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authorCampbell Barton <ideasman42@gmail.com>2013-05-08 16:56:51 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-05-08 16:56:51 +0400
commit76b1e8bc09410398192fce47be9ac88a7368085c (patch)
tree982d4cc4fee0397043117f5b7c54b9b4da89749d
parentf433f011cfa55be8bae702c59745d3a2cb9598a4 (diff)
code clenup: rename BKE_mesh_poly_calc_angles -> BKE_mesh_calc_poly_angles
-rw-r--r--source/blender/blenkernel/BKE_mesh.h5
-rw-r--r--source/blender/blenkernel/intern/mesh.c63
-rw-r--r--source/blender/modifiers/intern/MOD_solidify.c2
3 files changed, 35 insertions, 35 deletions
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h
index d208a6b919d..4f8823ec46c 100644
--- a/source/blender/blenkernel/BKE_mesh.h
+++ b/source/blender/blenkernel/BKE_mesh.h
@@ -102,6 +102,9 @@ void BKE_mesh_calc_poly_center(struct MPoly *mpoly, struct MLoop *loopstart,
float BKE_mesh_calc_poly_area(struct MPoly *mpoly, struct MLoop *loopstart,
struct MVert *mvarray, const float polynormal[3]);
+void BKE_mesh_calc_poly_angles(struct MPoly *mpoly, struct MLoop *loopstart,
+ struct MVert *mvarray, float angles[]);
+
void BKE_mesh_calc_relative_deform(
const struct MPoly *mpoly, const int totpoly,
const struct MLoop *mloop, const int totvert,
@@ -342,8 +345,6 @@ void BKE_mesh_loops_to_mface_corners(struct CustomData *fdata, struct CustomData
const int numTex, const int numCol, const int hasPCol, const int hasOrigSpace);
void BKE_mesh_poly_edgehash_insert(struct EdgeHash *ehash, const struct MPoly *mp, const struct MLoop *mloop);
-void BKE_mesh_poly_calc_angles(struct MVert *mvert, struct MLoop *mloop,
- struct MPoly *mp, float angles[]);
void BKE_mesh_do_versions_cd_flag_init(struct Mesh *mesh);
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
index 7581aa745ff..0575407937a 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -3462,20 +3462,21 @@ void BKE_mesh_tessface_clear(Mesh *mesh)
}
#if 0 /* slow version of the function below */
-void BKE_mesh_poly_calc_angles(MVert *mvert, MLoop *mloop,
- MPoly *mp, float angles[])
+void BKE_mesh_calc_poly_angles(MPoly *mpoly, MLoop *loopstart,
+ MVert *mvarray, float angles[])
{
MLoop *ml;
+ MLoop *mloop = &loopstart[-mpoly->loopstart];
int j;
- for (j = 0, ml = mloop + mp->loopstart; j < mp->totloop; j++, ml++) {
- MLoop *ml_prev = ME_POLY_LOOP_PREV(mloop, mp, j);
- MLoop *ml_next = ME_POLY_LOOP_NEXT(mloop, mp, j);
+ for (j = 0, ml = loopstart; j < mpoly->totloop; j++, ml++) {
+ MLoop *ml_prev = ME_POLY_LOOP_PREV(mloop, mpoly, j);
+ MLoop *ml_next = ME_POLY_LOOP_NEXT(mloop, mpoly, j);
float e1[3], e2[3];
- sub_v3_v3v3(e1, mvert[ml_next->v].co, mvert[ml->v].co);
- sub_v3_v3v3(e2, mvert[ml_prev->v].co, mvert[ml->v].co);
+ sub_v3_v3v3(e1, mvarray[ml_next->v].co, mvarray[ml->v].co);
+ sub_v3_v3v3(e2, mvarray[ml_prev->v].co, mvarray[ml->v].co);
angles[j] = (float)M_PI - angle_v3v3(e1, e2);
}
@@ -3483,39 +3484,20 @@ void BKE_mesh_poly_calc_angles(MVert *mvert, MLoop *mloop,
#else /* equivalent the function above but avoid multiple subtractions + normalize */
-void BKE_mesh_poly_edgehash_insert(EdgeHash *ehash, const MPoly *mp, const MLoop *mloop)
-{
- const MLoop *ml, *ml_next;
- int i = mp->totloop;
-
- ml_next = mloop; /* first loop */
- ml = &ml_next[i - 1]; /* last loop */
-
- while (i-- != 0) {
- if (!BLI_edgehash_haskey(ehash, ml->v, ml_next->v)) {
- BLI_edgehash_insert(ehash, ml->v, ml_next->v, NULL);
- }
-
- ml = ml_next;
- ml_next++;
- }
-}
-
-void BKE_mesh_poly_calc_angles(MVert *mvert, MLoop *mloop,
- MPoly *mp, float angles[])
+void BKE_mesh_calc_poly_angles(MPoly *mpoly, MLoop *loopstart,
+ MVert *mvarray, float angles[])
{
- MLoop *ml = mloop + mp->loopstart;
float nor_prev[3];
float nor_next[3];
- int i_this = mp->totloop - 1;
+ int i_this = mpoly->totloop - 1;
int i_next = 0;
- sub_v3_v3v3(nor_prev, mvert[ml[i_this - 1].v].co, mvert[ml[i_this].v].co);
+ sub_v3_v3v3(nor_prev, mvarray[loopstart[i_this - 1].v].co, mvarray[loopstart[i_this].v].co);
normalize_v3(nor_prev);
- while (i_next < mp->totloop) {
- sub_v3_v3v3(nor_next, mvert[ml[i_this].v].co, mvert[ml[i_next].v].co);
+ while (i_next < mpoly->totloop) {
+ sub_v3_v3v3(nor_next, mvarray[loopstart[i_this].v].co, mvarray[loopstart[i_next].v].co);
normalize_v3(nor_next);
angles[i_this] = angle_normalized_v3v3(nor_prev, nor_next);
@@ -3527,6 +3509,23 @@ void BKE_mesh_poly_calc_angles(MVert *mvert, MLoop *mloop,
}
#endif
+void BKE_mesh_poly_edgehash_insert(EdgeHash *ehash, const MPoly *mp, const MLoop *mloop)
+{
+ const MLoop *ml, *ml_next;
+ int i = mp->totloop;
+
+ ml_next = mloop; /* first loop */
+ ml = &ml_next[i - 1]; /* last loop */
+
+ while (i-- != 0) {
+ if (!BLI_edgehash_haskey(ehash, ml->v, ml_next->v)) {
+ BLI_edgehash_insert(ehash, ml->v, ml_next->v, NULL);
+ }
+
+ ml = ml_next;
+ ml_next++;
+ }
+}
void BKE_mesh_do_versions_cd_flag_init(Mesh *mesh)
{
diff --git a/source/blender/modifiers/intern/MOD_solidify.c b/source/blender/modifiers/intern/MOD_solidify.c
index 60891328ff6..660e5912388 100644
--- a/source/blender/modifiers/intern/MOD_solidify.c
+++ b/source/blender/modifiers/intern/MOD_solidify.c
@@ -520,7 +520,7 @@ static DerivedMesh *applyModifier(
}
for (i = 0, mp = mpoly; i < numFaces; i++, mp++) {
- /* #BKE_mesh_poly_calc_angles logic is inlined here */
+ /* #BKE_mesh_calc_poly_angles logic is inlined here */
float nor_prev[3];
float nor_next[3];