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authorErik <ecke101@gmail.com>2022-05-26 19:10:16 +0300
committerErik <ecke101@gmail.com>2022-05-26 19:10:16 +0300
commitae39abe7f3c5fe93d93db16f6a5217f625bbe749 (patch)
tree3f9f80fd02b2c724925f9fd59a60521c462c7640
parentfdc2b7bfa4a42951b7fce42544bb1ec16233d681 (diff)
Fix "day" unit length
The day is currently specified as 90000 seconds which is 25 hours. Obviously this is wrong, and this commit changes it to 86400s/24 hours. Differential Revision: https://developer.blender.org/D15034
-rw-r--r--source/blender/blenkernel/intern/unit.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/unit.c b/source/blender/blenkernel/intern/unit.c
index 02134623a31..30e02e5411b 100644
--- a/source/blender/blenkernel/intern/unit.c
+++ b/source/blender/blenkernel/intern/unit.c
@@ -268,7 +268,7 @@ static struct bUnitCollection buImperialAclCollection = {buImperialAclDef, 0, 0,
/* Time. */
static struct bUnitDef buNaturalTimeDef[] = {
/* Weeks? - probably not needed for Blender. */
- {"day", "days", "d", NULL, "Days", "DAYS", 90000.0, 0.0, B_UNIT_DEF_NONE},
+ {"day", "days", "d", NULL, "Days", "DAYS", 86400.0, 0.0, B_UNIT_DEF_NONE},
{"hour", "hours", "hr", "h", "Hours", "HOURS", 3600.0, 0.0, B_UNIT_DEF_NONE},
{"minute", "minutes", "min", "m", "Minutes", "MINUTES", 60.0, 0.0, B_UNIT_DEF_NONE},
{"second", "seconds", "sec", "s", "Seconds", "SECONDS", 1.0, 0.0, B_UNIT_DEF_NONE}, /* Base unit. */