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authorJoshua Leung <aligorith@gmail.com>2013-03-16 07:59:03 +0400
committerJoshua Leung <aligorith@gmail.com>2013-03-16 07:59:03 +0400
commit7fc79615e0c88aff445178f17e9c267f11a0d791 (patch)
tree1b3eea1d0ad2f653e536239d019192e6359b144e
parent4db11a9e55c39eac9d2f061e87124aa30d0bfe26 (diff)
Any ID Selector Template: ID Type dropdown now shows icon only as originally
intended Finally, I've figured out a way to get the ID Selector Template to only show the icon for the type of ID block (i.e. the intended design), instead of icon+text. This improves the layout a bit, as previously the type selector and ID-block pointer and label would all be the same sizes (roughly 1/3rd of the overall width each), which meant that there wasn't much room left to actually see which datablock had been selected. Additionally, I've fixed a few more layout types which still didn't correctly propagate the red-alert flags.
-rw-r--r--source/blender/editors/interface/interface_layout.c3
-rw-r--r--source/blender/editors/interface/interface_templates.c24
2 files changed, 21 insertions, 6 deletions
diff --git a/source/blender/editors/interface/interface_layout.c b/source/blender/editors/interface/interface_layout.c
index ea6ecadd924..2ca26ae5317 100644
--- a/source/blender/editors/interface/interface_layout.c
+++ b/source/blender/editors/interface/interface_layout.c
@@ -2369,6 +2369,7 @@ uiLayout *uiLayoutAbsolute(uiLayout *layout, int align)
litem->active = 1;
litem->enabled = 1;
litem->context = layout->context;
+ litem->redalert = layout->redalert;
BLI_addtail(&layout->items, litem);
uiBlockSetCurLayout(layout->root->block, litem);
@@ -2396,6 +2397,7 @@ uiLayout *uiLayoutOverlap(uiLayout *layout)
litem->active = 1;
litem->enabled = 1;
litem->context = layout->context;
+ litem->redalert = layout->redalert;
BLI_addtail(&layout->items, litem);
uiBlockSetCurLayout(layout->root->block, litem);
@@ -2415,6 +2417,7 @@ uiLayout *uiLayoutSplit(uiLayout *layout, float percentage, int align)
split->litem.enabled = 1;
split->litem.context = layout->context;
split->litem.space = layout->root->style->columnspace;
+ split->litem.redalert = layout->redalert;
split->litem.w = layout->w;
split->percentage = percentage;
BLI_addtail(&layout->items, split);
diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c
index ba278c21adb..103c9a0c9e9 100644
--- a/source/blender/editors/interface/interface_templates.c
+++ b/source/blender/editors/interface/interface_templates.c
@@ -669,7 +669,7 @@ void uiTemplateAnyID(uiLayout *layout, PointerRNA *ptr, const char *propname, co
const char *text)
{
PropertyRNA *propID, *propType;
- uiLayout *row;
+ uiLayout *split, *row, *sub;
/* get properties... */
propID = RNA_struct_find_property(ptr, propname);
@@ -685,22 +685,34 @@ void uiTemplateAnyID(uiLayout *layout, PointerRNA *ptr, const char *propname, co
}
/* Start drawing UI Elements using standard defines */
- row = uiLayoutRow(layout, TRUE);
+ split = uiLayoutSplit(layout, 0.33f, FALSE); /* NOTE: split amount here needs to be synced with normal labels */
+
+ /* FIRST PART ................................................ */
+ row = uiLayoutRow(split, FALSE);
/* Label - either use the provided text, or will become "ID-Block:" */
if (text) {
if (text[0])
uiItemL(row, text, ICON_NONE);
}
- else
+ else {
uiItemL(row, IFACE_("ID-Block:"), ICON_NONE);
+ }
+
+ /* SECOND PART ................................................ */
+ row = uiLayoutRow(split, TRUE);
/* ID-Type Selector - just have a menu of icons */
- /* FIXME: the icon-only setting doesn't work when we supply a blank name */
- uiItemFullR(row, ptr, propType, 0, 0, UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
+ sub = uiLayoutRow(row, TRUE); /* HACK: special group just for the enum, otherwise we */
+ uiLayoutSetAlignment(sub, UI_LAYOUT_ALIGN_LEFT); /* we get ugly layout with text included too... */
+
+ uiItemFullR(sub, ptr, propType, 0, 0, UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
/* ID-Block Selector - just use pointer widget... */
- uiItemFullR(row, ptr, propID, 0, 0, 0, "", ICON_NONE);
+ sub = uiLayoutRow(row, TRUE); /* HACK: special group to counteract the effects of the previous */
+ uiLayoutSetAlignment(sub, UI_LAYOUT_ALIGN_EXPAND); /* enum, which now pushes everything too far right */
+
+ uiItemFullR(sub, ptr, propID, 0, 0, 0, "", ICON_NONE);
}
/********************* RNA Path Builder Template ********************/