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authorCampbell Barton <ideasman42@gmail.com>2020-08-06 12:01:07 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-08-06 12:01:07 +0300
commit8a8c3e09720c2ee3699066aa243baa56e30220a9 (patch)
tree4a8f71a260d2b138c5e699f6e57a218458c68081
parent6158f56f524c5000324903bfa3f1f5c43b22317b (diff)
parentc872e87bd45acec5c986a64b1f6a60617174c286 (diff)
Merge branch 'blender-v2.90-release' into master
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c5
-rw-r--r--source/blender/gpu/GPU_immediate.h1
-rw-r--r--source/blender/gpu/intern/gpu_immediate.cc8
3 files changed, 13 insertions, 1 deletions
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index cf132a1a0c0..0442a0f35c9 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -668,7 +668,8 @@ static void drawviewborder(Scene *scene, Depsgraph *depsgraph, ARegion *region,
/* safety border */
if (ca) {
- immUniformThemeColorBlend(TH_VIEW_OVERLAY, TH_BACK, 0.25f);
+ GPU_blend(true);
+ immUniformThemeColorAlpha(TH_VIEW_OVERLAY, 0.75f);
if (ca->dtx & CAM_DTX_CENTER) {
float x3, y3;
@@ -778,6 +779,8 @@ static void drawviewborder(Scene *scene, Depsgraph *depsgraph, ARegion *region,
* 2.0f round corner effect was nearly not visible anyway... */
imm_draw_box_wire_2d(shdr_pos, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
}
+
+ GPU_blend(false);
}
immUnbindProgram();
diff --git a/source/blender/gpu/GPU_immediate.h b/source/blender/gpu/GPU_immediate.h
index 869c1fff29d..8e356cfb0e3 100644
--- a/source/blender/gpu/GPU_immediate.h
+++ b/source/blender/gpu/GPU_immediate.h
@@ -141,6 +141,7 @@ void immBindBuiltinProgram(eGPUBuiltinShader shader_id);
/* Extend immUniformColor to take Blender's themes */
void immUniformThemeColor(int color_id);
+void immUniformThemeColorAlpha(int color_id, float a);
void immUniformThemeColor3(int color_id);
void immUniformThemeColorShade(int color_id, int offset);
void immUniformThemeColorShadeAlpha(int color_id, int color_offset, int alpha_offset);
diff --git a/source/blender/gpu/intern/gpu_immediate.cc b/source/blender/gpu/intern/gpu_immediate.cc
index ac3e653c9ff..7283f7c12aa 100644
--- a/source/blender/gpu/intern/gpu_immediate.cc
+++ b/source/blender/gpu/intern/gpu_immediate.cc
@@ -931,6 +931,14 @@ void immUniformThemeColor(int color_id)
immUniformColor4fv(color);
}
+void immUniformThemeColorAlpha(int color_id, float a)
+{
+ float color[4];
+ UI_GetThemeColor3fv(color_id, color);
+ color[3] = a;
+ immUniformColor4fv(color);
+}
+
void immUniformThemeColor3(int color_id)
{
float color[3];