diff options
author | Jeroen Bakker <jeroen@blender.org> | 2021-06-08 13:02:43 +0300 |
---|---|---|
committer | Jeroen Bakker <jeroen@blender.org> | 2021-06-08 13:03:06 +0300 |
commit | 322a6144972a855b18ed80a3cdb45c44d036663f (patch) | |
tree | b61a3d6d2828bb4405972eea3e2d36797f1edfde | |
parent | 340c535dbfa209283529b259e77e8f971f078d16 (diff) |
Cleanup: replace typedef structs with structs.
-rw-r--r-- | source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_lines_adjacency.cc | 4 | ||||
-rw-r--r-- | source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_lines_paint_mask.cc | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_lines_adjacency.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_lines_adjacency.cc index 570ea46ce8d..127d18bb62d 100644 --- a/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_lines_adjacency.cc +++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_lines_adjacency.cc @@ -36,13 +36,13 @@ namespace blender::draw { #define NO_EDGE INT_MAX -typedef struct MeshExtract_LineAdjacency_Data { +struct MeshExtract_LineAdjacency_Data { GPUIndexBufBuilder elb; EdgeHash *eh; bool is_manifold; /* Array to convert vert index to any loop index of this vert. */ uint vert_to_loop[0]; -} MeshExtract_LineAdjacency_Data; +}; static void *extract_lines_adjacency_init(const MeshRenderData *mr, struct MeshBatchCache *UNUSED(cache), diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_lines_paint_mask.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_lines_paint_mask.cc index 95d355e0437..6bbd0188f65 100644 --- a/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_lines_paint_mask.cc +++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_lines_paint_mask.cc @@ -34,11 +34,11 @@ namespace blender::draw { /** \name Extract Paint Mask Line Indices * \{ */ -typedef struct MeshExtract_LinePaintMask_Data { +struct MeshExtract_LinePaintMask_Data { GPUIndexBufBuilder elb; /** One bit per edge set if face is selected. */ BLI_bitmap select_map[0]; -} MeshExtract_LinePaintMask_Data; +}; static void *extract_lines_paint_mask_init(const MeshRenderData *mr, struct MeshBatchCache *UNUSED(cache), |