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authorGermano Cavalcante <germano.costa@ig.com.br>2021-05-18 15:39:31 +0300
committerGermano Cavalcante <germano.costa@ig.com.br>2021-05-18 15:39:31 +0300
commitea7b00c64fcd3bcff4a4d1455e0ef334bdd6a6ec (patch)
tree846515537d9991ed8fce8f8af3881ef51fc8adaf
parent4402c3006be5bac4debcc121047175db27476ec9 (diff)
Fix T88345: Blender crash on GPUFrameBuffer creation
Misuse of indexes. `color_attachements` has only color ones while `config` has color and depth.
-rw-r--r--source/blender/python/gpu/gpu_py_framebuffer.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/python/gpu/gpu_py_framebuffer.c b/source/blender/python/gpu/gpu_py_framebuffer.c
index 7f64cb90a97..0efc0713538 100644
--- a/source/blender/python/gpu/gpu_py_framebuffer.c
+++ b/source/blender/python/gpu/gpu_py_framebuffer.c
@@ -323,9 +323,9 @@ static PyObject *pygpu_framebuffer__tp_new(PyTypeObject *UNUSED(self),
return NULL;
}
- for (int i = 1; i <= color_attachements_len; i++) {
+ for (int i = 0; i < color_attachements_len; i++) {
PyObject *o = PySequence_GetItem(color_attachements, i);
- bool ok = pygpu_framebuffer_new_parse_arg(o, &config[i]);
+ bool ok = pygpu_framebuffer_new_parse_arg(o, &config[i + 1]);
Py_DECREF(o);
if (!ok) {
return NULL;