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authorPablo Dobarro <pablodp606@gmail.com>2020-10-01 18:16:17 +0300
committerPablo Dobarro <pablodp606@gmail.com>2020-10-05 20:37:05 +0300
commite1e061384be5d36ff2aa974b17fe1d819db0e6a8 (patch)
tree3ebdcda12e79bdc10ca654224dafd67994182147
parenta2b517cb11c9a9fc934108dd3bfc01a01b29a870 (diff)
Fix T81343: Smooth shading normals not updating with line project tool
Just a missing update flag Reviewed By: mont29 Maniphest Tasks: T81343 Differential Revision: https://developer.blender.org/D9077
-rw-r--r--source/blender/editors/sculpt_paint/paint_mask.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_mask.c b/source/blender/editors/sculpt_paint/paint_mask.c
index 06231479a6d..f7e8abde021 100644
--- a/source/blender/editors/sculpt_paint/paint_mask.c
+++ b/source/blender/editors/sculpt_paint/paint_mask.c
@@ -1212,6 +1212,9 @@ static void project_line_gesture_apply_task_cb(void *__restrict userdata,
continue;
}
add_v3_v3(vd.co, disp);
+ if (vd.mvert) {
+ vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
+ }
any_updated = true;
}
BKE_pbvh_vertex_iter_end;