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authorJacques Lucke <jacques@blender.org>2021-08-19 19:09:52 +0300
committerJacques Lucke <jacques@blender.org>2021-08-19 19:09:52 +0300
commit1ee80d792c4cbadcafb6b5587bb3f730e9c0a6b0 (patch)
treecac999ed199f202406fdebaae124e87b7d66b855
parent95284d2f1edd65cd3ee279572ab80376d6d5fa9f (diff)
cleanup
-rw-r--r--source/blender/nodes/function/nodes/node_fn_boolean_math.cc2
-rw-r--r--source/blender/nodes/function/nodes/node_fn_float_compare.cc2
-rw-r--r--source/blender/nodes/function/nodes/node_fn_float_to_int.cc2
-rw-r--r--source/blender/nodes/function/nodes/node_fn_input_string.cc22
-rw-r--r--source/blender/nodes/function/nodes/node_fn_input_vector.cc15
5 files changed, 21 insertions, 22 deletions
diff --git a/source/blender/nodes/function/nodes/node_fn_boolean_math.cc b/source/blender/nodes/function/nodes/node_fn_boolean_math.cc
index fa0efa26d7b..0ba9080918c 100644
--- a/source/blender/nodes/function/nodes/node_fn_boolean_math.cc
+++ b/source/blender/nodes/function/nodes/node_fn_boolean_math.cc
@@ -94,7 +94,7 @@ void register_node_type_fn_boolean_math()
node_type_socket_templates(&ntype, fn_node_boolean_math_in, fn_node_boolean_math_out);
node_type_label(&ntype, node_boolean_math_label);
node_type_update(&ntype, node_boolean_math_update);
- ntype.draw_buttons = fn_node_boolean_math_layout;
ntype.build_multi_function = fn_node_boolean_math_build_multi_function;
+ ntype.draw_buttons = fn_node_boolean_math_layout;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/function/nodes/node_fn_float_compare.cc b/source/blender/nodes/function/nodes/node_fn_float_compare.cc
index 53f505880af..16ffb761a15 100644
--- a/source/blender/nodes/function/nodes/node_fn_float_compare.cc
+++ b/source/blender/nodes/function/nodes/node_fn_float_compare.cc
@@ -113,7 +113,7 @@ void register_node_type_fn_float_compare()
node_type_socket_templates(&ntype, fn_node_float_compare_in, fn_node_float_compare_out);
node_type_label(&ntype, node_float_compare_label);
node_type_update(&ntype, node_float_compare_update);
- ntype.draw_buttons = geo_node_float_compare_layout;
ntype.build_multi_function = fn_node_float_compare_build_multi_function;
+ ntype.draw_buttons = geo_node_float_compare_layout;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/function/nodes/node_fn_float_to_int.cc b/source/blender/nodes/function/nodes/node_fn_float_to_int.cc
index 34008ed2ef6..52acfefe615 100644
--- a/source/blender/nodes/function/nodes/node_fn_float_to_int.cc
+++ b/source/blender/nodes/function/nodes/node_fn_float_to_int.cc
@@ -90,7 +90,7 @@ void register_node_type_fn_float_to_int()
fn_node_type_base(&ntype, FN_NODE_FLOAT_TO_INT, "Float to Integer", NODE_CLASS_CONVERTOR, 0);
node_type_socket_templates(&ntype, fn_node_float_to_int_in, fn_node_float_to_int_out);
node_type_label(&ntype, node_float_to_int_label);
- ntype.draw_buttons = fn_node_float_to_int_layout;
ntype.build_multi_function = fn_node_float_to_int_build_multi_function;
+ ntype.draw_buttons = fn_node_float_to_int_layout;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/function/nodes/node_fn_input_string.cc b/source/blender/nodes/function/nodes/node_fn_input_string.cc
index e25ff31715a..560ace57aba 100644
--- a/source/blender/nodes/function/nodes/node_fn_input_string.cc
+++ b/source/blender/nodes/function/nodes/node_fn_input_string.cc
@@ -29,6 +29,16 @@ static void fn_node_input_string_layout(uiLayout *layout, bContext *UNUSED(C), P
uiItemR(layout, ptr, "string", 0, "", ICON_NONE);
}
+static void fn_node_input_string_build_multi_function(
+ blender::nodes::NodeMultiFunctionBuilder &builder)
+{
+ bNode &bnode = builder.node();
+ NodeInputString *node_storage = static_cast<NodeInputString *>(bnode.storage);
+ std::string string = std::string((node_storage->string) ? node_storage->string : "");
+ builder.construct_and_set_matching_fn<blender::fn::CustomMF_Constant<std::string>>(
+ std::move(string));
+}
+
static void fn_node_input_string_init(bNodeTree *UNUSED(ntree), bNode *node)
{
node->storage = MEM_callocN(sizeof(NodeInputString), __func__);
@@ -60,16 +70,6 @@ static void fn_node_string_copy(bNodeTree *UNUSED(dest_ntree),
dest_node->storage = destination_storage;
}
-static void fn_node_input_string_build_multi_function(
- blender::nodes::NodeMultiFunctionBuilder &builder)
-{
- bNode &bnode = builder.node();
- NodeInputString *node_storage = static_cast<NodeInputString *>(bnode.storage);
- std::string string = std::string((node_storage->string) ? node_storage->string : "");
- builder.construct_and_set_matching_fn<blender::fn::CustomMF_Constant<std::string>>(
- std::move(string));
-}
-
void register_node_type_fn_input_string()
{
static bNodeType ntype;
@@ -78,7 +78,7 @@ void register_node_type_fn_input_string()
node_type_socket_templates(&ntype, nullptr, fn_node_input_string_out);
node_type_init(&ntype, fn_node_input_string_init);
node_type_storage(&ntype, "NodeInputString", fn_node_input_string_free, fn_node_string_copy);
- ntype.draw_buttons = fn_node_input_string_layout;
ntype.build_multi_function = fn_node_input_string_build_multi_function;
+ ntype.draw_buttons = fn_node_input_string_layout;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/function/nodes/node_fn_input_vector.cc b/source/blender/nodes/function/nodes/node_fn_input_vector.cc
index 58a0e29fa05..244c045de9a 100644
--- a/source/blender/nodes/function/nodes/node_fn_input_vector.cc
+++ b/source/blender/nodes/function/nodes/node_fn_input_vector.cc
@@ -32,13 +32,6 @@ static void fn_node_input_vector_layout(uiLayout *layout, bContext *UNUSED(C), P
uiItemR(col, ptr, "vector", UI_ITEM_R_EXPAND, "", ICON_NONE);
}
-static void fn_node_input_vector_init(bNodeTree *UNUSED(ntree), bNode *node)
-{
- NodeInputVector *data = (NodeInputVector *)MEM_callocN(sizeof(NodeInputVector),
- "input vector node");
- node->storage = data;
-}
-
static void fn_node_vector_input_build_multi_function(
blender::nodes::NodeMultiFunctionBuilder &builder)
{
@@ -47,6 +40,12 @@ static void fn_node_vector_input_build_multi_function(
blender::float3 vector(node_storage->vector);
builder.construct_and_set_matching_fn<blender::fn::CustomMF_Constant<blender::float3>>(vector);
}
+static void fn_node_input_vector_init(bNodeTree *UNUSED(ntree), bNode *node)
+{
+ NodeInputVector *data = (NodeInputVector *)MEM_callocN(sizeof(NodeInputVector),
+ "input vector node");
+ node->storage = data;
+}
void register_node_type_fn_input_vector()
{
@@ -57,7 +56,7 @@ void register_node_type_fn_input_vector()
node_type_init(&ntype, fn_node_input_vector_init);
node_type_storage(
&ntype, "NodeInputVector", node_free_standard_storage, node_copy_standard_storage);
- ntype.draw_buttons = fn_node_input_vector_layout;
ntype.build_multi_function = fn_node_vector_input_build_multi_function;
+ ntype.draw_buttons = fn_node_input_vector_layout;
nodeRegisterType(&ntype);
}