diff options
author | Hans Goudey <h.goudey@me.com> | 2022-10-13 01:41:35 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2022-10-13 01:41:35 +0300 |
commit | a481eb5576fc0a631f91d5feaec609faccf93973 (patch) | |
tree | f2347bf93c90cd0aee217beb68624a01c8190c0d | |
parent | 6c4210b97bab2c704e3586c67131d65b5b5a0c97 (diff) |
Cleanup: Use correct blenkernel namespace for mesh functions
9 files changed, 16 insertions, 16 deletions
diff --git a/source/blender/blenkernel/BKE_mesh_mapping.h b/source/blender/blenkernel/BKE_mesh_mapping.h index da8431d4f27..9d9c2f57f89 100644 --- a/source/blender/blenkernel/BKE_mesh_mapping.h +++ b/source/blender/blenkernel/BKE_mesh_mapping.h @@ -336,7 +336,7 @@ int *BKE_mesh_calc_smoothgroups(const struct MEdge *medge, #endif #ifdef __cplusplus -namespace blender::mesh_topology { +namespace blender::bke::mesh_topology { Array<int> build_loop_to_poly_map(Span<MPoly> polys, int loops_num); @@ -348,5 +348,5 @@ inline int previous_poly_loop(const MPoly &poly, int loop_i) return loop_i - 1 + (loop_i == poly.loopstart) * poly.totloop; } -} // namespace blender::mesh_topology +} // namespace blender::bke::mesh_topology #endif diff --git a/source/blender/blenkernel/intern/mesh_fair.cc b/source/blender/blenkernel/intern/mesh_fair.cc index 5369bc782b6..960e6c43103 100644 --- a/source/blender/blenkernel/intern/mesh_fair.cc +++ b/source/blender/blenkernel/intern/mesh_fair.cc @@ -221,7 +221,7 @@ class MeshFairingContext : public FairingContext { } } - loop_to_poly_map_ = blender::mesh_topology::build_loop_to_poly_map(mpoly_, mloop_.size()); + loop_to_poly_map_ = blender::bke::mesh_topology::build_loop_to_poly_map(mpoly_, mloop_.size()); } ~MeshFairingContext() override diff --git a/source/blender/blenkernel/intern/mesh_mapping.cc b/source/blender/blenkernel/intern/mesh_mapping.cc index 667802d5f48..ed4ae94da7f 100644 --- a/source/blender/blenkernel/intern/mesh_mapping.cc +++ b/source/blender/blenkernel/intern/mesh_mapping.cc @@ -553,7 +553,7 @@ void BKE_mesh_origindex_map_create_looptri(MeshElemMap **r_map, *r_mem = indices; } -namespace blender::mesh_topology { +namespace blender::bke::mesh_topology { Array<int> build_loop_to_poly_map(const Span<MPoly> polys, const int loops_num) { @@ -586,7 +586,7 @@ Array<Vector<int>> build_vert_to_loop_map(const Span<MLoop> loops, const int ver return map; } -} // namespace blender::mesh_topology +} // namespace blender::bke::mesh_topology /** \} */ diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_topology_corners_of_vertex.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_topology_corners_of_vertex.cc index f45ff826a60..cce3f4e3648 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_mesh_topology_corners_of_vertex.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_topology_corners_of_vertex.cc @@ -60,8 +60,8 @@ class CornersOfVertInput final : public bke::MeshFieldInput { { const IndexRange vert_range(mesh.totvert); const Span<MLoop> loops = mesh.loops(); - Array<Vector<int>> vert_to_loop_map = mesh_topology::build_vert_to_loop_map(loops, - mesh.totvert); + Array<Vector<int>> vert_to_loop_map = bke::mesh_topology::build_vert_to_loop_map(loops, + mesh.totvert); const bke::MeshFieldContext context{mesh, domain}; fn::FieldEvaluator evaluator{context, &mask}; diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_topology_edges_of_corner.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_topology_edges_of_corner.cc index c46c64448bf..84b560cb48a 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_mesh_topology_edges_of_corner.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_topology_edges_of_corner.cc @@ -77,13 +77,13 @@ class CornerPreviousEdgeFieldInput final : public bke::MeshFieldInput { } const Span<MPoly> polys = mesh.polys(); const Span<MLoop> loops = mesh.loops(); - Array<int> loop_to_poly_map = mesh_topology::build_loop_to_poly_map(polys, mesh.totloop); + Array<int> loop_to_poly_map = bke::mesh_topology::build_loop_to_poly_map(polys, mesh.totloop); return VArray<int>::ForFunc( mesh.totloop, [polys, loops, loop_to_poly_map = std::move(loop_to_poly_map)](const int corner_i) { const int poly_i = loop_to_poly_map[corner_i]; const MPoly &poly = polys[poly_i]; - const int corner_i_prev = mesh_topology::previous_poly_loop(poly, corner_i); + const int corner_i_prev = bke::mesh_topology::previous_poly_loop(poly, corner_i); return loops[corner_i_prev].e; }); } diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_topology_edges_of_vertex.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_topology_edges_of_vertex.cc index d099cd7f8cc..053ef61deed 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_mesh_topology_edges_of_vertex.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_topology_edges_of_vertex.cc @@ -60,8 +60,8 @@ class EdgesOfVertInput final : public bke::MeshFieldInput { { const IndexRange vert_range(mesh.totvert); const Span<MEdge> edges = mesh.edges(); - Array<Vector<int>> vert_to_edge_map = mesh_topology::build_vert_to_edge_map(edges, - mesh.totvert); + Array<Vector<int>> vert_to_edge_map = bke::mesh_topology::build_vert_to_edge_map(edges, + mesh.totvert); const bke::MeshFieldContext context{mesh, domain}; fn::FieldEvaluator evaluator{context, &mask}; diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_topology_face_of_corner.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_topology_face_of_corner.cc index 99def9e8bd1..d9f944ca11e 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_mesh_topology_face_of_corner.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_topology_face_of_corner.cc @@ -36,7 +36,7 @@ class CornerFaceIndexInput final : public bke::MeshFieldInput { return {}; } return VArray<int>::ForContainer( - mesh_topology::build_loop_to_poly_map(mesh.polys(), mesh.totloop)); + bke::mesh_topology::build_loop_to_poly_map(mesh.polys(), mesh.totloop)); } uint64_t hash() const final @@ -65,7 +65,7 @@ class CornerIndexInFaceInput final : public bke::MeshFieldInput { return {}; } const Span<MPoly> polys = mesh.polys(); - Array<int> loop_to_poly_map = mesh_topology::build_loop_to_poly_map(polys, mesh.totloop); + Array<int> loop_to_poly_map = bke::mesh_topology::build_loop_to_poly_map(polys, mesh.totloop); return VArray<int>::ForFunc( mesh.totloop, [polys, loop_to_poly_map = std::move(loop_to_poly_map)](const int corner_i) { const int poly_i = loop_to_poly_map[corner_i]; diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_topology_offset_corner_in_face.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_topology_offset_corner_in_face.cc index d7ea097be94..2cb9ae82fa1 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_mesh_topology_offset_corner_in_face.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_topology_offset_corner_in_face.cc @@ -52,7 +52,7 @@ class OffsetCornerInFaceFieldInput final : public bke::MeshFieldInput { const VArray<int> corner_indices = evaluator.get_evaluated<int>(0); const VArray<int> offsets = evaluator.get_evaluated<int>(1); - Array<int> loop_to_poly_map = mesh_topology::build_loop_to_poly_map(polys, mesh.totloop); + Array<int> loop_to_poly_map = bke::mesh_topology::build_loop_to_poly_map(polys, mesh.totloop); Array<int> offset_corners(mask.min_array_size()); threading::parallel_for(mask.index_range(), 2048, [&](const IndexRange range) { diff --git a/source/blender/render/intern/texture_margin.cc b/source/blender/render/intern/texture_margin.cc index a42ddb6b830..3366111ed33 100644 --- a/source/blender/render/intern/texture_margin.cc +++ b/source/blender/render/intern/texture_margin.cc @@ -290,8 +290,8 @@ class TextureMarginMap { void build_tables() { - loop_to_poly_map_ = blender::mesh_topology::build_loop_to_poly_map({mpoly_, totpoly_}, - totloop_); + loop_to_poly_map_ = blender::bke::mesh_topology::build_loop_to_poly_map({mpoly_, totpoly_}, + totloop_); loop_adjacency_map_.resize(totloop_, -1); |