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authorMike Erwin <significant.bit@gmail.com>2016-10-10 19:30:55 +0300
committerMike Erwin <significant.bit@gmail.com>2016-10-10 19:31:38 +0300
commit587a16352a331cd8e54faca241e2f723e4c8be2d (patch)
treed0c9a69194b0fe84694727376c05fe886e74f772
parent6371f8ff8add8e64213496a0de153715ca794d39 (diff)
Gawain: add immRect utility functions (replaces legacy glRect)
Caller is responsible for setting up vertex format, binding a shader program, and setting the color *before* calling immRect.
-rw-r--r--source/blender/gpu/CMakeLists.txt2
-rw-r--r--source/blender/gpu/GPU_immediate.h1
-rw-r--r--source/blender/gpu/gawain/imm_util.c46
-rw-r--r--source/blender/gpu/gawain/imm_util.h18
4 files changed, 67 insertions, 0 deletions
diff --git a/source/blender/gpu/CMakeLists.txt b/source/blender/gpu/CMakeLists.txt
index 6b23bfc4642..668a948144a 100644
--- a/source/blender/gpu/CMakeLists.txt
+++ b/source/blender/gpu/CMakeLists.txt
@@ -72,6 +72,8 @@ set(SRC
gawain/element.h
gawain/immediate.c
gawain/immediate.h
+ gawain/imm_util.c
+ gawain/imm_util.h
gawain/vertex_buffer.c
gawain/vertex_buffer.h
gawain/vertex_format.c
diff --git a/source/blender/gpu/GPU_immediate.h b/source/blender/gpu/GPU_immediate.h
index 7c4b1614f37..8e7f91b0f7f 100644
--- a/source/blender/gpu/GPU_immediate.h
+++ b/source/blender/gpu/GPU_immediate.h
@@ -31,6 +31,7 @@
#pragma once
#include "gawain/immediate.h"
+#include "gawain/imm_util.h"
#include "GPU_shader.h"
/* Extend immBindProgram to use Blender’s library of built-in shader programs.
diff --git a/source/blender/gpu/gawain/imm_util.c b/source/blender/gpu/gawain/imm_util.c
new file mode 100644
index 00000000000..0f253fec08b
--- /dev/null
+++ b/source/blender/gpu/gawain/imm_util.c
@@ -0,0 +1,46 @@
+
+// Gawain immediate mode drawing utilities
+//
+// This code is part of the Gawain library, with modifications
+// specific to integration with Blender.
+//
+// Copyright 2016 Mike Erwin
+//
+// This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0. If a copy of
+// the MPL was not distributed with this file, You can obtain one at https://mozilla.org/MPL/2.0/.
+
+#include "imm_util.h"
+#include "immediate.h"
+
+
+void immRectf(unsigned pos, float x1, float y1, float x2, float y2)
+{
+ immBegin(GL_TRIANGLE_FAN, 4);
+ immVertex2f(pos, x1, y1);
+ immVertex2f(pos, x2, y1);
+ immVertex2f(pos, x2, y2);
+ immVertex2f(pos, x1, y2);
+ immEnd();
+}
+
+void immRecti(unsigned pos, int x1, int y1, int x2, int y2)
+{
+ immBegin(GL_TRIANGLE_FAN, 4);
+ immVertex2i(pos, x1, y1);
+ immVertex2i(pos, x2, y1);
+ immVertex2i(pos, x2, y2);
+ immVertex2i(pos, x1, y2);
+ immEnd();
+}
+
+#if 0 // more complete version in case we want that
+void immRecti_complete(int x1, int y1, int x2, int y2, const float color[4])
+{
+ VertexFormat *format = immVertexFormat();
+ unsigned pos = add_attrib(format, "pos", GL_INT, 2, CONVERT_INT_TO_FLOAT);
+ immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+ immUniformColor4fv(color);
+ immRecti(pos, x1, y1, x2, y2);
+ immUnbindProgram();
+}
+#endif
diff --git a/source/blender/gpu/gawain/imm_util.h b/source/blender/gpu/gawain/imm_util.h
new file mode 100644
index 00000000000..730bd7c1a3c
--- /dev/null
+++ b/source/blender/gpu/gawain/imm_util.h
@@ -0,0 +1,18 @@
+
+// Gawain immediate mode drawing utilities
+//
+// This code is part of the Gawain library, with modifications
+// specific to integration with Blender.
+//
+// Copyright 2016 Mike Erwin
+//
+// This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0. If a copy of
+// the MPL was not distributed with this file, You can obtain one at https://mozilla.org/MPL/2.0/.
+
+#pragma once
+
+
+// Draw 2D rectangles (replaces glRect functions)
+// caller is reponsible for vertex format & shader
+void immRectf(unsigned pos, float x1, float y1, float x2, float y2);
+void immRecti(unsigned pos, int x1, int y1, int x2, int y2);