diff options
author | Ton Roosendaal <ton@blender.org> | 2009-02-10 21:06:26 +0300 |
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committer | Ton Roosendaal <ton@blender.org> | 2009-02-10 21:06:26 +0300 |
commit | da775a369820d61fe62b1b37e3848bfdc543336c (patch) | |
tree | 481db75fabbc252697f1368d711780b5865ffc04 | |
parent | 517b6cc3cb47b615c2f854b0405362cb395a2939 (diff) |
2.5
Made GE compile again
-rw-r--r-- | source/gameengine/Converter/BL_ActionActuator.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Converter/BL_ActionActuator.cpp b/source/gameengine/Converter/BL_ActionActuator.cpp index 273dbd2c3f0..536faa11b03 100644 --- a/source/gameengine/Converter/BL_ActionActuator.cpp +++ b/source/gameengine/Converter/BL_ActionActuator.cpp @@ -371,7 +371,7 @@ bool BL_ActionActuator::Update(double curtime, bool frame) obj->GetPose(&m_pose); /* Override the necessary channels with ones from the action */ - extract_pose_from_action(m_pose, m_action, m_localtime); + // XXX extract_pose_from_action(m_pose, m_action, m_localtime); /* Perform the user override (if any) */ if (m_userpose){ |