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authorCampbell Barton <ideasman42@gmail.com>2018-05-30 16:26:37 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-05-30 16:26:57 +0300
commitd0d2fc981952a3fd132058da6f93ccb9fc2c8195 (patch)
tree012bd4a6e16ed95be51e3bc238197b4065683de1
parent30fb4559779cbb1b520cf10c4877f8ead91e0257 (diff)
Cleanup: whitespace
-rw-r--r--source/blender/blenkernel/intern/studiolight.c2
-rw-r--r--source/blender/draw/engines/eevee/eevee_engine.c2
-rw-r--r--source/blender/draw/intern/draw_cache_impl_particles.c2
-rw-r--r--source/blender/draw/intern/draw_debug.c2
-rw-r--r--source/blender/draw/intern/draw_hair.c2
-rw-r--r--source/blender/draw/modes/shaders/common_hair_refine_vert.glsl2
6 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/blenkernel/intern/studiolight.c b/source/blender/blenkernel/intern/studiolight.c
index 4e7a0b2b9c5..12702275643 100644
--- a/source/blender/blenkernel/intern/studiolight.c
+++ b/source/blender/blenkernel/intern/studiolight.c
@@ -402,7 +402,7 @@ static void studiolight_calculate_irradiance_equirectangular_image(StudioLight *
float *color = colbuf;
for (int y = 0; y < STUDIOLIGHT_IRRADIANCE_EQUIRECTANGULAR_HEIGHT ; y ++) {
float yf = y / (float)STUDIOLIGHT_IRRADIANCE_EQUIRECTANGULAR_HEIGHT;
-
+
for (int x = 0; x < STUDIOLIGHT_IRRADIANCE_EQUIRECTANGULAR_WIDTH ; x ++) {
float xf = x / (float)STUDIOLIGHT_IRRADIANCE_EQUIRECTANGULAR_WIDTH;
float dir[3];
diff --git a/source/blender/draw/engines/eevee/eevee_engine.c b/source/blender/draw/engines/eevee/eevee_engine.c
index 0889ce9a334..9147a332764 100644
--- a/source/blender/draw/engines/eevee/eevee_engine.c
+++ b/source/blender/draw/engines/eevee/eevee_engine.c
@@ -319,7 +319,7 @@ static void eevee_draw_background(void *vedata)
/* LookDev */
EEVEE_lookdev_draw_background(vedata);
/* END */
-
+
/* Tonemapping and transfer result to default framebuffer. */
GPU_framebuffer_bind(dfbl->default_fb);
diff --git a/source/blender/draw/intern/draw_cache_impl_particles.c b/source/blender/draw/intern/draw_cache_impl_particles.c
index 26b2efffc86..dbf1b9357d3 100644
--- a/source/blender/draw/intern/draw_cache_impl_particles.c
+++ b/source/blender/draw/intern/draw_cache_impl_particles.c
@@ -1521,4 +1521,4 @@ bool particles_ensure_procedural_data(
return need_ft_update;
-} \ No newline at end of file
+}
diff --git a/source/blender/draw/intern/draw_debug.c b/source/blender/draw/intern/draw_debug.c
index b30f7936758..00960d92962 100644
--- a/source/blender/draw/intern/draw_debug.c
+++ b/source/blender/draw/intern/draw_debug.c
@@ -148,4 +148,4 @@ void drw_debug_draw(void)
void drw_debug_init(void)
{
DRW_debug_modelmat_reset();
-} \ No newline at end of file
+}
diff --git a/source/blender/draw/intern/draw_hair.c b/source/blender/draw/intern/draw_hair.c
index c292415d38c..2b1f658a276 100644
--- a/source/blender/draw/intern/draw_hair.c
+++ b/source/blender/draw/intern/draw_hair.c
@@ -164,4 +164,4 @@ void DRW_hair_free(void)
for (int i = 0; i < PART_REFINE_MAX_SHADER; ++i) {
DRW_SHADER_FREE_SAFE(g_refine_shaders[i]);
}
-} \ No newline at end of file
+}
diff --git a/source/blender/draw/modes/shaders/common_hair_refine_vert.glsl b/source/blender/draw/modes/shaders/common_hair_refine_vert.glsl
index 48944722913..96a3103f666 100644
--- a/source/blender/draw/modes/shaders/common_hair_refine_vert.glsl
+++ b/source/blender/draw/modes/shaders/common_hair_refine_vert.glsl
@@ -12,4 +12,4 @@ void main(void)
/* TODO some interpolation. */
outData = mix(data1, data2, interp_time);
-} \ No newline at end of file
+}