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authorKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2004-04-11 06:27:20 +0400
committerKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2004-04-11 06:27:20 +0400
commitd3e88eae711e2fd5d678ed555268647e28a9fc18 (patch)
treea32acbd29e8ade030850af163d7e77942915a752
parent1039d15f5787c450af13146ca85e5ed1696b9cda (diff)
Remove GamePlayer libraries from the Scons build - they have to be linked into their own target.
-rw-r--r--SConstruct3
1 files changed, 0 insertions, 3 deletions
diff --git a/SConstruct b/SConstruct
index 0be6f0fffb6..748a297569e 100644
--- a/SConstruct
+++ b/SConstruct
@@ -911,9 +911,6 @@ if user_options_dict['BUILD_GAMEENGINE'] == 1:
'blender_kernel',
'NG_network',
'NG_loopbacknetwork'])
- if user_options_dict['BUILD_BLENDER_PLAYER'] == 1:
- link_env.Append (LIBS=['GPG_ghost'])
- link_env.Append (LIBS=['GPC_common'])
if user_options_dict['USE_PHYSICS'] == 'solid':
link_env.Append (LIBS=['PHY_Sumo', 'PHY_Physics', 'blender_MT', 'extern_solid', 'extern_qhull'])
else: