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author | Antonioya <blendergit@gmail.com> | 2019-02-15 20:12:32 +0300 |
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committer | Antonioya <blendergit@gmail.com> | 2019-02-15 20:12:32 +0300 |
commit | 2f60b505c6fe14d04cb15479dfad8c47e32c8e9f (patch) | |
tree | b0e8c37db0875bbe14b7fd3e95dddd019ef81f4e | |
parent | 7e3a395d86737b82a1735eeb355c60e9eb29ebcf (diff) |
GP: Cleanup old ToDo
-rw-r--r-- | source/blender/editors/gpencil/gpencil_paint.c | 7 |
1 files changed, 1 insertions, 6 deletions
diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c index 3ab2b205596..8b4f7e85e8c 100644 --- a/source/blender/editors/gpencil/gpencil_paint.c +++ b/source/blender/editors/gpencil/gpencil_paint.c @@ -439,12 +439,7 @@ static void gp_stroke_convertcoords(tGPsdata *p, const float mval[2], float out[ /* Current method just converts each point in screen-coordinates to * 3D-coordinates using the 3D-cursor as reference. In general, this - * works OK, but it could of course be improved. - * - * TODO: - * - investigate using nearest point(s) on a previous stroke as - * reference point instead or as offset, for easier stroke matching - */ + * works OK, but it could of course be improved. */ gp_get_3d_reference(p, rvec); zfac = ED_view3d_calc_zfac(p->ar->regiondata, rvec, NULL); |