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authorHans Goudey <h.goudey@me.com>2022-10-13 01:41:35 +0300
committerHans Goudey <h.goudey@me.com>2022-10-13 01:41:35 +0300
commita481eb5576fc0a631f91d5feaec609faccf93973 (patch)
treef2347bf93c90cd0aee217beb68624a01c8190c0d
parent6c4210b97bab2c704e3586c67131d65b5b5a0c97 (diff)
Cleanup: Use correct blenkernel namespace for mesh functions
-rw-r--r--source/blender/blenkernel/BKE_mesh_mapping.h4
-rw-r--r--source/blender/blenkernel/intern/mesh_fair.cc2
-rw-r--r--source/blender/blenkernel/intern/mesh_mapping.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_topology_corners_of_vertex.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_topology_edges_of_corner.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_topology_edges_of_vertex.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_topology_face_of_corner.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_topology_offset_corner_in_face.cc2
-rw-r--r--source/blender/render/intern/texture_margin.cc4
9 files changed, 16 insertions, 16 deletions
diff --git a/source/blender/blenkernel/BKE_mesh_mapping.h b/source/blender/blenkernel/BKE_mesh_mapping.h
index da8431d4f27..9d9c2f57f89 100644
--- a/source/blender/blenkernel/BKE_mesh_mapping.h
+++ b/source/blender/blenkernel/BKE_mesh_mapping.h
@@ -336,7 +336,7 @@ int *BKE_mesh_calc_smoothgroups(const struct MEdge *medge,
#endif
#ifdef __cplusplus
-namespace blender::mesh_topology {
+namespace blender::bke::mesh_topology {
Array<int> build_loop_to_poly_map(Span<MPoly> polys, int loops_num);
@@ -348,5 +348,5 @@ inline int previous_poly_loop(const MPoly &poly, int loop_i)
return loop_i - 1 + (loop_i == poly.loopstart) * poly.totloop;
}
-} // namespace blender::mesh_topology
+} // namespace blender::bke::mesh_topology
#endif
diff --git a/source/blender/blenkernel/intern/mesh_fair.cc b/source/blender/blenkernel/intern/mesh_fair.cc
index 5369bc782b6..960e6c43103 100644
--- a/source/blender/blenkernel/intern/mesh_fair.cc
+++ b/source/blender/blenkernel/intern/mesh_fair.cc
@@ -221,7 +221,7 @@ class MeshFairingContext : public FairingContext {
}
}
- loop_to_poly_map_ = blender::mesh_topology::build_loop_to_poly_map(mpoly_, mloop_.size());
+ loop_to_poly_map_ = blender::bke::mesh_topology::build_loop_to_poly_map(mpoly_, mloop_.size());
}
~MeshFairingContext() override
diff --git a/source/blender/blenkernel/intern/mesh_mapping.cc b/source/blender/blenkernel/intern/mesh_mapping.cc
index 667802d5f48..ed4ae94da7f 100644
--- a/source/blender/blenkernel/intern/mesh_mapping.cc
+++ b/source/blender/blenkernel/intern/mesh_mapping.cc
@@ -553,7 +553,7 @@ void BKE_mesh_origindex_map_create_looptri(MeshElemMap **r_map,
*r_mem = indices;
}
-namespace blender::mesh_topology {
+namespace blender::bke::mesh_topology {
Array<int> build_loop_to_poly_map(const Span<MPoly> polys, const int loops_num)
{
@@ -586,7 +586,7 @@ Array<Vector<int>> build_vert_to_loop_map(const Span<MLoop> loops, const int ver
return map;
}
-} // namespace blender::mesh_topology
+} // namespace blender::bke::mesh_topology
/** \} */
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_topology_corners_of_vertex.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_topology_corners_of_vertex.cc
index f45ff826a60..cce3f4e3648 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_topology_corners_of_vertex.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_topology_corners_of_vertex.cc
@@ -60,8 +60,8 @@ class CornersOfVertInput final : public bke::MeshFieldInput {
{
const IndexRange vert_range(mesh.totvert);
const Span<MLoop> loops = mesh.loops();
- Array<Vector<int>> vert_to_loop_map = mesh_topology::build_vert_to_loop_map(loops,
- mesh.totvert);
+ Array<Vector<int>> vert_to_loop_map = bke::mesh_topology::build_vert_to_loop_map(loops,
+ mesh.totvert);
const bke::MeshFieldContext context{mesh, domain};
fn::FieldEvaluator evaluator{context, &mask};
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_topology_edges_of_corner.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_topology_edges_of_corner.cc
index c46c64448bf..84b560cb48a 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_topology_edges_of_corner.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_topology_edges_of_corner.cc
@@ -77,13 +77,13 @@ class CornerPreviousEdgeFieldInput final : public bke::MeshFieldInput {
}
const Span<MPoly> polys = mesh.polys();
const Span<MLoop> loops = mesh.loops();
- Array<int> loop_to_poly_map = mesh_topology::build_loop_to_poly_map(polys, mesh.totloop);
+ Array<int> loop_to_poly_map = bke::mesh_topology::build_loop_to_poly_map(polys, mesh.totloop);
return VArray<int>::ForFunc(
mesh.totloop,
[polys, loops, loop_to_poly_map = std::move(loop_to_poly_map)](const int corner_i) {
const int poly_i = loop_to_poly_map[corner_i];
const MPoly &poly = polys[poly_i];
- const int corner_i_prev = mesh_topology::previous_poly_loop(poly, corner_i);
+ const int corner_i_prev = bke::mesh_topology::previous_poly_loop(poly, corner_i);
return loops[corner_i_prev].e;
});
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_topology_edges_of_vertex.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_topology_edges_of_vertex.cc
index d099cd7f8cc..053ef61deed 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_topology_edges_of_vertex.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_topology_edges_of_vertex.cc
@@ -60,8 +60,8 @@ class EdgesOfVertInput final : public bke::MeshFieldInput {
{
const IndexRange vert_range(mesh.totvert);
const Span<MEdge> edges = mesh.edges();
- Array<Vector<int>> vert_to_edge_map = mesh_topology::build_vert_to_edge_map(edges,
- mesh.totvert);
+ Array<Vector<int>> vert_to_edge_map = bke::mesh_topology::build_vert_to_edge_map(edges,
+ mesh.totvert);
const bke::MeshFieldContext context{mesh, domain};
fn::FieldEvaluator evaluator{context, &mask};
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_topology_face_of_corner.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_topology_face_of_corner.cc
index 99def9e8bd1..d9f944ca11e 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_topology_face_of_corner.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_topology_face_of_corner.cc
@@ -36,7 +36,7 @@ class CornerFaceIndexInput final : public bke::MeshFieldInput {
return {};
}
return VArray<int>::ForContainer(
- mesh_topology::build_loop_to_poly_map(mesh.polys(), mesh.totloop));
+ bke::mesh_topology::build_loop_to_poly_map(mesh.polys(), mesh.totloop));
}
uint64_t hash() const final
@@ -65,7 +65,7 @@ class CornerIndexInFaceInput final : public bke::MeshFieldInput {
return {};
}
const Span<MPoly> polys = mesh.polys();
- Array<int> loop_to_poly_map = mesh_topology::build_loop_to_poly_map(polys, mesh.totloop);
+ Array<int> loop_to_poly_map = bke::mesh_topology::build_loop_to_poly_map(polys, mesh.totloop);
return VArray<int>::ForFunc(
mesh.totloop, [polys, loop_to_poly_map = std::move(loop_to_poly_map)](const int corner_i) {
const int poly_i = loop_to_poly_map[corner_i];
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_topology_offset_corner_in_face.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_topology_offset_corner_in_face.cc
index d7ea097be94..2cb9ae82fa1 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_topology_offset_corner_in_face.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_topology_offset_corner_in_face.cc
@@ -52,7 +52,7 @@ class OffsetCornerInFaceFieldInput final : public bke::MeshFieldInput {
const VArray<int> corner_indices = evaluator.get_evaluated<int>(0);
const VArray<int> offsets = evaluator.get_evaluated<int>(1);
- Array<int> loop_to_poly_map = mesh_topology::build_loop_to_poly_map(polys, mesh.totloop);
+ Array<int> loop_to_poly_map = bke::mesh_topology::build_loop_to_poly_map(polys, mesh.totloop);
Array<int> offset_corners(mask.min_array_size());
threading::parallel_for(mask.index_range(), 2048, [&](const IndexRange range) {
diff --git a/source/blender/render/intern/texture_margin.cc b/source/blender/render/intern/texture_margin.cc
index a42ddb6b830..3366111ed33 100644
--- a/source/blender/render/intern/texture_margin.cc
+++ b/source/blender/render/intern/texture_margin.cc
@@ -290,8 +290,8 @@ class TextureMarginMap {
void build_tables()
{
- loop_to_poly_map_ = blender::mesh_topology::build_loop_to_poly_map({mpoly_, totpoly_},
- totloop_);
+ loop_to_poly_map_ = blender::bke::mesh_topology::build_loop_to_poly_map({mpoly_, totpoly_},
+ totloop_);
loop_adjacency_map_.resize(totloop_, -1);