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authorCampbell Barton <ideasman42@gmail.com>2012-08-22 00:34:05 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-08-22 00:34:05 +0400
commitc92ab5c3ef2d8339650eb95cd2ebba8c6956b62d (patch)
tree960acc2f94886377a44a7adc03d6afc9239ec640
parentabd031bb4eb2d2e8a1820da5a3338aa79266f6ef (diff)
code cleanup: use rect size macros
-rw-r--r--source/blender/blenfont/intern/blf_font.c2
-rw-r--r--source/blender/blenkernel/intern/colortools.c2
-rw-r--r--source/blender/blenlib/intern/rct.c4
-rw-r--r--source/blender/editors/gpencil/gpencil_paint.c12
-rw-r--r--source/blender/editors/interface/interface_draw.c4
-rw-r--r--source/blender/editors/interface/view2d.c24
-rw-r--r--source/blender/editors/interface/view2d_ops.c18
-rw-r--r--source/blender/editors/screen/area.c6
-rw-r--r--source/blender/editors/screen/glutil.c21
-rw-r--r--source/blender/editors/screen/screen_ops.c2
-rw-r--r--source/blender/editors/screen/screendump.c14
-rw-r--r--source/blender/editors/sculpt_paint/paint_cursor.c5
-rw-r--r--source/blender/editors/space_buttons/buttons_header.c2
-rw-r--r--source/blender/editors/space_graph/graph_edit.c12
-rw-r--r--source/blender/editors/space_image/image_buttons.c4
-rw-r--r--source/blender/editors/space_image/image_edit.c4
-rw-r--r--source/blender/editors/space_node/node_draw.c14
-rw-r--r--source/blender/editors/space_node/node_view.c7
-rw-r--r--source/blender/editors/space_outliner/outliner_edit.c6
-rw-r--r--source/blender/editors/space_sequencer/sequencer_edit.c4
-rw-r--r--source/blender/editors/space_text/text_draw.c3
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c24
-rw-r--r--source/blender/editors/space_view3d/view3d_edit.c8
-rw-r--r--source/blender/editors/transform/transform_snap.c4
-rw-r--r--source/blender/nodes/composite/node_composite_util.c2
-rw-r--r--source/blender/render/intern/source/convertblender.c10
-rw-r--r--source/blender/render/intern/source/imagetexture.c16
-rw-r--r--source/blender/render/intern/source/initrender.c4
-rw-r--r--source/blender/render/intern/source/pipeline.c12
-rw-r--r--source/blender/render/intern/source/rendercore.c8
-rw-r--r--source/blender/render/intern/source/shadbuf.c12
-rw-r--r--source/blender/windowmanager/intern/wm_subwindow.c8
32 files changed, 142 insertions, 136 deletions
diff --git a/source/blender/blenfont/intern/blf_font.c b/source/blender/blenfont/intern/blf_font.c
index d47fa5383d4..ab43804db8e 100644
--- a/source/blender/blenfont/intern/blf_font.c
+++ b/source/blender/blenfont/intern/blf_font.c
@@ -456,7 +456,7 @@ float blf_font_height(FontBLF *font, const char *str)
ya = 1.0f;
blf_font_boundbox(font, str, &box);
- return (box.ymax - box.ymin) * ya;
+ return BLI_RCT_SIZE_Y(&box) * ya;
}
float blf_font_fixed_width(FontBLF *font)
diff --git a/source/blender/blenkernel/intern/colortools.c b/source/blender/blenkernel/intern/colortools.c
index 85d28f68034..7c03c75bd99 100644
--- a/source/blender/blenkernel/intern/colortools.c
+++ b/source/blender/blenkernel/intern/colortools.c
@@ -668,7 +668,7 @@ void curvemapping_changed(CurveMapping *cumap, int rem_doubles)
CurveMap *cuma = cumap->cm + cumap->cur;
CurveMapPoint *cmp = cuma->curve;
rctf *clipr = &cumap->clipr;
- float thresh = 0.01f * (clipr->xmax - clipr->xmin);
+ float thresh = 0.01f * BLI_RCT_SIZE_X(clipr);
float dx = 0.0f, dy = 0.0f;
int a;
diff --git a/source/blender/blenlib/intern/rct.c b/source/blender/blenlib/intern/rct.c
index 92cbcd485b6..ac9ac39893b 100644
--- a/source/blender/blenlib/intern/rct.c
+++ b/source/blender/blenlib/intern/rct.c
@@ -366,9 +366,9 @@ int BLI_rcti_isect(const rcti *src1, const rcti *src2, rcti *dest)
void BLI_rcti_rctf_copy(rcti *dst, const rctf *src)
{
dst->xmin = floorf(src->xmin + 0.5f);
- dst->xmax = dst->xmin + floorf((src->xmax - src->xmin) + 0.5f);
+ dst->xmax = dst->xmin + floorf(BLI_RCT_SIZE_X(src) + 0.5f);
dst->ymin = floorf(src->ymin + 0.5f);
- dst->ymax = dst->ymin + floorf((src->ymax - src->ymin) + 0.5f);
+ dst->ymax = dst->ymin + floorf(BLI_RCT_SIZE_Y(src) + 0.5f);
}
void BLI_rctf_rcti_copy(rctf *dst, const rcti *src)
diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c
index 1f317fa4f04..c5f2ad4254b 100644
--- a/source/blender/editors/gpencil/gpencil_paint.c
+++ b/source/blender/editors/gpencil/gpencil_paint.c
@@ -819,8 +819,8 @@ static void gp_stroke_eraser_dostroke(tGPsdata *p, int mval[], int mvalo[], shor
y0 = (int)(gps->points->y / 100 * p->ar->winy);
}
else { /* camera view, use subrect */
- x0 = (int)((gps->points->x / 100) * (p->subrect->xmax - p->subrect->xmin)) + p->subrect->xmin;
- y0 = (int)((gps->points->y / 100) * (p->subrect->ymax - p->subrect->ymin)) + p->subrect->ymin;
+ x0 = (int)((gps->points->x / 100) * BLI_RCT_SIZE_X(p->subrect)) + p->subrect->xmin;
+ y0 = (int)((gps->points->y / 100) * BLI_RCT_SIZE_Y(p->subrect)) + p->subrect->ymin;
}
}
@@ -866,10 +866,10 @@ static void gp_stroke_eraser_dostroke(tGPsdata *p, int mval[], int mvalo[], shor
y1 = (int)(pt2->y / 100 * p->ar->winy);
}
else { /* camera view, use subrect */
- x0 = (int)((pt1->x / 100) * (p->subrect->xmax - p->subrect->xmin)) + p->subrect->xmin;
- y0 = (int)((pt1->y / 100) * (p->subrect->ymax - p->subrect->ymin)) + p->subrect->ymin;
- x1 = (int)((pt2->x / 100) * (p->subrect->xmax - p->subrect->xmin)) + p->subrect->xmin;
- y1 = (int)((pt2->y / 100) * (p->subrect->ymax - p->subrect->ymin)) + p->subrect->ymin;
+ x0 = (int)((pt1->x / 100) * BLI_RCT_SIZE_X(p->subrect)) + p->subrect->xmin;
+ y0 = (int)((pt1->y / 100) * BLI_RCT_SIZE_Y(p->subrect)) + p->subrect->ymin;
+ x1 = (int)((pt2->x / 100) * BLI_RCT_SIZE_X(p->subrect)) + p->subrect->xmin;
+ y1 = (int)((pt2->y / 100) * BLI_RCT_SIZE_Y(p->subrect)) + p->subrect->ymin;
}
}
diff --git a/source/blender/editors/interface/interface_draw.c b/source/blender/editors/interface/interface_draw.c
index c3edd38f8d9..77dbbc878a7 100644
--- a/source/blender/editors/interface/interface_draw.c
+++ b/source/blender/editors/interface/interface_draw.c
@@ -1733,8 +1733,8 @@ void ui_dropshadow(rctf *rct, float radius, float aspect, float alpha, int UNUSE
glEnable(GL_BLEND);
- if (radius > (rct->ymax - rct->ymin - 10.0f) / 2.0f)
- rad = (rct->ymax - rct->ymin - 10.0f) / 2.0f;
+ if (radius > (BLI_RCT_SIZE_Y(rct) - 10.0f) / 2.0f)
+ rad = (BLI_RCT_SIZE_Y(rct) - 10.0f) / 2.0f;
else
rad = radius;
diff --git a/source/blender/editors/interface/view2d.c b/source/blender/editors/interface/view2d.c
index 86322b0c0ea..c3059b8d575 100644
--- a/source/blender/editors/interface/view2d.c
+++ b/source/blender/editors/interface/view2d.c
@@ -1458,7 +1458,7 @@ View2DScrollers *UI_view2d_scrollers_calc(const bContext *C, View2D *v2d, short
if (scroll & V2D_SCROLL_HORIZONTAL) {
/* scroller 'button' extents */
totsize = BLI_RCT_SIZE_X(&v2d->tot);
- scrollsize = (float)(hor.xmax - hor.xmin);
+ scrollsize = (float)BLI_RCT_SIZE_X(&hor);
if (totsize == 0.0f) totsize = 1.0f; /* avoid divide by zero */
fac1 = (v2d->cur.xmin - v2d->tot.xmin) / totsize;
@@ -1498,8 +1498,8 @@ View2DScrollers *UI_view2d_scrollers_calc(const bContext *C, View2D *v2d, short
/* vertical scrollers */
if (scroll & V2D_SCROLL_VERTICAL) {
/* scroller 'button' extents */
- totsize = BLI_RCT_SIZE_Y(&v2d->tot);
- scrollsize = (float)(vert.ymax - vert.ymin);
+ totsize = BLI_RCT_SIZE_Y(&v2d->tot);
+ scrollsize = (float)BLI_RCT_SIZE_Y(&vert);
if (totsize == 0.0f) totsize = 1.0f; /* avoid divide by zero */
fac1 = (v2d->cur.ymin - v2d->tot.ymin) / totsize;
@@ -1545,7 +1545,9 @@ View2DScrollers *UI_view2d_scrollers_calc(const bContext *C, View2D *v2d, short
scrollers->yclamp = yclamp;
scrollers->yunits = yunits;
- scrollers->grid = UI_view2d_grid_calc(CTX_data_scene(C), v2d, xunits, xclamp, yunits, yclamp, (hor.xmax - hor.xmin), (vert.ymax - vert.ymin));
+ scrollers->grid = UI_view2d_grid_calc(CTX_data_scene(C), v2d,
+ xunits, xclamp, yunits, yclamp,
+ BLI_RCT_SIZE_X(&hor), BLI_RCT_SIZE_Y(&vert));
}
/* return scrollers */
@@ -1629,7 +1631,7 @@ void UI_view2d_scrollers_draw(const bContext *C, View2D *v2d, View2DScrollers *v
*/
if ((v2d->keepzoom & V2D_LOCKZOOM_X) == 0 &&
(v2d->scroll & V2D_SCROLL_SCALE_HORIZONTAL) &&
- (slider.xmax - slider.xmin > V2D_SCROLLER_HANDLE_SIZE))
+ (BLI_RCT_SIZE_X(&slider) > V2D_SCROLLER_HANDLE_SIZE))
{
state |= UI_SCROLL_ARROWS;
}
@@ -1650,10 +1652,10 @@ void UI_view2d_scrollers_draw(const bContext *C, View2D *v2d, View2DScrollers *v
* - dfac is gap between scale markings
*/
fac = (grid->startx - v2d->cur.xmin) / BLI_RCT_SIZE_X(&v2d->cur);
- fac = (float)hor.xmin + fac * (hor.xmax - hor.xmin);
+ fac = (float)hor.xmin + fac * BLI_RCT_SIZE_X(&hor);
dfac = grid->dx / BLI_RCT_SIZE_X(&v2d->cur);
- dfac = dfac * (hor.xmax - hor.xmin);
+ dfac = dfac * BLI_RCT_SIZE_X(&hor);
/* set starting value, and text color */
UI_ThemeColor(TH_TEXT);
@@ -1740,7 +1742,7 @@ void UI_view2d_scrollers_draw(const bContext *C, View2D *v2d, View2DScrollers *v
*/
if ((v2d->keepzoom & V2D_LOCKZOOM_Y) == 0 &&
(v2d->scroll & V2D_SCROLL_SCALE_VERTICAL) &&
- (slider.ymax - slider.ymin > V2D_SCROLLER_HANDLE_SIZE))
+ (BLI_RCT_SIZE_Y(&slider) > V2D_SCROLLER_HANDLE_SIZE))
{
state |= UI_SCROLL_ARROWS;
}
@@ -1764,10 +1766,10 @@ void UI_view2d_scrollers_draw(const bContext *C, View2D *v2d, View2DScrollers *v
* NOTE: it's assumed that that scrollbar is there if this is involved!
*/
fac = (grid->starty - v2d->cur.ymin) / BLI_RCT_SIZE_Y(&v2d->cur);
- fac = vert.ymin + fac * (vert.ymax - vert.ymin);
+ fac = vert.ymin + fac * BLI_RCT_SIZE_Y(&vert);
dfac = grid->dy / BLI_RCT_SIZE_Y(&v2d->cur);
- dfac = dfac * (vert.ymax - vert.ymin);
+ dfac = dfac * BLI_RCT_SIZE_Y(&vert);
/* set starting value, and text color */
UI_ThemeColor(TH_TEXT);
@@ -2140,7 +2142,7 @@ void UI_view2d_text_cache_draw(ARegion *ar)
const char *str = (const char *)(v2s + 1);
int xofs = 0, yofs;
- yofs = ceil(0.5f * (v2s->rect.ymax - v2s->rect.ymin - default_height));
+ yofs = ceil(0.5f * (BLI_RCT_SIZE_Y(&v2s->rect) - default_height));
if (yofs < 1) yofs = 1;
if (col_pack_prev != v2s->col.pack) {
diff --git a/source/blender/editors/interface/view2d_ops.c b/source/blender/editors/interface/view2d_ops.c
index 258025eefc9..84c3abf2ae2 100644
--- a/source/blender/editors/interface/view2d_ops.c
+++ b/source/blender/editors/interface/view2d_ops.c
@@ -471,7 +471,7 @@ static int view_scrollup_exec(bContext *C, wmOperator *op)
if (RNA_boolean_get(op->ptr, "page")) {
ARegion *ar = CTX_wm_region(C);
- RNA_int_set(op->ptr, "deltay", ar->v2d.mask.ymax - ar->v2d.mask.ymin);
+ RNA_int_set(op->ptr, "deltay", BLI_RCT_SIZE_Y(&ar->v2d.mask));
}
/* apply movement, then we're done */
@@ -1137,7 +1137,7 @@ static int view_borderzoom_exec(bContext *C, wmOperator *op)
/* TODO: is this zoom factor calculation valid? It seems to produce same results everytime... */
if ((v2d->keepzoom & V2D_LOCKZOOM_X) == 0) {
- size = (cur_new.xmax - cur_new.xmin);
+ size = BLI_RCT_SIZE_X(&cur_new);
zoom = size / BLI_RCT_SIZE_X(&rect);
center = BLI_RCT_CENTER_X(&cur_new);
@@ -1145,7 +1145,7 @@ static int view_borderzoom_exec(bContext *C, wmOperator *op)
cur_new.xmax = center + (size * zoom);
}
if ((v2d->keepzoom & V2D_LOCKZOOM_Y) == 0) {
- size = (cur_new.ymax - cur_new.ymin);
+ size = BLI_RCT_SIZE_Y(&cur_new);
zoom = size / BLI_RCT_SIZE_Y(&rect);
center = BLI_RCT_CENTER_Y(&cur_new);
@@ -1197,10 +1197,10 @@ struct SmoothView2DStore {
*/
static float smooth_view_rect_to_fac(const rctf *rect_a, const rctf *rect_b)
{
- float size_a[2] = {rect_a->xmax - rect_a->xmin,
- rect_a->ymax - rect_a->ymin};
- float size_b[2] = {rect_b->xmax - rect_b->xmin,
- rect_b->ymax - rect_b->ymin};
+ float size_a[2] = {BLI_RCT_SIZE_X(rect_a),
+ BLI_RCT_SIZE_Y(rect_a)};
+ float size_b[2] = {BLI_RCT_SIZE_X(rect_b),
+ BLI_RCT_SIZE_Y(rect_b)};
float cent_a[2] = {BLI_RCT_CENTER_X(rect_a),
BLI_RCT_CENTER_Y(rect_a)};
float cent_b[2] = {BLI_RCT_CENTER_X(rect_b),
@@ -1477,7 +1477,7 @@ static void scroller_activate_init(bContext *C, wmOperator *op, wmEvent *event,
if (in_scroller == 'h') {
/* horizontal scroller - calculate adjustment factor first */
- mask_size = (float)(v2d->hor.xmax - v2d->hor.xmin);
+ mask_size = (float)BLI_RCT_SIZE_X(&v2d->hor);
vsm->fac = BLI_RCT_SIZE_X(&v2d->tot) / mask_size;
/* get 'zone' (i.e. which part of scroller is activated) */
@@ -1493,7 +1493,7 @@ static void scroller_activate_init(bContext *C, wmOperator *op, wmEvent *event,
}
else {
/* vertical scroller - calculate adjustment factor first */
- mask_size = (float)(v2d->vert.ymax - v2d->vert.ymin);
+ mask_size = (float)BLI_RCT_SIZE_Y(&v2d->vert);
vsm->fac = BLI_RCT_SIZE_Y(&v2d->tot) / mask_size;
/* get 'zone' (i.e. which part of scroller is activated) */
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index 10bc17ff59e..59310f9e675 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -1096,8 +1096,8 @@ static void region_rect_recursive(ScrArea *sa, ARegion *ar, rcti *remainder, int
if (ar->alignment & RGN_SPLIT_PREV) {
if (ar->prev) {
remainder = remainder_prev;
- ar->prev->winx = ar->prev->winrct.xmax - ar->prev->winrct.xmin + 1;
- ar->prev->winy = ar->prev->winrct.ymax - ar->prev->winrct.ymin + 1;
+ ar->prev->winx = BLI_RCT_SIZE_X(&ar->prev->winrct) + 1;
+ ar->prev->winy = BLI_RCT_SIZE_Y(&ar->prev->winrct) + 1;
}
}
@@ -1769,7 +1769,7 @@ void ED_region_header(const bContext *C, ARegion *ar)
}
/* always as last */
- UI_view2d_totRect_set(&ar->v2d, maxco + UI_UNIT_X + 80, ar->v2d.tot.ymax - ar->v2d.tot.ymin);
+ UI_view2d_totRect_set(&ar->v2d, maxco + UI_UNIT_X + 80, BLI_RCT_SIZE_Y(&ar->v2d.tot));
/* restore view matrix? */
UI_view2d_view_restore(C);
diff --git a/source/blender/editors/screen/glutil.c b/source/blender/editors/screen/glutil.c
index a534124d2c0..967c6e85590 100644
--- a/source/blender/editors/screen/glutil.c
+++ b/source/blender/editors/screen/glutil.c
@@ -35,6 +35,7 @@
#include "DNA_vec_types.h"
+#include "BLI_rect.h"
#include "BLI_utildefines.h"
#include "BKE_colortools.h"
@@ -668,8 +669,8 @@ void glaDrawPixelsSafe(float x, float y, int img_w, int img_h, int row_w, int fo
void glaDefine2DArea(rcti *screen_rect)
{
- int sc_w = screen_rect->xmax - screen_rect->xmin + 1;
- int sc_h = screen_rect->ymax - screen_rect->ymin + 1;
+ const int sc_w = BLI_RCT_SIZE_X(screen_rect) + 1;
+ const int sc_h = BLI_RCT_SIZE_Y(screen_rect) + 1;
glViewport(screen_rect->xmin, screen_rect->ymin, sc_w, sc_h);
glScissor(screen_rect->xmin, screen_rect->ymin, sc_w, sc_h);
@@ -713,10 +714,10 @@ void gla2DSetMap(gla2DDrawInfo *di, rctf *rect)
di->world_rect = *rect;
- sc_w = (di->screen_rect.xmax - di->screen_rect.xmin);
- sc_h = (di->screen_rect.ymax - di->screen_rect.ymin);
- wo_w = (di->world_rect.xmax - di->world_rect.xmin);
- wo_h = (di->world_rect.ymax - di->world_rect.ymin);
+ sc_w = BLI_RCT_SIZE_X(&di->screen_rect);
+ sc_h = BLI_RCT_SIZE_Y(&di->screen_rect);
+ wo_w = BLI_RCT_SIZE_X(&di->world_rect);
+ wo_h = BLI_RCT_SIZE_Y(&di->world_rect);
di->wo_to_sc[0] = sc_w / wo_w;
di->wo_to_sc[1] = sc_h / wo_h;
@@ -744,10 +745,10 @@ gla2DDrawInfo *glaBegin2DDraw(rcti *screen_rect, rctf *world_rect)
di->world_rect.ymax = di->screen_rect.ymax;
}
- sc_w = (di->screen_rect.xmax - di->screen_rect.xmin);
- sc_h = (di->screen_rect.ymax - di->screen_rect.ymin);
- wo_w = (di->world_rect.xmax - di->world_rect.xmin);
- wo_h = (di->world_rect.ymax - di->world_rect.ymin);
+ sc_w = BLI_RCT_SIZE_X(&di->screen_rect);
+ sc_h = BLI_RCT_SIZE_Y(&di->screen_rect);
+ wo_w = BLI_RCT_SIZE_X(&di->world_rect);
+ wo_h = BLI_RCT_SIZE_Y(&di->world_rect);
di->wo_to_sc[0] = sc_w / wo_w;
di->wo_to_sc[1] = sc_h / wo_h;
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index 97a63bb0df0..6b42b2f9de8 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -1615,7 +1615,7 @@ static int area_max_regionsize(ScrArea *sa, ARegion *scalear, AZEdge edge)
dist = BLI_RCT_SIZE_X(&sa->totrct);
}
else { /* AE_BOTTOM_TO_TOPLEFT, AE_TOP_TO_BOTTOMRIGHT */
- dist = sa->totrct.ymax - sa->totrct.ymin;
+ dist = BLI_RCT_SIZE_Y(&sa->totrct);
}
/* subtractwidth of regions on opposite side
diff --git a/source/blender/editors/screen/screendump.c b/source/blender/editors/screen/screendump.c
index 41e2f0b16a4..4e71c49465f 100644
--- a/source/blender/editors/screen/screendump.c
+++ b/source/blender/editors/screen/screendump.c
@@ -149,14 +149,16 @@ static void screenshot_crop(ImBuf *ibuf, rcti crop)
{
unsigned int *to = ibuf->rect;
unsigned int *from = ibuf->rect + crop.ymin * ibuf->x + crop.xmin;
- int y, cropw = crop.xmax - crop.xmin, croph = crop.ymax - crop.ymin;
+ int crop_x = BLI_RCT_SIZE_X(&crop);
+ int crop_y = BLI_RCT_SIZE_Y(&crop);
+ int y;
- if (cropw > 0 && croph > 0) {
- for (y = 0; y < croph; y++, to += cropw, from += ibuf->x)
- memmove(to, from, sizeof(unsigned int) * cropw);
+ if (crop_x > 0 && crop_y > 0) {
+ for (y = 0; y < crop_y; y++, to += crop_x, from += ibuf->x)
+ memmove(to, from, sizeof(unsigned int) * crop_x);
- ibuf->x = cropw;
- ibuf->y = croph;
+ ibuf->x = crop_x;
+ ibuf->y = crop_y;
}
}
diff --git a/source/blender/editors/sculpt_paint/paint_cursor.c b/source/blender/editors/sculpt_paint/paint_cursor.c
index 7f51f54ee4b..8616d4e66eb 100644
--- a/source/blender/editors/sculpt_paint/paint_cursor.c
+++ b/source/blender/editors/sculpt_paint/paint_cursor.c
@@ -31,6 +31,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_math.h"
+#include "BLI_rect.h"
#include "BLI_utildefines.h"
#include "DNA_brush_types.h"
@@ -440,8 +441,8 @@ static void paint_draw_alpha_overlay(Sculpt *sd, Brush *brush,
else {
quad.xmin = 0;
quad.ymin = 0;
- quad.xmax = vc->ar->winrct.xmax - vc->ar->winrct.xmin;
- quad.ymax = vc->ar->winrct.ymax - vc->ar->winrct.ymin;
+ quad.xmax = BLI_RCT_SIZE_X(&vc->ar->winrct);
+ quad.ymax = BLI_RCT_SIZE_Y(&vc->ar->winrct);
}
/* set quad color */
diff --git a/source/blender/editors/space_buttons/buttons_header.c b/source/blender/editors/space_buttons/buttons_header.c
index 199875fdc7b..4bcd4a933ed 100644
--- a/source/blender/editors/space_buttons/buttons_header.c
+++ b/source/blender/editors/space_buttons/buttons_header.c
@@ -148,7 +148,7 @@ void buttons_header_buttons(const bContext *C, ARegion *ar)
uiBlockEndAlign(block);
/* always as last */
- UI_view2d_totRect_set(&ar->v2d, xco + (UI_UNIT_X / 2), ar->v2d.tot.ymax - ar->v2d.tot.ymin);
+ UI_view2d_totRect_set(&ar->v2d, xco + (UI_UNIT_X / 2), BLI_RCT_SIZE_Y(&ar->v2d.tot));
uiEndBlock(C, block);
uiDrawBlock(C, block);
diff --git a/source/blender/editors/space_graph/graph_edit.c b/source/blender/editors/space_graph/graph_edit.c
index de6aa42d5a6..f01d64b46b8 100644
--- a/source/blender/editors/space_graph/graph_edit.c
+++ b/source/blender/editors/space_graph/graph_edit.c
@@ -224,16 +224,16 @@ static int graphkeys_viewall(bContext *C, const short do_sel_only, const short i
return OPERATOR_CANCELLED;
/* set the horizontal range, with an extra offset so that the extreme keys will be in view */
- get_graph_keyframe_extents(&ac,
- &cur_new.xmin, &cur_new.xmax,
- &cur_new.ymin, &cur_new.ymax,
- do_sel_only, include_handles);
+ get_graph_keyframe_extents(&ac,
+ &cur_new.xmin, &cur_new.xmax,
+ &cur_new.ymin, &cur_new.ymax,
+ do_sel_only, include_handles);
- extra = 0.1f * (cur_new.xmax - cur_new.xmin);
+ extra = 0.1f * BLI_RCT_SIZE_X(&cur_new);
cur_new.xmin -= extra;
cur_new.xmax += extra;
- extra = 0.1f * (cur_new.ymax - cur_new.ymin);
+ extra = 0.1f * BLI_RCT_SIZE_Y(&cur_new);
cur_new.ymin -= extra;
cur_new.ymax += extra;
diff --git a/source/blender/editors/space_image/image_buttons.c b/source/blender/editors/space_image/image_buttons.c
index d0f4fe92257..40f0683a852 100644
--- a/source/blender/editors/space_image/image_buttons.c
+++ b/source/blender/editors/space_image/image_buttons.c
@@ -268,8 +268,8 @@ static void preview_cb(ScrArea *sa, struct uiBlock *block)
int mval[2];
if (G.scene->r.mode & R_BORDER) {
- winx *= (G.scene->r.border.xmax - G.scene->r.border.xmin);
- winy *= (G.scene->r.border.ymax - G.scene->r.border.ymin);
+ winx *= BLI_RCT_SIZE_X(&G.scene->r.border);
+ winy *= BLI_RCT_SIZE_Y(&G.scene->r.border);
}
/* while dragging we need to update the rects, otherwise it doesn't end with correct one */
diff --git a/source/blender/editors/space_image/image_edit.c b/source/blender/editors/space_image/image_edit.c
index bb31ba42716..ac9883b411d 100644
--- a/source/blender/editors/space_image/image_edit.c
+++ b/source/blender/editors/space_image/image_edit.c
@@ -182,8 +182,8 @@ void ED_space_image_get_size(SpaceImage *sima, int *width, int *height)
*height = (scene->r.ysch * scene->r.size) / 100;
if ((scene->r.mode & R_BORDER) && (scene->r.mode & R_CROP)) {
- *width *= (scene->r.border.xmax - scene->r.border.xmin);
- *height *= (scene->r.border.ymax - scene->r.border.ymin);
+ *width *= BLI_RCT_SIZE_X(&scene->r.border);
+ *height *= BLI_RCT_SIZE_Y(&scene->r.border);
}
}
diff --git a/source/blender/editors/space_node/node_draw.c b/source/blender/editors/space_node/node_draw.c
index f58448b39ac..a3d7785d550 100644
--- a/source/blender/editors/space_node/node_draw.c
+++ b/source/blender/editors/space_node/node_draw.c
@@ -343,7 +343,7 @@ static void node_update_basis(const bContext *C, bNodeTree *ntree, bNode *node)
if (node->prvr.ymax < node->prvr.ymin) SWAP(float, node->prvr.ymax, node->prvr.ymin);
}
else {
- float oldh = node->prvr.ymax - node->prvr.ymin;
+ float oldh = BLI_RCT_SIZE_Y(&node->prvr);
if (oldh == 0.0f)
oldh = 0.6f * node->width - NODE_DY;
dy -= NODE_DYS / 2;
@@ -584,9 +584,9 @@ void node_socket_circle_draw(bNodeTree *UNUSED(ntree), bNodeSocket *sock, float
/* not a callback */
static void node_draw_preview(bNodePreview *preview, rctf *prv)
{
- float xscale = (prv->xmax - prv->xmin) / ((float)preview->xsize);
- float yscale = (prv->ymax - prv->ymin) / ((float)preview->ysize);
- float tile = (prv->xmax - prv->xmin) / 10.0f;
+ float xscale = BLI_RCT_SIZE_X(prv) / ((float)preview->xsize);
+ float yscale = BLI_RCT_SIZE_Y(prv) / ((float)preview->ysize);
+ float tile = BLI_RCT_SIZE_X(prv) / 10.0f;
float x, y;
/* draw checkerboard backdrop to show alpha */
@@ -852,8 +852,8 @@ static void node_draw_hidden(const bContext *C, ARegion *ar, SpaceNode *snode, b
{
bNodeSocket *sock;
rctf *rct = &node->totr;
- float dx, centy = 0.5f * (rct->ymax + rct->ymin);
- float hiddenrad = 0.5f * (rct->ymax - rct->ymin);
+ float dx, centy = BLI_RCT_CENTER_Y(rct);
+ float hiddenrad = BLI_RCT_SIZE_Y(rct) / 2.0f;
float socket_size = NODE_SOCKSIZE * U.dpi / 72;
int color_id = node_get_colorid(node);
char showname[128]; /* 128 is used below */
@@ -932,7 +932,7 @@ static void node_draw_hidden(const bContext *C, ARegion *ar, SpaceNode *snode, b
uiDefBut(node->block, LABEL, 0, showname,
(int)(rct->xmin + (NODE_MARGIN_X / snode->aspect_sqrt)), (int)(centy - 10),
- (short)(rct->xmax - rct->xmin - 18.0f - 12.0f), (short)NODE_DY,
+ (short)(BLI_RCT_SIZE_X(rct) - 18.0f - 12.0f), (short)NODE_DY,
NULL, 0, 0, 0, 0, "");
}
diff --git a/source/blender/editors/space_node/node_view.c b/source/blender/editors/space_node/node_view.c
index 6f549bd252f..e89e798a6fa 100644
--- a/source/blender/editors/space_node/node_view.c
+++ b/source/blender/editors/space_node/node_view.c
@@ -91,8 +91,8 @@ static int space_node_view_flag(bContext *C, SpaceNode *snode, ARegion *ar, cons
}
if (tot) {
- width = cur_new.xmax - cur_new.xmin;
- height = cur_new.ymax - cur_new.ymin;
+ width = BLI_RCT_SIZE_X(&cur_new);
+ height = BLI_RCT_SIZE_Y(&cur_new);
/* for single non-frame nodes, don't zoom in, just pan view,
* but do allow zooming out, this allows for big nodes to be zoomed out */
@@ -104,9 +104,6 @@ static int space_node_view_flag(bContext *C, SpaceNode *snode, ARegion *ar, cons
BLI_rctf_resize(&cur_new, oldwidth, oldheight);
}
else {
- width = cur_new.xmax - cur_new.xmin;
- height = cur_new.ymax - cur_new.ymin;
-
if (width > height) {
float newheight;
newheight = oldheight * width / oldwidth;
diff --git a/source/blender/editors/space_outliner/outliner_edit.c b/source/blender/editors/space_outliner/outliner_edit.c
index b669e705a25..0874ddcb279 100644
--- a/source/blender/editors/space_outliner/outliner_edit.c
+++ b/source/blender/editors/space_outliner/outliner_edit.c
@@ -615,7 +615,7 @@ void OUTLINER_OT_show_active(wmOperatorType *ot)
static int outliner_scroll_page_exec(bContext *C, wmOperator *op)
{
ARegion *ar = CTX_wm_region(C);
- int dy = ar->v2d.mask.ymax - ar->v2d.mask.ymin;
+ int dy = BLI_RCT_SIZE_Y(&ar->v2d.mask);
int up = 0;
if (RNA_boolean_get(op->ptr, "up"))
@@ -760,10 +760,10 @@ static void outliner_find_panel(Scene *UNUSED(scene), ARegion *ar, SpaceOops *so
tselem->flag |= TSE_SELECTED;
/* make te->ys center of view */
- ytop = (int)(te->ys + (ar->v2d.mask.ymax - ar->v2d.mask.ymin) / 2);
+ ytop = (int)(te->ys + BLI_RCT_SIZE_Y(&ar->v2d.mask) / 2);
if (ytop > 0) ytop = 0;
ar->v2d.cur.ymax = (float)ytop;
- ar->v2d.cur.ymin = (float)(ytop - (ar->v2d.mask.ymax - ar->v2d.mask.ymin));
+ ar->v2d.cur.ymin = (float)(ytop - BLI_RCT_SIZE_Y(&ar->v2d.mask));
/* make te->xs ==> te->xend center of view */
xdelta = (int)(te->xs - ar->v2d.cur.xmin);
diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c
index 2dc26a9d5b8..010ed177b72 100644
--- a/source/blender/editors/space_sequencer/sequencer_edit.c
+++ b/source/blender/editors/space_sequencer/sequencer_edit.c
@@ -2246,7 +2246,7 @@ static int sequencer_view_selected_exec(bContext *C, wmOperator *UNUSED(op))
ymax += ymargin;
ymin -= ymargin;
- orig_height = cur_new.ymax - cur_new.ymin;
+ orig_height = BLI_RCT_SIZE_Y(&cur_new);
cur_new.xmin = xmin;
cur_new.xmax = xmax;
@@ -2255,7 +2255,7 @@ static int sequencer_view_selected_exec(bContext *C, wmOperator *UNUSED(op))
cur_new.ymax = ymax;
/* only zoom out vertically */
- if (orig_height > cur_new.ymax - cur_new.ymin) {
+ if (orig_height > BLI_RCT_SIZE_Y(&cur_new)) {
ymid = BLI_RCT_CENTER_Y(&cur_new);
cur_new.ymin = ymid - (orig_height / 2);
diff --git a/source/blender/editors/space_text/text_draw.c b/source/blender/editors/space_text/text_draw.c
index 6240d174575..97eb5b41db7 100644
--- a/source/blender/editors/space_text/text_draw.c
+++ b/source/blender/editors/space_text/text_draw.c
@@ -39,6 +39,7 @@
#include "BLF_api.h"
#include "BLI_blenlib.h"
+#include "BLI_math.h"
#include "BLI_utildefines.h"
#include "DNA_text_types.h"
@@ -1231,7 +1232,7 @@ static void draw_textscroll(SpaceText *st, rcti *scroll, rcti *back)
uiWidgetScrollDraw(&wcol, scroll, &st->txtbar, (st->flags & ST_SCROLL_SELECT) ? UI_SCROLL_PRESSED : 0);
uiSetRoundBox(UI_CNR_ALL);
- rad = 0.4f * MIN2(st->txtscroll.xmax - st->txtscroll.xmin, st->txtscroll.ymax - st->txtscroll.ymin);
+ rad = 0.4f * mini(BLI_RCT_SIZE_X(&st->txtscroll), BLI_RCT_SIZE_Y(&st->txtscroll));
UI_GetThemeColor3ubv(TH_HILITE, col);
col[3] = 48;
glColor4ubv(col);
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 93f8457e7a3..24395865a5e 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -971,10 +971,10 @@ static void view3d_camera_border(Scene *scene, ARegion *ar, View3D *v3d, RegionV
rect_camera = params.viewplane;
/* get camera border within viewport */
- viewborder_r->xmin = ((rect_camera.xmin - rect_view.xmin) / (rect_view.xmax - rect_view.xmin)) * ar->winx;
- viewborder_r->xmax = ((rect_camera.xmax - rect_view.xmin) / (rect_view.xmax - rect_view.xmin)) * ar->winx;
- viewborder_r->ymin = ((rect_camera.ymin - rect_view.ymin) / (rect_view.ymax - rect_view.ymin)) * ar->winy;
- viewborder_r->ymax = ((rect_camera.ymax - rect_view.ymin) / (rect_view.ymax - rect_view.ymin)) * ar->winy;
+ viewborder_r->xmin = ((rect_camera.xmin - rect_view.xmin) / BLI_RCT_SIZE_X(&rect_view)) * ar->winx;
+ viewborder_r->xmax = ((rect_camera.xmax - rect_view.xmin) / BLI_RCT_SIZE_X(&rect_view)) * ar->winx;
+ viewborder_r->ymin = ((rect_camera.ymin - rect_view.ymin) / BLI_RCT_SIZE_Y(&rect_view)) * ar->winy;
+ viewborder_r->ymax = ((rect_camera.ymax - rect_view.ymin) / BLI_RCT_SIZE_Y(&rect_view)) * ar->winy;
}
void ED_view3d_calc_camera_border_size(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D *rv3d, float size_r[2])
@@ -982,8 +982,8 @@ void ED_view3d_calc_camera_border_size(Scene *scene, ARegion *ar, View3D *v3d, R
rctf viewborder;
view3d_camera_border(scene, ar, v3d, rv3d, &viewborder, TRUE, TRUE);
- size_r[0] = viewborder.xmax - viewborder.xmin;
- size_r[1] = viewborder.ymax - viewborder.ymin;
+ size_r[0] = BLI_RCT_SIZE_X(&viewborder);
+ size_r[1] = BLI_RCT_SIZE_Y(&viewborder);
}
void ED_view3d_calc_camera_border(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D *rv3d,
@@ -1339,7 +1339,7 @@ static void backdrawview3d(Scene *scene, ARegion *ar, View3D *v3d)
glDisable(GL_MULTISAMPLE_ARB);
region_scissor_winrct(ar, &winrct);
- glScissor(winrct.xmin, winrct.ymin, winrct.xmax - winrct.xmin, winrct.ymax - winrct.ymin);
+ glScissor(winrct.xmin, winrct.ymin, BLI_RCT_SIZE_X(&winrct), BLI_RCT_SIZE_Y(&winrct));
glClearColor(0.0, 0.0, 0.0, 0.0);
if (v3d->zbuf) {
@@ -2846,10 +2846,10 @@ static int view3d_main_area_draw_engine(const bContext *C, ARegion *ar, int draw
ED_view3d_calc_camera_border(scene, ar, v3d, rv3d, &viewborder, FALSE);
- cliprct.xmin = viewborder.xmin + scene->r.border.xmin * (viewborder.xmax - viewborder.xmin);
- cliprct.ymin = viewborder.ymin + scene->r.border.ymin * (viewborder.ymax - viewborder.ymin);
- cliprct.xmax = viewborder.xmin + scene->r.border.xmax * (viewborder.xmax - viewborder.xmin);
- cliprct.ymax = viewborder.ymin + scene->r.border.ymax * (viewborder.ymax - viewborder.ymin);
+ cliprct.xmin = viewborder.xmin + scene->r.border.xmin * BLI_RCT_SIZE_X(&viewborder);
+ cliprct.ymin = viewborder.ymin + scene->r.border.ymin * BLI_RCT_SIZE_Y(&viewborder);
+ cliprct.xmax = viewborder.xmin + scene->r.border.xmax * BLI_RCT_SIZE_X(&viewborder);
+ cliprct.ymax = viewborder.ymin + scene->r.border.ymax * BLI_RCT_SIZE_Y(&viewborder);
cliprct.xmin += ar->winrct.xmin;
cliprct.xmax += ar->winrct.xmin;
@@ -2863,7 +2863,7 @@ static int view3d_main_area_draw_engine(const bContext *C, ARegion *ar, int draw
if (cliprct.xmax > cliprct.xmin && cliprct.ymax > cliprct.ymin) {
glGetIntegerv(GL_SCISSOR_BOX, scissor);
- glScissor(cliprct.xmin, cliprct.ymin, cliprct.xmax - cliprct.xmin, cliprct.ymax - cliprct.ymin);
+ glScissor(cliprct.xmin, cliprct.ymin, BLI_RCT_SIZE_X(&cliprct), BLI_RCT_SIZE_Y(&cliprct));
}
else
return 0;
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index 6e0c598d0ce..db47f88c8f2 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -2617,10 +2617,10 @@ static int render_border_exec(bContext *C, wmOperator *op)
/* calculate range */
ED_view3d_calc_camera_border(scene, ar, v3d, rv3d, &vb, FALSE);
- scene->r.border.xmin = ((float)rect.xmin - vb.xmin) / (vb.xmax - vb.xmin);
- scene->r.border.ymin = ((float)rect.ymin - vb.ymin) / (vb.ymax - vb.ymin);
- scene->r.border.xmax = ((float)rect.xmax - vb.xmin) / (vb.xmax - vb.xmin);
- scene->r.border.ymax = ((float)rect.ymax - vb.ymin) / (vb.ymax - vb.ymin);
+ scene->r.border.xmin = ((float)rect.xmin - vb.xmin) / BLI_RCT_SIZE_X(&vb);
+ scene->r.border.ymin = ((float)rect.ymin - vb.ymin) / BLI_RCT_SIZE_Y(&vb);
+ scene->r.border.xmax = ((float)rect.xmax - vb.xmin) / BLI_RCT_SIZE_X(&vb);
+ scene->r.border.ymax = ((float)rect.ymax - vb.ymin) / BLI_RCT_SIZE_Y(&vb);
/* actually set border */
CLAMP(scene->r.border.xmin, 0.0f, 1.0f);
diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c
index fcb857be4e0..89cb83e3661 100644
--- a/source/blender/editors/transform/transform_snap.c
+++ b/source/blender/editors/transform/transform_snap.c
@@ -961,8 +961,8 @@ static void TargetSnapOffset(TransInfo *t, TransData *td)
if (t->spacetype == SPACE_NODE && td != NULL) {
bNode *node = td->extra;
char border = t->tsnap.snapNodeBorder;
- float width = node->totr.xmax - node->totr.xmin;
- float height = node->totr.ymax - node->totr.ymin;
+ float width = BLI_RCT_SIZE_X(&node->totr);
+ float height = BLI_RCT_SIZE_Y(&node->totr);
if (border & NODE_LEFT)
t->tsnap.snapTarget[0] -= 0.5f * width;
diff --git a/source/blender/nodes/composite/node_composite_util.c b/source/blender/nodes/composite/node_composite_util.c
index b44454f38d9..2277c5a2836 100644
--- a/source/blender/nodes/composite/node_composite_util.c
+++ b/source/blender/nodes/composite/node_composite_util.c
@@ -146,7 +146,7 @@ CompBuf *get_cropped_compbuf(rcti *drect, float *rectf, int rectx, int recty, in
if (disprect.xmin>= disprect.xmax) return NULL;
if (disprect.ymin>= disprect.ymax) return NULL;
- cbuf= alloc_compbuf(disprect.xmax-disprect.xmin, disprect.ymax-disprect.ymin, type, 1);
+ cbuf= alloc_compbuf(BLI_RCT_SIZE_X(&disprect), BLI_RCT_SIZE_Y(&disprect), type, 1);
outfp= cbuf->rect;
rectf += type*(disprect.ymin*rectx + disprect.xmin);
dx= type*cbuf->x;
diff --git a/source/blender/render/intern/source/convertblender.c b/source/blender/render/intern/source/convertblender.c
index 6bd95e824eb..ebacdee0c97 100644
--- a/source/blender/render/intern/source/convertblender.c
+++ b/source/blender/render/intern/source/convertblender.c
@@ -5247,13 +5247,15 @@ static void speedvector_project(Render *re, float zco[2], const float co[3], con
/* precalculate amount of radians 1 pixel rotates */
if (pano) {
/* size of 1 pixel mapped to viewplane coords */
- float psize= (re->viewplane.xmax-re->viewplane.xmin)/(float)re->winx;
+ float psize;
+
+ psize = BLI_RCT_SIZE_X(&re->viewplane) / (float)re->winx;
/* x angle of a pixel */
- pixelphix= atan(psize/re->clipsta);
+ pixelphix = atan(psize / re->clipsta);
- psize= (re->viewplane.ymax-re->viewplane.ymin)/(float)re->winy;
+ psize = BLI_RCT_SIZE_Y(&re->viewplane) / (float)re->winy;
/* y angle of a pixel */
- pixelphiy= atan(psize/re->clipsta);
+ pixelphiy = atan(psize / re->clipsta);
}
zmulx= re->winx/2;
zmuly= re->winy/2;
diff --git a/source/blender/render/intern/source/imagetexture.c b/source/blender/render/intern/source/imagetexture.c
index 0a90a55b3bc..56bf5242f36 100644
--- a/source/blender/render/intern/source/imagetexture.c
+++ b/source/blender/render/intern/source/imagetexture.c
@@ -396,16 +396,16 @@ static float square_rctf(rctf *rf)
{
float x, y;
- x= rf->xmax- rf->xmin;
- y= rf->ymax- rf->ymin;
- return (x*y);
+ x = BLI_RCT_SIZE_X(rf);
+ y = BLI_RCT_SIZE_Y(rf);
+ return x * y;
}
static float clipx_rctf(rctf *rf, float x1, float x2)
{
float size;
- size= rf->xmax - rf->xmin;
+ size = BLI_RCT_SIZE_X(rf);
if (rf->xmin<x1) {
rf->xmin = x1;
@@ -418,7 +418,7 @@ static float clipx_rctf(rctf *rf, float x1, float x2)
return 0.0;
}
else if (size!=0.0f) {
- return (rf->xmax - rf->xmin)/size;
+ return BLI_RCT_SIZE_X(rf) / size;
}
return 1.0;
}
@@ -427,7 +427,7 @@ static float clipy_rctf(rctf *rf, float y1, float y2)
{
float size;
- size= rf->ymax - rf->ymin;
+ size = BLI_RCT_SIZE_Y(rf);
if (rf->ymin<y1) {
rf->ymin = y1;
@@ -440,8 +440,8 @@ static float clipy_rctf(rctf *rf, float y1, float y2)
rf->ymin = rf->ymax;
return 0.0;
}
- else if (size!=0.0f) {
- return (rf->ymax - rf->ymin)/size;
+ else if (size != 0.0f) {
+ return BLI_RCT_SIZE_Y(rf) / size;
}
return 1.0;
diff --git a/source/blender/render/intern/source/initrender.c b/source/blender/render/intern/source/initrender.c
index cc8f6682781..7efdba77943 100644
--- a/source/blender/render/intern/source/initrender.c
+++ b/source/blender/render/intern/source/initrender.c
@@ -610,8 +610,8 @@ void initparts(Render *re)
}
else disprect.ymax = ymaxb;
- rectx = disprect.xmax - disprect.xmin;
- recty = disprect.ymax - disprect.ymin;
+ rectx = BLI_RCT_SIZE_X(&disprect);
+ recty = BLI_RCT_SIZE_Y(&disprect);
/* so, now can we add this part? */
if (rectx > 0 && recty > 0) {
diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c
index 01b1f00ff98..9a524831388 100644
--- a/source/blender/render/intern/source/pipeline.c
+++ b/source/blender/render/intern/source/pipeline.c
@@ -439,8 +439,8 @@ void RE_InitState(Render *re, Render *source, RenderData *rd, SceneRenderLayer *
re->winy = winy;
if (disprect) {
re->disprect = *disprect;
- re->rectx = disprect->xmax - disprect->xmin;
- re->recty = disprect->ymax - disprect->ymin;
+ re->rectx = BLI_RCT_SIZE_X(disprect);
+ re->recty = BLI_RCT_SIZE_Y(disprect);
}
else {
re->disprect.xmin = re->disprect.ymin = 0;
@@ -672,15 +672,15 @@ static void *do_part_thread(void *pa_v)
float panorama_pixel_rot(Render *re)
{
float psize, phi, xfac;
- float borderfac = (float)(re->disprect.xmax - re->disprect.xmin) / (float)re->winx;
+ float borderfac = (float)BLI_RCT_SIZE_X(&re->disprect) / (float)re->winx;
/* size of 1 pixel mapped to viewplane coords */
- psize = (re->viewplane.xmax - re->viewplane.xmin) / (float)(re->winx);
+ psize = BLI_RCT_SIZE_X(&re->viewplane) / (float)re->winx;
/* angle of a pixel */
phi = atan(psize / re->clipsta);
/* correction factor for viewplane shifting, first calculate how much the viewplane angle is */
- xfac = borderfac * ((re->viewplane.xmax - re->viewplane.xmin)) / (float)re->xparts;
+ xfac = borderfac * BLI_RCT_SIZE_X(&re->viewplane) / (float)re->xparts;
xfac = atan(0.5f * xfac / re->clipsta);
/* and how much the same viewplane angle is wrapped */
psize = 0.5f * phi * ((float)re->partx);
@@ -713,7 +713,7 @@ static RenderPart *find_next_pano_slice(Render *re, int *minx, rctf *viewplane)
float phi = panorama_pixel_rot(re);
R.panodxp = (re->winx - (best->disprect.xmin + best->disprect.xmax) ) / 2;
- R.panodxv = ((viewplane->xmax - viewplane->xmin) * R.panodxp) / (float)(re->winx);
+ R.panodxv = (BLI_RCT_SIZE_X(viewplane) * R.panodxp) / (float)(re->winx);
/* shift viewplane */
R.viewplane.xmin = viewplane->xmin + R.panodxv;
diff --git a/source/blender/render/intern/source/rendercore.c b/source/blender/render/intern/source/rendercore.c
index a6b2c98f9d3..c009c7b7394 100644
--- a/source/blender/render/intern/source/rendercore.c
+++ b/source/blender/render/intern/source/rendercore.c
@@ -107,11 +107,11 @@ void calc_view_vector(float *view, float x, float y)
}
/* move x and y to real viewplane coords */
- x= (x/(float)R.winx);
- view[0]= R.viewplane.xmin + x*(R.viewplane.xmax - R.viewplane.xmin);
+ x = (x / (float)R.winx);
+ view[0] = R.viewplane.xmin + x * BLI_RCT_SIZE_X(&R.viewplane);
- y= (y/(float)R.winy);
- view[1]= R.viewplane.ymin + y*(R.viewplane.ymax - R.viewplane.ymin);
+ y = (y / (float)R.winy);
+ view[1] = R.viewplane.ymin + y * BLI_RCT_SIZE_Y(&R.viewplane);
// if (R.flag & R_SEC_FIELD) {
// if (R.r.mode & R_ODDFIELD) view[1]= (y+R.ystart)*R.ycor;
diff --git a/source/blender/render/intern/source/shadbuf.c b/source/blender/render/intern/source/shadbuf.c
index 44e81215c37..dce4d681ec9 100644
--- a/source/blender/render/intern/source/shadbuf.c
+++ b/source/blender/render/intern/source/shadbuf.c
@@ -1506,10 +1506,10 @@ static void isb_bsp_split_init(ISBBranch *root, MemArena *mem, int level)
root->divider[1]= 0.5f*(root->box.ymin+root->box.ymax);
/* find best splitpoint */
- if (root->box.xmax-root->box.xmin > root->box.ymax-root->box.ymin)
- i= root->index= 0;
+ if (BLI_RCT_SIZE_X(&root->box) > BLI_RCT_SIZE_Y(&root->box))
+ i = root->index = 0;
else
- i= root->index= 1;
+ i = root->index = 1;
left= root->left= BLI_memarena_alloc(mem, sizeof(ISBBranch));
right= root->right= BLI_memarena_alloc(mem, sizeof(ISBBranch));
@@ -1551,10 +1551,10 @@ static void isb_bsp_split(ISBBranch *root, MemArena *mem)
root->divider[1]/= BSPMAX_SAMPLE;
/* find best splitpoint */
- if (root->box.xmax-root->box.xmin > root->box.ymax-root->box.ymin)
- i= root->index= 0;
+ if (BLI_RCT_SIZE_X(&root->box) > BLI_RCT_SIZE_Y(&root->box))
+ i = root->index = 0;
else
- i= root->index= 1;
+ i = root->index = 1;
/* new branches */
left= root->left= BLI_memarena_alloc(mem, sizeof(ISBBranch));
diff --git a/source/blender/windowmanager/intern/wm_subwindow.c b/source/blender/windowmanager/intern/wm_subwindow.c
index 0fa29bf3f14..adf54af240b 100644
--- a/source/blender/windowmanager/intern/wm_subwindow.c
+++ b/source/blender/windowmanager/intern/wm_subwindow.c
@@ -256,13 +256,13 @@ void wmSubWindowScissorSet(wmWindow *win, int swinid, rcti *srct)
win->curswin = _curswin;
_curwindow = win;
- width = _curswin->winrct.xmax - _curswin->winrct.xmin + 1;
- height = _curswin->winrct.ymax - _curswin->winrct.ymin + 1;
+ width = BLI_RCT_SIZE_X(&_curswin->winrct) + 1;
+ height = BLI_RCT_SIZE_Y(&_curswin->winrct) + 1;
glViewport(_curswin->winrct.xmin, _curswin->winrct.ymin, width, height);
if (srct) {
- width = srct->xmax - srct->xmin + 1;
- height = srct->ymax - srct->ymin + 1;
+ width = BLI_RCT_SIZE_X(srct) + 1;
+ height = BLI_RCT_SIZE_Y(srct) + 1;
glScissor(srct->xmin, srct->ymin, width, height);
}
else