diff options
author | Sergey Sharybin <sergey@blender.org> | 2021-01-25 13:08:48 +0300 |
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committer | Sergey Sharybin <sergey@blender.org> | 2021-01-25 13:10:42 +0300 |
commit | 7cb65a1e674c462393aadbb8c76283c4e3a8a16f (patch) | |
tree | 4222641ee4d140a7546558417970c14bb124db2d | |
parent | be8b60aa20f1462ff85089560c944f4dc950b52d (diff) |
Fix T84990: Proportional Editing falloff drawing for masks in MCE is broken
This got broken in 4b1112c8c96. A fix which will be consistent with image
editor is not obviously clear, so for the time being revert the change and
go back to state which was working for a long time.
-rw-r--r-- | source/blender/editors/space_clip/space_clip.c | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/source/blender/editors/space_clip/space_clip.c b/source/blender/editors/space_clip/space_clip.c index d4391fc3ff4..a5935f06927 100644 --- a/source/blender/editors/space_clip/space_clip.c +++ b/source/blender/editors/space_clip/space_clip.c @@ -993,10 +993,14 @@ static void clip_main_region_draw(const bContext *C, ARegion *region) } /* callback */ - GPU_matrix_push_projection(); - wmOrtho2(region->v2d.cur.xmin, region->v2d.cur.xmax, region->v2d.cur.ymin, region->v2d.cur.ymax); + /* TODO(sergey): For being consistent with space image the projection needs to be configured + * the way how the commented out code does it. This works corrent for tracking data, but it + * causes wrong aspect correction for mask editor (see T84990). */ + // GPU_matrix_push_projection(); + // wmOrtho2(region->v2d.cur.xmin, region->v2d.cur.xmax, region->v2d.cur.ymin, + // region->v2d.cur.ymax); ED_region_draw_cb_draw(C, region, REGION_DRAW_POST_VIEW); - GPU_matrix_pop_projection(); + // GPU_matrix_pop_projection(); /* reset view matrix */ UI_view2d_view_restore(C); |