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authorDaniel Dunbar <daniel@zuster.org>2005-07-20 08:14:21 +0400
committerDaniel Dunbar <daniel@zuster.org>2005-07-20 08:14:21 +0400
commit259c7b6cad39720dd98044e90238f130716485c7 (patch)
tree72f4cb7fd4ceae3250c607ba594254ce52a6fecb
parentca1873df56db3a28fd650b132bdf74b992d0232c (diff)
- added modifier_dependsOnTime to check if modifier needs updating
based on time change. would be nice if dep graph could handle this. - made dep check if modifiers need update on time change - fix render crash (access null) - added new Build Effect modifier type. compared to old one works as a full member of modifier system, means can apply subsurf, etc on it, reorder, what have you. and it is all nice and self contained. - removed old Build effect, old files convert to new style on load - couldn't help myself, added a randomize feature to build effect - removed Python BuildEffect support
-rw-r--r--source/blender/blenkernel/BKE_effect.h1
-rw-r--r--source/blender/blenkernel/BKE_modifier.h10
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c48
-rw-r--r--source/blender/blenkernel/intern/depsgraph.c12
-rw-r--r--source/blender/blenkernel/intern/effect.c33
-rw-r--r--source/blender/blenkernel/intern/modifier.c243
-rw-r--r--source/blender/blenloader/intern/readfile.c20
-rw-r--r--source/blender/blenloader/intern/writefile.c3
-rw-r--r--source/blender/include/particle_effect.h2
-rw-r--r--source/blender/makesdna/DNA_modifier_types.h8
-rw-r--r--source/blender/python/SConscript1
-rw-r--r--source/blender/python/api2_2x/Effect.c12
-rw-r--r--source/blender/python/api2_2x/Types.c1
-rw-r--r--source/blender/python/api2_2x/Types.h2
-rw-r--r--source/blender/renderconverter/intern/convertBlenderScene.c23
-rw-r--r--source/blender/src/buttons_object.c22
-rw-r--r--source/blender/src/drawmesh.c1
17 files changed, 326 insertions, 116 deletions
diff --git a/source/blender/blenkernel/BKE_effect.h b/source/blender/blenkernel/BKE_effect.h
index 4ed2febc0d7..df413fe5c9d 100644
--- a/source/blender/blenkernel/BKE_effect.h
+++ b/source/blender/blenkernel/BKE_effect.h
@@ -50,7 +50,6 @@ struct Effect *copy_effect(struct Effect *eff);
void copy_act_effect(struct Object *ob);
void copy_effects(struct ListBase *lbn, struct ListBase *lb);
void deselectall_eff(struct Object *ob);
-void set_buildvars(struct Object *ob, int *start, int *end);
struct Particle *new_particle(struct PartEff *paf);
struct PartEff *give_parteff(struct Object *ob);
void where_is_particle(struct PartEff *paf, struct Particle *pa, float ctime, float *vec);
diff --git a/source/blender/blenkernel/BKE_modifier.h b/source/blender/blenkernel/BKE_modifier.h
index fab705a3a8c..94c847d50d8 100644
--- a/source/blender/blenkernel/BKE_modifier.h
+++ b/source/blender/blenkernel/BKE_modifier.h
@@ -1,6 +1,6 @@
/**
*
- * $$
+ * $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
@@ -88,6 +88,12 @@ typedef struct ModifierTypeInfo {
*/
void (*updateDepgraph)(struct ModifierData *md, struct DagForest *forest, struct Object *ob, struct DagNode *obNode);
+ /* Should return true if the modifier needs to be recalculated on time changes.
+ *
+ * This function is optional (assumes false if not present).
+ */
+ int (*dependsOnTime)(struct ModifierData *md);
+
/* Only for deform types, should apply the deformation
* to the given vertex array. Object is guaranteed to be
* non-NULL.
@@ -121,5 +127,7 @@ typedef struct ModifierTypeInfo {
ModifierTypeInfo *modifierType_get_info(ModifierType type);
+int modifier_dependsOnTime(struct ModifierData *md);
+
#endif
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index 4f89e8e5634..8dfe4d0c2ef 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -148,12 +148,10 @@ static void meshDM_drawVerts(DerivedMesh *dm)
{
MeshDerivedMesh *mdm = (MeshDerivedMesh*) dm;
Mesh *me = mdm->me;
- int a, start=0, end=me->totvert;
-
- if (mdm->ob) set_buildvars(mdm->ob, &start, &end);
+ int a;
glBegin(GL_POINTS);
- for(a= start; a<end; a++) {
+ for(a=0; a<me->totvert; a++) {
glVertex3fv(mdm->verts[ a].co);
}
glEnd();
@@ -162,15 +160,10 @@ static void meshDM_drawEdges(DerivedMesh *dm)
{
MeshDerivedMesh *mdm = (MeshDerivedMesh*) dm;
Mesh *me= mdm->me;
- int a, start= 0, end= me->totface;
+ int a;
MFace *mface = me->mface;
- if (mdm->ob) set_buildvars(mdm->ob, &start, &end);
- mface+= start;
-
- // edges can't cope with buildvars, draw with
- // faces if build is in use.
- if(me->medge && start==0 && end==me->totface) {
+ if(me->medge) {
MEdge *medge= me->medge;
glBegin(GL_LINES);
@@ -184,7 +177,7 @@ static void meshDM_drawEdges(DerivedMesh *dm)
}
else {
glBegin(GL_LINES);
- for(a=start; a<end; a++, mface++) {
+ for(a=0; a<me->totface; a++, mface++) {
int test= mface->edcode;
if(test) {
@@ -225,13 +218,10 @@ static void meshDM_drawLooseEdges(DerivedMesh *dm)
MeshDerivedMesh *mdm = (MeshDerivedMesh*) dm;
Mesh *me = mdm->me;
MFace *mface= me->mface;
- int a, start=0, end=me->totface;
+ int a;
- if (mdm->ob) set_buildvars(mdm->ob, &start, &end);
- mface+= start;
-
glBegin(GL_LINES);
- for(a=start; a<end; a++, mface++) {
+ for(a=0; a<me->totface; a++, mface++) {
if(!mface->v3) {
glVertex3fv(mdm->verts[mface->v3].co);
glVertex3fv(mdm->verts[mface->v4].co);
@@ -246,12 +236,9 @@ static void meshDM_drawFacesSolid(DerivedMesh *dm, int (*setMaterial)(int))
MVert *mvert= mdm->verts;
MFace *mface= me->mface;
float *nors = mdm->nors;
- int a, start=0, end=me->totface;
+ int a;
int glmode=-1, shademodel=-1, matnr=-1, drawCurrentMat=1;
- if (mdm->ob) set_buildvars(mdm->ob, &start, &end);
- mface+= start;
-
#define PASSVERT(index, punoBit) { \
if (shademodel==GL_SMOOTH) { \
short *no = mvert[index].no; \
@@ -265,7 +252,7 @@ static void meshDM_drawFacesSolid(DerivedMesh *dm, int (*setMaterial)(int))
}
glBegin(glmode=GL_QUADS);
- for(a=start; a<end; a++, mface++, nors+=3) {
+ for(a=0; a<me->totface; a++, mface++, nors+=3) {
if(mface->v3) {
int new_glmode, new_matnr, new_shademodel;
@@ -306,14 +293,9 @@ static void meshDM_drawFacesColored(DerivedMesh *dm, int useTwoSide, unsigned ch
MeshDerivedMesh *mdm = (MeshDerivedMesh*) dm;
Mesh *me= mdm->me;
MFace *mface= me->mface;
- int a, glmode, start=0, end=me->totface;
+ int a, glmode;
unsigned char *cp1, *cp2;
- if (mdm->ob) set_buildvars(mdm->ob, &start, &end);
- mface+= start;
- col1+= 4*start;
- if(col2) col2+= 4*start;
-
cp1= col1;
if(col2) {
cp2= col2;
@@ -330,7 +312,7 @@ static void meshDM_drawFacesColored(DerivedMesh *dm, int useTwoSide, unsigned ch
glShadeModel(GL_SMOOTH);
glBegin(glmode=GL_QUADS);
- for(a=start; a<end; a++, mface++, cp1+= 16) {
+ for(a=0; a<me->totface; a++, mface++, cp1+= 16) {
if(mface->v3) {
int new_glmode= mface->v4?GL_QUADS:GL_TRIANGLES;
@@ -379,11 +361,9 @@ static void meshDM_drawFacesTex(DerivedMesh *dm, int (*setDrawParams)(TFace *tf,
MFace *mface= me->mface;
TFace *tface = me->tface;
float *nors = mdm->nors;
- int a, start=0, end=me->totface;
+ int a;
- if (mdm->ob) set_buildvars(mdm->ob, &start, &end);
-
- for (a=start; a<end; a++) {
+ for (a=0; a<me->totface; a++) {
MFace *mf= &mface[a];
TFace *tf = tface?&tface[a]:NULL;
unsigned char *cp= NULL;
@@ -1016,7 +996,7 @@ DerivedMesh *derivedmesh_from_displistmesh(DispListMesh *dlm)
static void mesh_calc_modifiers(Mesh *me, Object *ob, float (*inputVertexCos)[3], DerivedMesh **deform_r, DerivedMesh **final_r, int useRenderParams, int useDeform)
{
- ModifierData *md=ob->modifiers.first;
+ ModifierData *md= ob?ob->modifiers.first:NULL;
float (*deformedVerts)[3];
DerivedMesh *dm;
int a, numVerts = me->totvert;
diff --git a/source/blender/blenkernel/intern/depsgraph.c b/source/blender/blenkernel/intern/depsgraph.c
index 018ceac2bc4..a50eb21ecb7 100644
--- a/source/blender/blenkernel/intern/depsgraph.c
+++ b/source/blender/blenkernel/intern/depsgraph.c
@@ -1403,6 +1403,17 @@ void DAG_scene_flush_update(Scene *sce)
}
}
+static int object_modifiers_use_time(Object *ob)
+{
+ ModifierData *md;
+
+ for (md=ob->modifiers.first; md; md=md->next)
+ if (modifier_dependsOnTime(md))
+ return 1;
+
+ return 0;
+}
+
/* flag all objects that need recalc, for changes in time for example */
void DAG_scene_update_flags(Scene *sce, unsigned int lay)
{
@@ -1426,6 +1437,7 @@ void DAG_scene_update_flags(Scene *sce, unsigned int lay)
if(ob->action) ob->recalc |= OB_RECALC_DATA;
else if(ob->nlastrips.first) ob->recalc |= OB_RECALC_DATA;
else if(ob->softflag & OB_SB_ENABLE) ob->recalc |= OB_RECALC_DATA;
+ else if(object_modifiers_use_time(ob)) ob->recalc |= OB_RECALC_DATA;
else {
Mesh *me;
Curve *cu;
diff --git a/source/blender/blenkernel/intern/effect.c b/source/blender/blenkernel/intern/effect.c
index 98810ede1ce..5dd63fddd44 100644
--- a/source/blender/blenkernel/intern/effect.c
+++ b/source/blender/blenkernel/intern/effect.c
@@ -83,20 +83,11 @@
Effect *add_effect(int type)
{
Effect *eff=0;
- BuildEff *bld;
PartEff *paf;
WaveEff *wav;
int a;
switch(type) {
- case EFF_BUILD:
- bld= MEM_callocN(sizeof(BuildEff), "neweff");
- eff= (Effect *)bld;
-
- bld->sfra= 1.0;
- bld->len= 100.0;
- break;
-
case EFF_PARTICLE:
paf= MEM_callocN(sizeof(PartEff), "neweff");
eff= (Effect *)paf;
@@ -194,7 +185,7 @@ void copy_act_effect(Object *ob)
}
/* when it comes here: add new effect */
- eff= add_effect(EFF_BUILD);
+ eff= add_effect(EFF_PARTICLE);
BLI_addtail(&ob->effect, eff);
}
@@ -225,28 +216,6 @@ void deselectall_eff(Object *ob)
}
}
-void set_buildvars(Object *ob, int *start, int *end)
-{
- BuildEff *bld;
- float ctime;
-
- bld= ob->effect.first;
- while(bld) {
- if(bld->type==EFF_BUILD) {
- ctime= bsystem_time(ob, 0, (float)G.scene->r.cfra, bld->sfra-1.0f);
- if(ctime < 0.0) {
- *end= *start;
- }
- else if(ctime < bld->len) {
- *end= *start+ (int)((*end - *start)*ctime/bld->len);
- }
-
- return;
- }
- bld= bld->next;
- }
-}
-
/* ***************** PARTICLES ***************** */
Particle *new_particle(PartEff *paf)
diff --git a/source/blender/blenkernel/intern/modifier.c b/source/blender/blenkernel/intern/modifier.c
index 9bba515fbbf..d3d48a6f5f3 100644
--- a/source/blender/blenkernel/intern/modifier.c
+++ b/source/blender/blenkernel/intern/modifier.c
@@ -1,18 +1,24 @@
#include "string.h"
+#include "BLI_rand.h"
+
#include "MEM_guardedalloc.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+#include "BKE_global.h"
#include "BKE_utildefines.h"
#include "BKE_DerivedMesh.h"
#include "BKE_displist.h"
#include "BKE_modifier.h"
#include "BKE_lattice.h"
#include "BKE_subsurf.h"
+#include "BKE_object.h"
+#include "BKE_mesh.h"
#include "depsgraph_private.h"
/***/
@@ -145,6 +151,227 @@ static void *subsurfModifier_applyModifier(ModifierData *md, void *data, Object
}
}
+/* Build */
+
+static ModifierData *buildModifier_allocData(void)
+{
+ BuildModifierData *bmd = allocModifierData(eModifierType_Build, sizeof(BuildModifierData));
+
+ bmd->start = 1.0;
+ bmd->length = 100.0;
+
+ return (ModifierData*) bmd;
+}
+
+static int buildModifier_isDisabled(ModifierData *md)
+{
+ return 0;
+}
+
+static int buildModifier_dependsOnTime(ModifierData *md)
+{
+ return 1;
+}
+
+static void *buildModifier_applyModifier(ModifierData *md, void *data, Object *ob, DerivedMesh *dm, float (*vertexCos)[3], int useRenderParams)
+{
+ BuildModifierData *bmd = (BuildModifierData*) md;
+ DispListMesh *dlm=NULL, *ndlm = MEM_callocN(sizeof(*ndlm), "build_dlm");
+ MVert *mvert;
+ MEdge *medge;
+ MFace *mface;
+ MCol *mcol;
+ TFace *tface;
+ int totvert, totedge, totface;
+ int i,j;
+ float frac;
+
+ if (dm) {
+ dlm = dm->convertToDispListMesh(dm);
+ mvert = dlm->mvert;
+ medge = dlm->medge;
+ mface = dlm->mface;
+ mcol = dlm->mcol;
+ tface = dlm->tface;
+ totvert = dlm->totvert;
+ totedge = dlm->totedge;
+ totface = dlm->totface;
+ } else {
+ Mesh *me = data;
+ mvert = me->mvert;
+ medge = me->medge;
+ mface = me->mface;
+ mcol = me->mcol;
+ tface = me->tface;
+ totvert = me->totvert;
+ totedge = me->totedge;
+ totface = me->totface;
+ }
+
+ if (ob) {
+ frac = bsystem_time(ob, 0, (float)G.scene->r.cfra, bmd->start-1.0f)/bmd->length;
+ } else {
+ frac = G.scene->r.cfra - bmd->start/bmd->length;
+ }
+ CLAMP(frac, 0.0, 1.0);
+
+ ndlm->totface = totface*frac;
+ ndlm->totedge = totedge*frac;
+ if (ndlm->totface) {
+ ndlm->mvert = MEM_mallocN(sizeof(*ndlm->mvert)*totvert, "build_mvert");
+ memcpy(ndlm->mvert, mvert, sizeof(*mvert)*totvert);
+ for (i=0; i<totvert; i++) {
+ ndlm->mvert[i].flag = 0;
+ }
+
+ if (bmd->randomize) {
+ ndlm->mface = MEM_dupallocN(mface);
+ BLI_array_randomize(ndlm->mface, sizeof(*mface), totface, bmd->seed);
+
+ if (tface) {
+ ndlm->tface = MEM_dupallocN(tface);
+ BLI_array_randomize(ndlm->tface, sizeof(*tface), totface, bmd->seed);
+ } else if (mcol) {
+ ndlm->mcol = MEM_dupallocN(mcol);
+ BLI_array_randomize(ndlm->mcol, sizeof(*mcol)*4, totface, bmd->seed);
+ }
+ } else {
+ ndlm->mface = MEM_mallocN(sizeof(*ndlm->mface)*ndlm->totface, "build_mf");
+ memcpy(ndlm->mface, mface, sizeof(*mface)*ndlm->totface);
+
+ if (tface) {
+ ndlm->tface = MEM_mallocN(sizeof(*ndlm->tface)*ndlm->totface, "build_tf");
+ memcpy(ndlm->tface, tface, sizeof(*tface)*ndlm->totface);
+ } else if (mcol) {
+ ndlm->mcol = MEM_mallocN(sizeof(*ndlm->mcol)*4*ndlm->totface, "build_mcol");
+ memcpy(ndlm->mcol, mcol, sizeof(*mcol)*4*ndlm->totface);
+ }
+ }
+
+ for (i=0; i<ndlm->totface; i++) {
+ MFace *mf = &ndlm->mface[i];
+
+ ndlm->mvert[mf->v1].flag = 1;
+ ndlm->mvert[mf->v2].flag = 1;
+ if (mf->v3) {
+ ndlm->mvert[mf->v3].flag = 1;
+ if (mf->v4) ndlm->mvert[mf->v4].flag = 1;
+ }
+ }
+
+ /* Store remapped indices in *((int*) mv->no) */
+ ndlm->totvert = 0;
+ for (i=0; i<totvert; i++) {
+ MVert *mv = &ndlm->mvert[i];
+
+ if (mv->flag)
+ *((int*) mv->no) = ndlm->totvert++;
+ }
+
+ /* Remap face vertex indices */
+ for (i=0; i<ndlm->totface; i++) {
+ MFace *mf = &ndlm->mface[i];
+
+ mf->v1 = *((int*) ndlm->mvert[mf->v1].no);
+ mf->v2 = *((int*) ndlm->mvert[mf->v2].no);
+ if (mf->v3) {
+ mf->v3 = *((int*) ndlm->mvert[mf->v3].no);
+ if (mf->v4) mf->v4 = *((int*) ndlm->mvert[mf->v4].no);
+ }
+ }
+ /* Copy in all edges that have both vertices (remap in process) */
+ if (totedge) {
+ ndlm->totedge = 0;
+ ndlm->medge = MEM_mallocN(sizeof(*ndlm->medge)*totedge, "build_med");
+
+ for (i=0; i<totedge; i++) {
+ MEdge *med = &medge[i];
+
+ if (ndlm->mvert[med->v1].flag && ndlm->mvert[med->v2].flag) {
+ MEdge *nmed = &ndlm->medge[ndlm->totedge++];
+
+ memcpy(nmed, med, sizeof(*med));
+
+ nmed->v1 = *((int*) ndlm->mvert[nmed->v1].no);
+ nmed->v2 = *((int*) ndlm->mvert[nmed->v2].no);
+ }
+ }
+ }
+
+ /* Collapse vertex array to remove unused verts */
+ for(i=j=0; i<totvert; i++) {
+ MVert *mv = &ndlm->mvert[i];
+
+ if (mv->flag) {
+ if (j!=i)
+ memcpy(&ndlm->mvert[j], mv, sizeof(*mv));
+ j++;
+ }
+ }
+ } else if (ndlm->totedge) {
+ ndlm->mvert = MEM_mallocN(sizeof(*ndlm->mvert)*totvert, "build_mvert");
+ memcpy(ndlm->mvert, mvert, sizeof(*mvert)*totvert);
+ for (i=0; i<totvert; i++) {
+ ndlm->mvert[i].flag = 0;
+ }
+
+ if (bmd->randomize) {
+ ndlm->medge = MEM_dupallocN(medge);
+ BLI_array_randomize(ndlm->medge, sizeof(*medge), totedge, bmd->seed);
+ } else {
+ ndlm->medge = MEM_mallocN(sizeof(*ndlm->medge)*ndlm->totedge, "build_mf");
+ memcpy(ndlm->medge, medge, sizeof(*medge)*ndlm->totedge);
+ }
+
+ for (i=0; i<ndlm->totedge; i++) {
+ MEdge *med = &ndlm->medge[i];
+
+ ndlm->mvert[med->v1].flag = 1;
+ ndlm->mvert[med->v2].flag = 1;
+ }
+
+ /* Store remapped indices in *((int*) mv->no) */
+ ndlm->totvert = 0;
+ for (i=0; i<totvert; i++) {
+ MVert *mv = &ndlm->mvert[i];
+
+ if (mv->flag)
+ *((int*) mv->no) = ndlm->totvert++;
+ }
+
+ /* Remap edge vertex indices */
+ for (i=0; i<ndlm->totedge; i++) {
+ MEdge *med = &ndlm->medge[i];
+
+ med->v1 = *((int*) ndlm->mvert[med->v1].no);
+ med->v2 = *((int*) ndlm->mvert[med->v2].no);
+ }
+
+ /* Collapse vertex array to remove unused verts */
+ for(i=j=0; i<totvert; i++) {
+ MVert *mv = &ndlm->mvert[i];
+
+ if (mv->flag) {
+ if (j!=i)
+ memcpy(&ndlm->mvert[j], mv, sizeof(*mv));
+ j++;
+ }
+ }
+ } else {
+ ndlm->totvert = totvert*frac;
+
+ ndlm->mvert = MEM_mallocN(sizeof(*ndlm->mvert)*ndlm->totvert, "build_mvert");
+ memcpy(ndlm->mvert, mvert, sizeof(*mvert)*ndlm->totvert);
+ }
+
+ if (dm) dm->release(dm);
+ if (dlm) displistmesh_free(dlm);
+
+ mesh_calc_normals(ndlm->mvert, ndlm->totvert, ndlm->mface, ndlm->totface, &ndlm->nors);
+
+ return derivedmesh_from_displistmesh(ndlm);
+}
+
/***/
static ModifierTypeInfo typeArr[NUM_MODIFIER_TYPES];
@@ -194,6 +421,16 @@ ModifierTypeInfo *modifierType_get_info(ModifierType type)
mti->isDisabled = subsurfModifier_isDisabled;
mti->applyModifier = subsurfModifier_applyModifier;
+ mti = &typeArr[eModifierType_Build];
+ strcpy(mti->name, "Build");
+ strcpy(mti->structName, "BuildModifierData");
+ mti->type = eModifierTypeType_Nonconstructive;
+ mti->flags = eModifierTypeFlag_AcceptsMesh;
+ mti->allocData = buildModifier_allocData;
+ mti->isDisabled = buildModifier_isDisabled;
+ mti->dependsOnTime = buildModifier_dependsOnTime;
+ mti->applyModifier = buildModifier_applyModifier;
+
typeArrInit = 0;
}
@@ -204,3 +441,9 @@ ModifierTypeInfo *modifierType_get_info(ModifierType type)
}
}
+int modifier_dependsOnTime(ModifierData *md)
+{
+ ModifierTypeInfo *mti = modifierType_get_info(md->type);
+
+ return mti->dependsOnTime && mti->dependsOnTime(md);
+}
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 436537ca39f..7972dd92046 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -120,6 +120,7 @@
#include "BKE_library.h" // for wich_libbase
#include "BKE_main.h" // for Main
#include "BKE_mesh.h" // for ME_ defines (patching)
+#include "BKE_modifier.h"
#include "BKE_object.h"
#include "BKE_sca.h" // for init_actuator
#include "BKE_scene.h"
@@ -2323,6 +2324,25 @@ static void direct_link_object(FileData *fd, Object *ob)
if(paf->type==EFF_WAVE) {
}
+ if(paf->type==EFF_BUILD) {
+ BuildEff *baf = (BuildEff*) paf;
+ PartEff *next = paf->next;
+ ModifierTypeInfo *mti = modifierType_get_info(eModifierType_Build);
+ BuildModifierData *bmd = (BuildModifierData*) mti->allocData();
+
+ bmd->start = baf->sfra;
+ bmd->length = baf->len;
+ bmd->randomize = 0;
+ bmd->seed = 1;
+
+ BLI_addtail(&ob->modifiers, bmd);
+
+ BLI_remlink(&ob->effect, paf);
+ MEM_freeN(paf);
+
+ paf = next;
+ continue;
+ }
paf= paf->next;
}
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c
index 3ee4e1be182..3b14f11a8cd 100644
--- a/source/blender/blenloader/intern/writefile.c
+++ b/source/blender/blenloader/intern/writefile.c
@@ -403,9 +403,6 @@ static void write_effects(WriteData *wd, ListBase *lb)
while(eff) {
switch(eff->type) {
- case EFF_BUILD:
- writestruct(wd, DATA, "BuildEff", 1, eff);
- break;
case EFF_PARTICLE:
writestruct(wd, DATA, "PartEff", 1, eff);
break;
diff --git a/source/blender/include/particle_effect.h b/source/blender/include/particle_effect.h
index 86a0417b807..883331ac740 100644
--- a/source/blender/include/particle_effect.h
+++ b/source/blender/include/particle_effect.h
@@ -42,8 +42,6 @@ extern void free_effect(Effect *eff);
extern void free_effects(ListBase *lb);
extern void copy_effects(ListBase *lbn, ListBase *lb);
extern void build_particle_system(Object *ob);
-/* used externally */
-void set_buildvars(Object *ob, int *start, int *end);
#endif
diff --git a/source/blender/makesdna/DNA_modifier_types.h b/source/blender/makesdna/DNA_modifier_types.h
index 486fc68785c..baa2a77bf10 100644
--- a/source/blender/makesdna/DNA_modifier_types.h
+++ b/source/blender/makesdna/DNA_modifier_types.h
@@ -10,6 +10,7 @@ typedef enum ModifierType {
eModifierType_Subsurf,
eModifierType_Lattice,
eModifierType_Curve,
+ eModifierType_Build,
NUM_MODIFIER_TYPES
} ModifierType;
@@ -49,4 +50,11 @@ typedef struct CurveModifierData {
struct Object *object;
} CurveModifierData;
+typedef struct BuildModifierData {
+ ModifierData modifier;
+
+ float start, length;
+ int randomize, seed;
+} BuildModifierData;
+
#endif
diff --git a/source/blender/python/SConscript b/source/blender/python/SConscript
index d9989ec46c2..81388df01ed 100644
--- a/source/blender/python/SConscript
+++ b/source/blender/python/SConscript
@@ -12,7 +12,6 @@ source_files = ['BPY_interface.c',
'api2_2x/BGL.c',
'api2_2x/Blender.c',
'api2_2x/Bone.c',
- 'api2_2x/Build.c',
'api2_2x/Camera.c',
'api2_2x/CurNurb.c',
'api2_2x/Curve.c',
diff --git a/source/blender/python/api2_2x/Effect.c b/source/blender/python/api2_2x/Effect.c
index ee81281ec39..c49dd53257c 100644
--- a/source/blender/python/api2_2x/Effect.c
+++ b/source/blender/python/api2_2x/Effect.c
@@ -34,7 +34,6 @@
#include "DNA_object_types.h"
#include "BKE_global.h"
#include "BKE_main.h"
-#include "Build.h"
#include "Particle.h"
#include "Wave.h"
#include "gen_utils.h"
@@ -104,8 +103,6 @@ PyObject *M_Effect_New( PyObject * self, PyObject * args )
"expected type argument(wave,build or particle)" ) );
if( !strcmp( btype, "wave" ) )
type = EFF_WAVE;
- if( !strcmp( btype, "build" ) )
- type = EFF_BUILD;
if( !strcmp( btype, "particle" ) )
type = EFF_PARTICLE;
if( type == -1 )
@@ -235,7 +232,6 @@ PyObject *M_Effect_Get( PyObject * self, PyObject * args )
/*****************************************************************************/
-PyObject *Build_Init( void );
PyObject *Wave_Init( void );
PyObject *Particle_Init( void );
@@ -248,7 +244,6 @@ PyObject *Effect_Init( void )
submodule = Py_InitModule3( "Blender.Effect", M_Effect_methods, 0 );
dict = PyModule_GetDict( submodule );
PyDict_SetItemString( dict, "Wave", Wave_Init( ) );
- PyDict_SetItemString( dict, "Build", Build_Init( ) );
PyDict_SetItemString( dict, "Particle", Particle_Init( ) );
return ( submodule );
}
@@ -324,8 +319,6 @@ void EffectDeAlloc( BPy_Effect * self )
PyObject *EffectGetAttr( BPy_Effect * self, char *name )
{
switch ( self->effect->type ) {
- case EFF_BUILD:
- return BuildGetAttr( ( BPy_Build * ) self, name );
case EFF_WAVE:
return WaveGetAttr( ( BPy_Wave * ) self, name );
case EFF_PARTICLE:
@@ -345,8 +338,6 @@ PyObject *EffectGetAttr( BPy_Effect * self, char *name )
int EffectSetAttr( BPy_Effect * self, char *name, PyObject * value )
{
switch ( self->effect->type ) {
- case EFF_BUILD:
- return BuildSetAttr( ( BPy_Build * ) self, name, value );
case EFF_WAVE:
return WaveSetAttr( ( BPy_Wave * ) self, name, value );
case EFF_PARTICLE:
@@ -363,7 +354,6 @@ int EffectSetAttr( BPy_Effect * self, char *name, PyObject * value )
/*
int EffectPrint(BPy_Effect *self, FILE *fp, int flags)
{
-if (self->effect->type == EFF_BUILD)puts("Effect Build");
if (self->effect->type == EFF_PARTICLE)puts("Effect Particle");
if (self->effect->type == EFF_WAVE)puts("Effect Wave");
@@ -379,8 +369,6 @@ if (self->effect->type == EFF_WAVE)puts("Effect Wave");
PyObject *EffectRepr( BPy_Effect * self )
{
char *str = "";
- if( self->effect->type == EFF_BUILD )
- str = "Effect Build";
if( self->effect->type == EFF_PARTICLE )
str = "Effect Particle";
if( self->effect->type == EFF_WAVE )
diff --git a/source/blender/python/api2_2x/Types.c b/source/blender/python/api2_2x/Types.c
index 44414e604fb..9e4584a647b 100644
--- a/source/blender/python/api2_2x/Types.c
+++ b/source/blender/python/api2_2x/Types.c
@@ -51,7 +51,6 @@ void types_InitAll( void )
Armature_Type.ob_type = &PyType_Type;
BezTriple_Type.ob_type = &PyType_Type;
Bone_Type.ob_type = &PyType_Type;
- Build_Type.ob_type = &PyType_Type;
Button_Type.ob_type = &PyType_Type;
Camera_Type.ob_type = &PyType_Type;
CurNurb_Type.ob_type = &PyType_Type;
diff --git a/source/blender/python/api2_2x/Types.h b/source/blender/python/api2_2x/Types.h
index f29ba04a976..a687a109dd2 100644
--- a/source/blender/python/api2_2x/Types.h
+++ b/source/blender/python/api2_2x/Types.h
@@ -36,7 +36,7 @@
#include <Python.h>
extern PyTypeObject Action_Type, Armature_Type;
-extern PyTypeObject BezTriple_Type, Bone_Type, Build_Type, Button_Type;
+extern PyTypeObject BezTriple_Type, Bone_Type, Button_Type;
extern PyTypeObject Camera_Type;
extern PyTypeObject CurNurb_Type;
extern PyTypeObject Curve_Type;
diff --git a/source/blender/renderconverter/intern/convertBlenderScene.c b/source/blender/renderconverter/intern/convertBlenderScene.c
index 8b09d8a4742..fe20a872518 100644
--- a/source/blender/renderconverter/intern/convertBlenderScene.c
+++ b/source/blender/renderconverter/intern/convertBlenderScene.c
@@ -795,19 +795,14 @@ static void make_render_halos(Object *ob, Mesh *me, int totvert, MVert *mvert, M
HaloRen *har;
float xn, yn, zn, nor[3], view[3];
float vec[3], hasize, mat[4][4], imat[3][3];
- int start, end, a, ok, seed= ma->seed1;
+ int a, ok, seed= ma->seed1;
MTC_Mat4MulMat4(mat, ob->obmat, R.viewmat);
MTC_Mat3CpyMat4(imat, ob->imat);
R.flag |= R_HALO;
- start= 0;
- end= totvert;
- set_buildvars(ob, &start, &end);
- mvert+= start;
-
- for(a=start; a<end; a++, mvert++) {
+ for(a=0; a<totvert; a++, mvert++) {
ok= 1;
if(ok) {
@@ -1318,7 +1313,7 @@ static void init_render_mesh(Object *ob)
float xn, yn, zn, imat[3][3], mat[4][4]; //nor[3],
float *orco=0;
int a, a1, ok, do_puno=0, need_orco=0, totvlako, totverto, vertofs;
- int start, end, do_autosmooth=0, totvert = 0;
+ int end, do_autosmooth=0, totvert = 0;
DispListMesh *dlm = NULL;
DerivedMesh *dm;
@@ -1435,13 +1430,11 @@ static void init_render_mesh(Object *ob)
if(ma->mode & MA_RADIO)
do_autosmooth= 1;
- start= 0;
end= dlm?dlm->totface:me->totface;
- set_buildvars(ob, &start, &end);
if (dlm) {
- mface= dlm->mface + start;
+ mface= dlm->mface;
if (dlm->tface) {
- tface= dlm->tface + start;
+ tface= dlm->tface;
vertcol= NULL;
} else if (dlm->mcol) {
vertcol= (unsigned int *)dlm->mcol;
@@ -1449,9 +1442,9 @@ static void init_render_mesh(Object *ob)
vertcol= NULL;
}
} else {
- mface= ((MFace*) me->mface) + start;
+ mface= me->mface;
if (me->tface) {
- tface= ((TFace*) me->tface) + start;
+ tface= me->tface;
vertcol= NULL;
} else if (me->mcol) {
vertcol= (unsigned int *)me->mcol;
@@ -1460,7 +1453,7 @@ static void init_render_mesh(Object *ob)
}
}
- for(a=start; a<end; a++) {
+ for(a=0; a<end; a++) {
int v1, v2, v3, v4, edcode, flag;
if( mface->mat_nr==a1 ) {
diff --git a/source/blender/src/buttons_object.c b/source/blender/src/buttons_object.c
index 89e2d6fa925..4f3e6ec9fcb 100644
--- a/source/blender/src/buttons_object.c
+++ b/source/blender/src/buttons_object.c
@@ -1665,7 +1665,6 @@ static void modifiers_add(void *ob_v, int type)
BLI_addtail(&ob->modifiers, md);
- md->type = type;
actModifier = BLI_countlist(&ob->modifiers);
allqueue(REDRAWBUTSOBJECT, 0);
@@ -1826,8 +1825,15 @@ static void object_panel_modifiers(Object *ob)
uiDefIDPoinBut(block, modifier_testLatticeObj, B_CHANGEDEP, "Ob:", 550, 320, 120,19, &lmd->object, "Lattice object to deform with");
} else if (md->type==eModifierType_Curve) {
CurveModifierData *cmd = (CurveModifierData*) md;
- uiDefIDPoinBut(block, modifier_testCurveObj, B_CHANGEDEP, "Ob:", 550, 320, 120,19, &cmd->object, "Lattice object to deform with");
+ uiDefIDPoinBut(block, modifier_testCurveObj, B_CHANGEDEP, "Ob:", 550, 320, 120,19, &cmd->object, "Curve object to deform with");
+ } else if (md->type==eModifierType_Build) {
+ BuildModifierData *bmd = (BuildModifierData*) md;
+ uiDefButF(block, NUM, B_MAKEDISP, "Start:", 550, 320, 150,19, &bmd->start, 1.0, 9000.0, 100, 0, "Specify the start frame of the effect");
+ uiDefButF(block, NUM, B_MAKEDISP, "Length:", 550, 300, 150,19, &bmd->length, 1.0, 9000.0, 100, 0, "Specify the total time the build effect requires");
+ uiDefButI(block, TOG, B_MAKEDISP, "Randomize", 550, 280, 150,19, &bmd->randomize, 0, 0, 1, 0, "Randomize the faces or edges during build.");
+ uiDefButI(block, NUM, B_MAKEDISP, "Seed:", 700, 280, 150,19, &bmd->seed, 1.0, 9000.0, 100, 0, "Specify the seed for random if used.");
}
+
uiBlockEndAlign(block);
}
}
@@ -1876,17 +1882,9 @@ static void object_panel_effects(Object *ob)
}
if(eff) {
- uiDefButS(block, MENU, B_CHANGEEFFECT, "Build %x0|Particles %x1|Wave %x2", 895,187,107,27, &eff->buttype, 0, 0, 0, 0, "Set effect type");
+ uiDefButS(block, MENU, B_CHANGEEFFECT, "Particles %x1|Wave %x2", 895,187,107,27, &eff->buttype, 0, 0, 0, 0, "Set effect type");
- if(eff->type==EFF_BUILD) {
- BuildEff *bld;
-
- bld= (BuildEff *)eff;
-
- uiDefButF(block, NUM, 0, "Len:", 649,138,95,21, &bld->len, 1.0, 9000.0, 100, 0, "Specify the total time the build effect requires");
- uiDefButF(block, NUM, 0, "Sfra:", 746,138,94,22, &bld->sfra, 1.0, 9000.0, 100, 0, "Specify the startframe of the effect");
- }
- else if(eff->type==EFF_WAVE) {
+ if(eff->type==EFF_WAVE) {
WaveEff *wav;
wav= (WaveEff *)eff;
diff --git a/source/blender/src/drawmesh.c b/source/blender/src/drawmesh.c
index 6681e30111b..b66c7b1a5f6 100644
--- a/source/blender/src/drawmesh.c
+++ b/source/blender/src/drawmesh.c
@@ -893,7 +893,6 @@ void draw_tface_mesh(Object *ob, Mesh *me, int dt)
start = 0;
totface = me->totface;
- set_buildvars(ob, &start, &totface);
if (!editing && prop && tface) {
dm = mesh_get_derived_deform(ob, &dmNeedsFree);