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authorJeroen Bakker <jeroen@blender.org>2022-04-12 10:53:20 +0300
committerJeroen Bakker <jeroen@blender.org>2022-04-12 10:53:20 +0300
commit9112d13e69dbae6a2b5841ef7acdab110f9472f5 (patch)
tree53851920841e5be7a98327466b881fc11f0c1b07
parent9a0180e3e7e1c8f62d2550cadd7afc9e6ec3d3d5 (diff)
Rename TIleData to UDIMTilePixels
-rw-r--r--source/blender/blenkernel/BKE_pbvh_pixels.hh19
-rw-r--r--source/blender/blenkernel/intern/pbvh_pixels.cc10
-rw-r--r--source/blender/blenkernel/intern/pbvh_pixels_seams.cc4
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_paint_image.cc2
4 files changed, 20 insertions, 15 deletions
diff --git a/source/blender/blenkernel/BKE_pbvh_pixels.hh b/source/blender/blenkernel/BKE_pbvh_pixels.hh
index a9680cadc58..a2dc79bae7f 100644
--- a/source/blender/blenkernel/BKE_pbvh_pixels.hh
+++ b/source/blender/blenkernel/BKE_pbvh_pixels.hh
@@ -139,8 +139,13 @@ struct PackedPixelRow {
ushort triangle_index;
};
-struct TileData {
+/**
+ * Node pixel data containing the pixels for a single UDIM tile.
+ */
+struct UDIMTilePixels {
+ /** UDIM Tile number. */
short tile_number;
+
struct {
bool dirty : 1;
} flags;
@@ -150,7 +155,7 @@ struct TileData {
Vector<PackedPixelRow> pixel_rows;
- TileData()
+ UDIMTilePixels()
{
flags.dirty = false;
BLI_rcti_init_minmax(&dirty_region);
@@ -172,7 +177,7 @@ struct NodeData {
rctf uv_region;
- Vector<TileData> tiles;
+ Vector<UDIMTilePixels> tiles;
Triangles triangles;
NodeData()
@@ -182,9 +187,9 @@ struct NodeData {
void init_pixels_rasterization(Object *ob, PBVHNode *node, ImBuf *image_buffer);
- TileData *find_tile_data(const image::ImageTileWrapper &image_tile)
+ UDIMTilePixels *find_tile_data(const image::ImageTileWrapper &image_tile)
{
- for (TileData &tile : tiles) {
+ for (UDIMTilePixels &tile : tiles) {
if (tile.tile_number == image_tile.get_tile_number()) {
return &tile;
}
@@ -194,7 +199,7 @@ struct NodeData {
void mark_region(Image &image, const image::ImageTileWrapper &image_tile, ImBuf &image_buffer)
{
- TileData *tile = find_tile_data(image_tile);
+ UDIMTilePixels *tile = find_tile_data(image_tile);
if (tile) {
tile->mark_region(image, image_tile, image_buffer);
}
@@ -214,7 +219,7 @@ struct NodeData {
};
Triangles &BKE_pbvh_pixels_triangles_get(PBVHNode &node);
-TileData *BKE_pbvh_pixels_tile_data_get(PBVHNode &node, const image::ImageTileWrapper &image_tile);
+UDIMTilePixels *BKE_pbvh_pixels_tile_data_get(PBVHNode &node, const image::ImageTileWrapper &image_tile);
void BKE_pbvh_pixels_mark_dirty(PBVHNode &node);
void BKE_pbvh_pixels_mark_image_dirty(PBVHNode &node, Image &image, ImageUser &image_user);
/** Extend pixels to fix uv seams for the given nodes. */
diff --git a/source/blender/blenkernel/intern/pbvh_pixels.cc b/source/blender/blenkernel/intern/pbvh_pixels.cc
index a77f592619c..7bc3e1296a3 100644
--- a/source/blender/blenkernel/intern/pbvh_pixels.cc
+++ b/source/blender/blenkernel/intern/pbvh_pixels.cc
@@ -86,7 +86,7 @@ static float3 calc_barycentric_delta_y(const ImBuf *image_buffer,
return calc_barycentric_delta(uvs, start_uv, end_uv);
}
-static void extract_barycentric_pixels(TileData &tile_data,
+static void extract_barycentric_pixels(UDIMTilePixels &tile_data,
const ImBuf *image_buffer,
const int triangle_index,
const float2 uvs[3],
@@ -182,7 +182,7 @@ static void do_encode_pixels(void *__restrict userdata,
}
float2 tile_offset = float2(image_tile.get_tile_offset());
- TileData tile_data;
+ UDIMTilePixels tile_data;
Triangles &triangles = node_data->triangles;
for (int triangle_index = 0; triangle_index < triangles.size(); triangle_index++) {
@@ -328,7 +328,7 @@ static void apply_watertight_check(PBVH *pbvh, Image *image, ImageUser *image_us
continue;
}
NodeData *node_data = static_cast<NodeData *>(node->pixels.node_data);
- TileData *tile_node_data = node_data->find_tile_data(image_tile);
+ UDIMTilePixels *tile_node_data = node_data->find_tile_data(image_tile);
if (tile_node_data == nullptr) {
continue;
}
@@ -420,7 +420,7 @@ static void update_pixels(PBVH *pbvh,
}
NodeData *node_data = static_cast<NodeData *>(node->pixels.node_data);
compressed_data_len += node_data->triangles.mem_size();
- for (const TileData &tile_data : node_data->tiles) {
+ for (const UDIMTilePixels &tile_data : node_data->tiles) {
compressed_data_len += tile_data.encoded_pixels.size() * sizeof(PackedPixelRow);
for (const PackedPixelRow &encoded_pixels : tile_data.encoded_pixels) {
num_pixels += encoded_pixels.num_pixels;
@@ -446,7 +446,7 @@ Triangles &BKE_pbvh_pixels_triangles_get(PBVHNode &node)
return node_data->triangles;
}
-TileData *BKE_pbvh_pixels_tile_data_get(PBVHNode &node, const image::ImageTileWrapper &image_tile)
+UDIMTilePixels *BKE_pbvh_pixels_tile_data_get(PBVHNode &node, const image::ImageTileWrapper &image_tile)
{
BLI_assert(node.pixels.node_data != nullptr);
NodeData *node_data = static_cast<NodeData *>(node.pixels.node_data);
diff --git a/source/blender/blenkernel/intern/pbvh_pixels_seams.cc b/source/blender/blenkernel/intern/pbvh_pixels_seams.cc
index 8a674b06065..abc6f53e38e 100644
--- a/source/blender/blenkernel/intern/pbvh_pixels_seams.cc
+++ b/source/blender/blenkernel/intern/pbvh_pixels_seams.cc
@@ -258,14 +258,14 @@ class UVSeamExtender {
void init(ExtendUVContext &context, PBVHNode &node, const ImageTileWrapper &image_tile)
{
NodeData &node_data = *static_cast<NodeData *>(node.pixels.node_data);
- TileData *tile_node_data = node_data.find_tile_data(image_tile);
+ UDIMTilePixels *tile_node_data = node_data.find_tile_data(image_tile);
if (tile_node_data == nullptr) {
return;
}
init(context, node, node_data, *tile_node_data);
}
- void init(ExtendUVContext &context, PBVHNode &node, NodeData &node_data, TileData &tile_data)
+ void init(ExtendUVContext &context, PBVHNode &node, NodeData &node_data, UDIMTilePixels &tile_data)
{
for (PackedPixelRow &pixel_row : tile_data.pixel_rows) {
UVSeamExtenderRowPackage row_package(
diff --git a/source/blender/editors/sculpt_paint/sculpt_paint_image.cc b/source/blender/editors/sculpt_paint/sculpt_paint_image.cc
index e1025ee8081..c50db65d425 100644
--- a/source/blender/editors/sculpt_paint/sculpt_paint_image.cc
+++ b/source/blender/editors/sculpt_paint/sculpt_paint_image.cc
@@ -334,7 +334,7 @@ static void do_paint_pixels(void *__restrict userdata,
LISTBASE_FOREACH (ImageTile *, tile, &data->image_data.image->tiles) {
ImageTileWrapper image_tile(tile);
image_user.tile = image_tile.get_tile_number();
- TileData *tile_data = BKE_pbvh_pixels_tile_data_get(*node, image_tile);
+ UDIMTilePixels *tile_data = BKE_pbvh_pixels_tile_data_get(*node, image_tile);
if (tile_data == nullptr) {
/* This node doesn't paint on this tile. */
continue;