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authorCampbell Barton <ideasman42@gmail.com>2015-12-22 20:09:15 +0300
committerCampbell Barton <ideasman42@gmail.com>2015-12-22 20:09:15 +0300
commit0241e280498508552f204b6c61f1080b84265820 (patch)
treec5319623da812d88721944c9b48b794210531c65
parentc86395c02d4128a0b48f49bd0aa265bae60ea870 (diff)
Fix error orbiting out of camera + orbit-selected
Would use the wrong view center (that wasn't update from the camera).
-rw-r--r--source/blender/editors/space_view3d/view3d_edit.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index 069541a3efe..c45e3aa2586 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -1221,7 +1221,6 @@ static int viewrotate_invoke(bContext *C, wmOperator *op, const wmEvent *event)
/* makes op->customdata */
viewops_data_alloc(C, op);
- viewops_data_create(C, op, event);
vod = op->customdata;
/* poll should check but in some cases fails, see poll func for details */
@@ -1239,6 +1238,8 @@ static int viewrotate_invoke(bContext *C, wmOperator *op, const wmEvent *event)
ED_region_tag_redraw(vod->ar);
}
+ viewops_data_create(C, op, event);
+
if (ELEM(event->type, MOUSEPAN, MOUSEROTATE)) {
/* Rotate direction we keep always same */
int x, y;