diff options
author | Mitchell Stokes <mogurijin@gmail.com> | 2011-06-24 04:31:13 +0400 |
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committer | Mitchell Stokes <mogurijin@gmail.com> | 2011-06-24 04:31:13 +0400 |
commit | a165ad251e30268e099e8872be4a0874a782cd87 (patch) | |
tree | 1d40ea9e973cd9ad663667ceed4b804e8741f2fd | |
parent | f969b813a49e15f66fcfa669904d615cd827a335 (diff) |
BGE Animations: Removing no longer used code and variables.
-rw-r--r-- | source/gameengine/Ketsji/BL_Action.cpp | 17 |
1 files changed, 1 insertions, 16 deletions
diff --git a/source/gameengine/Ketsji/BL_Action.cpp b/source/gameengine/Ketsji/BL_Action.cpp index cf372602431..90349bcfddd 100644 --- a/source/gameengine/Ketsji/BL_Action.cpp +++ b/source/gameengine/Ketsji/BL_Action.cpp @@ -177,8 +177,6 @@ float BL_Action::GetFrame() void BL_Action::SetFrame(float frame) { - float dt; - // Clamp the frame to the start and end frame if (frame < min(m_startframe, m_endframe)) frame = min(m_startframe, m_endframe); @@ -187,19 +185,6 @@ void BL_Action::SetFrame(float frame) m_localtime = frame; m_bcalc_local_time = false; - -#if 0 - // We don't set m_localtime directly since it's recalculated - // in the next update. So, we modify the value (m_starttime) - // used to calculate m_localtime the next time SetLocalTime() is called. - - dt = frame-m_startframe; - - if (m_endframe < m_startframe) - dt = -dt; - - m_starttime -= dt / (KX_KetsjiEngine::GetAnimFrameRate()*m_speed); -#endif } void BL_Action::SetLocalTime(float curtime) @@ -218,7 +203,7 @@ void BL_Action::Update(float curtime) if (m_done) return; - // We only want to calculate the current time we weren't given a frame (e.g., from SetFrame()) + // We only want to calculate the current time if we weren't given a frame (e.g., from SetFrame()) if (m_bcalc_local_time) { curtime -= KX_KetsjiEngine::GetSuspendedDelta(); |