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authorCampbell Barton <ideasman42@gmail.com>2010-11-01 10:19:41 +0300
committerCampbell Barton <ideasman42@gmail.com>2010-11-01 10:19:41 +0300
commitdaa4feaaeae4312eb23f66b948b668a7e9dc1959 (patch)
treedabd2bedd213f9fdfbfc31e6710b2913707dfa1f
parent8bbcef4c7a377045f6b93580efda93eb4adf800d (diff)
bugfix [#24477] Can easily create bones with duplicate names
- fixed this error 7 different functions (deform groups, uv layers & similar). - support for numbers over 999. - renamed splitIDname() to BLI_split_name_num(), moved to BLI_path_utils
-rw-r--r--source/blender/blenkernel/BKE_library.h1
-rw-r--r--source/blender/blenkernel/intern/customdata.c93
-rw-r--r--source/blender/blenkernel/intern/deform.c68
-rw-r--r--source/blender/blenkernel/intern/library.c33
-rw-r--r--source/blender/blenkernel/intern/mball.c18
-rw-r--r--source/blender/blenkernel/intern/nla.c32
-rw-r--r--source/blender/blenlib/BLI_path_util.h1
-rw-r--r--source/blender/blenlib/intern/path_util.c99
-rw-r--r--source/blender/editors/armature/editarmature.c64
-rw-r--r--source/blender/editors/object/object_vgroup.c21
-rw-r--r--source/blender/editors/space_view3d/space_view3d.c6
-rw-r--r--source/blender/editors/transform/transform_orientations.c36
12 files changed, 202 insertions, 270 deletions
diff --git a/source/blender/blenkernel/BKE_library.h b/source/blender/blenkernel/BKE_library.h
index b74de66f7b6..d98fb082aa9 100644
--- a/source/blender/blenkernel/BKE_library.h
+++ b/source/blender/blenkernel/BKE_library.h
@@ -67,7 +67,6 @@ void free_libblock_us(struct ListBase *lb, void *idv);
void free_main(struct Main *mainvar);
void tag_main(struct Main *mainvar, int tag);
-int splitIDname(char *name, char *left, int *nr);
void rename_id(struct ID *id, char *name);
void name_uiprefix_id(char *name, struct ID *id);
void test_idbutton(char *name);
diff --git a/source/blender/blenkernel/intern/customdata.c b/source/blender/blenkernel/intern/customdata.c
index 9c4f0d790ca..c1aaa869876 100644
--- a/source/blender/blenkernel/intern/customdata.c
+++ b/source/blender/blenkernel/intern/customdata.c
@@ -2249,69 +2249,56 @@ static int CustomData_is_property_layer(int type)
return 0;
}
-void CustomData_set_layer_unique_name(CustomData *data, int index)
+static int cd_layer_find_dupe(CustomData *data, const char *name, int type, int index)
{
- char tempname[64];
- int number, i, type;
- char *dot, *name;
- CustomDataLayer *layer, *nlayer= &data->layers[index];
- const LayerTypeInfo *typeInfo= layerType_getInfo(nlayer->type);
-
- if (!typeInfo->defaultname)
- return;
-
- type = nlayer->type;
- name = nlayer->name;
-
- if (name[0] == '\0')
- BLI_strncpy(nlayer->name, typeInfo->defaultname, sizeof(nlayer->name));
-
+ int i;
/* see if there is a duplicate */
for(i=0; i<data->totlayer; i++) {
- layer = &data->layers[i];
-
- if(CustomData_is_property_layer(type)){
- if(i!=index && CustomData_is_property_layer(layer->type) &&
- strcmp(layer->name, name)==0)
- break;
-
- }
- else{
- if(i!=index && layer->type==type && strcmp(layer->name, name)==0)
- break;
+ if(i != index) {
+ CustomDataLayer *layer= &data->layers[i];
+
+ if(CustomData_is_property_layer(type)) {
+ if(CustomData_is_property_layer(layer->type) && strcmp(layer->name, name)==0) {
+ return 1;
+ }
+ }
+ else{
+ if(i!=index && layer->type==type && strcmp(layer->name, name)==0) {
+ return 1;
+ }
+ }
}
}
+
+ return 0;
+}
- if(i == data->totlayer)
- return;
+void CustomData_set_layer_unique_name(CustomData *data, int index)
+{
+ CustomDataLayer *nlayer= &data->layers[index];
+ const LayerTypeInfo *typeInfo= layerType_getInfo(nlayer->type);
- /* strip off the suffix */
- dot = strchr(nlayer->name, '.');
- if(dot) *dot=0;
-
- for(number=1; number <=999; number++) {
- sprintf(tempname, "%s.%03d", nlayer->name, number);
+ if (!typeInfo->defaultname)
+ return;
- for(i=0; i<data->totlayer; i++) {
- layer = &data->layers[i];
-
- if(CustomData_is_property_layer(type)){
- if(i!=index && CustomData_is_property_layer(layer->type) &&
- strcmp(layer->name, tempname)==0)
+ if (nlayer->name[0] == '\0')
+ BLI_strncpy(nlayer->name, typeInfo->defaultname, sizeof(nlayer->name));
- break;
+ if(cd_layer_find_dupe(data, nlayer->name, nlayer->type, index)) {
+ /* note: this block is used in other places, when changing logic apply to all others, search this message */
+ char tempname[sizeof(nlayer->name)];
+ char left[sizeof(nlayer->name)];
+ int number;
+ int len= BLI_split_name_num(left, &number, nlayer->name);
+ do { /* nested while loop looks bad but likely it wont run most times */
+ while(BLI_snprintf(tempname, sizeof(tempname), "%s.%03d", left, number) >= sizeof(tempname)) {
+ if(len > 0) left[--len]= '\0'; /* word too long */
+ else number= 0; /* reset, must be a massive number */
}
- else{
- if(i!=index && layer->type==type && strcmp(layer->name, tempname)==0)
- break;
- }
- }
-
- if(i == data->totlayer) {
- BLI_strncpy(nlayer->name, tempname, sizeof(nlayer->name));
- return;
- }
- }
+ } while(number++, cd_layer_find_dupe(data, tempname, nlayer->type, index));
+
+ BLI_strncpy(nlayer->name, tempname, sizeof(nlayer->name));
+ }
}
int CustomData_verify_versions(struct CustomData *data, int index)
diff --git a/source/blender/blenkernel/intern/deform.c b/source/blender/blenkernel/intern/deform.c
index 91584b6236f..10fbd247c84 100644
--- a/source/blender/blenkernel/intern/deform.c
+++ b/source/blender/blenkernel/intern/deform.c
@@ -304,14 +304,23 @@ int defgroup_flip_index(Object *ob, int index, int use_default)
return (flip_index==-1 && use_default) ? index : flip_index;
}
-void defgroup_unique_name (bDeformGroup *dg, Object *ob)
+static int defgroup_find_name_dupe(const char *name, bDeformGroup *dg, Object *ob)
{
bDeformGroup *curdef;
- int number;
- int exists = 0;
- char tempname[64];
- char *dot;
+ for (curdef = ob->defbase.first; curdef; curdef=curdef->next) {
+ if (dg!=curdef) {
+ if (!strcmp(curdef->name, name)) {
+ return 1;
+ }
+ }
+ }
+
+ return 0;
+}
+
+void defgroup_unique_name (bDeformGroup *dg, Object *ob)
+{
if (!ob)
return;
@@ -320,44 +329,23 @@ void defgroup_unique_name (bDeformGroup *dg, Object *ob)
/* give it default name first */
strcpy (dg->name, "Group");
}
-
- /* See if we even need to do this */
- for (curdef = ob->defbase.first; curdef; curdef=curdef->next) {
- if (dg!=curdef) {
- if (!strcmp(curdef->name, dg->name)) {
- exists = 1;
- break;
- }
- }
- }
-
- if (!exists)
- return;
- /* Strip off the suffix */
- dot=strchr(dg->name, '.');
- if (dot)
- *dot=0;
-
- for (number = 1; number <=999; number++) {
- sprintf (tempname, "%s.%03d", dg->name, number);
-
- exists = 0;
- for (curdef=ob->defbase.first; curdef; curdef=curdef->next) {
- if (dg!=curdef) {
- if (!strcmp (curdef->name, tempname)) {
- exists = 1;
- break;
- }
+ if(defgroup_find_name_dupe(dg->name, dg, ob)) {
+ /* note: this block is used in other places, when changing logic apply to all others, search this message */
+ char tempname[sizeof(dg->name)];
+ char left[sizeof(dg->name)];
+ int number;
+ int len= BLI_split_name_num(left, &number, dg->name);
+ do { /* nested while loop looks bad but likely it wont run most times */
+ while(BLI_snprintf(tempname, sizeof(tempname), "%s.%03d", left, number) >= sizeof(tempname)) {
+ if(len > 0) left[--len]= '\0'; /* word too long */
+ else number= 0; /* reset, must be a massive number */
}
- }
- if (!exists) {
- BLI_strncpy (dg->name, tempname, 32);
- return;
- }
- }
-}
+ } while(number++, defgroup_find_name_dupe(tempname, dg, ob));
+ BLI_strncpy(dg->name, tempname, sizeof(dg->name));
+ }
+}
/* finds the best possible flipped name. For renaming; check for unique names afterwards */
/* if strip_number: removes number extensions */
diff --git a/source/blender/blenkernel/intern/library.c b/source/blender/blenkernel/intern/library.c
index dc3c120ab19..4227c633c0b 100644
--- a/source/blender/blenkernel/intern/library.c
+++ b/source/blender/blenkernel/intern/library.c
@@ -984,35 +984,6 @@ void IMAnames_to_pupstring(char **str, char *title, char *extraops, ListBase *lb
BLI_dynstr_free(pupds);
}
-
-/* used by buttons.c library.c mball.c */
-int splitIDname(char *name, char *left, int *nr)
-{
- int a;
-
- *nr= 0;
- strncpy(left, name, 21);
-
- a= strlen(name);
- if(a>1 && name[a-1]=='.') return a;
-
- while(a--) {
- if( name[a]=='.' ) {
- left[a]= 0;
- *nr= atol(name+a+1);
- return a;
- }
- if( isdigit(name[a])==0 ) break;
-
- left[a]= 0;
- }
-
- for(a= 0; name[a]; a++)
- left[a]= name[a];
-
- return a;
-}
-
static void sort_alpha_id(ListBase *lb, ID *id)
{
ID *idtest;
@@ -1092,7 +1063,7 @@ static int check_for_dupid(ListBase *lb, ID *id, char *name)
memset(in_use, 0, sizeof(in_use));
/* get name portion, number portion ("name.number") */
- left_len= splitIDname(name, left, &nr);
+ left_len= BLI_split_name_num(left, &nr, name);
/* if new name will be too long, truncate it */
if(nr > 999 && left_len > 16) {
@@ -1109,7 +1080,7 @@ static int check_for_dupid(ListBase *lb, ID *id, char *name)
(idtest->lib == NULL) &&
(*name == *(idtest->name+2)) &&
(strncmp(name, idtest->name+2, left_len)==0) &&
- (splitIDname(idtest->name+2, leftest, &nrtest) == left_len)
+ (BLI_split_name_num(leftest, &nrtest, idtest->name+2) == left_len)
) {
if(nrtest < sizeof(in_use))
in_use[nrtest]= 1; /* mark as used */
diff --git a/source/blender/blenkernel/intern/mball.c b/source/blender/blenkernel/intern/mball.c
index e6f38e04d76..fd3bc47da9e 100644
--- a/source/blender/blenkernel/intern/mball.c
+++ b/source/blender/blenkernel/intern/mball.c
@@ -330,8 +330,8 @@ int is_mball_basis_for(Object *ob1, Object *ob2)
int basis1nr, basis2nr;
char basis1name[32], basis2name[32];
- splitIDname(ob1->id.name+2, basis1name, &basis1nr);
- splitIDname(ob2->id.name+2, basis2name, &basis2nr);
+ BLI_split_name_num(basis1name, &basis1nr, ob1->id.name+2);
+ BLI_split_name_num(basis2name, &basis2nr, ob2->id.name+2);
if(!strcmp(basis1name, basis2name)) return is_basis_mball(ob1);
else return 0;
@@ -352,7 +352,7 @@ void copy_mball_properties(Scene *scene, Object *active_object)
int basisnr, obnr;
char basisname[32], obname[32];
- splitIDname(active_object->id.name+2, basisname, &basisnr);
+ BLI_split_name_num(basisname, &basisnr, active_object->id.name+2);
/* XXX recursion check, see scene.c, just too simple code this next_object() */
if(F_ERROR==next_object(&sce_iter, 0, 0, 0))
@@ -361,7 +361,7 @@ void copy_mball_properties(Scene *scene, Object *active_object)
while(next_object(&sce_iter, 1, &base, &ob)) {
if (ob->type==OB_MBALL) {
if(ob!=active_object){
- splitIDname(ob->id.name+2, obname, &obnr);
+ BLI_split_name_num(obname, &obnr, ob->id.name+2);
/* Object ob has to be in same "group" ... it means, that it has to have
* same base of its name */
@@ -394,8 +394,8 @@ Object *find_basis_mball(Scene *scene, Object *basis)
MetaElem *ml=NULL;
int basisnr, obnr;
char basisname[32], obname[32];
-
- splitIDname(basis->id.name+2, basisname, &basisnr);
+
+ BLI_split_name_num(basisname, &basisnr, basis->id.name+2);
totelem= 0;
/* XXX recursion check, see scene.c, just too simple code this next_object() */
@@ -415,7 +415,7 @@ Object *find_basis_mball(Scene *scene, Object *basis)
else ml= mb->elems.first;
}
else{
- splitIDname(ob->id.name+2, obname, &obnr);
+ BLI_split_name_num(obname, &obnr, ob->id.name+2);
/* object ob has to be in same "group" ... it means, that it has to have
* same base of its name */
@@ -1572,7 +1572,7 @@ float init_meta(Scene *scene, Object *ob) /* return totsize */
invert_m4_m4(obinv, ob->obmat);
a= 0;
- splitIDname(ob->id.name+2, obname, &obnr);
+ BLI_split_name_num(obname, &obnr, ob->id.name+2);
/* make main array */
next_object(&sce_iter, 0, 0, 0);
@@ -1593,7 +1593,7 @@ float init_meta(Scene *scene, Object *ob) /* return totsize */
char name[32];
int nr;
- splitIDname(bob->id.name+2, name, &nr);
+ BLI_split_name_num(name, &nr, bob->id.name+2);
if( strcmp(obname, name)==0 ) {
mb= bob->data;
diff --git a/source/blender/blenkernel/intern/nla.c b/source/blender/blenkernel/intern/nla.c
index 67c3e746a63..6c8eb69703f 100644
--- a/source/blender/blenkernel/intern/nla.c
+++ b/source/blender/blenkernel/intern/nla.c
@@ -1260,27 +1260,21 @@ void BKE_nlastrip_validate_name (AnimData *adt, NlaStrip *strip)
* - in an extreme case, it might not be able to find a name, but then everything else in Blender would fail too :)
*/
if (BLI_ghash_haskey(gh, strip->name)) {
- char tempname[128];
- int number = 1;
- char *dot;
-
- /* Strip off the suffix */
- dot = strrchr(strip->name, '.');
- if (dot) *dot=0;
-
- /* Try different possibilities */
- for (number = 1; number <= 999; number++) {
- /* assemble alternative name */
- BLI_snprintf(tempname, 128, "%s.%03d", strip->name, number);
-
- /* if hash doesn't have this, set it */
- if (BLI_ghash_haskey(gh, tempname) == 0) {
- BLI_strncpy(strip->name, tempname, sizeof(strip->name));
- break;
+ /* note: this block is used in other places, when changing logic apply to all others, search this message */
+ char tempname[sizeof(strip->name)];
+ char left[sizeof(strip->name)];
+ int number;
+ int len= BLI_split_name_num(left, &number, strip->name);
+ do { /* nested while loop looks bad but likely it wont run most times */
+ while(BLI_snprintf(tempname, sizeof(tempname), "%s.%03d", left, number) >= sizeof(tempname)) {
+ if(len > 0) left[--len]= '\0'; /* word too long */
+ else number= 0; /* reset, must be a massive number */
}
- }
- }
+ } while(number++, BLI_ghash_haskey(gh, tempname));
+ BLI_strncpy(strip->name, tempname, sizeof(strip->name));
+ }
+
/* free the hash... */
BLI_ghash_free(gh, NULL, NULL);
}
diff --git a/source/blender/blenlib/BLI_path_util.h b/source/blender/blenlib/BLI_path_util.h
index 5dbb137ec07..69b10661e23 100644
--- a/source/blender/blenlib/BLI_path_util.h
+++ b/source/blender/blenlib/BLI_path_util.h
@@ -120,6 +120,7 @@ void BLI_uniquename(struct ListBase *list, void *vlink, const char defname[], ch
void BLI_newname(char * name, int add);
int BLI_stringdec(const char *string, char *head, char *start, unsigned short *numlen);
void BLI_stringenc(char *string, const char *head, const char *tail, unsigned short numlen, int pic);
+int BLI_split_name_num(char *left, int *nr, const char *name);
void BLI_splitdirstring(char *di,char *fi);
/* make sure path separators conform to system one */
diff --git a/source/blender/blenlib/intern/path_util.c b/source/blender/blenlib/intern/path_util.c
index 91558d4806e..466012eb9b8 100644
--- a/source/blender/blenlib/intern/path_util.c
+++ b/source/blender/blenlib/intern/path_util.c
@@ -136,6 +136,37 @@ void BLI_stringenc(char *string, const char *head, const char *tail, unsigned sh
sprintf(string, fmtstr, head, pic, tail);
}
+/* Foo.001 -> "Foo", 1
+ * Returns the length of "Foo" */
+int BLI_split_name_num(char *left, int *nr, const char *name)
+{
+ int a;
+
+ *nr= 0;
+ a= strlen(name);
+ memcpy(left, name, (a + 1) * sizeof(char));
+
+ if(a>1 && name[a-1]=='.') return a;
+
+ while(a--) {
+ if( name[a]=='.' ) {
+ left[a]= 0;
+ *nr= atol(name+a+1);
+ /* casting down to an int, can overflow for large numbers */
+ if(*nr < 0)
+ *nr= 0;
+ return a;
+ }
+ if( isdigit(name[a])==0 ) break;
+
+ left[a]= 0;
+ }
+
+ for(a= 0; name[a]; a++)
+ left[a]= name[a];
+
+ return a;
+}
void BLI_newname(char *name, int add)
{
@@ -174,15 +205,25 @@ void BLI_newname(char *name, int add)
* defname: the name that should be used by default if none is specified already
* delim: the character which acts as a delimeter between parts of the name
*/
-void BLI_uniquename(ListBase *list, void *vlink, const char defname[], char delim, short name_offs, short len)
+static int uniquename_find_dupe(ListBase *list, void *vlink, const char *name, short name_offs)
{
Link *link;
- char tempname[128];
- int number = 1, exists = 0;
- char *dot;
-
+
+ for (link = list->first; link; link= link->next) {
+ if (link != vlink) {
+ if (!strcmp(GIVE_STRADDR(link, name_offs), name)) {
+ return 1;
+ }
+ }
+ }
+
+ return 0;
+}
+
+void BLI_uniquename(ListBase *list, void *vlink, const char defname[], char delim, short name_offs, short name_len)
+{
/* Make sure length can be handled */
- if ((len < 0) || (len > 128))
+ if ((name_len < 0) || (name_len > 128))
return;
/* See if we are given an empty string */
@@ -191,45 +232,27 @@ void BLI_uniquename(ListBase *list, void *vlink, const char defname[], char deli
if (GIVE_STRADDR(vlink, name_offs) == '\0') {
/* give it default name first */
- BLI_strncpy(GIVE_STRADDR(vlink, name_offs), defname, len);
+ BLI_strncpy(GIVE_STRADDR(vlink, name_offs), defname, name_len);
}
/* See if we even need to do this */
if (list == NULL)
return;
-
- for (link = list->first; link; link= link->next) {
- if (link != vlink) {
- if (!strcmp(GIVE_STRADDR(link, name_offs), GIVE_STRADDR(vlink, name_offs))) {
- exists = 1;
- break;
- }
- }
- }
- if (exists == 0)
- return;
- /* Strip off the suffix */
- dot = strrchr(GIVE_STRADDR(vlink, name_offs), delim);
- if (dot)
- *dot=0;
-
- for (number = 1; number <= 999; number++) {
- BLI_snprintf(tempname, sizeof(tempname), "%s%c%03d", GIVE_STRADDR(vlink, name_offs), delim, number);
-
- exists = 0;
- for (link= list->first; link; link= link->next) {
- if (vlink != link) {
- if (!strcmp(GIVE_STRADDR(link, name_offs), tempname)) {
- exists = 1;
- break;
- }
+ if(uniquename_find_dupe(list,vlink, GIVE_STRADDR(vlink, name_offs), name_offs)) {
+ /* note: this block is used in other places, when changing logic apply to all others, search this message */
+ char tempname[128];
+ char left[128];
+ int number;
+ int len= BLI_split_name_num(left, &number, GIVE_STRADDR(vlink, name_offs));
+ do { /* nested while loop looks bad but likely it wont run most times */
+ while(BLI_snprintf(tempname, name_len, "%s%c%03d", left, delim, number) >= name_len) {
+ if(len > 0) left[--len]= '\0'; /* word too long */
+ else number= 0; /* reset, must be a massive number */
}
- }
- if (exists == 0) {
- BLI_strncpy(GIVE_STRADDR(vlink, name_offs), tempname, len);
- return;
- }
+ } while(number++, uniquename_find_dupe(list, vlink, tempname, name_offs));
+
+ BLI_strncpy(GIVE_STRADDR(vlink, name_offs), tempname, name_len);
}
}
diff --git a/source/blender/editors/armature/editarmature.c b/source/blender/editors/armature/editarmature.c
index fd747cc32aa..0be27e943f4 100644
--- a/source/blender/editors/armature/editarmature.c
+++ b/source/blender/editors/armature/editarmature.c
@@ -509,28 +509,23 @@ static EditBone *editbone_name_exists (ListBase *edbo, const char *name)
void unique_editbone_name (ListBase *edbo, char *name, EditBone *bone)
{
EditBone *dupli;
- char tempname[64];
- int number;
- char *dot;
dupli = editbone_name_exists(edbo, name);
if (dupli && bone != dupli) {
- /* Strip off the suffix, if it's a number */
- number= strlen(name);
- if (number && isdigit(name[number-1])) {
- dot= strrchr(name, '.'); // last occurrence
- if (dot)
- *dot=0;
- }
-
- for (number = 1; number <= 999; number++) {
- sprintf(tempname, "%s.%03d", name, number);
- if (!editbone_name_exists(edbo, tempname)) {
- BLI_strncpy(name, tempname, 32);
- return;
+ /* note: this block is used in other places, when changing logic apply to all others, search this message */
+ char tempname[sizeof(bone->name)];
+ char left[sizeof(bone->name)];
+ int number;
+ int len= BLI_split_name_num(left, &number, name);
+ do { /* nested while loop looks bad but likely it wont run most times */
+ while(BLI_snprintf(tempname, sizeof(tempname), "%s.%03d", left, number) >= sizeof(tempname)) {
+ if(len > 0) left[--len]= '\0'; /* word too long */
+ else number= 0; /* reset, must be a massive number */
}
- }
+ } while(number++, ((dupli= editbone_name_exists(edbo, tempname)) && bone != dupli));
+
+ BLI_strncpy(name, tempname, sizeof(bone->name));
}
}
@@ -5389,29 +5384,22 @@ void POSE_OT_reveal(wmOperatorType *ot)
/* ************* RENAMING DISASTERS ************ */
/* note: there's a unique_editbone_name() too! */
-void unique_bone_name (bArmature *arm, char *name)
-{
- char tempname[64];
- int number;
- char *dot;
-
+static void unique_bone_name (bArmature *arm, char *name)
+{
if (get_named_bone(arm, name)) {
-
- /* Strip off the suffix, if it's a number */
- number= strlen(name);
- if(number && isdigit(name[number-1])) {
- dot= strrchr(name, '.'); // last occurrence
- if (dot)
- *dot=0;
- }
-
- for (number = 1; number <=999; number++) {
- sprintf (tempname, "%s.%03d", name, number);
- if (!get_named_bone(arm, tempname)) {
- BLI_strncpy (name, tempname, 32);
- return;
+ /* note: this block is used in other places, when changing logic apply to all others, search this message */
+ char tempname[sizeof(((Bone *)NULL)->name)];
+ char left[sizeof(((Bone *)NULL)->name)];
+ int number;
+ int len= BLI_split_name_num(left, &number, name);
+ do { /* nested while loop looks bad but likely it wont run most times */
+ while(BLI_snprintf(tempname, sizeof(tempname), "%s.%03d", left, number) >= sizeof(tempname)) {
+ if(len > 0) left[--len]= '\0'; /* word too long */
+ else number= 0; /* reset, must be a massive number */
}
- }
+ } while(number++, get_named_bone(arm, tempname));
+
+ BLI_strncpy(name, tempname, sizeof(tempname));
}
}
diff --git a/source/blender/editors/object/object_vgroup.c b/source/blender/editors/object/object_vgroup.c
index 015fab05828..dd4864f928f 100644
--- a/source/blender/editors/object/object_vgroup.c
+++ b/source/blender/editors/object/object_vgroup.c
@@ -596,7 +596,7 @@ static void vgroup_select_verts(Object *ob, int select)
static void vgroup_duplicate(Object *ob)
{
bDeformGroup *dg, *cdg;
- char name[32], s[32];
+ char name[sizeof(dg->name)];
MDeformWeight *org, *cpy;
MDeformVert *dvert, **dvert_array=NULL;
int i, idg, icdg, dvert_tot=0;
@@ -605,26 +605,17 @@ static void vgroup_duplicate(Object *ob)
if(!dg)
return;
- if(strstr(dg->name, "_copy")) {
- BLI_strncpy(name, dg->name, 32); /* will be renamed _copy.001... etc */
+ if(!strstr(dg->name, "_copy")) {
+ BLI_snprintf(name, sizeof(name), "%s_copy", dg->name);
}
else {
- BLI_snprintf(name, 32, "%s_copy", dg->name);
- while(defgroup_find_name(ob, name)) {
- if((strlen(name) + 6) > 32) {
- if (G.f & G_DEBUG)
- printf("Internal error: the name for the new vertex group is > 32 characters");
- return;
- }
- strcpy(s, name);
- BLI_snprintf(name, 32, "%s_copy", s);
- }
- }
+ BLI_snprintf(name, sizeof(name), "%s", dg->name);
+ }
cdg = defgroup_duplicate(dg);
strcpy(cdg->name, name);
defgroup_unique_name(cdg, ob);
-
+
BLI_addtail(&ob->defbase, cdg);
idg = (ob->actdef-1);
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index 22143db7769..f5c1612f786 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -191,7 +191,7 @@ static SpaceLink *view3d_new(const bContext *C)
v3d->lay= v3d->layact= scene->lay;
v3d->camera= scene->camera;
}
- v3d->scenelock= 1;
+ v3d->scenelock= TRUE;
v3d->grid= 1.0f;
v3d->gridlines= 16;
v3d->gridsubdiv = 10;
@@ -250,8 +250,8 @@ static SpaceLink *view3d_new(const bContext *C)
ar->regiondata= MEM_callocN(sizeof(RegionView3D), "region view3d");
rv3d= ar->regiondata;
rv3d->viewquat[0]= 1.0f;
- rv3d->persp= 1;
- rv3d->view= 7;
+ rv3d->persp= RV3D_PERSP;
+ rv3d->view= RV3D_VIEW_PERSPORTHO;
rv3d->dist= 10.0;
return (SpaceLink *)v3d;
diff --git a/source/blender/editors/transform/transform_orientations.c b/source/blender/editors/transform/transform_orientations.c
index a01a3b17cd2..2d936460c53 100644
--- a/source/blender/editors/transform/transform_orientations.c
+++ b/source/blender/editors/transform/transform_orientations.c
@@ -86,33 +86,23 @@ TransformOrientation* findOrientationName(bContext *C, char *name)
return NULL;
}
-void uniqueOrientationName(bContext *C, char *name)
+static void uniqueOrientationName(bContext *C, char *name)
{
if (findOrientationName(C, name) != NULL)
{
- char tempname[64];
- int number;
- char *dot;
-
-
- number = strlen(name);
-
- if (number && isdigit(name[number-1]))
- {
- dot = strrchr(name, '.'); // last occurrence
- if (dot)
- *dot=0;
- }
-
- for (number = 1; number <= 999; number++)
- {
- sprintf(tempname, "%s.%03d", name, number);
- if (findOrientationName(C, tempname) == NULL)
- {
- BLI_strncpy(name, tempname, 32);
- break;
+ /* note: this block is used in other places, when changing logic apply to all others, search this message */
+ char tempname[sizeof(((TransformOrientation *)NULL)->name)];
+ char left[sizeof(((TransformOrientation *)NULL)->name)];
+ int number;
+ int len= BLI_split_name_num(left, &number, name);
+ do { /* nested while loop looks bad but likely it wont run most times */
+ while(BLI_snprintf(tempname, sizeof(tempname), "%s.%03d", left, number) >= sizeof(tempname)) {
+ if(len > 0) left[--len]= '\0'; /* word too long */
+ else number= 0; /* reset, must be a massive number */
}
- }
+ } while(number++, findOrientationName(C, tempname));
+
+ BLI_strncpy(name, tempname, sizeof(tempname));
}
}