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authorCampbell Barton <campbell@blender.org>2022-04-19 08:05:55 +0300
committerCampbell Barton <campbell@blender.org>2022-04-19 08:07:04 +0300
commit58d86527ae283b94ba18f54b1fcef1cb8063c910 (patch)
tree7271a529d4df4ddbcc5172f423f3226e57658a60
parent8c25889bb67db4c1d2f94bf85ca6d1c2a050fcfe (diff)
Cleanup: run autopep8 on release/scripts/startup/
-rw-r--r--release/scripts/startup/bl_app_templates_system/2D_Animation/__init__.py1
-rw-r--r--release/scripts/startup/bl_operators/constraint.py4
-rw-r--r--release/scripts/startup/bl_operators/file.py2
-rw-r--r--release/scripts/startup/bl_operators/geometry_nodes.py1
-rw-r--r--release/scripts/startup/bl_operators/object.py2
-rw-r--r--release/scripts/startup/bl_operators/wm.py8
-rw-r--r--release/scripts/startup/bl_ui/__init__.py1
-rw-r--r--release/scripts/startup/bl_ui/properties_constraint.py1
-rw-r--r--release/scripts/startup/bl_ui/properties_data_mesh.py6
-rw-r--r--release/scripts/startup/bl_ui/space_filebrowser.py1
-rw-r--r--release/scripts/startup/bl_ui/space_graph.py1
-rw-r--r--release/scripts/startup/bl_ui/space_nla.py13
-rw-r--r--release/scripts/startup/bl_ui/space_node.py3
-rw-r--r--release/scripts/startup/bl_ui/space_sequencer.py1
-rw-r--r--release/scripts/startup/bl_ui/space_toolsystem_toolbar.py5
-rw-r--r--release/scripts/startup/bl_ui/space_userpref.py2
-rw-r--r--release/scripts/startup/bl_ui/space_view3d.py2
-rw-r--r--release/scripts/startup/bl_ui/space_view3d_toolbar.py19
-rw-r--r--release/scripts/startup/keyingsets_builtins.py18
-rw-r--r--release/scripts/startup/nodeitems_builtins.py21
20 files changed, 68 insertions, 44 deletions
diff --git a/release/scripts/startup/bl_app_templates_system/2D_Animation/__init__.py b/release/scripts/startup/bl_app_templates_system/2D_Animation/__init__.py
index 544b32700a3..4863a78c07a 100644
--- a/release/scripts/startup/bl_app_templates_system/2D_Animation/__init__.py
+++ b/release/scripts/startup/bl_app_templates_system/2D_Animation/__init__.py
@@ -5,6 +5,7 @@
import bpy
from bpy.app.handlers import persistent
+
def update_factory_startup_screens():
# 2D Animation.
screen = bpy.data.screens["2D Animation"]
diff --git a/release/scripts/startup/bl_operators/constraint.py b/release/scripts/startup/bl_operators/constraint.py
index a05936c875c..444452ad2c5 100644
--- a/release/scripts/startup/bl_operators/constraint.py
+++ b/release/scripts/startup/bl_operators/constraint.py
@@ -70,8 +70,8 @@ class CONSTRAINT_OT_normalize_target_weights(Operator):
class CONSTRAINT_OT_disable_keep_transform(Operator):
"""Set the influence of this constraint to zero while """ \
- """trying to maintain the object's transformation. Other active """ \
- """constraints can still influence the final transformation"""
+ """trying to maintain the object's transformation. Other active """ \
+ """constraints can still influence the final transformation"""
bl_idname = "constraint.disable_keep_transform"
bl_label = "Disable and Keep Transform"
diff --git a/release/scripts/startup/bl_operators/file.py b/release/scripts/startup/bl_operators/file.py
index cfe03b4760c..0fafb09f672 100644
--- a/release/scripts/startup/bl_operators/file.py
+++ b/release/scripts/startup/bl_operators/file.py
@@ -247,7 +247,7 @@ class WM_OT_previews_batch_clear(Operator):
class WM_OT_blend_strings_utf8_validate(Operator):
"""Check and fix all strings in current .blend file to be valid UTF-8 Unicode """ \
- """(needed for some old, 2.4x area files)"""
+ """(needed for some old, 2.4x area files)"""
bl_idname = "wm.blend_strings_utf8_validate"
bl_label = "Validate .blend strings"
bl_options = {'REGISTER'}
diff --git a/release/scripts/startup/bl_operators/geometry_nodes.py b/release/scripts/startup/bl_operators/geometry_nodes.py
index f435efc76fc..ea4d40bb778 100644
--- a/release/scripts/startup/bl_operators/geometry_nodes.py
+++ b/release/scripts/startup/bl_operators/geometry_nodes.py
@@ -26,7 +26,6 @@ def geometry_node_group_empty_new():
def geometry_modifier_poll(context):
ob = context.object
-
# Test object support for geometry node modifier
if not ob or ob.type not in {'MESH', 'POINTCLOUD', 'VOLUME', 'CURVE', 'FONT', 'CURVES'}:
return False
diff --git a/release/scripts/startup/bl_operators/object.py b/release/scripts/startup/bl_operators/object.py
index f5ea2d0f85b..6857670c31d 100644
--- a/release/scripts/startup/bl_operators/object.py
+++ b/release/scripts/startup/bl_operators/object.py
@@ -937,7 +937,7 @@ class LoadReferenceImage(LoadImageAsEmpty, Operator):
class OBJECT_OT_assign_property_defaults(Operator):
"""Assign the current values of custom properties as their defaults, """ \
- """for use as part of the rest pose state in NLA track mixing"""
+ """for use as part of the rest pose state in NLA track mixing"""
bl_idname = "object.assign_property_defaults"
bl_label = "Assign Custom Property Values as Default"
bl_options = {'UNDO', 'REGISTER'}
diff --git a/release/scripts/startup/bl_operators/wm.py b/release/scripts/startup/bl_operators/wm.py
index d6e5604fde0..0f063da40fb 100644
--- a/release/scripts/startup/bl_operators/wm.py
+++ b/release/scripts/startup/bl_operators/wm.py
@@ -1317,7 +1317,7 @@ class WM_OT_properties_edit(Operator):
name="Array Length",
default=3,
min=1,
- max=32, # 32 is the maximum size for RNA array properties.
+ max=32, # 32 is the maximum size for RNA array properties.
)
# Integer properties.
@@ -1511,7 +1511,7 @@ class WM_OT_properties_edit(Operator):
elif self.property_type == 'STRING':
self.default_string = rna_data["default"]
- if self.property_type in { 'FLOAT_ARRAY', 'INT_ARRAY'}:
+ if self.property_type in {'FLOAT_ARRAY', 'INT_ARRAY'}:
self.array_length = len(item[name])
# The dictionary does not contain the description if it was empty.
@@ -2940,9 +2940,9 @@ class WM_MT_splash_quick_setup(Menu):
layout.label(text="Quick Setup")
- split = layout.split(factor=0.14) # Left margin.
+ split = layout.split(factor=0.14) # Left margin.
split.label()
- split = split.split(factor=0.73) # Content width.
+ split = split.split(factor=0.73) # Content width.
col = split.column()
diff --git a/release/scripts/startup/bl_ui/__init__.py b/release/scripts/startup/bl_ui/__init__.py
index 63e7e838cf4..b3b4ab8e52c 100644
--- a/release/scripts/startup/bl_ui/__init__.py
+++ b/release/scripts/startup/bl_ui/__init__.py
@@ -239,4 +239,5 @@ class UI_MT_list_item_context_menu(bpy.types.Menu):
# context menu items.
pass
+
bpy.utils.register_class(UI_MT_list_item_context_menu)
diff --git a/release/scripts/startup/bl_ui/properties_constraint.py b/release/scripts/startup/bl_ui/properties_constraint.py
index 77f454362a4..bd63368bdfd 100644
--- a/release/scripts/startup/bl_ui/properties_constraint.py
+++ b/release/scripts/startup/bl_ui/properties_constraint.py
@@ -1162,6 +1162,7 @@ class ConstraintButtonsSubPanel:
# Child Of Constraint
+
class OBJECT_PT_bChildOfConstraint(ObjectConstraintPanel, ConstraintButtonsPanel, Panel):
def draw(self, context):
self.draw_childof(context)
diff --git a/release/scripts/startup/bl_ui/properties_data_mesh.py b/release/scripts/startup/bl_ui/properties_data_mesh.py
index 1ba7a4a5413..d7c885cf870 100644
--- a/release/scripts/startup/bl_ui/properties_data_mesh.py
+++ b/release/scripts/startup/bl_ui/properties_data_mesh.py
@@ -65,6 +65,7 @@ class MESH_MT_shape_key_context_menu(Menu):
layout.operator("object.shape_key_move", icon='TRIA_UP_BAR', text="Move to Top").type = 'TOP'
layout.operator("object.shape_key_move", icon='TRIA_DOWN_BAR', text="Move to Bottom").type = 'BOTTOM'
+
class MESH_MT_attribute_context_menu(Menu):
bl_label = "Attribute Specials"
@@ -134,6 +135,7 @@ class MESH_UL_uvmaps(UIList):
layout.alignment = 'CENTER'
layout.label(text="", icon_value=icon)
+
class MeshButtonsPanel:
bl_space_type = 'PROPERTIES'
bl_region_type = 'WINDOW'
@@ -419,6 +421,7 @@ class DATA_PT_uv_texture(MeshButtonsPanel, Panel):
col.operator("mesh.uv_texture_add", icon='ADD', text="")
col.operator("mesh.uv_texture_remove", icon='REMOVE', text="")
+
class DATA_PT_remesh(MeshButtonsPanel, Panel):
bl_label = "Remesh"
bl_options = {'DEFAULT_CLOSED'}
@@ -605,7 +608,7 @@ class MESH_UL_color_attributes(UIList, ColorAttributesListBase):
sub.label(text="%s ▶ %s" % (domain_name, data_type.name))
active_render = _index == data.color_attributes.render_color_index
-
+
row = layout.row()
row.emboss = 'NONE'
prop = row.operator(
@@ -650,6 +653,7 @@ class DATA_PT_vertex_colors(DATA_PT_mesh_attributes, Panel):
self.draw_attribute_warnings(context, layout)
+
classes = (
MESH_MT_vertex_group_context_menu,
MESH_MT_shape_key_context_menu,
diff --git a/release/scripts/startup/bl_ui/space_filebrowser.py b/release/scripts/startup/bl_ui/space_filebrowser.py
index 4144cf8c8f8..07ec0cd85a6 100644
--- a/release/scripts/startup/bl_ui/space_filebrowser.py
+++ b/release/scripts/startup/bl_ui/space_filebrowser.py
@@ -838,6 +838,7 @@ classes = (
ASSETBROWSER_MT_context_menu,
)
+
def asset_path_str_get(_self):
asset_file_handle = bpy.context.asset_file_handle
if asset_file_handle is None:
diff --git a/release/scripts/startup/bl_ui/space_graph.py b/release/scripts/startup/bl_ui/space_graph.py
index 706e228c5d9..a78ad72cada 100644
--- a/release/scripts/startup/bl_ui/space_graph.py
+++ b/release/scripts/startup/bl_ui/space_graph.py
@@ -324,6 +324,7 @@ class GRAPH_MT_key_snap(Menu):
layout.operator("graph.frame_jump", text="Cursor to Selection")
layout.operator("graph.snap_cursor_value", text="Cursor Value to Selection")
+
class GRAPH_MT_slider(Menu):
bl_label = "Slider Operators"
diff --git a/release/scripts/startup/bl_ui/space_nla.py b/release/scripts/startup/bl_ui/space_nla.py
index f0e991c768d..27c8cb754a7 100644
--- a/release/scripts/startup/bl_ui/space_nla.py
+++ b/release/scripts/startup/bl_ui/space_nla.py
@@ -166,7 +166,6 @@ class NLA_MT_marker_select(Menu):
layout.operator("marker.select_leftright", text="After Current Frame").mode = 'RIGHT'
-
class NLA_MT_edit(Menu):
bl_label = "Edit"
@@ -214,8 +213,10 @@ class NLA_MT_edit(Menu):
layout.operator("nla.tweakmode_exit", text="Stop Tweaking Strip Actions")
else:
layout.operator("nla.tweakmode_enter", text="Start Editing Stashed Action").isolate_action = True
- layout.operator("nla.tweakmode_enter", text="Start Tweaking Strip Actions (Full Stack)").use_upper_stack_evaluation = True
- layout.operator("nla.tweakmode_enter", text="Start Tweaking Strip Actions (Lower Stack)").use_upper_stack_evaluation = False
+ layout.operator("nla.tweakmode_enter",
+ text="Start Tweaking Strip Actions (Full Stack)").use_upper_stack_evaluation = True
+ layout.operator("nla.tweakmode_enter",
+ text="Start Tweaking Strip Actions (Lower Stack)").use_upper_stack_evaluation = False
class NLA_MT_add(Menu):
@@ -289,8 +290,10 @@ class NLA_MT_context_menu(Menu):
layout.operator("nla.tweakmode_exit", text="Stop Tweaking Strip Actions")
else:
layout.operator("nla.tweakmode_enter", text="Start Editing Stashed Action").isolate_action = True
- layout.operator("nla.tweakmode_enter", text="Start Tweaking Strip Actions (Full Stack)").use_upper_stack_evaluation = True
- layout.operator("nla.tweakmode_enter", text="Start Tweaking Strip Actions (Lower Stack)").use_upper_stack_evaluation = False
+ layout.operator("nla.tweakmode_enter",
+ text="Start Tweaking Strip Actions (Full Stack)").use_upper_stack_evaluation = True
+ layout.operator("nla.tweakmode_enter",
+ text="Start Tweaking Strip Actions (Lower Stack)").use_upper_stack_evaluation = False
layout.separator()
diff --git a/release/scripts/startup/bl_ui/space_node.py b/release/scripts/startup/bl_ui/space_node.py
index d7c6bf63423..cc673a8bc39 100644
--- a/release/scripts/startup/bl_ui/space_node.py
+++ b/release/scripts/startup/bl_ui/space_node.py
@@ -776,7 +776,7 @@ class NodeTreeInterfacePanel:
"node.tree_socket_change_type",
"socket_type",
text=active_socket.bl_label if active_socket.bl_label else active_socket.bl_idname
- )
+ )
props.in_out = in_out
layout.use_property_split = True
@@ -816,6 +816,7 @@ class NODE_PT_node_tree_interface_inputs(NodeTreeInterfacePanel, Panel):
def draw(self, context):
self.draw_socket_list(context, "IN", "inputs", "active_input")
+
class NODE_PT_node_tree_interface_outputs(NodeTreeInterfacePanel, Panel):
bl_space_type = 'NODE_EDITOR'
bl_region_type = 'UI'
diff --git a/release/scripts/startup/bl_ui/space_sequencer.py b/release/scripts/startup/bl_ui/space_sequencer.py
index 56a63215dcb..bbf9548a973 100644
--- a/release/scripts/startup/bl_ui/space_sequencer.py
+++ b/release/scripts/startup/bl_ui/space_sequencer.py
@@ -1959,7 +1959,6 @@ class SEQUENCER_PT_adjust_sound(SequencerButtonsPanel, Panel):
split.prop(strip, "show_waveform")
-
class SEQUENCER_PT_adjust_comp(SequencerButtonsPanel, Panel):
bl_label = "Compositing"
bl_category = "Strip"
diff --git a/release/scripts/startup/bl_ui/space_toolsystem_toolbar.py b/release/scripts/startup/bl_ui/space_toolsystem_toolbar.py
index 158e07659bc..e00bd2edef9 100644
--- a/release/scripts/startup/bl_ui/space_toolsystem_toolbar.py
+++ b/release/scripts/startup/bl_ui/space_toolsystem_toolbar.py
@@ -2322,7 +2322,7 @@ class _defs_curves_sculpt:
context,
idname_prefix="builtin_brush.",
icon_prefix="ops.curves.sculpt_",
- type= bpy.types.Brush,
+ type=bpy.types.Brush,
attr="curves_sculpt_tool",
)
@@ -2527,7 +2527,8 @@ class _defs_sequencer_generic:
icon="ops.transform.transform",
widget="SEQUENCER_GGT_gizmo2d",
# No keymap default action, only for gizmo!
- )
+ )
+
class _defs_sequencer_select:
@ToolDef.from_fn
diff --git a/release/scripts/startup/bl_ui/space_userpref.py b/release/scripts/startup/bl_ui/space_userpref.py
index b954d726ca3..eaa0fd87bce 100644
--- a/release/scripts/startup/bl_ui/space_userpref.py
+++ b/release/scripts/startup/bl_ui/space_userpref.py
@@ -2281,6 +2281,7 @@ class USERPREF_PT_experimental_prototypes(ExperimentalPanel, Panel):
),
)
+
# Keep this as tweaks can be useful to restore.
"""
class USERPREF_PT_experimental_tweaks(ExperimentalPanel, Panel):
@@ -2295,6 +2296,7 @@ class USERPREF_PT_experimental_tweaks(ExperimentalPanel, Panel):
"""
+
class USERPREF_PT_experimental_debugging(ExperimentalPanel, Panel):
bl_label = "Debugging"
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index 74f20aca072..fc518e929d9 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -2835,6 +2835,7 @@ class VIEW3D_MT_object_cleanup(Menu):
layout.operator("object.material_slot_remove_unused", text="Remove Unused Material Slots")
+
class VIEW3D_MT_object_asset(Menu):
bl_label = "Asset"
@@ -6500,7 +6501,6 @@ class VIEW3D_PT_overlay_edit_mesh_normals(Panel):
row.prop(overlay, "use_normals_constant_screen_size", text="", icon='FIXED_SIZE')
-
class VIEW3D_PT_overlay_edit_mesh_freestyle(Panel):
bl_space_type = 'VIEW_3D'
bl_region_type = 'HEADER'
diff --git a/release/scripts/startup/bl_ui/space_view3d_toolbar.py b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
index 332933be68a..10dfd182836 100644
--- a/release/scripts/startup/bl_ui/space_view3d_toolbar.py
+++ b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
@@ -483,15 +483,19 @@ class SelectPaintSlotHelper:
match getattr(mode_settings, self.canvas_source_attr_name):
case 'MATERIAL':
if len(ob.material_slots) > 1:
- layout.template_list("MATERIAL_UL_matslots", "layers",
- ob, "material_slots",
- ob, "active_material_index", rows=2)
+ layout.template_list(
+ "MATERIAL_UL_matslots", "layers",
+ ob, "material_slots",
+ ob, "active_material_index", rows=2,
+ )
mat = ob.active_material
if mat and mat.texture_paint_images:
row = layout.row()
- row.template_list("TEXTURE_UL_texpaintslots", "",
- mat, "texture_paint_slots",
- mat, "paint_active_slot", rows=2)
+ row.template_list(
+ "TEXTURE_UL_texpaintslots", "",
+ mat, "texture_paint_slots",
+ mat, "paint_active_slot", rows=2,
+ )
if mat.texture_paint_slots:
slot = mat.texture_paint_slots[mat.paint_active_slot]
@@ -517,7 +521,7 @@ class SelectPaintSlotHelper:
else:
layout.menu("VIEW3D_MT_tools_projectpaint_uvlayer", text=uv_text, translate=False)
have_image = getattr(settings, self.canvas_image_attr_name) is not None
-
+
self.draw_image_interpolation(layout=layout, mode_settings=mode_settings)
case 'COLOR_ATTRIBUTE':
@@ -562,7 +566,6 @@ class VIEW3D_PT_slots_projectpaint(SelectPaintSlotHelper, View3DPanel, Panel):
layout.prop(mode_settings, "interpolation", text="")
-
class VIEW3D_PT_slots_paint_canvas(SelectPaintSlotHelper, View3DPanel, Panel):
bl_category = "Tool"
bl_context = ".sculpt_mode" # dot on purpose (access from topbar)
diff --git a/release/scripts/startup/keyingsets_builtins.py b/release/scripts/startup/keyingsets_builtins.py
index 486137f4247..fb287183c99 100644
--- a/release/scripts/startup/keyingsets_builtins.py
+++ b/release/scripts/startup/keyingsets_builtins.py
@@ -201,7 +201,7 @@ class BUILTIN_KSI_BendyBones(KeyingSetInfo):
# VisualLocation
class BUILTIN_KSI_VisualLoc(KeyingSetInfo):
"""Insert a keyframe on each of the location channels, """ \
- """taking into account effects of constraints and relationships"""
+ """taking into account effects of constraints and relationships"""
bl_label = "Visual Location"
bl_options = {'INSERTKEY_VISUAL'}
@@ -219,7 +219,7 @@ class BUILTIN_KSI_VisualLoc(KeyingSetInfo):
# VisualRotation
class BUILTIN_KSI_VisualRot(KeyingSetInfo):
"""Insert a keyframe on each of the rotation channels, """ \
- """taking into account effects of constraints and relationships"""
+ """taking into account effects of constraints and relationships"""
bl_label = "Visual Rotation"
bl_options = {'INSERTKEY_VISUAL'}
@@ -237,7 +237,7 @@ class BUILTIN_KSI_VisualRot(KeyingSetInfo):
# VisualScaling
class BUILTIN_KSI_VisualScaling(KeyingSetInfo):
"""Insert a keyframe on each of the scale channels, """ \
- """taking into account effects of constraints and relationships"""
+ """taking into account effects of constraints and relationships"""
bl_label = "Visual Scale"
bl_options = {'INSERTKEY_VISUAL'}
@@ -255,7 +255,7 @@ class BUILTIN_KSI_VisualScaling(KeyingSetInfo):
# VisualLocRot
class BUILTIN_KSI_VisualLocRot(KeyingSetInfo):
"""Insert a keyframe on each of the location and rotation channels, """ \
- """taking into account effects of constraints and relationships"""
+ """taking into account effects of constraints and relationships"""
bl_label = "Visual Location & Rotation"
bl_options = {'INSERTKEY_VISUAL'}
@@ -277,7 +277,7 @@ class BUILTIN_KSI_VisualLocRot(KeyingSetInfo):
# VisualLocScale
class BUILTIN_KSI_VisualLocScale(KeyingSetInfo):
"""Insert a keyframe on each of the location and scale channels, """ \
- """taking into account effects of constraints and relationships"""
+ """taking into account effects of constraints and relationships"""
bl_label = "Visual Location & Scale"
bl_options = {'INSERTKEY_VISUAL'}
@@ -299,7 +299,7 @@ class BUILTIN_KSI_VisualLocScale(KeyingSetInfo):
# VisualLocRotScale
class BUILTIN_KSI_VisualLocRotScale(KeyingSetInfo):
"""Insert a keyframe on each of the location, """ \
- """rotation and scale channels, taking into account effects of constraints and relationships"""
+ """rotation and scale channels, taking into account effects of constraints and relationships"""
bl_label = "Visual Location, Rotation & Scale"
bl_options = {'INSERTKEY_VISUAL'}
@@ -323,7 +323,7 @@ class BUILTIN_KSI_VisualLocRotScale(KeyingSetInfo):
# VisualRotScale
class BUILTIN_KSI_VisualRotScale(KeyingSetInfo):
"""Insert a keyframe on each of the rotation and scale channels, """ \
- """taking into account effects of constraints and relationships"""
+ """taking into account effects of constraints and relationships"""
bl_label = "Visual Rotation & Scale"
bl_options = {'INSERTKEY_VISUAL'}
@@ -525,14 +525,14 @@ class WholeCharacterMixin:
class BUILTIN_KSI_WholeCharacter(WholeCharacterMixin, KeyingSetInfo):
"""Insert a keyframe for all properties that are likely to get animated in a character rig """ \
- """(useful when blocking out a shot)"""
+ """(useful when blocking out a shot)"""
bl_idname = ANIM_KS_WHOLE_CHARACTER_ID
bl_label = "Whole Character"
class BUILTIN_KSI_WholeCharacterSelected(WholeCharacterMixin, KeyingSetInfo):
"""Insert a keyframe for all properties that are likely to get animated in a character rig """ \
- """(only selected bones)"""
+ """(only selected bones)"""
bl_idname = ANIM_KS_WHOLE_CHARACTER_SELECTED_ID
bl_label = "Whole Character (Selected Bones Only)"
diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py
index e7c00f4915e..737ea9350b3 100644
--- a/release/scripts/startup/nodeitems_builtins.py
+++ b/release/scripts/startup/nodeitems_builtins.py
@@ -64,7 +64,8 @@ node_tree_group_type = {
'GeometryNodeTree': 'GeometryNodeGroup',
}
-# Custom Menu for Geometry Node Curves
+
+# Custom Menu for Geometry Node Curves.
def curve_node_items(context):
if context is None:
return
@@ -100,7 +101,8 @@ def curve_node_items(context):
yield NodeItem("GeometryNodeSetSplineResolution")
yield NodeItem("GeometryNodeCurveSplineType")
-# Custom Menu for Geometry Node Mesh
+
+# Custom Menu for Geometry Node Mesh.
def mesh_node_items(context):
if context is None:
return
@@ -131,7 +133,8 @@ def mesh_node_items(context):
yield NodeItemCustom(draw=lambda self, layout, context: layout.separator())
yield NodeItem("GeometryNodeSetShadeSmooth")
-# Custom Menu for Geometry Nodes "Geometry" category
+
+# Custom Menu for Geometry Nodes "Geometry" category.
def geometry_node_items(context):
if context is None:
return
@@ -154,7 +157,8 @@ def geometry_node_items(context):
yield NodeItem("GeometryNodeSetID")
yield NodeItem("GeometryNodeSetPosition")
-# Custom Menu for Geometry Node Input Nodes
+
+# Custom Menu for Geometry Node Input Nodes.
def geometry_input_node_items(context):
if context is None:
return
@@ -181,7 +185,8 @@ def geometry_input_node_items(context):
yield NodeItem("GeometryNodeInputRadius")
yield NodeItem("GeometryNodeInputSceneTime")
-# Custom Menu for Material Nodes
+
+# Custom Menu for Material Nodes.
def geometry_material_node_items(context):
if context is None:
return
@@ -196,7 +201,8 @@ def geometry_material_node_items(context):
yield NodeItem("GeometryNodeSetMaterial")
yield NodeItem("GeometryNodeSetMaterialIndex")
-# Custom Menu for Geometry Node Points
+
+# Custom Menu for Geometry Node Points.
def point_node_items(context):
if context is None:
return
@@ -210,7 +216,8 @@ def point_node_items(context):
yield NodeItemCustom(draw=lambda self, layout, context: layout.separator())
yield NodeItem("GeometryNodeSetPointRadius")
-# generic node group items generator for shader, compositor, geometry and texture node groups
+
+# Generic node group items generator for shader, compositor, geometry and texture node groups.
def node_group_items(context):
if context is None:
return