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authorCampbell Barton <ideasman42@gmail.com>2021-06-26 14:35:18 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-06-26 14:50:48 +0300
commitf1e49038543cf75766f4a220f62cdc6cdbc0e27d (patch)
tree0cec2c64739a6a4ca246fe26bed6fe629ea315cb
parentfae5a907d4d1380f087f1226ebbd65d9d0718cc6 (diff)
Cleanup: full sentences in comments, improve comment formatting
-rw-r--r--intern/cycles/app/cycles_xml.cpp14
-rw-r--r--intern/cycles/blender/blender_curves.cpp2
-rw-r--r--intern/cycles/bvh/bvh_split.cpp2
-rw-r--r--intern/cycles/device/opencl/opencl_util.cpp2
-rw-r--r--intern/cycles/kernel/geom/geom_motion_triangle_shader.h2
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-rw-r--r--intern/cycles/kernel/kernel_subsurface.h2
-rw-r--r--intern/cycles/kernel/osl/osl_shader.cpp2
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-rw-r--r--intern/cycles/kernel/svm/svm_image.h2
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-rw-r--r--intern/ghost/intern/GHOST_System.h4
-rw-r--r--intern/ghost/intern/GHOST_SystemCocoa.mm43
-rw-r--r--intern/ghost/intern/GHOST_SystemWin32.cpp4
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-rw-r--r--intern/ghost/intern/GHOST_WindowX11.cpp2
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-rw-r--r--source/blender/blenfont/intern/blf.c2
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-rw-r--r--source/blender/blenkernel/BKE_armature.h18
-rw-r--r--source/blender/blenkernel/BKE_cloth.h4
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-rw-r--r--source/blender/blenkernel/BKE_customdata.h14
-rw-r--r--source/blender/blenkernel/BKE_editmesh.h10
-rw-r--r--source/blender/blenkernel/BKE_effect.h2
-rw-r--r--source/blender/blenkernel/BKE_global.h2
-rw-r--r--source/blender/blenkernel/BKE_idprop.h2
-rw-r--r--source/blender/blenkernel/BKE_mesh_remap.h2
-rw-r--r--source/blender/blenkernel/BKE_object.h15
-rw-r--r--source/blender/blenkernel/BKE_particle.h4
-rw-r--r--source/blender/blenkernel/intern/action.c2
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-rw-r--r--source/blender/bmesh/intern/bmesh_mesh.c38
-rw-r--r--source/blender/bmesh/intern/bmesh_mesh_normals.c2
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-rw-r--r--source/blender/bmesh/intern/bmesh_operator_api.h16
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-rw-r--r--source/blender/bmesh/intern/bmesh_query.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_walkers.h2
-rw-r--r--source/blender/bmesh/operators/bmo_inset.c2
-rw-r--r--source/blender/bmesh/operators/bmo_smooth_laplacian.c24
-rw-r--r--source/blender/bmesh/tools/bmesh_beautify.c8
-rw-r--r--source/blender/bmesh/tools/bmesh_decimate_collapse.c4
-rw-r--r--source/blender/bmesh/tools/bmesh_intersect.c2
-rw-r--r--source/blender/compositor/intern/COM_MemoryBuffer.h2
-rw-r--r--source/blender/compositor/intern/COM_MetaData.cc2
-rw-r--r--source/blender/compositor/nodes/COM_OutputFileNode.cc2
-rw-r--r--source/blender/compositor/operations/COM_ChannelMatteOperation.cc4
-rw-r--r--source/blender/compositor/operations/COM_ChromaMatteOperation.cc10
-rw-r--r--source/blender/compositor/operations/COM_ColorMatteOperation.cc4
-rw-r--r--source/blender/compositor/operations/COM_DifferenceMatteOperation.cc4
-rw-r--r--source/blender/compositor/operations/COM_DistanceRGBMatteOperation.cc6
-rw-r--r--source/blender/compositor/operations/COM_LuminanceMatteOperation.cc2
-rw-r--r--source/blender/depsgraph/DEG_depsgraph_build.h2
-rw-r--r--source/blender/draw/engines/eevee/eevee_depth_of_field.c2
-rw-r--r--source/blender/draw/engines/eevee/eevee_lightcache.c2
-rw-r--r--source/blender/draw/engines/eevee/eevee_subsurface.c2
-rw-r--r--source/blender/draw/engines/eevee/eevee_volumes.c2
-rw-r--r--source/blender/draw/engines/eevee/shaders/bsdf_common_lib.glsl2
-rw-r--r--source/blender/draw/engines/eevee/shaders/closure_type_lib.glsl4
-rw-r--r--source/blender/draw/engines/eevee/shaders/common_uniforms_lib.glsl2
-rw-r--r--source/blender/draw/engines/eevee/shaders/effect_dof_scatter_vert.glsl3
-rw-r--r--source/blender/draw/engines/eevee/shaders/effect_translucency_frag.glsl2
-rw-r--r--source/blender/draw/engines/gpencil/shaders/gpencil_common_lib.glsl14
-rw-r--r--source/blender/draw/engines/overlay/overlay_particle.c2
-rw-r--r--source/blender/draw/engines/overlay/shaders/armature_shape_outline_geom.glsl2
-rw-r--r--source/blender/draw/engines/workbench/workbench_private.h8
-rw-r--r--source/blender/draw/intern/DRW_render.h2
-rw-r--r--source/blender/draw/intern/draw_cache.c2
-rw-r--r--source/blender/draw/intern/draw_cache_impl_curve.cc2
-rw-r--r--source/blender/draw/intern/draw_cache_impl_lattice.c2
-rw-r--r--source/blender/draw/intern/draw_manager.c2
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-rw-r--r--source/blender/editors/armature/armature_edit.c6
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-rw-r--r--source/blender/editors/armature/pose_lib.c4
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-rw-r--r--source/blender/makesdna/DNA_lightprobe_types.h2
-rw-r--r--source/blender/makesdna/DNA_mesh_types.h2
-rw-r--r--source/blender/makesdna/DNA_meta_types.h2
-rw-r--r--source/blender/makesdna/DNA_modifier_types.h2
-rw-r--r--source/blender/makesdna/DNA_object_fluidsim_types.h2
-rw-r--r--source/blender/makesdna/DNA_object_force_types.h4
-rw-r--r--source/blender/makesdna/DNA_object_types.h8
-rw-r--r--source/blender/makesdna/DNA_particle_types.h10
-rw-r--r--source/blender/makesdna/DNA_scene_types.h2
-rw-r--r--source/blender/makesdna/DNA_screen_types.h4
-rw-r--r--source/blender/makesdna/DNA_sequence_types.h4
-rw-r--r--source/blender/makesdna/DNA_space_types.h4
-rw-r--r--source/blender/makesdna/DNA_userdef_types.h2
-rw-r--r--source/blender/makesdna/intern/makesdna.c6
-rw-r--r--source/blender/makesrna/RNA_types.h2
-rw-r--r--source/blender/makesrna/intern/rna_access.c8
-rw-r--r--source/blender/makesrna/intern/rna_animation_api.c2
-rw-r--r--source/blender/makesrna/intern/rna_armature.c2
-rw-r--r--source/blender/makesrna/intern/rna_boid.c10
-rw-r--r--source/blender/makesrna/intern/rna_curve.c10
-rw-r--r--source/blender/makesrna/intern/rna_define.c2
-rw-r--r--source/blender/makesrna/intern/rna_dynamicpaint.c2
-rw-r--r--source/blender/makesrna/intern/rna_fcurve.c6
-rw-r--r--source/blender/makesrna/intern/rna_mask.c2
-rw-r--r--source/blender/makesrna/intern/rna_mesh.c2
-rw-r--r--source/blender/makesrna/intern/rna_object_force.c10
-rw-r--r--source/blender/makesrna/intern/rna_particle.c32
-rw-r--r--source/blender/makesrna/intern/rna_rna.c4
-rw-r--r--source/blender/makesrna/intern/rna_scene.c2
-rw-r--r--source/blender/makesrna/intern/rna_sound.c2
-rw-r--r--source/blender/makesrna/intern/rna_userdef.c2
-rw-r--r--source/blender/makesrna/intern/rna_wm.c2
-rw-r--r--source/blender/modifiers/intern/MOD_edgesplit.c2
-rw-r--r--source/blender/modifiers/intern/MOD_explode.c2
-rw-r--r--source/blender/modifiers/intern/MOD_laplaciansmooth.c26
-rw-r--r--source/blender/modifiers/intern/MOD_meshcache.c6
-rw-r--r--source/blender/modifiers/intern/MOD_particleinstance.c4
-rw-r--r--source/blender/modifiers/intern/MOD_screw.c48
-rw-r--r--source/blender/modifiers/intern/MOD_subsurf.c2
-rw-r--r--source/blender/modifiers/intern/MOD_wave.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_channelMatte.c8
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_levels.c2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_rotate.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_hair_info.c2
-rw-r--r--source/blender/python/generic/bgl.c40
-rw-r--r--source/blender/python/generic/idprop_py_api.c20
-rw-r--r--source/blender/python/gpu/gpu_py_buffer.c12
-rw-r--r--source/blender/python/intern/bpy_driver.c2
-rw-r--r--source/blender/python/intern/bpy_rna.c14
-rw-r--r--source/blender/python/intern/bpy_rna.h2
-rw-r--r--source/blender/python/intern/bpy_rna_array.c4
-rw-r--r--source/blender/python/mathutils/mathutils_Color.h2
-rw-r--r--source/blender/python/mathutils/mathutils_Matrix.c28
-rw-r--r--source/blender/python/mathutils/mathutils_Quaternion.c2
-rw-r--r--source/blender/python/mathutils/mathutils_Vector.c8
-rw-r--r--source/blender/python/mathutils/mathutils_geometry.c4
-rw-r--r--source/blender/python/mathutils/mathutils_noise.c2
-rw-r--r--source/blender/render/intern/multires_bake.c2
-rw-r--r--source/blender/render/intern/pipeline.c2
-rw-r--r--source/blender/render/intern/render_result.c2
-rw-r--r--source/blender/render/intern/texture_pointdensity.c2
-rw-r--r--source/blender/sequencer/intern/effects.c2
-rw-r--r--source/blender/sequencer/intern/modifier.c2
-rw-r--r--source/blender/sequencer/intern/prefetch.c4
-rw-r--r--source/blender/sequencer/intern/strip_time.c2
-rw-r--r--source/blender/simulation/intern/SIM_mass_spring.cpp8
-rw-r--r--source/blender/simulation/intern/hair_volume.cpp4
-rw-r--r--source/blender/simulation/intern/implicit_blender.c8
-rw-r--r--source/blender/windowmanager/WM_types.h5
-rw-r--r--source/blender/windowmanager/intern/wm_keymap_utils.c2
-rw-r--r--source/blender/windowmanager/intern/wm_operators.c8
-rw-r--r--source/blender/windowmanager/intern/wm_window.c2
-rw-r--r--source/blender/windowmanager/wm_event_types.h2
366 files changed, 1127 insertions, 1099 deletions
diff --git a/intern/cycles/app/cycles_xml.cpp b/intern/cycles/app/cycles_xml.cpp
index d2aecf75121..276d850f1b3 100644
--- a/intern/cycles/app/cycles_xml.cpp
+++ b/intern/cycles/app/cycles_xml.cpp
@@ -51,12 +51,12 @@ CCL_NAMESPACE_BEGIN
/* XML reading state */
struct XMLReadState : public XMLReader {
- Scene *scene; /* scene pointer */
- Transform tfm; /* current transform state */
- bool smooth; /* smooth normal state */
- Shader *shader; /* current shader */
- string base; /* base path to current file*/
- float dicing_rate; /* current dicing rate */
+ Scene *scene; /* Scene pointer. */
+ Transform tfm; /* Current transform state. */
+ bool smooth; /* Smooth normal state. */
+ Shader *shader; /* Current shader. */
+ string base; /* Base path to current file. */
+ float dicing_rate; /* Current dicing rate. */
XMLReadState() : scene(NULL), smooth(false), shader(NULL), dicing_rate(1.0f)
{
@@ -385,7 +385,7 @@ static Mesh *xml_add_mesh(Scene *scene, const Transform &tfm)
Mesh *mesh = new Mesh();
scene->geometry.push_back(mesh);
- /* create object*/
+ /* Create object. */
Object *object = new Object();
object->set_geometry(mesh);
object->set_tfm(tfm);
diff --git a/intern/cycles/blender/blender_curves.cpp b/intern/cycles/blender/blender_curves.cpp
index 7fe49a6c63b..85d886fd850 100644
--- a/intern/cycles/blender/blender_curves.cpp
+++ b/intern/cycles/blender/blender_curves.cpp
@@ -533,7 +533,7 @@ void BlenderSync::sync_particle_hair(
return;
}
- /* extract particle hair data - should be combined with connecting to mesh later*/
+ /* Extract particle hair data - should be combined with connecting to mesh later. */
ParticleCurveData CData;
diff --git a/intern/cycles/bvh/bvh_split.cpp b/intern/cycles/bvh/bvh_split.cpp
index 834b07440d8..d4c79253834 100644
--- a/intern/cycles/bvh/bvh_split.cpp
+++ b/intern/cycles/bvh/bvh_split.cpp
@@ -388,7 +388,7 @@ void BVHSpatialSplit::split_curve_primitive(const Hair *hair,
BoundBox &left_bounds,
BoundBox &right_bounds)
{
- /* curve split: NOTE - Currently ignores curve width and needs to be fixed.*/
+ /* curve split: NOTE - Currently ignores curve width and needs to be fixed. */
Hair::Curve curve = hair->get_curve(prim_index);
const int k0 = curve.first_key + segment_index;
const int k1 = k0 + 1;
diff --git a/intern/cycles/device/opencl/opencl_util.cpp b/intern/cycles/device/opencl/opencl_util.cpp
index be9efcd43ee..3929cf77f15 100644
--- a/intern/cycles/device/opencl/opencl_util.cpp
+++ b/intern/cycles/device/opencl/opencl_util.cpp
@@ -1186,7 +1186,7 @@ bool OpenCLInfo::get_device_extensions(cl_device_id device_id,
{
size_t extension_length = 0;
cl_int err;
- /* Determine the size of the extension string*/
+ /* Determine the size of the extension string. */
if ((err = clGetDeviceInfo(device_id, CL_DEVICE_EXTENSIONS, 0, 0, &extension_length)) !=
CL_SUCCESS) {
if (error != NULL) {
diff --git a/intern/cycles/kernel/geom/geom_motion_triangle_shader.h b/intern/cycles/kernel/geom/geom_motion_triangle_shader.h
index 5333e82b346..7a91f8041f7 100644
--- a/intern/cycles/kernel/geom/geom_motion_triangle_shader.h
+++ b/intern/cycles/kernel/geom/geom_motion_triangle_shader.h
@@ -66,7 +66,7 @@ ccl_device_noinline void motion_triangle_shader_setup(
sd->P = motion_triangle_refine_local(kg, sd, isect, ray, verts);
}
else
-#endif /* __BVH_LOCAL__*/
+#endif /* __BVH_LOCAL__*/
{
sd->P = motion_triangle_refine(kg, sd, isect, ray, verts);
}
diff --git a/intern/cycles/kernel/kernel_shader.h b/intern/cycles/kernel/kernel_shader.h
index e6bd99414cc..92b4a9cbf9e 100644
--- a/intern/cycles/kernel/kernel_shader.h
+++ b/intern/cycles/kernel/kernel_shader.h
@@ -274,7 +274,7 @@ ccl_device_inline void shader_setup_from_sample(KernelGlobals *kg,
/* primitive */
sd->object = object;
sd->lamp = LAMP_NONE;
- /* currently no access to bvh prim index for strand sd->prim*/
+ /* Currently no access to bvh prim index for strand sd->prim. */
sd->prim = prim;
sd->u = u;
sd->v = v;
diff --git a/intern/cycles/kernel/kernel_subsurface.h b/intern/cycles/kernel/kernel_subsurface.h
index dd922b86722..677504a4045 100644
--- a/intern/cycles/kernel/kernel_subsurface.h
+++ b/intern/cycles/kernel/kernel_subsurface.h
@@ -409,7 +409,7 @@ ccl_device void subsurface_random_walk_coefficients(const ShaderClosure *sc,
ccl_device_forceinline float eval_phase_dwivedi(float v, float phase_log, float cos_theta)
{
- /* Eq. 9 from [2] using precomputed log((v + 1) / (v - 1))*/
+ /* Eq. 9 from [2] using precomputed log((v + 1) / (v - 1)) */
return 1.0f / ((v - cos_theta) * phase_log);
}
diff --git a/intern/cycles/kernel/osl/osl_shader.cpp b/intern/cycles/kernel/osl/osl_shader.cpp
index 8606c459375..389c854c495 100644
--- a/intern/cycles/kernel/osl/osl_shader.cpp
+++ b/intern/cycles/kernel/osl/osl_shader.cpp
@@ -49,7 +49,7 @@ void OSLShader::thread_init(KernelGlobals *kg,
return;
}
- /* per thread kernel data init*/
+ /* Per thread kernel data init. */
kg->osl = osl_globals;
OSL::ShadingSystem *ss = kg->osl->ss;
diff --git a/intern/cycles/kernel/split/kernel_split_data_types.h b/intern/cycles/kernel/split/kernel_split_data_types.h
index ac4a450ca2b..06bdce9947d 100644
--- a/intern/cycles/kernel/split/kernel_split_data_types.h
+++ b/intern/cycles/kernel/split/kernel_split_data_types.h
@@ -68,7 +68,7 @@ typedef ccl_global struct SplitBranchedState {
uint lcg_state;
LocalIntersection ss_isect;
-# endif /*__SUBSURFACE__ */
+# endif /* __SUBSURFACE__ */
int shared_sample_count; /* number of branched samples shared with other threads */
int original_ray; /* index of original ray when sharing branched samples */
diff --git a/intern/cycles/kernel/svm/svm_image.h b/intern/cycles/kernel/svm/svm_image.h
index 742addab611..9348ddabde5 100644
--- a/intern/cycles/kernel/svm/svm_image.h
+++ b/intern/cycles/kernel/svm/svm_image.h
@@ -182,7 +182,7 @@ ccl_device void svm_node_tex_image_box(KernelGlobals *kg, ShaderData *sd, float
}
}
else {
- /* Desperate mode, no valid choice anyway, fallback to one side.*/
+ /* Desperate mode, no valid choice anyway, fallback to one side. */
weight.x = 1.0f;
}
diff --git a/intern/cycles/render/geometry.cpp b/intern/cycles/render/geometry.cpp
index ce76658acb6..6d084e82576 100644
--- a/intern/cycles/render/geometry.cpp
+++ b/intern/cycles/render/geometry.cpp
@@ -676,8 +676,8 @@ void GeometryManager::update_attribute_element_offset(Geometry *geom,
Mesh *mesh = static_cast<Mesh *>(geom);
if (mesh->subdivision_type == Mesh::SUBDIVISION_CATMULL_CLARK &&
desc.flags & ATTR_SUBDIVIDED) {
- /* indices for subdivided attributes are retrieved
- * from patch table so no need for correction here*/
+ /* Indices for subdivided attributes are retrieved
+ * from patch table so no need for correction here. */
}
else if (element == ATTR_ELEMENT_VERTEX)
offset -= mesh->vert_offset;
diff --git a/intern/cycles/render/nodes.cpp b/intern/cycles/render/nodes.cpp
index 7ce65a0d1c9..42cba342bf8 100644
--- a/intern/cycles/render/nodes.cpp
+++ b/intern/cycles/render/nodes.cpp
@@ -4374,7 +4374,7 @@ NODE_DEFINE(HairInfoNode)
SOCKET_OUT_FLOAT(intercept, "Intercept");
SOCKET_OUT_FLOAT(thickness, "Thickness");
SOCKET_OUT_NORMAL(tangent_normal, "Tangent Normal");
-#if 0 /*output for minimum hair width transparency - deactivated */
+#if 0 /* Output for minimum hair width transparency - deactivated. */
SOCKET_OUT_FLOAT(fade, "Fade");
#endif
SOCKET_OUT_FLOAT(index, "Random");
diff --git a/intern/ghost/GHOST_ISystemPaths.h b/intern/ghost/GHOST_ISystemPaths.h
index e7ac752d322..74285b7e0ce 100644
--- a/intern/ghost/GHOST_ISystemPaths.h
+++ b/intern/ghost/GHOST_ISystemPaths.h
@@ -95,7 +95,7 @@ class GHOST_ISystemPaths {
virtual void addToSystemRecentFiles(const char *filename) const = 0;
private:
- /** The one and only system paths*/
+ /** The one and only system paths. */
static GHOST_ISystemPaths *m_systemPaths;
#ifdef WITH_CXX_GUARDEDALLOC
diff --git a/intern/ghost/intern/GHOST_System.h b/intern/ghost/intern/GHOST_System.h
index 279f90b9641..87ba0ae9c8c 100644
--- a/intern/ghost/intern/GHOST_System.h
+++ b/intern/ghost/intern/GHOST_System.h
@@ -328,8 +328,8 @@ class GHOST_System : public GHOST_ISystem {
*/
virtual GHOST_TSuccess showMessageBox(const char * /*title*/,
const char * /*message*/,
- const char * /*help_label */,
- const char * /*continue_label */,
+ const char * /*help_label*/,
+ const char * /*continue_label*/,
const char * /*link*/,
GHOST_DialogOptions /*dialog_options*/) const
{
diff --git a/intern/ghost/intern/GHOST_SystemCocoa.mm b/intern/ghost/intern/GHOST_SystemCocoa.mm
index e0e4438a8b2..97c5652f112 100644
--- a/intern/ghost/intern/GHOST_SystemCocoa.mm
+++ b/intern/ghost/intern/GHOST_SystemCocoa.mm
@@ -86,7 +86,8 @@ static GHOST_TKey convertKey(int rawCode, unichar recvChar, UInt16 keyAction)
{
// printf("\nrecvchar %c 0x%x",recvChar,recvChar);
switch (rawCode) {
- /*Physical keycodes not used due to map changes in int'l keyboards
+ /* Physical key-codes: (not used due to map changes in int'l keyboards). */
+#if 0
case kVK_ANSI_A: return GHOST_kKeyA;
case kVK_ANSI_B: return GHOST_kKeyB;
case kVK_ANSI_C: return GHOST_kKeyC;
@@ -112,9 +113,9 @@ static GHOST_TKey convertKey(int rawCode, unichar recvChar, UInt16 keyAction)
case kVK_ANSI_W: return GHOST_kKeyW;
case kVK_ANSI_X: return GHOST_kKeyX;
case kVK_ANSI_Y: return GHOST_kKeyY;
- case kVK_ANSI_Z: return GHOST_kKeyZ;*/
-
- /* Numbers keys mapped to handle some int'l keyboard (e.g. French)*/
+ case kVK_ANSI_Z: return GHOST_kKeyZ;
+#endif
+ /* Numbers keys: mapped to handle some int'l keyboard (e.g. French). */
case kVK_ISO_Section:
return GHOST_kKeyUnknown;
case kVK_ANSI_1:
@@ -244,8 +245,8 @@ static GHOST_TKey convertKey(int rawCode, unichar recvChar, UInt16 keyAction)
return GHOST_kKeyUpPage;
case kVK_PageDown:
return GHOST_kKeyDownPage;
-
- /*case kVK_ANSI_Minus: return GHOST_kKeyMinus;
+#if 0 /* TODO: why are these commented? */
+ case kVK_ANSI_Minus: return GHOST_kKeyMinus;
case kVK_ANSI_Equal: return GHOST_kKeyEqual;
case kVK_ANSI_Comma: return GHOST_kKeyComma;
case kVK_ANSI_Period: return GHOST_kKeyPeriod;
@@ -255,15 +256,15 @@ static GHOST_TKey convertKey(int rawCode, unichar recvChar, UInt16 keyAction)
case kVK_ANSI_Backslash: return GHOST_kKeyBackslash;
case kVK_ANSI_LeftBracket: return GHOST_kKeyLeftBracket;
case kVK_ANSI_RightBracket: return GHOST_kKeyRightBracket;
- case kVK_ANSI_Grave: return GHOST_kKeyAccentGrave;*/
-
+ case kVK_ANSI_Grave: return GHOST_kKeyAccentGrave;
+#endif
case kVK_VolumeUp:
case kVK_VolumeDown:
case kVK_Mute:
return GHOST_kKeyUnknown;
default: {
- /* alphanumerical or punctuation key that is remappable in int'l keyboards */
+ /* Alphanumerical or punctuation key that is remappable in int'l keyboards. */
if ((recvChar >= 'A') && (recvChar <= 'Z')) {
return (GHOST_TKey)(recvChar - 'A' + GHOST_kKeyA);
}
@@ -271,8 +272,8 @@ static GHOST_TKey convertKey(int rawCode, unichar recvChar, UInt16 keyAction)
return (GHOST_TKey)(recvChar - 'a' + GHOST_kKeyA);
}
else {
- /* Leopard and Snow Leopard 64bit compatible API*/
- CFDataRef uchrHandle; /*the keyboard layout*/
+ /* Leopard and Snow Leopard 64bit compatible API. */
+ CFDataRef uchrHandle; /* The keyboard layout. */
TISInputSourceRef kbdTISHandle;
kbdTISHandle = TISCopyCurrentKeyboardLayoutInputSource();
@@ -280,9 +281,9 @@ static GHOST_TKey convertKey(int rawCode, unichar recvChar, UInt16 keyAction)
kTISPropertyUnicodeKeyLayoutData);
CFRelease(kbdTISHandle);
- /*get actual character value of the "remappable" keys in int'l keyboards,
- if keyboard layout is not correctly reported (e.g. some non Apple keyboards in Tiger),
- then fallback on using the received charactersIgnoringModifiers */
+ /* Get actual character value of the "remappable" keys in int'l keyboards,
+ * if keyboard layout is not correctly reported (e.g. some non Apple keyboards in Tiger),
+ * then fallback on using the received #charactersIgnoringModifiers. */
if (uchrHandle) {
UInt32 deadKeyState = 0;
UniCharCount actualStrLength = 0;
@@ -433,8 +434,10 @@ extern "C" int GHOST_HACK_getFirstFile(char buf[FIRSTFILEBUFLG])
// So WM_exit needs to be called directly, as the event loop will never run before termination
- (void)applicationWillTerminate:(NSNotification *)aNotification
{
- /*G.is_break = FALSE; //Let Cocoa perform the termination at the end
- WM_exit(C);*/
+#if 0
+ G.is_break = false; /* Let Cocoa perform the termination at the end. */
+ WM_exit(C);
+#endif
}
- (void)applicationWillBecomeActive:(NSNotification *)aNotification
@@ -1215,7 +1218,7 @@ GHOST_TSuccess GHOST_SystemCocoa::handleDraggingEvent(GHOST_TEventType eventType
return GHOST_kFailure;
}
- /*Get the bitmap of the image*/
+ /* Get the bitmap of the image. */
enumerator = [[droppedImg representations] objectEnumerator];
while ((representation = [enumerator nextObject])) {
if ([representation isKindOfClass:[NSBitmapImageRep class]]) {
@@ -1228,7 +1231,7 @@ GHOST_TSuccess GHOST_SystemCocoa::handleDraggingEvent(GHOST_TEventType eventType
if (([bitmapImage bitsPerPixel] == 32) && (([bitmapImage bitmapFormat] & 0x5) == 0) &&
![bitmapImage isPlanar]) {
- /* Try a fast copy if the image is a meshed RGBA 32bit bitmap*/
+ /* Try a fast copy if the image is a meshed RGBA 32bit bitmap. */
toIBuf = (GHOST_TUns8 *)ibuf->rect;
rasterRGB = (GHOST_TUns8 *)[bitmapImage bitmapData];
for (y = 0; y < imgSize.height; y++) {
@@ -1258,7 +1261,7 @@ GHOST_TSuccess GHOST_SystemCocoa::handleDraggingEvent(GHOST_TEventType eventType
colorSpaceName:NSDeviceRGBColorSpace
bitmapFormat:(NSBitmapFormat)0
bytesPerRow:4 * imgSize.width
- bitsPerPixel:32 /*RGB format padded to 32bits*/];
+ bitsPerPixel:32 /* RGB format padded to 32bits. */];
[NSGraphicsContext saveGraphicsState];
[NSGraphicsContext
@@ -1305,7 +1308,7 @@ GHOST_TSuccess GHOST_SystemCocoa::handleDraggingEvent(GHOST_TEventType eventType
return GHOST_kFailure;
}
- /*Copy the image to ibuf, flipping it vertically*/
+ /* Copy the image to ibuf, flipping it vertically. */
toIBuf = (GHOST_TUns8 *)ibuf->rect;
for (y = 0; y < imgSize.height; y++) {
for (x = 0; x < imgSize.width; x++) {
diff --git a/intern/ghost/intern/GHOST_SystemWin32.cpp b/intern/ghost/intern/GHOST_SystemWin32.cpp
index e9fd771e866..cdfb950a72c 100644
--- a/intern/ghost/intern/GHOST_SystemWin32.cpp
+++ b/intern/ghost/intern/GHOST_SystemWin32.cpp
@@ -1503,7 +1503,7 @@ LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam,
case WM_SYSKEYDOWN:
case WM_KEYUP:
case WM_SYSKEYUP:
- /* These functions were replaced by WM_INPUT*/
+ /* These functions were replaced by #WM_INPUT. */
case WM_CHAR:
/* The WM_CHAR message is posted to the window with the keyboard focus when
* a WM_KEYDOWN message is translated by the TranslateMessage function. WM_CHAR
@@ -1851,7 +1851,7 @@ LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam,
* to perform any move or size change processing during the WM_WINDOWPOSCHANGED
* message without calling DefWindowProc.
*/
- /* see WM_SIZE comment*/
+ /* See #WM_SIZE comment. */
if (window->m_inLiveResize) {
system->pushEvent(processWindowEvent(GHOST_kEventWindowMove, window));
system->dispatchEvents();
diff --git a/intern/ghost/intern/GHOST_Window.h b/intern/ghost/intern/GHOST_Window.h
index 1f2fed5b823..3542c6f2bcf 100644
--- a/intern/ghost/intern/GHOST_Window.h
+++ b/intern/ghost/intern/GHOST_Window.h
@@ -365,7 +365,7 @@ class GHOST_Window : public GHOST_IWindow {
/** The current grabbed state of the cursor */
GHOST_TGrabCursorMode m_cursorGrab;
- /** Grab cursor axis.*/
+ /** Grab cursor axis. */
GHOST_TAxisFlag m_cursorGrabAxis;
/** Initial grab location. */
diff --git a/intern/ghost/intern/GHOST_WindowWin32.cpp b/intern/ghost/intern/GHOST_WindowWin32.cpp
index 0a647c446e7..82b86863125 100644
--- a/intern/ghost/intern/GHOST_WindowWin32.cpp
+++ b/intern/ghost/intern/GHOST_WindowWin32.cpp
@@ -287,7 +287,7 @@ void GHOST_WindowWin32::setTitle(const char *title)
std::string GHOST_WindowWin32::getTitle() const
{
- char buf[s_maxTitleLength]; /*CHANGE + never used yet*/
+ char buf[s_maxTitleLength]; /* CHANGE + never used yet. */
::GetWindowText(m_hWnd, buf, s_maxTitleLength);
return std::string(buf);
}
diff --git a/intern/ghost/intern/GHOST_WindowX11.cpp b/intern/ghost/intern/GHOST_WindowX11.cpp
index 10ef57c3a0a..ea798441adb 100644
--- a/intern/ghost/intern/GHOST_WindowX11.cpp
+++ b/intern/ghost/intern/GHOST_WindowX11.cpp
@@ -1241,7 +1241,7 @@ GHOST_WindowX11::~GHOST_WindowX11()
if (m_valid_setup) {
static Atom Primary_atom, Clipboard_atom;
Window p_owner, c_owner;
- /*Change the owner of the Atoms to None if we are the owner*/
+ /* Change the owner of the Atoms to None if we are the owner. */
Primary_atom = XInternAtom(m_display, "PRIMARY", False);
Clipboard_atom = XInternAtom(m_display, "CLIPBOARD", False);
diff --git a/intern/guardedalloc/test/simpletest/memtest.c b/intern/guardedalloc/test/simpletest/memtest.c
index f19ca4c4368..498857de8ea 100644
--- a/intern/guardedalloc/test/simpletest/memtest.c
+++ b/intern/guardedalloc/test/simpletest/memtest.c
@@ -115,7 +115,7 @@ int main(int argc, char *argv[])
p[i] = MEM_callocN(blocksize, strdup(tagstring));
}
- /* now corrupt a few blocks...*/
+ /* Now corrupt a few blocks. */
ip = (int *)p[5] - 50;
for (i = 0; i < 1000; i++, ip++)
*ip = i + 1;
diff --git a/intern/openvdb/openvdb_capi.h b/intern/openvdb/openvdb_capi.h
index ea963a269fc..98d89c340bf 100644
--- a/intern/openvdb/openvdb_capi.h
+++ b/intern/openvdb/openvdb_capi.h
@@ -85,7 +85,7 @@ struct OpenVDBRemeshData {
int out_tottris;
int filter_type;
enum OpenVDBLevelSet_FilterType filter_bias;
- enum OpenVDBLevelSet_FilterBias filter_width; /* Parameter for gaussian, median, mean*/
+ enum OpenVDBLevelSet_FilterBias filter_width; /* Parameter for gaussian, median, mean. */
float voxel_size;
float isovalue;
diff --git a/source/blender/blenfont/intern/blf.c b/source/blender/blenfont/intern/blf.c
index 4d483934717..7428798581d 100644
--- a/source/blender/blenfont/intern/blf.c
+++ b/source/blender/blenfont/intern/blf.c
@@ -206,7 +206,7 @@ int BLF_load_mem(const char *name, const unsigned char *mem, int mem_size)
{
int i = blf_search(name);
if (i >= 0) {
- /*font = global_font[i];*/ /*UNUSED*/
+ // font = global_font[i]; /* UNUSED */
return i;
}
return BLF_load_mem_unique(name, mem, mem_size);
diff --git a/source/blender/blenkernel/BKE_DerivedMesh.h b/source/blender/blenkernel/BKE_DerivedMesh.h
index 7d553b68185..684296381eb 100644
--- a/source/blender/blenkernel/BKE_DerivedMesh.h
+++ b/source/blender/blenkernel/BKE_DerivedMesh.h
@@ -329,7 +329,7 @@ void DM_copy_vert_data(struct DerivedMesh *source,
int dest_index,
int count);
-/*sets up mpolys for a DM based on face iterators in source*/
+/* Sets up mpolys for a DM based on face iterators in source. */
void DM_DupPolys(DerivedMesh *source, DerivedMesh *target);
void DM_ensure_normals(DerivedMesh *dm);
diff --git a/source/blender/blenkernel/BKE_armature.h b/source/blender/blenkernel/BKE_armature.h
index 112b8bf3ad4..07b7aa2ec50 100644
--- a/source/blender/blenkernel/BKE_armature.h
+++ b/source/blender/blenkernel/BKE_armature.h
@@ -49,24 +49,30 @@ typedef struct EditBone {
struct EditBone *next, *prev;
/** User-Defined Properties on this Bone */
struct IDProperty *prop;
- /** Editbones have a one-way link (i.e. children refer
+ /**
+ * Editbones have a one-way link (i.e. children refer
* to parents. This is converted to a two-way link for
- * normal bones when leaving editmode. */
+ * normal bones when leaving editmode.
+ */
struct EditBone *parent;
/** (64 == MAXBONENAME) */
char name[64];
- /** Roll along axis. We'll ultimately use the axis/angle method
+ /**
+ * Roll along axis. We'll ultimately use the axis/angle method
* for determining the transformation matrix of the bone. The axis
* is tail-head while roll provides the angle. Refer to Graphics
- * Gems 1 p. 466 (section IX.6) if it's not already in here somewhere*/
+ * Gems 1 p. 466 (section IX.6) if it's not already in here somewhere.
+ */
float roll;
/** Orientation and length is implicit during editing */
float head[3];
float tail[3];
- /** All joints are considered to have zero rotation with respect to
+ /**
+ * All joints are considered to have zero rotation with respect to
* their parents. Therefore any rotations specified during the
- * animation are automatically relative to the bones' rest positions*/
+ * animation are automatically relative to the bones' rest positions.
+ */
int flag;
int layer;
char inherit_scale_mode;
diff --git a/source/blender/blenkernel/BKE_cloth.h b/source/blender/blenkernel/BKE_cloth.h
index fce9156c19b..a0e3d5dc142 100644
--- a/source/blender/blenkernel/BKE_cloth.h
+++ b/source/blender/blenkernel/BKE_cloth.h
@@ -107,7 +107,7 @@ typedef struct ClothVertex {
float v[3]; /* The velocity of the point. */
float xconst[3]; /* constrained position */
float x[3]; /* The current position of this vertex. */
- float xold[3]; /* The previous position of this vertex.*/
+ float xold[3]; /* The previous position of this vertex. */
float tx[3]; /* temporary position */
float txold[3]; /* temporary old position */
float tv[3]; /* temporary "velocity", mostly used as tv = tx-txold */
@@ -194,7 +194,7 @@ typedef struct ClothSpring {
} \
((void)0)
-/* Spring types as defined in the paper.*/
+/* Spring types as defined in the paper. */
typedef enum {
CLOTH_SPRING_TYPE_STRUCTURAL = (1 << 1),
CLOTH_SPRING_TYPE_SHEAR = (1 << 2),
diff --git a/source/blender/blenkernel/BKE_collision.h b/source/blender/blenkernel/BKE_collision.h
index ff1bca896b1..2c21b7355d6 100644
--- a/source/blender/blenkernel/BKE_collision.h
+++ b/source/blender/blenkernel/BKE_collision.h
@@ -63,7 +63,7 @@ typedef struct CollPair {
float time; /* collision time, from 0 up to 1 */
/* mesh-mesh collision */
-#ifdef WITH_ELTOPO /*either ap* or bp* can be set, but not both*/
+#ifdef WITH_ELTOPO /* Either ap* or bp* can be set, but not both. */
float bary[3];
int ap1, ap2, ap3, collp, bp1, bp2, bp3;
int collface;
diff --git a/source/blender/blenkernel/BKE_customdata.h b/source/blender/blenkernel/BKE_customdata.h
index 6d6639b1e70..d41b3f9f956 100644
--- a/source/blender/blenkernel/BKE_customdata.h
+++ b/source/blender/blenkernel/BKE_customdata.h
@@ -41,7 +41,7 @@ struct CustomData_MeshMasks;
struct ID;
typedef uint64_t CustomDataMask;
-/*a data type large enough to hold 1 element from any customdata layer type*/
+/* A data type large enough to hold 1 element from any custom-data layer type. */
typedef struct {
unsigned char data[64];
} CDBlockBytes;
@@ -109,9 +109,9 @@ bool CustomData_bmesh_has_free(const struct CustomData *data);
*/
bool CustomData_has_referenced(const struct CustomData *data);
-/* copies the "value" (e.g. mloopuv uv or mloopcol colors) from one block to
+/* Copies the "value" (e.g. mloopuv uv or mloopcol colors) from one block to
* another, while not overwriting anything else (e.g. flags). probably only
- * implemented for mloopuv/mloopcol, for now.*/
+ * implemented for mloopuv/mloopcol, for now. */
void CustomData_data_copy_value(int type, const void *source, void *dest);
/* Same as above, but doing advanced mixing.
@@ -121,7 +121,7 @@ void CustomData_data_mix_value(
/* compares if data1 is equal to data2. type is a valid CustomData type
* enum (e.g. CD_MLOOPUV). the layer type's equal function is used to compare
- * the data, if it exists, otherwise memcmp is used.*/
+ * the data, if it exists, otherwise memcmp is used. */
bool CustomData_data_equals(int type, const void *data1, const void *data2);
void CustomData_data_initminmax(int type, void *min, void *max);
void CustomData_data_dominmax(int type, const void *data, void *min, void *max);
@@ -158,7 +158,7 @@ void CustomData_realloc(struct CustomData *data, int totelem);
/* bmesh version of CustomData_merge; merges the layouts of source and dest,
* then goes through the mesh and makes sure all the customdata blocks are
- * consistent with the new layout.*/
+ * consistent with the new layout. */
bool CustomData_bmesh_merge(const struct CustomData *source,
struct CustomData *dest,
CustomDataMask mask,
@@ -186,7 +186,7 @@ void CustomData_free_temporary(struct CustomData *data, int totelem);
*/
void *CustomData_add_layer(
struct CustomData *data, int type, eCDAllocType alloctype, void *layer, int totelem);
-/*same as above but accepts a name */
+/* Same as above but accepts a name. */
void *CustomData_add_layer_named(struct CustomData *data,
int type,
eCDAllocType alloctype,
@@ -446,7 +446,7 @@ void CustomData_validate_layer_name(const struct CustomData *data,
* only after this test passes, layer->data should be assigned */
bool CustomData_verify_versions(struct CustomData *data, int index);
-/*BMesh specific customdata stuff*/
+/* BMesh specific custom-data stuff. */
void CustomData_to_bmeshpoly(struct CustomData *fdata, struct CustomData *ldata, int totloop);
void CustomData_from_bmeshpoly(struct CustomData *fdata, struct CustomData *ldata, int total);
void CustomData_bmesh_update_active_layers(struct CustomData *fdata, struct CustomData *ldata);
diff --git a/source/blender/blenkernel/BKE_editmesh.h b/source/blender/blenkernel/BKE_editmesh.h
index 075a9bc0eac..e31a0a16408 100644
--- a/source/blender/blenkernel/BKE_editmesh.h
+++ b/source/blender/blenkernel/BKE_editmesh.h
@@ -53,12 +53,12 @@ struct Scene;
typedef struct BMEditMesh {
struct BMesh *bm;
- /*this is for undoing failed operations*/
+ /* This is for undoing failed operations. */
struct BMEditMesh *emcopy;
int emcopyusers;
/* we store tessellations as triplets of three loops,
- * which each define a triangle.*/
+ * which each define a triangle. */
struct BMLoop *(*looptris)[3];
int tottri;
@@ -67,14 +67,14 @@ typedef struct BMEditMesh {
/** Cached cage bounding box for selection. */
struct BoundBox *bb_cage;
- /*derivedmesh stuff*/
+ /** Evaluated mesh data-mask. */
CustomData_MeshMasks lastDataMask;
- /*selection mode*/
+ /* Selection mode. */
short selectmode;
short mat_nr;
- /*temp variables for x-mirror editing*/
+ /* Temp variables for x-mirror editing. */
int mirror_cdlayer; /* -1 is invalid */
/**
diff --git a/source/blender/blenkernel/BKE_effect.h b/source/blender/blenkernel/BKE_effect.h
index 231a4563630..3a964ddb1aa 100644
--- a/source/blender/blenkernel/BKE_effect.h
+++ b/source/blender/blenkernel/BKE_effect.h
@@ -179,7 +179,7 @@ unsigned int BKE_sim_debug_data_hash(int i);
unsigned int BKE_sim_debug_data_hash_combine(unsigned int kx, unsigned int ky);
/* _VA_SIM_DEBUG_HASH#(i, ...): combined hash value of multiple integers */
-/* internal helpers*/
+/* Internal helpers. */
#define _VA_SIM_DEBUG_HASH1(a) (BKE_sim_debug_data_hash(a))
#define _VA_SIM_DEBUG_HASH2(a, b) \
(BKE_sim_debug_data_hash_combine(BKE_sim_debug_data_hash(a), _VA_SIM_DEBUG_HASH1(b)))
diff --git a/source/blender/blenkernel/BKE_global.h b/source/blender/blenkernel/BKE_global.h
index 74f2bf7c6ad..69c950a86dc 100644
--- a/source/blender/blenkernel/BKE_global.h
+++ b/source/blender/blenkernel/BKE_global.h
@@ -149,7 +149,7 @@ enum {
G_DEBUG_DEPSGRAPH_TIME | G_DEBUG_DEPSGRAPH_UUID),
G_DEBUG_SIMDATA = (1 << 15), /* sim debug data display */
G_DEBUG_GPU = (1 << 16), /* gpu debug */
- G_DEBUG_IO = (1 << 17), /* IO Debugging (for Collada, ...)*/
+ G_DEBUG_IO = (1 << 17), /* IO Debugging (for Collada, ...). */
G_DEBUG_GPU_FORCE_WORKAROUNDS = (1 << 18), /* force gpu workarounds bypassing detections. */
G_DEBUG_XR = (1 << 19), /* XR/OpenXR messages */
G_DEBUG_XR_TIME = (1 << 20), /* XR/OpenXR timing messages */
diff --git a/source/blender/blenkernel/BKE_idprop.h b/source/blender/blenkernel/BKE_idprop.h
index bcf35bf1197..a5cb6489194 100644
--- a/source/blender/blenkernel/BKE_idprop.h
+++ b/source/blender/blenkernel/BKE_idprop.h
@@ -67,7 +67,7 @@ void IDP_AppendArray(struct IDProperty *prop, struct IDProperty *item);
void IDP_ResizeIDPArray(struct IDProperty *prop, int len);
/* ----------- Numeric Array Type ----------- */
-/*this function works for strings too!*/
+/* This function works for strings too! */
void IDP_ResizeArray(struct IDProperty *prop, int newlen);
void IDP_FreeArray(struct IDProperty *prop);
diff --git a/source/blender/blenkernel/BKE_mesh_remap.h b/source/blender/blenkernel/BKE_mesh_remap.h
index d9b6ab3813e..02f8af6443c 100644
--- a/source/blender/blenkernel/BKE_mesh_remap.h
+++ b/source/blender/blenkernel/BKE_mesh_remap.h
@@ -36,7 +36,7 @@ typedef struct MeshPairRemapItem {
int sources_num;
int *indices_src; /* NULL if no source found. */
float *weights_src; /* NULL if no source found, else, always normalized! */
- /* UNUSED (at the moment)*/
+ /* UNUSED (at the moment). */
// float hit_dist; /* FLT_MAX if irrelevant or no source found. */
int island; /* For loops only. */
} MeshPairRemapItem;
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h
index 748adc7acd5..af9f5d7bf22 100644
--- a/source/blender/blenkernel/BKE_object.h
+++ b/source/blender/blenkernel/BKE_object.h
@@ -382,14 +382,13 @@ void BKE_object_data_batch_cache_dirty_tag(struct ID *object_data);
/* this function returns a superset of the scenes selection based on relationships */
typedef enum eObRelationTypes {
- OB_REL_NONE = 0, /* just the selection as is */
- OB_REL_PARENT = (1 << 0), /* immediate parent */
- OB_REL_PARENT_RECURSIVE = (1 << 1), /* parents up to root of selection tree*/
- OB_REL_CHILDREN = (1 << 2), /* immediate children */
- OB_REL_CHILDREN_RECURSIVE = (1 << 3), /* All children */
- OB_REL_MOD_ARMATURE = (1 << 4), /* Armatures related to the selected objects */
- /* OB_REL_SCENE_CAMERA = (1 << 5), */ /* you might want the scene camera too even if unselected?
- */
+ OB_REL_NONE = 0, /* Just the selection as is. */
+ OB_REL_PARENT = (1 << 0), /* Immediate parent. */
+ OB_REL_PARENT_RECURSIVE = (1 << 1), /* Parents up to root of selection tree. */
+ OB_REL_CHILDREN = (1 << 2), /* Immediate children. */
+ OB_REL_CHILDREN_RECURSIVE = (1 << 3), /* All children. */
+ OB_REL_MOD_ARMATURE = (1 << 4), /* Armatures related to the selected objects. */
+ // OB_REL_SCENE_CAMERA = (1 << 5), /* You might want the scene camera too even if unselected? */
} eObRelationTypes;
typedef enum eObjectSet {
diff --git a/source/blender/blenkernel/BKE_particle.h b/source/blender/blenkernel/BKE_particle.h
index 3913ede9049..e5b547d2557 100644
--- a/source/blender/blenkernel/BKE_particle.h
+++ b/source/blender/blenkernel/BKE_particle.h
@@ -78,7 +78,7 @@ struct Scene;
for (p = 0; p < psys->totpart; p++) \
if ((pa = psys->particles + p)->state.time > 0.0f)
-/* fast but sure way to get the modifier*/
+/* Fast but sure way to get the modifier. */
#define PARTICLE_PSMD \
ParticleSystemModifierData *psmd = sim->psmd ? sim->psmd : psys_get_modifier(sim->ob, sim->psys)
@@ -190,7 +190,7 @@ typedef struct ParticleCollisionElement {
/* pointers to original data */
float *x[3], *v[3];
- /* values interpolated from original data*/
+ /* Values interpolated from original data. */
float x0[3], x1[3], x2[3], p[3];
/* results for found intersection point */
diff --git a/source/blender/blenkernel/intern/action.c b/source/blender/blenkernel/intern/action.c
index 3c773cd1611..cf7023bc672 100644
--- a/source/blender/blenkernel/intern/action.c
+++ b/source/blender/blenkernel/intern/action.c
@@ -1856,7 +1856,7 @@ void BKE_pose_blend_write(BlendWriter *writer, bPose *pose, bArmature *arm)
/* Write channels */
LISTBASE_FOREACH (bPoseChannel *, chan, &pose->chanbase) {
/* Write ID Properties -- and copy this comment EXACTLY for easy finding
- * of library blocks that implement this.*/
+ * of library blocks that implement this. */
if (chan->prop) {
IDP_BlendWrite(writer, chan->prop);
}
diff --git a/source/blender/blenkernel/intern/appdir.c b/source/blender/blenkernel/intern/appdir.c
index bcfd34ab42f..579f671e2b0 100644
--- a/source/blender/blenkernel/intern/appdir.c
+++ b/source/blender/blenkernel/intern/appdir.c
@@ -200,7 +200,7 @@ bool BKE_appdir_folder_documents(char *dir)
return true;
}
- /* Ghost couldn't give us a documents path, let's try if we can find it ourselves.*/
+ /* Ghost couldn't give us a documents path, let's try if we can find it ourselves. */
const char *home_path = BKE_appdir_folder_home();
if (!home_path || !BLI_is_dir(home_path)) {
diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c
index f61acef1c15..5799f82bf94 100644
--- a/source/blender/blenkernel/intern/armature.c
+++ b/source/blender/blenkernel/intern/armature.c
@@ -198,7 +198,7 @@ static void write_bone(BlendWriter *writer, Bone *bone)
BLO_write_struct(writer, Bone, bone);
/* Write ID Properties -- and copy this comment EXACTLY for easy finding
- * of library blocks that implement this.*/
+ * of library blocks that implement this. */
if (bone->prop) {
IDP_BlendWrite(writer, bone->prop);
}
diff --git a/source/blender/blenkernel/intern/blendfile.c b/source/blender/blenkernel/intern/blendfile.c
index 9ea1c8fedda..f31d8f5ade7 100644
--- a/source/blender/blenkernel/intern/blendfile.c
+++ b/source/blender/blenkernel/intern/blendfile.c
@@ -272,7 +272,7 @@ static void setup_app_data(bContext *C,
/* We need to tag this here because events may be handled immediately after.
* only the current screen is important because we won't have to handle
- * events from multiple screens at once.*/
+ * events from multiple screens at once. */
if (curscreen) {
BKE_screen_gizmo_tag_refresh(curscreen);
}
diff --git a/source/blender/blenkernel/intern/bvhutils.c b/source/blender/blenkernel/intern/bvhutils.c
index 116e6279657..4659c464099 100644
--- a/source/blender/blenkernel/intern/bvhutils.c
+++ b/source/blender/blenkernel/intern/bvhutils.c
@@ -1143,7 +1143,7 @@ static BVHTree *bvhtree_from_editmesh_looptri_create_tree(float epsilon,
bool insert = looptri_mask ? BLI_BITMAP_TEST_BOOL(looptri_mask, i) : true;
if (insert) {
- /* No reason found to block hit-testing the triangle for snap, so insert it now.*/
+ /* No reason found to block hit-testing the triangle for snap, so insert it now. */
float co[3][3];
copy_v3_v3(co[0], ltri[0]->v->co);
copy_v3_v3(co[1], ltri[1]->v->co);
diff --git a/source/blender/blenkernel/intern/collection.c b/source/blender/blenkernel/intern/collection.c
index 3f16526db09..fdffe7dca57 100644
--- a/source/blender/blenkernel/intern/collection.c
+++ b/source/blender/blenkernel/intern/collection.c
@@ -710,7 +710,7 @@ Collection *BKE_collection_duplicate(Main *bmain,
* unless its duplication is a sub-process of another one. */
collection_new->id.tag &= ~LIB_TAG_NEW;
- /* This code will follow into all ID links using an ID tagged with LIB_TAG_NEW.*/
+ /* This code will follow into all ID links using an ID tagged with LIB_TAG_NEW. */
BKE_libblock_relink_to_newid(&collection_new->id);
#ifndef NDEBUG
diff --git a/source/blender/blenkernel/intern/colortools.c b/source/blender/blenkernel/intern/colortools.c
index f30fcc54b23..df2277387ce 100644
--- a/source/blender/blenkernel/intern/colortools.c
+++ b/source/blender/blenkernel/intern/colortools.c
@@ -1280,12 +1280,12 @@ static void save_sample_line(
{
float yuv[3];
- /* vectorscope*/
+ /* Vector-scope. */
rgb_to_yuv(rgb[0], rgb[1], rgb[2], &yuv[0], &yuv[1], &yuv[2], BLI_YUV_ITU_BT709);
scopes->vecscope[idx + 0] = yuv[1];
scopes->vecscope[idx + 1] = yuv[2];
- /* waveform */
+ /* Waveform. */
switch (scopes->wavefrm_mode) {
case SCOPES_WAVEFRM_RGB:
case SCOPES_WAVEFRM_RGB_PARADE:
@@ -1497,7 +1497,7 @@ static void scopes_update_cb(void *__restrict userdata,
mul_v3_fl(ycc, INV_255);
minmax_v3v3_v3(min, max, ycc);
}
- /* increment count for histo*/
+ /* Increment count for histo. */
bin_lum[get_bin_float(luma)]++;
bin_r[get_bin_float(rgba[0])]++;
bin_g[get_bin_float(rgba[1])]++;
diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c
index bc5c1d9e41f..1d5cfa752a4 100644
--- a/source/blender/blenkernel/intern/constraint.c
+++ b/source/blender/blenkernel/intern/constraint.c
@@ -222,7 +222,7 @@ void BKE_constraints_clear_evalob(bConstraintOb *cob)
/* XXX This would seem to be in wrong order. However, it does not work in 'right' order -
* would be nice to understand why premul is needed here instead of usual postmul?
* In any case, we **do not get a delta** here (e.g. startmat & matrix having same location,
- * still gives a 'delta' with non-null translation component :/ ).*/
+ * still gives a 'delta' with non-null translation component :/ ). */
mul_m4_m4m4(delta, cob->matrix, imat);
/* copy matrices back to source */
@@ -1491,7 +1491,7 @@ static void followpath_get_tarmat(struct Depsgraph *UNUSED(depsgraph),
dir,
(data->followflag & FOLLOWPATH_FOLLOW) ? quat : NULL,
&radius,
- NULL)) { /* quat_pt is quat or NULL*/
+ NULL)) { /* quat_pt is quat or NULL. */
float totmat[4][4];
unit_m4(totmat);
@@ -2361,7 +2361,7 @@ static void pycon_new_data(void *cdata)
{
bPythonConstraint *data = (bPythonConstraint *)cdata;
- /* everything should be set correctly by calloc, except for the prop->type constant.*/
+ /* Everything should be set correctly by calloc, except for the prop->type constant. */
data->prop = MEM_callocN(sizeof(IDProperty), "PyConstraintProps");
data->prop->type = IDP_GROUP;
}
@@ -3523,7 +3523,7 @@ static void stretchto_evaluate(bConstraint *con, bConstraintOb *cob, ListBase *t
scale[0] = 1.0;
scale[2] = 1.0;
break;
- default: /* should not happen, but in case*/
+ default: /* Should not happen, but in case. */
return;
} /* switch (data->volmode) */
@@ -6297,7 +6297,7 @@ void BKE_constraint_blend_write(BlendWriter *writer, ListBase *conlist)
}
/* Write ID Properties -- and copy this comment EXACTLY for easy finding
- * of library blocks that implement this.*/
+ * of library blocks that implement this. */
IDP_BlendWrite(writer, data->prop);
break;
diff --git a/source/blender/blenkernel/intern/curve_decimate.c b/source/blender/blenkernel/intern/curve_decimate.c
index e4647908b58..62de7c74183 100644
--- a/source/blender/blenkernel/intern/curve_decimate.c
+++ b/source/blender/blenkernel/intern/curve_decimate.c
@@ -32,8 +32,8 @@
struct Knot {
struct Knot *next, *prev;
- uint point_index; /* index in point array */
- uint knot_index; /* index in knot array*/
+ uint point_index; /* Index in point array. */
+ uint knot_index; /* Index in knot array. */
float tan[2][3];
float handles[2];
diff --git a/source/blender/blenkernel/intern/customdata.c b/source/blender/blenkernel/intern/customdata.c
index ea05ab99d88..e4717f0b6da 100644
--- a/source/blender/blenkernel/intern/customdata.c
+++ b/source/blender/blenkernel/intern/customdata.c
@@ -2099,7 +2099,7 @@ bool CustomData_merge(const struct CustomData *source,
eCDAllocType alloctype,
int totelem)
{
- /*const LayerTypeInfo *typeInfo;*/
+ // const LayerTypeInfo *typeInfo;
CustomDataLayer *layer, *newlayer;
int lasttype = -1, lastactive = 0, lastrender = 0, lastclone = 0, lastmask = 0;
int number = 0, maxnumber = -1;
@@ -2107,7 +2107,7 @@ bool CustomData_merge(const struct CustomData *source,
for (int i = 0; i < source->totlayer; i++) {
layer = &source->layers[i];
- /*typeInfo = layerType_getInfo(layer->type);*/ /*UNUSED*/
+ // typeInfo = layerType_getInfo(layer->type); /* UNUSED */
int type = layer->type;
int flag = layer->flag;
@@ -2631,7 +2631,7 @@ void *CustomData_add_layer(
return NULL;
}
-/*same as above but accepts a name*/
+/* Same as above but accepts a name. */
void *CustomData_add_layer_named(CustomData *data,
int type,
eCDAllocType alloctype,
@@ -3567,7 +3567,7 @@ bool CustomData_bmesh_merge(const CustomData *source,
if (iter_type != BM_LOOPS_OF_FACE) {
BMHeader *h;
BMIter iter;
- /*ensure all current elements follow new customdata layout*/
+ /* Ensure all current elements follow new customdata layout. */
BM_ITER_MESH (h, &iter, bm, iter_type) {
void *tmp = NULL;
CustomData_bmesh_copy_data(&destold, dest, h->data, &tmp);
@@ -3581,7 +3581,7 @@ bool CustomData_bmesh_merge(const CustomData *source,
BMIter iter;
BMIter liter;
- /*ensure all current elements follow new customdata layout*/
+ /* Ensure all current elements follow new customdata layout. */
BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) {
BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) {
void *tmp = NULL;
@@ -3805,7 +3805,7 @@ void *CustomData_bmesh_get_n(const CustomData *data, void *block, int type, int
return POINTER_OFFSET(block, data->layers[layer_index + n].offset);
}
-/*gets from the layer at physical index n, note: doesn't check type.*/
+/* Gets from the layer at physical index n, note: doesn't check type. */
void *CustomData_bmesh_get_layer_n(const CustomData *data, void *block, int n)
{
if (n < 0 || n >= data->totlayer) {
@@ -3887,7 +3887,7 @@ bool CustomData_has_referenced(const struct CustomData *data)
}
/* copies the "value" (e.g. mloopuv uv or mloopcol colors) from one block to
- * another, while not overwriting anything else (e.g. flags)*/
+ * another, while not overwriting anything else (e.g. flags). */
void CustomData_data_copy_value(int type, const void *source, void *dest)
{
const LayerTypeInfo *typeInfo = layerType_getInfo(type);
@@ -3905,7 +3905,7 @@ void CustomData_data_copy_value(int type, const void *source, void *dest)
}
/* Mixes the "value" (e.g. mloopuv uv or mloopcol colors) from one block into
- * another, while not overwriting anything else (e.g. flags)*/
+ * another, while not overwriting anything else (e.g. flags). */
void CustomData_data_mix_value(
int type, const void *source, void *dest, const int mixmode, const float mixfactor)
{
diff --git a/source/blender/blenkernel/intern/data_transfer.c b/source/blender/blenkernel/intern/data_transfer.c
index 2bf58d9e764..12269cf0d51 100644
--- a/source/blender/blenkernel/intern/data_transfer.c
+++ b/source/blender/blenkernel/intern/data_transfer.c
@@ -1260,7 +1260,7 @@ void BKE_object_data_transfer_layout(struct Depsgraph *depsgraph,
me_dst = ob_dst->data;
- /* Get source evaluated mesh.*/
+ /* Get source evaluated mesh. */
BKE_object_data_transfer_dttypes_to_cdmask(data_types, &me_src_mask);
me_src = mesh_get_eval_final(depsgraph, scene, ob_src, &me_src_mask);
if (!me_src) {
@@ -1441,7 +1441,7 @@ bool BKE_object_data_transfer_ex(struct Depsgraph *depsgraph,
}
}
- /* Get source evaluated mesh.*/
+ /* Get source evaluated mesh. */
BKE_object_data_transfer_dttypes_to_cdmask(data_types, &me_src_mask);
BKE_mesh_remap_calc_source_cddata_masks_from_map_modes(
map_vert_mode, map_edge_mode, map_loop_mode, map_poly_mode, &me_src_mask);
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c
index 788a51257bf..2eb18a06799 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -1757,7 +1757,7 @@ void dynamicPaint_clearSurface(const Scene *scene, DynamicPaintSurface *surface)
}
}
-/* completely (re)initializes surface (only for point cache types)*/
+/* Completely (re)initializes surface (only for point cache types). */
bool dynamicPaint_resetSurface(const Scene *scene, DynamicPaintSurface *surface)
{
int numOfPoints = dynamicPaint_surfaceNumOfPoints(surface);
@@ -4145,7 +4145,7 @@ static void dynamic_paint_paint_mesh_cell_point_cb_ex(
/* mix final sample strength depending on brush settings */
if (hit_found) {
- /* if "negate volume" enabled, negate all factors within volume*/
+ /* If "negate volume" enabled, negate all factors within volume. */
if (brush->collision == MOD_DPAINT_COL_VOLDIST && brush->flags & MOD_DPAINT_NEGATE_VOLUME) {
volume_factor = 1.0f - volume_factor;
if (inner_proximity) {
diff --git a/source/blender/blenkernel/intern/editmesh.c b/source/blender/blenkernel/intern/editmesh.c
index b512309a773..49c2a2cbd89 100644
--- a/source/blender/blenkernel/intern/editmesh.c
+++ b/source/blender/blenkernel/intern/editmesh.c
@@ -222,7 +222,7 @@ void BKE_editmesh_free_derivedmesh(BMEditMesh *em)
MEM_SAFE_FREE(em->bb_cage);
}
-/*does not free the BMEditMesh struct itself*/
+/* Does not free the #BMEditMesh struct itself. */
void BKE_editmesh_free(BMEditMesh *em)
{
BKE_editmesh_free_derivedmesh(em);
diff --git a/source/blender/blenkernel/intern/effect.c b/source/blender/blenkernel/intern/effect.c
index e39749225ea..ff0fc4754e3 100644
--- a/source/blender/blenkernel/intern/effect.c
+++ b/source/blender/blenkernel/intern/effect.c
@@ -773,7 +773,7 @@ int get_effector_data(EffectorCache *eff,
/* use center of object for distance calculus */
const Object *ob = eff->ob;
- /* use z-axis as normal*/
+ /* Use z-axis as normal. */
normalize_v3_v3(efd->nor, ob->obmat[2]);
if (eff->pd && ELEM(eff->pd->shape, PFIELD_SHAPE_PLANE, PFIELD_SHAPE_LINE)) {
diff --git a/source/blender/blenkernel/intern/fcurve.c b/source/blender/blenkernel/intern/fcurve.c
index 68ed3c239ef..18dac2fb679 100644
--- a/source/blender/blenkernel/intern/fcurve.c
+++ b/source/blender/blenkernel/intern/fcurve.c
@@ -1309,7 +1309,7 @@ void calchandles_fcurve_ex(FCurve *fcu, eBezTriple_Flag handle_sel_flag)
* - Need bezier keys.
* - Only bezier-interpolation has handles (for now).
*/
- if (ELEM(NULL, fcu, fcu->bezt) || (a < 2) /*|| ELEM(fcu->ipo, BEZT_IPO_CONST, BEZT_IPO_LIN)*/) {
+ if (ELEM(NULL, fcu, fcu->bezt) || (a < 2) /*|| ELEM(fcu->ipo, BEZT_IPO_CONST, BEZT_IPO_LIN) */) {
return;
}
@@ -2322,7 +2322,7 @@ void BKE_fmodifiers_blend_write(BlendWriter *writer, ListBase *fmodifiers)
FMod_Python *data = fcm->data;
/* Write ID Properties -- and copy this comment EXACTLY for easy finding
- * of library blocks that implement this.*/
+ * of library blocks that implement this. */
IDP_BlendWrite(writer, data->prop);
break;
diff --git a/source/blender/blenkernel/intern/fluid.c b/source/blender/blenkernel/intern/fluid.c
index 553575b5c7b..947417af55d 100644
--- a/source/blender/blenkernel/intern/fluid.c
+++ b/source/blender/blenkernel/intern/fluid.c
@@ -4395,7 +4395,7 @@ static void manta_smoke_calc_transparency(FluidDomainSettings *fds, ViewLayer *v
int cell[3];
float t_ray = 1.0;
- /* Reset shadow value.*/
+ /* Reset shadow value. */
shadow[index] = -1.0f;
voxel_center[0] = (float)x;
@@ -5023,7 +5023,7 @@ void BKE_fluid_modifier_copy(const struct FluidModifierData *fmd,
/* viscosity options */
tfds->viscosity_value = fds->viscosity_value;
- /* diffusion options*/
+ /* Diffusion options. */
tfds->surface_tension = fds->surface_tension;
tfds->viscosity_base = fds->viscosity_base;
tfds->viscosity_exponent = fds->viscosity_exponent;
diff --git a/source/blender/blenkernel/intern/fmodifier.c b/source/blender/blenkernel/intern/fmodifier.c
index 8d1e6b26d4d..b9f0b97ab46 100644
--- a/source/blender/blenkernel/intern/fmodifier.c
+++ b/source/blender/blenkernel/intern/fmodifier.c
@@ -875,7 +875,7 @@ static void fcm_python_new_data(void *mdata)
{
FMod_Python *data = (FMod_Python *)mdata;
- /* everything should be set correctly by calloc, except for the prop->type constant.*/
+ /* Everything should be set correctly by calloc, except for the prop->type constant. */
data->prop = MEM_callocN(sizeof(IDProperty), "PyFModifierProps");
data->prop->type = IDP_GROUP;
}
diff --git a/source/blender/blenkernel/intern/font.c b/source/blender/blenkernel/intern/font.c
index eb0654274e1..95de9a9d636 100644
--- a/source/blender/blenkernel/intern/font.c
+++ b/source/blender/blenkernel/intern/font.c
@@ -1746,7 +1746,7 @@ void BKE_vfont_clipboard_set(const char32_t *text_buf, const CharInfo *info_buf,
char32_t *text;
CharInfo *info;
- /* clean previous buffers*/
+ /* Clean previous buffers. */
BKE_vfont_clipboard_free();
text = MEM_malloc_arrayN((len + 1), sizeof(*text), __func__);
diff --git a/source/blender/blenkernel/intern/gpencil.c b/source/blender/blenkernel/intern/gpencil.c
index 64b5462f824..459fc5e4c68 100644
--- a/source/blender/blenkernel/intern/gpencil.c
+++ b/source/blender/blenkernel/intern/gpencil.c
@@ -195,12 +195,12 @@ static void greasepencil_blend_write(BlendWriter *writer, ID *id, const void *id
void BKE_gpencil_blend_read_data(BlendDataReader *reader, bGPdata *gpd)
{
- /* we must firstly have some grease-pencil data to link! */
+ /* We must firstly have some grease-pencil data to link! */
if (gpd == NULL) {
return;
}
- /* relink animdata */
+ /* Relink anim-data. */
BLO_read_data_address(reader, &gpd->adt);
BKE_animdata_blend_read_data(reader, gpd->adt);
@@ -219,7 +219,7 @@ void BKE_gpencil_blend_read_data(BlendDataReader *reader, bGPdata *gpd)
gpd->runtime.sbuffer_size = 0;
gpd->runtime.tot_cp_points = 0;
- /* relink palettes (old palettes deprecated, only to convert old files) */
+ /* Relink palettes (old palettes deprecated, only to convert old files). */
BLO_read_list(reader, &gpd->palettes);
if (gpd->palettes.first != NULL) {
LISTBASE_FOREACH (bGPDpalette *, palette, &gpd->palettes) {
@@ -227,14 +227,14 @@ void BKE_gpencil_blend_read_data(BlendDataReader *reader, bGPdata *gpd)
}
}
- /* materials */
+ /* Materials. */
BLO_read_pointer_array(reader, (void **)&gpd->mat);
- /* relink layers */
+ /* Relink layers. */
BLO_read_list(reader, &gpd->layers);
LISTBASE_FOREACH (bGPDlayer *, gpl, &gpd->layers) {
- /* relink frames */
+ /* Relink frames. */
BLO_read_list(reader, &gpl->frames);
BLO_read_data_address(reader, &gpl->actframe);
@@ -245,23 +245,23 @@ void BKE_gpencil_blend_read_data(BlendDataReader *reader, bGPdata *gpd)
BLO_read_list(reader, &gpl->mask_layers);
LISTBASE_FOREACH (bGPDframe *, gpf, &gpl->frames) {
- /* relink strokes (and their points) */
+ /* Relink strokes (and their points). */
BLO_read_list(reader, &gpf->strokes);
LISTBASE_FOREACH (bGPDstroke *, gps, &gpf->strokes) {
- /* relink stroke points array */
+ /* Relink stroke points array. */
BLO_read_data_address(reader, &gps->points);
- /* Relink geometry*/
+ /* Relink geometry. */
BLO_read_data_address(reader, &gps->triangles);
- /* relink stroke edit curve. */
+ /* Relink stroke edit curve. */
BLO_read_data_address(reader, &gps->editcurve);
if (gps->editcurve != NULL) {
- /* relink curve point array */
+ /* Relink curve point array. */
BLO_read_data_address(reader, &gps->editcurve->curve_points);
}
- /* relink weight data */
+ /* Relink weight data. */
if (gps->dvert) {
BLO_read_data_address(reader, &gps->dvert);
BKE_defvert_blend_read(reader, gps->totpoints, gps->dvert);
@@ -458,7 +458,7 @@ void BKE_gpencil_free_frames(bGPDlayer *gpl)
void BKE_gpencil_free_layer_masks(bGPDlayer *gpl)
{
- /* Free masks.*/
+ /* Free masks. */
bGPDlayer_Mask *mask_next = NULL;
for (bGPDlayer_Mask *mask = gpl->mask_layers.first; mask; mask = mask_next) {
mask_next = mask->next;
@@ -482,7 +482,7 @@ void BKE_gpencil_free_layers(ListBase *list)
/* free layers and their data */
BKE_gpencil_free_frames(gpl);
- /* Free masks.*/
+ /* Free masks. */
BKE_gpencil_free_layer_masks(gpl);
BLI_freelinkN(list, gpl);
diff --git a/source/blender/blenkernel/intern/gpencil_curve.c b/source/blender/blenkernel/intern/gpencil_curve.c
index 906d0fb0792..74bb787eac3 100644
--- a/source/blender/blenkernel/intern/gpencil_curve.c
+++ b/source/blender/blenkernel/intern/gpencil_curve.c
@@ -243,7 +243,7 @@ static int gpencil_get_stroke_material_fromcurve(
/* If the curve has 2 materials, the first is considered as Fill and the second as Stroke.
* If the has only one material, if the name contains _stroke, the is used
- * as stroke, else as fill.*/
+ * as stroke, else as fill. */
if (ob_cu->totcol >= 2) {
*do_stroke = true;
*do_fill = true;
@@ -350,7 +350,7 @@ static void gpencil_convert_spline(Main *bmain,
/* Assign material index to stroke. */
gps->mat_nr = r_idx;
- /* Add stroke to frame.*/
+ /* Add stroke to frame. */
BLI_addtail(&gpf->strokes, gps);
float *coord_array = NULL;
diff --git a/source/blender/blenkernel/intern/gpencil_geom.c b/source/blender/blenkernel/intern/gpencil_geom.c
index 3aaa2eb76d1..2b16bbb10b2 100644
--- a/source/blender/blenkernel/intern/gpencil_geom.c
+++ b/source/blender/blenkernel/intern/gpencil_geom.c
@@ -2050,7 +2050,7 @@ void BKE_gpencil_stroke_subdivide(bGPdata *gpd, bGPDstroke *gps, int level, int
MEM_SAFE_FREE(temp_points);
MEM_SAFE_FREE(temp_dverts);
- /* move points to smooth stroke (not simple type )*/
+ /* Move points to smooth stroke (not simple type). */
if (type != GP_SUBDIV_SIMPLE) {
/* duplicate points in a temp area with the new subdivide data */
temp_points = MEM_dupallocN(gps->points);
@@ -2133,7 +2133,7 @@ void BKE_gpencil_stroke_merge_distance(bGPdata *gpd,
else {
pt->flag |= GP_SPOINT_TAG;
}
- /* Jump to next pair of points, keeping first point segment equals.*/
+ /* Jump to next pair of points, keeping first point segment equals. */
step++;
}
else {
@@ -2868,7 +2868,7 @@ static void gpencil_stroke_join_islands(bGPdata *gpd,
MDeformVert *dvert_src = NULL;
MDeformVert *dvert_dst = NULL;
- /* Copy weights (last before)*/
+ /* Copy weights (last before). */
e1 = 0;
e2 = 0;
for (int i = 0; i < totpoints; i++) {
diff --git a/source/blender/blenkernel/intern/idprop.c b/source/blender/blenkernel/intern/idprop.c
index 578b8aa49d5..a67e78ceea0 100644
--- a/source/blender/blenkernel/intern/idprop.c
+++ b/source/blender/blenkernel/intern/idprop.c
@@ -54,15 +54,15 @@
static CLG_LogRef LOG = {"bke.idprop"};
-/*local size table.*/
+/* Local size table. */
static size_t idp_size_table[] = {
1, /*strings*/
sizeof(int),
sizeof(float),
- sizeof(float[3]), /*Vector type, deprecated*/
- sizeof(float[16]), /*Matrix type, deprecated*/
- 0, /*arrays don't have a fixed size*/
- sizeof(ListBase), /*Group type*/
+ sizeof(float[3]), /* Vector type, deprecated. */
+ sizeof(float[16]), /* Matrix type, deprecated. */
+ 0, /* Arrays don't have a fixed size. */
+ sizeof(ListBase), /* Group type. */
sizeof(void *),
sizeof(double),
};
@@ -99,12 +99,12 @@ IDProperty *IDP_CopyIDPArray(const IDProperty *array, const int flag)
narray->data.pointer = MEM_dupallocN(array->data.pointer);
for (int i = 0; i < narray->len; i++) {
- /* ok, the copy functions always allocate a new structure,
+ /* OK, the copy functions always allocate a new structure,
* which doesn't work here. instead, simply copy the
* contents of the new structure into the array cell,
* then free it. this makes for more maintainable
* code than simply re-implementing the copy functions
- * in this loop.*/
+ * in this loop. */
IDProperty *tmp = IDP_CopyProperty_ex(GETPROP(narray, i), flag);
memcpy(GETPROP(narray, i), tmp, sizeof(IDProperty));
MEM_freeN(tmp);
@@ -228,7 +228,7 @@ static void idp_resize_group_array(IDProperty *prop, int newlen, void *newarr)
}
}
-/*this function works for strings too!*/
+/* This function works for strings too! */
void IDP_ResizeArray(IDProperty *prop, int newlen)
{
const bool is_grow = newlen >= prop->len;
@@ -390,8 +390,8 @@ void IDP_ConcatStringC(IDProperty *prop, const char *st)
BLI_assert(prop->type == IDP_STRING);
int newlen = prop->len + (int)strlen(st);
- /* we have to remember that prop->len includes the null byte for strings.
- * so there's no need to add +1 to the resize function.*/
+ /* We have to remember that prop->len includes the null byte for strings.
+ * so there's no need to add +1 to the resize function. */
IDP_ResizeArray(prop, newlen);
strcat(prop->data.pointer, st);
}
@@ -400,8 +400,8 @@ void IDP_ConcatString(IDProperty *str1, IDProperty *append)
{
BLI_assert(append->type == IDP_STRING);
- /* since ->len for strings includes the NULL byte, we have to subtract one or
- * we'll get an extra null byte after each concatenation operation.*/
+ /* Since ->len for strings includes the NULL byte, we have to subtract one or
+ * we'll get an extra null byte after each concatenation operation. */
int newlen = str1->len + append->len - 1;
IDP_ResizeArray(str1, newlen);
strcat(str1->data.pointer, append->data.pointer);
@@ -775,10 +775,10 @@ IDProperty *IDP_GetProperties(ID *id, const bool create_if_needed)
if (create_if_needed) {
id->properties = MEM_callocN(sizeof(IDProperty), "IDProperty");
id->properties->type = IDP_GROUP;
- /* don't overwrite the data's name and type
+ /* NOTE(campbell): Don't overwrite the data's name and type
* some functions might need this if they
- * don't have a real ID, should be named elsewhere - Campbell */
- /* strcpy(id->name, "top_level_group");*/
+ * don't have a real ID, should be named elsewhere. */
+ // strcpy(id->name, "top_level_group");
}
return id->properties;
}
@@ -1219,7 +1219,7 @@ static void IDP_DirectLinkArray(IDProperty *prop, BlendDataReader *reader)
static void IDP_DirectLinkString(IDProperty *prop, BlendDataReader *reader)
{
- /*since we didn't save the extra string buffer, set totallen to len.*/
+ /* Since we didn't save the extra string buffer, set totallen to len. */
prop->totallen = prop->len;
BLO_read_data_address(reader, &prop->data.pointer);
}
@@ -1230,7 +1230,7 @@ static void IDP_DirectLinkGroup(IDProperty *prop, BlendDataReader *reader)
BLO_read_list(reader, lb);
- /*Link child id properties now*/
+ /* Link child id properties now. */
LISTBASE_FOREACH (IDProperty *, loop, &prop->data.group) {
IDP_DirectLinkProperty(loop, reader);
}
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c
index 92ff7b4fcdb..a2131d735a6 100644
--- a/source/blender/blenkernel/intern/image.c
+++ b/source/blender/blenkernel/intern/image.c
@@ -3208,7 +3208,7 @@ Image *BKE_image_ensure_viewer(Main *bmain, int type, const char *name)
ima = image_alloc(bmain, name, IMA_SRC_VIEWER, type);
}
- /* happens on reload, imagewindow cannot be image user when hidden*/
+ /* Happens on reload, imagewindow cannot be image user when hidden. */
if (ima->id.us == 0) {
id_us_ensure_real(&ima->id);
}
@@ -4349,7 +4349,7 @@ static ImBuf *load_movie_single(Image *ima, ImageUser *iuser, int frame, const i
BKE_image_user_file_path(&iuser_t, ima, str);
- /* FIXME: make several stream accessible in image editor, too*/
+ /* FIXME: make several stream accessible in image editor, too. */
ia->anim = openanim(str, flags, 0, ima->colorspace_settings.name);
/* let's initialize this user */
diff --git a/source/blender/blenkernel/intern/image_save.c b/source/blender/blenkernel/intern/image_save.c
index e571499ba8e..b68cd9e4d2d 100644
--- a/source/blender/blenkernel/intern/image_save.c
+++ b/source/blender/blenkernel/intern/image_save.c
@@ -207,7 +207,7 @@ static bool image_save_single(ReportList *reports,
goto cleanup;
}
- /* it shouldn't ever happen*/
+ /* It shouldn't ever happen. */
if ((BLI_findstring(&rr->views, STEREO_LEFT_NAME, offsetof(RenderView, name)) == NULL) ||
(BLI_findstring(&rr->views, STEREO_RIGHT_NAME, offsetof(RenderView, name)) == NULL)) {
BKE_reportf(reports,
diff --git a/source/blender/blenkernel/intern/layer.c b/source/blender/blenkernel/intern/layer.c
index 09ef71d5886..1edf83b6685 100644
--- a/source/blender/blenkernel/intern/layer.c
+++ b/source/blender/blenkernel/intern/layer.c
@@ -819,7 +819,7 @@ static void layer_collection_sync(ViewLayer *view_layer,
}
/* We separate restrict viewport and visible view layer because a layer collection can be
- * hidden in the view layer yet (locally) visible in a viewport (if it is not restricted).*/
+ * hidden in the view layer yet (locally) visible in a viewport (if it is not restricted). */
if (child_restrict & COLLECTION_RESTRICT_VIEWPORT) {
lc->runtime_flag |= LAYER_COLLECTION_RESTRICT_VIEWPORT;
}
diff --git a/source/blender/blenkernel/intern/mball.c b/source/blender/blenkernel/intern/mball.c
index 6bef11dea76..f5d898e801b 100644
--- a/source/blender/blenkernel/intern/mball.c
+++ b/source/blender/blenkernel/intern/mball.c
@@ -158,7 +158,7 @@ static void metaball_blend_read_data(BlendDataReader *reader, ID *id)
mb->editelems = NULL;
/* Must always be cleared (meta's don't have their own edit-data). */
mb->needs_flush_to_id = 0;
- /* mb->edit_elems.first= mb->edit_elems.last= NULL;*/
+ // mb->edit_elems.first = mb->edit_elems.last = NULL;
mb->lastelem = NULL;
mb->batch_cache = NULL;
}
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
index 40b95f9535b..b518f35fac7 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -413,8 +413,7 @@ static const char *cmpcode_to_str(int code)
}
}
-/* thresh is threshold for comparing vertices, uvs, vertex colors,
- * weights, etc.*/
+/** Thresh is threshold for comparing vertices, UV's, vertex colors, weights, etc. */
static int customdata_compare(
CustomData *c1, CustomData *c2, Mesh *m1, Mesh *m2, const float thresh)
{
@@ -479,11 +478,11 @@ static int customdata_compare(
if (len_squared_v3v3(v1->co, v2->co) > thresh_sq) {
return MESHCMP_VERTCOMISMATCH;
}
- /* I don't care about normals, let's just do coordinates */
+ /* I don't care about normals, let's just do coordinates. */
}
}
- /*we're order-agnostic for edges here*/
+ /* We're order-agnostic for edges here. */
if (l1->type == CD_MEDGE) {
MEdge *e1 = l1->data;
MEdge *e2 = l2->data;
@@ -748,12 +747,14 @@ bool BKE_mesh_clear_facemap_customdata(struct Mesh *me)
return changed;
}
-/* this ensures grouped customdata (e.g. mtexpoly and mloopuv and mtface, or
+/**
+ * This ensures grouped customdata (e.g. mtexpoly and mloopuv and mtface, or
* mloopcol and mcol) have the same relative active/render/clone/mask indices.
*
- * note that for undo mesh data we want to skip 'ensure_tess_cd' call since
+ * NOTE(campbell): that for undo mesh data we want to skip 'ensure_tess_cd' call since
* we don't want to store memory for tessface when its only used for older
- * versions of the mesh. - campbell*/
+ * Versions of the mesh.
+ */
static void mesh_update_linked_customdata(Mesh *me, const bool do_ensure_tess_cd)
{
if (do_ensure_tess_cd) {
@@ -811,7 +812,7 @@ static void mesh_clear_geometry(Mesh *mesh)
/* Note that materials and shape keys are not freed here. This is intentional, as freeing
* shape keys requires tagging the depsgraph for updated relations, which is expensive.
- * Material slots should be kept in sync with the object.*/
+ * Material slots should be kept in sync with the object. */
mesh->totvert = 0;
mesh->totedge = 0;
diff --git a/source/blender/blenkernel/intern/mesh_boolean_convert.cc b/source/blender/blenkernel/intern/mesh_boolean_convert.cc
index cfb1c192afe..5a8921132af 100644
--- a/source/blender/blenkernel/intern/mesh_boolean_convert.cc
+++ b/source/blender/blenkernel/intern/mesh_boolean_convert.cc
@@ -304,7 +304,7 @@ static IMesh meshes_to_imesh(Span<const Mesh *> meshes,
r_info->mesh_edge_offset[mi] = e;
r_info->mesh_poly_offset[mi] = f;
/* Get matrix that transforms a coordinate in objects[mi]'s local space
- * to the target space space.*/
+ * to the target space space. */
const float4x4 objn_mat = (obmats[mi] == nullptr) ? float4x4::identity() :
clean_obmat(*obmats[mi]);
r_info->to_target_transform[mi] = inv_target_mat * objn_mat;
diff --git a/source/blender/blenkernel/intern/mesh_evaluate.c b/source/blender/blenkernel/intern/mesh_evaluate.c
index 2260ffc668a..961c10ea5d3 100644
--- a/source/blender/blenkernel/intern/mesh_evaluate.c
+++ b/source/blender/blenkernel/intern/mesh_evaluate.c
@@ -3280,8 +3280,8 @@ void BKE_mesh_flush_select_from_polys_ex(MVert *mvert,
i = totpoly;
for (mp = mpoly; i--; mp++) {
- /* assume if its selected its not hidden and none of its verts/edges are hidden
- * (a common assumption)*/
+ /* Assume if its selected its not hidden and none of its verts/edges are hidden
+ * (a common assumption). */
if (mp->flag & ME_FACE_SEL) {
const MLoop *ml;
int j;
diff --git a/source/blender/blenkernel/intern/mesh_merge.c b/source/blender/blenkernel/intern/mesh_merge.c
index 29f3a8110f4..1e51ee73c7c 100644
--- a/source/blender/blenkernel/intern/mesh_merge.c
+++ b/source/blender/blenkernel/intern/mesh_merge.c
@@ -606,11 +606,11 @@ Mesh *BKE_mesh_merge_verts(Mesh *mesh,
MEM_freeN(poly_keys);
}
- /*create new cddm*/
+ /* Create new cddm. */
result = BKE_mesh_new_nomain_from_template(
mesh, STACK_SIZE(mvert), STACK_SIZE(medge), 0, STACK_SIZE(mloop), STACK_SIZE(mpoly));
- /*update edge indices and copy customdata*/
+ /* Update edge indices and copy customdata. */
med = medge;
for (i = 0; i < result->totedge; i++, med++) {
BLI_assert(newv[med->v1] != -1);
@@ -624,7 +624,7 @@ Mesh *BKE_mesh_merge_verts(Mesh *mesh,
CustomData_copy_data(&mesh->edata, &result->edata, olde[i], i, 1);
}
- /*update loop indices and copy customdata*/
+ /* Update loop indices and copy customdata. */
ml = mloop;
for (i = 0; i < result->totloop; i++, ml++) {
/* Edge remapping has already be done in main loop handling part above. */
@@ -634,19 +634,19 @@ Mesh *BKE_mesh_merge_verts(Mesh *mesh,
CustomData_copy_data(&mesh->ldata, &result->ldata, oldl[i], i, 1);
}
- /*copy vertex customdata*/
+ /* Copy vertex customdata. */
mv = mvert;
for (i = 0; i < result->totvert; i++, mv++) {
CustomData_copy_data(&mesh->vdata, &result->vdata, oldv[i], i, 1);
}
- /*copy poly customdata*/
+ /* Copy poly customdata. */
mp = mpoly;
for (i = 0; i < result->totpoly; i++, mp++) {
CustomData_copy_data(&mesh->pdata, &result->pdata, oldp[i], i, 1);
}
- /*copy over data. CustomData_add_layer can do this, need to look it up.*/
+ /* Copy over data. #CustomData_add_layer can do this, need to look it up. */
memcpy(result->mvert, mvert, sizeof(MVert) * STACK_SIZE(mvert));
memcpy(result->medge, medge, sizeof(MEdge) * STACK_SIZE(medge));
memcpy(result->mloop, mloop, sizeof(MLoop) * STACK_SIZE(mloop));
diff --git a/source/blender/blenkernel/intern/movieclip.c b/source/blender/blenkernel/intern/movieclip.c
index 0f2f56f4f2b..3a7910d1a9f 100644
--- a/source/blender/blenkernel/intern/movieclip.c
+++ b/source/blender/blenkernel/intern/movieclip.c
@@ -1320,7 +1320,7 @@ static ImBuf *movieclip_get_postprocessed_ibuf(
clip->lastframe = framenr;
real_ibuf_size(clip, user, ibuf, &clip->lastsize[0], &clip->lastsize[1]);
- /* postprocess frame and put to cache if needed*/
+ /* Post-process frame and put to cache if needed. */
if (need_postprocess) {
ImBuf *tmpibuf = ibuf;
ibuf = postprocess_frame(clip, user, tmpibuf, flag, postprocess_flag);
@@ -2128,9 +2128,9 @@ GPUTexture *BKE_movieclip_get_gpu_texture(MovieClip *clip, MovieClipUser *cuser)
void BKE_movieclip_free_gputexture(struct MovieClip *clip)
{
- /* number of gpu textures to keep around as cache
+ /* Number of gpu textures to keep around as cache.
* We don't want to keep too many GPU textures for
- * movie clips around, as they can be large.*/
+ * movie clips around, as they can be large. */
const int MOVIECLIP_NUM_GPUTEXTURES = 1;
while (BLI_listbase_count(&clip->runtime.gputextures) > MOVIECLIP_NUM_GPUTEXTURES) {
diff --git a/source/blender/blenkernel/intern/multires.c b/source/blender/blenkernel/intern/multires.c
index bb7c1ef1f50..54f0da30a2b 100644
--- a/source/blender/blenkernel/intern/multires.c
+++ b/source/blender/blenkernel/intern/multires.c
@@ -994,7 +994,7 @@ static void multiresModifier_disp_run(
}
}
- /*numGrids = dm->getNumGrids(dm);*/ /*UNUSED*/
+ // numGrids = dm->getNumGrids(dm); /* UNUSED */
gridSize = dm->getGridSize(dm);
gridData = dm->getGridData(dm);
gridOffset = dm->getGridOffset(dm);
@@ -1285,7 +1285,7 @@ DerivedMesh *multires_make_derived_from_derived(
multires_set_tot_mdisps(me, mmd->totlvl);
multiresModifier_ensure_external_read(me, mmd);
- /*run displacement*/
+ /* Run displacement. */
multiresModifier_disp_run(result, ob->data, dm, APPLY_DISPLACEMENTS, subGridData, mmd->totlvl);
/* copy hidden elements for this level */
diff --git a/source/blender/blenkernel/intern/multires_reshape.c b/source/blender/blenkernel/intern/multires_reshape.c
index 04ad78ec0de..bd52d70b223 100644
--- a/source/blender/blenkernel/intern/multires_reshape.c
+++ b/source/blender/blenkernel/intern/multires_reshape.c
@@ -235,7 +235,7 @@ void multiresModifier_subdivide_to_level(struct Object *object,
/* Free original grids which makes it so smoothing with details thinks all the details were
* added against base mesh's limit surface. This is similar behavior to as if we've done all
- * displacement in sculpt mode at the old top level and then propagated to the new top level.*/
+ * displacement in sculpt mode at the old top level and then propagated to the new top level. */
multires_reshape_free_original_grids(&reshape_context);
if (ELEM(mode, MULTIRES_SUBDIVIDE_LINEAR, MULTIRES_SUBDIVIDE_SIMPLE)) {
diff --git a/source/blender/blenkernel/intern/multires_unsubdivide.c b/source/blender/blenkernel/intern/multires_unsubdivide.c
index 02b9bb852d6..4210f26a694 100644
--- a/source/blender/blenkernel/intern/multires_unsubdivide.c
+++ b/source/blender/blenkernel/intern/multires_unsubdivide.c
@@ -312,7 +312,7 @@ static bool unsubdivide_tag_disconnected_mesh_element(BMesh *bm, int *elem_id, i
/* Also try from the different 4 vertices of a quad in the current
* disconnected element ID. If a solution exists the search should return a valid solution from
- * one of these vertices.*/
+ * one of these vertices. */
BMFace *f, *init_face = NULL;
BMVert *v;
BMIter iter_a, iter_b;
diff --git a/source/blender/blenkernel/intern/nla.c b/source/blender/blenkernel/intern/nla.c
index 92e21183acb..bf18765aa94 100644
--- a/source/blender/blenkernel/intern/nla.c
+++ b/source/blender/blenkernel/intern/nla.c
@@ -1289,7 +1289,7 @@ void BKE_nlastrip_set_active(AnimData *adt, NlaStrip *strip)
return;
}
- /* loop over tracks, deactivating*/
+ /* Loop over tracks, deactivating. */
for (nlt = adt->nla_tracks.first; nlt; nlt = nlt->next) {
for (nls = nlt->strips.first; nls; nls = nls->next) {
if (nls != strip) {
@@ -1560,7 +1560,7 @@ bool BKE_nlatracks_have_animated_strips(ListBase *tracks)
return false;
}
-/* Validate the NLA-Strips 'control' F-Curves based on the flags set*/
+/* Validate the NLA-Strips 'control' F-Curves based on the flags set. */
void BKE_nlastrip_validate_fcurves(NlaStrip *strip)
{
FCurve *fcu;
diff --git a/source/blender/blenkernel/intern/node.cc b/source/blender/blenkernel/intern/node.cc
index db18cecb5d3..cf0dd75ea9d 100644
--- a/source/blender/blenkernel/intern/node.cc
+++ b/source/blender/blenkernel/intern/node.cc
@@ -875,7 +875,7 @@ void ntreeBlendReadLib(struct BlendLibReader *reader, struct bNodeTree *ntree)
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
/* Link ID Properties -- and copy this comment EXACTLY for easy finding
- * of library blocks that implement this.*/
+ * of library blocks that implement this. */
IDP_BlendReadLib(reader, node->prop);
BLO_read_id_address(reader, lib, &node->id);
@@ -2365,7 +2365,7 @@ static void nodeUnMuteLink(bNodeLink *link)
link->tosock->flag |= SOCK_IN_USE;
}
-/* Upstream muting. Always happens when unmuting but checks when muting. O(n^2) algorithm.*/
+/* Upstream muting. Always happens when unmuting but checks when muting. O(n^2) algorithm. */
static void nodeMuteRerouteInputLinks(bNodeTree *ntree, bNode *node, const bool mute)
{
if (node->type != NODE_REROUTE) {
@@ -2388,7 +2388,7 @@ static void nodeMuteRerouteInputLinks(bNodeTree *ntree, bNode *node, const bool
}
}
-/* Downstream muting propagates when reaching reroute nodes. O(n^2) algorithm.*/
+/* Downstream muting propagates when reaching reroute nodes. O(n^2) algorithm. */
static void nodeMuteRerouteOutputLinks(bNodeTree *ntree, bNode *node, const bool mute)
{
if (node->type != NODE_REROUTE) {
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index 0ee7cec59fc..314cc1a46cd 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -2759,7 +2759,7 @@ Object *BKE_object_duplicate(Main *bmain,
}
if (!is_subprocess) {
- /* This code will follow into all ID links using an ID tagged with LIB_TAG_NEW.*/
+ /* This code will follow into all ID links using an ID tagged with LIB_TAG_NEW. */
BKE_libblock_relink_to_newid(&obn->id);
#ifndef NDEBUG
diff --git a/source/blender/blenkernel/intern/ocean.c b/source/blender/blenkernel/intern/ocean.c
index 9d53dad8d03..2e7152302c7 100644
--- a/source/blender/blenkernel/intern/ocean.c
+++ b/source/blender/blenkernel/intern/ocean.c
@@ -248,7 +248,7 @@ void BKE_ocean_eval_uv(struct Ocean *oc, struct OceanResult *ocr, float u, float
if (oc->_do_normals) {
ocr->normal[0] = BILERP(oc->_N_x);
- ocr->normal[1] = oc->_N_y /*BILERP(oc->_N_y) (MEM01)*/;
+ ocr->normal[1] = oc->_N_y /* BILERP(oc->_N_y) (MEM01) */;
ocr->normal[2] = BILERP(oc->_N_z);
}
@@ -347,7 +347,7 @@ void BKE_ocean_eval_uv_catrom(struct Ocean *oc, struct OceanResult *ocr, float u
}
if (oc->_do_normals) {
ocr->normal[0] = INTERP(oc->_N_x);
- ocr->normal[1] = oc->_N_y /*INTERP(oc->_N_y) (MEM01)*/;
+ ocr->normal[1] = oc->_N_y /* INTERP(oc->_N_y) (MEM01) */;
ocr->normal[2] = INTERP(oc->_N_z);
}
if (oc->_do_chop) {
@@ -1052,7 +1052,7 @@ void BKE_ocean_free_data(struct Ocean *oc)
fftw_destroy_plan(oc->_N_x_plan);
fftw_destroy_plan(oc->_N_z_plan);
MEM_freeN(oc->_N_x);
- /*fftwf_free(oc->_N_y); (MEM01)*/
+ /* fftwf_free(oc->_N_y); (MEM01) */
MEM_freeN(oc->_N_z);
}
@@ -1437,9 +1437,9 @@ void BKE_ocean_bake(struct Ocean *o,
rgb_to_rgba_unit_alpha(&ibuf_disp->rect_float[4 * (res_x * y + x)], ocr.disp);
if (o->_do_jacobian) {
- /* TODO, cleanup unused code - campbell */
+ /* TODO: cleanup unused code - campbell */
- float /*r, */ /* UNUSED */ pr = 0.0f, foam_result;
+ float /* r, */ /* UNUSED */ pr = 0.0f, foam_result;
float neg_disp, neg_eplus;
ocr.foam = BKE_ocean_jminus_to_foam(ocr.Jminus, och->foam_coverage);
@@ -1449,9 +1449,9 @@ void BKE_ocean_bake(struct Ocean *o,
pr = prev_foam[res_x * y + x];
}
- /* r = BLI_rng_get_float(rng); */ /* UNUSED */ /* randomly reduce foam */
+ // r = BLI_rng_get_float(rng); /* UNUSED */ /* randomly reduce foam */
- /* pr = pr * och->foam_fade; */ /* overall fade */
+ // pr = pr * och->foam_fade; /* overall fade */
/* Remember ocean coord sys is Y up!
* break up the foam where height (Y) is low (wave valley),
@@ -1475,7 +1475,7 @@ void BKE_ocean_bake(struct Ocean *o,
prev_foam[res_x * y + x] = foam_result;
- /*foam_result = min_ff(foam_result, 1.0f); */
+ // foam_result = min_ff(foam_result, 1.0f);
value_to_rgba_unit_alpha(&ibuf_foam->rect_float[4 * (res_x * y + x)], foam_result);
diff --git a/source/blender/blenkernel/intern/ocean_intern.h b/source/blender/blenkernel/intern/ocean_intern.h
index b55b211fa33..4ebd03789af 100644
--- a/source/blender/blenkernel/intern/ocean_intern.h
+++ b/source/blender/blenkernel/intern/ocean_intern.h
@@ -99,7 +99,7 @@ typedef struct Ocean {
double *_N_x; /* init w sim w via plan? */
/* all member of this array has same values,
* so convert this array to a float to reduce memory usage (MEM01). */
- /*float * _N_y; */
+ // float * _N_y;
double _N_y; /* sim w ********* can be rearranged? */
double *_N_z; /* init w sim w via plan? */
double *_disp_x; /* init w sim w via plan? */
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index 021121034f1..d386967bf8b 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -2462,7 +2462,7 @@ int do_guides(Depsgraph *depsgraph,
(int)(data->strength * guidetime * 100.0f),
100));
}
- else { /* curve size*/
+ else { /* Curve size. */
if (cu->flag & CU_PATH_RADIUS) {
mul_v3_fl(vec_to_point, radius);
}
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index 0e806449bb9..c35f703b072 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -250,7 +250,7 @@ static void realloc_particles(ParticleSimulationData *sim, int new_totpart)
if (psys->particles) {
totsaved = MIN2(psys->totpart, totpart);
- /*save old pars*/
+ /* Save old pars. */
if (totsaved) {
memcpy(newpars, psys->particles, totsaved * sizeof(ParticleData));
@@ -607,8 +607,8 @@ void init_particle(ParticleSimulationData *sim, ParticleData *pa)
pa->time = part->sta + (part->end - part->sta) * birth_time;
pa->hair_index = 0;
- /* we can't reset to -1 anymore since we've figured out correct index in distribute_particles */
- /* usage other than straight after distribute has to handle this index by itself - jahka*/
+ /* We can't reset to -1 anymore since we've figured out correct index in #distribute_particles
+ * usage other than straight after distribute has to handle this index by itself - jahka. */
// pa->num_dmcache = DMCACHE_NOTFOUND; /* assume we don't have a derived mesh face */
}
@@ -1473,7 +1473,7 @@ static void integrate_particle(
force_func(forcedata, states + i, force, impulse);
- /* force to acceleration*/
+ /* Force to acceleration. */
mul_v3_v3fl(acceleration, force, 1.0f / pa_mass);
if (external_acceleration) {
@@ -2226,7 +2226,7 @@ static void sph_integrate(ParticleSimulationData *sim,
sphdata->pass = 0;
// sphdata.element_size and sphdata.flow are set in the callback.
- /* restore previous state and treat gravity & effectors as external acceleration*/
+ /* Restore previous state and treat gravity & effectors as external acceleration. */
sub_v3_v3v3(effector_acceleration, pa->state.vel, pa->prev_state.vel);
mul_v3_fl(effector_acceleration, 1.0f / dtime);
@@ -3001,7 +3001,7 @@ static int collision_response(ParticleSimulationData *sim,
/* get back to global coordinates */
add_v3_v3(v1_tan, vc_tan);
- /* convert to angular velocity*/
+ /* Convert to angular velocity. */
cross_v3_v3v3(ave, vr_tan, pce->nor);
mul_v3_fl(ave, 1.0f / MAX2(pa->size, 0.001f));
@@ -3927,7 +3927,7 @@ static void dynamics_step(ParticleSimulationData *sim, float cfra)
pa->alive = PARS_DYING;
}
else if (birthtime <= cfra && birthtime >= psys->cfra) {
- /* particle is born some time between this and last step*/
+ /* Particle is born some time between this and last step. */
reset_particle(sim, pa, dfra * timestep, cfra);
pa->alive = PARS_ALIVE;
pa->state.time = cfra - birthtime;
@@ -3936,7 +3936,7 @@ static void dynamics_step(ParticleSimulationData *sim, float cfra)
/* nothing to be done when particle is dead */
}
- /* only reset unborn particles if they're shown or if the particle is born soon*/
+ /* Only reset unborn particles if they're shown or if the particle is born soon. */
if (pa->alive == PARS_UNBORN &&
(part->flag & PART_UNBORN || (cfra + psys->pointcache->step > pa->time))) {
reset_particle(sim, pa, dtime, cfra);
@@ -4104,7 +4104,7 @@ static void update_children(ParticleSimulationData *sim, const bool use_render_p
psys_free_children(sim->psys);
}
}
-/* updates cached particles' alive & other flags etc..*/
+/* Updates cached particles' alive & other flags etc. */
static void cached_step(ParticleSimulationData *sim, float cfra, const bool use_render_params)
{
ParticleSystem *psys = sim->psys;
diff --git a/source/blender/blenkernel/intern/pbvh_bmesh.c b/source/blender/blenkernel/intern/pbvh_bmesh.c
index d66503a0659..c2483b265a5 100644
--- a/source/blender/blenkernel/intern/pbvh_bmesh.c
+++ b/source/blender/blenkernel/intern/pbvh_bmesh.c
@@ -180,7 +180,7 @@ static BMVert *bm_vert_hash_lookup_chain(GHash *deleted_verts, BMVert *v)
while (true) {
BMVert **v_next_p = (BMVert **)BLI_ghash_lookup_p(deleted_verts, v);
if (v_next_p == NULL) {
- /* not remapped*/
+ /* Not remapped. */
return v;
}
if (*v_next_p == NULL) {
diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c
index 468f1d7b1ee..a05eb6962ce 100644
--- a/source/blender/blenkernel/intern/pointcache.c
+++ b/source/blender/blenkernel/intern/pointcache.c
@@ -2632,7 +2632,7 @@ void BKE_ptcache_id_clear(PTCacheID *pid, int mode, unsigned int cfra)
}
#endif
- /*if (!G.relbase_valid) return; */ /* save blend file before using pointcache */
+ // if (!G.relbase_valid) return; /* Save blend file before using pointcache. */
/* clear all files in the temp dir with the prefix of the ID and the ".bphys" suffix */
switch (mode) {
@@ -2659,8 +2659,8 @@ void BKE_ptcache_id_clear(PTCacheID *pid, int mode, unsigned int cfra)
ptcache_filename_ext_append(pid, ext, 0, false, 0);
while ((de = readdir(dir)) != NULL) {
- if (strstr(de->d_name, ext)) { /* do we have the right extension?*/
- if (STREQLEN(filename, de->d_name, len)) { /* do we have the right prefix */
+ if (strstr(de->d_name, ext)) { /* Do we have the right extension? */
+ if (STREQLEN(filename, de->d_name, len)) { /* Do we have the right prefix. */
if (mode == PTCACHE_CLEAR_ALL) {
pid->cache->last_exact = MIN2(pid->cache->startframe, 0);
BLI_join_dirfile(path_full, sizeof(path_full), path, de->d_name);
@@ -2695,7 +2695,7 @@ void BKE_ptcache_id_clear(PTCacheID *pid, int mode, unsigned int cfra)
PTCacheMem *link = NULL;
if (mode == PTCACHE_CLEAR_ALL) {
- /*we want startframe if the cache starts before zero*/
+ /* We want startframe if the cache starts before zero. */
pid->cache->last_exact = MIN2(pid->cache->startframe, 0);
for (; pm; pm = pm->next) {
ptcache_mem_clear(pm);
@@ -2856,8 +2856,8 @@ void BKE_ptcache_id_time(
ptcache_filename_ext_append(pid, ext, 0, false, 0);
while ((de = readdir(dir)) != NULL) {
- if (strstr(de->d_name, ext)) { /* do we have the right extension?*/
- if (STREQLEN(filename, de->d_name, len)) { /* do we have the right prefix */
+ if (strstr(de->d_name, ext)) { /* Do we have the right extension? */
+ if (STREQLEN(filename, de->d_name, len)) { /* Do we have the right prefix. */
/* read the number of the file */
const int frame = ptcache_frame_from_filename(de->d_name, ext);
@@ -3038,7 +3038,7 @@ void BKE_ptcache_remove(void)
if (FILENAME_IS_CURRPAR(de->d_name)) {
/* do nothing */
}
- else if (strstr(de->d_name, PTCACHE_EXT)) { /* do we have the right extension?*/
+ else if (strstr(de->d_name, PTCACHE_EXT)) { /* Do we have the right extension? */
BLI_join_dirfile(path_full, sizeof(path_full), path, de->d_name);
BLI_delete(path_full, false, false);
}
@@ -3569,8 +3569,8 @@ void BKE_ptcache_disk_cache_rename(PTCacheID *pid, const char *name_src, const c
BLI_strncpy(pid->cache->name, name_dst, sizeof(pid->cache->name));
while ((de = readdir(dir)) != NULL) {
- if (strstr(de->d_name, ext)) { /* do we have the right extension?*/
- if (STREQLEN(old_filename, de->d_name, len)) { /* do we have the right prefix */
+ if (strstr(de->d_name, ext)) { /* Do we have the right extension? */
+ if (STREQLEN(old_filename, de->d_name, len)) { /* Do we have the right prefix. */
/* read the number of the file */
const int frame = ptcache_frame_from_filename(de->d_name, ext);
@@ -3589,7 +3589,7 @@ void BKE_ptcache_disk_cache_rename(PTCacheID *pid, const char *name_src, const c
void BKE_ptcache_load_external(PTCacheID *pid)
{
- /*todo*/
+ /* TODO: */
PointCache *cache = pid->cache;
int len; /* store the length of the string */
int info = 0;
@@ -3626,8 +3626,8 @@ void BKE_ptcache_load_external(PTCacheID *pid)
}
while ((de = readdir(dir)) != NULL) {
- if (strstr(de->d_name, ext)) { /* do we have the right extension?*/
- if (STREQLEN(filename, de->d_name, len)) { /* do we have the right prefix */
+ if (strstr(de->d_name, ext)) { /* Do we have the right extension? */
+ if (STREQLEN(filename, de->d_name, len)) { /* Do we have the right prefix. */
/* read the number of the file */
const int frame = ptcache_frame_from_filename(de->d_name, ext);
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index 404e5cde40a..791116682c8 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -2013,7 +2013,7 @@ Scene *BKE_scene_duplicate(Main *bmain, Scene *sce, eSceneCopyMethod type)
bmain, NULL, sce_copy->master_collection, duplicate_flags, LIB_ID_DUPLICATE_IS_SUBPROCESS);
if (!is_subprocess) {
- /* This code will follow into all ID links using an ID tagged with LIB_TAG_NEW.*/
+ /* This code will follow into all ID links using an ID tagged with LIB_TAG_NEW. */
BKE_libblock_relink_to_newid(&sce_copy->id);
#ifndef NDEBUG
diff --git a/source/blender/blenkernel/intern/screen.c b/source/blender/blenkernel/intern/screen.c
index 7a5892baaf6..608317933f5 100644
--- a/source/blender/blenkernel/intern/screen.c
+++ b/source/blender/blenkernel/intern/screen.c
@@ -1703,9 +1703,9 @@ static void direct_link_area(BlendDataReader *reader, ScrArea *area)
BLO_read_list(reader, &sconsole->scrollback);
BLO_read_list(reader, &sconsole->history);
- /* comma expressions, (e.g. expr1, expr2, expr3) evaluate each expression,
+ /* Comma expressions, (e.g. expr1, expr2, expr3) evaluate each expression,
* from left to right. the right-most expression sets the result of the comma
- * expression as a whole*/
+ * expression as a whole. */
LISTBASE_FOREACH_MUTABLE (ConsoleLine *, cl, &sconsole->history) {
BLO_read_data_address(reader, &cl->line);
if (cl->line) {
diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c
index 441c77a91d1..123843c88db 100644
--- a/source/blender/blenkernel/intern/softbody.c
+++ b/source/blender/blenkernel/intern/softbody.c
@@ -109,11 +109,11 @@ typedef struct ReferenceVert {
} ReferenceVert;
typedef struct ReferenceState {
- float com[3]; /* center of mass*/
- ReferenceVert *ivert; /* list of initial values */
+ float com[3]; /* Center of mass. */
+ ReferenceVert *ivert; /* List of initial values. */
} ReferenceState;
-/*private scratch pad for caching and other data only needed when alive*/
+/* Private scratch pad for caching and other data only needed when alive. */
typedef struct SBScratch {
GHash *colliderhash;
short needstobuildcollider;
@@ -162,9 +162,9 @@ static float SoftHeunTol = 1.0f;
/* local prototypes */
static void free_softbody_intern(SoftBody *sb);
-/*+++ frame based timing +++*/
+/*+++ frame based timing +++ */
-/*physical unit of force is [kg * m / sec^2]*/
+/* Physical unit of force is `kg * m / sec^2`. */
/**
* Since unit of g is [m/sec^2] and F = mass * g we re-scale unit mass of node to 1 gram
@@ -207,7 +207,7 @@ static float sb_time_scale(Object *ob)
}
/*--- frame based timing ---*/
-/* helper functions for everything is animatable jow_go_for2_5 +++++++*/
+/* helper functions for everything is animatable jow_go_for2_5 +++++++ */
/* introducing them here, because i know: steps in properties ( at frame timing )
* will cause unwanted responses of the softbody system (which does inter frame calculations )
* so first 'cure' would be: interpolate linear in time ..
@@ -217,7 +217,7 @@ static float sb_time_scale(Object *ob)
*/
/* animate sb->maxgoal, sb->mingoal */
-static float _final_goal(Object *ob, BodyPoint *bp) /*jow_go_for2_5 */
+static float _final_goal(Object *ob, BodyPoint *bp) /* jow_go_for2_5 */
{
float f = -1999.99f;
if (ob) {
@@ -235,7 +235,7 @@ static float _final_goal(Object *ob, BodyPoint *bp) /*jow_go_for2_5 */
}
}
CLOG_ERROR(&LOG, "sb or bp == NULL");
- return f; /*using crude but spot able values some times helps debuggin */
+ return f; /* Using crude but spot able values some times helps debugging. */
}
static float _final_mass(Object *ob, BodyPoint *bp)
@@ -251,7 +251,7 @@ static float _final_mass(Object *ob, BodyPoint *bp)
}
/* helper functions for everything is animateble jow_go_for2_5 ------*/
-/*+++ collider caching and dicing +++*/
+/* +++ collider caching and dicing +++ */
/*
* for each target object/face the axis aligned bounding box (AABB) is stored
@@ -311,7 +311,7 @@ static ccd_Mesh *ccd_mesh_make(Object *ob)
/* blow it up with forcefield ranges */
hull = max_ff(ob->pd->pdef_sbift, ob->pd->pdef_sboft);
- /* alloc and copy verts*/
+ /* Allocate and copy verts. */
pccd_M->mvert = MEM_dupallocN(cmd->xnew);
/* note that xnew coords are already in global space, */
/* determine the ortho BB */
@@ -328,7 +328,7 @@ static ccd_Mesh *ccd_mesh_make(Object *ob)
pccd_M->bbmax[1] = max_ff(pccd_M->bbmax[1], v[1] + hull);
pccd_M->bbmax[2] = max_ff(pccd_M->bbmax[2], v[2] + hull);
}
- /* alloc and copy faces*/
+ /* Allocate and copy faces. */
pccd_M->tri = MEM_dupallocN(cmd->tri);
/* OBBs for idea1 */
@@ -401,7 +401,7 @@ static void ccd_mesh_update(Object *ob, ccd_Mesh *pccd_M)
MEM_freeN((void *)pccd_M->mprevvert);
}
pccd_M->mprevvert = pccd_M->mvert;
- /* alloc and copy verts*/
+ /* Allocate and copy verts. */
pccd_M->mvert = MEM_dupallocN(cmd->xnew);
/* note that xnew coords are already in global space, */
/* determine the ortho BB */
@@ -598,7 +598,7 @@ static int count_mesh_quads(Mesh *me)
static void add_mesh_quad_diag_springs(Object *ob)
{
Mesh *me = ob->data;
- /*BodyPoint *bp;*/ /*UNUSED*/
+ // BodyPoint *bp; /* UNUSED */
int a;
if (ob->soft) {
@@ -618,7 +618,7 @@ static void add_mesh_quad_diag_springs(Object *ob)
/* fill the tail */
a = 0;
bs = &ob->soft->bspring[ob->soft->totspring];
- /*bp= ob->soft->bpoint; */ /*UNUSED*/
+ // bp = ob->soft->bpoint; /* UNUSED */
for (a = me->totpoly; a > 0; a--, mp++) {
if (mp->totloop == 4) {
bs->v1 = mloop[mp->loopstart + 0].v;
@@ -640,7 +640,7 @@ static void add_mesh_quad_diag_springs(Object *ob)
static void add_2nd_order_roller(Object *ob, float UNUSED(stiffness), int *counter, int addsprings)
{
- /*assume we have a softbody*/
+ /* Assume we have a softbody. */
SoftBody *sb = ob->soft; /* is supposed to be there */
BodyPoint *bp, *bpo;
BodySpring *bs, *bs2, *bs3 = NULL;
@@ -654,7 +654,7 @@ static void add_2nd_order_roller(Object *ob, float UNUSED(stiffness), int *count
bs3 = ob->soft->bspring + ob->soft->totspring;
}
for (a = sb->totpoint, bp = sb->bpoint; a > 0; a--, bp++) {
- /*scan for neighborhood*/
+ /* Scan for neighborhood. */
bpo = NULL;
v0 = (sb->totpoint - a);
for (b = bp->nofsprings; b > 0; b--) {
@@ -678,7 +678,7 @@ static void add_2nd_order_roller(Object *ob, float UNUSED(stiffness), int *count
for (c = bpo->nofsprings; c > 0; c--) {
bs2 = sb->bspring + bpo->springs[c - 1];
if ((bs2->v1 != notthis) && (bs2->v1 > v0)) {
- (*counter)++; /*hit */
+ (*counter)++; /* hit */
if (addsprings) {
bs3->v1 = v0;
bs3->v2 = bs2->v1;
@@ -698,7 +698,7 @@ static void add_2nd_order_roller(Object *ob, float UNUSED(stiffness), int *count
}
}
}
- /*scan for neighborhood done*/
+ /* Scan for neighborhood done. */
}
}
@@ -772,8 +772,8 @@ static void build_bps_springlist(Object *ob)
if (((sb->totpoint - a) == bs->v2)) {
add_bp_springlist(bp, sb->totspring - b);
}
- } /*for springs*/
- } /*for bp*/
+ } /* For springs. */
+ } /* For bp. */
}
static void calculate_collision_balls(Object *ob)
@@ -825,7 +825,7 @@ static void calculate_collision_balls(Object *ob)
else {
bp->colball = 0;
}
- } /*for bp*/
+ } /* For bp. */
}
/* creates new softbody if didn't exist yet, makes new points and springs arrays */
@@ -905,7 +905,7 @@ static void free_scratch(SoftBody *sb)
if (sb->scratch->colliderhash) {
BLI_ghash_free(sb->scratch->colliderhash,
NULL,
- (GHashValFreeFP)ccd_mesh_free); /*this hoepfully will free all caches*/
+ (GHashValFreeFP)ccd_mesh_free); /* This hopefully will free all caches. */
sb->scratch->colliderhash = NULL;
}
if (sb->scratch->bodyface) {
@@ -976,7 +976,7 @@ static void free_softbody_intern(SoftBody *sb)
* since that would only valid for 'slow' moving collision targets and dito particles
*/
-/* +++ dependency information functions*/
+/* +++ dependency information functions. */
/**
* \note collection overrides scene when not NULL.
@@ -990,9 +990,9 @@ static int query_external_colliders(Depsgraph *depsgraph, Collection *collection
return (numobjects != 0);
}
-/* --- dependency information functions*/
+/* --- dependency information functions. */
-/* +++ the aabb "force" section*/
+/* +++ the aabb "force" section. */
static int sb_detect_aabb_collisionCached(float UNUSED(force[3]),
struct Object *vertexowner,
float UNUSED(time))
@@ -1036,7 +1036,7 @@ static int sb_detect_aabb_collisionCached(float UNUSED(force[3]),
deflected = 2;
}
else {
- /*aye that should be cached*/
+ /* Aye that should be cached. */
CLOG_ERROR(&LOG, "missing cache error");
BLI_ghashIterator_step(ihash);
continue;
@@ -1048,9 +1048,9 @@ static int sb_detect_aabb_collisionCached(float UNUSED(force[3]),
BLI_ghashIterator_free(ihash);
return deflected;
}
-/* --- the aabb section*/
+/* --- the aabb section. */
-/* +++ the face external section*/
+/* +++ the face external section. */
static int sb_detect_face_pointCached(const float face_v1[3],
const float face_v2[3],
const float face_v3[3],
@@ -1104,13 +1104,13 @@ static int sb_detect_face_pointCached(const float face_v1[3],
}
}
else {
- /*aye that should be cached*/
+ /* Aye that should be cached. */
CLOG_ERROR(&LOG, "missing cache error");
BLI_ghashIterator_step(ihash);
continue;
}
- /* use mesh*/
+ /* Use mesh. */
if (mvert) {
while (a) {
copy_v3_v3(nv1, mvert[a - 1].co);
@@ -1118,7 +1118,7 @@ static int sb_detect_face_pointCached(const float face_v1[3],
mul_v3_fl(nv1, time);
madd_v3_v3fl(nv1, mprevvert[a - 1].co, 1.0f - time);
}
- /* origin to face_v2*/
+ /* Origin to face_v2. */
sub_v3_v3(nv1, face_v2);
facedist = dot_v3v3(nv1, d_nvect);
if (fabsf(facedist) < outerfacethickness) {
@@ -1139,7 +1139,7 @@ static int sb_detect_face_pointCached(const float face_v1[3],
}
}
a--;
- } /* while (a)*/
+ } /* while (a) */
} /* if (mvert) */
} /* if (ob->pd && ob->pd->deflect) */
BLI_ghashIterator_step(ihash);
@@ -1201,13 +1201,13 @@ static int sb_detect_face_collisionCached(const float face_v1[3],
}
}
else {
- /*aye that should be cached*/
+ /* Aye that should be cached. */
CLOG_ERROR(&LOG, "missing cache error");
BLI_ghashIterator_step(ihash);
continue;
}
- /* use mesh*/
+ /* Use mesh. */
while (a--) {
if ((aabbmax[0] < mima->minx) || (aabbmin[0] > mima->maxx) ||
(aabbmax[1] < mima->miny) || (aabbmin[1] > mima->maxy) ||
@@ -1235,7 +1235,7 @@ static int sb_detect_face_collisionCached(const float face_v1[3],
}
}
- /* switch origin to be nv2*/
+ /* Switch origin to be nv2. */
sub_v3_v3v3(edge1, nv1, nv2);
sub_v3_v3v3(edge2, nv3, nv2);
cross_v3_v3v3(d_nvect, edge2, edge1);
@@ -1272,7 +1272,7 @@ static void scan_for_ext_face_forces(Object *ob, float timenow)
bf = sb->scratch->bodyface;
for (a = 0; a < sb->scratch->totface; a++, bf++) {
bf->ext_force[0] = bf->ext_force[1] = bf->ext_force[2] = 0.0f;
- /*+++edges intruding*/
+ /*+++edges intruding. */
bf->flag &= ~BFF_INTERSECT;
zero_v3(feedback);
if (sb_detect_face_collisionCached(sb->bpoint[bf->v1].pos,
@@ -1289,9 +1289,9 @@ static void scan_for_ext_face_forces(Object *ob, float timenow)
bf->flag |= BFF_INTERSECT;
choke = min_ff(max_ff(damp, choke), 1.0f);
}
- /*---edges intruding*/
+ /*---edges intruding. */
- /*+++ close vertices*/
+ /*+++ close vertices. */
if ((bf->flag & BFF_INTERSECT) == 0) {
bf->flag &= ~BFF_CLOSEVERT;
tune = -1.0f;
@@ -1311,7 +1311,7 @@ static void scan_for_ext_face_forces(Object *ob, float timenow)
choke = min_ff(max_ff(damp, choke), 1.0f);
}
}
- /*--- close vertices*/
+ /*--- close vertices. */
}
bf = sb->scratch->bodyface;
for (a = 0; a < sb->scratch->totface; a++, bf++) {
@@ -1324,9 +1324,9 @@ static void scan_for_ext_face_forces(Object *ob, float timenow)
}
}
-/* --- the face external section*/
+/* --- the face external section. */
-/* +++ the spring external section*/
+/* +++ the spring external section. */
static int sb_detect_edge_collisionCached(const float edge_v1[3],
const float edge_v2[3],
@@ -1377,13 +1377,13 @@ static int sb_detect_edge_collisionCached(const float edge_v1[3],
}
}
else {
- /*aye that should be cached*/
+ /* Aye that should be cached. */
CLOG_ERROR(&LOG, "missing cache error");
BLI_ghashIterator_step(ihash);
continue;
}
- /* use mesh*/
+ /* Use mesh. */
while (a--) {
if ((aabbmax[0] < mima->minx) || (aabbmin[0] > mima->maxx) ||
(aabbmax[1] < mima->miny) || (aabbmin[1] > mima->maxy) ||
@@ -1411,7 +1411,7 @@ static int sb_detect_edge_collisionCached(const float edge_v1[3],
}
}
- /* switch origin to be nv2*/
+ /* Switch origin to be nv2. */
sub_v3_v3v3(edge1, nv1, nv2);
sub_v3_v3v3(edge2, nv3, nv2);
@@ -1469,12 +1469,12 @@ static void _scan_for_ext_spring_forces(
}
/* ---- springs colliding */
- /* +++ springs seeing wind ... n stuff depending on their orientation*/
- /* note we don't use sb->mediafrict but use sb->aeroedge for magnitude of effect*/
+ /* +++ springs seeing wind ... n stuff depending on their orientation. */
+ /* NOTE: we don't use `sb->mediafrict` but use `sb->aeroedge` for magnitude of effect. */
if (sb->aeroedge) {
float vel[3], sp[3], pr[3], force[3];
float f, windfactor = 0.25f;
- /*see if we have wind*/
+ /* See if we have wind. */
if (effectors) {
EffectedPoint epoint;
float speed[3] = {0.0f, 0.0f, 0.0f};
@@ -1543,7 +1543,7 @@ static void sb_sfesf_threads_run(struct Depsgraph *depsgraph,
/* figure the number of threads while preventing pretty pointless threading overhead */
totthread = BKE_scene_num_threads(scene);
- /* what if we got zillions of CPUs running but less to spread*/
+ /* What if we got zillions of CPUs running but less to spread. */
while ((totsprings / totthread < lowsprings) && (totthread > 1)) {
totthread--;
}
@@ -1590,7 +1590,7 @@ static void sb_sfesf_threads_run(struct Depsgraph *depsgraph,
BKE_effectors_free(effectors);
}
-/* --- the spring external section*/
+/* --- the spring external section. */
static int choose_winner(
float *w, float *pos, float *a, float *b, float *c, float *ca, float *cb, float *cc)
@@ -1683,7 +1683,7 @@ static int sb_detect_vertex_collisionCached(float opco[3],
}
}
else {
- /*aye that should be cached*/
+ /* Aye that should be cached. */
CLOG_ERROR(&LOG, "missing cache error");
BLI_ghashIterator_step(ihash);
continue;
@@ -1697,7 +1697,7 @@ static int sb_detect_vertex_collisionCached(float opco[3],
fa *= fa;
fa = 1.0f / fa;
avel[0] = avel[1] = avel[2] = 0.0f;
- /* use mesh*/
+ /* Use mesh. */
while (a--) {
if ((opco[0] < mima->minx) || (opco[0] > mima->maxx) || (opco[1] < mima->miny) ||
(opco[1] > mima->maxy) || (opco[2] < mima->minz) || (opco[2] > mima->maxz)) {
@@ -1733,7 +1733,7 @@ static int sb_detect_vertex_collisionCached(float opco[3],
}
}
- /* switch origin to be nv2*/
+ /* Switch origin to be nv2. */
sub_v3_v3v3(edge1, nv1, nv2);
sub_v3_v3v3(edge2, nv3, nv2);
/* Abuse dv1 to have vertex in question at *origin* of triangle. */
@@ -2068,7 +2068,7 @@ static int _softbody_calc_forces_slice_in_a_thread(Scene *scene,
bp->force[1] += -ks * (auxvect[1]);
bp->force[2] += -ks * (auxvect[2]);
- /* calculate damping forces generated by goals*/
+ /* Calculate damping forces generated by goals. */
sub_v3_v3v3(velgoal, bp->origS, bp->origE);
kd = sb->goalfrict * sb_fric_force_scale(ob);
add_v3_v3v3(auxvect, velgoal, bp->vec);
@@ -2113,7 +2113,7 @@ static int _softbody_calc_forces_slice_in_a_thread(Scene *scene,
pd_point_from_soft(scene, bp->pos, bp->vec, sb->bpoint - bp, &epoint);
BKE_effectors_apply(effectors, NULL, sb->effector_weights, &epoint, force, NULL, speed);
- /* apply forcefield*/
+ /* Apply force-field. */
mul_v3_fl(force, fieldfactor * eval_sb_fric_force_scale);
add_v3_v3(bp->force, force);
@@ -2125,7 +2125,7 @@ static int _softbody_calc_forces_slice_in_a_thread(Scene *scene,
/* now we'll have nice centrifugal effect for vortex */
}
else {
- /* BP friction in media (not) moving*/
+ /* BP friction in media (not) moving. */
float kd = sb->mediafrict * sb_fric_force_scale(ob);
/* assume it to be proportional to actual velocity */
bp->force[0] -= bp->vec[0] * kd;
@@ -2160,7 +2160,7 @@ static int _softbody_calc_forces_slice_in_a_thread(Scene *scene,
/* +++springs */
iks = 1.0f / (1.0f - sb->inspring) - 1.0f; /* inner spring constants function */
if (ob->softflag & OB_SB_EDGES) {
- if (sb->bspring) { /* spring list exists at all ? */
+ if (sb->bspring) { /* Spring list exists at all? */
int b;
BodySpring *bs;
for (b = bp->nofsprings; b > 0; b--) {
@@ -2173,13 +2173,13 @@ static int _softbody_calc_forces_slice_in_a_thread(Scene *scene,
}
// sb_spring_force(Object *ob, int bpi, BodySpring *bs, float iks, float forcetime)
sb_spring_force(ob, ilast - bb, bs, iks, forcetime);
- } /* loop springs */
- } /* existing spring list */
- } /*any edges*/
+ } /* loop springs. */
+ } /* existing spring list. */
+ } /* Any edges. */
/* ---springs */
- } /*omit on snap */
- } /*loop all bp's*/
- return 0; /*done fine*/
+ } /* Omit on snap. */
+ } /* Loop all bp's. */
+ return 0; /* Done fine. */
}
static void *exec_softbody_calc_forces(void *data)
@@ -2220,7 +2220,7 @@ static void sb_cf_threads_run(Scene *scene,
/* figure the number of threads while preventing pretty pointless threading overhead */
totthread = BKE_scene_num_threads(scene);
- /* what if we got zillions of CPUs running but less to spread*/
+ /* What if we got zillions of CPUs running but less to spread. */
while ((totpoint / totthread < lowpoints) && (totthread > 1)) {
totthread--;
}
@@ -2275,11 +2275,11 @@ static void softbody_calc_forces(
* this will ruin adaptive stepsize AKA heun! (BM)
*/
SoftBody *sb = ob->soft; /* is supposed to be there */
- /*BodyPoint *bproot;*/ /* UNUSED */
- /* float gravity; */ /* UNUSED */
- /* float iks; */
+ // BodyPoint *bproot; /* UNUSED */
+ // float gravity; /* UNUSED */
+ // float iks;
float fieldfactor = -1.0f, windfactor = 0.25;
- int do_deflector /*, do_selfcollision*/, do_springcollision, do_aero;
+ int do_deflector /*, do_selfcollision */, do_springcollision, do_aero;
/* gravity = sb->grav * sb_grav_force_scale(ob); */ /* UNUSED */
@@ -2292,8 +2292,8 @@ static void softbody_calc_forces(
(ob->softflag & OB_SB_EDGECOLL);
do_aero = ((sb->aeroedge) && (ob->softflag & OB_SB_EDGES));
- /* iks = 1.0f/(1.0f-sb->inspring)-1.0f; */ /* inner spring constants function */ /* UNUSED */
- /* bproot= sb->bpoint; */ /* need this for proper spring addressing */ /* UNUSED */
+ // iks = 1.0f / (1.0f - sb->inspring) - 1.0f; /* Inner spring constants function. */ /* UNUSED */
+ // bproot = sb->bpoint; /* Need this for proper spring addressing. */ /* UNUSED */
if (do_springcollision || do_aero) {
sb_sfesf_threads_run(depsgraph, scene, ob, timenow, sb->totspring, NULL);
@@ -2489,7 +2489,7 @@ static void softbody_apply_forces(Object *ob, float forcetime, int mode, float *
/* used by heun when it overshoots */
static void softbody_restore_prev_step(Object *ob)
{
- SoftBody *sb = ob->soft; /* is supposed to be there*/
+ SoftBody *sb = ob->soft; /* is supposed to be there. */
BodyPoint *bp;
int a;
@@ -2502,7 +2502,7 @@ static void softbody_restore_prev_step(Object *ob)
#if 0
static void softbody_store_step(Object *ob)
{
- SoftBody *sb = ob->soft; /* is supposed to be there*/
+ SoftBody *sb = ob->soft; /* is supposed to be there. */
BodyPoint *bp;
int a;
@@ -2515,7 +2515,7 @@ static void softbody_store_step(Object *ob)
/* used by predictors and correctors */
static void softbody_store_state(Object *ob, float *ppos, float *pvel)
{
- SoftBody *sb = ob->soft; /* is supposed to be there*/
+ SoftBody *sb = ob->soft; /* is supposed to be there. */
BodyPoint *bp;
int a;
float *pp = ppos, *pv = pvel;
@@ -2533,7 +2533,7 @@ static void softbody_store_state(Object *ob, float *ppos, float *pvel)
/* used by predictors and correctors */
static void softbody_retrieve_state(Object *ob, float *ppos, float *pvel)
{
- SoftBody *sb = ob->soft; /* is supposed to be there*/
+ SoftBody *sb = ob->soft; /* is supposed to be there. */
BodyPoint *bp;
int a;
float *pp = ppos, *pv = pvel;
@@ -2551,7 +2551,7 @@ static void softbody_retrieve_state(Object *ob, float *ppos, float *pvel)
/* used by predictors and correctors */
static void softbody_swap_state(Object *ob, float *ppos, float *pvel)
{
- SoftBody *sb = ob->soft; /* is supposed to be there*/
+ SoftBody *sb = ob->soft; /* is supposed to be there. */
BodyPoint *bp;
int a;
float *pp = ppos, *pv = pvel;
@@ -2773,7 +2773,7 @@ static void mesh_faces_to_scratch(Object *ob)
MLoopTri *looptri, *lt;
BodyFace *bodyface;
int a;
- /* alloc and copy faces*/
+ /* Allocate and copy faces. */
sb->scratch->totface = poly_to_tri_count(me->totpoly, me->totloop);
looptri = lt = MEM_mallocN(sizeof(*looptri) * sb->scratch->totface, __func__);
@@ -3000,8 +3000,8 @@ static void curve_surf_to_softbody(Object *ob)
bp = sb->bpoint;
bs = sb->bspring;
- /* weights from bpoints, same code used as for mesh vertices */
- /* if ((ob->softflag & OB_SB_GOAL) && sb->vertgroup) 2.4x hack*/
+ /* Weights from bpoints, same code used as for mesh vertices. */
+ /* if ((ob->softflag & OB_SB_GOAL) && sb->vertgroup) 2.4x hack. */
/* new! take the weights from curve vertex anyhow */
if (ob->softflag & OB_SB_GOAL) {
setgoal = 1;
@@ -3022,10 +3022,10 @@ static void curve_surf_to_softbody(Object *ob)
if (setgoal) {
bp->goal *= bezt->weight;
- /* all three triples */
+ /* All three triples. */
(bp + 1)->goal = bp->goal;
(bp + 2)->goal = bp->goal;
- /*do not collide handles */
+ /* Do not collide handles. */
(bp + 1)->loc_flag |= SBF_OUTOFCOLLISION;
(bp + 2)->loc_flag |= SBF_OUTOFCOLLISION;
}
@@ -3137,7 +3137,7 @@ SoftBody *sbNew(void)
sb->inspring = 0.5f;
sb->infrict = 0.5f;
- /*todo backward file compat should copy inspring to inpush while reading old files*/
+ /* TODO: backward file compat should copy `inspring` to `inpush` while reading old files. */
sb->inpush = 0.5f;
sb->colball = 0.49f;
@@ -3150,7 +3150,7 @@ SoftBody *sbNew(void)
sb->choke = 3;
sb_new_scratch(sb);
- /*todo backward file compat should set sb->shearstiff = 1.0f while reading old files*/
+ /* TODO: backward file compat should set `sb->shearstiff = 1.0f` while reading old files. */
sb->shearstiff = 1.0f;
sb->solverflags |= SBSO_OLDERR;
@@ -3311,7 +3311,7 @@ static void softbody_reset(Object *ob, SoftBody *sb, float (*vertexCos)[3], int
for (a = 0, bp = sb->bpoint; a < numVerts; a++, bp++) {
copy_v3_v3(bp->pos, vertexCos[a]);
- mul_m4_v3(ob->obmat, bp->pos); /* yep, sofbody is global coords*/
+ mul_m4_v3(ob->obmat, bp->pos); /* Yep, soft-body is global coords. */
copy_v3_v3(bp->origS, bp->pos);
copy_v3_v3(bp->origE, bp->pos);
copy_v3_v3(bp->origT, bp->pos);
@@ -3493,18 +3493,18 @@ static void softbody_step(
else if (sb->solver_ID == 2) {
/* do semi "fake" implicit euler */
/* removed */
- } /*SOLVER SELECT*/
+ } /* SOLVER SELECT */
else if (sb->solver_ID == 4) {
/* do semi "fake" implicit euler */
- } /*SOLVER SELECT*/
+ } /* SOLVER SELECT */
else if (sb->solver_ID == 3) {
/* do "stupid" semi "fake" implicit euler */
/* removed */
- } /*SOLVER SELECT*/
+ } /* SOLVER SELECT */
else {
CLOG_ERROR(&LOG, "softbody no valid solver ID!");
- } /*SOLVER SELECT*/
+ } /* SOLVER SELECT */
if (sb->plastic) {
apply_spring_memory(ob);
}
diff --git a/source/blender/blenkernel/intern/subdiv_ccg.c b/source/blender/blenkernel/intern/subdiv_ccg.c
index 6f8a3d166e3..8b672b2cb49 100644
--- a/source/blender/blenkernel/intern/subdiv_ccg.c
+++ b/source/blender/blenkernel/intern/subdiv_ccg.c
@@ -1116,7 +1116,7 @@ typedef struct AverageGridsCornerData {
SubdivCCG *subdiv_ccg;
CCGKey *key;
- /* Optional lookup table. Maps task range index to index in subdiv_ccg->adjacent_vertices*/
+ /* Optional lookup table. Maps task range index to index in `subdiv_ccg->adjacent_vertices`. */
const int *adjacent_vert_index_map;
} AverageGridsCornerData;
diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c
index 23eccbfba9b..0dbfeaaaadb 100644
--- a/source/blender/blenkernel/intern/subsurf_ccg.c
+++ b/source/blender/blenkernel/intern/subsurf_ccg.c
@@ -580,16 +580,16 @@ static void ss_sync_ccg_from_derivedmesh(CCGSubSurf *ss,
#endif
MVert *mvert = dm->getVertArray(dm);
MEdge *medge = dm->getEdgeArray(dm);
- /* MFace *mface = dm->getTessFaceArray(dm); */ /* UNUSED */
+ // MFace *mface = dm->getTessFaceArray(dm); /* UNUSED */
MVert *mv;
MEdge *me;
MLoop *mloop = dm->getLoopArray(dm), *ml;
MPoly *mpoly = dm->getPolyArray(dm), *mp;
- /*MFace *mf;*/ /*UNUSED*/
+ // MFace *mf; /* UNUSED */
int totvert = dm->getNumVerts(dm);
int totedge = dm->getNumEdges(dm);
- /*int totface = dm->getNumTessFaces(dm);*/ /*UNUSED*/
- /*int totpoly = dm->getNumFaces(dm);*/ /*UNUSED*/
+ // int totface = dm->getNumTessFaces(dm); /* UNUSED */
+ // int totpoly = dm->getNumFaces(dm); /* UNUSED */
int i, j;
int *index;
@@ -641,10 +641,10 @@ static void ss_sync_ccg_from_derivedmesh(CCGSubSurf *ss,
fVerts[j] = POINTER_FROM_UINT(ml->v);
}
- /* this is very bad, means mesh is internally inconsistent.
+ /* This is very bad, means mesh is internally inconsistent.
* it is not really possible to continue without modifying
* other parts of code significantly to handle missing faces.
- * since this really shouldn't even be possible we just bail.*/
+ * since this really shouldn't even be possible we just bail. */
if (ccgSubSurf_syncFace(ss, POINTER_FROM_INT(i), mp->totloop, fVerts, &f) ==
eCCGError_InvalidValue) {
static int hasGivenError = 0;
@@ -1008,11 +1008,11 @@ static void ccgDM_getFinalFace(DerivedMesh *dm, int faceNum, MFace *mf)
int gridFaces = gridSideEdges * gridSideEdges;
int i;
CCGFace *f;
- /*int numVerts;*/
+ // int numVerts;
int offset;
int grid;
int x, y;
- /*int lastface = ccgSubSurf_getNumFaces(ss) - 1;*/ /*UNUSED*/
+ // int lastface = ccgSubSurf_getNumFaces(ss) - 1; /* UNUSED */
DMFlagMat *faceFlags = ccgdm->faceFlags;
memset(mf, 0, sizeof(*mf));
@@ -1023,7 +1023,7 @@ static void ccgDM_getFinalFace(DerivedMesh *dm, int faceNum, MFace *mf)
i = ccgdm->reverseFaceMap[faceNum];
f = ccgdm->faceMap[i].face;
- /*numVerts = ccgSubSurf_getFaceNumVerts(f);*/ /*UNUSED*/
+ // numVerts = ccgSubSurf_getFaceNumVerts(f); /* UNUSED */
offset = faceNum - ccgdm->faceMap[i].startFace;
grid = offset / gridFaces;
@@ -1781,7 +1781,7 @@ static void ccgdm_create_grids(DerivedMesh *dm)
numGrids = ccgDM_getNumGrids(dm);
numFaces = ccgSubSurf_getNumFaces(ss);
- /*gridSize = ccgDM_getGridSize(dm);*/ /*UNUSED*/
+ // gridSize = ccgDM_getGridSize(dm); /* UNUSED */
/* compute offset into grid array for each face */
gridOffset = MEM_mallocN(sizeof(int) * numFaces, "ccgdm.gridOffset");
@@ -2089,7 +2089,7 @@ static void set_ccgdm_all_geometry(CCGDerivedMesh *ccgdm,
vertidx[s] = POINTER_AS_INT(ccgSubSurf_getVertVertHandle(v));
}
- /*I think this is for interpolating the center vert?*/
+ /* I think this is for interpolating the center vert? */
w2 = w; // + numVerts*(g2_wid-1) * (g2_wid-1); //numVerts*((g2_wid-1) * g2_wid+g2_wid-1);
DM_interp_vert_data(dm, &ccgdm->dm, vertidx, w2, numVerts, vertNum);
if (vertOrigIndex) {
@@ -2099,7 +2099,7 @@ static void set_ccgdm_all_geometry(CCGDerivedMesh *ccgdm,
vertNum++;
- /*interpolate per-vert data*/
+ /* Interpolate per-vert data. */
for (s = 0; s < numVerts; s++) {
for (x = 1; x < gridFaces; x++) {
w2 = w + s * numVerts * g2_wid * g2_wid + x * numVerts;
@@ -2114,7 +2114,7 @@ static void set_ccgdm_all_geometry(CCGDerivedMesh *ccgdm,
}
}
- /*interpolate per-vert data*/
+ /* Interpolate per-vert data. */
for (s = 0; s < numVerts; s++) {
for (y = 1; y < gridFaces; y++) {
for (x = 1; x < gridFaces; x++) {
@@ -2138,7 +2138,7 @@ static void set_ccgdm_all_geometry(CCGDerivedMesh *ccgdm,
}
for (s = 0; s < numVerts; s++) {
- /*interpolate per-face data*/
+ /* Interpolate per-face data. */
for (y = 0; y < gridFaces; y++) {
for (x = 0; x < gridFaces; x++) {
w2 = w + s * numVerts * g2_wid * g2_wid + (y * g2_wid + x) * numVerts;
@@ -2161,10 +2161,10 @@ static void set_ccgdm_all_geometry(CCGDerivedMesh *ccgdm,
&dm->loopData, &ccgdm->dm.loopData, loopidx, w2, NULL, numVerts, loopindex2);
loopindex2++;
- /*copy over poly data, e.g. mtexpoly*/
+ /* Copy over poly data, e.g. mtexpoly. */
CustomData_copy_data(&dm->polyData, &ccgdm->dm.polyData, origIndex, faceNum, 1);
- /*set original index data*/
+ /* Set original index data. */
if (faceOrigIndex) {
/* reference the index in 'polyOrigIndex' */
*faceOrigIndex = faceNum;
diff --git a/source/blender/blenkernel/intern/workspace.c b/source/blender/blenkernel/intern/workspace.c
index be67b2370e3..533107b2bf6 100644
--- a/source/blender/blenkernel/intern/workspace.c
+++ b/source/blender/blenkernel/intern/workspace.c
@@ -105,8 +105,8 @@ static void workspace_blend_read_data(BlendDataReader *reader, ID *id)
BLO_read_list(reader, &workspace->tools);
LISTBASE_FOREACH (WorkSpaceDataRelation *, relation, &workspace->hook_layout_relations) {
- /* parent pointer does not belong to workspace data and is therefore restored in lib_link step
- * of window manager.*/
+ /* Parent pointer does not belong to workspace data and is therefore restored in lib_link step
+ * of window manager. */
BLO_read_data_address(reader, &relation->value);
}
diff --git a/source/blender/blenlib/BLI_array.h b/source/blender/blenlib/BLI_array.h
index 4e37314ed3e..e40a79dad21 100644
--- a/source/blender/blenlib/BLI_array.h
+++ b/source/blender/blenlib/BLI_array.h
@@ -105,8 +105,9 @@ void _bli_array_grow_func(void **arr_p,
((void)BLI_array_grow_one(arr), (void)(arr[_##arr##_len - 1] = item))
/**
- * appends an item to the array and returns a pointer to the item in the array.
- * item is not a pointer, but actual data value.*/
+ * Appends an item to the array and returns a pointer to the item in the array.
+ * item is not a pointer, but actual data value.
+ */
#define BLI_array_append_r(arr, item) \
((void)BLI_array_grow_one(arr), (void)(arr[_##arr##_len - 1] = item), (&arr[_##arr##_len - 1]))
diff --git a/source/blender/blenlib/BLI_buffer.h b/source/blender/blenlib/BLI_buffer.h
index f641c89e53b..9d66fe9a14e 100644
--- a/source/blender/blenlib/BLI_buffer.h
+++ b/source/blender/blenlib/BLI_buffer.h
@@ -42,7 +42,7 @@ enum {
BLI_Buffer name_ = { \
(name_##_static_), sizeof(type_), 0, static_count_, BLI_BUFFER_USE_STATIC | (flag_)}
-/* never use static*/
+/* Never use static. */
#define BLI_buffer_declare(type_, name_, flag_) \
bool name_##user; /* warn for free only */ \
BLI_Buffer name_ = {NULL, sizeof(type_), 0, 0, (flag_)}
diff --git a/source/blender/blenlib/BLI_strict_flags.h b/source/blender/blenlib/BLI_strict_flags.h
index 6cee6b64797..b967d7e494d 100644
--- a/source/blender/blenlib/BLI_strict_flags.h
+++ b/source/blender/blenlib/BLI_strict_flags.h
@@ -30,7 +30,7 @@
# pragma GCC diagnostic error "-Wconversion"
# endif
# if (__GNUC__ * 100 + __GNUC_MINOR__) >= 408
-/* gcc4.8+ only (behavior changed to ignore globals)*/
+/* gcc4.8+ only (behavior changed to ignore globals). */
# pragma GCC diagnostic error "-Wshadow"
/* older gcc changed behavior with ternary */
# pragma GCC diagnostic error "-Wsign-conversion"
diff --git a/source/blender/blenlib/BLI_threads.h b/source/blender/blenlib/BLI_threads.h
index eefde1afefb..4f71e3aa6e4 100644
--- a/source/blender/blenlib/BLI_threads.h
+++ b/source/blender/blenlib/BLI_threads.h
@@ -38,7 +38,7 @@ struct ListBase;
/* Threading API */
-/*this is run once at startup*/
+/* This is run once at startup. */
void BLI_threadapi_init(void);
void BLI_threadapi_exit(void);
diff --git a/source/blender/blenlib/intern/boxpack_2d.c b/source/blender/blenlib/intern/boxpack_2d.c
index 58889827b96..ea6c2d8d498 100644
--- a/source/blender/blenlib/intern/boxpack_2d.c
+++ b/source/blender/blenlib/intern/boxpack_2d.c
@@ -298,8 +298,8 @@ void BLI_box_pack_2d(BoxPack *boxarray, const uint len, float *r_tot_x, float *r
bool isect;
float tot_x = 0.0f, tot_y = 0.0f;
- BoxPack *box, *box_test; /*current box and another for intersection tests*/
- BoxVert *vert; /* the current vert */
+ BoxPack *box, *box_test; /* Current box and another for intersection tests. */
+ BoxVert *vert; /* The current vert. */
struct VertSortContext vs_ctx;
diff --git a/source/blender/blenlib/intern/math_base_inline.c b/source/blender/blenlib/intern/math_base_inline.c
index 5114d548b9c..58b109eca10 100644
--- a/source/blender/blenlib/intern/math_base_inline.c
+++ b/source/blender/blenlib/intern/math_base_inline.c
@@ -199,7 +199,7 @@ MINLINE float scalenorm(float a, float b, float x)
return (x * (b - a)) + a;
}
-/* used for zoom values*/
+/* Used for zoom values. */
MINLINE float power_of_2(float val)
{
return (float)pow(2.0, ceil(log((double)val) / M_LN2));
diff --git a/source/blender/blenlib/intern/math_color.c b/source/blender/blenlib/intern/math_color.c
index abcb3139dc7..67c4ad95d79 100644
--- a/source/blender/blenlib/intern/math_color.c
+++ b/source/blender/blenlib/intern/math_color.c
@@ -478,7 +478,7 @@ void minmax_rgb(short c[3])
* accessible from the given triple of primaries. Desaturate
* it by adding white, equal quantities of R, G, and B, enough
* to make RGB all positive. The function returns 1 if the
- * components were modified, zero otherwise.*/
+ * components were modified, zero otherwise. */
int constrain_rgb(float *r, float *g, float *b)
{
/* Amount of white needed */
diff --git a/source/blender/blenlib/intern/math_geom.c b/source/blender/blenlib/intern/math_geom.c
index 272623ab4ec..3175bf116a0 100644
--- a/source/blender/blenlib/intern/math_geom.c
+++ b/source/blender/blenlib/intern/math_geom.c
@@ -856,7 +856,7 @@ void dist_squared_to_projected_aabb_precalc(struct DistProjectedAABBPrecalc *pre
}
#else
if (!isect_plane_plane_v3(px, py, precalc->ray_origin, precalc->ray_direction)) {
- /* Matrix with weird coplanar planes. Undetermined origin.*/
+ /* Matrix with weird co-planar planes. Undetermined origin. */
zero_v3(precalc->ray_origin);
precalc->ray_direction[0] = precalc->pmat[0][3];
precalc->ray_direction[1] = precalc->pmat[1][3];
@@ -2133,7 +2133,7 @@ bool isect_ray_line_v3(const float ray_origin[3],
const float nlen = len_squared_v3(n);
if (nlen == 0.0f) {
- /* the lines are parallel.*/
+ /* The lines are parallel. */
return false;
}
@@ -2903,7 +2903,7 @@ bool isect_sweeping_sphere_tri_v3(const float p1[3],
/*---test edges---*/
sub_v3_v3v3(e3, v2, v1); /* wasn't yet calculated */
- /*e1*/
+ /* `e1` */
sub_v3_v3v3(bv, v0, p1);
elen2 = dot_v3v3(e1, e1);
@@ -2926,8 +2926,8 @@ bool isect_sweeping_sphere_tri_v3(const float p1[3],
}
}
- /*e2*/
- /*bv is same*/
+ /* `e2` */
+ /* `bv` is same. */
elen2 = dot_v3v3(e2, e2);
edotv = dot_v3v3(e2, vel);
edotbv = dot_v3v3(e2, bv);
@@ -2948,11 +2948,11 @@ bool isect_sweeping_sphere_tri_v3(const float p1[3],
}
}
- /*e3*/
- /* sub_v3_v3v3(bv, v0, p1); */ /* UNUSED */
- /* elen2 = dot_v3v3(e1, e1); */ /* UNUSED */
- /* edotv = dot_v3v3(e1, vel); */ /* UNUSED */
- /* edotbv = dot_v3v3(e1, bv); */ /* UNUSED */
+ /* `e3` */
+ // sub_v3_v3v3(bv, v0, p1); /* UNUSED */
+ // elen2 = dot_v3v3(e1, e1); /* UNUSED */
+ // edotv = dot_v3v3(e1, vel); /* UNUSED */
+ // edotbv = dot_v3v3(e1, bv); /* UNUSED */
sub_v3_v3v3(bv, v1, p1);
elen2 = dot_v3v3(e3, e3);
@@ -4642,7 +4642,7 @@ void resolve_quad_uv_v2_deriv(float r_uv[2],
(st3[0] * st0[1] - st3[1] * st0[0]);
/* X is 2D cross product (determinant)
- * A = (p0 - p) X (p0 - p3)*/
+ * A = (p0 - p) X (p0 - p3) */
const double a = (st0[0] - st[0]) * (st0[1] - st3[1]) - (st0[1] - st[1]) * (st0[0] - st3[0]);
/* B = ( (p0 - p) X (p1 - p2) + (p1 - p) X (p0 - p3) ) / 2 */
@@ -4731,7 +4731,7 @@ float resolve_quad_u_v2(const float st[2],
(st3[0] * st0[1] - st3[1] * st0[0]);
/* X is 2D cross product (determinant)
- * A = (p0 - p) X (p0 - p3)*/
+ * A = (p0 - p) X (p0 - p3) */
const double a = (st0[0] - st[0]) * (st0[1] - st3[1]) - (st0[1] - st[1]) * (st0[0] - st3[0]);
/* B = ( (p0 - p) X (p1 - p2) + (p1 - p) X (p0 - p3) ) / 2 */
diff --git a/source/blender/blenlib/intern/math_matrix.c b/source/blender/blenlib/intern/math_matrix.c
index d447da4de64..5eb0125062d 100644
--- a/source/blender/blenlib/intern/math_matrix.c
+++ b/source/blender/blenlib/intern/math_matrix.c
@@ -2665,7 +2665,7 @@ void loc_eul_size_to_mat4(float R[4][4],
size_to_mat3(smat, size);
mul_m3_m3m3(tmat, rmat, smat);
- /* copy rot/scale part to output matrix*/
+ /* Copy rot/scale part to output matrix. */
copy_m4_m3(R, tmat);
/* copy location to matrix */
@@ -2686,18 +2686,18 @@ void loc_eulO_size_to_mat4(float R[4][4],
{
float rmat[3][3], smat[3][3], tmat[3][3];
- /* initialize new matrix */
+ /* Initialize new matrix. */
unit_m4(R);
- /* make rotation + scaling part */
+ /* Make rotation + scaling part. */
eulO_to_mat3(rmat, eul, rotOrder);
size_to_mat3(smat, size);
mul_m3_m3m3(tmat, rmat, smat);
- /* copy rot/scale part to output matrix*/
+ /* Copy rot/scale part to output matrix. */
copy_m4_m3(R, tmat);
- /* copy location to matrix */
+ /* Copy location to matrix. */
R[3][0] = loc[0];
R[3][1] = loc[1];
R[3][2] = loc[2];
@@ -2722,7 +2722,7 @@ void loc_quat_size_to_mat4(float R[4][4],
size_to_mat3(smat, size);
mul_m3_m3m3(tmat, rmat, smat);
- /* copy rot/scale part to output matrix*/
+ /* Copy rot/scale part to output matrix. */
copy_m4_m3(R, tmat);
/* copy location to matrix */
diff --git a/source/blender/blenlib/intern/winstuff.c b/source/blender/blenlib/intern/winstuff.c
index d40f665ba0d..beeae175869 100644
--- a/source/blender/blenlib/intern/winstuff.c
+++ b/source/blender/blenlib/intern/winstuff.c
@@ -45,7 +45,7 @@ int BLI_windows_get_executable_dir(char *str)
{
char dir[FILE_MAXDIR];
int a;
- /*change to utf support*/
+ /* Change to utf support. */
GetModuleFileName(NULL, str, FILE_MAX);
BLI_split_dir_part(str, dir, sizeof(dir)); /* shouldn't be relative */
a = strlen(dir);
diff --git a/source/blender/blenlib/tests/BLI_kdopbvh_test.cc b/source/blender/blenlib/tests/BLI_kdopbvh_test.cc
index f921c3ae2a4..04e4c3a1625 100644
--- a/source/blender/blenlib/tests/BLI_kdopbvh_test.cc
+++ b/source/blender/blenlib/tests/BLI_kdopbvh_test.cc
@@ -2,7 +2,7 @@
#include "testing/testing.h"
-/* TODO: ray intersection, overlap ... etc.*/
+/* TODO: ray intersection, overlap ... etc. */
#include "MEM_guardedalloc.h"
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index dce5b5ebf87..f9982d96d76 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -2474,7 +2474,7 @@ static void direct_link_id_common(
BKE_asset_metadata_read(reader, id->asset_data);
}
- /*link direct data of ID properties*/
+ /* Link direct data of ID properties. */
if (id->properties) {
BLO_read_data_address(reader, &id->properties);
/* this case means the data was written incorrectly, it should not happen */
@@ -2843,7 +2843,7 @@ static void lib_link_workspace_layout_restore(struct IDNameLib_Map *id_map,
}
/* TODO: restore path pointers: T40046
- * (complicated because this contains data pointers too, not just ID)*/
+ * (complicated because this contains data pointers too, not just ID). */
MEM_SAFE_FREE(sbuts->path);
}
else if (sl->spacetype == SPACE_FILE) {
diff --git a/source/blender/blenloader/intern/versioning_250.c b/source/blender/blenloader/intern/versioning_250.c
index 990fc1d65d7..9399af5eb11 100644
--- a/source/blender/blenloader/intern/versioning_250.c
+++ b/source/blender/blenloader/intern/versioning_250.c
@@ -2052,7 +2052,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
}
}
- /* replace 'rim material' option for in offset*/
+ /* Replace 'rim material' option for in offset. */
for (ob = bmain->objects.first; ob; ob = ob->id.next) {
ModifierData *md;
for (md = ob->modifiers.first; md; md = md->next) {
diff --git a/source/blender/blenloader/intern/versioning_260.c b/source/blender/blenloader/intern/versioning_260.c
index fe3d7f8e98f..c19ef1be7c4 100644
--- a/source/blender/blenloader/intern/versioning_260.c
+++ b/source/blender/blenloader/intern/versioning_260.c
@@ -2616,7 +2616,7 @@ void do_versions_after_linking_260(Main *bmain)
float output_locx = -1000000.0f, output_locy = 0.0f;
/* rough guess, not nice but we don't have access to UI constants here ... */
static const float offsetx = 42 + 3 * 20 + 20;
- /*static const float offsety = 0.0f;*/
+ // static const float offsety = 0.0f;
if (create_io_nodes) {
if (ntree->inputs.first) {
diff --git a/source/blender/blenloader/intern/versioning_280.c b/source/blender/blenloader/intern/versioning_280.c
index d5b2e0685e0..c6514edb417 100644
--- a/source/blender/blenloader/intern/versioning_280.c
+++ b/source/blender/blenloader/intern/versioning_280.c
@@ -1652,7 +1652,7 @@ void do_versions_after_linking_280(Main *bmain, ReportList *UNUSED(reports))
* which exact version fully deprecated tessfaces, so think we can keep that one here, no
* harm to be expected anyway for being over-conservative. */
for (Mesh *me = bmain->meshes.first; me != NULL; me = me->id.next) {
- /*check if we need to convert mfaces to mpolys*/
+ /* Check if we need to convert mfaces to mpolys. */
if (me->totface && !me->totpoly) {
/* temporarily switch main so that reading from
* external CustomData works */
@@ -3557,7 +3557,7 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
}
}
- /* Fix anamorphic bokeh eevee rna limits.*/
+ /* Fix anamorphic bokeh eevee rna limits. */
for (Camera *ca = bmain->cameras.first; ca; ca = ca->id.next) {
if (ca->gpu_dof.ratio < 0.01f) {
ca->gpu_dof.ratio = 0.01f;
@@ -4924,7 +4924,7 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
}
}
- /* Corrective smooth modifier scale*/
+ /* Corrective smooth modifier scale. */
if (!DNA_struct_elem_find(fd->filesdna, "CorrectiveSmoothModifierData", "float", "scale")) {
for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) {
LISTBASE_FOREACH (ModifierData *, md, &ob->modifiers) {
@@ -4973,7 +4973,7 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
}
}
- /* Surface deform modifier strength*/
+ /* Surface deform modifier strength. */
if (!DNA_struct_elem_find(fd->filesdna, "SurfaceDeformModifierData", "float", "strength")) {
for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) {
LISTBASE_FOREACH (ModifierData *, md, &ob->modifiers) {
diff --git a/source/blender/blenloader/intern/versioning_290.c b/source/blender/blenloader/intern/versioning_290.c
index 4acd1334fb0..09d43676b8f 100644
--- a/source/blender/blenloader/intern/versioning_290.c
+++ b/source/blender/blenloader/intern/versioning_290.c
@@ -2026,7 +2026,7 @@ void blo_do_versions_290(FileData *fd, Library *UNUSED(lib), Main *bmain)
}
}
- /* Initialize the spread parameter for area lights*/
+ /* Initialize the spread parameter for area lights. */
if (!DNA_struct_elem_find(fd->filesdna, "Lamp", "float", "area_spread")) {
LISTBASE_FOREACH (Light *, la, &bmain->lights) {
la->area_spread = DEG2RADF(180.0f);
diff --git a/source/blender/blenloader/intern/versioning_legacy.c b/source/blender/blenloader/intern/versioning_legacy.c
index 56b2f18f8a6..46e25251fd4 100644
--- a/source/blender/blenloader/intern/versioning_legacy.c
+++ b/source/blender/blenloader/intern/versioning_legacy.c
@@ -363,7 +363,7 @@ static void customdata_version_242(Mesh *me)
BKE_mesh_update_customdata_pointers(me, true);
}
-/*only copy render texface layer from active*/
+/* Only copy render texface layer from active. */
static void customdata_version_243(Mesh *me)
{
CustomDataLayer *layer;
@@ -1266,8 +1266,8 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *bmain)
}
cam = cam->id.next;
}
- /* force oops draw if depgraph was set*/
- /* set time line var */
+ /* Force oops draw if depgraph was set. */
+ /* Set time line var. */
/* softbody init new vars */
for (ob = bmain->objects.first; ob; ob = ob->id.next) {
@@ -2021,7 +2021,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *bmain)
/* fix all versions before 2.45 */
if (bmain->versionfile != 245) {
- /* repair preview from 242 - 244*/
+ /* Repair preview from 242 - 244. */
for (ima = bmain->images.first; ima; ima = ima->id.next) {
ima->preview = NULL;
}
diff --git a/source/blender/blentranslation/BLT_translation.h b/source/blender/blentranslation/BLT_translation.h
index b8979caa909..341e648443e 100644
--- a/source/blender/blentranslation/BLT_translation.h
+++ b/source/blender/blentranslation/BLT_translation.h
@@ -119,7 +119,7 @@ bool BLT_lang_is_ime_supported(void);
#define BLT_I18NCONTEXT_ID_HAIR "Hair"
#define BLT_I18NCONTEXT_ID_ID "ID"
#define BLT_I18NCONTEXT_ID_IMAGE "Image"
-/*#define BLT_I18NCONTEXT_ID_IPO "Ipo"*/ /* Deprecated */
+// #define BLT_I18NCONTEXT_ID_IPO "Ipo" /* DEPRECATED */
#define BLT_I18NCONTEXT_ID_SHAPEKEY "Key"
#define BLT_I18NCONTEXT_ID_SIMULATION "Simulation"
#define BLT_I18NCONTEXT_ID_LIGHT "Light"
@@ -182,7 +182,7 @@ typedef struct {
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_ID, "id_id"), \
BLT_I18NCONTEXTS_ITEM( \
BLT_I18NCONTEXT_ID_IMAGE, \
- "id_image"), /*BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_IPO, "id_ipo"),*/ \
+ "id_image"), /* BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_IPO, "id_ipo"), */ \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_SHAPEKEY, "id_shapekey"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_LIGHT, "id_light"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_LIBRARY, "id_library"), \
diff --git a/source/blender/bmesh/bmesh_class.h b/source/blender/bmesh/bmesh_class.h
index f60fc72f8a9..61ec1bc679e 100644
--- a/source/blender/bmesh/bmesh_class.h
+++ b/source/blender/bmesh/bmesh_class.h
@@ -89,9 +89,9 @@ typedef struct BMHeader {
BLI_STATIC_ASSERT((sizeof(BMHeader) <= 16), "BMHeader size has grown!");
-/* note: need some way to specify custom locations for custom data layers. so we can
+/* NOTE: need some way to specify custom locations for custom data layers. so we can
* make them point directly into structs. and some way to make it only happen to the
- * active layer, and properly update when switching active layers.*/
+ * active layer, and properly update when switching active layers. */
typedef struct BMVert {
BMHeader head;
@@ -267,7 +267,7 @@ typedef struct BMFace {
BMHeader head;
#ifdef USE_BMESH_HOLES
- int totbounds; /*total boundaries, is one plus the number of holes in the face*/
+ int totbounds; /* Total boundaries, is one plus the number of holes in the face. */
ListBase loops;
#else
BMLoop *l_first;
@@ -545,7 +545,7 @@ typedef bool (*BMLoopPairFilterFunc)(const BMLoop *, const BMLoop *, void *user_
#define BM_ELEM_CD_GET_FLOAT_AS_UCHAR(ele, offset) \
(BLI_assert(offset != -1), (uchar)(BM_ELEM_CD_GET_FLOAT(ele, offset) * 255.0f))
-/*forward declarations*/
+/* Forward declarations. */
#ifdef USE_BMESH_HOLES
# define BM_FACE_FIRST_LOOP(p) (((BMLoopList *)((p)->loops.first))->first)
diff --git a/source/blender/bmesh/intern/bmesh_error.h b/source/blender/bmesh/intern/bmesh_error.h
index 41d02e334fb..587e33e7dfd 100644
--- a/source/blender/bmesh/intern/bmesh_error.h
+++ b/source/blender/bmesh/intern/bmesh_error.h
@@ -24,12 +24,12 @@
/*----------- bmop error system ----------*/
-/* pushes an error onto the bmesh error stack.
+/* Pushes an error onto the bmesh error stack.
* if msg is null, then the default message for the `errcode` is used. */
void BMO_error_raise(BMesh *bm, BMOperator *owner, int errcode, const char *msg);
-/* gets the topmost error from the stack.
- * returns error code or 0 if no error.*/
+/* Gets the topmost error from the stack.
+ * returns error code or 0 if no error. */
int BMO_error_get(BMesh *bm, const char **msg, BMOperator **op);
bool BMO_error_occurred(BMesh *bm);
@@ -37,23 +37,22 @@ bool BMO_error_occurred(BMesh *bm);
int BMO_error_pop(BMesh *bm, const char **msg, BMOperator **op);
void BMO_error_clear(BMesh *bm);
-/* this is meant for handling errors, like self-intersection test failures.
+/* This is meant for handling errors, like self-intersection test failures.
* it's dangerous to handle errors in general though, so disabled for now. */
-/* catches an error raised by the op pointed to by catchop.
+/* Catches an error raised by the op pointed to by catchop.
* errorcode is either the errorcode, or BMERR_ALL for any
- * error.*/
+ * error. */
-/* not yet implemented.
- * int BMO_error_catch_op(BMesh *bm, BMOperator *catchop, int errorcode, char **msg);
- */
+/* Not yet implemented. */
+// int BMO_error_catch_op(BMesh *bm, BMOperator *catchop, int errorcode, char **msg);
#define BM_ELEM_INDEX_VALIDATE(_bm, _msg_a, _msg_b) \
BM_mesh_elem_index_validate(_bm, __FILE__ ":" STRINGIFY(__LINE__), __func__, _msg_a, _msg_b)
/*------ error code defines -------*/
-/*error messages*/
+/** Error messages. */
enum {
BMERR_CONNECTVERT_FAILED = 1,
BMERR_DISSOLVEFACES_FAILED,
@@ -71,8 +70,8 @@ enum {
# define _BMESH_DUMMY_ABORT() (void)0
#endif
-/* this is meant to be higher level than BLI_assert(),
- * its enabled even when in Release mode*/
+/* This is meant to be higher level than BLI_assert(),
+ * its enabled even when in Release mode. */
#define BMESH_ASSERT(a) \
(void)((!(a)) ? ((fprintf(stderr, \
"BMESH_ASSERT failed: %s, %s(), %d at \'%s\'\n", \
diff --git a/source/blender/bmesh/intern/bmesh_iterators.h b/source/blender/bmesh/intern/bmesh_iterators.h
index f2e7a48a16c..470aceeb756 100644
--- a/source/blender/bmesh/intern/bmesh_iterators.h
+++ b/source/blender/bmesh/intern/bmesh_iterators.h
@@ -61,11 +61,11 @@ typedef enum BMIterType {
BM_LOOPS_OF_FACE = 11,
/* returns elements from all boundaries, and returns
* the first element at the end to flag that we're entering
- * a different face hole boundary*/
+ * a different face hole boundary. */
// BM_ALL_LOOPS_OF_FACE = 12,
/* iterate through loops around this loop, which are fetched
* from the other faces in the radial cycle surrounding the
- * input loop's edge.*/
+ * input loop's edge. */
BM_LOOPS_OF_LOOP = 12,
BM_LOOPS_OF_EDGE = 13,
} BMIterType;
diff --git a/source/blender/bmesh/intern/bmesh_marking.h b/source/blender/bmesh/intern/bmesh_marking.h
index ff6c359138a..99feae1d66c 100644
--- a/source/blender/bmesh/intern/bmesh_marking.h
+++ b/source/blender/bmesh/intern/bmesh_marking.h
@@ -68,8 +68,8 @@ void BM_mesh_elem_hflag_disable_all(BMesh *bm,
const char hflag,
const bool respecthide);
-/* individual element select functions, BM_elem_select_set is a shortcut for these
- * that automatically detects which one to use*/
+/* Individual element select functions, BM_elem_select_set is a shortcut for these
+ * that automatically detects which one to use. */
void BM_vert_select_set(BMesh *bm, BMVert *v, const bool select);
void BM_edge_select_set(BMesh *bm, BMEdge *e, const bool select);
void BM_face_select_set(BMesh *bm, BMFace *f, const bool select);
diff --git a/source/blender/bmesh/intern/bmesh_mesh.c b/source/blender/bmesh/intern/bmesh_mesh.c
index 80028564ff2..b2958a9e744 100644
--- a/source/blender/bmesh/intern/bmesh_mesh.c
+++ b/source/blender/bmesh/intern/bmesh_mesh.c
@@ -854,7 +854,7 @@ void BM_mesh_remap(BMesh *bm, const uint *vert_idx, const uint *edge_idx, const
for (i = totvert, ve = verts_copy + totvert - 1, vep = verts_pool + totvert - 1; i--;
ve--, vep--) {
*ve = **vep;
- /* printf("*vep: %p, verts_pool[%d]: %p\n", *vep, i, verts_pool[i]);*/
+ // printf("*vep: %p, verts_pool[%d]: %p\n", *vep, i, verts_pool[i]);
if (cd_vert_pyptr != -1) {
void **pyptr = BM_ELEM_CD_GET_VOID_P(((BMElem *)ve), cd_vert_pyptr);
pyptrs[i] = *pyptr;
@@ -990,7 +990,7 @@ void BM_mesh_remap(BMesh *bm, const uint *vert_idx, const uint *edge_idx, const
/* Verts' pointers, only edge pointers... */
if (eptr_map) {
BM_ITER_MESH (ve, &iter, bm, BM_VERTS_OF_MESH) {
- /* printf("Vert e: %p -> %p\n", ve->e, BLI_ghash_lookup(eptr_map, ve->e));*/
+ // printf("Vert e: %p -> %p\n", ve->e, BLI_ghash_lookup(eptr_map, ve->e));
if (ve->e) {
ve->e = BLI_ghash_lookup(eptr_map, ve->e);
BLI_assert(ve->e);
@@ -1004,22 +1004,30 @@ void BM_mesh_remap(BMesh *bm, const uint *vert_idx, const uint *edge_idx, const
if (vptr_map || eptr_map) {
BM_ITER_MESH (ed, &iter, bm, BM_EDGES_OF_MESH) {
if (vptr_map) {
- /* printf("Edge v1: %p -> %p\n", ed->v1, BLI_ghash_lookup(vptr_map, ed->v1));*/
- /* printf("Edge v2: %p -> %p\n", ed->v2, BLI_ghash_lookup(vptr_map, ed->v2));*/
+#if 0
+ printf("Edge v1: %p -> %p\n", ed->v1, BLI_ghash_lookup(vptr_map, ed->v1));
+ printf("Edge v2: %p -> %p\n", ed->v2, BLI_ghash_lookup(vptr_map, ed->v2));
+#endif
ed->v1 = BLI_ghash_lookup(vptr_map, ed->v1);
ed->v2 = BLI_ghash_lookup(vptr_map, ed->v2);
BLI_assert(ed->v1);
BLI_assert(ed->v2);
}
if (eptr_map) {
- /* printf("Edge v1_disk_link prev: %p -> %p\n", ed->v1_disk_link.prev,*/
- /* BLI_ghash_lookup(eptr_map, ed->v1_disk_link.prev));*/
- /* printf("Edge v1_disk_link next: %p -> %p\n", ed->v1_disk_link.next,*/
- /* BLI_ghash_lookup(eptr_map, ed->v1_disk_link.next));*/
- /* printf("Edge v2_disk_link prev: %p -> %p\n", ed->v2_disk_link.prev,*/
- /* BLI_ghash_lookup(eptr_map, ed->v2_disk_link.prev));*/
- /* printf("Edge v2_disk_link next: %p -> %p\n", ed->v2_disk_link.next,*/
- /* BLI_ghash_lookup(eptr_map, ed->v2_disk_link.next));*/
+#if 0
+ printf("Edge v1_disk_link prev: %p -> %p\n",
+ ed->v1_disk_link.prev,
+ BLI_ghash_lookup(eptr_map, ed->v1_disk_link.prev));
+ printf("Edge v1_disk_link next: %p -> %p\n",
+ ed->v1_disk_link.next,
+ BLI_ghash_lookup(eptr_map, ed->v1_disk_link.next));
+ printf("Edge v2_disk_link prev: %p -> %p\n",
+ ed->v2_disk_link.prev,
+ BLI_ghash_lookup(eptr_map, ed->v2_disk_link.prev));
+ printf("Edge v2_disk_link next: %p -> %p\n",
+ ed->v2_disk_link.next,
+ BLI_ghash_lookup(eptr_map, ed->v2_disk_link.next));
+#endif
ed->v1_disk_link.prev = BLI_ghash_lookup(eptr_map, ed->v1_disk_link.prev);
ed->v1_disk_link.next = BLI_ghash_lookup(eptr_map, ed->v1_disk_link.next);
ed->v2_disk_link.prev = BLI_ghash_lookup(eptr_map, ed->v2_disk_link.prev);
@@ -1036,17 +1044,17 @@ void BM_mesh_remap(BMesh *bm, const uint *vert_idx, const uint *edge_idx, const
BM_ITER_MESH (fa, &iter, bm, BM_FACES_OF_MESH) {
BM_ITER_ELEM (lo, &iterl, fa, BM_LOOPS_OF_FACE) {
if (vptr_map) {
- /* printf("Loop v: %p -> %p\n", lo->v, BLI_ghash_lookup(vptr_map, lo->v));*/
+ // printf("Loop v: %p -> %p\n", lo->v, BLI_ghash_lookup(vptr_map, lo->v));
lo->v = BLI_ghash_lookup(vptr_map, lo->v);
BLI_assert(lo->v);
}
if (eptr_map) {
- /* printf("Loop e: %p -> %p\n", lo->e, BLI_ghash_lookup(eptr_map, lo->e));*/
+ // printf("Loop e: %p -> %p\n", lo->e, BLI_ghash_lookup(eptr_map, lo->e));
lo->e = BLI_ghash_lookup(eptr_map, lo->e);
BLI_assert(lo->e);
}
if (fptr_map) {
- /* printf("Loop f: %p -> %p\n", lo->f, BLI_ghash_lookup(fptr_map, lo->f));*/
+ // printf("Loop f: %p -> %p\n", lo->f, BLI_ghash_lookup(fptr_map, lo->f));
lo->f = BLI_ghash_lookup(fptr_map, lo->f);
BLI_assert(lo->f);
}
diff --git a/source/blender/bmesh/intern/bmesh_mesh_normals.c b/source/blender/bmesh/intern/bmesh_mesh_normals.c
index 3e3fa2a2d9d..db09bbff97c 100644
--- a/source/blender/bmesh/intern/bmesh_mesh_normals.c
+++ b/source/blender/bmesh/intern/bmesh_mesh_normals.c
@@ -1546,7 +1546,7 @@ static int bm_loop_normal_mark_indiv(BMesh *bm, BLI_bitmap *loops, const bool do
/* Using face history allows to select a single loop from a single face...
* Note that this is O(n^2) piece of code,
* but it is not designed to be used with huge selection sets,
- * rather with only a few items selected at most.*/
+ * rather with only a few items selected at most. */
/* Goes from last selected to the first selected element. */
for (ese = bm->selected.last; ese; ese = ese->prev) {
if (ese->htype == BM_FACE) {
diff --git a/source/blender/bmesh/intern/bmesh_mods.c b/source/blender/bmesh/intern/bmesh_mods.c
index c2c5dc24fa9..b61ef47351a 100644
--- a/source/blender/bmesh/intern/bmesh_mods.c
+++ b/source/blender/bmesh/intern/bmesh_mods.c
@@ -962,7 +962,7 @@ bool BM_edge_rotate_check_beauty(BMEdge *e, BMLoop *l1, BMLoop *l2)
{
/* Stupid check for now:
* Could compare angles of surrounding edges
- * before & after, but this is OK.*/
+ * before & after, but this is OK. */
return (len_squared_v3v3(e->v1->co, e->v2->co) > len_squared_v3v3(l1->v->co, l2->v->co));
}
diff --git a/source/blender/bmesh/intern/bmesh_operator_api.h b/source/blender/bmesh/intern/bmesh_operator_api.h
index 706979abeba..d09c0ee428d 100644
--- a/source/blender/bmesh/intern/bmesh_operator_api.h
+++ b/source/blender/bmesh/intern/bmesh_operator_api.h
@@ -256,7 +256,7 @@ typedef struct BMO_FlagSet {
} BMO_FlagSet;
/* please ignore all these structures, don't touch them in tool code, except
- * for when your defining an operator with BMOpDefine.*/
+ * for when your defining an operator with BMOpDefine. */
typedef struct BMOpSlot {
const char *slot_name; /* pointer to BMOpDefine.slot_args */
@@ -345,16 +345,16 @@ typedef struct BMOpDefine {
/* data types that use pointers (arrays, etc) should never
* have it set directly. and never use BMO_slot_ptr_set to
- * pass in a list of edges or any arrays, really.*/
+ * pass in a list of edges or any arrays, really. */
void BMO_op_init(BMesh *bm, BMOperator *op, const int flag, const char *opname);
/* executes an operator, pushing and popping a new tool flag
- * layer as appropriate.*/
+ * layer as appropriate. */
void BMO_op_exec(BMesh *bm, BMOperator *op);
/* finishes an operator (though note the operator's tool flag is removed
- * after it finishes executing in BMO_op_exec).*/
+ * after it finishes executing in BMO_op_exec). */
void BMO_op_finish(BMesh *bm, BMOperator *op);
/* count the number of elements with the specified flag enabled.
@@ -369,7 +369,7 @@ int BMO_mesh_disabled_flag_count(BMesh *bm, const char htype, const short oflag)
void BMO_push(BMesh *bm, BMOperator *op);
void BMO_pop(BMesh *bm);
-/*executes an operator*/
+/* Executes an operator. */
bool BMO_op_callf(BMesh *bm, const int flag, const char *fmt, ...);
/* initializes, but doesn't execute an operator. this is so you can
@@ -538,7 +538,7 @@ void BMO_slot_buffer_hflag_disable(BMesh *bm,
/* puts every element of type 'type' (which is a bitmask) with header
* flag 'flag', into a slot. note: ignores hidden elements
- * (e.g. elements with header flag BM_ELEM_HIDDEN set).*/
+ * (e.g. elements with header flag BM_ELEM_HIDDEN set). */
void BMO_slot_buffer_from_enabled_hflag(BMesh *bm,
BMOperator *op,
BMOpSlot slot_args[BMO_OP_MAX_SLOTS],
@@ -548,7 +548,7 @@ void BMO_slot_buffer_from_enabled_hflag(BMesh *bm,
/* puts every element of type 'type' (which is a bitmask) without
* header flag 'flag', into a slot. note: ignores hidden elements
- * (e.g. elements with header flag BM_ELEM_HIDDEN set).*/
+ * (e.g. elements with header flag BM_ELEM_HIDDEN set). */
void BMO_slot_buffer_from_disabled_hflag(BMesh *bm,
BMOperator *op,
BMOpSlot slot_args[BMO_OP_MAX_SLOTS],
@@ -571,7 +571,7 @@ int BMO_slot_map_count(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_na
void BMO_slot_map_insert(BMOperator *op, BMOpSlot *slot, const void *element, const void *data);
/* flags all elements in a mapping. note that the mapping must only have
- * bmesh elements in it.*/
+ * bmesh elements in it. */
void BMO_slot_map_to_flag(BMesh *bm,
BMOpSlot slot_args[BMO_OP_MAX_SLOTS],
const char *slot_name,
diff --git a/source/blender/bmesh/intern/bmesh_operators.h b/source/blender/bmesh/intern/bmesh_operators.h
index 2d9e244e54d..a701fe3eb85 100644
--- a/source/blender/bmesh/intern/bmesh_operators.h
+++ b/source/blender/bmesh/intern/bmesh_operators.h
@@ -20,7 +20,7 @@
* \ingroup bmesh
*/
-/*see comments in intern/bmesh_opdefines.c for documentation of specific operators*/
+/* See comments in `intern/bmesh_opdefines.c` for documentation of specific operators. */
/*--------defines/enumerations for specific operators-------*/
diff --git a/source/blender/bmesh/intern/bmesh_query.c b/source/blender/bmesh/intern/bmesh_query.c
index da407abfb21..1449df9925f 100644
--- a/source/blender/bmesh/intern/bmesh_query.c
+++ b/source/blender/bmesh/intern/bmesh_query.c
@@ -2365,7 +2365,7 @@ bool BM_face_exists_overlap_subset(BMVert **varr, const int len)
for (int i = 0; i < len; i++) {
BM_ITER_ELEM (f, &viter, varr[i], BM_FACES_OF_VERT) {
if ((f->len <= len) && (BM_ELEM_API_FLAG_TEST(f, _FLAG_OVERLAP) == 0)) {
- /* check if all vers in this face are flagged*/
+ /* Check if all vers in this face are flagged. */
BMLoop *l_iter, *l_first;
if (is_init == false) {
diff --git a/source/blender/bmesh/intern/bmesh_walkers.h b/source/blender/bmesh/intern/bmesh_walkers.h
index ce0f8ae8324..d0348aa11dc 100644
--- a/source/blender/bmesh/intern/bmesh_walkers.h
+++ b/source/blender/bmesh/intern/bmesh_walkers.h
@@ -80,7 +80,7 @@ void *BMW_step(struct BMWalker *walker);
void BMW_end(struct BMWalker *walker);
int BMW_current_depth(BMWalker *walker);
-/*these are used by custom walkers*/
+/* These are used by custom walkers. */
void *BMW_current_state(BMWalker *walker);
void *BMW_state_add(BMWalker *walker);
void BMW_state_remove(BMWalker *walker);
diff --git a/source/blender/bmesh/operators/bmo_inset.c b/source/blender/bmesh/operators/bmo_inset.c
index 9e8e330e87c..39f8f41432a 100644
--- a/source/blender/bmesh/operators/bmo_inset.c
+++ b/source/blender/bmesh/operators/bmo_inset.c
@@ -361,7 +361,7 @@ static void bmo_face_inset_individual(BMesh *bm,
madd_v3_v3fl(v_new_co, tvec, thickness);
- /* Set normal, add depth and write new vertex position*/
+ /* Set normal, add depth and write new vertex position. */
copy_v3_v3(l_iter->v->no, f->no);
if (depth != 0.0f) {
diff --git a/source/blender/bmesh/operators/bmo_smooth_laplacian.c b/source/blender/bmesh/operators/bmo_smooth_laplacian.c
index a9879ce025a..b2b93bfd003 100644
--- a/source/blender/bmesh/operators/bmo_smooth_laplacian.c
+++ b/source/blender/bmesh/operators/bmo_smooth_laplacian.c
@@ -36,17 +36,17 @@
#define SMOOTH_LAPLACIAN_MIN_EDGE_PERCENTAGE 0.15f
struct BLaplacianSystem {
- float *eweights; /* Length weights per Edge */
- float (*fweights)[3]; /* Cotangent weights per face */
- float *ring_areas; /* Total area per ring*/
- float *vlengths; /* Total sum of lengths(edges) per vertice*/
- float *vweights; /* Total sum of weights per vertice*/
- int numEdges; /* Number of edges*/
- int numFaces; /* Number of faces*/
- int numVerts; /* Number of verts*/
- short *zerola; /* Is zero area or length*/
-
- /* Pointers to data*/
+ float *eweights; /* Length weights per Edge. */
+ float (*fweights)[3]; /* Cotangent weights per face. */
+ float *ring_areas; /* Total area per ring. */
+ float *vlengths; /* Total sum of lengths(edges) per vertex. */
+ float *vweights; /* Total sum of weights per vertex. */
+ int numEdges; /* Number of edges. */
+ int numFaces; /* Number of faces. */
+ int numVerts; /* Number of verts. */
+ short *zerola; /* Is zero area or length. */
+
+ /* Pointers to data. */
BMesh *bm;
BMOperator *op;
LinearSolver *context;
@@ -343,7 +343,7 @@ static void fill_laplacian_matrix(LaplacianSystem *sys)
idv1 = BM_elem_index_get(vf[0]);
idv2 = BM_elem_index_get(vf[1]);
idv3 = BM_elem_index_get(vf[2]);
- /* Is ring if number of faces == number of edges around vertice*/
+ /* Is ring if number of faces == number of edges around vertice. */
i = BM_elem_index_get(f);
if (!vert_is_boundary(vf[0]) && sys->zerola[idv1] == 0) {
EIG_linear_solver_matrix_add(
diff --git a/source/blender/bmesh/tools/bmesh_beautify.c b/source/blender/bmesh/tools/bmesh_beautify.c
index 2d9b35697ff..4ef165fe6c1 100644
--- a/source/blender/bmesh/tools/bmesh_beautify.c
+++ b/source/blender/bmesh/tools/bmesh_beautify.c
@@ -277,10 +277,10 @@ float BM_verts_calc_rotate_beauty(const BMVert *v1,
static float bm_edge_calc_rotate_beauty(const BMEdge *e, const short flag, const short method)
{
const BMVert *v1, *v2, *v3, *v4;
- v1 = e->l->prev->v; /* first vert co */
- v2 = e->l->v; /* e->v1 or e->v2*/
- v3 = e->l->radial_next->prev->v; /* second vert co */
- v4 = e->l->next->v; /* e->v1 or e->v2*/
+ v1 = e->l->prev->v; /* First vert co */
+ v2 = e->l->v; /* `e->v1` or `e->v2`. */
+ v3 = e->l->radial_next->prev->v; /* Second vert co */
+ v4 = e->l->next->v; /* `e->v1` or `e->v2`. */
return BM_verts_calc_rotate_beauty(v1, v2, v3, v4, flag, method);
}
diff --git a/source/blender/bmesh/tools/bmesh_decimate_collapse.c b/source/blender/bmesh/tools/bmesh_decimate_collapse.c
index 82878c7618a..a1630d9d2ff 100644
--- a/source/blender/bmesh/tools/bmesh_decimate_collapse.c
+++ b/source/blender/bmesh/tools/bmesh_decimate_collapse.c
@@ -568,9 +568,9 @@ static bool bm_decim_triangulate_begin(BMesh *bm, int *r_edges_tri_tot)
pf_heap = NULL;
}
- /* adding new faces as we loop over faces
+ /* Adding new faces as we loop over faces
* is normally best avoided, however in this case its not so bad because any face touched twice
- * will already be triangulated*/
+ * will already be triangulated. */
BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) {
if (f->len > 3) {
has_cut |= bm_face_triangulate(bm,
diff --git a/source/blender/bmesh/tools/bmesh_intersect.c b/source/blender/bmesh/tools/bmesh_intersect.c
index cc980a81aad..d51661a08bb 100644
--- a/source/blender/bmesh/tools/bmesh_intersect.c
+++ b/source/blender/bmesh/tools/bmesh_intersect.c
@@ -379,7 +379,7 @@ static BMVert *bm_isect_edge_tri(struct ISectState *s,
} \
(void)0
- /* order tri, then order (1-2, 2-3)*/
+ /* Order tri, then order (1-2, 2-3). */
#define KEY_EDGE_TRI_ORDER(k) \
{ \
if (k[2] > k[3]) { \
diff --git a/source/blender/compositor/intern/COM_MemoryBuffer.h b/source/blender/compositor/intern/COM_MemoryBuffer.h
index 575bb2fe383..fdfd1c1c37b 100644
--- a/source/blender/compositor/intern/COM_MemoryBuffer.h
+++ b/source/blender/compositor/intern/COM_MemoryBuffer.h
@@ -34,7 +34,7 @@ enum class MemoryBufferState {
/** \brief memory has been allocated on creator device and CPU machine,
* but kernel has not been executed */
Default = 0,
- /** \brief chunk is consolidated from other chunks. special state.*/
+ /** \brief chunk is consolidated from other chunks. special state. */
Temporary = 6,
};
diff --git a/source/blender/compositor/intern/COM_MetaData.cc b/source/blender/compositor/intern/COM_MetaData.cc
index 88bfa385514..a6fb84dfb87 100644
--- a/source/blender/compositor/intern/COM_MetaData.cc
+++ b/source/blender/compositor/intern/COM_MetaData.cc
@@ -41,7 +41,7 @@ void MetaData::addCryptomatteEntry(const blender::StringRef layer_name,
/* Replace the hash neutral cryptomatte keys with hashed versions.
*
* When a conversion happens it will also add the cryptomatte name key with the given
- * `layer_name`.*/
+ * `layer_name`. */
void MetaData::replaceHashNeutralCryptomatteKeys(const blender::StringRef layer_name)
{
std::string cryptomatte_hash = entries_.pop_default(META_DATA_KEY_CRYPTOMATTE_HASH, "");
diff --git a/source/blender/compositor/nodes/COM_OutputFileNode.cc b/source/blender/compositor/nodes/COM_OutputFileNode.cc
index e5b9cfb8cc2..8b5140636c1 100644
--- a/source/blender/compositor/nodes/COM_OutputFileNode.cc
+++ b/source/blender/compositor/nodes/COM_OutputFileNode.cc
@@ -96,7 +96,7 @@ void OutputFileNode::convertToOperations(NodeConverter &converter,
converter.addOperation(outputOperation);
/* First add all inputs. Inputs are stored in a Vector and can be moved to a different
- * memory address during this time.*/
+ * memory address during this time. */
add_input_sockets(*outputOperation);
/* After adding the sockets the memory addresses will stick. */
map_input_sockets(converter, *outputOperation);
diff --git a/source/blender/compositor/operations/COM_ChannelMatteOperation.cc b/source/blender/compositor/operations/COM_ChannelMatteOperation.cc
index 89290978608..ec4331dc231 100644
--- a/source/blender/compositor/operations/COM_ChannelMatteOperation.cc
+++ b/source/blender/compositor/operations/COM_ChannelMatteOperation.cc
@@ -104,12 +104,12 @@ void ChannelMatteOperation::executePixelSampled(float output[4],
/* test range */
if (alpha > limit_max) {
- alpha = inColor[3]; /*whatever it was prior */
+ alpha = inColor[3]; /* Whatever it was prior. */
}
else if (alpha < limit_min) {
alpha = 0.0f;
}
- else { /*blend */
+ else { /* Blend. */
alpha = (alpha - limit_min) / limit_range;
}
diff --git a/source/blender/compositor/operations/COM_ChromaMatteOperation.cc b/source/blender/compositor/operations/COM_ChromaMatteOperation.cc
index 69aa4aac163..b7fec5f07e5 100644
--- a/source/blender/compositor/operations/COM_ChromaMatteOperation.cc
+++ b/source/blender/compositor/operations/COM_ChromaMatteOperation.cc
@@ -79,12 +79,12 @@ void ChromaMatteOperation::executePixelSampled(float output[4],
theta = atan2(inKey[2], inKey[1]);
- /*rotate the cb and cr into x/z space */
+ /* Rotate the cb and cr into x/z space. */
x_angle = inImage[1] * cosf(theta) + inImage[2] * sinf(theta);
z_angle = inImage[2] * cosf(theta) - inImage[1] * sinf(theta);
- /*if within the acceptance angle */
- /* if kfg is <0 then the pixel is outside of the key color */
+ /* If within the acceptance angle. */
+ /* If kfg is <0 then the pixel is outside of the key color. */
kfg = x_angle - (fabsf(z_angle) / tanf(acceptance / 2.0f));
if (kfg > 0.0f) { /* found a pixel that is within key color */
@@ -105,8 +105,8 @@ void ChromaMatteOperation::executePixelSampled(float output[4],
output[0] = inImage[3];
}
}
- else { /*pixel is outside key color */
- output[0] = inImage[3]; /* make pixel just as transparent as it was before */
+ else { /* Pixel is outside key color. */
+ output[0] = inImage[3]; /* Make pixel just as transparent as it was before. */
}
}
diff --git a/source/blender/compositor/operations/COM_ColorMatteOperation.cc b/source/blender/compositor/operations/COM_ColorMatteOperation.cc
index 4f0a5e28e6b..ddfbf415d9c 100644
--- a/source/blender/compositor/operations/COM_ColorMatteOperation.cc
+++ b/source/blender/compositor/operations/COM_ColorMatteOperation.cc
@@ -77,8 +77,8 @@ void ColorMatteOperation::executePixelSampled(float output[4],
output[0] = 0.0f; /* make transparent */
}
- else { /*pixel is outside key color */
- output[0] = inColor[3]; /* make pixel just as transparent as it was before */
+ else { /* Pixel is outside key color. */
+ output[0] = inColor[3]; /* Make pixel just as transparent as it was before. */
}
}
diff --git a/source/blender/compositor/operations/COM_DifferenceMatteOperation.cc b/source/blender/compositor/operations/COM_DifferenceMatteOperation.cc
index e380131634f..0acdfc1651f 100644
--- a/source/blender/compositor/operations/COM_DifferenceMatteOperation.cc
+++ b/source/blender/compositor/operations/COM_DifferenceMatteOperation.cc
@@ -68,11 +68,11 @@ void DifferenceMatteOperation::executePixelSampled(float output[4],
if (difference <= tolerance) {
output[0] = 0.0f;
}
- /*in the falloff region, make partially transparent */
+ /* In the falloff region, make partially transparent. */
else if (difference <= falloff + tolerance) {
difference = difference - tolerance;
alpha = difference / falloff;
- /*only change if more transparent than before */
+ /* Only change if more transparent than before. */
if (alpha < inColor1[3]) {
output[0] = alpha;
}
diff --git a/source/blender/compositor/operations/COM_DistanceRGBMatteOperation.cc b/source/blender/compositor/operations/COM_DistanceRGBMatteOperation.cc
index 12cb7e7d075..1b3403cbb29 100644
--- a/source/blender/compositor/operations/COM_DistanceRGBMatteOperation.cc
+++ b/source/blender/compositor/operations/COM_DistanceRGBMatteOperation.cc
@@ -71,15 +71,15 @@ void DistanceRGBMatteOperation::executePixelSampled(float output[4],
* COM_SetAlphaMultiplyOperation and the Value output.
*/
- /*make 100% transparent */
+ /* Make 100% transparent. */
if (distance < tolerance) {
output[0] = 0.0f;
}
- /*in the falloff region, make partially transparent */
+ /* In the falloff region, make partially transparent. */
else if (distance < falloff + tolerance) {
distance = distance - tolerance;
alpha = distance / falloff;
- /*only change if more transparent than before */
+ /* Only change if more transparent than before. */
if (alpha < inImage[3]) {
output[0] = alpha;
}
diff --git a/source/blender/compositor/operations/COM_LuminanceMatteOperation.cc b/source/blender/compositor/operations/COM_LuminanceMatteOperation.cc
index 0afc4278a45..5ca16e40ce3 100644
--- a/source/blender/compositor/operations/COM_LuminanceMatteOperation.cc
+++ b/source/blender/compositor/operations/COM_LuminanceMatteOperation.cc
@@ -66,7 +66,7 @@ void LuminanceMatteOperation::executePixelSampled(float output[4],
else if (luminance < low) {
alpha = 0.0f;
}
- else { /*blend */
+ else { /* Blend. */
alpha = (luminance - low) / (high - low);
}
diff --git a/source/blender/depsgraph/DEG_depsgraph_build.h b/source/blender/depsgraph/DEG_depsgraph_build.h
index 9da2cd5e42a..42c9cccceed 100644
--- a/source/blender/depsgraph/DEG_depsgraph_build.h
+++ b/source/blender/depsgraph/DEG_depsgraph_build.h
@@ -75,7 +75,7 @@ void DEG_graph_tag_relations_update(struct Depsgraph *graph);
/* Create or update relations in the specified graph. */
void DEG_graph_relations_update(struct Depsgraph *graph);
-/* Tag all relations in the database for update.*/
+/* Tag all relations in the database for update. */
void DEG_relations_tag_update(struct Main *bmain);
/* Add Dependencies ----------------------------- */
diff --git a/source/blender/draw/engines/eevee/eevee_depth_of_field.c b/source/blender/draw/engines/eevee/eevee_depth_of_field.c
index 77e7291b78d..4748323d6a7 100644
--- a/source/blender/draw/engines/eevee/eevee_depth_of_field.c
+++ b/source/blender/draw/engines/eevee/eevee_depth_of_field.c
@@ -626,7 +626,7 @@ static void dof_reduce_pass_init(EEVEE_FramebufferList *fbl,
if (txl->dof_reduced_color) {
/* TODO(fclem) In the future, we need to check if mip_count did not change.
- * For now it's ok as we always define all mip level.*/
+ * For now it's ok as we always define all mip level. */
if (res[0] != GPU_texture_width(txl->dof_reduced_color) ||
res[1] != GPU_texture_width(txl->dof_reduced_color)) {
DRW_TEXTURE_FREE_SAFE(txl->dof_reduced_color);
diff --git a/source/blender/draw/engines/eevee/eevee_lightcache.c b/source/blender/draw/engines/eevee/eevee_lightcache.c
index 485ed9273a8..cdd66759308 100644
--- a/source/blender/draw/engines/eevee/eevee_lightcache.c
+++ b/source/blender/draw/engines/eevee/eevee_lightcache.c
@@ -1480,7 +1480,7 @@ void EEVEE_lightbake_job(void *custom_data, short *stop, short *do_update, float
eevee_lightbake_delete_resources(lbake);
- /* Free GPU smoke textures and the smoke domain list correctly: See also T73921.*/
+ /* Free GPU smoke textures and the smoke domain list correctly: See also T73921. */
EEVEE_volumes_free_smoke_textures();
}
diff --git a/source/blender/draw/engines/eevee/eevee_subsurface.c b/source/blender/draw/engines/eevee/eevee_subsurface.c
index 7fd39007263..129822ed8a9 100644
--- a/source/blender/draw/engines/eevee/eevee_subsurface.c
+++ b/source/blender/draw/engines/eevee/eevee_subsurface.c
@@ -315,7 +315,7 @@ void EEVEE_subsurface_compute(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata)
if (!DRW_pass_is_empty(psl->sss_translucency_ps)) {
/* We sample the shadow-maps using normal sampler. We need to disable Comparison mode.
- * TODO(fclem): avoid this by using sampler objects.*/
+ * TODO(fclem): avoid this by using sampler objects. */
GPU_texture_compare_mode(sldata->shadow_cube_pool, false);
GPU_texture_compare_mode(sldata->shadow_cascade_pool, false);
diff --git a/source/blender/draw/engines/eevee/eevee_volumes.c b/source/blender/draw/engines/eevee/eevee_volumes.c
index eed36221fcb..56c5b367f7e 100644
--- a/source/blender/draw/engines/eevee/eevee_volumes.c
+++ b/source/blender/draw/engines/eevee/eevee_volumes.c
@@ -709,7 +709,7 @@ void EEVEE_volumes_compute(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata)
DRW_stats_group_start("Volumetrics");
/* We sample the shadow-maps using shadow sampler. We need to enable Comparison mode.
- * TODO(fclem): avoid this by using sampler objects.*/
+ * TODO(fclem): avoid this by using sampler objects. */
GPU_texture_compare_mode(sldata->shadow_cube_pool, true);
GPU_texture_compare_mode(sldata->shadow_cascade_pool, true);
diff --git a/source/blender/draw/engines/eevee/shaders/bsdf_common_lib.glsl b/source/blender/draw/engines/eevee/shaders/bsdf_common_lib.glsl
index 05496ad4ab0..4ee21cf8c2e 100644
--- a/source/blender/draw/engines/eevee/shaders/bsdf_common_lib.glsl
+++ b/source/blender/draw/engines/eevee/shaders/bsdf_common_lib.glsl
@@ -201,6 +201,6 @@ float cone_cosine(float r)
// return cos(2.0 * sqrt(2.0 / (gloss + 2)));
/* Uludag 2014 in GPUPro5 */
// return pow(0.244, 1 / (gloss + 1));
- /* Jimenez 2016 in Practical Realtime Strategies for Accurate Indirect Occlusion*/
+ /* Jimenez 2016 in Practical Realtime Strategies for Accurate Indirect Occlusion. */
return exp2(-3.32193 * r * r);
}
diff --git a/source/blender/draw/engines/eevee/shaders/closure_type_lib.glsl b/source/blender/draw/engines/eevee/shaders/closure_type_lib.glsl
index 38ae3972aa7..f66f45635f4 100644
--- a/source/blender/draw/engines/eevee/shaders/closure_type_lib.glsl
+++ b/source/blender/draw/engines/eevee/shaders/closure_type_lib.glsl
@@ -99,7 +99,7 @@ Closure closure_mix(Closure cl1, Closure cl2, float fac)
cl.flag = cl1.flag | cl2.flag;
cl.ssr_data = mix(cl1.ssr_data, cl2.ssr_data, fac);
bool use_cl1_ssr = FLAG_TEST(cl1.flag, CLOSURE_SSR_FLAG);
- /* When mixing SSR don't blend roughness and normals but only specular (ssr_data.xyz).*/
+ /* When mixing SSR don't blend roughness and normals but only specular (ssr_data.xyz). */
cl.ssr_data.w = (use_cl1_ssr) ? cl1.ssr_data.w : cl2.ssr_data.w;
cl.ssr_normal = (use_cl1_ssr) ? cl1.ssr_normal : cl2.ssr_normal;
@@ -122,7 +122,7 @@ Closure closure_add(Closure cl1, Closure cl2)
cl.flag = cl1.flag | cl2.flag;
cl.ssr_data = cl1.ssr_data + cl2.ssr_data;
bool use_cl1_ssr = FLAG_TEST(cl1.flag, CLOSURE_SSR_FLAG);
- /* When mixing SSR don't blend roughness and normals.*/
+ /* When mixing SSR don't blend roughness and normals. */
cl.ssr_data.w = (use_cl1_ssr) ? cl1.ssr_data.w : cl2.ssr_data.w;
cl.ssr_normal = (use_cl1_ssr) ? cl1.ssr_normal : cl2.ssr_normal;
diff --git a/source/blender/draw/engines/eevee/shaders/common_uniforms_lib.glsl b/source/blender/draw/engines/eevee/shaders/common_uniforms_lib.glsl
index d7996ab4bd1..c935eca6a39 100644
--- a/source/blender/draw/engines/eevee/shaders/common_uniforms_lib.glsl
+++ b/source/blender/draw/engines/eevee/shaders/common_uniforms_lib.glsl
@@ -37,7 +37,7 @@ layout(std140) uniform common_block
int prbIrradianceVisSize;
float prbIrradianceSmooth;
float prbLodCubeMax;
- /* Misc*/
+ /* Misc */
int rayType;
float rayDepth;
float alphaHashOffset;
diff --git a/source/blender/draw/engines/eevee/shaders/effect_dof_scatter_vert.glsl b/source/blender/draw/engines/eevee/shaders/effect_dof_scatter_vert.glsl
index 276ab119fab..f349806d37e 100644
--- a/source/blender/draw/engines/eevee/shaders/effect_dof_scatter_vert.glsl
+++ b/source/blender/draw/engines/eevee/shaders/effect_dof_scatter_vert.glsl
@@ -25,7 +25,8 @@ flat out float spritesize;
/* Load 4 Circle of confusion values. texel_co is centered around the 4 taps. */
vec4 fetch_cocs(vec2 texel_co)
{
- /* TODO(fclem) The textureGather(sampler, co, comp) variant isn't here on some implementations.*/
+ /* TODO(fclem) The textureGather(sampler, co, comp) variant isn't here on some implementations.
+ */
#if 0 // GPU_ARB_texture_gather
vec2 uvs = texel_co / vec2(textureSize(cocBuffer, 0));
/* Reminder: Samples order is CW starting from top left. */
diff --git a/source/blender/draw/engines/eevee/shaders/effect_translucency_frag.glsl b/source/blender/draw/engines/eevee/shaders/effect_translucency_frag.glsl
index 356ed102928..97b31a972e3 100644
--- a/source/blender/draw/engines/eevee/shaders/effect_translucency_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/effect_translucency_frag.glsl
@@ -49,7 +49,7 @@ float light_translucent_power_with_falloff(LightData ld, vec3 N, vec4 l_vector)
}
else if (ld.l_type == SUN) {
power = 1.0 / (1.0 + (ld.l_radius * ld.l_radius * 0.5));
- power *= ld.l_radius * ld.l_radius * M_PI; /* Removing area light power*/
+ power *= ld.l_radius * ld.l_radius * M_PI; /* Removing area light power. */
power *= M_2PI * 0.78; /* Matching cycles with point light. */
power *= 0.082; /* XXX ad hoc, empirical */
falloff = dot(N, -ld.l_forward);
diff --git a/source/blender/draw/engines/gpencil/shaders/gpencil_common_lib.glsl b/source/blender/draw/engines/gpencil/shaders/gpencil_common_lib.glsl
index 0f670532349..b1368f90846 100644
--- a/source/blender/draw/engines/gpencil/shaders/gpencil_common_lib.glsl
+++ b/source/blender/draw/engines/gpencil/shaders/gpencil_common_lib.glsl
@@ -101,23 +101,23 @@ void blend_mode_output(
{
switch (blend_mode) {
case MODE_REGULAR:
- /* Reminder: Blending func is premult alpha blend (dst.rgba * (1 - src.a) + src.rgb).*/
+ /* Reminder: Blending func is premult alpha blend (dst.rgba * (1 - src.a) + src.rgb). */
color *= opacity;
frag_color = color;
frag_revealage = vec4(0.0, 0.0, 0.0, color.a);
break;
case MODE_MULTIPLY:
- /* Reminder: Blending func is multiply blend (dst.rgba * src.rgba).*/
+ /* Reminder: Blending func is multiply blend (dst.rgba * src.rgba). */
color.a *= opacity;
frag_revealage = frag_color = (1.0 - color.a) + color.a * color;
break;
case MODE_DIVIDE:
- /* Reminder: Blending func is multiply blend (dst.rgba * src.rgba).*/
+ /* Reminder: Blending func is multiply blend (dst.rgba * src.rgba). */
color.a *= opacity;
frag_revealage = frag_color = clamp(1.0 / max(vec4(1e-6), 1.0 - color * color.a), 0.0, 1e18);
break;
case MODE_HARDLIGHT:
- /* Reminder: Blending func is multiply blend (dst.rgba * src.rgba).*/
+ /* Reminder: Blending func is multiply blend (dst.rgba * src.rgba). */
/**
* We need to separate the overlay equation into 2 term (one mul and one add).
* This is the standard overlay equation (per channel):
@@ -135,14 +135,14 @@ void blend_mode_output(
frag_revealage = max(vec4(0.0), frag_revealage);
break;
case MODE_HARDLIGHT_SECOND_PASS:
- /* Reminder: Blending func is additive blend (dst.rgba + src.rgba).*/
+ /* Reminder: Blending func is additive blend (dst.rgba + src.rgba). */
color = mix(vec4(0.5), color, color.a * opacity);
frag_revealage = frag_color = (-1.0 + 2.0 * color) * step(-0.5, -color);
frag_revealage = max(vec4(0.0), frag_revealage);
break;
case MODE_SUB:
case MODE_ADD:
- /* Reminder: Blending func is additive / subtractive blend (dst.rgba +/- src.rgba).*/
+ /* Reminder: Blending func is additive / subtractive blend (dst.rgba +/- src.rgba). */
frag_color = color * color.a * opacity;
frag_revealage = vec4(0.0);
break;
@@ -347,7 +347,7 @@ float stroke_thickness_modulate(float thickness)
float clamp_small_stroke_thickness(float thickness)
{
/* To avoid aliasing artifacts, we clamp the line thickness and
- * reduce its opacity in the fragment shader.*/
+ * reduce its opacity in the fragment shader. */
float min_thickness = gl_Position.w * 1.3;
thickness = max(min_thickness, thickness);
diff --git a/source/blender/draw/engines/overlay/overlay_particle.c b/source/blender/draw/engines/overlay/overlay_particle.c
index 5fa74a8c3a6..e51f7032288 100644
--- a/source/blender/draw/engines/overlay/overlay_particle.c
+++ b/source/blender/draw/engines/overlay/overlay_particle.c
@@ -174,7 +174,7 @@ void OVERLAY_particle_cache_populate(OVERLAY_Data *vedata, Object *ob)
int draw_as = (part->draw_as == PART_DRAW_REND) ? part->ren_as : part->draw_as;
if (part->type == PART_HAIR) {
- /* Hairs should have been rendered by the render engine.*/
+ /* Hairs should have been rendered by the render engine. */
continue;
}
diff --git a/source/blender/draw/engines/overlay/shaders/armature_shape_outline_geom.glsl b/source/blender/draw/engines/overlay/shaders/armature_shape_outline_geom.glsl
index 6398426952c..a2a478f400b 100644
--- a/source/blender/draw/engines/overlay/shaders/armature_shape_outline_geom.glsl
+++ b/source/blender/draw/engines/overlay/shaders/armature_shape_outline_geom.glsl
@@ -54,7 +54,7 @@ void main(void)
* (avoid problems with point behind near plane).
* If the chosen point is parallel to the edge in screen space,
* choose the other point anyway.
- * This fixes some issue with cubes in orthographic views.*/
+ * This fixes some issue with cubes in orthographic views. */
if (vPos[0].z < vPos[3].z) {
hidden_point = (abs(fac0) > 1e-5) ? ssPos[0] : ssPos[3];
}
diff --git a/source/blender/draw/engines/workbench/workbench_private.h b/source/blender/draw/engines/workbench/workbench_private.h
index 6247436feea..453ef9c7f8e 100644
--- a/source/blender/draw/engines/workbench/workbench_private.h
+++ b/source/blender/draw/engines/workbench/workbench_private.h
@@ -381,13 +381,13 @@ typedef struct WORKBENCH_ObjectData {
} WORKBENCH_ObjectData;
typedef struct WORKBENCH_ViewLayerData {
- /** Depth of field sample location array.*/
+ /** Depth of field sample location array. */
struct GPUUniformBuf *dof_sample_ubo;
- /** All constant data used for a render loop.*/
+ /** All constant data used for a render loop. */
struct GPUUniformBuf *world_ubo;
- /** Cavity sample location array.*/
+ /** Cavity sample location array. */
struct GPUUniformBuf *cavity_sample_ubo;
- /** Blue noise texture used to randomize the sampling of some effects.*/
+ /** Blue noise texture used to randomize the sampling of some effects. */
struct GPUTexture *cavity_jitter_tx;
/** Materials UBO's allocated in a memblock for easy bookkeeping. */
struct BLI_memblock *material_ubo;
diff --git a/source/blender/draw/intern/DRW_render.h b/source/blender/draw/intern/DRW_render.h
index 5071658fd82..5d5a506c1e7 100644
--- a/source/blender/draw/intern/DRW_render.h
+++ b/source/blender/draw/intern/DRW_render.h
@@ -308,7 +308,7 @@ void DRW_shader_library_free(DRWShaderLibrary *lib);
* on the differences the minimum state changes can be invoked to setup the desired render state.
*
* The Write Stencil, Stencil test, Depth test and Blend state options are mutual exclusive
- * therefore they aren't ordered as a bit mask.*/
+ * therefore they aren't ordered as a bit mask. */
typedef enum {
/** Write mask */
DRW_STATE_WRITE_DEPTH = (1 << 0),
diff --git a/source/blender/draw/intern/draw_cache.c b/source/blender/draw/intern/draw_cache.c
index f902a95a19a..d55da3ed83b 100644
--- a/source/blender/draw/intern/draw_cache.c
+++ b/source/blender/draw/intern/draw_cache.c
@@ -2528,7 +2528,7 @@ GPUBatch *DRW_cache_bone_arrows_get(void)
for (int axis = 0; axis < 3; axis++) {
int flag = VCLASS_EMPTY_AXES | VCLASS_SCREENALIGNED;
/* Vertex layout is XY screen position and axis in Z.
- * Fractional part of Z is a positive offset at axis unit position.*/
+ * Fractional part of Z is a positive offset at axis unit position. */
float p[3] = {0.0f, 0.0f, axis};
/* center to axis line */
GPU_vertbuf_vert_set(vbo, v++, &(Vert){{0.0f, 0.0f, 0.0f}, 0});
diff --git a/source/blender/draw/intern/draw_cache_impl_curve.cc b/source/blender/draw/intern/draw_cache_impl_curve.cc
index 9ca452cdacc..c4cd547ef43 100644
--- a/source/blender/draw/intern/draw_cache_impl_curve.cc
+++ b/source/blender/draw/intern/draw_cache_impl_curve.cc
@@ -94,7 +94,7 @@ static void curve_render_overlay_verts_edges_len_get(ListBase *lb,
LISTBASE_FOREACH (Nurb *, nu, lb) {
if (nu->bezt) {
vert_len += nu->pntsu * 3;
- /* 2x handles per point*/
+ /* 2x handles per point. */
edge_len += 2 * nu->pntsu;
}
else if (nu->bp) {
diff --git a/source/blender/draw/intern/draw_cache_impl_lattice.c b/source/blender/draw/intern/draw_cache_impl_lattice.c
index e6c7341759b..eabef49fa22 100644
--- a/source/blender/draw/intern/draw_cache_impl_lattice.c
+++ b/source/blender/draw/intern/draw_cache_impl_lattice.c
@@ -165,7 +165,7 @@ static LatticeRenderData *lattice_render_data_create(Lattice *lt, const int type
}
if (types & (LR_DATATYPE_EDGE)) {
rdata->edge_len = lattice_render_edges_len_get(lt);
- /*no edge data */
+ /* No edge data. */
}
}
diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c
index 8a805409b27..3ba89a1a91e 100644
--- a/source/blender/draw/intern/draw_manager.c
+++ b/source/blender/draw/intern/draw_manager.c
@@ -2090,7 +2090,7 @@ void DRW_draw_render_loop_2d_ex(struct Depsgraph *depsgraph,
drw_viewport_colormanagement_set();
/* TODO(jbakker): Only populate when editor needs to draw object.
- * for the image editor this is when showing UV's.*/
+ * for the image editor this is when showing UV's. */
const bool do_populate_loop = (DST.draw_ctx.space_data->spacetype == SPACE_IMAGE);
const bool do_annotations = drw_draw_show_annotation();
const bool do_draw_gizmos = (DST.draw_ctx.space_data->spacetype != SPACE_IMAGE);
diff --git a/source/blender/editors/animation/anim_draw.c b/source/blender/editors/animation/anim_draw.c
index d5c7ff07274..745b869228a 100644
--- a/source/blender/editors/animation/anim_draw.c
+++ b/source/blender/editors/animation/anim_draw.c
@@ -413,7 +413,7 @@ static float normalization_factor_get(Scene *scene, FCurve *fcu, short flag, flo
else {
/* Calculate min/max using full fcurve evaluation.
* [slower than bezier forward differencing but evaluates Back/Elastic interpolation
- * as well].*/
+ * as well]. */
float step_size = (bezt->vec[1][0] - prev_bezt->vec[1][0]) / resol;
for (int j = 0; j <= resol; j++) {
float eval_time = prev_bezt->vec[1][0] + step_size * j;
diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c
index a03f19d0111..1cdd879a8f9 100644
--- a/source/blender/editors/animation/anim_filter.c
+++ b/source/blender/editors/animation/anim_filter.c
@@ -3132,7 +3132,7 @@ static bool animdata_filter_base_is_ok(bDopeSheet *ads, Base *base, int filter_m
/* check selection and object type filters */
if ((ads->filterflag & ADS_FILTER_ONLYSEL) &&
- !((base->flag & BASE_SELECTED) /*|| (base == sce->basact)*/)) {
+ !((base->flag & BASE_SELECTED) /*|| (base == sce->basact) */)) {
/* only selected should be shown */
return false;
}
diff --git a/source/blender/editors/animation/drivers.c b/source/blender/editors/animation/drivers.c
index ecc1b4b4523..dae2138e481 100644
--- a/source/blender/editors/animation/drivers.c
+++ b/source/blender/editors/animation/drivers.c
@@ -1253,7 +1253,7 @@ static int copy_driver_button_exec(bContext *C, wmOperator *op)
}
}
- /* since we're just copying, we don't really need to do anything else...*/
+ /* Since we're just copying, we don't really need to do anything else. */
return (changed) ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
}
@@ -1303,7 +1303,7 @@ static int paste_driver_button_exec(bContext *C, wmOperator *op)
}
}
- /* since we're just copying, we don't really need to do anything else...*/
+ /* Since we're just copying, we don't really need to do anything else. */
return (changed) ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
}
diff --git a/source/blender/editors/animation/keyframes_general.c b/source/blender/editors/animation/keyframes_general.c
index e1ae6526347..aeddd03f3c1 100644
--- a/source/blender/editors/animation/keyframes_general.c
+++ b/source/blender/editors/animation/keyframes_general.c
@@ -693,7 +693,7 @@ typedef struct tAnimCopybufItem {
int totvert; /* number of keyframes stored for this channel */
BezTriple *bezt; /* keyframes in buffer */
- short id_type; /* Result of GS(id->name)*/
+ short id_type; /* Result of `GS(id->name)`. */
bool is_bone; /* special flag for armature bones */
} tAnimCopybufItem;
diff --git a/source/blender/editors/animation/keyframing.c b/source/blender/editors/animation/keyframing.c
index e795d6fb774..506b126d01e 100644
--- a/source/blender/editors/animation/keyframing.c
+++ b/source/blender/editors/animation/keyframing.c
@@ -2244,7 +2244,7 @@ static int clear_anim_v3d_exec(bContext *C, wmOperator *UNUSED(op))
bPoseChannel *pchan = BKE_pose_channel_find_name(ob->pose, bone_name);
MEM_freeN(bone_name);
- /* delete if bone is selected*/
+ /* Delete if bone is selected. */
if ((pchan) && (pchan->bone)) {
if (pchan->bone->flag & BONE_SELECTED) {
can_delete = true;
diff --git a/source/blender/editors/animation/keyingsets.c b/source/blender/editors/animation/keyingsets.c
index fda7b600c1c..0206aabd359 100644
--- a/source/blender/editors/animation/keyingsets.c
+++ b/source/blender/editors/animation/keyingsets.c
@@ -529,7 +529,7 @@ void ANIM_OT_keying_set_active_set(wmOperatorType *ot)
/* Keying Set Type Info declarations */
static ListBase keyingset_type_infos = {NULL, NULL};
-/* Built-In Keying Sets (referencing type infos)*/
+/* Built-In Keying Sets (referencing type information). */
ListBase builtin_keyingsets = {NULL, NULL};
/* --------------- */
diff --git a/source/blender/editors/armature/armature_add.c b/source/blender/editors/armature/armature_add.c
index 1d4936bdf5e..0ee11a6ef55 100644
--- a/source/blender/editors/armature/armature_add.c
+++ b/source/blender/editors/armature/armature_add.c
@@ -1558,7 +1558,7 @@ void ARMATURE_OT_extrude(wmOperatorType *ot)
/* ********************** Bone Add *************************************/
-/*op makes a new bone and returns it with its tip selected */
+/* Op makes a new bone and returns it with its tip selected. */
static int armature_bone_primitive_add_exec(bContext *C, wmOperator *op)
{
diff --git a/source/blender/editors/armature/armature_edit.c b/source/blender/editors/armature/armature_edit.c
index 912aafbd6e3..67d6dd94190 100644
--- a/source/blender/editors/armature/armature_edit.c
+++ b/source/blender/editors/armature/armature_edit.c
@@ -1030,7 +1030,7 @@ void ARMATURE_OT_switch_direction(wmOperatorType *ot)
/** \name Align Operator
* \{ */
-/* helper to fix a ebone position if its parent has moved due to alignment*/
+/* Helper to fix a ebone position if its parent has moved due to alignment. */
static void fix_connected_bone(EditBone *ebone)
{
float diff[3];
@@ -1073,9 +1073,9 @@ static void bone_align_to_bone(ListBase *edbo, EditBone *selbone, EditBone *actb
add_v3_v3v3(selbone->tail, selbone->head, actboneaxis);
selbone->roll = actbone->roll;
- /* if the bone being aligned has connected descendants they must be moved
+ /* If the bone being aligned has connected descendants they must be moved
* according to their parent new position, otherwise they would be left
- * in an inconsistent state: connected but away from the parent*/
+ * in an inconsistent state: connected but away from the parent. */
fix_editbone_connected_children(edbo, selbone);
}
diff --git a/source/blender/editors/armature/armature_utils.c b/source/blender/editors/armature/armature_utils.c
index ffcdb99c5a3..bc6d0687654 100644
--- a/source/blender/editors/armature/armature_utils.c
+++ b/source/blender/editors/armature/armature_utils.c
@@ -847,7 +847,7 @@ void ED_armature_to_edit(bArmature *arm)
}
/* *************************************************************** */
-/* Used by Undo for Armature EditMode*/
+/* Used by Undo for Armature EditMode. */
/* free's bones and their properties */
diff --git a/source/blender/editors/armature/pose_lib.c b/source/blender/editors/armature/pose_lib.c
index f63334b25ba..df3550d5db6 100644
--- a/source/blender/editors/armature/pose_lib.c
+++ b/source/blender/editors/armature/pose_lib.c
@@ -516,7 +516,7 @@ static int poselib_add_exec(bContext *C, wmOperator *op)
/* use Keying Set to determine what to store for the pose */
- /* this includes custom props :)*/
+ /* This includes custom props :). */
ks = ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_WHOLE_CHARACTER_SELECTED_ID);
ANIM_apply_keyingset(C, NULL, act, ks, MODIFYKEY_MODE_INSERT, (float)frame);
@@ -1462,7 +1462,7 @@ static int poselib_preview_handle_event(bContext *UNUSED(C), wmOperator *op, con
pld->state = PL_PREVIEW_CONFIRM;
break;
- /* toggle between original pose and poselib pose*/
+ /* Toggle between original pose and poselib pose. */
case EVT_TABKEY:
pld->flag |= PL_PREVIEW_SHOWORIGINAL;
pld->redraw = PL_PREVIEW_REDRAWALL;
diff --git a/source/blender/editors/armature/pose_slide.c b/source/blender/editors/armature/pose_slide.c
index 4e8c969f705..9b1de742332 100644
--- a/source/blender/editors/armature/pose_slide.c
+++ b/source/blender/editors/armature/pose_slide.c
@@ -444,7 +444,7 @@ static void pose_slide_draw_2d_slider(const struct bContext *UNUSED(C), ARegion
color_line);
/* Draw triangles at the ends of the line in overshoot mode to indicate direction of 0-100%
- * range.*/
+ * range. */
if (pso->overshoot) {
if (pso->factor > 1 + OVERSHOOT_RANGE_DELTA + 0.5) {
draw_overshoot_triangle(color_line, false, main_line_rect.xmin, line_y);
@@ -1468,7 +1468,7 @@ static int pose_slide_modal(bContext *C, wmOperator *op, const wmEvent *event)
/* Reset transforms back to original state. */
pose_slide_reset(pso);
- /* Depsgraph updates + redraws.*/
+ /* Depsgraph updates + redraws. */
pose_slide_refresh(C, pso);
/* Clean up temp data. */
diff --git a/source/blender/editors/gpencil/drawgpencil.c b/source/blender/editors/gpencil/drawgpencil.c
index 751f8333aaa..2160aaf705f 100644
--- a/source/blender/editors/gpencil/drawgpencil.c
+++ b/source/blender/editors/gpencil/drawgpencil.c
@@ -323,7 +323,7 @@ static void gpencil_draw_strokes(tGPDdraw *tgpw)
MaterialGPencilStyle *gp_style = (ma) ? ma->gp_style : NULL;
if ((gp_style == NULL) || (gp_style->flag & GP_MATERIAL_HIDE) ||
- /* if onion and ghost flag do not draw*/
+ /* If onion and ghost flag do not draw. */
(tgpw->onion && (gp_style->flag & GP_MATERIAL_HIDE_ONIONSKIN))) {
continue;
}
diff --git a/source/blender/editors/gpencil/gpencil_armature.c b/source/blender/editors/gpencil/gpencil_armature.c
index 6d6f4bc4b40..24fb0873a86 100644
--- a/source/blender/editors/gpencil/gpencil_armature.c
+++ b/source/blender/editors/gpencil/gpencil_armature.c
@@ -425,7 +425,7 @@ static void gpencil_add_verts_to_dgroups(
}
}
- /* if not multiedit, exit loop*/
+ /* If not multi-edit, exit loop. */
if (!is_multiedit) {
break;
}
diff --git a/source/blender/editors/gpencil/gpencil_bake_animation.c b/source/blender/editors/gpencil/gpencil_bake_animation.c
index 30ebc9189c5..1a5e2950e09 100644
--- a/source/blender/editors/gpencil/gpencil_bake_animation.c
+++ b/source/blender/editors/gpencil/gpencil_bake_animation.c
@@ -185,7 +185,7 @@ static void gpencil_bake_ob_list(bContext *C, Depsgraph *depsgraph, Scene *scene
if (ob == obact) {
continue;
}
- /* Add selected objects.*/
+ /* Add selected objects. */
if (ob->type == OB_GPENCIL) {
elem = MEM_callocN(sizeof(GpBakeOb), __func__);
elem->ob = ob;
diff --git a/source/blender/editors/gpencil/gpencil_convert.c b/source/blender/editors/gpencil/gpencil_convert.c
index 8ab413e907c..9bea1868895 100644
--- a/source/blender/editors/gpencil/gpencil_convert.c
+++ b/source/blender/editors/gpencil/gpencil_convert.c
@@ -168,7 +168,7 @@ static void gpencil_strokepoint_convertcoords(bContext *C,
ARegion *region = CTX_wm_region(C);
/* TODO(sergey): This function might be called from a loop, but no tagging is happening in it,
* so it's not that expensive to ensure evaluated depsgraph here. However, ideally all the
- * parameters are to wrapped into a context style struct and queried from Context once.*/
+ * parameters are to wrapped into a context style struct and queried from Context once. */
Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Object *obact = CTX_data_active_object(C);
bGPDspoint mypt, *pt;
@@ -219,7 +219,7 @@ typedef struct tGpTimingData {
int frame_range; /* Number of frames evaluated for path animation */
int start_frame, end_frame;
bool realtime; /* Will overwrite end_frame in case of Original or CustomGap timing... */
- float gap_duration, gap_randomness; /* To be used with CustomGap mode*/
+ float gap_duration, gap_randomness; /* To be used with CustomGap mode. */
int seed;
/* Data set from points, used to compute final timing FCurve */
diff --git a/source/blender/editors/gpencil/gpencil_data.c b/source/blender/editors/gpencil/gpencil_data.c
index b4afeb4ed8a..47bb153cf46 100644
--- a/source/blender/editors/gpencil/gpencil_data.c
+++ b/source/blender/editors/gpencil/gpencil_data.c
@@ -828,7 +828,7 @@ static int gpencil_frame_clean_loose_exec(bContext *C, wmOperator *op)
}
}
- /* if not multiedit, exit loop*/
+ /* If not multi-edit, exit loop. */
if (!is_multiedit) {
break;
}
@@ -1572,7 +1572,7 @@ static int gpencil_stroke_arrange_exec(bContext *C, wmOperator *op)
continue;
}
bool gpf_lock = false;
- /* some stroke is already at front*/
+ /* Some stroke is already at front. */
if (ELEM(direction, GP_STROKE_MOVE_TOP, GP_STROKE_MOVE_UP)) {
if (gps == gpf->strokes.last) {
gpf_lock = true;
@@ -1664,7 +1664,7 @@ static int gpencil_stroke_arrange_exec(bContext *C, wmOperator *op)
BLI_freelistN(&selected);
}
- /* if not multiedit, exit loop*/
+ /* If not multi-edit, exit loop. */
if (!is_multiedit) {
break;
}
@@ -1772,7 +1772,7 @@ static int gpencil_stroke_change_color_exec(bContext *C, wmOperator *op)
}
}
}
- /* if not multiedit, exit loop*/
+ /* If not multi-edit, exit loop. */
if (!is_multiedit) {
break;
}
@@ -3356,7 +3356,7 @@ static int gpencil_material_unlock_all_exec(bContext *C, wmOperator *UNUSED(op))
return OPERATOR_CANCELLED;
}
- /* make all layers editable again*/
+ /* Make all layers editable again. */
MaterialGPencilStyle *gp_style = NULL;
for (short i = 0; i < *totcol; i++) {
@@ -3410,7 +3410,7 @@ static int gpencil_material_select_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- /* read all strokes and select*/
+ /* Read all strokes and select. */
CTX_DATA_BEGIN (C, bGPDlayer *, gpl, editable_gpencil_layers) {
bGPDframe *init_gpf = (is_multiedit) ? gpl->frames.first : gpl->actframe;
@@ -3452,7 +3452,7 @@ static int gpencil_material_select_exec(bContext *C, wmOperator *op)
}
}
}
- /* if not multiedit, exit loop*/
+ /* If not multi-edit, exit loop. */
if (!is_multiedit) {
break;
}
diff --git a/source/blender/editors/gpencil/gpencil_edit.c b/source/blender/editors/gpencil/gpencil_edit.c
index b1c0060981a..8d1f841da6c 100644
--- a/source/blender/editors/gpencil/gpencil_edit.c
+++ b/source/blender/editors/gpencil/gpencil_edit.c
@@ -3285,7 +3285,7 @@ static int gpencil_stroke_cyclical_set_exec(bContext *C, wmOperator *op)
}
}
- /* if not multiedit, exit loop*/
+ /* If not multi-edit, exit loop. */
if (!is_multiedit) {
break;
}
@@ -4478,7 +4478,7 @@ static int gpencil_stroke_trim_exec(bContext *C, wmOperator *op)
}
}
}
- /* if not multiedit, exit loop*/
+ /* If not multi-edit, exit loop. */
if (!is_multiedit) {
break;
}
@@ -4681,7 +4681,7 @@ static int gpencil_stroke_separate_exec(bContext *C, wmOperator *op)
}
}
- /* if not multiedit, exit loop*/
+ /* If not multi-edit, exit loop. */
if (!is_multiedit) {
break;
}
@@ -4860,7 +4860,7 @@ static int gpencil_stroke_split_exec(bContext *C, wmOperator *op)
}
}
- /* if not multiedit, exit loop*/
+ /* If not multi-edit, exit loop. */
if (!is_multiedit) {
break;
}
@@ -5087,7 +5087,7 @@ static int gpencil_cutter_lasso_select(bContext *C,
BKE_gpencil_stroke_select_index_reset(gps);
}
}
- /* if not multiedit, exit loop. */
+ /* If not multi-edit, exit loop. */
if (!is_multiedit) {
break;
}
@@ -5151,7 +5151,7 @@ static int gpencil_cutter_lasso_select(bContext *C,
}
}
}
- /* if not multiedit, exit loop. */
+ /* If not multi-edit, exit loop. */
if (!is_multiedit) {
break;
}
@@ -5170,7 +5170,7 @@ static int gpencil_cutter_lasso_select(bContext *C,
gpencil_cutter_dissolve(gpd, gpl, gps, flat_caps);
}
}
- /* if not multiedit, exit loop. */
+ /* If not multi-edit, exit loop. */
if (!is_multiedit) {
break;
}
@@ -5478,7 +5478,7 @@ static int gpencil_stroke_normalize_exec(bContext *C, wmOperator *op)
BKE_gpencil_stroke_geometry_update(gpd, gps);
}
}
- /* If not multiedit, exit loop. */
+ /* If not multi-edit, exit loop. */
if (!is_multiedit) {
break;
}
diff --git a/source/blender/editors/gpencil/gpencil_fill.c b/source/blender/editors/gpencil/gpencil_fill.c
index 6e6ecfa583b..4419833a99c 100644
--- a/source/blender/editors/gpencil/gpencil_fill.c
+++ b/source/blender/editors/gpencil/gpencil_fill.c
@@ -810,7 +810,7 @@ static bool is_leak_narrow(ImBuf *ibuf, const int maxpixel, int limit, int index
}
}
else {
- /* edge of image*/
+ /* Edge of image. */
t_a = true;
}
/* pixels on bottom */
@@ -822,7 +822,7 @@ static bool is_leak_narrow(ImBuf *ibuf, const int maxpixel, int limit, int index
}
}
else {
- /* edge of image*/
+ /* Edge of image. */
t_b = true;
}
}
@@ -846,7 +846,7 @@ static bool is_leak_narrow(ImBuf *ibuf, const int maxpixel, int limit, int index
}
}
else {
- t_a = true; /* edge of image*/
+ t_a = true; /* Edge of image. */
}
/* pixels to left */
pt = index + extreme;
@@ -1869,7 +1869,7 @@ static int gpencil_fill_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSE
DEG_id_tag_update(&tgpf->gpd->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
WM_event_add_notifier(C, NC_GPENCIL | NA_EDITED, NULL);
- /* add a modal handler for this operator*/
+ /* Add a modal handler for this operator. */
WM_event_add_modal_handler(C, op);
return OPERATOR_RUNNING_MODAL;
@@ -2123,7 +2123,7 @@ static int gpencil_fill_modal(bContext *C, wmOperator *op, const wmEvent *event)
gpencil_stroke_convertcoords_tpoint(
tgpf->scene, tgpf->region, tgpf->ob, &point2D, NULL, &pt->x);
- /* Hash of selected frames.*/
+ /* Hash of selected frames. */
GHash *frame_list = BLI_ghash_int_new_ex(__func__, 64);
/* If not multiframe and there is no frame in CFRA for the active layer, create
diff --git a/source/blender/editors/gpencil/gpencil_mesh.c b/source/blender/editors/gpencil/gpencil_mesh.c
index 55468dffab0..1882285a230 100644
--- a/source/blender/editors/gpencil/gpencil_mesh.c
+++ b/source/blender/editors/gpencil/gpencil_mesh.c
@@ -159,7 +159,7 @@ static bool gpencil_bake_ob_list(bContext *C, Depsgraph *depsgraph, Scene *scene
if (ob == obact) {
continue;
}
- /* Add selected meshes.*/
+ /* Add selected meshes. */
if (ob->type == OB_MESH) {
elem = MEM_callocN(sizeof(GpBakeOb), __func__);
elem->ob = ob;
diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c
index 7e0ec9b957c..d0c0933c5be 100644
--- a/source/blender/editors/gpencil/gpencil_paint.c
+++ b/source/blender/editors/gpencil/gpencil_paint.c
@@ -1433,7 +1433,7 @@ static void gpencil_stroke_soft_refine(bGPDstroke *gps)
bGPDspoint *pt2 = NULL;
int i;
- /* check if enough points*/
+ /* Check if enough points. */
if (gps->totpoints < 3) {
return;
}
@@ -1792,7 +1792,7 @@ static void gpencil_stroke_doeraser(tGPsdata *p)
}
}
- /* if not multiedit, exit loop*/
+ /* If not multi-edit, exit loop. */
if (!is_multiedit) {
break;
}
diff --git a/source/blender/editors/gpencil/gpencil_select.c b/source/blender/editors/gpencil/gpencil_select.c
index 55521ac4d15..c33b43247fd 100644
--- a/source/blender/editors/gpencil/gpencil_select.c
+++ b/source/blender/editors/gpencil/gpencil_select.c
@@ -1374,7 +1374,7 @@ static bool gpencil_do_curve_circle_sel(bContext *C,
const bool handles_visible = (v3d->overlay.handle_display != CURVE_HANDLE_NONE) &&
(!only_selected || BEZT_ISSEL_ANY(bezt));
- /* if the handles are not visible only check ctrl point (vec[1])*/
+ /* If the handles are not visible only check control point (vec[1]). */
int from = (!handles_visible) ? 1 : 0;
int to = (!handles_visible) ? 2 : 3;
@@ -1719,7 +1719,7 @@ static bool gpencil_generic_curve_select(bContext *C,
}
}
}
- /* if the handles are not visible only check ctrl point (vec[1])*/
+ /* If the handles are not visible only check ctrl point (vec[1]). */
else {
const bool is_select = bezt->f2;
bool is_inside = is_inside_fn(region, gps_iter.diff_mat, bezt->vec[1], user_data);
@@ -2153,7 +2153,7 @@ static void gpencil_select_curve_point(bContext *C,
const bool handles_visible = (v3d->overlay.handle_display != CURVE_HANDLE_NONE) &&
(!only_selected || BEZT_ISSEL_ANY(bezt));
- /* if the handles are not visible only check ctrl point (vec[1])*/
+ /* If the handles are not visible only check control point (vec[1]). */
int from = (!handles_visible) ? 1 : 0;
int to = (!handles_visible) ? 2 : 3;
diff --git a/source/blender/editors/gpencil/gpencil_utils.c b/source/blender/editors/gpencil/gpencil_utils.c
index 31f5972fdf8..15ada6e0891 100644
--- a/source/blender/editors/gpencil/gpencil_utils.c
+++ b/source/blender/editors/gpencil/gpencil_utils.c
@@ -565,7 +565,7 @@ bool ED_gpencil_layer_has_selected_stroke(const bGPDlayer *gpl, const bool is_mu
return true;
}
}
- /* If not multiedit, exit loop. */
+ /* If not multi-edit, exit loop. */
if (!is_multiedit) {
break;
}
@@ -1640,7 +1640,7 @@ void ED_gpencil_vgroup_assign(bContext *C, Object *ob, float weight)
}
}
- /* if not multiedit, exit loop*/
+ /* If not multi-edit, exit loop. */
if (!is_multiedit) {
break;
}
@@ -1693,7 +1693,7 @@ void ED_gpencil_vgroup_remove(bContext *C, Object *ob)
}
}
- /* if not multiedit, exit loop*/
+ /* If not multi-edit, exit loop. */
if (!is_multiedit) {
break;
}
@@ -1748,7 +1748,7 @@ void ED_gpencil_vgroup_select(bContext *C, Object *ob)
}
}
- /* if not multiedit, exit loop*/
+ /* If not multi-edit, exit loop. */
if (!is_multiedit) {
break;
}
@@ -1798,7 +1798,7 @@ void ED_gpencil_vgroup_deselect(bContext *C, Object *ob)
}
}
- /* if not multiedit, exit loop*/
+ /* If not multi-edit, exit loop. */
if (!is_multiedit) {
break;
}
diff --git a/source/blender/editors/gpencil/gpencil_vertex_ops.c b/source/blender/editors/gpencil/gpencil_vertex_ops.c
index bf46fa2544f..402bccce2f7 100644
--- a/source/blender/editors/gpencil/gpencil_vertex_ops.c
+++ b/source/blender/editors/gpencil/gpencil_vertex_ops.c
@@ -99,7 +99,7 @@ static bool is_any_stroke_selected(bContext *C, const bool is_multiedit, const b
}
}
}
- /* if not multiedit, exit loop*/
+ /* If not multi-edit, exit loop. */
if (!is_multiedit) {
break;
}
@@ -204,7 +204,7 @@ static int gpencil_vertexpaint_brightness_contrast_exec(bContext *C, wmOperator
}
}
}
- /* if not multiedit, exit loop*/
+ /* If not multi-edit, exit loop. */
if (!is_multiedit) {
break;
}
@@ -325,7 +325,7 @@ static int gpencil_vertexpaint_hsv_exec(bContext *C, wmOperator *op)
}
}
}
- /* if not multiedit, exit loop*/
+ /* If not multi-edit, exit loop. */
if (!is_multiedit) {
break;
}
@@ -419,7 +419,7 @@ static int gpencil_vertexpaint_invert_exec(bContext *C, wmOperator *op)
}
}
}
- /* if not multiedit, exit loop*/
+ /* If not multi-edit, exit loop. */
if (!is_multiedit) {
break;
}
@@ -510,7 +510,7 @@ static int gpencil_vertexpaint_levels_exec(bContext *C, wmOperator *op)
}
}
}
- /* if not multiedit, exit loop*/
+ /* If not multi-edit, exit loop. */
if (!is_multiedit) {
break;
}
@@ -605,7 +605,7 @@ static int gpencil_vertexpaint_set_exec(bContext *C, wmOperator *op)
}
}
}
- /* if not multiedit, exit loop*/
+ /* If not multi-edit, exit loop. */
if (!is_multiedit) {
break;
}
@@ -1113,7 +1113,7 @@ static int gpencil_stroke_reset_vertex_color_exec(bContext *C, wmOperator *op)
changed = true;
}
- /* if not multiedit, exit loop*/
+ /* If not multi-edit, exit loop. */
if (!is_multiedit) {
break;
}
diff --git a/source/blender/editors/gpencil/gpencil_vertex_paint.c b/source/blender/editors/gpencil/gpencil_vertex_paint.c
index 3d99b314f7e..7ec64b2afd6 100644
--- a/source/blender/editors/gpencil/gpencil_vertex_paint.c
+++ b/source/blender/editors/gpencil/gpencil_vertex_paint.c
@@ -1107,7 +1107,7 @@ static bool gpencil_vertexpaint_brush_do_frame(bContext *C,
break;
}
}
- /* Clear the selected array, but keep the memory allocation.*/
+ /* Clear the selected array, but keep the memory allocation. */
gso->pbuffer = gpencil_select_buffer_ensure(
gso->pbuffer, &gso->pbuffer_size, &gso->pbuffer_used, true);
diff --git a/source/blender/editors/gpencil/gpencil_weight_paint.c b/source/blender/editors/gpencil/gpencil_weight_paint.c
index 6fb98b4a8ac..56eed187d87 100644
--- a/source/blender/editors/gpencil/gpencil_weight_paint.c
+++ b/source/blender/editors/gpencil/gpencil_weight_paint.c
@@ -555,7 +555,7 @@ static bool gpencil_weightpaint_brush_do_frame(bContext *C,
break;
}
}
- /* Clear the selected array, but keep the memory allocation.*/
+ /* Clear the selected array, but keep the memory allocation. */
gso->pbuffer = gpencil_select_buffer_ensure(
gso->pbuffer, &gso->pbuffer_size, &gso->pbuffer_used, true);
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h
index 0e2be5eb568..7fcae2349db 100644
--- a/source/blender/editors/include/ED_mesh.h
+++ b/source/blender/editors/include/ED_mesh.h
@@ -91,7 +91,7 @@ void EDBM_mesh_load(struct Main *bmain, struct Object *ob);
/* flushes based on the current select mode. if in vertex select mode,
* verts select/deselect edges and faces, if in edge select mode,
* edges select/deselect faces and vertices, and in face select mode faces select/deselect
- * edges and vertices.*/
+ * edges and vertices. */
void EDBM_select_more(struct BMEditMesh *em, const bool use_face_step);
void EDBM_select_less(struct BMEditMesh *em, const bool use_face_step);
@@ -481,9 +481,8 @@ int ED_mesh_mirror_spatial_table_lookup(struct Object *ob,
void ED_mesh_mirror_topo_table_begin(struct Object *ob, struct Mesh *me_eval);
void ED_mesh_mirror_topo_table_end(struct Object *ob);
-/* retrieves mirrored cache vert, or NULL if there isn't one.
- * note: calling this without ensuring the mirror cache state
- * is bad.*/
+/* Retrieves mirrored cache vert, or NULL if there isn't one.
+ * NOTE: calling this without ensuring the mirror cache state is bad. */
int mesh_get_x_mirror_vert(struct Object *ob,
struct Mesh *me_eval,
int index,
diff --git a/source/blender/editors/include/ED_undo.h b/source/blender/editors/include/ED_undo.h
index ed1ec96a13f..059277e1466 100644
--- a/source/blender/editors/include/ED_undo.h
+++ b/source/blender/editors/include/ED_undo.h
@@ -53,7 +53,7 @@ void ED_OT_undo_redo(struct wmOperatorType *ot);
void ED_OT_undo_history(struct wmOperatorType *ot);
int ED_undo_operator_repeat(struct bContext *C, struct wmOperator *op);
-/* convenience since UI callbacks use this mostly*/
+/* Convenience since UI callbacks use this mostly. */
void ED_undo_operator_repeat_cb(struct bContext *C, void *arg_op, void *arg_unused);
void ED_undo_operator_repeat_cb_evt(struct bContext *C, void *arg_op, int arg_unused);
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index 7553a2d373e..b8443b952a8 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -318,8 +318,8 @@ typedef enum {
UI_BUT_POIN_SHORT = 64,
UI_BUT_POIN_INT = 96,
UI_BUT_POIN_FLOAT = 128,
- /* UI_BUT_POIN_FUNCTION = 192, */ /*UNUSED*/
- UI_BUT_POIN_BIT = 256, /* OR'd with a bit index*/
+ // UI_BUT_POIN_FUNCTION = 192, /* UNUSED */
+ UI_BUT_POIN_BIT = 256, /* OR'd with a bit index. */
} eButPointerType;
/* requires (but->poin != NULL) */
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c
index 063dd88c01d..9e5e1a33564 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -3244,8 +3244,8 @@ void ui_but_range_set_soft(uiBut *but)
RNA_property_int_ui_range(&but->rnapoin, but->rnaprop, &imin, &imax, &istep);
softmin = (imin == INT_MIN) ? -1e4 : imin;
softmax = (imin == INT_MAX) ? 1e4 : imax;
- /*step = istep;*/ /*UNUSED*/
- /*precision = 1;*/ /*UNUSED*/
+ // step = istep; /* UNUSED */
+ // precision = 1; /* UNUSED */
if (is_array) {
int value_range[2];
@@ -3264,8 +3264,8 @@ void ui_but_range_set_soft(uiBut *but)
RNA_property_float_ui_range(&but->rnapoin, but->rnaprop, &fmin, &fmax, &fstep, &fprecision);
softmin = (fmin == -FLT_MAX) ? (float)-1e4 : fmin;
softmax = (fmax == FLT_MAX) ? (float)1e4 : fmax;
- /*step = fstep;*/ /*UNUSED*/
- /*precision = fprecision;*/ /*UNUSED*/
+ // step = fstep; /* UNUSED */
+ // precision = fprecision; /* UNUSED */
/* Use shared min/max for array values, except for color alpha. */
if (is_array && !(subtype == PROP_COLOR && but->rnaindex == 3)) {
@@ -4595,7 +4595,7 @@ static uiBut *ui_def_but_rna(uiBlock *block,
if (proptype == PROP_POINTER) {
/* If the button shows an ID, automatically set it as focused in context so operators can
- * access it.*/
+ * access it. */
const PointerRNA pptr = RNA_property_pointer_get(ptr, prop);
if (pptr.data && RNA_struct_is_ID(pptr.type)) {
but->context = CTX_store_add(&block->contexts, "id", &pptr);
diff --git a/source/blender/editors/interface/interface_eyedropper_gpencil_color.c b/source/blender/editors/interface/interface_eyedropper_gpencil_color.c
index f2899fc0098..417807afff1 100644
--- a/source/blender/editors/interface/interface_eyedropper_gpencil_color.c
+++ b/source/blender/editors/interface/interface_eyedropper_gpencil_color.c
@@ -255,7 +255,7 @@ static void eyedropper_gpencil_color_set(bContext *C, const wmEvent *event, Eyed
copy_v3_v3(col_conv, eye->color);
}
- /* Add material or Palette color*/
+ /* Add material or Palette color. */
if (eye->mode == 0) {
eyedropper_add_material(C, col_conv, only_stroke, only_fill, both);
}
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index 7d866ec17d2..f255507ddaf 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -4770,7 +4770,7 @@ static float ui_numedit_apply_snapf(
UnitSettings *unit = but->block->unit;
const int unit_type = UI_but_unit_type_get(but);
if ((unit_type == PROP_UNIT_ROTATION) && (unit->system_rotation != USER_UNIT_ROT_RADIANS)) {
- /* pass (degrees)*/
+ /* Pass (degrees). */
}
else {
softrange = 20.0f;
@@ -8219,8 +8219,8 @@ static void button_activate_state(bContext *C, uiBut *but, uiHandleButtonState s
data->hold_action_timer = NULL;
}
- /* add a blocking ui handler at the window handler for blocking, modal states
- * but not for popups, because we already have a window level handler*/
+ /* Add a blocking ui handler at the window handler for blocking, modal states
+ * but not for popups, because we already have a window level handler. */
if (!(but->block->handle && but->block->handle->popup)) {
if (button_modal_state(state)) {
if (!button_modal_state(data->state)) {
@@ -10018,7 +10018,7 @@ static int ui_handle_menu_event(bContext *C,
}
if (!but) {
- /* wrap button or no active button*/
+ /* Wrap button or no active button. */
uiBut *but_wrap = NULL;
if (ELEM(scrolltype, MENU_SCROLL_UP, MENU_SCROLL_BOTTOM)) {
but_wrap = ui_but_last(block);
@@ -10362,7 +10362,7 @@ static int ui_handle_menu_event(bContext *C,
* anymore why it was there? but it meant enter didn't work
* for example when mouse was not over submenu */
if ((event->type == TIMER) ||
- (/*inside &&*/ (!menu->menuretval || (menu->menuretval & UI_RETURN_UPDATE)) &&
+ (/* inside && */ (!menu->menuretval || (menu->menuretval & UI_RETURN_UPDATE)) &&
retval == WM_UI_HANDLER_CONTINUE)) {
retval = ui_handle_menu_button(C, event, menu);
}
diff --git a/source/blender/editors/interface/interface_style.c b/source/blender/editors/interface/interface_style.c
index ad0c523a594..88ab6a377d0 100644
--- a/source/blender/editors/interface/interface_style.c
+++ b/source/blender/editors/interface/interface_style.c
@@ -245,7 +245,7 @@ void UI_fontstyle_draw_rotated(const uiFontStyle *fs,
/* ignore UI_STYLE, always aligned to top */
- /* rotate counter-clockwise for now (assumes left-to-right language)*/
+ /* Rotate counter-clockwise for now (assumes left-to-right language). */
xofs += height;
yofs = BLF_width(fs->uifont_id, str, BLF_DRAW_STR_DUMMY_MAX) + 5;
angle = M_PI_2;
diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c
index fc3af525d45..122a43513b1 100644
--- a/source/blender/editors/interface/interface_templates.c
+++ b/source/blender/editors/interface/interface_templates.c
@@ -3050,7 +3050,7 @@ static void colorband_flip_cb(bContext *C, ColorBand *coba)
coba->data[a] = data_tmp[a];
}
- /* may as well flip the cur*/
+ /* May as well flip the `cur`. */
coba->cur = coba->tot - (coba->cur + 1);
ED_undo_push(C, "Flip Color Ramp");
diff --git a/source/blender/editors/mesh/editmesh_extrude.c b/source/blender/editors/mesh/editmesh_extrude.c
index e03390780f9..907881a44f3 100644
--- a/source/blender/editors/mesh/editmesh_extrude.c
+++ b/source/blender/editors/mesh/editmesh_extrude.c
@@ -509,7 +509,7 @@ static int edbm_extrude_context_exec(bContext *C, wmOperator *op)
edbm_extrude_mesh(obedit, em, op);
/* This normally happens when pushing undo but modal operators
- * like this one don't push undo data until after modal mode is done.*/
+ * like this one don't push undo data until after modal mode is done. */
EDBM_update(obedit->data,
&(const struct EDBMUpdate_Params){
.calc_looptri = true,
diff --git a/source/blender/editors/mesh/editmesh_knife.c b/source/blender/editors/mesh/editmesh_knife.c
index af4ce0abe5f..0e2dd492e06 100644
--- a/source/blender/editors/mesh/editmesh_knife.c
+++ b/source/blender/editors/mesh/editmesh_knife.c
@@ -937,7 +937,7 @@ static KnifeVert *knife_split_edge(KnifeTool_OpData *kcd,
static void knife_start_cut(KnifeTool_OpData *kcd)
{
kcd->prev = kcd->curr;
- kcd->curr.is_space = 0; /*TODO: why do we do this? */
+ kcd->curr.is_space = 0; /* TODO: why do we do this? */
if (kcd->prev.vert == NULL && kcd->prev.edge == NULL) {
float origin[3], origin_ofs[3];
@@ -952,7 +952,7 @@ static void knife_start_cut(KnifeTool_OpData *kcd)
zero_v3(kcd->prev.cage);
}
- copy_v3_v3(kcd->prev.co, kcd->prev.cage); /*TODO: do we need this? */
+ copy_v3_v3(kcd->prev.co, kcd->prev.cage); /* TODO: do we need this? */
copy_v3_v3(kcd->curr.cage, kcd->prev.cage);
copy_v3_v3(kcd->curr.co, kcd->prev.co);
}
diff --git a/source/blender/editors/mesh/editmesh_select.c b/source/blender/editors/mesh/editmesh_select.c
index fc32a2d9bab..4a87266f1c9 100644
--- a/source/blender/editors/mesh/editmesh_select.c
+++ b/source/blender/editors/mesh/editmesh_select.c
@@ -1805,7 +1805,7 @@ static bool mouse_mesh_loop(
V3D_PROJ_RET_OK) {
tdist = len_squared_v2v2(mvalf, co);
if (tdist < best_dist) {
- /* printf("Best face: %p (%f)\n", f, tdist);*/
+ // printf("Best face: %p (%f)\n", f, tdist);
best_dist = tdist;
efa = f;
}
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index ee520753478..fe9656d277e 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -2309,8 +2309,8 @@ static int edbm_edge_rotate_selected_exec(bContext *C, wmOperator *op)
}
}
- /* ok, we don't have two adjacent faces, but we do have two selected ones.
- * that's an error condition.*/
+ /* OK, we don't have two adjacent faces, but we do have two selected ones.
+ * that's an error condition. */
if (tot == 0) {
continue;
}
@@ -3639,7 +3639,7 @@ void MESH_OT_remove_doubles(wmOperatorType *ot)
/** \name Shape Key Propagate Operator
* \{ */
-/* BMESH_TODO this should be properly encapsulated in a bmop. but later.*/
+/* BMESH_TODO this should be properly encapsulated in a bmop. but later. */
static bool shape_propagate(BMEditMesh *em)
{
BMIter iter;
@@ -3732,7 +3732,7 @@ void MESH_OT_shape_propagate_to_all(wmOperatorType *ot)
/** \name Blend from Shape Operator
* \{ */
-/* BMESH_TODO this should be properly encapsulated in a bmop. but later.*/
+/* BMESH_TODO this should be properly encapsulated in a bmop. but later. */
static int edbm_blend_from_shape_exec(bContext *C, wmOperator *op)
{
Object *obedit_ref = CTX_data_edit_object(C);
@@ -4139,9 +4139,9 @@ static float bm_edge_seg_isect(const float sco_a[2],
yi = (b1 * m2 - m1 * b2) / (m2 - m1);
}
- /* Intersect inside bounding box of edge?*/
+ /* Intersect inside bounding box of edge? */
if ((xi >= x2min) && (xi <= x2max) && (yi <= y2max) && (yi >= y2min)) {
- /* test for vertex intersect that may be 'close enough'*/
+ /* Test for vertex intersect that may be 'close enough'. */
if (mode != KNIFE_MULTICUT) {
if (xi <= (x21 + threshold) && xi >= (x21 - threshold)) {
if (yi <= (y21 + threshold) && yi >= (y21 - threshold)) {
@@ -4244,7 +4244,7 @@ static int edbm_knife_cut_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- /* store percentage of edge cut for KNIFE_EXACT here.*/
+ /* Store percentage of edge cut for KNIFE_EXACT here. */
BMOpSlot *slot_edge_percents = BMO_slot_get(bmop.slots_in, "edge_percents");
BM_ITER_MESH (be, &iter, bm, BM_EDGES_OF_MESH) {
bool is_cut = false;
@@ -6958,9 +6958,9 @@ static void sort_bmelem_flag(bContext *C,
}
}
- /* printf("%d vertices: %d to be affected...\n", totelem[0], affected[0]);*/
- /* printf("%d edges: %d to be affected...\n", totelem[1], affected[1]);*/
- /* printf("%d faces: %d to be affected...\n", totelem[2], affected[2]);*/
+ // printf("%d vertices: %d to be affected...\n", totelem[0], affected[0]);
+ // printf("%d edges: %d to be affected...\n", totelem[1], affected[1]);
+ // printf("%d faces: %d to be affected...\n", totelem[2], affected[2]);
if (affected[0] == 0 && affected[1] == 0 && affected[2] == 0) {
for (j = 3; j--;) {
if (pblock[j]) {
@@ -7221,7 +7221,7 @@ static int edbm_bridge_tag_boundary_edges(BMesh *bm)
/* check if its only used by selected faces */
BM_ITER_ELEM (f, &fiter, e, BM_FACES_OF_EDGE) {
if (BM_elem_flag_test(f, BM_ELEM_SELECT)) {
- /* tag face for removal*/
+ /* Tag face for removal. */
if (!BM_elem_flag_test(f, BM_ELEM_TAG)) {
BM_elem_flag_enable(f, BM_ELEM_TAG);
totface_del++;
diff --git a/source/blender/editors/mesh/editmesh_utils.c b/source/blender/editors/mesh/editmesh_utils.c
index 54a7b0dd22e..141b69f0465 100644
--- a/source/blender/editors/mesh/editmesh_utils.c
+++ b/source/blender/editors/mesh/editmesh_utils.c
@@ -1011,7 +1011,7 @@ BMFace *EDBM_uv_active_face_get(BMEditMesh *em, const bool sloppy, const bool se
return NULL;
}
-/* can we edit UV's for this mesh?*/
+/* Can we edit UV's for this mesh? */
bool EDBM_uv_check(BMEditMesh *em)
{
/* some of these checks could be a touch overkill */
@@ -1689,8 +1689,8 @@ bool BMBVH_EdgeVisible(struct BMBVHTree *tree,
scale_point(co1, co2, 0.99);
scale_point(co3, co2, 0.99);
- /* ok, idea is to generate rays going from the camera origin to the
- * three points on the edge (v1, mid, v2)*/
+ /* OK, idea is to generate rays going from the camera origin to the
+ * three points on the edge (v1, mid, v2). */
sub_v3_v3v3(dir1, origin, co1);
sub_v3_v3v3(dir2, origin, co2);
sub_v3_v3v3(dir3, origin, co3);
@@ -1699,8 +1699,8 @@ bool BMBVH_EdgeVisible(struct BMBVHTree *tree,
normalize_v3_length(dir2, epsilon);
normalize_v3_length(dir3, epsilon);
- /* offset coordinates slightly along view vectors, to avoid
- * hitting the faces that own the edge.*/
+ /* Offset coordinates slightly along view vectors,
+ * to avoid hitting the faces that own the edge. */
add_v3_v3v3(co1, co1, dir1);
add_v3_v3v3(co2, co2, dir2);
add_v3_v3v3(co3, co3, dir3);
diff --git a/source/blender/editors/mesh/mesh_data.c b/source/blender/editors/mesh/mesh_data.c
index 222476e6971..7c6dc6516ed 100644
--- a/source/blender/editors/mesh/mesh_data.c
+++ b/source/blender/editors/mesh/mesh_data.c
@@ -166,7 +166,7 @@ static void mesh_uv_reset_array(float **fuv, const int len)
fuv[3][0] = 0.0;
fuv[3][1] = 1.0;
- /*make sure we ignore 2-sided faces*/
+ /* Make sure we ignore 2-sided faces. */
}
else if (len > 2) {
float fac = 0.0f, dfac = 1.0f / (float)len;
diff --git a/source/blender/editors/mesh/mesh_intern.h b/source/blender/editors/mesh/mesh_intern.h
index 9e2e2786347..f25317e8e85 100644
--- a/source/blender/editors/mesh/mesh_intern.h
+++ b/source/blender/editors/mesh/mesh_intern.h
@@ -51,7 +51,7 @@ bool EDBM_op_call_and_selectf(struct BMEditMesh *em,
const bool select_replace,
const char *fmt,
...);
-/* Same as above, but doesn't report errors.*/
+/* Same as above, but doesn't report errors. */
bool EDBM_op_call_silentf(struct BMEditMesh *em, const char *fmt, ...);
/* these next two functions are the split version of EDBM_op_callf, so you can
diff --git a/source/blender/editors/object/object_bake_api.c b/source/blender/editors/object/object_bake_api.c
index 7f26d44a4ed..e941b27879b 100644
--- a/source/blender/editors/object/object_bake_api.c
+++ b/source/blender/editors/object/object_bake_api.c
@@ -1374,7 +1374,7 @@ static int bake(const BakeAPIRender *bkr,
* the cage is supposed to have interpolated normals
* between the faces unless the geometry is physically
* split. So we create a copy of the low poly mesh without
- * the eventual edge split.*/
+ * the eventual edge split. */
if (md->type == eModifierType_EdgeSplit) {
BLI_remlink(&ob_low_eval->modifiers, md);
diff --git a/source/blender/editors/object/object_data_transfer.c b/source/blender/editors/object/object_data_transfer.c
index 22c9d669ff3..7b7970fbfe5 100644
--- a/source/blender/editors/object/object_data_transfer.c
+++ b/source/blender/editors/object/object_data_transfer.c
@@ -611,23 +611,23 @@ void OBJECT_OT_data_transfer(wmOperatorType *ot)
{
PropertyRNA *prop;
- /* Identifiers.*/
+ /* Identifiers. */
ot->name = "Transfer Mesh Data";
ot->idname = "OBJECT_OT_data_transfer";
ot->description =
"Transfer data layer(s) (weights, edge sharp, etc.) from active to selected meshes";
- /* API callbacks.*/
+ /* API callbacks. */
ot->poll = data_transfer_poll;
ot->poll_property = data_transfer_poll_property;
ot->invoke = WM_menu_invoke;
ot->exec = data_transfer_exec;
ot->check = data_transfer_check;
- /* Flags.*/
+ /* Flags. */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
- /* Properties.*/
+ /* Properties. */
prop = RNA_def_boolean(ot->srna,
"use_reverse_transfer",
false,
@@ -886,7 +886,7 @@ void OBJECT_OT_datalayout_transfer(wmOperatorType *ot)
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
- /* Properties.*/
+ /* Properties. */
edit_modifier_properties(ot);
/* Data type to transfer. */
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c
index 9c2a4fb1880..36c51bcda7c 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -105,7 +105,7 @@
#include "CLG_log.h"
-/* for menu/popup icons etc etc*/
+/* For menu/popup icons etc etc. */
#include "UI_interface.h"
#include "UI_resources.h"
@@ -1990,7 +1990,7 @@ static int move_to_collection_invoke(bContext *C, wmOperator *op, const wmEvent
* Technically we could use #wmOperator.customdata. However there is no free callback
* called to an operator that exit with OPERATOR_INTERFACE to launch a menu.
*
- * So we are left with a memory that will necessarily leak. It's a small leak though.*/
+ * So we are left with a memory that will necessarily leak. It's a small leak though. */
if (master_collection_menu == NULL) {
master_collection_menu = MEM_callocN(sizeof(MoveToCollectionData),
"MoveToCollectionData menu - expected eventual memleak");
diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c
index cdf12bcb5df..e2b7a079775 100644
--- a/source/blender/editors/object/object_relations.c
+++ b/source/blender/editors/object/object_relations.c
@@ -1931,7 +1931,7 @@ static void single_object_users(
}
/* not an especially efficient function, only added so the single user
- * button can be functional.*/
+ * button can be functional. */
void ED_object_single_user(Main *bmain, Scene *scene, Object *ob)
{
FOREACH_SCENE_OBJECT_BEGIN (scene, ob_iter) {
diff --git a/source/blender/editors/object/object_select.c b/source/blender/editors/object/object_select.c
index 9160190764c..2fcf432bf18 100644
--- a/source/blender/editors/object/object_select.c
+++ b/source/blender/editors/object/object_select.c
@@ -579,7 +579,7 @@ static bool object_select_all_by_particle(bContext *C, Object *ob)
CTX_DATA_BEGIN (C, Base *, base, visible_bases) {
if (((base->flag & BASE_SELECTED) == 0) && ((base->flag & BASE_SELECTABLE) != 0)) {
- /* loop through other particles*/
+ /* Loop through other particles. */
ParticleSystem *psys;
for (psys = base->object->particlesystem.first; psys; psys = psys->next) {
diff --git a/source/blender/editors/object/object_transform.c b/source/blender/editors/object/object_transform.c
index 94b2f3fd566..28c7ba0a774 100644
--- a/source/blender/editors/object/object_transform.c
+++ b/source/blender/editors/object/object_transform.c
@@ -1255,16 +1255,16 @@ static int object_origin_set_exec(bContext *C, wmOperator *op)
}
}
else if (ob->type == OB_FONT) {
- /* get from bb */
+ /* Det from bounding-box. */
Curve *cu = ob->data;
if (ob->runtime.bb == NULL && (centermode != ORIGIN_TO_CURSOR)) {
- /* do nothing*/
+ /* Do nothing. */
}
else {
if (centermode == ORIGIN_TO_CURSOR) {
- /* done */
+ /* Done. */
}
else {
/* extra 0.5 is the height o above line */
diff --git a/source/blender/editors/object/object_vgroup.c b/source/blender/editors/object/object_vgroup.c
index ae6ccf8d6a7..51a9a3676e7 100644
--- a/source/blender/editors/object/object_vgroup.c
+++ b/source/blender/editors/object/object_vgroup.c
@@ -4068,7 +4068,7 @@ static int vgroup_do_remap(Object *ob, const char *name_array, wmOperator *op)
bDeformGroup *def;
int defbase_tot = BLI_listbase_count(&ob->defbase);
- /* needs a dummy index at the start*/
+ /* Needs a dummy index at the start. */
int *sort_map_update = MEM_mallocN(sizeof(int) * (defbase_tot + 1), "sort vgroups");
int *sort_map = sort_map_update + 1;
@@ -4111,7 +4111,7 @@ static int vgroup_do_remap(Object *ob, const char *name_array, wmOperator *op)
BKE_object_defgroup_array_get(ob->data, &dvert, &dvert_tot);
- /*create as necessary*/
+ /* Create as necessary. */
if (dvert) {
while (dvert_tot--) {
if (dvert->totweight) {
@@ -4186,10 +4186,10 @@ static int vertex_group_sort_exec(bContext *C, wmOperator *op)
int ret;
int sort_type = RNA_enum_get(op->ptr, "sort_type");
- /*init remapping*/
+ /* Init remapping. */
name_array = vgroup_init_remap(ob);
- /*sort vgroup names*/
+ /* Sort vgroup names. */
switch (sort_type) {
case SORT_TYPE_NAME:
BLI_listbase_sort(&ob->defbase, vgroup_sort_name);
@@ -4199,7 +4199,7 @@ static int vertex_group_sort_exec(bContext *C, wmOperator *op)
break;
}
- /*remap vgroup data to map to correct names*/
+ /* Remap vgroup data to map to correct names. */
ret = vgroup_do_remap(ob, name_array, op);
if (ret != OPERATOR_CANCELLED) {
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c
index accb9d9ef14..3f15d572cdd 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -1456,7 +1456,7 @@ void recalc_emitter_field(Depsgraph *UNUSED(depsgraph), Object *UNUSED(ob), Part
BLI_kdtree_3d_free(edit->emitter_field);
totface = mesh->totface;
- /*totvert=dm->getNumVerts(dm);*/ /*UNUSED*/
+ // totvert = dm->getNumVerts(dm); /* UNUSED */
edit->emitter_cosnos = MEM_callocN(sizeof(float[6]) * totface, "emitter cosnos");
@@ -1564,7 +1564,7 @@ void update_world_cos(Object *ob, PTCacheEdit *edit)
}
static void update_velocities(PTCacheEdit *edit)
{
- /*TODO: get frs_sec properly */
+ /* TODO: get frs_sec properly. */
float vec1[3], vec2[3], frs_sec, dfra;
POINT_P;
KEY_K;
@@ -3003,7 +3003,7 @@ static void remove_tagged_keys(Depsgraph *depsgraph, Object *ob, ParticleSystem
LOOP_TAGGED_KEYS {
new_totkey--;
}
- /* we can't have elements with less than two keys*/
+ /* We can't have elements with less than two keys. */
if (new_totkey < 2) {
point->flag |= PEP_TAG;
}
@@ -3142,7 +3142,7 @@ static void subdivide_particle(PEData *data, int pa_index)
nkey++;
}
}
- /*tip still not copied*/
+ /* Tip still not copied. */
memcpy(nkey, key, sizeof(HairKey));
memcpy(nekey, ekey, sizeof(PTCacheEditKey));
diff --git a/source/blender/editors/physics/physics_intern.h b/source/blender/editors/physics/physics_intern.h
index 4dc3ded9bd7..ef07d73826a 100644
--- a/source/blender/editors/physics/physics_intern.h
+++ b/source/blender/editors/physics/physics_intern.h
@@ -147,7 +147,7 @@ void RIGIDBODY_OT_mass_calculate(struct wmOperatorType *ot);
void RIGIDBODY_OT_constraint_add(struct wmOperatorType *ot);
void RIGIDBODY_OT_constraint_remove(struct wmOperatorType *ot);
-/*rigidbody_world.c */
+/* rigidbody_world.c */
void RIGIDBODY_OT_world_add(struct wmOperatorType *ot);
void RIGIDBODY_OT_world_remove(struct wmOperatorType *ot);
void RIGIDBODY_OT_world_export(struct wmOperatorType *ot);
diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c
index aa1a2a6b867..17aaa5aa79d 100644
--- a/source/blender/editors/render/render_opengl.c
+++ b/source/blender/editors/render/render_opengl.c
@@ -141,7 +141,9 @@ typedef struct OGLRender {
wmWindowManager *wm;
wmWindow *win;
- wmTimer *timer; /* use to check if running modal or not (invoke'd or exec'd)*/
+ /** Use to check if running modal or not (invoke'd or exec'd). */
+ wmTimer *timer;
+
void **movie_ctx_arr;
TaskPool *task_pool;
@@ -461,7 +463,7 @@ static void screen_opengl_render_write(OGLRender *oglrender)
static void UNUSED_FUNCTION(addAlphaOverFloat)(float dest[4], const float source[4])
{
- /* d = s + (1-alpha_s)d*/
+ /* `d = s + (1-alpha_s)d` */
float mul;
mul = 1.0f - source[3];
@@ -544,7 +546,7 @@ static void gather_frames_to_render_for_adt(const OGLRender *oglrender, const An
continue;
}
- bool found = false; /* Not interesting, we just want a starting point for the for-loop.*/
+ bool found = false; /* Not interesting, we just want a starting point for the for-loop. */
int key_index = BKE_fcurve_bezt_binarysearch_index(
fcu->bezt, frame_start, fcu->totvert, &found);
for (; key_index < fcu->totvert; key_index++) {
diff --git a/source/blender/editors/render/render_shading.c b/source/blender/editors/render/render_shading.c
index b4cac58db1f..36492359d5c 100644
--- a/source/blender/editors/render/render_shading.c
+++ b/source/blender/editors/render/render_shading.c
@@ -227,7 +227,7 @@ static int material_slot_remove_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- /* Removing material slots in edit mode screws things up, see bug T21822.*/
+ /* Removing material slots in edit mode screws things up, see bug T21822. */
if (ob == CTX_data_edit_object(C)) {
BKE_report(op->reports, RPT_ERROR, "Unable to remove material slot in edit mode");
return OPERATOR_CANCELLED;
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index 299201d3042..175efc5387b 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -1461,7 +1461,7 @@ static void region_rect_recursive(
}
}
else if (ELEM(alignment, RGN_ALIGN_VSPLIT, RGN_ALIGN_HSPLIT)) {
- /* percentage subdiv*/
+ /* Percentage subdiv. */
region->winrct = *remainder;
if (alignment == RGN_ALIGN_HSPLIT) {
diff --git a/source/blender/editors/screen/screen_context.c b/source/blender/editors/screen/screen_context.c
index 627a67358f2..45cf1775ccb 100644
--- a/source/blender/editors/screen/screen_context.c
+++ b/source/blender/editors/screen/screen_context.c
@@ -874,7 +874,7 @@ static eContextResult screen_ctx_editable_gpencil_strokes(const bContext *C,
}
}
}
- /* if not multiedit out of loop */
+ /* If not multi-edit out of loop. */
if (!is_multiedit) {
break;
}
diff --git a/source/blender/editors/screen/screen_draw.c b/source/blender/editors/screen/screen_draw.c
index 2c45524ef94..dca464bbf22 100644
--- a/source/blender/editors/screen/screen_draw.c
+++ b/source/blender/editors/screen/screen_draw.c
@@ -244,7 +244,7 @@ void screen_draw_join_highlight(ScrArea *sa1, ScrArea *sa2)
return;
}
- /* Rect of the combined areas.*/
+ /* Rect of the combined areas. */
const bool vertical = SCREEN_DIR_IS_VERTICAL(dir);
const rctf combined = {
.xmin = vertical ? MAX2(sa1->totrct.xmin, sa2->totrct.xmin) :
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index f0e12ca60e9..159b649ec71 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -2117,16 +2117,16 @@ static ScrEdge *area_findsharededge(bScreen *screen, ScrArea *area, ScrArea *sb)
ScrVert *sbv3 = sb->v3;
ScrVert *sbv4 = sb->v4;
- if (sav1 == sbv4 && sav2 == sbv3) { /* area to right of sb = W */
+ if (sav1 == sbv4 && sav2 == sbv3) { /* Area to right of sb = W. */
return BKE_screen_find_edge(screen, sav1, sav2);
}
- if (sav2 == sbv1 && sav3 == sbv4) { /* area to bottom of sb = N */
+ if (sav2 == sbv1 && sav3 == sbv4) { /* Area to bottom of sb = N. */
return BKE_screen_find_edge(screen, sav2, sav3);
}
- if (sav3 == sbv2 && sav4 == sbv1) { /* area to left of sb = E */
+ if (sav3 == sbv2 && sav4 == sbv1) { /* Area to left of sb = E. */
return BKE_screen_find_edge(screen, sav3, sav4);
}
- if (sav1 == sbv2 && sav4 == sbv3) { /* area on top of sb = S*/
+ if (sav1 == sbv2 && sav4 == sbv3) { /* Area on top of sb = S. */
return BKE_screen_find_edge(screen, sav1, sav4);
}
@@ -5598,13 +5598,13 @@ static void SCREEN_OT_workspace_cycle(wmOperatorType *ot)
/* called in spacetypes.c */
void ED_operatortypes_screen(void)
{
- /* generic UI stuff */
+ /* Generic UI stuff. */
WM_operatortype_append(SCREEN_OT_actionzone);
WM_operatortype_append(SCREEN_OT_repeat_last);
WM_operatortype_append(SCREEN_OT_repeat_history);
WM_operatortype_append(SCREEN_OT_redo_last);
- /* screen tools */
+ /* Screen tools. */
WM_operatortype_append(SCREEN_OT_area_move);
WM_operatortype_append(SCREEN_OT_area_split);
WM_operatortype_append(SCREEN_OT_area_join);
@@ -5631,7 +5631,7 @@ void ED_operatortypes_screen(void)
WM_operatortype_append(SCREEN_OT_space_context_cycle);
WM_operatortype_append(SCREEN_OT_workspace_cycle);
- /*frame changes*/
+ /* Frame changes. */
WM_operatortype_append(SCREEN_OT_frame_offset);
WM_operatortype_append(SCREEN_OT_frame_jump);
WM_operatortype_append(SCREEN_OT_keyframe_jump);
@@ -5641,7 +5641,7 @@ void ED_operatortypes_screen(void)
WM_operatortype_append(SCREEN_OT_animation_play);
WM_operatortype_append(SCREEN_OT_animation_cancel);
- /* new/delete */
+ /* New/delete. */
WM_operatortype_append(SCREEN_OT_new);
WM_operatortype_append(SCREEN_OT_delete);
}
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index fc08b7cd1b4..88140460f5b 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -391,7 +391,7 @@ typedef struct ProjPaintState {
float *cavities;
#ifndef PROJ_DEBUG_NOSEAMBLEED
- /** store info about faces, if they are initialized etc*/
+ /** Store info about faces, if they are initialized etc. */
ushort *faceSeamFlags;
/** save the winding of the face in uv space,
* helps as an extra validation step for seam detection. */
@@ -1073,7 +1073,7 @@ static bool pixel_bounds_uv(const float uv_quad[4][2],
bounds_px->xmax = (int)(ibuf_x * max_uv[0]) + 1;
bounds_px->ymax = (int)(ibuf_y * max_uv[1]) + 1;
- /*printf("%d %d %d %d\n", min_px[0], min_px[1], max_px[0], max_px[1]);*/
+ // printf("%d %d %d %d\n", min_px[0], min_px[1], max_px[0], max_px[1]);
/* face uses no UV area when quantized to pixels? */
return (bounds_px->xmin == bounds_px->xmax || bounds_px->ymin == bounds_px->ymax) ? false : true;
@@ -1103,7 +1103,7 @@ static bool pixel_bounds_array(
bounds_px->xmax = (int)(ibuf_x * max_uv[0]) + 1;
bounds_px->ymax = (int)(ibuf_y * max_uv[1]) + 1;
- /*printf("%d %d %d %d\n", min_px[0], min_px[1], max_px[0], max_px[1]);*/
+ // printf("%d %d %d %d\n", min_px[0], min_px[1], max_px[0], max_px[1]);
/* face uses no UV area when quantized to pixels? */
return (bounds_px->xmin == bounds_px->xmax || bounds_px->ymin == bounds_px->ymax) ? false : true;
@@ -1774,7 +1774,7 @@ static float project_paint_uvpixel_mask(const ProjPaintState *ps,
}
if (angle_cos <= ps->normal_angle__cos) {
- /* outsize the normal limit*/
+ /* Outsize the normal limit. */
return 0.0f;
}
if (angle_cos < ps->normal_angle_inner__cos) {
@@ -1878,7 +1878,7 @@ static ProjPixel *project_paint_uvpixel_init(const ProjPaintState *ps,
int x_tile, y_tile;
int x_round, y_round;
int tile_offset;
- /* volatile is important here to ensure pending check is not optimized away by compiler*/
+ /* Volatile is important here to ensure pending check is not optimized away by compiler. */
volatile int tile_index;
ProjPaintImage *projima = tinf->pjima;
@@ -2063,7 +2063,7 @@ static bool line_clip_rect2f(const rctf *cliprect,
return false;
}
- /* this is a single point (or close to)*/
+ /* This is a single point (or close to). */
if (fabsf(l1[0] - l2[0]) < PROJ_PIXEL_TOLERANCE) {
if (BLI_rctf_isect_pt_v(rect, l1)) {
copy_v2_v2(l1_clip, l1);
@@ -2090,7 +2090,7 @@ static bool line_clip_rect2f(const rctf *cliprect,
return false;
}
- /* this is a single point (or close to)*/
+ /* This is a single point (or close to). */
if (fabsf(l1[1] - l2[1]) < PROJ_PIXEL_TOLERANCE) {
if (BLI_rctf_isect_pt_v(rect, l1)) {
copy_v2_v2(l1_clip, l1);
@@ -2678,7 +2678,7 @@ static void project_bucket_clip_face(const bool is_ortho,
/* calc center */
float cent[2] = {0.0f, 0.0f};
- /*float up[2] = {0.0f, 1.0f};*/
+ // float up[2] = {0.0f, 1.0f};
bool doubles;
(*tot) = 0;
@@ -3065,7 +3065,7 @@ static void project_paint_face_init(const ProjPaintState *ps,
v2coSS = ps->screenCoords[lt_vtri[1]];
v3coSS = ps->screenCoords[lt_vtri[2]];
- /* This function gives is a concave polyline in UV space from the clipped tri*/
+ /* This function gives is a concave polyline in UV space from the clipped tri. */
project_bucket_clip_face(is_ortho,
is_flip_object,
clip_rect,
@@ -4430,7 +4430,7 @@ static void project_paint_prepare_all_faces(ProjPaintState *ps,
}
}
- /* build an array of images we use*/
+ /* Build an array of images we use. */
if (ps->is_shared_user == false) {
project_paint_build_proj_ima(ps, arena, &used_images);
}
@@ -4770,7 +4770,7 @@ static bool project_bucket_iter_next(ProjPaintState *ps,
BLI_assert(bucket_y >= ps->bucketMin[1] && bucket_y < ps->bucketMax[1]);
if (bucket_x >= ps->bucketMin[0] && bucket_x < ps->bucketMax[0]) {
- /* use bucket_bounds for project_bucket_isect_circle and project_bucket_init*/
+ /* Use bucket_bounds for #project_bucket_isect_circle and #project_bucket_init. */
project_bucket_bounds(ps, bucket_x, bucket_y, bucket_bounds);
if ((ps->source != PROJ_SRC_VIEW) ||
@@ -5356,7 +5356,7 @@ static void do_projectpaint_thread(TaskPool *__restrict UNUSED(pool), void *ph_v
dist_sq = len_squared_v2v2(projPixel->projCoSS, pos);
- /*if (dist < radius) {*/ /* correct but uses a sqrtf */
+ /* Faster alternative to `dist < radius` without a #sqrtf. */
if (dist_sq <= brush_radius_sq) {
dist = sqrtf(dist_sq);
@@ -5814,7 +5814,7 @@ static void project_state_init(bContext *C, Object *ob, ProjPaintState *ps, int
ps->is_maskbrush = (brush->mask_mtex.tex) ? true : false;
}
else {
- /* brush may be NULL*/
+ /* Brush may be NULL. */
ps->do_masking = false;
ps->is_texbrush = false;
ps->is_maskbrush = false;
diff --git a/source/blender/editors/sculpt_paint/paint_ops.c b/source/blender/editors/sculpt_paint/paint_ops.c
index fed89e02e8f..e2b21145c2d 100644
--- a/source/blender/editors/sculpt_paint/paint_ops.c
+++ b/source/blender/editors/sculpt_paint/paint_ops.c
@@ -62,7 +62,7 @@
/* Brush operators */
static int brush_add_exec(bContext *C, wmOperator *UNUSED(op))
{
- /*int type = RNA_enum_get(op->ptr, "type");*/
+ // int type = RNA_enum_get(op->ptr, "type");
Paint *paint = BKE_paint_get_active_from_context(C);
Brush *br = BKE_paint_brush(paint);
Main *bmain = CTX_data_main(C);
@@ -97,7 +97,7 @@ static void BRUSH_OT_add(wmOperatorType *ot)
static int brush_add_gpencil_exec(bContext *C, wmOperator *UNUSED(op))
{
- /*int type = RNA_enum_get(op->ptr, "type");*/
+ // int type = RNA_enum_get(op->ptr, "type");
ToolSettings *ts = CTX_data_tool_settings(C);
Paint *paint = &ts->gp_paint->paint;
Brush *br = BKE_paint_brush(paint);
@@ -1385,7 +1385,7 @@ void ED_keymap_paint(wmKeyConfig *keyconf)
keymap = WM_keymap_ensure(keyconf, "Weight Paint", 0, 0);
keymap->poll = weight_paint_mode_poll;
- /*Weight paint's Vertex Selection Mode */
+ /* Weight paint's Vertex Selection Mode. */
keymap = WM_keymap_ensure(keyconf, "Paint Vertex Selection (Weight, Vertex)", 0, 0);
keymap->poll = vert_paint_poll;
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index 0a5f1975361..fe36d62b832 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -2750,11 +2750,11 @@ static bool vpaint_stroke_test_start(bContext *C, struct wmOperator *op, const f
* if not we can skip face map trickiness */
if (vertex_paint_use_fast_update_check(ob)) {
vpd->use_fast_update = true;
- /* printf("Fast update!\n");*/
+ // printf("Fast update!\n");
}
else {
vpd->use_fast_update = false;
- /* printf("No fast update!\n");*/
+ // printf("No fast update!\n");
}
/* to keep tracked of modified loops for shared vertex color blending */
diff --git a/source/blender/editors/sculpt_paint/sculpt_intern.h b/source/blender/editors/sculpt_paint/sculpt_intern.h
index b39fbe5ba1a..43704c73faf 100644
--- a/source/blender/editors/sculpt_paint/sculpt_intern.h
+++ b/source/blender/editors/sculpt_paint/sculpt_intern.h
@@ -623,7 +623,7 @@ typedef struct SculptUndoNode {
SculptUndoType type;
- char idname[MAX_ID_NAME]; /* name instead of pointer*/
+ char idname[MAX_ID_NAME]; /* Name instead of pointer. */
void *node; /* only during push, not valid afterwards! */
float (*co)[3];
diff --git a/source/blender/editors/sculpt_paint/sculpt_uv.c b/source/blender/editors/sculpt_paint/sculpt_uv.c
index 2825639bb3d..771e0e1e47b 100644
--- a/source/blender/editors/sculpt_paint/sculpt_uv.c
+++ b/source/blender/editors/sculpt_paint/sculpt_uv.c
@@ -92,7 +92,7 @@ typedef struct UVInitialStroke {
/* Initial Selection,for grab brushes for instance */
UVInitialStrokeElement *initialSelection;
- /* total initially selected UVs*/
+ /* Total initially selected UV's. */
int totalInitialSelected;
/* initial mouse coordinates */
@@ -505,7 +505,7 @@ static UvSculptData *uv_sculpt_stroke_init(bContext *C, wmOperator *op, const wm
bool do_island_optimization = !(ts->uv_sculpt_settings & UV_SCULPT_ALL_ISLANDS);
int island_index = 0;
- /* Holds, for each UvElement in elementMap, a pointer to its unique uv.*/
+ /* Holds, for each UvElement in elementMap, a pointer to its unique UV. */
int *uniqueUv;
data->tool = (RNA_enum_get(op->ptr, "mode") == BRUSH_STROKE_SMOOTH) ?
UV_SCULPT_TOOL_RELAX :
@@ -603,7 +603,7 @@ static UvSculptData *uv_sculpt_stroke_init(bContext *C, wmOperator *op, const wm
data->uv[counter].flag = 0;
data->uv[counter].uv = luv->uv;
}
- /* pointer arithmetic to the rescue, as always :)*/
+ /* Pointer arithmetic to the rescue, as always :). */
uniqueUv[element - data->elementMap->buf] = counter;
}
}
diff --git a/source/blender/editors/space_action/action_edit.c b/source/blender/editors/space_action/action_edit.c
index eea895297f2..ae9d5445e1d 100644
--- a/source/blender/editors/space_action/action_edit.c
+++ b/source/blender/editors/space_action/action_edit.c
@@ -163,7 +163,7 @@ void ACTION_OT_markers_make_local(wmOperatorType *ot)
/* *************************** Calculate Range ************************** */
-/* Get the min/max keyframes*/
+/* Get the min/max keyframes. */
static bool get_keyframe_extents(bAnimContext *ac, float *min, float *max, const short onlySel)
{
ListBase anim_data = {NULL, NULL};
diff --git a/source/blender/editors/space_action/action_select.c b/source/blender/editors/space_action/action_select.c
index 2ab109c738d..a51d9086dea 100644
--- a/source/blender/editors/space_action/action_select.c
+++ b/source/blender/editors/space_action/action_select.c
@@ -1840,7 +1840,7 @@ static int actkeys_clickselect_exec(bContext *C, wmOperator *op)
mval[0] = RNA_int_get(op->ptr, "mouse_x");
mval[1] = RNA_int_get(op->ptr, "mouse_y");
- /* select keyframe(s) based upon mouse position*/
+ /* Select keyframe(s) based upon mouse position. */
ret_value = mouse_action_keys(
&ac, mval, selectmode, deselect_all, column, channel, wait_to_deselect_others);
diff --git a/source/blender/editors/space_buttons/buttons_context.c b/source/blender/editors/space_buttons/buttons_context.c
index 8772af1d98b..222d25b7d75 100644
--- a/source/blender/editors/space_buttons/buttons_context.c
+++ b/source/blender/editors/space_buttons/buttons_context.c
@@ -1273,7 +1273,7 @@ ID *buttons_context_id_path(const bContext *C)
for (int i = path->len - 1; i >= 0; i--) {
PointerRNA *ptr = &path->ptr[i];
- /* pin particle settings instead of system, since only settings are an idblock*/
+ /* Pin particle settings instead of system, since only settings are an idblock. */
if (sbuts->mainb == BCONTEXT_PARTICLE && sbuts->flag & SB_PIN_CONTEXT) {
if (ptr->type == &RNA_ParticleSystem && ptr->data) {
ParticleSystem *psys = ptr->data;
@@ -1281,7 +1281,7 @@ ID *buttons_context_id_path(const bContext *C)
}
}
- /* There is no valid image ID panel, Image Empty objects need this workaround.*/
+ /* There is no valid image ID panel, Image Empty objects need this workaround. */
if (sbuts->mainb == BCONTEXT_DATA && sbuts->flag & SB_PIN_CONTEXT) {
if (ptr->type == &RNA_Image && ptr->data) {
continue;
diff --git a/source/blender/editors/space_console/console_ops.c b/source/blender/editors/space_console/console_ops.c
index 05595e0b393..9b4b020b276 100644
--- a/source/blender/editors/space_console/console_ops.c
+++ b/source/blender/editors/space_console/console_ops.c
@@ -747,7 +747,7 @@ static int console_clear_exec(bContext *C, wmOperator *op)
const bool scrollback = RNA_boolean_get(op->ptr, "scrollback");
const bool history = RNA_boolean_get(op->ptr, "history");
- /*ConsoleLine *ci = */ console_history_verify(C);
+ /* ConsoleLine *ci = */ console_history_verify(C);
if (scrollback) { /* Last item in history. */
while (sc->scrollback.first) {
diff --git a/source/blender/editors/space_file/file_panels.c b/source/blender/editors/space_file/file_panels.c
index afa85d183d8..7032d55b331 100644
--- a/source/blender/editors/space_file/file_panels.c
+++ b/source/blender/editors/space_file/file_panels.c
@@ -72,7 +72,7 @@ static void file_panel_operator(const bContext *C, Panel *panel)
UI_block_func_set(uiLayoutGetBlock(panel->layout), file_draw_check_cb, NULL, NULL);
- /* Hack: temporary hide.*/
+ /* Hack: temporary hide. */
const char *hide[] = {"filepath", "files", "directory", "filename"};
for (int i = 0; i < ARRAY_SIZE(hide); i++) {
PropertyRNA *prop = RNA_struct_find_property(op->ptr, hide[i]);
@@ -84,7 +84,7 @@ static void file_panel_operator(const bContext *C, Panel *panel)
uiTemplateOperatorPropertyButs(
C, panel->layout, op, UI_BUT_LABEL_ALIGN_NONE, UI_TEMPLATE_OP_PROPS_SHOW_EMPTY);
- /* Hack: temporary hide.*/
+ /* Hack: temporary hide. */
for (int i = 0; i < ARRAY_SIZE(hide); i++) {
PropertyRNA *prop = RNA_struct_find_property(op->ptr, hide[i]);
if (prop) {
diff --git a/source/blender/editors/space_graph/graph_draw.c b/source/blender/editors/space_graph/graph_draw.c
index dc237c1340a..0d2a436902a 100644
--- a/source/blender/editors/space_graph/graph_draw.c
+++ b/source/blender/editors/space_graph/graph_draw.c
@@ -1251,7 +1251,7 @@ static void graph_draw_driver_debug(bAnimContext *ac, ID *id, FCurve *fcu)
float x = driver->curval;
float y = fcu->curval * unitfac;
- /* only draw indicators if the point is in range*/
+ /* Only draw indicators if the point is in range. */
if (x >= v2d->cur.xmin) {
float co[2];
diff --git a/source/blender/editors/space_graph/graph_edit.c b/source/blender/editors/space_graph/graph_edit.c
index a2e812a4ed1..be577e9ab13 100644
--- a/source/blender/editors/space_graph/graph_edit.c
+++ b/source/blender/editors/space_graph/graph_edit.c
@@ -3007,7 +3007,7 @@ static int graph_driver_delete_invalid_exec(bContext *C, wmOperator *op)
WM_report(RPT_INFO, "No drivers deleted");
}
- /* Successful or not?*/
+ /* Successful or not? */
if (!ok) {
return OPERATOR_CANCELLED;
}
diff --git a/source/blender/editors/space_graph/graph_slider_ops.c b/source/blender/editors/space_graph/graph_slider_ops.c
index 4174e1c63ae..10629caa8b0 100644
--- a/source/blender/editors/space_graph/graph_slider_ops.c
+++ b/source/blender/editors/space_graph/graph_slider_ops.c
@@ -50,7 +50,7 @@
/* ******************** GRAPH SLIDER OPERATORS ************************* */
/* This file contains a collection of operators to modify keyframes in the graph editor. All
* operators are modal and use a slider that allows the user to define a percentage to modify the
- * operator.*/
+ * operator. */
/* ******************** Decimate Keyframes Operator ************************* */
@@ -91,7 +91,7 @@ typedef struct tDecimateGraphOp {
/** A 0-1 value for determining how much we should decimate. */
PropertyRNA *percentage_prop;
- /** The original bezt curve data (used for restoring fcurves).*/
+ /** The original bezt curve data (used for restoring fcurves). */
ListBase bezt_arr_list;
NumInput num;
@@ -318,7 +318,7 @@ static int graphkeys_decimate_modal(bContext *C, wmOperator *op, const wmEvent *
/* This assumes that we are in "DECIM_RATIO" mode. This is because the error margin is very hard
* and finicky to control with this modal mouse grab method. Therefore, it is expected that the
* error margin mode is not adjusted by the modal operator but instead tweaked via the redo
- * panel.*/
+ * panel. */
tDecimateGraphOp *dgo = op->customdata;
const bool has_numinput = hasNumInput(&dgo->num);
diff --git a/source/blender/editors/space_graph/graph_view.c b/source/blender/editors/space_graph/graph_view.c
index cde0dab3503..ca14f7c5942 100644
--- a/source/blender/editors/space_graph/graph_view.c
+++ b/source/blender/editors/space_graph/graph_view.c
@@ -137,7 +137,7 @@ void get_graph_keyframe_extents(bAnimContext *ac,
}
}
- /* Ensure that the extents are not too extreme that view implodes...*/
+ /* Ensure that the extents are not too extreme that view implodes. */
if (foundBounds) {
if ((xmin && xmax) && (fabsf(*xmax - *xmin) < 0.001f)) {
*xmin -= 0.0005f;
@@ -269,7 +269,7 @@ static int graphkeys_viewall(bContext *C,
BLI_rctf_scale(&cur_new, 1.1f);
/* Take regions into account, that could block the view.
- * Marker region is supposed to be larger than the scroll-bar, so prioritize it.*/
+ * Marker region is supposed to be larger than the scroll-bar, so prioritize it. */
float pad_top = UI_TIME_SCRUB_MARGIN_Y;
float pad_bottom = BLI_listbase_is_empty(ED_context_get_markers(C)) ? V2D_SCROLL_HANDLE_HEIGHT :
UI_MARKER_MARGIN_Y;
diff --git a/source/blender/editors/space_graph/space_graph.c b/source/blender/editors/space_graph/space_graph.c
index 3ebf58a2119..32496cb8f1f 100644
--- a/source/blender/editors/space_graph/space_graph.c
+++ b/source/blender/editors/space_graph/space_graph.c
@@ -588,7 +588,7 @@ static void graph_listener(const wmSpaceTypeListenerParams *params)
ED_area_tag_refresh(area);
break;
case ND_TRANSFORM:
- break; /*do nothing*/
+ break; /* Do nothing. */
default: /* just redrawing the view will do */
ED_area_tag_redraw(area);
diff --git a/source/blender/editors/space_image/image_ops.c b/source/blender/editors/space_image/image_ops.c
index 9e2bd1448b2..193c35d10a2 100644
--- a/source/blender/editors/space_image/image_ops.c
+++ b/source/blender/editors/space_image/image_ops.c
@@ -3870,7 +3870,7 @@ static void tile_fill_init(PointerRNA *ptr, Image *ima, ImageTile *tile)
/* Acquire ibuf to get the default values.
* If the specified tile has no ibuf, try acquiring the main tile instead
- * (unless the specified tile already was the main tile).*/
+ * (unless the specified tile already was the main tile). */
ImBuf *ibuf = BKE_image_acquire_ibuf(ima, &iuser, NULL);
if (ibuf == NULL && (tile != NULL) && (tile->tile_number != 1001)) {
ibuf = BKE_image_acquire_ibuf(ima, NULL, NULL);
diff --git a/source/blender/editors/space_image/image_undo.c b/source/blender/editors/space_image/image_undo.c
index 09e30298e79..082f66b57af 100644
--- a/source/blender/editors/space_image/image_undo.c
+++ b/source/blender/editors/space_image/image_undo.c
@@ -1041,7 +1041,7 @@ ListBase *ED_image_paint_tile_list_get(void)
return &us->paint_tiles;
}
-/* restore painting image to previous state. Used for anchored and drag-dot style brushes*/
+/* Restore painting image to previous state. Used for anchored and drag-dot style brushes. */
void ED_image_undo_restore(UndoStep *us)
{
ListBase *paint_tiles = &((ImageUndoStep *)us)->paint_tiles;
diff --git a/source/blender/editors/space_info/info_report.c b/source/blender/editors/space_info/info_report.c
index 7dd8382c8ef..a3da50709df 100644
--- a/source/blender/editors/space_info/info_report.c
+++ b/source/blender/editors/space_info/info_report.c
@@ -360,7 +360,7 @@ void INFO_OT_report_delete(wmOperatorType *ot)
ot->exec = report_delete_exec;
/* flags */
- /*ot->flag = OPTYPE_REGISTER;*/
+ // ot->flag = OPTYPE_REGISTER;
/* properties */
}
@@ -404,7 +404,7 @@ void INFO_OT_report_copy(wmOperatorType *ot)
ot->exec = report_copy_exec;
/* flags */
- /*ot->flag = OPTYPE_REGISTER;*/
+ // ot->flag = OPTYPE_REGISTER;
/* properties */
}
diff --git a/source/blender/editors/space_node/drawnode.cc b/source/blender/editors/space_node/drawnode.cc
index 72fe786ad83..1c7ee9e622f 100644
--- a/source/blender/editors/space_node/drawnode.cc
+++ b/source/blender/editors/space_node/drawnode.cc
@@ -217,7 +217,7 @@ static void node_buts_texture(uiLayout *layout, bContext *UNUSED(C), PointerRNA
uiItemR(layout, ptr, "texture", DEFAULT_FLAGS, "", ICON_NONE);
if (multi) {
- /* Number Drawing not optimal here, better have a list*/
+ /* Number Drawing not optimal here, better have a list. */
uiItemR(layout, ptr, "node_output", DEFAULT_FLAGS, "", ICON_NONE);
}
}
@@ -1833,9 +1833,11 @@ static void node_composit_buts_chroma_matte(uiLayout *layout, bContext *UNUSED(C
uiItemR(col, ptr, "threshold", DEFAULT_FLAGS, nullptr, ICON_NONE);
col = uiLayoutColumn(layout, true);
- /*uiItemR(col, ptr, "lift", UI_ITEM_R_SLIDER, nullptr, ICON_NONE); Removed for now */
+ /* Removed for now. */
+ // uiItemR(col, ptr, "lift", UI_ITEM_R_SLIDER, nullptr, ICON_NONE);
uiItemR(col, ptr, "gain", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, nullptr, ICON_NONE);
- /*uiItemR(col, ptr, "shadow_adjust", UI_ITEM_R_SLIDER, nullptr, ICON_NONE); Removed for now*/
+ /* Removed for now. */
+ // uiItemR(col, ptr, "shadow_adjust", UI_ITEM_R_SLIDER, nullptr, ICON_NONE);
}
static void node_composit_buts_color_matte(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -3528,7 +3530,7 @@ static void std_node_socket_draw(
bNode *node = (bNode *)node_ptr->data;
bNodeSocket *sock = (bNodeSocket *)ptr->data;
int type = sock->typeinfo->type;
- /*int subtype = sock->typeinfo->subtype;*/
+ // int subtype = sock->typeinfo->subtype;
/* XXX not nice, eventually give this node its own socket type ... */
if (node->type == CMP_NODE_OUTPUT_FILE) {
diff --git a/source/blender/editors/space_node/node_edit.cc b/source/blender/editors/space_node/node_edit.cc
index b5ef250f5a9..4bacf319f7c 100644
--- a/source/blender/editors/space_node/node_edit.cc
+++ b/source/blender/editors/space_node/node_edit.cc
@@ -1130,7 +1130,7 @@ static bool cursor_isect_multi_input_socket(const float cursor[2], const bNodeSo
{
const float node_socket_height = node_socket_calculate_height(socket);
rctf multi_socket_rect;
- /*.xmax = socket->locx + NODE_SOCKSIZE * 5.5f
+ /* `.xmax = socket->locx + NODE_SOCKSIZE * 5.5f`
* would be the same behavior as for regular sockets.
* But keep it smaller because for multi-input socket you
* sometimes want to drag the link to the other side, if you may
@@ -2310,7 +2310,7 @@ static int ntree_socket_add_exec(bContext *C, wmOperator *op)
sock = ntreeInsertSocketInterface(
ntree, in_out, active_sock->idname, active_sock->next, active_sock->name);
/* XXX this only works for actual sockets, not interface templates! */
- /*nodeSocketCopyValue(sock, &ntree_ptr, active_sock, &ntree_ptr);*/
+ // nodeSocketCopyValue(sock, &ntree_ptr, active_sock, &ntree_ptr);
}
else {
/* XXX TODO define default socket type for a tree! */
diff --git a/source/blender/editors/space_node/node_group.cc b/source/blender/editors/space_node/node_group.cc
index 851d386ad0d..d7541d8f512 100644
--- a/source/blender/editors/space_node/node_group.cc
+++ b/source/blender/editors/space_node/node_group.cc
@@ -926,7 +926,7 @@ static void node_group_make_insert_selected(const bContext *C, bNodeTree *ntree,
}
}
- /* expose all unlinked sockets too but only the visible ones*/
+ /* Expose all unlinked sockets too but only the visible ones. */
if (expose_visible) {
LISTBASE_FOREACH (bNode *, node, &ngroup->nodes) {
if (node_group_make_use_node(node, gnode)) {
diff --git a/source/blender/editors/space_outliner/tree/tree_display_libraries.cc b/source/blender/editors/space_outliner/tree/tree_display_libraries.cc
index 91b690d35fa..c6b700318dd 100644
--- a/source/blender/editors/space_outliner/tree/tree_display_libraries.cc
+++ b/source/blender/editors/space_outliner/tree/tree_display_libraries.cc
@@ -138,8 +138,8 @@ TreeElement *TreeDisplayLibraries::add_library_contents(Main &mainvar,
}
}
- /* We always want to create an entry for libraries, even if/when we have no more IDs from
- * them. This invalid state is important to show to user as well.*/
+ /* We always want to create an entry for libraries, even if/when we have no more IDs from them.
+ * This invalid state is important to show to user as well. */
if (id != nullptr || is_library) {
if (!tenlib) {
/* Create library tree element on demand, depending if there are any data-blocks. */
diff --git a/source/blender/editors/space_script/space_script.c b/source/blender/editors/space_script/space_script.c
index 4ce0e454df8..897af9ae931 100644
--- a/source/blender/editors/space_script/space_script.c
+++ b/source/blender/editors/space_script/space_script.c
@@ -81,7 +81,7 @@ static void script_free(SpaceLink *sl)
SpaceScript *sscript = (SpaceScript *)sl;
#ifdef WITH_PYTHON
- /*free buttons references*/
+ /* Free buttons references. */
if (sscript->but_refs) {
sscript->but_refs = NULL;
}
diff --git a/source/blender/editors/space_text/text_draw.c b/source/blender/editors/space_text/text_draw.c
index 17831c95575..1d8bc427212 100644
--- a/source/blender/editors/space_text/text_draw.c
+++ b/source/blender/editors/space_text/text_draw.c
@@ -938,7 +938,7 @@ static void calc_text_rcts(SpaceText *st, ARegion *region, rcti *scroll, rcti *b
hlstart = barstart + barheight;
}
else if (lhlend > st->top && lhlstart < st->top && hlstart > barstart) {
- /*fill out start */
+ /* Fill out start. */
hlstart = barstart;
}
diff --git a/source/blender/editors/space_text/text_format_pov.c b/source/blender/editors/space_text/text_format_pov.c
index a68632c0d56..1200dda7533 100644
--- a/source/blender/editors/space_text/text_format_pov.c
+++ b/source/blender/editors/space_text/text_format_pov.c
@@ -644,7 +644,7 @@ static int txtfmt_pov_find_specialvar(const char *string)
} else if (STR_LITERAL_STARTSWITH(string, "ratio", len)) { i = len;
} else if (STR_LITERAL_STARTSWITH(string, "open", len)) { i = len;
} else if (STR_LITERAL_STARTSWITH(string, "ior", len)) { i = len;
- /* Light Types and options*/
+ /* Light Types and options. */
} else if (STR_LITERAL_STARTSWITH(string, "area_light", len)) { i = len;
} else if (STR_LITERAL_STARTSWITH(string, "looks_like", len)) { i = len;
} else if (STR_LITERAL_STARTSWITH(string, "fade_power", len)) { i = len;
@@ -654,7 +654,7 @@ static int txtfmt_pov_find_specialvar(const char *string)
} else if (STR_LITERAL_STARTSWITH(string, "point_at", len)) { i = len;
} else if (STR_LITERAL_STARTSWITH(string, "falloff", len)) { i = len;
} else if (STR_LITERAL_STARTSWITH(string, "radius", len)) { i = len;
- /* Camera Types and options*/
+ /* Camera Types and options. */
} else if (STR_LITERAL_STARTSWITH(string, "omni_directional_stereo", len)) { i = len;
} else if (STR_LITERAL_STARTSWITH(string, "lambert_cylindrical", len)) { i = len;
} else if (STR_LITERAL_STARTSWITH(string, "miller_cylindrical", len)) { i = len;
diff --git a/source/blender/editors/space_text/text_ops.c b/source/blender/editors/space_text/text_ops.c
index 9ec759ce4ae..6ca89250cd7 100644
--- a/source/blender/editors/space_text/text_ops.c
+++ b/source/blender/editors/space_text/text_ops.c
@@ -2782,8 +2782,7 @@ void TEXT_OT_scroll(wmOperatorType *ot)
/* identifiers */
ot->name = "Scroll";
/* don't really see the difference between this and
- * scroll_bar. Both do basically the same thing (aside
- * from keymaps).*/
+ * scroll_bar. Both do basically the same thing (aside from key-maps). */
ot->idname = "TEXT_OT_scroll";
/* api callbacks */
@@ -2889,8 +2888,7 @@ void TEXT_OT_scroll_bar(wmOperatorType *ot)
/* identifiers */
ot->name = "Scrollbar";
/* don't really see the difference between this and
- * scroll. Both do basically the same thing (aside
- * from keymaps).*/
+ * scroll. Both do basically the same thing (aside from key-maps). */
ot->idname = "TEXT_OT_scroll_bar";
/* api callbacks */
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index 02ed9f6d791..0e5df3a0cdd 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -1833,7 +1833,7 @@ static bool bone_mouse_select_menu(bContext *C,
continue;
}
/* We can hit a bone multiple times, so make sure we are not adding an already included bone
- * to the list.*/
+ * to the list. */
const bool is_duplicate_bone = BLI_gset_haskey(added_bones, bone_ptr);
if (!is_duplicate_bone) {
diff --git a/source/blender/editors/space_view3d/view3d_snap.c b/source/blender/editors/space_view3d/view3d_snap.c
index 72c62321e88..6dec3cc818a 100644
--- a/source/blender/editors/space_view3d/view3d_snap.c
+++ b/source/blender/editors/space_view3d/view3d_snap.c
@@ -155,7 +155,7 @@ static int snap_sel_to_grid_exec(bContext *C, wmOperator *UNUSED(op))
/* Get location of grid point in pose space. */
BKE_armature_loc_pose_to_bone(pchan_eval, vec, vec);
- /* adjust location on the original pchan*/
+ /* Adjust location on the original pchan. */
bPoseChannel *pchan = BKE_pose_channel_find_name(ob->pose, pchan_eval->name);
if ((pchan->protectflag & OB_LOCK_LOCX) == 0) {
pchan->loc[0] = vec[0];
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index e17acd2f9c8..a2d50c43bd2 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -85,7 +85,7 @@ struct SmoothView3DState {
};
struct SmoothView3DStore {
- /* source*/
+ /* Source. */
struct SmoothView3DState src; /* source */
struct SmoothView3DState dst; /* destination */
struct SmoothView3DState org; /* original */
diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h
index 2b26ef3b3e4..2df0d86d02b 100644
--- a/source/blender/editors/transform/transform.h
+++ b/source/blender/editors/transform/transform.h
@@ -423,7 +423,7 @@ typedef struct TransCenterData {
* (typically in transform_conversion.c).
*/
typedef struct TransCustomDataContainer {
- /** Owned by the mode (grab, scale, bend... ).*/
+ /** Owned by the mode (grab, scale, bend... ). */
union {
TransCustomData mode, first_elem;
};
diff --git a/source/blender/editors/transform/transform_convert_action.c b/source/blender/editors/transform/transform_convert_action.c
index 3c302aac954..deb64ca2892 100644
--- a/source/blender/editors/transform/transform_convert_action.c
+++ b/source/blender/editors/transform/transform_convert_action.c
@@ -191,7 +191,7 @@ static TransData *ActionFCurveToTransData(TransData *td,
td->flag |= TD_SELECTED;
}
- /*set flags to move handles as necessary*/
+ /* Set flags to move handles as necessary. */
td->flag |= TD_MOVEHANDLE1 | TD_MOVEHANDLE2;
td2d->h1 = bezt->vec[0];
td2d->h2 = bezt->vec[2];
diff --git a/source/blender/editors/transform/transform_convert_gpencil.c b/source/blender/editors/transform/transform_convert_gpencil.c
index 4932a5f8d23..f7b78b10868 100644
--- a/source/blender/editors/transform/transform_convert_gpencil.c
+++ b/source/blender/editors/transform/transform_convert_gpencil.c
@@ -176,7 +176,7 @@ static void createTransGPencil_curves(bContext *C,
}
}
- /* If not multiedit out of loop. */
+ /* If not multi-edit out of loop. */
if (!is_multiedit) {
break;
}
@@ -382,7 +382,7 @@ static void createTransGPencil_curves(bContext *C,
}
}
- /* If not multiedit out of loop. */
+ /* If not multi-edit out of loop. */
if (!is_multiedit) {
break;
}
@@ -470,7 +470,7 @@ static void createTransGPencil_strokes(bContext *C,
}
}
}
- /* If not multiedit out of loop. */
+ /* If not multi-edit out of loop. */
if (!is_multiedit) {
break;
}
@@ -674,7 +674,7 @@ static void createTransGPencil_strokes(bContext *C,
}
}
}
- /* if not multiedit out of loop */
+ /* If not multi-edit out of loop. */
if (!is_multiedit) {
break;
}
diff --git a/source/blender/editors/transform/transform_gizmo_3d.c b/source/blender/editors/transform/transform_gizmo_3d.c
index 7a780df0def..080a19cce1f 100644
--- a/source/blender/editors/transform/transform_gizmo_3d.c
+++ b/source/blender/editors/transform/transform_gizmo_3d.c
@@ -521,7 +521,7 @@ static void protectflag_to_drawflags_pchan(RegionView3D *rv3d,
}
}
-/* for editmode*/
+/* For editmode. */
static void protectflag_to_drawflags_ebone(RegionView3D *rv3d, const EditBone *ebo)
{
if (ebo->flag & BONE_EDITMODE_LOCKED) {
diff --git a/source/blender/editors/transform/transform_mode_edge_slide.c b/source/blender/editors/transform/transform_mode_edge_slide.c
index 93d58b8dbe4..6134c8a98f5 100644
--- a/source/blender/editors/transform/transform_mode_edge_slide.c
+++ b/source/blender/editors/transform/transform_mode_edge_slide.c
@@ -375,8 +375,8 @@ static void calcEdgeSlide_mval_range(TransInfo *t,
UNUSED_VARS_NDEBUG(sv_table); /* silence warning */
BLI_assert(i == sv_table[BM_elem_index_get(v)]);
- /* search cross edges for visible edge to the mouse cursor,
- * then use the shared vertex to calculate screen vector*/
+ /* Search cross edges for visible edge to the mouse cursor,
+ * then use the shared vertex to calculate screen vector. */
BM_ITER_ELEM (e, &iter_other, v, BM_EDGES_OF_VERT) {
/* screen-space coords */
float sco_a[3], sco_b[3];
@@ -540,7 +540,7 @@ static EdgeSlideData *createEdgeSlideVerts_double_side(TransInfo *t, TransDataCo
sld->curr_sv_index = 0;
- /*ensure valid selection*/
+ /* Ensure valid selection. */
BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
if (BM_elem_flag_test(v, BM_ELEM_SELECT)) {
BMIter iter2;
@@ -548,7 +548,7 @@ static EdgeSlideData *createEdgeSlideVerts_double_side(TransInfo *t, TransDataCo
BM_ITER_ELEM (e, &iter2, v, BM_EDGES_OF_VERT) {
if (BM_elem_flag_test(e, BM_ELEM_SELECT)) {
/* BMESH_TODO: this is probably very evil,
- * set v->e to a selected edge*/
+ * set `v->e` to a selected edge. */
v->e = e;
numsel++;
@@ -640,10 +640,10 @@ static EdgeSlideData *createEdgeSlideVerts_double_side(TransInfo *t, TransDataCo
v_first = v;
- /*walk along the edge loop*/
+ /* Walk along the edge loop. */
e = v->e;
- /*first, rewind*/
+ /* First, rewind. */
do {
e = get_other_edge(v, e);
if (!e) {
@@ -709,7 +709,7 @@ static EdgeSlideData *createEdgeSlideVerts_double_side(TransInfo *t, TransDataCo
STACK_PUSH_RET_PTR(sv_array)) : \
(&sv_array[sv_table[BM_elem_index_get(v)]]))
- /*iterate over the loop*/
+ /* Iterate over the loop. */
v_first = v;
do {
bool l_a_ok_prev;
diff --git a/source/blender/editors/util/ed_transverts.c b/source/blender/editors/util/ed_transverts.c
index c1d0dcdb095..b4a93eb996c 100644
--- a/source/blender/editors/util/ed_transverts.c
+++ b/source/blender/editors/util/ed_transverts.c
@@ -182,8 +182,8 @@ static void set_mapped_co(void *vuserdata,
if (BM_elem_index_get(eve) != TM_INDEX_SKIP) {
tv = &tv[BM_elem_index_get(eve)];
- /* be clever, get the closest vertex to the original,
- * behaves most logically when the mirror modifier is used for eg T33051*/
+ /* Be clever, get the closest vertex to the original,
+ * behaves most logically when the mirror modifier is used for eg T33051. */
if ((tv->flag & TX_VERT_USE_MAPLOC) == 0) {
/* first time */
copy_v3_v3(tv->maploc, co);
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c
index e18bbe0d7c2..2f88e50492f 100644
--- a/source/blender/editors/uvedit/uvedit_ops.c
+++ b/source/blender/editors/uvedit/uvedit_ops.c
@@ -608,7 +608,7 @@ static void uv_weld_align(bContext *C, eUVWeldAlign tool)
/* Projection of point (x, y) over line (x1, y1, x2, y2) along X axis:
* new_y = (y2 - y1) / (x2 - x1) * (x - x1) + y1
* Maybe this should be a BLI func? Or is it already existing?
- * Could use interp_v2_v2v2, but not sure it's worth it here...*/
+ * Could use interp_v2_v2v2, but not sure it's worth it here. */
if (tool_local == UV_STRAIGHTEN_X) {
luv->uv[0] = a * (luv->uv[1] - uv_start[1]) + uv_start[0];
}
@@ -1187,15 +1187,15 @@ static bool uv_snap_uvs_to_adjacent_unselected(Scene *scene, Object *obedit)
}
BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) {
- if (BM_elem_flag_test(f, BM_ELEM_TAG)) { /* face: visible */
+ if (BM_elem_flag_test(f, BM_ELEM_TAG)) { /* Face: visible. */
BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) {
- if (BM_elem_flag_test(l, BM_ELEM_TAG)) { /* loop: selected*/
+ if (BM_elem_flag_test(l, BM_ELEM_TAG)) { /* Loop: selected. */
float uv[2] = {0.0f, 0.0f};
int uv_tot = 0;
BM_ITER_ELEM (lsub, &lsubiter, l->v, BM_LOOPS_OF_VERT) {
- if (BM_elem_flag_test(lsub->f, BM_ELEM_TAG) && /* face: visible. */
- !BM_elem_flag_test(lsub, BM_ELEM_TAG)) /* loop: unselected. */
+ if (BM_elem_flag_test(lsub->f, BM_ELEM_TAG) && /* Face: visible. */
+ !BM_elem_flag_test(lsub, BM_ELEM_TAG)) /* Loop: unselected. */
{
luv = BM_ELEM_CD_GET_VOID_P(lsub, cd_loop_uv_offset);
add_v2_v2(uv, luv->uv);
diff --git a/source/blender/editors/uvedit/uvedit_parametrizer.c b/source/blender/editors/uvedit/uvedit_parametrizer.c
index 7d82884760c..eb4ca2e13b2 100644
--- a/source/blender/editors/uvedit/uvedit_parametrizer.c
+++ b/source/blender/editors/uvedit/uvedit_parametrizer.c
@@ -82,10 +82,10 @@ typedef struct PVert {
struct PVert *nextlink;
union PVertUnion {
- PHashKey key; /* construct */
- int id; /* abf/lscm matrix index */
- float distortion; /* area smoothing */
- HeapNode *heaplink; /* edge collapsing */
+ PHashKey key; /* Construct. */
+ int id; /* ABF/LSCM matrix index. */
+ float distortion; /* Area smoothing. */
+ HeapNode *heaplink; /* Edge collapsing. */
} u;
struct PEdge *edge;
@@ -99,10 +99,10 @@ typedef struct PEdge {
struct PEdge *nextlink;
union PEdgeUnion {
- PHashKey key; /* construct */
- int id; /* abf matrix index */
- HeapNode *heaplink; /* fill holes */
- struct PEdge *nextcollapse; /* simplification */
+ PHashKey key; /* Construct. */
+ int id; /* ABF matrix index. */
+ HeapNode *heaplink; /* Fill holes. */
+ struct PEdge *nextcollapse; /* Simplification. */
} u;
struct PVert *vert;
@@ -118,10 +118,10 @@ typedef struct PFace {
struct PFace *nextlink;
union PFaceUnion {
- PHashKey key; /* construct */
- int chart; /* construct splitting*/
- float area3d; /* stretch */
- int id; /* abf matrix index */
+ PHashKey key; /* Construct. */
+ int chart; /* Construct splitting. */
+ float area3d; /* Stretch. */
+ int id; /* ABF matrix index. */
} u;
struct PEdge *edge;
diff --git a/source/blender/editors/uvedit/uvedit_smart_stitch.c b/source/blender/editors/uvedit/uvedit_smart_stitch.c
index 0918717e051..71656784947 100644
--- a/source/blender/editors/uvedit/uvedit_smart_stitch.c
+++ b/source/blender/editors/uvedit/uvedit_smart_stitch.c
@@ -76,7 +76,7 @@ typedef struct StitchPreviewer {
float *preview_polys;
/* uvs per polygon. */
uint *uvs_per_polygon;
- /*number of preview polygons */
+ /* Number of preview polygons. */
uint num_polys;
/* preview data. These will be either the previewed vertices or edges
* depending on stitch mode settings */
@@ -1817,7 +1817,7 @@ static void stitch_draw(const bContext *UNUSED(C), ARegion *UNUSED(region), void
/* Closing line */
GPU_vertbuf_attr_set(vbo_line, pos_id, line_idx++, &stitch_preview->preview_polys[index]);
- /* j = uvs_per_polygon[i] - 1*/
+ /* `j = uvs_per_polygon[i] - 1` */
GPU_vertbuf_attr_set(
vbo_line, pos_id, line_idx++, &stitch_preview->preview_polys[index + j * 2]);
@@ -1979,7 +1979,7 @@ static StitchState *stitch_init(bContext *C,
counter++;
state->uvs[counter] = element;
}
- /* pointer arithmetic to the rescue, as always :)*/
+ /* Pointer arithmetic to the rescue, as always :). */
map[element - state->element_map->buf] = counter;
}
}
diff --git a/source/blender/editors/uvedit/uvedit_unwrap_ops.c b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
index 87ae112a237..ae02097707c 100644
--- a/source/blender/editors/uvedit/uvedit_unwrap_ops.c
+++ b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
@@ -498,7 +498,7 @@ static ParamHandle *construct_param_handle_subsurfed(const Scene *scene,
/* pointers to modifier data for unwrap control */
ModifierData *md;
SubsurfModifierData *smd_real;
- /* modifier initialization data, will control what type of subdivision will happen*/
+ /* Modifier initialization data, will control what type of subdivision will happen. */
SubsurfModifierData smd = {{NULL}};
/* Used to hold subsurfed Mesh */
DerivedMesh *derivedMesh, *initialDerived;
@@ -509,7 +509,7 @@ static ParamHandle *construct_param_handle_subsurfed(const Scene *scene,
MEdge *subsurfedEdges;
MPoly *subsurfedPolys;
MLoop *subsurfedLoops;
- /* number of vertices and faces for subsurfed mesh*/
+ /* Number of vertices and faces for subsurfed mesh. */
int numOfEdges, numOfFaces;
/* holds a map to editfaces for every subsurfed MFace.
@@ -1367,7 +1367,7 @@ static void uv_map_rotation_matrix_ex(float result[4][4],
rotup[2][2] = cosf(upangle) / radius;
rotup[0][0] = 1.0f / radius;
- /* calculate transforms*/
+ /* Calculate transforms. */
mul_m4_series(result, rotup, rotside, viewmatrix, rotobj);
}
@@ -2905,7 +2905,7 @@ void ED_uvedit_add_simple_uvs(Main *bmain, const Scene *scene, Object *ob)
/* select all uv loops first - pack parameters needs this to make sure charts are registered */
ED_uvedit_select_all(bm);
uvedit_unwrap_cube_project(bm, 1.0, false, NULL);
- /* set the margin really quickly before the packing operation*/
+ /* Set the margin really quickly before the packing operation. */
scene->toolsettings->uvcalc_margin = 0.001f;
uvedit_pack_islands(scene, ob, bm);
BM_mesh_bm_to_me(bmain, bm, me, (&(struct BMeshToMeshParams){0}));
diff --git a/source/blender/freestyle/intern/geometry/SweepLine.h b/source/blender/freestyle/intern/geometry/SweepLine.h
index ac3417a1afe..1beae73b68a 100644
--- a/source/blender/freestyle/intern/geometry/SweepLine.h
+++ b/source/blender/freestyle/intern/geometry/SweepLine.h
@@ -30,7 +30,7 @@
namespace Freestyle {
-/** Class to define the intersection between two segments*/
+/** Class to define the intersection between two segments. */
template<class Edge> class Intersection {
public:
template<class EdgeClass> Intersection(EdgeClass *eA, real ta, EdgeClass *eB, real tb)
diff --git a/source/blender/freestyle/intern/scene_graph/IndexedFaceSet.h b/source/blender/freestyle/intern/scene_graph/IndexedFaceSet.h
index 2b1adfc179c..17f922de467 100644
--- a/source/blender/freestyle/intern/scene_graph/IndexedFaceSet.h
+++ b/source/blender/freestyle/intern/scene_graph/IndexedFaceSet.h
@@ -33,7 +33,7 @@ namespace Freestyle {
class IndexedFaceSet : public Rep {
public:
- /** Triangles description style:*/
+ /** Triangles description style: */
enum TRIANGLES_STYLE {
TRIANGLE_STRIP,
TRIANGLE_FAN,
diff --git a/source/blender/freestyle/intern/scene_graph/LineRep.h b/source/blender/freestyle/intern/scene_graph/LineRep.h
index 3a48f175bfd..02725102001 100644
--- a/source/blender/freestyle/intern/scene_graph/LineRep.h
+++ b/source/blender/freestyle/intern/scene_graph/LineRep.h
@@ -134,7 +134,7 @@ class LineRep : public Rep {
v.visitLineRep(*this);
}
- /** Computes the line bounding box.*/
+ /** Computes the line bounding box. */
virtual void ComputeBBox();
private:
diff --git a/source/blender/freestyle/intern/scene_graph/TriangleRep.h b/source/blender/freestyle/intern/scene_graph/TriangleRep.h
index a29ecbd4979..e3f221567b0 100644
--- a/source/blender/freestyle/intern/scene_graph/TriangleRep.h
+++ b/source/blender/freestyle/intern/scene_graph/TriangleRep.h
@@ -136,7 +136,7 @@ class TriangleRep : public Rep {
v.visitTriangleRep(*this);
}
- /** Computes the triangle bounding box.*/
+ /** Computes the triangle bounding box. */
virtual void ComputeBBox();
};
diff --git a/source/blender/freestyle/intern/stroke/AdvancedFunctions1D.h b/source/blender/freestyle/intern/stroke/AdvancedFunctions1D.h
index 07ef0a7039c..486e0fffcdd 100644
--- a/source/blender/freestyle/intern/stroke/AdvancedFunctions1D.h
+++ b/source/blender/freestyle/intern/stroke/AdvancedFunctions1D.h
@@ -66,13 +66,13 @@ class DensityF1D : public UnaryFunction1D<double> {
{
}
- /** Returns the string "DensityF1D"*/
+ /** Returns the string "DensityF1D". */
string getName() const
{
return "DensityF1D";
}
- /** the () operator.*/
+ /** the () operator. */
int operator()(Interface1D &inter)
{
result = integrate(
diff --git a/source/blender/freestyle/intern/stroke/BasicStrokeShaders.h b/source/blender/freestyle/intern/stroke/BasicStrokeShaders.h
index fcf661ea72f..2b578dd963a 100644
--- a/source/blender/freestyle/intern/stroke/BasicStrokeShaders.h
+++ b/source/blender/freestyle/intern/stroke/BasicStrokeShaders.h
@@ -66,7 +66,7 @@ class ConstantThicknessShader : public StrokeShader {
{
}
- /** Returns the string "ConstantThicknessShader".*/
+ /** Returns the string "ConstantThicknessShader". */
virtual string getName() const
{
return "ConstantThicknessShader";
@@ -126,7 +126,7 @@ class IncreasingThicknessShader : public StrokeShader {
_ThicknessMax = iThicknessMax;
}
- /** Destructor.*/
+ /** Destructor. */
virtual ~IncreasingThicknessShader()
{
}
@@ -171,7 +171,7 @@ class ConstrainedIncreasingThicknessShader : public StrokeShader {
_ratio = iRatio;
}
- /** Destructor.*/
+ /** Destructor. */
virtual ~ConstrainedIncreasingThicknessShader()
{
}
diff --git a/source/blender/freestyle/intern/stroke/ChainingIterators.h b/source/blender/freestyle/intern/stroke/ChainingIterators.h
index c0259471277..93aba258358 100644
--- a/source/blender/freestyle/intern/stroke/ChainingIterators.h
+++ b/source/blender/freestyle/intern/stroke/ChainingIterators.h
@@ -245,7 +245,7 @@ class ChainingIterator : public ViewEdgeInternal::ViewEdgeIterator {
return _increment;
}
- /* increments.*/
+ /* Increments. */
virtual int increment();
virtual int decrement();
};
diff --git a/source/blender/freestyle/intern/stroke/Curve.h b/source/blender/freestyle/intern/stroke/Curve.h
index cce5353a5c7..9a05fcd380b 100644
--- a/source/blender/freestyle/intern/stroke/Curve.h
+++ b/source/blender/freestyle/intern/stroke/Curve.h
@@ -61,7 +61,7 @@ using namespace Geometry;
*/
class CurvePoint : public Interface0D {
public: // Implementation of Interface0D
- /** Returns the string "CurvePoint"*/
+ /** Returns the string "CurvePoint". */
virtual string getExactTypeName() const
{
return "CurvePoint";
diff --git a/source/blender/freestyle/intern/stroke/Predicates0D.h b/source/blender/freestyle/intern/stroke/Predicates0D.h
index cd00d582b30..11cbfb1b831 100644
--- a/source/blender/freestyle/intern/stroke/Predicates0D.h
+++ b/source/blender/freestyle/intern/stroke/Predicates0D.h
@@ -137,7 +137,7 @@ class TrueUP0D : public UnaryPredicate0D {
{
}
- /** Returns the string "TrueUP0D"*/
+ /** Returns the string "TrueUP0D". */
string getName() const
{
return "TrueUP0D";
@@ -160,7 +160,7 @@ class FalseUP0D : public UnaryPredicate0D {
{
}
- /** Returns the string "FalseUP0D"*/
+ /** Returns the string "FalseUP0D". */
string getName() const
{
return "FalseUP0D";
diff --git a/source/blender/freestyle/intern/stroke/Predicates1D.h b/source/blender/freestyle/intern/stroke/Predicates1D.h
index ceb2e7fcc17..e7be9d863dc 100644
--- a/source/blender/freestyle/intern/stroke/Predicates1D.h
+++ b/source/blender/freestyle/intern/stroke/Predicates1D.h
@@ -144,7 +144,7 @@ class TrueUP1D : public UnaryPredicate1D {
{
}
- /** Returns the string "TrueUP1D"*/
+ /** Returns the string "TrueUP1D". */
string getName() const
{
return "TrueUP1D";
@@ -167,7 +167,7 @@ class FalseUP1D : public UnaryPredicate1D {
{
}
- /** Returns the string "FalseUP1D"*/
+ /** Returns the string "FalseUP1D". */
string getName() const
{
return "FalseUP1D";
@@ -225,7 +225,7 @@ class ContourUP1D : public UnaryPredicate1D {
Functions1D::CurveNatureF1D _getNature;
public:
- /** Returns the string "ContourUP1D"*/
+ /** Returns the string "ContourUP1D". */
string getName() const
{
return "ContourUP1D";
@@ -300,7 +300,7 @@ class EqualToTimeStampUP1D : public UnaryPredicate1D {
_timeStamp = ts;
}
- /** Returns the string "EqualToTimeStampUP1D"*/
+ /** Returns the string "EqualToTimeStampUP1D". */
string getName() const
{
return "EqualToTimeStampUP1D";
@@ -326,7 +326,7 @@ class EqualToChainingTimeStampUP1D : public UnaryPredicate1D {
_timeStamp = ts;
}
- /** Returns the string "EqualToChainingTimeStampUP1D"*/
+ /** Returns the string "EqualToChainingTimeStampUP1D". */
string getName() const
{
return "EqualToChainingTimeStampUP1D";
@@ -364,7 +364,7 @@ class ShapeUP1D : public UnaryPredicate1D {
_id = Id(idFirst, idSecond);
}
- /** Returns the string "ShapeUP1D"*/
+ /** Returns the string "ShapeUP1D". */
string getName() const
{
return "ShapeUP1D";
diff --git a/source/blender/freestyle/intern/stroke/Stroke.cpp b/source/blender/freestyle/intern/stroke/Stroke.cpp
index 0de3e03d44a..956ba2743d7 100644
--- a/source/blender/freestyle/intern/stroke/Stroke.cpp
+++ b/source/blender/freestyle/intern/stroke/Stroke.cpp
@@ -625,7 +625,7 @@ int Stroke::Resample(int iNPoints)
// add last:
++it;
++next;
- if ((it != itend) && (next == itend) /* && (t == 0.0f)*/) {
+ if ((it != itend) && (next == itend) /* && (t == 0.0f) */) {
newVertices.push_back(&(*it));
}
@@ -687,7 +687,7 @@ int Stroke::Resample(float iSampling)
++next;
}
// add last:
- if ((it != itend) && (next == itend) /* && (t == 0.0f)*/) {
+ if ((it != itend) && (next == itend) /* && (t == 0.0f) */) {
newVertices.push_back(&(*it));
}
diff --git a/source/blender/freestyle/intern/stroke/Stroke.h b/source/blender/freestyle/intern/stroke/Stroke.h
index 96a4d2d61ea..209ec86edef 100644
--- a/source/blender/freestyle/intern/stroke/Stroke.h
+++ b/source/blender/freestyle/intern/stroke/Stroke.h
@@ -349,7 +349,7 @@ class StrokeVertex : public CurvePoint {
/** Builds a stroke vertex from a CurvePoint */
StrokeVertex(CurvePoint *iPoint);
- /** Builds Stroke Vertex from 2 stroke vertices and an interpolation parameter*/
+ /** Builds Stroke Vertex from 2 stroke vertices and an interpolation parameter. */
StrokeVertex(StrokeVertex *iA, StrokeVertex *iB, float t3);
/** Builds a stroke from a view vertex and an attribute */
@@ -378,7 +378,7 @@ class StrokeVertex : public CurvePoint {
return getPoint2D();
}
- /** Returns the ith 2D point coordinate (i=0 or 1)*/
+ /** Returns the ith 2D point coordinate (i=0 or 1). */
inline real operator[](const int i) const
{
return _Point2d[i];
@@ -516,9 +516,9 @@ class Stroke : public Interface1D {
/** The different blending modes available to similate the interaction media-medium. */
typedef enum {
- DRY_MEDIUM, /**< To simulate a dry medium such as Pencil or Charcoal.*/
- HUMID_MEDIUM, /**< To simulate ink painting (color subtraction blending).*/
- OPAQUE_MEDIUM, /**< To simulate an opaque medium (oil, spray...).*/
+ DRY_MEDIUM, /**< To simulate a dry medium such as Pencil or Charcoal. */
+ HUMID_MEDIUM, /**< To simulate ink painting (color subtraction blending). */
+ OPAQUE_MEDIUM, /**< To simulate an opaque medium (oil, spray...). */
} MediumType;
public:
diff --git a/source/blender/freestyle/intern/view_map/Functions1D.h b/source/blender/freestyle/intern/view_map/Functions1D.h
index 532e89261ce..e45bc459bf0 100644
--- a/source/blender/freestyle/intern/view_map/Functions1D.h
+++ b/source/blender/freestyle/intern/view_map/Functions1D.h
@@ -328,7 +328,7 @@ class GetProjectedZF1D : public UnaryFunction1D<double> {
};
// Orientation2DF1D
-/** Returns the 2D orientation as a Vec2f*/
+/** Returns the 2D orientation as a #Vec2f. */
class Orientation2DF1D : public UnaryFunction1D<Vec2f> {
private:
Functions0D::VertexOrientation2DF0D _func;
@@ -525,7 +525,7 @@ class Curvature2DAngleF1D : public UnaryFunction1D<double> {
return "Curvature2DAngleF1D";
}
- /** the () operator.*/
+ /** the () operator. */
int operator()(Interface1D &inter)
{
result = integrate(_fun, inter.verticesBegin(), inter.verticesEnd(), _integration);
@@ -554,7 +554,7 @@ class Normal2DF1D : public UnaryFunction1D<Vec2f> {
return "Normal2DF1D";
}
- /** the () operator.*/
+ /** the () operator. */
int operator()(Interface1D &inter)
{
result = integrate(_fun, inter.verticesBegin(), inter.verticesEnd(), _integration);
diff --git a/source/blender/freestyle/intern/view_map/Interface1D.h b/source/blender/freestyle/intern/view_map/Interface1D.h
index 8d1879af31b..75ad71a373d 100644
--- a/source/blender/freestyle/intern/view_map/Interface1D.h
+++ b/source/blender/freestyle/intern/view_map/Interface1D.h
@@ -46,15 +46,15 @@ namespace Freestyle {
*/
typedef enum {
MEAN, /**< The value computed for the 1D element is the mean of the values obtained for the 0D
- elements.*/
+ elements. */
MIN, /**< The value computed for the 1D element is the minimum of the values obtained for the 0D
- elements.*/
+ elements. */
MAX, /**< The value computed for the 1D element is the maximum of the values obtained for the 0D
- elements.*/
+ elements. */
FIRST, /**< The value computed for the 1D element is the first of the values obtained for the 0D
- elements.*/
+ elements. */
LAST, /**< The value computed for the 1D element is the last of the values obtained for the 0D
- elements.*/
+ elements. */
} IntegrationType;
/** Returns a single value from a set of values evaluated at each 0D element of this 1D element.
diff --git a/source/blender/freestyle/intern/view_map/Silhouette.h b/source/blender/freestyle/intern/view_map/Silhouette.h
index 10544f5e883..0ec9144595c 100644
--- a/source/blender/freestyle/intern/view_map/Silhouette.h
+++ b/source/blender/freestyle/intern/view_map/Silhouette.h
@@ -171,7 +171,7 @@ class SVertex : public Interface0D {
*/
void *userdata;
- /** Default constructor.*/
+ /** Default constructor. */
inline SVertex()
{
_Id = 0;
@@ -326,7 +326,7 @@ class SVertex : public Interface0D {
}
#if 0
- /* Fredo's normal and curvature*/
+ /* Fredo's normal and curvature. */
void setCurvatureFredo(real c)
{
_curvatureFredo = c;
@@ -941,7 +941,7 @@ class FEdge : public Interface1D {
inline Vec3r curvature2d_as_vector(int iCombination = 0) const;
- /* angle in degrees*/
+ /* Angle in degrees. */
inline real curvature2d_as_angle(int iCombination = 0) const;
#endif
@@ -1259,13 +1259,13 @@ class FEdgeSharp : public FEdge {
_bNormal = iNormal;
}
- /** Sets the index of the material lying on the right of the FEdge.*/
+ /** Sets the index of the material lying on the right of the FEdge. */
inline void setaFrsMaterialIndex(unsigned i)
{
_aFrsMaterialIndex = i;
}
- /** Sets the index of the material lying on the left of the FEdge.*/
+ /** Sets the index of the material lying on the left of the FEdge. */
inline void setbFrsMaterialIndex(unsigned i)
{
_bFrsMaterialIndex = i;
@@ -1917,19 +1917,19 @@ class SShape {
}
/* Modififers */
- /** Sets the Id of the shape.*/
+ /** Sets the Id of the shape. */
inline void setId(Id id)
{
_Id = id;
}
- /** Sets the name of the shape.*/
+ /** Sets the name of the shape. */
inline void setName(const string &name)
{
_Name = name;
}
- /** Sets the library path of the shape.*/
+ /** Sets the library path of the shape. */
inline void setLibraryPath(const string &path)
{
_LibraryPath = path;
diff --git a/source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp b/source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp
index 8d5955fc0ae..24c56572803 100644
--- a/source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp
+++ b/source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp
@@ -601,7 +601,7 @@ OWXEdge ViewEdgeXBuilder::FindNextWEdge(const OWXEdge &iEdge)
}
if (((WXVertex *)v)->isFeature()) {
- return nullptr; /* XXX eeek? NULL? OWXEdge(NULL, true/false)?*/
+ return nullptr; /* XXX eeek? NULL? OWXEdge(NULL, true/false)? */
}
int faceMarks = retrieveFaceMarks(iEdge.e);
diff --git a/source/blender/freestyle/intern/view_map/ViewMap.h b/source/blender/freestyle/intern/view_map/ViewMap.h
index a3ef5eed6d8..bd7edad7642 100644
--- a/source/blender/freestyle/intern/view_map/ViewMap.h
+++ b/source/blender/freestyle/intern/view_map/ViewMap.h
@@ -56,7 +56,7 @@ class ViewEdge;
class ViewShape;
class TVertex;
-/** Class defining the ViewMap.*/
+/** Class defining the ViewMap. */
class ViewMap {
public:
typedef vector<ViewEdge *> viewedges_container;
@@ -295,7 +295,7 @@ class ViewVertex : public Interface0D {
*/
void *userdata;
- /** Default constructor.*/
+ /** Default constructor. */
inline ViewVertex()
{
userdata = NULL;
@@ -483,7 +483,7 @@ class TVertex : public ViewVertex {
_sortedEdges; // the list of the four ViewEdges, ordered in CCW order (in the image plan)
public:
- /** Default constructor.*/
+ /** Default constructor. */
inline TVertex() : ViewVertex(Nature::T_VERTEX)
{
_FrontSVertex = NULL;
@@ -758,7 +758,7 @@ class NonTVertex : public ViewVertex {
edges_container _ViewEdges;
public:
- /** Default constructor.*/
+ /** Default constructor. */
inline NonTVertex() : ViewVertex(Nature::NON_T_VERTEX)
{
_SVertex = NULL;
@@ -1182,7 +1182,7 @@ class ViewEdge : public Interface1D {
_FEdgeB = iFEdge;
}
- /** Sets the ViewShape to which this ViewEdge belongs to.*/
+ /** Sets the ViewShape to which this ViewEdge belongs to. */
inline void setShape(ViewShape *iVShape)
{
_Shape = iVShape;
@@ -1417,7 +1417,7 @@ class ViewShape {
*/
void *userdata;
- /** Default constructor.*/
+ /** Default constructor. */
inline ViewShape()
{
userdata = NULL;
diff --git a/source/blender/freestyle/intern/view_map/ViewMapIterators.h b/source/blender/freestyle/intern/view_map/ViewMapIterators.h
index 7f98c2745f4..1df78e71d9d 100644
--- a/source/blender/freestyle/intern/view_map/ViewMapIterators.h
+++ b/source/blender/freestyle/intern/view_map/ViewMapIterators.h
@@ -208,7 +208,7 @@ class orientedViewEdgeIterator : public Iterator {
}
public:
- /** increments.*/
+ /** increments. */
virtual inline int increment()
{
if (_Nature & Nature::T_VERTEX) {
diff --git a/source/blender/freestyle/intern/winged_edge/WEdge.h b/source/blender/freestyle/intern/winged_edge/WEdge.h
index 125dec27b8a..2a2c8754454 100644
--- a/source/blender/freestyle/intern/winged_edge/WEdge.h
+++ b/source/blender/freestyle/intern/winged_edge/WEdge.h
@@ -156,7 +156,7 @@ class WVertex {
}
public:
- /** Iterator to iterate over a vertex incoming edges in the CCW order*/
+ /** Iterator to iterate over a vertex incoming edges in the CCW order. */
#if defined(__GNUC__) && (__GNUC__ < 3)
class incoming_edge_iterator : public input_iterator<WOEdge *, ptrdiff_t>
#else
diff --git a/source/blender/gpencil_modifiers/intern/lineart/lineart_chain.c b/source/blender/gpencil_modifiers/intern/lineart/lineart_chain.c
index 408e0081990..37ee93b5f0f 100644
--- a/source/blender/gpencil_modifiers/intern/lineart/lineart_chain.c
+++ b/source/blender/gpencil_modifiers/intern/lineart/lineart_chain.c
@@ -931,7 +931,7 @@ void MOD_lineart_chain_split_angle(LineartRenderBuffer *rb, float angle_threshol
angle = angle_v2v2v2(prev_rlci->pos, eci->pos, next_rlci->pos);
}
else {
- break; /* No need to split at the last point anyway.*/
+ break; /* No need to split at the last point anyway. */
}
if (angle < angle_threshold_rad) {
new_rlc = lineart_chain_create(rb);
diff --git a/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c b/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c
index ebf9bcc17e2..e156933ddc2 100644
--- a/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c
+++ b/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c
@@ -1273,7 +1273,7 @@ static void lineart_main_cull_triangles(LineartRenderBuffer *rb, bool clip_far)
}
#define LRT_CULL_DECIDE_INSIDE \
- /* These three represents points that are in the clipping range or not*/ \
+ /* These three represents points that are in the clipping range or not. */ \
in0 = 0, in1 = 0, in2 = 0; \
if (clip_far) { \
/* Point outside far plane. */ \
@@ -2249,7 +2249,7 @@ static bool lineart_edge_from_triangle(const LineartTriangle *tri,
}
/* Sorting three intersection points from min to max,
- * the order for each intersection is set in lst[0] to lst[2].*/
+ * the order for each intersection is set in `lst[0]` to `lst[2]`. */
#define INTERSECT_SORT_MIN_TO_MAX_3(ia, ib, ic, lst) \
{ \
lst[0] = LRT_MIN3_INDEX(ia, ib, ic); \
@@ -2847,7 +2847,7 @@ static void lineart_triangle_intersect_in_bounding_area(LineartRenderBuffer *rb,
double *G0 = tri->v[0]->gloc, *G1 = tri->v[1]->gloc, *G2 = tri->v[2]->gloc;
- /* If this is not the smallest subdiv bounding area.*/
+ /* If this is not the smallest subdiv bounding area. */
if (ba->child) {
lineart_triangle_intersect_in_bounding_area(rb, tri, &ba->child[0]);
lineart_triangle_intersect_in_bounding_area(rb, tri, &ba->child[1]);
@@ -4103,7 +4103,7 @@ bool MOD_lineart_compute_feature_lines(Depsgraph *depsgraph,
/* "intersection_only" is preserved for being called in a standalone fashion.
* If so the data will already be available at the stage. Otherwise we do the occlusion and
- * chaining etc.*/
+ * chaining etc. */
if (!intersections_only) {
diff --git a/source/blender/gpu/GPU_viewport.h b/source/blender/gpu/GPU_viewport.h
index d6c544764fb..8b2a14a1a96 100644
--- a/source/blender/gpu/GPU_viewport.h
+++ b/source/blender/gpu/GPU_viewport.h
@@ -43,7 +43,7 @@ typedef struct GPUViewport GPUViewport;
struct GPUFrameBuffer;
-/* Contains memory pools information */
+/* Contains memory pools information. */
typedef struct ViewportMemoryPool {
struct BLI_memblock *commands;
struct BLI_memblock *commands_small;
@@ -62,7 +62,7 @@ typedef struct ViewportMemoryPool {
uint ubo_len;
} ViewportMemoryPool;
-/*eAll FramebufferLists are just the same pointers with different names */
+/* All FramebufferLists are just the same pointers with different names. */
typedef struct FramebufferList {
struct GPUFrameBuffer *framebuffers[1];
} FramebufferList;
@@ -76,7 +76,7 @@ typedef struct PassList {
} PassList;
typedef struct StorageList {
- void *storage[1]; /* custom structs from the engine */
+ void *storage[1]; /* Custom structs from the engine. */
} StorageList;
typedef struct ViewportEngineData {
@@ -90,10 +90,10 @@ typedef struct ViewportEngineData {
TextureList *txl_stereo;
StorageList *stl_stereo;
- /* we may want to put this elsewhere */
+ /* We may want to put this elsewhere. */
struct DRWTextStore *text_draw_cache;
- /* Profiling data */
+ /* Profiling data. */
double init_time;
double render_time;
double background_time;
@@ -141,7 +141,7 @@ void GPU_viewport_size_get(const GPUViewport *viewport, int size[2]);
void GPU_viewport_size_set(GPUViewport *viewport, const int size[2]);
void GPU_viewport_active_view_set(GPUViewport *viewport, int view);
-/* Profiling */
+/* Profiling. */
double *GPU_viewport_cache_time_get(GPUViewport *viewport);
void GPU_viewport_tag_update(GPUViewport *viewport);
@@ -149,7 +149,7 @@ bool GPU_viewport_do_update(GPUViewport *viewport);
GPUTexture *GPU_viewport_color_texture(GPUViewport *viewport, int view);
-/* Texture pool */
+/* Texture pool. */
GPUTexture *GPU_viewport_texture_pool_query(
GPUViewport *viewport, void *engine, int width, int height, int format);
diff --git a/source/blender/gpu/intern/gpu_select_pick.c b/source/blender/gpu/intern/gpu_select_pick.c
index 3f9da50a2eb..7fb704c29dd 100644
--- a/source/blender/gpu/intern/gpu_select_pick.c
+++ b/source/blender/gpu/intern/gpu_select_pick.c
@@ -55,7 +55,7 @@
* SubRectStride
*/
-/* For looping over a sub-region of a rect, could be moved into 'rct.c'*/
+/* For looping over a sub-region of a rect, could be moved into 'rct.c'. */
typedef struct SubRectStride {
uint start; /* start here */
uint span; /* read these */
@@ -230,7 +230,7 @@ typedef struct GPUPickState {
/* cache on initialization */
uint (*buffer)[4];
- /* buffer size (stores number of integers, for actual size multiply by sizeof integer)*/
+ /* Buffer size (stores number of integers, for actual size multiply by sizeof integer). */
uint bufsize;
/* mode of operation */
char mode;
diff --git a/source/blender/gpu/intern/gpu_select_sample_query.cc b/source/blender/gpu/intern/gpu_select_sample_query.cc
index 5d8689c0d6a..fc755568687 100644
--- a/source/blender/gpu/intern/gpu_select_sample_query.cc
+++ b/source/blender/gpu/intern/gpu_select_sample_query.cc
@@ -48,17 +48,17 @@ using namespace blender;
using namespace blender::gpu;
struct GPUSelectQueryState {
- /* Tracks whether a query has been issued so that gpu_load_id can end the previous one */
+ /* Tracks whether a query has been issued so that gpu_load_id can end the previous one. */
bool query_issued;
/* GPU queries abstraction. Contains an array of queries. */
QueryPool *queries;
/* Array holding the id corresponding id to each query. */
Vector<uint> *ids;
- /* cache on initialization */
+ /* Cache on initialization. */
uint (*buffer)[4];
- /* buffer size (stores number of integers, for actual size multiply by sizeof integer)*/
+ /* Buffer size (stores number of integers, for actual size multiply by sizeof integer). */
uint bufsize;
- /* mode of operation */
+ /* Mode of operation. */
char mode;
uint index;
int oldhits;
diff --git a/source/blender/gpu/intern/gpu_texture.cc b/source/blender/gpu/intern/gpu_texture.cc
index 997064e82a2..de5a9f95b65 100644
--- a/source/blender/gpu/intern/gpu_texture.cc
+++ b/source/blender/gpu/intern/gpu_texture.cc
@@ -400,7 +400,7 @@ void GPU_texture_update(GPUTexture *tex, eGPUDataFormat data_format, const void
}
/* Makes data interpretation aware of the source layout.
- * Skipping pixels correctly when changing rows when doing partial update.*/
+ * Skipping pixels correctly when changing rows when doing partial update. */
void GPU_unpack_row_length_set(uint len)
{
Context::get()->state_manager->texture_unpack_row_length_set(len);
diff --git a/source/blender/gpu/intern/gpu_vertex_format.cc b/source/blender/gpu/intern/gpu_vertex_format.cc
index d36a6761cfc..78a119bcec8 100644
--- a/source/blender/gpu/intern/gpu_vertex_format.cc
+++ b/source/blender/gpu/intern/gpu_vertex_format.cc
@@ -284,7 +284,7 @@ void GPU_vertformat_safe_attr_name(const char *attr_name, char *r_safe_name, uin
data[i] = attr_name[i];
}
/* We use a hash to identify each data layer based on its name.
- * NOTE: This is still prone to hash collision but the risks are very low.*/
+ * NOTE: This is still prone to hash collision but the risks are very low. */
/* Start hashing after the first 2 chars. */
*(uint *)&data[4] = BLI_ghashutil_strhash_p_murmur(attr_name + 4);
}
diff --git a/source/blender/gpu/intern/gpu_viewport.c b/source/blender/gpu/intern/gpu_viewport.c
index c118145ebd6..ddf31b6ffa7 100644
--- a/source/blender/gpu/intern/gpu_viewport.c
+++ b/source/blender/gpu/intern/gpu_viewport.c
@@ -284,7 +284,7 @@ static void gpu_viewport_engines_data_free(GPUViewport *viewport)
MEM_freeN(data);
- /* Mark as unused*/
+ /* Mark as unused. */
viewport->engine_data[i].handle = NULL;
}
diff --git a/source/blender/gpu/opengl/gl_texture.hh b/source/blender/gpu/opengl/gl_texture.hh
index 9da27056269..dc048ea05c0 100644
--- a/source/blender/gpu/opengl/gl_texture.hh
+++ b/source/blender/gpu/opengl/gl_texture.hh
@@ -44,7 +44,7 @@ class GLTexture : public Texture {
/** All samplers states. */
static GLuint samplers_[GPU_SAMPLER_MAX];
- /** Target to bind the texture to (GL_TEXTURE_1D, GL_TEXTURE_2D, etc...)*/
+ /** Target to bind the texture to (#GL_TEXTURE_1D, #GL_TEXTURE_2D, etc...). */
GLenum target_ = -1;
/** opengl identifier for texture. */
GLuint tex_id_ = 0;
diff --git a/source/blender/gpu/shaders/gpu_shader_gpencil_stroke_geom.glsl b/source/blender/gpu/shaders/gpu_shader_gpencil_stroke_geom.glsl
index da6e6502e62..b937323f62a 100644
--- a/source/blender/gpu/shaders/gpu_shader_gpencil_stroke_geom.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_gpencil_stroke_geom.glsl
@@ -170,7 +170,7 @@ void main(void)
length_b = finalThickness[2];
}
- /* generate the start endcap (alpha < 0 used as endcap flag)*/
+ /* Generate the start end-cap (alpha < 0 used as end-cap flag). */
float extend = (fill_stroke > 0) ? 2 : 1;
if ((caps_start != GPENCIL_FLATCAP) && is_equal(P0, P2)) {
mTexCoord = vec2(1, 0.5);
@@ -211,7 +211,7 @@ void main(void)
gl_Position = vec4((sp2 - length_b * miter_b) / Viewport, getZdepth(P2), 1.0);
EmitVertex();
- /* generate the end endcap (alpha < 0 used as endcap flag)*/
+ /* Generate the end end-cap (alpha < 0 used as end-cap flag). */
if ((caps_end != GPENCIL_FLATCAP) && is_equal(P1, P3)) {
mTexCoord = vec2(0, 1);
mColor = vec4(finalColor[2].rgb, finalColor[2].a * -1.0);
diff --git a/source/blender/ikplugin/intern/iksolver_plugin.c b/source/blender/ikplugin/intern/iksolver_plugin.c
index f569634defc..051bc193a42 100644
--- a/source/blender/ikplugin/intern/iksolver_plugin.c
+++ b/source/blender/ikplugin/intern/iksolver_plugin.c
@@ -149,7 +149,7 @@ static void initialize_posetree(struct Object *UNUSED(ob), bPoseChannel *pchan_t
tree->iterations = MAX2(data->iterations, tree->iterations);
tree->stretch = tree->stretch && !(data->flag & CONSTRAINT_IK_STRETCH);
- /* skip common pose channels and add remaining*/
+ /* Skip common pose channels and add remaining. */
size = MIN2(segcount, tree->totchannel);
a = t = 0;
while (a < size && t < tree->totchannel) {
diff --git a/source/blender/ikplugin/intern/itasc_plugin.cpp b/source/blender/ikplugin/intern/itasc_plugin.cpp
index eb31b0e9f87..b9411f6dd2d 100644
--- a/source/blender/ikplugin/intern/itasc_plugin.cpp
+++ b/source/blender/ikplugin/intern/itasc_plugin.cpp
@@ -315,7 +315,7 @@ static int initialize_chain(Object *ob, bPoseChannel *pchan_tip, bConstraint *co
tree->iterations = MAX2(data->iterations, tree->iterations);
tree->stretch = tree->stretch && !(data->flag & CONSTRAINT_IK_STRETCH);
- /* skip common pose channels and add remaining*/
+ /* Skip common pose channels and add remaining. */
size = MIN2(segcount, tree->totchannel);
a = t = 0;
while (a < size && t < tree->totchannel) {
diff --git a/source/blender/imbuf/intern/dds/ColorBlock.cpp b/source/blender/imbuf/intern/dds/ColorBlock.cpp
index 1a67975b5f0..6974e0bf99d 100644
--- a/source/blender/imbuf/intern/dds/ColorBlock.cpp
+++ b/source/blender/imbuf/intern/dds/ColorBlock.cpp
@@ -154,7 +154,7 @@ void ColorBlock::swizzle(uint x, uint y, uint z, uint w)
}
/** Returns true if the block has a single color. */
-bool ColorBlock::isSingleColor(Color32 mask /*= Color32(0xFF, 0xFF, 0xFF, 0x00)*/) const
+bool ColorBlock::isSingleColor(Color32 mask /*= Color32(0xFF, 0xFF, 0xFF, 0x00) */) const
{
uint u = m_color[0].u & mask.u;
diff --git a/source/blender/imbuf/intern/dds/DirectDrawSurface.h b/source/blender/imbuf/intern/dds/DirectDrawSurface.h
index b63d705dadf..381fa51f75c 100644
--- a/source/blender/imbuf/intern/dds/DirectDrawSurface.h
+++ b/source/blender/imbuf/intern/dds/DirectDrawSurface.h
@@ -120,7 +120,7 @@ struct DDSHeader {
void setHasAlphaFlag(bool b);
void setUserVersion(int version);
- /*void swapBytes();*/
+ // void swapBytes();
bool hasDX10Header() const;
uint signature() const;
diff --git a/source/blender/imbuf/intern/indexer.c b/source/blender/imbuf/intern/indexer.c
index a530acb15b0..71137a408d2 100644
--- a/source/blender/imbuf/intern/indexer.c
+++ b/source/blender/imbuf/intern/indexer.c
@@ -1118,7 +1118,7 @@ static AviMovie *alloc_proxy_output_avi(
AviFormat format;
double framerate;
AviMovie *avi;
- /* it doesn't really matter for proxies, but sane defaults help anyways...*/
+ /* It doesn't really matter for proxies, but sane defaults help anyways. */
short frs_sec = 25;
float frs_sec_base = 1.0;
diff --git a/source/blender/imbuf/intern/jp2.c b/source/blender/imbuf/intern/jp2.c
index cf27557d043..117e0d97b2e 100644
--- a/source/blender/imbuf/intern/jp2.c
+++ b/source/blender/imbuf/intern/jp2.c
@@ -41,15 +41,15 @@ static const char J2K_HEAD[] = {0xFF, 0x4F, 0xFF, 0x51, 0x00};
/* We only need this because of how the presets are set */
/* this typedef is copied from 'openjpeg-1.5.0/applications/codec/image_to_j2k.c' */
typedef struct img_folder {
- /** The directory path of the folder containing input images*/
+ /** The directory path of the folder containing input images. */
char *imgdirpath;
- /** Output format*/
+ /** Output format. */
char *out_format;
- /** Enable option*/
+ /** Enable option. */
char set_imgdir;
- /** Enable Cod Format for output*/
+ /** Enable Cod Format for output. */
char set_out_format;
- /** User specified rate stored in case of cinema option*/
+ /** User specified rate stored in case of cinema option. */
float *rates;
} img_fol_t;
@@ -647,10 +647,10 @@ BLI_INLINE int DOWNSAMPLE_FLOAT_TO_16BIT(const float _val)
/* ****************************** COPIED FROM image_to_j2k.c */
/* ----------------------------------------------------------------------- */
-#define CINEMA_24_CS 1302083 /*Codestream length for 24fps*/
-#define CINEMA_48_CS 651041 /*Codestream length for 48fps*/
-#define COMP_24_CS 1041666 /*Maximum size per color component for 2K & 4K @ 24fps*/
-#define COMP_48_CS 520833 /*Maximum size per color component for 2K @ 48fps*/
+#define CINEMA_24_CS 1302083 /* Codestream length for 24fps. */
+#define CINEMA_48_CS 651041 /* Codestream length for 48fps. */
+#define COMP_24_CS 1041666 /* Maximum size per color component for 2K & 4K @ 24fps. */
+#define COMP_48_CS 520833 /* Maximum size per color component for 2K @ 48fps. */
static int init_4K_poc(opj_poc_t *POC, int numres)
{
@@ -677,22 +677,22 @@ static void cinema_parameters(opj_cparameters_t *parameters)
parameters->cp_tdx = 1;
parameters->cp_tdy = 1;
- /*Tile part*/
+ /* Tile part. */
parameters->tp_flag = 'C';
parameters->tp_on = 1;
- /*Tile and Image shall be at (0, 0)*/
+ /* Tile and Image shall be at (0, 0). */
parameters->cp_tx0 = 0;
parameters->cp_ty0 = 0;
parameters->image_offset_x0 = 0;
parameters->image_offset_y0 = 0;
- /*Codeblock size = 32 * 32*/
+ /* Codeblock size = 32 * 32. */
parameters->cblockw_init = 32;
parameters->cblockh_init = 32;
parameters->csty |= 0x01;
- /*The progression order shall be CPRL*/
+ /* The progression order shall be CPRL. */
parameters->prog_order = OPJ_CPRL;
/* No ROI */
@@ -1118,7 +1118,7 @@ static opj_image_t *ibuftoimage(ImBuf *ibuf, opj_cparameters_t *parameters)
}
}
else {
- /* just use rect*/
+ /* Just use rect. */
switch (prec) {
case 8:
if (numcomps == 4) {
@@ -1223,7 +1223,7 @@ bool imb_save_jp2_stream(struct ImBuf *ibuf, opj_stream_t *stream, int UNUSED(fl
/* compression ratio */
/* invert range, from 10-100, 100-1
- * where jpeg see's 1 and highest quality (lossless) and 100 is very low quality*/
+ * Where jpeg see's 1 and highest quality (lossless) and 100 is very low quality. */
parameters.tcp_rates[0] = ((100 - quality) / 90.0f * 99.0f) + 1;
parameters.tcp_numlayers = 1; /* only one resolution */
diff --git a/source/blender/imbuf/intern/targa.c b/source/blender/imbuf/intern/targa.c
index 1fde173b4cf..2a7a189dd2b 100644
--- a/source/blender/imbuf/intern/targa.c
+++ b/source/blender/imbuf/intern/targa.c
@@ -465,7 +465,7 @@ static void decodetarga(struct ImBuf *ibuf, const unsigned char *mem, size_t mem
}
if (count >= 128) {
- /*if (count == 128) printf("TARGA: 128 in file !\n");*/
+ // if (count == 128) printf("TARGA: 128 in file !\n");
count -= 127;
if (psize & 2) {
@@ -475,14 +475,14 @@ static void decodetarga(struct ImBuf *ibuf, const unsigned char *mem, size_t mem
cp[1] = mem[0];
cp[2] = mem[1];
cp[3] = mem[2];
- /*col = (mem[3] << 24) + (mem[0] << 16) + (mem[1] << 8) + mem[2];*/
+ // col = (mem[3] << 24) + (mem[0] << 16) + (mem[1] << 8) + mem[2];
mem += 4;
}
else {
cp[1] = mem[0];
cp[2] = mem[1];
cp[3] = mem[2];
- /*col = 0xff000000 + (mem[0] << 16) + (mem[1] << 8) + mem[2];*/
+ // col = 0xff000000 + (mem[0] << 16) + (mem[1] << 8) + mem[2];
mem += 3;
}
}
@@ -517,14 +517,14 @@ static void decodetarga(struct ImBuf *ibuf, const unsigned char *mem, size_t mem
cp[1] = mem[0];
cp[2] = mem[1];
cp[3] = mem[2];
- /*col = (mem[3] << 24) + (mem[0] << 16) + (mem[1] << 8) + mem[2];*/
+ // col = (mem[3] << 24) + (mem[0] << 16) + (mem[1] << 8) + mem[2];
mem += 4;
}
else {
cp[1] = mem[0];
cp[2] = mem[1];
cp[3] = mem[2];
- /*col = 0xff000000 + (mem[0] << 16) + (mem[1] << 8) + mem[2];*/
+ // col = 0xff000000 + (mem[0] << 16) + (mem[1] << 8) + mem[2];
mem += 3;
}
}
@@ -594,7 +594,7 @@ static void ldtarga(struct ImBuf *ibuf, const unsigned char *mem, size_t mem_siz
cp[1] = mem[0];
cp[2] = mem[1];
cp[3] = mem[2];
- /*col = (mem[3] << 24) + (mem[0] << 16) + (mem[1] << 8) + mem[2];*/
+ // col = (mem[3] << 24) + (mem[0] << 16) + (mem[1] << 8) + mem[2];
mem += 4;
}
else {
@@ -602,7 +602,7 @@ static void ldtarga(struct ImBuf *ibuf, const unsigned char *mem, size_t mem_siz
cp[1] = mem[0];
cp[2] = mem[1];
cp[3] = mem[2];
- /*col = 0xff000000 + (mem[0] << 16) + (mem[1] << 8) + mem[2];*/
+ // col = 0xff000000 + (mem[0] << 16) + (mem[1] << 8) + mem[2];
mem += 3;
}
}
@@ -663,8 +663,8 @@ ImBuf *imb_loadtarga(const unsigned char *mem,
cp[1] = cp[2] = 0;
if (tga.mapsize) {
- /* load color map */
- /*mincol = tga.maporig;*/ /*UNUSED*/
+ /* Load color map. */
+ // mincol = tga.maporig; /* UNUSED */
cmap_max = tga.mapsize;
cmap = MEM_callocN(sizeof(unsigned int) * cmap_max, "targa cmap");
diff --git a/source/blender/imbuf/intern/thumbs.c b/source/blender/imbuf/intern/thumbs.c
index d38c300a4c4..db80d168e53 100644
--- a/source/blender/imbuf/intern/thumbs.c
+++ b/source/blender/imbuf/intern/thumbs.c
@@ -88,7 +88,7 @@ static bool get_thumb_dir(char *dir, ThumbSize size)
const char *subdir;
#ifdef WIN32
wchar_t dir_16[MAX_PATH];
- /* yes, applications shouldn't store data there, but so does GIMP :)*/
+ /* Yes, applications shouldn't store data there, but so does GIMP :). */
SHGetSpecialFolderPathW(0, dir_16, CSIDL_PROFILE, 0);
conv_utf_16_to_8(dir_16, dir, FILE_MAX);
s += strlen(dir);
diff --git a/source/blender/io/collada/ArmatureImporter.cpp b/source/blender/io/collada/ArmatureImporter.cpp
index 5c3d6be589a..f36b9aacd8b 100644
--- a/source/blender/io/collada/ArmatureImporter.cpp
+++ b/source/blender/io/collada/ArmatureImporter.cpp
@@ -325,7 +325,7 @@ void ArmatureImporter::connect_bone_chains(bArmature *armature,
BoneExtended *pbe = extended_bones[parentbone->name];
if (dominant_child != nullptr) {
- /* Found a valid chain. Now connect current bone with that chain.*/
+ /* Found a valid chain. Now connect current bone with that chain. */
EditBone *pebone = bc_get_edit_bone(armature, parentbone->name);
EditBone *cebone = bc_get_edit_bone(armature, dominant_child->get_name());
if (pebone && !(cebone->flag & BONE_CONNECTED)) {
@@ -341,7 +341,7 @@ void ArmatureImporter::connect_bone_chains(bArmature *armature,
if (len_squared_v3(vec) > MINIMUM_BONE_LENGTH) {
copy_v3_v3(pebone->tail, cebone->head);
- pbe->set_tail(pebone->tail); /* to make fix_leafbone happy ...*/
+ pbe->set_tail(pebone->tail); /* To make fix_leafbone happy. */
if (pbe && pbe->get_chain_length() >= this->import_settings->min_chain_length) {
BoneExtended *cbe = extended_bones[cebone->name];
diff --git a/source/blender/io/collada/BCAnimationCurve.cpp b/source/blender/io/collada/BCAnimationCurve.cpp
index 5065accf554..0e31e522ec4 100644
--- a/source/blender/io/collada/BCAnimationCurve.cpp
+++ b/source/blender/io/collada/BCAnimationCurve.cpp
@@ -314,7 +314,7 @@ void BCAnimationCurve::clean_handles()
fcurve = get_edit_fcurve();
}
- /* Keep old bezt data for copy)*/
+ /* Keep old bezt data for copy). */
BezTriple *old_bezts = fcurve->bezt;
int totvert = fcurve->totvert;
fcurve->bezt = nullptr;
diff --git a/source/blender/io/collada/BCAnimationSampler.cpp b/source/blender/io/collada/BCAnimationSampler.cpp
index b2a9027380e..02a4e1f3167 100644
--- a/source/blender/io/collada/BCAnimationSampler.cpp
+++ b/source/blender/io/collada/BCAnimationSampler.cpp
@@ -488,7 +488,7 @@ void BCAnimationSampler::initialize_curves(BCAnimationCurveMap &curves, Object *
}
}
- /* Add curves on Object->material actions*/
+ /* Add curves on Object->material actions. */
object_type = BC_ANIMATION_TYPE_MATERIAL;
for (int a = 0; a < ob->totcol; a++) {
/* Export Material parameter animations. */
@@ -574,7 +574,7 @@ BCSample &BCSampleFrameContainer::add(Object *ob, int frame_index)
/* Below are the getters which we need to export the data */
/* ====================================================== */
-/* Return either the BCSampleFrame or NULL if frame does not exist*/
+/* Return either the BCSampleFrame or NULL if frame does not exist. */
BCSampleFrame *BCSampleFrameContainer::get_frame(int frame_index)
{
BCSampleFrameMap::iterator it = sample_frames.find(frame_index);
diff --git a/source/blender/io/collada/BCAnimationSampler.h b/source/blender/io/collada/BCAnimationSampler.h
index 52c0c8aa29e..19b1bc35264 100644
--- a/source/blender/io/collada/BCAnimationSampler.h
+++ b/source/blender/io/collada/BCAnimationSampler.h
@@ -88,7 +88,7 @@ class BCSampleFrame {
BCSample &add(Object *ob);
- /* Following methods return NULL if object is not in the sampleMap*/
+ /* Following methods return NULL if object is not in the sampleMap. */
const BCSample *get_sample(Object *ob) const;
const BCMatrix *get_sample_matrix(Object *ob) const;
const BCMatrix *get_sample_matrix(Object *ob, Bone *bone) const;
diff --git a/source/blender/io/collada/DocumentImporter.h b/source/blender/io/collada/DocumentImporter.h
index a6ed014a33c..8e553f1ce7a 100644
--- a/source/blender/io/collada/DocumentImporter.h
+++ b/source/blender/io/collada/DocumentImporter.h
@@ -77,11 +77,13 @@ class DocumentImporter : COLLADAFW::IWriter {
*/
void cancel(const COLLADAFW::String &errorMessage);
- /** This is the method called. The writer hast to prepare to receive data.*/
+ /** This is the method called. The writer hast to prepare to receive data. */
void start();
- /** This method is called after the last write* method. No other methods will be called after
- * this.*/
+ /**
+ * This method is called after the last write* method.
+ * No other methods will be called after this.
+ */
void finish();
bool writeGlobalAsset(const COLLADAFW::FileInfo *);
diff --git a/source/blender/io/collada/GeometryExporter.cpp b/source/blender/io/collada/GeometryExporter.cpp
index def7caabf32..382bb8a6e36 100644
--- a/source/blender/io/collada/GeometryExporter.cpp
+++ b/source/blender/io/collada/GeometryExporter.cpp
@@ -589,7 +589,7 @@ void GeometryExporter::createTexcoordsSource(std::string geom_id, Mesh *me)
bool operator<(const Normal &a, const Normal &b)
{
- /* only needed to sort normal vectors and find() them later in a map.*/
+ /* Only needed to sort normal vectors and find() them later in a map. */
return a.x < b.x || (a.x == b.x && (a.y < b.y || (a.y == b.y && a.z < b.z)));
}
diff --git a/source/blender/io/collada/collada_utils.cpp b/source/blender/io/collada/collada_utils.cpp
index bba50064879..d7855d69d99 100644
--- a/source/blender/io/collada/collada_utils.cpp
+++ b/source/blender/io/collada/collada_utils.cpp
@@ -636,7 +636,7 @@ void BoneExtended::set_bone_layers(std::string layerString, std::vector<std::str
while (ss >> layer) {
- /* Blender uses numbers to specify layers*/
+ /* Blender uses numbers to specify layers. */
if (isInteger(layer)) {
pos = atoi(layer.c_str());
if (pos >= 0 && pos < 32) {
@@ -645,10 +645,10 @@ void BoneExtended::set_bone_layers(std::string layerString, std::vector<std::str
}
}
- /* layer uses labels (not supported by blender). Map to layer numbers:*/
+ /* Layer uses labels (not supported by blender). Map to layer numbers: */
pos = find(layer_labels.begin(), layer_labels.end(), layer) - layer_labels.begin();
if (pos >= layer_labels.size()) {
- layer_labels.push_back(layer); /* remember layer number for future usage*/
+ layer_labels.push_back(layer); /* Remember layer number for future usage. */
}
if (pos > 31) {
diff --git a/source/blender/io/gpencil/intern/gpencil_io_export_svg.cc b/source/blender/io/gpencil/intern/gpencil_io_export_svg.cc
index 438263167ca..a9745415d40 100644
--- a/source/blender/io/gpencil/intern/gpencil_io_export_svg.cc
+++ b/source/blender/io/gpencil/intern/gpencil_io_export_svg.cc
@@ -295,7 +295,7 @@ void GpencilExporterSVG::export_stroke_to_path(bGPDlayer *gpl,
const float2 screen_co = gpencil_3D_point_to_2D(&pt.x);
txt.append(std::to_string(screen_co.x) + "," + std::to_string(screen_co.y));
}
- /* Close patch (cyclic)*/
+ /* Close patch (cyclic). */
if (gps->flag & GP_STROKE_CYCLIC) {
txt.append("z");
}
diff --git a/source/blender/io/usd/intern/usd_writer_mesh.cc b/source/blender/io/usd/intern/usd_writer_mesh.cc
index 17c41e0edc1..54316e56867 100644
--- a/source/blender/io/usd/intern/usd_writer_mesh.cc
+++ b/source/blender/io/usd/intern/usd_writer_mesh.cc
@@ -165,7 +165,7 @@ void USDGenericMeshWriter::write_mesh(HierarchyContext &context, Mesh *mesh)
/* The material path will be of the form </_materials/{material name}>, which is outside the
* sub-tree pointed to by ref_path. As a result, the referenced data is not allowed to point
* out of its own sub-tree. It does work when we override the material with exactly the same
- * path, though.*/
+ * path, though. */
if (usd_export_context_.export_params.export_materials) {
assign_materials(context, usd_mesh, usd_mesh_data.face_groups);
}
diff --git a/source/blender/makesdna/DNA_anim_types.h b/source/blender/makesdna/DNA_anim_types.h
index fadf8ba36b0..c02035be4ac 100644
--- a/source/blender/makesdna/DNA_anim_types.h
+++ b/source/blender/makesdna/DNA_anim_types.h
@@ -324,7 +324,7 @@ typedef struct DriverTarget {
* (for vars where DTAR_FLAG_STRUCT_REF is used) - MAX_ID_NAME-2.
*/
char pchan_name[64];
- /** Transform channel index (for DVAR_TYPE_TRANSFORM_CHAN.)*/
+ /** Transform channel index (for #DVAR_TYPE_TRANSFORM_CHAN). */
short transChan;
/** Rotation channel calculation type. */
diff --git a/source/blender/makesdna/DNA_armature_types.h b/source/blender/makesdna/DNA_armature_types.h
index 0bb9a0837f1..f397b7f27b4 100644
--- a/source/blender/makesdna/DNA_armature_types.h
+++ b/source/blender/makesdna/DNA_armature_types.h
@@ -221,7 +221,7 @@ typedef enum eBone_Flag {
BONE_TIPSEL = (1 << 2),
/** Used instead of BONE_SELECTED during transform (clear before use) */
BONE_TRANSFORM = (1 << 3),
- /** when bone has a parent, connect head of bone to parent's tail*/
+ /** When bone has a parent, connect head of bone to parent's tail. */
BONE_CONNECTED = (1 << 4),
/* 32 used to be quatrot, was always set in files, do not reuse unless you clear it always */
/** hidden Bones when drawing PoseChannels */
diff --git a/source/blender/makesdna/DNA_boid_types.h b/source/blender/makesdna/DNA_boid_types.h
index 540446ccd9d..02a4d87498a 100644
--- a/source/blender/makesdna/DNA_boid_types.h
+++ b/source/blender/makesdna/DNA_boid_types.h
@@ -43,7 +43,7 @@ typedef enum eBoidRuleType {
eBoidRuleType_Flock = 5,
/** follow a boid or assigned object */
eBoidRuleType_FollowLeader = 6,
- /** maintain speed, flight level or wander*/
+ /** Maintain speed, flight level or wander. */
eBoidRuleType_AverageSpeed = 7,
/** go to closest enemy and attack when in range */
eBoidRuleType_Fight = 8,
diff --git a/source/blender/makesdna/DNA_brush_enums.h b/source/blender/makesdna/DNA_brush_enums.h
index 093a1a00ece..6563afd2b4a 100644
--- a/source/blender/makesdna/DNA_brush_enums.h
+++ b/source/blender/makesdna/DNA_brush_enums.h
@@ -25,7 +25,7 @@ extern "C" {
#endif
/* BrushGpencilSettings->preset_type.
- * Use a range for each group and not continuous values.*/
+ * Use a range for each group and not continuous values. */
typedef enum eGPBrush_Presets {
GP_BRUSH_PRESET_UNKNOWN = 0,
diff --git a/source/blender/makesdna/DNA_effect_types.h b/source/blender/makesdna/DNA_effect_types.h
index 307a212a139..3de13169616 100644
--- a/source/blender/makesdna/DNA_effect_types.h
+++ b/source/blender/makesdna/DNA_effect_types.h
@@ -27,30 +27,30 @@
extern "C" {
#endif
-/* don't forget, new effects also in writefile.c for dna!!! */
+/* Don't forget, new effects also in writefile.c for DNA! */
#define PAF_MAXMULT 4
-/* paf->flag (keep bit 0 free for compatibility) */
+/* paf->flag (keep bit 0 free for compatibility). */
#define PAF_BSPLINE 2
#define PAF_STATIC 4
#define PAF_FACE 8
#define PAF_ANIMATED 16
-/* show particles before they're emitted*/
+/* show particles before they're emitted. */
#define PAF_UNBORN 32
-/* emit only from faces*/
+/* Emit only from faces. */
#define PAF_OFACE 64
-/* show emitter (don't hide actual mesh)*/
+/* show emitter (don't hide actual mesh). */
#define PAF_SHOWE 128
-/* true random emit from faces (not just ordered jitter)*/
+/* true random emit from faces (not just ordered jitter). */
#define PAF_TRAND 256
-/* even distribution in face emission based on face areas*/
+/* even distribution in face emission based on face areas. */
#define PAF_EDISTR 512
-/*show particles after they've died*/
+/* Show particles after they've died. */
#define PAF_DIED 2048
-/*paf->flag2 for pos/neg paf->flag2neg*/
-#define PAF_TEXTIME 1 /*texture timing*/
+/* `paf->flag2` for pos/neg `paf->flag2neg`. */
+#define PAF_TEXTIME 1 /* Texture timing. */
/* eff->type */
#define EFF_BUILD 0
diff --git a/source/blender/makesdna/DNA_genfile.h b/source/blender/makesdna/DNA_genfile.h
index 74d668a1081..57bfe281c8e 100644
--- a/source/blender/makesdna/DNA_genfile.h
+++ b/source/blender/makesdna/DNA_genfile.h
@@ -90,7 +90,7 @@ struct SDNA *DNA_sdna_from_data(const void *data,
const char **r_error_message);
void DNA_sdna_free(struct SDNA *sdna);
-/* Access for current Blender versions SDNA*/
+/* Access for current Blender versions SDNA. */
void DNA_sdna_current_init(void);
/* borrowed reference */
const struct SDNA *DNA_sdna_current_get(void);
diff --git a/source/blender/makesdna/DNA_gpencil_types.h b/source/blender/makesdna/DNA_gpencil_types.h
index 6bedcb648c6..d0ae50d09ef 100644
--- a/source/blender/makesdna/DNA_gpencil_types.h
+++ b/source/blender/makesdna/DNA_gpencil_types.h
@@ -557,7 +557,7 @@ typedef enum eGPDlayer_Flag {
/* Unlock color */
GP_LAYER_UNLOCK_COLOR = (1 << 12),
/* Mask Layer */
- GP_LAYER_USE_MASK = (1 << 13), /*TODO: DEPRECATED */
+ GP_LAYER_USE_MASK = (1 << 13), /* TODO: DEPRECATED */
/* Ruler Layer */
GP_LAYER_IS_RULER = (1 << 14),
/* Disable masks in viewlayer render */
diff --git a/source/blender/makesdna/DNA_ipo_types.h b/source/blender/makesdna/DNA_ipo_types.h
index cc467f36666..0552c449819 100644
--- a/source/blender/makesdna/DNA_ipo_types.h
+++ b/source/blender/makesdna/DNA_ipo_types.h
@@ -432,10 +432,10 @@ typedef struct Ipo {
#define PART_TOTNAM 25
#define PART_EMIT_FREQ 1
-/* #define PART_EMIT_LIFE 2 */ /*UNUSED*/
+// #define PART_EMIT_LIFE 2 /* UNUSED */
#define PART_EMIT_VEL 3
#define PART_EMIT_AVE 4
-/* #define PART_EMIT_SIZE 5 */ /*UNUSED*/
+// #define PART_EMIT_SIZE 5 /* UNUSED */
#define PART_AVE 6
#define PART_SIZE 7
diff --git a/source/blender/makesdna/DNA_lightprobe_types.h b/source/blender/makesdna/DNA_lightprobe_types.h
index 48e3c44e2c9..038de8e49cc 100644
--- a/source/blender/makesdna/DNA_lightprobe_types.h
+++ b/source/blender/makesdna/DNA_lightprobe_types.h
@@ -106,7 +106,7 @@ enum {
LIGHTPROBE_DISP_REFLECTIVE = 3,
};
-/* Probe->parallax && Probe->attenuation_type*/
+/* Probe->parallax && Probe->attenuation_type. */
enum {
LIGHTPROBE_SHAPE_ELIPSOID = 0,
LIGHTPROBE_SHAPE_BOX = 1,
diff --git a/source/blender/makesdna/DNA_mesh_types.h b/source/blender/makesdna/DNA_mesh_types.h
index 566173aac0f..144e4594c98 100644
--- a/source/blender/makesdna/DNA_mesh_types.h
+++ b/source/blender/makesdna/DNA_mesh_types.h
@@ -141,7 +141,7 @@ typedef struct Mesh {
struct MSelect *mselect;
/* BMESH ONLY */
- /*new face structures*/
+ /* New face structures. */
struct MPoly *mpoly;
struct MLoop *mloop;
struct MLoopUV *mloopuv;
diff --git a/source/blender/makesdna/DNA_meta_types.h b/source/blender/makesdna/DNA_meta_types.h
index a991f654b09..d257363b6ef 100644
--- a/source/blender/makesdna/DNA_meta_types.h
+++ b/source/blender/makesdna/DNA_meta_types.h
@@ -106,7 +106,7 @@ typedef struct MetaBall {
float thresh;
/* used in editmode */
- /*ListBase edit_elems;*/
+ // ListBase edit_elems;
MetaElem *lastelem;
void *batch_cache;
diff --git a/source/blender/makesdna/DNA_modifier_types.h b/source/blender/makesdna/DNA_modifier_types.h
index 158b00b9302..dfe49452636 100644
--- a/source/blender/makesdna/DNA_modifier_types.h
+++ b/source/blender/makesdna/DNA_modifier_types.h
@@ -217,7 +217,7 @@ typedef struct LatticeModifierData {
char _pad[2];
} LatticeModifierData;
-/*Lattice modifier flags */
+/* Lattice modifier flags. */
enum {
MOD_LATTICE_INVERT_VGROUP = (1 << 0),
};
diff --git a/source/blender/makesdna/DNA_object_fluidsim_types.h b/source/blender/makesdna/DNA_object_fluidsim_types.h
index b8848ccc458..1198983c898 100644
--- a/source/blender/makesdna/DNA_object_fluidsim_types.h
+++ b/source/blender/makesdna/DNA_object_fluidsim_types.h
@@ -44,7 +44,7 @@ typedef struct FluidsimSettings {
char _pad1[4];
/* domain, fluid or obstacle */
short type;
- /* display advanced options in fluid sim tab (on=1, off=0)*/
+ /* Display advanced options in fluid sim tab (on=1, off=0). */
short show_advancedoptions;
/* domain object settings */
diff --git a/source/blender/makesdna/DNA_object_force_types.h b/source/blender/makesdna/DNA_object_force_types.h
index 3d8418fb734..fcaac4ded76 100644
--- a/source/blender/makesdna/DNA_object_force_types.h
+++ b/source/blender/makesdna/DNA_object_force_types.h
@@ -279,7 +279,7 @@ typedef struct SoftBody {
/* ---------------------------------------------------- */
float secondspring;
- /* self collision*/
+ /* Self collision. */
/** Fixed collision ball size if > 0. */
float colball;
/** Cooling down collision response. */
@@ -319,7 +319,7 @@ typedef struct SoftBody {
/* pd->flag: various settings */
#define PFIELD_USEMAX (1 << 0)
-/*#define PDEFLE_DEFORM (1 << 1)*/ /*UNUSED*/
+// #define PDEFLE_DEFORM (1 << 1) /* UNUSED */
/** TODO: do_versions for below */
#define PFIELD_GUIDE_PATH_ADD (1 << 2)
/** used for do_versions */
diff --git a/source/blender/makesdna/DNA_object_types.h b/source/blender/makesdna/DNA_object_types.h
index 527b162a76d..8d861647bd2 100644
--- a/source/blender/makesdna/DNA_object_types.h
+++ b/source/blender/makesdna/DNA_object_types.h
@@ -66,7 +66,7 @@ typedef struct bDeformGroup {
char flag, _pad0[7];
} bDeformGroup;
-/* Face Maps*/
+/* Face Maps. */
typedef struct bFaceMap {
struct bFaceMap *next, *prev;
/** MAX_VGROUP_NAME. */
@@ -646,9 +646,9 @@ enum {
OB_BOUND_SPHERE = 1,
OB_BOUND_CYLINDER = 2,
OB_BOUND_CONE = 3,
- /* OB_BOUND_TRIANGLE_MESH = 4, */ /* UNUSED */
- /* OB_BOUND_CONVEX_HULL = 5, */ /* UNUSED */
- /* OB_BOUND_DYN_MESH = 6, */ /*UNUSED*/
+ // OB_BOUND_TRIANGLE_MESH = 4, /* UNUSED */
+ // OB_BOUND_CONVEX_HULL = 5, /* UNUSED */
+ // OB_BOUND_DYN_MESH = 6, /* UNUSED */
OB_BOUND_CAPSULE = 7,
};
diff --git a/source/blender/makesdna/DNA_particle_types.h b/source/blender/makesdna/DNA_particle_types.h
index 30b1fbe09d3..0253de9f9d1 100644
--- a/source/blender/makesdna/DNA_particle_types.h
+++ b/source/blender/makesdna/DNA_particle_types.h
@@ -157,7 +157,7 @@ typedef struct ParticleData {
} ParticleData;
typedef struct SPHFluidSettings {
- /*Particle Fluid*/
+ /* Particle Fluid. */
float radius, spring_k, rest_length;
float plasticity_constant, yield_ratio;
float plasticity_balance, yield_balance;
@@ -479,8 +479,8 @@ enum {
#define PART_HAIR_REGROW 16 /* regrow hair for each frame */
-#define PART_UNBORN 32 /*show unborn particles*/
-#define PART_DIED 64 /*show died particles*/
+#define PART_UNBORN 32 /* Show unborn particles. */
+#define PART_DIED 64 /* Show died particles. */
#define PART_TRAND 128
#define PART_EDISTR 256 /* particle/face from face areas */
@@ -508,7 +508,7 @@ enum {
#define PART_CHILD_EFFECT (1 << 27)
#define PART_CHILD_LONG_HAIR (1 << 28)
-/* #define PART_CHILD_RENDER (1 << 29) */ /*UNUSED*/
+// #define PART_CHILD_RENDER (1 << 29) /* UNUSED */
#define PART_CHILD_GUIDE (1 << 30)
#define PART_SELF_EFFECT (1 << 22)
@@ -565,7 +565,7 @@ typedef enum eParticleShapeFlag {
#define PART_TIME_AUTOSF 1 /* Automatic subframes */
/* part->draw_as */
-/* part->ren_as*/
+/* part->ren_as */
#define PART_DRAW_NOT 0
#define PART_DRAW_DOT 1
#define PART_DRAW_HALO 1
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index fad3b2a8475..4da2bbb58c0 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -2258,7 +2258,7 @@ enum {
#define UVCALC_NO_ASPECT_CORRECT (1 << 1)
/** Adjust UV's while transforming with Vert or Edge Slide. */
#define UVCALC_TRANSFORM_CORRECT_SLIDE (1 << 2)
-/** Use mesh data after subsurf to compute UVs*/
+/** Use mesh data after subsurf to compute UV's. */
#define UVCALC_USESUBSURF (1 << 3)
/** adjust UV's while transforming to avoid distortion */
#define UVCALC_TRANSFORM_CORRECT (1 << 4)
diff --git a/source/blender/makesdna/DNA_screen_types.h b/source/blender/makesdna/DNA_screen_types.h
index 8d3ac3a7814..ce25f8e40b7 100644
--- a/source/blender/makesdna/DNA_screen_types.h
+++ b/source/blender/makesdna/DNA_screen_types.h
@@ -567,8 +567,8 @@ enum {
PNL_SELECT = (1 << 0),
PNL_UNUSED_1 = (1 << 1), /* Cleared */
PNL_CLOSED = (1 << 2),
- /* PNL_TABBED = (1 << 3), */ /*UNUSED*/
- /* PNL_OVERLAP = (1 << 4), */ /*UNUSED*/
+ // PNL_TABBED = (1 << 3), /* UNUSED */
+ // PNL_OVERLAP = (1 << 4), /* UNUSED */
PNL_PIN = (1 << 5),
PNL_POPOVER = (1 << 6),
/** The panel has been drag-drop reordered and the instanced panel list needs to be rebuilt. */
diff --git a/source/blender/makesdna/DNA_sequence_types.h b/source/blender/makesdna/DNA_sequence_types.h
index 59b153397c1..1bd4c9233e3 100644
--- a/source/blender/makesdna/DNA_sequence_types.h
+++ b/source/blender/makesdna/DNA_sequence_types.h
@@ -545,8 +545,8 @@ enum {
/* convenience define for all selection flags */
#define SEQ_ALLSEL (SELECT + SEQ_LEFTSEL + SEQ_RIGHTSEL)
-/* deprecated, don't use a flag anymore*/
-/*#define SEQ_ACTIVE 1048576*/
+/* Deprecated, don't use a flag anymore. */
+// #define SEQ_ACTIVE 1048576
#define SEQ_COLOR_BALANCE_INVERSE_GAIN 1
#define SEQ_COLOR_BALANCE_INVERSE_GAMMA 2
diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h
index 2b9a4f7ba1d..9a66d16610d 100644
--- a/source/blender/makesdna/DNA_space_types.h
+++ b/source/blender/makesdna/DNA_space_types.h
@@ -1806,8 +1806,8 @@ typedef enum eSpaceClip_Flag {
/* SpaceClip.mode */
typedef enum eSpaceClip_Mode {
SC_MODE_TRACKING = 0,
- /*SC_MODE_RECONSTRUCTION = 1,*/ /* DEPRECATED */
- /*SC_MODE_DISTORTION = 2,*/ /* DEPRECATED */
+ // SC_MODE_RECONSTRUCTION = 1, /* DEPRECATED */
+ // SC_MODE_DISTORTION = 2, /* DEPRECATED */
SC_MODE_MASKEDIT = 3,
} eSpaceClip_Mode;
diff --git a/source/blender/makesdna/DNA_userdef_types.h b/source/blender/makesdna/DNA_userdef_types.h
index 98261dea232..7abd960c467 100644
--- a/source/blender/makesdna/DNA_userdef_types.h
+++ b/source/blender/makesdna/DNA_userdef_types.h
@@ -496,7 +496,7 @@ typedef struct bTheme {
/* 20 sets of bone colors for this theme */
ThemeWireColor tarm[20];
- /*ThemeWireColor tobj[20];*/
+ // ThemeWireColor tobj[20];
/* See COLLECTION_COLOR_TOT for the number of collection colors. */
ThemeCollectionColor collection_color[8];
diff --git a/source/blender/makesdna/intern/makesdna.c b/source/blender/makesdna/intern/makesdna.c
index 91c9f3a9204..24cfc1d84f6 100644
--- a/source/blender/makesdna/intern/makesdna.c
+++ b/source/blender/makesdna/intern/makesdna.c
@@ -506,7 +506,7 @@ static int add_name(const char *str)
buf[i + 2] = ')';
buf[i + 3] = 0;
}
- /* now proceed with buf*/
+ /* Now proceed with buf. */
DEBUG_PRINTF(3, "\t\t\t\t\tProposing fp name %s\n", buf);
name = buf;
}
@@ -1212,8 +1212,8 @@ static int make_structDNA(const char *base_directory,
add_type("ushort", 2); /* SDNA_TYPE_USHORT */
add_type("int", 4); /* SDNA_TYPE_INT */
- /* note, long isn't supported,
- * these are place-holders to maintain alignment with eSDNA_Type*/
+ /* NOTE: long isn't supported,
+ * these are place-holders to maintain alignment with #eSDNA_Type. */
add_type("long", 4); /* SDNA_TYPE_LONG */
add_type("ulong", 4); /* SDNA_TYPE_ULONG */
diff --git a/source/blender/makesrna/RNA_types.h b/source/blender/makesrna/RNA_types.h
index 17396a6a000..96604b8a5fe 100644
--- a/source/blender/makesrna/RNA_types.h
+++ b/source/blender/makesrna/RNA_types.h
@@ -555,7 +555,7 @@ typedef struct ParameterList {
typedef struct ParameterIterator {
struct ParameterList *parms;
- /* PointerRNA funcptr; */ /*UNUSED*/
+ // PointerRNA funcptr; /* UNUSED */
void *data;
int size, offset;
diff --git a/source/blender/makesrna/intern/rna_access.c b/source/blender/makesrna/intern/rna_access.c
index 80d6b11ca3f..6f1f75bd46e 100644
--- a/source/blender/makesrna/intern/rna_access.c
+++ b/source/blender/makesrna/intern/rna_access.c
@@ -3766,16 +3766,16 @@ void RNA_property_pointer_set(PointerRNA *ptr,
PointerRNA RNA_property_pointer_get_default(PointerRNA *UNUSED(ptr), PropertyRNA *UNUSED(prop))
{
- /*PointerPropertyRNA *pprop = (PointerPropertyRNA *)prop; */
+ // PointerPropertyRNA *pprop = (PointerPropertyRNA *)prop;
- /* BLI_assert(RNA_property_type(prop) == PROP_POINTER); */
+ // BLI_assert(RNA_property_type(prop) == PROP_POINTER);
return PointerRNA_NULL; /* FIXME: there has to be a way... */
}
void RNA_property_pointer_add(PointerRNA *ptr, PropertyRNA *prop)
{
- /*IDProperty *idprop;*/
+ // IDProperty *idprop;
BLI_assert(RNA_property_type(prop) == PROP_POINTER);
@@ -7375,7 +7375,7 @@ int RNA_parameter_list_ret_count(ParameterList *parms)
void RNA_parameter_list_begin(ParameterList *parms, ParameterIterator *iter)
{
/* may be useful but unused now */
- /* RNA_pointer_create(NULL, &RNA_Function, parms->func, &iter->funcptr); */ /*UNUSED*/
+ // RNA_pointer_create(NULL, &RNA_Function, parms->func, &iter->funcptr); /* UNUSED */
iter->parms = parms;
iter->parm = parms->func->cont.properties.first;
diff --git a/source/blender/makesrna/intern/rna_animation_api.c b/source/blender/makesrna/intern/rna_animation_api.c
index 95b89e7efe4..fba523c9f89 100644
--- a/source/blender/makesrna/intern/rna_animation_api.c
+++ b/source/blender/makesrna/intern/rna_animation_api.c
@@ -70,7 +70,7 @@ static float rna_AnimData_nla_tweak_strip_time_to_scene(AnimData *adt, float fra
void RNA_api_keyingset(StructRNA *srna)
{
FunctionRNA *func;
- /*PropertyRNA *parm; */
+ // PropertyRNA *parm;
/* validate relative Keying Set (used to ensure paths are ok for context) */
func = RNA_def_function(srna, "refresh", "rna_KeyingSet_context_refresh");
diff --git a/source/blender/makesrna/intern/rna_armature.c b/source/blender/makesrna/intern/rna_armature.c
index af0661756db..b3b0d7d13f7 100644
--- a/source/blender/makesrna/intern/rna_armature.c
+++ b/source/blender/makesrna/intern/rna_armature.c
@@ -1438,7 +1438,7 @@ static void rna_def_armature_edit_bones(BlenderRNA *brna, PropertyRNA *cprop)
func = RNA_def_function(srna, "remove", "rna_Armature_edit_bone_remove");
RNA_def_function_flag(func, FUNC_USE_REPORTS);
RNA_def_function_ui_description(func, "Remove an existing bone from the armature");
- /* target to remove*/
+ /* Target to remove. */
parm = RNA_def_pointer(func, "bone", "EditBone", "", "EditBone to remove");
RNA_def_parameter_flags(parm, PROP_NEVER_NULL, PARM_REQUIRED | PARM_RNAPTR);
RNA_def_parameter_clear_flags(parm, PROP_THICK_WRAP, 0);
diff --git a/source/blender/makesrna/intern/rna_boid.c b/source/blender/makesrna/intern/rna_boid.c
index 3e3452af713..40a64ffccd1 100644
--- a/source/blender/makesrna/intern/rna_boid.c
+++ b/source/blender/makesrna/intern/rna_boid.c
@@ -491,10 +491,12 @@ static void rna_def_boidrule(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "On Land", "Use rule when boid is on land");
RNA_def_property_update(prop, 0, "rna_Boids_reset");
- /*prop = RNA_def_property(srna, "show_expanded", PROP_BOOLEAN, PROP_NONE); */
- /*RNA_def_property_flag(prop, PROP_NO_DEG_UPDATE);*/
- /*RNA_def_property_boolean_sdna(prop, NULL, "mode", eModifierMode_Expanded); */
- /*RNA_def_property_ui_text(prop, "Expanded", "Set modifier expanded in the user interface"); */
+# if 0
+ prop = RNA_def_property(srna, "show_expanded", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_flag(prop, PROP_NO_DEG_UPDATE);
+ RNA_def_property_boolean_sdna(prop, NULL, "mode", eModifierMode_Expanded);
+ RNA_def_property_ui_text(prop, "Expanded", "Set modifier expanded in the user interface");
+# endif
/* types */
rna_def_boidrule_goal(brna);
diff --git a/source/blender/makesrna/intern/rna_curve.c b/source/blender/makesrna/intern/rna_curve.c
index 2a4cd1d934a..299cd2504a8 100644
--- a/source/blender/makesrna/intern/rna_curve.c
+++ b/source/blender/makesrna/intern/rna_curve.c
@@ -1418,7 +1418,7 @@ static void rna_def_text(BlenderRNA *brna)
static void rna_def_curve_spline_points(BlenderRNA *brna, PropertyRNA *cprop)
{
StructRNA *srna;
- /*PropertyRNA *prop; */
+ // PropertyRNA *prop;
FunctionRNA *func;
PropertyRNA *parm;
@@ -1448,7 +1448,7 @@ static void rna_def_curve_spline_points(BlenderRNA *brna, PropertyRNA *cprop)
static void rna_def_curve_spline_bezpoints(BlenderRNA *brna, PropertyRNA *cprop)
{
StructRNA *srna;
- /*PropertyRNA *prop; */
+ // PropertyRNA *prop;
FunctionRNA *func;
PropertyRNA *parm;
@@ -1954,14 +1954,14 @@ static void rna_def_curve_nurb(BlenderRNA *brna)
RNA_def_property_update(prop, 0, "rna_Curve_update_data");
prop = RNA_def_property(srna, "point_count_u", PROP_INT, PROP_UNSIGNED);
- RNA_def_property_clear_flag(prop, PROP_EDITABLE); /* editing this needs knot recalc*/
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE); /* Editing this needs knot recalc. */
RNA_def_property_int_sdna(prop, NULL, "pntsu");
RNA_def_property_ui_text(
prop, "Points U", "Total number points for the curve or surface in the U direction");
RNA_def_property_update(prop, 0, "rna_Curve_update_data");
prop = RNA_def_property(srna, "point_count_v", PROP_INT, PROP_UNSIGNED);
- RNA_def_property_clear_flag(prop, PROP_EDITABLE); /* editing this needs knot recalc*/
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE); /* Editing this needs knot recalc. */
RNA_def_property_int_sdna(prop, NULL, "pntsv");
RNA_def_property_ui_text(
prop, "Points V", "Total number points for the surface on the V direction");
@@ -2074,7 +2074,7 @@ static void rna_def_curve_nurb(BlenderRNA *brna)
prop = RNA_def_property(srna, "character_index", PROP_INT, PROP_UNSIGNED);
RNA_def_property_int_sdna(prop, NULL, "charidx");
- RNA_def_property_clear_flag(prop, PROP_EDITABLE); /* editing this needs knot recalc*/
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE); /* Editing this needs knot recalc. */
RNA_def_property_ui_text(prop,
"Character Index",
"Location of this character in the text data (only for text curves)");
diff --git a/source/blender/makesrna/intern/rna_define.c b/source/blender/makesrna/intern/rna_define.c
index 6a2e23cfbae..0c6c3fd9b0a 100644
--- a/source/blender/makesrna/intern/rna_define.c
+++ b/source/blender/makesrna/intern/rna_define.c
@@ -1281,7 +1281,7 @@ PropertyRNA *RNA_def_property(StructOrFunctionRNA *cont_,
int type,
int subtype)
{
- /*StructRNA *srna = DefRNA.laststruct;*/ /* invalid for python defined props */
+ // StructRNA *srna = DefRNA.laststruct; /* Invalid for Python defined props. */
ContainerRNA *cont = cont_;
ContainerDefRNA *dcont;
PropertyDefRNA *dprop = NULL;
diff --git a/source/blender/makesrna/intern/rna_dynamicpaint.c b/source/blender/makesrna/intern/rna_dynamicpaint.c
index 83df997b3d4..0dfd7d74c25 100644
--- a/source/blender/makesrna/intern/rna_dynamicpaint.c
+++ b/source/blender/makesrna/intern/rna_dynamicpaint.c
@@ -226,7 +226,7 @@ static bool rna_DynamicPaint_is_cache_user_get(PointerRNA *ptr)
return (surface->format != MOD_DPAINT_SURFACE_F_IMAGESEQ) ? 1 : 0;
}
-/* does output layer exist*/
+/* Does output layer exist. */
static bool rna_DynamicPaint_is_output_exists(DynamicPaintSurface *surface, Object *ob, int index)
{
return dynamicPaint_outputLayerExists(surface, ob, index);
diff --git a/source/blender/makesrna/intern/rna_fcurve.c b/source/blender/makesrna/intern/rna_fcurve.c
index b7016bfc1e9..2383bc607a0 100644
--- a/source/blender/makesrna/intern/rna_fcurve.c
+++ b/source/blender/makesrna/intern/rna_fcurve.c
@@ -61,8 +61,8 @@ const EnumPropertyItem rna_enum_fmodifier_type_items[] = {
"Reshape F-Curve values, e.g. change amplitude of movements"},
{FMODIFIER_TYPE_CYCLES, "CYCLES", 0, "Cycles", "Cyclic extend/repeat keyframe sequence"},
{FMODIFIER_TYPE_NOISE, "NOISE", 0, "Noise", "Add pseudo-random noise on top of F-Curves"},
- /*{FMODIFIER_TYPE_FILTER, "FILTER", 0, "Filter", ""},*/ /* FIXME: not implemented yet! */
- /*{FMODIFIER_TYPE_PYTHON, "PYTHON", 0, "Python", ""},*/ /* FIXME: not implemented yet! */
+ // {FMODIFIER_TYPE_FILTER, "FILTER", 0, "Filter", ""}, /* FIXME: not implemented yet! */
+ // {FMODIFIER_TYPE_PYTHON, "PYTHON", 0, "Python", ""}, /* FIXME: not implemented yet! */
{FMODIFIER_TYPE_LIMITS,
"LIMITS",
0,
@@ -1449,7 +1449,7 @@ static void rna_def_fmodifier_cycles(BlenderRNA *brna)
static void rna_def_fmodifier_python(BlenderRNA *brna)
{
StructRNA *srna;
- /*PropertyRNA *prop; */
+ // PropertyRNA *prop;
srna = RNA_def_struct(brna, "FModifierPython", "FModifier");
RNA_def_struct_ui_text(
diff --git a/source/blender/makesrna/intern/rna_mask.c b/source/blender/makesrna/intern/rna_mask.c
index 5d853d74310..24bc5504a58 100644
--- a/source/blender/makesrna/intern/rna_mask.c
+++ b/source/blender/makesrna/intern/rna_mask.c
@@ -1008,7 +1008,7 @@ static void rna_def_mask_layer(BlenderRNA *brna)
RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, -1);
RNA_def_property_update(prop, NC_MASK | NA_EDITED, NULL);
- /* select (for dopesheet)*/
+ /* Select (for dope-sheet). */
prop = RNA_def_property(srna, "select", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", MASK_LAYERFLAG_SELECT);
RNA_def_property_ui_text(prop, "Select", "Layer is selected for editing in the Dope Sheet");
diff --git a/source/blender/makesrna/intern/rna_mesh.c b/source/blender/makesrna/intern/rna_mesh.c
index 2229fca1b45..81cf1447604 100644
--- a/source/blender/makesrna/intern/rna_mesh.c
+++ b/source/blender/makesrna/intern/rna_mesh.c
@@ -2463,7 +2463,7 @@ static void rna_def_mesh_loops(BlenderRNA *brna, PropertyRNA *cprop)
{
StructRNA *srna;
- /*PropertyRNA *prop;*/
+ // PropertyRNA *prop;
FunctionRNA *func;
PropertyRNA *parm;
diff --git a/source/blender/makesrna/intern/rna_object_force.c b/source/blender/makesrna/intern/rna_object_force.c
index eb7da0d0ce2..30baf01e952 100644
--- a/source/blender/makesrna/intern/rna_object_force.c
+++ b/source/blender/makesrna/intern/rna_object_force.c
@@ -287,7 +287,7 @@ static void rna_Cache_idname_change(Main *UNUSED(bmain), Scene *UNUSED(scene), P
pid2 = pid;
}
else if (cache->name[0] != '\0' && STREQ(cache->name, pid->cache->name)) {
- /*TODO: report "name exists" to user */
+ /* TODO: report "name exists" to user. */
BLI_strncpy(cache->name, cache->prev_name, sizeof(cache->name));
use_new_name = false;
}
@@ -2047,10 +2047,10 @@ static void rna_def_softbody(BlenderRNA *brna)
prop, "Estimate Transforms", "Store the estimated transforms in the soft body settings");
/***********************************************************************************/
- /* these are not exactly settings, but reading calculated results*/
- /* but i did not want to start a new property struct */
- /* so rather rename this from SoftBodySettings to SoftBody */
- /* translation */
+ /* These are not exactly settings, but reading calculated results
+ * but i did not want to start a new property struct
+ * so rather rename this from SoftBodySettings to SoftBody
+ * translation. */
prop = RNA_def_property(srna, "location_mass_center", PROP_FLOAT, PROP_TRANSLATION);
RNA_def_property_float_sdna(prop, NULL, "lcom");
RNA_def_property_ui_text(prop, "Center of Mass", "Location of center of mass");
diff --git a/source/blender/makesrna/intern/rna_particle.c b/source/blender/makesrna/intern/rna_particle.c
index 46f60137ff2..9ab685fa462 100644
--- a/source/blender/makesrna/intern/rna_particle.c
+++ b/source/blender/makesrna/intern/rna_particle.c
@@ -1361,9 +1361,11 @@ static const EnumPropertyItem *rna_Particle_from_itemf(bContext *UNUSED(C),
PropertyRNA *UNUSED(prop),
bool *UNUSED(r_free))
{
- /*if (part->type==PART_REACTOR) */
- /* return part_reactor_from_items; */
- /*else */
+# if 0
+ if (part->type == PART_REACTOR) {
+ return part_reactor_from_items;
+ }
+# endif
return part_from_items;
}
@@ -1762,7 +1764,7 @@ static void rna_def_particle_key(BlenderRNA *brna)
static void rna_def_child_particle(BlenderRNA *brna)
{
StructRNA *srna;
- /*PropertyRNA *prop; */
+ // PropertyRNA *prop;
srna = RNA_def_struct(brna, "ChildParticle", NULL);
RNA_def_struct_ui_text(
@@ -1842,8 +1844,8 @@ static void rna_def_particle(BlenderRNA *brna)
RNA_def_property_struct_type(prop, "ParticleKey");
RNA_def_property_ui_text(prop, "Keyed States", "");
/* */
- /* float fuv[4], foffset; */ /* coordinates on face/edge number "num" and depth along*/
- /* face normal for volume emission */
+ /* float fuv[4], foffset; */ /* Coordinates on face/edge number "num" and depth along. */
+ /* Face normal for volume emission. */
prop = RNA_def_property(srna, "birth_time", PROP_FLOAT, PROP_TIME);
RNA_def_property_float_sdna(prop, NULL, "time");
@@ -2428,7 +2430,7 @@ static void rna_def_particle_settings(BlenderRNA *brna)
{0, NULL, 0, NULL, NULL},
};
- /*TODO: names, tooltips */
+ /* TODO: names, tool-tips. */
static const EnumPropertyItem integrator_type_items[] = {
{PART_INT_EULER, "EULER", 0, "Euler", ""},
{PART_INT_VERLET, "VERLET", 0, "Verlet", ""},
@@ -2661,7 +2663,7 @@ static void rna_def_particle_settings(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "React On", "The event of target particles to react on");
RNA_def_property_update(prop, 0, "rna_Particle_reset");
- /*draw flag*/
+ /* Draw flag. */
prop = RNA_def_property(srna, "show_guide_hairs", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "draw", PART_DRAW_GUIDE_HAIRS);
RNA_def_property_ui_text(prop, "Guide Hairs", "Show guide hairs");
@@ -2808,9 +2810,9 @@ static void rna_def_particle_settings(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Random Bending Stiffness", "Random stiffness of hairs");
RNA_def_property_update(prop, 0, "rna_Particle_cloth_update");
- /*TODO: not found in UI, readonly? */
+ /* TODO: not found in UI, read-only? */
prop = RNA_def_property(srna, "keys_step", PROP_INT, PROP_NONE);
- RNA_def_property_range(prop, 0, SHRT_MAX); /*TODO:min,max */
+ RNA_def_property_range(prop, 0, SHRT_MAX); /* TODO: min,max. */
RNA_def_property_ui_text(prop, "Keys Step", "");
/* adaptive path rendering */
@@ -2872,7 +2874,7 @@ static void rna_def_particle_settings(BlenderRNA *brna)
/* general values */
prop = RNA_def_property(srna, "frame_start", PROP_FLOAT, PROP_TIME);
- RNA_def_property_float_sdna(prop, NULL, "sta"); /*optional if prop names are the same */
+ RNA_def_property_float_sdna(prop, NULL, "sta"); /* Optional if prop names are the same. */
RNA_def_property_range(prop, MINAFRAMEF, MAXFRAMEF);
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_float_funcs(prop, NULL, "rna_PartSettings_start_set", NULL);
@@ -2961,7 +2963,7 @@ static void rna_def_particle_settings(BlenderRNA *brna)
RNA_def_property_update(prop, 0, "rna_Particle_reset");
prop = RNA_def_property(
- srna, "userjit", PROP_INT, PROP_UNSIGNED); /*TODO: can we get a better name for userjit? */
+ srna, "userjit", PROP_INT, PROP_UNSIGNED); /* TODO: can we get a better name for userjit? */
RNA_def_property_int_sdna(prop, NULL, "userjit");
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_range(prop, 0, 1000);
@@ -2994,7 +2996,7 @@ static void rna_def_particle_settings(BlenderRNA *brna)
/* initial velocity factors */
prop = RNA_def_property(srna, "normal_factor", PROP_FLOAT, PROP_VELOCITY);
- RNA_def_property_float_sdna(prop, NULL, "normfac"); /*optional if prop names are the same */
+ RNA_def_property_float_sdna(prop, NULL, "normfac"); /* Optional if prop names are the same. */
RNA_def_property_range(prop, -1000.0f, 1000.0f);
RNA_def_property_ui_range(prop, 0, 100, 1, 3);
RNA_def_property_ui_text(
@@ -3010,7 +3012,7 @@ static void rna_def_particle_settings(BlenderRNA *brna)
RNA_def_property_update(prop, 0, "rna_Particle_reset");
prop = RNA_def_property(srna, "factor_random", PROP_FLOAT, PROP_NONE);
- RNA_def_property_float_sdna(prop, NULL, "randfac"); /*optional if prop names are the same */
+ RNA_def_property_float_sdna(prop, NULL, "randfac"); /* Optional if prop names are the same. */
RNA_def_property_range(prop, 0.0f, 200.0f);
RNA_def_property_ui_range(prop, 0, 100, 1, 3);
RNA_def_property_ui_text(prop, "Random", "Give the starting velocity a random variation");
@@ -3151,7 +3153,7 @@ static void rna_def_particle_settings(BlenderRNA *brna)
/* children */
prop = RNA_def_property(srna, "child_nbr", PROP_INT, PROP_NONE);
- RNA_def_property_int_sdna(prop, NULL, "child_nbr"); /*optional if prop names are the same */
+ RNA_def_property_int_sdna(prop, NULL, "child_nbr"); /* Optional if prop names are the same. */
RNA_def_property_range(prop, 0, 100000);
RNA_def_property_ui_range(prop, 0, 1000, 1, -1);
RNA_def_property_ui_text(prop, "Children Per Parent", "Number of children per parent");
diff --git a/source/blender/makesrna/intern/rna_rna.c b/source/blender/makesrna/intern/rna_rna.c
index 947776b5088..899c3397361 100644
--- a/source/blender/makesrna/intern/rna_rna.c
+++ b/source/blender/makesrna/intern/rna_rna.c
@@ -2966,7 +2966,7 @@ static void rna_def_function(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Description", "Description of the Function's purpose");
prop = RNA_def_property(srna, "parameters", PROP_COLLECTION, PROP_NONE);
- /*RNA_def_property_clear_flag(prop, PROP_EDITABLE);*/
+ // RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_struct_type(prop, "Property");
RNA_def_property_collection_funcs(prop,
"rna_Function_parameters_begin",
@@ -3270,7 +3270,7 @@ void RNA_def_rna(BlenderRNA *brna)
StructRNA *srna;
PropertyRNA *prop;
- /* Struct*/
+ /* Struct */
rna_def_struct(brna);
/* Property */
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index d45339753fe..ceeec13b09d 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -5773,7 +5773,7 @@ static void rna_def_scene_ffmpeg_settings(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Lossless Output", "Use lossless output for video streams");
RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL);
- /* FFMPEG Audio*/
+ /* FFMPEG Audio. */
prop = RNA_def_property(srna, "audio_codec", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_bitflag_sdna(prop, NULL, "audio_codec");
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
diff --git a/source/blender/makesrna/intern/rna_sound.c b/source/blender/makesrna/intern/rna_sound.c
index c5a53d4522d..9dc64fc950c 100644
--- a/source/blender/makesrna/intern/rna_sound.c
+++ b/source/blender/makesrna/intern/rna_sound.c
@@ -60,7 +60,7 @@ static void rna_def_sound(BlenderRNA *brna)
srna, "Sound", "Sound data-block referencing an external or packed sound file");
RNA_def_struct_ui_icon(srna, ICON_SOUND);
- /*rna_def_ipo_common(srna); */
+ // rna_def_ipo_common(srna);
prop = RNA_def_property(srna, "filepath", PROP_STRING, PROP_FILEPATH);
RNA_def_property_string_sdna(prop, NULL, "filepath");
diff --git a/source/blender/makesrna/intern/rna_userdef.c b/source/blender/makesrna/intern/rna_userdef.c
index 92d8b299099..3b7af07479c 100644
--- a/source/blender/makesrna/intern/rna_userdef.c
+++ b/source/blender/makesrna/intern/rna_userdef.c
@@ -2275,7 +2275,7 @@ static void rna_def_userdef_theme_space_view3d(BlenderRNA *brna)
rna_def_userdef_theme_spaces_edge(srna);
rna_def_userdef_theme_spaces_face(srna);
- /* Mesh Object specific curves*/
+ /* Mesh Object specific curves. */
rna_def_userdef_theme_spaces_curves(srna, true, true, true, false);
diff --git a/source/blender/makesrna/intern/rna_wm.c b/source/blender/makesrna/intern/rna_wm.c
index dfb07560f2b..a563541b968 100644
--- a/source/blender/makesrna/intern/rna_wm.c
+++ b/source/blender/makesrna/intern/rna_wm.c
@@ -892,7 +892,7 @@ static PointerRNA rna_KeyMapItem_properties_get(PointerRNA *ptr)
return *(kmi->ptr);
}
- /*return rna_pointer_inherit_refine(ptr, &RNA_OperatorProperties, op->properties); */
+ // return rna_pointer_inherit_refine(ptr, &RNA_OperatorProperties, op->properties);
return PointerRNA_NULL;
}
diff --git a/source/blender/modifiers/intern/MOD_edgesplit.c b/source/blender/modifiers/intern/MOD_edgesplit.c
index 2874bebe13a..82a6e169a7a 100644
--- a/source/blender/modifiers/intern/MOD_edgesplit.c
+++ b/source/blender/modifiers/intern/MOD_edgesplit.c
@@ -89,7 +89,7 @@ Mesh *doEdgeSplit(const Mesh *mesh, EdgeSplitModifierData *emd)
UNLIKELY(l1 != l2->radial_next) ||
/* O° angle setting, we want to split on all edges. */
do_split_all ||
- /* 2 face edge - check angle*/
+ /* 2 face edge - check angle. */
(dot_v3v3(l1->f->no, l2->f->no) < threshold)) {
BM_elem_flag_enable(e, BM_ELEM_TAG);
}
diff --git a/source/blender/modifiers/intern/MOD_explode.c b/source/blender/modifiers/intern/MOD_explode.c
index 28fe4376d2c..4e53243d820 100644
--- a/source/blender/modifiers/intern/MOD_explode.c
+++ b/source/blender/modifiers/intern/MOD_explode.c
@@ -1048,7 +1048,7 @@ static Mesh *explodeMesh(ExplodeModifierData *emd,
}
BLI_edgehashIterator_free(ehi);
- /*map new vertices to faces*/
+ /* Map new vertices to faces. */
for (i = 0, u = 0; i < totface; i++) {
MFace source;
int orig_v4;
diff --git a/source/blender/modifiers/intern/MOD_laplaciansmooth.c b/source/blender/modifiers/intern/MOD_laplaciansmooth.c
index 78e0bf3fa8f..63495c4104e 100644
--- a/source/blender/modifiers/intern/MOD_laplaciansmooth.c
+++ b/source/blender/modifiers/intern/MOD_laplaciansmooth.c
@@ -57,18 +57,18 @@
struct BLaplacianSystem {
float *eweights; /* Length weights per Edge */
float (*fweights)[3]; /* Cotangent weights per face */
- float *ring_areas; /* Total area per ring*/
- float *vlengths; /* Total sum of lengths(edges) per vertice*/
- float *vweights; /* Total sum of weights per vertice*/
- int numEdges; /* Number of edges*/
- int numLoops; /* Number of edges*/
- int numPolys; /* Number of faces*/
- int numVerts; /* Number of verts*/
- short *numNeFa; /* Number of neighbors faces around vertice*/
- short *numNeEd; /* Number of neighbors Edges around vertice*/
- short *zerola; /* Is zero area or length*/
-
- /* Pointers to data*/
+ float *ring_areas; /* Total area per ring. */
+ float *vlengths; /* Total sum of lengths(edges) per vertex. */
+ float *vweights; /* Total sum of weights per vertex. */
+ int numEdges; /* Number of edges. */
+ int numLoops; /* Number of edges. */
+ int numPolys; /* Number of faces. */
+ int numVerts; /* Number of verts. */
+ short *numNeFa; /* Number of neighbors faces around vertice. */
+ short *numNeEd; /* Number of neighbors Edges around vertice. */
+ short *zerola; /* Is zero area or length. */
+
+ /* Pointers to data. */
float (*vertexCos)[3];
const MPoly *mpoly;
const MLoop *mloop;
@@ -299,7 +299,7 @@ static void fill_laplacian_matrix(LaplacianSystem *sys)
for (; l_next != l_term; l_prev = l_curr, l_curr = l_next, l_next++) {
const uint l_curr_index = l_curr - sys->mloop;
- /* Is ring if number of faces == number of edges around vertice*/
+ /* Is ring if number of faces == number of edges around vertice. */
if (sys->numNeEd[l_curr->v] == sys->numNeFa[l_curr->v] && sys->zerola[l_curr->v] == 0) {
EIG_linear_solver_matrix_add(sys->context,
l_curr->v,
diff --git a/source/blender/modifiers/intern/MOD_meshcache.c b/source/blender/modifiers/intern/MOD_meshcache.c
index 361454120ca..6ec3277ee7a 100644
--- a/source/blender/modifiers/intern/MOD_meshcache.c
+++ b/source/blender/modifiers/intern/MOD_meshcache.c
@@ -198,11 +198,11 @@ static void meshcache_do(MeshCacheModifierData *mcmd,
me->mloop,
me->totvert,
- (const float(*)[3])vertexCos_Source, /* from the original Mesh*/
+ (const float(*)[3])vertexCos_Source, /* From the original Mesh. */
(const float(*)[3])vertexCos_Real, /* the input we've been given (shape keys!) */
- (const float(*)[3])vertexCos, /* the result of this modifier */
- vertexCos_New /* the result of this function */
+ (const float(*)[3])vertexCos, /* The result of this modifier. */
+ vertexCos_New /* The result of this function. */
);
/* write the corrected locations back into the result */
diff --git a/source/blender/modifiers/intern/MOD_particleinstance.c b/source/blender/modifiers/intern/MOD_particleinstance.c
index 60c5667472e..62ac9d4452d 100644
--- a/source/blender/modifiers/intern/MOD_particleinstance.c
+++ b/source/blender/modifiers/intern/MOD_particleinstance.c
@@ -383,7 +383,7 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
vert_part_value[vindex] = p_random;
}
- /*change orientation based on object trackflag*/
+ /* Change orientation based on object trackflag. */
copy_v3_v3(temp_co, mv->co);
mv->co[axis] = temp_co[track];
mv->co[(axis + 1) % 3] = temp_co[(track + 1) % 3];
@@ -490,7 +490,7 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
mul_m4_v3(spacemat, mv->co);
}
- /* create edges and adjust edge vertex indices*/
+ /* Create edges and adjust edge vertex indices. */
CustomData_copy_data(&mesh->edata, &result->edata, 0, p_skip * totedge, totedge);
MEdge *me = &result->medge[p_skip * totedge];
for (k = 0; k < totedge; k++, me++) {
diff --git a/source/blender/modifiers/intern/MOD_screw.c b/source/blender/modifiers/intern/MOD_screw.c
index b236e0896b7..9c577be1b77 100644
--- a/source/blender/modifiers/intern/MOD_screw.c
+++ b/source/blender/modifiers/intern/MOD_screw.c
@@ -518,7 +518,7 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
}
}
else {
- /*printf("\n\n\n\n\nStarting Modifier\n");*/
+ // printf("\n\n\n\n\nStarting Modifier\n");
/* set edge users */
med_new = medge_new;
mv_new = mvert_new;
@@ -539,7 +539,7 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
vc->dist = vc->co[other_axis_1] * vc->co[other_axis_1] +
vc->co[other_axis_2] * vc->co[other_axis_2];
- /* printf("location %f %f %f -- %f\n", vc->co[0], vc->co[1], vc->co[2], vc->dist);*/
+ // printf("location %f %f %f -- %f\n", vc->co[0], vc->co[1], vc->co[2], vc->dist);
}
}
else {
@@ -556,7 +556,7 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
vc->dist = vc->co[other_axis_1] * vc->co[other_axis_1] +
vc->co[other_axis_2] * vc->co[other_axis_2];
- /* printf("location %f %f %f -- %f\n", vc->co[0], vc->co[1], vc->co[2], vc->dist);*/
+ // printf("location %f %f %f -- %f\n", vc->co[0], vc->co[1], vc->co[2], vc->dist);
}
}
@@ -606,43 +606,43 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
/* compiler complains if not initialized, but it should be initialized below */
bool ed_loop_flip = false;
- /*printf("Loop on connected vert: %i\n", i);*/
+ // printf("Loop on connected vert: %i\n", i);
for (j = 0; j < 2; j++) {
- /*printf("\tSide: %i\n", j);*/
+ // printf("\tSide: %i\n", j);
screwvert_iter_init(&lt_iter, vert_connect, i, j);
if (j == 1) {
screwvert_iter_step(&lt_iter);
}
while (lt_iter.v_poin) {
- /*printf("\t\tVERT: %i\n", lt_iter.v);*/
+ // printf("\t\tVERT: %i\n", lt_iter.v);
if (lt_iter.v_poin->flag) {
- /*printf("\t\t\tBreaking Found end\n");*/
+ // printf("\t\t\tBreaking Found end\n");
// endpoints[0] = endpoints[1] = SV_UNUSED;
ed_loop_closed = 1; /* circle */
break;
}
lt_iter.v_poin->flag = 1;
vc_tot_linked++;
- /*printf("Testing 2 floats %f : %f\n", fl, lt_iter.v_poin->dist);*/
+ // printf("Testing 2 floats %f : %f\n", fl, lt_iter.v_poin->dist);
if (fl <= lt_iter.v_poin->dist) {
fl = lt_iter.v_poin->dist;
v_best = lt_iter.v;
- /*printf("\t\t\tVERT BEST: %i\n", v_best);*/
+ // printf("\t\t\tVERT BEST: %i\n", v_best);
}
screwvert_iter_step(&lt_iter);
if (!lt_iter.v_poin) {
- /*printf("\t\t\tFound End Also Num %i\n", j);*/
- /*endpoints[j] = lt_iter.v_other;*/ /* other is still valid */
+ // printf("\t\t\tFound End Also Num %i\n", j);
+ // endpoints[j] = lt_iter.v_other; /* other is still valid */
break;
}
}
}
- /* now we have a collection of used edges. flip their edges the right way*/
- /*if (v_best != SV_UNUSED) - */
+ /* Now we have a collection of used edges. flip their edges the right way. */
+ /* if (v_best != SV_UNUSED) - */
- /*printf("Done Looking - vc_tot_linked: %i\n", vc_tot_linked);*/
+ // printf("Done Looking - vc_tot_linked: %i\n", vc_tot_linked);
if (vc_tot_linked > 1) {
float vf_1, vf_2, vf_best;
@@ -654,8 +654,8 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
/* edge connects on each side! */
if (SV_IS_VALID(vc_tmp->v[0]) && SV_IS_VALID(vc_tmp->v[1])) {
- /*printf("Verts on each side (%i %i)\n", vc_tmp->v[0], vc_tmp->v[1]);*/
- /* find out which is higher */
+ // printf("Verts on each side (%i %i)\n", vc_tmp->v[0], vc_tmp->v[1]);
+ /* Find out which is higher. */
vf_1 = tmpf1[ltmd->axis];
vf_2 = tmpf2[ltmd->axis];
@@ -682,8 +682,8 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
}
}
}
- else if (SV_IS_VALID(vc_tmp->v[0])) { /*vertex only connected on 1 side */
- /*printf("Verts on ONE side (%i %i)\n", vc_tmp->v[0], vc_tmp->v[1]);*/
+ else if (SV_IS_VALID(vc_tmp->v[0])) { /* Vertex only connected on 1 side. */
+ // printf("Verts on ONE side (%i %i)\n", vc_tmp->v[0], vc_tmp->v[1]);
if (tmpf1[ltmd->axis] < vc_tmp->co[ltmd->axis]) { /* best is above */
ed_loop_flip = 1;
}
@@ -697,7 +697,7 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
}
#endif
- /*printf("flip direction %i\n", ed_loop_flip);*/
+ // printf("flip direction %i\n", ed_loop_flip);
/* Switch the flip option if set
* NOTE: flip is now done at face level so copying group slices is easier. */
@@ -713,10 +713,10 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
/* if its closed, we only need 1 loop */
for (j = ed_loop_closed; j < 2; j++) {
- /*printf("Ordering Side J %i\n", j);*/
+ // printf("Ordering Side J %i\n", j);
screwvert_iter_init(&lt_iter, vert_connect, v_best, j);
- /*printf("\n\nStarting - Loop\n");*/
+ // printf("\n\nStarting - Loop\n");
lt_iter.v_poin->flag = 1; /* so a non loop will traverse the other side */
/* If this is the vert off the best vert and
@@ -727,13 +727,13 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
}
while (lt_iter.v_poin && lt_iter.v_poin->flag != 2) {
- /*printf("\tOrdering Vert V %i\n", lt_iter.v);*/
+ // printf("\tOrdering Vert V %i\n", lt_iter.v);
lt_iter.v_poin->flag = 2;
if (lt_iter.e) {
if (lt_iter.v == lt_iter.e->v1) {
if (ed_loop_flip == 0) {
- /*printf("\t\t\tFlipping 0\n");*/
+ // printf("\t\t\tFlipping 0\n");
SWAP(uint, lt_iter.e->v1, lt_iter.e->v2);
}
#if 0
@@ -744,7 +744,7 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
}
else if (lt_iter.v == lt_iter.e->v2) {
if (ed_loop_flip == 1) {
- /*printf("\t\t\tFlipping 1\n");*/
+ // printf("\t\t\tFlipping 1\n");
SWAP(uint, lt_iter.e->v1, lt_iter.e->v2);
}
#if 0
diff --git a/source/blender/modifiers/intern/MOD_subsurf.c b/source/blender/modifiers/intern/MOD_subsurf.c
index 4dc45ad0324..ce427281db3 100644
--- a/source/blender/modifiers/intern/MOD_subsurf.c
+++ b/source/blender/modifiers/intern/MOD_subsurf.c
@@ -351,7 +351,7 @@ static bool get_show_adaptive_options(const bContext *C, Panel *panel)
return false;
}
- /* Don't show adaptive options if regular subdivision used*/
+ /* Don't show adaptive options if regular subdivision used. */
if (!RNA_boolean_get(ptr, "use_limit_surface")) {
return false;
}
diff --git a/source/blender/modifiers/intern/MOD_wave.c b/source/blender/modifiers/intern/MOD_wave.c
index c6bab89247e..cf4c195c66d 100644
--- a/source/blender/modifiers/intern/MOD_wave.c
+++ b/source/blender/modifiers/intern/MOD_wave.c
@@ -271,7 +271,7 @@ static void waveModifier_do(WaveModifierData *md,
amplit = amplit * wmd->narrow;
amplit = (float)(1.0f / expf(amplit * amplit) - minfac);
- /*apply texture*/
+ /* Apply texture. */
if (tex_co) {
Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
TexResult texres;
@@ -280,7 +280,7 @@ static void waveModifier_do(WaveModifierData *md,
amplit *= texres.tin;
}
- /*apply weight & falloff */
+ /* Apply weight & falloff. */
amplit *= def_weight * falloff_fac;
if (mvert) {
diff --git a/source/blender/nodes/composite/nodes/node_composite_channelMatte.c b/source/blender/nodes/composite/nodes/node_composite_channelMatte.c
index 29d6335e685..9912c10b368 100644
--- a/source/blender/nodes/composite/nodes/node_composite_channelMatte.c
+++ b/source/blender/nodes/composite/nodes/node_composite_channelMatte.c
@@ -44,10 +44,10 @@ static void node_composit_init_channel_matte(bNodeTree *UNUSED(ntree), bNode *no
c->t3 = 0.0f;
c->fsize = 0.0f;
c->fstrength = 0.0f;
- c->algorithm = 1; /*max channel limiting */
- c->channel = 1; /* limit by red */
- node->custom1 = 1; /* RGB channel */
- node->custom2 = 2; /* Green Channel */
+ c->algorithm = 1; /* Max channel limiting. */
+ c->channel = 1; /* Limit by red. */
+ node->custom1 = 1; /* RGB channel. */
+ node->custom2 = 2; /* Green Channel. */
}
void register_node_type_cmp_channel_matte(void)
diff --git a/source/blender/nodes/composite/nodes/node_composite_levels.c b/source/blender/nodes/composite/nodes/node_composite_levels.c
index 5e7a61377fb..7c70ccf412a 100644
--- a/source/blender/nodes/composite/nodes/node_composite_levels.c
+++ b/source/blender/nodes/composite/nodes/node_composite_levels.c
@@ -37,7 +37,7 @@ static bNodeSocketTemplate cmp_node_view_levels_out[] = {
static void node_composit_init_view_levels(bNodeTree *UNUSED(ntree), bNode *node)
{
- node->custom1 = 1; /*All channels*/
+ node->custom1 = 1; /* All channels. */
}
void register_node_type_cmp_view_levels(void)
diff --git a/source/blender/nodes/composite/nodes/node_composite_rotate.c b/source/blender/nodes/composite/nodes/node_composite_rotate.c
index b1ed09966c0..7dd39d5eaa1 100644
--- a/source/blender/nodes/composite/nodes/node_composite_rotate.c
+++ b/source/blender/nodes/composite/nodes/node_composite_rotate.c
@@ -37,7 +37,7 @@ static bNodeSocketTemplate cmp_node_rotate_out[] = {
static void node_composit_init_rotate(bNodeTree *UNUSED(ntree), bNode *node)
{
- node->custom1 = 1; /* Bilinear Filter*/
+ node->custom1 = 1; /* Bilinear Filter. */
}
void register_node_type_cmp_rotate(void)
diff --git a/source/blender/nodes/shader/nodes/node_shader_hair_info.c b/source/blender/nodes/shader/nodes/node_shader_hair_info.c
index fe1361e0d78..843185befb6 100644
--- a/source/blender/nodes/shader/nodes/node_shader_hair_info.c
+++ b/source/blender/nodes/shader/nodes/node_shader_hair_info.c
@@ -24,7 +24,7 @@ static bNodeSocketTemplate outputs[] = {
{SOCK_FLOAT, N_("Intercept"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{SOCK_FLOAT, N_("Thickness"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{SOCK_VECTOR, N_("Tangent Normal"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- /*{ SOCK_FLOAT, 0, N_("Fade"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},*/
+ // { SOCK_FLOAT, 0, N_("Fade"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{SOCK_FLOAT, N_("Random")},
{-1, ""},
};
diff --git a/source/blender/python/generic/bgl.c b/source/blender/python/generic/bgl.c
index e9a58288c5e..22bea8f0273 100644
--- a/source/blender/python/generic/bgl.c
+++ b/source/blender/python/generic/bgl.c
@@ -41,7 +41,7 @@
/** \name Local utility defines for wrapping OpenGL
* \{ */
-/*@ By golly George! It looks like fancy pants macro time!!! */
+/* By golly George! It looks like fancy pants macro time! */
/* TYPE_str is the string to pass to Py_ArgParse (for the format) */
/* TYPE_var is the name to pass to the GL function */
@@ -161,7 +161,7 @@ typedef struct BufferOrOffset {
# define buffer_def(number) Buffer *bgl_buffer##number
#endif
-/*@The standard GL typedefs are used as prototypes, we can't
+/* The standard GL typedefs are used as prototypes, we can't
* use the GL type directly because Py_ArgParse expects normal
* C types.
*
@@ -505,13 +505,13 @@ static bool compare_dimensions(int ndim, const int *dim1, const Py_ssize_t *dim2
* \{ */
static PySequenceMethods Buffer_SeqMethods = {
- (lenfunc)Buffer_len, /*sq_length */
- (binaryfunc)NULL, /*sq_concat */
- (ssizeargfunc)NULL, /*sq_repeat */
- (ssizeargfunc)Buffer_item, /*sq_item */
- (ssizessizeargfunc)NULL, /*sq_slice, deprecated, handled in Buffer_item */
- (ssizeobjargproc)Buffer_ass_item, /*sq_ass_item */
- (ssizessizeobjargproc)NULL, /*sq_ass_slice, deprecated handled in Buffer_ass_item */
+ (lenfunc)Buffer_len, /* sq_length */
+ (binaryfunc)NULL, /* sq_concat */
+ (ssizeargfunc)NULL, /* sq_repeat */
+ (ssizeargfunc)Buffer_item, /* sq_item */
+ (ssizessizeargfunc)NULL, /* sq_slice, deprecated, handled in Buffer_item */
+ (ssizeobjargproc)Buffer_ass_item, /* sq_ass_item */
+ (ssizessizeobjargproc)NULL, /* sq_ass_slice, deprecated handled in Buffer_ass_item */
(objobjproc)NULL, /* sq_contains */
(binaryfunc)NULL, /* sq_inplace_concat */
(ssizeargfunc)NULL, /* sq_inplace_repeat */
@@ -582,17 +582,17 @@ static PyGetSetDef Buffer_getseters[] = {
};
PyTypeObject BGL_bufferType = {
- PyVarObject_HEAD_INIT(NULL, 0) "bgl.Buffer", /*tp_name */
- sizeof(Buffer), /*tp_basicsize */
- 0, /*tp_itemsize */
- (destructor)Buffer_dealloc, /*tp_dealloc */
- (printfunc)NULL, /*tp_print */
- NULL, /*tp_getattr */
- NULL, /*tp_setattr */
- NULL, /*tp_compare */
- (reprfunc)Buffer_repr, /*tp_repr */
- NULL, /*tp_as_number */
- &Buffer_SeqMethods, /*tp_as_sequence */
+ PyVarObject_HEAD_INIT(NULL, 0) "bgl.Buffer", /* tp_name */
+ sizeof(Buffer), /* tp_basicsize */
+ 0, /* tp_itemsize */
+ (destructor)Buffer_dealloc, /* tp_dealloc */
+ (printfunc)NULL, /* tp_print */
+ NULL, /* tp_getattr */
+ NULL, /* tp_setattr */
+ NULL, /* tp_compare */
+ (reprfunc)Buffer_repr, /* tp_repr */
+ NULL, /* tp_as_number */
+ &Buffer_SeqMethods, /* tp_as_sequence */
&Buffer_AsMapping, /* PyMappingMethods *tp_as_mapping; */
/* More standard operations (here for binary compatibility) */
diff --git a/source/blender/python/generic/idprop_py_api.c b/source/blender/python/generic/idprop_py_api.c
index 8560e7eb663..df6a55fdb9f 100644
--- a/source/blender/python/generic/idprop_py_api.c
+++ b/source/blender/python/generic/idprop_py_api.c
@@ -1305,7 +1305,7 @@ static void BPy_IDGroup_CorrectListLen(IDProperty *prop, PyObject *seq, int len,
PyList_SET_ITEM(seq, j, Py_INCREF_RET(Py_None));
}
- /*set correct group length*/
+ /* Set correct group length. */
prop->len = len;
}
@@ -1326,8 +1326,8 @@ PyObject *BPy_Wrap_GetKeys(IDProperty *prop)
if (i != prop->len) { /* if the loop didn't finish, we know the length is wrong */
BPy_IDGroup_CorrectListLen(prop, list, i, __func__);
- Py_DECREF(list); /*free the list*/
- /*call self again*/
+ Py_DECREF(list); /* Free the list. */
+ /* Call self again. */
return BPy_Wrap_GetKeys(prop);
}
@@ -1346,8 +1346,8 @@ PyObject *BPy_Wrap_GetValues(ID *id, IDProperty *prop)
if (i != prop->len) {
BPy_IDGroup_CorrectListLen(prop, list, i, __func__);
- Py_DECREF(list); /*free the list*/
- /*call self again*/
+ Py_DECREF(list); /* Free the list. */
+ /* Call self again. */
return BPy_Wrap_GetValues(id, prop);
}
@@ -1369,8 +1369,8 @@ PyObject *BPy_Wrap_GetItems(ID *id, IDProperty *prop)
if (i != prop->len) {
BPy_IDGroup_CorrectListLen(prop, seq, i, __func__);
- Py_DECREF(seq); /*free the list*/
- /*call self again*/
+ Py_DECREF(seq); /* Free the list. */
+ /* Call self again. */
return BPy_Wrap_GetItems(id, prop);
}
@@ -1557,9 +1557,9 @@ static PySequenceMethods BPy_IDGroup_Seq = {
};
static PyMappingMethods BPy_IDGroup_Mapping = {
- (lenfunc)BPy_IDGroup_Map_Len, /*inquiry mp_length */
- (binaryfunc)BPy_IDGroup_Map_GetItem, /*binaryfunc mp_subscript */
- (objobjargproc)BPy_IDGroup_Map_SetItem, /*objobjargproc mp_ass_subscript */
+ (lenfunc)BPy_IDGroup_Map_Len, /* inquiry mp_length */
+ (binaryfunc)BPy_IDGroup_Map_GetItem, /* binaryfunc mp_subscript */
+ (objobjargproc)BPy_IDGroup_Map_SetItem, /* objobjargproc mp_ass_subscript */
};
PyTypeObject BPy_IDGroup_Type = {
diff --git a/source/blender/python/gpu/gpu_py_buffer.c b/source/blender/python/gpu/gpu_py_buffer.c
index e36e3b42617..5c004459b44 100644
--- a/source/blender/python/gpu/gpu_py_buffer.c
+++ b/source/blender/python/gpu/gpu_py_buffer.c
@@ -577,12 +577,12 @@ static PyGetSetDef pygpu_buffer_getseters[] = {
};
static PySequenceMethods pygpu_buffer__tp_as_sequence = {
- (lenfunc)pygpu_buffer__sq_length, /*sq_length */
- (binaryfunc)NULL, /*sq_concat */
- (ssizeargfunc)NULL, /*sq_repeat */
- (ssizeargfunc)pygpu_buffer__sq_item, /*sq_item */
- (ssizessizeargfunc)NULL, /*sq_slice, deprecated, handled in pygpu_buffer__sq_item */
- (ssizeobjargproc)pygpu_buffer__sq_ass_item, /*sq_ass_item */
+ (lenfunc)pygpu_buffer__sq_length, /* sq_length */
+ (binaryfunc)NULL, /* sq_concat */
+ (ssizeargfunc)NULL, /* sq_repeat */
+ (ssizeargfunc)pygpu_buffer__sq_item, /* sq_item */
+ (ssizessizeargfunc)NULL, /* sq_slice, deprecated, handled in pygpu_buffer__sq_item */
+ (ssizeobjargproc)pygpu_buffer__sq_ass_item, /* sq_ass_item */
(ssizessizeobjargproc)NULL, /* sq_ass_slice, deprecated handled in pygpu_buffer__sq_ass_item */
(objobjproc)NULL, /* sq_contains */
(binaryfunc)NULL, /* sq_inplace_concat */
diff --git a/source/blender/python/intern/bpy_driver.c b/source/blender/python/intern/bpy_driver.c
index 76fbd8b9920..a7b99f211c2 100644
--- a/source/blender/python/intern/bpy_driver.c
+++ b/source/blender/python/intern/bpy_driver.c
@@ -86,7 +86,7 @@ int bpy_pydriver_create_dict(void)
bpy_pydriver_Dict = d;
- /* import some modules: builtins, bpy, math, (Blender.noise)*/
+ /* Import some modules: builtins, bpy, math, `Blender.noise`. */
PyDict_SetItemString(d, "__builtins__", PyEval_GetBuiltins());
mod = PyImport_ImportModule("math");
diff --git a/source/blender/python/intern/bpy_rna.c b/source/blender/python/intern/bpy_rna.c
index 114f9a50813..a3c5d4e9d66 100644
--- a/source/blender/python/intern/bpy_rna.c
+++ b/source/blender/python/intern/bpy_rna.c
@@ -6459,11 +6459,11 @@ PyTypeObject pyrna_struct_meta_idprop_Type = {
NULL, /* PyMappingMethods *tp_as_mapping; */
/* More standard operations (here for binary compatibility) */
- NULL, /* hashfunc tp_hash; */
- NULL, /* ternaryfunc tp_call; */
- NULL, /* reprfunc tp_str; */
- NULL /*(getattrofunc) pyrna_struct_meta_idprop_getattro*/, /* getattrofunc tp_getattro; */
- (setattrofunc)pyrna_struct_meta_idprop_setattro, /* setattrofunc tp_setattro; */
+ NULL, /* hashfunc tp_hash; */
+ NULL, /* ternaryfunc tp_call; */
+ NULL, /* reprfunc tp_str; */
+ NULL /* (getattrofunc) pyrna_struct_meta_idprop_getattro */, /* getattrofunc tp_getattro; */
+ (setattrofunc)pyrna_struct_meta_idprop_setattro, /* setattrofunc tp_setattro; */
/* Functions to access object as input/output buffer */
NULL, /* PyBufferProcs *tp_as_buffer; */
@@ -8258,9 +8258,9 @@ static int bpy_class_validate_recursive(PointerRNA *dummyptr,
if (func_arg_count >= 0) { /* -1 if we don't care. */
arg_count = ((PyCodeObject *)PyFunction_GET_CODE(item))->co_argcount;
- /* note, the number of args we check for and the number of args we give to
+ /* NOTE: the number of args we check for and the number of args we give to
* '@staticmethods' are different (quirk of Python),
- * this is why rna_function_arg_count() doesn't return the value -1*/
+ * this is why rna_function_arg_count() doesn't return the value -1. */
if (is_staticmethod) {
func_arg_count++;
func_arg_min_count++;
diff --git a/source/blender/python/intern/bpy_rna.h b/source/blender/python/intern/bpy_rna.h
index c20ceaee4db..75534c05d6c 100644
--- a/source/blender/python/intern/bpy_rna.h
+++ b/source/blender/python/intern/bpy_rna.h
@@ -183,7 +183,7 @@ StructRNA *pyrna_struct_as_srna(PyObject *self, const bool parent, const char *e
void BPY_rna_init(void);
PyObject *BPY_rna_module(void);
void BPY_update_rna_module(void);
-/*PyObject *BPY_rna_doc(void);*/
+// PyObject *BPY_rna_doc(void);
PyObject *BPY_rna_types(void);
PyObject *pyrna_struct_CreatePyObject(PointerRNA *ptr);
diff --git a/source/blender/python/intern/bpy_rna_array.c b/source/blender/python/intern/bpy_rna_array.c
index cb3fe9cb600..aafc787b6fc 100644
--- a/source/blender/python/intern/bpy_rna_array.c
+++ b/source/blender/python/intern/bpy_rna_array.c
@@ -536,11 +536,11 @@ static int py_to_array(PyObject *seq,
RNA_SetArrayFunc rna_set_array,
const char *error_prefix)
{
- /*int totdim, dim_size[MAX_ARRAY_DIMENSION];*/
+ // int totdim, dim_size[MAX_ARRAY_DIMENSION];
int totitem;
char *data = NULL;
- /*totdim = RNA_property_array_dimension(ptr, prop, dim_size);*/ /*UNUSED*/
+ // totdim = RNA_property_array_dimension(ptr, prop, dim_size); /* UNUSED */
if (validate_array(seq, ptr, prop, 0, check_item_type, item_type_str, &totitem, error_prefix) ==
-1) {
diff --git a/source/blender/python/mathutils/mathutils_Color.h b/source/blender/python/mathutils/mathutils_Color.h
index c966bf1e3b2..40de26f01ea 100644
--- a/source/blender/python/mathutils/mathutils_Color.h
+++ b/source/blender/python/mathutils/mathutils_Color.h
@@ -31,7 +31,7 @@ typedef struct {
/* struct data contains a pointer to the actual data that the
* object uses. It can use either PyMem allocated data (which will
* be stored in py_data) or be a wrapper for data allocated through
- * blender (stored in blend_data). This is an either/or struct not both*/
+ * Blender (stored in blend_data). This is an either/or struct not both. */
/* prototypes */
PyObject *Color_CreatePyObject(const float col[3],
diff --git a/source/blender/python/mathutils/mathutils_Matrix.c b/source/blender/python/mathutils/mathutils_Matrix.c
index 21f53257154..3dde0177648 100644
--- a/source/blender/python/mathutils/mathutils_Matrix.c
+++ b/source/blender/python/mathutils/mathutils_Matrix.c
@@ -1339,7 +1339,7 @@ static PyObject *Matrix_to_euler(MatrixObject *self, PyObject *args)
copy_v3_v3(eul_compatf, eul_compat->eul);
}
- /*must be 3-4 cols, 3-4 rows, square matrix */
+ /* Must be 3-4 cols, 3-4 rows, square matrix. */
if (self->num_row == 3 && self->num_col == 3) {
copy_m3_m3(mat, (const float(*)[3])self->matrix);
}
@@ -1539,7 +1539,7 @@ static PyObject *Matrix_to_scale(MatrixObject *self)
return NULL;
}
- /*must be 3-4 cols, 3-4 rows, square matrix */
+ /* Must be 3-4 cols, 3-4 rows, square matrix. */
if ((self->num_row < 3) || (self->num_col < 3)) {
PyErr_SetString(PyExc_ValueError,
"Matrix.to_scale(): "
@@ -2430,7 +2430,7 @@ static int Matrix_ass_item_col(MatrixObject *self, int col, PyObject *value)
}
/*----------------------------object[z:y]------------------------
- * sequence slice (get)*/
+ * Sequence slice (get). */
static PyObject *Matrix_slice(MatrixObject *self, int begin, int end)
{
@@ -2456,7 +2456,7 @@ static PyObject *Matrix_slice(MatrixObject *self, int begin, int end)
return tuple;
}
/*----------------------------object[z:y]------------------------
- * sequence slice (set)*/
+ * Sequence slice (set). */
static int Matrix_ass_slice(MatrixObject *self, int begin, int end, PyObject *value)
{
PyObject *value_fast;
@@ -2510,7 +2510,7 @@ static int Matrix_ass_slice(MatrixObject *self, int begin, int end, PyObject *va
Py_DECREF(value_fast);
- /*parsed well - now set in matrix*/
+ /* Parsed well - now set in matrix. */
memcpy(self->matrix, mat, self->num_col * self->num_row * sizeof(float));
(void)BaseMath_WriteCallback(self);
@@ -2628,7 +2628,7 @@ static PyObject *Matrix_mul(PyObject *m1, PyObject *m2)
return Matrix_CreatePyObject(mat, mat2->num_col, mat1->num_row, Py_TYPE(mat1));
}
if (mat2) {
- /*FLOAT/INT * MATRIX */
+ /* FLOAT/INT * MATRIX */
if (((scalar = PyFloat_AsDouble(m1)) == -1.0f && PyErr_Occurred()) == 0) {
return matrix_mul_float(mat2, scalar);
}
@@ -2968,7 +2968,7 @@ static PyObject *Matrix_translation_get(MatrixObject *self, void *UNUSED(closure
return NULL;
}
- /*must be 4x4 square matrix*/
+ /* Must be 4x4 square matrix. */
if (self->num_row != 4 || self->num_col != 4) {
PyErr_SetString(PyExc_AttributeError,
"Matrix.translation: "
@@ -2990,7 +2990,7 @@ static int Matrix_translation_set(MatrixObject *self, PyObject *value, void *UNU
return -1;
}
- /*must be 4x4 square matrix*/
+ /* Must be 4x4 square matrix. */
if (self->num_row != 4 || self->num_col != 4) {
PyErr_SetString(PyExc_AttributeError,
"Matrix.translation: "
@@ -3034,7 +3034,7 @@ static PyObject *Matrix_median_scale_get(MatrixObject *self, void *UNUSED(closur
return NULL;
}
- /*must be 3-4 cols, 3-4 rows, square matrix*/
+ /* Must be 3-4 cols, 3-4 rows, square matrix. */
if ((self->num_row < 3) || (self->num_col < 3)) {
PyErr_SetString(PyExc_AttributeError,
"Matrix.median_scale: "
@@ -3056,7 +3056,7 @@ static PyObject *Matrix_is_negative_get(MatrixObject *self, void *UNUSED(closure
return NULL;
}
- /*must be 3-4 cols, 3-4 rows, square matrix*/
+ /* Must be 3-4 cols, 3-4 rows, square matrix. */
if (self->num_row == 4 && self->num_col == 4) {
return PyBool_FromLong(is_negative_m4((const float(*)[4])self->matrix));
}
@@ -3078,7 +3078,7 @@ static PyObject *Matrix_is_orthogonal_get(MatrixObject *self, void *UNUSED(closu
return NULL;
}
- /*must be 3-4 cols, 3-4 rows, square matrix*/
+ /* Must be 3-4 cols, 3-4 rows, square matrix. */
if (self->num_row == 4 && self->num_col == 4) {
return PyBool_FromLong(is_orthonormal_m4((const float(*)[4])self->matrix));
}
@@ -3101,7 +3101,7 @@ static PyObject *Matrix_is_orthogonal_axis_vectors_get(MatrixObject *self, void
return NULL;
}
- /*must be 3-4 cols, 3-4 rows, square matrix*/
+ /* Must be 3-4 cols, 3-4 rows, square matrix. */
if (self->num_row == 4 && self->num_col == 4) {
return PyBool_FromLong(is_orthogonal_m4((const float(*)[4])self->matrix));
}
@@ -3313,7 +3313,7 @@ PyObject *Matrix_CreatePyObject(const float *mat,
self->cb_user = NULL;
self->cb_type = self->cb_subtype = 0;
- if (mat) { /*if a float array passed*/
+ if (mat) { /* If a float array passed. */
memcpy(self->matrix, mat, num_col * num_row * sizeof(float));
}
else if (num_col == num_row) {
@@ -3655,7 +3655,7 @@ PyTypeObject matrix_access_Type = {
NULL, /*tp_compare*/
NULL, /*tp_repr*/
NULL, /*tp_as_number*/
- NULL /*&MatrixAccess_SeqMethods*/ /* TODO */, /*tp_as_sequence*/
+ NULL /* &MatrixAccess_SeqMethods */ /* TODO */, /*tp_as_sequence*/
&MatrixAccess_AsMapping, /*tp_as_mapping*/
NULL, /*tp_hash*/
NULL, /*tp_call*/
diff --git a/source/blender/python/mathutils/mathutils_Quaternion.c b/source/blender/python/mathutils/mathutils_Quaternion.c
index 8ecce33d29c..88aa1f146e2 100644
--- a/source/blender/python/mathutils/mathutils_Quaternion.c
+++ b/source/blender/python/mathutils/mathutils_Quaternion.c
@@ -1113,7 +1113,7 @@ static PyObject *Quaternion_imatmul(PyObject *q1, PyObject *q2)
}
/* -obj
- * returns the negative of this object*/
+ * Returns the negative of this object. */
static PyObject *Quaternion_neg(QuaternionObject *self)
{
float tquat[QUAT_SIZE];
diff --git a/source/blender/python/mathutils/mathutils_Vector.c b/source/blender/python/mathutils/mathutils_Vector.c
index b9c2400767c..a9cb125f715 100644
--- a/source/blender/python/mathutils/mathutils_Vector.c
+++ b/source/blender/python/mathutils/mathutils_Vector.c
@@ -1509,7 +1509,7 @@ static int Vector_ass_slice(VectorObject *self, int begin, int end, PyObject *se
return -1;
}
- /*parsed well - now set in vector*/
+ /* Parsed well - now set in vector. */
memcpy(self->vec + begin, vec, size * sizeof(float));
PyMem_Free(vec);
@@ -1543,7 +1543,7 @@ static PyObject *Vector_add(PyObject *v1, PyObject *v2)
return NULL;
}
- /*VECTOR + VECTOR*/
+ /* VECTOR + VECTOR. */
if (vec1->size != vec2->size) {
PyErr_SetString(PyExc_AttributeError,
"Vector addition: "
@@ -1882,7 +1882,7 @@ static PyObject *Vector_matmul(PyObject *v1, PyObject *v2)
return NULL;
}
- /*dot product*/
+ /* Dot product. */
return PyFloat_FromDouble(dot_vn_vn(vec1->vec, vec2->vec, vec1->size));
}
if (vec1) {
@@ -2007,7 +2007,7 @@ static PyObject *Vector_idiv(PyObject *v1, PyObject *v2)
}
/* -obj
- * returns the negative of this object*/
+ * Returns the negative of this object. */
static PyObject *Vector_neg(VectorObject *self)
{
float *tvec;
diff --git a/source/blender/python/mathutils/mathutils_geometry.c b/source/blender/python/mathutils/mathutils_geometry.c
index 1304447be65..3b1a6524ed9 100644
--- a/source/blender/python/mathutils/mathutils_geometry.c
+++ b/source/blender/python/mathutils/mathutils_geometry.c
@@ -1213,7 +1213,7 @@ PyDoc_STRVAR(M_Geometry_tessellate_polygon_doc,
/* PolyFill function, uses Blenders scanfill to fill multiple poly lines */
static PyObject *M_Geometry_tessellate_polygon(PyObject *UNUSED(self), PyObject *polyLineSeq)
{
- PyObject *tri_list; /*return this list of tri's */
+ PyObject *tri_list; /* Return this list of tri's */
PyObject *polyLine, *polyVec;
int i, len_polylines, len_polypoints;
bool list_parse_error = false;
@@ -1222,7 +1222,7 @@ static PyObject *M_Geometry_tessellate_polygon(PyObject *UNUSED(self), PyObject
/* Display #ListBase. */
ListBase dispbase = {NULL, NULL};
DispList *dl;
- float *fp; /*pointer to the array of malloced dl->verts to set the points from the vectors */
+ float *fp; /* Pointer to the array of malloced dl->verts to set the points from the vectors. */
int totpoints = 0;
if (!PySequence_Check(polyLineSeq)) {
diff --git a/source/blender/python/mathutils/mathutils_noise.c b/source/blender/python/mathutils/mathutils_noise.c
index e37e083d5e1..707fd40e9d0 100644
--- a/source/blender/python/mathutils/mathutils_noise.c
+++ b/source/blender/python/mathutils/mathutils_noise.c
@@ -230,7 +230,7 @@ static PyC_FlagSet bpy_noise_metrics[] = {
{0, NULL},
};
-/* Fills an array of length size with random numbers in the range (-1, 1)*/
+/* Fills an array of length size with random numbers in the range (-1, 1). */
static void rand_vn(float *array_tar, const int size)
{
float *array_pt = array_tar + (size - 1);
diff --git a/source/blender/render/intern/multires_bake.c b/source/blender/render/intern/multires_bake.c
index 3fe5ee1100e..0452be68822 100644
--- a/source/blender/render/intern/multires_bake.c
+++ b/source/blender/render/intern/multires_bake.c
@@ -328,7 +328,7 @@ static void bake_rasterize(const MBakeRast *bake_rast,
yhi_beg = (int)ceilf(tmi);
yhi = (int)ceilf(thi);
- /*if (fTmi>ceilf(fTlo))*/
+ // if (fTmi>ceilf(fTlo))
rasterize_half(bake_rast, slo, tlo, smi, tmi, slo, tlo, shi, thi, ylo, yhi_beg, is_mid_right);
rasterize_half(bake_rast, smi, tmi, shi, thi, slo, tlo, shi, thi, yhi_beg, yhi, is_mid_right);
}
diff --git a/source/blender/render/intern/pipeline.c b/source/blender/render/intern/pipeline.c
index 20f868ca86f..d3ea27c6bb0 100644
--- a/source/blender/render/intern/pipeline.c
+++ b/source/blender/render/intern/pipeline.c
@@ -2840,7 +2840,7 @@ RenderPass *RE_create_gp_pass(RenderResult *rr, const char *layername, const cha
rl->recty = rr->recty;
}
- /* clear previous pass if exist or the new image will be over previous one*/
+ /* Clear previous pass if exist or the new image will be over previous one. */
RenderPass *rp = RE_pass_find_by_name(rl, RE_PASSNAME_COMBINED, viewname);
if (rp) {
if (rp->rect) {
diff --git a/source/blender/render/intern/render_result.c b/source/blender/render/intern/render_result.c
index 74c96392d48..83ed302ea46 100644
--- a/source/blender/render/intern/render_result.c
+++ b/source/blender/render/intern/render_result.c
@@ -363,7 +363,7 @@ RenderResult *render_result_new(
} \
} while (false)
- /* a renderlayer should always have a Combined pass*/
+ /* A renderlayer should always have a Combined pass. */
render_layer_add_pass(rr, rl, 4, "Combined", view, "RGBA");
if (view_layer->passflag & SCE_PASS_Z) {
diff --git a/source/blender/render/intern/texture_pointdensity.c b/source/blender/render/intern/texture_pointdensity.c
index 4254f6b0aa6..c0ff00d4f59 100644
--- a/source/blender/render/intern/texture_pointdensity.c
+++ b/source/blender/render/intern/texture_pointdensity.c
@@ -170,7 +170,7 @@ static void pointdensity_cache_psys(
ParticleSimulationData sim = {NULL};
ParticleData *pa = NULL;
float cfra = BKE_scene_frame_get(scene);
- int i /*, childexists*/ /* UNUSED */;
+ int i /*, Childexists*/ /* UNUSED */;
int total_particles;
int data_used;
float *data_vel, *data_life;
diff --git a/source/blender/sequencer/intern/effects.c b/source/blender/sequencer/intern/effects.c
index 1a1136b1de0..1f518a69395 100644
--- a/source/blender/sequencer/intern/effects.c
+++ b/source/blender/sequencer/intern/effects.c
@@ -3214,7 +3214,7 @@ void seq_effect_speed_rebuild_map(Scene *scene, Sequence *seq, bool force)
else {
/* if there is no fcurve, use value as simple multiplier */
if (!fcu) {
- fallback_fac = seq->speed_fader; /* same as speed_factor in rna*/
+ fallback_fac = seq->speed_fader; /* Same as speed_factor in RNA. */
}
}
diff --git a/source/blender/sequencer/intern/modifier.c b/source/blender/sequencer/intern/modifier.c
index b6f56025e6b..75c7d599be5 100644
--- a/source/blender/sequencer/intern/modifier.c
+++ b/source/blender/sequencer/intern/modifier.c
@@ -1438,7 +1438,7 @@ ImBuf *SEQ_modifier_apply_stack(const SeqRenderData *context,
if (smd->mask_time == SEQUENCE_MASK_TIME_RELATIVE) {
frame_offset = seq->start;
}
- else /*if (smd->mask_time == SEQUENCE_MASK_TIME_ABSOLUTE)*/ {
+ else /* if (smd->mask_time == SEQUENCE_MASK_TIME_ABSOLUTE) */ {
frame_offset = smd->mask_id ? ((Mask *)smd->mask_id)->sfra : 0;
}
diff --git a/source/blender/sequencer/intern/prefetch.c b/source/blender/sequencer/intern/prefetch.c
index 4317fa3a850..b7dabda4a34 100644
--- a/source/blender/sequencer/intern/prefetch.c
+++ b/source/blender/sequencer/intern/prefetch.c
@@ -260,7 +260,7 @@ static void seq_prefetch_update_area(PrefetchJob *pfjob)
void SEQ_prefetch_stop_all(void)
{
- /*TODO(Richard): Use wm_jobs for prefetch, or pass main. */
+ /* TODO(Richard): Use wm_jobs for prefetch, or pass main. */
for (Scene *scene = G.main->scenes.first; scene; scene = scene->id.next) {
SEQ_prefetch_stop(scene);
}
@@ -533,7 +533,7 @@ static PrefetchJob *seq_prefetch_start_ex(const SeqRenderData *context, float cf
return pfjob;
}
-/* Start or resume prefetching*/
+/* Start or resume prefetching. */
void seq_prefetch_start(const SeqRenderData *context, float timeline_frame)
{
Scene *scene = context->scene;
diff --git a/source/blender/sequencer/intern/strip_time.c b/source/blender/sequencer/intern/strip_time.c
index ecec317ed25..e5eb0b3f00f 100644
--- a/source/blender/sequencer/intern/strip_time.c
+++ b/source/blender/sequencer/intern/strip_time.c
@@ -60,7 +60,7 @@ float seq_give_frame_index(Sequence *seq, float timeline_frame)
}
if (seq->flag & SEQ_REVERSE_FRAMES) {
- /*reverse frame in this sequence */
+ /* Reverse frame in this sequence. */
if (timeline_frame <= sta) {
frame_index = end - sta;
}
diff --git a/source/blender/simulation/intern/SIM_mass_spring.cpp b/source/blender/simulation/intern/SIM_mass_spring.cpp
index 3a82c1c2e4e..cf654ebff07 100644
--- a/source/blender/simulation/intern/SIM_mass_spring.cpp
+++ b/source/blender/simulation/intern/SIM_mass_spring.cpp
@@ -277,10 +277,12 @@ static void cloth_setup_constraints(ClothModifierData *clmd)
}
}
-/* computes where the cloth would be if it were subject to perfectly stiff edges
+/**
+ * Computes where the cloth would be if it were subject to perfectly stiff edges
* (edge distance constraints) in a lagrangian solver. then add forces to help
* guide the implicit solver to that state. this function is called after
- * collisions*/
+ * collisions.
+ */
static int UNUSED_FUNCTION(cloth_calc_helper_forces)(Object *UNUSED(ob),
ClothModifierData *clmd,
float (*initial_cos)[3],
@@ -352,7 +354,7 @@ static int UNUSED_FUNCTION(cloth_calc_helper_forces)(Object *UNUSED(ob),
for (i = 0; i < cloth->mvert_num; i++, cv++) {
float vec[3];
- /*compute forces*/
+ /* Compute forces. */
sub_v3_v3v3(vec, cos[i], cv->tx);
mul_v3_fl(vec, cv->mass * dt * 20.0f);
add_v3_v3(cv->tv, vec);
diff --git a/source/blender/simulation/intern/hair_volume.cpp b/source/blender/simulation/intern/hair_volume.cpp
index 08af2344bc4..d954d9b5fff 100644
--- a/source/blender/simulation/intern/hair_volume.cpp
+++ b/source/blender/simulation/intern/hair_volume.cpp
@@ -722,7 +722,7 @@ bool SIM_hair_volume_solve_divergence(HairGrid *grid,
const float flowfac = grid->cellsize;
const float inv_flowfac = 1.0f / grid->cellsize;
- /*const int num_cells = hair_grid_size(grid->res);*/
+ // const int num_cells = hair_grid_size(grid->res);
const int res[3] = {grid->res[0], grid->res[1], grid->res[2]};
const int resA[3] = {grid->res[0] + 2, grid->res[1] + 2, grid->res[2] + 2};
@@ -891,7 +891,7 @@ bool SIM_hair_volume_solve_divergence(HairGrid *grid,
neighbor_hi_index[neighbors_hi++] = u + strideA2;
}
- /*int liquid_neighbors = neighbors_lo + neighbors_hi;*/
+ // int liquid_neighbors = neighbors_lo + neighbors_hi;
non_solid_neighbors = 6;
for (n = 0; n < neighbors_lo; n++) {
diff --git a/source/blender/simulation/intern/implicit_blender.c b/source/blender/simulation/intern/implicit_blender.c
index cf092d7716a..4c01fd3aee0 100644
--- a/source/blender/simulation/intern/implicit_blender.c
+++ b/source/blender/simulation/intern/implicit_blender.c
@@ -168,7 +168,7 @@ DO_INLINE void zero_lfvector(float (*to)[3], unsigned int verts)
{
memset(to, 0.0f, verts * sizeof(lfVector));
}
-/* multiply long vector with scalar*/
+/* Multiply long vector with scalar. */
DO_INLINE void mul_lfvectorS(float (*to)[3],
float (*fLongVector)[3],
float scalar,
@@ -180,7 +180,7 @@ DO_INLINE void mul_lfvectorS(float (*to)[3],
mul_fvector_S(to[i], fLongVector[i], scalar);
}
}
-/* multiply long vector with scalar*/
+/* Multiply long vector with scalar. */
/* A -= B * float */
DO_INLINE void submul_lfvectorS(float (*to)[3],
float (*fLongVector)[3],
@@ -613,7 +613,7 @@ DO_INLINE void initdiag_bfmatrix(fmatrix3x3 *matrix, float m3[3][3])
}
}
-/* SPARSE SYMMETRIC multiply big matrix with long vector*/
+/* SPARSE SYMMETRIC multiply big matrix with long vector. */
/* STATUS: verified */
DO_INLINE void mul_bfmatrix_lfvector(float (*to)[3], fmatrix3x3 *from, lfVector *fLongVector)
{
@@ -644,7 +644,7 @@ DO_INLINE void mul_bfmatrix_lfvector(float (*to)[3], fmatrix3x3 *from, lfVector
del_lfvector(temp);
}
-/* SPARSE SYMMETRIC sub big matrix with big matrix*/
+/* SPARSE SYMMETRIC sub big matrix with big matrix. */
/* A -= B * float + C * float --> for big matrix */
/* VERIFIED */
DO_INLINE void subadd_bfmatrixS_bfmatrixS(
diff --git a/source/blender/windowmanager/WM_types.h b/source/blender/windowmanager/WM_types.h
index cfa7bb7d448..e83e36d7a9b 100644
--- a/source/blender/windowmanager/WM_types.h
+++ b/source/blender/windowmanager/WM_types.h
@@ -326,7 +326,7 @@ typedef struct wmNotifier {
#define ND_LAYOUTDELETE (2 << 16)
#define ND_ANIMPLAY (4 << 16)
#define ND_GPENCIL (5 << 16)
-#define ND_EDITOR_CHANGED (6 << 16) /*sent to new editors after switching to them*/
+#define ND_EDITOR_CHANGED (6 << 16) /* Sent to new editors after switching to them. */
#define ND_LAYOUTSET (7 << 16)
#define ND_SKETCH (8 << 16)
#define ND_WORKSPACE_SET (9 << 16)
@@ -433,7 +433,8 @@ typedef struct wmNotifier {
#define ND_SPACE_NLA (16 << 16)
#define ND_SPACE_SEQUENCER (17 << 16)
#define ND_SPACE_NODE_VIEW (18 << 16)
-#define ND_SPACE_CHANGED (19 << 16) /*sent to a new editor type after it's replaced an old one*/
+/* Sent to a new editor type after it's replaced an old one. */
+#define ND_SPACE_CHANGED (19 << 16)
#define ND_SPACE_CLIP (20 << 16)
#define ND_SPACE_FILE_PREVIEW (21 << 16)
#define ND_SPACE_SPREADSHEET (22 << 16)
diff --git a/source/blender/windowmanager/intern/wm_keymap_utils.c b/source/blender/windowmanager/intern/wm_keymap_utils.c
index 865889e7e64..b0b4f0f5904 100644
--- a/source/blender/windowmanager/intern/wm_keymap_utils.c
+++ b/source/blender/windowmanager/intern/wm_keymap_utils.c
@@ -247,7 +247,7 @@ wmKeyMap *WM_keymap_guess_opname(const bContext *C, const char *opname)
else if (STRPREFIX(opname, "MARKER_OT")) {
km = WM_keymap_find_all(wm, "Markers", 0, 0);
}
- /* Import/Export*/
+ /* Import/Export */
else if (STRPREFIX(opname, "IMPORT_") || STRPREFIX(opname, "EXPORT_")) {
km = WM_keymap_find_all(wm, "Window", 0, 0);
}
diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c
index c80e4b26096..a2d783afc32 100644
--- a/source/blender/windowmanager/intern/wm_operators.c
+++ b/source/blender/windowmanager/intern/wm_operators.c
@@ -53,7 +53,7 @@
#include "BLI_blenlib.h"
#include "BLI_dial_2d.h"
-#include "BLI_dynstr.h" /*for WM_operator_pystring */
+#include "BLI_dynstr.h" /* For #WM_operator_pystring. */
#include "BLI_math.h"
#include "BLI_utildefines.h"
@@ -323,16 +323,16 @@ bool WM_operator_pystring_abbreviate(char *str, int str_len_max)
if (parens_len > str_len_max) {
const char *comma_first = strchr(parens_start, ',');
- /* truncate after the first comma */
+ /* Truncate after the first comma. */
if (comma_first) {
const char end_str[] = " ... )";
const int end_str_len = sizeof(end_str) - 1;
- /* leave a place for the first argument*/
+ /* Leave a place for the first argument. */
const int new_str_len = (comma_first - parens_start) + 1;
if (str_len >= new_str_len + parens_start_pos + end_str_len + 1) {
- /* append " ... )" to the string after the comma */
+ /* Append " ... )" to the string after the comma. */
memcpy(str + new_str_len + parens_start_pos, end_str, end_str_len + 1);
return true;
diff --git a/source/blender/windowmanager/intern/wm_window.c b/source/blender/windowmanager/intern/wm_window.c
index 22fbd277893..1c745ba4c79 100644
--- a/source/blender/windowmanager/intern/wm_window.c
+++ b/source/blender/windowmanager/intern/wm_window.c
@@ -136,7 +136,7 @@ static void wm_window_set_drawable(wmWindowManager *wm, wmWindow *win, bool acti
static bool wm_window_timer(const bContext *C);
/* XXX this one should correctly check for apple top header...
- * done for Cocoa : returns window contents (and not frame) max size*/
+ * done for Cocoa : returns window contents (and not frame) max size. */
void wm_get_screensize(int *r_width, int *r_height)
{
unsigned int uiwidth;
diff --git a/source/blender/windowmanager/wm_event_types.h b/source/blender/windowmanager/wm_event_types.h
index 223f6cf543d..ccb6e47e7e3 100644
--- a/source/blender/windowmanager/wm_event_types.h
+++ b/source/blender/windowmanager/wm_event_types.h
@@ -395,7 +395,7 @@ enum {
((ISKEYBOARD(event_type) || ISMOUSE(event_type) || ISNDOF(event_type)) && \
(ISKEYMODIFIER(event_type) == false))
-/* internal helpers*/
+/* Internal helpers. */
#define _VA_IS_EVENT_MOD2(v, a) (CHECK_TYPE_INLINE(v, wmEvent *), ((v)->a))
#define _VA_IS_EVENT_MOD3(v, a, b) (_VA_IS_EVENT_MOD2(v, a) || ((v)->b))
#define _VA_IS_EVENT_MOD4(v, a, b, c) (_VA_IS_EVENT_MOD3(v, a, b) || ((v)->c))