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authorCampbell Barton <ideasman42@gmail.com>2012-05-03 23:57:24 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-05-03 23:57:24 +0400
commit2a1ba8c85bd21d0eac3d348b162347da3b2171e2 (patch)
tree3a7a9e39a49cfc6f82e6410a4dc4a9ab505e7485
parentdfb3e41cf91cce23a1d42efbfc2846de2db10000 (diff)
style cleanup: formatting and some float/double promotion
-rw-r--r--source/blender/bmesh/intern/bmesh_construct.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_interp.c35
-rw-r--r--source/blender/bmesh/intern/bmesh_mesh.c12
-rw-r--r--source/blender/bmesh/intern/bmesh_mesh_validate.c6
-rw-r--r--source/blender/bmesh/intern/bmesh_mods.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_operators.c6
-rw-r--r--source/blender/bmesh/intern/bmesh_queries.c2
-rw-r--r--source/blender/bmesh/operators/bmo_bevel.c18
-rw-r--r--source/blender/bmesh/operators/bmo_create.c2
-rw-r--r--source/blender/bmesh/operators/bmo_extrude.c2
-rw-r--r--source/blender/bmesh/operators/bmo_hull.c4
-rw-r--r--source/blender/bmesh/operators/bmo_inset.c3
-rw-r--r--source/blender/bmesh/operators/bmo_removedoubles.c2
-rw-r--r--source/blender/bmesh/operators/bmo_subdivide.c6
-rw-r--r--source/blender/bmesh/operators/bmo_triangulate.c10
-rw-r--r--source/blender/bmesh/operators/bmo_wireframe.c12
-rw-r--r--source/blender/bmesh/tools/BME_bevel.c30
17 files changed, 79 insertions, 75 deletions
diff --git a/source/blender/bmesh/intern/bmesh_construct.c b/source/blender/bmesh/intern/bmesh_construct.c
index c2d5d93cbc3..0169caa8f61 100644
--- a/source/blender/bmesh/intern/bmesh_construct.c
+++ b/source/blender/bmesh/intern/bmesh_construct.c
@@ -384,7 +384,7 @@ BMFace *BM_face_create_ngon_vcloud(BMesh *bm, BMVert **vert_arr, int totv, int n
/* more of a weight then a distance */
far_cross_dist = (/* first we want to have a value close to zero mapped to 1 */
- 1.0 - fabsf(dot_v3v3(far_vec, far_cross_vec)) *
+ 1.0f - fabsf(dot_v3v3(far_vec, far_cross_vec)) *
/* second we multiply by the distance
* so points close to the center are not preferred */
diff --git a/source/blender/bmesh/intern/bmesh_interp.c b/source/blender/bmesh/intern/bmesh_interp.c
index c774880332b..f64b55193c5 100644
--- a/source/blender/bmesh/intern/bmesh_interp.c
+++ b/source/blender/bmesh/intern/bmesh_interp.c
@@ -78,7 +78,7 @@ void BM_data_interp_from_verts(BMesh *bm, BMVert *v1, BMVert *v2, BMVert *v, con
src[0] = v1->head.data;
src[1] = v2->head.data;
- w[0] = 1.0f-fac;
+ w[0] = 1.0f - fac;
w[1] = fac;
CustomData_bmesh_interp(&bm->vdata, src, w, NULL, 2, v->head.data);
}
@@ -198,20 +198,11 @@ void BM_face_interp_from_face(BMesh *bm, BMFace *target, BMFace *source)
static int compute_mdisp_quad(BMLoop *l, float v1[3], float v2[3], float v3[3], float v4[3],
float e1[3], float e2[3])
{
- float cent[3] = {0.0f, 0.0f, 0.0f}, n[3], p[3];
- BMLoop *l_first;
- BMLoop *l_iter;
-
+ float cent[3], n[3], p[3];
+
/* computer center */
- l_iter = l_first = BM_FACE_FIRST_LOOP(l->f);
- do {
- cent[0] += (float)l_iter->v->co[0];
- cent[1] += (float)l_iter->v->co[1];
- cent[2] += (float)l_iter->v->co[2];
- } while ((l_iter = l_iter->next) != l_first);
-
- mul_v3_fl(cent, (1.0 / (float)l->f->len));
-
+ BM_face_calc_center_mean(l->f, cent);
+
add_v3_v3v3(p, l->prev->v->co, l->v->co);
mul_v3_fl(p, 0.5);
add_v3_v3v3(n, l->next->v->co, l->v->co);
@@ -240,8 +231,8 @@ static float quad_coord(float aa[3], float bb[3], float cc[3], float dd[3], int
if (fabsf(2.0f * (x - y + z)) > FLT_EPSILON * 10.0f) {
float f2;
- f1 = (sqrt(y * y - 4.0 * x * z) - y + 2.0 * z) / (2.0 * (x - y + z));
- f2 = (-sqrt(y * y - 4.0 * x * z) - y + 2.0 * z) / (2.0 * (x - y + z));
+ f1 = ( sqrtf(y * y - 4.0f * x * z) - y + 2.0f * z) / (2.0f * (x - y + z));
+ f2 = (-sqrtf(y * y - 4.0f * x * z) - y + 2.0f * z) / (2.0f * (x - y + z));
f1 = fabsf(f1);
f2 = fabsf(f2);
@@ -252,7 +243,7 @@ static float quad_coord(float aa[3], float bb[3], float cc[3], float dd[3], int
f1 = -z / (y - 2 * z);
CLAMP(f1, 0.0f, 1.0f + FLT_EPSILON);
- if (isnan(f1) || f1 > 1.0 || f1 < 0.0f) {
+ if (isnan(f1) || f1 > 1.0f || f1 < 0.0f) {
int i;
for (i = 0; i < 2; i++) {
@@ -345,8 +336,8 @@ static int mdisp_in_mdispquad(BMLoop *l, BMLoop *tl, float p[3], float *x, float
sub_v3_v3(v1, c); sub_v3_v3(v2, c);
sub_v3_v3(v3, c); sub_v3_v3(v4, c);
- mul_v3_fl(v1, 1.0 + eps); mul_v3_fl(v2, 1.0 + eps);
- mul_v3_fl(v3, 1.0 + eps); mul_v3_fl(v4, 1.0 + eps);
+ mul_v3_fl(v1, 1.0f + eps); mul_v3_fl(v2, 1.0f + eps);
+ mul_v3_fl(v3, 1.0f + eps); mul_v3_fl(v4, 1.0f + eps);
add_v3_v3(v1, c); add_v3_v3(v2, c);
add_v3_v3(v3, c); add_v3_v3(v4, c);
@@ -392,9 +383,9 @@ static void bm_loop_flip_disp(float source_axis_x[3], float source_axis_y[3],
d = bm_loop_flip_equotion(mat, b, target_axis_x, target_axis_y, coord, 0, 1);
- if (fabsf(d) < 1e-4) {
+ if (fabsf(d) < 1e-4f) {
d = bm_loop_flip_equotion(mat, b, target_axis_x, target_axis_y, coord, 0, 2);
- if (fabsf(d) < 1e-4)
+ if (fabsf(d) < 1e-4f)
d = bm_loop_flip_equotion(mat, b, target_axis_x, target_axis_y, coord, 1, 2);
}
@@ -439,7 +430,7 @@ static void bm_loop_interp_mdisps(BMesh *bm, BMLoop *target, BMFace *source)
mdisp_axis_from_quad(v1, v2, v3, v4, axis_x, axis_y);
res = (int)sqrt(mdisps->totdisp);
- d = 1.0 / (float)(res - 1);
+ d = 1.0f / (float)(res - 1);
for (x = 0.0f, ix = 0; ix < res; x += d, ix++) {
for (y = 0.0f, iy = 0; iy < res; y += d, iy++) {
float co1[3], co2[3], co[3];
diff --git a/source/blender/bmesh/intern/bmesh_mesh.c b/source/blender/bmesh/intern/bmesh_mesh.c
index cb66486cd9e..fe94983dc88 100644
--- a/source/blender/bmesh/intern/bmesh_mesh.c
+++ b/source/blender/bmesh/intern/bmesh_mesh.c
@@ -47,10 +47,14 @@ BMAllocTemplate bm_mesh_chunksize_default = {512, 1024, 2048, 512};
static void bm_mempool_init(BMesh *bm, const BMAllocTemplate *allocsize)
{
- bm->vpool = BLI_mempool_create(sizeof(BMVert), allocsize->totvert, bm_mesh_chunksize_default.totvert, BLI_MEMPOOL_ALLOW_ITER);
- bm->epool = BLI_mempool_create(sizeof(BMEdge), allocsize->totedge, bm_mesh_chunksize_default.totedge, BLI_MEMPOOL_ALLOW_ITER);
- bm->lpool = BLI_mempool_create(sizeof(BMLoop), allocsize->totloop, bm_mesh_chunksize_default.totloop, 0);
- bm->fpool = BLI_mempool_create(sizeof(BMFace), allocsize->totface, bm_mesh_chunksize_default.totface, BLI_MEMPOOL_ALLOW_ITER);
+ bm->vpool = BLI_mempool_create(sizeof(BMVert), allocsize->totvert,
+ bm_mesh_chunksize_default.totvert, BLI_MEMPOOL_ALLOW_ITER);
+ bm->epool = BLI_mempool_create(sizeof(BMEdge), allocsize->totedge,
+ bm_mesh_chunksize_default.totedge, BLI_MEMPOOL_ALLOW_ITER);
+ bm->lpool = BLI_mempool_create(sizeof(BMLoop), allocsize->totloop,
+ bm_mesh_chunksize_default.totloop, 0);
+ bm->fpool = BLI_mempool_create(sizeof(BMFace), allocsize->totface,
+ bm_mesh_chunksize_default.totface, BLI_MEMPOOL_ALLOW_ITER);
#ifdef USE_BMESH_HOLES
bm->looplistpool = BLI_mempool_create(sizeof(BMLoopList), allocsize[3], allocsize[3], FALSE, FALSE);
diff --git a/source/blender/bmesh/intern/bmesh_mesh_validate.c b/source/blender/bmesh/intern/bmesh_mesh_validate.c
index 3ec3b84c120..8ab5f10361f 100644
--- a/source/blender/bmesh/intern/bmesh_mesh_validate.c
+++ b/source/blender/bmesh/intern/bmesh_mesh_validate.c
@@ -107,10 +107,12 @@ int BM_mesh_validate(BMesh *bm)
ERRMSG("edge %d: has invalid loop, loop is of face %d", i, BM_elem_index_get(l_iter->f));
}
else if (BM_vert_in_edge(e, l_iter->v) == FALSE) {
- ERRMSG("edge %d: has invalid loop with vert not in edge, loop is of face %d", i, BM_elem_index_get(l_iter->f));
+ ERRMSG("edge %d: has invalid loop with vert not in edge, loop is of face %d",
+ i, BM_elem_index_get(l_iter->f));
}
else if (BM_vert_in_edge(e, l_iter->next->v) == FALSE) {
- ERRMSG("edge %d: has invalid loop with next vert not in edge, loop is of face %d", i, BM_elem_index_get(l_iter->f));
+ ERRMSG("edge %d: has invalid loop with next vert not in edge, loop is of face %d",
+ i, BM_elem_index_get(l_iter->f));
}
} while ((l_iter = l_iter->radial_next) != l_first);
}
diff --git a/source/blender/bmesh/intern/bmesh_mods.c b/source/blender/bmesh/intern/bmesh_mods.c
index 5f3836cc413..c4cbb19eef7 100644
--- a/source/blender/bmesh/intern/bmesh_mods.c
+++ b/source/blender/bmesh/intern/bmesh_mods.c
@@ -1053,7 +1053,7 @@ BMEdge *BM_edge_rotate(BMesh *bm, BMEdge *e, const short ccw, const short check_
/* first create the new edge, this is so we can copy the customdata from the old one
* if splice if disabled, always add in a new edge even if theres one there. */
- e_new = BM_edge_create(bm, v1, v2, e, (check_flag & BM_EDGEROT_CHECK_SPLICE)!=0);
+ e_new = BM_edge_create(bm, v1, v2, e, (check_flag & BM_EDGEROT_CHECK_SPLICE) != 0);
f_hflag_prev_1 = l1->f->head.hflag;
f_hflag_prev_2 = l2->f->head.hflag;
diff --git a/source/blender/bmesh/intern/bmesh_operators.c b/source/blender/bmesh/intern/bmesh_operators.c
index dce491efe72..97347f841c8 100644
--- a/source/blender/bmesh/intern/bmesh_operators.c
+++ b/source/blender/bmesh/intern/bmesh_operators.c
@@ -1054,7 +1054,7 @@ static void bmo_flag_layer_alloc(BMesh *bm)
BM_elem_index_set(ele, i); /* set_inline */
}
- bm->elem_index_dirty &= ~(BM_VERT|BM_EDGE|BM_FACE);
+ bm->elem_index_dirty &= ~(BM_VERT | BM_EDGE | BM_FACE);
BLI_mempool_destroy(oldpool);
}
@@ -1099,7 +1099,7 @@ static void bmo_flag_layer_free(BMesh *bm)
BM_elem_index_set(ele, i); /* set_inline */
}
- bm->elem_index_dirty &= ~(BM_VERT|BM_EDGE|BM_FACE);
+ bm->elem_index_dirty &= ~(BM_VERT | BM_EDGE | BM_FACE);
BLI_mempool_destroy(oldpool);
}
@@ -1128,7 +1128,7 @@ static void bmo_flag_layer_clear(BMesh *bm)
BM_elem_index_set(ele, i); /* set_inline */
}
- bm->elem_index_dirty &= ~(BM_VERT|BM_EDGE|BM_FACE);
+ bm->elem_index_dirty &= ~(BM_VERT | BM_EDGE | BM_FACE);
}
void *BMO_slot_buffer_elem_first(BMOperator *op, const char *slotname)
diff --git a/source/blender/bmesh/intern/bmesh_queries.c b/source/blender/bmesh/intern/bmesh_queries.c
index e9a35ff70a2..8628ed7f9a1 100644
--- a/source/blender/bmesh/intern/bmesh_queries.c
+++ b/source/blender/bmesh/intern/bmesh_queries.c
@@ -900,7 +900,7 @@ float BM_vert_calc_edge_angle(BMVert *v)
BMVert *v1 = BM_edge_other_vert(e1, v);
BMVert *v2 = BM_edge_other_vert(e2, v);
- return M_PI - angle_v3v3v3(v1->co, v->co, v2->co);
+ return (float)M_PI - angle_v3v3v3(v1->co, v->co, v2->co);
}
else {
return DEG2RADF(90.0f);
diff --git a/source/blender/bmesh/operators/bmo_bevel.c b/source/blender/bmesh/operators/bmo_bevel.c
index b6b54b82f3d..f02b88c5b05 100644
--- a/source/blender/bmesh/operators/bmo_bevel.c
+++ b/source/blender/bmesh/operators/bmo_bevel.c
@@ -151,10 +151,10 @@ static void calc_corner_co(BMLoop *l, const float fac, float r_co[3],
/* done */
if (do_even) {
- mul_v3_fl(co_ofs, (fac * 0.5) * shell_angle_to_dist(0.5f * angle));
+ mul_v3_fl(co_ofs, (fac * 0.5f) * shell_angle_to_dist(0.5f * angle));
}
else {
- mul_v3_fl(co_ofs, fac * 0.5);
+ mul_v3_fl(co_ofs, fac * 0.5f);
}
}
@@ -208,9 +208,9 @@ void bmo_bevel_exec(BMesh *bm, BMOperator *op)
BLI_smallhash_init(&hash);
BMO_ITER (e, &siter, bm, op, "geom", BM_EDGE) {
- BMO_elem_flag_enable(bm, e, BEVEL_FLAG|BEVEL_DEL);
- BMO_elem_flag_enable(bm, e->v1, BEVEL_FLAG|BEVEL_DEL);
- BMO_elem_flag_enable(bm, e->v2, BEVEL_FLAG|BEVEL_DEL);
+ BMO_elem_flag_enable(bm, e, BEVEL_FLAG | BEVEL_DEL);
+ BMO_elem_flag_enable(bm, e->v1, BEVEL_FLAG | BEVEL_DEL);
+ BMO_elem_flag_enable(bm, e->v2, BEVEL_FLAG | BEVEL_DEL);
if (BM_edge_face_count(e) < 2) {
BMO_elem_flag_disable(bm, e, BEVEL_DEL);
@@ -281,8 +281,8 @@ void bmo_bevel_exec(BMesh *bm, BMOperator *op)
BMLoop *l;
BMIter liter;
- BMO_elem_flag_enable(bm, e->v1, BEVEL_FLAG|BEVEL_DEL);
- BMO_elem_flag_enable(bm, e->v2, BEVEL_FLAG|BEVEL_DEL);
+ BMO_elem_flag_enable(bm, e->v1, BEVEL_FLAG | BEVEL_DEL);
+ BMO_elem_flag_enable(bm, e->v2, BEVEL_FLAG | BEVEL_DEL);
if (BM_edge_face_count(e) < 2) {
BMO_elem_flag_disable(bm, e, BEVEL_DEL);
@@ -597,7 +597,7 @@ void bmo_bevel_exec(BMesh *bm, BMOperator *op)
continue;
}
- BMO_elem_flag_enable(bm, f, FACE_NEW|FACE_SPAN);
+ BMO_elem_flag_enable(bm, f, FACE_NEW | FACE_SPAN);
/* un-tag edges in f for deletio */
BM_ITER_ELEM (l2, &liter2, f, BM_LOOPS_OF_FACE) {
@@ -775,7 +775,7 @@ void bmo_bevel_exec(BMesh *bm, BMOperator *op)
fprintf(stderr, "%s: in bevel vert fill! (bmesh internal error)\n", __func__);
}
else {
- BMO_elem_flag_enable(bm, f, FACE_NEW|FACE_HOLE);
+ BMO_elem_flag_enable(bm, f, FACE_NEW | FACE_HOLE);
}
}
BLI_smallhash_release(&tmphash);
diff --git a/source/blender/bmesh/operators/bmo_create.c b/source/blender/bmesh/operators/bmo_create.c
index 6f08ab421f3..85aed6141bb 100644
--- a/source/blender/bmesh/operators/bmo_create.c
+++ b/source/blender/bmesh/operators/bmo_create.c
@@ -1285,7 +1285,7 @@ void bmo_contextual_create_exec(BMesh *bm, BMOperator *op)
const short use_smooth = BMO_slot_bool_get(op, "use_smooth");
/* count number of each element type we were passe */
- BMO_ITER (h, &oiter, bm, op, "geom", BM_VERT|BM_EDGE|BM_FACE) {
+ BMO_ITER (h, &oiter, bm, op, "geom", BM_VERT | BM_EDGE | BM_FACE) {
switch (h->htype) {
case BM_VERT: totv++; break;
case BM_EDGE: tote++; break;
diff --git a/source/blender/bmesh/operators/bmo_extrude.c b/source/blender/bmesh/operators/bmo_extrude.c
index 4fced09c588..4bac54794bf 100644
--- a/source/blender/bmesh/operators/bmo_extrude.c
+++ b/source/blender/bmesh/operators/bmo_extrude.c
@@ -251,7 +251,7 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
/* initialize our sub-operators */
BMO_op_init(bm, &dupeop, "dupe");
- BMO_slot_buffer_flag_enable(bm, op, "edgefacein", BM_EDGE|BM_FACE, EXT_INPUT);
+ BMO_slot_buffer_flag_enable(bm, op, "edgefacein", BM_EDGE | BM_FACE, EXT_INPUT);
/* if one flagged face is bordered by an un-flagged face, then we delete
* original geometry unless caller explicitly asked to keep it. */
diff --git a/source/blender/bmesh/operators/bmo_hull.c b/source/blender/bmesh/operators/bmo_hull.c
index 700480be01c..741ec1fe2d0 100644
--- a/source/blender/bmesh/operators/bmo_hull.c
+++ b/source/blender/bmesh/operators/bmo_hull.c
@@ -470,7 +470,7 @@ static int hull_find_large_tetrahedron(BMesh *bm, BMOperator *op,
}
/* Check for colinear vertices */
- if (largest_dist < 0.0001)
+ if (largest_dist < 0.0001f)
return TRUE;
/* Choose fourth point farthest from existing plane */
@@ -493,7 +493,7 @@ static int hull_find_large_tetrahedron(BMesh *bm, BMOperator *op,
return TRUE;
}
- if (largest_dist < 0.0001)
+ if (largest_dist < 0.0001f)
return TRUE;
return FALSE;
diff --git a/source/blender/bmesh/operators/bmo_inset.c b/source/blender/bmesh/operators/bmo_inset.c
index e08f08baacd..26197c43bd0 100644
--- a/source/blender/bmesh/operators/bmo_inset.c
+++ b/source/blender/bmesh/operators/bmo_inset.c
@@ -313,7 +313,8 @@ void bmo_inset_exec(BMesh *bm, BMOperator *op)
/* scale by edge angle */
if (use_even_offset) {
- mul_v3_fl(tvec, shell_angle_to_dist(angle_normalized_v3v3(e_info_a->no, e_info_b->no) / 2.0f));
+ mul_v3_fl(tvec, shell_angle_to_dist(angle_normalized_v3v3(e_info_a->no,
+ e_info_b->no) / 2.0f));
}
/* scale relative to edge lengths */
diff --git a/source/blender/bmesh/operators/bmo_removedoubles.c b/source/blender/bmesh/operators/bmo_removedoubles.c
index 70dcc6fa3ae..8060c3b5142 100644
--- a/source/blender/bmesh/operators/bmo_removedoubles.c
+++ b/source/blender/bmesh/operators/bmo_removedoubles.c
@@ -147,7 +147,7 @@ void bmo_weldverts_exec(BMesh *bm, BMOperator *op)
BM_elem_index_set(f, 0); /* set_dirty! */
BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) {
if (BMO_elem_flag_test(bm, l->v, ELE_DEL)) {
- BMO_elem_flag_enable(bm, f, FACE_MARK|ELE_DEL);
+ BMO_elem_flag_enable(bm, f, FACE_MARK | ELE_DEL);
}
if (BMO_elem_flag_test(bm, l->e, EDGE_COL)) {
BM_elem_index_set(f, BM_elem_index_get(f) + 1); /* set_dirty! */
diff --git a/source/blender/bmesh/operators/bmo_subdivide.c b/source/blender/bmesh/operators/bmo_subdivide.c
index 736ce3bc033..03a691e3e9c 100644
--- a/source/blender/bmesh/operators/bmo_subdivide.c
+++ b/source/blender/bmesh/operators/bmo_subdivide.c
@@ -132,7 +132,7 @@ static void alter_co(BMesh *bm, BMVert *v, BMEdge *UNUSED(origed), const SubDPar
madd_v3_v3fl(tvec, nor2, fac);
/* falloff for multi subdivide */
- smooth *= sqrtf(fabsf(1.0f - 2.0f * fabsf(0.5f-perc)));
+ smooth *= sqrtf(fabsf(1.0f - 2.0f * fabsf(0.5f - perc)));
mul_v3_fl(tvec, smooth * len);
@@ -225,7 +225,7 @@ static BMVert *subdivideedgenum(BMesh *bm, BMEdge *edge, BMEdge *oedge,
if (BMO_elem_flag_test(bm, edge, EDGE_PERCENT) && totpoint == 1)
percent = BMO_slot_map_float_get(bm, params->op, "edgepercents", edge);
else {
- percent = 1.0f / (float)(totpoint + 1-curpoint);
+ percent = 1.0f / (float)(totpoint + 1 - curpoint);
percent2 = (float)(curpoint + 1) / (float)(totpoint + 1);
}
@@ -1023,7 +1023,7 @@ void bmo_esubd_exec(BMesh *bm, BMOperator *op)
BMO_slot_buffer_from_enabled_flag(bm, op, "outinner", BM_ALL, ELE_INNER);
BMO_slot_buffer_from_enabled_flag(bm, op, "outsplit", BM_ALL, ELE_SPLIT);
- BMO_slot_buffer_from_enabled_flag(bm, op, "geomout", BM_ALL, ELE_INNER|ELE_SPLIT|SUBD_SPLIT);
+ BMO_slot_buffer_from_enabled_flag(bm, op, "geomout", BM_ALL, ELE_INNER | ELE_SPLIT | SUBD_SPLIT);
}
/* editmesh-emulating function */
diff --git a/source/blender/bmesh/operators/bmo_triangulate.c b/source/blender/bmesh/operators/bmo_triangulate.c
index 9632a79b7dd..755dceefdc5 100644
--- a/source/blender/bmesh/operators/bmo_triangulate.c
+++ b/source/blender/bmesh/operators/bmo_triangulate.c
@@ -143,8 +143,8 @@ void bmo_beautify_fill_exec(BMesh *bm, BMOperator *op)
if (e) {
BMO_elem_flag_enable(bm, e, ELE_NEW);
- BMO_elem_flag_enable(bm, e->l->f, FACE_MARK|ELE_NEW);
- BMO_elem_flag_enable(bm, e->l->radial_next->f, FACE_MARK|ELE_NEW);
+ BMO_elem_flag_enable(bm, e->l->f, FACE_MARK | ELE_NEW);
+ BMO_elem_flag_enable(bm, e->l->radial_next->f, FACE_MARK | ELE_NEW);
stop = 0;
}
}
@@ -152,7 +152,7 @@ void bmo_beautify_fill_exec(BMesh *bm, BMOperator *op)
}
}
- BMO_slot_buffer_from_enabled_flag(bm, op, "geomout", BM_EDGE|BM_FACE, ELE_NEW);
+ BMO_slot_buffer_from_enabled_flag(bm, op, "geomout", BM_EDGE | BM_FACE, ELE_NEW);
}
void bmo_triangle_fill_exec(BMesh *bm, BMOperator *op)
@@ -214,8 +214,8 @@ void bmo_triangle_fill_exec(BMesh *bm, BMOperator *op)
/* clean up fill */
BMO_op_initf(bm, &bmop, "beautify_fill faces=%ff constrain_edges=%fe", ELE_NEW, EDGE_MARK);
BMO_op_exec(bm, &bmop);
- BMO_slot_buffer_flag_enable(bm, &bmop, "geomout", BM_FACE|BM_EDGE, ELE_NEW);
+ BMO_slot_buffer_flag_enable(bm, &bmop, "geomout", BM_FACE | BM_EDGE, ELE_NEW);
BMO_op_finish(bm, &bmop);
- BMO_slot_buffer_from_enabled_flag(bm, op, "geomout", BM_EDGE|BM_FACE, ELE_NEW);
+ BMO_slot_buffer_from_enabled_flag(bm, op, "geomout", BM_EDGE | BM_FACE, ELE_NEW);
}
diff --git a/source/blender/bmesh/operators/bmo_wireframe.c b/source/blender/bmesh/operators/bmo_wireframe.c
index 7cb8ac0b66d..e0dc5cf48c7 100644
--- a/source/blender/bmesh/operators/bmo_wireframe.c
+++ b/source/blender/bmesh/operators/bmo_wireframe.c
@@ -103,7 +103,7 @@ static void bm_vert_boundary_tangent(BMVert *v, float r_no[3], float r_no_face[3
BM_edge_calc_face_tangent(e_b, l_b, tvec_b);
add_v3_v3(tvec_a, tvec_b);
- if (dot_v3v3(r_no, tvec_a) > 0.0) {
+ if (dot_v3v3(r_no, tvec_a) > 0.0f) {
negate_v3(r_no);
}
@@ -239,7 +239,7 @@ void bmo_wireframe_exec(BMesh *bm, BMOperator *op)
/* create offset vert */
fac = inset;
if (use_even_offset) {
- fac *= shell_angle_to_dist((M_PI - BM_loop_calc_face_angle(l)) * 0.5f);
+ fac *= shell_angle_to_dist(((float)M_PI - BM_loop_calc_face_angle(l)) * 0.5f);
}
if (use_relative_offset) {
fac *= verts_relfac[BM_elem_index_get(l->v)];
@@ -269,10 +269,10 @@ void bmo_wireframe_exec(BMesh *bm, BMOperator *op)
/* similar to code above but different angle calc */
fac = inset;
if (use_even_offset) {
- fac *= shell_angle_to_dist((M_PI - angle_on_axis_v3v3v3_v3(va_other->co,
- l_pair[i]->v->co,
- vb_other->co,
- no_face)) * 0.5f);
+ fac *= shell_angle_to_dist(((float)M_PI - angle_on_axis_v3v3v3_v3(va_other->co,
+ l_pair[i]->v->co,
+ vb_other->co,
+ no_face)) * 0.5f);
}
if (use_relative_offset) {
fac *= verts_relfac[BM_elem_index_get(l_pair[i]->v)];
diff --git a/source/blender/bmesh/tools/BME_bevel.c b/source/blender/bmesh/tools/BME_bevel.c
index a357767e1d8..e03df77a290 100644
--- a/source/blender/bmesh/tools/BME_bevel.c
+++ b/source/blender/bmesh/tools/BME_bevel.c
@@ -234,7 +234,8 @@ static int BME_bevel_get_vec(float *vec, BMVert *v1, BMVert *v2, BME_TransData_H
* vec2 is the direction of projection (pointing away from vec1)
* up_vec is used for orientation (expected to be normalized)
* returns the length of the projected vector that lies along vec1 */
-static float BME_bevel_project_vec(float *vec1, float *vec2, float *up_vec, int is_forward, BME_TransData_Head *UNUSED(td))
+static float BME_bevel_project_vec(float *vec1, float *vec2, float *up_vec,
+ int is_forward, BME_TransData_Head *UNUSED(td))
{
float factor, vec3[3], tmp[3], c1, c2;
@@ -264,7 +265,8 @@ static float BME_bevel_project_vec(float *vec1, float *vec2, float *up_vec, int
* using the vert and the loop passed, get or make the split vert, set its coordinates
* and transform properties, and set the max limits.
* Finally, return the split vert. */
-static BMVert *BME_bevel_split_edge(BMesh *bm, BMVert *v, BMVert *v1, BMLoop *l, float *up_vec, float value, BME_TransData_Head *td)
+static BMVert *BME_bevel_split_edge(BMesh *bm, BMVert *v, BMVert *v1, BMLoop *l,
+ float *up_vec, float value, BME_TransData_Head *td)
{
BME_TransData *vtd, *vtd1, *vtd2;
BMVert *sv, *v2, *v3, *ov;
@@ -496,7 +498,8 @@ static BMVert *BME_bevel_wire(BMesh *bm, BMVert *v, float value, int res, int UN
}
#endif
-static BMLoop *BME_bevel_edge(BMesh *bm, BMLoop *l, float value, int UNUSED(options), float *up_vec, BME_TransData_Head *td)
+static BMLoop *BME_bevel_edge(BMesh *bm, BMLoop *l, float value, int UNUSED(options),
+ float *up_vec, BME_TransData_Head *td)
{
BMVert *v1, *v2, *kv;
BMLoop *kl = NULL, *nl;
@@ -617,7 +620,8 @@ static BMLoop *BME_bevel_edge(BMesh *bm, BMLoop *l, float value, int UNUSED(opti
return l;
}
-static BMLoop *BME_bevel_vert(BMesh *bm, BMLoop *l, float value, int UNUSED(options), float *up_vec, BME_TransData_Head *td)
+static BMLoop *BME_bevel_vert(BMesh *bm, BMLoop *l, float value, int UNUSED(options),
+ float up_vec[3], BME_TransData_Head *td)
{
BMVert *v1, *v2;
/* BMFace *f; */ /* UNUSED */
@@ -810,7 +814,7 @@ static float BME_bevel_get_angle_vert(BMVert *v)
}
/* return cosf(angle_diff + 0.001f); */ /* compare with dot product */
- return (angle_diff / tot_angle) * (M_PI / 2);
+ return (angle_diff / tot_angle) * (float)(M_PI / 2.0);
}
static void BME_bevel_add_vweight(BME_TransData_Head *td, BMesh *bm, BMVert *v, float weight, float factor, int options)
@@ -894,7 +898,7 @@ static void bevel_init_edges(BMesh *bm, int options, float angle, BME_TransData_
int count;
float weight;
BMIter iter;
- const float threshold = (options & BME_BEVEL_ANGLE) ? cosf(angle + 0.001) : 0.0f;
+ const float threshold = (options & BME_BEVEL_ANGLE) ? cosf(angle + 0.001f) : 0.0f;
BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
weight = 0.0f;
@@ -945,7 +949,8 @@ static void bevel_init_edges(BMesh *bm, int options, float angle, BME_TransData_
}
}
-static BMesh *BME_bevel_initialize(BMesh *bm, int options, int UNUSED(defgrp_index), float angle, BME_TransData_Head *td)
+static BMesh *BME_bevel_initialize(BMesh *bm, int options,
+ int UNUSED(defgrp_index), float angle, BME_TransData_Head *td)
{
BMVert *v /*, *v2 */;
BMEdge *e /*, *curedg */;
@@ -1037,7 +1042,8 @@ static BMesh *BME_bevel_reinitialize(BMesh *bm)
* A BMesh pointer to the BM passed as a parameter.
*/
-static BMesh *BME_bevel_mesh(BMesh *bm, float value, int UNUSED(res), int options, int UNUSED(defgrp_index), BME_TransData_Head *td)
+static BMesh *BME_bevel_mesh(BMesh *bm, float value, int UNUSED(res), int options,
+ int UNUSED(defgrp_index), BME_TransData_Head *td)
{
BMVert *v;
BMEdge *e, *curedge;
@@ -1102,14 +1108,14 @@ BMesh *BME_bevel(BMEditMesh *em, float value, int res, int options, int defgrp_i
BME_TransData_Head *td;
BME_TransData *vtd;
int i;
- double fac = 1, d;
+ double fac = 1.0, d;
td = BME_init_transdata(BLI_MEMARENA_STD_BUFSIZE);
/* recursion math courtesy of Martin Poirier (theeth) */
for (i = 0; i < res - 1; i++) {
- if (i == 0) fac += 1.0f / 3.0f; else fac += 1.0f / (3 * i * 2.0f);
+ if (i == 0) fac += 1.0 / 3.0; else fac += 1.0 / (3.0 * i * 2.0);
}
- d = 1.0f / fac;
+ d = 1.0 / fac;
for (i = 0; i < res || (res == 0 && i == 0); i++) {
BMO_push(bm, NULL);
@@ -1143,7 +1149,7 @@ BMesh *BME_bevel(BMEditMesh *em, float value, int res, int options, int defgrp_i
else {
d = value;
}
- madd_v3_v3v3fl(v->co, vtd->org, vtd->vec, vtd->factor * d);
+ madd_v3_v3v3fl(v->co, vtd->org, vtd->vec, vtd->factor * (float)d);
}
}