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authorPhilipp Oeser <info@graphics-engineer.com>2022-11-07 14:32:36 +0300
committerPhilipp Oeser <info@graphics-engineer.com>2022-11-07 14:32:36 +0300
commit888fb0b3956ac1a84c701782c8c3c8f159f42f64 (patch)
tree20a95be79a39bf831be938caf52cf2ab290a22f4
parentff4f14b21a42e65de49f073bba2e6de81569d07a (diff)
parentffc0db199482ecde2f87f3e344475b414bf60e4c (diff)
Merge branch 'blender-v3.4-release'
-rw-r--r--source/blender/blenkernel/intern/attribute_access.cc5
-rw-r--r--source/blender/blenkernel/intern/customdata.cc1
-rw-r--r--source/blender/blenkernel/intern/displist.cc5
-rw-r--r--source/blender/modifiers/intern/MOD_ui_common.c27
4 files changed, 33 insertions, 5 deletions
diff --git a/source/blender/blenkernel/intern/attribute_access.cc b/source/blender/blenkernel/intern/attribute_access.cc
index 544427cfdd3..e5c43a3f90e 100644
--- a/source/blender/blenkernel/intern/attribute_access.cc
+++ b/source/blender/blenkernel/intern/attribute_access.cc
@@ -247,11 +247,8 @@ static bool add_custom_data_layer_from_attribute_init(const AttributeIDRef &attr
}
case AttributeInit::Type::MoveArray: {
void *source_data = static_cast<const AttributeInitMoveArray &>(initializer).data;
- void *data = add_generic_custom_data_layer(
+ add_generic_custom_data_layer(
custom_data, data_type, CD_ASSIGN, source_data, domain_num, attribute_id);
- if (source_data != nullptr && data == nullptr) {
- MEM_freeN(source_data);
- }
break;
}
}
diff --git a/source/blender/blenkernel/intern/customdata.cc b/source/blender/blenkernel/intern/customdata.cc
index 75f41dae8d3..8b791eb4a00 100644
--- a/source/blender/blenkernel/intern/customdata.cc
+++ b/source/blender/blenkernel/intern/customdata.cc
@@ -2800,6 +2800,7 @@ static CustomDataLayer *customData_add_layer__internal(CustomData *data,
int flag = 0;
if (!typeInfo->defaultname && CustomData_has_layer(data, type)) {
+ MEM_SAFE_FREE(layerdata);
return &data->layers[CustomData_get_layer_index(data, type)];
}
diff --git a/source/blender/blenkernel/intern/displist.cc b/source/blender/blenkernel/intern/displist.cc
index 2b4bd3eb8f6..f8117a89198 100644
--- a/source/blender/blenkernel/intern/displist.cc
+++ b/source/blender/blenkernel/intern/displist.cc
@@ -532,6 +532,11 @@ static ModifierData *curve_get_tessellate_point(const Scene *scene,
return pretessellatePoint;
}
+ if (md->type == eModifierType_Smooth) {
+ /* Smooth modifier works with mesh edges explicitly (so needs tesselation, thus cannnot work on control points). */
+ md->mode &= ~eModifierMode_ApplyOnSpline;
+ return pretessellatePoint;
+ }
if (ELEM(md->type, eModifierType_Hook, eModifierType_Softbody, eModifierType_MeshDeform)) {
pretessellatePoint = md;
diff --git a/source/blender/modifiers/intern/MOD_ui_common.c b/source/blender/modifiers/intern/MOD_ui_common.c
index c027cae8cdb..e882435077a 100644
--- a/source/blender/modifiers/intern/MOD_ui_common.c
+++ b/source/blender/modifiers/intern/MOD_ui_common.c
@@ -326,8 +326,33 @@ static void modifier_panel_header(const bContext *C, Panel *panel)
}
} /* Tessellation point for curve-typed objects. */
else if (ELEM(ob->type, OB_CURVES_LEGACY, OB_SURF, OB_FONT)) {
+ /* Smooth modifier can work with tessellated curves only (works on mesh edges explicitly). */
+ if (md->type == eModifierType_Smooth) {
+ /* Add button (appearing to be OFF) and add tip why this can't be changed. */
+ sub = uiLayoutRow(row, true);
+ uiBlock *block = uiLayoutGetBlock(sub);
+ static int apply_on_spline_always_off_hack = 0;
+ uiBut *but = uiDefIconButBitI(block,
+ UI_BTYPE_TOGGLE,
+ eModifierMode_ApplyOnSpline,
+ 0,
+ ICON_SURFACE_DATA,
+ 0,
+ 0,
+ UI_UNIT_X - 2,
+ UI_UNIT_Y,
+ &apply_on_spline_always_off_hack,
+ 0.0,
+ 0.0,
+ 0.0,
+ 0.0,
+ TIP_("Apply on Spline"));
+ UI_but_disable(
+ but, TIP_("This modifier can only deform filled curve/surface, not the control points"));
+ buttons_number++;
+ }
/* Some modifiers can work with pre-tessellated curves only. */
- if (ELEM(md->type, eModifierType_Hook, eModifierType_Softbody, eModifierType_MeshDeform)) {
+ else if (ELEM(md->type, eModifierType_Hook, eModifierType_Softbody, eModifierType_MeshDeform)) {
/* Add button (appearing to be ON) and add tip why this can't be changed. */
sub = uiLayoutRow(row, true);
uiBlock *block = uiLayoutGetBlock(sub);