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authorCampbell Barton <campbell@blender.org>2022-01-10 05:47:12 +0300
committerCampbell Barton <campbell@blender.org>2022-01-10 05:47:12 +0300
commit74c896c0819bd95004b0b11925d51586570f980f (patch)
tree33a86b782f1a01eae342ac0145753912c0bcf114
parentc04d36e9220d21b4e814df35769def0361eda72e (diff)
Cleanup: typos in comments, remove libnumaapi reference
-rw-r--r--doc/doxygen/doxygen.intern.h3
-rw-r--r--intern/cycles/blender/display_driver.cpp2
-rw-r--r--intern/cycles/integrator/path_trace_display.h2
-rw-r--r--intern/cycles/integrator/render_scheduler.h2
-rw-r--r--intern/cycles/kernel/svm/magic.h2
-rw-r--r--intern/cycles/kernel/svm/types.h2
-rw-r--r--source/blender/draw/intern/draw_manager.c2
-rw-r--r--source/blender/render/intern/zbuf.h2
-rw-r--r--source/blender/simulation/intern/hair_volume.cpp4
-rw-r--r--source/blender/windowmanager/intern/wm_event_system.c2
10 files changed, 10 insertions, 13 deletions
diff --git a/doc/doxygen/doxygen.intern.h b/doc/doxygen/doxygen.intern.h
index b6145e22a90..5dcb472b282 100644
--- a/doc/doxygen/doxygen.intern.h
+++ b/doc/doxygen/doxygen.intern.h
@@ -51,9 +51,6 @@
/** \defgroup intern_mikktspace MikktSpace
* \ingroup intern */
-/** \defgroup intern_numaapi NUMA (Non Uniform Memory Architecture)
- * \ingroup intern */
-
/** \defgroup intern_rigidbody Rigid-Body C-API
* \ingroup intern */
diff --git a/intern/cycles/blender/display_driver.cpp b/intern/cycles/blender/display_driver.cpp
index 7524a3adf37..3eab2bb8507 100644
--- a/intern/cycles/blender/display_driver.cpp
+++ b/intern/cycles/blender/display_driver.cpp
@@ -941,7 +941,7 @@ void BlenderDisplayDriver::draw(const Params &params)
glActiveTexture(GL_TEXTURE0);
- /* NOTE: THe VAO is to be allocated on the drawing context as it is not shared across contects.
+ /* NOTE: The VAO is to be allocated on the drawing context as it is not shared across contexts.
* Simplest is to allocate it on every redraw so that it is possible to destroy it from a
* correct context. */
GLuint vertex_array_object;
diff --git a/intern/cycles/integrator/path_trace_display.h b/intern/cycles/integrator/path_trace_display.h
index b9aff5f6000..906d7d54029 100644
--- a/intern/cycles/integrator/path_trace_display.h
+++ b/intern/cycles/integrator/path_trace_display.h
@@ -46,7 +46,7 @@ class PathTraceDisplay {
*
* This call will configure parameters for a changed buffer and reset the texture state.
*
- * When the `reset_rendering` a complete displat reset happens. When it is false reset happens
+ * When the `reset_rendering` a complete display reset happens. When it is false reset happens
* for a new state of the buffer parameters which is assumed to correspond to the next tile. */
void reset(const BufferParams &buffer_params, bool reset_rendering);
diff --git a/intern/cycles/integrator/render_scheduler.h b/intern/cycles/integrator/render_scheduler.h
index 28f563c46e3..d08e077257f 100644
--- a/intern/cycles/integrator/render_scheduler.h
+++ b/intern/cycles/integrator/render_scheduler.h
@@ -283,7 +283,7 @@ class RenderScheduler {
/* Check whether timing report about the given work need to reset accumulated average time. */
bool work_report_reset_average(const RenderWork &render_work);
- /* CHeck whether render time limit has been reached (or exceeded), and if so store related
+ /* Check whether render time limit has been reached (or exceeded), and if so store related
* information in the state so that rendering is considered finished, and is possible to report
* average render time information. */
void check_time_limit_reached();
diff --git a/intern/cycles/kernel/svm/magic.h b/intern/cycles/kernel/svm/magic.h
index 715a47d88cf..cdd73a7829a 100644
--- a/intern/cycles/kernel/svm/magic.h
+++ b/intern/cycles/kernel/svm/magic.h
@@ -25,7 +25,7 @@ ccl_device_noinline_cpu float3 svm_magic(float3 p, float scale, int n, float dis
/*
* Prevent NaNs due to input p
* Sin and Cosine are periodic about [0 2*PI) so the following
- * will yeild a more accurate result. As it stops the input values
+ * will yield a more accurate result. As it stops the input values
* going out of range for floats which caused a NaN. The
* calculation of (px + py + pz)*5 can cause an Inf when one or more
* values are very large the cos or sin of this results in a NaN
diff --git a/intern/cycles/kernel/svm/types.h b/intern/cycles/kernel/svm/types.h
index 384549b7f09..dd1b1f9bc28 100644
--- a/intern/cycles/kernel/svm/types.h
+++ b/intern/cycles/kernel/svm/types.h
@@ -124,7 +124,7 @@ typedef enum ShaderNodeType {
NODE_AOV_VALUE,
NODE_FLOAT_CURVE,
/* NOTE: for best OpenCL performance, item definition in the enum must
- * match the switch case order in svm.h. */
+ * match the switch case order in `svm.h`. */
} ShaderNodeType;
typedef enum NodeAttributeOutputType {
diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c
index 86ed08c5b0f..1c7a02339bc 100644
--- a/source/blender/draw/intern/draw_manager.c
+++ b/source/blender/draw/intern/draw_manager.c
@@ -757,7 +757,7 @@ static void duplidata_key_free(void *key)
}
else {
Object temp_object = *dupli_key->ob;
- /* Do not modify the original boundbox. */
+ /* Do not modify the original bound-box. */
temp_object.runtime.bb = NULL;
BKE_object_replace_data_on_shallow_copy(&temp_object, dupli_key->ob_data);
drw_batch_cache_generate_requested(&temp_object);
diff --git a/source/blender/render/intern/zbuf.h b/source/blender/render/intern/zbuf.h
index c5108a9d6a7..3e4832e04d6 100644
--- a/source/blender/render/intern/zbuf.h
+++ b/source/blender/render/intern/zbuf.h
@@ -24,7 +24,7 @@
extern "C" {
#endif
-/* span fill in method, is also used to localize data for zbuffering */
+/** Span fill in method, is also used to localize data for Z-buffering. */
typedef struct ZSpan {
int rectx, recty; /* range for clipping */
diff --git a/source/blender/simulation/intern/hair_volume.cpp b/source/blender/simulation/intern/hair_volume.cpp
index d4550eec5d6..f9b61fe9942 100644
--- a/source/blender/simulation/intern/hair_volume.cpp
+++ b/source/blender/simulation/intern/hair_volume.cpp
@@ -842,8 +842,8 @@ bool SIM_hair_volume_solve_divergence(HairGrid *grid,
}
/* Main Poisson equation system:
- * This is derived from the discretezation of the Poisson equation
- * div(grad(p)) = div(v)
+ * This is derived from the discretization of the Poisson equation:
+ * `div(grad(p)) = div(v)`
*
* The finite difference approximation yields the linear equation system described here:
* https://en.wikipedia.org/wiki/Discrete_Poisson_equation
diff --git a/source/blender/windowmanager/intern/wm_event_system.c b/source/blender/windowmanager/intern/wm_event_system.c
index ef644da5578..28d8413fe0b 100644
--- a/source/blender/windowmanager/intern/wm_event_system.c
+++ b/source/blender/windowmanager/intern/wm_event_system.c
@@ -2263,7 +2263,7 @@ static int wm_handler_operator_call(bContext *C,
CTX_wm_region_set(C, NULL);
}
- /* /update gizmos during modal handlers. */
+ /* Update gizmos during modal handlers. */
wm_gizmomaps_handled_modal_update(C, event, handler);
/* Remove modal handler, operator itself should have been canceled and freed. */