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authorCampbell Barton <ideasman42@gmail.com>2017-06-01 18:04:11 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-06-01 18:04:11 +0300
commit3be073807bd7a5c2e2d55d92539afce7916bd382 (patch)
tree450d1e88cf1f275a83b3dd1cd8209d9ce1a83c8e
parente5d8b04abe0524ea31c1ef158a0cfba83e739b04 (diff)
Fix T51651: translate w/ individual origins fails
Regression in fix for T46892
-rw-r--r--source/blender/editors/transform/transform_conversions.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index 04b9ae75c8f..81687a6da12 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -2402,7 +2402,8 @@ static void createTransEditVerts(TransInfo *t)
int island_info_tot;
int *island_vert_map = NULL;
- const bool is_island_center = (t->around == V3D_AROUND_LOCAL_ORIGINS) && (t->mode != TFM_TRANSLATION);
+ /* Even for translation this is needed because of island-orientation, see: T51651. */
+ const bool is_island_center = (t->around == V3D_AROUND_LOCAL_ORIGINS);
/* Original index of our connected vertex when connected distances are calculated.
* Optional, allocate if needed. */
int *dists_index = NULL;