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authorSergey Sharybin <sergey.vfx@gmail.com>2014-03-31 13:23:27 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2014-03-31 13:23:27 +0400
commit5e4f789173bb998f85a942a6a02cd30cb42f7660 (patch)
tree26ce40d89338ab67e0476a735e0e144aa4c81a99
parent851805d84e9d77108f6be6cc1bd35c6c6441068d (diff)
Code cleanup: use false/true/bool for masking
-rw-r--r--source/blender/blenkernel/BKE_mask.h14
-rw-r--r--source/blender/blenkernel/intern/mask.c8
-rw-r--r--source/blender/editors/include/ED_mask.h6
-rw-r--r--source/blender/editors/mask/mask_add.c62
-rw-r--r--source/blender/editors/mask/mask_draw.c20
-rw-r--r--source/blender/editors/mask/mask_editaction.c12
-rw-r--r--source/blender/editors/mask/mask_intern.h4
-rw-r--r--source/blender/editors/mask/mask_ops.c28
-rw-r--r--source/blender/editors/mask/mask_select.c44
-rw-r--r--source/blender/editors/mask/mask_shapekey.c4
-rw-r--r--source/blender/makesrna/intern/rna_mask.c2
11 files changed, 102 insertions, 102 deletions
diff --git a/source/blender/blenkernel/BKE_mask.h b/source/blender/blenkernel/BKE_mask.h
index 5dd0b14be63..3db4d9e7324 100644
--- a/source/blender/blenkernel/BKE_mask.h
+++ b/source/blender/blenkernel/BKE_mask.h
@@ -188,15 +188,15 @@ void BKE_mask_clipboard_copy_from_layer(struct MaskLayer *mask_layer);
bool BKE_mask_clipboard_is_empty(void);
void BKE_mask_clipboard_paste_to_layer(struct Main *bmain, struct MaskLayer *mask_layer);
-#define MASKPOINT_ISSEL_ANY(p) ( ((p)->bezt.f1 | (p)->bezt.f2 | (p)->bezt.f3) & SELECT)
-#define MASKPOINT_ISSEL_KNOT(p) ( (p)->bezt.f2 & SELECT)
+#define MASKPOINT_ISSEL_ANY(p) (( ((p)->bezt.f1 | (p)->bezt.f2 | (p)->bezt.f3) & SELECT) != 0)
+#define MASKPOINT_ISSEL_KNOT(p) (( (p)->bezt.f2 & SELECT) != 0)
#define MASKPOINT_ISSEL_HANDLE(point, which_handle) \
- ((which_handle == MASK_WHICH_HANDLE_STICK) ? \
- ((((point)->bezt.f1 | (point)->bezt.f3) & SELECT)) : \
- ((which_handle == MASK_WHICH_HANDLE_LEFT) ? \
- ((point)->bezt.f1 & SELECT) : \
- ((point)->bezt.f3 & SELECT)))
+ (((which_handle == MASK_WHICH_HANDLE_STICK) ? \
+ ((((point)->bezt.f1 | (point)->bezt.f3) & SELECT)) : \
+ ((which_handle == MASK_WHICH_HANDLE_LEFT) ? \
+ ((point)->bezt.f1 & SELECT) : \
+ ((point)->bezt.f3 & SELECT))) != 0)
#define MASKPOINT_SEL_ALL(p) { (p)->bezt.f1 |= SELECT; (p)->bezt.f2 |= SELECT; (p)->bezt.f3 |= SELECT; } (void)0
#define MASKPOINT_DESEL_ALL(p) { (p)->bezt.f1 &= ~SELECT; (p)->bezt.f2 &= ~SELECT; (p)->bezt.f3 &= ~SELECT; } (void)0
diff --git a/source/blender/blenkernel/intern/mask.c b/source/blender/blenkernel/intern/mask.c
index 8ea035e3249..b303243b66a 100644
--- a/source/blender/blenkernel/intern/mask.c
+++ b/source/blender/blenkernel/intern/mask.c
@@ -263,7 +263,7 @@ MaskSpline *BKE_mask_spline_add(MaskLayer *masklay)
bool BKE_mask_spline_remove(MaskLayer *mask_layer, MaskSpline *spline)
{
- if (BLI_remlink_safe(&mask_layer->splines, spline) == FALSE) {
+ if (BLI_remlink_safe(&mask_layer->splines, spline) == false) {
return false;
}
@@ -1402,7 +1402,7 @@ void BKE_mask_calc_handle_point_auto(MaskSpline *spline, MaskSplinePoint *point,
point->bezt.h2 = h_back[1];
/* preserve length by applying it back */
- if (do_recalc_length == FALSE) {
+ if (do_recalc_length == false) {
dist_ensure_v2_v2fl(point->bezt.vec[0], point->bezt.vec[1], length_average);
dist_ensure_v2_v2fl(point->bezt.vec[2], point->bezt.vec[1], length_average);
}
@@ -1489,7 +1489,7 @@ void BKE_mask_layer_evaluate(MaskLayer *masklay, const float ctime, const bool d
for (spline = masklay->splines.first; spline; spline = spline->next) {
int i;
- int need_handle_recalc = FALSE;
+ bool need_handle_recalc = false;
BKE_mask_spline_ensure_deform(spline);
@@ -1505,7 +1505,7 @@ void BKE_mask_layer_evaluate(MaskLayer *masklay, const float ctime, const bool d
mask_evaluate_apply_point_parent(point_deform, ctime);
if (ELEM(point->bezt.h1, HD_AUTO, HD_VECT)) {
- need_handle_recalc = TRUE;
+ need_handle_recalc = true;
}
}
diff --git a/source/blender/editors/include/ED_mask.h b/source/blender/editors/include/ED_mask.h
index d8fe14282e3..97fd553ea19 100644
--- a/source/blender/editors/include/ED_mask.h
+++ b/source/blender/editors/include/ED_mask.h
@@ -72,9 +72,9 @@ bool ED_mask_layer_shape_auto_key_all(struct Mask *mask, const int frame);
bool ED_mask_layer_shape_auto_key_select(struct Mask *mask, const int frame);
/* ----------- Mask AnimEdit API ------------------ */
-short ED_masklayer_frames_looper(struct MaskLayer *masklay, struct Scene *scene,
- short (*masklay_shape_cb)(struct MaskLayerShape *, struct Scene *));
-void ED_masklayer_make_cfra_list(struct MaskLayer *masklay, ListBase *elems, short onlysel);
+bool ED_masklayer_frames_looper(struct MaskLayer *masklay, struct Scene *scene,
+ short (*masklay_shape_cb)(struct MaskLayerShape *, struct Scene *));
+void ED_masklayer_make_cfra_list(struct MaskLayer *masklay, ListBase *elems, bool onlysel);
bool ED_masklayer_frame_select_check(struct MaskLayer *masklay);
void ED_masklayer_frame_select_set(struct MaskLayer *masklay, short mode);
diff --git a/source/blender/editors/mask/mask_add.c b/source/blender/editors/mask/mask_add.c
index 2e1d5221b56..ecaa73754ba 100644
--- a/source/blender/editors/mask/mask_add.c
+++ b/source/blender/editors/mask/mask_add.c
@@ -54,10 +54,10 @@
#include "mask_intern.h" /* own include */
-static int find_nearest_diff_point(const bContext *C, Mask *mask, const float normal_co[2], int threshold, int feather,
- MaskLayer **masklay_r, MaskSpline **spline_r, MaskSplinePoint **point_r,
- float *u_r, float tangent[2],
- const short use_deform)
+static bool find_nearest_diff_point(const bContext *C, Mask *mask, const float normal_co[2], int threshold, bool feather,
+ MaskLayer **masklay_r, MaskSpline **spline_r, MaskSplinePoint **point_r,
+ float *u_r, float tangent[2],
+ const bool use_deform)
{
ScrArea *sa = CTX_wm_area(C);
ARegion *ar = CTX_wm_region(C);
@@ -164,7 +164,7 @@ static int find_nearest_diff_point(const bContext *C, Mask *mask, const float no
*u_r = u;
}
- return TRUE;
+ return true;
}
if (masklay_r)
@@ -176,14 +176,14 @@ static int find_nearest_diff_point(const bContext *C, Mask *mask, const float no
if (point_r)
*point_r = NULL;
- return FALSE;
+ return false;
}
/******************** add vertex *********************/
static void setup_vertex_point(Mask *mask, MaskSpline *spline, MaskSplinePoint *new_point,
const float point_co[2], const float u,
- MaskSplinePoint *reference_point, const short reference_adjacent)
+ MaskSplinePoint *reference_point, const bool reference_adjacent)
{
MaskSplinePoint *prev_point = NULL;
MaskSplinePoint *next_point = NULL;
@@ -264,7 +264,7 @@ static void setup_vertex_point(Mask *mask, MaskSpline *spline, MaskSplinePoint *
/* **** add extrude vertex **** */
-static void finSelectedSplinePoint(MaskLayer *masklay, MaskSpline **spline, MaskSplinePoint **point, short check_active)
+static void finSelectedSplinePoint(MaskLayer *masklay, MaskSpline **spline, MaskSplinePoint **point, bool check_active)
{
MaskSpline *cur_spline = masklay->splines.first;
@@ -323,7 +323,7 @@ static void mask_spline_add_point_at_index(MaskSpline *spline, int point_index)
spline->tot_point++;
}
-static int add_vertex_subdivide(const bContext *C, Mask *mask, const float co[2])
+static bool add_vertex_subdivide(const bContext *C, Mask *mask, const float co[2])
{
MaskLayer *masklay;
MaskSpline *spline;
@@ -332,7 +332,7 @@ static int add_vertex_subdivide(const bContext *C, Mask *mask, const float co[2]
float tangent[2];
float u;
- if (find_nearest_diff_point(C, mask, co, threshold, FALSE, &masklay, &spline, &point, &u, tangent, TRUE)) {
+ if (find_nearest_diff_point(C, mask, co, threshold, false, &masklay, &spline, &point, &u, tangent, true)) {
MaskSplinePoint *new_point;
int point_index = point - spline->points;
@@ -342,7 +342,7 @@ static int add_vertex_subdivide(const bContext *C, Mask *mask, const float co[2]
new_point = &spline->points[point_index + 1];
- setup_vertex_point(mask, spline, new_point, co, u, NULL, TRUE);
+ setup_vertex_point(mask, spline, new_point, co, u, NULL, true);
/* TODO - we could pass the spline! */
BKE_mask_layer_shape_changed_add(masklay, BKE_mask_layer_shape_spline_to_index(masklay, spline) + point_index + 1, true, true);
@@ -352,13 +352,13 @@ static int add_vertex_subdivide(const bContext *C, Mask *mask, const float co[2]
WM_event_add_notifier(C, NC_MASK | NA_EDITED, mask);
- return TRUE;
+ return true;
}
- return FALSE;
+ return false;
}
-static int add_vertex_extrude(const bContext *C, Mask *mask, MaskLayer *masklay, const float co[2])
+static bool add_vertex_extrude(const bContext *C, Mask *mask, MaskLayer *masklay, const float co[2])
{
MaskSpline *spline;
MaskSplinePoint *point;
@@ -372,10 +372,10 @@ static int add_vertex_extrude(const bContext *C, Mask *mask, MaskLayer *masklay,
bool do_prev; /* use prev point rather then next?? */
if (!masklay) {
- return FALSE;
+ return false;
}
else {
- finSelectedSplinePoint(masklay, &spline, &point, TRUE);
+ finSelectedSplinePoint(masklay, &spline, &point, true);
}
ED_mask_select_toggle_all(mask, SEL_DESELECT);
@@ -391,20 +391,20 @@ static int add_vertex_extrude(const bContext *C, Mask *mask, MaskLayer *masklay,
sub_v2_v2v2(tangent_co, co, point->bezt.vec[1]);
if (dot_v2v2(tangent_point, tangent_co) < 0.0f) {
- do_prev = TRUE;
+ do_prev = true;
}
else {
- do_prev = FALSE;
+ do_prev = false;
}
}
else if (((spline->flag & MASK_SPLINE_CYCLIC) == 0) && (point_index == 0)) {
- do_prev = TRUE;
+ do_prev = true;
}
else if (((spline->flag & MASK_SPLINE_CYCLIC) == 0) && (point_index == spline->tot_point - 1)) {
- do_prev = FALSE;
+ do_prev = false;
}
else {
- do_prev = FALSE; /* quiet warning */
+ do_prev = false; /* quiet warning */
/* should never get here */
BLI_assert(0);
}
@@ -415,7 +415,7 @@ static int add_vertex_extrude(const bContext *C, Mask *mask, MaskLayer *masklay,
if (point_index < 0) {
point_index += spline->tot_point; /* wrap index */
if ((spline->flag & MASK_SPLINE_CYCLIC) == 0) {
- do_cyclic_correct = TRUE;
+ do_cyclic_correct = true;
point_index = 0;
}
}
@@ -439,7 +439,7 @@ static int add_vertex_extrude(const bContext *C, Mask *mask, MaskLayer *masklay,
masklay->act_point = new_point;
- setup_vertex_point(mask, spline, new_point, co, 0.5f, ref_point, FALSE);
+ setup_vertex_point(mask, spline, new_point, co, 0.5f, ref_point, false);
if (masklay->splines_shapes.first) {
point_index = (((int)(new_point - spline->points) + 0) % spline->tot_point);
@@ -448,10 +448,10 @@ static int add_vertex_extrude(const bContext *C, Mask *mask, MaskLayer *masklay,
WM_event_add_notifier(C, NC_MASK | NA_EDITED, mask);
- return TRUE;
+ return true;
}
-static int add_vertex_new(const bContext *C, Mask *mask, MaskLayer *masklay, const float co[2])
+static bool add_vertex_new(const bContext *C, Mask *mask, MaskLayer *masklay, const float co[2])
{
MaskSpline *spline;
MaskSplinePoint *point;
@@ -465,7 +465,7 @@ static int add_vertex_new(const bContext *C, Mask *mask, MaskLayer *masklay, con
point = NULL;
}
else {
- finSelectedSplinePoint(masklay, &spline, &point, TRUE);
+ finSelectedSplinePoint(masklay, &spline, &point, true);
}
ED_mask_select_toggle_all(mask, SEL_DESELECT);
@@ -480,7 +480,7 @@ static int add_vertex_new(const bContext *C, Mask *mask, MaskLayer *masklay, con
masklay->act_point = new_point;
- setup_vertex_point(mask, spline, new_point, co, 0.5f, ref_point, FALSE);
+ setup_vertex_point(mask, spline, new_point, co, 0.5f, ref_point, false);
{
int point_index = (((int)(new_point - spline->points) + 0) % spline->tot_point);
@@ -489,7 +489,7 @@ static int add_vertex_new(const bContext *C, Mask *mask, MaskLayer *masklay, con
WM_event_add_notifier(C, NC_MASK | NA_EDITED, mask);
- return TRUE;
+ return true;
}
static int add_vertex_exec(bContext *C, wmOperator *op)
@@ -535,8 +535,8 @@ static int add_vertex_exec(bContext *C, wmOperator *op)
spline->flag |= MASK_SPLINE_CYCLIC;
/* TODO, update keyframes in time */
- BKE_mask_calc_handle_point_auto(spline, point, FALSE);
- BKE_mask_calc_handle_point_auto(spline, point_other, FALSE);
+ BKE_mask_calc_handle_point_auto(spline, point, false);
+ BKE_mask_calc_handle_point_auto(spline, point_other, false);
/* TODO: only update this spline */
BKE_mask_update_display(mask, CFRA);
@@ -617,7 +617,7 @@ static int add_feather_vertex_exec(bContext *C, wmOperator *op)
if (point)
return OPERATOR_FINISHED;
- if (find_nearest_diff_point(C, mask, co, threshold, TRUE, &masklay, &spline, &point, &u, NULL, TRUE)) {
+ if (find_nearest_diff_point(C, mask, co, threshold, true, &masklay, &spline, &point, &u, NULL, true)) {
Scene *scene = CTX_data_scene(C);
float w = BKE_mask_point_weight(spline, point, u);
float weight_scalar = BKE_mask_point_weight_scalar(spline, point, u);
diff --git a/source/blender/editors/mask/mask_draw.c b/source/blender/editors/mask/mask_draw.c
index 12fcd3c1459..e84bdf12067 100644
--- a/source/blender/editors/mask/mask_draw.c
+++ b/source/blender/editors/mask/mask_draw.c
@@ -262,7 +262,7 @@ static void draw_spline_points(const bContext *C, MaskLayer *masklay, MaskSpline
for (j = 0; j <= point->tot_uw; j++) {
float feather_point[2];
- int sel = FALSE;
+ bool sel = false;
copy_v2_v2(feather_point, *fp);
@@ -273,7 +273,7 @@ static void draw_spline_points(const bContext *C, MaskLayer *masklay, MaskSpline
sel = MASKPOINT_ISSEL_ANY(point);
}
else {
- sel = point->uw[j - 1].flag & SELECT;
+ sel = (point->uw[j - 1].flag & SELECT) != 0;
}
if (sel) {
@@ -366,7 +366,7 @@ static void draw_spline_points(const bContext *C, MaskLayer *masklay, MaskSpline
/* #define USE_XOR */
-static void mask_color_active_tint(unsigned char r_rgb[4], const unsigned char rgb[4], const short is_active)
+static void mask_color_active_tint(unsigned char r_rgb[4], const unsigned char rgb[4], const bool is_active)
{
if (!is_active) {
r_rgb[0] = (unsigned char)((((int)(rgb[0])) + 128) / 2);
@@ -465,7 +465,7 @@ static void mask_draw_curve_type(const bContext *C, MaskSpline *spline, float (*
rgb_tmp[2] = (unsigned char)(((short)rgb_tmp[2] + (short)rgb_spline[2]) / 2);
}
- if (is_smooth == FALSE && is_feather) {
+ if (is_smooth == false && is_feather) {
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
}
@@ -477,7 +477,7 @@ static void mask_draw_curve_type(const bContext *C, MaskSpline *spline, float (*
glVertexPointer(2, GL_FLOAT, 0, points);
glDrawArrays(draw_method, 0, tot_point);
- if (is_smooth == FALSE && is_feather) {
+ if (is_smooth == false && is_feather) {
glDisable(GL_BLEND);
}
@@ -521,12 +521,12 @@ static void draw_spline_curve(const bContext *C, MaskLayer *masklay, MaskSpline
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
}
- feather_points = BKE_mask_spline_feather_differentiated_points_with_resolution(spline, &tot_feather_point, resol, (is_fill != FALSE));
+ feather_points = BKE_mask_spline_feather_differentiated_points_with_resolution(spline, &tot_feather_point, resol, (is_fill != false));
/* draw feather */
mask_spline_feather_color_get(masklay, spline, is_spline_sel, rgb_tmp);
mask_draw_curve_type(C, spline, feather_points, tot_feather_point,
- TRUE, is_smooth, is_active,
+ true, is_smooth, is_active,
rgb_tmp, draw_type);
if (!is_fill) {
@@ -545,7 +545,7 @@ static void draw_spline_curve(const bContext *C, MaskLayer *masklay, MaskSpline
/* same as above */
mask_draw_curve_type(C, spline, feather_points, tot_feather_point,
- TRUE, is_smooth, is_active,
+ true, is_smooth, is_active,
rgb_tmp, draw_type);
}
@@ -554,7 +554,7 @@ static void draw_spline_curve(const bContext *C, MaskLayer *masklay, MaskSpline
/* draw main curve */
mask_spline_color_get(masklay, spline, is_spline_sel, rgb_tmp);
mask_draw_curve_type(C, spline, diff_points, tot_diff_point,
- FALSE, is_smooth, is_active,
+ false, is_smooth, is_active,
rgb_tmp, draw_type);
MEM_freeN(diff_points);
@@ -671,7 +671,7 @@ static float *threaded_mask_rasterize(Mask *mask, const int width, const int hei
/* Initialize rasterization handle. */
handle = BKE_maskrasterize_handle_new();
- BKE_maskrasterize_handle_init(handle, mask, width, height, TRUE, TRUE, TRUE);
+ BKE_maskrasterize_handle_init(handle, mask, width, height, true, true, true);
state.handle = handle;
state.buffer = buffer;
diff --git a/source/blender/editors/mask/mask_editaction.c b/source/blender/editors/mask/mask_editaction.c
index d4ac0338456..547f08653cb 100644
--- a/source/blender/editors/mask/mask_editaction.c
+++ b/source/blender/editors/mask/mask_editaction.c
@@ -61,30 +61,30 @@
/* Generics - Loopers */
/* Loops over the mask-frames for a mask-layer, and applies the given callback */
-short ED_masklayer_frames_looper(MaskLayer *masklay, Scene *scene, short (*masklay_shape_cb)(MaskLayerShape *, Scene *))
+bool ED_masklayer_frames_looper(MaskLayer *masklay, Scene *scene, short (*masklay_shape_cb)(MaskLayerShape *, Scene *))
{
MaskLayerShape *masklay_shape;
/* error checker */
if (masklay == NULL)
- return 0;
+ return false;
/* do loop */
for (masklay_shape = masklay->splines_shapes.first; masklay_shape; masklay_shape = masklay_shape->next) {
/* execute callback */
if (masklay_shape_cb(masklay_shape, scene))
- return 1;
+ return true;
}
/* nothing to return */
- return 0;
+ return false;
}
/* ****************************************** */
/* Data Conversion Tools */
/* make a listing all the mask-frames in a layer as cfraelems */
-void ED_masklayer_make_cfra_list(MaskLayer *masklay, ListBase *elems, short onlysel)
+void ED_masklayer_make_cfra_list(MaskLayer *masklay, ListBase *elems, bool onlysel)
{
MaskLayerShape *masklay_shape;
CfraElem *ce;
@@ -95,7 +95,7 @@ void ED_masklayer_make_cfra_list(MaskLayer *masklay, ListBase *elems, short only
/* loop through mask-frames, adding */
for (masklay_shape = masklay->splines_shapes.first; masklay_shape; masklay_shape = masklay_shape->next) {
- if ((onlysel == 0) || (masklay_shape->flag & MASK_SHAPE_SELECT)) {
+ if ((onlysel == false) || (masklay_shape->flag & MASK_SHAPE_SELECT)) {
ce = MEM_callocN(sizeof(CfraElem), "CfraElem");
ce->cfra = (float)masklay_shape->frame;
diff --git a/source/blender/editors/mask/mask_intern.h b/source/blender/editors/mask/mask_intern.h
index d95e07f043a..369d3aa1c6e 100644
--- a/source/blender/editors/mask/mask_intern.h
+++ b/source/blender/editors/mask/mask_intern.h
@@ -102,8 +102,8 @@ bool ED_mask_spline_select_check(struct MaskSpline *spline);
bool ED_mask_layer_select_check(struct MaskLayer *masklay);
bool ED_mask_select_check(struct Mask *mask);
-void ED_mask_spline_select_set(struct MaskSpline *spline, const short do_select);
-void ED_mask_layer_select_set(struct MaskLayer *masklay, const short do_select);
+void ED_mask_spline_select_set(struct MaskSpline *spline, const bool do_select);
+void ED_mask_layer_select_set(struct MaskLayer *masklay, const bool do_select);
void ED_mask_select_toggle_all(struct Mask *mask, int action);
void ED_mask_select_flush_all(struct Mask *mask);
diff --git a/source/blender/editors/mask/mask_ops.c b/source/blender/editors/mask/mask_ops.c
index 10bcfae7b00..73a95628d17 100644
--- a/source/blender/editors/mask/mask_ops.c
+++ b/source/blender/editors/mask/mask_ops.c
@@ -281,7 +281,7 @@ bool ED_mask_feather_find_nearest(const bContext *C, Mask *mask, const float nor
if (score)
*score = sqrtf(len);
- return TRUE;
+ return true;
}
if (masklay_r)
@@ -293,7 +293,7 @@ bool ED_mask_feather_find_nearest(const bContext *C, Mask *mask, const float nor
if (point_r)
*point_r = NULL;
- return FALSE;
+ return false;
}
@@ -473,8 +473,8 @@ typedef struct SlidePointData {
int width, height;
float weight, weight_scalar;
- short curvature_only, accurate;
- short initial_feather, overall_feather;
+ bool curvature_only, accurate;
+ bool initial_feather, overall_feather;
bool is_sliding_new_point;
} SlidePointData;
@@ -487,19 +487,19 @@ static bool slide_point_check_initial_feather(MaskSpline *spline)
MaskSplinePoint *point = &spline->points[i];
if (point->bezt.weight != 0.0f)
- return FALSE;
+ return false;
/* comment for now. if all bezt weights are zero - this is as good-as initial */
#if 0
int j;
for (j = 0; j < point->tot_uw; j++) {
if (point->uw[j].w != 0.0f)
- return FALSE;
+ return false;
}
#endif
}
- return TRUE;
+ return true;
}
static void select_sliding_point(Mask *mask, MaskLayer *mask_layer, MaskSpline *spline,
@@ -509,7 +509,7 @@ static void select_sliding_point(Mask *mask, MaskLayer *mask_layer, MaskSpline *
switch (which_handle) {
case MASK_WHICH_HANDLE_NONE:
- BKE_mask_point_select_set(point, TRUE);
+ BKE_mask_point_select_set(point, true);
break;
case MASK_WHICH_HANDLE_LEFT:
point->bezt.f1 |= SELECT;
@@ -682,7 +682,7 @@ static int slide_point_invoke(bContext *C, wmOperator *op, const wmEvent *event)
else if (!MASKPOINT_ISSEL_ANY(slidedata->point)) {
ED_mask_select_toggle_all(mask, SEL_DESELECT);
- BKE_mask_point_select_set(slidedata->point, TRUE);
+ BKE_mask_point_select_set(slidedata->point, true);
ED_mask_select_flush_all(mask);
}
@@ -856,7 +856,7 @@ static int slide_point_modal(bContext *C, wmOperator *op, const wmEvent *event)
float vec[2], no[2], p[2], c[2], w, offco[2];
float *weight = NULL;
float weight_scalar = 1.0f;
- int overall_feather = data->overall_feather || data->initial_feather;
+ bool overall_feather = data->overall_feather || data->initial_feather;
add_v2_v2v2(offco, data->feather, dco);
@@ -965,7 +965,7 @@ static int slide_point_modal(bContext *C, wmOperator *op, const wmEvent *event)
Scene *scene = CTX_data_scene(C);
/* dont key sliding feather uw's */
- if ((data->action == SLIDE_ACTION_FEATHER && data->uw) == FALSE) {
+ if ((data->action == SLIDE_ACTION_FEATHER && data->uw) == false) {
if (IS_AUTOKEY_ON(scene)) {
ED_mask_layer_shape_auto_key(data->masklay, CFRA);
}
@@ -1310,7 +1310,7 @@ static int mask_normals_make_consistent_exec(bContext *C, wmOperator *UNUSED(op)
MaskSplinePoint *point = &spline->points[i];
if (MASKPOINT_ISSEL_ANY(point)) {
- BKE_mask_calc_handle_point_auto(spline, point, FALSE);
+ BKE_mask_calc_handle_point_auto(spline, point, false);
changed = true;
changed_layer = true;
}
@@ -1452,7 +1452,7 @@ static int mask_hide_view_clear_exec(bContext *C, wmOperator *UNUSED(op))
for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
if (masklay->restrictflag & OB_RESTRICT_VIEW) {
- ED_mask_layer_select_set(masklay, TRUE);
+ ED_mask_layer_select_set(masklay, true);
masklay->restrictflag &= ~OB_RESTRICT_VIEW;
changed = true;
}
@@ -1500,7 +1500,7 @@ static int mask_hide_view_set_exec(bContext *C, wmOperator *op)
if (!unselected) {
if (ED_mask_layer_select_check(masklay)) {
- ED_mask_layer_select_set(masklay, FALSE);
+ ED_mask_layer_select_set(masklay, false);
masklay->restrictflag |= OB_RESTRICT_VIEW;
changed = true;
diff --git a/source/blender/editors/mask/mask_select.c b/source/blender/editors/mask/mask_select.c
index 29b5714be59..da5fdd37316 100644
--- a/source/blender/editors/mask/mask_select.c
+++ b/source/blender/editors/mask/mask_select.c
@@ -63,10 +63,10 @@ bool ED_mask_spline_select_check(MaskSpline *spline)
MaskSplinePoint *point = &spline->points[i];
if (MASKPOINT_ISSEL_ANY(point))
- return TRUE;
+ return true;
}
- return FALSE;
+ return false;
}
bool ED_mask_layer_select_check(MaskLayer *masklay)
@@ -74,16 +74,16 @@ bool ED_mask_layer_select_check(MaskLayer *masklay)
MaskSpline *spline;
if (masklay->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
- return FALSE;
+ return false;
}
for (spline = masklay->splines.first; spline; spline = spline->next) {
if (ED_mask_spline_select_check(spline)) {
- return TRUE;
+ return true;
}
}
- return FALSE;
+ return false;
}
bool ED_mask_select_check(Mask *mask)
@@ -92,15 +92,15 @@ bool ED_mask_select_check(Mask *mask)
for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
if (ED_mask_layer_select_check(masklay)) {
- return TRUE;
+ return true;
}
}
- return FALSE;
+ return false;
}
/* 'sel' select */
-void ED_mask_spline_select_set(MaskSpline *spline, const short do_select)
+void ED_mask_spline_select_set(MaskSpline *spline, const bool do_select)
{
int i;
@@ -116,12 +116,12 @@ void ED_mask_spline_select_set(MaskSpline *spline, const short do_select)
}
}
-void ED_mask_layer_select_set(MaskLayer *masklay, const short do_select)
+void ED_mask_layer_select_set(MaskLayer *masklay, const bool do_select)
{
MaskSpline *spline;
if (masklay->restrictflag & MASK_RESTRICT_SELECT) {
- if (do_select == TRUE) {
+ if (do_select == true) {
return;
}
}
@@ -166,7 +166,7 @@ void ED_mask_select_toggle_all(Mask *mask, int action)
}
else {
- ED_mask_layer_select_set(masklay, (action == SEL_SELECT) ? TRUE : FALSE);
+ ED_mask_layer_select_set(masklay, (action == SEL_SELECT) ? true : false);
}
}
}
@@ -271,20 +271,20 @@ static int select_exec(bContext *C, wmOperator *op)
masklay->act_spline = spline;
masklay->act_point = point;
- BKE_mask_point_select_set_handle(point, which_handle, TRUE);
+ BKE_mask_point_select_set_handle(point, which_handle, true);
}
else if (deselect) {
- BKE_mask_point_select_set_handle(point, which_handle, FALSE);
+ BKE_mask_point_select_set_handle(point, which_handle, false);
}
else {
masklay->act_spline = spline;
masklay->act_point = point;
if (!MASKPOINT_ISSEL_HANDLE(point, which_handle)) {
- BKE_mask_point_select_set_handle(point, which_handle, TRUE);
+ BKE_mask_point_select_set_handle(point, which_handle, true);
}
else if (toggle) {
- BKE_mask_point_select_set_handle(point, which_handle, FALSE);
+ BKE_mask_point_select_set_handle(point, which_handle, false);
}
}
}
@@ -293,20 +293,20 @@ static int select_exec(bContext *C, wmOperator *op)
masklay->act_spline = spline;
masklay->act_point = point;
- BKE_mask_point_select_set(point, TRUE);
+ BKE_mask_point_select_set(point, true);
}
else if (deselect) {
- BKE_mask_point_select_set(point, FALSE);
+ BKE_mask_point_select_set(point, false);
}
else {
masklay->act_spline = spline;
masklay->act_point = point;
if (!MASKPOINT_ISSEL_ANY(point)) {
- BKE_mask_point_select_set(point, TRUE);
+ BKE_mask_point_select_set(point, true);
}
else if (toggle) {
- BKE_mask_point_select_set(point, FALSE);
+ BKE_mask_point_select_set(point, false);
}
}
}
@@ -445,8 +445,8 @@ static int border_select_exec(bContext *C, wmOperator *op)
BKE_mask_point_select_set_handle(point, MASK_WHICH_HANDLE_BOTH, mode == GESTURE_MODAL_SELECT);
}
else if (!extend) {
- BKE_mask_point_select_set(point, FALSE);
- BKE_mask_point_select_set_handle(point, MASK_WHICH_HANDLE_BOTH, FALSE);
+ BKE_mask_point_select_set(point, false);
+ BKE_mask_point_select_set_handle(point, MASK_WHICH_HANDLE_BOTH, false);
}
changed = true;
@@ -760,7 +760,7 @@ static int mask_select_linked_exec(bContext *C, wmOperator *UNUSED(op))
for (spline = masklay->splines.first; spline; spline = spline->next) {
if (ED_mask_spline_select_check(spline)) {
- ED_mask_spline_select_set(spline, TRUE);
+ ED_mask_spline_select_set(spline, true);
changed = true;
}
}
diff --git a/source/blender/editors/mask/mask_shapekey.c b/source/blender/editors/mask/mask_shapekey.c
index 30c960bda0f..99b2e1a13ef 100644
--- a/source/blender/editors/mask/mask_shapekey.c
+++ b/source/blender/editors/mask/mask_shapekey.c
@@ -257,8 +257,8 @@ static int mask_shape_key_rekey_exec(bContext *C, wmOperator *op)
MaskLayer *masklay;
bool changed = false;
- const short do_feather = RNA_boolean_get(op->ptr, "feather");
- const short do_location = RNA_boolean_get(op->ptr, "location");
+ const bool do_feather = RNA_boolean_get(op->ptr, "feather");
+ const bool do_location = RNA_boolean_get(op->ptr, "location");
for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
diff --git a/source/blender/makesrna/intern/rna_mask.c b/source/blender/makesrna/intern/rna_mask.c
index 29bc15f1dbe..eb94da6c87b 100644
--- a/source/blender/makesrna/intern/rna_mask.c
+++ b/source/blender/makesrna/intern/rna_mask.c
@@ -513,7 +513,7 @@ static void rna_MaskSpline_points_add(ID *id, MaskSpline *spline, int count)
int point_index = spline->tot_point - count + i;
MaskSplinePoint *new_point = spline->points + point_index;
new_point->bezt.h1 = new_point->bezt.h2 = HD_ALIGN;
- BKE_mask_calc_handle_point_auto(spline, new_point, TRUE);
+ BKE_mask_calc_handle_point_auto(spline, new_point, true);
BKE_mask_parent_init(&new_point->parent);
/* Not efficient, but there's no other way for now */