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authorCampbell Barton <ideasman42@gmail.com>2018-11-22 07:16:45 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-11-22 07:16:45 +0300
commit4b9d242be53203dfa6dc8cd86aef79cce24bc00a (patch)
treed772c35aedf986633f16c6bdc5312278f58cb36d
parent1844ccd5210bf0c57c97b550fd38c2dc141cfb62 (diff)
parentc66570f519fb24e0c3fb724d7b6d38f4b6fd7ffc (diff)
Merge branch 'master' into blender2.8
-rw-r--r--intern/cycles/kernel/geom/geom_triangle_intersect.h412
-rw-r--r--source/blender/blenkernel/BKE_blendfile.h12
-rw-r--r--source/blender/blenkernel/intern/blender_undo.c6
-rw-r--r--source/blender/blenkernel/intern/blendfile.c41
-rw-r--r--source/blender/blenloader/BLO_readfile.h13
-rw-r--r--source/blender/blenloader/intern/readblenentry.c9
-rw-r--r--source/blender/blenloader/intern/undofile.c2
-rw-r--r--source/blender/editors/render/render_preview.c2
-rw-r--r--source/blender/windowmanager/intern/wm_files.c21
9 files changed, 241 insertions, 277 deletions
diff --git a/intern/cycles/kernel/geom/geom_triangle_intersect.h b/intern/cycles/kernel/geom/geom_triangle_intersect.h
index 6b4fbcbbb7c..57f4c86d403 100644
--- a/intern/cycles/kernel/geom/geom_triangle_intersect.h
+++ b/intern/cycles/kernel/geom/geom_triangle_intersect.h
@@ -71,28 +71,23 @@ ccl_device_inline bool triangle_intersect(KernelGlobals *kg,
}
#ifdef __KERNEL_AVX2__
-
#define cross256(A,B, C,D) _mm256_fmsub_ps(A,B, _mm256_mul_ps(C,D))
-#if defined(__KERNEL_CUDA__) && __CUDA_ARCH__ < 300
-ccl_device_inline
-#else
-ccl_device_forceinline
-#endif
-int ray_triangle_intersect8(KernelGlobals *kg,
- float3 ray_P,
- float3 ray_dir,
- Intersection **isect,
- uint visibility,
- int object,
- __m256 *triA,
- __m256 *triB,
- __m256 *triC,
- int prim_addr,
- int prim_num,
- uint *num_hits,
- uint max_hits,
- int *num_hits_in_instance,
- float isec_t)
+ccl_device_inline int ray_triangle_intersect8(
+ KernelGlobals *kg,
+ float3 ray_P,
+ float3 ray_dir,
+ Intersection **isect,
+ uint visibility,
+ int object,
+ __m256 *triA,
+ __m256 *triB,
+ __m256 *triC,
+ int prim_addr,
+ int prim_num,
+ uint *num_hits,
+ uint max_hits,
+ int *num_hits_in_instance,
+ float isect_t)
{
const unsigned char prim_num_mask = (1 << prim_num) - 1;
@@ -108,10 +103,6 @@ int ray_triangle_intersect8(KernelGlobals *kg,
const __m256 dirz256 = _mm256_set1_ps(ray_dir.z);
/* Calculate vertices relative to ray origin. */
- /* const float3 v0 = tri_c - P;
- const float3 v1 = tri_a - P;
- const float3 v2 = tri_b - P; */
-
__m256 v0_x_256 = _mm256_sub_ps(triC[0], Px256);
__m256 v0_y_256 = _mm256_sub_ps(triC[1], Py256);
__m256 v0_z_256 = _mm256_sub_ps(triC[2], Pz256);
@@ -136,11 +127,7 @@ int ray_triangle_intersect8(KernelGlobals *kg,
__m256 v1_v2_y_256 = _mm256_add_ps(v1_y_256, v2_y_256);
__m256 v1_v2_z_256 = _mm256_add_ps(v1_z_256, v2_z_256);
- /* Calculate triangle edges.
- const float3 e0 = v2 - v0;
- const float3 e1 = v0 - v1;
- const float3 e2 = v1 - v2;*/
-
+ /* Calculate triangle edges. */
__m256 e0_x_256 = _mm256_sub_ps(v2_x_256, v0_x_256);
__m256 e0_y_256 = _mm256_sub_ps(v2_y_256, v0_y_256);
__m256 e0_z_256 = _mm256_sub_ps(v2_z_256, v0_z_256);
@@ -153,48 +140,32 @@ int ray_triangle_intersect8(KernelGlobals *kg,
__m256 e2_y_256 = _mm256_sub_ps(v1_y_256, v2_y_256);
__m256 e2_z_256 = _mm256_sub_ps(v1_z_256, v2_z_256);
- /* Perform edge tests.
- const float U = dot(cross(v2 + v0, e0), ray_dir);
- const float V = dot(cross(v0 + v1, e1), ray_dir);
- const float W = dot(cross(v1 + v2, e2), ray_dir);*/
-
- //cross (AyBz - AzBy, AzBx -AxBz, AxBy - AyBx)
+ /* Perform edge tests. */
+ /* cross (AyBz - AzBy, AzBx -AxBz, AxBy - AyBx) */
__m256 U_x_256 = cross256(v0_v2_y_256, e0_z_256, v0_v2_z_256, e0_y_256);
__m256 U_y_256 = cross256(v0_v2_z_256, e0_x_256, v0_v2_x_256, e0_z_256);
__m256 U_z_256 = cross256(v0_v2_x_256, e0_y_256, v0_v2_y_256, e0_x_256);
- //vertical dot
+ /* vertical dot */
__m256 U_256 = _mm256_mul_ps(U_x_256, dirx256);
- U_256 = _mm256_fmadd_ps(U_y_256, diry256, U_256); //_mm256_add_ps(U_256, _mm256_mul_ps(U_y_256, diry256));
- U_256 = _mm256_fmadd_ps(U_z_256, dirz256, U_256); //_mm256_add_ps(U_256, _mm256_mul_ps(U_z_256, dirz256));
+ U_256 = _mm256_fmadd_ps(U_y_256, diry256, U_256);
+ U_256 = _mm256_fmadd_ps(U_z_256, dirz256, U_256);
__m256 V_x_256 = cross256(v0_v1_y_256, e1_z_256, v0_v1_z_256, e1_y_256);
__m256 V_y_256 = cross256(v0_v1_z_256, e1_x_256, v0_v1_x_256, e1_z_256);
__m256 V_z_256 = cross256(v0_v1_x_256, e1_y_256, v0_v1_y_256, e1_x_256);
- //vertical dot
+ /* vertical dot */
__m256 V_256 = _mm256_mul_ps(V_x_256, dirx256);
- V_256 = _mm256_fmadd_ps(V_y_256, diry256, V_256);// _mm256_add_ps(V_256, _mm256_mul_ps(V_y_256, diry256));
- V_256 = _mm256_fmadd_ps(V_z_256, dirz256, V_256);// _mm256_add_ps(V_256, _mm256_mul_ps(V_z_256, dirz256));
+ V_256 = _mm256_fmadd_ps(V_y_256, diry256, V_256);
+ V_256 = _mm256_fmadd_ps(V_z_256, dirz256, V_256);
__m256 W_x_256 = cross256(v1_v2_y_256, e2_z_256, v1_v2_z_256, e2_y_256);
__m256 W_y_256 = cross256(v1_v2_z_256, e2_x_256, v1_v2_x_256, e2_z_256);
__m256 W_z_256 = cross256(v1_v2_x_256, e2_y_256, v1_v2_y_256, e2_x_256);
- //vertical dot
+ /* vertical dot */
__m256 W_256 = _mm256_mul_ps(W_x_256, dirx256);
- W_256 = _mm256_fmadd_ps(W_y_256, diry256,W_256);//_mm256_add_ps(W_256, _mm256_mul_ps(W_y_256, diry256));
- W_256 = _mm256_fmadd_ps(W_z_256, dirz256,W_256);//_mm256_add_ps(W_256, _mm256_mul_ps(W_z_256, dirz256));
-
- //const float minUVW = min(U, min(V, W));
- //const float maxUVW = max(U, max(V, W));
-#if 0
- __m256 minUVW_256 = _mm256_min_ps(U_256, _mm256_min_ps(V_256, W_256));
- __m256 maxUVW_256 = _mm256_max_ps(U_256, _mm256_max_ps(V_256, W_256));
-
- //if(minUVW < 0.0f && maxUVW > 0.0f)
- __m256i mask_minmaxUVW_256 = _mm256_and_si256(
- _mm256_cmpgt_epi32(zero256, _mm256_castps_si256(minUVW_256)),
- //_mm256_castps_si256(minUVW_256),
- _mm256_cmpgt_epi32(_mm256_castps_si256(maxUVW_256), zero256));
-#else
+ W_256 = _mm256_fmadd_ps(W_y_256, diry256,W_256);
+ W_256 = _mm256_fmadd_ps(W_z_256, dirz256,W_256);
+
__m256i U_256_1 = _mm256_srli_epi32(_mm256_castps_si256(U_256), 31);
__m256i V_256_1 = _mm256_srli_epi32(_mm256_castps_si256(V_256), 31);
__m256i W_256_1 = _mm256_srli_epi32(_mm256_castps_si256(W_256), 31);
@@ -204,9 +175,8 @@ int ray_triangle_intersect8(KernelGlobals *kg,
const __m256i two256 = _mm256_set1_epi32(2);
__m256i mask_minmaxUVW_256 = _mm256_or_si256(
- _mm256_cmpeq_epi32(one256, UVW_256_1),
- _mm256_cmpeq_epi32(two256, UVW_256_1) );
-#endif
+ _mm256_cmpeq_epi32(one256, UVW_256_1),
+ _mm256_cmpeq_epi32(two256, UVW_256_1));
unsigned char mask_minmaxUVW_pos = _mm256_movemask_ps(_mm256_castsi256_ps(mask_minmaxUVW_256));
if((mask_minmaxUVW_pos & prim_num_mask) == prim_num_mask) { //all bits set
@@ -214,231 +184,187 @@ int ray_triangle_intersect8(KernelGlobals *kg,
}
/* Calculate geometry normal and denominator. */
- // const float3 Ng1 = cross(e1, e0);
- //const Vec3vfM Ng1 = stable_triangle_normal(e2,e1,e0);
-
__m256 Ng1_x_256 = cross256(e1_y_256, e0_z_256, e1_z_256, e0_y_256);
__m256 Ng1_y_256 = cross256(e1_z_256, e0_x_256, e1_x_256, e0_z_256);
__m256 Ng1_z_256 = cross256(e1_x_256, e0_y_256, e1_y_256, e0_x_256);
- //const float3 Ng = Ng1 + Ng1;
Ng1_x_256 = _mm256_add_ps(Ng1_x_256, Ng1_x_256);
Ng1_y_256 = _mm256_add_ps(Ng1_y_256, Ng1_y_256);
Ng1_z_256 = _mm256_add_ps(Ng1_z_256, Ng1_z_256);
- //const float den = dot3(Ng, dir);
- //vertical dot
+ /* vertical dot */
__m256 den_256 = _mm256_mul_ps(Ng1_x_256, dirx256);
- den_256 = _mm256_fmadd_ps(Ng1_y_256, diry256,den_256);//_mm256_add_ps(den_256, _mm256_mul_ps(Ng1_y_256, diry256));
- den_256 = _mm256_fmadd_ps(Ng1_z_256, dirz256,den_256);//_mm256_add_ps(den_256, _mm256_mul_ps(Ng1_z_256, dirz256));
-
- // __m256i maskden256 = _mm256_cmpeq_epi32(_mm256_castps_si256(den_256), zero256);
+ den_256 = _mm256_fmadd_ps(Ng1_y_256, diry256,den_256);
+ den_256 = _mm256_fmadd_ps(Ng1_z_256, dirz256,den_256);
/* Perform depth test. */
- //const float T = dot3(v0, Ng);
__m256 T_256 = _mm256_mul_ps(Ng1_x_256, v0_x_256);
- T_256 = _mm256_fmadd_ps(Ng1_y_256, v0_y_256,T_256);//_mm256_add_ps(T_256, _mm256_mul_ps(Ng1_y_256, v0_y_256));
- T_256 = _mm256_fmadd_ps(Ng1_z_256, v0_z_256,T_256);//_mm256_add_ps(T_256, _mm256_mul_ps(Ng1_z_256, v0_z_256));
+ T_256 = _mm256_fmadd_ps(Ng1_y_256, v0_y_256,T_256);
+ T_256 = _mm256_fmadd_ps(Ng1_z_256, v0_z_256,T_256);
- //const int sign_den = (__float_as_int(den) & 0x80000000);
const __m256i c0x80000000 = _mm256_set1_epi32(0x80000000);
__m256i sign_den_256 = _mm256_and_si256(_mm256_castps_si256(den_256), c0x80000000);
- //const float sign_T = xor_signmask(T, sign_den);
__m256 sign_T_256 = _mm256_castsi256_ps(_mm256_xor_si256(_mm256_castps_si256(T_256), sign_den_256));
- /*if((sign_T < 0.0f) || mask_minmaxUVW_pos { return false;} */
unsigned char mask_sign_T = _mm256_movemask_ps(sign_T_256);
if(((mask_minmaxUVW_pos | mask_sign_T) & prim_num_mask) == prim_num_mask) {
return false;
- } /**/
+ }
__m256 xor_signmask_256 = _mm256_castsi256_ps(_mm256_xor_si256(_mm256_castps_si256(den_256), sign_den_256));
-
ccl_align(32) float den8[8], U8[8], V8[8], T8[8], sign_T8[8], xor_signmask8[8];
ccl_align(32) unsigned int mask_minmaxUVW8[8];
- if(visibility == PATH_RAY_SHADOW_OPAQUE){
- __m256i mask_final_256 = _mm256_cmpeq_epi32(mask_minmaxUVW_256, zero256);//~mask_minmaxUVW_256
-
- __m256i maskden256 = _mm256_cmpeq_epi32(_mm256_castps_si256(den_256), zero256);
-
- __m256i mask0 = _mm256_cmpgt_epi32(zero256, _mm256_castps_si256(sign_T_256));
- __m256 rayt_256 = _mm256_set1_ps((*isect)->t);
-
- __m256i mask1 = _mm256_cmpgt_epi32(_mm256_castps_si256(sign_T_256),
- _mm256_castps_si256(
- _mm256_mul_ps(_mm256_castsi256_ps(_mm256_xor_si256(_mm256_castps_si256(den_256), sign_den_256)), rayt_256)
- )
- );
- /* __m256i mask1 = _mm256_castps_si256(_mm256_cmp_ps(sign_T_256,
- _mm256_mul_ps(_mm256_castsi256_ps(_mm256_xor_si256(_mm256_castps_si256(den_256), sign_den_256)), rayt_256),
- _CMP_GT_OS
- ) );*/
-
- mask0 = _mm256_or_si256(mask1, mask0);
- //unsigned char mask = _mm256_movemask_ps(_mm256_castsi256_ps(mask0));
- //unsigned char maskden = _mm256_movemask_ps(_mm256_castsi256_ps(maskden256));
- //unsigned char mask_final = ((~mask) & (~maskden) & (~mask_minmaxUVW_pos));
- mask_final_256 = _mm256_andnot_si256(mask0, mask_final_256); //(~mask_minmaxUVW_pos) &(~mask)
- mask_final_256 = _mm256_andnot_si256(maskden256, mask_final_256); //(~mask_minmaxUVW_pos) &(~mask) & (~maskden)
-
- unsigned char mask_final = _mm256_movemask_ps(_mm256_castsi256_ps(mask_final_256));
- if((mask_final & prim_num_mask) == 0) { //all bits NOT set
- return false;
- } /**/
-
- unsigned long i = 0;
-#if defined(_MSC_VER)
- unsigned char res = _BitScanForward(&i, (unsigned long)mask_final);
-#else
- i = __builtin_ffs(mask_final)-1;
-#endif
-
- den_256 = _mm256_rcp_ps(den_256); //inv_den
- U_256 = _mm256_mul_ps(U_256, den_256); //*inv_den
- V_256 = _mm256_mul_ps(V_256, den_256); //*inv_den
- T_256 = _mm256_mul_ps(T_256, den_256); //*inv_den
-
- _mm256_store_ps(U8, U_256);
- _mm256_store_ps(V8, V_256);
- _mm256_store_ps(T8, T_256);
-
-
- //here we assume (kernel_tex_fetch(__prim_visibility, (prim_addr +i)) & visibility) is always true
-
- (*isect)->u = U8[i];
- (*isect)->v = V8[i];
- (*isect)->t = T8[i];
-
- (*isect)->prim = (prim_addr + i);
- (*isect)->object = object;
- (*isect)->type = PRIMITIVE_TRIANGLE;
-
- return true;
+ if(visibility == PATH_RAY_SHADOW_OPAQUE) {
+ __m256i mask_final_256 = _mm256_cmpeq_epi32(mask_minmaxUVW_256, zero256);
+ __m256i maskden256 = _mm256_cmpeq_epi32(_mm256_castps_si256(den_256), zero256);
+ __m256i mask0 = _mm256_cmpgt_epi32(zero256, _mm256_castps_si256(sign_T_256));
+ __m256 rayt_256 = _mm256_set1_ps((*isect)->t);
+ __m256i mask1 = _mm256_cmpgt_epi32(_mm256_castps_si256(sign_T_256),
+ _mm256_castps_si256(
+ _mm256_mul_ps(_mm256_castsi256_ps(_mm256_xor_si256(_mm256_castps_si256(den_256), sign_den_256)), rayt_256)
+ )
+ );
+ mask0 = _mm256_or_si256(mask1, mask0);
+ mask_final_256 = _mm256_andnot_si256(mask0, mask_final_256); //(~mask_minmaxUVW_pos) &(~mask)
+ mask_final_256 = _mm256_andnot_si256(maskden256, mask_final_256); //(~mask_minmaxUVW_pos) &(~mask) & (~maskden)
+ unsigned char mask_final = _mm256_movemask_ps(_mm256_castsi256_ps(mask_final_256));
+ if((mask_final & prim_num_mask) == 0) {
+ return false;
}
+ const int i = __bsf(mask_final);
+ __m256 inv_den_256 = _mm256_rcp_ps(den_256);
+ U_256 = _mm256_mul_ps(U_256, inv_den_256);
+ V_256 = _mm256_mul_ps(V_256, inv_den_256);
+ T_256 = _mm256_mul_ps(T_256, inv_den_256);
+ _mm256_store_ps(U8, U_256);
+ _mm256_store_ps(V8, V_256);
+ _mm256_store_ps(T8, T_256);
+ /* NOTE: Here we assume visibility for all triangles in the node is
+ * the same. */
+ (*isect)->u = U8[i];
+ (*isect)->v = V8[i];
+ (*isect)->t = T8[i];
+ (*isect)->prim = (prim_addr + i);
+ (*isect)->object = object;
+ (*isect)->type = PRIMITIVE_TRIANGLE;
+ return true;
+ }
else {
- _mm256_store_ps(den8, den_256);
- _mm256_store_ps(U8, U_256);
- _mm256_store_ps(V8, V_256);
- _mm256_store_ps(T8, T_256);
+ _mm256_store_ps(den8, den_256);
+ _mm256_store_ps(U8, U_256);
+ _mm256_store_ps(V8, V_256);
+ _mm256_store_ps(T8, T_256);
- _mm256_store_ps(sign_T8, sign_T_256);
- _mm256_store_ps(xor_signmask8, xor_signmask_256);
- _mm256_store_si256((__m256i*)mask_minmaxUVW8, mask_minmaxUVW_256);
+ _mm256_store_ps(sign_T8, sign_T_256);
+ _mm256_store_ps(xor_signmask8, xor_signmask_256);
+ _mm256_store_si256((__m256i*)mask_minmaxUVW8, mask_minmaxUVW_256);
- int ret = false;
+ int ret = false;
- if(visibility == PATH_RAY_SHADOW) {
- for(int i = 0; i < prim_num; i++) {
- if(!mask_minmaxUVW8[i]) {
+ if(visibility == PATH_RAY_SHADOW) {
+ for(int i = 0; i < prim_num; i++) {
+ if(mask_minmaxUVW8[i]) {
+ continue;
+ }
#ifdef __VISIBILITY_FLAG__
- if(kernel_tex_fetch(__prim_visibility, (prim_addr + i)) & visibility)
+ if((kernel_tex_fetch(__prim_visibility, (prim_addr + i)) & visibility) == 0) {
+ continue;
+ }
#endif
- {
- if((sign_T8[i] >= 0.0f) &&
- (sign_T8[i] <= (*isect)->t * xor_signmask8[i]))
- {
- if(den8[i]) {
- const float inv_den = 1.0f / den8[i];
-
- (*isect)->u = U8[i] * inv_den;
- (*isect)->v = V8[i] * inv_den;
- (*isect)->t = T8[i] * inv_den;
-
- (*isect)->prim = (prim_addr + i);
- (*isect)->object = object;
- (*isect)->type = PRIMITIVE_TRIANGLE;
-
- int prim = kernel_tex_fetch(__prim_index, (*isect)->prim);
- int shader = 0;
-
+ if((sign_T8[i] < 0.0f) ||
+ (sign_T8[i] > (*isect)->t * xor_signmask8[i]))
+ {
+ continue;
+ }
+ if(!den8[i]) {
+ continue;
+ }
+ const float inv_den = 1.0f / den8[i];
+ (*isect)->u = U8[i] * inv_den;
+ (*isect)->v = V8[i] * inv_den;
+ (*isect)->t = T8[i] * inv_den;
+ (*isect)->prim = (prim_addr + i);
+ (*isect)->object = object;
+ (*isect)->type = PRIMITIVE_TRIANGLE;
+ const int prim = kernel_tex_fetch(__prim_index, (*isect)->prim);
+ int shader = 0;
#ifdef __HAIR__
- if(kernel_tex_fetch(__prim_type, (*isect)->prim) & PRIMITIVE_ALL_TRIANGLE)
+ if(kernel_tex_fetch(__prim_type, (*isect)->prim) & PRIMITIVE_ALL_TRIANGLE)
#endif
- {
- shader = kernel_tex_fetch(__tri_shader, prim);
- }
+ {
+ shader = kernel_tex_fetch(__tri_shader, prim);
+ }
#ifdef __HAIR__
- else {
- float4 str = kernel_tex_fetch(__curves, prim);
- shader = __float_as_int(str.z);
- }
+ else {
+ float4 str = kernel_tex_fetch(__curves, prim);
+ shader = __float_as_int(str.z);
+ }
#endif
- int flag = kernel_tex_fetch(__shaders, (shader & SHADER_MASK)).flags;
-
- /* if no transparent shadows, all light is blocked */
- if(!(flag & SD_HAS_TRANSPARENT_SHADOW)) {
- return 2;
- }
- /* if maximum number of hits reached, block all light */
- else if(*num_hits == max_hits) {
- return 2;
- }
- /* move on to next entry in intersections array */
- ret = true;
-
- (*isect)++;
- (*num_hits)++;
-
- (*num_hits_in_instance)++;
-
- (*isect)->t = isec_t;
-
- } //den
- } //if sign
- } //vis
- }//if mask
- } //for
+ const int flag = kernel_tex_fetch(__shaders, (shader & SHADER_MASK)).flags;
+ /* If no transparent shadows, all light is blocked. */
+ if(!(flag & SD_HAS_TRANSPARENT_SHADOW)) {
+ return 2;
+ }
+ /* If maximum number of hits reached, block all light. */
+ else if(num_hits == NULL || *num_hits == max_hits) {
+ return 2;
+ }
+ /* Move on to next entry in intersections array. */
+ ret = true;
+ (*isect)++;
+ (*num_hits)++;
+ (*num_hits_in_instance)++;
+ (*isect)->t = isect_t;
+ }
}
- else { //default case
+ else {
for(int i = 0; i < prim_num; i++) {
- if(!mask_minmaxUVW8[i]) {
+ if(mask_minmaxUVW8[i]) {
+ continue;
+ }
#ifdef __VISIBILITY_FLAG__
- if(kernel_tex_fetch(__prim_visibility, (prim_addr + i)) & visibility)
+ if((kernel_tex_fetch(__prim_visibility, (prim_addr + i)) & visibility) == 0) {
+ continue;
+ }
#endif
- {
- if((sign_T8[i] >= 0.0f) &&
- (sign_T8[i] <= (*isect)->t * xor_signmask8[i]))
- {
- if(den8[i]) {
- const float inv_den = 1.0f / den8[i];
-
- (*isect)->u = U8[i] * inv_den;
- (*isect)->v = V8[i] * inv_den;
- (*isect)->t = T8[i] * inv_den;
-
- (*isect)->prim = (prim_addr + i);
- (*isect)->object = object;
- (*isect)->type = PRIMITIVE_TRIANGLE;
-
- ret = true;
- } //den
- } //if sign
- } //vis
- }//if mask
- } //for
- } //default
- return ret;
-}// else PATH_RAY_SHADOW_OPAQUE
-
+ if((sign_T8[i] < 0.0f) ||
+ (sign_T8[i] > (*isect)->t * xor_signmask8[i]))
+ {
+ continue;
+ }
+ if(!den8[i]) {
+ continue;
+ }
+ const float inv_den = 1.0f / den8[i];
+ (*isect)->u = U8[i] * inv_den;
+ (*isect)->v = V8[i] * inv_den;
+ (*isect)->t = T8[i] * inv_den;
+ (*isect)->prim = (prim_addr + i);
+ (*isect)->object = object;
+ (*isect)->type = PRIMITIVE_TRIANGLE;
+ ret = true;
+ }
+ }
+ return ret;
+ }
}
-//vz static
-ccl_device_inline
-int triangle_intersect8(KernelGlobals *kg,
- Intersection **isect,
- float3 P,
- float3 dir,
- uint visibility,
- int object,
- int prim_addr,
- int prim_num,
- uint *num_hits,
- uint max_hits,
- int *num_hits_in_instance,
- float isec_t)
+ccl_device_inline int triangle_intersect8(
+ KernelGlobals *kg,
+ Intersection **isect,
+ float3 P,
+ float3 dir,
+ uint visibility,
+ int object,
+ int prim_addr,
+ int prim_num,
+ uint *num_hits,
+ uint max_hits,
+ int *num_hits_in_instance,
+ float isect_t)
{
__m128 tri_a[8], tri_b[8], tri_c[8];
__m256 tritmp[12], tri[12];
@@ -540,7 +466,7 @@ int triangle_intersect8(KernelGlobals *kg,
num_hits,
max_hits,
num_hits_in_instance,
- isec_t);
+ isect_t);
return result;
}
diff --git a/source/blender/blenkernel/BKE_blendfile.h b/source/blender/blenkernel/BKE_blendfile.h
index 305b7d07e4d..e272fcaa3ec 100644
--- a/source/blender/blenkernel/BKE_blendfile.h
+++ b/source/blender/blenkernel/BKE_blendfile.h
@@ -34,6 +34,7 @@ struct Main;
struct MemFile;
struct ReportList;
struct UserDef;
+struct BlendFileReadParams;
enum {
BKE_BLENDFILE_READ_FAIL = 0, /* no load */
@@ -43,13 +44,16 @@ enum {
int BKE_blendfile_read(
struct bContext *C, const char *filepath,
- struct ReportList *reports, int skip_flag);
+ const struct BlendFileReadParams *params,
+ struct ReportList *reports);
bool BKE_blendfile_read_from_memory(
- struct bContext *C, const void *filebuf, int filelength,
- struct ReportList *reports, int skip_flag, bool update_defaults);
+ struct bContext *C, const void *filebuf, int filelength, bool update_defaults,
+ const struct BlendFileReadParams *params,
+ struct ReportList *reports);
bool BKE_blendfile_read_from_memfile(
struct bContext *C, struct MemFile *memfile,
- struct ReportList *reports, int skip_flag);
+ const struct BlendFileReadParams *params,
+ struct ReportList *reports);
void BKE_blendfile_read_make_empty(struct bContext *C);
struct UserDef *BKE_blendfile_userdef_read(
diff --git a/source/blender/blenkernel/intern/blender_undo.c b/source/blender/blenkernel/intern/blender_undo.c
index a00ad5ff05f..fac3685f7b1 100644
--- a/source/blender/blenkernel/intern/blender_undo.c
+++ b/source/blender/blenkernel/intern/blender_undo.c
@@ -55,6 +55,7 @@
#include "BKE_main.h"
#include "BLO_undofile.h"
+#include "BLO_readfile.h"
#include "BLO_writefile.h"
#include "DEG_depsgraph.h"
@@ -81,7 +82,10 @@ bool BKE_memfile_undo_decode(MemFileUndoData *mfu, bContext *C)
success = (BKE_blendfile_read(C, mfu->filename, NULL, 0) != BKE_BLENDFILE_READ_FAIL);
}
else {
- success = BKE_blendfile_read_from_memfile(C, &mfu->memfile, NULL, 0);
+ success = BKE_blendfile_read_from_memfile(
+ C, &mfu->memfile,
+ &(const struct BlendFileReadParams){0},
+ NULL);
}
/* Restore, bmain has been re-allocated. */
diff --git a/source/blender/blenkernel/intern/blendfile.c b/source/blender/blenkernel/intern/blendfile.c
index 5a975402c90..cc42fe71579 100644
--- a/source/blender/blenkernel/intern/blendfile.c
+++ b/source/blender/blenkernel/intern/blendfile.c
@@ -114,11 +114,12 @@ static bool wm_scene_is_visible(wmWindowManager *wm, Scene *scene)
*/
static void setup_app_data(
bContext *C, BlendFileData *bfd,
- const char *filepath, ReportList *reports)
+ const char *filepath,
+ const bool is_startup,
+ ReportList *reports)
{
Main *bmain = G_MAIN;
Scene *curscene = NULL;
- const bool is_startup = (bfd->filename[0] == '\0');
const bool recover = (G.fileflags & G_FILE_RECOVER) != 0;
enum {
LOAD_UI = 1,
@@ -314,7 +315,7 @@ static void setup_app_data(
bmain->recovered = 0;
/* startup.blend or recovered startup */
- if (bfd->filename[0] == 0) {
+ if (is_startup) {
bmain->name[0] = '\0';
}
else if (recover && G.relbase_valid) {
@@ -376,7 +377,8 @@ static int handle_subversion_warning(Main *main, ReportList *reports)
int BKE_blendfile_read(
bContext *C, const char *filepath,
- ReportList *reports, int skip_flags)
+ const struct BlendFileReadParams *params,
+ ReportList *reports)
{
BlendFileData *bfd;
int retval = BKE_BLENDFILE_READ_OK;
@@ -386,7 +388,7 @@ int BKE_blendfile_read(
printf("Read blend: %s\n", filepath);
}
- bfd = BLO_read_from_file(filepath, reports, skip_flags);
+ bfd = BLO_read_from_file(filepath, params->skip_flags, reports);
if (bfd) {
if (bfd->user) {
retval = BKE_BLENDFILE_READ_OK_USERPREFS;
@@ -399,7 +401,7 @@ int BKE_blendfile_read(
retval = BKE_BLENDFILE_READ_FAIL;
}
else {
- setup_app_data(C, bfd, filepath, reports);
+ setup_app_data(C, bfd, filepath, params->is_startup, reports);
}
}
else
@@ -409,16 +411,17 @@ int BKE_blendfile_read(
}
bool BKE_blendfile_read_from_memory(
- bContext *C, const void *filebuf, int filelength,
- ReportList *reports, int skip_flags, bool update_defaults)
+ bContext *C, const void *filebuf, int filelength, bool update_defaults,
+ const struct BlendFileReadParams *params,
+ ReportList *reports)
{
BlendFileData *bfd;
- bfd = BLO_read_from_memory(filebuf, filelength, reports, skip_flags);
+ bfd = BLO_read_from_memory(filebuf, filelength, params->skip_flags, reports);
if (bfd) {
if (update_defaults)
BLO_update_defaults_startup_blend(bfd->main, NULL);
- setup_app_data(C, bfd, "<memory2>", reports);
+ setup_app_data(C, bfd, "<memory2>", params->is_startup, reports);
}
else {
BKE_reports_prepend(reports, "Loading failed: ");
@@ -430,12 +433,13 @@ bool BKE_blendfile_read_from_memory(
/* memfile is the undo buffer */
bool BKE_blendfile_read_from_memfile(
bContext *C, struct MemFile *memfile,
- ReportList *reports, int skip_flags)
+ const struct BlendFileReadParams *params,
+ ReportList *reports)
{
Main *bmain = CTX_data_main(C);
BlendFileData *bfd;
- bfd = BLO_read_from_memfile(bmain, BKE_main_blendfile_path(bmain), memfile, reports, skip_flags);
+ bfd = BLO_read_from_memfile(bmain, BKE_main_blendfile_path(bmain), memfile, params->skip_flags, reports);
if (bfd) {
/* remove the unused screens and wm */
while (bfd->main->wm.first)
@@ -443,7 +447,7 @@ bool BKE_blendfile_read_from_memfile(
while (bfd->main->screen.first)
BKE_libblock_free(bfd->main, bfd->main->screen.first);
- setup_app_data(C, bfd, "<memory1>", reports);
+ setup_app_data(C, bfd, "<memory1>", params->is_startup, reports);
}
else {
BKE_reports_prepend(reports, "Loading failed: ");
@@ -484,7 +488,7 @@ UserDef *BKE_blendfile_userdef_read(const char *filepath, ReportList *reports)
BlendFileData *bfd;
UserDef *userdef = NULL;
- bfd = BLO_read_from_file(filepath, reports, BLO_READ_SKIP_ALL & ~BLO_READ_SKIP_USERDEF);
+ bfd = BLO_read_from_file(filepath, BLO_READ_SKIP_ALL & ~BLO_READ_SKIP_USERDEF, reports);
if (bfd) {
if (bfd->user) {
userdef = bfd->user;
@@ -504,7 +508,10 @@ UserDef *BKE_blendfile_userdef_read_from_memory(
BlendFileData *bfd;
UserDef *userdef = NULL;
- bfd = BLO_read_from_memory(filebuf, filelength, reports, BLO_READ_SKIP_ALL & ~BLO_READ_SKIP_USERDEF);
+ bfd = BLO_read_from_memory(
+ filebuf, filelength,
+ BLO_READ_SKIP_ALL & ~BLO_READ_SKIP_USERDEF,
+ reports);
if (bfd) {
if (bfd->user) {
userdef = bfd->user;
@@ -567,10 +574,10 @@ WorkspaceConfigFileData *BKE_blendfile_workspace_config_read(const char *filepat
WorkspaceConfigFileData *workspace_config = NULL;
if (filepath) {
- bfd = BLO_read_from_file(filepath, reports, BLO_READ_SKIP_USERDEF);
+ bfd = BLO_read_from_file(filepath, BLO_READ_SKIP_USERDEF, reports);
}
else {
- bfd = BLO_read_from_memory(filebuf, filelength, reports, BLO_READ_SKIP_USERDEF);
+ bfd = BLO_read_from_memory(filebuf, filelength, BLO_READ_SKIP_USERDEF, reports);
}
if (bfd) {
diff --git a/source/blender/blenloader/BLO_readfile.h b/source/blender/blenloader/BLO_readfile.h
index ef02e7d7034..df8cc164869 100644
--- a/source/blender/blenloader/BLO_readfile.h
+++ b/source/blender/blenloader/BLO_readfile.h
@@ -81,6 +81,10 @@ typedef struct WorkspaceConfigFileData {
struct ListBase workspaces;
} WorkspaceConfigFileData;
+struct BlendFileReadParams {
+ uint skip_flags : 2; /* eBLOReadSkip */
+ uint is_startup : 1;
+};
/* skip reading some data-block types (may want to skip screen data too). */
typedef enum eBLOReadSkip {
@@ -93,13 +97,16 @@ typedef enum eBLOReadSkip {
BlendFileData *BLO_read_from_file(
const char *filepath,
- struct ReportList *reports, eBLOReadSkip skip_flag);
+ eBLOReadSkip skip_flags,
+ struct ReportList *reports);
BlendFileData *BLO_read_from_memory(
const void *mem, int memsize,
- struct ReportList *reports, eBLOReadSkip skip_flag);
+ eBLOReadSkip skip_flags,
+ struct ReportList *reports);
BlendFileData *BLO_read_from_memfile(
struct Main *oldmain, const char *filename, struct MemFile *memfile,
- struct ReportList *reports, eBLOReadSkip skip_flag);
+ eBLOReadSkip skip_flags,
+ struct ReportList *reports);
void BLO_blendfiledata_free(BlendFileData *bfd);
diff --git a/source/blender/blenloader/intern/readblenentry.c b/source/blender/blenloader/intern/readblenentry.c
index 6fd77c34977..4d294870fb1 100644
--- a/source/blender/blenloader/intern/readblenentry.c
+++ b/source/blender/blenloader/intern/readblenentry.c
@@ -319,7 +319,8 @@ void BLO_blendhandle_close(BlendHandle *bh)
*/
BlendFileData *BLO_read_from_file(
const char *filepath,
- ReportList *reports, eBLOReadSkip skip_flags)
+ eBLOReadSkip skip_flags,
+ ReportList *reports)
{
BlendFileData *bfd = NULL;
FileData *fd;
@@ -346,7 +347,8 @@ BlendFileData *BLO_read_from_file(
*/
BlendFileData *BLO_read_from_memory(
const void *mem, int memsize,
- ReportList *reports, eBLOReadSkip skip_flags)
+ eBLOReadSkip skip_flags,
+ ReportList *reports)
{
BlendFileData *bfd = NULL;
FileData *fd;
@@ -370,7 +372,8 @@ BlendFileData *BLO_read_from_memory(
*/
BlendFileData *BLO_read_from_memfile(
Main *oldmain, const char *filename, MemFile *memfile,
- ReportList *reports, eBLOReadSkip skip_flags)
+ eBLOReadSkip skip_flags,
+ ReportList *reports)
{
BlendFileData *bfd = NULL;
FileData *fd;
diff --git a/source/blender/blenloader/intern/undofile.c b/source/blender/blenloader/intern/undofile.c
index b38259f0f98..5ceab1ca2cc 100644
--- a/source/blender/blenloader/intern/undofile.c
+++ b/source/blender/blenloader/intern/undofile.c
@@ -131,7 +131,7 @@ void memfile_chunk_add(
struct Main *BLO_memfile_main_get(struct MemFile *memfile, struct Main *oldmain, struct Scene **r_scene)
{
struct Main *bmain_undo = NULL;
- BlendFileData *bfd = BLO_read_from_memfile(oldmain, BKE_main_blendfile_path(oldmain), memfile, NULL, BLO_READ_SKIP_NONE);
+ BlendFileData *bfd = BLO_read_from_memfile(oldmain, BKE_main_blendfile_path(oldmain), memfile, BLO_READ_SKIP_NONE, NULL);
if (bfd) {
bmain_undo = bfd->main;
diff --git a/source/blender/editors/render/render_preview.c b/source/blender/editors/render/render_preview.c
index 1c2aa4537e9..ad2caead1e6 100644
--- a/source/blender/editors/render/render_preview.c
+++ b/source/blender/editors/render/render_preview.c
@@ -207,7 +207,7 @@ static Main *load_main_from_memory(const void *blend, int blend_size)
BlendFileData *bfd;
G.fileflags |= G_FILE_NO_UI;
- bfd = BLO_read_from_memory(blend, blend_size, NULL, BLO_READ_SKIP_NONE);
+ bfd = BLO_read_from_memory(blend, blend_size, BLO_READ_SKIP_NONE, NULL);
if (bfd) {
bmain = bfd->main;
diff --git a/source/blender/windowmanager/intern/wm_files.c b/source/blender/windowmanager/intern/wm_files.c
index 6c86a67931b..d90ad24dc16 100644
--- a/source/blender/windowmanager/intern/wm_files.c
+++ b/source/blender/windowmanager/intern/wm_files.c
@@ -594,7 +594,10 @@ bool WM_file_read(bContext *C, const char *filepath, ReportList *reports)
/* confusing this global... */
G.relbase_valid = 1;
- retval = BKE_blendfile_read(C, filepath, reports, 0);
+ retval = BKE_blendfile_read(
+ C, filepath,
+ &(const struct BlendFileReadParams){0},
+ reports);
/* BKE_file_read sets new Main into context. */
Main *bmain = CTX_data_main(C);
@@ -865,7 +868,13 @@ int wm_homefile_read(
if (!use_factory_settings || (filepath_startup[0] != '\0')) {
if (BLI_access(filepath_startup, R_OK) == 0) {
- success = (BKE_blendfile_read(C, filepath_startup, NULL, skip_flags) != BKE_BLENDFILE_READ_FAIL);
+ success = BKE_blendfile_read(
+ C, filepath_startup,
+ &(const struct BlendFileReadParams){
+ .is_startup = true,
+ .skip_flags = skip_flags,
+ },
+ NULL) != BKE_BLENDFILE_READ_FAIL;
}
if (BLI_listbase_is_empty(&U.themes)) {
if (G.debug & G_DEBUG)
@@ -884,8 +893,12 @@ int wm_homefile_read(
if (success == false) {
success = BKE_blendfile_read_from_memory(
- C, datatoc_startup_blend, datatoc_startup_blend_size,
- NULL, skip_flags, true);
+ C, datatoc_startup_blend, datatoc_startup_blend_size, true,
+ &(const struct BlendFileReadParams){
+ .is_startup = true,
+ .skip_flags = skip_flags,
+ },
+ NULL);
if (success) {
if (use_userdef) {
if ((skip_flags & BLO_READ_SKIP_USERDEF) == 0) {