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authorCampbell Barton <ideasman42@gmail.com>2017-08-03 12:45:56 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-08-03 12:45:56 +0300
commitc8d02fce93850f5b5b1847fa5555cc9cb6dfd6ec (patch)
treeba44ca450ddee59351458e74f59718537f7145e1
parente92cf80a5c8ead0cfc87364e61136e34b7215775 (diff)
Manipulator: use matrix to convert view coords
Was doing this with property get/set but this made view operations require refreshing manipulator properties. Simplify by operating on properties in their own space. Also disable clamping for now since it assumes pixel-space.
-rw-r--r--source/blender/editors/manipulator_library/manipulator_library_utils.c25
-rw-r--r--source/blender/editors/manipulator_library/manipulator_types/cage2d_manipulator.c11
-rw-r--r--source/blender/editors/space_view3d/view3d_manipulator_camera.c31
3 files changed, 34 insertions, 33 deletions
diff --git a/source/blender/editors/manipulator_library/manipulator_library_utils.c b/source/blender/editors/manipulator_library/manipulator_library_utils.c
index e0e326a2b2f..f521bd9dbf4 100644
--- a/source/blender/editors/manipulator_library/manipulator_library_utils.c
+++ b/source/blender/editors/manipulator_library/manipulator_library_utils.c
@@ -172,19 +172,20 @@ bool manipulator_window_project_2d(
bContext *C, const struct wmManipulator *mpr, const float mval[2], int axis, bool use_offset,
float r_co[2])
{
+ float mat[4][4];
+ if (use_offset) {
+ mul_m4_m4m4(mat, mpr->matrix_basis, mpr->matrix_offset);
+ }
+ else {
+ copy_m4_m4(mat, mpr->matrix_basis);
+ }
+
/* rotate mouse in relation to the center and relocate it */
if (mpr->parent_mgroup->type->flag & WM_MANIPULATORGROUPTYPE_3D) {
/* For 3d views, transform 2D mouse pos onto plane. */
View3D *v3d = CTX_wm_view3d(C);
ARegion *ar = CTX_wm_region(C);
- float mat[4][4];
- if (use_offset) {
- mul_m4_m4m4(mat, mpr->matrix_basis, mpr->matrix_offset);
- }
- else {
- copy_m4_m4(mat, mpr->matrix_basis);
- }
float plane[4];
plane_from_point_normal_v3(plane, mat[3], mat[2]);
@@ -207,11 +208,11 @@ bool manipulator_window_project_2d(
return false;
}
else {
- sub_v2_v2v2(r_co, mval, mpr->matrix_basis[3]);
- if (use_offset) {
- r_co[0] -= mpr->matrix_offset[3][0];
- r_co[1] -= mpr->matrix_offset[3][1];
- }
+ float co[3] = {mval[0], mval[1], 0.0f};
+ float imat[4][4];
+ invert_m4_m4(imat, mat);
+ mul_m4_v3(imat, co);
+ copy_v2_v2(r_co, co);
return true;
}
}
diff --git a/source/blender/editors/manipulator_library/manipulator_types/cage2d_manipulator.c b/source/blender/editors/manipulator_library/manipulator_types/cage2d_manipulator.c
index dbfac595fc1..5a0c45d5953 100644
--- a/source/blender/editors/manipulator_library/manipulator_types/cage2d_manipulator.c
+++ b/source/blender/editors/manipulator_library/manipulator_types/cage2d_manipulator.c
@@ -483,12 +483,14 @@ static void manipulator_rect_transform_modal(
eWM_ManipulatorTweak UNUSED(tweak_flag))
{
const int transform_flag = RNA_enum_get(mpr->ptr, "transform");
- const bool use_clamp = (mpr->parent_mgroup->type->flag & WM_MANIPULATORGROUPTYPE_3D) == 0;
const bool pivot_center = (transform_flag & ED_MANIPULATOR_RECT_TRANSFORM_FLAG_TRANSLATE) == 0;
RectTransformInteraction *data = mpr->interaction_data;
+#if 0
/* needed here as well in case clamping occurs */
+ const bool use_clamp = (mpr->parent_mgroup->type->flag & WM_MANIPULATORGROUPTYPE_3D) == 0;
const float orig_ofx = mpr->matrix_offset[3][0];
const float orig_ofy = mpr->matrix_offset[3][1];
+#endif
float point_local[2];
@@ -551,14 +553,14 @@ static void manipulator_rect_transform_modal(
BLI_assert(0);
}
+ /* TODO(campbell): Complicates things too much since not all scales are in the same space. */
+#if 0
/* clamping - make sure manipulator is at least 5 pixels wide */
if (use_clamp == false) {
/* pass */
}
else if (transform_flag & ED_MANIPULATOR_RECT_TRANSFORM_FLAG_SCALE_UNIFORM) {
- if (scale[0] < MANIPULATOR_RECT_MIN_WIDTH / dims[1] ||
- scale[0] < MANIPULATOR_RECT_MIN_WIDTH / dims[0])
- {
+ if (scale[0] < MANIPULATOR_RECT_MIN_WIDTH / max_ff(dims[0], dims[1])) {
scale[0] = max_ff(MANIPULATOR_RECT_MIN_WIDTH / dims[1], MANIPULATOR_RECT_MIN_WIDTH / dims[0]);
mpr->matrix_offset[3][0] = orig_ofx;
mpr->matrix_offset[3][1] = orig_ofy;
@@ -574,6 +576,7 @@ static void manipulator_rect_transform_modal(
mpr->matrix_offset[3][1] = orig_ofy;
}
}
+#endif
{
wmManipulatorProperty *mpr_prop = WM_manipulator_target_property_find(mpr, "scale");
diff --git a/source/blender/editors/space_view3d/view3d_manipulator_camera.c b/source/blender/editors/space_view3d/view3d_manipulator_camera.c
index 856a697cf45..fe5ca5d2df9 100644
--- a/source/blender/editors/space_view3d/view3d_manipulator_camera.c
+++ b/source/blender/editors/space_view3d/view3d_manipulator_camera.c
@@ -250,11 +250,10 @@ static void manipulator_render_border_prop_size_get(
float *value = value_p;
BLI_assert(mpr_prop->type->array_length == 2);
struct CameraViewWidgetGroup *viewgroup = mpr_prop->custom_func.user_data;
- const rctf *view_border = &viewgroup->state.view_border;
const rctf *border = viewgroup->state.edit_border;
- value[0] = BLI_rctf_size_x(border) * BLI_rctf_size_x(view_border);
- value[1] = BLI_rctf_size_y(border) * BLI_rctf_size_y(view_border);
+ value[0] = BLI_rctf_size_x(border);
+ value[1] = BLI_rctf_size_y(border);
}
static void manipulator_render_border_prop_size_set(
@@ -263,14 +262,10 @@ static void manipulator_render_border_prop_size_set(
{
const float *value = value_p;
struct CameraViewWidgetGroup *viewgroup = mpr_prop->custom_func.user_data;
- const rctf *view_border = &viewgroup->state.view_border;
rctf *border = viewgroup->state.edit_border;
BLI_assert(mpr_prop->type->array_length == 2);
- BLI_rctf_resize(
- border,
- value[0] / BLI_rctf_size_x(view_border),
- value[1] / BLI_rctf_size_y(view_border));
+ BLI_rctf_resize(border, value[0], value[1]);
BLI_rctf_isect(&(rctf){.xmin = 0, .ymin = 0, .xmax = 1, .ymax = 1}, border, border);
}
@@ -282,11 +277,10 @@ static void manipulator_render_border_prop_offset_get(
float *value = value_p;
BLI_assert(mpr_prop->type->array_length == 2);
struct CameraViewWidgetGroup *viewgroup = mpr_prop->custom_func.user_data;
- const rctf *view_border = &viewgroup->state.view_border;
const rctf *border = viewgroup->state.edit_border;
- value[0] = (BLI_rctf_cent_x(border) * BLI_rctf_size_x(view_border)) + view_border->xmin;
- value[1] = (BLI_rctf_cent_y(border) * BLI_rctf_size_y(view_border)) + view_border->ymin;
+ value[0] = BLI_rctf_cent_x(border);
+ value[1] = BLI_rctf_cent_y(border);
}
static void manipulator_render_border_prop_offset_set(
@@ -295,15 +289,11 @@ static void manipulator_render_border_prop_offset_set(
{
const float *value = value_p;
struct CameraViewWidgetGroup *viewgroup = mpr_prop->custom_func.user_data;
- const rctf *view_border = &viewgroup->state.view_border;
rctf *border = viewgroup->state.edit_border;
BLI_assert(mpr_prop->type->array_length == 2);
- BLI_rctf_recenter(
- border,
- (value[0] - view_border->xmin) / BLI_rctf_size_x(view_border),
- (value[1] - view_border->ymin) / BLI_rctf_size_y(view_border));
+ BLI_rctf_recenter(border, value[0], value[1]);
BLI_rctf_isect(&(rctf){.xmin = 0, .ymin = 0, .xmax = 1, .ymax = 1}, border, border);
}
@@ -343,14 +333,21 @@ static void WIDGETGROUP_camera_view_draw_prepare(const bContext *C, wmManipulato
ARegion *ar = CTX_wm_region(C);
RegionView3D *rv3d = ar->regiondata;
- View3D *v3d = CTX_wm_view3d(C);
if (rv3d->persp == RV3D_CAMOB) {
Scene *scene = CTX_data_scene(C);
+ View3D *v3d = CTX_wm_view3d(C);
ED_view3d_calc_camera_border(scene, ar, v3d, rv3d, &viewgroup->state.view_border, false);
}
else {
viewgroup->state.view_border = (rctf){.xmin = 0, .ymin = 0, .xmax = ar->winx, .ymax = ar->winy};
}
+
+ wmManipulator *mpr = viewgroup->border;
+ unit_m4(mpr->matrix_basis);
+ mul_v3_fl(mpr->matrix_basis[0], BLI_rctf_size_x(&viewgroup->state.view_border));
+ mul_v3_fl(mpr->matrix_basis[1], BLI_rctf_size_y(&viewgroup->state.view_border));
+ mpr->matrix_basis[3][0] = viewgroup->state.view_border.xmin;
+ mpr->matrix_basis[3][1] = viewgroup->state.view_border.ymin;
}
static void WIDGETGROUP_camera_view_refresh(const bContext *C, wmManipulatorGroup *mgroup)