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authorCampbell Barton <ideasman42@gmail.com>2013-09-02 00:17:56 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-09-02 00:17:56 +0400
commit36065ee4f4a729ab48df5388373c26b07554de67 (patch)
treeea5abc0de5357a1e49120a139ef2f62270bc0bd3
parent77e86dce2aa868f96467b1989f905cf9cb20de02 (diff)
use strict flags for kdtree, and replace ints with unsigned ints where possible.
also replace callocs with mallocs since zeroing memory can be avoided.
-rw-r--r--source/blender/blenkernel/intern/boids.c20
-rw-r--r--source/blender/blenkernel/intern/dynamicpaint.c5
-rw-r--r--source/blender/blenkernel/intern/particle_system.c4
-rw-r--r--source/blender/blenlib/BLI_kdtree.h33
-rw-r--r--source/blender/blenlib/intern/BLI_kdtree.c121
-rw-r--r--source/blender/editors/physics/particle_edit.c4
6 files changed, 115 insertions, 72 deletions
diff --git a/source/blender/blenkernel/intern/boids.c b/source/blender/blenkernel/intern/boids.c
index cf761bf3dab..8ce84609c15 100644
--- a/source/blender/blenkernel/intern/boids.c
+++ b/source/blender/blenkernel/intern/boids.c
@@ -253,7 +253,8 @@ static int rule_avoid_collision(BoidRule *rule, BoidBrainData *bbd, BoidValues *
//check boids in own system
if (acbr->options & BRULE_ACOLL_WITH_BOIDS) {
- neighbors = BLI_kdtree_range_search(bbd->sim->psys->tree, acbr->look_ahead * len_v3(pa->prev_state.vel), pa->prev_state.co, pa->prev_state.ave, &ptn);
+ neighbors = BLI_kdtree_range_search(bbd->sim->psys->tree, pa->prev_state.co, pa->prev_state.ave,
+ &ptn, acbr->look_ahead * len_v3(pa->prev_state.vel));
if (neighbors > 1) for (n=1; n<neighbors; n++) {
copy_v3_v3(co1, pa->prev_state.co);
copy_v3_v3(vel1, pa->prev_state.vel);
@@ -299,7 +300,8 @@ static int rule_avoid_collision(BoidRule *rule, BoidBrainData *bbd, BoidValues *
ParticleSystem *epsys = psys_get_target_system(bbd->sim->ob, pt);
if (epsys) {
- neighbors = BLI_kdtree_range_search(epsys->tree, acbr->look_ahead * len_v3(pa->prev_state.vel), pa->prev_state.co, pa->prev_state.ave, &ptn);
+ neighbors = BLI_kdtree_range_search(epsys->tree, pa->prev_state.co, pa->prev_state.ave,
+ &ptn, acbr->look_ahead * len_v3(pa->prev_state.vel));
if (neighbors > 0) for (n=0; n<neighbors; n++) {
copy_v3_v3(co1, pa->prev_state.co);
copy_v3_v3(vel1, pa->prev_state.vel);
@@ -354,7 +356,8 @@ static int rule_separate(BoidRule *UNUSED(rule), BoidBrainData *bbd, BoidValues
ParticleTarget *pt;
float len = 2.0f * val->personal_space * pa->size + 1.0f;
float vec[3] = {0.0f, 0.0f, 0.0f};
- int neighbors = BLI_kdtree_range_search(bbd->sim->psys->tree, 2.0f * val->personal_space * pa->size, pa->prev_state.co, NULL, &ptn);
+ int neighbors = BLI_kdtree_range_search(bbd->sim->psys->tree, pa->prev_state.co, NULL,
+ &ptn, 2.0f * val->personal_space * pa->size);
int ret = 0;
if (neighbors > 1 && ptn[1].dist!=0.0f) {
@@ -372,7 +375,8 @@ static int rule_separate(BoidRule *UNUSED(rule), BoidBrainData *bbd, BoidValues
ParticleSystem *epsys = psys_get_target_system(bbd->sim->ob, pt);
if (epsys) {
- neighbors = BLI_kdtree_range_search(epsys->tree, 2.0f * val->personal_space * pa->size, pa->prev_state.co, NULL, &ptn);
+ neighbors = BLI_kdtree_range_search(epsys->tree, pa->prev_state.co, NULL,
+ &ptn, 2.0f * val->personal_space * pa->size);
if (neighbors > 0 && ptn[0].dist < len) {
sub_v3_v3v3(vec, pa->prev_state.co, ptn[0].co);
@@ -392,7 +396,7 @@ static int rule_flock(BoidRule *UNUSED(rule), BoidBrainData *bbd, BoidValues *UN
{
KDTreeNearest ptn[11];
float vec[3] = {0.0f, 0.0f, 0.0f}, loc[3] = {0.0f, 0.0f, 0.0f};
- int neighbors = BLI_kdtree_find_n_nearest(bbd->sim->psys->tree, 11, pa->state.co, pa->prev_state.ave, ptn);
+ int neighbors = BLI_kdtree_find_nearest_n(bbd->sim->psys->tree, pa->state.co, pa->prev_state.ave, ptn, 11);
int n;
int ret = 0;
@@ -619,7 +623,8 @@ static int rule_fight(BoidRule *rule, BoidBrainData *bbd, BoidValues *val, Parti
int n, ret = 0;
/* calculate own group strength */
- int neighbors = BLI_kdtree_range_search(bbd->sim->psys->tree, fbr->distance, pa->prev_state.co, NULL, &ptn);
+ int neighbors = BLI_kdtree_range_search(bbd->sim->psys->tree, pa->prev_state.co, NULL,
+ &ptn, fbr->distance);
for (n=0; n<neighbors; n++) {
bpa = bbd->sim->psys->particles[ptn[n].index].boid;
health += bpa->data.health;
@@ -635,7 +640,8 @@ static int rule_fight(BoidRule *rule, BoidBrainData *bbd, BoidValues *val, Parti
if (epsys) {
epars = epsys->particles;
- neighbors = BLI_kdtree_range_search(epsys->tree, fbr->distance, pa->prev_state.co, NULL, &ptn);
+ neighbors = BLI_kdtree_range_search(epsys->tree, pa->prev_state.co, NULL,
+ &ptn, fbr->distance);
health = 0.0f;
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c
index a62ca530bf9..a6cff9f20fb 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -3802,14 +3802,15 @@ static int dynamicPaint_paintParticles(DynamicPaintSurface *surface,
*/
KDTreeNearest *nearest;
- int n, particles = 0;
+ int n, particles;
float smooth_range = smooth * (1.0f - strength), dist;
/* calculate max range that can have particles with higher influence than the nearest one */
float max_range = smooth - strength * smooth + solidradius;
/* Make gcc happy! */
dist = max_range;
- particles = BLI_kdtree_range_search(tree, max_range, bData->realCoord[bData->s_pos[index]].v, NULL, &nearest);
+ particles = BLI_kdtree_range_search(tree, bData->realCoord[bData->s_pos[index]].v, NULL,
+ &nearest, max_range);
/* Find particle that produces highest influence */
for (n = 0; n < particles; n++) {
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index 723b8332ffd..db22e030821 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -815,7 +815,7 @@ static void distribute_threads_exec(ParticleThread *thread, ParticleData *pa, Ch
psys_particle_on_dm(ctx->dm,from,pa->num,pa->num_dmcache,pa->fuv,pa->foffset,co1,0,0,0,orco1,0);
BKE_mesh_orco_verts_transform((Mesh*)ob->data, &orco1, 1, 1);
- maxw = BLI_kdtree_find_n_nearest(ctx->tree,3,orco1,NULL,ptn);
+ maxw = BLI_kdtree_find_nearest_n(ctx->tree,orco1,NULL,ptn,3);
for (w=0; w<maxw; w++) {
pa->verts[w]=ptn->num;
@@ -940,7 +940,7 @@ static void distribute_threads_exec(ParticleThread *thread, ParticleData *pa, Ch
psys_particle_on_dm(dm,cfrom,cpa->num,DMCACHE_ISCHILD,cpa->fuv,cpa->foffset,co1,nor1,NULL,NULL,orco1,NULL);
BKE_mesh_orco_verts_transform((Mesh*)ob->data, &orco1, 1, 1);
- maxw = BLI_kdtree_find_n_nearest(ctx->tree,4,orco1,NULL,ptn);
+ maxw = BLI_kdtree_find_nearest_n(ctx->tree,orco1,NULL,ptn,3);
maxd=ptn[maxw-1].dist;
/* mind=ptn[0].dist; */ /* UNUSED */
diff --git a/source/blender/blenlib/BLI_kdtree.h b/source/blender/blenlib/BLI_kdtree.h
index b687d98e6ad..e3c81021351 100644
--- a/source/blender/blenlib/BLI_kdtree.h
+++ b/source/blender/blenlib/BLI_kdtree.h
@@ -31,6 +31,8 @@
* \author Brecht van Lommel
*/
+#include "BLI_compiler_attrs.h"
+
struct KDTree;
typedef struct KDTree KDTree;
@@ -40,22 +42,19 @@ typedef struct KDTreeNearest {
float co[3];
} KDTreeNearest;
-/* Creates or free a kdtree */
-KDTree *BLI_kdtree_new(int maxsize);
+KDTree *BLI_kdtree_new(unsigned int maxsize);
void BLI_kdtree_free(KDTree *tree);
-/* Construction: first insert points, then call balance. Normal is optional. */
-void BLI_kdtree_insert(KDTree *tree, int index, const float co[3], const float nor[3]);
-void BLI_kdtree_balance(KDTree *tree);
-
-/* Find nearest returns index, and -1 if no node is found.
- * Find n nearest returns number of points found, with results in nearest.
- * Normal is optional, but if given will limit results to points in normal direction from co. */
-int BLI_kdtree_find_nearest(KDTree *tree, const float co[3], const float nor[3], KDTreeNearest *nearest);
-int BLI_kdtree_find_n_nearest(KDTree *tree, int n, const float co[3], const float nor[3], KDTreeNearest *nearest);
-
-/* Range search returns number of points found, with results in nearest */
-/* Normal is optional, but if given will limit results to points in normal direction from co. */
-/* Remember to free nearest after use! */
-int BLI_kdtree_range_search(KDTree *tree, float range, const float co[3], const float nor[3], KDTreeNearest **nearest);
-#endif
+void BLI_kdtree_insert(KDTree *tree, int index, const float co[3], const float nor[3]) ATTR_NONNULL(1, 3);
+void BLI_kdtree_balance(KDTree *tree) ATTR_NONNULL(1);
+
+int BLI_kdtree_find_nearest(KDTree *tree, const float co[3], const float nor[3],
+ KDTreeNearest *r_nearest) ATTR_NONNULL(1, 2);
+int BLI_kdtree_find_nearest_n(KDTree *tree, const float co[3], const float nor[3],
+ KDTreeNearest *r_nearest,
+ unsigned int n) ATTR_NONNULL(1, 2, 4);
+int BLI_kdtree_range_search(KDTree *tree, const float co[3], const float nor[3],
+ KDTreeNearest **r_nearest,
+ float range) ATTR_NONNULL(1, 2, 4) ATTR_WARN_UNUSED_RESULT;
+
+#endif /* __BLI_KDTREE_H__ */
diff --git a/source/blender/blenlib/intern/BLI_kdtree.c b/source/blender/blenlib/intern/BLI_kdtree.c
index 38910534d99..57227dc5d5f 100644
--- a/source/blender/blenlib/intern/BLI_kdtree.c
+++ b/source/blender/blenlib/intern/BLI_kdtree.c
@@ -30,18 +30,19 @@
#include "BLI_math.h"
#include "BLI_kdtree.h"
#include "BLI_utildefines.h"
+#include "BLI_strict_flags.h"
typedef struct KDTreeNode {
struct KDTreeNode *left, *right;
float co[3], nor[3];
int index;
- short d;
+ unsigned int d; /* range is only (0-2) */
} KDTreeNode;
struct KDTree {
KDTreeNode *nodes;
- int totnode;
+ unsigned int totnode;
KDTreeNode *root;
};
@@ -49,13 +50,17 @@ struct KDTree {
#define KD_NEAR_ALLOC_INC 100 /* alloc increment for collecting nearest */
#define KD_FOUND_ALLOC_INC 50 /* alloc increment for collecting nearest */
-KDTree *BLI_kdtree_new(int maxsize)
+/**
+ * Creates or free a kdtree
+ */
+KDTree *BLI_kdtree_new(unsigned int maxsize)
{
KDTree *tree;
- tree = MEM_callocN(sizeof(KDTree), "KDTree");
- tree->nodes = MEM_callocN(sizeof(KDTreeNode) * maxsize, "KDTreeNode");
+ tree = MEM_mallocN(sizeof(KDTree), "KDTree");
+ tree->nodes = MEM_mallocN(sizeof(KDTreeNode) * maxsize, "KDTreeNode");
tree->totnode = 0;
+ tree->root = NULL;
return tree;
}
@@ -68,20 +73,32 @@ void BLI_kdtree_free(KDTree *tree)
}
}
+/**
+ * Construction: first insert points, then call balance. Normal is optional.
+ */
void BLI_kdtree_insert(KDTree *tree, int index, const float co[3], const float nor[3])
{
KDTreeNode *node = &tree->nodes[tree->totnode++];
- node->index = index;
+ /* note, array isn't calloc'd,
+ * need to initialize all struct members */
+
+ node->left = node->right = NULL;
copy_v3_v3(node->co, co);
- if (nor) copy_v3_v3(node->nor, nor);
+ if (nor)
+ copy_v3_v3(node->nor, nor);
+ else
+ zero_v3(node->nor);
+
+ node->index = index;
+ node->d = 0;
}
-static KDTreeNode *kdtree_balance(KDTreeNode *nodes, int totnode, int axis)
+static KDTreeNode *kdtree_balance(KDTreeNode *nodes, unsigned int totnode, unsigned int axis)
{
KDTreeNode *node;
float co;
- int left, right, median, i, j;
+ unsigned int left, right, median, i, j;
if (totnode <= 0)
return NULL;
@@ -102,7 +119,9 @@ static KDTreeNode *kdtree_balance(KDTreeNode *nodes, int totnode, int axis)
while (nodes[++i].co[axis] < co) ;
while (nodes[--j].co[axis] > co && j > left) ;
- if (i >= j) break;
+ if (i >= j)
+ break;
+
SWAP(KDTreeNode, nodes[i], nodes[j]);
}
@@ -147,23 +166,27 @@ static float squared_distance(const float v2[3], const float v1[3], const float
return dist;
}
-static KDTreeNode **recalloc_nodes(KDTreeNode **stack, int *totstack, const bool is_alloc)
+static KDTreeNode **realloc_nodes(KDTreeNode **stack, unsigned int *totstack, const bool is_alloc)
{
KDTreeNode **stack_new = MEM_mallocN((*totstack + KD_NEAR_ALLOC_INC) * sizeof(KDTreeNode *), "KDTree.treestack");
memcpy(stack_new, stack, *totstack * sizeof(KDTreeNode *));
- memset(stack_new + *totstack, 0, sizeof(KDTreeNode *) * KD_NEAR_ALLOC_INC);
+ // memset(stack_new + *totstack, 0, sizeof(KDTreeNode *) * KD_NEAR_ALLOC_INC);
if (is_alloc)
MEM_freeN(stack);
*totstack += KD_NEAR_ALLOC_INC;
return stack_new;
}
-int BLI_kdtree_find_nearest(KDTree *tree, const float co[3], const float nor[3], KDTreeNearest *nearest)
+/**
+ * Find nearest returns index, and -1 if no node is found.
+ */
+int BLI_kdtree_find_nearest(KDTree *tree, const float co[3], const float nor[3],
+ KDTreeNearest *r_nearest)
{
KDTreeNode *root, *node, *min_node;
KDTreeNode **stack, *defaultstack[KD_STACK_INIT];
float min_dist, cur_dist;
- int totstack, cur = 0;
+ unsigned int totstack, cur = 0;
if (!tree->root)
return -1;
@@ -224,14 +247,14 @@ int BLI_kdtree_find_nearest(KDTree *tree, const float co[3], const float nor[3],
stack[cur++] = node->left;
}
if (UNLIKELY(cur + 3 > totstack)) {
- stack = recalloc_nodes(stack, &totstack, defaultstack != stack);
+ stack = realloc_nodes(stack, &totstack, defaultstack != stack);
}
}
- if (nearest) {
- nearest->index = min_node->index;
- nearest->dist = sqrtf(min_dist);
- copy_v3_v3(nearest->co, min_node->co);
+ if (r_nearest) {
+ r_nearest->index = min_node->index;
+ r_nearest->dist = sqrtf(min_dist);
+ copy_v3_v3(r_nearest->co, min_node->co);
}
if (stack != defaultstack)
@@ -240,9 +263,10 @@ int BLI_kdtree_find_nearest(KDTree *tree, const float co[3], const float nor[3],
return min_node->index;
}
-static void add_nearest(KDTreeNearest *ptn, int *found, int n, int index, float dist, float *co)
+static void add_nearest(KDTreeNearest *ptn, unsigned int *found, unsigned int n, int index,
+ float dist, const float *co)
{
- int i;
+ unsigned int i;
if (*found < n) (*found)++;
@@ -258,15 +282,23 @@ static void add_nearest(KDTreeNearest *ptn, int *found, int n, int index, float
copy_v3_v3(ptn[i].co, co);
}
-/* finds the nearest n entries in tree to specified coordinates */
-int BLI_kdtree_find_n_nearest(KDTree *tree, int n, const float co[3], const float nor[3], KDTreeNearest *nearest)
+/**
+ * Find n nearest returns number of points found, with results in nearest.
+ * Normal is optional, but if given will limit results to points in normal direction from co.
+ *
+ * \param r_nearest An array of nearest, sized at least \a n.
+ */
+int BLI_kdtree_find_nearest_n(KDTree *tree, const float co[3], const float nor[3],
+ KDTreeNearest r_nearest[],
+ unsigned int n)
{
KDTreeNode *root, *node = NULL;
KDTreeNode **stack, *defaultstack[KD_STACK_INIT];
float cur_dist;
- int i, totstack, cur = 0, found = 0;
+ unsigned int totstack, cur = 0;
+ unsigned int i, found = 0;
- if (!tree->root)
+ if (!tree->root || n == 0)
return 0;
stack = defaultstack;
@@ -275,7 +307,7 @@ int BLI_kdtree_find_n_nearest(KDTree *tree, int n, const float co[3], const floa
root = tree->root;
cur_dist = squared_distance(root->co, co, root->nor, nor);
- add_nearest(nearest, &found, n, root->index, cur_dist, root->co);
+ add_nearest(r_nearest, &found, n, root->index, cur_dist, root->co);
if (co[root->d] < root->co[root->d]) {
if (root->right)
@@ -298,11 +330,11 @@ int BLI_kdtree_find_n_nearest(KDTree *tree, int n, const float co[3], const floa
if (cur_dist < 0.0f) {
cur_dist = -cur_dist * cur_dist;
- if (found < n || -cur_dist < nearest[found - 1].dist) {
+ if (found < n || -cur_dist < r_nearest[found - 1].dist) {
cur_dist = squared_distance(node->co, co, node->nor, nor);
- if (found < n || cur_dist < nearest[found - 1].dist)
- add_nearest(nearest, &found, n, node->index, cur_dist, node->co);
+ if (found < n || cur_dist < r_nearest[found - 1].dist)
+ add_nearest(r_nearest, &found, n, node->index, cur_dist, node->co);
if (node->left)
stack[cur++] = node->left;
@@ -313,10 +345,10 @@ int BLI_kdtree_find_n_nearest(KDTree *tree, int n, const float co[3], const floa
else {
cur_dist = cur_dist * cur_dist;
- if (found < n || cur_dist < nearest[found - 1].dist) {
+ if (found < n || cur_dist < r_nearest[found - 1].dist) {
cur_dist = squared_distance(node->co, co, node->nor, nor);
- if (found < n || cur_dist < nearest[found - 1].dist)
- add_nearest(nearest, &found, n, node->index, cur_dist, node->co);
+ if (found < n || cur_dist < r_nearest[found - 1].dist)
+ add_nearest(r_nearest, &found, n, node->index, cur_dist, node->co);
if (node->right)
stack[cur++] = node->right;
@@ -325,17 +357,17 @@ int BLI_kdtree_find_n_nearest(KDTree *tree, int n, const float co[3], const floa
stack[cur++] = node->left;
}
if (UNLIKELY(cur + 3 > totstack)) {
- stack = recalloc_nodes(stack, &totstack, defaultstack != stack);
+ stack = realloc_nodes(stack, &totstack, defaultstack != stack);
}
}
for (i = 0; i < found; i++)
- nearest[i].dist = sqrtf(nearest[i].dist);
+ r_nearest[i].dist = sqrtf(r_nearest[i].dist);
if (stack != defaultstack)
MEM_freeN(stack);
- return found;
+ return (int)found;
}
static int range_compare(const void *a, const void *b)
@@ -350,14 +382,13 @@ static int range_compare(const void *a, const void *b)
else
return 0;
}
-static void add_in_range(KDTreeNearest **ptn, int found, int *totfoundstack, int index, float dist, float *co)
+static void add_in_range(KDTreeNearest **ptn, unsigned int found, unsigned int *totfoundstack, int index, float dist, float *co)
{
KDTreeNearest *to;
if (found >= *totfoundstack) {
KDTreeNearest *temp = MEM_mallocN((*totfoundstack + KD_FOUND_ALLOC_INC) * sizeof(KDTreeNode), "KDTree.treefoundstack");
memcpy(temp, *ptn, *totfoundstack * sizeof(KDTreeNearest));
- memset(temp + *totfoundstack, 0, sizeof(KDTreeNearest *) * KD_FOUND_ALLOC_INC);
if (*ptn)
MEM_freeN(*ptn);
*ptn = temp;
@@ -371,13 +402,19 @@ static void add_in_range(KDTreeNearest **ptn, int found, int *totfoundstack, int
copy_v3_v3(to->co, co);
}
-int BLI_kdtree_range_search(KDTree *tree, float range, const float co[3], const float nor[3], KDTreeNearest **nearest)
+/**
+ * Range search returns number of points found, with results in nearest
+ * Normal is optional, but if given will limit results to points in normal direction from co.
+ * Remember to free nearest after use!
+ */
+int BLI_kdtree_range_search(KDTree *tree, const float co[3], const float nor[3],
+ KDTreeNearest **r_nearest, float range)
{
KDTreeNode *root, *node = NULL;
KDTreeNode **stack, *defaultstack[KD_STACK_INIT];
KDTreeNearest *foundstack = NULL;
float range2 = range * range, dist2;
- int totstack, cur = 0, found = 0, totfoundstack = 0;
+ unsigned int totstack, cur = 0, found = 0, totfoundstack = 0;
if (!tree || !tree->root)
return 0;
@@ -429,7 +466,7 @@ int BLI_kdtree_range_search(KDTree *tree, float range, const float co[3], const
}
if (UNLIKELY(cur + 3 > totstack)) {
- stack = recalloc_nodes(stack, &totstack, defaultstack != stack);
+ stack = realloc_nodes(stack, &totstack, defaultstack != stack);
}
}
@@ -439,7 +476,7 @@ int BLI_kdtree_range_search(KDTree *tree, float range, const float co[3], const
if (found)
qsort(foundstack, found, sizeof(KDTreeNearest), range_compare);
- *nearest = foundstack;
+ *r_nearest = foundstack;
- return found;
+ return (int)found;
}
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c
index dc7ec16d7c1..1a561efd217 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -2453,7 +2453,7 @@ static int remove_doubles_exec(bContext *C, wmOperator *op)
copy_v3_v3(co, point->keys->co);
mul_m4_v3(mat, co);
- totn= BLI_kdtree_find_n_nearest(tree, 10, co, NULL, nearest);
+ totn = BLI_kdtree_find_nearest_n(tree, co, NULL, nearest, 10);
for (n=0; n<totn; n++) {
/* this needs a custom threshold still */
@@ -3459,7 +3459,7 @@ static int brush_add(PEData *data, short number)
float maxd, totw=0.0, weight[3];
psys_particle_on_dm(psmd->dm, psys->part->from, pa->num, pa->num_dmcache, pa->fuv, pa->foffset, co1, 0, 0, 0, 0, 0);
- maxw= BLI_kdtree_find_n_nearest(tree, 3, co1, NULL, ptn);
+ maxw = BLI_kdtree_find_nearest_n(tree, co1, NULL, ptn, 3);
maxd= ptn[maxw-1].dist;