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authorCampbell Barton <ideasman42@gmail.com>2008-12-12 08:46:07 +0300
committerCampbell Barton <ideasman42@gmail.com>2008-12-12 08:46:07 +0300
commite94dae4c039438aa6d970996d68280c9f4933e52 (patch)
tree9aae5d0bf38285ad03ddcf5f542f9e8e927bdfbe
parent1ecf855276060a2d571732b1247b8de003a907df (diff)
VRML/X3D
* Improved compatibility with VRML files * Extract strings so they dont get modified for parsing, filename URL's with {} [] dont break importing anymore. * Cameras were rotated incorrectly * inline files were not opened with GZip * Animation Support - currently only loc/scale/rot (scale untested) * Lists of image URLs now use the first image from the list since there is no support for dynamic switching. * use imagemagick to convert GIF's so they load in linux. (WIP - could be extended, At least it should not break anything) BPyMathutils angle2ToLength function could be simplified (pointed out by brecht)
-rw-r--r--release/scripts/bpymodules/BPyMathutils.py14
-rwxr-xr-xrelease/scripts/import_web3d.py458
2 files changed, 415 insertions, 57 deletions
diff --git a/release/scripts/bpymodules/BPyMathutils.py b/release/scripts/bpymodules/BPyMathutils.py
index 27736b4169e..bfa1dcc3c61 100644
--- a/release/scripts/bpymodules/BPyMathutils.py
+++ b/release/scripts/bpymodules/BPyMathutils.py
@@ -225,15 +225,5 @@ from math import pi, sin, cos, sqrt
def angleToLength(angle):
# Alredy accounted for
- if angle < 0.000001:
- return 1.0
-
- angle = 2*pi*angle/360
- x,y = cos(angle), sin(angle)
- # print "YX", x,y
- # 0 d is hoz to the right.
- # 90d is vert upward.
- fac=1/x
- x=x*fac
- y=y*fac
- return sqrt((x*x)+(y*y))
+ if angle < 0.000001: return 1.0
+ else: return abs(1.0 / cos(pi*angle/180));
diff --git a/release/scripts/import_web3d.py b/release/scripts/import_web3d.py
index 9447f15fb79..06cde898ef2 100755
--- a/release/scripts/import_web3d.py
+++ b/release/scripts/import_web3d.py
@@ -48,6 +48,27 @@ def baseName(path):
def dirName(path):
return path[:-len(baseName(path))]
+def imageConvertCompat(path):
+
+ try: import os
+ except:
+ return path
+
+ if path.endswith('.gif'):
+ path_to = path[:-3] + 'png'
+
+ '''
+ if exists(path_to):
+ return path_to
+ '''
+ # print '\n'+path+'\n'+path_to+'\n'
+ os.system('convert "%s" "%s"' % (path, path_to)) # for now just hope we have image magick
+
+ if exists(path_to):
+ return path_to
+
+ return path
+
# notes
# transform are relative
# order dosnt matter for loc/size/rot
@@ -78,6 +99,7 @@ def vrmlFormat(data):
return l
# Most cases accounted for! if we have a comment at the end of the line do this...
+ #j = l.find('url "')
j = l.find('"')
if j == -1: # simple no strings
@@ -96,7 +118,40 @@ def vrmlFormat(data):
data = '\n'.join([strip_comment(l) for l in data.split('\n') ]) # remove all whitespace
+ EXTRACT_STRINGS = True # only needed when strings or filesnames containe ,[]{} chars :/
+
+ if EXTRACT_STRINGS:
+
+ # We need this so we can detect URL's
+ data = '\n'.join([' '.join(l.split()) for l in data.split('\n')]) # remove all whitespace
+ string_ls = []
+
+ #search = 'url "'
+ search = '"'
+
+ ok = True
+ last_i = 0
+ while ok:
+ ok = False
+ i = data.find(search, last_i)
+ if i != -1:
+
+ start = i + len(search) # first char after end of search
+ end = data.find('"', start)
+ if end != -1:
+ item = data[start:end]
+ string_ls.append( item )
+ data = data[:start] + data[end:]
+ ok = True # keep looking
+
+ last_i = end - len(item) + 1
+ # print last_i, item, '|' + data[last_i] + '|'
+
+ # done with messy extracting strings part
+
+
+
# Bad, dont take strings into account
'''
data = data.replace('#', '\n#')
@@ -108,6 +163,27 @@ def vrmlFormat(data):
data = data.replace(']', '\n]\n')
data = data.replace(',', ' , ') # make sure comma's seperate
+ if EXTRACT_STRINGS:
+ # add strings back in
+
+ search = '"' # fill in these empty strings
+
+ ok = True
+ last_i = 0
+ while ok:
+ ok = False
+ i = data.find(search + '"', last_i)
+
+ if i != -1:
+ start = i + len(search) # first char after end of search
+ item = string_ls.pop(0)
+ data = data[:start] + item + data[start:]
+
+ last_i = start + len(item)
+
+ ok = True
+
+
# More annoying obscure cases where USE or DEF are placed on a newline
# data = data.replace('\nDEF ', ' DEF ')
# data = data.replace('\nUSE ', ' USE ')
@@ -199,21 +275,46 @@ def is_numline(i):
'''
Does this line start with a number?
'''
+
+ # Works but too slow.
+ '''
l = lines[i]
+ for w in l.split():
+ if w==',':
+ pass
+ else:
+ try:
+ float(w)
+ return True
+
+ except:
+ return False
+
+ return False
+ '''
+
+ l = lines[i]
+
+ line_start = 0
+
+ if l.startswith(', '):
+ line_start += 2
+
line_end = len(l)-1
- line_end_new = l.find(' ') # comma's always have a space before them
+ line_end_new = l.find(' ', line_start) # comma's always have a space before them
if line_end_new != -1:
line_end = line_end_new
try:
- float(l[:line_end]) # works for a float or int
+ float(l[line_start:line_end]) # works for a float or int
return True
except:
return False
+
class vrmlNode(object):
- __slots__ = 'id', 'fields', 'node_type', 'parent', 'children', 'parent', 'array_data', 'reference', 'lineno', 'filename', 'blendObject', 'DEF_NAMESPACE', 'FIELD_NAMESPACE', 'x3dNode'
+ __slots__ = 'id', 'fields', 'node_type', 'parent', 'children', 'parent', 'array_data', 'reference', 'lineno', 'filename', 'blendObject', 'DEF_NAMESPACE', 'ROUTE_IPO_NAMESPACE', 'FIELD_NAMESPACE', 'x3dNode'
def __init__(self, parent, node_type, lineno):
self.id = None
self.node_type = node_type
@@ -231,6 +332,7 @@ class vrmlNode(object):
# Store in the root node because each inline file needs its own root node and its own namespace
self.DEF_NAMESPACE = None
+ self.ROUTE_IPO_NAMESPACE = None
self.FIELD_NAMESPACE = None
self.reference = None
@@ -257,12 +359,25 @@ class vrmlNode(object):
return self.DEF_NAMESPACE
else:
return self.parent.getDefDict()
+
+ def getRouteIpoDict(self):
+ if self.ROUTE_IPO_NAMESPACE != None:
+ return self.ROUTE_IPO_NAMESPACE
+ else:
+ return self.parent.getRouteIpoDict()
def setRoot(self, filename):
self.filename = filename
- self.FIELD_NAMESPACE = {}
- self.DEF_NAMESPACE= {}
-
+ self.FIELD_NAMESPACE = {}
+ self.DEF_NAMESPACE = {}
+ self.ROUTE_IPO_NAMESPACE = {}
+
+ def isRoot(self):
+ if self.filename == None:
+ return False
+ else:
+ return True
+
def getFilename(self):
if self.filename:
return self.filename
@@ -284,6 +399,11 @@ class vrmlNode(object):
except:
return None
+ def getPrefix(self):
+ if self.id:
+ return self.id[0]
+ return None
+
def getDefName(self):
self_real = self.getRealNode()
@@ -464,11 +584,13 @@ class vrmlNode(object):
child_array = None
for child in self_real.children:
+ # print "ID IS", child.id
if child.id and len(child.id) == 1 and child.id[0] == field:
child_array = child
break
if child_array==None:
+
# For x3d, should work ok with vrml too
# for x3d arrays are fields, vrml they are nodes, annoying but not tooo bad.
data_split = self.getFieldName(field)
@@ -489,9 +611,12 @@ class vrmlNode(object):
print '\tWarning, could not parse array data from field'
array_data = []
else:
-
+ # print child_array
# Normal vrml
array_data = child_array.array_data
+
+
+ # print 'array_data', array_data
if group==-1 or len(array_data)==0:
return array_data
@@ -520,8 +645,6 @@ class vrmlNode(object):
# We requested a flat array
if group == 0:
return flat_array
-
-
new_array = []
sub_array = []
@@ -537,6 +660,30 @@ class vrmlNode(object):
return new_array
+ def getFieldAsStringArray(self, field):
+ '''
+ Get a list of strings
+ '''
+ self_real = self.getRealNode() # incase we're an instance
+
+ child_array = None
+ for child in self_real.children:
+ if child.id and len(child.id) == 1 and child.id[0] == field:
+ child_array = child
+ break
+ if not child_array:
+ return []
+
+ # each string gets its own list, remove ""'s
+ try:
+ new_array = [f[0][1:-1] for f in child_array.fields]
+ except:
+ print '\twarning, string array could not be made'
+ new_array = []
+
+ return new_array
+
+
def getLevel(self):
# Ignore self_real
level = 0
@@ -564,19 +711,24 @@ class vrmlNode(object):
else:
text = ''
- text += ind + 'ID: ' + str(self.id) + ' ' + str(level) + ('lineno %d\n' % self.lineno)
+ text += ind + 'ID: ' + str(self.id) + ' ' + str(level) + (' lineno %d\n' % self.lineno)
if self.node_type==NODE_REFERENCE:
+ text += ind + "(reference node)\n"
return text
- for item in self.fields:
+ text += ind + 'FIELDS:\n'
+
+ for i,item in enumerate(self.fields):
+ text += ind + 'FIELD:\n'
text += ind + str(item) +'\n'
#text += ind + 'ARRAY: ' + str(len(self.array_data)) + ' ' + str(self.array_data) + '\n'
text += ind + 'ARRAY: ' + str(len(self.array_data)) + '[...] \n'
text += ind + 'CHILDREN: ' + str(len(self.children)) + '\n'
- for child in self.children:
+ for i, child in enumerate(self.children):
+ text += ind + ('CHILD%d:\n' % i)
text += str(child)
text += '\n' + ind + brackets[1]
@@ -590,12 +742,24 @@ class vrmlNode(object):
# If we were an inline then try load the file
if self.node_type == NODE_NORMAL and self.getSpec() == 'Inline':
+
url = self.getFieldAsString('url', None)
if url != None:
- if not exists(url):
- url = dirName(self.getFilename()) + baseName(url)
- if not exists(url):
+ urls = []
+ urls.append( url )
+ urls.append( BPySys.caseInsensitivePath(urls[-1]) )
+
+ urls.append( dirName(self.getFilename()) + baseName(url) )
+ urls.append( BPySys.caseInsensitivePath(urls[-1]) )
+
+ try:
+ url = [url for url in urls if exists(url)][0]
+ url_found = True
+ except:
+ url_found = False
+
+ if not url_found:
print '\tWarning: Inline URL could not be found:', url
else:
if url==self.getFilename():
@@ -603,12 +767,12 @@ class vrmlNode(object):
else:
try:
- f = open(url, 'rU')
+ data = gzipOpen(url)
except:
print '\tWarning: cant open the file:', url
- f = None
+ data = None
- if f:
+ if data:
# Tricky - inline another VRML
print '\tLoading Inline:"%s"...' % url
@@ -616,12 +780,15 @@ class vrmlNode(object):
lines_old = lines[:]
- lines[:] = vrmlFormat( f.read() )
- f.close()
+ lines[:] = vrmlFormat( data )
lines.insert(0, '{')
lines.insert(0, 'root_node____')
lines.append('}')
+ '''
+ ff = open('/test.txt', 'w')
+ ff.writelines([l+'\n' for l in lines])
+ '''
child = vrmlNode(self, NODE_NORMAL, -1)
child.setRoot(url) # initialized dicts
@@ -723,7 +890,9 @@ class vrmlNode(object):
values = l_split
# This should not extend over multiple lines however it is possible
- self.array_data.extend( values )
+ # print self.array_data
+ if values:
+ self.array_data.extend( values )
i+=1
else:
words = l.split()
@@ -843,12 +1012,12 @@ def vrml_parse(path):
lines.insert(0, '{')
lines.insert(0, 'dymmy_node')
lines.append('}')
-
# Use for testing our parsed output, so we can check on line numbers.
- ## ff = open('m:\\test.txt', 'w')
- ## ff.writelines([l+'\n' for l in lines])
-
+ '''
+ ff = open('/test.txt', 'w')
+ ff.writelines([l+'\n' for l in lines])
+ '''
# Now evaluate it
node_type, new_i = is_nodeline(0, [])
@@ -866,9 +1035,14 @@ def vrml_parse(path):
# Parse recursively
root.parse(0)
- # print root
+ # This prints a load of text
+ '''
+ print root
+ '''
+
return root, ''
+
# ====================== END VRML
@@ -996,6 +1170,9 @@ for i, f in enumerate(files):
# -----------------------------------------------------------------------------------
import bpy
import BPyImage
+import BPySys
+reload(BPySys)
+reload(BPyImage)
import Blender
from Blender import Texture, Material, Mathutils, Mesh, Types, Window
from Blender.Mathutils import TranslationMatrix
@@ -1090,6 +1267,7 @@ def translateTexTransform(node):
return new_mat
+
def getFinalMatrix(node, mtx, ancestry):
transform_nodes = [node_tx for node_tx in ancestry if node_tx.getSpec() == 'Transform']
@@ -1343,7 +1521,8 @@ def importMesh_IndexedFaceSet(geom, bpyima):
if len(ifs_vcol) < color_index:
c.r, c.g, c.b = ifs_vcol[color_index]
else:
- print '\tWarning: per face color index out of range'
+ #print '\tWarning: per face color index out of range'
+ pass
else:
if vcolor_spot: # use 1 color, when ifs_vcol is []
for c in fcol:
@@ -1517,6 +1696,9 @@ def importShape(node, ancestry):
bpymat = None
bpyima = None
texmtx = None
+
+ depth = 0 # so we can set alpha face flag later
+
if appr:
#mat = appr.getChildByName('material') # 'Material'
@@ -1561,12 +1743,17 @@ def importShape(node, ancestry):
if ima:
- # print ima
+
ima_url = ima.getFieldAsString('url')
+
+ if ima_url==None:
+ try: ima_url = ima.getFieldAsStringArray('url')[0] # in some cases we get a list of images.
+ except: ima_url = None
+
if ima_url==None:
print "\twarning, image with no URL, this is odd"
else:
- bpyima= BPyImage.comprehensiveImageLoad(ima_url, dirName(node.getFilename()), PLACE_HOLDER= False, RECURSIVE= False)
+ bpyima= BPyImage.comprehensiveImageLoad(ima_url, dirName(node.getFilename()), PLACE_HOLDER= False, RECURSIVE= False, CONVERT_CALLBACK= imageConvertCompat)
if bpyima:
texture= bpy.data.textures.new()
texture.setType('Image')
@@ -1588,7 +1775,8 @@ def importShape(node, ancestry):
ima_repS = ima.getFieldAsBool('repeatS', True)
ima_repT = ima.getFieldAsBool('repeatT', True)
- texture.repeat = max(1, ima_repS * 512), max(1, ima_repT * 512)
+ # To make this work properly we'd need to scale the UV's too, better to ignore th
+ # texture.repeat = max(1, ima_repS * 512), max(1, ima_repT * 512)
if not ima_repS: bpyima.clampX = True
if not ima_repT: bpyima.clampY = True
@@ -1632,15 +1820,22 @@ def importShape(node, ancestry):
# Only ever 1 material per shape
if bpymat: bpydata.materials = [bpymat]
- if bpydata.faceUV and texmtx:
- # Apply texture transform?
- uv_copy = Vector()
- for f in bpydata.faces:
- for uv in f.uv:
- uv_copy.x = uv.x
- uv_copy.y = uv.y
-
- uv.x, uv.y = (uv_copy * texmtx)[0:2]
+ if bpydata.faceUV:
+
+ if depth==32: # set the faces alpha flag?
+ transp = Mesh.FaceTranspModes.ALPHA
+ for f in bpydata.faces:
+ f.transp = transp
+
+ if texmtx:
+ # Apply texture transform?
+ uv_copy = Vector()
+ for f in bpydata.faces:
+ for uv in f.uv:
+ uv_copy.x = uv.x
+ uv_copy.y = uv.y
+
+ uv.x, uv.y = (uv_copy * texmtx)[0:2]
# Done transforming the texture
@@ -1733,7 +1928,7 @@ def importLamp_SpotLight(node):
# Convert
# lamps have their direction as -z, y==up
- mtx = TranslationMatrix(Vector(location)) * Vector(direction).toTrackQuat('-z', 'y').toMatrix().resize4x4()
+ mtx = Vector(direction).toTrackQuat('-z', 'y').toMatrix().resize4x4() * TranslationMatrix(Vector(location))
return bpylamp, mtx
@@ -1760,14 +1955,14 @@ def importViewpoint(node, ancestry):
fieldOfView = node.getFieldAsFloat('fieldOfView', 0.785398) * RAD_TO_DEG # max is documented to be 1.0 but some files have higher.
# jump = node.getFieldAsBool('jump', True)
orientation = node.getFieldAsFloatTuple('orientation', (0.0, 0.0, 1.0, 0.0))
- position = node.getFieldAsFloatTuple('position', (0.0, 0.0, 10.0))
+ position = node.getFieldAsFloatTuple('position', (0.0, 0.0, 0.0))
description = node.getFieldAsString('description', '')
bpycam = bpy.data.cameras.new(name)
bpycam.angle = fieldOfView
- mtx = TranslationMatrix(Vector(position)) * translateRotation(orientation) * MATRIX_Z_TO_Y
+ mtx = translateRotation(orientation) * TranslationMatrix(Vector(position))
bpyob = node.blendObject = bpy.data.scenes.active.objects.new(bpycam)
@@ -1781,6 +1976,149 @@ def importTransform(node, ancestry):
bpyob = node.blendObject = bpy.data.scenes.active.objects.new('Empty', name) # , name)
bpyob.setMatrix( getFinalMatrix(node, None, ancestry) )
+
+#def importTimeSensor(node):
+
+
+def translatePositionInterpolator(node, ipo):
+ key = node.getFieldAsArray('key', 0)
+ keyValue = node.getFieldAsArray('keyValue', 3)
+
+ loc_x = ipo.addCurve('LocX')
+ loc_y = ipo.addCurve('LocY')
+ loc_z = ipo.addCurve('LocZ')
+
+ loc_x.interpolation = loc_y.interpolation = loc_z.interpolation = Blender.IpoCurve.InterpTypes.LINEAR
+
+ for i, time in enumerate(key):
+ x,y,z = keyValue[i]
+
+ loc_x.append((time,x))
+ loc_y.append((time,y))
+ loc_z.append((time,z))
+
+def translateOrientationInterpolator(node, ipo):
+ key = node.getFieldAsArray('key', 0)
+ keyValue = node.getFieldAsArray('keyValue', 4)
+
+ rot_x = ipo.addCurve('RotX')
+ rot_y = ipo.addCurve('RotY')
+ rot_z = ipo.addCurve('RotZ')
+
+ rot_x.interpolation = rot_y.interpolation = rot_z.interpolation = Blender.IpoCurve.InterpTypes.LINEAR
+
+ for i, time in enumerate(key):
+
+ mtx = translateRotation(keyValue[i])
+ eul = mtx.toEuler()
+ rot_x.append((time,eul.x/10.0))
+ rot_y.append((time,eul.y/10.0))
+ rot_z.append((time,eul.z/10.0))
+
+# Untested!
+def translateScalarInterpolator(node, ipo):
+ key = node.getFieldAsArray('key', 0)
+ keyValue = node.getFieldAsArray('keyValue', 4)
+
+ sca_x = ipo.addCurve('SizeX')
+ sca_y = ipo.addCurve('SizeY')
+ sca_z = ipo.addCurve('SizeZ')
+
+ sca_x.interpolation = sca_y.interpolation = sca_z.interpolation = Blender.IpoCurve.InterpTypes.LINEAR
+
+ for i, time in enumerate(key):
+ x,y,z = keyValue[i]
+ sca_x.append((time,x/10.0))
+ sca_y.append((time,y/10.0))
+ sca_z.append((time,z/10.0))
+
+def translateTimeSensor(node, ipo):
+ '''
+ Apply a time sensor to an IPO, VRML has many combinations of loop/start/stop/cycle times
+ to give different results, for now just do the basics
+ '''
+
+ time_cu = ipo.addCurve('Time')
+ time_cu.interpolation = Blender.IpoCurve.InterpTypes.LINEAR
+
+ cycleInterval = node.getFieldAsFloat('cycleInterval', None)
+
+ startTime = node.getFieldAsFloat('startTime', 0.0)
+ stopTime = node.getFieldAsFloat('stopTime', 250.0)
+
+ if cycleInterval != None:
+ stopTime = startTime+cycleInterval
+
+ loop = node.getFieldAsBool('loop', False)
+
+ time_cu.append((1+startTime, 0.0))
+ time_cu.append((1+stopTime, 1.0/10.0))# anoying, the UI uses /10
+
+
+ if loop:
+ time_cu.extend = Blender.IpoCurve.ExtendTypes.CYCLIC # or - EXTRAP, CYCLIC_EXTRAP, CONST,
+
+
+def importRoute(node):
+ '''
+ Animation route only at the moment
+ '''
+
+ routeIpoDict = node.getRouteIpoDict()
+
+ def getIpo(id):
+ try: ipo = routeIpoDict[id]
+ except: ipo = routeIpoDict[id] = bpy.data.ipos.new('web3d_ipo', 'Object')
+ return ipo
+
+ # for getting definitions
+ defDict = node.getDefDict()
+ '''
+ Handles routing nodes to eachother
+
+ROUTE vpPI.value_changed TO champFly001.set_position
+ROUTE vpOI.value_changed TO champFly001.set_orientation
+ROUTE vpTs.fraction_changed TO vpPI.set_fraction
+ROUTE vpTs.fraction_changed TO vpOI.set_fraction
+ROUTE champFly001.bindTime TO vpTs.set_startTime
+ '''
+
+ #from_id, from_type = node.id[1].split('.')
+ #to_id, to_type = node.id[3].split('.')
+
+ #value_changed
+ set_position_node = None
+ set_orientation_node = None
+ time_node = None
+
+ for field in node.fields:
+ if field and field[0]=='ROUTE':
+ from_id, from_type = field[1].split('.')
+ to_id, to_type = field[3].split('.')
+
+ if from_type == 'value_changed':
+ if to_type == 'set_position':
+ ipo = getIpo(to_id)
+ set_data_from_node = defDict[from_id]
+ translatePositionInterpolator(set_data_from_node, ipo)
+
+ if to_type == 'set_orientation':
+ ipo = getIpo(to_id)
+ set_data_from_node = defDict[from_id]
+ translateOrientationInterpolator(set_data_from_node, ipo)
+
+ if to_type == 'set_scale':
+ ipo = getIpo(to_id)
+ set_data_from_node = defDict[from_id]
+ translateScalarInterpolator(set_data_from_node, ipo)
+
+ elif from_type == 'bindTime':
+ ipo = getIpo(from_id)
+ time_node = defDict[to_id]
+ translateTimeSensor(time_node, ipo)
+
+
+
def load_web3d(path, PREF_FLAT=False, PREF_CIRCLE_DIV=16, HELPER_FUNC = None):
@@ -1818,14 +2156,44 @@ def load_web3d(path, PREF_FLAT=False, PREF_CIRCLE_DIV=16, HELPER_FUNC = None):
elif spec=='Transform':
# Only use transform nodes when we are not importing a flat object hierarchy
if PREF_FLAT==False:
- importTransform(node, ancestry)
- else:
+ importTransform(node, ancestry)
+ '''
+ # These are delt with later within importRoute
+ elif spec=='PositionInterpolator':
+ ipo = bpy.data.ipos.new('web3d_ipo', 'Object')
+ translatePositionInterpolator(node, ipo)
+ '''
+ else:
# Note, include this function so the VRML/X3D importer can be extended
# by an external script.
if HELPER_FUNC:
HELPER_FUNC(node, ancestry)
+
+
+
+ # After we import all nodes, route events - anim paths
+ for node, ancestry in all_nodes:
+ importRoute(node)
+
+ for node, ancestry in all_nodes:
+ if node.isRoot():
+ # we know that all nodes referenced from will be in
+ # routeIpoDict so no need to run node.getDefDict() for every node.
+ routeIpoDict = node.getRouteIpoDict()
+ defDict = node.getDefDict()
+ for key, ipo in routeIpoDict.iteritems():
+
+ # Assign anim curves
+ node = defDict[key]
+ if node.blendObject==None: # Add an object if we need one for animation
+ node.blendObject = bpy.data.scenes.active.objects.new('Empty', 'AnimOb') # , name)
+
+ node.blendObject.setIpo(ipo)
+
+
+
# Add in hierarchy
if PREF_FLAT==False:
child_dict = {}
@@ -1886,7 +2254,7 @@ def load_ui(path):
if __name__ == '__main__':
Window.FileSelector(load_ui, 'Import X3D/VRML97')
-
+
# Testing stuff
# load_web3d('/test.x3d')