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author | Kester Maddock <Christopher.Maddock.1@uni.massey.ac.nz> | 2004-04-11 06:27:20 +0400 |
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committer | Kester Maddock <Christopher.Maddock.1@uni.massey.ac.nz> | 2004-04-11 06:27:20 +0400 |
commit | d3e88eae711e2fd5d678ed555268647e28a9fc18 (patch) | |
tree | a32acbd29e8ade030850af163d7e77942915a752 | |
parent | 1039d15f5787c450af13146ca85e5ed1696b9cda (diff) |
Remove GamePlayer libraries from the Scons build - they have to be linked into their own target.
-rw-r--r-- | SConstruct | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/SConstruct b/SConstruct index 0be6f0fffb6..748a297569e 100644 --- a/SConstruct +++ b/SConstruct @@ -911,9 +911,6 @@ if user_options_dict['BUILD_GAMEENGINE'] == 1: 'blender_kernel', 'NG_network', 'NG_loopbacknetwork']) - if user_options_dict['BUILD_BLENDER_PLAYER'] == 1: - link_env.Append (LIBS=['GPG_ghost']) - link_env.Append (LIBS=['GPC_common']) if user_options_dict['USE_PHYSICS'] == 'solid': link_env.Append (LIBS=['PHY_Sumo', 'PHY_Physics', 'blender_MT', 'extern_solid', 'extern_qhull']) else: |