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authorHans Goudey <h.goudey@me.com>2022-10-12 18:08:10 +0300
committerHans Goudey <h.goudey@me.com>2022-10-12 18:08:10 +0300
commitaa5ce2fcc1e349bdcb48a2f054d6179af293413f (patch)
tree2a32590f22e0537554db3bdb5ce062d6104f3602
parente38377d690daaad1d9935c8227447276458045e4 (diff)
Cleanup: Use const vertex pointer argument
-rw-r--r--source/blender/blenkernel/BKE_mesh.h2
-rw-r--r--source/blender/blenkernel/intern/mesh_normals.cc4
2 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h
index 0a000f4543a..0ff7f50f71c 100644
--- a/source/blender/blenkernel/BKE_mesh.h
+++ b/source/blender/blenkernel/BKE_mesh.h
@@ -490,7 +490,7 @@ void BKE_mesh_calc_normals(struct Mesh *me);
* Called after calculating all modifiers.
*/
void BKE_mesh_ensure_normals_for_display(struct Mesh *mesh);
-void BKE_mesh_calc_normals_looptri(struct MVert *mverts,
+void BKE_mesh_calc_normals_looptri(const struct MVert *mverts,
int numVerts,
const struct MLoop *mloop,
const struct MLoopTri *looptri,
diff --git a/source/blender/blenkernel/intern/mesh_normals.cc b/source/blender/blenkernel/intern/mesh_normals.cc
index e589aff1c73..76f2078e6c8 100644
--- a/source/blender/blenkernel/intern/mesh_normals.cc
+++ b/source/blender/blenkernel/intern/mesh_normals.cc
@@ -470,7 +470,7 @@ void BKE_mesh_calc_normals(Mesh *mesh)
#endif
}
-void BKE_mesh_calc_normals_looptri(MVert *mverts,
+void BKE_mesh_calc_normals_looptri(const MVert *mverts,
int numVerts,
const MLoop *mloop,
const MLoopTri *looptri,
@@ -508,7 +508,7 @@ void BKE_mesh_calc_normals_looptri(MVert *mverts,
/* Following Mesh convention; we use vertex coordinate itself for normal in this case. */
for (int i = 0; i < numVerts; i++) {
- MVert *mv = &mverts[i];
+ const MVert *mv = &mverts[i];
float *no = tnorms[i];
if (UNLIKELY(normalize_v3(no) == 0.0f)) {