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authorCampbell Barton <ideasman42@gmail.com>2008-11-21 09:17:26 +0300
committerCampbell Barton <ideasman42@gmail.com>2008-11-21 09:17:26 +0300
commitbef72facd5c18d842c5d91d8749ba77aae84700c (patch)
tree229f92afe311873bbf69eea7658f21857579dbc2
parentecfeed042d3a682668757e3e1e59f67055120b51 (diff)
* smudge tool wanst working (forgot to set the precious mouse location)
* VecWeightf and Vec2Weightf didnt have return types defined.
-rw-r--r--source/blender/src/imagepaint.c11
1 files changed, 6 insertions, 5 deletions
diff --git a/source/blender/src/imagepaint.c b/source/blender/src/imagepaint.c
index d12928f0495..20352f15e49 100644
--- a/source/blender/src/imagepaint.c
+++ b/source/blender/src/imagepaint.c
@@ -591,14 +591,14 @@ static void BarycentricWeightsSimplePersp2f(float v1[4], float v2[4], float v3[4
}
}
-static VecWeightf(float p[3], float v1[3], float v2[3], float v3[3], float w[3])
+static void VecWeightf(float p[3], float v1[3], float v2[3], float v3[3], float w[3])
{
p[0] = v1[0]*w[0] + v2[0]*w[1] + v3[0]*w[2];
p[1] = v1[1]*w[0] + v2[1]*w[1] + v3[1]*w[2];
p[2] = v1[2]*w[0] + v2[2]*w[1] + v3[2]*w[2];
}
-static Vec2Weightf(float p[3], float v1[3], float v2[3], float v3[3], float w[3])
+static void Vec2Weightf(float p[3], float v1[3], float v2[3], float v3[3], float w[3])
{
p[0] = v1[0]*w[0] + v2[0]*w[1] + v3[0]*w[2];
p[1] = v1[1]*w[0] + v2[1]*w[1] + v3[1]*w[2];
@@ -3409,7 +3409,7 @@ static void *do_projectpaint_thread(void *ph_v)
* the fact that applying the color directly gives feedback,
* instead, collect the colors and apply after :/ */
-#if 0 /* looks OK but not correct - also would need float buffer */
+#if 0 /* looks OK but not correct - also would need float buffer */
*projPixel->pixel.uint_pt = IMB_blend_color( *projPixel->pixel.uint_pt, *((unsigned int *)rgba_ub), (int)(alpha*256), blend);
#endif
@@ -3418,10 +3418,10 @@ static void *do_projectpaint_thread(void *ph_v)
/* TODO FLOAT */ /* Smear wont do float properly yet */
/* Note, alpha*255 makes pixels darker */
IMAPAINT_FLOAT_RGBA_TO_CHAR(rgba_smear, projPixel->pixel.f_pt);
- ((ProjPixelClone *)projPixel)->clonepx.uint = IMB_blend_color( *((unsigned int *)rgba_smear), *((unsigned int *)rgba_ub), (int)(alpha*256), blend);
+ ((ProjPixelClone *)projPixel)->clonepx.uint = IMB_blend_color( *((unsigned int *)rgba_smear), *((unsigned int *)rgba_ub), (int)(alpha*255), blend);
BLI_linklist_prepend_arena( &smearPixels_float, (void *)projPixel, smearArena );
} else {
- ((ProjPixelClone *)projPixel)->clonepx.uint = IMB_blend_color( *projPixel->pixel.uint_pt, *((unsigned int *)rgba_ub), (int)(alpha*256), blend);
+ ((ProjPixelClone *)projPixel)->clonepx.uint = IMB_blend_color( *projPixel->pixel.uint_pt, *((unsigned int *)rgba_ub), (int)(alpha*255), blend);
BLI_linklist_prepend_arena( &smearPixels, (void *)projPixel, smearArena );
}
}
@@ -3506,6 +3506,7 @@ static int project_paint_op(void *state, ImBuf *ibufb, float *lastpos, float *po
handles[a].ps = ps;
VECCOPY2D(handles[a].mval, pos);
+ VECCOPY2D(handles[a].prevmval, lastpos);
/* thread spesific */
handles[a].thread_index = a;