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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2013-01-06 02:24:05 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2013-01-06 02:24:05 +0400
commitfeccbaabbd39c18b2f552964ebd8dfab4eeaed89 (patch)
tree0069f654883a7a02dd320649ce61bd7933748111
parenta22096e8019c461128a0907e4026859996ec1b5c (diff)
parent37ba969c74840142682cf22f34610f3b65b86cf4 (diff)
Merged changes in the trunk up to revision 53584.
Conflicts resolved: release/scripts/startup/bl_ui/properties_render.py source/blender/blenloader/intern/readfile.c source/blender/editors/interface/interface_templates.c source/blender/makesrna/RNA_enum_types.h Also made additional code updates for: r53355 UIList - Python-extendable list of UI items r53460 Alpha premul pipeline cleanup
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-rw-r--r--source/blender/makesrna/intern/makesrna.c50
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-rw-r--r--source/blender/makesrna/intern/rna_brush.c1
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-rw-r--r--source/blender/makesrna/intern/rna_dynamicpaint.c22
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-rw-r--r--source/blender/makesrna/intern/rna_modifier.c43
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-rw-r--r--source/blender/nodes/CMakeLists.txt1
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-rw-r--r--source/blender/python/intern/bpy_path.h (renamed from intern/cycles/util/util_attribute.h)22
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-rw-r--r--source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp2
-rw-r--r--source/gameengine/BlenderRoutines/CMakeLists.txt9
-rw-r--r--source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp12
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-rw-r--r--source/gameengine/Converter/CMakeLists.txt2
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-rw-r--r--source/gameengine/Converter/KX_ConvertControllers.cpp6
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-rw-r--r--source/gameengine/Ketsji/CMakeLists.txt2
-rw-r--r--source/gameengine/Ketsji/KX_CharacterWrapper.cpp31
-rw-r--r--source/gameengine/Ketsji/KX_CharacterWrapper.h3
-rw-r--r--source/gameengine/Ketsji/KX_ISceneConverter.h4
-rw-r--r--source/gameengine/Ketsji/KX_KetsjiEngine.cpp2
-rw-r--r--source/gameengine/Ketsji/KX_Light.cpp5
-rw-r--r--source/gameengine/Ketsji/KX_Light.h2
-rw-r--r--source/gameengine/Ketsji/KX_PythonInit.cpp3
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-rw-r--r--source/gameengine/Physics/Bullet/CMakeLists.txt4
-rw-r--r--source/gameengine/Physics/Bullet/CcdPhysicsController.cpp69
-rw-r--r--source/gameengine/Physics/Bullet/CcdPhysicsController.h25
-rw-r--r--source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp21
-rw-r--r--source/gameengine/Physics/common/PHY_ICharacter.h5
-rw-r--r--source/gameengine/Rasterizer/RAS_2DFilterManager.cpp5
-rw-r--r--source/gameengine/Rasterizer/RAS_ICanvas.h14
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.h1
-rw-r--r--source/tests/check_deprecated.py4
577 files changed, 20372 insertions, 7177 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 7589d4dcfc3..b6630b6ad8d 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -129,6 +129,8 @@ option(WITH_IK_ITASC "Enable ITASC IK solver (only disable for development
option(WITH_IK_SOLVER "Enable Legacy IK solver (only disable for development)" ON)
option(WITH_FFTW3 "Enable FFTW3 support (Used for smoke and audio effects)" ON)
option(WITH_BULLET "Enable Bullet (Physics Engine)" ON)
+option(WITH_SYSTEM_BULLET "Use the systems bullet library (currently unsupported due to missing features in upstream!)" )
+mark_as_advanced(WITH_SYSTEM_BULLET)
option(WITH_GAMEENGINE "Enable Game Engine" ON)
option(WITH_PLAYER "Build Player" OFF)
option(WITH_OPENCOLORIO "Enable OpenColorIO color management" ON)
@@ -149,6 +151,9 @@ mark_as_advanced(WITH_HEADLESS)
option(WITH_AUDASPACE "Build with blenders audio library (only disable if you know what you're doing!)" ON)
mark_as_advanced(WITH_AUDASPACE)
+option(WITH_BOOL_COMPAT "Continue defining \"TRUE\" and \"FALSE\" until these can be replaced with \"true\" and \"false\" from stdbool.h" ON)
+mark_as_advanced(WITH_BOOL_COMPAT)
+
# (unix defaults to OpenMP On)
if((UNIX AND NOT APPLE) OR (MINGW))
@@ -267,7 +272,6 @@ mark_as_advanced(WITH_CXX_GUARDEDALLOC)
option(WITH_ASSERT_ABORT "Call abort() when raising an assertion through BLI_assert()" OFF)
mark_as_advanced(WITH_ASSERT_ABORT)
-
if(APPLE)
cmake_minimum_required(VERSION 2.8.8)
cmake_policy(VERSION 2.8.8)
@@ -426,6 +430,13 @@ endif()
TEST_SSE_SUPPORT(COMPILER_SSE_FLAG COMPILER_SSE2_FLAG)
+TEST_STDBOOL_SUPPORT()
+if(HAVE_STDBOOL_H)
+ add_definitions(-DHAVE_STDBOOL_H)
+endif()
+if(WITH_BOOL_COMPAT)
+ add_definitions(-DWITH_BOOL_COMPAT)
+endif()
#-----------------------------------------------------------------------------
# Check for valid directories
@@ -1090,14 +1101,16 @@ elseif(WIN32)
if(WITH_PYTHON)
# normally cached but not since we include them with blender
if(MSVC10)
- set(PYTHON_VERSION 3.2) # CACHE STRING)
+ set(PYTHON_VERSION 3.3) # CACHE STRING)
else()
set(PYTHON_VERSION 3.3) # CACHE STRING)
endif()
set_lib_path(PYTHON "python")
STRING(REPLACE "." "" _PYTHON_VERSION_NO_DOTS ${PYTHON_VERSION})
- set(PYTHON_LIBRARY ${PYTHON}/lib/python${_PYTHON_VERSION_NO_DOTS}.lib) #CACHE FILEPATH
+ # Use shared libs for vc2008 and vc2010 until we actually have vc2010 libs
+ set(PYTHON_LIBRARY ${LIBDIR}/python/lib/python${_PYTHON_VERSION_NO_DOTS}.lib)
+ # set(PYTHON_LIBRARY ${PYTHON}/lib/python${_PYTHON_VERSION_NO_DOTS}.lib) #CACHE FILEPATH
unset(_PYTHON_VERSION_NO_DOTS)
#Shared includes for both vc2008 and vc2010
@@ -1836,6 +1849,20 @@ else()
set(GLEW_INCLUDE_PATH "${CMAKE_SOURCE_DIR}/extern/glew/include")
endif()
+
+#-----------------------------------------------------------------------------
+# Configure Bullet
+
+if(WITH_BULLET AND WITH_SYSTEM_BULLET)
+ find_package(Bullet)
+ if(NOT BULLET_FOUND)
+ set(WITH_BULLET OFF)
+ endif()
+else()
+ set(BULLET_INCLUDE_DIRS "${CMAKE_SOURCE_DIR}/extern/bullet2/src")
+ # set(BULLET_LIBRARIES "")
+endif()
+
#-----------------------------------------------------------------------------
# Configure Python.
@@ -2140,3 +2167,8 @@ if(FIRST_RUN)
message("${_config_msg}")
endif()
+
+# debug
+message(
+ STATUS "HAVE_STDBOOL_H = ${HAVE_STDBOOL_H}"
+)
diff --git a/SConstruct b/SConstruct
index 0a91de4e410..a16805bbfaf 100644
--- a/SConstruct
+++ b/SConstruct
@@ -374,9 +374,10 @@ if btools.ENDIAN == "big":
else:
env['CPPFLAGS'].append('-D__LITTLE_ENDIAN__')
-# TODO, make optional
+# TODO, make optional (as with CMake)
env['CPPFLAGS'].append('-DWITH_AUDASPACE')
env['CPPFLAGS'].append('-DWITH_AVI')
+env['CPPFLAGS'].append('-DWITH_BOOL_COMPAT')
# lastly we check for root_build_dir ( we should not do before, otherwise we might do wrong builddir
B.root_build_dir = env['BF_BUILDDIR']
@@ -443,11 +444,12 @@ if env['WITH_BF_PYTHON']:
found_pyconfig_h = True
if not (found_python_h and found_pyconfig_h):
- print("\nMissing: Python.h and/or pyconfig.h in\"" + env.subst('${BF_PYTHON_INC}') + "\",\n"
- " Set 'BF_PYTHON_INC' to point "
- "to valid python include path(s).\n Containing "
- "Python.h and pyconfig.h for python version \"" + env.subst('${BF_PYTHON_VERSION}') + "\"")
+ print("""\nMissing: Python.h and/or pyconfig.h in "%s"
+ Set 'BF_PYTHON_INC' to point to valid include path(s),
+ containing Python.h and pyconfig.h for Python version "%s".
+ Example: python scons/scons.py BF_PYTHON_INC=../Python/include
+ """ % (env.subst('${BF_PYTHON_INC}'), env.subst('${BF_PYTHON_VERSION}')))
Exit()
diff --git a/build_files/build_environment/install_deps.sh b/build_files/build_environment/install_deps.sh
index 5e33bd050ed..97bd94f55b2 100755
--- a/build_files/build_environment/install_deps.sh
+++ b/build_files/build_environment/install_deps.sh
@@ -1,16 +1,37 @@
-#!/bin/bash
+#!/usr/bin/env bash
+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+# A shell script installing/building all needed dependencies to build Blender, for some Linux distributions.
# Parse command line!
ARGS=$( \
getopt \
-o s:i:t:h \
---long source:,install:,threads:,help,with-all,with-osl,all-static,force-all,force-python,\
-force-boost,force-ocio,force-oiio,force-llvm,force-osl,force-ffmpeg,\
-skip-python,skip-boost,skip-ocio,skip-oiio,skip-llvm,skip-osl,skip-ffmpeg \
+--long source:,install:,threads:,help,with-all,with-osl,with-opencollada,all-static,force-all,\
+force-python,force-numpy,force-boost,force-ocio,force-oiio,force-llvm,force-osl,force-opencollada,\
+force-ffmpeg,skip-python,skip-numpy,skip-boost,skip-ocio,skip-oiio,skip-llvm,skip-osl,skip-ffmpeg,\
+skip-opencollada \
-- "$@" \
)
DISTRO=""
+RPM=""
SRC="$HOME/src/blender-deps"
INST="/opt/lib"
CWD=$PWD
@@ -21,6 +42,9 @@ WITH_ALL=false
# Do not yet enable osl, use --with-osl (or --with-all) option to try it.
WITH_OSL=false
+# Do not yet enable opencollada, use --with-opencollada (or --with-all) option to try it.
+WITH_OPENCOLLADA=false
+
# Try to link everything statically. Use this to produce portable versions of blender.
ALL_STATIC=false
@@ -37,8 +61,12 @@ or use --source/--install options, if you want to use other paths!
Number of threads for building: \$THREADS (automatically detected, use --threads=<nbr> to override it).
Full install: \$WITH_ALL (use --with-all option to enable it).
Building OSL: \$WITH_OSL (use --with-osl option to enable it).
+Building OpenCOLLADA: \$WITH_OPENCOLLADA (use --with-opencollada option to enable it).
All static linking: \$ALL_STATIC (use --all-static option to enable it).
+Example:
+Full install without OpenCOLLADA: --with-all --skip-opencollada
+
Use --help to show all available options!\""
ARGUMENTS_INFO="\"COMMAND LINE ARGUMENTS:
@@ -64,6 +92,9 @@ ARGUMENTS_INFO="\"COMMAND LINE ARGUMENTS:
Try to install or build the OpenShadingLanguage libraries (and their dependencies).
Still experimental!
+ --with-opencollada
+ Build and install the OpenCOLLADA libraries.
+
--all-static
Build libraries as statically as possible, to create static builds of Blender.
@@ -73,6 +104,9 @@ ARGUMENTS_INFO="\"COMMAND LINE ARGUMENTS:
--force-python
Force the rebuild of Python.
+ --force-numpy
+ Force the rebuild of NumPy.
+
--force-boost
Force the rebuild of Boost.
@@ -88,6 +122,9 @@ ARGUMENTS_INFO="\"COMMAND LINE ARGUMENTS:
--force-osl
Force the rebuild of OpenShadingLanguage.
+ --force-opencollada
+ Force the rebuild of OpenCOLLADA.
+
--force-ffmpeg
Force the rebuild of FFMpeg.
@@ -101,6 +138,9 @@ ARGUMENTS_INFO="\"COMMAND LINE ARGUMENTS:
--skip-python
Unconditionally skip Python installation/building.
+ --skip-numpy
+ Unconditionally skip NumPy installation/building.
+
--skip-boost
Unconditionally skip Boost installation/building.
@@ -116,6 +156,9 @@ ARGUMENTS_INFO="\"COMMAND LINE ARGUMENTS:
--skip-osl
Unconditionally skip OpenShadingLanguage installation/building.
+ --skip-opencollada
+ Unconditionally skip OpenCOLLADA installation/building.
+
--skip-ffmpeg
Unconditionally skip FFMpeg installation/building.\""
@@ -125,6 +168,13 @@ PYTHON_SOURCE="http://python.org/ftp/python/$PYTHON_VERSION/Python-$PYTHON_VERSI
PYTHON_FORCE_REBUILD=false
PYTHON_SKIP=false
+#Could not get numpy-1.6.2 to compile with python-3.3
+NUMPY_VERSION="1.7.0rc1"
+NUMPY_VERSION_MIN="1.7"
+NUMPY_SOURCE="http://sourceforge.net/projects/numpy/files/NumPy/$NUMPY_VERSION/numpy-$NUMPY_VERSION.tar.gz"
+NUMPY_FORCE_REBUILD=false
+NUMPY_SKIP=false
+
BOOST_VERSION="1.51.0"
_boost_version_nodots=`echo "$BOOST_VERSION" | sed -r 's/\./_/g'`
BOOST_SOURCE="http://sourceforge.net/projects/boost/files/boost/$BOOST_VERSION/boost_$_boost_version_nodots.tar.bz2/download"
@@ -158,6 +208,12 @@ OSL_SOURCE="https://github.com/mont29/OpenShadingLanguage/archive/blender-fixes.
OSL_FORCE_REBUILD=false
OSL_SKIP=false
+# Version??
+OPENCOLLADA_VERSION="1.3"
+OPENCOLLADA_SOURCE="https://github.com/KhronosGroup/OpenCOLLADA.git"
+OPENCOLLADA_FORCE_REBUILD=false
+OPENCOLLADA_SKIP=false
+
FFMPEG_VERSION="1.0"
FFMPEG_SOURCE="http://ffmpeg.org/releases/ffmpeg-$FFMPEG_VERSION.tar.bz2"
FFMPEG_VERSION_MIN="0.7.6"
@@ -236,22 +292,30 @@ while true; do
--with-osl)
WITH_OSL=true; shift; continue
;;
+ --with-opencollada)
+ WITH_OPENCOLLADA=true; shift; continue
+ ;;
--all-static)
ALL_STATIC=true; shift; continue
;;
--force-all)
PYTHON_FORCE_REBUILD=true
+ NUMPY_FORCE_REBUILD=true
BOOST_FORCE_REBUILD=true
OCIO_FORCE_REBUILD=true
OIIO_FORCE_REBUILD=true
LLVM_FORCE_REBUILD=true
OSL_FORCE_REBUILD=true
+ OPENCOLLADA_FORCE_REBUILD=true
FFMPEG_FORCE_REBUILD=true
shift; continue
;;
--force-python)
PYTHON_FORCE_REBUILD=true; shift; continue
;;
+ --force-numpy)
+ NUMPY_FORCE_REBUILD=true; shift; continue
+ ;;
--force-boost)
BOOST_FORCE_REBUILD=true; shift; continue
;;
@@ -267,12 +331,18 @@ while true; do
--force-osl)
OSL_FORCE_REBUILD=true; shift; continue
;;
+ --force-opencollada)
+ OPENCOLLADA_FORCE_REBUILD=true; shift; continue
+ ;;
--force-ffmpeg)
FFMPEG_FORCE_REBUILD=true; shift; continue
;;
--skip-python)
PYTHON_SKIP=true; shift; continue
;;
+ --skip-numpy)
+ NUMPY_SKIP=true; shift; continue
+ ;;
--skip-boost)
BOOST_SKIP=true; shift; continue
;;
@@ -288,6 +358,9 @@ while true; do
--skip-osl)
OSL_SKIP=true; shift; continue
;;
+ --skip-opencollada)
+ OPENCOLLADA_SKIP=true; shift; continue
+ ;;
--skip-ffmpeg)
FFMPEG_SKIP=true; shift; continue
;;
@@ -308,6 +381,7 @@ done
if $WITH_ALL; then
WITH_OSL=true
+ WITH_OPENCOLLADA=true
fi
# Return 0 if $1 = $2 (i.e. 1.01.0 = 1.1, but 1.1.1 != 1.1), else 1.
@@ -397,10 +471,22 @@ version_match() {
detect_distro() {
if [ -f /etc/debian_version ]; then
DISTRO="DEB"
- elif [ -f /etc/redhat-release ]; then
+ elif [ -f /etc/redhat-release -o /etc/SuSE-release ]; then
DISTRO="RPM"
+ elif [ -f /etc/arch-release ]; then
+ DISTRO="ARCH"
+ fi
+}
+
+rpm_flavour() {
+ if [ -f /etc/redhat-release ]; then
+ if [ "`grep '6\.' /etc/redhat-release`" ]; then
+ RPM="RHEL"
+ else
+ RPM="FEDORA"
+ fi
elif [ -f /etc/SuSE-release ]; then
- DISTRO="SUSE"
+ RPM="SUSE"
fi
}
@@ -483,6 +569,56 @@ compile_Python() {
fi
}
+compile_Numpy() {
+ # To be changed each time we make edits that would modify the compiled result!
+ py_magic=0
+
+ _src=$SRC/numpy-$NUMPY_VERSION
+ _inst=$INST/numpy-$NUMPY_VERSION
+ _python=$INST/python-$PYTHON_VERSION
+ _site=lib/python3.3/site-packages
+
+ # Clean install if needed!
+ magic_compile_check numpy-$NUMPY_VERSION $py_magic
+ if [ $? -eq 1 -o $NUMPY_FORCE_REBUILD == true ]; then
+ rm -rf $_inst
+ fi
+
+ if [ ! -d $_inst ]; then
+ INFO "Building Numpy-$NUMPY_VERSION"
+
+ prepare_opt
+
+ if [ ! -d $_src ]; then
+ mkdir -p $SRC
+ wget -c $NUMPY_SOURCE -O $_src.tar.gz
+
+ INFO "Unpacking Numpy-$NUMPY_VERSION"
+ tar -C $SRC -xf $_src.tar.gz
+ fi
+
+ cd $_src
+
+ $_python/bin/python3 setup.py install --prefix=$_inst
+
+ if [ -d $_inst ]; then
+ rm -f $_python/$_site/numpy
+ ln -s $_inst/$_site/numpy $_python/$_site/numpy
+ else
+ ERROR "Numpy-$NUMPY_VERSION failed to compile, exiting"
+ exit 1
+ fi
+
+ magic_compile_set numpy-$NUMPY_VERSION $py_magic
+
+ cd $CWD
+ INFO "Done compiling Numpy-$NUMPY_VERSION!"
+ else
+ INFO "Own Numpy-$NUMPY_VERSION is up to date, nothing to do!"
+ INFO "If you want to force rebuild of this lib, use the --force-numpy option."
+ fi
+}
+
compile_Boost() {
# To be changed each time we make edits that would modify the compiled result!
boost_magic=7
@@ -620,7 +756,7 @@ compile_OCIO() {
compile_OIIO() {
# To be changed each time we make edits that would modify the compiled result!
- oiio_magic=6
+ oiio_magic=7
_src=$SRC/OpenImageIO-$OIIO_VERSION
_inst=$INST/oiio-$OIIO_VERSION
@@ -797,6 +933,7 @@ EOF
cmake_d="-D CMAKE_BUILD_TYPE=Release"
cmake_d="$cmake_d -D CMAKE_INSTALL_PREFIX=$_inst"
cmake_d="$cmake_d -D LLVM_ENABLE_FFI=ON"
+ cmake_d="$cmake_d -D LLVM_TARGETS_TO_BUILD=X86"
if [ -d $_FFI_INCLUDE_DIR ]; then
cmake_d="$cmake_d -D FFI_INCLUDE_DIR=$_FFI_INCLUDE_DIR"
@@ -920,6 +1057,70 @@ compile_OSL() {
fi
}
+compile_OpenCOLLADA() {
+ # To be changed each time we make edits that would modify the compiled results!
+ opencollada_magic=5
+
+ _src=$SRC/OpenCOLLADA-$OPENCOLLADA_VERSION
+ _inst=$INST/opencollada-$OPENCOLLADA_VERSION
+
+ # Clean install if needed!
+ magic_compile_check opencollada-$OPENCOLLADA_VERSION $opencollada_magic
+ if [ $? -eq 1 -o $OPENCOLLADA_FORCE_REBUILD == true ]; then
+ rm -rf $_inst
+ fi
+
+ if [ ! -d $_inst ]; then
+ INFO "Building OpenCOLLADA-$OPENCOLLADA_VERSION"
+
+ prepare_opt
+
+ if [ ! -d $_src ]; then
+ mkdir -p $SRC
+ git clone $OPENCOLLADA_SOURCE $_src
+ fi
+
+ cd $_src
+
+ # XXX For now, always update from latest repo...
+ git pull origin
+
+ # Always refresh the whole build!
+ if [ -d build ]; then
+ rm -rf build
+ fi
+ mkdir build
+ cd build
+
+ cmake_d="-D CMAKE_BUILD_TYPE=Release"
+ cmake_d="$cmake_d -D CMAKE_INSTALL_PREFIX=$_inst"
+ cmake_d="$cmake_d -D USE_EXPAT=OFF"
+ cmake_d="$cmake_d -D USE_LIBXML=ON"
+ cmake_d="$cmake_d -D USE_STATIC=ON"
+
+ cmake $cmake_d ../
+
+ make -j$THREADS && make install
+ make clean
+
+ if [ -d $_inst ]; then
+ rm -f $INST/opencollada
+ ln -s opencollada-$OPENCOLLADA_VERSION $INST/opencollada
+ else
+ ERROR "OpenCOLLADA-$OPENCOLLADA_VERSION failed to compile, exiting"
+ exit 1
+ fi
+
+ magic_compile_set opencollada-$OPENCOLLADA_VERSION $opencollada_magic
+
+ cd $CWD
+ INFO "Done compiling OpenCOLLADA-$OPENCOLLADA_VERSION!"
+ else
+ INFO "Own OpenCOLLADA-$OPENCOLLADA_VERSION is up to date, nothing to do!"
+ INFO "If you want to force rebuild of this lib, use the --force-opencollada option."
+ fi
+}
+
compile_FFmpeg() {
# To be changed each time we make edits that would modify the compiled result!
ffmpeg_magic=3
@@ -992,9 +1193,9 @@ compile_FFmpeg() {
--enable-avfilter --disable-vdpau \
--disable-bzlib --disable-libgsm --disable-libspeex \
--enable-pthreads --enable-zlib --enable-stripping --enable-runtime-cpudetect \
- --disable-vaapi --disable-libfaac --disable-nonfree --enable-gpl \
- --disable-postproc --disable-x11grab --disable-librtmp --disable-libopencore-amrnb \
- --disable-libopencore-amrwb --disable-libdc1394 --disable-version3 --disable-outdev=sdl \
+ --disable-vaapi --disable-libfaac --disable-nonfree --enable-gpl \
+ --disable-postproc --disable-x11grab --disable-librtmp --disable-libopencore-amrnb \
+ --disable-libopencore-amrwb --disable-libdc1394 --disable-version3 --disable-outdev=sdl \
--disable-outdev=alsa --disable-indev=sdl --disable-indev=alsa --disable-indev=jack \
--disable-indev=lavfi $extra
@@ -1019,6 +1220,8 @@ compile_FFmpeg() {
fi
}
+
+
get_package_version_DEB() {
dpkg-query -W -f '${Version}' $1 | sed -r 's/.*:\s*([0-9]+:)(([0-9]+\.?)+).*/\2/'
}
@@ -1056,7 +1259,7 @@ check_package_version_ge_DEB() {
}
install_packages_DEB() {
- sudo apt-get install -y $@
+ sudo apt-get install -y --force-yes $@
if [ $? -ge 1 ]; then
ERROR "apt-get failed to install requested packages, exiting."
exit 1
@@ -1070,6 +1273,9 @@ install_DEB() {
INFO "`eval _echo "$COMMON_INFO"`"
INFO ""
+ read -p "Do you want to continue (Y/n)?"
+ [ "$(echo ${REPLY:=Y} | tr [:upper:] [:lower:])" != "y" ] && exit
+
if [ ! -z "`cat /etc/debian_version | grep ^6`" ]; then
if [ -z "`cat /etc/apt/sources.list | grep backports.debian.org`" ]; then
INFO "Looks like you're using Debian Squeeze which does have broken CMake"
@@ -1095,27 +1301,37 @@ install_DEB() {
fi
sudo apt-get update
-# XXX Why in hell? Let's let this stuff to the user's responsability!!!
-# sudo apt-get -y upgrade
# These libs should always be available in debian/ubuntu official repository...
OPENJPEG_DEV="libopenjpeg-dev"
- SCHRO_DEV="libschroedinger-dev"
VORBIS_DEV="libvorbis-dev"
THEORA_DEV="libtheora-dev"
- _packages="gawk cmake scons build-essential libjpeg-dev libpng-dev libtiff-dev \
+ _packages="gawk cmake cmake-curses-gui scons build-essential libjpeg-dev libpng-dev \
libfreetype6-dev libx11-dev libxi-dev wget libsqlite3-dev libbz2-dev \
libncurses5-dev libssl-dev liblzma-dev libreadline-dev $OPENJPEG_DEV \
- libopenexr-dev libopenal-dev libglew-dev yasm $THEORA_DEV \
- $VORBIS_DEV libsdl1.2-dev libfftw3-dev python-dev patch bzip2"
+ libopenexr-dev libopenal-dev libglew-dev yasm $THEORA_DEV $VORBIS_DEV \
+ libsdl1.2-dev libfftw3-dev patch bzip2"
+
OPENJPEG_USE=true
VORBIS_USE=true
THEORA_USE=true
+ # Install newest libtiff-dev in debian/ubuntu.
+ TIFF="libtiff5"
+ check_package_DEB $TIFF
+ if [ $? -eq 0 ]; then
+ _packages="$_packages $TIFF-dev"
+ else
+ TIFF="libtiff"
+ check_package_DEB $TIFF
+ if [ $? -eq 0 ]; then
+ _packages="$_packages $TIFF-dev"
+ fi
+ fi
+
if $WITH_ALL; then
- _packages="$_packages $SCHRO_DEV libjack0 libjack-dev"
- SCHRO_USE=true
+ _packages="$_packages libspnav-dev libjack-dev"
fi
INFO ""
@@ -1132,6 +1348,7 @@ install_DEB() {
if $WITH_ALL; then
INFO ""
# Grmpf, debian is libxvidcore-dev and ubuntu libxvidcore4-dev!
+ # Note: not since ubuntu 10.04
XVID_DEV="libxvidcore-dev"
check_package_DEB $XVID_DEV
if [ $? -eq 0 ]; then
@@ -1163,9 +1380,11 @@ install_DEB() {
fi
INFO ""
- check_package_DEB libspnav-dev
+ SCHRO_DEV="libschroedinger-dev"
+ check_package_DEB $SCHRO_DEV
if [ $? -eq 0 ]; then
- install_packages_DEB libspnav-dev
+ install_packages_DEB $SCHRO_DEV
+ SCHRO_USE=true
fi
fi
@@ -1173,11 +1392,28 @@ install_DEB() {
if $PYTHON_SKIP; then
INFO "WARNING! Skipping Python installation, as requested..."
else
- check_package_DEB python3.3-dev
+ check_package_DEB python$PYTHON_VERSION_MIN-dev
if [ $? -eq 0 ]; then
- install_packages_DEB python3.3-dev
+ install_packages_DEB python$PYTHON_VERSION_MIN-dev
+ INFO ""
+ if $NUMPY_SKIP; then
+ INFO "WARNING! Skipping NumPy installation, as requested..."
+ else
+ check_package_DEB python$PYTHON_VERSION_MIN-numpy
+ if [ $? -eq 0 ]; then
+ install_packages_DEB python$PYTHON_VERSION_MIN-numpy
+ else
+ INFO "WARNING! Sorry, using python package but no numpy package available!"
+ fi
+ fi
else
compile_Python
+ INFO ""
+ if $NUMPY_SKIP; then
+ INFO "WARNING! Skipping NumPy installation, as requested..."
+ else
+ compile_Numpy
+ fi
fi
fi
@@ -1237,17 +1473,19 @@ install_DEB() {
INFO ""
check_package_DEB llvm-$LLVM_VERSION-dev
if [ $? -eq 0 ]; then
- install_packages_DEB llvm-$LLVM_VERSION-dev
+ install_packages_DEB llvm-$LLVM_VERSION-dev clang
have_llvm=true
LLVM_VERSION_FOUND=$LLVM_VERSION
else
check_package_DEB llvm-$LLVM_VERSION_MIN-dev
if [ $? -eq 0 ]; then
- install_packages_DEB llvm-$LLVM_VERSION_MIN-dev
+ install_packages_DEB llvm-$LLVM_VERSION_MIN-dev clang
have_llvm=true
LLVM_VERSION_FOUND=$LLVM_VERSION_MIN
else
install_packages_DEB libffi-dev
+ # LLVM can't find the debian ffi header dir
+ _FFI_INCLUDE_DIR=`dpkg -L libffi-dev | grep -e ".*/ffi.h" | sed -r 's/(.*)\/ffi.h/\1/'`
INFO ""
compile_LLVM
have_llvm=true
@@ -1257,12 +1495,11 @@ install_DEB() {
fi
if $OSL_SKIP; then
- INFO ""
INFO "WARNING! Skipping OpenShadingLanguage installation, as requested..."
else
if $have_llvm; then
INFO ""
- install_packages_DEB clang flex bison libtbb-dev git
+ install_packages_DEB flex bison libtbb-dev git
# No package currently!
INFO ""
compile_OSL
@@ -1270,6 +1507,19 @@ install_DEB() {
fi
fi
+ if $WITH_OPENCOLLADA; then
+ if $OPENCOLLADA_SKIP; then
+ INFO "WARNING! Skipping OpenCOLLADA installation, as requested..."
+ else
+ INFO ""
+ install_packages_DEB git libpcre3-dev libxml2-dev
+ # Find path to libxml shared lib...
+ _XML2_LIB=`dpkg -L libxml2-dev | grep -e ".*/libxml2.so"`
+ # No package
+ INFO ""
+ compile_OpenCOLLADA
+ fi
+ fi
INFO ""
if $FFMPEG_SKIP; then
@@ -1294,12 +1544,24 @@ install_DEB() {
fi
}
+
+
get_package_version_RPM() {
- yum info $1 | grep Version | tail -n 1 | sed -r 's/.*:\s+(([0-9]+\.?)+).*/\1/'
+ rpm_flavour
+ if [ $RPM = "FEDORA" -o $RPM = "RHEL" ]; then
+ yum info $1 | grep Version | tail -n 1 | sed -r 's/.*:\s+(([0-9]+\.?)+).*/\1/'
+ elif [ $RPM = "SUSE" ]; then
+ zypper info $1 | grep Version | tail -n 1 | sed -r 's/.*:\s+(([0-9]+\.?)+).*/\1/'
+ fi
}
check_package_RPM() {
- r=`yum info $1 | grep -c 'Summary'`
+ rpm_flavour
+ if [ $RPM = "FEDORA" -o $RPM = "RHEL" ]; then
+ r=`yum info $1 | grep -c 'Summary'`
+ elif [ $RPM = "SUSE" ]; then
+ r=`zypper info $1 | grep -c 'Summary'`
+ fi
if [ $r -ge 1 ]; then
return 0
@@ -1331,10 +1593,20 @@ check_package_version_ge_RPM() {
}
install_packages_RPM() {
- sudo yum install -y $@
- if [ $? -ge 1 ]; then
- ERROR "yum failed to install requested packages, exiting."
- exit 1
+ rpm_flavour
+ if [ $RPM = "FEDORA" -o $RPM = "RHEL" ]; then
+ sudo yum install -y $@
+ if [ $? -ge 1 ]; then
+ ERROR "yum failed to install requested packages, exiting."
+ exit 1
+ fi
+
+ elif [ $RPM = "SUSE" ]; then
+ sudo zypper --non-interactive install --auto-agree-with-licenses $@
+ if [ $? -ge 1 ]; then
+ ERROR "zypper failed to install requested packages, exiting."
+ exit 1
+ fi
fi
}
@@ -1345,49 +1617,139 @@ install_RPM() {
INFO "`eval _echo "$COMMON_INFO"`"
INFO ""
- sudo yum -y update
+ read -p "Do you want to continue (Y/n)?"
+ [ "$(echo ${REPLY:=Y} | tr [:upper:] [:lower:])" != "y" ] && exit
- # These libs should always be available in debian/ubuntu official repository...
+ # Enable non-free repositories for all flavours
+ rpm_flavour
+ if [ $RPM = "FEDORA" ]; then
+ sudo yum -y localinstall --nogpgcheck \
+ http://download1.rpmfusion.org/free/fedora/rpmfusion-free-release-stable.noarch.rpm \
+ http://download1.rpmfusion.org/nonfree/fedora/rpmfusion-nonfree-release-stable.noarch.rpm
+
+ sudo yum -y update
+
+ # Install cmake now because of difference with RHEL
+ sudo yum -y install cmake
+
+ elif [ $RPM = "RHEL" ]; then
+ sudo yum -y localinstall --nogpgcheck \
+ http://download.fedoraproject.org/pub/epel/6/$(uname -i)/epel-release-6-8.noarch.rpm \
+ http://download1.rpmfusion.org/free/el/updates/6/$(uname -i)/rpmfusion-free-release-6-1.noarch.rpm \
+ http://download1.rpmfusion.org/nonfree/el/updates/6/$(uname -i)/rpmfusion-nonfree-release-6-1.noarch.rpm
+
+ sudo yum -y update
+
+ # Install cmake 2.8 from other repo
+ mkdir -p $SRC
+ if [ -f $SRC/cmake-2.8.8-4.el6.$(uname -m).rpm ]; then
+ INFO ""
+ INFO "Special cmake already installed"
+ else
+ curl -O ftp://ftp.pbone.net/mirror/atrpms.net/el6-$(uname -i)/atrpms/testing/cmake-2.8.8-4.el6.$(uname -m).rpm
+ mv cmake-2.8.8-4.el6.$(uname -m).rpm $SRC/
+ sudo rpm -ihv $SRC/cmake-2.8.8-4.el6.$(uname -m).rpm
+ fi
+
+ elif [ $RPM = "SUSE" ]; then
+ _suse_rel="`grep VERSION /etc/SuSE-release | gawk '{print $3}'`"
+ sudo zypper ar -f http://packman.inode.at/suse/openSUSE_$_suse_rel/ packman
+
+ sudo zypper --non-interactive --gpg-auto-import-keys update --auto-agree-with-licenses
+ fi
+
+ # These libs should always be available in fedora/suse official repository...
OPENJPEG_DEV="openjpeg-devel"
- SCHRO_DEV="schroedinger-devel"
VORBIS_DEV="libvorbis-devel"
THEORA_DEV="libtheora-devel"
- _packages="gawk gcc gcc-c++ cmake scons libpng-devel libtiff-devel freetype-devel \
- libX11-devel libXi-devel wget libsqlite3x-devel ncurses-devel \
- readline-devel $OPENJPEG_DEV openexr-devel openal-soft-devel \
+ _packages="gcc gcc-c++ make scons libpng-devel libtiff-devel \
+ freetype-devel libX11-devel libXi-devel wget ncurses-devel \
+ readline-devel $OPENJPEG_DEV openal-soft-devel \
glew-devel yasm $THEORA_DEV $VORBIS_DEV SDL-devel fftw-devel \
- lame-libs libjpeg-devel patch python-devel"
+ libjpeg-devel patch"
+
OPENJPEG_USE=true
VORBIS_USE=true
THEORA_USE=true
- if $WITH_ALL; then
- _packages="$_packages $SCHRO_DEV jack-audio-connection-kit-devel libspnav-devel"
- SCHRO_USE=true
- fi
+ if [ $RPM = "FEDORA" -o $RPM = "RHEL" ]; then
- INFO ""
- install_packages_RPM $_packages
+ _packages="$_packages libsqlite3-devel openexr-devel"
- INFO ""
- X264_DEV="x264-devel"
- check_package_version_ge_RPM $X264_DEV $X264_VERSION_MIN
- if [ $? -eq 0 ]; then
- install_packages_RPM $X264_DEV
- X264_USE=true
- fi
+ if $WITH_ALL; then
+ _packages="$_packages jack-audio-connection-kit-devel libspnav-devel"
+ fi
- if $WITH_ALL; then
INFO ""
- XVID_DEV="xvidcore-devel"
- check_package_RPM $XVID_DEV
+ install_packages_RPM $_packages
+
+ INFO ""
+ X264_DEV="x264-devel"
+ check_package_version_ge_RPM $X264_DEV $X264_VERSION_MIN
if [ $? -eq 0 ]; then
- install_packages_RPM $XVID_DEV
- XVID_USE=true
+ install_packages_RPM $X264_DEV
+ X264_USE=true
+ fi
+
+ if $WITH_ALL; then
+ INFO ""
+ XVID_DEV="xvidcore-devel"
+ check_package_RPM $XVID_DEV
+ if [ $? -eq 0 ]; then
+ install_packages_RPM $XVID_DEV
+ XVID_USE=true
+ fi
+
+ INFO ""
+ MP3LAME_DEV="lame-devel"
+ check_package_RPM $MP3LAME_DEV
+ if [ $? -eq 0 ]; then
+ install_packages_RPM $MP3LAME_DEV
+ MP3LAME_USE=true
+ fi
+ fi
+
+ elif [ $RPM = "SUSE" ]; then
+
+ _packages="$_packages cmake sqlite3-devel libopenexr-devel"
+
+ if $WITH_ALL; then
+ _packages="$_packages libjack-devel libspnav-devel"
fi
INFO ""
+ install_packages_RPM $_packages
+
+ INFO ""
+ X264_DEV="libx264-devel"
+ check_package_version_ge_RPM $X264_DEV $X264_VERSION_MIN
+ if [ $? -eq 0 ]; then
+ install_packages_RPM $X264_DEV
+ X264_USE=true
+ fi
+
+ if $WITH_ALL; then
+ INFO ""
+ XVID_DEV="libxvidcore-devel"
+ check_package_RPM $XVID_DEV
+ if [ $? -eq 0 ]; then
+ install_packages_RPM $XVID_DEV
+ XVID_USE=true
+ fi
+
+ INFO ""
+ MP3LAME_DEV="libmp3lame-devel"
+ check_package_RPM $MP3LAME_DEV
+ if [ $? -eq 0 ]; then
+ install_packages_RPM $MP3LAME_DEV
+ MP3LAME_USE=true
+ fi
+ fi
+ fi
+
+ if $WITH_ALL; then
+ INFO ""
VPX_DEV="libvpx-devel"
check_package_version_ge_RPM $VPX_DEV $VPX_VERSION_MIN
if [ $? -eq 0 ]; then
@@ -1396,14 +1758,14 @@ install_RPM() {
fi
INFO ""
- MP3LAME_DEV="lame-devel"
- check_package_RPM $MP3LAME_DEV
+ SCHRO_DEV="schroedinger-devel"
+ check_package_RPM $SCHRO_DEV
if [ $? -eq 0 ]; then
- install_packages_RPM $MP3LAME_DEV
- MP3LAME_USE=true
+ install_packages_RPM $SCHRO_DEV
+ SCHRO_USE=true
fi
fi
-
+
INFO ""
if $PYTHON_SKIP; then
INFO "WARNING! Skipping Python installation, as requested..."
@@ -1411,8 +1773,25 @@ install_RPM() {
check_package_version_match_RPM python3-devel $PYTHON_VERSION_MIN
if [ $? -eq 0 ]; then
install_packages_RPM python3-devel
+ INFO ""
+ if $NUMPY_SKIP; then
+ INFO "WARNING! Skipping NumPy installation, as requested..."
+ else
+ check_package_version_match_RPM python3-numpy $NUMPY_VERSION_MIN
+ if [ $? -eq 0 ]; then
+ install_packages_RPM python3-numpy
+ else
+ INFO "WARNING! Sorry, using python package but no numpy package available!"
+ fi
+ fi
else
compile_Python
+ INFO ""
+ if $NUMPY_SKIP; then
+ INFO "WARNING! Skipping NumPy installation, as requested..."
+ else
+ compile_Numpy
+ fi
fi
fi
@@ -1420,7 +1799,7 @@ install_RPM() {
if $BOOST_SKIP; then
INFO "WARNING! Skipping Boost installation, as requested..."
else
- check_package_version_ge_RPM boost-devel $BOOST_VERSION_MIN
+ check_package_version_ge_RPM boost-devel $BOOST_VERSION
if [ $? -eq 0 ]; then
install_packages_RPM boost-devel
else
@@ -1461,25 +1840,15 @@ install_RPM() {
else
check_package_RPM llvm-$LLVM_VERSION-devel
if [ $? -eq 0 ]; then
- install_packages_RPM llvm-$LLVM_VERSION-devel
+ install_packages_RPM llvm-$LLVM_VERSION-devel clang
have_llvm=true
LLVM_VERSION_FOUND=$LLVM_VERSION
else
-# check_package_RPM llvm-$LLVM_VERSION_MIN-devel
-# if [ $? -eq 0 ]; then
-# install_packages_RPM llvm-$LLVM_VERSION_MIN-devel
-# have_llvm=true
-# LLVM_VERSION_FOUND=$LLVM_VERSION_MIN
-# else
-# check_package_version_ge_RPM llvm-devel $LLVM_VERSION_MIN
-# if [ $? -eq 0 ]; then
-# install_packages_RPM llvm-devel
-# have_llvm=true
-# LLVM_VERSION_FOUND=`get_package_version_RPM llvm-devel`
-# fi
-# fi
+ #
+ # Better to compile it than use minimum version from repo...
+ #
install_packages_RPM libffi-devel
- # XXX Stupid fedora puts ffi header into a darn stupid dir!
+ # LLVM can't find the fedora ffi header dir...
_FFI_INCLUDE_DIR=`rpm -ql libffi-devel | grep -e ".*/ffi.h" | sed -r 's/(.*)\/ffi.h/\1/'`
INFO ""
compile_LLVM
@@ -1493,206 +1862,29 @@ install_RPM() {
INFO "WARNING! Skipping OpenShadingLanguage installation, as requested..."
else
if $have_llvm; then
- INFO ""
- install_packages_RPM flex bison clang tbb-devel git
# No package currently!
INFO ""
+ install_packages_RPM flex bison git
+ if [ $RPM = "FEDORA" -o $RPM = "RHEL" ]; then
+ install_packages_RPM tbb-devel
+ fi
+ INFO ""
compile_OSL
fi
fi
fi
- INFO ""
- if $FFMPEG_SKIP; then
- INFO "WARNING! Skipping FFMpeg installation, as requested..."
- else
- # Always for now, not sure which packages should be installed
- compile_FFmpeg
- fi
-}
-
-get_package_version_SUSE() {
- zypper info $1 | grep Version | tail -n 1 | sed -r 's/.*:\s+(([0-9]+\.?)+).*/\1/'
-}
-
-check_package_SUSE() {
- r=`zypper info $1 | grep -c 'Summary'`
-
- if [ $r -ge 1 ]; then
- return 0
- else
- return 1
- fi
-}
-
-check_package_version_match_SUSE() {
- v=`get_package_version_SUSE $1`
-
- if [ -z "$v" ]; then
- return 1
- fi
-
- version_match $v $2
- return $?
-}
-
-check_package_version_ge_SUSE() {
- v=`get_package_version_SUSE $1`
-
- if [ -z "$v" ]; then
- return 1
- fi
-
- version_ge $v $2
- return $?
-}
-
-install_packages_SUSE() {
- sudo zypper --non-interactive install --auto-agree-with-licenses $@
- if [ $? -ge 1 ]; then
- ERROR "zypper failed to install requested packages, exiting."
- exit 1
- fi
-}
-
-
-install_SUSE() {
- INFO ""
- INFO "Installing dependencies for SuSE-based distribution"
- INFO ""
- INFO "`eval _echo "$COMMON_INFO"`"
- INFO ""
-
- sudo zypper --non-interactive update --auto-agree-with-licenses
-
- # These libs should always be available in debian/ubuntu official repository...
- OPENJPEG_DEV="openjpeg-devel"
- SCHRO_DEV="schroedinger-devel"
- VORBIS_DEV="libvorbis-devel"
- THEORA_DEV="libtheora-devel"
-
- _packages="gawk gcc gcc-c++ cmake scons libpng12-devel libtiff-devel freetype-devel \
- libX11-devel libXi-devel wget sqlite3-devel ncurses-devel \
- readline-devel $OPENJPEG_DEV libopenexr-devel openal-soft-devel \
- glew-devel yasm $THEORA_DEV $VORBIS_DEV libSDL-devel fftw3-devel \
- libjpeg62-devel patch python-devel"
- OPENJPEG_USE=true
- VORBIS_USE=true
- THEORA_USE=true
-
- if $WITH_ALL; then
- _packages="$_packages $SCHRO_DEV libjack-devel libspnav-devel"
- SCHRO_USE=true
- fi
-
- INFO ""
- install_packages_SUSE $_packages
-
- INFO ""
- X264_DEV="x264-devel"
- check_package_version_ge_SUSE $X264_DEV $X264_VERSION_MIN
- if [ $? -eq 0 ]; then
- install_packages_SUSE $X264_DEV
- X264_USE=true
- fi
-
- if $WITH_ALL; then
- INFO ""
- XVID_DEV="xvidcore-devel"
- check_package_SUSE $XVID_DEV
- if [ $? -eq 0 ]; then
- install_packages_SUSE $XVID_DEV
- XVID_USE=true
- fi
-
- INFO ""
- VPX_DEV="libvpx-devel"
- check_package_version_ge_SUSE $VPX_DEV $VPX_VERSION_MIN
- if [ $? -eq 0 ]; then
- install_packages_SUSE $VPX_DEV
- VPX_USE=true
- fi
-
- INFO ""
- # No mp3 in suse, it seems.
- MP3LAME_DEV="lame-devel"
- check_package_SUSE $MP3LAME_DEV
- if [ $? -eq 0 ]; then
- install_packages_SUSE $MP3LAME_DEV
- MP3LAME_USE=true
- fi
- fi
-
- INFO ""
- if $PYTHON_SKIP; then
- INFO "WARNING! Skipping Python installation, as requested..."
- else
- check_package_version_match_SUSE python3-devel 3.3.
- if [ $? -eq 0 ]; then
- install_packages_SUSE python3-devel
+ if $WITH_OPENCOLLADA; then
+ if $OPENCOLLADA_SKIP; then
+ INFO "WARNING! Skipping OpenCOLLADA installation, as requested..."
else
- compile_Python
- fi
- fi
-
- INFO ""
- if $BOOST_SKIP; then
- INFO "WARNING! Skipping Boost installation, as requested..."
- else
- # No boost_locale currently available, so let's build own boost.
- compile_Boost
- fi
-
- INFO ""
- if $OCIO_SKIP; then
- INFO "WARNING! Skipping OpenColorIO installation, as requested..."
- else
- # No ocio currently available, so let's build own boost.
- compile_OCIO
- fi
-
- INFO ""
- if $OIIO_SKIP; then
- INFO "WARNING! Skipping OpenImageIO installation, as requested..."
- else
- # No oiio currently available, so let's build own boost.
- compile_OIIO
- fi
-
- if $WITH_OSL; then
- have_llvm=false
-
- INFO ""
- if $LLVM_SKIP; then
- INFO "WARNING! Skipping LLVM installation, as requested (this also implies skipping OSL!)..."
- else
- # Suse llvm package *_$SUCKS$_* (tm) !!!
-# check_package_version_ge_SUSE llvm-devel $LLVM_VERSION_MIN
-# if [ $? -eq 0 ]; then
-# install_packages_SUSE llvm-devel
-# have_llvm=true
-# LLVM_VERSION_FOUND=`get_package_version_SUSE llvm-devel`
-# fi
-
- install_packages_SUSE libffi47-devel
INFO ""
- compile_LLVM
- have_llvm=true
- LLVM_VERSION_FOUND=$LLVM_VERSION
- fi
-
- if $OSL_SKIP; then
+ install_packages_RPM pcre-devel libxml2-devel git
+ # Find path to libxml shared lib...
+ _XML2_LIB=`rpm -ql libxml2-devel | grep -e ".*/libxml2.so"`
+ # No package...
INFO ""
- INFO "WARNING! Skipping OpenShaderLanguage installation, as requested..."
- else
- if $have_llvm; then
- INFO ""
- # XXX No tbb lib!
- install_packages_SUSE flex bison git
- # No package currently!
- INFO ""
- compile_OSL
- fi
+ compile_OpenCOLLADA
fi
fi
@@ -1700,11 +1892,13 @@ install_SUSE() {
if $FFMPEG_SKIP; then
INFO "WARNING! Skipping FFMpeg installation, as requested..."
else
- # No ffmpeg currently available, so let's build own boost.
+ # Always for now, not sure which packages should be installed
compile_FFmpeg
fi
}
+
+
print_info_ffmpeglink_DEB() {
if $ALL_STATIC; then
dpkg -L $_packages | grep -e ".*\/lib[^\/]\+\.a" | gawk '{ printf(nlines ? "'"$_ffmpeg_list_sep"'%s" : "%s", $0); nlines++ }'
@@ -1714,19 +1908,12 @@ print_info_ffmpeglink_DEB() {
}
print_info_ffmpeglink_RPM() {
- if $ALL_STATIC; then
- rpm -ql $_packages | grep -e ".*\/lib[^\/]\+\.a" | gawk '{ printf(nlines ? "'"$_ffmpeg_list_sep"'%s" : "%s", $0); nlines++ }'
- else
- rpm -ql $_packages | grep -e ".*\/lib[^\/]\+\.so" | gawk '{ printf(nlines ? "'"$_ffmpeg_list_sep"'%s" : "%s", gensub(/.*lib([^\/]+)\.so/, "\\1", "g", $0)); nlines++ }'
- fi
-}
-
-print_info_ffmpeglink_SUSE() {
- if $ALL_STATIC; then
- rpm -ql $_packages | grep -e ".*\/lib[^\/]\+\.a" | gawk '{ printf(nlines ? "'"$_ffmpeg_list_sep"'%s" : "%s", $0); nlines++ }'
- else
- rpm -ql $_packages | grep -e ".*\/lib[^\/]\+\.so" | gawk '{ printf(nlines ? "'"$_ffmpeg_list_sep"'%s" : "%s", gensub(/.*lib([^\/]+)\.so/, "\\1", "g", $0)); nlines++ }'
- fi
+# # XXX No static libs...
+# if $ALL_STATIC; then
+# rpm -ql $_packages | grep -e ".*\/lib[^\/]\+\.a" | gawk '{ printf(nlines ? "'"$_ffmpeg_list_sep"'%s" : "%s", $0); nlines++ }'
+# else
+ rpm -ql $_packages | grep -e ".*\/lib[^\/]\+\.so" | gawk '{ printf(nlines ? "'"$_ffmpeg_list_sep"'%s" : "%s", gensub(/.*lib([^\/]+)\.so/, "\\1", "g", $0)); nlines++ }'
+# fi
}
print_info_ffmpeglink() {
@@ -1767,8 +1954,7 @@ print_info_ffmpeglink() {
_packages="$_packages $OPENJPEG_DEV"
fi
- # XXX At least under Debian, static schro gives problem at blender linking time... :/
- if $SCHRO_USE && ! $ALL_STATIC; then
+ if $SCHRO_USE; then
_packages="$_packages $SCHRO_DEV"
fi
@@ -1776,8 +1962,8 @@ print_info_ffmpeglink() {
print_info_ffmpeglink_DEB
elif [ "$DISTRO" = "RPM" ]; then
print_info_ffmpeglink_RPM
- elif [ "$DISTRO" = "SUSE" ]; then
- print_info_ffmpeglink_SUSE
+# elif [ "$DISTRO" = "ARCH" ]; then
+# print_info_ffmpeglink_ARCH
# XXX TODO!
else INFO "<Could not determine additional link libraries needed for ffmpeg, replace this by valid list of libs...>"
fi
@@ -1791,8 +1977,11 @@ print_info() {
if $ALL_STATIC; then
_1="-D WITH_STATIC_LIBS=ON"
+ # XXX Force linking with shared SDL lib!
+ _2="-D SDL_LIBRARY='libSDL.so;-lpthread'"
INFO " $_1"
- _buildargs="$_buildargs $_1"
+ INFO " $_2"
+ _buildargs="$_buildargs $_1 $_2"
fi
if [ -d $INST/boost ]; then
@@ -1824,6 +2013,17 @@ print_info() {
fi
fi
+ if [ -d $INST/opencollada -a $WITH_OPENCOLLADA == true ]; then
+ _1="-D WITH_OPENCOLLADA=ON"
+ INFO " $_1"
+ _buildargs="$_buildargs $_1"
+ if $ALL_STATIC; then
+ _1="-D XML2_LIBRARY=$_XML2_LIB"
+ INFO " $_1"
+ _buildargs="$_buildargs $_1"
+ fi
+ fi
+
if [ -d $INST/ffmpeg ]; then
_1="-D WITH_CODEC_FFMPEG=ON"
_2="-D FFMPEG=$INST/ffmpeg"
@@ -1835,14 +2035,14 @@ print_info() {
fi
INFO ""
- INFO "Or even simpler, just run (in your build dir):"
+ INFO "Or even simpler, just run (in your blender-source dir):"
INFO " make -j$THREADS BUILD_CMAKE_ARGS=\"$_buildargs\""
INFO ""
INFO "If you're using SCons add this to your user-config:"
- if [ -d $INST/python-3.3 ]; then
- INFO "BF_PYTHON = '$INST/python-3.3'"
+ if [ -d $INST/python-$PYTHON_VERSION_MIN ]; then
+ INFO "BF_PYTHON = '$INST/python-$PYTHON_VERSION_MIN'"
INFO "BF_PYTHON_ABI_FLAGS = 'm'"
fi
@@ -1885,11 +2085,14 @@ elif [ "$DISTRO" = "DEB" ]; then
install_DEB
elif [ "$DISTRO" = "RPM" ]; then
install_RPM
-elif [ "$DISTRO" = "SUSE" ]; then
- install_SUSE
+#elif [ "$DISTRO" = "ARCH" ]; then
+# install_ARCH
fi
-print_info
+print_info | tee BUILD_NOTES.txt
+INFO ""
+INFO "This information has been written to BUILD_NOTES.txt"
+INFO ""
# Switch back to user language.
LANG=LANG_BACK
diff --git a/build_files/cmake/Modules/FindOpenCOLLADA.cmake b/build_files/cmake/Modules/FindOpenCOLLADA.cmake
index 169d3a82fc7..84aead58b60 100644
--- a/build_files/cmake/Modules/FindOpenCOLLADA.cmake
+++ b/build_files/cmake/Modules/FindOpenCOLLADA.cmake
@@ -66,6 +66,7 @@ SET(_opencollada_SEARCH_DIRS
/sw # Fink
/opt/local # DarwinPorts
/opt/csw # Blastwave
+ /opt/lib/opencollada
)
SET(_opencollada_INCLUDES)
diff --git a/build_files/cmake/cmake_consistency_check.py b/build_files/cmake/cmake_consistency_check.py
index b13b0ddb424..665bc600efa 100755
--- a/build_files/cmake/cmake_consistency_check.py
+++ b/build_files/cmake/cmake_consistency_check.py
@@ -75,12 +75,12 @@ def is_cmake(filename):
def is_c_header(filename):
ext = splitext(filename)[1]
- return (ext in (".h", ".hpp", ".hxx"))
+ return (ext in {".h", ".hpp", ".hxx", ".hh"})
def is_c(filename):
ext = splitext(filename)[1]
- return (ext in (".c", ".cpp", ".cxx", ".m", ".mm", ".rc", ".cc", ".inl"))
+ return (ext in {".c", ".cpp", ".cxx", ".m", ".mm", ".rc", ".cc", ".inl"})
def is_c_any(filename):
diff --git a/build_files/cmake/macros.cmake b/build_files/cmake/macros.cmake
index efa258aa9dc..bdd82a4f438 100644
--- a/build_files/cmake/macros.cmake
+++ b/build_files/cmake/macros.cmake
@@ -282,7 +282,9 @@ macro(setup_liblinks
if(WITH_SYSTEM_GLEW)
target_link_libraries(${target} ${GLEW_LIBRARY})
endif()
-
+ if(WITH_BULLET AND WITH_SYSTEM_BULLET)
+ target_link_libraries(${target} ${BULLET_LIBRARIES})
+ endif()
if(WITH_OPENAL)
target_link_libraries(${target} ${OPENAL_LIBRARY})
endif()
@@ -441,6 +443,15 @@ macro(TEST_SSE_SUPPORT
unset(CMAKE_REQUIRED_FLAGS)
endmacro()
+macro(TEST_STDBOOL_SUPPORT)
+ # This program will compile correctly if and only if
+ # this C compiler supports C99 stdbool.
+ check_c_source_runs("
+ #include <stdbool.h>
+ int main(void) { return (int)false; }"
+ HAVE_STDBOOL_H)
+endmacro()
+
# when we have warnings as errors applied globally this
# needs to be removed for some external libs which we dont maintain.
diff --git a/build_files/cmake/project_info.py b/build_files/cmake/project_info.py
index 34f378a58dd..495ca71263e 100755
--- a/build_files/cmake/project_info.py
+++ b/build_files/cmake/project_info.py
@@ -97,7 +97,7 @@ def is_cmake(filename):
def is_c_header(filename):
ext = splitext(filename)[1]
- return (ext in (".h", ".hpp", ".hxx"))
+ return (ext in {".h", ".hpp", ".hxx", ".hh"})
def is_py(filename):
diff --git a/build_files/cmake/project_source_info.py b/build_files/cmake/project_source_info.py
index 10bc36ba1a8..69d09b05ac7 100644
--- a/build_files/cmake/project_source_info.py
+++ b/build_files/cmake/project_source_info.py
@@ -43,7 +43,7 @@ SOURCE_DIR = abspath(SOURCE_DIR)
def is_c_header(filename):
ext = os.path.splitext(filename)[1]
- return (ext in (".h", ".hpp", ".hxx"))
+ return (ext in {".h", ".hpp", ".hxx", ".hh"})
def is_c(filename):
diff --git a/build_files/package_spec/rpm/blender.spec.in b/build_files/package_spec/rpm/blender.spec.in
index a95fce80103..e75cc8ec7a6 100644
--- a/build_files/package_spec/rpm/blender.spec.in
+++ b/build_files/package_spec/rpm/blender.spec.in
@@ -77,6 +77,7 @@ fi || :
%{_bindir}/%{name}
%{_datadir}/%{name}/%{blender_api}/datafiles/fonts
%{_datadir}/%{name}/%{blender_api}/datafiles/colormanagement
+%{_datadir}/%{name}/%{blender_api}/datafiles/locale/languages
%{_datadir}/%{name}/%{blender_api}/scripts
%{_datadir}/icons/hicolor/*/apps/%{name}.*
%{_datadir}/applications/%{name}.desktop
diff --git a/doc/python_api/examples/bpy.types.AddonPreferences.1.py b/doc/python_api/examples/bpy.types.AddonPreferences.1.py
new file mode 100644
index 00000000000..08de6f4f5a9
--- /dev/null
+++ b/doc/python_api/examples/bpy.types.AddonPreferences.1.py
@@ -0,0 +1,70 @@
+bl_info = {
+ "name": "Example Addon Preferences",
+ "author": "Your Name Here",
+ "version": (1, 0),
+ "blender": (2, 65, 0),
+ "location": "SpaceBar Search -> Addon Preferences Example",
+ "description": "Example Addon",
+ "warning": "",
+ "wiki_url": "",
+ "tracker_url": "",
+ "category": "Object"}
+
+
+import bpy
+from bpy.types import Operator, AddonPreferences
+from bpy.props import StringProperty, IntProperty, BoolProperty
+
+
+class ExampleAddonPreferences(AddonPreferences):
+ bl_idname = __name__
+
+ filepath = StringProperty(
+ name="Example File Path",
+ subtype='FILE_PATH',
+ )
+ number = IntProperty(
+ name="Example Number",
+ default=4,
+ )
+ boolean = BoolProperty(
+ name="Example Boolean",
+ default=False,
+ )
+
+ def draw(self, context):
+ layout = self.layout
+ layout.label(text="This is a preferences view for our addon")
+ layout.prop(self, "filepath")
+ layout.prop(self, "number")
+ layout.prop(self, "boolean")
+
+
+class OBJECT_OT_addon_prefs_example(Operator):
+ """Display example preferences"""
+ bl_idname = "object.addon_prefs_example"
+ bl_label = "Addon Preferences Example"
+ bl_options = {'REGISTER', 'UNDO'}
+
+ def execute(self, context):
+ user_preferences = context.user_preferences
+ addon_prefs = user_preferences.addons[__name__].preferences
+
+ info = ("Path: %s, Number: %d, Boolean %r" %
+ (addon_prefs.filepath, addon_prefs.number, addon_prefs.boolean))
+
+ self.report({'INFO'}, info)
+ print(info)
+
+ return {'FINISHED'}
+
+
+# Registration
+def register():
+ bpy.utils.register_class(OBJECT_OT_addon_prefs_example)
+ bpy.utils.register_class(ExampleAddonPreferences)
+
+
+def unregister():
+ bpy.utils.unregister_class(OBJECT_OT_addon_prefs_example)
+ bpy.utils.unregister_class(ExampleAddonPreferences)
diff --git a/doc/python_api/examples/bpy.types.UIList.py b/doc/python_api/examples/bpy.types.UIList.py
new file mode 100644
index 00000000000..f2017e3883d
--- /dev/null
+++ b/doc/python_api/examples/bpy.types.UIList.py
@@ -0,0 +1,89 @@
+"""
+Basic UIList Example
++++++++++++++++++++
+This script is the UIList subclass used to show material slots, with a bunch of additional commentaries.
+
+Notice the name of the class, this naming convention is similar as the one for panels or menus.
+
+.. note::
+
+ UIList subclasses must be registered for blender to use them.
+"""
+import bpy
+
+
+class MATERIAL_UL_matslots_example(bpy.types.UIList):
+ # The draw_item function is called for each item of the collection that is visible in the list.
+ # data is the RNA object containing the collection,
+ # item is the current drawn item of the collection,
+ # icon is the "computed" icon for the item (as an integer, because some objects like materials or textures
+ # have custom icons ID, which are not available as enum items).
+ # active_data is the RNA object containing the active property for the collection (i.e. integer pointing to the
+ # active item of the collection).
+ # active_propname is the name of the active property (use 'getattr(active_data, active_propname)').
+ # index is index of the current item in the collection.
+ def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
+ ob = data
+ slot = item
+ ma = slot.material
+ # draw_item must handle the three layout types... Usually 'DEFAULT' and 'COMPACT' can share the same code.
+ if self.layout_type in {'DEFAULT', 'COMPACT'}:
+ # You should always start your row layout by a label (icon + text), this will also make the row easily
+ # selectable in the list!
+ # We use icon_value of label, as our given icon is an integer value, not an enum ID.
+ layout.label(ma.name if ma else "", icon_value=icon)
+ # And now we can add other UI stuff...
+ # Here, we add nodes info if this material uses (old!) shading nodes.
+ if ma and not context.scene.render.use_shading_nodes:
+ manode = ma.active_node_material
+ if manode:
+ # The static method UILayout.icon returns the integer value of the icon ID "computed" for the given
+ # RNA object.
+ layout.label("Node %s" % manode.name, icon_value=layout.icon(manode))
+ elif ma.use_nodes:
+ layout.label("Node <none>")
+ else:
+ layout.label("")
+ # 'GRID' layout type should be as compact as possible (typically a single icon!).
+ elif self.layout_type in {'GRID'}:
+ layout.alignment = 'CENTER'
+ layout.label("", icon_value=icon)
+
+
+# And now we can use this list everywhere in Blender. Here is a small example panel.
+class UIListPanelExample(bpy.types.Panel):
+ """Creates a Panel in the Object properties window"""
+ bl_label = "UIList Panel"
+ bl_idname = "OBJECT_PT_ui_list_example"
+ bl_space_type = 'PROPERTIES'
+ bl_region_type = 'WINDOW'
+ bl_context = "object"
+
+ def draw(self, context):
+ layout = self.layout
+
+ obj = context.object
+
+ # template_list now takes two new args.
+ # The first one is the identifier of the registered UIList to use (if you want only the default list,
+ # with no custom draw code, use "UI_UL_list").
+ layout.template_list("MATERIAL_UL_matslots_example", "", obj, "material_slots", obj, "active_material_index")
+
+ # The second one can usually be left as an empty string. It's an additional ID used to distinguish lists in case you
+ # use the same list several times in a given area.
+ layout.template_list("MATERIAL_UL_matslots_example", "compact", obj, "material_slots",
+ obj, "active_material_index", type='COMPACT')
+
+
+def register():
+ bpy.utils.register_class(MATERIAL_UL_matslots_example)
+ bpy.utils.register_class(UIListPanelExample)
+
+
+def unregister():
+ bpy.utils.unregister_class(MATERIAL_UL_matslots_example)
+ bpy.utils.unregister_class(UIListPanelExample)
+
+
+if __name__ == "__main__":
+ register() \ No newline at end of file
diff --git a/doc/python_api/rst/bge.types.rst b/doc/python_api/rst/bge.types.rst
index 470e1c56bac..a86272ddf5c 100644
--- a/doc/python_api/rst/bge.types.rst
+++ b/doc/python_api/rst/bge.types.rst
@@ -3749,6 +3749,18 @@ Types
:type: float
+ .. attribute:: maxJumps
+
+ The maximum number of jumps a character can perform before having to touch the ground. By default this is set to 1. 2 allows for a double jump, etc.
+
+ :type: int
+
+ .. attribute:: jumpCount
+
+ The current jump count. This can be used to have different logic for a single jump versus a double jump. For example, a different animation for the second jump.
+
+ :type: int
+
.. method:: jump()
The character jumps based on it's jump speed.
diff --git a/doc/python_api/sphinx_doc_gen.py b/doc/python_api/sphinx_doc_gen.py
index d79c4e8fa9a..89659c10add 100644
--- a/doc/python_api/sphinx_doc_gen.py
+++ b/doc/python_api/sphinx_doc_gen.py
@@ -614,6 +614,10 @@ def pyfunc2sphinx(ident, fw, identifier, py_func, is_class=True):
'''
function or class method to sphinx
'''
+
+ if type(py_func) == type(bpy.types.Space.draw_handler_add):
+ return
+
arg_str = inspect.formatargspec(*inspect.getargspec(py_func))
if not is_class:
diff --git a/extern/CMakeLists.txt b/extern/CMakeLists.txt
index 2640c528c94..6ad6bdc316f 100644
--- a/extern/CMakeLists.txt
+++ b/extern/CMakeLists.txt
@@ -27,9 +27,12 @@
remove_strict_flags()
add_subdirectory(colamd)
+add_subdirectory(rangetree)
if(WITH_BULLET)
- add_subdirectory(bullet2)
+ if(NOT WITH_SYSTEM_BULLET)
+ add_subdirectory(bullet2)
+ endif()
endif()
# now only available in a branch
diff --git a/extern/SConscript b/extern/SConscript
index 71998ee072c..6a0ffa3f588 100644
--- a/extern/SConscript
+++ b/extern/SConscript
@@ -4,6 +4,7 @@ Import('env')
SConscript(['glew/SConscript'])
SConscript(['colamd/SConscript'])
+SConscript(['rangetree/SConscript'])
if env['WITH_BF_GAMEENGINE']:
SConscript(['recastnavigation/SConscript'])
diff --git a/extern/rangetree/CMakeLists.txt b/extern/rangetree/CMakeLists.txt
new file mode 100644
index 00000000000..ba682233381
--- /dev/null
+++ b/extern/rangetree/CMakeLists.txt
@@ -0,0 +1,31 @@
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# ***** END GPL LICENSE BLOCK *****
+
+set(INC
+ .
+)
+
+set(SRC
+ range_tree.hh
+ range_tree_c_api.h
+
+ range_tree_c_api.cc
+)
+
+blender_add_lib(extern_rangetree "${SRC}" "${INC}" "")
+
diff --git a/extern/rangetree/README.org b/extern/rangetree/README.org
new file mode 100644
index 00000000000..46a4cedaf8f
--- /dev/null
+++ b/extern/rangetree/README.org
@@ -0,0 +1,13 @@
+* Overview
+ Basic class for storing non-overlapping scalar ranges. Underlying
+ representation is a C++ STL set for fast lookups.
+
+* License
+ GPL version 2 or later (see COPYING)
+
+* Author Note
+ This implementation is intended for storing free unique IDs in a new
+ undo system for BMesh in Blender, but could be useful elsewhere.
+
+* Website
+ https://github.com/nicholasbishop/RangeTree
diff --git a/extern/rangetree/SConscript b/extern/rangetree/SConscript
new file mode 100644
index 00000000000..787decd599e
--- /dev/null
+++ b/extern/rangetree/SConscript
@@ -0,0 +1,9 @@
+2#!/usr/bin/python
+Import ('env')
+
+sources = env.Glob('*.cc')
+
+incs = '.'
+defs = ''
+
+env.BlenderLib ('extern_rangetree', sources, Split(incs), Split(defs), libtype=['extern'], priority=[100] )
diff --git a/extern/rangetree/range_tree.hh b/extern/rangetree/range_tree.hh
new file mode 100644
index 00000000000..2a47c5a1d93
--- /dev/null
+++ b/extern/rangetree/range_tree.hh
@@ -0,0 +1,228 @@
+/* This program is free software; you can redistribute it and/or
+ modify it under the terms of the GNU General Public License as
+ published by the Free Software Foundation; either version 2 of the
+ License, or (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful, but
+ WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+ 02110-1301, USA.
+*/
+
+#include <cassert>
+#include <climits>
+#include <iostream>
+#include <set>
+
+#ifndef RANGE_TREE_DEBUG_PRINT_FUNCTION
+# define RANGE_TREE_DEBUG_PRINT_FUNCTION 0
+#endif
+
+template <typename T>
+struct RangeTree {
+ struct Range {
+ Range(T min_, T max_)
+ : min(min_), max(max_), single(min_ == max_) {
+ assert(min_ <= max_);
+ }
+
+ Range(T t)
+ : min(t), max(t), single(true)
+ {}
+
+ bool operator<(const Range& v) const {
+ return max < v.min;
+ }
+
+ const T min;
+ const T max;
+ const bool single;
+ };
+
+ typedef std::set<Range> Tree;
+ typedef typename Tree::iterator TreeIter;
+ typedef typename Tree::reverse_iterator TreeIterReverse;
+ typedef typename Tree::const_iterator TreeIterConst;
+
+ /* Initialize with a single range from 'min' to 'max', inclusive. */
+ RangeTree(T min, T max) {
+ tree.insert(Range(min, max));
+ }
+
+ /* Initialize with a single range from 0 to 'max', inclusive. */
+ RangeTree(T max) {
+ tree.insert(Range(0, max));
+ }
+
+ RangeTree(const RangeTree<T>& src) {
+ tree = src.tree;
+ }
+
+ /* Remove 't' from the associated range in the tree. Precondition:
+ a range including 't' must exist in the tree. */
+ void take(T t) {
+ #if RANGE_TREE_DEBUG_PRINT_FUNCTION
+ std::cout << __func__ << "(" << t << ")\n";
+ #endif
+
+ /* Find the range that includes 't' and its neighbors */
+ TreeIter iter = tree.find(Range(t));
+ assert(iter != tree.end());
+ Range cur = *iter;
+ TreeIter prev = iter;
+ TreeIter next = iter;
+ --prev;
+ ++next;
+
+ /* Remove the original range (note that this does not
+ invalidate the prev/next iterators) */
+ tree.erase(iter);
+
+ /* Construct two new ranges that together cover the original
+ range, except for 't' */
+ if (t > cur.min)
+ tree.insert(Range(cur.min, t - 1));
+ if (t + 1 <= cur.max)
+ tree.insert(Range(t + 1, cur.max));
+ }
+
+ /* Take the first element out of the first range in the
+ tree. Precondition: tree must not be empty. */
+ T take_any() {
+ #if RANGE_TREE_DEBUG_PRINT_FUNCTION
+ std::cout << __func__ << "()\n";
+ #endif
+
+ /* Find the first element */
+ TreeIter iter = tree.begin();
+ assert(iter != tree.end());
+ T first = iter->min;
+
+ /* Take the first element */
+ take(first);
+ return first;
+ }
+
+ /* Return 't' to the tree, either expanding/merging existing
+ ranges or adding a range to cover it. Precondition: 't' cannot
+ be in an existing range. */
+ void release(T t) {
+ #if RANGE_TREE_DEBUG_PRINT_FUNCTION
+ std::cout << __func__ << "(" << t << ")\n";
+ #endif
+
+ /* TODO: these cases should be simplified/unified */
+
+ TreeIter right = tree.upper_bound(t);
+ if (right != tree.end()) {
+ TreeIter left = right;
+ if (left != tree.begin())
+ --left;
+
+ if (left == right) {
+ /* 't' lies before any existing ranges */
+ if (t + 1 == left->min) {
+ /* 't' lies directly before the first range,
+ resize and replace that range */
+ const Range r(t, left->max);
+ tree.erase(left);
+ tree.insert(r);
+ }
+ else {
+ /* There's a gap between 't' and the first range,
+ add a new range */
+ tree.insert(Range(t));
+ }
+ }
+ else if ((left->max + 1 == t) &&
+ (t + 1 == right->min)) {
+ /* 't' fills a hole. Remove left and right, and insert a
+ new range that covers both. */
+ const Range r(left->min, right->max);
+ tree.erase(left);
+ tree.erase(right);
+ tree.insert(r);
+ }
+ else if (left->max + 1 == t) {
+ /* 't' lies directly after 'left' range, resize and
+ replace that range */
+ const Range r(left->min, t);
+ tree.erase(left);
+ tree.insert(r);
+ }
+ else if (t + 1 == right->min) {
+ /* 't' lies directly before 'right' range, resize and
+ replace that range */
+ const Range r(t, right->max);
+ tree.erase(right);
+ tree.insert(r);
+ }
+ else {
+ /* There's a gap between 't' and both adjacent ranges,
+ add a new range */
+ tree.insert(Range(t));
+ }
+ }
+ else {
+ /* 't' lies after any existing ranges */
+ right = tree.end();
+ right--;
+ if (right->max + 1 == t) {
+ /* 't' lies directly after last range, resize and
+ replace that range */
+ const Range r(right->min, t);
+ tree.erase(right);
+ tree.insert(r);
+ }
+ else {
+ /* There's a gap between the last range and 't', add a
+ new range */
+ tree.insert(Range(t));
+ }
+ }
+ }
+
+ bool has(T t) const {
+ TreeIterConst iter = tree.find(Range(t));
+ return (iter != tree.end()) && (t <= iter->max);
+ }
+
+ bool has_range(T min, T max) const {
+ TreeIterConst iter = tree.find(Range(min, max));
+ return (iter != tree.end()) && (min == iter->min && max == iter->max);
+ }
+
+ bool empty() const {
+ return tree.empty();
+ }
+
+ int size() const {
+ return tree.size();
+ }
+
+ void print() const {
+ std::cout << "RangeTree:\n";
+ for (TreeIterConst iter = tree.begin(); iter != tree.end(); ++iter) {
+ const Range& r = *iter;
+ if (r.single)
+ std::cout << " [" << r.min << "]\n";
+ else
+ std::cout << " [" << r.min << ", " << r.max << "]\n";
+ }
+ if (empty())
+ std::cout << " <empty>";
+ std::cout << "\n";
+ }
+
+ unsigned int allocation_lower_bound() const {
+ return tree.size() * sizeof(Range);
+ }
+
+private:
+ Tree tree;
+};
diff --git a/extern/rangetree/range_tree_c_api.cc b/extern/rangetree/range_tree_c_api.cc
new file mode 100644
index 00000000000..56f2d90d329
--- /dev/null
+++ b/extern/rangetree/range_tree_c_api.cc
@@ -0,0 +1,86 @@
+/* This program is free software; you can redistribute it and/or
+ modify it under the terms of the GNU General Public License as
+ published by the Free Software Foundation; either version 2 of the
+ License, or (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful, but
+ WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+ 02110-1301, USA.
+*/
+
+#include "range_tree.hh"
+
+/* Give RangeTreeUInt a real type rather than the opaque struct type
+ defined for external use. */
+#define RANGE_TREE_C_API_INTERNAL
+typedef RangeTree<unsigned> RangeTreeUInt;
+
+#include "range_tree_c_api.h"
+
+RangeTreeUInt *range_tree_uint_alloc(unsigned min, unsigned max)
+{
+ return new RangeTreeUInt(min, max);
+}
+
+RangeTreeUInt *range_tree_uint_copy(RangeTreeUInt *src)
+{
+ return new RangeTreeUInt(*src);
+}
+
+void range_tree_uint_free(RangeTreeUInt *rt)
+{
+ delete rt;
+}
+
+void range_tree_uint_take(RangeTreeUInt *rt, unsigned v)
+{
+ rt->take(v);
+}
+
+unsigned range_tree_uint_take_any(RangeTreeUInt *rt)
+{
+ return rt->take_any();
+}
+
+void range_tree_uint_release(RangeTreeUInt *rt, unsigned v)
+{
+ rt->release(v);
+}
+
+int range_tree_uint_has(const RangeTreeUInt *rt, unsigned v)
+{
+ return rt->has(v);
+}
+
+int range_tree_uint_has_range(const RangeTreeUInt *rt,
+ unsigned vmin,
+ unsigned vmax)
+{
+ return rt->has_range(vmin, vmax);
+}
+
+int range_tree_uint_empty(const RangeTreeUInt *rt)
+{
+ return rt->empty();
+}
+
+unsigned range_tree_uint_size(const RangeTreeUInt *rt)
+{
+ return rt->size();
+}
+
+void range_tree_uint_print(const RangeTreeUInt *rt)
+{
+ rt->print();
+}
+
+unsigned int range_tree_uint_allocation_lower_bound(const RangeTreeUInt *rt)
+{
+ return rt->allocation_lower_bound();
+}
diff --git a/extern/rangetree/range_tree_c_api.h b/extern/rangetree/range_tree_c_api.h
new file mode 100644
index 00000000000..af6a7b161a8
--- /dev/null
+++ b/extern/rangetree/range_tree_c_api.h
@@ -0,0 +1,60 @@
+/* This program is free software; you can redistribute it and/or
+ modify it under the terms of the GNU General Public License as
+ published by the Free Software Foundation; either version 2 of the
+ License, or (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful, but
+ WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+ 02110-1301, USA.
+*/
+
+#ifndef RANGE_TREE_C_API_H
+#define RANGE_TREE_C_API_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* Simple C-accessible wrapper for RangeTree<unsigned> */
+
+#ifndef RANGE_TREE_C_API_INTERNAL
+typedef struct RangeTreeUInt RangeTreeUInt;
+#endif
+
+RangeTreeUInt *range_tree_uint_alloc(unsigned min, unsigned max);
+
+RangeTreeUInt *range_tree_uint_copy(RangeTreeUInt *src);
+
+void range_tree_uint_free(RangeTreeUInt *rt);
+
+void range_tree_uint_take(RangeTreeUInt *rt, unsigned v);
+
+unsigned range_tree_uint_take_any(RangeTreeUInt *rt);
+
+void range_tree_uint_release(RangeTreeUInt *rt, unsigned v);
+
+int range_tree_uint_has(const RangeTreeUInt *rt, unsigned v);
+
+int range_tree_uint_has_range(const RangeTreeUInt *rt,
+ unsigned vmin,
+ unsigned vmax);
+
+int range_tree_uint_empty(const RangeTreeUInt *rt);
+
+unsigned range_tree_uint_size(const RangeTreeUInt *rt);
+
+void range_tree_uint_print(const RangeTreeUInt *rt);
+
+unsigned int range_tree_uint_allocation_lower_bound(const RangeTreeUInt *rt);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __DUALCON_H__ */
diff --git a/intern/cycles/blender/CMakeLists.txt b/intern/cycles/blender/CMakeLists.txt
index 88363758364..710e8ba6a90 100644
--- a/intern/cycles/blender/CMakeLists.txt
+++ b/intern/cycles/blender/CMakeLists.txt
@@ -24,6 +24,7 @@ set(SRC
blender_mesh.cpp
blender_object.cpp
blender_particles.cpp
+ blender_curves.cpp
blender_python.cpp
blender_session.cpp
blender_shader.cpp
diff --git a/intern/cycles/blender/addon/__init__.py b/intern/cycles/blender/addon/__init__.py
index 6d1b6d4f56e..dddf7bafb14 100644
--- a/intern/cycles/blender/addon/__init__.py
+++ b/intern/cycles/blender/addon/__init__.py
@@ -21,7 +21,7 @@
bl_info = {
"name": "Cycles Render Engine",
"author": "",
- "blender": (2, 6, 5),
+ "blender": (2, 60, 5),
"location": "Info header, render engine menu",
"description": "Cycles Render Engine integration",
"warning": "",
diff --git a/intern/cycles/blender/addon/properties.py b/intern/cycles/blender/addon/properties.py
index 26fc7a81936..2bc4afe969e 100644
--- a/intern/cycles/blender/addon/properties.py
+++ b/intern/cycles/blender/addon/properties.py
@@ -64,6 +64,38 @@ enum_panorama_types = (
"Similar to most fisheye modern lens, takes sensor dimensions into consideration"),
)
+enum_curve_presets = (
+ ('CUSTOM', "Custom", "Set general parameters"),
+ ('TANGENT_SHADING', "Tangent Normal", "Use planar geometry and tangent normals"),
+ ('TRUE_NORMAL', "True Normal", "Use true normals (good for thin strands)"),
+ ('ACCURATE_PRESET', "Accurate", "Use best settings (suitable for glass materials)"),
+ )
+
+enum_curve_primitives = (
+ ('TRIANGLES', "Triangles", "Create triangle geometry around strands"),
+ ('LINE_SEGMENTS', "Line Segments", "Use line segment primitives"),
+ ('CURVE_SEGMENTS', "?Curve Segments?", "Use curve segment primitives (not implemented)"),
+ )
+
+enum_triangle_curves = (
+ ('CAMERA', "Planes", "Create individual triangles forming planes that face camera"),
+ ('RIBBONS', "Ribbons", "Create individual triangles forming ribbon"),
+ ('TESSELLATED', "Tessellated", "Create mesh surrounding each strand"),
+ )
+
+enum_line_curves = (
+ ('ACCURATE', "Accurate", "Always take into consideration strand width for intersections"),
+ ('QT_CORRECTED', "Corrected", "Ignore width for initial intersection and correct later"),
+ ('ENDCORRECTED', "Correct found", "Ignore width for all intersections and only correct closest"),
+ ('QT_UNCORRECTED', "Uncorrected", "Calculate intersections without considering width"),
+ )
+
+enum_curves_interpolation = (
+ ('LINEAR', "Linear interpolation", "Use Linear interpolation between segments"),
+ ('CARDINAL', "Cardinal interpolation", "Use cardinal interpolation between segments"),
+ ('BSPLINE', "B-spline interpolation", "Use b-spline interpolation between segments"),
+ )
+
class CyclesRenderSettings(bpy.types.PropertyGroup):
@classmethod
def register(cls):
@@ -237,7 +269,7 @@ class CyclesRenderSettings(bpy.types.PropertyGroup):
)
cls.film_transparent = BoolProperty(
name="Transparent",
- description="World background is transparent",
+ description="World background is transparent with premultiplied alpha",
default=False,
)
@@ -573,6 +605,157 @@ class CyclesMeshSettings(bpy.types.PropertyGroup):
del bpy.types.Curve.cycles
del bpy.types.MetaBall.cycles
+class CyclesCurveRenderSettings(bpy.types.PropertyGroup):
+ @classmethod
+ def register(cls):
+ bpy.types.Scene.cycles_curves = PointerProperty(
+ name="Cycles Hair Rendering Settings",
+ description="Cycles hair rendering settings",
+ type=cls,
+ )
+ cls.preset = EnumProperty(
+ name="Mode",
+ description="Hair rendering mode",
+ items=enum_curve_presets,
+ default='TRUE_NORMAL',
+ )
+ cls.primitive = EnumProperty(
+ name="Primitive",
+ description="Type of primitive used for hair rendering",
+ items=enum_curve_primitives,
+ default='LINE_SEGMENTS',
+ )
+ cls.triangle_method = EnumProperty(
+ name="Mesh Geometry",
+ description="Method for creating triangle geometry",
+ items=enum_triangle_curves,
+ default='CAMERA',
+ )
+ cls.line_method = EnumProperty(
+ name="Intersection Method",
+ description="Method for line segment intersection",
+ items=enum_line_curves,
+ default='ACCURATE',
+ )
+ cls.interpolation = EnumProperty(
+ name="Interpolation",
+ description="Interpolation method",
+ items=enum_curves_interpolation,
+ default='BSPLINE',
+ )
+ cls.use_backfacing = BoolProperty(
+ name="Check back-faces",
+ description="Test back-faces of strands",
+ default=False,
+ )
+ cls.use_encasing = BoolProperty(
+ name="Exclude encasing",
+ description="Ignore strands encasing a ray's initial location",
+ default=True,
+ )
+ cls.use_tangent_normal_geometry = BoolProperty(
+ name="Tangent normal geometry",
+ description="Use the tangent normal for actual normal",
+ default=False,
+ )
+ cls.use_tangent_normal = BoolProperty(
+ name="Tangent normal default",
+ description="Use the tangent normal for all normals",
+ default=False,
+ )
+ cls.use_tangent_normal_correction = BoolProperty(
+ name="Strand slope correction",
+ description="Correct the tangent normal for the strand's slope",
+ default=False,
+ )
+ cls.use_cache = BoolProperty(
+ name="Export Cached data",
+ default=True,
+ )
+ cls.use_parents = BoolProperty(
+ name="Use parent strands",
+ description="Use parents with children",
+ default=False,
+ )
+ cls.use_smooth = BoolProperty(
+ name="Smooth Strands",
+ description="Use vertex normals",
+ default=True,
+ )
+ cls.use_joined = BoolProperty(
+ name="Join",
+ description="Fill gaps between segments (requires more memory)",
+ default=False,
+ )
+ cls.use_curves = BoolProperty(
+ name="Use Cycles Hair Rendering",
+ description="Activate Cycles hair rendering for particle system",
+ default=True,
+ )
+ cls.segments = IntProperty(
+ name="Segments",
+ description="Number of segments between path keys (note that this combines with the 'draw step' value)",
+ min=1, max=64,
+ default=1,
+ )
+ cls.resolution = IntProperty(
+ name="Resolution",
+ description="Resolution of generated mesh",
+ min=3, max=64,
+ default=3,
+ )
+ cls.normalmix = FloatProperty(
+ name="Normal mix",
+ description="Scale factor for tangent normal removal (zero gives ray normal)",
+ min=0, max=2.0,
+ default=1,
+ )
+ cls.encasing_ratio = FloatProperty(
+ name="Encasing ratio",
+ description="Scale factor for encasing strand width",
+ min=0, max=100.0,
+ default=1.01,
+ )
+
+ @classmethod
+ def unregister(cls):
+ del bpy.types.Scene.cycles_curves
+
+class CyclesCurveSettings(bpy.types.PropertyGroup):
+ @classmethod
+ def register(cls):
+ bpy.types.ParticleSettings.cycles = PointerProperty(
+ name="Cycles Hair Settings",
+ description="Cycles hair settings",
+ type=cls,
+ )
+ cls.root_width = FloatProperty(
+ name="Root Size Multiplier",
+ description="Multiplier of particle size for the strand's width at root",
+ min=0.0, max=1000.0,
+ default=1.0,
+ )
+ cls.tip_width = FloatProperty(
+ name="Tip Size Multiplier",
+ description="Multiplier of particle size for the strand's width at tip",
+ min=0.0, max=1000.0,
+ default=0.0,
+ )
+ cls.shape = FloatProperty(
+ name="Strand Shape",
+ description="Strand shape parameter",
+ min=-1.0, max=1.0,
+ default=0.0,
+ )
+ cls.use_closetip = BoolProperty(
+ name="Close tip",
+ description="Set tip radius to zero",
+ default=True,
+ )
+
+ @classmethod
+ def unregister(cls):
+ del bpy.types.ParticleSettings.cycles
def register():
bpy.utils.register_class(CyclesRenderSettings)
@@ -582,6 +765,8 @@ def register():
bpy.utils.register_class(CyclesWorldSettings)
bpy.utils.register_class(CyclesVisibilitySettings)
bpy.utils.register_class(CyclesMeshSettings)
+ bpy.utils.register_class(CyclesCurveRenderSettings)
+ bpy.utils.register_class(CyclesCurveSettings)
def unregister():
@@ -592,3 +777,5 @@ def unregister():
bpy.utils.unregister_class(CyclesWorldSettings)
bpy.utils.unregister_class(CyclesMeshSettings)
bpy.utils.unregister_class(CyclesVisibilitySettings)
+ bpy.utils.unregister_class(CyclesCurveRenderSettings)
+ bpy.utils.unregister_class(CyclesCurveSettings)
diff --git a/intern/cycles/blender/addon/ui.py b/intern/cycles/blender/addon/ui.py
index 7b19fde8f71..554a9204c7f 100644
--- a/intern/cycles/blender/addon/ui.py
+++ b/intern/cycles/blender/addon/ui.py
@@ -290,7 +290,7 @@ class CyclesRender_PT_layers(CyclesButtonsPanel, Panel):
rd = scene.render
row = layout.row()
- row.template_list(rd, "layers", rd.layers, "active_index", rows=2)
+ row.template_list("RENDER_UL_renderlayers", "", rd, "layers", rd.layers, "active_index", rows=2)
col = row.column(align=True)
col.operator("scene.render_layer_add", icon='ZOOMIN', text="")
@@ -407,7 +407,7 @@ class Cycles_PT_context_material(CyclesButtonsPanel, Panel):
if ob:
row = layout.row()
- row.template_list(ob, "material_slots", ob, "active_material_index", rows=2)
+ row.template_list("MATERIAL_UL_matslots", "", ob, "material_slots", ob, "active_material_index", rows=2)
col = row.column(align=True)
col.operator("object.material_slot_add", icon='ZOOMIN', text="")
@@ -962,7 +962,7 @@ class CyclesParticle_PT_textures(CyclesButtonsPanel, Panel):
part = psys.settings
row = layout.row()
- row.template_list(part, "texture_slots", part, "active_texture_index", rows=2)
+ row.template_list("TEXTURE_UL_texslots", "", part, "texture_slots", part, "active_texture_index", rows=2)
col = row.column(align=True)
col.operator("texture.slot_move", text="", icon='TRIA_UP').type = 'UP'
@@ -975,6 +975,89 @@ class CyclesParticle_PT_textures(CyclesButtonsPanel, Panel):
slot = part.texture_slots[part.active_texture_index]
layout.template_ID(slot, "texture", new="texture.new")
+class CyclesRender_PT_CurveRendering(CyclesButtonsPanel, Panel):
+ bl_label = "Cycles Hair Rendering"
+ bl_context = "particle"
+
+ @classmethod
+ def poll(cls, context):
+ psys = context.particle_system
+ device_type = context.user_preferences.system.compute_device_type
+ experimental = context.scene.cycles.feature_set == 'EXPERIMENTAL' and (context.scene.cycles.device == 'CPU' or device_type == 'NONE')
+ return CyclesButtonsPanel.poll(context) and experimental and psys
+
+ def draw_header(self, context):
+ cscene = context.scene.cycles_curves
+ self.layout.prop(cscene, "use_curves", text="")
+
+ def draw(self, context):
+ layout = self.layout
+
+ scene = context.scene
+ cscene = scene.cycles_curves
+
+ layout.active = cscene.use_curves
+
+ layout.prop(cscene, "preset", text="Mode")
+
+ if cscene.preset == 'CUSTOM':
+ layout.prop(cscene, "primitive", text="Primitive")
+
+ if cscene.primitive == 'TRIANGLES':
+ layout.prop(cscene, "triangle_method", text="Method")
+ if cscene.triangle_method == 'TESSELLATED':
+ layout.prop(cscene, "resolution", text="Resolution")
+ layout.prop(cscene, "use_smooth", text="Smooth")
+ elif cscene.primitive == 'LINE_SEGMENTS':
+ layout.prop(cscene, "use_backfacing", text="Check back-faces")
+
+ row = layout.row()
+ row.prop(cscene, "use_encasing", text="Exclude encasing")
+ sub = row.row()
+ sub.active = cscene.use_encasing
+ sub.prop(cscene, "encasing_ratio", text="Ratio for encasing")
+
+ layout.prop(cscene, "line_method", text="Method")
+ layout.prop(cscene, "use_tangent_normal", text="Use tangent normal as default")
+ layout.prop(cscene, "use_tangent_normal_geometry", text="Use tangent normal geometry")
+ layout.prop(cscene, "use_tangent_normal_correction", text="Correct tangent normal for slope")
+ layout.prop(cscene, "interpolation", text="Interpolation")
+
+ row = layout.row()
+ row.prop(cscene, "segments", text="Segments")
+ row.prop(cscene, "normalmix", text="Ray Mix")
+
+ row = layout.row()
+ row.prop(cscene, "use_cache", text="Export cache with children")
+ if cscene.use_cache:
+ row.prop(cscene, "use_parents", text="Include parents")
+
+class CyclesParticle_PT_CurveSettings(CyclesButtonsPanel, Panel):
+ bl_label = "Cycles Hair Settings"
+ bl_context = "particle"
+
+ @classmethod
+ def poll(cls, context):
+ use_curves = context.scene.cycles_curves.use_curves and context.particle_system
+ device_type = context.user_preferences.system.compute_device_type
+ experimental = context.scene.cycles.feature_set == 'EXPERIMENTAL' and (context.scene.cycles.device == 'CPU' or device_type == 'NONE')
+ return CyclesButtonsPanel.poll(context) and experimental and use_curves
+
+ def draw(self, context):
+ layout = self.layout
+
+ psys = context.particle_settings
+ cpsys = psys.cycles
+
+ row = layout.row()
+ row.prop(cpsys, "shape", text="Shape")
+ row.prop(cpsys, "use_closetip", text="Close tip")
+
+ layout.label(text="Width multiplier:")
+ row = layout.row()
+ row.prop(cpsys, "root_width", text="Root")
+ row.prop(cpsys, "tip_width", text="Tip")
+
class CyclesScene_PT_simplify(CyclesButtonsPanel, Panel):
bl_label = "Simplify"
diff --git a/intern/cycles/blender/blender_curves.cpp b/intern/cycles/blender/blender_curves.cpp
new file mode 100644
index 00000000000..4fad7d45162
--- /dev/null
+++ b/intern/cycles/blender/blender_curves.cpp
@@ -0,0 +1,1130 @@
+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "attribute.h"
+#include "mesh.h"
+#include "object.h"
+#include "scene.h"
+#include "curves.h"
+
+#include "blender_sync.h"
+#include "blender_util.h"
+
+#include "util_foreach.h"
+
+CCL_NAMESPACE_BEGIN
+
+/* Utilities */
+
+/* Hair curve functions */
+
+void curveinterp_v3_v3v3v3v3(float3 *p, float3 *v1, float3 *v2, float3 *v3, float3 *v4, const float w[4]);
+void interp_weights(float t, float data[4], int type);
+float shaperadius(float shape, float root, float tip, float time);
+void InterpolateKeySegments(int seg, int segno, int key, int curve, float3 *keyloc, float *time, ParticleCurveData *CData, int interpolation);
+bool ObtainParticleData(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, ParticleCurveData *CData);
+bool ObtainCacheParticleUV(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, ParticleCurveData *CData, bool use_parents);
+bool ObtainCacheParticleVcol(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, ParticleCurveData *CData, bool use_parents, int vcol_num);
+bool ObtainCacheParticleData(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, ParticleCurveData *CData, bool use_parents);
+void ExportCurveTrianglePlanes(Mesh *mesh, ParticleCurveData *CData, int interpolation, bool use_smooth, int segments, float3 RotCam);
+void ExportCurveTriangleRibbons(Mesh *mesh, ParticleCurveData *CData, int interpolation, bool use_smooth, int segments);
+void ExportCurveTriangleGeometry(Mesh *mesh, ParticleCurveData *CData, int interpolation, bool use_smooth, int resolution, int segments);
+void ExportCurveSegments(Mesh *mesh, ParticleCurveData *CData, int interpolation, int segments);
+void ExportCurveTriangleUVs(Mesh *mesh, ParticleCurveData *CData, int interpolation, bool use_smooth, int segments, int vert_offset, int resol);
+
+ParticleCurveData::ParticleCurveData()
+{
+}
+
+ParticleCurveData::~ParticleCurveData()
+{
+ psys_firstcurve.clear();
+ psys_curvenum.clear();
+ psys_shader.clear();
+ psys_rootradius.clear();
+ psys_tipradius.clear();
+ psys_shape.clear();
+
+ curve_firstkey.clear();
+ curve_keynum.clear();
+ curve_length.clear();
+ curve_uv.clear();
+ curve_vcol.clear();
+
+ curvekey_co.clear();
+ curvekey_time.clear();
+}
+
+void interp_weights(float t, float data[4], int type)
+{
+ float t2, t3, fc;
+
+ if(type == CURVE_LINEAR) {
+ data[0] = 0.0f;
+ data[1] = -t + 1.0f;
+ data[2] = t;
+ data[3] = 0.0f;
+ }
+ else if(type == CURVE_CARDINAL) {
+ t2 = t * t;
+ t3 = t2 * t;
+ fc = 0.71f;
+
+ data[0] = -fc * t3 + 2.0f * fc * t2 - fc * t;
+ data[1] = (2.0f - fc) * t3 + (fc - 3.0f) * t2 + 1.0f;
+ data[2] = (fc - 2.0f) * t3 + (3.0f - 2.0f * fc) * t2 + fc * t;
+ data[3] = fc * t3 - fc * t2;
+ }
+ else if(type == CURVE_BSPLINE) {
+ t2 = t * t;
+ t3 = t2 * t;
+
+ data[0] = -0.16666666f * t3 + 0.5f * t2 - 0.5f * t + 0.16666666f;
+ data[1] = 0.5f * t3 - t2 + 0.66666666f;
+ data[2] = -0.5f * t3 + 0.5f * t2 + 0.5f * t + 0.16666666f;
+ data[3] = 0.16666666f * t3;
+ }
+}
+
+void curveinterp_v3_v3v3v3v3(float3 *p, float3 *v1, float3 *v2, float3 *v3, float3 *v4, const float w[4])
+{
+ p->x = v1->x * w[0] + v2->x * w[1] + v3->x * w[2] + v4->x * w[3];
+ p->y = v1->y * w[0] + v2->y * w[1] + v3->y * w[2] + v4->y * w[3];
+ p->z = v1->z * w[0] + v2->z * w[1] + v3->z * w[2] + v4->z * w[3];
+}
+
+float shaperadius(float shape, float root, float tip, float time)
+{
+ float radius = 1.0f - time;
+ if(shape != 0.0f) {
+ if(shape < 0.0f)
+ radius = (float)pow(1.0f - time, 1.f + shape);
+ else
+ radius = (float)pow(1.0f - time, 1.f / (1.f - shape));
+ }
+ return (radius * (root - tip)) + tip;
+}
+
+/* curve functions */
+
+void InterpolateKeySegments(int seg, int segno, int key, int curve, float3 *keyloc, float *time, ParticleCurveData *CData, int interpolation)
+{
+ float3 ckey_loc1 = CData->curvekey_co[key];
+ float3 ckey_loc2 = ckey_loc1;
+ float3 ckey_loc3 = CData->curvekey_co[key+1];
+ float3 ckey_loc4 = ckey_loc3;
+
+ if(key > CData->curve_firstkey[curve])
+ ckey_loc1 = CData->curvekey_co[key - 1];
+
+ if(key < CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 2)
+ ckey_loc4 = CData->curvekey_co[key + 2];
+
+
+ float time1 = CData->curvekey_time[key]/CData->curve_length[curve];
+ float time2 = CData->curvekey_time[key + 1]/CData->curve_length[curve];
+
+ float dfra = (time2 - time1) / (float)segno;
+
+ if(time)
+ *time = (dfra * seg) + time1;
+
+ float t[4];
+
+ interp_weights((float)seg / (float)segno, t, interpolation);
+
+ if(keyloc)
+ curveinterp_v3_v3v3v3v3(keyloc, &ckey_loc1, &ckey_loc2, &ckey_loc3, &ckey_loc4, t);
+}
+
+bool ObtainParticleData(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, ParticleCurveData *CData)
+{
+
+ int curvenum = 0;
+ int keyno = 0;
+
+ if(!(mesh && b_mesh && b_ob && CData))
+ return false;
+
+ BL::Object::modifiers_iterator b_mod;
+ for(b_ob->modifiers.begin(b_mod); b_mod != b_ob->modifiers.end(); ++b_mod) {
+ if((b_mod->type() == b_mod->type_PARTICLE_SYSTEM) && (b_mod->show_viewport()) && (b_mod->show_render())) {
+
+ BL::ParticleSystemModifier psmd(b_mod->ptr);
+
+ BL::ParticleSystem b_psys((const PointerRNA)psmd.particle_system().ptr);
+
+ BL::ParticleSettings b_part((const PointerRNA)b_psys.settings().ptr);
+
+ if((b_psys.settings().render_type()==BL::ParticleSettings::render_type_PATH)&&(b_psys.settings().type()==BL::ParticleSettings::type_HAIR)) {
+
+ int mi = clamp(b_psys.settings().material()-1, 0, mesh->used_shaders.size()-1);
+ int shader = mesh->used_shaders[mi];
+
+ int totcurves = b_psys.particles.length();
+
+ if(totcurves == 0)
+ continue;
+
+ PointerRNA cpsys = RNA_pointer_get(&b_part.ptr, "cycles");
+
+ CData->psys_firstcurve.push_back(curvenum);
+ CData->psys_curvenum.push_back(totcurves);
+ CData->psys_shader.push_back(shader);
+
+ float radius = b_psys.settings().particle_size() * 0.5f;
+
+ CData->psys_rootradius.push_back(radius * get_float(cpsys, "root_width"));
+ CData->psys_tipradius.push_back(radius * get_float(cpsys, "tip_width"));
+ CData->psys_shape.push_back(get_float(cpsys, "shape"));
+ CData->psys_closetip.push_back(get_boolean(cpsys, "use_closetip"));
+
+ BL::ParticleSystem::particles_iterator b_pa;
+ for(b_psys.particles.begin(b_pa); b_pa != b_psys.particles.end(); ++b_pa) {
+ CData->curve_firstkey.push_back(keyno);
+
+ int keylength = b_pa->hair_keys.length();
+ CData->curve_keynum.push_back(keylength);
+
+ float curve_length = 0.0f;
+ float3 pcKey;
+ int step_no = 0;
+ BL::Particle::hair_keys_iterator b_cKey;
+ for(b_pa->hair_keys.begin(b_cKey); b_cKey != b_pa->hair_keys.end(); ++b_cKey) {
+ float nco[3];
+ b_cKey->co_object( *b_ob, psmd, *b_pa, nco);
+ float3 cKey = make_float3(nco[0],nco[1],nco[2]);
+ if(step_no > 0)
+ curve_length += len(cKey - pcKey);
+ CData->curvekey_co.push_back(cKey);
+ CData->curvekey_time.push_back(curve_length);
+ pcKey = cKey;
+ keyno++;
+ step_no++;
+ }
+
+ CData->curve_length.push_back(curve_length);
+ /*add uvs*/
+ BL::Mesh::tessface_uv_textures_iterator l;
+ b_mesh->tessface_uv_textures.begin(l);
+
+ float3 uv = make_float3(0.0f, 0.0f, 0.0f);
+ if(b_mesh->tessface_uv_textures.length())
+ b_pa->uv_on_emitter(psmd,&uv.x);
+ CData->curve_uv.push_back(uv);
+
+ curvenum++;
+
+ }
+ }
+ }
+ }
+
+ return true;
+
+}
+
+bool ObtainCacheParticleData(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, ParticleCurveData *CData, bool use_parents)
+{
+
+ int curvenum = 0;
+ int keyno = 0;
+
+ if(!(mesh && b_mesh && b_ob && CData))
+ return false;
+
+ Transform tfm = get_transform(b_ob->matrix_world());
+ Transform itfm = transform_quick_inverse(tfm);
+
+ BL::Object::modifiers_iterator b_mod;
+ for(b_ob->modifiers.begin(b_mod); b_mod != b_ob->modifiers.end(); ++b_mod) {
+ if((b_mod->type() == b_mod->type_PARTICLE_SYSTEM) && (b_mod->show_viewport()) && (b_mod->show_render())) {
+ BL::ParticleSystemModifier psmd((const PointerRNA)b_mod->ptr);
+
+ BL::ParticleSystem b_psys((const PointerRNA)psmd.particle_system().ptr);
+
+ BL::ParticleSettings b_part((const PointerRNA)b_psys.settings().ptr);
+
+ if((b_psys.settings().render_type()==BL::ParticleSettings::render_type_PATH)&&(b_psys.settings().type()==BL::ParticleSettings::type_HAIR)) {
+
+ int mi = clamp(b_psys.settings().material()-1, 0, mesh->used_shaders.size()-1);
+ int shader = mesh->used_shaders[mi];
+ int draw_step = b_psys.settings().draw_step();
+ int ren_step = (int)pow((float)2.0f,(float)draw_step);
+ /*b_psys.settings().render_step(draw_step);*/
+
+ int totparts = b_psys.particles.length();
+ int totchild = b_psys.child_particles.length() * b_psys.settings().draw_percentage() / 100;
+ int totcurves = totchild;
+
+ if(use_parents || b_psys.settings().child_type() == 0)
+ totcurves += totparts;
+
+ if(totcurves == 0)
+ continue;
+
+ PointerRNA cpsys = RNA_pointer_get(&b_part.ptr, "cycles");
+
+ CData->psys_firstcurve.push_back(curvenum);
+ CData->psys_curvenum.push_back(totcurves);
+ CData->psys_shader.push_back(shader);
+
+ float radius = b_psys.settings().particle_size() * 0.5f;
+
+ CData->psys_rootradius.push_back(radius * get_float(cpsys, "root_width"));
+ CData->psys_tipradius.push_back(radius * get_float(cpsys, "tip_width"));
+ CData->psys_shape.push_back(get_float(cpsys, "shape"));
+ CData->psys_closetip.push_back(get_boolean(cpsys, "use_closetip"));
+
+ int pa_no = 0;
+ if(!use_parents && !(b_psys.settings().child_type() == 0))
+ pa_no = totparts;
+
+ for(; pa_no < totparts+totchild; pa_no++) {
+
+ CData->curve_firstkey.push_back(keyno);
+ CData->curve_keynum.push_back(ren_step+1);
+
+ float curve_length = 0.0f;
+ float3 pcKey;
+ for(int step_no = 0; step_no <= ren_step; step_no++) {
+ float nco[3];
+ b_psys.co_hair(*b_ob, psmd, pa_no, step_no, nco);
+ float3 cKey = make_float3(nco[0],nco[1],nco[2]);
+ cKey = transform_point(&itfm, cKey);
+ if(step_no > 0)
+ curve_length += len(cKey - pcKey);
+ CData->curvekey_co.push_back(cKey);
+ CData->curvekey_time.push_back(curve_length);
+ pcKey = cKey;
+ keyno++;
+ }
+ CData->curve_length.push_back(curve_length);
+
+ curvenum++;
+
+ }
+ }
+
+ }
+ }
+
+ return true;
+
+}
+
+bool ObtainCacheParticleUV(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, ParticleCurveData *CData, bool use_parents)
+{
+ int keyno = 0;
+
+ if(!(mesh && b_mesh && b_ob && CData))
+ return false;
+
+ Transform tfm = get_transform(b_ob->matrix_world());
+ Transform itfm = transform_quick_inverse(tfm);
+
+ BL::Object::modifiers_iterator b_mod;
+ for(b_ob->modifiers.begin(b_mod); b_mod != b_ob->modifiers.end(); ++b_mod) {
+ if ((b_mod->type() == b_mod->type_PARTICLE_SYSTEM) && (b_mod->show_viewport()) && (b_mod->show_render())) {
+ BL::ParticleSystemModifier psmd((const PointerRNA)b_mod->ptr);
+
+ BL::ParticleSystem b_psys((const PointerRNA)psmd.particle_system().ptr);
+
+ BL::ParticleSettings b_part((const PointerRNA)b_psys.settings().ptr);
+
+ if((b_psys.settings().render_type()==BL::ParticleSettings::render_type_PATH)&&(b_psys.settings().type()==BL::ParticleSettings::type_HAIR)) {
+
+ int mi = clamp(b_psys.settings().material()-1, 0, mesh->used_shaders.size()-1);
+ int shader = mesh->used_shaders[mi];
+ int draw_step = b_psys.settings().draw_step();
+ int ren_step = (int)pow((float)2.0f,(float)draw_step);
+ /*b_psys.settings().render_step(draw_step);*/
+
+ int totparts = b_psys.particles.length();
+ int totchild = b_psys.child_particles.length() * b_psys.settings().draw_percentage() / 100;
+ int totcurves = totchild;
+
+ if (use_parents || b_psys.settings().child_type() == 0)
+ totcurves += totparts;
+
+ if (totcurves == 0)
+ continue;
+
+ int pa_no = 0;
+ if(!use_parents && !(b_psys.settings().child_type() == 0))
+ pa_no = totparts;
+
+ BL::ParticleSystem::particles_iterator b_pa;
+ b_psys.particles.begin(b_pa);
+ for(; pa_no < totparts+totchild; pa_no++) {
+
+ /*add uvs*/
+ BL::Mesh::tessface_uv_textures_iterator l;
+ b_mesh->tessface_uv_textures.begin(l);
+
+ float3 uv = make_float3(0.0f, 0.0f, 0.0f);
+ if(b_mesh->tessface_uv_textures.length())
+ b_psys.uv_on_emitter(psmd, *b_pa, pa_no, &uv.x);
+ CData->curve_uv.push_back(uv);
+
+ if(pa_no < totparts && b_pa != b_psys.particles.end())
+ ++b_pa;
+
+ }
+ }
+
+ }
+ }
+
+ return true;
+
+}
+
+bool ObtainCacheParticleVcol(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, ParticleCurveData *CData, bool use_parents, int vcol_num)
+{
+ int keyno = 0;
+
+ if(!(mesh && b_mesh && b_ob && CData))
+ return false;
+
+ Transform tfm = get_transform(b_ob->matrix_world());
+ Transform itfm = transform_quick_inverse(tfm);
+
+ BL::Object::modifiers_iterator b_mod;
+ for(b_ob->modifiers.begin(b_mod); b_mod != b_ob->modifiers.end(); ++b_mod) {
+ if ((b_mod->type() == b_mod->type_PARTICLE_SYSTEM) && (b_mod->show_viewport()) && (b_mod->show_render())) {
+ BL::ParticleSystemModifier psmd((const PointerRNA)b_mod->ptr);
+
+ BL::ParticleSystem b_psys((const PointerRNA)psmd.particle_system().ptr);
+
+ BL::ParticleSettings b_part((const PointerRNA)b_psys.settings().ptr);
+
+ if((b_psys.settings().render_type()==BL::ParticleSettings::render_type_PATH)&&(b_psys.settings().type()==BL::ParticleSettings::type_HAIR)) {
+
+ int mi = clamp(b_psys.settings().material()-1, 0, mesh->used_shaders.size()-1);
+ int shader = mesh->used_shaders[mi];
+ int draw_step = b_psys.settings().draw_step();
+ int ren_step = (int)pow((float)2.0f,(float)draw_step);
+ /*b_psys.settings().render_step(draw_step);*/
+
+ int totparts = b_psys.particles.length();
+ int totchild = b_psys.child_particles.length() * b_psys.settings().draw_percentage() / 100;
+ int totcurves = totchild;
+
+ if (use_parents || b_psys.settings().child_type() == 0)
+ totcurves += totparts;
+
+ if (totcurves == 0)
+ continue;
+
+ int pa_no = 0;
+ if(!use_parents && !(b_psys.settings().child_type() == 0))
+ pa_no = totparts;
+
+ BL::ParticleSystem::particles_iterator b_pa;
+ b_psys.particles.begin(b_pa);
+ for(; pa_no < totparts+totchild; pa_no++) {
+
+ /*add uvs*/
+ BL::Mesh::tessface_vertex_colors_iterator l;
+ b_mesh->tessface_vertex_colors.begin(l);
+
+ float3 vcol = make_float3(0.0f, 0.0f, 0.0f);
+ if(b_mesh->tessface_vertex_colors.length())
+ b_psys.mcol_on_emitter(psmd, *b_pa, pa_no, vcol_num, &vcol.x);
+ CData->curve_vcol.push_back(vcol);
+
+ if(pa_no < totparts && b_pa != b_psys.particles.end())
+ ++b_pa;
+
+ }
+ }
+
+ }
+ }
+
+ return true;
+
+}
+
+void ExportCurveTrianglePlanes(Mesh *mesh, ParticleCurveData *CData, int interpolation, bool use_smooth, int segments, float3 RotCam)
+{
+ int vertexno = mesh->verts.size();
+ int vertexindex = vertexno;
+
+ for( int sys = 0; sys < CData->psys_firstcurve.size() ; sys++) {
+ for( int curve = CData->psys_firstcurve[sys]; curve < CData->psys_firstcurve[sys] + CData->psys_curvenum[sys] ; curve++) {
+
+ for( int curvekey = CData->curve_firstkey[curve]; curvekey < CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 1; curvekey++) {
+
+ int subv = 1;
+ float3 xbasis;
+
+ float3 v1;
+
+ if(curvekey == CData->curve_firstkey[curve]) {
+ subv = 0;
+ v1 = CData->curvekey_co[min(curvekey+2,CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 1)] - CData->curvekey_co[curvekey];
+ }
+ else if(curvekey == CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 1)
+ v1 = CData->curvekey_co[curvekey] - CData->curvekey_co[max(curvekey - 2, CData->curve_firstkey[curve])];
+ else
+ v1 = CData->curvekey_co[curvekey + 1] - CData->curvekey_co[curvekey - 1];
+
+
+ for (; subv <= segments; subv++) {
+
+ float3 ickey_loc = make_float3(0.0f,0.0f,0.0f);
+ float time = 0.0f;
+
+ if ((interpolation == CURVE_BSPLINE) && (curvekey == CData->curve_firstkey[curve]) && (subv == 0))
+ ickey_loc = CData->curvekey_co[curvekey];
+ else
+ InterpolateKeySegments(subv, segments, curvekey, curve, &ickey_loc, &time, CData , interpolation);
+
+ float radius = shaperadius(CData->psys_shape[sys], CData->psys_rootradius[sys], CData->psys_tipradius[sys], time);
+
+ if(CData->psys_closetip[sys] && (subv == segments) && (curvekey == CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 1))
+ radius = shaperadius(CData->psys_shape[sys], CData->psys_rootradius[sys], 0.0f, 0.95f);
+
+ if((curvekey == CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 1) && (subv == segments))
+ radius = shaperadius(CData->psys_shape[sys], CData->psys_rootradius[sys], CData->psys_tipradius[sys], 0.95f);
+
+ xbasis = normalize(cross(v1,RotCam - ickey_loc));
+ float3 ickey_loc_shfl = ickey_loc - radius * xbasis;
+ float3 ickey_loc_shfr = ickey_loc + radius * xbasis;
+ mesh->verts.push_back(ickey_loc_shfl);
+ mesh->verts.push_back(ickey_loc_shfr);
+ if(subv!=0) {
+ mesh->add_triangle(vertexindex-2, vertexindex, vertexindex-1, CData->psys_shader[sys], use_smooth);
+ mesh->add_triangle(vertexindex+1, vertexindex-1, vertexindex, CData->psys_shader[sys], use_smooth);
+ }
+ vertexindex += 2;
+ }
+ }
+ }
+ }
+
+ mesh->reserve(mesh->verts.size(), mesh->triangles.size(), 0, 0);
+ mesh->attributes.remove(ATTR_STD_VERTEX_NORMAL);
+ mesh->attributes.remove(ATTR_STD_FACE_NORMAL);
+ mesh->add_face_normals();
+ mesh->add_vertex_normals();
+ mesh->attributes.remove(ATTR_STD_FACE_NORMAL);
+
+ /* texture coords still needed */
+}
+
+void ExportCurveTriangleRibbons(Mesh *mesh, ParticleCurveData *CData, int interpolation, bool use_smooth, int segments)
+{
+ int vertexno = mesh->verts.size();
+ int vertexindex = vertexno;
+
+ for( int sys = 0; sys < CData->psys_firstcurve.size() ; sys++) {
+ for( int curve = CData->psys_firstcurve[sys]; curve < CData->psys_firstcurve[sys] + CData->psys_curvenum[sys] ; curve++) {
+
+ float3 firstxbasis = cross(make_float3(1.0f,0.0f,0.0f),CData->curvekey_co[CData->curve_firstkey[curve]+1] - CData->curvekey_co[CData->curve_firstkey[curve]]);
+ if(len_squared(firstxbasis)!= 0.0f)
+ firstxbasis = normalize(firstxbasis);
+ else
+ firstxbasis = normalize(cross(make_float3(0.0f,1.0f,0.0f),CData->curvekey_co[CData->curve_firstkey[curve]+1] - CData->curvekey_co[CData->curve_firstkey[curve]]));
+
+ for( int curvekey = CData->curve_firstkey[curve]; curvekey < CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 1; curvekey++) {
+
+ float3 xbasis = firstxbasis;
+ float3 v1;
+ float3 v2;
+
+ if(curvekey == CData->curve_firstkey[curve]) {
+ v1 = CData->curvekey_co[min(curvekey+2,CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 1)] - CData->curvekey_co[curvekey+1];
+ v2 = CData->curvekey_co[curvekey+1] - CData->curvekey_co[curvekey];
+ }
+ else if(curvekey == CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 1) {
+ v1 = CData->curvekey_co[curvekey] - CData->curvekey_co[curvekey-1];
+ v2 = CData->curvekey_co[curvekey-1] - CData->curvekey_co[max(curvekey-2,CData->curve_firstkey[curve])];
+ }
+ else {
+ v1 = CData->curvekey_co[curvekey+1] - CData->curvekey_co[curvekey];
+ v2 = CData->curvekey_co[curvekey] - CData->curvekey_co[curvekey-1];
+ }
+
+ xbasis = cross(v1,v2);
+
+ if(len_squared(xbasis) >= 0.05f * len_squared(v1) * len_squared(v2)) {
+ firstxbasis = normalize(xbasis);
+ break;
+ }
+ }
+
+ for( int curvekey = CData->curve_firstkey[curve]; curvekey < CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 1; curvekey++) {
+
+ int subv = 1;
+ float3 v1;
+ float3 v2;
+ float3 xbasis;
+
+ if(curvekey == CData->curve_firstkey[curve]) {
+ subv = 0;
+ v1 = CData->curvekey_co[min(curvekey+2,CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 1)] - CData->curvekey_co[curvekey+1];
+ v2 = CData->curvekey_co[curvekey+1] - CData->curvekey_co[curvekey];
+ }
+ else if(curvekey == CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 1) {
+ v1 = CData->curvekey_co[curvekey] - CData->curvekey_co[curvekey-1];
+ v2 = CData->curvekey_co[curvekey-1] - CData->curvekey_co[max(curvekey-2,CData->curve_firstkey[curve])];
+ }
+ else {
+ v1 = CData->curvekey_co[curvekey+1] - CData->curvekey_co[curvekey];
+ v2 = CData->curvekey_co[curvekey] - CData->curvekey_co[curvekey-1];
+ }
+
+ xbasis = cross(v1,v2);
+
+ if(len_squared(xbasis) >= 0.05f * len_squared(v1) * len_squared(v2)) {
+ xbasis = normalize(xbasis);
+ firstxbasis = xbasis;
+ }
+ else
+ xbasis = firstxbasis;
+
+ for (; subv <= segments; subv++) {
+
+ float3 ickey_loc = make_float3(0.0f,0.0f,0.0f);
+ float time = 0.0f;
+
+ if ((interpolation == CURVE_BSPLINE) && (curvekey == CData->curve_firstkey[curve]) && (subv == 0))
+ ickey_loc = CData->curvekey_co[curvekey];
+ else
+ InterpolateKeySegments(subv, segments, curvekey, curve, &ickey_loc, &time, CData , interpolation);
+
+ float radius = shaperadius(CData->psys_shape[sys], CData->psys_rootradius[sys], CData->psys_tipradius[sys], time);
+
+ if(CData->psys_closetip[sys] && (subv == segments) && (curvekey == CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 1))
+ radius = shaperadius(CData->psys_shape[sys], CData->psys_rootradius[sys], 0.0f, 0.95f);
+
+ if((curvekey == CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 1) && (subv == segments))
+ radius = shaperadius(CData->psys_shape[sys], CData->psys_rootradius[sys], CData->psys_tipradius[sys], 0.95f);
+
+ float3 ickey_loc_shfl = ickey_loc - radius * xbasis;
+ float3 ickey_loc_shfr = ickey_loc + radius * xbasis;
+ mesh->verts.push_back(ickey_loc_shfl);
+ mesh->verts.push_back(ickey_loc_shfr);
+ if(subv!=0) {
+ mesh->add_triangle(vertexindex-2, vertexindex, vertexindex-1, CData->psys_shader[sys], use_smooth);
+ mesh->add_triangle(vertexindex+1, vertexindex-1, vertexindex, CData->psys_shader[sys], use_smooth);
+ }
+ vertexindex += 2;
+ }
+ }
+ }
+ }
+
+ mesh->reserve(mesh->verts.size(), mesh->triangles.size(), 0, 0);
+ mesh->attributes.remove(ATTR_STD_VERTEX_NORMAL);
+ mesh->attributes.remove(ATTR_STD_FACE_NORMAL);
+ mesh->add_face_normals();
+ mesh->add_vertex_normals();
+ mesh->attributes.remove(ATTR_STD_FACE_NORMAL);
+ /* texture coords still needed */
+
+}
+
+void ExportCurveTriangleGeometry(Mesh *mesh, ParticleCurveData *CData, int interpolation, bool use_smooth, int resolution, int segments)
+{
+ int vertexno = mesh->verts.size();
+ int vertexindex = vertexno;
+
+ for( int sys = 0; sys < CData->psys_firstcurve.size() ; sys++) {
+ for( int curve = CData->psys_firstcurve[sys]; curve < CData->psys_firstcurve[sys] + CData->psys_curvenum[sys] ; curve++) {
+
+ float3 firstxbasis = cross(make_float3(1.0f,0.0f,0.0f),CData->curvekey_co[CData->curve_firstkey[curve]+1] - CData->curvekey_co[CData->curve_firstkey[curve]]);
+ if(len_squared(firstxbasis)!= 0.0f)
+ firstxbasis = normalize(firstxbasis);
+ else
+ firstxbasis = normalize(cross(make_float3(0.0f,1.0f,0.0f),CData->curvekey_co[CData->curve_firstkey[curve]+1] - CData->curvekey_co[CData->curve_firstkey[curve]]));
+
+
+ for( int curvekey = CData->curve_firstkey[curve]; curvekey < CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 1; curvekey++) {
+
+ float3 xbasis = firstxbasis;
+ float3 v1;
+ float3 v2;
+
+ if(curvekey == CData->curve_firstkey[curve]) {
+ v1 = CData->curvekey_co[min(curvekey+2,CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 1)] - CData->curvekey_co[curvekey+1];
+ v2 = CData->curvekey_co[curvekey+1] - CData->curvekey_co[curvekey];
+ }
+ else if(curvekey == CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 1) {
+ v1 = CData->curvekey_co[curvekey] - CData->curvekey_co[curvekey-1];
+ v2 = CData->curvekey_co[curvekey-1] - CData->curvekey_co[max(curvekey-2,CData->curve_firstkey[curve])];
+ }
+ else {
+ v1 = CData->curvekey_co[curvekey+1] - CData->curvekey_co[curvekey];
+ v2 = CData->curvekey_co[curvekey] - CData->curvekey_co[curvekey-1];
+ }
+
+ xbasis = cross(v1,v2);
+
+ if(len_squared(xbasis) >= 0.05f * len_squared(v1) * len_squared(v2)) {
+ firstxbasis = normalize(xbasis);
+ break;
+ }
+ }
+
+ for( int curvekey = CData->curve_firstkey[curve]; curvekey < CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 1; curvekey++) {
+
+ int subv = 1;
+ float3 xbasis;
+ float3 ybasis;
+ float3 v1;
+ float3 v2;
+
+ if(curvekey == CData->curve_firstkey[curve]) {
+ subv = 0;
+ v1 = CData->curvekey_co[min(curvekey+2,CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 1)] - CData->curvekey_co[curvekey+1];
+ v2 = CData->curvekey_co[curvekey+1] - CData->curvekey_co[curvekey];
+ }
+ else if(curvekey == CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 1) {
+ v1 = CData->curvekey_co[curvekey] - CData->curvekey_co[curvekey-1];
+ v2 = CData->curvekey_co[curvekey-1] - CData->curvekey_co[max(curvekey-2,CData->curve_firstkey[curve])];
+ }
+ else {
+ v1 = CData->curvekey_co[curvekey+1] - CData->curvekey_co[curvekey];
+ v2 = CData->curvekey_co[curvekey] - CData->curvekey_co[curvekey-1];
+ }
+
+ xbasis = cross(v1,v2);
+
+ if(len_squared(xbasis) >= 0.05f * len_squared(v1) * len_squared(v2)) {
+ xbasis = normalize(xbasis);
+ firstxbasis = xbasis;
+ }
+ else
+ xbasis = firstxbasis;
+
+ ybasis = normalize(cross(xbasis,v2));
+
+ for (; subv <= segments; subv++) {
+
+ float3 ickey_loc = make_float3(0.0f,0.0f,0.0f);
+ float time = 0.0f;
+
+ if ((interpolation == CURVE_BSPLINE) && (curvekey == CData->curve_firstkey[curve]) && (subv == 0))
+ ickey_loc = CData->curvekey_co[curvekey];
+ else
+ InterpolateKeySegments(subv, segments, curvekey, curve, &ickey_loc, &time, CData , interpolation);
+
+ float radius = shaperadius(CData->psys_shape[sys], CData->psys_rootradius[sys], CData->psys_tipradius[sys], time);
+
+ if(CData->psys_closetip[sys] && (subv == segments) && (curvekey == CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 1))
+ radius = shaperadius(CData->psys_shape[sys], CData->psys_rootradius[sys], 0.0f, 0.95f);
+
+ if((curvekey == CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 1) && (subv == segments))
+ radius = shaperadius(CData->psys_shape[sys], CData->psys_rootradius[sys], CData->psys_tipradius[sys], 0.95f);
+
+ float angle = 2 * M_PI_F / (float)resolution;
+ for(int section = 0 ; section < resolution; section++) {
+ float3 ickey_loc_shf = ickey_loc + radius * (cosf(angle * section) * xbasis + sinf(angle * section) * ybasis);
+ mesh->verts.push_back(ickey_loc_shf);
+ }
+
+ if(subv!=0) {
+ for(int section = 0 ; section < resolution - 1; section++) {
+ mesh->add_triangle(vertexindex - resolution + section, vertexindex + section, vertexindex - resolution + section + 1, CData->psys_shader[sys], use_smooth);
+ mesh->add_triangle(vertexindex + section + 1, vertexindex - resolution + section + 1, vertexindex + section, CData->psys_shader[sys], use_smooth);
+ }
+ mesh->add_triangle(vertexindex-1, vertexindex + resolution - 1, vertexindex - resolution, CData->psys_shader[sys], use_smooth);
+ mesh->add_triangle(vertexindex, vertexindex - resolution , vertexindex + resolution - 1, CData->psys_shader[sys], use_smooth);
+ }
+ vertexindex += resolution;
+ }
+ }
+ }
+ }
+
+ mesh->reserve(mesh->verts.size(), mesh->triangles.size(), 0, 0);
+ mesh->attributes.remove(ATTR_STD_VERTEX_NORMAL);
+ mesh->attributes.remove(ATTR_STD_FACE_NORMAL);
+ mesh->add_face_normals();
+ mesh->add_vertex_normals();
+ mesh->attributes.remove(ATTR_STD_FACE_NORMAL);
+
+ /* texture coords still needed */
+}
+
+static void ExportCurveSegments(Scene *scene, Mesh *mesh, ParticleCurveData *CData, int interpolation, int segments)
+{
+ int num_keys = 0;
+ int num_curves = 0;
+
+ if(!(mesh->curves.empty() && mesh->curve_keys.empty()))
+ return;
+
+ Attribute *attr_uv = NULL, *attr_intercept = NULL;
+
+ if(mesh->need_attribute(scene, ATTR_STD_UV))
+ attr_uv = mesh->curve_attributes.add(ATTR_STD_UV);
+ if(mesh->need_attribute(scene, ATTR_STD_CURVE_INTERCEPT))
+ attr_intercept = mesh->curve_attributes.add(ATTR_STD_CURVE_INTERCEPT);
+
+ for( int sys = 0; sys < CData->psys_firstcurve.size() ; sys++) {
+
+ if(CData->psys_curvenum[sys] == 0)
+ continue;
+
+ for( int curve = CData->psys_firstcurve[sys]; curve < CData->psys_firstcurve[sys] + CData->psys_curvenum[sys] ; curve++) {
+
+ if(CData->curve_keynum[curve] <= 1)
+ continue;
+
+ size_t num_curve_keys = 0;
+
+ for( int curvekey = CData->curve_firstkey[curve]; curvekey < CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 1; curvekey++) {
+
+ int subv = 1;
+ if(curvekey == CData->curve_firstkey[curve])
+ subv = 0;
+
+ for (; subv <= segments; subv++) {
+
+ float3 ickey_loc = make_float3(0.0f,0.0f,0.0f);
+ float time = 0.0f;
+
+ if((interpolation == CURVE_BSPLINE) && (curvekey == CData->curve_firstkey[curve]) && (subv == 0))
+ ickey_loc = CData->curvekey_co[curvekey];
+ else
+ InterpolateKeySegments(subv, segments, curvekey, curve, &ickey_loc, &time, CData , interpolation);
+
+ float radius = shaperadius(CData->psys_shape[sys], CData->psys_rootradius[sys], CData->psys_tipradius[sys], time);
+
+ if(CData->psys_closetip[sys] && (subv == segments) && (curvekey == CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 2))
+ radius =0.0f;
+
+ mesh->add_curve_key(ickey_loc, radius);
+ if(attr_intercept)
+ attr_intercept->add(time);
+
+ num_curve_keys++;
+ }
+ }
+
+ mesh->add_curve(num_keys, num_curve_keys, CData->psys_shader[sys]);
+ if(attr_uv)
+ attr_uv->add(CData->curve_uv[curve]);
+
+ num_keys += num_curve_keys;
+ num_curves++;
+ }
+ }
+
+ /* check allocation*/
+ if((mesh->curve_keys.size() != num_keys) || (mesh->curves.size() != num_curves)) {
+ /* allocation failed -> clear data */
+ mesh->curve_keys.clear();
+ mesh->curves.clear();
+ mesh->curve_attributes.clear();
+ }
+}
+
+void ExportCurveTriangleUVs(Mesh *mesh, ParticleCurveData *CData, int interpolation, bool use_smooth, int segments, int vert_offset, int resol)
+{
+ float time = 0.0f;
+ float prevtime = 0.0f;
+
+ Attribute *attr = mesh->attributes.find(ATTR_STD_UV);
+ if (attr == NULL)
+ return;
+
+ float3 *uvdata = attr->data_float3();
+
+ int vertexindex = vert_offset;
+
+ for( int sys = 0; sys < CData->psys_firstcurve.size() ; sys++) {
+ for( int curve = CData->psys_firstcurve[sys]; curve < CData->psys_firstcurve[sys] + CData->psys_curvenum[sys] ; curve++) {
+
+ for( int curvekey = CData->curve_firstkey[curve]; curvekey < CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 1; curvekey++) {
+
+ int subv = 1;
+
+ if (curvekey == CData->curve_firstkey[curve])
+ subv = 0;
+
+ for (; subv <= segments; subv++) {
+
+ float3 ickey_loc = make_float3(0.0f,0.0f,0.0f);
+
+ InterpolateKeySegments(subv, segments, curvekey, curve, &ickey_loc, &time, CData , interpolation);
+
+ if(subv!=0) {
+ for(int section = 0 ; section < resol; section++) {
+ uvdata[vertexindex] = CData->curve_uv[curve];
+ uvdata[vertexindex].z = prevtime;
+ vertexindex++;
+ uvdata[vertexindex] = CData->curve_uv[curve];
+ uvdata[vertexindex].z = time;
+ vertexindex++;
+ uvdata[vertexindex] = CData->curve_uv[curve];
+ uvdata[vertexindex].z = prevtime;
+ vertexindex++;
+ uvdata[vertexindex] = CData->curve_uv[curve];
+ uvdata[vertexindex].z = time;
+ vertexindex++;
+ uvdata[vertexindex] = CData->curve_uv[curve];
+ uvdata[vertexindex].z = prevtime;
+ vertexindex++;
+ uvdata[vertexindex] = CData->curve_uv[curve];
+ uvdata[vertexindex].z = time;
+ vertexindex++;
+ }
+ }
+
+ prevtime = time;
+ }
+ }
+ }
+ }
+
+}
+/* Hair Curve Sync */
+
+void BlenderSync::sync_curve_settings()
+{
+ PointerRNA csscene = RNA_pointer_get(&b_scene.ptr, "cycles_curves");
+
+ int preset = get_enum(csscene, "preset");
+
+ CurveSystemManager *curve_system_manager = scene->curve_system_manager;
+ CurveSystemManager prev_curve_system_manager = *curve_system_manager;
+
+ curve_system_manager->use_curves = get_boolean(csscene, "use_curves");
+
+ if(preset == CURVE_CUSTOM) {
+ /*custom properties*/
+ curve_system_manager->primitive = get_enum(csscene, "primitive");
+ curve_system_manager->line_method = get_enum(csscene, "line_method");
+ curve_system_manager->interpolation = get_enum(csscene, "interpolation");
+ curve_system_manager->triangle_method = get_enum(csscene, "triangle_method");
+ curve_system_manager->resolution = get_int(csscene, "resolution");
+ curve_system_manager->segments = get_int(csscene, "segments");
+ curve_system_manager->use_smooth = get_boolean(csscene, "use_smooth");
+
+ curve_system_manager->normalmix = get_float(csscene, "normalmix");
+ curve_system_manager->encasing_ratio = get_float(csscene, "encasing_ratio");
+
+ curve_system_manager->use_cache = get_boolean(csscene, "use_cache");
+ curve_system_manager->use_parents = get_boolean(csscene, "use_parents");
+ curve_system_manager->use_encasing = get_boolean(csscene, "use_encasing");
+ curve_system_manager->use_backfacing = get_boolean(csscene, "use_backfacing");
+ curve_system_manager->use_joined = get_boolean(csscene, "use_joined");
+ curve_system_manager->use_tangent_normal = get_boolean(csscene, "use_tangent_normal");
+ curve_system_manager->use_tangent_normal_geometry = get_boolean(csscene, "use_tangent_normal_geometry");
+ curve_system_manager->use_tangent_normal_correction = get_boolean(csscene, "use_tangent_normal_correction");
+ }
+ else {
+ curve_system_manager->primitive = CURVE_LINE_SEGMENTS;
+ curve_system_manager->interpolation = CURVE_CARDINAL;
+ curve_system_manager->normalmix = 1.0f;
+ curve_system_manager->encasing_ratio = 1.01f;
+ curve_system_manager->use_cache = true;
+ curve_system_manager->use_parents = false;
+ curve_system_manager->segments = 1;
+ curve_system_manager->use_joined = false;
+
+ switch(preset) {
+ case CURVE_TANGENT_SHADING:
+ /*tangent shading*/
+ curve_system_manager->line_method = CURVE_UNCORRECTED;
+ curve_system_manager->use_encasing = true;
+ curve_system_manager->use_backfacing = false;
+ curve_system_manager->use_tangent_normal = true;
+ curve_system_manager->use_tangent_normal_geometry = true;
+ curve_system_manager->use_tangent_normal_correction = false;
+ break;
+ case CURVE_TRUE_NORMAL:
+ /*True Normal*/
+ curve_system_manager->line_method = CURVE_CORRECTED;
+ curve_system_manager->use_encasing = true;
+ curve_system_manager->use_backfacing = false;
+ curve_system_manager->use_tangent_normal = false;
+ curve_system_manager->use_tangent_normal_geometry = false;
+ curve_system_manager->use_tangent_normal_correction = false;
+ break;
+ case CURVE_ACCURATE_PRESET:
+ /*Accurate*/
+ curve_system_manager->line_method = CURVE_ACCURATE;
+ curve_system_manager->use_encasing = false;
+ curve_system_manager->use_backfacing = true;
+ curve_system_manager->use_tangent_normal = false;
+ curve_system_manager->use_tangent_normal_geometry = false;
+ curve_system_manager->use_tangent_normal_correction = false;
+ break;
+ }
+
+ }
+
+ if(curve_system_manager->modified_mesh(prev_curve_system_manager))
+ {
+ BL::BlendData::objects_iterator b_ob;
+
+ for(b_data.objects.begin(b_ob); b_ob != b_data.objects.end(); ++b_ob) {
+ if(object_is_mesh(*b_ob)) {
+ BL::Object::particle_systems_iterator b_psys;
+ for(b_ob->particle_systems.begin(b_psys); b_psys != b_ob->particle_systems.end(); ++b_psys) {
+ if((b_psys->settings().render_type()==BL::ParticleSettings::render_type_PATH)&&(b_psys->settings().type()==BL::ParticleSettings::type_HAIR)) {
+ BL::ID key = BKE_object_is_modified(*b_ob)? *b_ob: b_ob->data();
+ mesh_map.set_recalc(key);
+ object_map.set_recalc(*b_ob);
+ }
+ }
+ }
+ }
+ }
+
+ if(curve_system_manager->modified(prev_curve_system_manager))
+ curve_system_manager->tag_update(scene);
+
+}
+
+void BlenderSync::sync_curves(Mesh *mesh, BL::Mesh b_mesh, BL::Object b_ob, bool object_updated)
+{
+ /* Clear stored curve data */
+ mesh->curve_keys.clear();
+ mesh->curves.clear();
+ mesh->curve_attributes.clear();
+
+ /* obtain general settings */
+ bool use_curves = scene->curve_system_manager->use_curves;
+
+ if(!(use_curves && b_ob.mode() == b_ob.mode_OBJECT)) {
+ mesh->compute_bounds();
+ return;
+ }
+
+ int primitive = scene->curve_system_manager->primitive;
+ int interpolation = scene->curve_system_manager->interpolation;
+ int triangle_method = scene->curve_system_manager->triangle_method;
+ int resolution = scene->curve_system_manager->resolution;
+ int segments = scene->curve_system_manager->segments;
+ bool use_smooth = scene->curve_system_manager->use_smooth;
+ bool use_cache = scene->curve_system_manager->use_cache;
+ bool use_parents = scene->curve_system_manager->use_parents;
+ bool export_tgs = scene->curve_system_manager->use_joined;
+
+ /* extract particle hair data - should be combined with connecting to mesh later*/
+
+ ParticleCurveData CData;
+
+ if(use_cache) {
+ ObtainCacheParticleData(mesh, &b_mesh, &b_ob, &CData, use_parents);
+ ObtainCacheParticleUV(mesh, &b_mesh, &b_ob, &CData, use_parents);
+ }
+ else
+ ObtainParticleData(mesh, &b_mesh, &b_ob, &CData);
+
+ /* attach strands to mesh */
+ BL::Object b_CamOb = b_scene.camera();
+ float3 RotCam = make_float3(0.0f, 0.0f, 0.0f);
+ if(b_CamOb) {
+ Transform ctfm = get_transform(b_CamOb.matrix_world());
+ Transform tfm = get_transform(b_ob.matrix_world());
+ Transform itfm = transform_quick_inverse(tfm);
+ RotCam = transform_point(&itfm, make_float3(ctfm.x.w, ctfm.y.w, ctfm.z.w));
+ }
+
+ if(primitive == CURVE_TRIANGLES){
+ int vert_num = mesh->triangles.size() * 3;
+ if(triangle_method == CURVE_CAMERA) {
+ ExportCurveTrianglePlanes(mesh, &CData, interpolation, use_smooth, segments, RotCam);
+ ExportCurveTriangleUVs(mesh, &CData, interpolation, use_smooth, segments, vert_num, 1);
+ }
+ else if(triangle_method == CURVE_RIBBONS) {
+ ExportCurveTriangleRibbons(mesh, &CData, interpolation, use_smooth, segments);
+ ExportCurveTriangleUVs(mesh, &CData, interpolation, use_smooth, segments, vert_num, 1);
+ }
+ else {
+ ExportCurveTriangleGeometry(mesh, &CData, interpolation, use_smooth, resolution, segments);
+ ExportCurveTriangleUVs(mesh, &CData, interpolation, use_smooth, segments, vert_num, resolution);
+ }
+
+ }
+ else {
+ ExportCurveSegments(scene, mesh, &CData, interpolation, segments);
+ int ckey_num = mesh->curve_keys.size();
+
+ /*export tangents or curve data? - not functional yet*/
+ if(export_tgs && ckey_num > 1) {
+ Attribute *attr_tangent = mesh->curve_attributes.add(ATTR_STD_CURVE_TANGENT);
+ float3 *data_tangent = attr_tangent->data_float3();
+
+ for(int ck = 0; ck < ckey_num; ck++) {
+ float3 tg = normalize(normalize(mesh->curve_keys[min(ck + 1, ckey_num - 1)].co - mesh->curve_keys[ck].co) -
+ normalize(mesh->curve_keys[max(ck - 1, 0)].co - mesh->curve_keys[ck].co));
+
+ data_tangent[ck] = tg;
+ }
+ }
+
+ /* generated coordinates from first key. we should ideally get this from
+ * blender to handle deforming objects */
+ if(mesh->need_attribute(scene, ATTR_STD_GENERATED)) {
+ float3 loc, size;
+ mesh_texture_space(b_mesh, loc, size);
+
+ Attribute *attr_generated = mesh->curve_attributes.add(ATTR_STD_GENERATED);
+ float3 *generated = attr_generated->data_float3();
+ size_t i = 0;
+
+ foreach(Mesh::Curve& curve, mesh->curves) {
+ float3 co = mesh->curve_keys[curve.first_key].co;
+ generated[i++] = co*size - loc;
+ }
+ }
+
+ /* create vertex color attributes */
+ BL::Mesh::tessface_vertex_colors_iterator l;
+ int vcol_num = 0;
+
+ for(b_mesh.tessface_vertex_colors.begin(l); l != b_mesh.tessface_vertex_colors.end(); ++l, vcol_num++) {
+ if(!mesh->need_attribute(scene, ustring(l->name().c_str())))
+ continue;
+
+ /*error occurs with more than one vertex colour attribute so avoided*/
+ if(vcol_num!=0)
+ break;
+
+ Attribute *attr_vcol = mesh->curve_attributes.add(
+ ustring(l->name().c_str()), TypeDesc::TypeColor, ATTR_ELEMENT_CURVE);
+
+ ObtainCacheParticleVcol(mesh, &b_mesh, &b_ob, &CData, use_parents, 0);
+
+ float3 *vcol = attr_vcol->data_float3();
+
+ if(vcol) {
+ for(size_t curve = 0; curve < CData.curve_vcol.size() ;curve++)
+ vcol[curve] = color_srgb_to_scene_linear(CData.curve_vcol[curve]);
+ }
+
+ }
+
+ }
+
+ mesh->compute_bounds();
+}
+
+
+CCL_NAMESPACE_END
+
diff --git a/intern/cycles/blender/blender_mesh.cpp b/intern/cycles/blender/blender_mesh.cpp
index c9748756d43..1dd7800dfa4 100644
--- a/intern/cycles/blender/blender_mesh.cpp
+++ b/intern/cycles/blender/blender_mesh.cpp
@@ -147,7 +147,7 @@ static void mikk_compute_tangents(BL::Mesh b_mesh, BL::MeshTextureFaceLayer b_la
if(active_render)
attr = mesh->attributes.add(ATTR_STD_UV_TANGENT, name);
else
- attr = mesh->attributes.add(name, TypeDesc::TypeVector, Attribute::CORNER);
+ attr = mesh->attributes.add(name, TypeDesc::TypeVector, ATTR_ELEMENT_CORNER);
float3 *tangent = attr->data_float3();
@@ -161,7 +161,7 @@ static void mikk_compute_tangents(BL::Mesh b_mesh, BL::MeshTextureFaceLayer b_la
if(active_render)
attr_sign = mesh->attributes.add(ATTR_STD_UV_TANGENT_SIGN, name_sign);
else
- attr_sign = mesh->attributes.add(name_sign, TypeDesc::TypeFloat, Attribute::CORNER);
+ attr_sign = mesh->attributes.add(name_sign, TypeDesc::TypeFloat, ATTR_ELEMENT_CORNER);
tangent_sign = attr_sign->data_float();
}
@@ -223,10 +223,19 @@ static void create_mesh(Scene *scene, Mesh *mesh, BL::Mesh b_mesh, const vector<
int shader = used_shaders[mi];
bool smooth = f->use_smooth();
- mesh->add_triangle(vi[0], vi[1], vi[2], shader, smooth);
-
- if(n == 4)
- mesh->add_triangle(vi[0], vi[2], vi[3], shader, smooth);
+ if(n == 4) {
+ if(len_squared(cross(mesh->verts[vi[1]] - mesh->verts[vi[0]], mesh->verts[vi[2]] - mesh->verts[vi[0]])) == 0.0f ||
+ len_squared(cross(mesh->verts[vi[2]] - mesh->verts[vi[0]], mesh->verts[vi[3]] - mesh->verts[vi[0]])) == 0.0f) {
+ mesh->add_triangle(vi[0], vi[1], vi[3], shader, smooth);
+ mesh->add_triangle(vi[2], vi[3], vi[1], shader, smooth);
+ }
+ else {
+ mesh->add_triangle(vi[0], vi[1], vi[2], shader, smooth);
+ mesh->add_triangle(vi[0], vi[2], vi[3], shader, smooth);
+ }
+ }
+ else
+ mesh->add_triangle(vi[0], vi[1], vi[2], shader, smooth);
nverts.push_back(n);
}
@@ -240,7 +249,7 @@ static void create_mesh(Scene *scene, Mesh *mesh, BL::Mesh b_mesh, const vector<
continue;
Attribute *attr = mesh->attributes.add(
- ustring(l->name().c_str()), TypeDesc::TypeColor, Attribute::CORNER);
+ ustring(l->name().c_str()), TypeDesc::TypeColor, ATTR_ELEMENT_CORNER);
BL::MeshColorLayer::data_iterator c;
float3 *fdata = attr->data_float3();
@@ -279,7 +288,7 @@ static void create_mesh(Scene *scene, Mesh *mesh, BL::Mesh b_mesh, const vector<
if(active_render)
attr = mesh->attributes.add(std, name);
else
- attr = mesh->attributes.add(name, TypeDesc::TypePoint, Attribute::CORNER);
+ attr = mesh->attributes.add(name, TypeDesc::TypePoint, ATTR_ELEMENT_CORNER);
BL::MeshTextureFaceLayer::data_iterator t;
float3 *fdata = attr->data_float3();
@@ -319,14 +328,9 @@ static void create_mesh(Scene *scene, Mesh *mesh, BL::Mesh b_mesh, const vector<
* is available in the api. */
if(mesh->need_attribute(scene, ATTR_STD_GENERATED)) {
Attribute *attr = mesh->attributes.add(ATTR_STD_GENERATED);
- float3 loc = get_float3(b_mesh.texspace_location());
- float3 size = get_float3(b_mesh.texspace_size());
- if(size.x != 0.0f) size.x = 0.5f/size.x;
- if(size.y != 0.0f) size.y = 0.5f/size.y;
- if(size.z != 0.0f) size.z = 0.5f/size.z;
-
- loc = loc*size - make_float3(0.5f, 0.5f, 0.5f);
+ float3 loc, size;
+ mesh_texture_space(b_mesh, loc, size);
float3 *generated = attr->data_float3();
size_t i = 0;
@@ -376,7 +380,7 @@ static void create_subd_mesh(Mesh *mesh, BL::Mesh b_mesh, PointerRNA *cmesh, con
/* Sync */
-Mesh *BlenderSync::sync_mesh(BL::Object b_ob, bool object_updated)
+Mesh *BlenderSync::sync_mesh(BL::Object b_ob, bool object_updated, bool hide_tris)
{
/* test if we can instance or if the object is modified */
BL::ID b_ob_data = b_ob.data();
@@ -435,16 +439,24 @@ Mesh *BlenderSync::sync_mesh(BL::Object b_ob, bool object_updated)
PointerRNA cmesh = RNA_pointer_get(&b_ob_data.ptr, "cycles");
vector<Mesh::Triangle> oldtriangle = mesh->triangles;
+
+ /* compares curve_keys rather than strands in order to handle quick hair adjustsments in dynamic BVH - other methods could probably do this better*/
+ vector<Mesh::CurveKey> oldcurve_keys = mesh->curve_keys;
mesh->clear();
mesh->used_shaders = used_shaders;
mesh->name = ustring(b_ob_data.name().c_str());
if(b_mesh) {
- if(cmesh.data && experimental && RNA_boolean_get(&cmesh, "use_subdivision"))
- create_subd_mesh(mesh, b_mesh, &cmesh, used_shaders);
- else
- create_mesh(scene, mesh, b_mesh, used_shaders);
+ if(!(hide_tris && experimental && is_cpu)) {
+ if(cmesh.data && experimental && RNA_boolean_get(&cmesh, "use_subdivision"))
+ create_subd_mesh(mesh, b_mesh, &cmesh, used_shaders);
+ else
+ create_mesh(scene, mesh, b_mesh, used_shaders);
+ }
+
+ if(experimental && is_cpu)
+ sync_curves(mesh, b_mesh, b_ob, object_updated);
/* free derived mesh */
b_data.meshes.remove(b_mesh);
@@ -471,6 +483,13 @@ Mesh *BlenderSync::sync_mesh(BL::Object b_ob, bool object_updated)
if(memcmp(&oldtriangle[0], &mesh->triangles[0], sizeof(Mesh::Triangle)*oldtriangle.size()) != 0)
rebuild = true;
}
+
+ if(oldcurve_keys.size() != mesh->curve_keys.size())
+ rebuild = true;
+ else if(oldcurve_keys.size()) {
+ if(memcmp(&oldcurve_keys[0], &mesh->curve_keys[0], sizeof(Mesh::CurveKey)*oldcurve_keys.size()) != 0)
+ rebuild = true;
+ }
mesh->tag_update(scene, rebuild);
diff --git a/intern/cycles/blender/blender_object.cpp b/intern/cycles/blender/blender_object.cpp
index 38f27bcf2af..ad701266c5b 100644
--- a/intern/cycles/blender/blender_object.cpp
+++ b/intern/cycles/blender/blender_object.cpp
@@ -196,7 +196,7 @@ void BlenderSync::sync_background_light()
/* Object */
-Object *BlenderSync::sync_object(BL::Object b_parent, int persistent_id[OBJECT_PERSISTENT_ID_SIZE], BL::DupliObject b_dupli_ob, Transform& tfm, uint layer_flag, int motion)
+Object *BlenderSync::sync_object(BL::Object b_parent, int persistent_id[OBJECT_PERSISTENT_ID_SIZE], BL::DupliObject b_dupli_ob, Transform& tfm, uint layer_flag, int motion, bool hide_tris)
{
BL::Object b_ob = (b_dupli_ob ? b_dupli_ob.object() : b_parent);
@@ -247,7 +247,7 @@ Object *BlenderSync::sync_object(BL::Object b_parent, int persistent_id[OBJECT_P
bool use_holdout = (layer_flag & render_layer.holdout_layer) != 0;
/* mesh sync */
- object->mesh = sync_mesh(b_ob, object_updated);
+ object->mesh = sync_mesh(b_ob, object_updated, hide_tris);
/* sspecial case not tracked by object update flags */
if(use_holdout != object->use_holdout) {
@@ -390,7 +390,7 @@ void BlenderSync::sync_objects(BL::SpaceView3D b_v3d, int motion)
BL::Array<int, OBJECT_PERSISTENT_ID_SIZE> persistent_id = b_dup->persistent_id();
/* sync object and mesh or light data */
- Object *object = sync_object(*b_ob, persistent_id.data, *b_dup, tfm, ob_layer, motion);
+ Object *object = sync_object(*b_ob, persistent_id.data, *b_dup, tfm, ob_layer, motion, false);
/* sync possible particle data, note particle_id
* starts counting at 1, first is dummy particle */
@@ -412,9 +412,23 @@ void BlenderSync::sync_objects(BL::SpaceView3D b_v3d, int motion)
/* check if we should render or hide particle emitter */
BL::Object::particle_systems_iterator b_psys;
- for(b_ob->particle_systems.begin(b_psys); b_psys != b_ob->particle_systems.end(); ++b_psys)
- if(b_psys->settings().use_render_emitter())
+ bool hair_present = false;
+ bool show_emitter = false;
+ bool hide_tris = false;
+
+ for(b_ob->particle_systems.begin(b_psys); b_psys != b_ob->particle_systems.end(); ++b_psys) {
+
+ if((b_psys->settings().render_type()==BL::ParticleSettings::render_type_PATH)&&(b_psys->settings().type()==BL::ParticleSettings::type_HAIR))
+ hair_present = true;
+
+ if(b_psys->settings().use_render_emitter()) {
hide = false;
+ show_emitter = true;
+ }
+ }
+
+ if(hair_present && !show_emitter)
+ hide_tris = true;
/* hide original object for duplis */
BL::Object parent = b_ob->parent();
@@ -424,7 +438,7 @@ void BlenderSync::sync_objects(BL::SpaceView3D b_v3d, int motion)
if(!hide) {
/* object itself */
Transform tfm = get_transform(b_ob->matrix_world());
- sync_object(*b_ob, NULL, PointerRNA_NULL, tfm, ob_layer, motion);
+ sync_object(*b_ob, NULL, PointerRNA_NULL, tfm, ob_layer, motion, hide_tris);
}
}
diff --git a/intern/cycles/blender/blender_session.cpp b/intern/cycles/blender/blender_session.cpp
index b8ed942f5b6..770b71afcdc 100644
--- a/intern/cycles/blender/blender_session.cpp
+++ b/intern/cycles/blender/blender_session.cpp
@@ -96,7 +96,7 @@ void BlenderSession::create_session()
session->set_pause(BlenderSync::get_session_pause(b_scene, background));
/* create sync */
- sync = new BlenderSync(b_engine, b_data, b_scene, scene, !background, session->progress);
+ sync = new BlenderSync(b_engine, b_data, b_scene, scene, !background, session->progress, session_params.device.type == DEVICE_CPU);
sync->sync_data(b_v3d, b_engine.camera_override());
if(b_rv3d)
@@ -107,6 +107,8 @@ void BlenderSession::create_session()
/* set buffer parameters */
BufferParams buffer_params = BlenderSync::get_buffer_params(b_scene, b_v3d, b_rv3d, scene->camera, width, height);
session->reset(buffer_params, session_params.samples);
+
+ b_engine.use_highlight_tiles(session_params.progressive_refine == false);
}
void BlenderSession::reset_session(BL::BlendData b_data_, BL::Scene b_scene_)
@@ -143,12 +145,14 @@ void BlenderSession::reset_session(BL::BlendData b_data_, BL::Scene b_scene_)
session->stats.mem_peak = session->stats.mem_used;
/* sync object should be re-created */
- sync = new BlenderSync(b_engine, b_data, b_scene, scene, !background, session->progress);
+ sync = new BlenderSync(b_engine, b_data, b_scene, scene, !background, session->progress, session_params.device.type == DEVICE_CPU);
sync->sync_data(b_v3d, b_engine.camera_override());
sync->sync_camera(b_engine.camera_override(), width, height);
BufferParams buffer_params = BlenderSync::get_buffer_params(b_scene, PointerRNA_NULL, PointerRNA_NULL, scene->camera, width, height);
session->reset(buffer_params, session_params.samples);
+
+ b_engine.use_highlight_tiles(session_params.progressive_refine == false);
}
void BlenderSession::free_session()
@@ -252,7 +256,15 @@ void BlenderSession::do_write_update_render_tile(RenderTile& rtile, bool do_upda
if (do_update_only) {
/* update only needed */
- update_render_result(b_rr, b_rlay, rtile);
+
+ if (rtile.sample != 0) {
+ /* sample would be zero at initial tile update, which is only needed
+ * to tag tile form blender side as IN PROGRESS for proper highlight
+ * no buffers should be sent to blender yet
+ */
+ update_render_result(b_rr, b_rlay, rtile);
+ }
+
end_render_result(b_engine, b_rr, true);
}
else {
diff --git a/intern/cycles/blender/blender_shader.cpp b/intern/cycles/blender/blender_shader.cpp
index 848a9a199f9..ddbd7f935e4 100644
--- a/intern/cycles/blender/blender_shader.cpp
+++ b/intern/cycles/blender/blender_shader.cpp
@@ -447,6 +447,10 @@ static ShaderNode *add_node(Scene *scene, BL::BlendData b_data, BL::Scene b_scen
node = new ParticleInfoNode();
break;
}
+ case BL::ShaderNode::type_HAIR_INFO: {
+ node = new HairInfoNode();
+ break;
+ }
case BL::ShaderNode::type_BUMP: {
node = new BumpNode();
break;
diff --git a/intern/cycles/blender/blender_sync.cpp b/intern/cycles/blender/blender_sync.cpp
index d455bdbe8e2..b9860ca90f2 100644
--- a/intern/cycles/blender/blender_sync.cpp
+++ b/intern/cycles/blender/blender_sync.cpp
@@ -28,6 +28,7 @@
#include "object.h"
#include "scene.h"
#include "shader.h"
+#include "curves.h"
#include "device.h"
@@ -41,7 +42,7 @@ CCL_NAMESPACE_BEGIN
/* Constructor */
-BlenderSync::BlenderSync(BL::RenderEngine b_engine_, BL::BlendData b_data_, BL::Scene b_scene_, Scene *scene_, bool preview_, Progress &progress_)
+BlenderSync::BlenderSync(BL::RenderEngine b_engine_, BL::BlendData b_data_, BL::Scene b_scene_, Scene *scene_, bool preview_, Progress &progress_, bool is_cpu_)
: b_engine(b_engine_),
b_data(b_data_), b_scene(b_scene_),
shader_map(&scene_->shaders),
@@ -56,6 +57,7 @@ BlenderSync::BlenderSync(BL::RenderEngine b_engine_, BL::BlendData b_data_, BL::
{
scene = scene_;
preview = preview_;
+ is_cpu = is_cpu_;
}
BlenderSync::~BlenderSync()
@@ -141,6 +143,7 @@ void BlenderSync::sync_data(BL::SpaceView3D b_v3d, BL::Object b_override, const
sync_integrator();
sync_film();
sync_shaders();
+ sync_curve_settings();
sync_objects(b_v3d);
sync_motion(b_v3d, b_override);
}
diff --git a/intern/cycles/blender/blender_sync.h b/intern/cycles/blender/blender_sync.h
index d3d21fbdf72..5050743f1cf 100644
--- a/intern/cycles/blender/blender_sync.h
+++ b/intern/cycles/blender/blender_sync.h
@@ -50,7 +50,7 @@ class ShaderNode;
class BlenderSync {
public:
- BlenderSync(BL::RenderEngine b_engine_, BL::BlendData b_data, BL::Scene b_scene, Scene *scene_, bool preview_, Progress &progress_);
+ BlenderSync(BL::RenderEngine b_engine_, BL::BlendData b_data, BL::Scene b_scene, Scene *scene_, bool preview_, Progress &progress_, bool is_cpu_);
~BlenderSync();
/* sync */
@@ -78,10 +78,12 @@ private:
void sync_world(bool update_all);
void sync_render_layers(BL::SpaceView3D b_v3d, const char *layer);
void sync_shaders();
+ void sync_curve_settings();
void sync_nodes(Shader *shader, BL::ShaderNodeTree b_ntree);
- Mesh *sync_mesh(BL::Object b_ob, bool object_updated);
- Object *sync_object(BL::Object b_parent, int persistent_id[OBJECT_PERSISTENT_ID_SIZE], BL::DupliObject b_dupli_object, Transform& tfm, uint layer_flag, int motion);
+ Mesh *sync_mesh(BL::Object b_ob, bool object_updated, bool hide_tris);
+ void sync_curves(Mesh *mesh, BL::Mesh b_mesh, BL::Object b_ob, bool object_updated);
+ Object *sync_object(BL::Object b_parent, int persistent_id[OBJECT_PERSISTENT_ID_SIZE], BL::DupliObject b_dupli_object, Transform& tfm, uint layer_flag, int motion, bool hide_tris);
void sync_light(BL::Object b_parent, int persistent_id[OBJECT_PERSISTENT_ID_SIZE], BL::Object b_ob, Transform& tfm);
void sync_background_light();
void sync_mesh_motion(BL::Object b_ob, Mesh *mesh, int motion);
@@ -113,6 +115,7 @@ private:
Scene *scene;
bool preview;
bool experimental;
+ bool is_cpu;
struct RenderLayerInfo {
RenderLayerInfo()
diff --git a/intern/cycles/blender/blender_util.h b/intern/cycles/blender/blender_util.h
index fbcbe15ec5a..88c98860794 100644
--- a/intern/cycles/blender/blender_util.h
+++ b/intern/cycles/blender/blender_util.h
@@ -242,6 +242,20 @@ static inline string blender_absolute_path(BL::BlendData b_data, BL::ID b_id, co
return path;
}
+/* Texture Space */
+
+static inline void mesh_texture_space(BL::Mesh b_mesh, float3& loc, float3& size)
+{
+ loc = get_float3(b_mesh.texspace_location());
+ size = get_float3(b_mesh.texspace_size());
+
+ if(size.x != 0.0f) size.x = 0.5f/size.x;
+ if(size.y != 0.0f) size.y = 0.5f/size.y;
+ if(size.z != 0.0f) size.z = 0.5f/size.z;
+
+ loc = loc*size - make_float3(0.5f, 0.5f, 0.5f);
+}
+
/* ID Map
*
* Utility class to keep in sync with blender data.
diff --git a/intern/cycles/bvh/bvh.cpp b/intern/cycles/bvh/bvh.cpp
index b58a34f9942..412b44031e6 100644
--- a/intern/cycles/bvh/bvh.cpp
+++ b/intern/cycles/bvh/bvh.cpp
@@ -75,6 +75,8 @@ bool BVH::cache_read(CacheData& key)
foreach(Object *ob, objects) {
key.add(ob->mesh->verts);
key.add(ob->mesh->triangles);
+ key.add(ob->mesh->curve_keys);
+ key.add(ob->mesh->curves);
key.add(&ob->bounds, sizeof(ob->bounds));
key.add(&ob->visibility, sizeof(ob->visibility));
key.add(&ob->mesh->transform_applied, sizeof(bool));
@@ -91,6 +93,7 @@ bool BVH::cache_read(CacheData& key)
value.read(pack.nodes);
value.read(pack.object_node);
value.read(pack.tri_woop);
+ value.read(pack.prim_segment);
value.read(pack.prim_visibility);
value.read(pack.prim_index);
value.read(pack.prim_object);
@@ -112,6 +115,7 @@ void BVH::cache_write(CacheData& key)
value.add(pack.nodes);
value.add(pack.object_node);
value.add(pack.tri_woop);
+ value.add(pack.prim_segment);
value.add(pack.prim_visibility);
value.add(pack.prim_index);
value.add(pack.prim_object);
@@ -157,10 +161,11 @@ void BVH::build(Progress& progress)
}
/* build nodes */
+ vector<int> prim_segment;
vector<int> prim_index;
vector<int> prim_object;
- BVHBuild bvh_build(objects, prim_index, prim_object, params, progress);
+ BVHBuild bvh_build(objects, prim_segment, prim_index, prim_object, params, progress);
BVHNode *root = bvh_build.run();
if(progress.get_cancel()) {
@@ -169,6 +174,7 @@ void BVH::build(Progress& progress)
}
/* todo: get rid of this copy */
+ pack.prim_segment = prim_segment;
pack.prim_index = prim_index;
pack.prim_object = prim_object;
@@ -182,8 +188,8 @@ void BVH::build(Progress& progress)
}
/* pack triangles */
- progress.set_substatus("Packing BVH triangles");
- pack_triangles();
+ progress.set_substatus("Packing BVH triangles and strands");
+ pack_primitives();
if(progress.get_cancel()) {
root->deleteSubtree();
@@ -215,8 +221,8 @@ void BVH::build(Progress& progress)
void BVH::refit(Progress& progress)
{
- progress.set_substatus("Packing BVH triangles");
- pack_triangles();
+ progress.set_substatus("Packing BVH primitives");
+ pack_primitives();
if(progress.get_cancel()) return;
@@ -263,7 +269,52 @@ void BVH::pack_triangle(int idx, float4 woop[3])
}
}
-void BVH::pack_triangles()
+/* Curves*/
+
+void BVH::pack_curve_segment(int idx, float4 woop[3])
+{
+ int tob = pack.prim_object[idx];
+ const Mesh *mesh = objects[tob]->mesh;
+ int tidx = pack.prim_index[idx];
+ int segment = pack.prim_segment[idx];
+ int k0 = mesh->curves[tidx].first_key + segment;
+ int k1 = mesh->curves[tidx].first_key + segment + 1;
+ float3 v0 = mesh->curve_keys[k0].co;
+ float3 v1 = mesh->curve_keys[k1].co;
+
+ float3 d0 = v1 - v0;
+ float l = len(d0);
+
+ /*Plan
+ *Transform tfm = make_transform(
+ * location <3> , l,
+ * extra curve data <3> , StrID,
+ * nextkey, flags/tip?, 0, 0);
+ */
+ Attribute *attr_tangent = mesh->curve_attributes.find(ATTR_STD_CURVE_TANGENT);
+ float3 tg0 = make_float3(1.0f, 0.0f, 0.0f);
+ float3 tg1 = make_float3(1.0f, 0.0f, 0.0f);
+
+ if(attr_tangent) {
+ const float3 *data_tangent = attr_tangent->data_float3();
+
+ tg0 = data_tangent[k0];
+ tg1 = data_tangent[k1];
+ }
+
+ Transform tfm = make_transform(
+ tg0.x, tg0.y, tg0.z, l,
+ tg1.x, tg1.y, tg1.z, 0,
+ 0, 0, 0, 0,
+ 0, 0, 0, 1);
+
+ woop[0] = tfm.x;
+ woop[1] = tfm.y;
+ woop[2] = tfm.z;
+
+}
+
+void BVH::pack_primitives()
{
int nsize = TRI_NODE_SIZE;
size_t tidx_size = pack.prim_index.size();
@@ -277,7 +328,11 @@ void BVH::pack_triangles()
if(pack.prim_index[i] != -1) {
float4 woop[3];
- pack_triangle(i, woop);
+ if(pack.prim_segment[i] != ~0)
+ pack_curve_segment(i, woop);
+ else
+ pack_triangle(i, woop);
+
memcpy(&pack.tri_woop[i * nsize], woop, sizeof(float4)*3);
int tob = pack.prim_object[i];
@@ -300,11 +355,15 @@ void BVH::pack_instances(size_t nodes_size)
/* adjust primitive index to point to the triangle in the global array, for
* meshes with transform applied and already in the top level BVH */
for(size_t i = 0; i < pack.prim_index.size(); i++)
- if(pack.prim_index[i] != -1)
- pack.prim_index[i] += objects[pack.prim_object[i]]->mesh->tri_offset;
+ if(pack.prim_index[i] != -1) {
+ if(pack.prim_segment[i] != ~0)
+ pack.prim_index[i] += objects[pack.prim_object[i]]->mesh->curve_offset;
+ else
+ pack.prim_index[i] += objects[pack.prim_object[i]]->mesh->tri_offset;
+ }
/* track offsets of instanced BVH data in global array */
- size_t tri_offset = pack.prim_index.size();
+ size_t prim_offset = pack.prim_index.size();
size_t nodes_offset = nodes_size;
/* clear array that gives the node indexes for instanced objects */
@@ -339,6 +398,7 @@ void BVH::pack_instances(size_t nodes_size)
mesh_map.clear();
pack.prim_index.resize(prim_index_size);
+ pack.prim_segment.resize(prim_index_size);
pack.prim_object.resize(prim_index_size);
pack.prim_visibility.resize(prim_index_size);
pack.tri_woop.resize(tri_woop_size);
@@ -346,6 +406,7 @@ void BVH::pack_instances(size_t nodes_size)
pack.object_node.resize(objects.size());
int *pack_prim_index = (pack.prim_index.size())? &pack.prim_index[0]: NULL;
+ int *pack_prim_segment = (pack.prim_segment.size())? &pack.prim_segment[0]: NULL;
int *pack_prim_object = (pack.prim_object.size())? &pack.prim_object[0]: NULL;
uint *pack_prim_visibility = (pack.prim_visibility.size())? &pack.prim_visibility[0]: NULL;
float4 *pack_tri_woop = (pack.tri_woop.size())? &pack.tri_woop[0]: NULL;
@@ -376,6 +437,7 @@ void BVH::pack_instances(size_t nodes_size)
int noffset = nodes_offset/nsize;
int mesh_tri_offset = mesh->tri_offset;
+ int mesh_curve_offset = mesh->curve_offset;
/* fill in node indexes for instances */
if((bvh->pack.is_leaf.size() != 0) && bvh->pack.is_leaf[0])
@@ -389,10 +451,16 @@ void BVH::pack_instances(size_t nodes_size)
if(bvh->pack.prim_index.size()) {
size_t bvh_prim_index_size = bvh->pack.prim_index.size();
int *bvh_prim_index = &bvh->pack.prim_index[0];
+ int *bvh_prim_segment = &bvh->pack.prim_segment[0];
uint *bvh_prim_visibility = &bvh->pack.prim_visibility[0];
for(size_t i = 0; i < bvh_prim_index_size; i++) {
- pack_prim_index[pack_prim_index_offset] = bvh_prim_index[i] + mesh_tri_offset;
+ if(bvh->pack.prim_segment[i] != ~0)
+ pack_prim_index[pack_prim_index_offset] = bvh_prim_index[i] + mesh_curve_offset;
+ else
+ pack_prim_index[pack_prim_index_offset] = bvh_prim_index[i] + mesh_tri_offset;
+
+ pack_prim_segment[pack_prim_index_offset] = bvh_prim_segment[i];
pack_prim_visibility[pack_prim_index_offset] = bvh_prim_visibility[i];
pack_prim_object[pack_prim_index_offset] = 0; // unused for instances
pack_prim_index_offset++;
@@ -401,7 +469,7 @@ void BVH::pack_instances(size_t nodes_size)
/* merge triangle intersection data */
if(bvh->pack.tri_woop.size()) {
- memcpy(pack_tri_woop+pack_tri_woop_offset, &bvh->pack.tri_woop[0],
+ memcpy(pack_tri_woop + pack_tri_woop_offset, &bvh->pack.tri_woop[0],
bvh->pack.tri_woop.size()*sizeof(float4));
pack_tri_woop_offset += bvh->pack.tri_woop.size();
}
@@ -420,8 +488,8 @@ void BVH::pack_instances(size_t nodes_size)
int4 data = bvh_nodes[i + nsize_bbox];
if(bvh_is_leaf && bvh_is_leaf[j]) {
- data.x += tri_offset;
- data.y += tri_offset;
+ data.x += prim_offset;
+ data.y += prim_offset;
}
else {
data.x += (data.x < 0)? -noffset: noffset;
@@ -443,7 +511,7 @@ void BVH::pack_instances(size_t nodes_size)
}
nodes_offset += bvh->pack.nodes.size();
- tri_offset += bvh->pack.prim_index.size();
+ prim_offset += bvh->pack.prim_index.size();
}
}
@@ -544,25 +612,38 @@ void RegularBVH::refit_node(int idx, bool leaf, BoundBox& bbox, uint& visibility
if(leaf) {
/* refit leaf node */
- for(int tri = c0; tri < c1; tri++) {
- int tidx = pack.prim_index[tri];
- int tob = pack.prim_object[tri];
+ for(int prim = c0; prim < c1; prim++) {
+ int pidx = pack.prim_index[prim];
+ int tob = pack.prim_object[prim];
Object *ob = objects[tob];
- if(tidx == -1) {
+ if(pidx == -1) {
/* object instance */
bbox.grow(ob->bounds);
}
else {
- /* triangles */
+ /* primitives */
const Mesh *mesh = ob->mesh;
- int tri_offset = (params.top_level)? mesh->tri_offset: 0;
- const int *vidx = mesh->triangles[tidx - tri_offset].v;
- const float3 *vpos = &mesh->verts[0];
- bbox.grow(vpos[vidx[0]]);
- bbox.grow(vpos[vidx[1]]);
- bbox.grow(vpos[vidx[2]]);
+ if(pack.prim_segment[prim] != ~0) {
+ /* curves */
+ int str_offset = (params.top_level)? mesh->curve_offset: 0;
+ int k0 = mesh->curves[pidx - str_offset].first_key + pack.prim_segment[prim]; // XXX!
+ int k1 = k0 + 1;
+
+ bbox.grow(mesh->curve_keys[k0].co, mesh->curve_keys[k0].radius);
+ bbox.grow(mesh->curve_keys[k1].co, mesh->curve_keys[k1].radius);
+ }
+ else {
+ /* triangles */
+ int tri_offset = (params.top_level)? mesh->tri_offset: 0;
+ const int *vidx = mesh->triangles[pidx - tri_offset].v;
+ const float3 *vpos = &mesh->verts[0];
+
+ bbox.grow(vpos[vidx[0]]);
+ bbox.grow(vpos[vidx[1]]);
+ bbox.grow(vpos[vidx[2]]);
+ }
}
visibility |= ob->visibility;
diff --git a/intern/cycles/bvh/bvh.h b/intern/cycles/bvh/bvh.h
index 549f1e3ac1d..00c146143b8 100644
--- a/intern/cycles/bvh/bvh.h
+++ b/intern/cycles/bvh/bvh.h
@@ -51,7 +51,9 @@ struct PackedBVH {
/* object index to BVH node index mapping for instances */
array<int> object_node;
/* precomputed triangle intersection data, one triangle is 4x float4 */
- array<float4> tri_woop;
+ array<float4> tri_woop;
+ /* primitive type - triangle or strand (should be moved to flag?) */
+ array<int> prim_segment;
/* visibility visibilitys for primitives */
array<uint> prim_visibility;
/* mapping from BVH primitive index to true primitive index, as primitives
@@ -101,9 +103,10 @@ protected:
bool cache_read(CacheData& key);
void cache_write(CacheData& key);
- /* triangles */
- void pack_triangles();
+ /* triangles and strands*/
+ void pack_primitives();
void pack_triangle(int idx, float4 woop[3]);
+ void pack_curve_segment(int idx, float4 woop[3]);
/* merge instance BVH's */
void pack_instances(size_t nodes_size);
diff --git a/intern/cycles/bvh/bvh_build.cpp b/intern/cycles/bvh/bvh_build.cpp
index 705b805a3a9..38fb1a15a13 100644
--- a/intern/cycles/bvh/bvh_build.cpp
+++ b/intern/cycles/bvh/bvh_build.cpp
@@ -48,9 +48,10 @@ public:
/* Constructor / Destructor */
BVHBuild::BVHBuild(const vector<Object*>& objects_,
- vector<int>& prim_index_, vector<int>& prim_object_,
+ vector<int>& prim_segment_, vector<int>& prim_index_, vector<int>& prim_object_,
const BVHParams& params_, Progress& progress_)
: objects(objects_),
+ prim_segment(prim_segment_),
prim_index(prim_index_),
prim_object(prim_object_),
params(params_),
@@ -73,25 +74,55 @@ void BVHBuild::add_reference_mesh(BoundBox& root, BoundBox& center, Mesh *mesh,
BoundBox bounds = BoundBox::empty;
for(int k = 0; k < 3; k++) {
- float3 pt = mesh->verts[t.v[k]];
- bounds.grow(pt);
+ float3 co = mesh->verts[t.v[k]];
+ bounds.grow(co);
}
if(bounds.valid()) {
- references.push_back(BVHReference(bounds, j, i));
+ references.push_back(BVHReference(bounds, j, i, ~0));
root.grow(bounds);
center.grow(bounds.center2());
}
}
+
+ for(uint j = 0; j < mesh->curves.size(); j++) {
+ Mesh::Curve curve = mesh->curves[j];
+
+ for(int k = 0; k < curve.num_keys - 1; k++) {
+ BoundBox bounds = BoundBox::empty;
+
+ float3 co0 = mesh->curve_keys[curve.first_key + k].co;
+ float3 co1 = mesh->curve_keys[curve.first_key + k + 1].co;
+
+ bounds.grow(co0, mesh->curve_keys[curve.first_key + k].radius);
+ bounds.grow(co1, mesh->curve_keys[curve.first_key + k + 1].radius);
+
+ if(bounds.valid()) {
+ references.push_back(BVHReference(bounds, j, i, k));
+ root.grow(bounds);
+ center.grow(bounds.center2());
+ }
+ }
+ }
}
void BVHBuild::add_reference_object(BoundBox& root, BoundBox& center, Object *ob, int i)
{
- references.push_back(BVHReference(ob->bounds, -1, i));
+ references.push_back(BVHReference(ob->bounds, -1, i, false));
root.grow(ob->bounds);
center.grow(ob->bounds.center2());
}
+static size_t count_curve_segments(Mesh *mesh)
+{
+ size_t num = 0, num_curves = mesh->curves.size();
+
+ for(size_t i = 0; i < num_curves; i++)
+ num += mesh->curves[i].num_keys - 1;
+
+ return num;
+}
+
void BVHBuild::add_references(BVHRange& root)
{
/* reserve space for references */
@@ -99,13 +130,17 @@ void BVHBuild::add_references(BVHRange& root)
foreach(Object *ob, objects) {
if(params.top_level) {
- if(ob->mesh->transform_applied)
+ if(ob->mesh->transform_applied) {
num_alloc_references += ob->mesh->triangles.size();
+ num_alloc_references += count_curve_segments(ob->mesh);
+ }
else
num_alloc_references++;
}
- else
+ else {
num_alloc_references += ob->mesh->triangles.size();
+ num_alloc_references += count_curve_segments(ob->mesh);
+ }
}
references.reserve(num_alloc_references);
@@ -162,6 +197,7 @@ BVHNode* BVHBuild::run()
progress_total = references.size();
progress_original_total = progress_total;
+ prim_segment.resize(references.size());
prim_index.resize(references.size());
prim_object.resize(references.size());
@@ -319,10 +355,12 @@ BVHNode *BVHBuild::create_object_leaf_nodes(const BVHReference *ref, int start,
if(start == prim_index.size()) {
assert(params.use_spatial_split);
+ prim_segment.push_back(ref->prim_segment());
prim_index.push_back(ref->prim_index());
prim_object.push_back(ref->prim_object());
}
else {
+ prim_segment[start] = ref->prim_segment();
prim_index[start] = ref->prim_index();
prim_object[start] = ref->prim_object();
}
@@ -345,6 +383,7 @@ BVHNode *BVHBuild::create_object_leaf_nodes(const BVHReference *ref, int start,
BVHNode* BVHBuild::create_leaf_node(const BVHRange& range)
{
+ vector<int>& p_segment = prim_segment;
vector<int>& p_index = prim_index;
vector<int>& p_object = prim_object;
BoundBox bounds = BoundBox::empty;
@@ -358,10 +397,12 @@ BVHNode* BVHBuild::create_leaf_node(const BVHRange& range)
if(range.start() + num == prim_index.size()) {
assert(params.use_spatial_split);
+ p_segment.push_back(ref.prim_segment());
p_index.push_back(ref.prim_index());
p_object.push_back(ref.prim_object());
}
else {
+ p_segment[range.start() + num] = ref.prim_segment();
p_index[range.start() + num] = ref.prim_index();
p_object[range.start() + num] = ref.prim_object();
}
diff --git a/intern/cycles/bvh/bvh_build.h b/intern/cycles/bvh/bvh_build.h
index 44ef918b326..3df4da1739a 100644
--- a/intern/cycles/bvh/bvh_build.h
+++ b/intern/cycles/bvh/bvh_build.h
@@ -44,6 +44,7 @@ public:
/* Constructor/Destructor */
BVHBuild(
const vector<Object*>& objects,
+ vector<int>& prim_segment,
vector<int>& prim_index,
vector<int>& prim_object,
const BVHParams& params,
@@ -87,6 +88,7 @@ protected:
int num_original_references;
/* output primitive indexes and objects */
+ vector<int>& prim_segment;
vector<int>& prim_index;
vector<int>& prim_object;
diff --git a/intern/cycles/bvh/bvh_params.h b/intern/cycles/bvh/bvh_params.h
index a78496d841d..f7bc79f71e6 100644
--- a/intern/cycles/bvh/bvh_params.h
+++ b/intern/cycles/bvh/bvh_params.h
@@ -98,19 +98,22 @@ class BVHReference
public:
__forceinline BVHReference() {}
- __forceinline BVHReference(const BoundBox& bounds_, int prim_index_, int prim_object_)
+ __forceinline BVHReference(const BoundBox& bounds_, int prim_index_, int prim_object_, int prim_segment)
: rbounds(bounds_)
{
rbounds.min.w = __int_as_float(prim_index_);
rbounds.max.w = __int_as_float(prim_object_);
+ segment = prim_segment;
}
__forceinline const BoundBox& bounds() const { return rbounds; }
__forceinline int prim_index() const { return __float_as_int(rbounds.min.w); }
__forceinline int prim_object() const { return __float_as_int(rbounds.max.w); }
+ __forceinline int prim_segment() const { return segment; }
protected:
BoundBox rbounds;
+ uint segment;
};
/* BVH Range
diff --git a/intern/cycles/bvh/bvh_sort.cpp b/intern/cycles/bvh/bvh_sort.cpp
index bef384be592..91994be5b96 100644
--- a/intern/cycles/bvh/bvh_sort.cpp
+++ b/intern/cycles/bvh/bvh_sort.cpp
@@ -43,6 +43,8 @@ public:
else if(ra.prim_object() > rb.prim_object()) return false;
else if(ra.prim_index() < rb.prim_index()) return true;
else if(ra.prim_index() > rb.prim_index()) return false;
+ else if(ra.prim_segment() < rb.prim_segment()) return true;
+ else if(ra.prim_segment() > rb.prim_segment()) return false;
return false;
}
diff --git a/intern/cycles/bvh/bvh_split.cpp b/intern/cycles/bvh/bvh_split.cpp
index 263c5834428..03ff69d7b6d 100644
--- a/intern/cycles/bvh/bvh_split.cpp
+++ b/intern/cycles/bvh/bvh_split.cpp
@@ -252,14 +252,41 @@ void BVHSpatialSplit::split_reference(BVHBuild *builder, BVHReference& left, BVH
/* loop over vertices/edges. */
Object *ob = builder->objects[ref.prim_object()];
const Mesh *mesh = ob->mesh;
- const int *inds = mesh->triangles[ref.prim_index()].v;
- const float3 *verts = &mesh->verts[0];
- const float3* v1 = &verts[inds[2]];
-
- for(int i = 0; i < 3; i++) {
- const float3* v0 = v1;
- int vindex = inds[i];
- v1 = &verts[vindex];
+
+ if (ref.prim_segment() == ~0) {
+ const int *inds = mesh->triangles[ref.prim_index()].v;
+ const float3 *verts = &mesh->verts[0];
+ const float3* v1 = &verts[inds[2]];
+
+ for(int i = 0; i < 3; i++) {
+ const float3* v0 = v1;
+ int vindex = inds[i];
+ v1 = &verts[vindex];
+ float v0p = (*v0)[dim];
+ float v1p = (*v1)[dim];
+
+ /* insert vertex to the boxes it belongs to. */
+ if(v0p <= pos)
+ left_bounds.grow(*v0);
+
+ if(v0p >= pos)
+ right_bounds.grow(*v0);
+
+ /* edge intersects the plane => insert intersection to both boxes. */
+ if((v0p < pos && v1p > pos) || (v0p > pos && v1p < pos)) {
+ float3 t = lerp(*v0, *v1, clamp((pos - v0p) / (v1p - v0p), 0.0f, 1.0f));
+ left_bounds.grow(t);
+ right_bounds.grow(t);
+ }
+ }
+ }
+ else {
+ /* curve split: NOTE - Currently ignores curve width and needs to be fixed.*/
+ const int k0 = mesh->curves[ref.prim_index()].first_key + ref.prim_segment();
+ const int k1 = k0 + 1;
+ const float3* v0 = &mesh->curve_keys[k0].co;
+ const float3* v1 = &mesh->curve_keys[k1].co;
+
float v0p = (*v0)[dim];
float v1p = (*v1)[dim];
@@ -270,6 +297,12 @@ void BVHSpatialSplit::split_reference(BVHBuild *builder, BVHReference& left, BVH
if(v0p >= pos)
right_bounds.grow(*v0);
+ if(v1p <= pos)
+ left_bounds.grow(*v1);
+
+ if(v1p >= pos)
+ right_bounds.grow(*v1);
+
/* edge intersects the plane => insert intersection to both boxes. */
if((v0p < pos && v1p > pos) || (v0p > pos && v1p < pos)) {
float3 t = lerp(*v0, *v1, clamp((pos - v0p) / (v1p - v0p), 0.0f, 1.0f));
@@ -284,9 +317,9 @@ void BVHSpatialSplit::split_reference(BVHBuild *builder, BVHReference& left, BVH
left_bounds.intersect(ref.bounds());
right_bounds.intersect(ref.bounds());
- /* set referecnes */
- left = BVHReference(left_bounds, ref.prim_index(), ref.prim_object());
- right = BVHReference(right_bounds, ref.prim_index(), ref.prim_object());
+ /* set references */
+ left = BVHReference(left_bounds, ref.prim_index(), ref.prim_object(), ref.prim_segment());
+ right = BVHReference(right_bounds, ref.prim_index(), ref.prim_object(), ref.prim_segment());
}
CCL_NAMESPACE_END
diff --git a/intern/cycles/device/device.h b/intern/cycles/device/device.h
index 9840687b76a..7b31b9ba157 100644
--- a/intern/cycles/device/device.h
+++ b/intern/cycles/device/device.h
@@ -84,6 +84,7 @@ public:
/* info */
DeviceInfo info;
virtual const string& error_message() { return error_msg; }
+ bool have_error() { return !error_message().empty(); }
/* statistics */
Stats &stats;
diff --git a/intern/cycles/device/device_cuda.cpp b/intern/cycles/device/device_cuda.cpp
index 14f8cfa8767..040f3044457 100644
--- a/intern/cycles/device/device_cuda.cpp
+++ b/intern/cycles/device/device_cuda.cpp
@@ -124,7 +124,7 @@ public:
if(error_msg == "") \
error_msg = message; \
fprintf(stderr, "%s\n", message.c_str()); \
- cuda_abort(); \
+ /*cuda_abort();*/ \
} \
}
@@ -326,7 +326,8 @@ public:
void mem_copy_to(device_memory& mem)
{
cuda_push_context();
- cuda_assert(cuMemcpyHtoD(cuda_device_ptr(mem.device_pointer), (void*)mem.data_pointer, mem.memory_size()))
+ if(mem.device_pointer)
+ cuda_assert(cuMemcpyHtoD(cuda_device_ptr(mem.device_pointer), (void*)mem.data_pointer, mem.memory_size()))
cuda_pop_context();
}
@@ -336,8 +337,13 @@ public:
size_t size = elem*w*h;
cuda_push_context();
- cuda_assert(cuMemcpyDtoH((uchar*)mem.data_pointer + offset,
- (CUdeviceptr)((uchar*)mem.device_pointer + offset), size))
+ if(mem.device_pointer) {
+ cuda_assert(cuMemcpyDtoH((uchar*)mem.data_pointer + offset,
+ (CUdeviceptr)((uchar*)mem.device_pointer + offset), size))
+ }
+ else {
+ memset((char*)mem.data_pointer + offset, 0, size);
+ }
cuda_pop_context();
}
@@ -346,7 +352,8 @@ public:
memset((void*)mem.data_pointer, 0, mem.memory_size());
cuda_push_context();
- cuda_assert(cuMemsetD8(cuda_device_ptr(mem.device_pointer), 0, mem.memory_size()))
+ if(mem.device_pointer)
+ cuda_assert(cuMemsetD8(cuda_device_ptr(mem.device_pointer), 0, mem.memory_size()))
cuda_pop_context();
}
@@ -390,13 +397,18 @@ public:
default: assert(0); return;
}
- CUtexref texref;
+ CUtexref texref = NULL;
cuda_push_context();
cuda_assert(cuModuleGetTexRef(&texref, cuModule, name))
+ if(!texref) {
+ cuda_pop_context();
+ return;
+ }
+
if(interpolation) {
- CUarray handle;
+ CUarray handle = NULL;
CUDA_ARRAY_DESCRIPTOR desc;
desc.Width = mem.data_width;
@@ -406,6 +418,11 @@ public:
cuda_assert(cuArrayCreate(&handle, &desc))
+ if(!handle) {
+ cuda_pop_context();
+ return;
+ }
+
if(mem.data_height > 1) {
CUDA_MEMCPY2D param;
memset(&param, 0, sizeof(param));
@@ -481,6 +498,9 @@ public:
void path_trace(RenderTile& rtile, int sample)
{
+ if(have_error())
+ return;
+
cuda_push_context();
CUfunction cuPathTrace;
@@ -546,6 +566,9 @@ public:
void tonemap(DeviceTask& task, device_ptr buffer, device_ptr rgba)
{
+ if(have_error())
+ return;
+
cuda_push_context();
CUfunction cuFilmConvert;
@@ -615,6 +638,9 @@ public:
void shader(DeviceTask& task)
{
+ if(have_error())
+ return;
+
cuda_push_context();
CUfunction cuDisplace;
diff --git a/intern/cycles/kernel/CMakeLists.txt b/intern/cycles/kernel/CMakeLists.txt
index fde881c0a06..6d5b9a063a0 100644
--- a/intern/cycles/kernel/CMakeLists.txt
+++ b/intern/cycles/kernel/CMakeLists.txt
@@ -20,12 +20,12 @@ set(SRC
set(SRC_HEADERS
kernel.h
kernel_accumulate.h
- kernel_attribute.h
kernel_bvh.h
kernel_camera.h
kernel_compat_cpu.h
kernel_compat_cuda.h
kernel_compat_opencl.h
+ kernel_curve.h
kernel_differential.h
kernel_displace.h
kernel_emission.h
@@ -37,6 +37,7 @@ set(SRC_HEADERS
kernel_object.h
kernel_passes.h
kernel_path.h
+ kernel_primitive.h
kernel_projection.h
kernel_random.h
kernel_shader.h
diff --git a/intern/cycles/kernel/kernel_attribute.h b/intern/cycles/kernel/kernel_attribute.h
deleted file mode 100644
index b7ad731c883..00000000000
--- a/intern/cycles/kernel/kernel_attribute.h
+++ /dev/null
@@ -1,50 +0,0 @@
-/*
- * Copyright 2011, Blender Foundation.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- */
-
-#ifndef __KERNEL_ATTRIBUTE_CL__
-#define __KERNEL_ATTRIBUTE_CL__
-
-CCL_NAMESPACE_BEGIN
-
-/* note: declared in kernel.h, have to add it here because kernel.h is not available */
-bool kernel_osl_use(KernelGlobals *kg);
-
-__device_inline int find_attribute(KernelGlobals *kg, ShaderData *sd, uint id)
-{
-#ifdef __OSL__
- if (kg->osl) {
- return OSLShader::find_attribute(kg, sd, id);
- }
- else
-#endif
- {
- /* for SVM, find attribute by unique id */
- uint attr_offset = sd->object*kernel_data.bvh.attributes_map_stride;
- uint4 attr_map = kernel_tex_fetch(__attributes_map, attr_offset);
-
- while(attr_map.x != id)
- attr_map = kernel_tex_fetch(__attributes_map, ++attr_offset);
-
- /* return result */
- return (attr_map.y == ATTR_ELEMENT_NONE) ? (int)ATTR_STD_NOT_FOUND : (int)attr_map.z;
- }
-}
-
-CCL_NAMESPACE_END
-
-#endif /* __KERNEL_ATTRIBUTE_CL__ */
diff --git a/intern/cycles/kernel/kernel_bvh.h b/intern/cycles/kernel/kernel_bvh.h
index d70485fd6cf..2cb29207b05 100644
--- a/intern/cycles/kernel/kernel_bvh.h
+++ b/intern/cycles/kernel/kernel_bvh.h
@@ -205,6 +205,145 @@ __device_inline void bvh_triangle_intersect(KernelGlobals *kg, Intersection *ise
}
}
+#ifdef __HAIR__
+__device_inline void bvh_curve_intersect(KernelGlobals *kg, Intersection *isect,
+ float3 P, float3 idir, uint visibility, int object, int curveAddr, int segment)
+{
+ /* curve Intersection check */
+
+ int flags = kernel_data.curve_kernel_data.curveflags;
+
+ int prim = kernel_tex_fetch(__prim_index, curveAddr);
+ float4 v00 = kernel_tex_fetch(__curves, prim);
+
+ int k0 = __float_as_int(v00.x) + segment;
+ int k1 = k0 + 1;
+
+ float4 P1 = kernel_tex_fetch(__curve_keys, k0);
+ float4 P2 = kernel_tex_fetch(__curve_keys, k1);
+
+ float l = len(P2 - P1);
+ float r1 = P1.w;
+ float r2 = P2.w;
+ float mr = max(r1,r2);
+ float3 p1 = float4_to_float3(P1);
+ float3 p2 = float4_to_float3(P2);
+ float3 dif = P - p1;
+ float3 dir = 1.0f/idir;
+
+ float sp_r = mr + 0.5f * l;
+ float3 sphere_dif = P - ((p1 + p2) * 0.5f);
+ float sphere_b = dot(dir,sphere_dif);
+ sphere_dif = sphere_dif - sphere_b * dir;
+ sphere_b = dot(dir,sphere_dif);
+ float sdisc = sphere_b * sphere_b - len_squared(sphere_dif) + sp_r * sp_r;
+ if(sdisc < 0.0f)
+ return;
+
+ /* obtain parameters and test midpoint distance for suitable modes*/
+ float3 tg = (p2 - p1) / l;
+ float gd = (r2 - r1) / l;
+ float dirz = dot(dir,tg);
+ float difz = dot(dif,tg);
+
+ float a = 1.0f - (dirz*dirz*(1 + gd*gd));
+ float halfb = (dot(dir,dif) - dirz*(difz + gd*(difz*gd + r1)));
+
+ float tcentre = -halfb/a;
+ float zcentre = difz + (dirz * tcentre);
+
+ if((tcentre > isect->t) && !(flags & CURVE_KN_ACCURATE))
+ return;
+ if((zcentre < 0 || zcentre > l) && !(flags & CURVE_KN_ACCURATE) && !(flags & CURVE_KN_INTERSECTCORRECTION))
+ return;
+
+ /* test minimum separation*/
+ float3 cprod = cross(tg, dir);
+ float3 cprod2 = cross(tg, dif);
+ float cprodsq = len_squared(cprod);
+ float cprod2sq = len_squared(cprod2);
+ float distscaled = dot(cprod,dif);
+
+ if(cprodsq == 0)
+ distscaled = cprod2sq;
+ else
+ distscaled = (distscaled*distscaled)/cprodsq;
+
+ if(distscaled > mr*mr)
+ return;
+
+ /* calculate true intersection*/
+ float3 tdif = P - p1 + tcentre * dir;
+ float tdifz = dot(tdif,tg);
+ float tb = 2*(dot(dir,tdif) - dirz*(tdifz + gd*(tdifz*gd + r1)));
+ float tc = dot(tdif,tdif) - tdifz * tdifz * (1 + gd*gd) - r1*r1 - 2*r1*tdifz*gd;
+ float td = tb*tb - 4*a*tc;
+
+ if (td < 0.0f)
+ return;
+
+ float rootd = 0.0f;
+ float correction = 0.0f;
+ if(flags & CURVE_KN_ACCURATE) {
+ rootd = sqrtf(td);
+ correction = ((-tb - rootd)/(2*a));
+ }
+
+ float t = tcentre + correction;
+
+ if(t < isect->t) {
+
+ if(flags & CURVE_KN_INTERSECTCORRECTION) {
+ rootd = sqrtf(td);
+ correction = ((-tb - rootd)/(2*a));
+ t = tcentre + correction;
+ }
+
+ float z = zcentre + (dirz * correction);
+ bool backface = false;
+
+ if(flags & CURVE_KN_BACKFACING && (t < 0.0f || z < 0 || z > l)) {
+ backface = true;
+ correction = ((-tb + rootd)/(2*a));
+ t = tcentre + correction;
+ z = zcentre + (dirz * correction);
+ }
+
+ if(t > 0.0f && t < isect->t && z >= 0 && z <= l) {
+
+ if (flags & CURVE_KN_ENCLOSEFILTER) {
+
+ float enc_ratio = kernel_data.curve_kernel_data.encasing_ratio;
+ if((dot(P - p1, tg) > -r1 * enc_ratio) && (dot(P - p2, tg) < r2 * enc_ratio)) {
+ float a2 = 1.0f - (dirz*dirz*(1 + gd*gd*enc_ratio*enc_ratio));
+ float c2 = dot(dif,dif) - difz * difz * (1 + gd*gd*enc_ratio*enc_ratio) - r1*r1*enc_ratio*enc_ratio - 2*r1*difz*gd*enc_ratio;
+ if(a2*c2 < 0.0f)
+ return;
+ }
+ }
+
+#ifdef __VISIBILITY_FLAG__
+ /* visibility flag test. we do it here under the assumption
+ * that most triangles are culled by node flags */
+ if(kernel_tex_fetch(__prim_visibility, curveAddr) & visibility)
+#endif
+ {
+ /* record intersection */
+ isect->prim = curveAddr;
+ isect->segment = segment;
+ isect->object = object;
+ isect->u = z/l;
+ isect->v = td/(4*a*a);
+ isect->t = t;
+
+ if(backface)
+ isect->u = -isect->u;
+ }
+ }
+ }
+}
+#endif
+
__device_inline bool bvh_intersect(KernelGlobals *kg, const Ray *ray, const uint visibility, Intersection *isect)
{
/* traversal stack in CUDA thread-local memory */
@@ -281,10 +420,16 @@ __device_inline bool bvh_intersect(KernelGlobals *kg, const Ray *ray, const uint
nodeAddr = traversalStack[stackPtr];
--stackPtr;
- /* triangle intersection */
+ /* primitive intersection */
while(primAddr < primAddr2) {
- /* intersect ray against triangle */
- bvh_triangle_intersect(kg, isect, P, idir, visibility, object, primAddr);
+ /* intersect ray against primitive */
+#ifdef __HAIR__
+ uint segment = kernel_tex_fetch(__prim_segment, primAddr);
+ if(segment != ~0)
+ bvh_curve_intersect(kg, isect, P, idir, visibility, object, primAddr, segment);
+ else
+#endif
+ bvh_triangle_intersect(kg, isect, P, idir, visibility, object, primAddr);
/* shadow ray early termination */
if(visibility == PATH_RAY_SHADOW_OPAQUE && isect->prim != ~0)
@@ -401,10 +546,16 @@ __device_inline bool bvh_intersect_motion(KernelGlobals *kg, const Ray *ray, con
nodeAddr = traversalStack[stackPtr];
--stackPtr;
- /* triangle intersection */
+ /* primitive intersection */
while(primAddr < primAddr2) {
- /* intersect ray against triangle */
- bvh_triangle_intersect(kg, isect, P, idir, visibility, object, primAddr);
+ /* intersect ray against primitive */
+#ifdef __HAIR__
+ uint segment = kernel_tex_fetch(__prim_segment, primAddr);
+ if(segment != ~0)
+ bvh_curve_intersect(kg, isect, P, idir, visibility, object, primAddr, segment);
+ else
+#endif
+ bvh_triangle_intersect(kg, isect, P, idir, visibility, object, primAddr);
/* shadow ray early termination */
if(visibility == PATH_RAY_SHADOW_OPAQUE && isect->prim != ~0)
@@ -457,12 +608,15 @@ __device_inline float3 ray_offset(float3 P, float3 Ng)
{
#ifdef __INTERSECTION_REFINE__
const float epsilon_f = 1e-5f;
+ /* ideally this should match epsilon_f, but instancing/mblur
+ * precision makes it problematic */
+ const float epsilon_test = 1e-1f;
const int epsilon_i = 32;
float3 res;
/* x component */
- if(fabsf(P.x) < epsilon_f) {
+ if(fabsf(P.x) < epsilon_test) {
res.x = P.x + Ng.x*epsilon_f;
}
else {
@@ -472,7 +626,7 @@ __device_inline float3 ray_offset(float3 P, float3 Ng)
}
/* y component */
- if(fabsf(P.y) < epsilon_f) {
+ if(fabsf(P.y) < epsilon_test) {
res.y = P.y + Ng.y*epsilon_f;
}
else {
@@ -482,7 +636,7 @@ __device_inline float3 ray_offset(float3 P, float3 Ng)
}
/* z component */
- if(fabsf(P.z) < epsilon_f) {
+ if(fabsf(P.z) < epsilon_test) {
res.z = P.z + Ng.z*epsilon_f;
}
else {
@@ -542,5 +696,105 @@ __device_inline float3 bvh_triangle_refine(KernelGlobals *kg, ShaderData *sd, co
#endif
}
+#ifdef __HAIR__
+__device_inline float3 bvh_curve_refine(KernelGlobals *kg, ShaderData *sd, const Intersection *isect, const Ray *ray, float t)
+{
+ int flag = kernel_data.curve_kernel_data.curveflags;
+ float3 P = ray->P;
+ float3 D = ray->D;
+
+ if(isect->object != ~0) {
+#ifdef __OBJECT_MOTION__
+ Transform tfm = sd->ob_itfm;
+#else
+ Transform tfm = object_fetch_transform(kg, isect->object, OBJECT_INVERSE_TRANSFORM);
+#endif
+
+ P = transform_point(&tfm, P);
+ D = transform_direction(&tfm, D*t);
+ D = normalize_len(D, &t);
+ }
+
+ int prim = kernel_tex_fetch(__prim_index, isect->prim);
+ float4 v00 = kernel_tex_fetch(__curves, prim);
+
+ int k0 = __float_as_int(v00.x) + isect->segment;
+ int k1 = k0 + 1;
+
+ float4 P1 = kernel_tex_fetch(__curve_keys, k0);
+ float4 P2 = kernel_tex_fetch(__curve_keys, k1);
+ float l = len(P2 - P1);
+ float r1 = P1.w;
+ float r2 = P2.w;
+ float3 tg = float4_to_float3(P2 - P1) / l;
+ float3 dif = P - float4_to_float3(P1) + t * D;
+ float gd = ((r2 - r1)/l);
+
+ P = P + D*t;
+
+ dif = P - float4_to_float3(P1);
+
+ #ifdef __UV__
+ sd->u = dot(dif,tg)/l;
+ sd->v = 0.0f;
+ #endif
+
+ if (flag & CURVE_KN_TRUETANGENTGNORMAL) {
+ sd->Ng = -(D - tg * (dot(tg,D) * kernel_data.curve_kernel_data.normalmix));
+ sd->Ng = normalize(sd->Ng);
+ if (flag & CURVE_KN_NORMALCORRECTION)
+ {
+ //sd->Ng = normalize(sd->Ng);
+ sd->Ng = sd->Ng - gd * tg;
+ sd->Ng = normalize(sd->Ng);
+ }
+ }
+ else {
+ sd->Ng = (dif - tg * sd->u * l) / (P1.w + sd->u * l * gd);
+ if (gd != 0.0f) {
+ sd->Ng = sd->Ng - gd * tg ;
+ sd->Ng = normalize(sd->Ng);
+ }
+ }
+
+ sd->N = sd->Ng;
+
+ if (flag & CURVE_KN_TANGENTGNORMAL && !(flag & CURVE_KN_TRUETANGENTGNORMAL)) {
+ sd->N = -(D - tg * (dot(tg,D) * kernel_data.curve_kernel_data.normalmix));
+ sd->N = normalize(sd->N);
+ if (flag & CURVE_KN_NORMALCORRECTION) {
+ //sd->N = normalize(sd->N);
+ sd->N = sd->N - gd * tg;
+ sd->N = normalize(sd->N);
+ }
+ }
+ if (!(flag & CURVE_KN_TANGENTGNORMAL) && flag & CURVE_KN_TRUETANGENTGNORMAL) {
+ sd->N = (dif - tg * sd->u * l) / (P1.w + sd->u * l * gd);
+ if (gd != 0.0f) {
+ sd->N = sd->N - gd * tg ;
+ sd->N = normalize(sd->N);
+ }
+ }
+
+ #ifdef __DPDU__
+ /* dPdu/dPdv */
+ sd->dPdu = tg;
+ sd->dPdv = cross(tg,sd->Ng);
+ #endif
+
+ if(isect->object != ~0) {
+#ifdef __OBJECT_MOTION__
+ Transform tfm = sd->ob_tfm;
+#else
+ Transform tfm = object_fetch_transform(kg, isect->object, OBJECT_TRANSFORM);
+#endif
+
+ P = transform_point(&tfm, P);
+ }
+
+ return P;
+}
+#endif
+
CCL_NAMESPACE_END
diff --git a/intern/cycles/kernel/kernel_curve.h b/intern/cycles/kernel/kernel_curve.h
new file mode 100644
index 00000000000..e065717888c
--- /dev/null
+++ b/intern/cycles/kernel/kernel_curve.h
@@ -0,0 +1,141 @@
+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+CCL_NAMESPACE_BEGIN
+
+#ifdef __HAIR__
+
+/* curve attributes */
+
+__device float curve_attribute_float(KernelGlobals *kg, const ShaderData *sd, AttributeElement elem, int offset, float *dx, float *dy)
+{
+ if(elem == ATTR_ELEMENT_CURVE) {
+#ifdef __RAY_DIFFERENTIALS__
+ if(dx) *dx = 0.0f;
+ if(dy) *dy = 0.0f;
+#endif
+
+ return kernel_tex_fetch(__attributes_float, offset + sd->prim);
+ }
+ else if(elem == ATTR_ELEMENT_CURVE_KEY) {
+ float4 curvedata = kernel_tex_fetch(__curves, sd->prim);
+ int k0 = __float_as_int(curvedata.x) + sd->segment;
+ int k1 = k0 + 1;
+
+ float f0 = kernel_tex_fetch(__attributes_float, offset + k0);
+ float f1 = kernel_tex_fetch(__attributes_float, offset + k1);
+
+#ifdef __RAY_DIFFERENTIALS__
+ if(dx) *dx = sd->du.dx*(f1 - f0);
+ if(dy) *dy = 0.0f;
+#endif
+
+ return (1.0f - sd->u)*f0 + sd->u*f1;
+ }
+ else {
+#ifdef __RAY_DIFFERENTIALS__
+ if(dx) *dx = 0.0f;
+ if(dy) *dy = 0.0f;
+#endif
+
+ return 0.0f;
+ }
+}
+
+__device float3 curve_attribute_float3(KernelGlobals *kg, const ShaderData *sd, AttributeElement elem, int offset, float3 *dx, float3 *dy)
+{
+ if(elem == ATTR_ELEMENT_CURVE) {
+ /* idea: we can't derive any useful differentials here, but for tiled
+ * mipmap image caching it would be useful to avoid reading the highest
+ * detail level always. maybe a derivative based on the hair density
+ * could be computed somehow? */
+#ifdef __RAY_DIFFERENTIALS__
+ if(dx) *dx = make_float3(0.0f, 0.0f, 0.0f);
+ if(dy) *dy = make_float3(0.0f, 0.0f, 0.0f);
+#endif
+
+ return float4_to_float3(kernel_tex_fetch(__attributes_float3, offset + sd->prim));
+ }
+ else if(elem == ATTR_ELEMENT_CURVE_KEY) {
+ float4 curvedata = kernel_tex_fetch(__curves, sd->prim);
+ int k0 = __float_as_int(curvedata.x) + sd->segment;
+ int k1 = k0 + 1;
+
+ float3 f0 = float4_to_float3(kernel_tex_fetch(__attributes_float3, offset + k0));
+ float3 f1 = float4_to_float3(kernel_tex_fetch(__attributes_float3, offset + k1));
+
+#ifdef __RAY_DIFFERENTIALS__
+ if(dx) *dx = sd->du.dx*(f1 - f0);
+ if(dy) *dy = make_float3(0.0f, 0.0f, 0.0f);
+#endif
+
+ return (1.0f - sd->u)*f0 + sd->u*f1;
+ }
+ else {
+#ifdef __RAY_DIFFERENTIALS__
+ if(dx) *dx = make_float3(0.0f, 0.0f, 0.0f);
+ if(dy) *dy = make_float3(0.0f, 0.0f, 0.0f);
+#endif
+
+ return make_float3(0.0f, 0.0f, 0.0f);
+ }
+}
+
+/* hair info node functions */
+
+__device float curve_thickness(KernelGlobals *kg, ShaderData *sd)
+{
+ float r = 0.0f;
+
+ if(sd->segment != ~0) {
+ float4 curvedata = kernel_tex_fetch(__curves, sd->prim);
+ int k0 = __float_as_int(curvedata.x) + sd->segment;
+ int k1 = k0 + 1;
+
+ float4 P1 = kernel_tex_fetch(__curve_keys, k0);
+ float4 P2 = kernel_tex_fetch(__curve_keys, k1);
+ r = (P2.w - P1.w) * sd->u + P1.w;
+ }
+
+ return r*2.0f;
+}
+
+__device float3 curve_tangent_normal(KernelGlobals *kg, ShaderData *sd)
+{
+ float3 tgN = make_float3(0.0f,0.0f,0.0f);
+
+ if(sd->segment != ~0) {
+ float normalmix = kernel_data.curve_kernel_data.normalmix;
+
+ tgN = -(-sd->I - sd->dPdu * (dot(sd->dPdu,-sd->I) * normalmix / len_squared(sd->dPdu)));
+ tgN = normalize(tgN);
+
+ /* need to find suitable scaled gd for corrected normal */
+#if 0
+ if (kernel_data.curve_kernel_data.use_tangent_normal_correction)
+ tgN = normalize(tgN - gd * sd->dPdu);
+#endif
+ }
+
+ return tgN;
+}
+
+#endif
+
+CCL_NAMESPACE_END
+
diff --git a/intern/cycles/kernel/kernel_emission.h b/intern/cycles/kernel/kernel_emission.h
index e56633c9358..d5506ad1dd0 100644
--- a/intern/cycles/kernel/kernel_emission.h
+++ b/intern/cycles/kernel/kernel_emission.h
@@ -47,7 +47,13 @@ __device float3 direct_emissive_eval(KernelGlobals *kg, float rando,
else
#endif
{
- shader_setup_from_sample(kg, &sd, ls->P, ls->Ng, I, ls->shader, ls->object, ls->prim, u, v, t, time);
+#ifdef __HAIR__
+ if(ls->type == LIGHT_STRAND)
+ shader_setup_from_sample(kg, &sd, ls->P, ls->Ng, I, ls->shader, ls->object, ls->prim, u, v, t, time, ls->prim);
+ else
+#endif
+ shader_setup_from_sample(kg, &sd, ls->P, ls->Ng, I, ls->shader, ls->object, ls->prim, u, v, t, time);
+
ls->Ng = sd.Ng;
/* no path flag, we're evaluating this for all closures. that's weak but
@@ -150,7 +156,11 @@ __device float3 indirect_emission(KernelGlobals *kg, ShaderData *sd, float t, in
/* evaluate emissive closure */
float3 L = shader_emissive_eval(kg, sd);
+#ifdef __HAIR__
+ if(!(path_flag & PATH_RAY_MIS_SKIP) && (sd->flag & SD_SAMPLE_AS_LIGHT) && (sd->segment == ~0)) {
+#else
if(!(path_flag & PATH_RAY_MIS_SKIP) && (sd->flag & SD_SAMPLE_AS_LIGHT)) {
+#endif
/* multiple importance sampling, get triangle light pdf,
* and compute weight with respect to BSDF pdf */
float pdf = triangle_light_pdf(kg, sd->Ng, sd->I, t);
diff --git a/intern/cycles/kernel/kernel_light.h b/intern/cycles/kernel/kernel_light.h
index 97ae2d3db87..ea0e4d014fe 100644
--- a/intern/cycles/kernel/kernel_light.h
+++ b/intern/cycles/kernel/kernel_light.h
@@ -326,6 +326,61 @@ __device float triangle_light_pdf(KernelGlobals *kg,
return (t*t*kernel_data.integrator.pdf_triangles)/cos_pi;
}
+#ifdef __HAIR__
+/* Strand Light */
+
+__device void curve_segment_light_sample(KernelGlobals *kg, int prim, int object,
+ int segment, float randu, float randv, float time, LightSample *ls)
+{
+ /* this strand code needs completion */
+ float4 v00 = kernel_tex_fetch(__curves, prim);
+
+ int k0 = __float_as_int(v00.x) + segment;
+ int k1 = k0 + 1;
+
+ float4 P1 = kernel_tex_fetch(__curve_keys, k0);
+ float4 P2 = kernel_tex_fetch(__curve_keys, k1);
+
+ float l = len(P2 - P1);
+
+ float r1 = P1.w;
+ float r2 = P2.w;
+ float3 tg = float4_to_float3(P2 - P1) / l;
+ float3 xc = make_float3(tg.x * tg.z, tg.y * tg.z, -(tg.x * tg.x + tg.y * tg.y));
+ if (dot(xc, xc) == 0.0f)
+ xc = make_float3(tg.x * tg.y, -(tg.x * tg.x + tg.z * tg.z), tg.z * tg.y);
+ xc = normalize(xc);
+ float3 yc = cross(tg, xc);
+ float gd = ((r2 - r1)/l);
+
+ /* normal currently ignores gradient */
+ ls->Ng = sinf(2 * M_PI_F * randv) * xc + cosf(2 * M_PI_F * randv) * yc;
+ ls->P = randu * l * tg + (gd * l + r1) * ls->Ng;
+ ls->object = object;
+ ls->prim = prim;
+ ls->t = 0.0f;
+ ls->type = LIGHT_STRAND;
+ ls->eval_fac = 1.0f;
+ ls->shader = __float_as_int(v00.z);
+
+#ifdef __INSTANCING__
+ /* instance transform */
+ if(ls->object >= 0) {
+#ifdef __OBJECT_MOTION__
+ Transform itfm;
+ Transform tfm = object_fetch_transform_motion_test(kg, object, time, &itfm);
+#else
+ Transform tfm = object_fetch_transform(kg, ls->object, OBJECT_TRANSFORM);
+ Transform itfm = object_fetch_transform(kg, ls->object, OBJECT_INVERSE_TRANSFORM);
+#endif
+
+ ls->P = transform_point(&tfm, ls->P);
+ ls->Ng = normalize(transform_direction(&tfm, ls->Ng));
+ }
+#endif
+}
+#endif
+
/* Light Distribution */
__device int light_distribution_sample(KernelGlobals *kg, float randt)
@@ -365,10 +420,19 @@ __device void light_sample(KernelGlobals *kg, float randt, float randu, float ra
/* fetch light data */
float4 l = kernel_tex_fetch(__light_distribution, index);
int prim = __float_as_int(l.y);
+#ifdef __HAIR__
+ int segment = __float_as_int(l.z);
+#endif
if(prim >= 0) {
int object = __float_as_int(l.w);
- triangle_light_sample(kg, prim, object, randu, randv, time, ls);
+
+#ifdef __HAIR__
+ if (segment != ~0)
+ curve_segment_light_sample(kg, prim, object, segment, randu, randv, time, ls);
+ else
+#endif
+ triangle_light_sample(kg, prim, object, randu, randv, time, ls);
}
else {
int point = -prim-1;
diff --git a/intern/cycles/kernel/kernel_passes.h b/intern/cycles/kernel/kernel_passes.h
index 7f8b611ba14..727639386ed 100644
--- a/intern/cycles/kernel/kernel_passes.h
+++ b/intern/cycles/kernel/kernel_passes.h
@@ -70,11 +70,11 @@ __device_inline void kernel_write_data_passes(KernelGlobals *kg, __global float
kernel_write_pass_float3(buffer + kernel_data.film.pass_normal, sample, normal);
}
if(flag & PASS_UV) {
- float3 uv = triangle_uv(kg, sd);
+ float3 uv = primitive_uv(kg, sd);
kernel_write_pass_float3(buffer + kernel_data.film.pass_uv, sample, uv);
}
if(flag & PASS_MOTION) {
- float4 speed = triangle_motion_vector(kg, sd);
+ float4 speed = primitive_motion_vector(kg, sd);
kernel_write_pass_float4(buffer + kernel_data.film.pass_motion, sample, speed);
kernel_write_pass_float(buffer + kernel_data.film.pass_motion_weight, sample, 1.0f);
}
diff --git a/intern/cycles/kernel/kernel_path.h b/intern/cycles/kernel/kernel_path.h
index 8da21751cbe..20feaf50a2e 100644
--- a/intern/cycles/kernel/kernel_path.h
+++ b/intern/cycles/kernel/kernel_path.h
@@ -24,9 +24,10 @@
#include "kernel_montecarlo.h"
#include "kernel_projection.h"
#include "kernel_object.h"
-#include "kernel_attribute.h"
-#include "kernel_projection.h"
#include "kernel_triangle.h"
+#include "kernel_curve.h"
+#include "kernel_primitive.h"
+#include "kernel_projection.h"
#ifdef __QBVH__
#include "kernel_qbvh.h"
#else
diff --git a/intern/cycles/kernel/kernel_primitive.h b/intern/cycles/kernel/kernel_primitive.h
new file mode 100644
index 00000000000..0851af21e87
--- /dev/null
+++ b/intern/cycles/kernel/kernel_primitive.h
@@ -0,0 +1,185 @@
+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __KERNEL_ATTRIBUTE_CL__
+#define __KERNEL_ATTRIBUTE_CL__
+
+CCL_NAMESPACE_BEGIN
+
+/* attribute lookup */
+
+__device_inline int find_attribute(KernelGlobals *kg, ShaderData *sd, uint id, AttributeElement *elem)
+{
+ if(sd->object == ~0)
+ return (int)ATTR_STD_NOT_FOUND;
+
+#ifdef __OSL__
+ if (kg->osl) {
+ return OSLShader::find_attribute(kg, sd, id, elem);
+ }
+ else
+#endif
+ {
+ /* for SVM, find attribute by unique id */
+ uint attr_offset = sd->object*kernel_data.bvh.attributes_map_stride;
+#ifdef __HAIR__
+ attr_offset = (sd->segment == ~0)? attr_offset: attr_offset + ATTR_PRIM_CURVE;
+#endif
+ uint4 attr_map = kernel_tex_fetch(__attributes_map, attr_offset);
+
+ while(attr_map.x != id) {
+ attr_offset += ATTR_PRIM_TYPES;
+ attr_map = kernel_tex_fetch(__attributes_map, attr_offset);
+ }
+
+ *elem = (AttributeElement)attr_map.y;
+
+ /* return result */
+ return (attr_map.y == ATTR_ELEMENT_NONE) ? (int)ATTR_STD_NOT_FOUND : (int)attr_map.z;
+ }
+}
+
+__device float primitive_attribute_float(KernelGlobals *kg, const ShaderData *sd, AttributeElement elem, int offset, float *dx, float *dy)
+{
+#ifdef __HAIR__
+ if(sd->segment == ~0)
+#endif
+ return triangle_attribute_float(kg, sd, elem, offset, dx, dy);
+#ifdef __HAIR__
+ else
+ return curve_attribute_float(kg, sd, elem, offset, dx, dy);
+#endif
+}
+
+__device float3 primitive_attribute_float3(KernelGlobals *kg, const ShaderData *sd, AttributeElement elem, int offset, float3 *dx, float3 *dy)
+{
+#ifdef __HAIR__
+ if(sd->segment == ~0)
+#endif
+ return triangle_attribute_float3(kg, sd, elem, offset, dx, dy);
+#ifdef __HAIR__
+ else
+ return curve_attribute_float3(kg, sd, elem, offset, dx, dy);
+#endif
+}
+
+__device float3 primitive_uv(KernelGlobals *kg, ShaderData *sd)
+{
+ AttributeElement elem_uv;
+ int offset_uv = find_attribute(kg, sd, ATTR_STD_UV, &elem_uv);
+
+ if(offset_uv == ATTR_STD_NOT_FOUND)
+ return make_float3(0.0f, 0.0f, 0.0f);
+
+ float3 uv = primitive_attribute_float3(kg, sd, elem_uv, offset_uv, NULL, NULL);
+ uv.z = 1.0f;
+ return uv;
+}
+
+__device float3 primitive_tangent(KernelGlobals *kg, ShaderData *sd)
+{
+#ifdef __HAIR__
+ if(sd->segment != ~0)
+ return normalize(sd->dPdu);
+#endif
+
+ /* try to create spherical tangent from generated coordinates */
+ AttributeElement attr_elem;
+ int attr_offset = find_attribute(kg, sd, ATTR_STD_GENERATED, &attr_elem);
+
+ if(attr_offset != ATTR_STD_NOT_FOUND) {
+ float3 data = primitive_attribute_float3(kg, sd, attr_elem, attr_offset, NULL, NULL);
+ data = make_float3(-(data.y - 0.5f), (data.x - 0.5f), 0.0f);
+ object_normal_transform(kg, sd, &data);
+ return cross(sd->N, normalize(cross(data, sd->N)));;
+ }
+ else {
+ /* otherwise use surface derivatives */
+ return normalize(sd->dPdu);
+ }
+}
+
+/* motion */
+
+__device float4 primitive_motion_vector(KernelGlobals *kg, ShaderData *sd)
+{
+ float3 motion_pre = sd->P, motion_post = sd->P;
+
+ /* deformation motion */
+ AttributeElement elem_pre, elem_post;
+ int offset_pre = find_attribute(kg, sd, ATTR_STD_MOTION_PRE, &elem_pre);
+ int offset_post = find_attribute(kg, sd, ATTR_STD_MOTION_POST, &elem_post);
+
+ if(offset_pre != ATTR_STD_NOT_FOUND)
+ motion_pre = primitive_attribute_float3(kg, sd, elem_pre, offset_pre, NULL, NULL);
+ if(offset_post != ATTR_STD_NOT_FOUND)
+ motion_post = primitive_attribute_float3(kg, sd, elem_post, offset_post, NULL, NULL);
+
+ /* object motion. note that depending on the mesh having motion vectors, this
+ * transformation was set match the world/object space of motion_pre/post */
+ Transform tfm;
+
+ tfm = object_fetch_vector_transform(kg, sd->object, OBJECT_VECTOR_MOTION_PRE);
+ motion_pre = transform_point(&tfm, motion_pre);
+
+ tfm = object_fetch_vector_transform(kg, sd->object, OBJECT_VECTOR_MOTION_POST);
+ motion_post = transform_point(&tfm, motion_post);
+
+ float3 P;
+
+ /* camera motion, for perspective/orthographic motion.pre/post will be a
+ * world-to-raster matrix, for panorama it's world-to-camera */
+ if (kernel_data.cam.type != CAMERA_PANORAMA) {
+ tfm = kernel_data.cam.worldtoraster;
+ P = transform_perspective(&tfm, sd->P);
+
+ tfm = kernel_data.cam.motion.pre;
+ motion_pre = transform_perspective(&tfm, motion_pre);
+
+ tfm = kernel_data.cam.motion.post;
+ motion_post = transform_perspective(&tfm, motion_post);
+ }
+ else {
+ tfm = kernel_data.cam.worldtocamera;
+ P = normalize(transform_point(&tfm, sd->P));
+ P = float2_to_float3(direction_to_panorama(kg, P));
+ P.x *= kernel_data.cam.width;
+ P.y *= kernel_data.cam.height;
+
+ tfm = kernel_data.cam.motion.pre;
+ motion_pre = normalize(transform_point(&tfm, motion_pre));
+ motion_pre = float2_to_float3(direction_to_panorama(kg, motion_pre));
+ motion_pre.x *= kernel_data.cam.width;
+ motion_pre.y *= kernel_data.cam.height;
+
+ tfm = kernel_data.cam.motion.post;
+ motion_post = normalize(transform_point(&tfm, motion_post));
+ motion_post = float2_to_float3(direction_to_panorama(kg, motion_post));
+ motion_post.x *= kernel_data.cam.width;
+ motion_post.y *= kernel_data.cam.height;
+ }
+
+ motion_pre = motion_pre - P;
+ motion_post = P - motion_post;
+
+ return make_float4(motion_pre.x, motion_pre.y, motion_post.x, motion_post.y);
+}
+
+CCL_NAMESPACE_END
+
+#endif /* __KERNEL_ATTRIBUTE_CL__ */
diff --git a/intern/cycles/kernel/kernel_shader.h b/intern/cycles/kernel/kernel_shader.h
index 47b4d02e5bf..0a5a2ab54b0 100644
--- a/intern/cycles/kernel/kernel_shader.h
+++ b/intern/cycles/kernel/kernel_shader.h
@@ -56,24 +56,11 @@ __device_noinline void shader_setup_object_transforms(KernelGlobals *kg, ShaderD
__device_inline void shader_setup_from_ray(KernelGlobals *kg, ShaderData *sd,
const Intersection *isect, const Ray *ray)
{
- /* fetch triangle data */
- int prim = kernel_tex_fetch(__prim_index, isect->prim);
- float4 Ns = kernel_tex_fetch(__tri_normal, prim);
- float3 Ng = make_float3(Ns.x, Ns.y, Ns.z);
- int shader = __float_as_int(Ns.w);
-
- /* triangle */
#ifdef __INSTANCING__
sd->object = (isect->object == ~0)? kernel_tex_fetch(__prim_object, isect->prim): isect->object;
#endif
- sd->prim = prim;
-#ifdef __UV__
- sd->u = isect->u;
- sd->v = isect->v;
-#endif
- sd->flag = kernel_tex_fetch(__shader_flag, (shader & SHADER_MASK)*2);
- sd->flag |= kernel_tex_fetch(__object_flag, sd->object);
+ sd->flag = kernel_tex_fetch(__object_flag, sd->object);
/* matrices and time */
#ifdef __OBJECT_MOTION__
@@ -81,23 +68,63 @@ __device_inline void shader_setup_from_ray(KernelGlobals *kg, ShaderData *sd,
sd->time = ray->time;
#endif
- /* vectors */
- sd->P = bvh_triangle_refine(kg, sd, isect, ray);
- sd->Ng = Ng;
- sd->N = Ng;
- sd->I = -ray->D;
- sd->shader = shader;
+ sd->prim = kernel_tex_fetch(__prim_index, isect->prim);
sd->ray_length = isect->t;
- /* smooth normal */
- if(sd->shader & SHADER_SMOOTH_NORMAL)
- sd->N = triangle_smooth_normal(kg, sd->prim, sd->u, sd->v);
+#ifdef __HAIR__
+ if(kernel_tex_fetch(__prim_segment, isect->prim) != ~0) {
+ /* Strand Shader setting*/
+ float4 curvedata = kernel_tex_fetch(__curves, sd->prim);
+
+ sd->shader = __float_as_int(curvedata.z);
+ sd->segment = isect->segment;
+
+ float tcorr = isect->t;
+ if(kernel_data.curve_kernel_data.curveflags & CURVE_KN_POSTINTERSECTCORRECTION) {
+ tcorr = (isect->u < 0)? tcorr + sqrtf(isect->v) : tcorr - sqrtf(isect->v);
+ sd->ray_length = tcorr;
+ }
+
+ sd->P = bvh_curve_refine(kg, sd, isect, ray, tcorr);
+ }
+ else {
+#endif
+ /* fetch triangle data */
+ float4 Ns = kernel_tex_fetch(__tri_normal, sd->prim);
+ float3 Ng = make_float3(Ns.x, Ns.y, Ns.z);
+ sd->shader = __float_as_int(Ns.w);
+
+#ifdef __HAIR__
+ sd->segment = ~0;
+#endif
+
+#ifdef __UV__
+ sd->u = isect->u;
+ sd->v = isect->v;
+#endif
+
+ /* vectors */
+ sd->P = bvh_triangle_refine(kg, sd, isect, ray);
+ sd->Ng = Ng;
+ sd->N = Ng;
+
+ /* smooth normal */
+ if(sd->shader & SHADER_SMOOTH_NORMAL)
+ sd->N = triangle_smooth_normal(kg, sd->prim, sd->u, sd->v);
#ifdef __DPDU__
- /* dPdu/dPdv */
- triangle_dPdudv(kg, &sd->dPdu, &sd->dPdv, sd->prim);
+ /* dPdu/dPdv */
+ triangle_dPdudv(kg, &sd->dPdu, &sd->dPdv, sd->prim);
+#endif
+
+#ifdef __HAIR__
+ }
#endif
+ sd->I = -ray->D;
+
+ sd->flag |= kernel_tex_fetch(__shader_flag, (sd->shader & SHADER_MASK)*2);
+
#ifdef __INSTANCING__
if(isect->object != ~0) {
/* instance transform */
@@ -135,7 +162,7 @@ __device_inline void shader_setup_from_ray(KernelGlobals *kg, ShaderData *sd,
__device void shader_setup_from_sample(KernelGlobals *kg, ShaderData *sd,
const float3 P, const float3 Ng, const float3 I,
- int shader, int object, int prim, float u, float v, float t, float time)
+ int shader, int object, int prim, float u, float v, float t, float time, int segment = ~0)
{
/* vectors */
sd->P = P;
@@ -143,11 +170,15 @@ __device void shader_setup_from_sample(KernelGlobals *kg, ShaderData *sd,
sd->Ng = Ng;
sd->I = I;
sd->shader = shader;
+#ifdef __HAIR__
+ sd->segment = segment;
+#endif
/* primitive */
#ifdef __INSTANCING__
sd->object = object;
#endif
+ /* currently no access to bvh prim index for strand sd->prim - this will cause errors with needs fixing*/
sd->prim = prim;
#ifdef __UV__
sd->u = u;
@@ -183,8 +214,13 @@ __device void shader_setup_from_sample(KernelGlobals *kg, ShaderData *sd,
#endif
/* smooth normal */
+#ifdef __HAIR__
+ if(sd->shader & SHADER_SMOOTH_NORMAL && sd->segment == ~0) {
+ sd->N = triangle_smooth_normal(kg, sd->prim, sd->u, sd->v);
+#else
if(sd->shader & SHADER_SMOOTH_NORMAL) {
sd->N = triangle_smooth_normal(kg, sd->prim, sd->u, sd->v);
+#endif
#ifdef __INSTANCING__
if(instanced)
@@ -194,10 +230,17 @@ __device void shader_setup_from_sample(KernelGlobals *kg, ShaderData *sd,
#ifdef __DPDU__
/* dPdu/dPdv */
+#ifdef __HAIR__
+ if(sd->prim == ~0 || sd->segment != ~0) {
+ sd->dPdu = make_float3(0.0f, 0.0f, 0.0f);
+ sd->dPdv = make_float3(0.0f, 0.0f, 0.0f);
+ }
+#else
if(sd->prim == ~0) {
sd->dPdu = make_float3(0.0f, 0.0f, 0.0f);
sd->dPdv = make_float3(0.0f, 0.0f, 0.0f);
}
+#endif
else {
triangle_dPdudv(kg, &sd->dPdu, &sd->dPdv, sd->prim);
@@ -279,6 +322,9 @@ __device_inline void shader_setup_from_background(KernelGlobals *kg, ShaderData
sd->object = ~0;
#endif
sd->prim = ~0;
+#ifdef __HAIR__
+ sd->segment = ~0;
+#endif
#ifdef __UV__
sd->u = 0.0f;
sd->v = 0.0f;
@@ -732,8 +778,20 @@ __device void shader_eval_displacement(KernelGlobals *kg, ShaderData *sd, Shader
__device bool shader_transparent_shadow(KernelGlobals *kg, Intersection *isect)
{
int prim = kernel_tex_fetch(__prim_index, isect->prim);
- float4 Ns = kernel_tex_fetch(__tri_normal, prim);
- int shader = __float_as_int(Ns.w);
+ int shader = 0;
+
+#ifdef __HAIR__
+ if(kernel_tex_fetch(__prim_segment, isect->prim) == ~0) {
+#endif
+ float4 Ns = kernel_tex_fetch(__tri_normal, prim);
+ shader = __float_as_int(Ns.w);
+#ifdef __HAIR__
+ }
+ else {
+ float4 str = kernel_tex_fetch(__curves, prim);
+ shader = __float_as_int(str.z);
+ }
+#endif
int flag = kernel_tex_fetch(__shader_flag, (shader & SHADER_MASK)*2);
return (flag & SD_HAS_SURFACE_TRANSPARENT) != 0;
diff --git a/intern/cycles/kernel/kernel_textures.h b/intern/cycles/kernel/kernel_textures.h
index 29f6b3f072c..e27de95e7ab 100644
--- a/intern/cycles/kernel/kernel_textures.h
+++ b/intern/cycles/kernel/kernel_textures.h
@@ -27,6 +27,7 @@
/* bvh */
KERNEL_TEX(float4, texture_float4, __bvh_nodes)
KERNEL_TEX(float4, texture_float4, __tri_woop)
+KERNEL_TEX(uint, texture_uint, __prim_segment)
KERNEL_TEX(uint, texture_uint, __prim_visibility)
KERNEL_TEX(uint, texture_uint, __prim_index)
KERNEL_TEX(uint, texture_uint, __prim_object)
@@ -42,6 +43,10 @@ KERNEL_TEX(float4, texture_float4, __tri_vnormal)
KERNEL_TEX(float4, texture_float4, __tri_vindex)
KERNEL_TEX(float4, texture_float4, __tri_verts)
+/* curves */
+KERNEL_TEX(float4, texture_float4, __curves)
+KERNEL_TEX(float4, texture_float4, __curve_keys)
+
/* attributes */
KERNEL_TEX(uint4, texture_uint4, __attributes_map)
KERNEL_TEX(float, texture_float, __attributes_float)
diff --git a/intern/cycles/kernel/kernel_triangle.h b/intern/cycles/kernel/kernel_triangle.h
index 570ae52d6c2..d346137760f 100644
--- a/intern/cycles/kernel/kernel_triangle.h
+++ b/intern/cycles/kernel/kernel_triangle.h
@@ -190,82 +190,5 @@ __device float3 triangle_attribute_float3(KernelGlobals *kg, const ShaderData *s
}
}
-/* motion */
-
-__device float4 triangle_motion_vector(KernelGlobals *kg, ShaderData *sd)
-{
- float3 motion_pre = sd->P, motion_post = sd->P;
-
- /* deformation motion */
- int offset_pre = find_attribute(kg, sd, ATTR_STD_MOTION_PRE);
- int offset_post = find_attribute(kg, sd, ATTR_STD_MOTION_POST);
-
- if(offset_pre != ATTR_STD_NOT_FOUND)
- motion_pre = triangle_attribute_float3(kg, sd, ATTR_ELEMENT_VERTEX, offset_pre, NULL, NULL);
- if(offset_post != ATTR_STD_NOT_FOUND)
- motion_post = triangle_attribute_float3(kg, sd, ATTR_ELEMENT_VERTEX, offset_post, NULL, NULL);
-
- /* object motion. note that depending on the mesh having motion vectors, this
- * transformation was set match the world/object space of motion_pre/post */
- Transform tfm;
-
- tfm = object_fetch_vector_transform(kg, sd->object, OBJECT_VECTOR_MOTION_PRE);
- motion_pre = transform_point(&tfm, motion_pre);
-
- tfm = object_fetch_vector_transform(kg, sd->object, OBJECT_VECTOR_MOTION_POST);
- motion_post = transform_point(&tfm, motion_post);
-
- float3 P;
-
- /* camera motion, for perspective/orthographic motion.pre/post will be a
- * world-to-raster matrix, for panorama it's world-to-camera */
- if (kernel_data.cam.type != CAMERA_PANORAMA) {
- tfm = kernel_data.cam.worldtoraster;
- P = transform_perspective(&tfm, sd->P);
-
- tfm = kernel_data.cam.motion.pre;
- motion_pre = transform_perspective(&tfm, motion_pre);
-
- tfm = kernel_data.cam.motion.post;
- motion_post = transform_perspective(&tfm, motion_post);
- }
- else {
- tfm = kernel_data.cam.worldtocamera;
- P = normalize(transform_point(&tfm, sd->P));
- P = float2_to_float3(direction_to_panorama(kg, P));
- P.x *= kernel_data.cam.width;
- P.y *= kernel_data.cam.height;
-
- tfm = kernel_data.cam.motion.pre;
- motion_pre = normalize(transform_point(&tfm, motion_pre));
- motion_pre = float2_to_float3(direction_to_panorama(kg, motion_pre));
- motion_pre.x *= kernel_data.cam.width;
- motion_pre.y *= kernel_data.cam.height;
-
- tfm = kernel_data.cam.motion.post;
- motion_post = normalize(transform_point(&tfm, motion_post));
- motion_post = float2_to_float3(direction_to_panorama(kg, motion_post));
- motion_post.x *= kernel_data.cam.width;
- motion_post.y *= kernel_data.cam.height;
- }
-
- motion_pre = motion_pre - P;
- motion_post = P - motion_post;
-
- return make_float4(motion_pre.x, motion_pre.y, motion_post.x, motion_post.y);
-}
-
-__device float3 triangle_uv(KernelGlobals *kg, ShaderData *sd)
-{
- int offset_uv = find_attribute(kg, sd, ATTR_STD_UV);
-
- if(offset_uv == ATTR_STD_NOT_FOUND)
- return make_float3(0.0f, 0.0f, 0.0f);
-
- float3 uv = triangle_attribute_float3(kg, sd, ATTR_ELEMENT_CORNER, offset_uv, NULL, NULL);
- uv.z = 1.0f;
- return uv;
-}
-
CCL_NAMESPACE_END
diff --git a/intern/cycles/kernel/kernel_types.h b/intern/cycles/kernel/kernel_types.h
index d11b96503d9..2bd6b5859f3 100644
--- a/intern/cycles/kernel/kernel_types.h
+++ b/intern/cycles/kernel/kernel_types.h
@@ -47,6 +47,7 @@ CCL_NAMESPACE_BEGIN
#define __OSL__
#endif
#define __NON_PROGRESSIVE__
+#define __HAIR__
#endif
#ifdef __KERNEL_CUDA__
@@ -116,7 +117,6 @@ CCL_NAMESPACE_BEGIN
#define __ANISOTROPIC__
#define __OBJECT_MOTION__
#endif
-
//#define __SOBOL_FULL_SCREEN__
/* Shader Evaluation */
@@ -292,7 +292,8 @@ typedef enum LightType {
LIGHT_BACKGROUND,
LIGHT_AREA,
LIGHT_AO,
- LIGHT_SPOT
+ LIGHT_SPOT,
+ LIGHT_STRAND
} LightType;
/* Camera Type */
@@ -343,18 +344,44 @@ typedef struct Intersection {
float t, u, v;
int prim;
int object;
+ int segment;
} Intersection;
/* Attributes */
+#define ATTR_PRIM_TYPES 2
+#define ATTR_PRIM_CURVE 1
+
typedef enum AttributeElement {
+ ATTR_ELEMENT_NONE,
+ ATTR_ELEMENT_VALUE,
ATTR_ELEMENT_FACE,
ATTR_ELEMENT_VERTEX,
ATTR_ELEMENT_CORNER,
- ATTR_ELEMENT_VALUE,
- ATTR_ELEMENT_NONE
+ ATTR_ELEMENT_CURVE,
+ ATTR_ELEMENT_CURVE_KEY
} AttributeElement;
+typedef enum AttributeStandard {
+ ATTR_STD_NONE = 0,
+ ATTR_STD_VERTEX_NORMAL,
+ ATTR_STD_FACE_NORMAL,
+ ATTR_STD_UV,
+ ATTR_STD_UV_TANGENT,
+ ATTR_STD_UV_TANGENT_SIGN,
+ ATTR_STD_GENERATED,
+ ATTR_STD_POSITION_UNDEFORMED,
+ ATTR_STD_POSITION_UNDISPLACED,
+ ATTR_STD_MOTION_PRE,
+ ATTR_STD_MOTION_POST,
+ ATTR_STD_PARTICLE,
+ ATTR_STD_CURVE_TANGENT,
+ ATTR_STD_CURVE_INTERCEPT,
+ ATTR_STD_NUM,
+
+ ATTR_STD_NOT_FOUND = ~0
+} AttributeStandard;
+
/* Closure data */
#define MAX_CLOSURE 8
@@ -436,6 +463,11 @@ typedef struct ShaderData {
/* primitive id if there is one, ~0 otherwise */
int prim;
+
+#ifdef __HAIR__
+ /* for curves, segment number in curve, ~0 for triangles */
+ int segment;
+#endif
/* parametric coordinates
* - barycentric weights for triangles */
float u, v;
@@ -650,6 +682,29 @@ typedef struct KernelBVH {
int pad2;
} KernelBVH;
+typedef enum CurveFlag {
+ /* runtime flags */
+ CURVE_KN_BACKFACING = 1, /* backside of cylinder? */
+ CURVE_KN_ENCLOSEFILTER = 2, /* don't consider strands surrounding start point? */
+ CURVE_KN_CURVEDATA = 4, /* curve data available? */
+ CURVE_KN_INTERPOLATE = 8, /* render as a curve? - not supported yet */
+ CURVE_KN_ACCURATE = 16, /* use accurate intersections test? */
+ CURVE_KN_INTERSECTCORRECTION = 32, /* correct for width after determing closest midpoint? */
+ CURVE_KN_POSTINTERSECTCORRECTION = 64, /* correct for width after intersect? */
+ CURVE_KN_NORMALCORRECTION = 128, /* correct tangent normal for slope? */
+ CURVE_KN_TRUETANGENTGNORMAL = 256, /* use tangent normal for geometry? */
+ CURVE_KN_TANGENTGNORMAL = 512, /* use tangent normal for shader? */
+} CurveFlag;
+
+typedef struct KernelCurves {
+ /* strand intersect and normal parameters - many can be changed to flags*/
+ float normalmix;
+ float encasing_ratio;
+ int curveflags;
+ int pad;
+
+} KernelCurves;
+
typedef struct KernelData {
KernelCamera cam;
KernelFilm film;
@@ -657,6 +712,7 @@ typedef struct KernelData {
KernelSunSky sunsky;
KernelIntegrator integrator;
KernelBVH bvh;
+ KernelCurves curve_kernel_data;
} KernelData;
CCL_NAMESPACE_END
diff --git a/intern/cycles/kernel/osl/osl_services.cpp b/intern/cycles/kernel/osl/osl_services.cpp
index 498d10f385b..28742d56e3b 100644
--- a/intern/cycles/kernel/osl/osl_services.cpp
+++ b/intern/cycles/kernel/osl/osl_services.cpp
@@ -37,9 +37,10 @@
#include "kernel_differential.h"
#include "kernel_object.h"
#include "kernel_bvh.h"
-#include "kernel_attribute.h"
-#include "kernel_projection.h"
#include "kernel_triangle.h"
+#include "kernel_curve.h"
+#include "kernel_primitive.h"
+#include "kernel_projection.h"
#include "kernel_accumulate.h"
#include "kernel_shader.h"
@@ -74,6 +75,11 @@ ustring OSLRenderServices::u_geom_numpolyvertices("geom:numpolyvertices");
ustring OSLRenderServices::u_geom_trianglevertices("geom:trianglevertices");
ustring OSLRenderServices::u_geom_polyvertices("geom:polyvertices");
ustring OSLRenderServices::u_geom_name("geom:name");
+#ifdef __HAIR__
+ustring OSLRenderServices::u_is_curve("geom:is_curve");
+ustring OSLRenderServices::u_curve_thickness("geom:curve_thickness");
+ustring OSLRenderServices::u_curve_tangent_normal("geom:curve_tangent_normal");
+#endif
ustring OSLRenderServices::u_path_ray_length("path:ray_length");
ustring OSLRenderServices::u_trace("trace");
ustring OSLRenderServices::u_hit("hit");
@@ -495,14 +501,14 @@ static bool get_mesh_attribute(KernelGlobals *kg, const ShaderData *sd, const OS
attr.type == TypeDesc::TypeNormal || attr.type == TypeDesc::TypeColor)
{
float3 fval[3];
- fval[0] = triangle_attribute_float3(kg, sd, attr.elem, attr.offset,
- (derivatives) ? &fval[1] : NULL, (derivatives) ? &fval[2] : NULL);
+ fval[0] = primitive_attribute_float3(kg, sd, attr.elem, attr.offset,
+ (derivatives) ? &fval[1] : NULL, (derivatives) ? &fval[2] : NULL);
return set_attribute_float3(fval, type, derivatives, val);
}
else if (attr.type == TypeDesc::TypeFloat) {
float fval[3];
- fval[0] = triangle_attribute_float(kg, sd, attr.elem, attr.offset,
- (derivatives) ? &fval[1] : NULL, (derivatives) ? &fval[2] : NULL);
+ fval[0] = primitive_attribute_float(kg, sd, attr.elem, attr.offset,
+ (derivatives) ? &fval[1] : NULL, (derivatives) ? &fval[2] : NULL);
return set_attribute_float(fval, type, derivatives, val);
}
else {
@@ -593,10 +599,13 @@ bool OSLRenderServices::get_object_standard_attribute(KernelGlobals *kg, ShaderD
float3 f = particle_angular_velocity(kg, particle_id);
return set_attribute_float3(f, type, derivatives, val);
}
+
+ /* Geometry Attributes */
else if (name == u_geom_numpolyvertices) {
return set_attribute_int(3, type, derivatives, val);
}
- else if (name == u_geom_trianglevertices || name == u_geom_polyvertices) {
+ else if ((name == u_geom_trianglevertices || name == u_geom_polyvertices)
+ && sd->segment == ~0) {
float3 P[3];
triangle_vertices(kg, sd->prim, P);
@@ -612,6 +621,22 @@ bool OSLRenderServices::get_object_standard_attribute(KernelGlobals *kg, ShaderD
ustring object_name = kg->osl->object_names[sd->object];
return set_attribute_string(object_name, type, derivatives, val);
}
+
+#ifdef __HAIR__
+ /* Hair Attributes */
+ else if (name == u_is_curve) {
+ float f = (sd->segment != ~0);
+ return set_attribute_float(f, type, derivatives, val);
+ }
+ else if (name == u_curve_thickness) {
+ float f = curve_thickness(kg, sd);
+ return set_attribute_float(f, type, derivatives, val);
+ }
+ else if (name == u_curve_tangent_normal) {
+ float3 f = curve_tangent_normal(kg, sd);
+ return set_attribute_float3(f, type, derivatives, val);
+ }
+#endif
else
return false;
}
@@ -634,7 +659,7 @@ bool OSLRenderServices::get_attribute(void *renderstate, bool derivatives, ustri
{
KernelGlobals *kg = kernel_globals;
ShaderData *sd = (ShaderData *)renderstate;
- int object, tri;
+ int object, prim, segment;
/* lookup of attribute on another object */
if (object_name != u_empty || sd == NULL) {
@@ -644,17 +669,20 @@ bool OSLRenderServices::get_attribute(void *renderstate, bool derivatives, ustri
return false;
object = it->second;
- tri = ~0;
+ prim = ~0;
+ segment = ~0;
}
else {
object = sd->object;
- tri = sd->prim;
+ prim = sd->prim;
+ segment = sd->segment;
if (object == ~0)
return get_background_attribute(kg, sd, name, type, derivatives, val);
}
/* find attribute on object */
+ object = object*ATTR_PRIM_TYPES + (segment != ~0);
OSLGlobals::AttributeMap& attribute_map = kg->osl->attribute_map[object];
OSLGlobals::AttributeMap::iterator it = attribute_map.find(name);
@@ -663,7 +691,7 @@ bool OSLRenderServices::get_attribute(void *renderstate, bool derivatives, ustri
if (attr.elem != ATTR_ELEMENT_VALUE) {
/* triangle and vertex attributes */
- if (tri != ~0)
+ if (prim != ~0)
return get_mesh_attribute(kg, sd, attr, type, derivatives, val);
}
else {
diff --git a/intern/cycles/kernel/osl/osl_services.h b/intern/cycles/kernel/osl/osl_services.h
index cd4a4163209..50c50b9952c 100644
--- a/intern/cycles/kernel/osl/osl_services.h
+++ b/intern/cycles/kernel/osl/osl_services.h
@@ -130,6 +130,9 @@ public:
static ustring u_geom_trianglevertices;
static ustring u_geom_polyvertices;
static ustring u_geom_name;
+ static ustring u_is_curve;
+ static ustring u_curve_thickness;
+ static ustring u_curve_tangent_normal;
static ustring u_path_ray_length;
static ustring u_trace;
static ustring u_hit;
diff --git a/intern/cycles/kernel/osl/osl_shader.cpp b/intern/cycles/kernel/osl/osl_shader.cpp
index 3ff032374fc..59e307bb408 100644
--- a/intern/cycles/kernel/osl/osl_shader.cpp
+++ b/intern/cycles/kernel/osl/osl_shader.cpp
@@ -26,9 +26,10 @@
#include "osl_services.h"
#include "osl_shader.h"
-#include "util_attribute.h"
#include "util_foreach.h"
+#include "attribute.h"
+
#include <OSL/oslexec.h>
CCL_NAMESPACE_BEGIN
@@ -453,15 +454,17 @@ float3 OSLShader::volume_eval_phase(const ShaderClosure *sc, const float3 omega_
/* Attributes */
-int OSLShader::find_attribute(KernelGlobals *kg, const ShaderData *sd, uint id)
+int OSLShader::find_attribute(KernelGlobals *kg, const ShaderData *sd, uint id, AttributeElement *elem)
{
/* for OSL, a hash map is used to lookup the attribute by name. */
- OSLGlobals::AttributeMap &attr_map = kg->osl->attribute_map[sd->object];
- ustring stdname(std::string("std::") + std::string(attribute_standard_name((AttributeStandard)id)));
+ int object = sd->object*ATTR_PRIM_TYPES + (sd->segment != ~0);
+ OSLGlobals::AttributeMap &attr_map = kg->osl->attribute_map[object];
+ ustring stdname(std::string("geom:") + std::string(Attribute::standard_name((AttributeStandard)id)));
OSLGlobals::AttributeMap::const_iterator it = attr_map.find(stdname);
if (it != attr_map.end()) {
const OSLGlobals::Attribute &osl_attr = it->second;
+ *elem = osl_attr.elem;
/* return result */
return (osl_attr.elem == ATTR_ELEMENT_NONE) ? (int)ATTR_STD_NOT_FOUND : osl_attr.offset;
}
diff --git a/intern/cycles/kernel/osl/osl_shader.h b/intern/cycles/kernel/osl/osl_shader.h
index 2e46a2de42c..2062c651162 100644
--- a/intern/cycles/kernel/osl/osl_shader.h
+++ b/intern/cycles/kernel/osl/osl_shader.h
@@ -74,7 +74,7 @@ public:
const float3 omega_in, const float3 omega_out);
/* attributes */
- static int find_attribute(KernelGlobals *kg, const ShaderData *sd, uint id);
+ static int find_attribute(KernelGlobals *kg, const ShaderData *sd, uint id, AttributeElement *elem);
};
CCL_NAMESPACE_END
diff --git a/intern/cycles/kernel/shaders/CMakeLists.txt b/intern/cycles/kernel/shaders/CMakeLists.txt
index 70fc8610c98..acae46f1615 100644
--- a/intern/cycles/kernel/shaders/CMakeLists.txt
+++ b/intern/cycles/kernel/shaders/CMakeLists.txt
@@ -27,6 +27,7 @@ set(SRC_OSL
node_glass_bsdf.osl
node_glossy_bsdf.osl
node_gradient_texture.osl
+ node_hair_info.osl
node_holdout.osl
node_hsv.osl
node_image_texture.osl
diff --git a/intern/cycles/kernel/shaders/node_hair_info.osl b/intern/cycles/kernel/shaders/node_hair_info.osl
new file mode 100644
index 00000000000..cbb3b98383f
--- /dev/null
+++ b/intern/cycles/kernel/shaders/node_hair_info.osl
@@ -0,0 +1,32 @@
+/*
+ * Copyright 2012, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "stdosl.h"
+
+shader node_hair_info(
+ output float IsStrand = 0.0,
+ output float Intercept = 0.0,
+ output float Thickness = 0.0,
+ output normal TangentNormal = N)
+{
+ getattribute("geom:is_curve", IsStrand);
+ getattribute("geom:curve_intercept", Intercept);
+ getattribute("geom:curve_thickness", Thickness);
+ getattribute("geom:curve_tangent_normal", TangentNormal);
+}
+
diff --git a/intern/cycles/kernel/shaders/stdosl.h b/intern/cycles/kernel/shaders/stdosl.h
index 69ca6b32c36..f340eaff95f 100644
--- a/intern/cycles/kernel/shaders/stdosl.h
+++ b/intern/cycles/kernel/shaders/stdosl.h
@@ -161,6 +161,15 @@ vector cross (vector a, vector b) BUILTIN;
float dot (vector a, vector b) BUILTIN;
float length (vector v) BUILTIN;
float distance (point a, point b) BUILTIN;
+float distance (point a, point b, point q)
+{
+ vector d = b - a;
+ float dd = dot(d, d);
+ if(dd == 0.0)
+ return distance(q, a);
+ float t = dot(q - a, d)/dd;
+ return distance(q, a + clamp(t, 0.0, 1.0)*d);
+}
normal normalize (normal v) BUILTIN;
vector normalize (vector v) BUILTIN;
vector faceforward (vector N, vector I, vector Nref) BUILTIN;
@@ -304,7 +313,7 @@ color transformc (string to, color x)
r = color (dot (vector(0.299, 0.587, 0.114), (vector)x),
dot (vector(0.596, -0.275, -0.321), (vector)x),
dot (vector(0.212, -0.523, 0.311), (vector)x));
- else if (to == "xyz")
+ else if (to == "XYZ")
r = color (dot (vector(0.412453, 0.357580, 0.180423), (vector)x),
dot (vector(0.212671, 0.715160, 0.072169), (vector)x),
dot (vector(0.019334, 0.119193, 0.950227), (vector)x));
@@ -366,7 +375,7 @@ color transformc (string from, string to, color x)
r = color (dot (vector(1, 0.9557, 0.6199), (vector)x),
dot (vector(1, -0.2716, -0.6469), (vector)x),
dot (vector(1, -1.1082, 1.7051), (vector)x));
- else if (from == "xyz")
+ else if (from == "XYZ")
r = color (dot (vector( 3.240479, -1.537150, -0.498535), (vector)x),
dot (vector(-0.969256, 1.875991, 0.041556), (vector)x),
dot (vector( 0.055648, -0.204043, 1.057311), (vector)x));
@@ -409,6 +418,8 @@ int startswith (string s, string prefix) BUILTIN;
int endswith (string s, string suffix) BUILTIN;
string substr (string s, int start, int len) BUILTIN;
string substr (string s, int start) { return substr (s, start, strlen(s)); }
+float strtof (string str) BUILTIN;
+int strtoi (string str) BUILTIN;
// Define concat in terms of shorter concat
string concat (string a, string b, string c) {
diff --git a/intern/cycles/kernel/svm/svm.h b/intern/cycles/kernel/svm/svm.h
index ec7978066c2..1f4857c0924 100644
--- a/intern/cycles/kernel/svm/svm.h
+++ b/intern/cycles/kernel/svm/svm.h
@@ -301,6 +301,12 @@ __device_noinline void svm_eval_nodes(KernelGlobals *kg, ShaderData *sd, ShaderT
case NODE_PARTICLE_INFO:
svm_node_particle_info(kg, sd, stack, node.y, node.z);
break;
+#ifdef __HAIR__
+ case NODE_HAIR_INFO:
+ svm_node_hair_info(kg, sd, stack, node.y, node.z);
+ break;
+#endif
+
#endif
case NODE_CONVERT:
svm_node_convert(sd, stack, node.y, node.z, node.w);
diff --git a/intern/cycles/kernel/svm/svm_attribute.h b/intern/cycles/kernel/svm/svm_attribute.h
index ed70a6dc423..2beec995151 100644
--- a/intern/cycles/kernel/svm/svm_attribute.h
+++ b/intern/cycles/kernel/svm/svm_attribute.h
@@ -28,10 +28,15 @@ __device void svm_node_attr_init(KernelGlobals *kg, ShaderData *sd,
/* find attribute by unique id */
uint id = node.y;
uint attr_offset = sd->object*kernel_data.bvh.attributes_map_stride;
+#ifdef __HAIR__
+ attr_offset = (sd->segment == ~0)? attr_offset: attr_offset + ATTR_PRIM_CURVE;
+#endif
uint4 attr_map = kernel_tex_fetch(__attributes_map, attr_offset);
-
- while(attr_map.x != id)
- attr_map = kernel_tex_fetch(__attributes_map, ++attr_offset);
+
+ while(attr_map.x != id) {
+ attr_offset += ATTR_PRIM_TYPES;
+ attr_map = kernel_tex_fetch(__attributes_map, attr_offset);
+ }
/* return result */
*elem = (AttributeElement)attr_map.y;
@@ -61,21 +66,21 @@ __device void svm_node_attr(KernelGlobals *kg, ShaderData *sd, float *stack, uin
/* fetch and store attribute */
if(type == NODE_ATTR_FLOAT) {
if(mesh_type == NODE_ATTR_FLOAT) {
- float f = triangle_attribute_float(kg, sd, elem, offset, NULL, NULL);
+ float f = primitive_attribute_float(kg, sd, elem, offset, NULL, NULL);
stack_store_float(stack, out_offset, f);
}
else {
- float3 f = triangle_attribute_float3(kg, sd, elem, offset, NULL, NULL);
+ float3 f = primitive_attribute_float3(kg, sd, elem, offset, NULL, NULL);
stack_store_float(stack, out_offset, average(f));
}
}
else {
if(mesh_type == NODE_ATTR_FLOAT3) {
- float3 f = triangle_attribute_float3(kg, sd, elem, offset, NULL, NULL);
+ float3 f = primitive_attribute_float3(kg, sd, elem, offset, NULL, NULL);
stack_store_float3(stack, out_offset, f);
}
else {
- float f = triangle_attribute_float(kg, sd, elem, offset, NULL, NULL);
+ float f = primitive_attribute_float(kg, sd, elem, offset, NULL, NULL);
stack_store_float3(stack, out_offset, make_float3(f, f, f));
}
}
@@ -94,24 +99,24 @@ __device void svm_node_attr_bump_dx(KernelGlobals *kg, ShaderData *sd, float *st
if(type == NODE_ATTR_FLOAT) {
if(mesh_type == NODE_ATTR_FLOAT) {
float dx;
- float f = triangle_attribute_float(kg, sd, elem, offset, &dx, NULL);
+ float f = primitive_attribute_float(kg, sd, elem, offset, &dx, NULL);
stack_store_float(stack, out_offset, f+dx);
}
else {
float3 dx;
- float3 f = triangle_attribute_float3(kg, sd, elem, offset, &dx, NULL);
+ float3 f = primitive_attribute_float3(kg, sd, elem, offset, &dx, NULL);
stack_store_float(stack, out_offset, average(f+dx));
}
}
else {
if(mesh_type == NODE_ATTR_FLOAT3) {
float3 dx;
- float3 f = triangle_attribute_float3(kg, sd, elem, offset, &dx, NULL);
+ float3 f = primitive_attribute_float3(kg, sd, elem, offset, &dx, NULL);
stack_store_float3(stack, out_offset, f+dx);
}
else {
float dx;
- float f = triangle_attribute_float(kg, sd, elem, offset, &dx, NULL);
+ float f = primitive_attribute_float(kg, sd, elem, offset, &dx, NULL);
stack_store_float3(stack, out_offset, make_float3(f+dx, f+dx, f+dx));
}
}
@@ -130,24 +135,24 @@ __device void svm_node_attr_bump_dy(KernelGlobals *kg, ShaderData *sd, float *st
if(type == NODE_ATTR_FLOAT) {
if(mesh_type == NODE_ATTR_FLOAT) {
float dy;
- float f = triangle_attribute_float(kg, sd, elem, offset, NULL, &dy);
+ float f = primitive_attribute_float(kg, sd, elem, offset, NULL, &dy);
stack_store_float(stack, out_offset, f+dy);
}
else {
float3 dy;
- float3 f = triangle_attribute_float3(kg, sd, elem, offset, NULL, &dy);
+ float3 f = primitive_attribute_float3(kg, sd, elem, offset, NULL, &dy);
stack_store_float(stack, out_offset, average(f+dy));
}
}
else {
if(mesh_type == NODE_ATTR_FLOAT3) {
float3 dy;
- float3 f = triangle_attribute_float3(kg, sd, elem, offset, NULL, &dy);
+ float3 f = primitive_attribute_float3(kg, sd, elem, offset, NULL, &dy);
stack_store_float3(stack, out_offset, f+dy);
}
else {
float dy;
- float f = triangle_attribute_float(kg, sd, elem, offset, NULL, &dy);
+ float f = primitive_attribute_float(kg, sd, elem, offset, NULL, &dy);
stack_store_float3(stack, out_offset, make_float3(f+dy, f+dy, f+dy));
}
}
diff --git a/intern/cycles/kernel/svm/svm_geometry.h b/intern/cycles/kernel/svm/svm_geometry.h
index c4d03c1f948..a04f4ea0fa7 100644
--- a/intern/cycles/kernel/svm/svm_geometry.h
+++ b/intern/cycles/kernel/svm/svm_geometry.h
@@ -28,23 +28,7 @@ __device void svm_node_geometry(KernelGlobals *kg, ShaderData *sd, float *stack,
case NODE_GEOM_P: data = sd->P; break;
case NODE_GEOM_N: data = sd->N; break;
#ifdef __DPDU__
- case NODE_GEOM_T: {
- /* try to create spherical tangent from generated coordinates */
- int attr_offset = (sd->object != ~0)? find_attribute(kg, sd, ATTR_STD_GENERATED): ATTR_STD_NOT_FOUND;
-
- if(attr_offset != ATTR_STD_NOT_FOUND) {
- data = triangle_attribute_float3(kg, sd, ATTR_ELEMENT_VERTEX, attr_offset, NULL, NULL);
- data = make_float3(-(data.y - 0.5f), (data.x - 0.5f), 0.0f);
- object_normal_transform(kg, sd, &data);
- data = cross(sd->N, normalize(cross(data, sd->N)));;
- }
- else {
- /* otherwise use surface derivatives */
- data = normalize(sd->dPdu);
- }
-
- break;
- }
+ case NODE_GEOM_T: data = primitive_tangent(kg, sd); break;
#endif
case NODE_GEOM_I: data = sd->I; break;
case NODE_GEOM_Ng: data = sd->Ng; break;
@@ -160,5 +144,36 @@ __device void svm_node_particle_info(KernelGlobals *kg, ShaderData *sd, float *s
}
}
+#ifdef __HAIR__
+
+/* Hair Info */
+
+__device void svm_node_hair_info(KernelGlobals *kg, ShaderData *sd, float *stack, uint type, uint out_offset)
+{
+ float data;
+ float3 data3;
+
+ switch(type) {
+ case NODE_INFO_CURVE_IS_STRAND: {
+ data = (sd->segment != ~0);
+ stack_store_float(stack, out_offset, data);
+ break;
+ }
+ case NODE_INFO_CURVE_INTERCEPT:
+ break; /* handled as attribute */
+ case NODE_INFO_CURVE_THICKNESS: {
+ data = curve_thickness(kg, sd);
+ stack_store_float(stack, out_offset, data);
+ break;
+ }
+ case NODE_INFO_CURVE_TANGENT_NORMAL: {
+ data3 = curve_tangent_normal(kg, sd);
+ stack_store_float3(stack, out_offset, data3);
+ break;
+ }
+ }
+}
+#endif
+
CCL_NAMESPACE_END
diff --git a/intern/cycles/kernel/svm/svm_tex_coord.h b/intern/cycles/kernel/svm/svm_tex_coord.h
index 9f2d3367420..7a1af43b625 100644
--- a/intern/cycles/kernel/svm/svm_tex_coord.h
+++ b/intern/cycles/kernel/svm/svm_tex_coord.h
@@ -248,8 +248,9 @@ __device void svm_node_normal_map(KernelGlobals *kg, ShaderData *sd, float *stac
}
/* first try to get tangent attribute */
- int attr_offset = find_attribute(kg, sd, node.z);
- int attr_sign_offset = find_attribute(kg, sd, node.w);
+ AttributeElement attr_elem, attr_sign_elem;
+ int attr_offset = find_attribute(kg, sd, node.z, &attr_elem);
+ int attr_sign_offset = find_attribute(kg, sd, node.w, &attr_sign_elem);
if(attr_offset == ATTR_STD_NOT_FOUND || attr_sign_offset == ATTR_STD_NOT_FOUND) {
stack_store_float3(stack, normal_offset, make_float3(0.0f, 0.0f, 0.0f));
@@ -257,8 +258,8 @@ __device void svm_node_normal_map(KernelGlobals *kg, ShaderData *sd, float *stac
}
/* ensure orthogonal and normalized (interpolation breaks it) */
- float3 tangent = triangle_attribute_float3(kg, sd, ATTR_ELEMENT_CORNER, attr_offset, NULL, NULL);
- float sign = triangle_attribute_float(kg, sd, ATTR_ELEMENT_CORNER, attr_sign_offset, NULL, NULL);
+ float3 tangent = primitive_attribute_float3(kg, sd, attr_elem, attr_offset, NULL, NULL);
+ float sign = primitive_attribute_float(kg, sd, attr_sign_elem, attr_sign_offset, NULL, NULL);
object_normal_transform(kg, sd, &tangent);
tangent = cross(sd->N, normalize(cross(tangent, sd->N)));;
@@ -295,22 +296,24 @@ __device void svm_node_tangent(KernelGlobals *kg, ShaderData *sd, float *stack,
if(direction_type == NODE_TANGENT_UVMAP) {
/* UV map */
- int attr_offset = find_attribute(kg, sd, node.z);
+ AttributeElement attr_elem;
+ int attr_offset = find_attribute(kg, sd, node.z, &attr_elem);
if(attr_offset == ATTR_STD_NOT_FOUND)
tangent = make_float3(0.0f, 0.0f, 0.0f);
else
- tangent = triangle_attribute_float3(kg, sd, ATTR_ELEMENT_CORNER, attr_offset, NULL, NULL);
+ tangent = primitive_attribute_float3(kg, sd, attr_elem, attr_offset, NULL, NULL);
}
else {
/* radial */
- int attr_offset = find_attribute(kg, sd, node.z);
+ AttributeElement attr_elem;
+ int attr_offset = find_attribute(kg, sd, node.z, &attr_elem);
float3 generated;
if(attr_offset == ATTR_STD_NOT_FOUND)
generated = sd->P;
else
- generated = triangle_attribute_float3(kg, sd, ATTR_ELEMENT_VERTEX, attr_offset, NULL, NULL);
+ generated = primitive_attribute_float3(kg, sd, attr_elem, attr_offset, NULL, NULL);
if(axis == NODE_TANGENT_AXIS_X)
tangent = make_float3(0.0f, -(generated.z - 0.5f), (generated.y - 0.5f));
diff --git a/intern/cycles/kernel/svm/svm_types.h b/intern/cycles/kernel/svm/svm_types.h
index e1a583625fc..57177eec48f 100644
--- a/intern/cycles/kernel/svm/svm_types.h
+++ b/intern/cycles/kernel/svm/svm_types.h
@@ -97,7 +97,8 @@ typedef enum NodeType {
NODE_CLOSURE_SET_NORMAL,
NODE_CLOSURE_AMBIENT_OCCLUSION,
NODE_TANGENT,
- NODE_NORMAL_MAP
+ NODE_NORMAL_MAP,
+ NODE_HAIR_INFO
} NodeType;
typedef enum NodeAttributeType {
@@ -132,6 +133,13 @@ typedef enum NodeParticleInfo {
NODE_INFO_PAR_ANGULAR_VELOCITY
} NodeParticleInfo;
+typedef enum NodeHairInfo {
+ NODE_INFO_CURVE_IS_STRAND,
+ NODE_INFO_CURVE_INTERCEPT,
+ NODE_INFO_CURVE_THICKNESS,
+ NODE_INFO_CURVE_TANGENT_NORMAL
+} NodeHairInfo;
+
typedef enum NodeLightPath {
NODE_LP_camera = 0,
NODE_LP_shadow,
diff --git a/intern/cycles/render/CMakeLists.txt b/intern/cycles/render/CMakeLists.txt
index 7907061c19c..d67a686d1e8 100644
--- a/intern/cycles/render/CMakeLists.txt
+++ b/intern/cycles/render/CMakeLists.txt
@@ -31,6 +31,7 @@ set(SRC
object.cpp
osl.cpp
particles.cpp
+ curves.cpp
scene.cpp
session.cpp
shader.cpp
@@ -56,6 +57,7 @@ set(SRC_HEADERS
object.h
osl.h
particles.h
+ curves.h
scene.h
session.h
shader.h
diff --git a/intern/cycles/render/attribute.cpp b/intern/cycles/render/attribute.cpp
index 95941c14b6c..b6f6ba47fe8 100644
--- a/intern/cycles/render/attribute.cpp
+++ b/intern/cycles/render/attribute.cpp
@@ -26,7 +26,7 @@ CCL_NAMESPACE_BEGIN
/* Attribute */
-void Attribute::set(ustring name_, TypeDesc type_, Element element_)
+void Attribute::set(ustring name_, TypeDesc type_, AttributeElement element_)
{
name = name_;
type = type_;
@@ -39,12 +39,30 @@ void Attribute::set(ustring name_, TypeDesc type_, Element element_)
type == TypeDesc::TypeNormal);
}
-void Attribute::reserve(int numverts, int numtris)
+void Attribute::reserve(int numverts, int numtris, int numcurves, int numkeys)
{
- buffer.resize(buffer_size(numverts, numtris), 0);
+ buffer.resize(buffer_size(numverts, numtris, numcurves, numkeys), 0);
}
-size_t Attribute::data_sizeof()
+void Attribute::add(const float& f)
+{
+ char *data = (char*)&f;
+ size_t size = sizeof(f);
+
+ for(size_t i = 0; i < size; i++)
+ buffer.push_back(data[i]);
+}
+
+void Attribute::add(const float3& f)
+{
+ char *data = (char*)&f;
+ size_t size = sizeof(f);
+
+ for(size_t i = 0; i < size; i++)
+ buffer.push_back(data[i]);
+}
+
+size_t Attribute::data_sizeof() const
{
if(type == TypeDesc::TypeFloat)
return sizeof(float);
@@ -52,19 +70,27 @@ size_t Attribute::data_sizeof()
return sizeof(float3);
}
-size_t Attribute::element_size(int numverts, int numtris)
+size_t Attribute::element_size(int numverts, int numtris, int numcurves, int numkeys) const
{
- if(element == VERTEX)
+ if(element == ATTR_ELEMENT_VALUE)
+ return 1;
+ if(element == ATTR_ELEMENT_VERTEX)
return numverts;
- else if(element == FACE)
+ else if(element == ATTR_ELEMENT_FACE)
return numtris;
- else
+ else if(element == ATTR_ELEMENT_CORNER)
return numtris*3;
+ else if(element == ATTR_ELEMENT_CURVE)
+ return numcurves;
+ else if(element == ATTR_ELEMENT_CURVE_KEY)
+ return numkeys;
+
+ return 0;
}
-size_t Attribute::buffer_size(int numverts, int numtris)
+size_t Attribute::buffer_size(int numverts, int numtris, int numcurves, int numkeys) const
{
- return element_size(numverts, numtris)*data_sizeof();
+ return element_size(numverts, numtris, numcurves, numkeys)*data_sizeof();
}
bool Attribute::same_storage(TypeDesc a, TypeDesc b)
@@ -84,18 +110,51 @@ bool Attribute::same_storage(TypeDesc a, TypeDesc b)
return false;
}
+const char *Attribute::standard_name(AttributeStandard std)
+{
+ if(std == ATTR_STD_VERTEX_NORMAL)
+ return "N";
+ else if(std == ATTR_STD_FACE_NORMAL)
+ return "Ng";
+ else if(std == ATTR_STD_UV)
+ return "uv";
+ else if(std == ATTR_STD_GENERATED)
+ return "generated";
+ else if(std == ATTR_STD_UV_TANGENT)
+ return "tangent";
+ else if(std == ATTR_STD_UV_TANGENT_SIGN)
+ return "tangent_sign";
+ else if(std == ATTR_STD_POSITION_UNDEFORMED)
+ return "undeformed";
+ else if(std == ATTR_STD_POSITION_UNDISPLACED)
+ return "undisplaced";
+ else if(std == ATTR_STD_MOTION_PRE)
+ return "motion_pre";
+ else if(std == ATTR_STD_MOTION_POST)
+ return "motion_post";
+ else if(std == ATTR_STD_PARTICLE)
+ return "particle";
+ else if(std == ATTR_STD_CURVE_TANGENT)
+ return "curve_tangent";
+ else if(std == ATTR_STD_CURVE_INTERCEPT)
+ return "curve_intercept";
+
+ return "";
+}
+
/* Attribute Set */
AttributeSet::AttributeSet()
{
- mesh = NULL;
+ triangle_mesh = NULL;
+ curve_mesh = NULL;
}
AttributeSet::~AttributeSet()
{
}
-Attribute *AttributeSet::add(ustring name, TypeDesc type, Attribute::Element element)
+Attribute *AttributeSet::add(ustring name, TypeDesc type, AttributeElement element)
{
Attribute *attr = find(name);
@@ -111,24 +170,22 @@ Attribute *AttributeSet::add(ustring name, TypeDesc type, Attribute::Element ele
attributes.push_back(Attribute());
attr = &attributes.back();
- if(element == Attribute::VERTEX)
- attr->set(name, type, element);
- else if(element == Attribute::FACE)
- attr->set(name, type, element);
- else if(element == Attribute::CORNER)
- attr->set(name, type, element);
+ attr->set(name, type, element);
- if(mesh)
- attr->reserve(mesh->verts.size(), mesh->triangles.size());
+ /* this is weak .. */
+ if(triangle_mesh)
+ attr->reserve(triangle_mesh->verts.size(), triangle_mesh->triangles.size(), 0, 0);
+ if(curve_mesh)
+ attr->reserve(0, 0, curve_mesh->curves.size(), curve_mesh->curve_keys.size());
return attr;
}
-Attribute *AttributeSet::find(ustring name)
+Attribute *AttributeSet::find(ustring name) const
{
- foreach(Attribute& attr, attributes)
+ foreach(const Attribute& attr, attributes)
if(attr.name == name)
- return &attr;
+ return (Attribute*)&attr;
return NULL;
}
@@ -154,41 +211,59 @@ Attribute *AttributeSet::add(AttributeStandard std, ustring name)
Attribute *attr = NULL;
if(name == ustring())
- name = attribute_standard_name(std);
-
- if(std == ATTR_STD_VERTEX_NORMAL)
- attr = add(name, TypeDesc::TypeNormal, Attribute::VERTEX);
- else if(std == ATTR_STD_FACE_NORMAL)
- attr = add(name, TypeDesc::TypeNormal, Attribute::FACE);
- else if(std == ATTR_STD_UV)
- attr = add(name, TypeDesc::TypePoint, Attribute::CORNER);
- else if(std == ATTR_STD_UV_TANGENT)
- attr = add(name, TypeDesc::TypeVector, Attribute::CORNER);
- else if(std == ATTR_STD_UV_TANGENT_SIGN)
- attr = add(name, TypeDesc::TypeFloat, Attribute::CORNER);
- else if(std == ATTR_STD_GENERATED)
- attr = add(name, TypeDesc::TypePoint, Attribute::VERTEX);
- else if(std == ATTR_STD_POSITION_UNDEFORMED)
- attr = add(name, TypeDesc::TypePoint, Attribute::VERTEX);
- else if(std == ATTR_STD_POSITION_UNDISPLACED)
- attr = add(name, TypeDesc::TypePoint, Attribute::VERTEX);
- else if(std == ATTR_STD_MOTION_PRE)
- attr = add(name, TypeDesc::TypePoint, Attribute::VERTEX);
- else if(std == ATTR_STD_MOTION_POST)
- attr = add(name, TypeDesc::TypePoint, Attribute::VERTEX);
- else
- assert(0);
+ name = Attribute::standard_name(std);
+
+ if(triangle_mesh) {
+ if(std == ATTR_STD_VERTEX_NORMAL)
+ attr = add(name, TypeDesc::TypeNormal, ATTR_ELEMENT_VERTEX);
+ else if(std == ATTR_STD_FACE_NORMAL)
+ attr = add(name, TypeDesc::TypeNormal, ATTR_ELEMENT_FACE);
+ else if(std == ATTR_STD_UV)
+ attr = add(name, TypeDesc::TypePoint, ATTR_ELEMENT_CORNER);
+ else if(std == ATTR_STD_UV_TANGENT)
+ attr = add(name, TypeDesc::TypeVector, ATTR_ELEMENT_CORNER);
+ else if(std == ATTR_STD_UV_TANGENT_SIGN)
+ attr = add(name, TypeDesc::TypeFloat, ATTR_ELEMENT_CORNER);
+ else if(std == ATTR_STD_GENERATED)
+ attr = add(name, TypeDesc::TypePoint, ATTR_ELEMENT_VERTEX);
+ else if(std == ATTR_STD_POSITION_UNDEFORMED)
+ attr = add(name, TypeDesc::TypePoint, ATTR_ELEMENT_VERTEX);
+ else if(std == ATTR_STD_POSITION_UNDISPLACED)
+ attr = add(name, TypeDesc::TypePoint, ATTR_ELEMENT_VERTEX);
+ else if(std == ATTR_STD_MOTION_PRE)
+ attr = add(name, TypeDesc::TypePoint, ATTR_ELEMENT_VERTEX);
+ else if(std == ATTR_STD_MOTION_POST)
+ attr = add(name, TypeDesc::TypePoint, ATTR_ELEMENT_VERTEX);
+ else
+ assert(0);
+ }
+ else if(curve_mesh) {
+ if(std == ATTR_STD_UV)
+ attr = add(name, TypeDesc::TypePoint, ATTR_ELEMENT_CURVE);
+ else if(std == ATTR_STD_GENERATED)
+ attr = add(name, TypeDesc::TypePoint, ATTR_ELEMENT_CURVE);
+ else if(std == ATTR_STD_MOTION_PRE)
+ attr = add(name, TypeDesc::TypePoint, ATTR_ELEMENT_CURVE_KEY);
+ else if(std == ATTR_STD_MOTION_POST)
+ attr = add(name, TypeDesc::TypePoint, ATTR_ELEMENT_CURVE_KEY);
+ else if(std == ATTR_STD_CURVE_TANGENT)
+ attr = add(name, TypeDesc::TypeVector, ATTR_ELEMENT_CURVE_KEY);
+ else if(std == ATTR_STD_CURVE_INTERCEPT)
+ attr = add(name, TypeDesc::TypeFloat, ATTR_ELEMENT_CURVE_KEY);
+ else
+ assert(0);
+ }
attr->std = std;
return attr;
}
-Attribute *AttributeSet::find(AttributeStandard std)
+Attribute *AttributeSet::find(AttributeStandard std) const
{
- foreach(Attribute& attr, attributes)
+ foreach(const Attribute& attr, attributes)
if(attr.std == std)
- return &attr;
+ return (Attribute*)&attr;
return NULL;
}
@@ -217,10 +292,14 @@ Attribute *AttributeSet::find(AttributeRequest& req)
return find(req.std);
}
-void AttributeSet::reserve(int numverts, int numtris)
+void AttributeSet::reserve()
{
- foreach(Attribute& attr, attributes)
- attr.reserve(numverts, numtris);
+ foreach(Attribute& attr, attributes) {
+ if(triangle_mesh)
+ attr.reserve(triangle_mesh->verts.size(), triangle_mesh->triangles.size(), 0, 0);
+ if(curve_mesh)
+ attr.reserve(0, 0, curve_mesh->curves.size(), curve_mesh->curve_keys.size());
+ }
}
void AttributeSet::clear()
@@ -235,9 +314,13 @@ AttributeRequest::AttributeRequest(ustring name_)
name = name_;
std = ATTR_STD_NONE;
- type = TypeDesc::TypeFloat;
- element = ATTR_ELEMENT_NONE;
- offset = 0;
+ triangle_type = TypeDesc::TypeFloat;
+ triangle_element = ATTR_ELEMENT_NONE;
+ triangle_offset = 0;
+
+ curve_type = TypeDesc::TypeFloat;
+ curve_element = ATTR_ELEMENT_NONE;
+ curve_offset = 0;
}
AttributeRequest::AttributeRequest(AttributeStandard std_)
@@ -245,9 +328,13 @@ AttributeRequest::AttributeRequest(AttributeStandard std_)
name = ustring();
std = std_;
- type = TypeDesc::TypeFloat;
- element = ATTR_ELEMENT_NONE;
- offset = 0;
+ triangle_type = TypeDesc::TypeFloat;
+ triangle_element = ATTR_ELEMENT_NONE;
+ triangle_offset = 0;
+
+ curve_type = TypeDesc::TypeFloat;
+ curve_element = ATTR_ELEMENT_NONE;
+ curve_offset = 0;
}
/* AttributeRequestSet */
diff --git a/intern/cycles/render/attribute.h b/intern/cycles/render/attribute.h
index d05952edfd7..6c0c06d0425 100644
--- a/intern/cycles/render/attribute.h
+++ b/intern/cycles/render/attribute.h
@@ -21,7 +21,6 @@
#include "kernel_types.h"
-#include "util_attribute.h"
#include "util_list.h"
#include "util_param.h"
#include "util_types.h"
@@ -42,36 +41,34 @@ class Mesh;
class Attribute {
public:
- enum Element {
- VERTEX,
- FACE,
- CORNER
- };
-
ustring name;
AttributeStandard std;
TypeDesc type;
vector<char> buffer;
- Element element;
+ AttributeElement element;
Attribute() {}
- void set(ustring name, TypeDesc type, Element element);
- void reserve(int numverts, int numfaces);
+ void set(ustring name, TypeDesc type, AttributeElement element);
+ void reserve(int numverts, int numfaces, int numcurves, int numkeys);
- size_t data_sizeof();
- size_t element_size(int numverts, int numfaces);
- size_t buffer_size(int numverts, int numfaces);
+ size_t data_sizeof() const;
+ size_t element_size(int numverts, int numfaces, int numcurves, int numkeys) const;
+ size_t buffer_size(int numverts, int numfaces, int numcurves, int numkeys) const;
char *data() { return (buffer.size())? &buffer[0]: NULL; };
float3 *data_float3() { return (float3*)data(); }
float *data_float() { return (float*)data(); }
const char *data() const { return (buffer.size())? &buffer[0]: NULL; }
- const float3 *data_float3() const { return (float3*)data(); }
- const float *data_float() const { return (float*)data(); }
+ const float3 *data_float3() const { return (const float3*)data(); }
+ const float *data_float() const { return (const float*)data(); }
+
+ void add(const float& f);
+ void add(const float3& f);
static bool same_storage(TypeDesc a, TypeDesc b);
+ static const char *standard_name(AttributeStandard std);
};
/* Attribute Set
@@ -80,23 +77,24 @@ public:
class AttributeSet {
public:
- Mesh *mesh;
+ Mesh *triangle_mesh;
+ Mesh *curve_mesh;
list<Attribute> attributes;
AttributeSet();
~AttributeSet();
- Attribute *add(ustring name, TypeDesc type, Attribute::Element element);
- Attribute *find(ustring name);
+ Attribute *add(ustring name, TypeDesc type, AttributeElement element);
+ Attribute *find(ustring name) const;
void remove(ustring name);
Attribute *add(AttributeStandard std, ustring name = ustring());
- Attribute *find(AttributeStandard std);
+ Attribute *find(AttributeStandard std) const;
void remove(AttributeStandard std);
Attribute *find(AttributeRequest& req);
- void reserve(int numverts, int numfaces);
+ void reserve();
void clear();
};
@@ -104,7 +102,7 @@ public:
*
* Request from a shader to use a certain attribute, so we can figure out
* which ones we need to export from the host app end store for the kernel.
- * The attribute is found either by name or by standard. */
+ * The attribute is found either by name or by standard attribute type. */
class AttributeRequest {
public:
@@ -112,9 +110,9 @@ public:
AttributeStandard std;
/* temporary variables used by MeshManager */
- TypeDesc type;
- AttributeElement element;
- int offset;
+ TypeDesc triangle_type, curve_type;
+ AttributeElement triangle_element, curve_element;
+ int triangle_offset, curve_offset;
AttributeRequest(ustring name_);
AttributeRequest(AttributeStandard std);
diff --git a/intern/cycles/render/curves.cpp b/intern/cycles/render/curves.cpp
new file mode 100644
index 00000000000..3299503b4ab
--- /dev/null
+++ b/intern/cycles/render/curves.cpp
@@ -0,0 +1,160 @@
+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "device.h"
+#include "curves.h"
+#include "mesh.h"
+#include "object.h"
+#include "scene.h"
+
+#include "util_foreach.h"
+#include "util_map.h"
+#include "util_progress.h"
+#include "util_vector.h"
+
+CCL_NAMESPACE_BEGIN
+
+/* Hair System Manager */
+
+CurveSystemManager::CurveSystemManager()
+{
+ primitive = CURVE_LINE_SEGMENTS;
+ line_method = CURVE_CORRECTED;
+ interpolation = CURVE_CARDINAL;
+ triangle_method = CURVE_CAMERA;
+ resolution = 3;
+ segments = 1;
+
+ normalmix = 1.0f;
+ encasing_ratio = 1.01f;
+
+ use_curves = true;
+ use_smooth = true;
+ use_cache = true;
+ use_parents = false;
+ use_encasing = true;
+ use_backfacing = false;
+ use_joined = false;
+ use_tangent_normal = false;
+ use_tangent_normal_geometry = false;
+ use_tangent_normal_correction = false;
+
+ need_update = true;
+ need_mesh_update = false;
+}
+
+CurveSystemManager::~CurveSystemManager()
+{
+}
+
+void CurveSystemManager::device_update(Device *device, DeviceScene *dscene, Scene *scene, Progress& progress)
+{
+ if(!need_update)
+ return;
+
+ device_free(device, dscene);
+
+ progress.set_status("Updating Hair settings", "Copying Hair settings to device");
+
+ KernelCurves *kcurve= &dscene->data.curve_kernel_data;
+
+ kcurve->curveflags = 0;
+
+ if(primitive == CURVE_SEGMENTS)
+ kcurve->curveflags |= CURVE_KN_INTERPOLATE;
+
+ if(line_method == CURVE_ACCURATE)
+ kcurve->curveflags |= CURVE_KN_ACCURATE;
+ if(line_method == CURVE_CORRECTED)
+ kcurve->curveflags |= CURVE_KN_INTERSECTCORRECTION;
+ if(line_method == CURVE_POSTCORRECTED)
+ kcurve->curveflags |= CURVE_KN_POSTINTERSECTCORRECTION;
+
+ if(use_tangent_normal)
+ kcurve->curveflags |= CURVE_KN_TANGENTGNORMAL;
+ if(use_tangent_normal_correction)
+ kcurve->curveflags |= CURVE_KN_NORMALCORRECTION;
+ if(use_tangent_normal_geometry)
+ kcurve->curveflags |= CURVE_KN_TRUETANGENTGNORMAL;
+ if(use_joined)
+ kcurve->curveflags |= CURVE_KN_CURVEDATA;
+ if(use_backfacing)
+ kcurve->curveflags |= CURVE_KN_BACKFACING;
+ if(use_encasing)
+ kcurve->curveflags |= CURVE_KN_ENCLOSEFILTER;
+
+ kcurve->normalmix = normalmix;
+ kcurve->encasing_ratio = encasing_ratio;
+
+ if(progress.get_cancel()) return;
+
+ need_update = false;
+}
+
+void CurveSystemManager::device_free(Device *device, DeviceScene *dscene)
+{
+
+}
+
+bool CurveSystemManager::modified(const CurveSystemManager& CurveSystemManager)
+{
+ return !(line_method == CurveSystemManager.line_method &&
+ interpolation == CurveSystemManager.interpolation &&
+ primitive == CurveSystemManager.primitive &&
+ use_encasing == CurveSystemManager.use_encasing &&
+ use_tangent_normal == CurveSystemManager.use_tangent_normal &&
+ use_tangent_normal_correction == CurveSystemManager.use_tangent_normal_correction &&
+ use_tangent_normal_geometry == CurveSystemManager.use_tangent_normal_geometry &&
+ encasing_ratio == CurveSystemManager.encasing_ratio &&
+ use_backfacing == CurveSystemManager.use_backfacing &&
+ normalmix == CurveSystemManager.normalmix &&
+ use_cache == CurveSystemManager.use_cache &&
+ use_smooth == CurveSystemManager.use_smooth &&
+ triangle_method == CurveSystemManager.triangle_method &&
+ resolution == CurveSystemManager.resolution &&
+ use_curves == CurveSystemManager.use_curves &&
+ use_joined == CurveSystemManager.use_joined &&
+ segments == CurveSystemManager.segments &&
+ use_parents == CurveSystemManager.use_parents);
+}
+
+bool CurveSystemManager::modified_mesh(const CurveSystemManager& CurveSystemManager)
+{
+ return !(primitive == CurveSystemManager.primitive &&
+ interpolation == CurveSystemManager.interpolation &&
+ use_parents == CurveSystemManager.use_parents &&
+ use_smooth == CurveSystemManager.use_smooth &&
+ triangle_method == CurveSystemManager.triangle_method &&
+ resolution == CurveSystemManager.resolution &&
+ use_curves == CurveSystemManager.use_curves &&
+ use_joined == CurveSystemManager.use_joined &&
+ segments == CurveSystemManager.segments &&
+ use_cache == CurveSystemManager.use_cache);
+}
+
+void CurveSystemManager::tag_update(Scene *scene)
+{
+ need_update = true;
+}
+
+void CurveSystemManager::tag_update_mesh()
+{
+ need_mesh_update = true;
+}
+CCL_NAMESPACE_END
+
diff --git a/intern/cycles/render/curves.h b/intern/cycles/render/curves.h
new file mode 100644
index 00000000000..bb9ef6d99cf
--- /dev/null
+++ b/intern/cycles/render/curves.h
@@ -0,0 +1,134 @@
+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __CURVES_H__
+#define __CURVES_H__
+
+#include "util_types.h"
+#include "util_vector.h"
+
+CCL_NAMESPACE_BEGIN
+
+class Device;
+class DeviceScene;
+class Progress;
+class Scene;
+
+typedef enum curve_presets {
+ CURVE_CUSTOM,
+ CURVE_TANGENT_SHADING,
+ CURVE_TRUE_NORMAL,
+ CURVE_ACCURATE_PRESET
+} curve_presets;
+
+typedef enum curve_primitives {
+ CURVE_TRIANGLES,
+ CURVE_LINE_SEGMENTS,
+ CURVE_SEGMENTS
+} curve_primitives;
+
+typedef enum curve_triangles {
+ CURVE_CAMERA,
+ CURVE_RIBBONS,
+ CURVE_TESSELATED
+} curve_triangles;
+
+typedef enum curve_lines {
+ CURVE_ACCURATE,
+ CURVE_CORRECTED,
+ CURVE_POSTCORRECTED,
+ CURVE_UNCORRECTED
+} curve_lines;
+
+typedef enum curve_interpolation {
+ CURVE_LINEAR,
+ CURVE_CARDINAL,
+ CURVE_BSPLINE
+} curve_interpolation;
+
+class ParticleCurveData {
+
+public:
+
+ ParticleCurveData();
+ ~ParticleCurveData();
+
+ vector<int> psys_firstcurve;
+ vector<int> psys_curvenum;
+ vector<int> psys_shader;
+
+ vector<float> psys_rootradius;
+ vector<float> psys_tipradius;
+ vector<float> psys_shape;
+ vector<bool> psys_closetip;
+
+ vector<int> curve_firstkey;
+ vector<int> curve_keynum;
+ vector<float> curve_length;
+ vector<float3> curve_uv;
+ vector<float3> curve_vcol;
+
+ vector<float3> curvekey_co;
+ vector<float> curvekey_time;
+};
+
+/* HairSystem Manager */
+
+class CurveSystemManager {
+public:
+
+ int primitive;
+ int line_method;
+ int interpolation;
+ int triangle_method;
+ int resolution;
+ int segments;
+
+ float normalmix;
+ float encasing_ratio;
+
+ bool use_curves;
+ bool use_smooth;
+ bool use_cache;
+ bool use_parents;
+ bool use_encasing;
+ bool use_backfacing;
+ bool use_tangent_normal;
+ bool use_tangent_normal_correction;
+ bool use_tangent_normal_geometry;
+ bool use_joined;
+
+ bool need_update;
+ bool need_mesh_update;
+
+ CurveSystemManager();
+ ~CurveSystemManager();
+
+ void device_update(Device *device, DeviceScene *dscene, Scene *scene, Progress& progress);
+ void device_free(Device *device, DeviceScene *dscene);
+ bool modified(const CurveSystemManager& CurveSystemManager);
+ bool modified_mesh(const CurveSystemManager& CurveSystemManager);
+
+ void tag_update(Scene *scene);
+ void tag_update_mesh();
+};
+
+CCL_NAMESPACE_END
+
+#endif /* __CURVES_H__ */
+
diff --git a/intern/cycles/render/light.cpp b/intern/cycles/render/light.cpp
index 4173da453fd..c8e3e94ec98 100644
--- a/intern/cycles/render/light.cpp
+++ b/intern/cycles/render/light.cpp
@@ -142,6 +142,7 @@ void LightManager::device_update_distribution(Device *device, DeviceScene *dscen
/* count */
size_t num_lights = scene->lights.size();
size_t num_triangles = 0;
+ size_t num_curve_segments = 0;
foreach(Object *object, scene->objects) {
Mesh *mesh = object->mesh;
@@ -169,10 +170,19 @@ void LightManager::device_update_distribution(Device *device, DeviceScene *dscen
if(shader->sample_as_light && shader->has_surface_emission)
num_triangles++;
}
+
+ /* disabled for curves */
+#if 0
+ foreach(Mesh::Curve& curve, mesh->curves) {
+ Shader *shader = scene->shaders[curve.shader];
+
+ if(shader->sample_as_light && shader->has_surface_emission)
+ num_curve_segments += curve.num_segments();
+#endif
}
}
- size_t num_distribution = num_triangles;
+ size_t num_distribution = num_triangles + num_curve_segments;
num_distribution += num_lights;
/* emission area */
@@ -216,7 +226,7 @@ void LightManager::device_update_distribution(Device *device, DeviceScene *dscen
if(shader->sample_as_light && shader->has_surface_emission) {
distribution[offset].x = totarea;
distribution[offset].y = __int_as_float(i + mesh->tri_offset);
- distribution[offset].z = 1.0f;
+ distribution[offset].z = __int_as_float(~0);
distribution[offset].w = __int_as_float(object_id);
offset++;
@@ -234,6 +244,40 @@ void LightManager::device_update_distribution(Device *device, DeviceScene *dscen
totarea += triangle_area(p1, p2, p3);
}
}
+
+ /*sample as light disabled for strands*/
+#if 0
+ size_t i = 0;
+
+ foreach(Mesh::Curve& curve, mesh->curves) {
+ Shader *shader = scene->shaders[curve.shader];
+ int first_key = curve.first_key;
+
+ if(shader->sample_as_light && shader->has_surface_emission) {
+ for(int j = 0; j < curve.num_segments(); j++) {
+ distribution[offset].x = totarea;
+ distribution[offset].y = __int_as_float(i + mesh->curve_offset); // XXX fix kernel code
+ distribution[offset].z = __int_as_float(j);
+ distribution[offset].w = __int_as_float(object_id);
+ offset++;
+
+ float3 p1 = mesh->curve_keys[first_key + j].loc;
+ float r1 = mesh->curve_keys[first_key + j].radius;
+ float3 p2 = mesh->curve_keys[first_key + j + 1].loc;
+ float r2 = mesh->curve_keys[first_key + j + 1].radius;
+
+ if(!transform_applied) {
+ p1 = transform_point(&tfm, p1);
+ p2 = transform_point(&tfm, p2);
+ }
+
+ totarea += M_PI_F * (r1 + r2) * len(p1 - p2);
+ }
+ }
+
+ i++;
+ }
+#endif
}
if(progress.get_cancel()) return;
diff --git a/intern/cycles/render/mesh.cpp b/intern/cycles/render/mesh.cpp
index bc782a78c60..d4619dcff55 100644
--- a/intern/cycles/render/mesh.cpp
+++ b/intern/cycles/render/mesh.cpp
@@ -51,7 +51,11 @@ Mesh::Mesh()
tri_offset = 0;
vert_offset = 0;
- attributes.mesh = this;
+ curve_offset = 0;
+ curvekey_offset = 0;
+
+ attributes.triangle_mesh = this;
+ curve_attributes.curve_mesh = this;
}
Mesh::~Mesh()
@@ -59,14 +63,18 @@ Mesh::~Mesh()
delete bvh;
}
-void Mesh::reserve(int numverts, int numtris)
+void Mesh::reserve(int numverts, int numtris, int numcurves, int numcurvekeys)
{
/* reserve space to add verts and triangles later */
verts.resize(numverts);
triangles.resize(numtris);
shader.resize(numtris);
smooth.resize(numtris);
- attributes.reserve(numverts, numtris);
+ curve_keys.resize(numcurvekeys);
+ curves.resize(numcurves);
+
+ attributes.reserve();
+ curve_attributes.reserve();
}
void Mesh::clear()
@@ -77,7 +85,11 @@ void Mesh::clear()
shader.clear();
smooth.clear();
+ curve_keys.clear();
+ curves.clear();
+
attributes.clear();
+ curve_attributes.clear();
used_shaders.clear();
transform_applied = false;
@@ -86,24 +98,47 @@ void Mesh::clear()
void Mesh::add_triangle(int v0, int v1, int v2, int shader_, bool smooth_)
{
- Triangle t;
- t.v[0] = v0;
- t.v[1] = v1;
- t.v[2] = v2;
+ Triangle tri;
+ tri.v[0] = v0;
+ tri.v[1] = v1;
+ tri.v[2] = v2;
- triangles.push_back(t);
+ triangles.push_back(tri);
shader.push_back(shader_);
smooth.push_back(smooth_);
}
+void Mesh::add_curve_key(float3 co, float radius)
+{
+ CurveKey key;
+ key.co = co;
+ key.radius = radius;
+
+ curve_keys.push_back(key);
+}
+
+void Mesh::add_curve(int first_key, int num_keys, int shader)
+{
+ Curve curve;
+ curve.first_key = first_key;
+ curve.num_keys = num_keys;
+ curve.shader = shader;
+
+ curves.push_back(curve);
+}
+
void Mesh::compute_bounds()
{
BoundBox bnds = BoundBox::empty;
size_t verts_size = verts.size();
+ size_t curve_keys_size = curve_keys.size();
for(size_t i = 0; i < verts_size; i++)
bnds.grow(verts[i]);
+ for(size_t i = 0; i < curve_keys_size; i++)
+ bnds.grow(curve_keys[i].co, curve_keys[i].radius);
+
/* happens mostly on empty meshes */
if(!bnds.valid())
bnds.grow(make_float3(0.0f, 0.0f, 0.0f));
@@ -135,7 +170,12 @@ void Mesh::add_face_normals()
float3 v1 = verts_ptr[t.v[1]];
float3 v2 = verts_ptr[t.v[2]];
- fN[i] = normalize(cross(v1 - v0, v2 - v0));
+ float3 norm = cross(v1 - v0, v2 - v0);
+ float normlen = len(norm);
+ if(normlen == 0.0f)
+ fN[i] = make_float3(0.0f, 0.0f, 0.0f);
+ else
+ fN[i] = norm / normlen;
if(flip)
fN[i] = -fN[i];
@@ -243,6 +283,43 @@ void Mesh::pack_verts(float4 *tri_verts, float4 *tri_vindex, size_t vert_offset)
}
}
+void Mesh::pack_curves(Scene *scene, float4 *curve_key_co, float4 *curve_data, size_t curvekey_offset)
+{
+ size_t curve_keys_size = curve_keys.size();
+ CurveKey *keys_ptr = NULL;
+
+ /* pack curve keys */
+ if(curve_keys_size) {
+ keys_ptr = &curve_keys[0];
+
+ for(size_t i = 0; i < curve_keys_size; i++) {
+ float3 p = keys_ptr[i].co;
+ float radius = keys_ptr[i].radius;
+
+ curve_key_co[i] = make_float4(p.x, p.y, p.z, radius);
+ }
+ }
+
+ /* pack curve segments */
+ size_t curve_num = curves.size();
+
+ if(curve_num) {
+ Curve *curve_ptr = &curves[0];
+ int shader_id = 0;
+
+ for(size_t i = 0; i < curve_num; i++) {
+ Curve curve = curve_ptr[i];
+ shader_id = scene->shader_manager->get_shader_id(curve.shader, this, false);
+
+ curve_data[i] = make_float4(
+ __int_as_float(curve.first_key + curvekey_offset),
+ __int_as_float(curve.num_keys),
+ __int_as_float(shader_id),
+ 0.0f);
+ }
+ }
+}
+
void Mesh::compute_bvh(SceneParams *params, Progress *progress, int n, int total)
{
if(progress->get_cancel())
@@ -327,7 +404,7 @@ void MeshManager::update_osl_attributes(Device *device, Scene *scene, vector<Att
og->attribute_map.clear();
og->object_names.clear();
- og->attribute_map.resize(scene->objects.size());
+ og->attribute_map.resize(scene->objects.size()*ATTR_PRIM_TYPES);
for(size_t i = 0; i < scene->objects.size(); i++) {
/* set object name to object index map */
@@ -343,7 +420,8 @@ void MeshManager::update_osl_attributes(Device *device, Scene *scene, vector<Att
osl_attr.elem = ATTR_ELEMENT_VALUE;
osl_attr.value = attr;
- og->attribute_map[i][attr.name()] = osl_attr;
+ og->attribute_map[i*ATTR_PRIM_TYPES][attr.name()] = osl_attr;
+ og->attribute_map[i*ATTR_PRIM_TYPES + ATTR_PRIM_CURVE][attr.name()] = osl_attr;
}
/* find mesh attributes */
@@ -357,27 +435,46 @@ void MeshManager::update_osl_attributes(Device *device, Scene *scene, vector<Att
/* set object attributes */
foreach(AttributeRequest& req, attributes.requests) {
- if(req.element == ATTR_ELEMENT_NONE)
- continue;
-
OSLGlobals::Attribute osl_attr;
- osl_attr.elem = req.element;
- osl_attr.offset = req.offset;
-
- if(req.type == TypeDesc::TypeFloat)
- osl_attr.type = TypeDesc::TypeFloat;
- else
- osl_attr.type = TypeDesc::TypeColor;
-
- if(req.std != ATTR_STD_NONE) {
- /* if standard attribute, add lookup by geom: name convention */
- ustring stdname(string("geom:") + string(attribute_standard_name(req.std)));
- og->attribute_map[i][stdname] = osl_attr;
+ if(req.triangle_element != ATTR_ELEMENT_NONE) {
+ osl_attr.elem = req.triangle_element;
+ osl_attr.offset = req.triangle_offset;
+
+ if(req.triangle_type == TypeDesc::TypeFloat)
+ osl_attr.type = TypeDesc::TypeFloat;
+ else
+ osl_attr.type = TypeDesc::TypeColor;
+
+ if(req.std != ATTR_STD_NONE) {
+ /* if standard attribute, add lookup by geom: name convention */
+ ustring stdname(string("geom:") + string(Attribute::standard_name(req.std)));
+ og->attribute_map[i*ATTR_PRIM_TYPES][stdname] = osl_attr;
+ }
+ else if(req.name != ustring()) {
+ /* add lookup by mesh attribute name */
+ og->attribute_map[i*ATTR_PRIM_TYPES][req.name] = osl_attr;
+ }
}
- else if(req.name != ustring()) {
- /* add lookup by mesh attribute name */
- og->attribute_map[i][req.name] = osl_attr;
+
+ if(req.curve_element != ATTR_ELEMENT_NONE) {
+ osl_attr.elem = req.curve_element;
+ osl_attr.offset = req.curve_offset;
+
+ if(req.curve_type == TypeDesc::TypeFloat)
+ osl_attr.type = TypeDesc::TypeFloat;
+ else
+ osl_attr.type = TypeDesc::TypeColor;
+
+ if(req.std != ATTR_STD_NONE) {
+ /* if standard attribute, add lookup by geom: name convention */
+ ustring stdname(string("geom:") + string(Attribute::standard_name(req.std)));
+ og->attribute_map[i*ATTR_PRIM_TYPES + ATTR_PRIM_CURVE][stdname] = osl_attr;
+ }
+ else if(req.name != ustring()) {
+ /* add lookup by mesh attribute name */
+ og->attribute_map[i*ATTR_PRIM_TYPES + ATTR_PRIM_CURVE][req.name] = osl_attr;
+ }
}
}
}
@@ -393,7 +490,7 @@ void MeshManager::update_svm_attributes(Device *device, DeviceScene *dscene, Sce
int attr_map_stride = 0;
for(size_t i = 0; i < scene->meshes.size(); i++)
- attr_map_stride = max(attr_map_stride, mesh_attributes[i].size()+1);
+ attr_map_stride = max(attr_map_stride, (mesh_attributes[i].size() + 1)*ATTR_PRIM_TYPES);
if(attr_map_stride == 0)
return;
@@ -404,12 +501,13 @@ void MeshManager::update_svm_attributes(Device *device, DeviceScene *dscene, Sce
for(size_t i = 0; i < scene->objects.size(); i++) {
Object *object = scene->objects[i];
+ Mesh *mesh = object->mesh;
/* find mesh attributes */
size_t j;
for(j = 0; j < scene->meshes.size(); j++)
- if(scene->meshes[j] == object->mesh)
+ if(scene->meshes[j] == mesh)
break;
AttributeRequestSet& attributes = mesh_attributes[j];
@@ -425,14 +523,29 @@ void MeshManager::update_svm_attributes(Device *device, DeviceScene *dscene, Sce
else
id = scene->shader_manager->get_attribute_id(req.std);
- attr_map[index].x = id;
- attr_map[index].y = req.element;
- attr_map[index].z = as_uint(req.offset);
+ if(mesh->triangles.size()) {
+ attr_map[index].x = id;
+ attr_map[index].y = req.triangle_element;
+ attr_map[index].z = as_uint(req.triangle_offset);
- if(req.type == TypeDesc::TypeFloat)
- attr_map[index].w = NODE_ATTR_FLOAT;
- else
- attr_map[index].w = NODE_ATTR_FLOAT3;
+ if(req.triangle_type == TypeDesc::TypeFloat)
+ attr_map[index].w = NODE_ATTR_FLOAT;
+ else
+ attr_map[index].w = NODE_ATTR_FLOAT3;
+ }
+
+ index++;
+
+ if(mesh->curves.size()) {
+ attr_map[index].x = id;
+ attr_map[index].y = req.curve_element;
+ attr_map[index].z = as_uint(req.curve_offset);
+
+ if(req.curve_type == TypeDesc::TypeFloat)
+ attr_map[index].w = NODE_ATTR_FLOAT;
+ else
+ attr_map[index].w = NODE_ATTR_FLOAT3;
+ }
index++;
}
@@ -442,6 +555,15 @@ void MeshManager::update_svm_attributes(Device *device, DeviceScene *dscene, Sce
attr_map[index].y = 0;
attr_map[index].z = 0;
attr_map[index].w = 0;
+
+ index++;
+
+ attr_map[index].x = ATTR_STD_NONE;
+ attr_map[index].y = 0;
+ attr_map[index].z = 0;
+ attr_map[index].w = 0;
+
+ index++;
}
/* copy to device */
@@ -449,6 +571,60 @@ void MeshManager::update_svm_attributes(Device *device, DeviceScene *dscene, Sce
device->tex_alloc("__attributes_map", dscene->attributes_map);
}
+static void update_attribute_element_offset(Mesh *mesh, vector<float>& attr_float, vector<float4>& attr_float3,
+ Attribute *mattr, TypeDesc& type, int& offset, AttributeElement& element)
+{
+ if(mattr) {
+ /* store element and type */
+ element = mattr->element;
+ type = mattr->type;
+
+ /* store attribute data in arrays */
+ size_t size = mattr->element_size(
+ mesh->verts.size(),
+ mesh->triangles.size(),
+ mesh->curves.size(),
+ mesh->curve_keys.size());
+
+ if(mattr->type == TypeDesc::TypeFloat) {
+ float *data = mattr->data_float();
+ offset = attr_float.size();
+
+ attr_float.resize(attr_float.size() + size);
+
+ for(size_t k = 0; k < size; k++)
+ attr_float[offset+k] = data[k];
+ }
+ else {
+ float3 *data = mattr->data_float3();
+ offset = attr_float3.size();
+
+ attr_float3.resize(attr_float3.size() + size);
+
+ for(size_t k = 0; k < size; k++)
+ attr_float3[offset+k] = float3_to_float4(data[k]);
+ }
+
+ /* mesh vertex/curve index is global, not per object, so we sneak
+ * a correction for that in here */
+ if(element == ATTR_ELEMENT_VERTEX)
+ offset -= mesh->vert_offset;
+ else if(element == ATTR_ELEMENT_FACE)
+ offset -= mesh->tri_offset;
+ else if(element == ATTR_ELEMENT_CORNER)
+ offset -= 3*mesh->tri_offset;
+ else if(element == ATTR_ELEMENT_CURVE)
+ offset -= mesh->curve_offset;
+ else if(element == ATTR_ELEMENT_CURVE_KEY)
+ offset -= mesh->curvekey_offset;
+ }
+ else {
+ /* attribute not found */
+ element = ATTR_ELEMENT_NONE;
+ offset = 0;
+ }
+}
+
void MeshManager::device_update_attributes(Device *device, DeviceScene *dscene, Scene *scene, Progress& progress)
{
progress.set_status("Updating Mesh", "Computing attributes");
@@ -482,66 +658,24 @@ void MeshManager::device_update_attributes(Device *device, DeviceScene *dscene,
/* todo: we now store std and name attributes from requests even if
* they actually refer to the same mesh attributes, optimize */
foreach(AttributeRequest& req, attributes.requests) {
- Attribute *mattr = mesh->attributes.find(req);
-
- /* todo: get rid of this exception */
- if(!mattr && req.std == ATTR_STD_GENERATED) {
- mattr = mesh->attributes.add(ATTR_STD_GENERATED);
+ Attribute *triangle_mattr = mesh->attributes.find(req);
+ Attribute *curve_mattr = mesh->curve_attributes.find(req);
+
+ /* todo: get rid of this exception, it's only here for giving some
+ * working texture coordinate for subdivision as we can't preserve
+ * any attributes yet */
+ if(!triangle_mattr && req.std == ATTR_STD_GENERATED) {
+ triangle_mattr = mesh->attributes.add(ATTR_STD_GENERATED);
if(mesh->verts.size())
- memcpy(mattr->data_float3(), &mesh->verts[0], sizeof(float3)*mesh->verts.size());
+ memcpy(triangle_mattr->data_float3(), &mesh->verts[0], sizeof(float3)*mesh->verts.size());
}
- /* attribute not found */
- if(!mattr) {
- req.element = ATTR_ELEMENT_NONE;
- req.offset = 0;
- continue;
- }
-
- /* we abuse AttributeRequest to pass on info like element and
- * offset, it doesn't really make sense but is convenient */
-
- /* store element and type */
- if(mattr->element == Attribute::VERTEX)
- req.element = ATTR_ELEMENT_VERTEX;
- else if(mattr->element == Attribute::FACE)
- req.element = ATTR_ELEMENT_FACE;
- else if(mattr->element == Attribute::CORNER)
- req.element = ATTR_ELEMENT_CORNER;
-
- req.type = mattr->type;
-
- /* store attribute data in arrays */
- size_t size = mattr->element_size(mesh->verts.size(), mesh->triangles.size());
-
- if(mattr->type == TypeDesc::TypeFloat) {
- float *data = mattr->data_float();
- req.offset = attr_float.size();
-
- attr_float.resize(attr_float.size() + size);
-
- for(size_t k = 0; k < size; k++)
- attr_float[req.offset+k] = data[k];
- }
- else {
- float3 *data = mattr->data_float3();
- req.offset = attr_float3.size();
-
- attr_float3.resize(attr_float3.size() + size);
-
- for(size_t k = 0; k < size; k++)
- attr_float3[req.offset+k] = float3_to_float4(data[k]);
- }
-
- /* mesh vertex/triangle index is global, not per object, so we sneak
- * a correction for that in here */
- if(req.element == ATTR_ELEMENT_VERTEX)
- req.offset -= mesh->vert_offset;
- else if(mattr->element == Attribute::FACE)
- req.offset -= mesh->tri_offset;
- else if(mattr->element == Attribute::CORNER)
- req.offset -= 3*mesh->tri_offset;
+ update_attribute_element_offset(mesh, attr_float, attr_float3, triangle_mattr,
+ req.triangle_type, req.triangle_offset, req.triangle_element);
+ update_attribute_element_offset(mesh, attr_float, attr_float3, curve_mattr,
+ req.curve_type, req.curve_offset, req.curve_element);
+
if(progress.get_cancel()) return;
}
}
@@ -573,39 +707,62 @@ void MeshManager::device_update_mesh(Device *device, DeviceScene *dscene, Scene
size_t vert_size = 0;
size_t tri_size = 0;
+ size_t curve_key_size = 0;
+ size_t curve_size = 0;
+
foreach(Mesh *mesh, scene->meshes) {
mesh->vert_offset = vert_size;
mesh->tri_offset = tri_size;
+ mesh->curvekey_offset = curve_key_size;
+ mesh->curve_offset = curve_size;
+
vert_size += mesh->verts.size();
tri_size += mesh->triangles.size();
+
+ curve_key_size += mesh->curve_keys.size();
+ curve_size += mesh->curves.size();
}
- if(tri_size == 0)
- return;
+ if(tri_size != 0) {
+ /* normals */
+ progress.set_status("Updating Mesh", "Computing normals");
- /* normals */
- progress.set_status("Updating Mesh", "Computing normals");
+ float4 *normal = dscene->tri_normal.resize(tri_size);
+ float4 *vnormal = dscene->tri_vnormal.resize(vert_size);
+ float4 *tri_verts = dscene->tri_verts.resize(vert_size);
+ float4 *tri_vindex = dscene->tri_vindex.resize(tri_size);
- float4 *normal = dscene->tri_normal.resize(tri_size);
- float4 *vnormal = dscene->tri_vnormal.resize(vert_size);
- float4 *tri_verts = dscene->tri_verts.resize(vert_size);
- float4 *tri_vindex = dscene->tri_vindex.resize(tri_size);
+ foreach(Mesh *mesh, scene->meshes) {
+ mesh->pack_normals(scene, &normal[mesh->tri_offset], &vnormal[mesh->vert_offset]);
+ mesh->pack_verts(&tri_verts[mesh->vert_offset], &tri_vindex[mesh->tri_offset], mesh->vert_offset);
- foreach(Mesh *mesh, scene->meshes) {
- mesh->pack_normals(scene, &normal[mesh->tri_offset], &vnormal[mesh->vert_offset]);
- mesh->pack_verts(&tri_verts[mesh->vert_offset], &tri_vindex[mesh->tri_offset], mesh->vert_offset);
+ if(progress.get_cancel()) return;
+ }
- if(progress.get_cancel()) return;
+ /* vertex coordinates */
+ progress.set_status("Updating Mesh", "Copying Mesh to device");
+
+ device->tex_alloc("__tri_normal", dscene->tri_normal);
+ device->tex_alloc("__tri_vnormal", dscene->tri_vnormal);
+ device->tex_alloc("__tri_verts", dscene->tri_verts);
+ device->tex_alloc("__tri_vindex", dscene->tri_vindex);
}
- /* vertex coordinates */
- progress.set_status("Updating Mesh", "Copying Mesh to device");
+ if(curve_size != 0) {
+ progress.set_status("Updating Mesh", "Copying Strands to device");
+
+ float4 *curve_keys = dscene->curve_keys.resize(curve_key_size);
+ float4 *curves = dscene->curves.resize(curve_size);
- device->tex_alloc("__tri_normal", dscene->tri_normal);
- device->tex_alloc("__tri_vnormal", dscene->tri_vnormal);
- device->tex_alloc("__tri_verts", dscene->tri_verts);
- device->tex_alloc("__tri_vindex", dscene->tri_vindex);
+ foreach(Mesh *mesh, scene->meshes) {
+ mesh->pack_curves(scene, &curve_keys[mesh->curvekey_offset], &curves[mesh->curve_offset], mesh->curvekey_offset);
+ if(progress.get_cancel()) return;
+ }
+
+ device->tex_alloc("__curve_keys", dscene->curve_keys);
+ device->tex_alloc("__curves", dscene->curves);
+ }
}
void MeshManager::device_update_bvh(Device *device, DeviceScene *dscene, Scene *scene, Progress& progress)
@@ -642,6 +799,10 @@ void MeshManager::device_update_bvh(Device *device, DeviceScene *dscene, Scene *
dscene->tri_woop.reference(&pack.tri_woop[0], pack.tri_woop.size());
device->tex_alloc("__tri_woop", dscene->tri_woop);
}
+ if(pack.prim_segment.size()) {
+ dscene->prim_segment.reference((uint*)&pack.prim_segment[0], pack.prim_segment.size());
+ device->tex_alloc("__prim_segment", dscene->prim_segment);
+ }
if(pack.prim_visibility.size()) {
dscene->prim_visibility.reference((uint*)&pack.prim_visibility[0], pack.prim_visibility.size());
device->tex_alloc("__prim_visibility", dscene->prim_visibility);
@@ -751,6 +912,7 @@ void MeshManager::device_free(Device *device, DeviceScene *dscene)
device->tex_free(dscene->bvh_nodes);
device->tex_free(dscene->object_node);
device->tex_free(dscene->tri_woop);
+ device->tex_free(dscene->prim_segment);
device->tex_free(dscene->prim_visibility);
device->tex_free(dscene->prim_index);
device->tex_free(dscene->prim_object);
@@ -758,6 +920,8 @@ void MeshManager::device_free(Device *device, DeviceScene *dscene)
device->tex_free(dscene->tri_vnormal);
device->tex_free(dscene->tri_vindex);
device->tex_free(dscene->tri_verts);
+ device->tex_free(dscene->curves);
+ device->tex_free(dscene->curve_keys);
device->tex_free(dscene->attributes_map);
device->tex_free(dscene->attributes_float);
device->tex_free(dscene->attributes_float3);
@@ -765,6 +929,7 @@ void MeshManager::device_free(Device *device, DeviceScene *dscene)
dscene->bvh_nodes.clear();
dscene->object_node.clear();
dscene->tri_woop.clear();
+ dscene->prim_segment.clear();
dscene->prim_visibility.clear();
dscene->prim_index.clear();
dscene->prim_object.clear();
@@ -772,6 +937,8 @@ void MeshManager::device_free(Device *device, DeviceScene *dscene)
dscene->tri_vnormal.clear();
dscene->tri_vindex.clear();
dscene->tri_verts.clear();
+ dscene->curves.clear();
+ dscene->curve_keys.clear();
dscene->attributes_map.clear();
dscene->attributes_float.clear();
dscene->attributes_float3.clear();
diff --git a/intern/cycles/render/mesh.h b/intern/cycles/render/mesh.h
index 637143f5adf..b83752ad8df 100644
--- a/intern/cycles/render/mesh.h
+++ b/intern/cycles/render/mesh.h
@@ -50,6 +50,21 @@ public:
int v[3];
};
+ /* Mesh Curve */
+ struct Curve {
+ int first_key;
+ int num_keys;
+ uint shader;
+ uint pad;
+
+ int num_segments() { return num_keys - 1; }
+ };
+
+ struct CurveKey {
+ float3 co;
+ float radius;
+ };
+
/* Displacement */
enum DisplacementMethod {
DISPLACE_BUMP,
@@ -65,8 +80,12 @@ public:
vector<uint> shader;
vector<bool> smooth;
+ vector<CurveKey> curve_keys;
+ vector<Curve> curves;
+
vector<uint> used_shaders;
AttributeSet attributes;
+ AttributeSet curve_attributes;
BoundBox bounds;
bool transform_applied;
@@ -82,13 +101,18 @@ public:
size_t tri_offset;
size_t vert_offset;
+ size_t curve_offset;
+ size_t curvekey_offset;
+
/* Functions */
Mesh();
~Mesh();
- void reserve(int numverts, int numfaces);
+ void reserve(int numverts, int numfaces, int numcurves, int numcurvekeys);
void clear();
void add_triangle(int v0, int v1, int v2, int shader, bool smooth);
+ void add_curve_key(float3 loc, float radius);
+ void add_curve(int first_key, int num_keys, int shader);
void compute_bounds();
void add_face_normals();
@@ -96,6 +120,7 @@ public:
void pack_normals(Scene *scene, float4 *normal, float4 *vnormal);
void pack_verts(float4 *tri_verts, float4 *tri_vindex, size_t vert_offset);
+ void pack_curves(Scene *scene, float4 *curve_key_co, float4 *curve_data, size_t curvekey_offset);
void compute_bvh(SceneParams *params, Progress *progress, int n, int total);
bool need_attribute(Scene *scene, AttributeStandard std);
diff --git a/intern/cycles/render/mesh_displace.cpp b/intern/cycles/render/mesh_displace.cpp
index dea694a811e..04267697b29 100644
--- a/intern/cycles/render/mesh_displace.cpp
+++ b/intern/cycles/render/mesh_displace.cpp
@@ -19,6 +19,7 @@
#include "device.h"
#include "mesh.h"
+#include "object.h"
#include "scene.h"
#include "shader.h"
@@ -41,11 +42,24 @@ bool MeshManager::displace(Device *device, Scene *scene, Mesh *mesh, Progress& p
if(!has_displacement)
return false;
+ string msg = string_printf("Computing Displacement %s", mesh->name.c_str());
+ progress.set_status("Updating Mesh", msg);
+
+ /* find object index. todo: is arbitrary */
+ size_t object_index = ~0;
+
+ for(size_t i = 0; i < scene->objects.size(); i++) {
+ if(scene->objects[i]->mesh == mesh) {
+ object_index = i;
+ break;
+ }
+ }
+
/* setup input for device task */
vector<bool> done(mesh->verts.size(), false);
device_vector<uint4> d_input;
uint4 *d_input_data = d_input.resize(mesh->verts.size());
- size_t d_input_offset = 0;
+ size_t d_input_size = 0;
for(size_t i = 0; i < mesh->triangles.size(); i++) {
Mesh::Triangle t = mesh->triangles[i];
@@ -61,8 +75,8 @@ bool MeshManager::displace(Device *device, Scene *scene, Mesh *mesh, Progress& p
done[t.v[j]] = true;
/* set up object, primitive and barycentric coordinates */
- /* when used, non-instanced convention: object = -object-1; */
- int object = ~0; /* todo */
+ /* when used, non-instanced convention: object = ~object */
+ int object = ~object_index;
int prim = mesh->tri_offset + i;
float u, v;
@@ -81,16 +95,16 @@ bool MeshManager::displace(Device *device, Scene *scene, Mesh *mesh, Progress& p
/* back */
uint4 in = make_uint4(object, prim, __float_as_int(u), __float_as_int(v));
- d_input_data[d_input_offset++] = in;
+ d_input_data[d_input_size++] = in;
}
}
- if(d_input_offset == 0)
+ if(d_input_size == 0)
return false;
/* run device task */
device_vector<float4> d_output;
- d_output.resize(d_input.size());
+ d_output.resize(d_input_size);
device->mem_alloc(d_input, MEM_READ_ONLY);
device->mem_copy_to(d_input);
@@ -101,7 +115,7 @@ bool MeshManager::displace(Device *device, Scene *scene, Mesh *mesh, Progress& p
task.shader_output = d_output.device_pointer;
task.shader_eval_type = SHADER_EVAL_DISPLACE;
task.shader_x = 0;
- task.shader_w = d_input.size();
+ task.shader_w = d_output.size();
device->task_add(task);
device->task_wait();
diff --git a/intern/cycles/render/nodes.cpp b/intern/cycles/render/nodes.cpp
index aef28449e44..14ef3c68ad3 100644
--- a/intern/cycles/render/nodes.cpp
+++ b/intern/cycles/render/nodes.cpp
@@ -2240,6 +2240,63 @@ void ParticleInfoNode::compile(OSLCompiler& compiler)
compiler.add(this, "node_particle_info");
}
+/* Hair Info */
+
+HairInfoNode::HairInfoNode()
+: ShaderNode("hair_info")
+{
+ add_output("Is Strand", SHADER_SOCKET_FLOAT);
+ add_output("Intercept", SHADER_SOCKET_FLOAT);
+ add_output("Thickness", SHADER_SOCKET_FLOAT);
+ add_output("Tangent Normal", SHADER_SOCKET_NORMAL);
+}
+
+void HairInfoNode::attributes(AttributeRequestSet *attributes)
+{
+ ShaderOutput *intercept_out = output("Intercept");
+
+ if(!intercept_out->links.empty())
+ attributes->add(ATTR_STD_CURVE_INTERCEPT);
+
+ ShaderNode::attributes(attributes);
+}
+
+void HairInfoNode::compile(SVMCompiler& compiler)
+{
+ ShaderOutput *out;
+
+ out = output("Is Strand");
+ if(!out->links.empty()) {
+ compiler.stack_assign(out);
+ compiler.add_node(NODE_HAIR_INFO, NODE_INFO_CURVE_IS_STRAND, out->stack_offset);
+ }
+
+ out = output("Intercept");
+ if(!out->links.empty()) {
+ int attr = compiler.attribute(ATTR_STD_CURVE_INTERCEPT);
+ compiler.stack_assign(out);
+ compiler.add_node(NODE_ATTR, attr, out->stack_offset, NODE_ATTR_FLOAT);
+ }
+
+ out = output("Thickness");
+ if(!out->links.empty()) {
+ compiler.stack_assign(out);
+ compiler.add_node(NODE_HAIR_INFO, NODE_INFO_CURVE_THICKNESS, out->stack_offset);
+ }
+
+ out = output("Tangent Normal");
+ if(!out->links.empty()) {
+ compiler.stack_assign(out);
+ compiler.add_node(NODE_HAIR_INFO, NODE_INFO_CURVE_TANGENT_NORMAL, out->stack_offset);
+ }
+
+}
+
+void HairInfoNode::compile(OSLCompiler& compiler)
+{
+ compiler.add(this, "node_hair_info");
+}
+
/* Value */
ValueNode::ValueNode()
diff --git a/intern/cycles/render/nodes.h b/intern/cycles/render/nodes.h
index 8012a99ff05..564ceee5a5b 100644
--- a/intern/cycles/render/nodes.h
+++ b/intern/cycles/render/nodes.h
@@ -331,6 +331,13 @@ public:
void attributes(AttributeRequestSet *attributes);
};
+class HairInfoNode : public ShaderNode {
+public:
+ SHADER_NODE_CLASS(HairInfoNode)
+
+ void attributes(AttributeRequestSet *attributes);
+};
+
class ValueNode : public ShaderNode {
public:
SHADER_NODE_CLASS(ValueNode)
diff --git a/intern/cycles/render/object.cpp b/intern/cycles/render/object.cpp
index 5df8e8c1368..a89f8afd251 100644
--- a/intern/cycles/render/object.cpp
+++ b/intern/cycles/render/object.cpp
@@ -19,6 +19,7 @@
#include "device.h"
#include "light.h"
#include "mesh.h"
+#include "curves.h"
#include "object.h"
#include "scene.h"
@@ -45,6 +46,7 @@ Object::Object()
motion.post = transform_identity();
use_motion = false;
use_holdout = false;
+ curverender = false;
}
Object::~Object()
@@ -86,6 +88,10 @@ void Object::apply_transform()
for(size_t i = 0; i < mesh->verts.size(); i++)
mesh->verts[i] = transform_point(&tfm, mesh->verts[i]);
+ for(size_t i = 0; i < mesh->curve_keys.size(); i++)
+ mesh->curve_keys[i].co = transform_point(&tfm, mesh->curve_keys[i].co);
+
+ Attribute *attr_tangent = mesh->curve_attributes.find(ATTR_STD_CURVE_TANGENT);
Attribute *attr_fN = mesh->attributes.find(ATTR_STD_FACE_NORMAL);
Attribute *attr_vN = mesh->attributes.find(ATTR_STD_VERTEX_NORMAL);
@@ -110,6 +116,13 @@ void Object::apply_transform()
vN[i] = transform_direction(&ntfm, vN[i]);
}
+ if(attr_tangent) {
+ float3 *tangent = attr_tangent->data_float3();
+
+ for(size_t i = 0; i < mesh->curve_keys.size(); i++)
+ tangent[i] = transform_direction(&tfm, tangent[i]);
+ }
+
if(bounds.valid()) {
mesh->compute_bounds();
compute_bounds(false, 0.0f);
@@ -133,6 +146,7 @@ void Object::tag_update(Scene *scene)
}
}
+ scene->curve_system_manager->need_update = true;
scene->mesh_manager->need_update = true;
scene->object_manager->need_update = true;
}
@@ -189,6 +203,20 @@ void ObjectManager::device_update_transforms(Device *device, DeviceScene *dscene
surface_area += triangle_area(p1, p2, p3);
}
+ foreach(Mesh::Curve& curve, mesh->curves) {
+ int first_key = curve.first_key;
+
+ for(int i = 0; i < curve.num_segments(); i++) {
+ float3 p1 = mesh->curve_keys[first_key + i].co;
+ float r1 = mesh->curve_keys[first_key + i].radius;
+ float3 p2 = mesh->curve_keys[first_key + i + 1].co;
+ float r2 = mesh->curve_keys[first_key + i + 1].radius;
+
+ /* currently ignores segment overlaps*/
+ surface_area += M_PI_F *(r1 + r2) * len(p1 - p2);
+ }
+ }
+
surface_area_map[mesh] = surface_area;
}
else
@@ -204,6 +232,23 @@ void ObjectManager::device_update_transforms(Device *device, DeviceScene *dscene
surface_area += triangle_area(p1, p2, p3);
}
+
+ foreach(Mesh::Curve& curve, mesh->curves) {
+ int first_key = curve.first_key;
+
+ for(int i = 0; i < curve.num_segments(); i++) {
+ float3 p1 = mesh->curve_keys[first_key + i].co;
+ float r1 = mesh->curve_keys[first_key + i].radius;
+ float3 p2 = mesh->curve_keys[first_key + i + 1].co;
+ float r2 = mesh->curve_keys[first_key + i + 1].radius;
+
+ p1 = transform_point(&tfm, p1);
+ p2 = transform_point(&tfm, p2);
+
+ /* currently ignores segment overlaps*/
+ surface_area += M_PI_F *(r1 + r2) * len(p1 - p2);
+ }
+ }
}
/* pack in texture */
@@ -355,6 +400,7 @@ void ObjectManager::apply_static_transforms(Scene *scene, uint *object_flag, Pro
void ObjectManager::tag_update(Scene *scene)
{
need_update = true;
+ scene->curve_system_manager->need_update = true;
scene->mesh_manager->need_update = true;
scene->light_manager->need_update = true;
}
diff --git a/intern/cycles/render/object.h b/intern/cycles/render/object.h
index 9c9b11bc29c..9ba500ca4d6 100644
--- a/intern/cycles/render/object.h
+++ b/intern/cycles/render/object.h
@@ -48,6 +48,7 @@ public:
MotionTransform motion;
bool use_motion;
bool use_holdout;
+ bool curverender;
float3 dupli_generated;
float2 dupli_uv;
diff --git a/intern/cycles/render/scene.cpp b/intern/cycles/render/scene.cpp
index 8085cfdd3e6..093bfecf88e 100644
--- a/intern/cycles/render/scene.cpp
+++ b/intern/cycles/render/scene.cpp
@@ -29,6 +29,7 @@
#include "mesh.h"
#include "object.h"
#include "particles.h"
+#include "curves.h"
#include "scene.h"
#include "svm.h"
#include "osl.h"
@@ -54,6 +55,7 @@ Scene::Scene(const SceneParams& params_, const DeviceInfo& device_info_)
integrator = new Integrator();
image_manager = new ImageManager();
particle_system_manager = new ParticleSystemManager();
+ curve_system_manager = new CurveSystemManager();
/* OSL only works on the CPU */
if(device_info_.type == DEVICE_CPU)
@@ -96,6 +98,7 @@ void Scene::free_memory(bool final)
light_manager->device_free(device, &dscene);
particle_system_manager->device_free(device, &dscene);
+ curve_system_manager->device_free(device, &dscene);
if(!params.persistent_images || final)
image_manager->device_free(device, &dscene);
@@ -112,6 +115,7 @@ void Scene::free_memory(bool final)
delete shader_manager;
delete light_manager;
delete particle_system_manager;
+ delete curve_system_manager;
delete image_manager;
}
else {
@@ -165,6 +169,11 @@ void Scene::device_update(Device *device_, Progress& progress)
if(progress.get_cancel()) return;
+ progress.set_status("Updating Hair Systems");
+ curve_system_manager->device_update(device, &dscene, this, progress);
+
+ if(progress.get_cancel()) return;
+
progress.set_status("Updating Meshes");
mesh_manager->device_update(device, &dscene, this, progress);
@@ -242,7 +251,8 @@ bool Scene::need_reset()
|| filter->need_update
|| integrator->need_update
|| shader_manager->need_update
- || particle_system_manager->need_update);
+ || particle_system_manager->need_update
+ || curve_system_manager->need_update);
}
void Scene::reset()
diff --git a/intern/cycles/render/scene.h b/intern/cycles/render/scene.h
index ebe932e40e7..f6e1daea80d 100644
--- a/intern/cycles/render/scene.h
+++ b/intern/cycles/render/scene.h
@@ -25,7 +25,6 @@
#include "kernel_types.h"
-#include "util_attribute.h"
#include "util_param.h"
#include "util_string.h"
#include "util_thread.h"
@@ -50,6 +49,7 @@ class Object;
class ObjectManager;
class ParticleSystemManager;
class ParticleSystem;
+class CurveSystemManager;
class Shader;
class ShaderManager;
class Progress;
@@ -62,6 +62,7 @@ public:
device_vector<float4> bvh_nodes;
device_vector<uint> object_node;
device_vector<float4> tri_woop;
+ device_vector<uint> prim_segment;
device_vector<uint> prim_visibility;
device_vector<uint> prim_index;
device_vector<uint> prim_object;
@@ -72,6 +73,9 @@ public:
device_vector<float4> tri_vindex;
device_vector<float4> tri_verts;
+ device_vector<float4> curves;
+ device_vector<float4> curve_keys;
+
/* objects */
device_vector<float4> objects;
device_vector<float4> objects_vector;
@@ -170,6 +174,7 @@ public:
MeshManager *mesh_manager;
ObjectManager *object_manager;
ParticleSystemManager *particle_system_manager;
+ CurveSystemManager *curve_system_manager;
/* default shaders */
int default_surface;
diff --git a/intern/cycles/render/session.cpp b/intern/cycles/render/session.cpp
index 1d1a3d54893..36948adce17 100644
--- a/intern/cycles/render/session.cpp
+++ b/intern/cycles/render/session.cpp
@@ -357,7 +357,7 @@ bool Session::acquire_tile(Device *tile_device, RenderTile& rtile)
tile_lock.unlock();
- /* in case of a permant buffer, return it, otherwise we will allocate
+ /* in case of a permanent buffer, return it, otherwise we will allocate
* a new temporary buffer */
if(!params.background) {
tile_manager.state.buffer.get_offset_stride(rtile.offset, rtile.stride);
@@ -411,6 +411,12 @@ bool Session::acquire_tile(Device *tile_device, RenderTile& rtile)
rtile.rgba = 0;
rtile.buffers = tilebuffers;
+ /* this will tag tile as IN PROGRESS in blender-side render pipeline,
+ * which is needed to highlight currently rendering tile before first
+ * sample was processed for it
+ */
+ update_tile_sample(rtile);
+
return true;
}
diff --git a/intern/cycles/subd/subd_dice.cpp b/intern/cycles/subd/subd_dice.cpp
index 6920df9954c..48e6808bc38 100644
--- a/intern/cycles/subd/subd_dice.cpp
+++ b/intern/cycles/subd/subd_dice.cpp
@@ -47,7 +47,7 @@ void EdgeDice::reserve(int num_verts, int num_tris)
vert_offset = mesh->verts.size();
tri_offset = mesh->triangles.size();
- mesh->reserve(vert_offset + num_verts, tri_offset + num_tris);
+ mesh->reserve(vert_offset + num_verts, tri_offset + num_tris, 0, 0);
Attribute *attr_vN = mesh->attributes.add(ATTR_STD_VERTEX_NORMAL);
diff --git a/intern/cycles/util/CMakeLists.txt b/intern/cycles/util/CMakeLists.txt
index dce417704cc..bcaaa9a71b9 100644
--- a/intern/cycles/util/CMakeLists.txt
+++ b/intern/cycles/util/CMakeLists.txt
@@ -9,7 +9,6 @@ set(INC_SYS
)
set(SRC
- util_attribute.cpp
util_cache.cpp
util_cuda.cpp
util_dynlib.cpp
@@ -33,7 +32,6 @@ endif()
set(SRC_HEADERS
util_algorithm.h
util_args.h
- util_attribute.h
util_boundbox.h
util_cache.h
util_cuda.h
diff --git a/intern/cycles/util/util_attribute.cpp b/intern/cycles/util/util_attribute.cpp
deleted file mode 100644
index 057fb6213e9..00000000000
--- a/intern/cycles/util/util_attribute.cpp
+++ /dev/null
@@ -1,51 +0,0 @@
-/*
- * Copyright 2011, Blender Foundation.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- */
-
-#include "util_attribute.h"
-
-CCL_NAMESPACE_BEGIN
-
-const char *attribute_standard_name(AttributeStandard std)
-{
- if(std == ATTR_STD_VERTEX_NORMAL)
- return "N";
- else if(std == ATTR_STD_FACE_NORMAL)
- return "Ng";
- else if(std == ATTR_STD_UV)
- return "uv";
- else if(std == ATTR_STD_GENERATED)
- return "generated";
- else if(std == ATTR_STD_UV_TANGENT)
- return "tangent";
- else if(std == ATTR_STD_UV_TANGENT_SIGN)
- return "tangent_sign";
- else if(std == ATTR_STD_POSITION_UNDEFORMED)
- return "undeformed";
- else if(std == ATTR_STD_POSITION_UNDISPLACED)
- return "undisplaced";
- else if(std == ATTR_STD_MOTION_PRE)
- return "motion_pre";
- else if(std == ATTR_STD_MOTION_POST)
- return "motion_post";
- else if(std == ATTR_STD_PARTICLE)
- return "particle";
-
- return "";
-}
-
-CCL_NAMESPACE_END
diff --git a/intern/cycles/util/util_boundbox.h b/intern/cycles/util/util_boundbox.h
index 6dd1c6c71e8..0c857f906ee 100644
--- a/intern/cycles/util/util_boundbox.h
+++ b/intern/cycles/util/util_boundbox.h
@@ -65,6 +65,13 @@ public:
max = ccl::max(max, pt);
}
+ __forceinline void grow(const float3& pt, float border)
+ {
+ float3 shift = {border, border, border, 0.0f};
+ min = ccl::min(min, pt - shift);
+ max = ccl::max(max, pt + shift);
+ }
+
__forceinline void grow(const BoundBox& bbox)
{
grow(bbox.min);
diff --git a/intern/cycles/util/util_types.h b/intern/cycles/util/util_types.h
index 00b6cf5c56e..bb6de1197e7 100644
--- a/intern/cycles/util/util_types.h
+++ b/intern/cycles/util/util_types.h
@@ -448,24 +448,6 @@ __device_inline int4 make_int4(const float3& f)
#endif
-typedef enum AttributeStandard {
- ATTR_STD_NONE = 0,
- ATTR_STD_VERTEX_NORMAL,
- ATTR_STD_FACE_NORMAL,
- ATTR_STD_UV,
- ATTR_STD_UV_TANGENT,
- ATTR_STD_UV_TANGENT_SIGN,
- ATTR_STD_GENERATED,
- ATTR_STD_POSITION_UNDEFORMED,
- ATTR_STD_POSITION_UNDISPLACED,
- ATTR_STD_MOTION_PRE,
- ATTR_STD_MOTION_POST,
- ATTR_STD_PARTICLE,
- ATTR_STD_NUM,
-
- ATTR_STD_NOT_FOUND = ~0
-} AttributeStandard;
-
CCL_NAMESPACE_END
#endif /* __UTIL_TYPES_H__ */
diff --git a/intern/ghost/intern/GHOST_SystemCocoa.mm b/intern/ghost/intern/GHOST_SystemCocoa.mm
index 39fd038d568..2d9d89d9ad0 100644
--- a/intern/ghost/intern/GHOST_SystemCocoa.mm
+++ b/intern/ghost/intern/GHOST_SystemCocoa.mm
@@ -1579,7 +1579,13 @@ GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr)
case NSScrollWheel:
{
- if (!m_hasMultiTouchTrackpad) {
+ int momentum = 0;
+#if MAC_OS_X_VERSION_MIN_REQUIRED >= 1070
+ m_hasMultiTouchTrackpad = 0;
+ momentum = [event momentumPhase] || [event phase];
+#endif
+ /* standard scrollwheel case */
+ if (!m_hasMultiTouchTrackpad && momentum == 0) {
GHOST_TInt32 delta;
double deltaF = [event deltaY];
@@ -1593,9 +1599,18 @@ GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr)
else {
NSPoint mousePos = [cocoawindow mouseLocationOutsideOfEventStream];
GHOST_TInt32 x, y;
- double dx = [event deltaX];
- double dy = -[event deltaY];
+ double dx;
+ double dy;
+#if MAC_OS_X_VERSION_MIN_REQUIRED >= 1070
+ /* with 10.7 nice scrolling deltas are supported */
+ dx = [event scrollingDeltaX];
+ dy = [event scrollingDeltaY];
+
+#else
+ /* trying to pretend you have nice scrolls... */
+ dx = [event deltaX];
+ dy = -[event deltaY];
const double deltaMax = 50.0;
if ((dx == 0) && (dy == 0)) break;
@@ -1612,9 +1627,10 @@ GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr)
else dy += 0.5;
if (dy < -deltaMax) dy= -deltaMax;
else if (dy > deltaMax) dy= deltaMax;
-
- window->clientToScreenIntern(mousePos.x, mousePos.y, x, y);
+
dy = -dy;
+#endif
+ window->clientToScreenIntern(mousePos.x, mousePos.y, x, y);
pushEvent(new GHOST_EventTrackpad([event timestamp] * 1000, window, GHOST_kTrackpadEventScroll, x, y, dx, dy));
}
diff --git a/intern/ghost/intern/GHOST_WindowCocoa.mm b/intern/ghost/intern/GHOST_WindowCocoa.mm
index 471505538ba..2d58f0612ce 100644
--- a/intern/ghost/intern/GHOST_WindowCocoa.mm
+++ b/intern/ghost/intern/GHOST_WindowCocoa.mm
@@ -595,6 +595,11 @@ GHOST_WindowCocoa::GHOST_WindowCocoa(
[m_window setAcceptsMouseMovedEvents:YES];
+#if MAC_OS_X_VERSION_MIN_REQUIRED >= 1060
+ NSView *view = [m_window contentView];
+ [view setAcceptsTouchEvents:YES];
+#endif
+
[m_window registerForDraggedTypes:[NSArray arrayWithObjects:NSFilenamesPboardType,
NSStringPboardType, NSTIFFPboardType, nil]];
diff --git a/intern/locale/boost_locale_wrapper.cpp b/intern/locale/boost_locale_wrapper.cpp
index 939c66bad13..80e75298d70 100644
--- a/intern/locale/boost_locale_wrapper.cpp
+++ b/intern/locale/boost_locale_wrapper.cpp
@@ -55,44 +55,49 @@ void bl_locale_set(const char *locale)
// Specify location of dictionaries.
gen.add_messages_path(messages_path);
gen.add_messages_domain(default_domain);
- //gen.set_default_messages_domain(default_domain);
+ //gen.set_default_messages_domain(default_domain);
- if (locale && locale[0]) {
- std::locale::global(gen(locale));
- }
- else {
-#if defined (__APPLE__)
- // workaround to get osx system locale from user defaults
- FILE* fp;
- std::string locale_osx = "";
- char result[16];
- int result_len = 0;
+ try {
+ if (locale && locale[0]) {
+ std::locale::global(gen(locale));
+ }
+ else {
+#ifdef __APPLE__
+ // workaround to get osx system locale from user defaults
+ FILE *fp;
+ std::string locale_osx = "";
+ char result[16];
+ int result_len = 0;
- fp = popen("defaults read .GlobalPreferences AppleLocale", "r");
+ fp = popen("defaults read .GlobalPreferences AppleLocale", "r");
- if(fp) {
- result_len = fread(result, 1, sizeof(result) - 1, fp);
+ if (fp) {
+ result_len = fread(result, 1, sizeof(result) - 1, fp);
- if(result_len > 0) {
- result[result_len-1] = '\0'; // \0 terminate and remove \n
- locale_osx = std::string(result) + std::string(".UTF-8");
- }
+ if (result_len > 0) {
+ result[result_len - 1] = '\0'; // \0 terminate and remove \n
+ locale_osx = std::string(result) + std::string(".UTF-8");
+ }
- pclose(fp);
- }
+ pclose(fp);
+ }
- if(locale_osx == "")
- fprintf(stderr, "Locale set: failed to read AppleLocale read from defaults\n");
+ if (locale_osx == "")
+ fprintf(stderr, "Locale set: failed to read AppleLocale read from defaults\n");
- std::locale::global(gen(locale_osx.c_str()));
+ std::locale::global(gen(locale_osx.c_str()));
#else
- std::locale::global(gen(""));
+ std::locale::global(gen(""));
#endif
+ }
+ // Note: boost always uses "C" LC_NUMERIC by default!
+ }
+ catch(std::exception const &e) {
+ std::cout << "bl_locale_set(" << locale << "): " << e.what() << " \n";
}
- // Note: boost always uses "C" LC_NUMERIC by default!
}
-const char* bl_locale_pgettext(const char *msgctxt, const char *msgid)
+const char *bl_locale_pgettext(const char *msgctxt, const char *msgid)
{
// Note: We cannot use short stuff like boost::locale::gettext, because those return
// std::basic_string objects, which c_ptr()-returned char* is no more valid
@@ -107,7 +112,7 @@ const char* bl_locale_pgettext(const char *msgctxt, const char *msgid)
return msgid;
}
catch(std::exception const &e) {
-// std::cout << "boost_locale_pgettext: " << e.what() << " \n";
+// std::cout << "bl_locale_pgettext(" << msgctxt << ", " << msgid << "): " << e.what() << " \n";
return msgid;
}
}
diff --git a/intern/smoke/CMakeLists.txt b/intern/smoke/CMakeLists.txt
index 3b8a4c06e69..b6338f90ebc 100644
--- a/intern/smoke/CMakeLists.txt
+++ b/intern/smoke/CMakeLists.txt
@@ -29,7 +29,7 @@ set(INC
)
set(INC_SYS
- ../../extern/bullet2/src
+ ${BULLET_INCLUDE_DIRS}
${PNG_INCLUDE_DIR}
${ZLIB_INCLUDE_DIRS}
)
diff --git a/release/darwin/blender.app/Contents/MacOS/blender b/release/darwin/blender.app/Contents/MacOS/blender
index 5e05e74a307..48cdce85287 100644
--- a/release/darwin/blender.app/Contents/MacOS/blender
+++ b/release/darwin/blender.app/Contents/MacOS/blender
@@ -1 +1 @@
-placeholder
+placeholder
diff --git a/release/darwin/blenderplayer.app/Contents/MacOS/blenderplayer b/release/darwin/blenderplayer.app/Contents/MacOS/blenderplayer
index 5e05e74a307..48cdce85287 100644
--- a/release/darwin/blenderplayer.app/Contents/MacOS/blenderplayer
+++ b/release/darwin/blenderplayer.app/Contents/MacOS/blenderplayer
@@ -1 +1 @@
-placeholder
+placeholder
diff --git a/release/datafiles/blender_icons.svg b/release/datafiles/blender_icons.svg
index 08a7c92935f..fcade5b38c5 100644
--- a/release/datafiles/blender_icons.svg
+++ b/release/datafiles/blender_icons.svg
@@ -14,9 +14,9 @@
height="640"
id="svg2"
sodipodi:version="0.32"
- inkscape:version="0.48.2 r9819"
+ inkscape:version="0.48.3.1 r9886"
version="1.0"
- sodipodi:docname="Blender ICONS - v.2.5.08.svg"
+ sodipodi:docname="blender_icons.svg"
inkscape:output_extension="org.inkscape.output.svg.inkscape"
style="display:inline;enable-background:new"
inkscape:export-filename="/home/wolter/Documenten/Blender/icons/D:\Documents\Blender\icons\BF icons v.2.5.08a.png"
@@ -22237,16 +22237,16 @@
objecttolerance="10000"
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@@ -58001,7 +58001,7 @@
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transform="matrix(1.3333333,0,0,1.3333343,209.98999,105.66665)"
inkscape:export-filename="C:\Documents and Settings\Tata\Pulpit\BLENDER ICONSET\Kopia blender\.blender\icons\jendrzych's iconset.png"
inkscape:export-xdpi="90"
@@ -76395,7 +76395,7 @@
sodipodi:cy="14.5"
sodipodi:rx="1.5"
sodipodi:ry="1.5"
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inkscape:export-filename="C:\Documents and Settings\Tata\Pulpit\BLENDER ICONSET\Kopia blender\.blender\icons\jendrzych's iconset.png"
inkscape:export-xdpi="90"
inkscape:export-ydpi="90" />
@@ -78022,7 +78022,7 @@
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width="16"
id="rect22783-6-9"
- style="fill:#999999;fill-opacity:1;fill-rule:evenodd;stroke:none;stroke-width:6;marker:none;visibility:visible;display:inline;overflow:visible;enable-background:accumulate;opacity:0" />
+ style="opacity:0;fill:#999999;fill-opacity:1;fill-rule:evenodd;stroke:none;stroke-width:6;marker:none;visibility:visible;display:inline;overflow:visible;enable-background:accumulate" />
<g
id="g29741"
style="display:inline;enable-background:new">
@@ -78153,7 +78153,7 @@
height="16"
width="16"
id="rect22783-6"
- style="fill:#999999;fill-opacity:1;fill-rule:evenodd;stroke:none;stroke-width:6;marker:none;visibility:visible;display:inline;overflow:visible;enable-background:accumulate;opacity:0" />
+ style="opacity:0;fill:#999999;fill-opacity:1;fill-rule:evenodd;stroke:none;stroke-width:6;marker:none;visibility:visible;display:inline;overflow:visible;enable-background:accumulate" />
<g
id="g30155">
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transform="matrix(0.6590292,0,0,0.6590292,48.151531,120.63684)" />
<path
- style="font-size:medium;font-style:normal;font-variant:normal;font-weight:normal;font-stretch:normal;text-indent:0;text-align:start;text-decoration:none;line-height:normal;letter-spacing:normal;word-spacing:normal;text-transform:none;direction:ltr;block-progression:tb;writing-mode:lr-tb;text-anchor:start;baseline-shift:baseline;color:#000000;fill:url(#linearGradient30129);fill-opacity:1;stroke:none;stroke-width:2.59999989999999980;marker:none;visibility:visible;display:inline;overflow:visible;enable-background:accumulate;font-family:Sans;-inkscape-font-specification:Sans"
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- id="path30105" />
+ style="font-size:medium;font-style:normal;font-variant:normal;font-weight:normal;font-stretch:normal;text-indent:0;text-align:start;text-decoration:none;line-height:normal;letter-spacing:normal;word-spacing:normal;text-transform:none;direction:ltr;block-progression:tb;writing-mode:lr-tb;text-anchor:start;baseline-shift:baseline;color:#000000;fill:url(#linearGradient30129);fill-opacity:1;stroke:none;stroke-width:2.5999999;marker:none;visibility:visible;display:inline;overflow:visible;enable-background:accumulate;font-family:Sans;-inkscape-font-specification:Sans"
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+ id="path30105"
+ inkscape:connector-curvature="0" />
<path
inkscape:export-ydpi="90"
inkscape:export-xdpi="90"
sodipodi:type="spiral"
- style="fill:none;stroke:url(#linearGradient30145);stroke-width:1;stroke-linecap:round;stroke-linejoin:miter;stroke-miterlimit:4;stroke-opacity:1;stroke-dasharray:none;fill-opacity:1"
+ style="fill:none;stroke:url(#linearGradient30145);stroke-width:1;stroke-linecap:round;stroke-linejoin:miter;stroke-miterlimit:4;stroke-opacity:1;stroke-dasharray:none"
id="path30107"
sodipodi:cx="56.5"
sodipodi:cy="353.8125"
@@ -78217,6 +78218,27 @@
transform="matrix(-1,0,0,1,112.28991,0.1875)" />
</g>
</g>
+ <image
+ y="178"
+ x="467"
+ id="image14814"
+ xlink:href="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAYAAAAf8/9hAAAABHNCSVQICAgIfAhkiAAAArJJREFU
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+6wPaEWghwWN1uQAAAABJRU5ErkJggg==
+"
+ height="16"
+ width="16" />
</g>
<g
inkscape:groupmode="layer"
@@ -78255,7 +78277,7 @@
inkscape:export-ydpi="90"
inkscape:export-xdpi="90"
inkscape:export-filename="C:\Documents and Settings\Tata\Pulpit\BLENDER ICONSET\blender-cvs-windows\.blender\.blender\icons\jendrzych's iconset.png"
- d="m 140,118 c 0,4.41828 -3.58172,8 -8,8 -4.41828,0 -8,-3.58172 -8,-8 0,-4.41828 3.58172,-8 8,-8 4.41828,0 8,3.58172 8,8 z"
+ d="m 140,118 a 8,8 0 1 1 -16,0 8,8 0 1 1 16,0 z"
sodipodi:ry="8"
sodipodi:rx="8"
sodipodi:cy="118"
@@ -78273,7 +78295,7 @@
sodipodi:cy="118"
sodipodi:rx="8"
sodipodi:ry="8"
- d="m 140,118 c 0,4.41828 -3.58172,8 -8,8 -4.41828,0 -8,-3.58172 -8,-8 0,-4.41828 3.58172,-8 8,-8 4.41828,0 8,3.58172 8,8 z"
+ d="m 140,118 a 8,8 0 1 1 -16,0 8,8 0 1 1 16,0 z"
inkscape:export-filename="C:\Documents and Settings\Tata\Pulpit\BLENDER ICONSET\blender-cvs-windows\.blender\.blender\icons\jendrzych's iconset.png"
inkscape:export-xdpi="90"
inkscape:export-ydpi="90" />
@@ -78312,7 +78334,7 @@
sodipodi:cy="118"
sodipodi:rx="8"
sodipodi:ry="8"
- d="m 140,118 c 0,4.41828 -3.58172,8 -8,8 -4.41828,0 -8,-3.58172 -8,-8 0,-4.41828 3.58172,-8 8,-8 4.41828,0 8,3.58172 8,8 z"
+ d="m 140,118 a 8,8 0 1 1 -16,0 8,8 0 1 1 16,0 z"
inkscape:export-filename="C:\Documents and Settings\Tata\Pulpit\BLENDER ICONSET\blender-cvs-windows\.blender\.blender\icons\jendrzych's iconset.png"
inkscape:export-xdpi="90"
inkscape:export-ydpi="90" />
@@ -78320,7 +78342,7 @@
inkscape:export-ydpi="90"
inkscape:export-xdpi="90"
inkscape:export-filename="C:\Documents and Settings\Tata\Pulpit\BLENDER ICONSET\blender-cvs-windows\.blender\.blender\icons\jendrzych's iconset.png"
- d="m 140,118 c 0,4.41828 -3.58172,8 -8,8 -4.41828,0 -8,-3.58172 -8,-8 0,-4.41828 3.58172,-8 8,-8 4.41828,0 8,3.58172 8,8 z"
+ d="m 140,118 a 8,8 0 1 1 -16,0 8,8 0 1 1 16,0 z"
sodipodi:ry="8"
sodipodi:rx="8"
sodipodi:cy="118"
@@ -78564,7 +78586,7 @@
id="path32864"
inkscape:connector-curvature="0" />
<path
- d="m -177.09897,651.49231 c 0,1.37646 -1.09713,2.49231 -2.45051,2.49231 -1.35339,0 -2.45052,-1.11585 -2.45052,-2.49231 0,-1.37646 1.09713,-2.49231 2.45052,-2.49231 1.35338,0 2.45051,1.11585 2.45051,2.49231 z"
+ d="m -177.09897,651.49231 a 2.4505157,2.4923096 0 1 1 -4.90103,0 2.4505157,2.4923096 0 1 1 4.90103,0 z"
sodipodi:ry="2.4923096"
sodipodi:rx="2.4505157"
sodipodi:cy="651.49231"
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inkscape:connector-curvature="0" />
<path
transform="matrix(1.2638889,0,0,1.2222222,32.853009,-140.1836)"
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+ d="m -201.22313,628.93835 a 0.80938911,0.80938911 0 1 1 -1.61878,0 0.80938911,0.80938911 0 1 1 1.61878,0 z"
sodipodi:ry="0.80938911"
sodipodi:rx="0.80938911"
sodipodi:cy="628.93835"
@@ -78610,11 +78632,11 @@
sodipodi:cy="628.93835"
sodipodi:rx="0.80938911"
sodipodi:ry="0.80938911"
- d="m -201.22313,628.93835 c 0,0.44702 -0.36237,0.80939 -0.80939,0.80939 -0.44701,0 -0.80939,-0.36237 -0.80939,-0.80939 0,-0.44701 0.36238,-0.80938 0.80939,-0.80938 0.44702,0 0.80939,0.36237 0.80939,0.80938 z"
+ d="m -201.22313,628.93835 a 0.80938911,0.80938911 0 1 1 -1.61878,0 0.80938911,0.80938911 0 1 1 1.61878,0 z"
transform="matrix(0.77047663,0,0,0.74507628,-63.8586,161.95861)" />
<path
transform="matrix(0.77047663,0,0,0.74507628,-64.708233,162.88548)"
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sodipodi:ry="0.80938911"
sodipodi:rx="0.80938911"
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diff --git a/release/datafiles/blender_icons16.png b/release/datafiles/blender_icons16.png
index 56aff64b840..64edb2abb1c 100644
--- a/release/datafiles/blender_icons16.png
+++ b/release/datafiles/blender_icons16.png
Binary files differ
diff --git a/release/datafiles/blender_icons32.png b/release/datafiles/blender_icons32.png
index 296893e5ff6..5a2a0761c31 100644
--- a/release/datafiles/blender_icons32.png
+++ b/release/datafiles/blender_icons32.png
Binary files differ
diff --git a/release/scripts/modules/bl_i18n_utils/settings.py b/release/scripts/modules/bl_i18n_utils/settings.py
index fabc2306c41..0f09e8238ab 100644
--- a/release/scripts/modules/bl_i18n_utils/settings.py
+++ b/release/scripts/modules/bl_i18n_utils/settings.py
@@ -81,6 +81,8 @@ LANGUAGES = (
(35, "Esperanto (Esperanto)", "eo"),
(36, "Spanish from Spain (Español de España)", "es_ES"),
(37, "Amharic (አማርኛ)", "am_ET"),
+ (38, "Uzbek (Oʻzbek)", "uz_UZ"),
+ (39, "Uzbek Cyrillic (Ўзбек)", "uz_UZ@cyrillic"),
)
# Name of language file used by Blender to generate translations' menu.
@@ -91,7 +93,7 @@ LANGUAGES_FILE = "languages"
IMPORT_MIN_LEVEL = -1
# Languages in /branches we do not want to import in /trunk currently...
-IMPORT_LANGUAGES_SKIP = {'bg', 'ca', 'fi', 'el', 'ko', 'ne', 'pl', 'ro'}
+IMPORT_LANGUAGES_SKIP = {'am', 'bg', 'fi', 'el', 'et', 'ko', 'ne', 'pl', 'ro', 'uz', 'uz@cyrillic'}
# The comment prefix used in generated messages.txt file.
COMMENT_PREFIX = "#~ "
diff --git a/release/scripts/modules/bl_i18n_utils/spell_check_utils.py b/release/scripts/modules/bl_i18n_utils/spell_check_utils.py
index 049ec9ca969..3fd039c7436 100644
--- a/release/scripts/modules/bl_i18n_utils/spell_check_utils.py
+++ b/release/scripts/modules/bl_i18n_utils/spell_check_utils.py
@@ -188,6 +188,7 @@ dict_uimsgs = {
"occluder",
"passepartout",
"perspectively",
+ "pixelate",
"polygonization",
"selectability",
"slurph",
@@ -195,7 +196,7 @@ dict_uimsgs = {
"symmetrize",
"trackability",
"transmissivity",
- "rasterized", "rasterization",
+ "rasterized", "rasterization", "rasterizer",
"renderer", "renderable", "renderability",
# Abbreviations
@@ -380,6 +381,7 @@ dict_uimsgs = {
"texface",
"timeline", "timelines",
"tosphere",
+ "uilist",
"vcol", "vcols",
"vgroup", "vgroups",
"vinterlace",
diff --git a/release/scripts/modules/bpy/path.py b/release/scripts/modules/bpy/path.py
index d32b69b501c..69ed4314f6f 100644
--- a/release/scripts/modules/bpy/path.py
+++ b/release/scripts/modules/bpy/path.py
@@ -30,6 +30,9 @@ __all__ = (
"display_name",
"display_name_from_filepath",
"ensure_ext",
+ "extensions_image",
+ "extensions_movie",
+ "extensions_audio",
"is_subdir",
"module_names",
"relpath",
@@ -39,6 +42,10 @@ __all__ = (
import bpy as _bpy
import os as _os
+from _bpy_path import (extensions_audio,
+ extensions_movie,
+ extensions_image,
+ )
def abspath(path, start=None, library=None):
"""
diff --git a/release/scripts/modules/bpy_extras/anim_utils.py b/release/scripts/modules/bpy_extras/anim_utils.py
index b8d08628de4..7a5d1692971 100644
--- a/release/scripts/modules/bpy_extras/anim_utils.py
+++ b/release/scripts/modules/bpy_extras/anim_utils.py
@@ -16,7 +16,7 @@
#
# ##### END GPL LICENSE BLOCK #####
-# <pep8-80 compliant>
+# <pep8 compliant>
__all__ = (
"bake_action",
@@ -52,7 +52,7 @@ def bake_action(frame_start,
:type do_pose: bool
:arg do_object: Bake objects.
:type do_object: bool
- :arg do_constraint_clear: Remove constraints.
+ :arg do_constraint_clear: Remove constraints (and do 'visual keying').
:type do_constraint_clear: bool
:arg do_clean: Remove redundant keyframes after baking.
:type do_clean: bool
@@ -65,61 +65,20 @@ def bake_action(frame_start,
"""
# -------------------------------------------------------------------------
- # Helper Functions
+ # Helper Functions and vars
- def pose_frame_info(obj):
- from mathutils import Matrix
+ def pose_frame_info(obj, do_visual_keying):
+ matrix = {}
+ for name, pbone in obj.pose.bones.items():
+ if do_visual_keying:
+ # Get the final transform of the bone in its own local space...
+ matrix[name] = obj.convert_space(pbone, pbone.matrix, 'POSE', 'LOCAL')
+ else:
+ matrix[name] = pbone.matrix_basis.copy()
+ return matrix
- info = {}
-
- pose = obj.pose
-
- pose_items = pose.bones.items()
-
- for name, pbone in pose_items:
- binfo = {}
- bone = pbone.bone
-
- binfo["parent"] = getattr(bone.parent, "name", None)
- binfo["bone"] = bone
- binfo["pbone"] = pbone
- binfo["matrix_local"] = bone.matrix_local.copy()
- try:
- binfo["matrix_local_inv"] = binfo["matrix_local"].inverted()
- except:
- binfo["matrix_local_inv"] = Matrix()
-
- binfo["matrix"] = bone.matrix.copy()
- binfo["matrix_pose"] = pbone.matrix.copy()
- try:
- binfo["matrix_pose_inv"] = binfo["matrix_pose"].inverted()
- except:
- binfo["matrix_pose_inv"] = Matrix()
-
- info[name] = binfo
-
- for name, pbone in pose_items:
- binfo = info[name]
- binfo_parent = binfo.get("parent", None)
- if binfo_parent:
- binfo_parent = info[binfo_parent]
-
- matrix = binfo["matrix_pose"]
- rest_matrix = binfo["matrix_local"]
-
- if binfo_parent:
- matrix = binfo_parent["matrix_pose_inv"] * matrix
- rest_matrix = binfo_parent["matrix_local_inv"] * rest_matrix
-
- binfo["matrix_key"] = rest_matrix.inverted() * matrix
-
- return info
-
- def obj_frame_info(obj):
- info = {}
- # parent = obj.parent
- info["matrix_key"] = obj.matrix_local.copy()
- return info
+ def obj_frame_info(obj, do_visual_keying):
+ return obj.matrix_local.copy() if do_visual_keying else obj.matrix_basis.copy()
# -------------------------------------------------------------------------
# Setup the Context
@@ -127,33 +86,30 @@ def bake_action(frame_start,
# TODO, pass data rather then grabbing from the context!
scene = bpy.context.scene
obj = bpy.context.object
- pose = obj.pose
frame_back = scene.frame_current
- if pose is None:
+ if obj.pose is None:
do_pose = False
- if do_pose is None and do_object is None:
+ if not (do_pose or do_object):
return None
pose_info = []
obj_info = []
+ options = {'INSERTKEY_NEEDED'}
+
frame_range = range(frame_start, frame_end + 1, frame_step)
# -------------------------------------------------------------------------
# Collect transformations
- # could speed this up by applying steps here too...
for f in frame_range:
scene.frame_set(f)
-
if do_pose:
- pose_info.append(pose_frame_info(obj))
+ pose_info.append(pose_frame_info(obj, do_constraint_clear))
if do_object:
- obj_info.append(obj_frame_info(obj))
-
- f += 1
+ obj_info.append(obj_frame_info(obj, do_constraint_clear))
# -------------------------------------------------------------------------
# Create action
@@ -164,57 +120,44 @@ def bake_action(frame_start,
action = bpy.data.actions.new("Action")
atd.action = action
- if do_pose:
- pose_items = pose.bones.items()
- else:
- pose_items = [] # skip
-
# -------------------------------------------------------------------------
# Apply transformations to action
# pose
- for name, pbone in (pose_items if do_pose else ()):
- if only_selected and not pbone.bone.select:
- continue
-
- if do_constraint_clear:
- while pbone.constraints:
- pbone.constraints.remove(pbone.constraints[0])
-
- # create compatible eulers
- euler_prev = None
-
- for f in frame_range:
- f_step = (f - frame_start) // frame_step
- matrix = pose_info[f_step][name]["matrix_key"]
-
- # pbone.location = matrix.to_translation()
- # pbone.rotation_quaternion = matrix.to_quaternion()
- pbone.matrix_basis = matrix
-
- pbone.keyframe_insert("location", -1, f, name)
-
- rotation_mode = pbone.rotation_mode
-
- if rotation_mode == 'QUATERNION':
- pbone.keyframe_insert("rotation_quaternion", -1, f, name)
- elif rotation_mode == 'AXIS_ANGLE':
- pbone.keyframe_insert("rotation_axis_angle", -1, f, name)
- else: # euler, XYZ, ZXY etc
-
- if euler_prev is not None:
- euler = pbone.rotation_euler.copy()
- euler.make_compatible(euler_prev)
- pbone.rotation_euler = euler
- euler_prev = euler
- del euler
-
- pbone.keyframe_insert("rotation_euler", -1, f, name)
-
- if euler_prev is None:
- euler_prev = pbone.rotation_euler.copy()
-
- pbone.keyframe_insert("scale", -1, f, name)
+ if do_pose:
+ for name, pbone in obj.pose.bones.items():
+ if only_selected and not pbone.bone.select:
+ continue
+
+ if do_constraint_clear:
+ while pbone.constraints:
+ pbone.constraints.remove(pbone.constraints[0])
+
+ # create compatible eulers
+ euler_prev = None
+
+ for (f, matrix) in zip(frame_range, pose_info):
+ pbone.matrix_basis = matrix[name].copy()
+
+ pbone.keyframe_insert("location", -1, f, name, options)
+
+ rotation_mode = pbone.rotation_mode
+ if rotation_mode == 'QUATERNION':
+ pbone.keyframe_insert("rotation_quaternion", -1, f, name, options)
+ elif rotation_mode == 'AXIS_ANGLE':
+ pbone.keyframe_insert("rotation_axis_angle", -1, f, name, options)
+ else: # euler, XYZ, ZXY etc
+ if euler_prev is not None:
+ euler = pbone.rotation_euler.copy()
+ euler.make_compatible(euler_prev)
+ pbone.rotation_euler = euler
+ euler_prev = euler
+ del euler
+ else:
+ euler_prev = pbone.rotation_euler.copy()
+ pbone.keyframe_insert("rotation_euler", -1, f, name, options)
+
+ pbone.keyframe_insert("scale", -1, f, name, options)
# object. TODO. multiple objects
if do_object:
@@ -225,18 +168,16 @@ def bake_action(frame_start,
# create compatible eulers
euler_prev = None
- for f in frame_range:
- matrix = obj_info[(f - frame_start) // frame_step]["matrix_key"]
- obj.matrix_local = matrix
+ for (f, matrix) in zip(frame_range, obj_info):
+ obj.matrix_basis = matrix[name]
- obj.keyframe_insert("location", -1, f)
+ obj.keyframe_insert("location", -1, f, options)
rotation_mode = obj.rotation_mode
-
if rotation_mode == 'QUATERNION':
- obj.keyframe_insert("rotation_quaternion", -1, f)
+ obj.keyframe_insert("rotation_quaternion", -1, f, options)
elif rotation_mode == 'AXIS_ANGLE':
- obj.keyframe_insert("rotation_axis_angle", -1, f)
+ obj.keyframe_insert("rotation_axis_angle", -1, f, options)
else: # euler, XYZ, ZXY etc
if euler_prev is not None:
euler = obj.rotation_euler.copy()
@@ -244,15 +185,11 @@ def bake_action(frame_start,
obj.rotation_euler = euler
euler_prev = euler
del euler
-
- obj.keyframe_insert("rotation_euler", -1, f)
-
- if euler_prev is None:
+ else:
euler_prev = obj.rotation_euler.copy()
+ obj.keyframe_insert("rotation_euler", -1, f, options)
- obj.keyframe_insert("scale", -1, f)
-
- scene.frame_set(frame_back)
+ obj.keyframe_insert("scale", -1, f, options)
# -------------------------------------------------------------------------
# Clean
@@ -271,4 +208,6 @@ def bake_action(frame_start,
else:
i += 1
+ scene.frame_set(frame_back)
+
return action
diff --git a/release/scripts/modules/bpy_extras/object_utils.py b/release/scripts/modules/bpy_extras/object_utils.py
index 46731b807f7..4e1385cff80 100644
--- a/release/scripts/modules/bpy_extras/object_utils.py
+++ b/release/scripts/modules/bpy_extras/object_utils.py
@@ -26,7 +26,6 @@ __all__ = (
import bpy
-import mathutils
from bpy.props import BoolProperty, FloatVectorProperty
@@ -80,7 +79,7 @@ def add_object_align_init(context, operator):
rotation = space_data.region_3d.view_matrix.to_3x3().inverted()
rotation.resize_4x4()
else:
- rotation = mathutils.Matrix()
+ rotation = Matrix()
# set the operator properties
if operator:
diff --git a/release/scripts/modules/bpy_types.py b/release/scripts/modules/bpy_types.py
index 11e1115fa4c..1c861aa3be2 100644
--- a/release/scripts/modules/bpy_types.py
+++ b/release/scripts/modules/bpy_types.py
@@ -673,6 +673,10 @@ class Panel(StructRNA, _GenericUI, metaclass=RNAMeta):
__slots__ = ()
+class UIList(StructRNA, _GenericUI, metaclass=RNAMeta):
+ __slots__ = ()
+
+
class Header(StructRNA, _GenericUI, metaclass=RNAMeta):
__slots__ = ()
diff --git a/release/scripts/startup/bl_operators/__init__.py b/release/scripts/startup/bl_operators/__init__.py
index 897dd24e174..c12b0b00f54 100644
--- a/release/scripts/startup/bl_operators/__init__.py
+++ b/release/scripts/startup/bl_operators/__init__.py
@@ -47,7 +47,7 @@ _modules = [
import bpy
-if 'FREESTYLE' in bpy.app.build_options:
+if bpy.app.build_options.freestyle:
_modules.append("freestyle")
__import__(name=__name__, fromlist=_modules)
_namespace = globals()
diff --git a/release/scripts/startup/bl_operators/add_mesh_torus.py b/release/scripts/startup/bl_operators/add_mesh_torus.py
index 552247f0940..63e796e2b5d 100644
--- a/release/scripts/startup/bl_operators/add_mesh_torus.py
+++ b/release/scripts/startup/bl_operators/add_mesh_torus.py
@@ -19,7 +19,6 @@
# <pep8-80 compliant>
import bpy
from bpy.types import Operator
-import mathutils
from bpy.props import (FloatProperty,
IntProperty,
@@ -31,9 +30,7 @@ from bpy_extras import object_utils
def add_torus(major_rad, minor_rad, major_seg, minor_seg):
from math import cos, sin, pi
-
- Vector = mathutils.Vector
- Quaternion = mathutils.Quaternion
+ from mathutils import Vector, Quaternion
PI_2 = pi * 2.0
z_axis = 0.0, 0.0, 1.0
diff --git a/release/scripts/startup/bl_operators/anim.py b/release/scripts/startup/bl_operators/anim.py
index 902c7007fb9..e34e9a981a6 100644
--- a/release/scripts/startup/bl_operators/anim.py
+++ b/release/scripts/startup/bl_operators/anim.py
@@ -187,17 +187,20 @@ class BakeAction(Operator):
)
only_selected = BoolProperty(
name="Only Selected",
+ description="Only key selected object/bones",
default=True,
)
clear_constraints = BoolProperty(
name="Clear Constraints",
+ description="Remove all constraints from keyed object/bones, and do 'visual' keying",
default=False,
)
bake_types = EnumProperty(
name="Bake Data",
+ description="Which data's transformations to bake",
options={'ENUM_FLAG'},
- items=(('POSE', "Pose", ""),
- ('OBJECT', "Object", ""),
+ items=(('POSE', "Pose", "Bake bones transformations"),
+ ('OBJECT', "Object", "Bake object transformations"),
),
default={'POSE'},
)
@@ -208,12 +211,12 @@ class BakeAction(Operator):
action = anim_utils.bake_action(self.frame_start,
self.frame_end,
- self.step,
- self.only_selected,
- 'POSE' in self.bake_types,
- 'OBJECT' in self.bake_types,
- self.clear_constraints,
- True,
+ frame_step=self.step,
+ only_selected=self.only_selected,
+ do_pose='POSE' in self.bake_types,
+ do_object='OBJECT' in self.bake_types,
+ do_constraint_clear=self.clear_constraints,
+ do_clean=True,
)
if action is None:
diff --git a/release/scripts/startup/bl_operators/node.py b/release/scripts/startup/bl_operators/node.py
index 071eb2e75f9..39e00f94953 100644
--- a/release/scripts/startup/bl_operators/node.py
+++ b/release/scripts/startup/bl_operators/node.py
@@ -20,7 +20,7 @@
import bpy
from bpy.types import Operator
-from bpy.props import EnumProperty, StringProperty
+from bpy.props import BoolProperty, EnumProperty, StringProperty
# Base class for node 'Add' operators
class NodeAddOperator():
@@ -75,6 +75,11 @@ class NODE_OT_add_node(NodeAddOperator, Operator):
name="Group tree",
description="Group node tree name",
)
+ use_transform = BoolProperty(
+ name="Use Transform",
+ description="Start transform operator after inserting the node",
+ default = False,
+ )
def execute(self, context):
node = self.create_node(context, self.type)
@@ -84,27 +89,13 @@ class NODE_OT_add_node(NodeAddOperator, Operator):
return {'FINISHED'}
-
-# Adds a node and immediately starts the transform operator for inserting in a tree
-class NODE_OT_add_node_move(NODE_OT_add_node):
- '''Add a node to the active tree and start transform'''
- bl_idname = "node.add_node_move"
- bl_label = "Add Node and Move"
-
- type = StringProperty(
- name="Node Type",
- description="Node type",
- )
- # optional group tree parameter for group nodes
- group_tree = StringProperty(
- name="Group tree",
- description="Group node tree name",
- )
-
def invoke(self, context, event):
self.store_mouse_cursor(context, event)
- self.execute(context)
- return bpy.ops.transform.translate('INVOKE_DEFAULT')
+ result = self.execute(context)
+ if self.use_transform and ('FINISHED' in result):
+ return bpy.ops.transform.translate('INVOKE_DEFAULT')
+ else:
+ return result
# XXX These node item lists should actually be generated by a callback at
diff --git a/release/scripts/startup/bl_operators/uvcalc_follow_active.py b/release/scripts/startup/bl_operators/uvcalc_follow_active.py
index 727c4ad739f..d870ef963ea 100644
--- a/release/scripts/startup/bl_operators/uvcalc_follow_active.py
+++ b/release/scripts/startup/bl_operators/uvcalc_follow_active.py
@@ -26,6 +26,7 @@ from bpy.types import Operator
def extend(obj, operator, EXTEND_MODE):
+
import bmesh
me = obj.data
# script will fail without UVs
@@ -46,12 +47,12 @@ def extend(obj, operator, EXTEND_MODE):
faces = [f for f in bm.faces if f.select and len(f.verts) == 4]
- for f in faces:
- f.tag = False
- f_act.tag = True
-
-
# our own local walker
+ def walk_face_init(faces, f_act):
+ for f in faces:
+ f.tag = False
+ f_act.tag = True
+
def walk_face(f):
# all faces in this list must be tagged
f.tag = True
@@ -73,6 +74,30 @@ def extend(obj, operator, EXTEND_MODE):
faces_a, faces_b = faces_b, faces_a
faces_b.clear()
+ def walk_edgeloop(l):
+ """
+ Could make this a generic function
+ """
+ e_first = l.edge
+ e = None
+ while True:
+ e = l.edge
+ yield e
+
+ # don't step past non-manifold edges
+ if e.is_manifold:
+ # welk around the quad and then onto the next face
+ l = l.link_loop_radial_next
+ if len(l.face.verts) == 4:
+ l = l.link_loop_next.link_loop_next
+ if l.edge is e_first:
+ break
+ else:
+ break
+ else:
+ break
+
+
def extrapolate_uv(fac,
l_a_outer, l_a_inner,
l_b_outer, l_b_inner):
@@ -119,7 +144,9 @@ def extend(obj, operator, EXTEND_MODE):
l_a_uv = [l[uv_act].uv for l in l_a]
l_b_uv = [l[uv_act].uv for l in l_b]
- if EXTEND_MODE == 'LENGTH':
+ if EXTEND_MODE == 'LENGTH_AVERAGE':
+ fac = edge_lengths[l_b[2].edge.index][0] / edge_lengths[l_a[1].edge.index][0]
+ elif EXTEND_MODE == 'LENGTH':
a0, b0, c0 = l_a[3].vert.co, l_a[0].vert.co, l_b[3].vert.co
a1, b1, c1 = l_a[2].vert.co, l_a[1].vert.co, l_b[2].vert.co
@@ -140,6 +167,40 @@ def extend(obj, operator, EXTEND_MODE):
l_a_uv[2], l_a_uv[1],
l_b_uv[2], l_b_uv[1])
+ # -------------------------------------------
+ # Calculate average length per loop if needed
+
+ if EXTEND_MODE == 'LENGTH_AVERAGE':
+ bm.edges.index_update()
+ edge_lengths = [None] * len(bm.edges)
+
+ for f in faces:
+ # we know its a quad
+ l_quad = f.loops[:]
+ l_pair_a = (l_quad[0], l_quad[2])
+ l_pair_b = (l_quad[1], l_quad[3])
+
+ for l_pair in (l_pair_a, l_pair_b):
+ if edge_lengths[l_pair[0].edge.index] is None:
+
+ edge_length_store = [-1.0]
+ edge_length_accum = 0.0
+ edge_length_total = 0
+
+ for l in l_pair:
+ if edge_lengths[l.edge.index] is None:
+ for e in walk_edgeloop(l):
+ if edge_lengths[e.index] is None:
+ edge_lengths[e.index] = edge_length_store
+ edge_length_accum += e.calc_length()
+ edge_length_total += 1
+
+ edge_length_store[0] = edge_length_accum / edge_length_total
+
+ # done with average length
+ # ------------------------
+
+ walk_face_init(faces, f_act)
for f_triple in walk_face(f_act):
apply_uv(*f_triple)
@@ -162,8 +223,10 @@ class FollowActiveQuads(Operator):
name="Edge Length Mode",
description="Method to space UV edge loops",
items=(('EVEN', "Even", "Space all UVs evenly"),
- ('LENGTH', "Length", "Average space UVs edge length of each loop")),
- default='LENGTH',
+ ('LENGTH', "Length", "Average space UVs edge length of each loop"),
+ ('LENGTH_AVERAGE', "Length Average", "Average space UVs edge length of each loop"),
+ ),
+ default='LENGTH_AVERAGE',
)
@classmethod
diff --git a/release/scripts/startup/bl_operators/vertexpaint_dirt.py b/release/scripts/startup/bl_operators/vertexpaint_dirt.py
index bfbde2f4b07..e2a820b761a 100644
--- a/release/scripts/startup/bl_operators/vertexpaint_dirt.py
+++ b/release/scripts/startup/bl_operators/vertexpaint_dirt.py
@@ -127,13 +127,14 @@ def applyVertexDirt(me, blur_iterations, blur_strength, clamp_dirt, clamp_clean,
col[0] = tone * col[0]
col[1] = tone * col[1]
col[2] = tone * col[2]
-
+ me.update()
return {'FINISHED'}
import bpy
from bpy.types import Operator
from bpy.props import FloatProperty, IntProperty, BoolProperty
+from math import pi
class VertexPaintDirt(Operator):
@@ -156,14 +157,16 @@ class VertexPaintDirt(Operator):
clean_angle = FloatProperty(
name="Highlight Angle",
description="Less than 90 limits the angle used in the tonal range",
- min=0.0, max=180.0,
- default=180.0,
+ min=0.0, max=pi,
+ default=pi,
+ unit="ROTATION",
)
dirt_angle = FloatProperty(
name="Dirt Angle",
description="Less than 90 limits the angle used in the tonal range",
- min=0.0, max=180.0,
+ min=0.0, max=pi,
default=0.0,
+ unit="ROTATION",
)
dirt_only = BoolProperty(
name="Dirt Only",
@@ -171,20 +174,21 @@ class VertexPaintDirt(Operator):
default=False,
)
+ @classmethod
+ def poll(cls, context):
+ obj = context.object
+ return (obj and obj.type == 'MESH')
+
def execute(self, context):
import time
from math import radians
- obj = context.object
-
- if not obj or obj.type != 'MESH':
- self.report({'ERROR'}, "Error, no active mesh object, aborting")
- return {'CANCELLED'}
+ obj = context.object
mesh = obj.data
t = time.time()
- ret = applyVertexDirt(mesh, self.blur_iterations, self.blur_strength, radians(self.dirt_angle), radians(self.clean_angle), self.dirt_only)
+ ret = applyVertexDirt(mesh, self.blur_iterations, self.blur_strength, self.dirt_angle, self.clean_angle, self.dirt_only)
print('Dirt calculated in %.6f' % (time.time() - t))
diff --git a/release/scripts/startup/bl_ui/__init__.py b/release/scripts/startup/bl_ui/__init__.py
index ecae4b2d721..3a47b9d2d77 100644
--- a/release/scripts/startup/bl_ui/__init__.py
+++ b/release/scripts/startup/bl_ui/__init__.py
@@ -133,3 +133,9 @@ def register():
def unregister():
bpy.utils.unregister_module(__name__)
+
+# Define a default UIList, when a list does not need any custom drawing...
+class UI_UL_list(bpy.types.UIList):
+ pass
+
+bpy.utils.register_class(UI_UL_list)
diff --git a/release/scripts/startup/bl_ui/properties_data_armature.py b/release/scripts/startup/bl_ui/properties_data_armature.py
index 845beb0f862..1643210704e 100644
--- a/release/scripts/startup/bl_ui/properties_data_armature.py
+++ b/release/scripts/startup/bl_ui/properties_data_armature.py
@@ -124,7 +124,7 @@ class DATA_PT_bone_groups(ArmatureButtonsPanel, Panel):
rows = 2
if group:
rows = 5
- row.template_list(pose, "bone_groups", pose.bone_groups, "active_index", rows=rows)
+ row.template_list("UI_UL_list", "", pose, "bone_groups", pose.bone_groups, "active_index", rows=rows)
col = row.column(align=True)
col.active = (ob.proxy is None)
@@ -184,7 +184,7 @@ class DATA_PT_pose_library(ArmatureButtonsPanel, Panel):
if poselib:
# list of poses in pose library
row = layout.row()
- row.template_list(poselib, "pose_markers", poselib.pose_markers, "active_index", rows=5)
+ row.template_list("UI_UL_list", "", poselib, "pose_markers", poselib.pose_markers, "active_index", rows=5)
# column of operators for active pose
# - goes beside list
diff --git a/release/scripts/startup/bl_ui/properties_data_camera.py b/release/scripts/startup/bl_ui/properties_data_camera.py
index 25cecc90c70..c74560e14ac 100644
--- a/release/scripts/startup/bl_ui/properties_data_camera.py
+++ b/release/scripts/startup/bl_ui/properties_data_camera.py
@@ -80,7 +80,7 @@ class DATA_PT_lens(CameraButtonsPanel, Panel):
row = col.row()
if cam.lens_unit == 'MILLIMETERS':
row.prop(cam, "lens")
- elif cam.lens_unit == 'DEGREES':
+ elif cam.lens_unit == 'FOV':
row.prop(cam, "angle")
row.prop(cam, "lens_unit", text="")
diff --git a/release/scripts/startup/bl_ui/properties_data_mesh.py b/release/scripts/startup/bl_ui/properties_data_mesh.py
index e33bed7ec6d..538063cb038 100644
--- a/release/scripts/startup/bl_ui/properties_data_mesh.py
+++ b/release/scripts/startup/bl_ui/properties_data_mesh.py
@@ -18,7 +18,7 @@
# <pep8 compliant>
import bpy
-from bpy.types import Menu, Panel
+from bpy.types import Menu, Panel, UIList
from rna_prop_ui import PropertyPanel
@@ -54,6 +54,53 @@ class MESH_MT_shape_key_specials(Menu):
layout.operator("object.shape_key_add", icon='ZOOMIN', text="New Shape From Mix").from_mix = True
+class MESH_UL_vgroups(UIList):
+ def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
+ # assert(isinstance(item, bpy.types.VertexGroup)
+ vgroup = item
+ if self.layout_type in {'DEFAULT', 'COMPACT'}:
+ layout.label(vgroup.name, icon_value=icon)
+ icon = 'LOCKED' if vgroup.lock_weight else 'UNLOCKED'
+ layout.prop(vgroup, "lock_weight", text="", icon=icon, emboss=False)
+ elif self.layout_type in {'GRID'}:
+ layout.alignment = 'CENTER'
+ layout.label("", icon_value=icon)
+
+
+class MESH_UL_shape_keys(UIList):
+ def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
+ # assert(isinstance(item, bpy.types.ShapeKey)
+ obj = active_data
+ key = data
+ key_block = item
+ if self.layout_type in {'DEFAULT', 'COMPACT'}:
+ split = layout.split(0.66, False)
+ split.label(item.name, icon_value=icon)
+ row = split.row(True)
+ if key_block.mute or (obj.mode == 'EDIT' and not (obj.use_shape_key_edit_mode and obj.type == 'MESH')):
+ row.active = False
+ if not item.relative_key or index > 0:
+ row.prop(key_block, "value", text="", emboss=False)
+ else:
+ row.label("")
+ row.prop(key_block, "mute", text="", emboss=False)
+ elif self.layout_type in {'GRID'}:
+ layout.alignment = 'CENTER'
+ layout.label("", icon_value=icon)
+
+
+class MESH_UL_uvmaps_vcols(UIList):
+ def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
+ # assert(isinstance(item, (bpy.types.MeshTexturePolyLayer, bpy.types.MeshLoopColorLayer))
+ if self.layout_type in {'DEFAULT', 'COMPACT'}:
+ layout.label(item.name, icon_value=icon)
+ icon = 'RESTRICT_RENDER_OFF' if item.active_render else 'RESTRICT_RENDER_ON'
+ layout.prop(item, "active_render", text="", icon=icon, emboss=False)
+ elif self.layout_type in {'GRID'}:
+ layout.alignment = 'CENTER'
+ layout.label("", icon_value=icon)
+
+
class MeshButtonsPanel():
bl_space_type = 'PROPERTIES'
bl_region_type = 'WINDOW'
@@ -144,7 +191,8 @@ class DATA_PT_vertex_groups(MeshButtonsPanel, Panel):
rows = 5
row = layout.row()
- row.template_list(ob, "vertex_groups", ob.vertex_groups, "active_index", rows=rows)
+ row.template_list("MESH_UL_vgroups", "", ob, "vertex_groups", ob.vertex_groups, "active_index", rows=rows)
+
col = row.column(align=True)
col.operator("object.vertex_group_add", icon='ZOOMIN', text="")
@@ -202,7 +250,7 @@ class DATA_PT_shape_keys(MeshButtonsPanel, Panel):
rows = 2
if kb:
rows = 5
- row.template_list(key, "key_blocks", ob, "active_shape_key_index", rows=rows)
+ row.template_list("MESH_UL_shape_keys", "", key, "key_blocks", ob, "active_shape_key_index", rows=rows)
col = row.column()
@@ -282,7 +330,7 @@ class DATA_PT_uv_texture(MeshButtonsPanel, Panel):
row = layout.row()
col = row.column()
- col.template_list(me, "uv_textures", me.uv_textures, "active_index", rows=2)
+ col.template_list("MESH_UL_uvmaps_vcols", "", me, "uv_textures", me.uv_textures, "active_index", rows=2)
col = row.column(align=True)
col.operator("mesh.uv_texture_add", icon='ZOOMIN', text="")
@@ -305,7 +353,7 @@ class DATA_PT_vertex_colors(MeshButtonsPanel, Panel):
row = layout.row()
col = row.column()
- col.template_list(me, "vertex_colors", me.vertex_colors, "active_index", rows=2)
+ col.template_list("MESH_UL_uvmaps_vcols", "", me, "vertex_colors", me.vertex_colors, "active_index", rows=2)
col = row.column(align=True)
col.operator("mesh.vertex_color_add", icon='ZOOMIN', text="")
diff --git a/release/scripts/startup/bl_ui/properties_data_modifier.py b/release/scripts/startup/bl_ui/properties_data_modifier.py
index e90d1616929..df29f18853b 100644
--- a/release/scripts/startup/bl_ui/properties_data_modifier.py
+++ b/release/scripts/startup/bl_ui/properties_data_modifier.py
@@ -489,11 +489,13 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel):
col = split.column()
col.prop(md, "time")
- col.prop(md, "resolution")
+ col.prop(md, "depth")
+ col.prop(md, "random_seed")
col = split.column()
+ col.prop(md, "resolution")
+ col.prop(md, "size")
col.prop(md, "spatial_size")
- col.prop(md, "depth")
layout.label("Waves:")
@@ -534,7 +536,7 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel):
if md.is_cached:
layout.operator("object.ocean_bake", text="Free Bake").free = True
else:
- layout.operator("object.ocean_bake")
+ layout.operator("object.ocean_bake").free = False
split = layout.split()
split.enabled = not md.is_cached
@@ -547,7 +549,15 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel):
col.label(text="Cache path:")
col.prop(md, "filepath", text="")
- #col.prop(md, "bake_foam_fade")
+ split = layout.split()
+ split.enabled = not md.is_cached
+
+ col = split.column()
+ col.active = md.use_foam
+ col.prop(md, "bake_foam_fade")
+
+ col = split.column()
+
def PARTICLE_INSTANCE(self, layout, ob, md):
layout.prop(md, "object")
diff --git a/release/scripts/startup/bl_ui/properties_game.py b/release/scripts/startup/bl_ui/properties_game.py
index 42f651de6df..58b6aa6916c 100644
--- a/release/scripts/startup/bl_ui/properties_game.py
+++ b/release/scripts/startup/bl_ui/properties_game.py
@@ -407,6 +407,7 @@ class RENDER_PT_game_system(RenderButtonsPanel, Panel):
col = row.column()
col.prop(gs, "use_frame_rate")
col.prop(gs, "restrict_animation_updates")
+ col.prop(gs, "use_material_caching")
col = row.column()
col.prop(gs, "use_display_lists")
col.active = gs.raster_storage != 'VERTEX_BUFFER_OBJECT'
diff --git a/release/scripts/startup/bl_ui/properties_mask_common.py b/release/scripts/startup/bl_ui/properties_mask_common.py
index 208b0a63075..9861db39f30 100644
--- a/release/scripts/startup/bl_ui/properties_mask_common.py
+++ b/release/scripts/startup/bl_ui/properties_mask_common.py
@@ -22,7 +22,24 @@
# menus are referenced `as is`
import bpy
-from bpy.types import Menu
+from bpy.types import Menu, UIList
+
+
+class MASK_UL_layers(UIList):
+ def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
+ # assert(isinstance(item, bpy.types.MaskLayer)
+ mask = item
+ if self.layout_type in {'DEFAULT', 'COMPACT'}:
+ split = layout.split()
+ split.label(mask.name, icon_value=icon)
+ row = split.row(align=True)
+ row.prop(mask, "alpha", text="", emboss=False)
+ row.prop(mask, "hide", text="", emboss=False)
+ row.prop(mask, "hide_select", text="", emboss=False)
+ row.prop(mask, "hide_render", text="", emboss=False)
+ elif self.layout_type in {'GRID'}:
+ layout.alignment = 'CENTER'
+ layout.label("", icon_value=icon)
class MASK_PT_mask:
@@ -69,8 +86,7 @@ class MASK_PT_layers:
rows = 5 if active_layer else 2
row = layout.row()
- row.template_list(mask, "layers",
- mask, "active_layer_index", rows=rows)
+ row.template_list("MASK_UL_layers", "", mask, "layers", mask, "active_layer_index", rows=rows)
sub = row.column(align=True)
diff --git a/release/scripts/startup/bl_ui/properties_material.py b/release/scripts/startup/bl_ui/properties_material.py
index 951644db752..7e18cf89080 100644
--- a/release/scripts/startup/bl_ui/properties_material.py
+++ b/release/scripts/startup/bl_ui/properties_material.py
@@ -18,7 +18,7 @@
# <pep8 compliant>
import bpy
-from bpy.types import Menu, Panel
+from bpy.types import Menu, Panel, UIList
from rna_prop_ui import PropertyPanel
@@ -69,6 +69,25 @@ class MATERIAL_MT_specials(Menu):
layout.operator("material.paste", icon='PASTEDOWN')
+class MATERIAL_UL_matslots(UIList):
+ def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
+ # assert(isinstance(item, bpy.types.MaterialSlot)
+ ob = data
+ slot = item
+ ma = slot.material
+ if self.layout_type in {'DEFAULT', 'COMPACT'}:
+ layout.label(ma.name if ma else "", icon_value=icon)
+ if ma and not context.scene.render.use_shading_nodes:
+ manode = ma.active_node_material
+ if manode:
+ layout.label("Node %s" % manode.name, icon_value=layout.icon(manode))
+ elif ma.use_nodes:
+ layout.label("Node <none>")
+ elif self.layout_type in {'GRID'}:
+ layout.alignment = 'CENTER'
+ layout.label("", icon_value=icon)
+
+
class MaterialButtonsPanel():
bl_space_type = 'PROPERTIES'
bl_region_type = 'WINDOW'
@@ -104,7 +123,7 @@ class MATERIAL_PT_context_material(MaterialButtonsPanel, Panel):
if ob:
row = layout.row()
- row.template_list(ob, "material_slots", ob, "active_material_index", rows=2)
+ row.template_list("MATERIAL_UL_matslots", "", ob, "material_slots", ob, "active_material_index", rows=2)
col = row.column(align=True)
col.operator("object.material_slot_add", icon='ZOOMIN', text="")
diff --git a/release/scripts/startup/bl_ui/properties_particle.py b/release/scripts/startup/bl_ui/properties_particle.py
index 2c2ced5db0c..90dcf594137 100644
--- a/release/scripts/startup/bl_ui/properties_particle.py
+++ b/release/scripts/startup/bl_ui/properties_particle.py
@@ -96,7 +96,7 @@ class PARTICLE_PT_context_particles(ParticleButtonsPanel, Panel):
if ob:
row = layout.row()
- row.template_list(ob, "particle_systems", ob.particle_systems, "active_index", rows=2)
+ row.template_list("UI_UL_list", "", ob, "particle_systems", ob.particle_systems, "active_index", rows=2)
col = row.column(align=True)
col.operator("object.particle_system_add", icon='ZOOMIN', text="")
@@ -636,7 +636,7 @@ class PARTICLE_PT_physics(ParticleButtonsPanel, Panel):
layout.label(text="Fluid interaction:")
row = layout.row()
- row.template_list(psys, "targets", psys, "active_particle_target_index")
+ row.template_list("UI_UL_list", "", psys, "targets", psys, "active_particle_target_index")
col = row.column()
sub = col.row()
@@ -702,7 +702,7 @@ class PARTICLE_PT_boidbrain(ParticleButtonsPanel, Panel):
# Currently boids can only use the first state so these are commented out for now.
#row = layout.row()
- #row.template_list(boids, "states", boids, "active_boid_state_index", compact="True")
+ #row.template_list("UI_UL_list", "", boids, "states", boids, "active_boid_state_index", compact="True")
#col = row.row()
#sub = col.row(align=True)
#sub.operator("boid.state_add", icon='ZOOMIN', text="")
@@ -723,7 +723,7 @@ class PARTICLE_PT_boidbrain(ParticleButtonsPanel, Panel):
row.label(text="")
row = layout.row()
- row.template_list(state, "rules", state, "active_boid_rule_index")
+ row.template_list("UI_UL_list", "", state, "rules", state, "active_boid_rule_index")
col = row.column()
sub = col.row()
@@ -886,7 +886,7 @@ class PARTICLE_PT_render(ParticleButtonsPanel, Panel):
if part.use_group_count and not part.use_whole_group:
row = layout.row()
- row.template_list(part, "dupli_weights", part, "active_dupliweight_index")
+ row.template_list("UI_UL_list", "", part, "dupli_weights", part, "active_dupliweight_index")
col = row.column()
sub = col.row()
diff --git a/release/scripts/startup/bl_ui/properties_physics_common.py b/release/scripts/startup/bl_ui/properties_physics_common.py
index 405e877d1e2..b70ff322765 100644
--- a/release/scripts/startup/bl_ui/properties_physics_common.py
+++ b/release/scripts/startup/bl_ui/properties_physics_common.py
@@ -85,7 +85,7 @@ def point_cache_ui(self, context, cache, enabled, cachetype):
layout.context_pointer_set("point_cache", cache)
row = layout.row()
- row.template_list(cache, "point_caches", cache.point_caches, "active_index", rows=2)
+ row.template_list("UI_UL_list", "", cache, "point_caches", cache.point_caches, "active_index", rows=2)
col = row.column(align=True)
col.operator("ptcache.add", icon='ZOOMIN', text="")
col.operator("ptcache.remove", icon='ZOOMOUT', text="")
diff --git a/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py b/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py
index 1df2936b2d4..9393852b8a5 100644
--- a/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py
+++ b/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py
@@ -18,13 +18,34 @@
# <pep8 compliant>
import bpy
-from bpy.types import Panel
+from bpy.types import Panel, UIList
from bl_ui.properties_physics_common import (point_cache_ui,
effector_weights_ui,
)
+class PHYSICS_UL_dynapaint_surfaces(UIList):
+ def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
+ # assert(isinstance(item, bpy.types.DynamicPaintSurface)
+ surf = item
+ sticon = layout.enum_item_icon(surf, "surface_type", surf.surface_type)
+ if self.layout_type in {'DEFAULT', 'COMPACT'}:
+ row = layout.row(align=True)
+ row.label(text="", icon_value=icon)
+ row.label(text=surf.name, icon_value=sticon)
+ row = layout.row(align=True)
+ if surf.use_color_preview:
+ row.prop(surf, "show_preview", text="", emboss=False,
+ icon='RESTRICT_VIEW_OFF' if surf.show_preview else 'RESTRICT_VIEW_ON')
+ row.prop(surf, "is_active", text="")
+ elif self.layout_type in {'GRID'}:
+ layout.alignment = 'CENTER'
+ row = layout.row(align=True)
+ row.label(text="", icon_value=icon)
+ row.label(text="", icon_value=sticon)
+
+
class PhysicButtonsPanel():
bl_space_type = 'PROPERTIES'
bl_region_type = 'WINDOW'
@@ -58,7 +79,8 @@ class PHYSICS_PT_dynamic_paint(PhysicButtonsPanel, Panel):
surface = canvas.canvas_surfaces.active
row = layout.row()
- row.template_list(canvas, "canvas_surfaces", canvas.canvas_surfaces, "active_index", rows=2)
+ row.template_list("PHYSICS_UL_dynapaint_surfaces", "", canvas, "canvas_surfaces",
+ canvas.canvas_surfaces, "active_index", rows=2)
col = row.column(align=True)
col.operator("dpaint.surface_slot_add", icon='ZOOMIN', text="")
diff --git a/release/scripts/startup/bl_ui/properties_render.py b/release/scripts/startup/bl_ui/properties_render.py
index 4d14f25c9e8..77bb2d3d50e 100644
--- a/release/scripts/startup/bl_ui/properties_render.py
+++ b/release/scripts/startup/bl_ui/properties_render.py
@@ -62,8 +62,7 @@ class RenderFreestyleButtonsPanel(RenderButtonsPanel):
def poll(cls, context):
if not super().poll(context):
return False
- rd = context.scene.render
- return 'FREESTYLE' in bpy.app.build_options
+ return bpy.app.build_options.freestyle
class RENDER_PT_render(RenderButtonsPanel, Panel):
@@ -522,9 +521,12 @@ class RENDER_PT_bake(RenderButtonsPanel, Panel):
split = layout.split()
col = split.column()
- col.prop(rd, "use_bake_clear")
- col.prop(rd, "bake_margin")
- col.prop(rd, "bake_quad_split", text="Split")
+ col.prop(rd, "use_bake_to_vertex_color")
+ sub = col.column()
+ sub.active = not rd.use_bake_to_vertex_color
+ sub.prop(rd, "use_bake_clear")
+ sub.prop(rd, "bake_margin")
+ sub.prop(rd, "bake_quad_split", text="Split")
col = split.column()
col.prop(rd, "use_bake_selected_to_active")
diff --git a/release/scripts/startup/bl_ui/properties_render_layer.py b/release/scripts/startup/bl_ui/properties_render_layer.py
index 20fc0808759..61750f6e89f 100644
--- a/release/scripts/startup/bl_ui/properties_render_layer.py
+++ b/release/scripts/startup/bl_ui/properties_render_layer.py
@@ -18,7 +18,7 @@
# <pep8 compliant>
import bpy
-from bpy.types import Menu, Panel
+from bpy.types import Menu, Panel, UIList
class RenderLayerButtonsPanel():
@@ -41,7 +41,7 @@ class RenderLayerFreestyleButtonsPanel(RenderLayerButtonsPanel):
if not super().poll(context):
return False
rd = context.scene.render
- return 'FREESTYLE' in bpy.app.build_options and rd.use_freestyle and rd.layers.active
+ return bpy.app.build_options.freestyle and rd.use_freestyle and rd.layers.active
class RenderLayerFreestyleEditorButtonsPanel(RenderLayerFreestyleButtonsPanel):
@@ -55,6 +55,46 @@ class RenderLayerFreestyleEditorButtonsPanel(RenderLayerFreestyleButtonsPanel):
return rl and rl.freestyle_settings.mode == 'EDITOR'
+class RENDERLAYER_UL_renderlayers(UIList):
+ def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
+ # assert(isinstance(item, bpy.types.SceneRenderLayer)
+ layer = item
+ if self.layout_type in {'DEFAULT', 'COMPACT'}:
+ layout.label(layer.name, icon_value=icon)
+ layout.prop(layer, "use", text="", index=index)
+ elif self.layout_type in {'GRID'}:
+ layout.alignment = 'CENTER'
+ layout.label("", icon_value=icon)
+
+# else if (RNA_struct_is_a(itemptr->type, &RNA_SceneRenderLayer)) {
+# uiItemL(sub, name, icon);
+# uiBlockSetEmboss(block, UI_EMBOSS);
+# uiDefButR(block, OPTION, 0, "", 0, 0, UI_UNIT_X, UI_UNIT_Y, itemptr, "use", 0, 0, 0, 0, 0, NULL);
+# }
+
+
+class RENDERLAYER_UL_linesets(UIList):
+ def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
+ lineset = item
+ if self.layout_type in {'DEFAULT', 'COMPACT'}:
+ layout.label(lineset.name, icon_value=icon)
+ layout.prop(lineset, "use", text="", index=index)
+ elif self.layout_type in {'GRID'}:
+ layout.alignment = 'CENTER'
+ layout.label("", icon_value=icon)
+
+##ifdef WITH_FREESTYLE
+# else if (RNA_struct_is_a(itemptr->type, &RNA_SceneRenderLayer) ||
+# RNA_struct_is_a(itemptr->type, &RNA_FreestyleLineSet)) {
+##else
+# else if (RNA_struct_is_a(itemptr->type, &RNA_SceneRenderLayer)) {
+##endif
+# uiItemL(sub, name, icon);
+# uiBlockSetEmboss(block, UI_EMBOSS);
+# uiDefButR(block, OPTION, 0, "", 0, 0, UI_UNIT_X, UI_UNIT_Y, itemptr, "use", 0, 0, 0, 0, 0, NULL);
+# }
+
+
class RENDERLAYER_PT_layers(RenderLayerButtonsPanel, Panel):
bl_label = "Layers"
bl_options = {'HIDE_HEADER'}
@@ -67,7 +107,7 @@ class RENDERLAYER_PT_layers(RenderLayerButtonsPanel, Panel):
rd = scene.render
row = layout.row()
- row.template_list(rd, "layers", rd.layers, "active_index", rows=2)
+ row.template_list("RENDERLAYER_UL_renderlayers", "", rd, "layers", rd.layers, "active_index", rows=2)
col = row.column(align=True)
col.operator("scene.render_layer_add", icon='ZOOMIN', text="")
@@ -96,7 +136,7 @@ class RENDERLAYER_PT_layer_options(RenderLayerButtonsPanel, Panel):
col = split.column()
col.prop(scene, "layers", text="Scene")
-# col.label(text="")
+ col.label(text="")
col.prop(rl, "light_override", text="Light")
col.prop(rl, "material_override", text="Material")
@@ -111,23 +151,22 @@ class RENDERLAYER_PT_layer_options(RenderLayerButtonsPanel, Panel):
split = layout.split()
col = split.column()
- row = col.row(align=True)
- row.prop(rl, "use_zmask")
- sub = row.row(align=True)
- sub.prop(rl, "invert_zmask", text="", icon='ZOOMOUT')
- sub.active = rl.use_zmask
+ col.prop(rl, "use_zmask")
+ row = col.row()
+ row.prop(rl, "invert_zmask", text="Negate")
+ row.active = rl.use_zmask
col.prop(rl, "use_all_z")
- col.prop(rl, "use_ztransp")
col = split.column()
col.prop(rl, "use_solid")
col.prop(rl, "use_halo")
- col.prop(rl, "use_strand")
+ col.prop(rl, "use_ztransp")
col = split.column()
col.prop(rl, "use_sky")
col.prop(rl, "use_edge_enhance")
- if 'FREESTYLE' in bpy.app.build_options:
+ col.prop(rl, "use_strand")
+ if bpy.app.build_options.freestyle:
row = col.row()
row.prop(rl, "use_freestyle")
row.active = rd.use_freestyle
@@ -267,7 +306,7 @@ class RENDERLAYER_PT_freestyle_lineset(RenderLayerFreestyleEditorButtonsPanel, P
col = layout.column()
row = col.row()
rows = 5 if lineset else 2
- row.template_list(freestyle, "linesets", freestyle.linesets, "active_index", rows=rows)
+ row.template_list("RENDERLAYER_UL_linesets", "", freestyle, "linesets", freestyle.linesets, "active_index", rows=rows)
sub = row.column()
subsub = sub.column(align=True)
diff --git a/release/scripts/startup/bl_ui/properties_scene.py b/release/scripts/startup/bl_ui/properties_scene.py
index 518b253d0b0..66a16daa22f 100644
--- a/release/scripts/startup/bl_ui/properties_scene.py
+++ b/release/scripts/startup/bl_ui/properties_scene.py
@@ -18,10 +18,22 @@
# <pep8 compliant>
import bpy
-from bpy.types import Panel
+from bpy.types import Panel, UIList
from rna_prop_ui import PropertyPanel
+class SCENE_UL_keying_set_paths(UIList):
+ def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
+ # assert(isinstance(item, bpy.types.KeyingSetPath)
+ kspath = item
+ icon = layout.enum_item_icon(kspath, "id_type", kspath.id_type)
+ if self.layout_type in {'DEFAULT', 'COMPACT'}:
+ layout.label(kspath.data_path, icon_value=icon)
+ elif self.layout_type in {'GRID'}:
+ layout.alignment = 'CENTER'
+ layout.label("", icon_value=icon)
+
+
class SceneButtonsPanel():
bl_space_type = 'PROPERTIES'
bl_region_type = 'WINDOW'
@@ -107,7 +119,7 @@ class SCENE_PT_keying_sets(SceneButtonsPanel, Panel):
row = layout.row()
col = row.column()
- col.template_list(scene, "keying_sets", scene.keying_sets, "active_index", rows=2)
+ col.template_list("UI_UL_list", "", scene, "keying_sets", scene.keying_sets, "active_index", rows=2)
col = row.column(align=True)
col.operator("anim.keying_set_add", icon='ZOOMIN', text="")
@@ -151,7 +163,7 @@ class SCENE_PT_keying_set_paths(SceneButtonsPanel, Panel):
row = layout.row()
col = row.column()
- col.template_list(ks, "paths", ks.paths, "active_index", rows=2)
+ col.template_list("SCENE_UL_keying_set_paths", "", ks, "paths", ks.paths, "active_index", rows=2)
col = row.column(align=True)
col.operator("anim.keying_set_path_add", icon='ZOOMIN', text="")
@@ -251,7 +263,6 @@ class SCENE_PT_color_management(Panel):
col.separator()
col.label(text="Render:")
col.template_colormanaged_view_settings(scene, "view_settings")
- col.prop(rd, "use_color_unpremultiply")
col = layout.column()
col.separator()
diff --git a/release/scripts/startup/bl_ui/properties_texture.py b/release/scripts/startup/bl_ui/properties_texture.py
index e623d034b48..eddb542ccc3 100644
--- a/release/scripts/startup/bl_ui/properties_texture.py
+++ b/release/scripts/startup/bl_ui/properties_texture.py
@@ -18,7 +18,7 @@
# <pep8 compliant>
import bpy
-from bpy.types import Menu, Panel
+from bpy.types import Menu, Panel, UIList
from bpy.types import (Brush,
Lamp,
@@ -55,6 +55,22 @@ class TEXTURE_MT_envmap_specials(Menu):
layout.operator("texture.envmap_clear", icon='FILE_REFRESH')
layout.operator("texture.envmap_clear_all", icon='FILE_REFRESH')
+
+class TEXTURE_UL_texslots(UIList):
+ def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
+ # assert(isinstance(item, bpy.types.MaterialTextureSlot)
+ ma = data
+ slot = item
+ tex = slot.texture if slot else None
+ if self.layout_type in {'DEFAULT', 'COMPACT'}:
+ layout.label(tex.name if tex else "", icon_value=icon)
+ if tex:
+ layout.prop(ma, "use_textures", text="", index=index)
+ elif self.layout_type in {'GRID'}:
+ layout.alignment = 'CENTER'
+ layout.label("", icon_value=icon)
+
+
from bl_ui.properties_material import active_node_mat
@@ -142,7 +158,7 @@ class TEXTURE_PT_context_texture(TextureButtonsPanel, Panel):
if tex_collection:
row = layout.row()
- row.template_list(idblock, "texture_slots", idblock, "active_texture_index", rows=2)
+ row.template_list("TEXTURE_UL_texslots", "", idblock, "texture_slots", idblock, "active_texture_index", rows=2)
col = row.column(align=True)
col.operator("texture.slot_move", text="", icon='TRIA_UP').type = 'UP'
@@ -426,7 +442,6 @@ class TEXTURE_PT_image_sampling(TextureTypePanel, Panel):
col = split.column()
col.label(text="Alpha:")
- col.prop(tex, "use_alpha", text="Use")
col.prop(tex, "use_calculate_alpha", text="Calculate")
col.prop(tex, "invert_alpha", text="Invert")
col.separator()
diff --git a/release/scripts/startup/bl_ui/space_clip.py b/release/scripts/startup/bl_ui/space_clip.py
index cb88226b55a..5fc57133767 100644
--- a/release/scripts/startup/bl_ui/space_clip.py
+++ b/release/scripts/startup/bl_ui/space_clip.py
@@ -19,7 +19,18 @@
# <pep8-80 compliant>
import bpy
-from bpy.types import Panel, Header, Menu
+from bpy.types import Panel, Header, Menu, UIList
+
+
+class CLIP_UL_tracking_objects(UIList):
+ def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
+ # assert(isinstance(item, bpy.types.MovieTrackingObject)
+ tobj = item
+ if self.layout_type in {'DEFAULT', 'COMPACT'}:
+ layout.label(tobj.name, icon='CAMERA_DATA' if tobj.is_camera else 'OBJECT_DATA')
+ elif self.layout_type in {'GRID'}:
+ layout.alignment = 'CENTER'
+ layout.label("", icon='CAMERA_DATA' if tobj.is_camera else 'OBJECT_DATA')
class CLIP_HT_header(Header):
@@ -471,8 +482,7 @@ class CLIP_PT_objects(CLIP_PT_clip_view_panel, Panel):
tracking = sc.clip.tracking
row = layout.row()
- row.template_list(tracking, "objects",
- tracking, "active_object_index", rows=3)
+ row.template_list("CLIP_UL_tracking_objects", "", tracking, "objects", tracking, "active_object_index", rows=3)
sub = row.column(align=True)
@@ -728,7 +738,7 @@ class CLIP_PT_stabilization(CLIP_PT_reconstruction_panel, Panel):
layout.active = stab.use_2d_stabilization
row = layout.row()
- row.template_list(stab, "tracks", stab, "active_track_index", rows=3)
+ row.template_list("UI_UL_list", "", stab, "tracks", stab, "active_track_index", rows=3)
sub = row.column(align=True)
diff --git a/release/scripts/startup/bl_ui/space_sequencer.py b/release/scripts/startup/bl_ui/space_sequencer.py
index 5b7a3a82aae..64ad5656bcd 100644
--- a/release/scripts/startup/bl_ui/space_sequencer.py
+++ b/release/scripts/startup/bl_ui/space_sequencer.py
@@ -433,7 +433,7 @@ class SEQUENCER_PT_edit(SequencerButtonsPanel, Panel):
elem = False
if strip.type == 'IMAGE':
- elem = strip.getStripElem(frame_current)
+ elem = strip.strip_elem_from_frame(frame_current)
elif strip.type == 'MOVIE':
elem = strip.elements[0]
@@ -595,13 +595,14 @@ class SEQUENCER_PT_input(SequencerButtonsPanel, Panel):
# Current element for the filename
- elem = strip.getStripElem(context.scene.frame_current)
+ elem = strip.strip_elem_from_frame(context.scene.frame_current)
if elem:
split = layout.split(percentage=0.2)
split.label(text="File:")
split.prop(elem, "filename", text="") # strip.elements[0] could be a fallback
layout.prop(strip.colorspace_settings, "name")
+ layout.prop(strip, "alpha_mode")
layout.operator("sequencer.change_path")
@@ -797,7 +798,6 @@ class SEQUENCER_PT_filter(SequencerButtonsPanel, Panel):
col.label(text="Colors:")
col.prop(strip, "color_saturation", text="Saturation")
col.prop(strip, "color_multiply", text="Multiply")
- col.prop(strip, "use_premultiply")
col.prop(strip, "use_float")
diff --git a/release/scripts/startup/bl_ui/space_text.py b/release/scripts/startup/bl_ui/space_text.py
index b54fccf45f1..960a945f1c6 100644
--- a/release/scripts/startup/bl_ui/space_text.py
+++ b/release/scripts/startup/bl_ui/space_text.py
@@ -194,16 +194,35 @@ class TEXT_MT_text(Menu):
layout.operator("text.run_script")
-class TEXT_MT_templates(Menu):
- bl_label = "Templates"
+class TEXT_MT_templates_py(Menu):
+ bl_label = "Python"
+
+ def draw(self, context):
+ self.path_menu(bpy.utils.script_paths("templates_py"),
+ "text.open",
+ {"internal": True},
+ )
+
+
+class TEXT_MT_templates_osl(Menu):
+ bl_label = "Open Shading Language"
def draw(self, context):
- self.path_menu(bpy.utils.script_paths("templates"),
+ self.path_menu(bpy.utils.script_paths("templates_osl"),
"text.open",
{"internal": True},
)
+class TEXT_MT_templates(Menu):
+ bl_label = "Templates"
+
+ def draw(self, context):
+ layout = self.layout
+ layout.menu("TEXT_MT_templates_py")
+ layout.menu("TEXT_MT_templates_osl")
+
+
class TEXT_MT_edit_select(Menu):
bl_label = "Select"
@@ -282,6 +301,7 @@ class TEXT_MT_edit(Menu):
layout.operator("text.jump")
layout.operator("text.properties", text="Find...")
+ layout.operator("text.autocomplete")
layout.separator()
diff --git a/release/scripts/startup/bl_ui/space_userpref.py b/release/scripts/startup/bl_ui/space_userpref.py
index 695e09ee025..58c433d3772 100644
--- a/release/scripts/startup/bl_ui/space_userpref.py
+++ b/release/scripts/startup/bl_ui/space_userpref.py
@@ -22,6 +22,27 @@ from bpy.types import Header, Menu, Panel
import os
+def ui_style_items(col, context):
+ """ UI Style settings """
+
+ split = col.split()
+
+ col = split.column()
+ col.label(text="Kerning Style:")
+ col.row().prop(context, "font_kerning_style", expand=True)
+ col.prop(context, "points")
+
+ col = split.column()
+ col.label(text="Shadow Offset:")
+ col.prop(context, "shadow_offset_x", text="X")
+ col.prop(context, "shadow_offset_y", text="Y")
+
+ col = split.column()
+ col.prop(context, "shadow")
+ col.prop(context, "shadowalpha")
+ col.prop(context, "shadowcolor")
+
+
def ui_items_general(col, context):
""" General UI Theme Settings (User Interface)
"""
@@ -492,7 +513,7 @@ class USERPREF_PT_system(Panel):
sub.active = system.use_weight_color_range
sub.template_color_ramp(system, "weight_color_range", expand=True)
- if 'INTERNATIONAL' in bpy.app.build_options:
+ if bpy.app.build_options.international:
column.separator()
column.prop(system, "use_international_fonts")
if system.use_international_fonts:
@@ -774,6 +795,21 @@ class USERPREF_PT_theme(Panel):
colsub = padding.column()
colsub = padding.column()
colsub.row().prop(ui, "show_colored_constraints")
+ elif theme.theme_area == 'STYLE':
+ col = split.column()
+
+ style = context.user_preferences.ui_styles[0]
+
+ ui = style.widget
+ col.label(text="Widget:")
+ ui_style_items(col, ui)
+
+ col.separator()
+ col.separator()
+
+ ui = style.widget_label
+ col.label(text="Widget Label:")
+ ui_style_items(col, ui)
else:
self._theme_generic(split, getattr(theme, theme.theme_area.lower()))
@@ -1126,7 +1162,8 @@ class USERPREF_PT_addons(Panel):
continue
# Addon UI Code
- box = col.column().box()
+ col_box = col.column()
+ box = col_box.box()
colsub = box.column()
row = colsub.row()
@@ -1189,6 +1226,25 @@ class USERPREF_PT_addons(Panel):
for i in range(4 - tot_row):
split.separator()
+ # Show addon user preferences
+ if is_enabled:
+ addon_preferences = userpref.addons[module_name].preferences
+ if addon_preferences is not None:
+ draw = getattr(addon_preferences, "draw", None)
+ if draw is not None:
+ addon_preferences_class = type(addon_preferences)
+ box_prefs = col_box.box()
+ box_prefs.label("Preferences:")
+ addon_preferences_class.layout = box_prefs
+ try:
+ draw(context)
+ except:
+ import traceback
+ traceback.print_exc()
+ box_prefs.label(text="Error (see console)", icon='ERROR')
+ del addon_preferences_class.layout
+
+
# Append missing scripts
# First collect scripts that are used but have no script file.
module_names = {mod.__name__ for mod, info in addons}
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index 7807bb11c8a..a35fb149aae 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -70,7 +70,8 @@ class VIEW3D_HT_header(Header):
row.prop(toolsettings.particle_edit, "select_mode", text="", expand=True)
# Occlude geometry
- if view.viewport_shade not in {'BOUNDBOX', 'WIREFRAME'} and (mode == 'PARTICLE_EDIT' or (mode == 'EDIT' and obj.type == 'MESH')):
+ if ((view.viewport_shade not in {'BOUNDBOX', 'WIREFRAME'} and (mode == 'PARTICLE_EDIT' or (mode == 'EDIT' and obj.type == 'MESH'))) or
+ (mode == 'WEIGHT_PAINT')):
row.prop(view, "use_occlude_geometry", text="")
# Proportional editing
@@ -1838,7 +1839,7 @@ class VIEW3D_MT_edit_mesh_edges(Menu):
layout.separator()
- if context.scene and 'FREESTYLE' in bpy.app.build_options:
+ if context.scene and bpy.app.build_options.freestyle:
layout.operator("mesh.mark_freestyle_edge").clear = False
layout.operator("mesh.mark_freestyle_edge", text="Clear Freestyle Edge").clear = True
@@ -1884,7 +1885,7 @@ class VIEW3D_MT_edit_mesh_faces(Menu):
layout.separator()
- if context.scene and 'FREESTYLE' in bpy.app.build_options:
+ if context.scene and bpy.app.build_options.freestyle:
layout.operator("mesh.mark_freestyle_face").clear = False
layout.operator("mesh.mark_freestyle_face", text="Clear Freestyle Face").clear = True
@@ -2493,7 +2494,7 @@ class VIEW3D_PT_view3d_meshdisplay(Panel):
col.prop(mesh, "show_edge_bevel_weight", text="Bevel Weights")
col.prop(mesh, "show_edge_seams", text="Seams")
col.prop(mesh, "show_edge_sharp", text="Sharp")
- if context.scene and 'FREESTYLE' in bpy.app.build_options:
+ if context.scene and bpy.app.build_options.freestyle:
col.prop(mesh, "show_freestyle_edge_marks", text="Freestyle Edge Marks")
col.prop(mesh, "show_freestyle_face_marks", text="Freestyle Face Marks")
diff --git a/release/scripts/startup/bl_ui/space_view3d_toolbar.py b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
index 09b32cd0c56..0e1f5d8dff2 100644
--- a/release/scripts/startup/bl_ui/space_view3d_toolbar.py
+++ b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
@@ -854,6 +854,36 @@ class VIEW3D_PT_tools_brush_curve(Panel, View3DPaintPanel):
row.operator("brush.curve_preset", icon='NOCURVE', text="").shape = 'MAX'
+class VIEW3D_PT_sculpt_topology(Panel, View3DPaintPanel):
+ bl_label = "Topology"
+ bl_options = {'DEFAULT_CLOSED'}
+
+ @classmethod
+ def poll(cls, context):
+ return (context.sculpt_object and context.tool_settings.sculpt)
+
+ def draw(self, context):
+ layout = self.layout
+
+ toolsettings = context.tool_settings
+ sculpt = toolsettings.sculpt
+
+ if context.sculpt_object.use_dynamic_topology_sculpting:
+ layout.operator("sculpt.dynamic_topology_toggle", icon='X', text="Disable Dynamic")
+ else:
+ layout.operator("sculpt.dynamic_topology_toggle", icon='SCULPT_DYNTOPO', text="Enable Dynamic")
+
+ col = layout.column()
+ col.active = context.sculpt_object.use_dynamic_topology_sculpting
+ col.prop(sculpt, "detail_size")
+ col.prop(sculpt, "use_smooth_shading")
+ col.prop(sculpt, "use_edge_collapse")
+ col.operator("sculpt.optimize")
+ col.separator()
+ col.prop(sculpt, "symmetrize_direction")
+ col.operator("sculpt.symmetrize")
+
+
class VIEW3D_PT_sculpt_options(Panel, View3DPaintPanel):
bl_label = "Options"
bl_options = {'DEFAULT_CLOSED'}
@@ -1167,7 +1197,8 @@ class VIEW3D_PT_tools_particlemode(View3DPanel, Panel):
if pe.type == 'PARTICLES':
if ob.particle_systems:
if len(ob.particle_systems) > 1:
- layout.template_list(ob, "particle_systems", ob.particle_systems, "active_index", rows=2, maxrows=3)
+ layout.template_list("UI_UL_list", "", ob, "particle_systems",
+ ob.particle_systems, "active_index", rows=2, maxrows=3)
ptcache = ob.particle_systems.active.point_cache
else:
@@ -1176,7 +1207,8 @@ class VIEW3D_PT_tools_particlemode(View3DPanel, Panel):
ptcache = md.point_cache
if ptcache and len(ptcache.point_caches) > 1:
- layout.template_list(ptcache, "point_caches", ptcache.point_caches, "active_index", rows=2, maxrows=3)
+ layout.template_list("UI_UL_list", "", ptcache, "point_caches", ptcache.point_caches, "active_index",
+ rows=2, maxrows=3)
if not pe.is_editable:
layout.label(text="Point cache must be baked")
diff --git a/release/scripts/startup/keyingsets_builtins.py b/release/scripts/startup/keyingsets_builtins.py
index 6ad87375738..4f06f8a7be3 100644
--- a/release/scripts/startup/keyingsets_builtins.py
+++ b/release/scripts/startup/keyingsets_builtins.py
@@ -181,7 +181,7 @@ class BUILTIN_KSI_RotScale(KeyingSetInfo):
# ------------
-# Location
+# VisualLocation
class BUILTIN_KSI_VisualLoc(KeyingSetInfo):
"""
Insert a keyframe on each of the location channels, taking into account
@@ -201,7 +201,7 @@ class BUILTIN_KSI_VisualLoc(KeyingSetInfo):
generate = keyingsets_utils.RKS_GEN_location
-# Rotation
+# VisualRotation
class BUILTIN_KSI_VisualRot(KeyingSetInfo):
"""
Insert a keyframe on each of the rotation channels, taking into account
@@ -221,6 +221,26 @@ class BUILTIN_KSI_VisualRot(KeyingSetInfo):
generate = keyingsets_utils.RKS_GEN_rotation
+# VisualScaling
+class BUILTIN_KSI_VisualScaling(KeyingSetInfo):
+ """
+ Insert a keyframe on each of the scale channels, taking into account
+ effects of constraints and relationships
+ """
+ bl_label = "Visual Scaling"
+
+ bl_options = {'INSERTKEY_VISUAL'}
+
+ # poll - use predefined callback for selected bones/objects
+ poll = keyingsets_utils.RKS_POLL_selected_items
+
+ # iterator - use callback for selected bones/objects
+ iterator = keyingsets_utils.RKS_ITER_selected_item
+
+ # generator - use callback for location
+ generate = keyingsets_utils.RKS_GEN_scaling
+
+
# VisualLocRot
class BUILTIN_KSI_VisualLocRot(KeyingSetInfo):
"""
@@ -244,6 +264,80 @@ class BUILTIN_KSI_VisualLocRot(KeyingSetInfo):
# rotation
keyingsets_utils.RKS_GEN_rotation(self, context, ks, data)
+
+# VisualLocScale
+class BUILTIN_KSI_VisualLocScale(KeyingSetInfo):
+ """
+ Insert a keyframe on each of the location and scaling channels,
+ taking into account effects of constraints and relationships
+ """
+ bl_label = "Visual LocScale"
+
+ bl_options = {'INSERTKEY_VISUAL'}
+
+ # poll - use predefined callback for selected bones/objects
+ poll = keyingsets_utils.RKS_POLL_selected_items
+
+ # iterator - use callback for selected bones/objects
+ iterator = keyingsets_utils.RKS_ITER_selected_item
+
+ # generator
+ def generate(self, context, ks, data):
+ # location
+ keyingsets_utils.RKS_GEN_location(self, context, ks, data)
+ # scaling
+ keyingsets_utils.RKS_GEN_scaling(self, context, ks, data)
+
+
+# VisualLocRotScale
+class BUILTIN_KSI_VisualLocRotScale(KeyingSetInfo):
+ """
+ Insert a keyframe on each of the location, rotation and scaling channels,
+ taking into account effects of constraints and relationships
+ """
+ bl_label = "Visual LocRotScale"
+
+ bl_options = {'INSERTKEY_VISUAL'}
+
+ # poll - use predefined callback for selected bones/objects
+ poll = keyingsets_utils.RKS_POLL_selected_items
+
+ # iterator - use callback for selected bones/objects
+ iterator = keyingsets_utils.RKS_ITER_selected_item
+
+ # generator
+ def generate(self, context, ks, data):
+ # location
+ keyingsets_utils.RKS_GEN_location(self, context, ks, data)
+ # rotation
+ keyingsets_utils.RKS_GEN_rotation(self, context, ks, data)
+ # scaling
+ keyingsets_utils.RKS_GEN_scaling(self, context, ks, data)
+
+
+# VisualRotScale
+class BUILTIN_KSI_VisualRotScale(KeyingSetInfo):
+ """
+ Insert a keyframe on each of the rotation and scaling channels,
+ taking into account effects of constraints and relationships
+ """
+ bl_label = "Visual RotScale"
+
+ bl_options = {'INSERTKEY_VISUAL'}
+
+ # poll - use predefined callback for selected bones/objects
+ poll = keyingsets_utils.RKS_POLL_selected_items
+
+ # iterator - use callback for selected bones/objects
+ iterator = keyingsets_utils.RKS_ITER_selected_item
+
+ # generator
+ def generate(self, context, ks, data):
+ # rotation
+ keyingsets_utils.RKS_GEN_rotation(self, context, ks, data)
+ # scaling
+ keyingsets_utils.RKS_GEN_scaling(self, context, ks, data)
+
# ------------
diff --git a/release/scripts/templates_osl/empty_shader.osl b/release/scripts/templates_osl/empty_shader.osl
new file mode 100644
index 00000000000..e2c9a4a257e
--- /dev/null
+++ b/release/scripts/templates_osl/empty_shader.osl
@@ -0,0 +1,6 @@
+
+shader name()
+{
+
+}
+
diff --git a/release/scripts/templates_osl/noise.osl b/release/scripts/templates_osl/noise.osl
new file mode 100644
index 00000000000..05cc31687c0
--- /dev/null
+++ b/release/scripts/templates_osl/noise.osl
@@ -0,0 +1,18 @@
+
+shader noise(
+ float Time = 1.0,
+ point Point = P,
+ output float Cell = 0.0,
+ output color Perlin = 0.8,
+ output color UPerlin = 0.8)
+{
+ /* Cell Noise */
+ Cell = noise("cell", Point);
+
+ /* Perlin 4D Noise*/
+ Perlin = noise("perlin", Point, Time);
+
+ /* UPerlin 4D Noise*/
+ UPerlin = noise("uperlin", Point, Time);
+}
+
diff --git a/release/scripts/templates_osl/wireframe.osl b/release/scripts/templates_osl/wireframe.osl
new file mode 100644
index 00000000000..00e4506e73c
--- /dev/null
+++ b/release/scripts/templates_osl/wireframe.osl
@@ -0,0 +1,11 @@
+
+#include "oslutil.h"
+
+shader wireframe(
+ float Line_Width = 2.0,
+ int Raster = 1,
+ output float Wire = 0.0)
+{
+ Wire = wireframe("triangles", Line_Width, Raster);
+}
+
diff --git a/release/scripts/templates/addon_add_object.py b/release/scripts/templates_py/addon_add_object.py
index 66da6a969c7..66da6a969c7 100644
--- a/release/scripts/templates/addon_add_object.py
+++ b/release/scripts/templates_py/addon_add_object.py
diff --git a/release/scripts/templates/background_job.py b/release/scripts/templates_py/background_job.py
index 11b51e5a9b5..11b51e5a9b5 100644
--- a/release/scripts/templates/background_job.py
+++ b/release/scripts/templates_py/background_job.py
diff --git a/release/scripts/templates/batch_export.py b/release/scripts/templates_py/batch_export.py
index 45d26f4b525..45d26f4b525 100644
--- a/release/scripts/templates/batch_export.py
+++ b/release/scripts/templates_py/batch_export.py
diff --git a/release/scripts/templates/bmesh_simple.py b/release/scripts/templates_py/bmesh_simple.py
index 45e6b52d578..45e6b52d578 100644
--- a/release/scripts/templates/bmesh_simple.py
+++ b/release/scripts/templates_py/bmesh_simple.py
diff --git a/release/scripts/templates/bmesh_simple_editmode.py b/release/scripts/templates_py/bmesh_simple_editmode.py
index d79ba02c2cb..d79ba02c2cb 100644
--- a/release/scripts/templates/bmesh_simple_editmode.py
+++ b/release/scripts/templates_py/bmesh_simple_editmode.py
diff --git a/release/scripts/templates/builtin_keyingset.py b/release/scripts/templates_py/builtin_keyingset.py
index 19f92dc75e7..19f92dc75e7 100644
--- a/release/scripts/templates/builtin_keyingset.py
+++ b/release/scripts/templates_py/builtin_keyingset.py
diff --git a/release/scripts/templates/driver_functions.py b/release/scripts/templates_py/driver_functions.py
index 1c6af0e574f..1c6af0e574f 100644
--- a/release/scripts/templates/driver_functions.py
+++ b/release/scripts/templates_py/driver_functions.py
diff --git a/release/scripts/templates/gamelogic.py b/release/scripts/templates_py/gamelogic.py
index 01ac27c56cd..01ac27c56cd 100644
--- a/release/scripts/templates/gamelogic.py
+++ b/release/scripts/templates_py/gamelogic.py
diff --git a/release/scripts/templates/gamelogic_module.py b/release/scripts/templates_py/gamelogic_module.py
index 88c8cf0d75b..88c8cf0d75b 100644
--- a/release/scripts/templates/gamelogic_module.py
+++ b/release/scripts/templates_py/gamelogic_module.py
diff --git a/release/scripts/templates/gamelogic_simple.py b/release/scripts/templates_py/gamelogic_simple.py
index dbfcf948b18..dbfcf948b18 100644
--- a/release/scripts/templates/gamelogic_simple.py
+++ b/release/scripts/templates_py/gamelogic_simple.py
diff --git a/release/scripts/templates/operator_file_export.py b/release/scripts/templates_py/operator_file_export.py
index 9511cb163bc..9511cb163bc 100644
--- a/release/scripts/templates/operator_file_export.py
+++ b/release/scripts/templates_py/operator_file_export.py
diff --git a/release/scripts/templates/operator_file_import.py b/release/scripts/templates_py/operator_file_import.py
index 9940a1b98eb..9940a1b98eb 100644
--- a/release/scripts/templates/operator_file_import.py
+++ b/release/scripts/templates_py/operator_file_import.py
diff --git a/release/scripts/templates/operator_mesh_add.py b/release/scripts/templates_py/operator_mesh_add.py
index fa248cb9005..fa248cb9005 100644
--- a/release/scripts/templates/operator_mesh_add.py
+++ b/release/scripts/templates_py/operator_mesh_add.py
diff --git a/release/scripts/templates/operator_modal.py b/release/scripts/templates_py/operator_modal.py
index 88e5ee80590..88e5ee80590 100644
--- a/release/scripts/templates/operator_modal.py
+++ b/release/scripts/templates_py/operator_modal.py
diff --git a/release/scripts/templates/operator_modal_draw.py b/release/scripts/templates_py/operator_modal_draw.py
index d11ddf0b467..d11ddf0b467 100644
--- a/release/scripts/templates/operator_modal_draw.py
+++ b/release/scripts/templates_py/operator_modal_draw.py
diff --git a/release/scripts/templates/operator_modal_timer.py b/release/scripts/templates_py/operator_modal_timer.py
index 72c153df9d2..72c153df9d2 100644
--- a/release/scripts/templates/operator_modal_timer.py
+++ b/release/scripts/templates_py/operator_modal_timer.py
diff --git a/release/scripts/templates/operator_modal_view3d.py b/release/scripts/templates_py/operator_modal_view3d.py
index c870bbffdcf..c870bbffdcf 100644
--- a/release/scripts/templates/operator_modal_view3d.py
+++ b/release/scripts/templates_py/operator_modal_view3d.py
diff --git a/release/scripts/templates/operator_modal_view3d_raycast.py b/release/scripts/templates_py/operator_modal_view3d_raycast.py
index eac76922187..eac76922187 100644
--- a/release/scripts/templates/operator_modal_view3d_raycast.py
+++ b/release/scripts/templates_py/operator_modal_view3d_raycast.py
diff --git a/release/scripts/templates/operator_node.py b/release/scripts/templates_py/operator_node.py
index b689ce7634e..b689ce7634e 100644
--- a/release/scripts/templates/operator_node.py
+++ b/release/scripts/templates_py/operator_node.py
diff --git a/release/scripts/templates/operator_simple.py b/release/scripts/templates_py/operator_simple.py
index 715daa3a8b4..715daa3a8b4 100644
--- a/release/scripts/templates/operator_simple.py
+++ b/release/scripts/templates_py/operator_simple.py
diff --git a/release/scripts/templates/operator_uv.py b/release/scripts/templates_py/operator_uv.py
index fdd0b993f8b..fdd0b993f8b 100644
--- a/release/scripts/templates/operator_uv.py
+++ b/release/scripts/templates_py/operator_uv.py
diff --git a/release/scripts/templates/script_stub.py b/release/scripts/templates_py/script_stub.py
index 44c7b802e2c..44c7b802e2c 100644
--- a/release/scripts/templates/script_stub.py
+++ b/release/scripts/templates_py/script_stub.py
diff --git a/release/scripts/templates_py/ui_list.py b/release/scripts/templates_py/ui_list.py
new file mode 100644
index 00000000000..18861f7d801
--- /dev/null
+++ b/release/scripts/templates_py/ui_list.py
@@ -0,0 +1,78 @@
+import bpy
+
+
+class MATERIAL_UL_matslots_example(bpy.types.UIList):
+ # The draw_item function is called for each item of the collection that is visible in the list.
+ # data is the RNA object containing the collection,
+ # item is the current drawn item of the collection,
+ # icon is the "computed" icon for the item (as an integer, because some objects like materials or textures
+ # have custom icons ID, which are not available as enum items).
+ # active_data is the RNA object containing the active property for the collection (i.e. integer pointing to the
+ # active item of the collection).
+ # active_propname is the name of the active property (use 'getattr(active_data, active_propname)').
+ # index is index of the current item in the collection.
+ def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
+ ob = data
+ slot = item
+ ma = slot.material
+ # draw_item must handle the three layout types... Usually 'DEFAULT' and 'COMPACT' can share the same code.
+ if self.layout_type in {'DEFAULT', 'COMPACT'}:
+ # You should always start your row layout by a label (icon + text), this will also make the row easily
+ # selectable in the list!
+ # We use icon_value of label, as our given icon is an integer value, not an enum ID.
+ layout.label(ma.name if ma else "", icon_value=icon)
+ # And now we can add other UI stuff...
+ # Here, we add nodes info if this material uses (old!) shading nodes.
+ if ma and not context.scene.render.use_shading_nodes:
+ manode = ma.active_node_material
+ if manode:
+ # The static method UILayout.icon returns the integer value of the icon ID "computed" for the given
+ # RNA object.
+ layout.label("Node %s" % manode.name, icon_value=layout.icon(manode))
+ elif ma.use_nodes:
+ layout.label("Node <none>")
+ else:
+ layout.label("")
+ # 'GRID' layout type should be as compact as possible (typically a single icon!).
+ elif self.layout_type in {'GRID'}:
+ layout.alignment = 'CENTER'
+ layout.label("", icon_value=icon)
+
+
+# And now we can use this list everywhere in Blender. Here is a small example panel.
+class UIListPanelExample(bpy.types.Panel):
+ """Creates a Panel in the Object properties window"""
+ bl_label = "UIList Panel"
+ bl_idname = "OBJECT_PT_ui_list_example"
+ bl_space_type = 'PROPERTIES'
+ bl_region_type = 'WINDOW'
+ bl_context = "object"
+
+ def draw(self, context):
+ layout = self.layout
+
+ obj = context.object
+
+ # template_list now takes two new args.
+ # The first one is the identifier of the registered UIList to use (if you want only the default list,
+ # with no custom draw code, use "UI_UL_list").
+ layout.template_list("MATERIAL_UL_matslots_example", "", obj, "material_slots", obj, "active_material_index")
+
+ # The second one can usually be left as an empty string. It's an additional ID used to distinguish lists in case you
+ # use the same list several times in a given area.
+ layout.template_list("MATERIAL_UL_matslots_example", "compact", obj, "material_slots",
+ obj, "active_material_index", type='COMPACT')
+
+
+def register():
+ bpy.utils.register_class(MATERIAL_UL_matslots_example)
+ bpy.utils.register_class(UIListPanelExample)
+
+
+def unregister():
+ bpy.utils.unregister_class(MATERIAL_UL_matslots_example)
+ bpy.utils.unregister_class(UIListPanelExample)
+
+
+if __name__ == "__main__":
+ register() \ No newline at end of file
diff --git a/release/scripts/templates/ui_menu.py b/release/scripts/templates_py/ui_menu.py
index a21e5ed86c8..a21e5ed86c8 100644
--- a/release/scripts/templates/ui_menu.py
+++ b/release/scripts/templates_py/ui_menu.py
diff --git a/release/scripts/templates/ui_menu_simple.py b/release/scripts/templates_py/ui_menu_simple.py
index 2129dfd81a4..2129dfd81a4 100644
--- a/release/scripts/templates/ui_menu_simple.py
+++ b/release/scripts/templates_py/ui_menu_simple.py
diff --git a/release/scripts/templates/ui_panel.py b/release/scripts/templates_py/ui_panel.py
index cacdb83e815..cacdb83e815 100644
--- a/release/scripts/templates/ui_panel.py
+++ b/release/scripts/templates_py/ui_panel.py
diff --git a/release/scripts/templates/ui_panel_simple.py b/release/scripts/templates_py/ui_panel_simple.py
index 9bcc750560f..9bcc750560f 100644
--- a/release/scripts/templates/ui_panel_simple.py
+++ b/release/scripts/templates_py/ui_panel_simple.py
diff --git a/source/blender/avi/intern/avi_intern.h b/source/blender/avi/intern/avi_intern.h
index c8d54fe99e9..5dc48657831 100644
--- a/source/blender/avi/intern/avi_intern.h
+++ b/source/blender/avi/intern/avi_intern.h
@@ -37,9 +37,27 @@
unsigned int GET_FCC (FILE *fp);
unsigned int GET_TCC (FILE *fp);
-#define PUT_FCC(ch4, fp) putc(ch4[0],fp); putc(ch4[1],fp); putc(ch4[2],fp); putc(ch4[3],fp)
-#define PUT_FCCN(num, fp) putc((num>>0)&0377,fp); putc((num>>8)&0377,fp); putc((num>>16)&0377,fp); putc((num>>24)&0377,fp)
-#define PUT_TCC(ch2, fp) putc(ch2[0],fp); putc(ch2[1],fp)
+#define PUT_FCC(ch4, fp) \
+{ \
+ putc(ch4[0], fp); \
+ putc(ch4[1], fp); \
+ putc(ch4[2], fp); \
+ putc(ch4[3], fp); \
+} (void)0
+
+#define PUT_FCCN(num, fp) \
+{ \
+ putc((num >> 0) & 0377, fp); \
+ putc((num >> 8) & 0377, fp); \
+ putc((num >> 16) & 0377, fp); \
+ putc((num >> 24) & 0377, fp); \
+} (void)0
+
+#define PUT_TCC(ch2, fp) \
+{ \
+ putc(ch2[0], fp); \
+ putc(ch2[1], fp); \
+} (void)0
void *avi_format_convert (AviMovie *movie, int stream, void *buffer, AviFormat from, AviFormat to, int *size);
diff --git a/source/blender/avi/intern/avi_mjpeg.c b/source/blender/avi/intern/avi_mjpeg.c
index 396f1199cd9..91b8fa5a060 100644
--- a/source/blender/avi/intern/avi_mjpeg.c
+++ b/source/blender/avi/intern/avi_mjpeg.c
@@ -206,7 +206,7 @@ static int Decode_JPEG(unsigned char *inBuffer, unsigned char *outBuffer, unsign
return 1;
}
-static void Compress_JPEG(int quality, unsigned char *outbuffer, unsigned char *inBuffer, int width, int height, int bufsize)
+static void Compress_JPEG(int quality, unsigned char *outbuffer, const unsigned char *inBuffer, int width, int height, int bufsize)
{
int i, rowstride;
unsigned int y;
@@ -316,7 +316,8 @@ static int check_and_decode_jpeg(unsigned char *inbuf, unsigned char *outbuf, in
}
}
-static void check_and_compress_jpeg(int quality, unsigned char *outbuf, unsigned char *inbuf, int width, int height, int bufsize)
+static void check_and_compress_jpeg(int quality, unsigned char *outbuf, const unsigned char *inbuf,
+ int width, int height, int bufsize)
{
/* JPEG's are always multiples of 16, extra is ignored in AVI's */
if ((width & 0xF) || (height & 0xF)) {
@@ -379,7 +380,11 @@ void *avi_converter_to_mjpeg(AviMovie *movie, int stream, unsigned char *buffer,
buf = MEM_mallocN(movie->header->Height * movie->header->Width * 3, "avi.avi_converter_to_mjpeg 1");
if (!movie->interlace) {
- check_and_compress_jpeg(movie->streams[stream].sh.Quality / 100, buf, buffer, movie->header->Width, movie->header->Height, bufsize);
+ check_and_compress_jpeg(movie->streams[stream].sh.Quality / 100,
+ buf, buffer,
+ movie->header->Width,
+ movie->header->Height,
+ bufsize);
}
else {
deinterlace(movie->odd_fields, buf, buffer, movie->header->Width, movie->header->Height);
@@ -388,10 +393,18 @@ void *avi_converter_to_mjpeg(AviMovie *movie, int stream, unsigned char *buffer,
buffer = buf;
buf = MEM_mallocN(movie->header->Height * movie->header->Width * 3, "avi.avi_converter_to_mjpeg 2");
- check_and_compress_jpeg(movie->streams[stream].sh.Quality / 100, buf, buffer, movie->header->Width, movie->header->Height / 2, bufsize / 2);
+ check_and_compress_jpeg(movie->streams[stream].sh.Quality / 100,
+ buf, buffer,
+ movie->header->Width,
+ movie->header->Height / 2,
+ bufsize / 2);
*size += numbytes;
numbytes = 0;
- check_and_compress_jpeg(movie->streams[stream].sh.Quality / 100, buf + *size, buffer + (movie->header->Height / 2) * movie->header->Width * 3, movie->header->Width, movie->header->Height / 2, bufsize / 2);
+ check_and_compress_jpeg(movie->streams[stream].sh.Quality / 100,
+ buf + *size, buffer + (movie->header->Height / 2) * movie->header->Width * 3,
+ movie->header->Width,
+ movie->header->Height / 2,
+ bufsize / 2);
}
*size += numbytes;
diff --git a/source/blender/blenfont/intern/blf_glyph.c b/source/blender/blenfont/intern/blf_glyph.c
index 91ecded88be..9c7623f3757 100644
--- a/source/blender/blenfont/intern/blf_glyph.c
+++ b/source/blender/blenfont/intern/blf_glyph.c
@@ -383,7 +383,7 @@ int blf_glyph_render(FontBLF *font, GlyphBLF *g, float x, float y)
if (gc->cur_tex == -1) {
blf_glyph_cache_texture(font, gc);
gc->x_offs = gc->pad;
- gc->y_offs = gc->pad;
+ gc->y_offs = 0;
}
if (gc->x_offs > (gc->p2_width - gc->max_glyph_width)) {
@@ -391,7 +391,7 @@ int blf_glyph_render(FontBLF *font, GlyphBLF *g, float x, float y)
gc->y_offs += gc->max_glyph_height;
if (gc->y_offs > (gc->p2_height - gc->max_glyph_height)) {
- gc->y_offs = gc->pad;
+ gc->y_offs = 0;
blf_glyph_cache_texture(font, gc);
}
}
@@ -400,6 +400,19 @@ int blf_glyph_render(FontBLF *font, GlyphBLF *g, float x, float y)
g->xoff = gc->x_offs;
g->yoff = gc->y_offs;
+ /* prevent glTexSubImage2D from failing if the character
+ * asks for pixels out of bounds, this tends only to happen
+ * with very small sizes (5px high or less) */
+ if (UNLIKELY((g->xoff + g->width) > gc->p2_width)) {
+ g->width -= (g->xoff + g->width) - gc->p2_width;
+ BLI_assert(g->width > 0);
+ }
+ if (UNLIKELY((g->yoff + g->height) > gc->p2_height)) {
+ g->height -= (g->yoff + g->height) - gc->p2_height;
+ BLI_assert(g->height > 0);
+ }
+
+
glPushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT);
glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE);
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
diff --git a/source/blender/blenfont/intern/blf_lang.c b/source/blender/blenfont/intern/blf_lang.c
index 4d066ea8740..9086799f984 100644
--- a/source/blender/blenfont/intern/blf_lang.c
+++ b/source/blender/blenfont/intern/blf_lang.c
@@ -100,7 +100,7 @@ static void fill_locales(void)
/* First loop to find highest locale ID */
while (line) {
int t;
- str = (char*) line->link;
+ str = (char *)line->link;
if (str[0] == '#' || str[0] == '\0') {
line = line->next;
continue; /* Comment or void... */
@@ -118,12 +118,12 @@ static void fill_locales(void)
line = lines;
/* Do not allocate locales with zero-sized mem, as LOCALE macro uses NULL locales as invalid marker! */
if (num_locales > 0) {
- locales = MEM_callocN(num_locales * sizeof(char*), __func__);
+ locales = MEM_callocN(num_locales * sizeof(char *), __func__);
while (line) {
int id;
char *loc, *sep1, *sep2, *sep3;
- str = (char*) line->link;
+ str = (char *)line->link;
if (str[0] == '#' || str[0] == '\0') {
line = line->next;
continue;
@@ -230,7 +230,7 @@ void BLF_lang_set(const char *str)
bl_locale_set(short_locale_utf8);
if (short_locale[0]) {
- MEM_freeN((void*)short_locale_utf8);
+ MEM_freeN((void *)short_locale_utf8);
}
}
diff --git a/source/blender/blenkernel/BKE_addon.h b/source/blender/blenkernel/BKE_addon.h
new file mode 100644
index 00000000000..eafaec3e605
--- /dev/null
+++ b/source/blender/blenkernel/BKE_addon.h
@@ -0,0 +1,42 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Campbell Barton
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+#ifndef __BKE_ADDON_H__
+#define __BKE_ADDON_H__
+
+#include "RNA_types.h"
+
+typedef struct bAddonPrefType {
+ /* type info */
+ char idname[64]; // best keep the same size as BKE_ST_MAXNAME
+
+ /* RNA integration */
+ ExtensionRNA ext;
+} bAddonPrefType;
+
+bAddonPrefType *BKE_addon_pref_type_find(const char *idname, int quiet);
+void BKE_addon_pref_type_add(bAddonPrefType *apt);
+void BKE_addon_pref_type_remove(bAddonPrefType *apt);
+
+void BKE_addon_pref_type_init(void);
+void BKE_addon_pref_type_free(void);
+
+#endif /* __BKE_ADDON_H__ */
diff --git a/source/blender/blenkernel/BKE_blender.h b/source/blender/blenkernel/BKE_blender.h
index 11759a82e60..10528f1b270 100644
--- a/source/blender/blenkernel/BKE_blender.h
+++ b/source/blender/blenkernel/BKE_blender.h
@@ -42,7 +42,7 @@ extern "C" {
* and keep comment above the defines.
* Use STRINGIFY() rather than defining with quotes */
#define BLENDER_VERSION 265
-#define BLENDER_SUBVERSION 3
+#define BLENDER_SUBVERSION 5
/* 262 was the last editmesh release but it has compatibility code for bmesh data */
#define BLENDER_MINVERSION 262
diff --git a/source/blender/blenkernel/BKE_brush.h b/source/blender/blenkernel/BKE_brush.h
index cbffb6c0cea..248fe9c8968 100644
--- a/source/blender/blenkernel/BKE_brush.h
+++ b/source/blender/blenkernel/BKE_brush.h
@@ -99,6 +99,7 @@ float BKE_brush_unprojected_radius_get(const struct Scene *scene, struct Brush *
void BKE_brush_unprojected_radius_set(struct Scene *scene, struct Brush *brush, float value);
float BKE_brush_alpha_get(const struct Scene *scene, struct Brush *brush);
+void BKE_brush_alpha_set(Scene *scene, struct Brush *brush, float alpha);
float BKE_brush_weight_get(const Scene *scene, struct Brush *brush);
void BKE_brush_weight_set(const Scene *scene, struct Brush *brush, float value);
diff --git a/source/blender/blenkernel/BKE_constraint.h b/source/blender/blenkernel/BKE_constraint.h
index 79e75127763..c79dc62bb61 100644
--- a/source/blender/blenkernel/BKE_constraint.h
+++ b/source/blender/blenkernel/BKE_constraint.h
@@ -108,8 +108,8 @@ typedef struct bConstraintTypeInfo {
} bConstraintTypeInfo;
/* Function Prototypes for bConstraintTypeInfo's */
-bConstraintTypeInfo *constraint_get_typeinfo(struct bConstraint *con);
-bConstraintTypeInfo *get_constraint_typeinfo(int type);
+bConstraintTypeInfo *BKE_constraint_get_typeinfo(struct bConstraint *con);
+bConstraintTypeInfo *BKE_get_constraint_typeinfo(int type);
/* ---------------------------------------------------------------------------- */
/* Useful macros for testing various common flag combinations */
@@ -120,38 +120,38 @@ bConstraintTypeInfo *get_constraint_typeinfo(int type);
/* ---------------------------------------------------------------------------- */
/* Constraint function prototypes */
-void unique_constraint_name(struct bConstraint *con, struct ListBase *list);
+void BKE_unique_constraint_name(struct bConstraint *con, struct ListBase *list);
-void free_constraints(struct ListBase *list);
-void copy_constraints(struct ListBase *dst, const struct ListBase *src, int do_extern);
-void relink_constraints(struct ListBase *list);
-void id_loop_constraints(struct ListBase *list, ConstraintIDFunc func, void *userdata);
-void free_constraint_data(struct bConstraint *con);
+void BKE_free_constraints(struct ListBase *list);
+void BKE_copy_constraints(struct ListBase *dst, const struct ListBase *src, int do_extern);
+void BKE_relink_constraints(struct ListBase *list);
+void BKE_id_loop_constraints(struct ListBase *list, ConstraintIDFunc func, void *userdata);
+void BKE_free_constraint_data(struct bConstraint *con);
/* Constraint API function prototypes */
-struct bConstraint *constraints_get_active(struct ListBase *list);
-void constraints_set_active(ListBase *list, struct bConstraint *con);
-struct bConstraint *constraints_findByName(struct ListBase *list, const char *name);
-
-struct bConstraint *add_ob_constraint(struct Object *ob, const char *name, short type);
-struct bConstraint *add_pose_constraint(struct Object *ob, struct bPoseChannel *pchan, const char *name, short type);
+struct bConstraint *BKE_constraints_get_active(struct ListBase *list);
+void BKE_constraints_set_active(ListBase *list, struct bConstraint *con);
+struct bConstraint *BKE_constraints_findByName(struct ListBase *list, const char *name);
+
+struct bConstraint *BKE_add_ob_constraint(struct Object *ob, const char *name, short type);
+struct bConstraint *BKE_add_pose_constraint(struct Object *ob, struct bPoseChannel *pchan, const char *name, short type);
-int remove_constraint(ListBase *list, struct bConstraint *con);
-void remove_constraints_type(ListBase *list, short type, short last_only);
+int BKE_remove_constraint(ListBase *list, struct bConstraint *con);
+void BKE_remove_constraints_type(ListBase *list, short type, short last_only);
/* Constraints + Proxies function prototypes */
-void extract_proxylocal_constraints(struct ListBase *dst, struct ListBase *src);
-short proxylocked_constraints_owner(struct Object *ob, struct bPoseChannel *pchan);
+void BKE_extract_proxylocal_constraints(struct ListBase *dst, struct ListBase *src);
+short BKE_proxylocked_constraints_owner(struct Object *ob, struct bPoseChannel *pchan);
/* Constraint Evaluation function prototypes */
-struct bConstraintOb *constraints_make_evalob(struct Scene *scene, struct Object *ob, void *subdata, short datatype);
-void constraints_clear_evalob(struct bConstraintOb *cob);
+struct bConstraintOb *BKE_constraints_make_evalob(struct Scene *scene, struct Object *ob, void *subdata, short datatype);
+void BKE_constraints_clear_evalob(struct bConstraintOb *cob);
-void constraint_mat_convertspace(struct Object *ob, struct bPoseChannel *pchan, float mat[4][4], short from, short to);
+void BKE_constraint_mat_convertspace(struct Object *ob, struct bPoseChannel *pchan, float mat[4][4], short from, short to);
-void get_constraint_target_matrix(struct Scene *scene, struct bConstraint *con, int n, short ownertype, void *ownerdata, float mat[4][4], float ctime);
-void get_constraint_targets_for_solving(struct bConstraint *con, struct bConstraintOb *ob, struct ListBase *targets, float ctime);
-void solve_constraints(struct ListBase *conlist, struct bConstraintOb *cob, float ctime);
+void BKE_get_constraint_target_matrix(struct Scene *scene, struct bConstraint *con, int n, short ownertype, void *ownerdata, float mat[4][4], float ctime);
+void BKE_get_constraint_targets_for_solving(struct bConstraint *con, struct bConstraintOb *ob, struct ListBase *targets, float ctime);
+void BKE_solve_constraints(struct ListBase *conlist, struct bConstraintOb *cob, float ctime);
#ifdef __cplusplus
}
diff --git a/source/blender/blenkernel/BKE_deform.h b/source/blender/blenkernel/BKE_deform.h
index 8306da71432..ab27421b383 100644
--- a/source/blender/blenkernel/BKE_deform.h
+++ b/source/blender/blenkernel/BKE_deform.h
@@ -56,6 +56,9 @@ void defvert_remove_group(struct MDeformVert *dvert, struct
void defvert_clear(struct MDeformVert *dvert);
int defvert_find_shared(const struct MDeformVert *dvert_a, const struct MDeformVert *dvert_b);
+void BKE_defvert_array_free(struct MDeformVert *dvert, int totvert);
+void BKE_defvert_array_copy(struct MDeformVert *dst, const struct MDeformVert *src, int totvert);
+
float defvert_find_weight(const struct MDeformVert *dvert, const int defgroup);
float defvert_array_find_weight_safe(const struct MDeformVert *dvert, const int index, const int defgroup);
diff --git a/source/blender/blenkernel/BKE_displist.h b/source/blender/blenkernel/BKE_displist.h
index 758a2a8a2e8..6b986cdceda 100644
--- a/source/blender/blenkernel/BKE_displist.h
+++ b/source/blender/blenkernel/BKE_displist.h
@@ -83,7 +83,7 @@ void BKE_displist_elem_free(DispList *dl);
DispList *BKE_displist_find_or_create(struct ListBase *lb, int type);
DispList *BKE_displist_find(struct ListBase *lb, int type);
void BKE_displist_normals_add(struct ListBase *lb);
-void BKE_displist_count(struct ListBase *lb, int *totvert, int *totface);
+void BKE_displist_count(struct ListBase *lb, int *totvert, int *totface, int *tottri);
void BKE_displist_free(struct ListBase *lb);
int BKE_displist_has_faces(struct ListBase *lb);
diff --git a/source/blender/blenkernel/BKE_idprop.h b/source/blender/blenkernel/BKE_idprop.h
index a9f6a61a655..ad3e4bb2251 100644
--- a/source/blender/blenkernel/BKE_idprop.h
+++ b/source/blender/blenkernel/BKE_idprop.h
@@ -315,6 +315,8 @@ __attribute__((nonnull))
* the actual struct IDProperty struct either.*/
void IDP_FreeProperty(struct IDProperty *prop);
+void IDP_ClearProperty(IDProperty *prop);
+
/** Unlinks any struct IDProperty<->ID linkage that might be going on.*/
void IDP_UnlinkProperty(struct IDProperty *prop);
diff --git a/source/blender/blenkernel/BKE_image.h b/source/blender/blenkernel/BKE_image.h
index 1f9630d9fce..499609932d1 100644
--- a/source/blender/blenkernel/BKE_image.h
+++ b/source/blender/blenkernel/BKE_image.h
@@ -60,8 +60,10 @@ int BKE_imbuf_alpha_test(struct ImBuf *ibuf);
int BKE_imbuf_write_stamp(struct Scene *scene, struct Object *camera, struct ImBuf *ibuf, const char *name, struct ImageFormatData *imf);
int BKE_imbuf_write(struct ImBuf *ibuf, const char *name, struct ImageFormatData *imf);
int BKE_imbuf_write_as(struct ImBuf *ibuf, const char *name, struct ImageFormatData *imf, const short is_copy);
-void BKE_makepicstring(char *string, const char *base, const char *relbase, int frame, const char imtype, const short use_ext, const short use_frames);
-int BKE_add_image_extension(char *string, const char imtype);
+void BKE_makepicstring(char *string, const char *base, const char *relbase, int frame, const struct ImageFormatData *im_format, const short use_ext, const short use_frames);
+void BKE_makepicstring_from_type(char *string, const char *base, const char *relbase, int frame, const char imtype, const short use_ext, const short use_frames);
+int BKE_add_image_extension(char *string, const struct ImageFormatData *im_format);
+int BKE_add_image_extension_from_type(char *string, const char imtype);
char BKE_ftype_to_imtype(const int ftype);
int BKE_imtype_to_ftype(const char imtype);
diff --git a/source/blender/blenkernel/BKE_key.h b/source/blender/blenkernel/BKE_key.h
index d7d75b4c4c9..a159cbb13d4 100644
--- a/source/blender/blenkernel/BKE_key.h
+++ b/source/blender/blenkernel/BKE_key.h
@@ -59,7 +59,7 @@ void key_curve_position_weights(float t, float data[4], int type);
void key_curve_tangent_weights(float t, float data[4], int type);
void key_curve_normal_weights(float t, float data[4], int type);
-float *do_ob_key(struct Scene *scene, struct Object *ob);
+float *BKE_key_evaluate_object(struct Scene *scene, struct Object *ob, int *r_totelem);
struct Key *BKE_key_from_object(struct Object *ob);
struct KeyBlock *BKE_keyblock_from_object(struct Object *ob);
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h
index 320ced67a2f..db9f1228f76 100644
--- a/source/blender/blenkernel/BKE_mesh.h
+++ b/source/blender/blenkernel/BKE_mesh.h
@@ -162,8 +162,6 @@ void BKE_mesh_from_nurbs(struct Object *ob);
void BKE_mesh_from_nurbs_displist(struct Object *ob, struct ListBase *dispbase,
int **orco_index_ptr);
void BKE_mesh_from_curve(struct Scene *scene, struct Object *ob);
-void free_dverts(struct MDeformVert *dvert, int totvert);
-void copy_dverts(struct MDeformVert *dst, const struct MDeformVert *src, int totvert);
void BKE_mesh_delete_material_index(struct Mesh *me, short index);
void BKE_mesh_smooth_flag_set(struct Object *meshOb, int enableSmooth);
void BKE_mesh_convert_mfaces_to_mpolys(struct Mesh *mesh);
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index b8f168cbdea..0a2f757b38e 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -557,6 +557,7 @@ struct ShadeResult;
#define SH_NODE_BSDF_REFRACTION 173
#define SH_NODE_TANGENT 174
#define SH_NODE_NORMAL_MAP 175
+#define SH_NODE_HAIR_INFO 176
/* custom defines options for Material node */
#define SH_NODE_MAT_DIFF 1
diff --git a/source/blender/blenkernel/BKE_packedFile.h b/source/blender/blenkernel/BKE_packedFile.h
index 603cb1f22a6..9dcbb41c7dc 100644
--- a/source/blender/blenkernel/BKE_packedFile.h
+++ b/source/blender/blenkernel/BKE_packedFile.h
@@ -48,6 +48,7 @@ struct PackedFile *newPackedFile(struct ReportList *reports, const char *filenam
struct PackedFile *newPackedFileMemory(void *mem, int memlen);
void packAll(struct Main *bmain, struct ReportList *reports);
+void packLibraries(struct Main *bmain, struct ReportList *reports);
/* unpack */
char *unpackFile(struct ReportList *reports, const char *abs_name, const char *local_name, struct PackedFile *pf, int how);
@@ -55,6 +56,7 @@ int unpackVFont(struct ReportList *reports, struct VFont *vfont, int how);
int unpackSound(struct Main *bmain, struct ReportList *reports, struct bSound *sound, int how);
int unpackImage(struct ReportList *reports, struct Image *ima, int how);
void unpackAll(struct Main *bmain, struct ReportList *reports, int how);
+int unpackLibraries(struct Main *bmain, struct ReportList *reports);
int writePackedFile(struct ReportList *reports, const char *filename, struct PackedFile *pf, int guimode);
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h
index c452c177143..0a4a7f75e25 100644
--- a/source/blender/blenkernel/BKE_paint.h
+++ b/source/blender/blenkernel/BKE_paint.h
@@ -33,6 +33,7 @@
*/
struct bContext;
+struct BMesh;
struct Brush;
struct MDisps;
struct MeshElemMap;
@@ -92,6 +93,12 @@ typedef struct SculptSession {
/* Mesh connectivity */
const struct MeshElemMap *pmap;
+ /* BMesh for dynamic topology sculpting */
+ struct BMesh *bm;
+ int bm_smooth_shading;
+ /* Undo/redo log for dynamic topology sculpting */
+ struct BMLog *bm_log;
+
/* PBVH acceleration structure */
struct PBVH *pbvh;
int show_diffuse_color;
@@ -121,5 +128,6 @@ typedef struct SculptSession {
void free_sculptsession(struct Object *ob);
void free_sculptsession_deformMats(struct SculptSession *ss);
+void sculptsession_bm_to_me(struct Object *ob, int reorder);
#endif
diff --git a/source/blender/blenkernel/BKE_pbvh.h b/source/blender/blenkernel/BKE_pbvh.h
index 302de593963..709db7e4570 100644
--- a/source/blender/blenkernel/BKE_pbvh.h
+++ b/source/blender/blenkernel/BKE_pbvh.h
@@ -18,8 +18,8 @@
* ***** END GPL LICENSE BLOCK *****
*/
-#ifndef __BLI_PBVH_H__
-#define __BLI_PBVH_H__
+#ifndef __BKE_PBVH_H__
+#define __BKE_PBVH_H__
/** \file BKE_pbvh.h
* \ingroup bke
@@ -27,13 +27,18 @@
*/
#include "BLI_bitmap.h"
+#include "BLI_ghash.h"
+#include "BLI_utildefines.h"
+
+/* Needed for BMesh functions used in the PBVH iterator macro */
+#include "bmesh.h"
struct CCGElem;
struct CCGKey;
struct CustomData;
struct DMFlagMat;
struct DMGridAdjacency;
-struct ListBase;
+struct GHash;
struct MFace;
struct MVert;
struct PBVH;
@@ -49,32 +54,35 @@ typedef struct {
/* Callbacks */
/* returns 1 if the search should continue from this node, 0 otherwise */
-typedef int (*BLI_pbvh_SearchCallback)(PBVHNode *node, void *data);
+typedef int (*BKE_pbvh_SearchCallback)(PBVHNode *node, void *data);
-typedef void (*BLI_pbvh_HitCallback)(PBVHNode *node, void *data);
-typedef void (*BLI_pbvh_HitOccludedCallback)(PBVHNode *node, void *data, float *tmin);
+typedef void (*BKE_pbvh_HitCallback)(PBVHNode *node, void *data);
+typedef void (*BKE_pbvh_HitOccludedCallback)(PBVHNode *node, void *data, float *tmin);
/* Building */
-PBVH *BLI_pbvh_new(void);
-void BLI_pbvh_build_mesh(PBVH *bvh, struct MFace *faces, struct MVert *verts,
+PBVH *BKE_pbvh_new(void);
+void BKE_pbvh_build_mesh(PBVH *bvh, struct MFace *faces, struct MVert *verts,
int totface, int totvert, struct CustomData *vdata);
-void BLI_pbvh_build_grids(PBVH *bvh, struct CCGElem **grid_elems,
+void BKE_pbvh_build_grids(PBVH *bvh, struct CCGElem **grid_elems,
struct DMGridAdjacency *gridadj, int totgrid,
struct CCGKey *key, void **gridfaces, struct DMFlagMat *flagmats,
unsigned int **grid_hidden);
-void BLI_pbvh_free(PBVH *bvh);
+void BKE_pbvh_build_bmesh(PBVH *bvh, struct BMesh *bm, int smooth_shading,
+ struct BMLog *log);
+
+void BKE_pbvh_free(PBVH *bvh);
/* Hierarchical Search in the BVH, two methods:
* - for each hit calling a callback
* - gather nodes in an array (easy to multithread) */
-void BLI_pbvh_search_callback(PBVH *bvh,
- BLI_pbvh_SearchCallback scb, void *search_data,
- BLI_pbvh_HitCallback hcb, void *hit_data);
+void BKE_pbvh_search_callback(PBVH *bvh,
+ BKE_pbvh_SearchCallback scb, void *search_data,
+ BKE_pbvh_HitCallback hcb, void *hit_data);
-void BLI_pbvh_search_gather(PBVH *bvh,
- BLI_pbvh_SearchCallback scb, void *search_data,
+void BKE_pbvh_search_gather(PBVH *bvh,
+ BKE_pbvh_SearchCallback scb, void *search_data,
PBVHNode ***array, int *tot);
/* Raycast
@@ -82,33 +90,45 @@ void BLI_pbvh_search_gather(PBVH *bvh,
* it's up to the callback to find the primitive within the leaves that is
* hit first */
-void BLI_pbvh_raycast(PBVH *bvh, BLI_pbvh_HitOccludedCallback cb, void *data,
+void BKE_pbvh_raycast(PBVH *bvh, BKE_pbvh_HitOccludedCallback cb, void *data,
const float ray_start[3], const float ray_normal[3],
int original);
-int BLI_pbvh_node_raycast(PBVH *bvh, PBVHNode *node, float (*origco)[3],
+int BKE_pbvh_node_raycast(PBVH *bvh, PBVHNode *node, float (*origco)[3], int use_origco,
const float ray_start[3], const float ray_normal[3],
float *dist);
/* Drawing */
-void BLI_pbvh_node_draw(PBVHNode *node, void *data);
-void BLI_pbvh_draw(PBVH *bvh, float (*planes)[4], float (*face_nors)[3],
- int (*setMaterial)(int, void *attribs));
+void BKE_pbvh_node_draw(PBVHNode *node, void *data);
+void BKE_pbvh_draw(PBVH *bvh, float (*planes)[4], float (*face_nors)[3],
+ int (*setMaterial)(int, void *attribs), int wireframe);
/* PBVH Access */
typedef enum {
PBVH_FACES,
PBVH_GRIDS,
+ PBVH_BMESH
} PBVHType;
-PBVHType BLI_pbvh_type(const PBVH *bvh);
+PBVHType BKE_pbvh_type(const PBVH *bvh);
/* multires hidden data, only valid for type == PBVH_GRIDS */
-unsigned int **BLI_pbvh_grid_hidden(const PBVH *bvh);
+unsigned int **BKE_pbvh_grid_hidden(const PBVH *bvh);
/* multires level, only valid for type == PBVH_GRIDS */
-void BLI_pbvh_get_grid_key(const PBVH *pbvh, struct CCGKey *key);
+void BKE_pbvh_get_grid_key(const PBVH *pbvh, struct CCGKey *key);
+
+/* Only valid for type == PBVH_BMESH */
+BMesh *BKE_pbvh_get_bmesh(PBVH *pbvh);
+void BKE_pbvh_bmesh_detail_size_set(PBVH *pbvh, float detail_size);
+
+typedef enum {
+ PBVH_Subdivide = 1,
+ PBVH_Collapse = 2,
+} PBVHTopologyUpdateMode;
+int BKE_pbvh_bmesh_update_topology(PBVH *bvh, PBVHTopologyUpdateMode mode,
+ const float center[3], float radius);
/* Node Access */
@@ -122,45 +142,60 @@ typedef enum {
PBVH_UpdateRedraw = 32,
PBVH_RebuildDrawBuffers = 64,
- PBVH_FullyHidden = 128
+ PBVH_FullyHidden = 128,
+
+ PBVH_UpdateTopology = 256,
} PBVHNodeFlags;
-void BLI_pbvh_node_mark_update(PBVHNode *node);
-void BLI_pbvh_node_mark_rebuild_draw(PBVHNode *node);
-void BLI_pbvh_node_fully_hidden_set(PBVHNode *node, int fully_hidden);
+void BKE_pbvh_node_mark_update(PBVHNode *node);
+void BKE_pbvh_node_mark_rebuild_draw(PBVHNode *node);
+void BKE_pbvh_node_fully_hidden_set(PBVHNode *node, int fully_hidden);
+void BKE_pbvh_node_mark_topology_update(PBVHNode *node);
-void BLI_pbvh_node_get_grids(PBVH *bvh, PBVHNode *node,
+void BKE_pbvh_node_get_grids(PBVH *bvh, PBVHNode *node,
int **grid_indices, int *totgrid, int *maxgrid, int *gridsize,
struct CCGElem ***grid_elems, struct DMGridAdjacency **gridadj);
-void BLI_pbvh_node_num_verts(PBVH *bvh, PBVHNode *node,
+void BKE_pbvh_node_num_verts(PBVH *bvh, PBVHNode *node,
int *uniquevert, int *totvert);
-void BLI_pbvh_node_get_verts(PBVH *bvh, PBVHNode *node,
+void BKE_pbvh_node_get_verts(PBVH *bvh, PBVHNode *node,
int **vert_indices, struct MVert **verts);
-void BLI_pbvh_node_get_BB(PBVHNode * node, float bb_min[3], float bb_max[3]);
-void BLI_pbvh_node_get_original_BB(PBVHNode * node, float bb_min[3], float bb_max[3]);
+void BKE_pbvh_node_get_BB(PBVHNode * node, float bb_min[3], float bb_max[3]);
+void BKE_pbvh_node_get_original_BB(PBVHNode * node, float bb_min[3], float bb_max[3]);
-float BLI_pbvh_node_get_tmin(PBVHNode *node);
+float BKE_pbvh_node_get_tmin(PBVHNode *node);
/* test if AABB is at least partially inside the planes' volume */
-int BLI_pbvh_node_planes_contain_AABB(PBVHNode *node, void *data);
+int BKE_pbvh_node_planes_contain_AABB(PBVHNode *node, void *data);
/* test if AABB is at least partially outside the planes' volume */
-int BLI_pbvh_node_planes_exclude_AABB(PBVHNode *node, void *data);
+int BKE_pbvh_node_planes_exclude_AABB(PBVHNode *node, void *data);
+
+struct GHash *BKE_pbvh_bmesh_node_unique_verts(PBVHNode *node);
+struct GHash *BKE_pbvh_bmesh_node_other_verts(PBVHNode *node);
+void BKE_pbvh_bmesh_node_save_orig(PBVHNode *node);
+void BKE_pbvh_bmesh_after_stroke(PBVH *bvh);
/* Update Normals/Bounding Box/Draw Buffers/Redraw and clear flags */
-void BLI_pbvh_update(PBVH *bvh, int flags, float (*face_nors)[3]);
-void BLI_pbvh_redraw_BB(PBVH * bvh, float bb_min[3], float bb_max[3]);
-void BLI_pbvh_get_grid_updates(PBVH *bvh, int clear, void ***gridfaces, int *totface);
-void BLI_pbvh_grids_update(PBVH *bvh, struct CCGElem **grid_elems,
+void BKE_pbvh_update(PBVH *bvh, int flags, float (*face_nors)[3]);
+void BKE_pbvh_redraw_BB(PBVH * bvh, float bb_min[3], float bb_max[3]);
+void BKE_pbvh_get_grid_updates(PBVH *bvh, int clear, void ***gridfaces, int *totface);
+void BKE_pbvh_grids_update(PBVH *bvh, struct CCGElem **grid_elems,
struct DMGridAdjacency *gridadj, void **gridfaces,
struct DMFlagMat *flagmats, unsigned int **grid_hidden);
-/* vertex deformer */
-float (*BLI_pbvh_get_vertCos(struct PBVH *pbvh))[3];
-void BLI_pbvh_apply_vertCos(struct PBVH *pbvh, float (*vertCos)[3]);
-int BLI_pbvh_isDeformed(struct PBVH *pbvh);
+/* Layer displacement */
+
+/* Get the node's displacement layer, creating it if necessary */
+float *BKE_pbvh_node_layer_disp_get(PBVH *pbvh, PBVHNode *node);
+/* If the node has a displacement layer, free it and set to null */
+void BKE_pbvh_node_layer_disp_free(PBVHNode *node);
+
+/* vertex deformer */
+float (*BKE_pbvh_get_vertCos(struct PBVH *pbvh))[3];
+void BKE_pbvh_apply_vertCos(struct PBVH *pbvh, float (*vertCos)[3]);
+int BKE_pbvh_isDeformed(struct PBVH *pbvh);
/* Vertex Iterator */
@@ -197,9 +232,15 @@ typedef struct PBVHVertexIter {
int *vert_indices;
float *vmask;
+ /* bmesh */
+ struct GHashIterator bm_unique_verts;
+ struct GHashIterator bm_other_verts;
+ struct CustomData *bm_vdata;
+
/* result: these are all computed in the macro, but we assume
* that compiler optimization's will skip the ones we don't use */
struct MVert *mvert;
+ struct BMVert *bm_vert;
float *co;
short *no;
float *fno;
@@ -213,7 +254,7 @@ typedef struct PBVHVertexIter {
void pbvh_vertex_iter_init(PBVH *bvh, PBVHNode *node,
PBVHVertexIter *vi, int mode);
-#define BLI_pbvh_vertex_iter_begin(bvh, node, vi, mode) \
+#define BKE_pbvh_vertex_iter_begin(bvh, node, vi, mode) \
pbvh_vertex_iter_init(bvh, node, &vi, mode); \
\
for (vi.i = 0, vi.g = 0; vi.g < vi.totgrid; vi.g++) { \
@@ -241,7 +282,7 @@ void pbvh_vertex_iter_init(PBVH *bvh, PBVHNode *node,
continue; \
} \
} \
- else { \
+ else if (vi.mverts) { \
vi.mvert = &vi.mverts[vi.vert_indices[vi.gx]]; \
if (mode == PBVH_ITER_UNIQUE && vi.mvert->flag & ME_HIDE) \
continue; \
@@ -250,21 +291,39 @@ void pbvh_vertex_iter_init(PBVH *bvh, PBVHNode *node,
if (vi.vmask) \
vi.mask = &vi.vmask[vi.vert_indices[vi.gx]]; \
} \
-
-#define BLI_pbvh_vertex_iter_end \
+ else { \
+ if (!BLI_ghashIterator_isDone(&vi.bm_unique_verts)) {\
+ vi.bm_vert = BLI_ghashIterator_getKey(&vi.bm_unique_verts); \
+ BLI_ghashIterator_step(&vi.bm_unique_verts); \
+ } \
+ else { \
+ vi.bm_vert = BLI_ghashIterator_getKey(&vi.bm_other_verts); \
+ BLI_ghashIterator_step(&vi.bm_other_verts); \
+ } \
+ if (mode == PBVH_ITER_UNIQUE && \
+ BM_elem_flag_test(vi.bm_vert, BM_ELEM_HIDDEN)) \
+ continue; \
+ vi.co = vi.bm_vert->co; \
+ vi.fno = vi.bm_vert->no; \
+ vi.mask = CustomData_bmesh_get(vi.bm_vdata, \
+ vi.bm_vert->head.data, \
+ CD_PAINT_MASK); \
+ }
+
+#define BKE_pbvh_vertex_iter_end \
} \
} \
}
-void BLI_pbvh_node_get_proxies(PBVHNode *node, PBVHProxyNode **proxies, int *proxy_count);
-void BLI_pbvh_node_free_proxies(PBVHNode *node);
-PBVHProxyNode *BLI_pbvh_node_add_proxy(PBVH *bvh, PBVHNode *node);
-void BLI_pbvh_gather_proxies(PBVH *pbvh, PBVHNode ***nodes, int *totnode);
+void BKE_pbvh_node_get_proxies(PBVHNode *node, PBVHProxyNode **proxies, int *proxy_count);
+void BKE_pbvh_node_free_proxies(PBVHNode *node);
+PBVHProxyNode *BKE_pbvh_node_add_proxy(PBVH *bvh, PBVHNode *node);
+void BKE_pbvh_gather_proxies(PBVH *pbvh, PBVHNode ***nodes, int *totnode);
-//void BLI_pbvh_node_BB_reset(PBVHNode *node);
-//void BLI_pbvh_node_BB_expand(PBVHNode *node, float co[3]);
+//void BKE_pbvh_node_BB_reset(PBVHNode *node);
+//void BKE_pbvh_node_BB_expand(PBVHNode *node, float co[3]);
void pbvh_show_diffuse_color_set(PBVH *bvh, int show_diffuse_color);
-#endif /* __BLI_PBVH_H__ */
+#endif /* __BKE_PBVH_H__ */
diff --git a/source/blender/blenkernel/BKE_screen.h b/source/blender/blenkernel/BKE_screen.h
index 8aa08beec57..3c6f886b59a 100644
--- a/source/blender/blenkernel/BKE_screen.h
+++ b/source/blender/blenkernel/BKE_screen.h
@@ -46,6 +46,7 @@ struct bContext;
struct bContextDataResult;
struct bScreen;
struct uiLayout;
+struct uiList;
struct uiMenuItem;
struct wmKeyConfig;
struct wmNotifier;
@@ -181,6 +182,23 @@ typedef struct PanelType {
ExtensionRNA ext;
} PanelType;
+/* uilist types */
+
+/* draw an item in the uiList */
+typedef void (*uiListDrawItemFunc)(struct uiList *, struct bContext *, struct uiLayout *, struct PointerRNA *,
+ struct PointerRNA *, int, struct PointerRNA *, const char *, int);
+
+typedef struct uiListType {
+ struct uiListType *next, *prev;
+
+ char idname[BKE_ST_MAXNAME]; /* unique name */
+
+ uiListDrawItemFunc draw_item;
+
+ /* RNA integration */
+ ExtensionRNA ext;
+} uiListType;
+
/* header types */
typedef struct HeaderType {
diff --git a/source/blender/blenkernel/BKE_shrinkwrap.h b/source/blender/blenkernel/BKE_shrinkwrap.h
index d1332ba937e..61d82e6c604 100644
--- a/source/blender/blenkernel/BKE_shrinkwrap.h
+++ b/source/blender/blenkernel/BKE_shrinkwrap.h
@@ -121,7 +121,8 @@ typedef struct ShrinkwrapCalcData {
} ShrinkwrapCalcData;
-void shrinkwrapModifier_deform(struct ShrinkwrapModifierData *smd, struct Object *ob, struct DerivedMesh *dm, float (*vertexCos)[3], int numVerts);
+void shrinkwrapModifier_deform(struct ShrinkwrapModifierData *smd, struct Object *ob, struct DerivedMesh *dm,
+ float (*vertexCos)[3], int numVerts);
/*
* This function casts a ray in the given BVHTree.. but it takes into consideration the space_transform, that is:
@@ -130,9 +131,12 @@ void shrinkwrapModifier_deform(struct ShrinkwrapModifierData *smd, struct Object
* then the input (vert, dir, BVHTreeRayHit) must be defined in ob1 coordinates space
* and the BVHTree must be built in ob2 coordinate space.
*
- * Thus it provides an easy way to cast the same ray across several trees (where each tree was built on its own coords space)
+ * Thus it provides an easy way to cast the same ray across several trees
+ * (where each tree was built on its own coords space)
*/
-int normal_projection_project_vertex(char options, const float *vert, const float *dir, const SpaceTransform *transf, BVHTree *tree, BVHTreeRayHit *hit, BVHTree_RayCastCallback callback, void *userdata);
+int normal_projection_project_vertex(char options, const float vert[3], const float dir[3],
+ const SpaceTransform *transf, BVHTree *tree, BVHTreeRayHit *hit,
+ BVHTree_RayCastCallback callback, void *userdata);
/*
* NULL initializers to local data
@@ -142,6 +146,4 @@ int normal_projection_project_vertex(char options, const float *vert, const floa
#define NULL_BVHTreeRayHit {NULL, }
#define NULL_BVHTreeNearest {0, }
-
-#endif
-
+#endif /* __BKE_SHRINKWRAP_H__ */
diff --git a/source/blender/blenkernel/BKE_suggestions.h b/source/blender/blenkernel/BKE_suggestions.h
index 9b61d9141fb..c36a2d61968 100644
--- a/source/blender/blenkernel/BKE_suggestions.h
+++ b/source/blender/blenkernel/BKE_suggestions.h
@@ -75,7 +75,7 @@ short texttool_text_is_active(Text *text);
/* Suggestions */
void texttool_suggest_add(const char *name, char type);
-void texttool_suggest_prefix(const char *prefix);
+void texttool_suggest_prefix(const char *prefix, const int prefix_len);
void texttool_suggest_clear(void);
SuggItem *texttool_suggest_first(void);
SuggItem *texttool_suggest_last(void);
diff --git a/source/blender/blenkernel/BKE_text.h b/source/blender/blenkernel/BKE_text.h
index accac8694a9..1e3dd426efa 100644
--- a/source/blender/blenkernel/BKE_text.h
+++ b/source/blender/blenkernel/BKE_text.h
@@ -106,6 +106,7 @@ int text_check_delim(const char ch);
int text_check_digit(const char ch);
int text_check_identifier(const char ch);
int text_check_whitespace(const char ch);
+int text_find_identifier_start(const char *str, int i);
enum {
TXT_MOVE_LINE_UP = -1,
diff --git a/source/blender/blenkernel/CMakeLists.txt b/source/blender/blenkernel/CMakeLists.txt
index 7a11bdb1f39..23f23acad6b 100644
--- a/source/blender/blenkernel/CMakeLists.txt
+++ b/source/blender/blenkernel/CMakeLists.txt
@@ -58,6 +58,7 @@ set(SRC
intern/CCGSubSurf.c
intern/DerivedMesh.c
intern/action.c
+ intern/addon.c
intern/anim.c
intern/anim_sys.c
intern/armature.c
@@ -123,6 +124,7 @@ set(SRC
intern/particle.c
intern/particle_system.c
intern/pbvh.c
+ intern/pbvh_bmesh.c
intern/pointcache.c
intern/property.c
intern/report.c
@@ -152,6 +154,7 @@ set(SRC
BKE_DerivedMesh.h
BKE_action.h
+ BKE_addon.h
BKE_anim.h
BKE_animsys.h
BKE_armature.h
@@ -242,6 +245,7 @@ set(SRC
depsgraph_private.h
nla_private.h
intern/CCGSubSurf.h
+ intern/pbvh_intern.h
)
add_definitions(-DGLEW_STATIC)
@@ -255,7 +259,7 @@ endif()
if(WITH_BULLET)
list(APPEND INC_SYS
- ../../../extern/bullet2/src
+ ${BULLET_INCLUDE_DIRS}
)
add_definitions(-DUSE_BULLET)
endif()
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index 2dc01513149..ec8d37e1ae3 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -1340,6 +1340,7 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
MultiresModifierData *mmd = get_multires_modifier(scene, ob, 0);
int has_multires = mmd != NULL, multires_applied = 0;
int sculpt_mode = ob->mode & OB_MODE_SCULPT && ob->sculpt;
+ int sculpt_dyntopo = (sculpt_mode && ob->sculpt->bm);
const int draw_flag = ((scene->toolsettings->multipaint ? CALC_WP_MULTIPAINT : 0) |
(scene->toolsettings->auto_normalize ? CALC_WP_AUTO_NORMALIZE : 0));
@@ -1407,7 +1408,7 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
if (!modifier_isEnabled(scene, md, required_mode)) continue;
if (useDeform < 0 && mti->dependsOnTime && mti->dependsOnTime(md)) continue;
- if (mti->type == eModifierTypeType_OnlyDeform) {
+ if (mti->type == eModifierTypeType_OnlyDeform && !sculpt_dyntopo) {
if (!deformedVerts)
deformedVerts = mesh_getVertexCos(me, &numVerts);
@@ -1465,9 +1466,14 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
modifier_setError(md, "Modifier requires original data, bad stack position");
continue;
}
- if (sculpt_mode && (!has_multires || multires_applied)) {
+ if (sculpt_mode &&
+ (!has_multires || multires_applied || ob->sculpt->bm))
+ {
int unsupported = 0;
+ if (sculpt_dyntopo)
+ unsupported = TRUE;
+
if (scene->toolsettings->sculpt->flags & SCULPT_ONLY_DEFORM)
unsupported |= mti->type != eModifierTypeType_OnlyDeform;
@@ -2310,20 +2316,19 @@ DerivedMesh *editbmesh_get_derived_base(Object *obedit, BMEditMesh *em)
static void make_vertexcosnos__mapFunc(void *userData, int index, const float co[3],
const float no_f[3], const short no_s[3])
{
- float *vec = userData;
-
- vec += 6 * index;
+ DMCoNo *co_no = &((DMCoNo *)userData)[index];
/* check if we've been here before (normal should not be 0) */
- if (vec[3] || vec[4] || vec[5]) return;
+ if (!is_zero_v3(co_no->no)) {
+ return;
+ }
- copy_v3_v3(vec, co);
- vec += 3;
+ copy_v3_v3(co_no->co, co);
if (no_f) {
- copy_v3_v3(vec, no_f);
+ copy_v3_v3(co_no->no, no_f);
}
else {
- normal_short_to_float_v3(vec, no_s);
+ normal_short_to_float_v3(co_no->no, no_s);
}
}
diff --git a/source/blender/blenkernel/intern/action.c b/source/blender/blenkernel/intern/action.c
index 83d1538ecbe..63e12dfb99d 100644
--- a/source/blender/blenkernel/intern/action.c
+++ b/source/blender/blenkernel/intern/action.c
@@ -543,7 +543,7 @@ void BKE_pose_copy_data(bPose **dst, bPose *src, int copycon)
for (pchan = outPose->chanbase.first; pchan; pchan = pchan->next) {
/* TODO: rename this argument... */
if (copycon) {
- copy_constraints(&listb, &pchan->constraints, TRUE); // copy_constraints NULLs listb
+ BKE_copy_constraints(&listb, &pchan->constraints, TRUE); // BKE_copy_constraints NULLs listb
pchan->constraints = listb;
pchan->mpath = NULL; /* motion paths should not get copied yet... */
}
@@ -621,7 +621,7 @@ void BKE_pose_channel_free(bPoseChannel *pchan)
pchan->mpath = NULL;
}
- free_constraints(&pchan->constraints);
+ BKE_free_constraints(&pchan->constraints);
if (pchan->prop) {
IDP_FreeProperty(pchan->prop);
@@ -711,7 +711,7 @@ void BKE_pose_channel_copy_data(bPoseChannel *pchan, const bPoseChannel *pchan_f
pchan->iklinweight = pchan_from->iklinweight;
/* constraints */
- copy_constraints(&pchan->constraints, &pchan_from->constraints, TRUE);
+ BKE_copy_constraints(&pchan->constraints, &pchan_from->constraints, TRUE);
/* id-properties */
if (pchan->prop) {
diff --git a/source/blender/blenkernel/intern/addon.c b/source/blender/blenkernel/intern/addon.c
new file mode 100644
index 00000000000..7f475cd4732
--- /dev/null
+++ b/source/blender/blenkernel/intern/addon.c
@@ -0,0 +1,85 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Campbell Barton
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <stddef.h>
+#include <stdlib.h>
+
+#include "BLI_utildefines.h"
+#include "BLI_ghash.h"
+#include "BLI_string.h"
+
+#include "BKE_addon.h" /* own include */
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+
+#include "BLF_translation.h"
+
+#include "MEM_guardedalloc.h"
+
+static GHash *global_addonpreftype_hash = NULL;
+
+
+bAddonPrefType *BKE_addon_pref_type_find(const char *idname, int quiet)
+{
+ if (idname[0]) {
+ bAddonPrefType *apt;
+
+ apt = BLI_ghash_lookup(global_addonpreftype_hash, idname);
+ if (apt) {
+ return apt;
+ }
+
+ if (!quiet) {
+ printf("search for unknown addon-pref '%s'\n", idname);
+ }
+ }
+ else {
+ if (!quiet) {
+ printf("search for empty addon-pref");
+ }
+ }
+
+ return NULL;
+}
+
+void BKE_addon_pref_type_add(bAddonPrefType *apt)
+{
+ BLI_ghash_insert(global_addonpreftype_hash, (void *)apt->idname, apt);
+}
+
+void BKE_addon_pref_type_remove(bAddonPrefType *apt)
+{
+ BLI_ghash_remove(global_addonpreftype_hash, (void *)apt->idname, NULL, (GHashValFreeFP)MEM_freeN);
+}
+
+void BKE_addon_pref_type_init(void)
+{
+ BLI_assert(global_addonpreftype_hash == NULL);
+ global_addonpreftype_hash = BLI_ghash_str_new(__func__);
+}
+
+void BKE_addon_pref_type_free(void)
+{
+ BLI_ghash_free(global_addonpreftype_hash, NULL, (GHashValFreeFP)MEM_freeN);
+ global_addonpreftype_hash = NULL;
+}
diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c
index 9155d67dc36..ad14dee168a 100644
--- a/source/blender/blenkernel/intern/armature.c
+++ b/source/blender/blenkernel/intern/armature.c
@@ -1620,15 +1620,16 @@ static void pose_proxy_synchronize(Object *ob, Object *from, int layer_protected
* 2. copy proxy-pchan's constraints on-to new
* 3. add extracted local constraints back on top
*
- * Note for copy_constraints: when copying constraints, disable 'do_extern' otherwise
- * we get the libs direct linked in this blend. */
- extract_proxylocal_constraints(&proxylocal_constraints, &pchan->constraints);
- copy_constraints(&pchanw.constraints, &pchanp->constraints, FALSE);
+ * Note for BKE_copy_constraints: when copying constraints, disable 'do_extern' otherwise
+ * we get the libs direct linked in this blend.
+ */
+ BKE_extract_proxylocal_constraints(&proxylocal_constraints, &pchan->constraints);
+ BKE_copy_constraints(&pchanw.constraints, &pchanp->constraints, FALSE);
BLI_movelisttolist(&pchanw.constraints, &proxylocal_constraints);
/* constraints - set target ob pointer to own object */
for (con = pchanw.constraints.first; con; con = con->next) {
- bConstraintTypeInfo *cti = constraint_get_typeinfo(con);
+ bConstraintTypeInfo *cti = BKE_constraint_get_typeinfo(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
@@ -2426,15 +2427,15 @@ void BKE_pose_where_is_bone(Scene *scene, Object *ob, bPoseChannel *pchan, float
/* prepare PoseChannel for Constraint solving
* - makes a copy of matrix, and creates temporary struct to use
*/
- cob = constraints_make_evalob(scene, ob, pchan, CONSTRAINT_OBTYPE_BONE);
+ cob = BKE_constraints_make_evalob(scene, ob, pchan, CONSTRAINT_OBTYPE_BONE);
/* Solve PoseChannel's Constraints */
- solve_constraints(&pchan->constraints, cob, ctime); /* ctime doesnt alter objects */
+ BKE_solve_constraints(&pchan->constraints, cob, ctime); /* ctime doesnt alter objects */
/* cleanup after Constraint Solving
* - applies matrix back to pchan, and frees temporary struct used
*/
- constraints_clear_evalob(cob);
+ BKE_constraints_clear_evalob(cob);
/* prevent constraints breaking a chain */
if (pchan->bone->flag & BONE_CONNECTED) {
diff --git a/source/blender/blenkernel/intern/blender.c b/source/blender/blenkernel/intern/blender.c
index 5c0856bc95b..11ae242023c 100644
--- a/source/blender/blenkernel/intern/blender.c
+++ b/source/blender/blenkernel/intern/blender.c
@@ -387,6 +387,7 @@ void BKE_userdef_free(void)
wmKeyMap *km;
wmKeyMapItem *kmi;
wmKeyMapDiffItem *kmdi;
+ bAddon *addon, *addon_next;
for (km = U.user_keymaps.first; km; km = km->next) {
for (kmdi = km->diff_items.first; kmdi; kmdi = kmdi->next) {
@@ -407,11 +408,19 @@ void BKE_userdef_free(void)
BLI_freelistN(&km->items);
}
+ for (addon = U.addons.first; addon; addon = addon_next) {
+ addon_next = addon->next;
+ if (addon->prop) {
+ IDP_FreeProperty(addon->prop);
+ MEM_freeN(addon->prop);
+ }
+ MEM_freeN(addon);
+ }
+
BLI_freelistN(&U.uistyles);
BLI_freelistN(&U.uifonts);
BLI_freelistN(&U.themes);
BLI_freelistN(&U.user_keymaps);
- BLI_freelistN(&U.addons);
}
/* handle changes in settings that need recalc */
diff --git a/source/blender/blenkernel/intern/bmfont.c b/source/blender/blenkernel/intern/bmfont.c
index 0495e729937..fc83b24da5b 100644
--- a/source/blender/blenkernel/intern/bmfont.c
+++ b/source/blender/blenkernel/intern/bmfont.c
@@ -65,8 +65,8 @@ void printfGlyph(bmGlyph * glyph)
printf(" advan: %3d reser: %3d\n", glyph->advance, glyph->reserved);
}
-#define MAX2(x,y) ((x) > (y) ? (x) : (y))
-#define MAX3(x,y,z) MAX2(MAX2((x), (y)), (z))
+#define MAX2(x, y) ((x) > (y) ? (x) : (y))
+#define MAX3(x, y, z) (MAX2(MAX2((x), (y)), (z)))
void calcAlpha(ImBuf * ibuf)
{
diff --git a/source/blender/blenkernel/intern/booleanops_mesh.c b/source/blender/blenkernel/intern/booleanops_mesh.c
index 461b945282f..f53a89fccfd 100644
--- a/source/blender/blenkernel/intern/booleanops_mesh.c
+++ b/source/blender/blenkernel/intern/booleanops_mesh.c
@@ -56,7 +56,7 @@ CSG_DestroyBlenderMeshInternals(
CSG_MeshDescriptor *mesh
) {
/* Free face and vertex iterators. */
- FreeMeshDescriptors(&(mesh->m_face_iterator),&(mesh->m_vertex_iterator));
+ FreeMeshDescriptors(&(mesh->m_face_iterator), &(mesh->m_vertex_iterator));
}
@@ -138,7 +138,7 @@ CSG_AddMeshToBlender(
if (mesh == NULL) return 0;
if (mesh->base == NULL) return 0;
- invert_m4_m4(inv_mat,mesh->base->object->obmat);
+ invert_m4_m4(inv_mat, mesh->base->object->obmat);
/* Create a new blender mesh object - using 'base' as
* a template for the new object. */
@@ -191,7 +191,7 @@ CSG_PerformOp(
default : op_type = e_csg_intersection;
}
- output->m_descriptor = CSG_DescibeOperands(bool_op,mesh1->m_descriptor,mesh2->m_descriptor);
+ output->m_descriptor = CSG_DescibeOperands(bool_op, mesh1->m_descriptor, mesh2->m_descriptor);
output->base = mesh1->base;
if (output->m_descriptor.user_face_vertex_data_size) {
@@ -228,8 +228,8 @@ CSG_PerformOp(
/* get the ouput mesh descriptors. */
- CSG_OutputFaceDescriptor(bool_op,&(output->m_face_iterator));
- CSG_OutputVertexDescriptor(bool_op,&(output->m_vertex_iterator));
+ CSG_OutputFaceDescriptor(bool_op, &(output->m_face_iterator));
+ CSG_OutputVertexDescriptor(bool_op, &(output->m_vertex_iterator));
output->m_destroy_func = CSG_DestroyCSGMeshInternals;
return 1;
@@ -242,20 +242,20 @@ NewBooleanMeshTest(
int op_type
) {
- CSG_MeshDescriptor m1,m2,output;
- CSG_MeshDescriptor output2,output3;
+ CSG_MeshDescriptor m1, m2, output;
+ CSG_MeshDescriptor output2, output3;
- if (!MakeCSGMeshFromBlenderBase(base,&m1)) {
+ if (!MakeCSGMeshFromBlenderBase(base, &m1)) {
return 0;
}
- if (!MakeCSGMeshFromBlenderBase(base_select,&m2)) {
+ if (!MakeCSGMeshFromBlenderBase(base_select, &m2)) {
return 0;
}
- CSG_PerformOp(&m1,&m2,1,&output);
- CSG_PerformOp(&m1,&m2,2,&output2);
- CSG_PerformOp(&m1,&m2,3,&output3);
+ CSG_PerformOp(&m1, &m2, 1, &output);
+ CSG_PerformOp(&m1, &m2, 2, &output2);
+ CSG_PerformOp(&m1, &m2, 3, &output3);
if (!CSG_AddMeshToBlender(&output)) {
return 0;
diff --git a/source/blender/blenkernel/intern/bpath.c b/source/blender/blenkernel/intern/bpath.c
index 0d44f5cad6f..6db1052d6bd 100644
--- a/source/blender/blenkernel/intern/bpath.c
+++ b/source/blender/blenkernel/intern/bpath.c
@@ -603,8 +603,11 @@ void BKE_bpath_traverse_id(Main *bmain, ID *id, BPathVisitor visit_cb, const int
case ID_LI:
{
Library *lib = (Library *)id;
- if (rewrite_path_fixed(lib->name, visit_cb, absbase, bpath_user_data)) {
- BKE_library_filepath_set(lib, lib->name);
+ /* keep packedfile paths always relative to the blend */
+ if (lib->packedfile == NULL) {
+ if (rewrite_path_fixed(lib->name, visit_cb, absbase, bpath_user_data)) {
+ BKE_library_filepath_set(lib, lib->name);
+ }
}
break;
}
diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c
index 405b1efb25d..aeb0407b37f 100644
--- a/source/blender/blenkernel/intern/brush.c
+++ b/source/blender/blenkernel/intern/brush.c
@@ -29,29 +29,16 @@
* \ingroup bke
*/
-
-#include <math.h>
-#include <string.h>
-
#include "MEM_guardedalloc.h"
#include "DNA_brush_types.h"
-#include "DNA_color_types.h"
#include "DNA_scene_types.h"
#include "DNA_object_types.h"
-#include "DNA_userdef_types.h"
-#include "DNA_windowmanager_types.h"
-
-#include "WM_types.h"
-
-#include "RNA_access.h"
#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_rand.h"
-#include "BLI_utildefines.h"
-#include "BKE_blender.h"
#include "BKE_brush.h"
#include "BKE_colortools.h"
#include "BKE_global.h"
@@ -66,7 +53,6 @@
#include "IMB_imbuf_types.h"
#include "RE_render_ext.h" /* externtex */
-#include "RE_shader_ext.h"
static void brush_defaults(Brush *brush)
{
@@ -696,7 +682,7 @@ float BKE_brush_unprojected_radius_get(const Scene *scene, Brush *brush)
brush->unprojected_radius;
}
-static void brush_alpha_set(Scene *scene, Brush *brush, float alpha)
+void BKE_brush_alpha_set(Scene *scene, Brush *brush, float alpha)
{
UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
@@ -754,315 +740,6 @@ void BKE_brush_scale_size(int *r_brush_size,
(*r_brush_size) = (int)((float)(*r_brush_size) * scale);
}
-/* Brush Painting */
-
-typedef struct BrushPainterCache {
- short enabled;
-
- int size; /* size override, if 0 uses 2*BKE_brush_size_get(brush) */
- short flt; /* need float imbuf? */
- short texonly; /* no alpha, color or fallof, only texture in imbuf */
-
- int lastsize;
- float lastalpha;
- float lastjitter;
-
- ImBuf *ibuf;
- ImBuf *texibuf;
- ImBuf *maskibuf;
-} BrushPainterCache;
-
-struct BrushPainter {
- Scene *scene;
- Brush *brush;
-
- float lastmousepos[2]; /* mouse position of last paint call */
-
- float accumdistance; /* accumulated distance of brush since last paint op */
- float lastpaintpos[2]; /* position of last paint op */
- float startpaintpos[2]; /* position of first paint */
-
- double accumtime; /* accumulated time since last paint op (airbrush) */
- double lasttime; /* time of last update */
-
- float lastpressure;
-
- short firsttouch; /* first paint op */
-
- float startsize;
- float startalpha;
- float startjitter;
- float startspacing;
-
- BrushPainterCache cache;
-};
-
-BrushPainter *BKE_brush_painter_new(Scene *scene, Brush *brush)
-{
- BrushPainter *painter = MEM_callocN(sizeof(BrushPainter), "BrushPainter");
-
- painter->brush = brush;
- painter->scene = scene;
- painter->firsttouch = 1;
- painter->cache.lastsize = -1; /* force ibuf create in refresh */
-
- painter->startsize = BKE_brush_size_get(scene, brush);
- painter->startalpha = BKE_brush_alpha_get(scene, brush);
- painter->startjitter = brush->jitter;
- painter->startspacing = brush->spacing;
-
- return painter;
-}
-
-void BKE_brush_painter_require_imbuf(BrushPainter *painter, short flt, short texonly, int size)
-{
- if ((painter->cache.flt != flt) || (painter->cache.size != size) ||
- ((painter->cache.texonly != texonly) && texonly))
- {
- if (painter->cache.ibuf) IMB_freeImBuf(painter->cache.ibuf);
- if (painter->cache.maskibuf) IMB_freeImBuf(painter->cache.maskibuf);
- painter->cache.ibuf = painter->cache.maskibuf = NULL;
- painter->cache.lastsize = -1; /* force ibuf create in refresh */
- }
-
- if (painter->cache.flt != flt) {
- if (painter->cache.texibuf) IMB_freeImBuf(painter->cache.texibuf);
- painter->cache.texibuf = NULL;
- painter->cache.lastsize = -1; /* force ibuf create in refresh */
- }
-
- painter->cache.size = size;
- painter->cache.flt = flt;
- painter->cache.texonly = texonly;
- painter->cache.enabled = 1;
-}
-
-void BKE_brush_painter_free(BrushPainter *painter)
-{
- Brush *brush = painter->brush;
-
- BKE_brush_size_set(painter->scene, brush, painter->startsize);
- brush_alpha_set(painter->scene, brush, painter->startalpha);
- brush->jitter = painter->startjitter;
- brush->spacing = painter->startspacing;
-
- if (painter->cache.ibuf) IMB_freeImBuf(painter->cache.ibuf);
- if (painter->cache.texibuf) IMB_freeImBuf(painter->cache.texibuf);
- if (painter->cache.maskibuf) IMB_freeImBuf(painter->cache.maskibuf);
- MEM_freeN(painter);
-}
-
-static void brush_painter_do_partial(BrushPainter *painter, ImBuf *oldtexibuf,
- int x, int y, int w, int h, int xt, int yt,
- const float pos[2])
-{
- Scene *scene = painter->scene;
- Brush *brush = painter->brush;
- ImBuf *ibuf, *maskibuf, *texibuf;
- float *bf, *mf, *tf, *otf = NULL, xoff, yoff, xy[2], rgba[4];
- unsigned char *b, *m, *t, *ot = NULL;
- int dotexold, origx = x, origy = y;
- const int radius = BKE_brush_size_get(painter->scene, brush);
-
- xoff = -radius + 0.5f;
- yoff = -radius + 0.5f;
- xoff += (int)pos[0] - (int)painter->startpaintpos[0];
- yoff += (int)pos[1] - (int)painter->startpaintpos[1];
-
- ibuf = painter->cache.ibuf;
- texibuf = painter->cache.texibuf;
- maskibuf = painter->cache.maskibuf;
-
- dotexold = (oldtexibuf != NULL);
-
- /* not sure if it's actually needed or it's a mistake in coords/sizes
- * calculation in brush_painter_fixed_tex_partial_update(), but without this
- * limitation memory gets corrupted at fast strokes with quite big spacing (sergey) */
- w = min_ii(w, ibuf->x);
- h = min_ii(h, ibuf->y);
-
- if (painter->cache.flt) {
- for (; y < h; y++) {
- bf = ibuf->rect_float + (y * ibuf->x + origx) * 4;
- tf = texibuf->rect_float + (y * texibuf->x + origx) * 4;
- mf = maskibuf->rect_float + (y * maskibuf->x + origx) * 4;
-
- if (dotexold)
- otf = oldtexibuf->rect_float + ((y - origy + yt) * oldtexibuf->x + xt) * 4;
-
- for (x = origx; x < w; x++, bf += 4, mf += 4, tf += 4) {
- if (dotexold) {
- copy_v3_v3(tf, otf);
- tf[3] = otf[3];
- otf += 4;
- }
- else {
- xy[0] = x + xoff;
- xy[1] = y + yoff;
-
- BKE_brush_sample_tex(scene, brush, xy, tf, 0);
- }
-
- bf[0] = tf[0] * mf[0];
- bf[1] = tf[1] * mf[1];
- bf[2] = tf[2] * mf[2];
- bf[3] = tf[3] * mf[3];
- }
- }
- }
- else {
- for (; y < h; y++) {
- b = (unsigned char *)ibuf->rect + (y * ibuf->x + origx) * 4;
- t = (unsigned char *)texibuf->rect + (y * texibuf->x + origx) * 4;
- m = (unsigned char *)maskibuf->rect + (y * maskibuf->x + origx) * 4;
-
- if (dotexold)
- ot = (unsigned char *)oldtexibuf->rect + ((y - origy + yt) * oldtexibuf->x + xt) * 4;
-
- for (x = origx; x < w; x++, b += 4, m += 4, t += 4) {
- if (dotexold) {
- t[0] = ot[0];
- t[1] = ot[1];
- t[2] = ot[2];
- t[3] = ot[3];
- ot += 4;
- }
- else {
- xy[0] = x + xoff;
- xy[1] = y + yoff;
-
- BKE_brush_sample_tex(scene, brush, xy, rgba, 0);
- rgba_float_to_uchar(t, rgba);
- }
-
- b[0] = t[0] * m[0] / 255;
- b[1] = t[1] * m[1] / 255;
- b[2] = t[2] * m[2] / 255;
- b[3] = t[3] * m[3] / 255;
- }
- }
- }
-}
-
-static void brush_painter_fixed_tex_partial_update(BrushPainter *painter, const float pos[2])
-{
- const Scene *scene = painter->scene;
- Brush *brush = painter->brush;
- BrushPainterCache *cache = &painter->cache;
- ImBuf *oldtexibuf, *ibuf;
- int imbflag, destx, desty, srcx, srcy, w, h, x1, y1, x2, y2;
- const int diameter = 2 * BKE_brush_size_get(scene, brush);
-
- imbflag = (cache->flt) ? IB_rectfloat : IB_rect;
- if (!cache->ibuf)
- cache->ibuf = IMB_allocImBuf(diameter, diameter, 32, imbflag);
- ibuf = cache->ibuf;
-
- oldtexibuf = cache->texibuf;
- cache->texibuf = IMB_allocImBuf(diameter, diameter, 32, imbflag);
-
- if (oldtexibuf) {
- srcx = srcy = 0;
- destx = (int)painter->lastpaintpos[0] - (int)pos[0];
- desty = (int)painter->lastpaintpos[1] - (int)pos[1];
- w = oldtexibuf->x;
- h = oldtexibuf->y;
-
- IMB_rectclip(cache->texibuf, oldtexibuf, &destx, &desty, &srcx, &srcy, &w, &h);
- }
- else {
- srcx = srcy = 0;
- destx = desty = 0;
- w = h = 0;
- }
-
- x1 = destx;
- y1 = desty;
- x2 = destx + w;
- y2 = desty + h;
-
- /* blend existing texture in new position */
- if ((x1 < x2) && (y1 < y2))
- brush_painter_do_partial(painter, oldtexibuf, x1, y1, x2, y2, srcx, srcy, pos);
-
- if (oldtexibuf)
- IMB_freeImBuf(oldtexibuf);
-
- /* sample texture in new areas */
- if ((0 < x1) && (0 < ibuf->y))
- brush_painter_do_partial(painter, NULL, 0, 0, x1, ibuf->y, 0, 0, pos);
- if ((x2 < ibuf->x) && (0 < ibuf->y))
- brush_painter_do_partial(painter, NULL, x2, 0, ibuf->x, ibuf->y, 0, 0, pos);
- if ((x1 < x2) && (0 < y1))
- brush_painter_do_partial(painter, NULL, x1, 0, x2, y1, 0, 0, pos);
- if ((x1 < x2) && (y2 < ibuf->y))
- brush_painter_do_partial(painter, NULL, x1, y2, x2, ibuf->y, 0, 0, pos);
-}
-
-static void brush_painter_refresh_cache(BrushPainter *painter, const float pos[2], int use_color_correction)
-{
- const Scene *scene = painter->scene;
- Brush *brush = painter->brush;
- BrushPainterCache *cache = &painter->cache;
- MTex *mtex = &brush->mtex;
- int size;
- short flt;
- const int diameter = 2 * BKE_brush_size_get(scene, brush);
- const float alpha = BKE_brush_alpha_get(scene, brush);
-
- if (diameter != cache->lastsize ||
- alpha != cache->lastalpha ||
- brush->jitter != cache->lastjitter)
- {
- if (cache->ibuf) {
- IMB_freeImBuf(cache->ibuf);
- cache->ibuf = NULL;
- }
- if (cache->maskibuf) {
- IMB_freeImBuf(cache->maskibuf);
- cache->maskibuf = NULL;
- }
-
- flt = cache->flt;
- size = (cache->size) ? cache->size : diameter;
-
- if (brush->flag & BRUSH_FIXED_TEX) {
- BKE_brush_imbuf_new(scene, brush, flt, 3, size, &cache->maskibuf, use_color_correction);
- brush_painter_fixed_tex_partial_update(painter, pos);
- }
- else
- BKE_brush_imbuf_new(scene, brush, flt, 2, size, &cache->ibuf, use_color_correction);
-
- cache->lastsize = diameter;
- cache->lastalpha = alpha;
- cache->lastjitter = brush->jitter;
- }
- else if ((brush->flag & BRUSH_FIXED_TEX) && mtex && mtex->tex) {
- int dx = (int)painter->lastpaintpos[0] - (int)pos[0];
- int dy = (int)painter->lastpaintpos[1] - (int)pos[1];
-
- if ((dx != 0) || (dy != 0))
- brush_painter_fixed_tex_partial_update(painter, pos);
- }
-}
-
-void BKE_brush_painter_break_stroke(BrushPainter *painter)
-{
- painter->firsttouch = 1;
-}
-
-static void brush_pressure_apply(BrushPainter *painter, Brush *brush, float pressure)
-{
- if (BKE_brush_use_alpha_pressure(painter->scene, brush))
- brush_alpha_set(painter->scene, brush, max_ff(0.0f, painter->startalpha * pressure));
- if (BKE_brush_use_size_pressure(painter->scene, brush))
- BKE_brush_size_set(painter->scene, brush, max_ff(1.0f, painter->startsize * pressure));
- if (brush->flag & BRUSH_JITTER_PRESSURE)
- brush->jitter = max_ff(0.0f, painter->startjitter * pressure);
- if (brush->flag & BRUSH_SPACING_PRESSURE)
- brush->spacing = max_ff(1.0f, painter->startspacing * (1.5f - pressure));
-}
-
void BKE_brush_jitter_pos(const Scene *scene, Brush *brush, const float pos[2], float jitterpos[2])
{
int use_jitter = brush->jitter != 0;
@@ -1090,165 +767,6 @@ void BKE_brush_jitter_pos(const Scene *scene, Brush *brush, const float pos[2],
}
}
-int BKE_brush_painter_paint(BrushPainter *painter, BrushFunc func, const float pos[2], double time, float pressure,
- void *user, int use_color_correction)
-{
- Scene *scene = painter->scene;
- Brush *brush = painter->brush;
- int totpaintops = 0;
-
- if (pressure == 0.0f) {
- if (painter->lastpressure) // XXX - hack, operator misses
- pressure = painter->lastpressure;
- else
- pressure = 1.0f; /* zero pressure == not using tablet */
- }
- if (painter->firsttouch) {
- /* paint exactly once on first touch */
- painter->startpaintpos[0] = pos[0];
- painter->startpaintpos[1] = pos[1];
-
- brush_pressure_apply(painter, brush, pressure);
- if (painter->cache.enabled)
- brush_painter_refresh_cache(painter, pos, use_color_correction);
- totpaintops += func(user, painter->cache.ibuf, pos, pos);
-
- painter->lasttime = time;
- painter->firsttouch = 0;
- painter->lastpaintpos[0] = pos[0];
- painter->lastpaintpos[1] = pos[1];
- }
-#if 0
- else if (painter->brush->flag & BRUSH_AIRBRUSH) {
- float spacing, step, paintpos[2], dmousepos[2], len;
- double starttime, curtime = time;
-
- /* compute brush spacing adapted to brush size */
- spacing = brush->rate; //radius*brush->spacing*0.01f;
-
- /* setup starting time, direction vector and accumulated time */
- starttime = painter->accumtime;
- sub_v2_v2v2(dmousepos, pos, painter->lastmousepos);
- len = normalize_v2(dmousepos);
- painter->accumtime += curtime - painter->lasttime;
-
- /* do paint op over unpainted time distance */
- while (painter->accumtime >= spacing) {
- step = (spacing - starttime) * len;
- paintpos[0] = painter->lastmousepos[0] + dmousepos[0] * step;
- paintpos[1] = painter->lastmousepos[1] + dmousepos[1] * step;
-
- if (painter->cache.enabled)
- brush_painter_refresh_cache(painter);
- totpaintops += func(user, painter->cache.ibuf,
- painter->lastpaintpos, paintpos);
-
- painter->lastpaintpos[0] = paintpos[0];
- painter->lastpaintpos[1] = paintpos[1];
- painter->accumtime -= spacing;
- starttime -= spacing;
- }
-
- painter->lasttime = curtime;
- }
-#endif
- else {
- float startdistance, spacing, step, paintpos[2], dmousepos[2], finalpos[2];
- float t, len, press;
- const int radius = BKE_brush_size_get(scene, brush);
-
- /* compute brush spacing adapted to brush radius, spacing may depend
- * on pressure, so update it */
- brush_pressure_apply(painter, brush, painter->lastpressure);
- spacing = max_ff(1.0f, radius) * brush->spacing * 0.01f;
-
- /* setup starting distance, direction vector and accumulated distance */
- startdistance = painter->accumdistance;
- sub_v2_v2v2(dmousepos, pos, painter->lastmousepos);
- len = normalize_v2(dmousepos);
- painter->accumdistance += len;
-
- if (brush->flag & BRUSH_SPACE) {
- /* do paint op over unpainted distance */
- while ((len > 0.0f) && (painter->accumdistance >= spacing)) {
- step = spacing - startdistance;
- paintpos[0] = painter->lastmousepos[0] + dmousepos[0] * step;
- paintpos[1] = painter->lastmousepos[1] + dmousepos[1] * step;
-
- t = step / len;
- press = (1.0f - t) * painter->lastpressure + t * pressure;
- brush_pressure_apply(painter, brush, press);
- spacing = max_ff(1.0f, radius) * brush->spacing * 0.01f;
-
- BKE_brush_jitter_pos(scene, brush, paintpos, finalpos);
-
- if (painter->cache.enabled)
- brush_painter_refresh_cache(painter, finalpos, use_color_correction);
-
- totpaintops +=
- func(user, painter->cache.ibuf, painter->lastpaintpos, finalpos);
-
- painter->lastpaintpos[0] = paintpos[0];
- painter->lastpaintpos[1] = paintpos[1];
- painter->accumdistance -= spacing;
- startdistance -= spacing;
- }
- }
- else {
- BKE_brush_jitter_pos(scene, brush, pos, finalpos);
-
- if (painter->cache.enabled)
- brush_painter_refresh_cache(painter, finalpos, use_color_correction);
-
- totpaintops += func(user, painter->cache.ibuf, pos, finalpos);
-
- painter->lastpaintpos[0] = pos[0];
- painter->lastpaintpos[1] = pos[1];
- painter->accumdistance = 0;
- }
-
- /* do airbrush paint ops, based on the number of paint ops left over
- * from regular painting. this is a temporary solution until we have
- * accurate time stamps for mouse move events */
- if (brush->flag & BRUSH_AIRBRUSH) {
- double curtime = time;
- double painttime = brush->rate * totpaintops;
-
- painter->accumtime += curtime - painter->lasttime;
- if (painter->accumtime <= painttime)
- painter->accumtime = 0.0;
- else
- painter->accumtime -= painttime;
-
- while (painter->accumtime >= (double)brush->rate) {
- brush_pressure_apply(painter, brush, pressure);
-
- BKE_brush_jitter_pos(scene, brush, pos, finalpos);
-
- if (painter->cache.enabled)
- brush_painter_refresh_cache(painter, finalpos, use_color_correction);
-
- totpaintops +=
- func(user, painter->cache.ibuf, painter->lastmousepos, finalpos);
- painter->accumtime -= (double)brush->rate;
- }
-
- painter->lasttime = curtime;
- }
- }
-
- painter->lastmousepos[0] = pos[0];
- painter->lastmousepos[1] = pos[1];
- painter->lastpressure = pressure;
-
- brush_alpha_set(scene, brush, painter->startalpha);
- BKE_brush_size_set(scene, brush, painter->startsize);
- brush->jitter = painter->startjitter;
- brush->spacing = painter->startspacing;
-
- return totpaintops;
-}
-
/* Uses the brush curve control to find a strength value between 0 and 1 */
float BKE_brush_curve_strength_clamp(Brush *br, float p, const float len)
{
@@ -1275,48 +793,6 @@ float BKE_brush_curve_strength(Brush *br, float p, const float len)
return curvemapping_evaluateF(br->curve, 0, p);
}
-/* TODO: should probably be unified with BrushPainter stuff? */
-unsigned int *BKE_brush_gen_texture_cache(Brush *br, int half_side)
-{
- unsigned int *texcache = NULL;
- MTex *mtex = &br->mtex;
- TexResult texres = {0};
- int hasrgb, ix, iy;
- int side = half_side * 2;
-
- if (mtex->tex) {
- float x, y, step = 2.0 / side, co[3];
-
- texcache = MEM_callocN(sizeof(int) * side * side, "Brush texture cache");
-
- /*do normalized cannonical view coords for texture*/
- for (y = -1.0, iy = 0; iy < side; iy++, y += step) {
- for (x = -1.0, ix = 0; ix < side; ix++, x += step) {
- co[0] = x;
- co[1] = y;
- co[2] = 0.0f;
-
- /* This is copied from displace modifier code */
- hasrgb = multitex_ext(mtex->tex, co, NULL, NULL, 0, &texres);
-
- /* if the texture gave an RGB value, we assume it didn't give a valid
- * intensity, so calculate one (formula from do_material_tex).
- * if the texture didn't give an RGB value, copy the intensity across
- */
- if (hasrgb & TEX_RGB)
- texres.tin = rgb_to_grayscale(&texres.tr);
-
- ((char *)texcache)[(iy * side + ix) * 4] =
- ((char *)texcache)[(iy * side + ix) * 4 + 1] =
- ((char *)texcache)[(iy * side + ix) * 4 + 2] =
- ((char *)texcache)[(iy * side + ix) * 4 + 3] = (char)(texres.tin * 255.0f);
- }
- }
- }
-
- return texcache;
-}
-
/**** Radial Control ****/
struct ImBuf *BKE_brush_gen_radial_control_imbuf(Brush *br)
{
diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c
index 61d0936d41d..51890851ebc 100644
--- a/source/blender/blenkernel/intern/cdderivedmesh.c
+++ b/source/blender/blenkernel/intern/cdderivedmesh.c
@@ -262,6 +262,17 @@ static PBVH *cdDM_getPBVH(Object *ob, DerivedMesh *dm)
cddm->pbvh_draw = can_pbvh_draw(ob, dm);
}
+ /* Sculpting on a BMesh (dynamic-topology) gets a special PBVH */
+ if (!cddm->pbvh && ob->sculpt->bm) {
+ cddm->pbvh = BKE_pbvh_new();
+ cddm->pbvh_draw = TRUE;
+
+ BKE_pbvh_build_bmesh(cddm->pbvh, ob->sculpt->bm,
+ ob->sculpt->bm_smooth_shading,
+ ob->sculpt->bm_log);
+ }
+
+
/* always build pbvh from original mesh, and only use it for drawing if
* this derivedmesh is just original mesh. it's the multires subsurf dm
* that this is actually for, to support a pbvh on a modified mesh */
@@ -270,14 +281,14 @@ static PBVH *cdDM_getPBVH(Object *ob, DerivedMesh *dm)
Mesh *me = ob->data;
int deformed = 0;
- cddm->pbvh = BLI_pbvh_new();
+ cddm->pbvh = BKE_pbvh_new();
cddm->pbvh_draw = can_pbvh_draw(ob, dm);
pbvh_show_diffuse_color_set(cddm->pbvh, ob->sculpt->show_diffuse_color);
BKE_mesh_tessface_ensure(me);
- BLI_pbvh_build_mesh(cddm->pbvh, me->mface, me->mvert,
+ BKE_pbvh_build_mesh(cddm->pbvh, me->mface, me->mvert,
me->totface, me->totvert, &me->vdata);
deformed = ss->modifiers_active || me->key;
@@ -290,7 +301,7 @@ static PBVH *cdDM_getPBVH(Object *ob, DerivedMesh *dm)
totvert = deformdm->getNumVerts(deformdm);
vertCos = MEM_callocN(3 * totvert * sizeof(float), "cdDM_getPBVH vertCos");
deformdm->getVertCos(deformdm, vertCos);
- BLI_pbvh_apply_vertCos(cddm->pbvh, vertCos);
+ BKE_pbvh_apply_vertCos(cddm->pbvh, vertCos);
MEM_freeN(vertCos);
}
}
@@ -310,7 +321,7 @@ static void cdDM_update_normals_from_pbvh(DerivedMesh *dm)
face_nors = CustomData_get_layer(&dm->faceData, CD_NORMAL);
- BLI_pbvh_update(cddm->pbvh, PBVH_UpdateNormals, face_nors);
+ BKE_pbvh_update(cddm->pbvh, PBVH_UpdateNormals, face_nors);
}
static void cdDM_drawVerts(DerivedMesh *dm)
@@ -414,6 +425,14 @@ static void cdDM_drawEdges(DerivedMesh *dm, int drawLooseEdges, int drawAllEdges
MVert *mvert = cddm->mvert;
MEdge *medge = cddm->medge;
int i;
+
+ if (cddm->pbvh && cddm->pbvh_draw &&
+ BKE_pbvh_type(cddm->pbvh) == PBVH_BMESH)
+ {
+ BKE_pbvh_draw(cddm->pbvh, NULL, NULL, NULL, TRUE);
+
+ return;
+ }
if (GPU_buffer_legacy(dm)) {
DEBUG_VBO("Using legacy code. cdDM_drawEdges\n");
@@ -530,7 +549,8 @@ static void cdDM_drawFacesSolid(DerivedMesh *dm,
if (dm->numTessFaceData) {
float (*face_nors)[3] = CustomData_get_layer(&dm->faceData, CD_NORMAL);
- BLI_pbvh_draw(cddm->pbvh, partial_redraw_planes, face_nors, setMaterial);
+ BKE_pbvh_draw(cddm->pbvh, partial_redraw_planes, face_nors,
+ setMaterial, FALSE);
glShadeModel(GL_FLAT);
}
@@ -664,8 +684,9 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm,
}
else {
if (nors) {
- nors += 3; continue;
+ nors += 3;
}
+ continue;
}
}
else if (drawParamsMapped) {
@@ -673,8 +694,9 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm,
}
else {
if (nors) {
- nors += 3; continue;
+ nors += 3;
}
+ continue;
}
}
diff --git a/source/blender/blenkernel/intern/cloth.c b/source/blender/blenkernel/intern/cloth.c
index f1d73c7777a..fdd7dc94979 100644
--- a/source/blender/blenkernel/intern/cloth.c
+++ b/source/blender/blenkernel/intern/cloth.c
@@ -1153,7 +1153,7 @@ static int cloth_build_springs ( ClothModifierData *clmd, DerivedMesh *dm )
if ( !mface[i].v4 )
continue;
- spring = ( ClothSpring *) MEM_callocN ( sizeof ( ClothSpring ), "cloth spring" );
+ spring = (ClothSpring *)MEM_callocN(sizeof(ClothSpring), "cloth spring");
if (!spring) {
cloth_free_errorsprings(cloth, edgehash, edgelist);
diff --git a/source/blender/blenkernel/intern/collision.c b/source/blender/blenkernel/intern/collision.c
index f0043d9fa77..60bf67e19e3 100644
--- a/source/blender/blenkernel/intern/collision.c
+++ b/source/blender/blenkernel/intern/collision.c
@@ -528,7 +528,7 @@ static void add_collision_object(Object ***objs, unsigned int *numobj, unsigned
/* extend array */
if (*numobj >= *maxobj) {
*maxobj *= 2;
- *objs= MEM_reallocN(*objs, sizeof(Object*)*(*maxobj));
+ *objs= MEM_reallocN(*objs, sizeof(Object *)*(*maxobj));
}
(*objs)[*numobj] = ob;
@@ -740,7 +740,7 @@ int cloth_bvh_objcollision(Object *ob, ClothModifierData * clmd, float step, flo
/* move object to position (step) in time */
for (i = 0; i < numcollobj; i++) {
Object *collob= collobjs[i];
- CollisionModifierData *collmd = (CollisionModifierData*)modifiers_findByType(collob, eModifierType_Collision);
+ CollisionModifierData *collmd = (CollisionModifierData *)modifiers_findByType(collob, eModifierType_Collision);
if (!collmd->bvhtree)
continue;
@@ -760,7 +760,7 @@ int cloth_bvh_objcollision(Object *ob, ClothModifierData * clmd, float step, flo
// check all collision objects
for (i = 0; i < numcollobj; i++) {
Object *collob= collobjs[i];
- CollisionModifierData *collmd = (CollisionModifierData*)modifiers_findByType(collob, eModifierType_Collision);
+ CollisionModifierData *collmd = (CollisionModifierData *)modifiers_findByType(collob, eModifierType_Collision);
BVHTreeOverlap *overlap = NULL;
unsigned int result = 0;
diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c
index c3aab22fe5a..1a25def3829 100644
--- a/source/blender/blenkernel/intern/constraint.c
+++ b/source/blender/blenkernel/intern/constraint.c
@@ -96,7 +96,7 @@
/* -------------- Naming -------------- */
/* Find the first available, non-duplicate name for a given constraint */
-void unique_constraint_name(bConstraint *con, ListBase *list)
+void BKE_unique_constraint_name(bConstraint *con, ListBase *list)
{
BLI_uniquename(list, con, "Const", '.', offsetof(bConstraint, name), sizeof(con->name));
}
@@ -105,7 +105,7 @@ void unique_constraint_name(bConstraint *con, ListBase *list)
/* package an object/bone for use in constraint evaluation */
/* This function MEM_calloc's a bConstraintOb struct, that will need to be freed after evaluation */
-bConstraintOb *constraints_make_evalob(Scene *scene, Object *ob, void *subdata, short datatype)
+bConstraintOb *BKE_constraints_make_evalob(Scene *scene, Object *ob, void *subdata, short datatype)
{
bConstraintOb *cob;
@@ -169,7 +169,7 @@ bConstraintOb *constraints_make_evalob(Scene *scene, Object *ob, void *subdata,
}
/* cleanup after constraint evaluation */
-void constraints_clear_evalob(bConstraintOb *cob)
+void BKE_constraints_clear_evalob(bConstraintOb *cob)
{
float delta[4][4], imat[4][4];
@@ -219,7 +219,7 @@ void constraints_clear_evalob(bConstraintOb *cob)
* of a matrix from one space to another for constraint evaluation.
* For now, this is only implemented for Objects and PoseChannels.
*/
-void constraint_mat_convertspace(Object *ob, bPoseChannel *pchan, float mat[4][4], short from, short to)
+void BKE_constraint_mat_convertspace(Object *ob, bPoseChannel *pchan, float mat[4][4], short from, short to)
{
float diff_mat[4][4];
float imat[4][4];
@@ -242,7 +242,7 @@ void constraint_mat_convertspace(Object *ob, bPoseChannel *pchan, float mat[4][4
/* use pose-space as stepping stone for other spaces... */
if (ELEM(to, CONSTRAINT_SPACE_LOCAL, CONSTRAINT_SPACE_PARLOCAL)) {
/* call self with slightly different values */
- constraint_mat_convertspace(ob, pchan, mat, CONSTRAINT_SPACE_POSE, to);
+ BKE_constraint_mat_convertspace(ob, pchan, mat, CONSTRAINT_SPACE_POSE, to);
}
}
break;
@@ -278,7 +278,7 @@ void constraint_mat_convertspace(Object *ob, bPoseChannel *pchan, float mat[4][4
/* use pose-space as stepping stone for other spaces */
if (ELEM(to, CONSTRAINT_SPACE_WORLD, CONSTRAINT_SPACE_PARLOCAL)) {
/* call self with slightly different values */
- constraint_mat_convertspace(ob, pchan, mat, CONSTRAINT_SPACE_POSE, to);
+ BKE_constraint_mat_convertspace(ob, pchan, mat, CONSTRAINT_SPACE_POSE, to);
}
}
break;
@@ -293,7 +293,7 @@ void constraint_mat_convertspace(Object *ob, bPoseChannel *pchan, float mat[4][4
/* use pose-space as stepping stone for other spaces */
if (ELEM(to, CONSTRAINT_SPACE_WORLD, CONSTRAINT_SPACE_LOCAL)) {
/* call self with slightly different values */
- constraint_mat_convertspace(ob, pchan, mat, CONSTRAINT_SPACE_POSE, to);
+ BKE_constraint_mat_convertspace(ob, pchan, mat, CONSTRAINT_SPACE_POSE, to);
}
}
break;
@@ -499,7 +499,7 @@ static void constraint_target_to_mat4(Object *ob, const char *substring, float m
/* Case OBJECT */
if (!strlen(substring)) {
copy_m4_m4(mat, ob->obmat);
- constraint_mat_convertspace(ob, NULL, mat, from, to);
+ BKE_constraint_mat_convertspace(ob, NULL, mat, from, to);
}
/* Case VERTEXGROUP */
/* Current method just takes the average location of all the points in the
@@ -512,11 +512,11 @@ static void constraint_target_to_mat4(Object *ob, const char *substring, float m
*/
else if (ob->type == OB_MESH) {
contarget_get_mesh_mat(ob, substring, mat);
- constraint_mat_convertspace(ob, NULL, mat, from, to);
+ BKE_constraint_mat_convertspace(ob, NULL, mat, from, to);
}
else if (ob->type == OB_LATTICE) {
contarget_get_lattice_mat(ob, substring, mat);
- constraint_mat_convertspace(ob, NULL, mat, from, to);
+ BKE_constraint_mat_convertspace(ob, NULL, mat, from, to);
}
/* Case BONE */
else {
@@ -549,7 +549,7 @@ static void constraint_target_to_mat4(Object *ob, const char *substring, float m
copy_m4_m4(mat, ob->obmat);
/* convert matrix space as required */
- constraint_mat_convertspace(ob, pchan, mat, from, to);
+ BKE_constraint_mat_convertspace(ob, pchan, mat, from, to);
}
}
@@ -4211,7 +4211,7 @@ static void constraints_init_typeinfo(void)
/* This function should be used for getting the appropriate type-info when only
* a constraint type is known
*/
-bConstraintTypeInfo *get_constraint_typeinfo(int type)
+bConstraintTypeInfo *BKE_get_constraint_typeinfo(int type)
{
/* initialize the type-info list? */
if (CTI_INIT) {
@@ -4236,11 +4236,11 @@ bConstraintTypeInfo *get_constraint_typeinfo(int type)
/* This function should always be used to get the appropriate type-info, as it
* has checks which prevent segfaults in some weird cases.
*/
-bConstraintTypeInfo *constraint_get_typeinfo(bConstraint *con)
+bConstraintTypeInfo *BKE_constraint_get_typeinfo(bConstraint *con)
{
/* only return typeinfo for valid constraints */
if (con)
- return get_constraint_typeinfo(con->type);
+ return BKE_get_constraint_typeinfo(con->type);
else
return NULL;
}
@@ -4252,7 +4252,7 @@ bConstraintTypeInfo *constraint_get_typeinfo(bConstraint *con)
/* ---------- Data Management ------- */
-/* helper function for free_constraint_data() - unlinks references */
+/* helper function for BKE_free_constraint_data() - unlinks references */
static void con_unlink_refs_cb(bConstraint *UNUSED(con), ID **idpoin, short isReference, void *UNUSED(userData))
{
if (*idpoin && isReference)
@@ -4263,10 +4263,10 @@ static void con_unlink_refs_cb(bConstraint *UNUSED(con), ID **idpoin, short isRe
* be sure to run BIK_clear_data() when freeing an IK constraint,
* unless DAG_scene_sort is called.
*/
-void free_constraint_data(bConstraint *con)
+void BKE_free_constraint_data(bConstraint *con)
{
if (con->data) {
- bConstraintTypeInfo *cti = constraint_get_typeinfo(con);
+ bConstraintTypeInfo *cti = BKE_constraint_get_typeinfo(con);
if (cti) {
/* perform any special freeing constraint may have */
@@ -4284,13 +4284,13 @@ void free_constraint_data(bConstraint *con)
}
/* Free all constraints from a constraint-stack */
-void free_constraints(ListBase *list)
+void BKE_free_constraints(ListBase *list)
{
bConstraint *con;
/* Free constraint data and also any extra data */
for (con = list->first; con; con = con->next)
- free_constraint_data(con);
+ BKE_free_constraint_data(con);
/* Free the whole list */
BLI_freelistN(list);
@@ -4298,10 +4298,10 @@ void free_constraints(ListBase *list)
/* Remove the specified constraint from the given constraint stack */
-int remove_constraint(ListBase *list, bConstraint *con)
+int BKE_remove_constraint(ListBase *list, bConstraint *con)
{
if (con) {
- free_constraint_data(con);
+ BKE_free_constraint_data(con);
BLI_freelinkN(list, con);
return 1;
}
@@ -4310,7 +4310,7 @@ int remove_constraint(ListBase *list, bConstraint *con)
}
/* Remove all the constraints of the specified type from the given constraint stack */
-void remove_constraints_type(ListBase *list, short type, short last_only)
+void BKE_remove_constraints_type(ListBase *list, short type, short last_only)
{
bConstraint *con, *conp;
@@ -4322,7 +4322,7 @@ void remove_constraints_type(ListBase *list, short type, short last_only)
conp = con->prev;
if (con->type == type) {
- remove_constraint(list, con);
+ BKE_remove_constraint(list, con);
if (last_only)
return;
}
@@ -4335,7 +4335,7 @@ void remove_constraints_type(ListBase *list, short type, short last_only)
static bConstraint *add_new_constraint_internal(const char *name, short type)
{
bConstraint *con = MEM_callocN(sizeof(bConstraint), "Constraint");
- bConstraintTypeInfo *cti = get_constraint_typeinfo(type);
+ bConstraintTypeInfo *cti = BKE_get_constraint_typeinfo(type);
const char *newName;
/* Set up a generic constraint datablock */
@@ -4385,17 +4385,17 @@ static bConstraint *add_new_constraint(Object *ob, bPoseChannel *pchan, const ch
* (otherwise unique-naming code will fail, since it assumes element exists in list)
*/
BLI_addtail(list, con);
- unique_constraint_name(con, list);
+ BKE_unique_constraint_name(con, list);
/* if the target list is a list on some PoseChannel belonging to a proxy-protected
* Armature layer, we must tag newly added constraints with a flag which allows them
* to persist after proxy syncing has been done
*/
- if (proxylocked_constraints_owner(ob, pchan))
+ if (BKE_proxylocked_constraints_owner(ob, pchan))
con->flag |= CONSTRAINT_PROXY_LOCAL;
/* make this constraint the active one */
- constraints_set_active(list, con);
+ BKE_constraints_set_active(list, con);
}
/* set type+owner specific immutable settings */
@@ -4419,7 +4419,7 @@ static bConstraint *add_new_constraint(Object *ob, bPoseChannel *pchan, const ch
/* ......... */
/* Add new constraint for the given bone */
-bConstraint *add_pose_constraint(Object *ob, bPoseChannel *pchan, const char *name, short type)
+bConstraint *BKE_add_pose_constraint(Object *ob, bPoseChannel *pchan, const char *name, short type)
{
if (pchan == NULL)
return NULL;
@@ -4428,14 +4428,14 @@ bConstraint *add_pose_constraint(Object *ob, bPoseChannel *pchan, const char *na
}
/* Add new constraint for the given object */
-bConstraint *add_ob_constraint(Object *ob, const char *name, short type)
+bConstraint *BKE_add_ob_constraint(Object *ob, const char *name, short type)
{
return add_new_constraint(ob, NULL, name, type);
}
/* ......... */
-/* helper for relink_constraints() - call ID_NEW() on every ID reference the constraint has */
+/* helper for BKE_relink_constraints() - call ID_NEW() on every ID reference the constraint has */
static void con_relink_id_cb(bConstraint *UNUSED(con), ID **idpoin, short UNUSED(isReference), void *UNUSED(userdata))
{
/* ID_NEW() expects a struct with inline "id" member as first
@@ -4449,20 +4449,20 @@ static void con_relink_id_cb(bConstraint *UNUSED(con), ID **idpoin, short UNUSED
}
/* Reassign links that constraints have to other data (called during file loading?) */
-void relink_constraints(ListBase *conlist)
+void BKE_relink_constraints(ListBase *conlist)
{
/* just a wrapper around ID-loop for just calling ID_NEW() on all ID refs */
- id_loop_constraints(conlist, con_relink_id_cb, NULL);
+ BKE_id_loop_constraints(conlist, con_relink_id_cb, NULL);
}
/* Run the given callback on all ID-blocks in list of constraints */
-void id_loop_constraints(ListBase *conlist, ConstraintIDFunc func, void *userdata)
+void BKE_id_loop_constraints(ListBase *conlist, ConstraintIDFunc func, void *userdata)
{
bConstraint *con;
for (con = conlist->first; con; con = con->next) {
- bConstraintTypeInfo *cti = constraint_get_typeinfo(con);
+ bConstraintTypeInfo *cti = BKE_constraint_get_typeinfo(con);
if (cti) {
if (cti->id_looper)
@@ -4473,14 +4473,14 @@ void id_loop_constraints(ListBase *conlist, ConstraintIDFunc func, void *userdat
/* ......... */
-/* helper for copy_constraints(), to be used for making sure that ID's are valid */
+/* helper for BKE_copy_constraints(), to be used for making sure that ID's are valid */
static void con_extern_cb(bConstraint *UNUSED(con), ID **idpoin, short UNUSED(isReference), void *UNUSED(userData))
{
if (*idpoin && (*idpoin)->lib)
id_lib_extern(*idpoin);
}
-/* helper for copy_constraints(), to be used for making sure that usercounts of copied ID's are fixed up */
+/* helper for BKE_copy_constraints(), to be used for making sure that usercounts of copied ID's are fixed up */
static void con_fix_copied_refs_cb(bConstraint *UNUSED(con), ID **idpoin, short isReference, void *UNUSED(userData))
{
/* increment usercount if this is a reference type */
@@ -4489,7 +4489,7 @@ static void con_fix_copied_refs_cb(bConstraint *UNUSED(con), ID **idpoin, short
}
/* duplicate all of the constraints in a constraint stack */
-void copy_constraints(ListBase *dst, const ListBase *src, int do_extern)
+void BKE_copy_constraints(ListBase *dst, const ListBase *src, int do_extern)
{
bConstraint *con, *srccon;
@@ -4497,7 +4497,7 @@ void copy_constraints(ListBase *dst, const ListBase *src, int do_extern)
BLI_duplicatelist(dst, src);
for (con = dst->first, srccon = src->first; con && srccon; srccon = srccon->next, con = con->next) {
- bConstraintTypeInfo *cti = constraint_get_typeinfo(con);
+ bConstraintTypeInfo *cti = BKE_constraint_get_typeinfo(con);
/* make a new copy of the constraint's data */
con->data = MEM_dupallocN(con->data);
@@ -4524,13 +4524,13 @@ void copy_constraints(ListBase *dst, const ListBase *src, int do_extern)
/* ......... */
-bConstraint *constraints_findByName(ListBase *list, const char *name)
+bConstraint *BKE_constraints_findByName(ListBase *list, const char *name)
{
return BLI_findstring(list, name, offsetof(bConstraint, name));
}
/* finds the 'active' constraint in a constraint stack */
-bConstraint *constraints_get_active(ListBase *list)
+bConstraint *BKE_constraints_get_active(ListBase *list)
{
bConstraint *con;
@@ -4547,7 +4547,7 @@ bConstraint *constraints_get_active(ListBase *list)
}
/* Set the given constraint as the active one (clearing all the others) */
-void constraints_set_active(ListBase *list, bConstraint *con)
+void BKE_constraints_set_active(ListBase *list, bConstraint *con)
{
bConstraint *c;
@@ -4564,7 +4564,7 @@ void constraints_set_active(ListBase *list, bConstraint *con)
/* -------- Constraints and Proxies ------- */
/* Rescue all constraints tagged as being CONSTRAINT_PROXY_LOCAL (i.e. added to bone that's proxy-synced in this file) */
-void extract_proxylocal_constraints(ListBase *dst, ListBase *src)
+void BKE_extract_proxylocal_constraints(ListBase *dst, ListBase *src)
{
bConstraint *con, *next;
@@ -4581,7 +4581,7 @@ void extract_proxylocal_constraints(ListBase *dst, ListBase *src)
}
/* Returns if the owner of the constraint is proxy-protected */
-short proxylocked_constraints_owner(Object *ob, bPoseChannel *pchan)
+short BKE_proxylocked_constraints_owner(Object *ob, bPoseChannel *pchan)
{
/* Currently, constraints can only be on object or bone level */
if (ob && ob->proxy) {
@@ -4610,9 +4610,9 @@ short proxylocked_constraints_owner(Object *ob, bPoseChannel *pchan)
* None of the actual calculations of the matrices should be done here! Also, this function is
* not to be used by any new constraints, particularly any that have multiple targets.
*/
-void get_constraint_target_matrix(struct Scene *scene, bConstraint *con, int n, short ownertype, void *ownerdata, float mat[4][4], float ctime)
+void BKE_get_constraint_target_matrix(Scene *scene, bConstraint *con, int index, short ownertype, void *ownerdata, float mat[4][4], float ctime)
{
- bConstraintTypeInfo *cti = constraint_get_typeinfo(con);
+ bConstraintTypeInfo *cti = BKE_constraint_get_typeinfo(con);
ListBase targets = {NULL, NULL};
bConstraintOb *cob;
bConstraintTarget *ct;
@@ -4657,10 +4657,8 @@ void get_constraint_target_matrix(struct Scene *scene, bConstraint *con, int n,
cti->get_constraint_targets(con, &targets);
/* only calculate the target matrix on the first target */
- ct = (bConstraintTarget *)targets.first;
- while (ct && n-- > 0)
- ct = ct->next;
-
+ ct = (bConstraintTarget *)BLI_findlink(&targets, index);
+
if (ct) {
if (cti->get_target_matrix)
cti->get_target_matrix(con, cob, ct, ctime);
@@ -4679,9 +4677,9 @@ void get_constraint_target_matrix(struct Scene *scene, bConstraint *con, int n,
}
/* Get the list of targets required for solving a constraint */
-void get_constraint_targets_for_solving(bConstraint *con, bConstraintOb *cob, ListBase *targets, float ctime)
+void BKE_get_constraint_targets_for_solving(bConstraint *con, bConstraintOb *cob, ListBase *targets, float ctime)
{
- bConstraintTypeInfo *cti = constraint_get_typeinfo(con);
+ bConstraintTypeInfo *cti = BKE_constraint_get_typeinfo(con);
if (cti && cti->get_constraint_targets) {
bConstraintTarget *ct;
@@ -4711,10 +4709,10 @@ void get_constraint_targets_for_solving(bConstraint *con, bConstraintOb *cob, Li
/* This function is called whenever constraints need to be evaluated. Currently, all
* constraints that can be evaluated are everytime this gets run.
*
- * constraints_make_evalob and constraints_clear_evalob should be called before and
+ * BKE_constraints_make_evalob and BKE_constraints_clear_evalob should be called before and
* after running this function, to sort out cob
*/
-void solve_constraints(ListBase *conlist, bConstraintOb *cob, float ctime)
+void BKE_solve_constraints(ListBase *conlist, bConstraintOb *cob, float ctime)
{
bConstraint *con;
float oldmat[4][4];
@@ -4726,7 +4724,7 @@ void solve_constraints(ListBase *conlist, bConstraintOb *cob, float ctime)
/* loop over available constraints, solving and blending them */
for (con = conlist->first; con; con = con->next) {
- bConstraintTypeInfo *cti = constraint_get_typeinfo(con);
+ bConstraintTypeInfo *cti = BKE_constraint_get_typeinfo(con);
ListBase targets = {NULL, NULL};
/* these we can skip completely (invalid constraints...) */
@@ -4746,10 +4744,10 @@ void solve_constraints(ListBase *conlist, bConstraintOb *cob, float ctime)
copy_m4_m4(oldmat, cob->matrix);
/* move owner matrix into right space */
- constraint_mat_convertspace(cob->ob, cob->pchan, cob->matrix, CONSTRAINT_SPACE_WORLD, con->ownspace);
+ BKE_constraint_mat_convertspace(cob->ob, cob->pchan, cob->matrix, CONSTRAINT_SPACE_WORLD, con->ownspace);
/* prepare targets for constraint solving */
- get_constraint_targets_for_solving(con, cob, &targets, ctime);
+ BKE_get_constraint_targets_for_solving(con, cob, &targets, ctime);
/* Solve the constraint and put result in cob->matrix */
cti->evaluate_constraint(con, cob, &targets);
@@ -4764,7 +4762,7 @@ void solve_constraints(ListBase *conlist, bConstraintOb *cob, float ctime)
/* move owner back into worldspace for next constraint/other business */
if ((con->flag & CONSTRAINT_SPACEONCE) == 0)
- constraint_mat_convertspace(cob->ob, cob->pchan, cob->matrix, con->ownspace, CONSTRAINT_SPACE_WORLD);
+ BKE_constraint_mat_convertspace(cob->ob, cob->pchan, cob->matrix, con->ownspace, CONSTRAINT_SPACE_WORLD);
/* Interpolate the enforcement, to blend result of constraint into final owner transform
* - all this happens in worldspace to prevent any weirdness creeping in ([#26014] and [#25725]),
diff --git a/source/blender/blenkernel/intern/context.c b/source/blender/blenkernel/intern/context.c
index 7009f1235c9..a45afa5e69a 100644
--- a/source/blender/blenkernel/intern/context.c
+++ b/source/blender/blenkernel/intern/context.c
@@ -29,6 +29,7 @@
#include <string.h>
+#include <stdlib.h>
#include <stddef.h>
#include "MEM_guardedalloc.h"
@@ -327,10 +328,13 @@ static void *ctx_data_pointer_get(const bContext *C, const char *member)
{
bContextDataResult result;
- if (C && ctx_data_get((bContext *)C, member, &result) == 1)
+ if (C && ctx_data_get((bContext *)C, member, &result) == 1) {
+ BLI_assert(result.type == CTX_DATA_TYPE_POINTER);
return result.ptr.data;
-
- return NULL;
+ }
+ else {
+ return NULL;
+ }
}
static int ctx_data_pointer_verify(const bContext *C, const char *member, void **pointer)
@@ -343,6 +347,7 @@ static int ctx_data_pointer_verify(const bContext *C, const char *member, void *
return 1;
}
else if (ctx_data_get((bContext *)C, member, &result) == 1) {
+ BLI_assert(result.type == CTX_DATA_TYPE_POINTER);
*pointer = result.ptr.data;
return 1;
}
@@ -357,6 +362,7 @@ static int ctx_data_collection_get(const bContext *C, const char *member, ListBa
bContextDataResult result;
if (ctx_data_get((bContext *)C, member, &result) == 1) {
+ BLI_assert(result.type == CTX_DATA_TYPE_COLLECTION);
*list = result.list;
return 1;
}
@@ -371,10 +377,13 @@ PointerRNA CTX_data_pointer_get(const bContext *C, const char *member)
{
bContextDataResult result;
- if (ctx_data_get((bContext *)C, member, &result) == 1)
+ if (ctx_data_get((bContext *)C, member, &result) == 1) {
+ BLI_assert(result.type == CTX_DATA_TYPE_POINTER);
return result.ptr;
- else
+ }
+ else {
return PointerRNA_NULL;
+ }
}
PointerRNA CTX_data_pointer_get_type(const bContext *C, const char *member, StructRNA *type)
@@ -399,6 +408,7 @@ ListBase CTX_data_collection_get(const bContext *C, const char *member)
bContextDataResult result;
if (ctx_data_get((bContext *)C, member, &result) == 1) {
+ BLI_assert(result.type == CTX_DATA_TYPE_COLLECTION);
return result.list;
}
else {
diff --git a/source/blender/blenkernel/intern/deform.c b/source/blender/blenkernel/intern/deform.c
index 7c13ca388e0..cea92d53916 100644
--- a/source/blender/blenkernel/intern/deform.c
+++ b/source/blender/blenkernel/intern/deform.c
@@ -34,6 +34,7 @@
#include <math.h>
#include <ctype.h>
#include <stdlib.h>
+#include <stddef.h>
#include "MEM_guardedalloc.h"
@@ -337,37 +338,12 @@ void defvert_flip_merged(MDeformVert *dvert, const int *flip_map, const int flip
bDeformGroup *defgroup_find_name(Object *ob, const char *name)
{
- /* return a pointer to the deform group with this name
- * or return NULL otherwise.
- */
- bDeformGroup *curdef;
-
- for (curdef = ob->defbase.first; curdef; curdef = curdef->next) {
- if (!strcmp(curdef->name, name)) {
- return curdef;
- }
- }
- return NULL;
+ return BLI_findstring(&ob->defbase, name, offsetof(bDeformGroup, name));
}
int defgroup_name_index(Object *ob, const char *name)
{
- /* Return the location of the named deform group within the list of
- * deform groups. This function is a combination of BLI_findlink and
- * defgroup_find_name. The other two could be called instead, but that
- * require looping over the vertexgroups twice.
- */
- bDeformGroup *curdef;
- int def_nr;
-
- if (name && name[0] != '\0') {
- for (curdef = ob->defbase.first, def_nr = 0; curdef; curdef = curdef->next, def_nr++) {
- if (!strcmp(curdef->name, name))
- return def_nr;
- }
- }
-
- return -1;
+ return (name) ? BLI_findstringindex(&ob->defbase, name, offsetof(bDeformGroup, name)) : -1;
}
/* note, must be freed */
@@ -810,3 +786,43 @@ int defvert_find_shared(const MDeformVert *dvert_a, const MDeformVert *dvert_b)
return -1;
}
+
+/* -------------------------------------------------------------------- */
+/* Defvert Array functions */
+
+void BKE_defvert_array_copy(MDeformVert *dst, const MDeformVert *src, int copycount)
+{
+ /* Assumes dst is already set up */
+ int i;
+
+ if (!src || !dst)
+ return;
+
+ memcpy(dst, src, copycount * sizeof(MDeformVert));
+
+ for (i = 0; i < copycount; i++) {
+ if (src[i].dw) {
+ dst[i].dw = MEM_mallocN(sizeof(MDeformWeight) * src[i].totweight, "copy_deformWeight");
+ memcpy(dst[i].dw, src[i].dw, sizeof(MDeformWeight) * src[i].totweight);
+ }
+ }
+
+}
+
+void BKE_defvert_array_free(MDeformVert *dvert, int totvert)
+{
+ /* Instead of freeing the verts directly,
+ * call this function to delete any special
+ * vert data */
+ int i;
+
+ if (!dvert)
+ return;
+
+ /* Free any special data from the verts */
+ for (i = 0; i < totvert; i++) {
+ if (dvert[i].dw) MEM_freeN(dvert[i].dw);
+ }
+ MEM_freeN(dvert);
+}
+
diff --git a/source/blender/blenkernel/intern/depsgraph.c b/source/blender/blenkernel/intern/depsgraph.c
index 6ba140fcec1..42389564ec0 100644
--- a/source/blender/blenkernel/intern/depsgraph.c
+++ b/source/blender/blenkernel/intern/depsgraph.c
@@ -472,7 +472,7 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Scene *scene, O
for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
for (con = pchan->constraints.first; con; con = con->next) {
- bConstraintTypeInfo *cti = constraint_get_typeinfo(con);
+ bConstraintTypeInfo *cti = BKE_constraint_get_typeinfo(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
@@ -754,7 +754,7 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Scene *scene, O
/* object constraints */
for (con = ob->constraints.first; con; con = con->next) {
- bConstraintTypeInfo *cti = constraint_get_typeinfo(con);
+ bConstraintTypeInfo *cti = BKE_constraint_get_typeinfo(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
@@ -2295,7 +2295,7 @@ static void dag_object_time_update_flags(Object *ob)
if (ob->constraints.first) {
bConstraint *con;
for (con = ob->constraints.first; con; con = con->next) {
- bConstraintTypeInfo *cti = constraint_get_typeinfo(con);
+ bConstraintTypeInfo *cti = BKE_constraint_get_typeinfo(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
@@ -2738,7 +2738,7 @@ static void dag_id_flush_update(Scene *sce, ID *id)
for (obt = bmain->object.first; obt; obt = obt->id.next) {
bConstraint *con;
for (con = obt->constraints.first; con; con = con->next) {
- bConstraintTypeInfo *cti = constraint_get_typeinfo(con);
+ bConstraintTypeInfo *cti = BKE_constraint_get_typeinfo(con);
if (ELEM3(cti->type, CONSTRAINT_TYPE_FOLLOWTRACK, CONSTRAINT_TYPE_CAMERASOLVER,
CONSTRAINT_TYPE_OBJECTSOLVER))
{
@@ -3030,7 +3030,7 @@ void DAG_pose_sort(Object *ob)
addtoroot = 0;
}
for (con = pchan->constraints.first; con; con = con->next) {
- bConstraintTypeInfo *cti = constraint_get_typeinfo(con);
+ bConstraintTypeInfo *cti = BKE_constraint_get_typeinfo(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c
index 083cb02fd3d..71e9daaee6b 100644
--- a/source/blender/blenkernel/intern/displist.c
+++ b/source/blender/blenkernel/intern/displist.c
@@ -225,29 +225,48 @@ void BKE_displist_normals_add(ListBase *lb)
}
}
-void BKE_displist_count(ListBase *lb, int *totvert, int *totface)
+void BKE_displist_count(ListBase *lb, int *totvert, int *totface, int *tottri)
{
DispList *dl;
- dl = lb->first;
- while (dl) {
+ for (dl = lb->first; dl; dl = dl->next) {
+ int vert_tot = 0;
+ int face_tot = 0;
+ int tri_tot = 0;
+
switch (dl->type) {
case DL_SURF:
- *totvert += dl->nr * dl->parts;
- *totface += (dl->nr - 1) * (dl->parts - 1);
+ {
+ vert_tot = dl->nr * dl->parts;
+ face_tot = (dl->nr - 1) * (dl->parts - 1);
+ tri_tot = face_tot * 2;
break;
+ }
case DL_INDEX3:
+ {
+ vert_tot = dl->nr;
+ face_tot = dl->parts;
+ tri_tot = face_tot;
+ break;
+ }
case DL_INDEX4:
- *totvert += dl->nr;
- *totface += dl->parts;
+ {
+ vert_tot = dl->nr;
+ face_tot = dl->parts;
+ tri_tot = face_tot * 2;
break;
+ }
case DL_POLY:
case DL_SEGM:
- *totvert += dl->nr * dl->parts;
+ {
+ vert_tot = dl->nr * dl->parts;
break;
+ }
}
- dl = dl->next;
+ *totvert += vert_tot;
+ *totface += face_tot;
+ *tottri += tri_tot;
}
}
@@ -487,7 +506,7 @@ void BKE_displist_fill(ListBase *dispbase, ListBase *to, int flipnormal)
}
/* XXX (obedit && obedit->actcol)?(obedit->actcol-1):0)) { */
- if (totvert && (tot = BLI_scanfill_calc(&sf_ctx, BLI_SCANFILL_CALC_REMOVE_DOUBLES))) {
+ if (totvert && (tot = BLI_scanfill_calc(&sf_ctx, BLI_SCANFILL_CALC_REMOVE_DOUBLES | BLI_SCANFILL_CALC_HOLES))) {
if (tot) {
dlnew = MEM_callocN(sizeof(DispList), "filldisplist");
dlnew->type = DL_INDEX3;
@@ -780,7 +799,7 @@ static void curve_calc_modifiers_pre(Scene *scene, Object *ob, int forRender, fl
required_mode |= eModifierMode_Editmode;
if (cu->editnurb == NULL) {
- keyVerts = do_ob_key(scene, ob);
+ keyVerts = BKE_key_evaluate_object(scene, ob, &numVerts);
if (keyVerts) {
/* split coords from key data, the latter also includes
@@ -789,7 +808,7 @@ static void curve_calc_modifiers_pre(Scene *scene, Object *ob, int forRender, fl
* shape key modifier yet. */
deformedVerts = BKE_curve_keyVertexCos_get(cu, nurb, keyVerts);
originalVerts = MEM_dupallocN(deformedVerts);
- numVerts = BKE_nurbList_verts_count(nurb);
+ BLI_assert(BKE_nurbList_verts_count(nurb) == numVerts);
}
}
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c
index e32f8d53b7d..fff51ab2a59 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -529,7 +529,7 @@ static int subframe_updateObject(Scene *scene, Object *ob, int flags, float fram
/* also update constraint targets */
for (con = ob->constraints.first; con; con = con->next) {
- bConstraintTypeInfo *cti = constraint_get_typeinfo(con);
+ bConstraintTypeInfo *cti = BKE_constraint_get_typeinfo(con);
ListBase targets = {NULL, NULL};
if (cti && cti->get_constraint_targets) {
@@ -2689,7 +2689,7 @@ void dynamicPaint_outputSurfaceImage(DynamicPaintSurface *surface, char *filenam
if (format == R_IMF_IMTYPE_OPENEXR) format = R_IMF_IMTYPE_PNG;
#endif
BLI_strncpy(output_file, filename, sizeof(output_file));
- BKE_add_image_extension(output_file, format);
+ BKE_add_image_extension_from_type(output_file, format);
/* Validate output file path */
BLI_path_abs(output_file, G.main->name);
@@ -2839,7 +2839,9 @@ static void dynamicPaint_freeBrushMaterials(BrushMaterials *bMats)
/*
* Get material diffuse color and alpha (including linked textures) in given coordinates
*/
-static void dynamicPaint_doMaterialTex(BrushMaterials *bMats, float color[3], float *alpha, Object *brushOb, const float volume_co[3], const float surface_co[3], int faceIndex, short isQuad, DerivedMesh *orcoDm)
+static void dynamicPaint_doMaterialTex(BrushMaterials *bMats, float color[3], float *alpha, Object *brushOb,
+ const float volume_co[3], const float surface_co[3],
+ int faceIndex, short isQuad, DerivedMesh *orcoDm)
{
Material *mat = bMats->mat;
MFace *mface = orcoDm->getTessFaceArray(orcoDm);
diff --git a/source/blender/blenkernel/intern/editderivedmesh.c b/source/blender/blenkernel/intern/editderivedmesh.c
index 480ff23f100..1c43b418a1c 100644
--- a/source/blender/blenkernel/intern/editderivedmesh.c
+++ b/source/blender/blenkernel/intern/editderivedmesh.c
@@ -113,8 +113,13 @@ static void BMEdit_RecalcTessellation_intern(BMEditMesh *em)
#define USE_TESSFACE_SPEEDUP
BMesh *bm = em->bm;
- BMLoop *(*looptris)[3] = NULL;
- BLI_array_declare(looptris);
+
+ /* this assumes all faces can be scan-filled, which isn't always true,
+ * worst case we over alloc a little which is acceptable */
+ const int looptris_tot = poly_to_tri_count(bm->totface, bm->totloop);
+ const int looptris_tot_prev_alloc = em->looptris ? (MEM_allocN_len(em->looptris) / sizeof(*em->looptris)) : 0;
+
+ BMLoop *(*looptris)[3];
BMIter iter;
BMFace *efa;
BMLoop *l;
@@ -135,17 +140,16 @@ static void BMEdit_RecalcTessellation_intern(BMEditMesh *em)
#else
/* this means no reallocs for quad dominant models, for */
- if ( (em->looptris != NULL) &&
- (em->tottri != 0) &&
- /* (totrti <= bm->totface * 2) would be fine for all quads,
- * but in case there are some ngons, still re-use the array */
- (em->tottri <= bm->totface * 3))
+ if ((em->looptris != NULL) &&
+ /* (em->tottri >= looptris_tot)) */
+ /* check against alloc'd size incase we over alloc'd a little */
+ ((looptris_tot_prev_alloc >= looptris_tot) && (looptris_tot_prev_alloc <= looptris_tot * 2)))
{
looptris = em->looptris;
}
else {
if (em->looptris) MEM_freeN(em->looptris);
- BLI_array_reserve(looptris, bm->totface);
+ looptris = MEM_mallocN(sizeof(*looptris) * looptris_tot, __func__);
}
#endif
@@ -163,20 +167,16 @@ static void BMEdit_RecalcTessellation_intern(BMEditMesh *em)
else if (efa->len == 3) {
#if 0
int j;
- BLI_array_grow_one(looptris);
BM_ITER_ELEM_INDEX (l, &liter, efa, BM_LOOPS_OF_FACE, j) {
looptris[i][j] = l;
}
i += 1;
#else
/* more cryptic but faster */
- BLI_array_grow_one(looptris);
- {
- BMLoop **l_ptr = looptris[i++];
- l_ptr[0] = l = BM_FACE_FIRST_LOOP(efa);
- l_ptr[1] = l = l->next;
- l_ptr[2] = l->next;
- }
+ BMLoop **l_ptr = looptris[i++];
+ l_ptr[0] = l = BM_FACE_FIRST_LOOP(efa);
+ l_ptr[1] = l = l->next;
+ l_ptr[2] = l->next;
#endif
}
else if (efa->len == 4) {
@@ -199,15 +199,12 @@ static void BMEdit_RecalcTessellation_intern(BMEditMesh *em)
i += 1;
#else
/* more cryptic but faster */
- BLI_array_grow_items(looptris, 2);
- {
- BMLoop **l_ptr_a = looptris[i++];
- BMLoop **l_ptr_b = looptris[i++];
- (l_ptr_a[0] = l_ptr_b[0] = l = BM_FACE_FIRST_LOOP(efa));
- (l_ptr_a[1] = l = l->next);
- (l_ptr_a[2] = l_ptr_b[1] = l = l->next);
- ( l_ptr_b[2] = l->next);
- }
+ BMLoop **l_ptr_a = looptris[i++];
+ BMLoop **l_ptr_b = looptris[i++];
+ (l_ptr_a[0] = l_ptr_b[0] = l = BM_FACE_FIRST_LOOP(efa));
+ (l_ptr_a[1] = l = l->next);
+ (l_ptr_a[2] = l_ptr_b[1] = l = l->next);
+ ( l_ptr_b[2] = l->next);
#endif
}
@@ -250,9 +247,10 @@ static void BMEdit_RecalcTessellation_intern(BMEditMesh *em)
BLI_scanfill_edge_add(&sf_ctx, sf_vert_first, sf_vert);
totfilltri = BLI_scanfill_calc_ex(&sf_ctx, 0, efa->no);
- BLI_array_grow_items(looptris, totfilltri);
+ BLI_assert(totfilltri <= efa->len - 2);
for (sf_tri = sf_ctx.fillfacebase.first; sf_tri; sf_tri = sf_tri->next) {
+ BMLoop **l_ptr = looptris[i++];
BMLoop *l1 = sf_tri->v1->tmp.p;
BMLoop *l2 = sf_tri->v2->tmp.p;
BMLoop *l3 = sf_tri->v3->tmp.p;
@@ -261,10 +259,9 @@ static void BMEdit_RecalcTessellation_intern(BMEditMesh *em)
if (BM_elem_index_get(l2) > BM_elem_index_get(l3)) { SWAP(BMLoop *, l2, l3); }
if (BM_elem_index_get(l1) > BM_elem_index_get(l2)) { SWAP(BMLoop *, l1, l2); }
- looptris[i][0] = l1;
- looptris[i][1] = l2;
- looptris[i][2] = l3;
- i += 1;
+ l_ptr[0] = l1;
+ l_ptr[1] = l2;
+ l_ptr[2] = l3;
}
BLI_scanfill_end(&sf_ctx);
@@ -274,6 +271,8 @@ static void BMEdit_RecalcTessellation_intern(BMEditMesh *em)
em->tottri = i;
em->looptris = looptris;
+ BLI_assert(em->tottri <= looptris_tot);
+
#undef USE_TESSFACE_SPEEDUP
}
diff --git a/source/blender/blenkernel/intern/fcurve.c b/source/blender/blenkernel/intern/fcurve.c
index 5e01773cab9..23f3a3ad3fd 100644
--- a/source/blender/blenkernel/intern/fcurve.c
+++ b/source/blender/blenkernel/intern/fcurve.c
@@ -859,7 +859,7 @@ void testhandles_fcurve(FCurve *fcu, const short use_handle)
short flag = 0;
/* flag is initialized as selection status
- * of beztriple control-points (labelled 0,1,2)
+ * of beztriple control-points (labelled 0, 1, 2)
*/
if (bezt->f2 & SELECT) flag |= (1 << 1); // == 2
if (use_handle == FALSE) {
@@ -1192,7 +1192,7 @@ static float dvar_eval_locDiff(ChannelDriver *driver, DriverVar *dvar)
/* extract transform just like how the constraints do it! */
copy_m4_m4(mat, pchan->pose_mat);
- constraint_mat_convertspace(ob, pchan, mat, CONSTRAINT_SPACE_POSE, CONSTRAINT_SPACE_LOCAL);
+ BKE_constraint_mat_convertspace(ob, pchan, mat, CONSTRAINT_SPACE_POSE, CONSTRAINT_SPACE_LOCAL);
/* ... and from that, we get our transform */
copy_v3_v3(tmp_loc, mat[3]);
@@ -1217,7 +1217,7 @@ static float dvar_eval_locDiff(ChannelDriver *driver, DriverVar *dvar)
/* extract transform just like how the constraints do it! */
copy_m4_m4(mat, ob->obmat);
- constraint_mat_convertspace(ob, NULL, mat, CONSTRAINT_SPACE_WORLD, CONSTRAINT_SPACE_LOCAL);
+ BKE_constraint_mat_convertspace(ob, NULL, mat, CONSTRAINT_SPACE_WORLD, CONSTRAINT_SPACE_LOCAL);
/* ... and from that, we get our transform */
copy_v3_v3(tmp_loc, mat[3]);
@@ -1288,7 +1288,7 @@ static float dvar_eval_transChan(ChannelDriver *driver, DriverVar *dvar)
if (dtar->flag & DTAR_FLAG_LOCAL_CONSTS) {
/* just like how the constraints do it! */
copy_m4_m4(mat, pchan->pose_mat);
- constraint_mat_convertspace(ob, pchan, mat, CONSTRAINT_SPACE_POSE, CONSTRAINT_SPACE_LOCAL);
+ BKE_constraint_mat_convertspace(ob, pchan, mat, CONSTRAINT_SPACE_POSE, CONSTRAINT_SPACE_LOCAL);
}
else {
/* specially calculate local matrix, since chan_mat is not valid
@@ -1315,7 +1315,7 @@ static float dvar_eval_transChan(ChannelDriver *driver, DriverVar *dvar)
if (dtar->flag & DTAR_FLAG_LOCAL_CONSTS) {
/* just like how the constraints do it! */
copy_m4_m4(mat, ob->obmat);
- constraint_mat_convertspace(ob, NULL, mat, CONSTRAINT_SPACE_WORLD, CONSTRAINT_SPACE_LOCAL);
+ BKE_constraint_mat_convertspace(ob, NULL, mat, CONSTRAINT_SPACE_WORLD, CONSTRAINT_SPACE_LOCAL);
}
else {
/* transforms to matrix */
@@ -2022,12 +2022,12 @@ static float fcurve_eval_keyframes(FCurve *fcu, BezTriple *bezts, float evaltime
}
else {
/* bezier interpolation */
- /* v1,v2 are the first keyframe and its 2nd handle */
+ /* (v1, v2) are the first keyframe and its 2nd handle */
v1[0] = prevbezt->vec[1][0];
v1[1] = prevbezt->vec[1][1];
v2[0] = prevbezt->vec[2][0];
v2[1] = prevbezt->vec[2][1];
- /* v3,v4 are the last keyframe's 1st handle + the last keyframe */
+ /* (v3, v4) are the last keyframe's 1st handle + the last keyframe */
v3[0] = bezt->vec[0][0];
v3[1] = bezt->vec[0][1];
v4[0] = bezt->vec[1][0];
diff --git a/source/blender/blenkernel/intern/idprop.c b/source/blender/blenkernel/intern/idprop.c
index 5dd0f08dc71..3be47668fb5 100644
--- a/source/blender/blenkernel/intern/idprop.c
+++ b/source/blender/blenkernel/intern/idprop.c
@@ -815,6 +815,13 @@ void IDP_FreeProperty(IDProperty *prop)
}
}
+void IDP_ClearProperty(IDProperty *prop)
+{
+ IDP_FreeProperty(prop);
+ prop->data.pointer = NULL;
+ prop->len = prop->totallen = 0;
+}
+
/* Unlinks any IDProperty<->ID linkage that might be going on.
* note: currently unused.*/
void IDP_UnlinkProperty(IDProperty *prop)
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c
index f3cdf11d664..dbc423f98b3 100644
--- a/source/blender/blenkernel/intern/image.c
+++ b/source/blender/blenkernel/intern/image.c
@@ -312,10 +312,6 @@ static void image_assign_ibuf(Image *ima, ImBuf *ibuf, int index, int frame)
break;
ibuf->index = index;
- if (ima->flag & IMA_CM_PREDIVIDE)
- ibuf->flags |= IB_cm_predivide;
- else
- ibuf->flags &= ~IB_cm_predivide;
/* this function accepts (link == NULL) */
BLI_insertlinkbefore(&ima->ibufs, link, ibuf);
@@ -552,6 +548,26 @@ int BKE_image_scale(Image *image, int width, int height)
return (ibuf != NULL);
}
+static void image_init_color_management(Image *ima)
+{
+ ImBuf *ibuf;
+ char name[FILE_MAX];
+
+ BKE_image_user_file_path(NULL, ima, name);
+
+ /* will set input color space to image format default's */
+ ibuf = IMB_loadiffname(name, IB_test | IB_alphamode_detect, ima->colorspace_settings.name);
+
+ if (ibuf) {
+ if (ibuf->flags & IB_alphamode_premul)
+ ima->alpha_mode = IMA_ALPHA_PREMUL;
+ else
+ ima->alpha_mode = IMA_ALPHA_STRAIGHT;
+
+ IMB_freeImBuf(ibuf);
+ }
+}
+
Image *BKE_image_load(const char *filepath)
{
Image *ima;
@@ -579,6 +595,8 @@ Image *BKE_image_load(const char *filepath)
if (BLI_testextensie_array(filepath, imb_ext_movie))
ima->source = IMA_SRC_MOVIE;
+ image_init_color_management(ima);
+
return ima;
}
@@ -666,7 +684,7 @@ static ImBuf *add_ibuf_size(unsigned int width, unsigned int height, const char
/* both byte and float buffers are filling in sRGB space, need to linearize float buffer after BKE_image_buf_fill* functions */
IMB_buffer_float_from_float(rect_float, rect_float, ibuf->channels, IB_PROFILE_LINEAR_RGB, IB_PROFILE_SRGB,
- ibuf->flags & IB_cm_predivide, ibuf->x, ibuf->y, ibuf->x, ibuf->x);
+ TRUE, ibuf->x, ibuf->y, ibuf->x, ibuf->x);
}
return ibuf;
@@ -1119,6 +1137,8 @@ char BKE_imtype_valid_depths(const char imtype)
return R_IMF_CHAN_DEPTH_10;
case R_IMF_IMTYPE_JP2:
return R_IMF_CHAN_DEPTH_8 | R_IMF_CHAN_DEPTH_12 | R_IMF_CHAN_DEPTH_16;
+ case R_IMF_IMTYPE_PNG:
+ return R_IMF_CHAN_DEPTH_8 | R_IMF_CHAN_DEPTH_16;
/* most formats are 8bit only */
default:
return R_IMF_CHAN_DEPTH_8;
@@ -1165,9 +1185,10 @@ char BKE_imtype_from_arg(const char *imtype_arg)
else return R_IMF_IMTYPE_INVALID;
}
-int BKE_add_image_extension(char *string, const char imtype)
+static int do_add_image_extension(char *string, const char imtype, const ImageFormatData *im_format)
{
const char *extension = NULL;
+ (void)im_format; /* may be unused, depends on build options */
if (imtype == R_IMF_IMTYPE_IRIS) {
if (!BLI_testextensie(string, ".rgb"))
@@ -1232,8 +1253,22 @@ int BKE_add_image_extension(char *string, const char imtype)
}
#ifdef WITH_OPENJPEG
else if (imtype == R_IMF_IMTYPE_JP2) {
- if (!BLI_testextensie(string, ".jp2"))
- extension = ".jp2";
+ if (im_format) {
+ if (im_format->jp2_codec == R_IMF_JP2_CODEC_JP2) {
+ if (!BLI_testextensie(string, ".jp2"))
+ extension = ".jp2";
+ }
+ else if (im_format->jp2_codec == R_IMF_JP2_CODEC_J2K) {
+ if (!BLI_testextensie(string, ".j2c"))
+ extension = ".j2c";
+ }
+ else
+ BLI_assert(!"Unsupported jp2 codec was specified in im_format->jp2_codec");
+ }
+ else {
+ if (!BLI_testextensie(string, ".jp2"))
+ extension = ".jp2";
+ }
}
#endif
else { // R_IMF_IMTYPE_AVIRAW, R_IMF_IMTYPE_AVIJPEG, R_IMF_IMTYPE_JPEG90, R_IMF_IMTYPE_QUICKTIME etc
@@ -1259,11 +1294,22 @@ int BKE_add_image_extension(char *string, const char imtype)
}
}
+int BKE_add_image_extension(char *string, const ImageFormatData *im_format)
+{
+ return do_add_image_extension(string, im_format->imtype, im_format);
+}
+
+int BKE_add_image_extension_from_type(char *string, const char imtype)
+{
+ return do_add_image_extension(string, imtype, NULL);
+}
+
void BKE_imformat_defaults(ImageFormatData *im_format)
{
memset(im_format, 0, sizeof(*im_format));
im_format->planes = R_IMF_PLANES_RGB;
im_format->imtype = R_IMF_IMTYPE_PNG;
+ im_format->depth = R_IMF_CHAN_DEPTH_8;
im_format->quality = 90;
im_format->compress = 90;
@@ -1288,9 +1334,13 @@ void BKE_imbuf_to_image_format(struct ImageFormatData *im_format, const ImBuf *i
im_format->imtype = R_IMF_IMTYPE_RADHDR;
#endif
- else if (ftype == PNG)
+ else if (ftype == PNG) {
im_format->imtype = R_IMF_IMTYPE_PNG;
+ if (custom_flags & PNG_16BIT)
+ im_format->depth = R_IMF_CHAN_DEPTH_16;
+ }
+
#ifdef WITH_DDS
else if (ftype == DDS)
im_format->imtype = R_IMF_IMTYPE_DDS;
@@ -1351,6 +1401,13 @@ void BKE_imbuf_to_image_format(struct ImageFormatData *im_format, const ImBuf *i
if (ftype & JP2_CINE_48FPS)
im_format->jp2_flag |= R_IMF_JP2_FLAG_CINE_48;
}
+
+ if (ftype & JP2_JP2)
+ im_format->jp2_codec = R_IMF_JP2_CODEC_JP2;
+ else if (ftype & JP2_J2K)
+ im_format->jp2_codec = R_IMF_JP2_CODEC_J2K;
+ else
+ BLI_assert(!"Unsupported jp2 codec was specified in file type");
}
#endif
@@ -1815,8 +1872,12 @@ int BKE_imbuf_write(ImBuf *ibuf, const char *name, ImageFormatData *imf)
else if (ELEM5(imtype, R_IMF_IMTYPE_PNG, R_IMF_IMTYPE_FFMPEG, R_IMF_IMTYPE_H264, R_IMF_IMTYPE_THEORA, R_IMF_IMTYPE_XVID)) {
ibuf->ftype = PNG;
- if (imtype == R_IMF_IMTYPE_PNG)
+ if (imtype == R_IMF_IMTYPE_PNG) {
+ if (imf->depth == R_IMF_CHAN_DEPTH_16)
+ ibuf->ftype |= PNG_16BIT;
+
ibuf->ftype |= compress;
+ }
}
#ifdef WITH_DDS
@@ -1906,6 +1967,13 @@ int BKE_imbuf_write(ImBuf *ibuf, const char *name, ImageFormatData *imf)
if (imf->jp2_flag & R_IMF_JP2_FLAG_CINE_48)
ibuf->ftype |= JP2_CINE_48FPS;
}
+
+ if (imf->jp2_codec == R_IMF_JP2_CODEC_JP2)
+ ibuf->ftype |= JP2_JP2;
+ else if (imf->jp2_codec == R_IMF_JP2_CODEC_J2K)
+ ibuf->ftype |= JP2_J2K;
+ else
+ BLI_assert(!"Unsupported jp2 codec was specified in im_format->jp2_codec");
}
#endif
else {
@@ -1956,7 +2024,8 @@ int BKE_imbuf_write_stamp(Scene *scene, struct Object *camera, ImBuf *ibuf, cons
}
-void BKE_makepicstring(char *string, const char *base, const char *relbase, int frame, const char imtype, const short use_ext, const short use_frames)
+static void do_makepicstring(char *string, const char *base, const char *relbase, int frame, const char imtype,
+ const ImageFormatData *im_format, const short use_ext, const short use_frames)
{
if (string == NULL) return;
BLI_strncpy(string, base, FILE_MAX - 10); /* weak assumption */
@@ -1966,8 +2035,17 @@ void BKE_makepicstring(char *string, const char *base, const char *relbase, int
BLI_path_frame(string, frame, 4);
if (use_ext)
- BKE_add_image_extension(string, imtype);
+ do_add_image_extension(string, imtype, im_format);
+}
+void BKE_makepicstring(char *string, const char *base, const char *relbase, int frame, const ImageFormatData *im_format, const short use_ext, const short use_frames)
+{
+ do_makepicstring(string, base, relbase, frame, im_format->imtype, im_format, use_ext, use_frames);
+}
+
+void BKE_makepicstring_from_type(char *string, const char *base, const char *relbase, int frame, const char imtype, const short use_ext, const short use_frames)
+{
+ do_makepicstring(string, base, relbase, frame, imtype, NULL, use_ext, use_frames);
}
/* used by sequencer too */
@@ -2284,7 +2362,7 @@ void BKE_image_backup_render(Scene *scene, Image *ima)
static void image_create_multilayer(Image *ima, ImBuf *ibuf, int framenr)
{
const char *colorspace = ima->colorspace_settings.name;
- int predivide = ima->flag & IMA_CM_PREDIVIDE;
+ int predivide = ima->alpha_mode == IMA_ALPHA_PREMUL;
ima->rr = RE_MultilayerConvert(ibuf->userdata, colorspace, predivide, ibuf->x, ibuf->y);
@@ -2316,6 +2394,18 @@ static void image_initialize_after_load(Image *ima, ImBuf *ibuf)
}
+static int imbuf_alpha_flags_for_image(Image *ima)
+{
+ int flag = 0;
+
+ if (ima->flag & IMA_IGNORE_ALPHA)
+ flag |= IB_ignore_alpha;
+ else if (ima->alpha_mode == IMA_ALPHA_PREMUL)
+ flag |= IB_alphamode_premul;
+
+ return flag;
+}
+
static ImBuf *image_load_sequence_file(Image *ima, ImageUser *iuser, int frame)
{
struct ImBuf *ibuf;
@@ -2330,8 +2420,7 @@ static ImBuf *image_load_sequence_file(Image *ima, ImageUser *iuser, int frame)
BKE_image_user_file_path(iuser, ima, name);
flag = IB_rect | IB_multilayer;
- if (ima->flag & IMA_DO_PREMUL)
- flag |= IB_premul;
+ flag |= imbuf_alpha_flags_for_image(ima);
/* read ibuf */
ibuf = IMB_loadiffname(name, flag, ima->colorspace_settings.name);
@@ -2490,15 +2579,14 @@ static ImBuf *image_load_image_file(Image *ima, ImageUser *iuser, int cfra)
/* is there a PackedFile with this image ? */
if (ima->packedfile) {
flag = IB_rect | IB_multilayer;
- if (ima->flag & IMA_DO_PREMUL) flag |= IB_premul;
+ flag |= imbuf_alpha_flags_for_image(ima);
ibuf = IMB_ibImageFromMemory((unsigned char *)ima->packedfile->data, ima->packedfile->size, flag,
ima->colorspace_settings.name, "<packed data>");
}
else {
flag = IB_rect | IB_multilayer | IB_metadata;
- if (ima->flag & IMA_DO_PREMUL)
- flag |= IB_premul;
+ flag |= imbuf_alpha_flags_for_image(ima);
/* get the right string */
BKE_image_user_frame_calc(iuser, cfra, 0);
@@ -2718,15 +2806,6 @@ static ImBuf *image_get_render_result(Image *ima, ImageUser *iuser, void **lock_
ibuf->dither = dither;
- if (iuser->scene->r.color_mgt_flag & R_COLOR_MANAGEMENT_PREDIVIDE) {
- ibuf->flags |= IB_cm_predivide;
- ima->flag |= IMA_CM_PREDIVIDE;
- }
- else {
- ibuf->flags &= ~IB_cm_predivide;
- ima->flag &= ~IMA_CM_PREDIVIDE;
- }
-
ima->ok = IMA_OK_LOADED;
return ibuf;
diff --git a/source/blender/blenkernel/intern/key.c b/source/blender/blenkernel/intern/key.c
index ad95f09826a..ccc57a24540 100644
--- a/source/blender/blenkernel/intern/key.c
+++ b/source/blender/blenkernel/intern/key.c
@@ -1300,13 +1300,13 @@ static void do_latt_key(Scene *scene, Object *ob, Key *key, char *out, const int
}
/* returns key coordinates (+ tilt) when key applied, NULL otherwise */
-float *do_ob_key(Scene *scene, Object *ob)
+float *BKE_key_evaluate_object(Scene *scene, Object *ob, int *r_totelem)
{
Key *key = BKE_key_from_object(ob);
KeyBlock *actkb = BKE_keyblock_from_object(ob);
char *out;
int tot = 0, size = 0;
-
+
if (key == NULL || key->block.first == NULL)
return NULL;
@@ -1344,7 +1344,7 @@ float *do_ob_key(Scene *scene, Object *ob)
return NULL;
/* allocate array */
- out = MEM_callocN(size, "do_ob_key out");
+ out = MEM_callocN(size, "BKE_key_evaluate_object out");
/* prevent python from screwing this up? anyhoo, the from pointer could be dropped */
key->from = (ID *)ob->data;
@@ -1383,6 +1383,9 @@ float *do_ob_key(Scene *scene, Object *ob)
else if (ob->type == OB_SURF) do_curve_key(scene, ob, key, out, tot);
}
+ if (r_totelem) {
+ *r_totelem = tot;
+ }
return (float *)out;
}
@@ -1732,7 +1735,7 @@ void BKE_key_convert_to_mesh(KeyBlock *kb, Mesh *me)
}
/************************* vert coords ************************/
-float (*BKE_key_convert_to_vertcos(Object * ob, KeyBlock * kb))[3]
+float (*BKE_key_convert_to_vertcos(Object *ob, KeyBlock *kb))[3]
{
float (*vertCos)[3], *co;
float *fp = kb->data;
diff --git a/source/blender/blenkernel/intern/lattice.c b/source/blender/blenkernel/intern/lattice.c
index d98188d8a6f..fa01e9fd933 100644
--- a/source/blender/blenkernel/intern/lattice.c
+++ b/source/blender/blenkernel/intern/lattice.c
@@ -88,7 +88,7 @@ void BKE_lattice_resize(Lattice *lt, int uNew, int vNew, int wNew, Object *ltOb)
/* vertex weight groups are just freed all for now */
if (lt->dvert) {
- free_dverts(lt->dvert, lt->pntsu * lt->pntsv * lt->pntsw);
+ BKE_defvert_array_free(lt->dvert, lt->pntsu * lt->pntsv * lt->pntsw);
lt->dvert = NULL;
}
@@ -209,7 +209,7 @@ Lattice *BKE_lattice_copy(Lattice *lt)
if (lt->dvert) {
int tot = lt->pntsu * lt->pntsv * lt->pntsw;
ltn->dvert = MEM_mallocN(sizeof(MDeformVert) * tot, "Lattice MDeformVert");
- copy_dverts(ltn->dvert, lt->dvert, tot);
+ BKE_defvert_array_copy(ltn->dvert, lt->dvert, tot);
}
ltn->editlatt = NULL;
@@ -220,12 +220,12 @@ Lattice *BKE_lattice_copy(Lattice *lt)
void BKE_lattice_free(Lattice *lt)
{
if (lt->def) MEM_freeN(lt->def);
- if (lt->dvert) free_dverts(lt->dvert, lt->pntsu * lt->pntsv * lt->pntsw);
+ if (lt->dvert) BKE_defvert_array_free(lt->dvert, lt->pntsu * lt->pntsv * lt->pntsw);
if (lt->editlatt) {
Lattice *editlt = lt->editlatt->latt;
if (editlt->def) MEM_freeN(editlt->def);
- if (editlt->dvert) free_dverts(editlt->dvert, lt->pntsu * lt->pntsv * lt->pntsw);
+ if (editlt->dvert) BKE_defvert_array_free(editlt->dvert, lt->pntsu * lt->pntsv * lt->pntsw);
MEM_freeN(editlt);
MEM_freeN(lt->editlatt);
diff --git a/source/blender/blenkernel/intern/mask_rasterize.c b/source/blender/blenkernel/intern/mask_rasterize.c
index 2fa928e7c07..73452b216ff 100644
--- a/source/blender/blenkernel/intern/mask_rasterize.c
+++ b/source/blender/blenkernel/intern/mask_rasterize.c
@@ -933,7 +933,7 @@ void BKE_maskrasterize_handle_init(MaskRasterHandle *mr_handle, struct Mask *mas
}
/* main scan-fill */
- sf_tri_tot = BLI_scanfill_calc_ex(&sf_ctx, 0, zvec);
+ sf_tri_tot = BLI_scanfill_calc_ex(&sf_ctx, BLI_SCANFILL_CALC_HOLES, zvec);
face_array = MEM_mallocN(sizeof(*face_array) * (sf_tri_tot + tot_feather_quads), "maskrast_face_index");
face_index = 0;
diff --git a/source/blender/blenkernel/intern/material.c b/source/blender/blenkernel/intern/material.c
index 54bd03ece70..4655dd04261 100644
--- a/source/blender/blenkernel/intern/material.c
+++ b/source/blender/blenkernel/intern/material.c
@@ -631,11 +631,14 @@ Material *give_current_material(Object *ob, short act)
if (totcolp == NULL || ob->totcol == 0) return NULL;
if (act < 0) {
- printf("no!\n");
+ printf("Negative material index!\n");
}
- if (act > ob->totcol) act = ob->totcol;
- else if (act <= 0) act = 1;
+ /* return NULL for invalid 'act', can happen for mesh face indices */
+ if (act > ob->totcol)
+ return NULL;
+ else if (act <= 0)
+ return NULL;
if (ob->matbits && ob->matbits[act - 1]) { /* in object */
ma = ob->mat[act - 1];
@@ -1237,6 +1240,11 @@ int object_remove_material_slot(Object *ob)
if (*matarar == NULL) return FALSE;
+ /* can happen on face selection in editmode */
+ if (ob->actcol > ob->totcol) {
+ ob->actcol = ob->totcol;
+ }
+
/* we delete the actcol */
mao = (*matarar)[ob->actcol - 1];
if (mao) mao->id.us--;
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
index 3eb96f218e4..30e7cb3bb36 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -430,42 +430,6 @@ void BKE_mesh_free(Mesh *me, int unlink)
if (me->edit_btmesh) MEM_freeN(me->edit_btmesh);
}
-void copy_dverts(MDeformVert *dst, const MDeformVert *src, int copycount)
-{
- /* Assumes dst is already set up */
- int i;
-
- if (!src || !dst)
- return;
-
- memcpy(dst, src, copycount * sizeof(MDeformVert));
-
- for (i = 0; i < copycount; i++) {
- if (src[i].dw) {
- dst[i].dw = MEM_mallocN(sizeof(MDeformWeight) * src[i].totweight, "copy_deformWeight");
- memcpy(dst[i].dw, src[i].dw, sizeof(MDeformWeight) * src[i].totweight);
- }
- }
-
-}
-
-void free_dverts(MDeformVert *dvert, int totvert)
-{
- /* Instead of freeing the verts directly,
- * call this function to delete any special
- * vert data */
- int i;
-
- if (!dvert)
- return;
-
- /* Free any special data from the verts */
- for (i = 0; i < totvert; i++) {
- if (dvert[i].dw) MEM_freeN(dvert[i].dw);
- }
- MEM_freeN(dvert);
-}
-
static void mesh_tessface_clear_intern(Mesh *mesh, int free_customdata)
{
if (free_customdata) {
@@ -2488,7 +2452,7 @@ void BKE_mesh_loops_to_mface_corners(CustomData *fdata, CustomData *ldata,
*/
int BKE_mesh_recalc_tessellation(CustomData *fdata,
CustomData *ldata, CustomData *pdata,
- MVert *mvert, int totface, int UNUSED(totloop),
+ MVert *mvert, int totface, int totloop,
int totpoly,
/* when tessellating to recalculate normals after
* we can skip copying here */
@@ -2503,15 +2467,15 @@ int BKE_mesh_recalc_tessellation(CustomData *fdata,
#define TESSFACE_SCANFILL (1 << 0)
#define TESSFACE_IS_QUAD (1 << 1)
+ const int looptris_tot = poly_to_tri_count(totpoly, totloop);
+
MPoly *mp, *mpoly;
MLoop *ml, *mloop;
- MFace *mface = NULL, *mf;
- BLI_array_declare(mface);
+ MFace *mface, *mf;
ScanFillContext sf_ctx;
ScanFillVert *sf_vert, *sf_vert_last, *sf_vert_first;
ScanFillFace *sf_tri;
- int *mface_to_poly_map = NULL;
- BLI_array_declare(mface_to_poly_map);
+ int *mface_to_poly_map;
int lindex[4]; /* only ever use 3 in this case */
int poly_index, j, mface_index;
@@ -2525,8 +2489,9 @@ int BKE_mesh_recalc_tessellation(CustomData *fdata,
/* allocate the length of totfaces, avoid many small reallocs,
* if all faces are tri's it will be correct, quads == 2x allocs */
- BLI_array_reserve(mface_to_poly_map, totpoly);
- BLI_array_reserve(mface, totpoly);
+ /* take care. we are _not_ calloc'ing so be sure to initialize each field */
+ mface_to_poly_map = MEM_mallocN(sizeof(*mface_to_poly_map) * looptris_tot, __func__);
+ mface = MEM_mallocN(sizeof(*mface) * looptris_tot, __func__);
mface_index = 0;
mp = mpoly;
@@ -2538,8 +2503,6 @@ int BKE_mesh_recalc_tessellation(CustomData *fdata,
#ifdef USE_TESSFACE_SPEEDUP
#define ML_TO_MF(i1, i2, i3) \
- BLI_array_grow_one(mface_to_poly_map); \
- BLI_array_grow_one(mface); \
mface_to_poly_map[mface_index] = poly_index; \
mf = &mface[mface_index]; \
/* set loop indices, transformed to vert indices later */ \
@@ -2549,12 +2512,11 @@ int BKE_mesh_recalc_tessellation(CustomData *fdata,
mf->v4 = 0; \
mf->mat_nr = mp->mat_nr; \
mf->flag = mp->flag; \
+ mf->edcode = 0; \
(void)0
/* ALMOST IDENTICAL TO DEFINE ABOVE (see EXCEPTION) */
#define ML_TO_MF_QUAD() \
- BLI_array_grow_one(mface_to_poly_map); \
- BLI_array_grow_one(mface); \
mface_to_poly_map[mface_index] = poly_index; \
mf = &mface[mface_index]; \
/* set loop indices, transformed to vert indices later */ \
@@ -2564,7 +2526,7 @@ int BKE_mesh_recalc_tessellation(CustomData *fdata,
mf->v4 = mp->loopstart + 3; /* EXCEPTION */ \
mf->mat_nr = mp->mat_nr; \
mf->flag = mp->flag; \
- mf->edcode |= TESSFACE_IS_QUAD; /* EXCEPTION */ \
+ mf->edcode = TESSFACE_IS_QUAD; /* EXCEPTION */ \
(void)0
@@ -2607,29 +2569,26 @@ int BKE_mesh_recalc_tessellation(CustomData *fdata,
BLI_scanfill_edge_add(&sf_ctx, sf_vert_last, sf_vert_first);
totfilltri = BLI_scanfill_calc(&sf_ctx, 0);
- if (totfilltri) {
- BLI_array_grow_items(mface_to_poly_map, totfilltri);
- BLI_array_grow_items(mface, totfilltri);
+ BLI_assert(totfilltri <= mp->totloop - 2);
- for (sf_tri = sf_ctx.fillfacebase.first; sf_tri; sf_tri = sf_tri->next, mf++) {
- mface_to_poly_map[mface_index] = poly_index;
- mf = &mface[mface_index];
+ for (sf_tri = sf_ctx.fillfacebase.first; sf_tri; sf_tri = sf_tri->next, mf++) {
+ mface_to_poly_map[mface_index] = poly_index;
+ mf = &mface[mface_index];
- /* set loop indices, transformed to vert indices later */
- mf->v1 = sf_tri->v1->keyindex;
- mf->v2 = sf_tri->v2->keyindex;
- mf->v3 = sf_tri->v3->keyindex;
- mf->v4 = 0;
+ /* set loop indices, transformed to vert indices later */
+ mf->v1 = sf_tri->v1->keyindex;
+ mf->v2 = sf_tri->v2->keyindex;
+ mf->v3 = sf_tri->v3->keyindex;
+ mf->v4 = 0;
- mf->mat_nr = mp->mat_nr;
- mf->flag = mp->flag;
+ mf->mat_nr = mp->mat_nr;
+ mf->flag = mp->flag;
#ifdef USE_TESSFACE_SPEEDUP
- mf->edcode |= TESSFACE_SCANFILL; /* tag for sorting loop indices */
+ mf->edcode = TESSFACE_SCANFILL; /* tag for sorting loop indices */
#endif
- mface_index++;
- }
+ mface_index++;
}
BLI_scanfill_end(&sf_ctx);
@@ -2639,9 +2598,10 @@ int BKE_mesh_recalc_tessellation(CustomData *fdata,
CustomData_free(fdata, totface);
totface = mface_index;
+ BLI_assert(totface <= looptris_tot);
/* not essential but without this we store over-alloc'd memory in the CustomData layers */
- if (LIKELY((MEM_allocN_len(mface) / sizeof(*mface)) != totface)) {
+ if (LIKELY(looptris_tot != totface)) {
mface = MEM_reallocN(mface, sizeof(*mface) * totface);
mface_to_poly_map = MEM_reallocN(mface_to_poly_map, sizeof(*mface_to_poly_map) * totface);
}
diff --git a/source/blender/blenkernel/intern/movieclip.c b/source/blender/blenkernel/intern/movieclip.c
index 4156b5b4367..69e368f0d08 100644
--- a/source/blender/blenkernel/intern/movieclip.c
+++ b/source/blender/blenkernel/intern/movieclip.c
@@ -1325,7 +1325,7 @@ void BKE_movieclip_unlink(Main *bmain, MovieClip *clip)
bConstraint *con;
for (con = ob->constraints.first; con; con = con->next) {
- bConstraintTypeInfo *cti = constraint_get_typeinfo(con);
+ bConstraintTypeInfo *cti = BKE_constraint_get_typeinfo(con);
if (cti->type == CONSTRAINT_TYPE_FOLLOWTRACK) {
bFollowTrackConstraint *data = (bFollowTrackConstraint *) con->data;
diff --git a/source/blender/blenkernel/intern/multires.c b/source/blender/blenkernel/intern/multires.c
index 06d7cf55d49..b12463daf72 100644
--- a/source/blender/blenkernel/intern/multires.c
+++ b/source/blender/blenkernel/intern/multires.c
@@ -379,7 +379,7 @@ void multires_force_update(Object *ob)
ob->derivedFinal = NULL;
}
if (ob->sculpt && ob->sculpt->pbvh) {
- BLI_pbvh_free(ob->sculpt->pbvh);
+ BKE_pbvh_free(ob->sculpt->pbvh);
ob->sculpt->pbvh = NULL;
}
}
@@ -1407,7 +1407,7 @@ void multires_stitch_grids(Object *ob)
int totface;
if (ccgdm->pbvh) {
- BLI_pbvh_get_grid_updates(ccgdm->pbvh, 0, (void ***)&faces, &totface);
+ BKE_pbvh_get_grid_updates(ccgdm->pbvh, 0, (void ***)&faces, &totface);
if (totface) {
ccgSubSurf_stitchFaces(ccgdm->ss, 0, faces, totface);
diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c
index 8babdf2402f..84e280034ed 100644
--- a/source/blender/blenkernel/intern/node.c
+++ b/source/blender/blenkernel/intern/node.c
@@ -1161,11 +1161,11 @@ void ntreeSetOutput(bNodeTree *ntree)
bNodeTree *ntreeFromID(ID *id)
{
switch (GS(id->name)) {
- case ID_MA: return ((Material*)id)->nodetree;
- case ID_LA: return ((Lamp*)id)->nodetree;
- case ID_WO: return ((World*)id)->nodetree;
- case ID_TE: return ((Tex*)id)->nodetree;
- case ID_SCE: return ((Scene*)id)->nodetree;
+ case ID_MA: return ((Material *)id)->nodetree;
+ case ID_LA: return ((Lamp *)id)->nodetree;
+ case ID_WO: return ((World *)id)->nodetree;
+ case ID_TE: return ((Tex *)id)->nodetree;
+ case ID_SCE: return ((Scene *)id)->nodetree;
default: return NULL;
}
}
@@ -2323,6 +2323,7 @@ static void registerShaderNodes(bNodeTreeType *ttype)
register_node_type_sh_layer_weight(ttype);
register_node_type_sh_tex_coord(ttype);
register_node_type_sh_particle_info(ttype);
+ register_node_type_sh_hair_info(ttype);
register_node_type_sh_bump(ttype);
register_node_type_sh_script(ttype);
register_node_type_sh_tangent(ttype);
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index d13d456a183..5a22973164e 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -268,14 +268,44 @@ void free_sculptsession_deformMats(SculptSession *ss)
ss->deform_imats = NULL;
}
+/* Write out the sculpt dynamic-topology BMesh to the Mesh */
+void sculptsession_bm_to_me(struct Object *ob, int reorder)
+{
+ if (ob && ob->sculpt) {
+ SculptSession *ss = ob->sculpt;
+
+ if (ss->bm) {
+ if (ob->data) {
+ BMIter iter;
+ BMFace *efa;
+ BM_ITER_MESH (efa, &iter, ss->bm, BM_FACES_OF_MESH) {
+ BM_elem_flag_set(efa, BM_ELEM_SMOOTH,
+ ss->bm_smooth_shading);
+ }
+ if (reorder)
+ BM_log_mesh_elems_reorder(ss->bm, ss->bm_log);
+ BM_mesh_bm_to_me(ss->bm, ob->data, FALSE);
+ }
+ }
+ }
+}
+
void free_sculptsession(Object *ob)
{
if (ob && ob->sculpt) {
SculptSession *ss = ob->sculpt;
DerivedMesh *dm = ob->derivedFinal;
+ if (ss->bm) {
+ sculptsession_bm_to_me(ob, TRUE);
+ BM_mesh_free(ss->bm);
+ }
+
if (ss->pbvh)
- BLI_pbvh_free(ss->pbvh);
+ BKE_pbvh_free(ss->pbvh);
+ if (ss->bm_log)
+ BM_log_free(ss->bm_log);
+
if (dm && dm->getPBVH)
dm->getPBVH(NULL, dm); /* signal to clear */
@@ -353,7 +383,7 @@ void BKE_object_free(Object *ob)
free_controllers(&ob->controllers);
free_actuators(&ob->actuators);
- free_constraints(&ob->constraints);
+ BKE_free_constraints(&ob->constraints);
free_partdeflect(ob->pd);
@@ -438,7 +468,7 @@ void BKE_object_unlink(Object *ob)
bPoseChannel *pchan;
for (pchan = obt->pose->chanbase.first; pchan; pchan = pchan->next) {
for (con = pchan->constraints.first; con; con = con->next) {
- bConstraintTypeInfo *cti = constraint_get_typeinfo(con);
+ bConstraintTypeInfo *cti = BKE_constraint_get_typeinfo(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
@@ -469,7 +499,7 @@ void BKE_object_unlink(Object *ob)
sca_remove_ob_poin(obt, ob);
for (con = obt->constraints.first; con; con = con->next) {
- bConstraintTypeInfo *cti = constraint_get_typeinfo(con);
+ bConstraintTypeInfo *cti = BKE_constraint_get_typeinfo(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
@@ -1143,7 +1173,7 @@ static void copy_object_pose(Object *obn, Object *ob)
}
for (con = chan->constraints.first; con; con = con->next) {
- bConstraintTypeInfo *cti = constraint_get_typeinfo(con);
+ bConstraintTypeInfo *cti = BKE_constraint_get_typeinfo(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
@@ -1243,7 +1273,7 @@ static Object *object_copy_do(Object *ob, int copy_caches)
BKE_pose_rebuild(obn, obn->data);
}
defgroup_copy_list(&obn->defbase, &ob->defbase);
- copy_constraints(&obn->constraints, &ob->constraints, TRUE);
+ BKE_copy_constraints(&obn->constraints, &ob->constraints, TRUE);
obn->mode = 0;
obn->sculpt = NULL;
@@ -2127,9 +2157,9 @@ void BKE_object_where_is_calc_time(Scene *scene, Object *ob, float ctime)
if (ob->constraints.first && !(ob->transflag & OB_NO_CONSTRAINTS)) {
bConstraintOb *cob;
- cob = constraints_make_evalob(scene, ob, NULL, CONSTRAINT_OBTYPE_OBJECT);
- solve_constraints(&ob->constraints, cob, ctime);
- constraints_clear_evalob(cob);
+ cob = BKE_constraints_make_evalob(scene, ob, NULL, CONSTRAINT_OBTYPE_OBJECT);
+ BKE_solve_constraints(&ob->constraints, cob, ctime);
+ BKE_constraints_clear_evalob(cob);
}
/* set negative scale flag in object */
@@ -2198,9 +2228,9 @@ void BKE_object_where_is_calc_simul(Scene *scene, Object *ob)
if (ob->constraints.first) {
bConstraintOb *cob;
- cob = constraints_make_evalob(scene, ob, NULL, CONSTRAINT_OBTYPE_OBJECT);
- solve_constraints(&ob->constraints, cob, (float)scene->r.cfra);
- constraints_clear_evalob(cob);
+ cob = BKE_constraints_make_evalob(scene, ob, NULL, CONSTRAINT_OBTYPE_OBJECT);
+ BKE_solve_constraints(&ob->constraints, cob, (float)scene->r.cfra);
+ BKE_constraints_clear_evalob(cob);
}
}
@@ -2799,7 +2829,7 @@ void BKE_object_sculpt_modifiers_changed(Object *ob)
* changing PVBH node organization, we hope topology does not change in
* the meantime .. weak */
if (ss->pbvh) {
- BLI_pbvh_free(ss->pbvh);
+ BKE_pbvh_free(ss->pbvh);
ss->pbvh = NULL;
}
@@ -2809,10 +2839,10 @@ void BKE_object_sculpt_modifiers_changed(Object *ob)
PBVHNode **nodes;
int n, totnode;
- BLI_pbvh_search_gather(ss->pbvh, NULL, NULL, &nodes, &totnode);
+ BKE_pbvh_search_gather(ss->pbvh, NULL, NULL, &nodes, &totnode);
for (n = 0; n < totnode; n++)
- BLI_pbvh_node_mark_update(nodes[n]);
+ BKE_pbvh_node_mark_update(nodes[n]);
MEM_freeN(nodes);
}
@@ -2965,12 +2995,13 @@ static KeyBlock *insert_meshkey(Scene *scene, Object *ob, const char *name, int
}
else {
/* copy from current values */
- float *data = do_ob_key(scene, ob);
+ int totelem;
+ float *data = BKE_key_evaluate_object(scene, ob, &totelem);
/* create new block with prepared data */
kb = BKE_keyblock_add_ctime(key, name, FALSE);
kb->data = data;
- kb->totelem = me->totvert;
+ kb->totelem = totelem;
}
return kb;
@@ -3002,11 +3033,12 @@ static KeyBlock *insert_lattkey(Scene *scene, Object *ob, const char *name, int
}
else {
/* copy from current values */
- float *data = do_ob_key(scene, ob);
+ int totelem;
+ float *data = BKE_key_evaluate_object(scene, ob, &totelem);
/* create new block with prepared data */
kb = BKE_keyblock_add_ctime(key, name, FALSE);
- kb->totelem = lt->pntsu * lt->pntsv * lt->pntsw;
+ kb->totelem = totelem;
kb->data = data;
}
@@ -3041,11 +3073,12 @@ static KeyBlock *insert_curvekey(Scene *scene, Object *ob, const char *name, int
}
else {
/* copy from current values */
- float *data = do_ob_key(scene, ob);
+ int totelem;
+ float *data = BKE_key_evaluate_object(scene, ob, &totelem);
/* create new block with prepared data */
kb = BKE_keyblock_add_ctime(key, name, FALSE);
- kb->totelem = BKE_nurbList_verts_count(lb);
+ kb->totelem = totelem;
kb->data = data;
}
@@ -3148,11 +3181,11 @@ void BKE_object_relink(Object *ob)
if (ob->id.lib)
return;
- relink_constraints(&ob->constraints);
+ BKE_relink_constraints(&ob->constraints);
if (ob->pose) {
bPoseChannel *chan;
for (chan = ob->pose->chanbase.first; chan; chan = chan->next) {
- relink_constraints(&chan->constraints);
+ BKE_relink_constraints(&chan->constraints);
}
}
modifiers_foreachIDLink(ob, copy_object__forwardModifierLinks, NULL);
diff --git a/source/blender/blenkernel/intern/ocean.c b/source/blender/blenkernel/intern/ocean.c
index e694a7e7eb3..c4274aa1f93 100644
--- a/source/blender/blenkernel/intern/ocean.c
+++ b/source/blender/blenkernel/intern/ocean.c
@@ -35,16 +35,15 @@
#include "DNA_scene_types.h"
+#include "BKE_global.h" /* XXX TESTING */
#include "BKE_image.h"
#include "BKE_ocean.h"
-#include "BKE_global.h" // XXX TESTING
-#include "BLI_math_base.h"
-#include "BLI_math_inline.h"
+#include "BLI_math.h"
+#include "BLI_path_util.h"
#include "BLI_rand.h"
#include "BLI_string.h"
#include "BLI_threads.h"
-#include "BLI_path_util.h"
#include "BLI_utildefines.h"
#include "IMB_imbuf.h"
@@ -54,7 +53,7 @@
#ifdef WITH_OCEANSIM
-// Ocean code
+/* Ocean code */
#include "fftw3.h"
#define GRAVITY 9.81f
@@ -82,7 +81,7 @@ typedef struct Ocean {
float _Lx;
float _Lz;
- float normalize_factor; // init w
+ float normalize_factor; /* init w */
float time;
short _do_disp_y;
@@ -96,51 +95,52 @@ typedef struct Ocean {
/* ********* sim data arrays ********* */
/* two dimensional arrays of complex */
- fftw_complex *_fft_in; // init w sim w
- fftw_complex *_fft_in_x; // init w sim w
- fftw_complex *_fft_in_z; // init w sim w
- fftw_complex *_fft_in_jxx; // init w sim w
- fftw_complex *_fft_in_jzz; // init w sim w
- fftw_complex *_fft_in_jxz; // init w sim w
- fftw_complex *_fft_in_nx; // init w sim w
- fftw_complex *_fft_in_nz; // init w sim w
- fftw_complex *_htilda; // init w sim w (only once)
+ fftw_complex *_fft_in; /* init w sim w */
+ fftw_complex *_fft_in_x; /* init w sim w */
+ fftw_complex *_fft_in_z; /* init w sim w */
+ fftw_complex *_fft_in_jxx; /* init w sim w */
+ fftw_complex *_fft_in_jzz; /* init w sim w */
+ fftw_complex *_fft_in_jxz; /* init w sim w */
+ fftw_complex *_fft_in_nx; /* init w sim w */
+ fftw_complex *_fft_in_nz; /* init w sim w */
+ fftw_complex *_htilda; /* init w sim w (only once) */
/* fftw "plans" */
- fftw_plan _disp_y_plan; // init w sim r
- fftw_plan _disp_x_plan; // init w sim r
- fftw_plan _disp_z_plan; // init w sim r
- fftw_plan _N_x_plan; // init w sim r
- fftw_plan _N_z_plan; // init w sim r
- fftw_plan _Jxx_plan; // init w sim r
- fftw_plan _Jxz_plan; // init w sim r
- fftw_plan _Jzz_plan; // init w sim r
+ fftw_plan _disp_y_plan; /* init w sim r */
+ fftw_plan _disp_x_plan; /* init w sim r */
+ fftw_plan _disp_z_plan; /* init w sim r */
+ fftw_plan _N_x_plan; /* init w sim r */
+ fftw_plan _N_z_plan; /* init w sim r */
+ fftw_plan _Jxx_plan; /* init w sim r */
+ fftw_plan _Jxz_plan; /* init w sim r */
+ fftw_plan _Jzz_plan; /* init w sim r */
/* two dimensional arrays of float */
- double *_disp_y; // init w sim w via plan?
- double *_N_x; // init w sim w via plan?
- /*float * _N_y; all member of this array has same values, so convert this array to a float to reduce memory usage (MEM01)*/
- double _N_y; // sim w ********* can be rearranged?
- double *_N_z; // init w sim w via plan?
- double *_disp_x; // init w sim w via plan?
- double *_disp_z; // init w sim w via plan?
+ double *_disp_y; /* init w sim w via plan? */
+ double *_N_x; /* init w sim w via plan? */
+ /* all member of this array has same values, so convert this array to a float to reduce memory usage (MEM01)*/
+ /*float * _N_y; */
+ double _N_y; /* sim w ********* can be rearranged? */
+ double *_N_z; /* init w sim w via plan? */
+ double *_disp_x; /* init w sim w via plan? */
+ double *_disp_z; /* init w sim w via plan? */
/* two dimensional arrays of float */
/* Jacobian and minimum eigenvalue */
- double *_Jxx; // init w sim w
- double *_Jzz; // init w sim w
- double *_Jxz; // init w sim w
+ double *_Jxx; /* init w sim w */
+ double *_Jzz; /* init w sim w */
+ double *_Jxz; /* init w sim w */
/* one dimensional float array */
- float *_kx; // init w sim r
- float *_kz; // init w sim r
+ float *_kx; /* init w sim r */
+ float *_kz; /* init w sim r */
/* two dimensional complex array */
- fftw_complex *_h0; // init w sim r
- fftw_complex *_h0_minus; // init w sim r
+ fftw_complex *_h0; /* init w sim r */
+ fftw_complex *_h0_minus; /* init w sim r */
/* two dimensional float array */
- float *_k; // init w sim r
+ float *_k; /* init w sim r */
} Ocean;
@@ -152,10 +152,13 @@ static float nextfr(float min, float max)
static float gaussRand(void)
{
- float x; // Note: to avoid numerical problems with very small
- float y; // numbers, we make these variables singe-precision
- float length2; // floats, but later we call the double-precision log()
- // and sqrt() functions instead of logf() and sqrtf().
+ /* Note: to avoid numerical problems with very small numbers, we make these variables singe-precision floats,
+ * but later we call the double-precision log() and sqrt() functions instead of logf() and sqrtf().
+ */
+ float x;
+ float y;
+ float length2;
+
do {
x = (float) (nextfr(-1, 1));
y = (float)(nextfr(-1, 1));
@@ -167,12 +170,7 @@ static float gaussRand(void)
/**
* Some useful functions
- * */
-MINLINE float lerp(float a, float b, float f)
-{
- return a + (b - a) * f;
-}
-
+ */
MINLINE float catrom(float p0, float p1, float p2, float p3, float f)
{
return 0.5f * ((2.0f * p1) +
@@ -186,23 +184,24 @@ MINLINE float omega(float k, float depth)
return sqrtf(GRAVITY * k * tanhf(k * depth));
}
-// modified Phillips spectrum
+/* modified Phillips spectrum */
static float Ph(struct Ocean *o, float kx, float kz)
{
float tmp;
float k2 = kx * kx + kz * kz;
if (k2 == 0.0f) {
- return 0.0f; // no DC component
+ return 0.0f; /* no DC component */
}
- // damp out the waves going in the direction opposite the wind
+ /* damp out the waves going in the direction opposite the wind */
tmp = (o->_wx * kx + o->_wz * kz) / sqrtf(k2);
if (tmp < 0) {
tmp *= o->_damp_reflections;
}
- return o->_A * expf(-1.0f / (k2 * (o->_L * o->_L))) * expf(-k2 * (o->_l * o->_l)) * powf(fabsf(tmp), o->_wind_alignment) / (k2 * k2);
+ return o->_A * expf(-1.0f / (k2 * (o->_L * o->_L))) * expf(-k2 * (o->_l * o->_l)) *
+ powf(fabsf(tmp), o->_wind_alignment) / (k2 * k2);
}
static void compute_eigenstuff(struct OceanResult *ocr, float jxx, float jzz, float jxz)
@@ -240,7 +239,7 @@ static void init_complex(fftw_complex cmpl, float real, float image)
cmpl[1] = image;
}
-#if 0 // unused
+#if 0 /* unused */
static void add_complex_f(fftw_complex res, fftw_complex cmpl, float f)
{
res[0] = cmpl[0] + f;
@@ -306,7 +305,7 @@ void BKE_ocean_eval_uv(struct Ocean *oc, struct OceanResult *ocr, float u, float
float frac_x, frac_z;
float uu, vv;
- // first wrap the texture so 0 <= (u, v) < 1
+ /* first wrap the texture so 0 <= (u, v) < 1 */
u = fmodf(u, 1.0f);
v = fmodf(v, 1.0f);
@@ -334,7 +333,9 @@ void BKE_ocean_eval_uv(struct Ocean *oc, struct OceanResult *ocr, float u, float
j1 = j1 % oc->_N;
-#define BILERP(m) (lerp(lerp(m[i0 * oc->_N + j0], m[i1 * oc->_N + j0], frac_x), lerp(m[i0 * oc->_N + j1], m[i1 * oc->_N + j1], frac_x), frac_z))
+#define BILERP(m) (interpf(interpf(m[i1 * oc->_N + j1], m[i0 * oc->_N + j1], frac_x), \
+ interpf(m[i1 * oc->_N + j0], m[i0 * oc->_N + j0], frac_x), \
+ frac_z))
{
if (oc->_do_disp_y) {
ocr->disp[1] = BILERP(oc->_disp_y);
@@ -364,14 +365,14 @@ void BKE_ocean_eval_uv(struct Ocean *oc, struct OceanResult *ocr, float u, float
BLI_rw_mutex_unlock(&oc->oceanmutex);
}
-// use catmullrom interpolation rather than linear
+/* use catmullrom interpolation rather than linear */
void BKE_ocean_eval_uv_catrom(struct Ocean *oc, struct OceanResult *ocr, float u, float v)
{
int i0, i1, i2, i3, j0, j1, j2, j3;
float frac_x, frac_z;
float uu, vv;
- // first wrap the texture so 0 <= (u, v) < 1
+ /* first wrap the texture so 0 <= (u, v) < 1 */
u = fmod(u, 1.0f);
v = fmod(v, 1.0f);
@@ -408,11 +409,15 @@ void BKE_ocean_eval_uv_catrom(struct Ocean *oc, struct OceanResult *ocr, float u
j0 = j0 < 0 ? j0 + oc->_N : j0;
j3 = j3 >= oc->_N ? j3 - oc->_N : j3;
-#define INTERP(m) catrom(catrom(m[i0 * oc->_N + j0], m[i1 * oc->_N + j0], m[i2 * oc->_N + j0], m[i3 * oc->_N + j0], frac_x), \
- catrom(m[i0 * oc->_N + j1], m[i1 * oc->_N + j1], m[i2 * oc->_N + j1], m[i3 * oc->_N + j1], frac_x), \
- catrom(m[i0 * oc->_N + j2], m[i1 * oc->_N + j2], m[i2 * oc->_N + j2], m[i3 * oc->_N + j2], frac_x), \
- catrom(m[i0 * oc->_N + j3], m[i1 * oc->_N + j3], m[i2 * oc->_N + j3], m[i3 * oc->_N + j3], frac_x), \
- frac_z)
+#define INTERP(m) catrom(catrom(m[i0 * oc->_N + j0], m[i1 * oc->_N + j0], \
+ m[i2 * oc->_N + j0], m[i3 * oc->_N + j0], frac_x), \
+ catrom(m[i0 * oc->_N + j1], m[i1 * oc->_N + j1], \
+ m[i2 * oc->_N + j1], m[i3 * oc->_N + j1], frac_x), \
+ catrom(m[i0 * oc->_N + j2], m[i1 * oc->_N + j2], \
+ m[i2 * oc->_N + j2], m[i3 * oc->_N + j2], frac_x), \
+ catrom(m[i0 * oc->_N + j3], m[i1 * oc->_N + j3], \
+ m[i2 * oc->_N + j3], m[i3 * oc->_N + j3], frac_x), \
+ frac_z)
{
if (oc->_do_disp_y) {
@@ -452,9 +457,9 @@ void BKE_ocean_eval_xz_catrom(struct Ocean *oc, struct OceanResult *ocr, float x
BKE_ocean_eval_uv_catrom(oc, ocr, x / oc->_Lx, z / oc->_Lz);
}
-// note that this doesn't wrap properly for i, j < 0, but its
-// not really meant for that being just a way to get the raw data out
-// to save in some image format.
+/* note that this doesn't wrap properly for i, j < 0, but its not really meant for that being just a way to get
+ * the raw data out to save in some image format.
+ */
void BKE_ocean_eval_ij(struct Ocean *oc, struct OceanResult *ocr, int i, int j)
{
BLI_rw_mutex_lock(&oc->oceanmutex, THREAD_LOCK_READ);
@@ -496,11 +501,10 @@ void BKE_simulate_ocean(struct Ocean *o, float t, float scale, float chop_amount
BLI_rw_mutex_lock(&o->oceanmutex, THREAD_LOCK_WRITE);
- // compute a new htilda
+ /* compute a new htilda */
#pragma omp parallel for private(i, j)
for (i = 0; i < o->_M; ++i) {
- // note the <= _N/2 here, see the fftw doco about
- // the mechanics of the complex->real fft storage
+ /* note the <= _N/2 here, see the fftw doco about the mechanics of the complex->real fft storage */
for (j = 0; j <= o->_N / 2; ++j) {
fftw_complex exp_param1;
fftw_complex exp_param2;
@@ -527,15 +531,15 @@ void BKE_simulate_ocean(struct Ocean *o, float t, float scale, float chop_amount
#pragma omp section
{
if (o->_do_disp_y) {
- // y displacement
+ /* y displacement */
fftw_execute(o->_disp_y_plan);
}
- } // section 1
+ } /* section 1 */
#pragma omp section
{
if (o->_do_chop) {
- // x displacement
+ /* x displacement */
for (i = 0; i < o->_M; ++i) {
for (j = 0; j <= o->_N / 2; ++j) {
fftw_complex mul_param;
@@ -546,18 +550,21 @@ void BKE_simulate_ocean(struct Ocean *o, float t, float scale, float chop_amount
mul_complex_f(mul_param, mul_param, chop_amount);
mul_complex_c(mul_param, mul_param, minus_i);
mul_complex_c(mul_param, mul_param, o->_htilda[i * (1 + o->_N / 2) + j]);
- mul_complex_f(mul_param, mul_param, (o->_k[i * (1 + o->_N / 2) + j] == 0.0f ? 0.0f : o->_kx[i] / o->_k[i * (1 + o->_N / 2) + j]));
+ mul_complex_f(mul_param, mul_param,
+ ((o->_k[i * (1 + o->_N / 2) + j] == 0.0f) ?
+ 0.0f :
+ o->_kx[i] / o->_k[i * (1 + o->_N / 2) + j]));
init_complex(o->_fft_in_x[i * (1 + o->_N / 2) + j], real_c(mul_param), image_c(mul_param));
}
}
fftw_execute(o->_disp_x_plan);
}
- } //section 2
+ } /* section 2 */
#pragma omp section
{
if (o->_do_chop) {
- // z displacement
+ /* z displacement */
for (i = 0; i < o->_M; ++i) {
for (j = 0; j <= o->_N / 2; ++j) {
fftw_complex mul_param;
@@ -568,28 +575,34 @@ void BKE_simulate_ocean(struct Ocean *o, float t, float scale, float chop_amount
mul_complex_f(mul_param, mul_param, chop_amount);
mul_complex_c(mul_param, mul_param, minus_i);
mul_complex_c(mul_param, mul_param, o->_htilda[i * (1 + o->_N / 2) + j]);
- mul_complex_f(mul_param, mul_param, (o->_k[i * (1 + o->_N / 2) + j] == 0.0f ? 0.0f : o->_kz[j] / o->_k[i * (1 + o->_N / 2) + j]));
+ mul_complex_f(mul_param, mul_param,
+ ((o->_k[i * (1 + o->_N / 2) + j] == 0.0f) ?
+ 0.0f :
+ o->_kz[j] / o->_k[i * (1 + o->_N / 2) + j]));
init_complex(o->_fft_in_z[i * (1 + o->_N / 2) + j], real_c(mul_param), image_c(mul_param));
}
}
fftw_execute(o->_disp_z_plan);
}
- } // section 3
+ } /* section 3 */
#pragma omp section
{
if (o->_do_jacobian) {
- // Jxx
+ /* Jxx */
for (i = 0; i < o->_M; ++i) {
for (j = 0; j <= o->_N / 2; ++j) {
fftw_complex mul_param;
- //init_complex(mul_param, -scale, 0);
+ /* init_complex(mul_param, -scale, 0); */
init_complex(mul_param, -1, 0);
mul_complex_f(mul_param, mul_param, chop_amount);
mul_complex_c(mul_param, mul_param, o->_htilda[i * (1 + o->_N / 2) + j]);
- mul_complex_f(mul_param, mul_param, (o->_k[i * (1 + o->_N / 2) + j] == 0.0f ? 0.0f : o->_kx[i] * o->_kx[i] / o->_k[i * (1 + o->_N / 2) + j]));
+ mul_complex_f(mul_param, mul_param,
+ ((o->_k[i * (1 + o->_N / 2) + j] == 0.0f) ?
+ 0.0f :
+ o->_kx[i] * o->_kx[i] / o->_k[i * (1 + o->_N / 2) + j]));
init_complex(o->_fft_in_jxx[i * (1 + o->_N / 2) + j], real_c(mul_param), image_c(mul_param));
}
}
@@ -601,22 +614,25 @@ void BKE_simulate_ocean(struct Ocean *o, float t, float scale, float chop_amount
}
}
}
- } // section 4
+ } /* section 4 */
#pragma omp section
{
if (o->_do_jacobian) {
- // Jzz
+ /* Jzz */
for (i = 0; i < o->_M; ++i) {
for (j = 0; j <= o->_N / 2; ++j) {
fftw_complex mul_param;
- //init_complex(mul_param, -scale, 0);
+ /* init_complex(mul_param, -scale, 0); */
init_complex(mul_param, -1, 0);
mul_complex_f(mul_param, mul_param, chop_amount);
mul_complex_c(mul_param, mul_param, o->_htilda[i * (1 + o->_N / 2) + j]);
- mul_complex_f(mul_param, mul_param, (o->_k[i * (1 + o->_N / 2) + j] == 0.0f ? 0.0f : o->_kz[j] * o->_kz[j] / o->_k[i * (1 + o->_N / 2) + j]));
+ mul_complex_f(mul_param, mul_param,
+ ((o->_k[i * (1 + o->_N / 2) + j] == 0.0f) ?
+ 0.0f :
+ o->_kz[j] * o->_kz[j] / o->_k[i * (1 + o->_N / 2) + j]));
init_complex(o->_fft_in_jzz[i * (1 + o->_N / 2) + j], real_c(mul_param), image_c(mul_param));
}
}
@@ -627,32 +643,35 @@ void BKE_simulate_ocean(struct Ocean *o, float t, float scale, float chop_amount
}
}
}
- } // section 5
+ } /* section 5 */
#pragma omp section
{
if (o->_do_jacobian) {
- // Jxz
+ /* Jxz */
for (i = 0; i < o->_M; ++i) {
for (j = 0; j <= o->_N / 2; ++j) {
fftw_complex mul_param;
- //init_complex(mul_param, -scale, 0);
+ /* init_complex(mul_param, -scale, 0); */
init_complex(mul_param, -1, 0);
mul_complex_f(mul_param, mul_param, chop_amount);
mul_complex_c(mul_param, mul_param, o->_htilda[i * (1 + o->_N / 2) + j]);
- mul_complex_f(mul_param, mul_param, (o->_k[i * (1 + o->_N / 2) + j] == 0.0f ? 0.0f : o->_kx[i] * o->_kz[j] / o->_k[i * (1 + o->_N / 2) + j]));
+ mul_complex_f(mul_param, mul_param,
+ ((o->_k[i * (1 + o->_N / 2) + j] == 0.0f) ?
+ 0.0f :
+ o->_kx[i] * o->_kz[j] / o->_k[i * (1 + o->_N / 2) + j]));
init_complex(o->_fft_in_jxz[i * (1 + o->_N / 2) + j], real_c(mul_param), image_c(mul_param));
}
}
fftw_execute(o->_Jxz_plan);
}
- } // section 6
+ } /* section 6 */
#pragma omp section
{
- // fft normals
+ /* fft normals */
if (o->_do_normals) {
for (i = 0; i < o->_M; ++i) {
for (j = 0; j <= o->_N / 2; ++j) {
@@ -667,7 +686,7 @@ void BKE_simulate_ocean(struct Ocean *o, float t, float scale, float chop_amount
fftw_execute(o->_N_x_plan);
}
- } // section 7
+ } /* section 7 */
#pragma omp section
{
@@ -694,9 +713,9 @@ void BKE_simulate_ocean(struct Ocean *o, float t, float scale, float chop_amount
#endif
o->_N_y = 1.0f / scale;
}
- } // section 8
+ } /* section 8 */
- } // omp sections
+ } /* omp sections */
BLI_rw_mutex_unlock(&o->oceanmutex);
}
@@ -726,7 +745,8 @@ static void set_height_normalize_factor(struct Ocean *oc)
BLI_rw_mutex_unlock(&oc->oceanmutex);
- if (max_h == 0.0f) max_h = 0.00001f; // just in case ...
+ if (max_h == 0.0f)
+ max_h = 0.00001f; /* just in case ... */
res = 1.0f / (max_h);
@@ -743,7 +763,8 @@ struct Ocean *BKE_add_ocean(void)
}
void BKE_init_ocean(struct Ocean *o, int M, int N, float Lx, float Lz, float V, float l, float A, float w, float damp,
- float alignment, float depth, float time, short do_height_field, short do_chop, short do_normals, short do_jacobian, int seed)
+ float alignment, float depth, float time, short do_height_field, short do_chop, short do_normals,
+ short do_jacobian, int seed)
{
int i, j, ii;
@@ -761,8 +782,8 @@ void BKE_init_ocean(struct Ocean *o, int M, int N, float Lx, float Lz, float V,
o->_Lx = Lx;
o->_Lz = Lz;
o->_wx = cos(w);
- o->_wz = -sin(w); // wave direction
- o->_L = V * V / GRAVITY; // largest wave for a given velocity V
+ o->_wz = -sin(w); /* wave direction */
+ o->_L = V * V / GRAVITY; /* largest wave for a given velocity V */
o->time = time;
o->_do_disp_y = do_height_field;
@@ -776,30 +797,30 @@ void BKE_init_ocean(struct Ocean *o, int M, int N, float Lx, float Lz, float V,
o->_kx = (float *) MEM_mallocN(o->_M * sizeof(float), "ocean_kx");
o->_kz = (float *) MEM_mallocN(o->_N * sizeof(float), "ocean_kz");
- // make this robust in the face of erroneous usage
+ /* make this robust in the face of erroneous usage */
if (o->_Lx == 0.0f)
o->_Lx = 0.001f;
if (o->_Lz == 0.0f)
o->_Lz = 0.001f;
- // the +ve components and DC
+ /* the +ve components and DC */
for (i = 0; i <= o->_M / 2; ++i)
o->_kx[i] = 2.0f * (float)M_PI * i / o->_Lx;
- // the -ve components
+ /* the -ve components */
for (i = o->_M - 1, ii = 0; i > o->_M / 2; --i, ++ii)
o->_kx[i] = -2.0f * (float)M_PI * ii / o->_Lx;
- // the +ve components and DC
+ /* the +ve components and DC */
for (i = 0; i <= o->_N / 2; ++i)
o->_kz[i] = 2.0f * (float)M_PI * i / o->_Lz;
- // the -ve components
+ /* the -ve components */
for (i = o->_N - 1, ii = 0; i > o->_N / 2; --i, ++ii)
o->_kz[i] = -2.0f * (float)M_PI * ii / o->_Lz;
- // pre-calculate the k matrix
+ /* pre-calculate the k matrix */
for (i = 0; i < o->_M; ++i)
for (j = 0; j <= o->_N / 2; ++j)
o->_k[i * (1 + o->_N / 2) + j] = sqrt(o->_kx[i] * o->_kx[i] + o->_kz[j] * o->_kz[j]);
@@ -819,11 +840,11 @@ void BKE_init_ocean(struct Ocean *o, int M, int N, float Lx, float Lz, float V,
}
}
- o->_fft_in = (fftw_complex *) MEM_mallocN(o->_M * (1 + o->_N / 2) * sizeof(fftw_complex), "ocean_fft_in");
- o->_htilda = (fftw_complex *) MEM_mallocN(o->_M * (1 + o->_N / 2) * sizeof(fftw_complex), "ocean_htilda");
+ o->_fft_in = (fftw_complex *)MEM_mallocN(o->_M * (1 + o->_N / 2) * sizeof(fftw_complex), "ocean_fft_in");
+ o->_htilda = (fftw_complex *)MEM_mallocN(o->_M * (1 + o->_N / 2) * sizeof(fftw_complex), "ocean_htilda");
if (o->_do_disp_y) {
- o->_disp_y = (double *) MEM_mallocN(o->_M * o->_N * sizeof(double), "ocean_disp_y");
+ o->_disp_y = (double *)MEM_mallocN(o->_M * o->_N * sizeof(double), "ocean_disp_y");
o->_disp_y_plan = fftw_plan_dft_c2r_2d(o->_M, o->_N, o->_fft_in, o->_disp_y, FFTW_ESTIMATE);
}
@@ -831,32 +852,35 @@ void BKE_init_ocean(struct Ocean *o, int M, int N, float Lx, float Lz, float V,
o->_fft_in_nx = (fftw_complex *) MEM_mallocN(o->_M * (1 + o->_N / 2) * sizeof(fftw_complex), "ocean_fft_in_nx");
o->_fft_in_nz = (fftw_complex *) MEM_mallocN(o->_M * (1 + o->_N / 2) * sizeof(fftw_complex), "ocean_fft_in_nz");
- o->_N_x = (double *) MEM_mallocN(o->_M * o->_N * sizeof(double), "ocean_N_x");
+ o->_N_x = (double *)MEM_mallocN(o->_M * o->_N * sizeof(double), "ocean_N_x");
/* o->_N_y = (float *) fftwf_malloc(o->_M * o->_N * sizeof(float)); (MEM01) */
- o->_N_z = (double *) MEM_mallocN(o->_M * o->_N * sizeof(double), "ocean_N_z");
+ o->_N_z = (double *)MEM_mallocN(o->_M * o->_N * sizeof(double), "ocean_N_z");
o->_N_x_plan = fftw_plan_dft_c2r_2d(o->_M, o->_N, o->_fft_in_nx, o->_N_x, FFTW_ESTIMATE);
o->_N_z_plan = fftw_plan_dft_c2r_2d(o->_M, o->_N, o->_fft_in_nz, o->_N_z, FFTW_ESTIMATE);
}
if (o->_do_chop) {
- o->_fft_in_x = (fftw_complex *) MEM_mallocN(o->_M * (1 + o->_N / 2) * sizeof(fftw_complex), "ocean_fft_in_x");
- o->_fft_in_z = (fftw_complex *) MEM_mallocN(o->_M * (1 + o->_N / 2) * sizeof(fftw_complex), "ocean_fft_in_z");
+ o->_fft_in_x = (fftw_complex *)MEM_mallocN(o->_M * (1 + o->_N / 2) * sizeof(fftw_complex), "ocean_fft_in_x");
+ o->_fft_in_z = (fftw_complex *)MEM_mallocN(o->_M * (1 + o->_N / 2) * sizeof(fftw_complex), "ocean_fft_in_z");
- o->_disp_x = (double *) MEM_mallocN(o->_M * o->_N * sizeof(double), "ocean_disp_x");
- o->_disp_z = (double *) MEM_mallocN(o->_M * o->_N * sizeof(double), "ocean_disp_z");
+ o->_disp_x = (double *)MEM_mallocN(o->_M * o->_N * sizeof(double), "ocean_disp_x");
+ o->_disp_z = (double *)MEM_mallocN(o->_M * o->_N * sizeof(double), "ocean_disp_z");
o->_disp_x_plan = fftw_plan_dft_c2r_2d(o->_M, o->_N, o->_fft_in_x, o->_disp_x, FFTW_ESTIMATE);
o->_disp_z_plan = fftw_plan_dft_c2r_2d(o->_M, o->_N, o->_fft_in_z, o->_disp_z, FFTW_ESTIMATE);
}
if (o->_do_jacobian) {
- o->_fft_in_jxx = (fftw_complex *) MEM_mallocN(o->_M * (1 + o->_N / 2) * sizeof(fftw_complex), "ocean_fft_in_jxx");
- o->_fft_in_jzz = (fftw_complex *) MEM_mallocN(o->_M * (1 + o->_N / 2) * sizeof(fftw_complex), "ocean_fft_in_jzz");
- o->_fft_in_jxz = (fftw_complex *) MEM_mallocN(o->_M * (1 + o->_N / 2) * sizeof(fftw_complex), "ocean_fft_in_jxz");
+ o->_fft_in_jxx = (fftw_complex *)MEM_mallocN(o->_M * (1 + o->_N / 2) * sizeof(fftw_complex),
+ "ocean_fft_in_jxx");
+ o->_fft_in_jzz = (fftw_complex *)MEM_mallocN(o->_M * (1 + o->_N / 2) * sizeof(fftw_complex),
+ "ocean_fft_in_jzz");
+ o->_fft_in_jxz = (fftw_complex *)MEM_mallocN(o->_M * (1 + o->_N / 2) * sizeof(fftw_complex),
+ "ocean_fft_in_jxz");
- o->_Jxx = (double *) MEM_mallocN(o->_M * o->_N * sizeof(double), "ocean_Jxx");
- o->_Jzz = (double *) MEM_mallocN(o->_M * o->_N * sizeof(double), "ocean_Jzz");
- o->_Jxz = (double *) MEM_mallocN(o->_M * o->_N * sizeof(double), "ocean_Jxz");
+ o->_Jxx = (double *)MEM_mallocN(o->_M * o->_N * sizeof(double), "ocean_Jxx");
+ o->_Jzz = (double *)MEM_mallocN(o->_M * o->_N * sizeof(double), "ocean_Jzz");
+ o->_Jxz = (double *)MEM_mallocN(o->_M * o->_N * sizeof(double), "ocean_Jxz");
o->_Jxx_plan = fftw_plan_dft_c2r_2d(o->_M, o->_N, o->_fft_in_jxx, o->_Jxx, FFTW_ESTIMATE);
o->_Jzz_plan = fftw_plan_dft_c2r_2d(o->_M, o->_N, o->_fft_in_jzz, o->_Jzz, FFTW_ESTIMATE);
@@ -967,7 +991,7 @@ static void cache_filename(char *string, const char *path, const char *relbase,
BLI_join_dirfile(cachepath, sizeof(cachepath), path, fname);
- BKE_makepicstring(string, cachepath, relbase, frame, R_IMF_IMTYPE_OPENEXR, 1, TRUE);
+ BKE_makepicstring_from_type(string, cachepath, relbase, frame, R_IMF_IMTYPE_OPENEXR, 1, TRUE);
}
/* silly functions but useful to inline when the args do a lot of indirections */
@@ -1076,8 +1100,7 @@ void BKE_ocean_cache_eval_ij(struct OceanCache *och, struct OceanResult *ocr, in
}
}
-struct OceanCache *BKE_init_ocean_cache(const char *bakepath, const char *relbase,
- int start, int end, float wave_scale,
+struct OceanCache *BKE_init_ocean_cache(const char *bakepath, const char *relbase, int start, int end, float wave_scale,
float chop_amount, float foam_coverage, float foam_fade, int resolution)
{
OceanCache *och = MEM_callocN(sizeof(OceanCache), "ocean cache data");
@@ -1112,7 +1135,7 @@ void BKE_simulate_ocean_cache(struct OceanCache *och, int frame)
/* ibufs array is zero based, but filenames are based on frame numbers */
/* still need to clamp frame numbers to valid range of images on disk though */
CLAMP(frame, och->start, och->end);
- f = frame - och->start; // shift to 0 based
+ f = frame - och->start; /* shift to 0 based */
/* if image is already loaded in mem, return */
if (och->ibufs_disp[f] != NULL) return;
@@ -1121,22 +1144,35 @@ void BKE_simulate_ocean_cache(struct OceanCache *och, int frame)
cache_filename(string, och->bakepath, och->relbase, frame, CACHE_TYPE_DISPLACE);
och->ibufs_disp[f] = IMB_loadiffname(string, 0, NULL);
- //if (och->ibufs_disp[f] == NULL) printf("error loading %s\n", string);
- //else printf("loaded cache %s\n", string);
+#if 0
+ if (och->ibufs_disp[f] == NULL)
+ printf("error loading %s\n", string);
+ else
+ printf("loaded cache %s\n", string);
+#endif
cache_filename(string, och->bakepath, och->relbase, frame, CACHE_TYPE_FOAM);
och->ibufs_foam[f] = IMB_loadiffname(string, 0, NULL);
- //if (och->ibufs_foam[f] == NULL) printf("error loading %s\n", string);
- //else printf("loaded cache %s\n", string);
+#if 0
+ if (och->ibufs_foam[f] == NULL)
+ printf("error loading %s\n", string);
+ else
+ printf("loaded cache %s\n", string);
+#endif
cache_filename(string, och->bakepath, och->relbase, frame, CACHE_TYPE_NORMAL);
och->ibufs_norm[f] = IMB_loadiffname(string, 0, NULL);
- //if (och->ibufs_norm[f] == NULL) printf("error loading %s\n", string);
- //else printf("loaded cache %s\n", string);
+#if 0
+ if (och->ibufs_norm[f] == NULL)
+ printf("error loading %s\n", string);
+ else
+ printf("loaded cache %s\n", string);
+#endif
}
-void BKE_bake_ocean(struct Ocean *o, struct OceanCache *och, void (*update_cb)(void *, float progress, int *cancel), void *update_cb_data)
+void BKE_bake_ocean(struct Ocean *o, struct OceanCache *och, void (*update_cb)(void *, float progress, int *cancel),
+ void *update_cb_data)
{
/* note: some of these values remain uninitialized unless certain options
* are enabled, take care that BKE_ocean_eval_ij() initializes a member
@@ -1197,13 +1233,13 @@ void BKE_bake_ocean(struct Ocean *o, struct OceanCache *och, void (*update_cb)(v
pr = prev_foam[res_x * y + x];
}
- /* r = BLI_frand(); */ /* UNUSED */ // randomly reduce foam
+ /* r = BLI_frand(); */ /* UNUSED */ /* randomly reduce foam */
- //pr = pr * och->foam_fade; // overall fade
+ /* pr = pr * och->foam_fade; */ /* overall fade */
- // remember ocean coord sys is Y up!
- // break up the foam where height (Y) is low (wave valley),
- // and X and Z displacement is greatest
+ /* remember ocean coord sys is Y up!
+ * break up the foam where height (Y) is low (wave valley), and X and Z displacement is greatest
+ */
#if 0
vec[0] = ocr.disp[0];
@@ -1219,22 +1255,27 @@ void BKE_bake_ocean(struct Ocean *o, struct OceanCache *och, void (*update_cb)(v
neg_eplus = ocr.Eplus[2] < 0.0f ? 1.0f + ocr.Eplus[2] : 1.0f;
neg_eplus = neg_eplus < 0.0f ? 0.0f : neg_eplus;
- //if (ocr.disp[1] < 0.0 || r > och->foam_fade)
- // pr *= och->foam_fade;
+#if 0
+ if (ocr.disp[1] < 0.0 || r > och->foam_fade)
+ pr *= och->foam_fade;
- //pr = pr * (1.0 - hor_stretch) * ocr.disp[1];
- //pr = pr * neg_disp * neg_eplus;
+ pr = pr * (1.0 - hor_stretch) * ocr.disp[1];
+ pr = pr * neg_disp * neg_eplus;
+#endif
- if (pr < 1.0f) pr *= pr;
+ if (pr < 1.0f)
+ pr *= pr;
pr *= och->foam_fade * (0.75f + neg_eplus * 0.25f);
-
- foam_result = pr + ocr.foam;
+ /* A full clamping should not be needed! */
+ foam_result = min_ff(pr + ocr.foam, 1.0f);
prev_foam[res_x * y + x] = foam_result;
+ /*foam_result = min_ff(foam_result, 1.0f); */
+
value_to_rgba_unit_alpha(&ibuf_foam->rect_float[4 * (res_x * y + x)], foam_result);
}
@@ -1279,7 +1320,7 @@ void BKE_bake_ocean(struct Ocean *o, struct OceanCache *och, void (*update_cb)(v
och->baked = 1;
}
-#else // WITH_OCEANSIM
+#else /* WITH_OCEANSIM */
/* stub */
typedef struct Ocean {
@@ -1297,8 +1338,9 @@ void BKE_ocean_eval_uv(struct Ocean *UNUSED(oc), struct OceanResult *UNUSED(ocr)
{
}
-// use catmullrom interpolation rather than linear
-void BKE_ocean_eval_uv_catrom(struct Ocean *UNUSED(oc), struct OceanResult *UNUSED(ocr), float UNUSED(u), float UNUSED(v))
+/* use catmullrom interpolation rather than linear */
+void BKE_ocean_eval_uv_catrom(struct Ocean *UNUSED(oc), struct OceanResult *UNUSED(ocr), float UNUSED(u),
+ float UNUSED(v))
{
}
@@ -1306,7 +1348,8 @@ void BKE_ocean_eval_xz(struct Ocean *UNUSED(oc), struct OceanResult *UNUSED(ocr)
{
}
-void BKE_ocean_eval_xz_catrom(struct Ocean *UNUSED(oc), struct OceanResult *UNUSED(ocr), float UNUSED(x), float UNUSED(z))
+void BKE_ocean_eval_xz_catrom(struct Ocean *UNUSED(oc), struct OceanResult *UNUSED(ocr), float UNUSED(x),
+ float UNUSED(z))
{
}
@@ -1325,8 +1368,10 @@ struct Ocean *BKE_add_ocean(void)
return oc;
}
-void BKE_init_ocean(struct Ocean *UNUSED(o), int UNUSED(M), int UNUSED(N), float UNUSED(Lx), float UNUSED(Lz), float UNUSED(V), float UNUSED(l), float UNUSED(A), float UNUSED(w), float UNUSED(damp),
- float UNUSED(alignment), float UNUSED(depth), float UNUSED(time), short UNUSED(do_height_field), short UNUSED(do_chop), short UNUSED(do_normals), short UNUSED(do_jacobian), int UNUSED(seed))
+void BKE_init_ocean(struct Ocean *UNUSED(o), int UNUSED(M), int UNUSED(N), float UNUSED(Lx), float UNUSED(Lz),
+ float UNUSED(V), float UNUSED(l), float UNUSED(A), float UNUSED(w), float UNUSED(damp),
+ float UNUSED(alignment), float UNUSED(depth), float UNUSED(time), short UNUSED(do_height_field),
+ short UNUSED(do_chop), short UNUSED(do_normals), short UNUSED(do_jacobian), int UNUSED(seed))
{
}
@@ -1351,17 +1396,19 @@ void BKE_free_ocean_cache(struct OceanCache *och)
MEM_freeN(och);
}
-void BKE_ocean_cache_eval_uv(struct OceanCache *UNUSED(och), struct OceanResult *UNUSED(ocr), int UNUSED(f), float UNUSED(u), float UNUSED(v))
+void BKE_ocean_cache_eval_uv(struct OceanCache *UNUSED(och), struct OceanResult *UNUSED(ocr), int UNUSED(f),
+ float UNUSED(u), float UNUSED(v))
{
}
-void BKE_ocean_cache_eval_ij(struct OceanCache *UNUSED(och), struct OceanResult *UNUSED(ocr), int UNUSED(f), int UNUSED(i), int UNUSED(j))
+void BKE_ocean_cache_eval_ij(struct OceanCache *UNUSED(och), struct OceanResult *UNUSED(ocr), int UNUSED(f),
+ int UNUSED(i), int UNUSED(j))
{
}
-OceanCache *BKE_init_ocean_cache(const char *UNUSED(bakepath), const char *UNUSED(relbase),
- int UNUSED(start), int UNUSED(end), float UNUSED(wave_scale),
- float UNUSED(chop_amount), float UNUSED(foam_coverage), float UNUSED(foam_fade), int UNUSED(resolution))
+OceanCache *BKE_init_ocean_cache(const char *UNUSED(bakepath), const char *UNUSED(relbase), int UNUSED(start),
+ int UNUSED(end), float UNUSED(wave_scale), float UNUSED(chop_amount),
+ float UNUSED(foam_coverage), float UNUSED(foam_fade), int UNUSED(resolution))
{
OceanCache *och = MEM_callocN(sizeof(OceanCache), "ocean cache data");
@@ -1372,9 +1419,10 @@ void BKE_simulate_ocean_cache(struct OceanCache *UNUSED(och), int UNUSED(frame))
{
}
-void BKE_bake_ocean(struct Ocean *UNUSED(o), struct OceanCache *UNUSED(och), void (*update_cb)(void *, float progress, int *cancel), void *UNUSED(update_cb_data))
+void BKE_bake_ocean(struct Ocean *UNUSED(o), struct OceanCache *UNUSED(och),
+ void (*update_cb)(void *, float progress, int *cancel), void *UNUSED(update_cb_data))
{
/* unused */
(void)update_cb;
}
-#endif // WITH_OCEANSIM
+#endif /* WITH_OCEANSIM */ \ No newline at end of file
diff --git a/source/blender/blenkernel/intern/packedFile.c b/source/blender/blenkernel/intern/packedFile.c
index dec49f417ae..9f77094994d 100644
--- a/source/blender/blenkernel/intern/packedFile.c
+++ b/source/blender/blenkernel/intern/packedFile.c
@@ -43,6 +43,7 @@
#include "MEM_guardedalloc.h"
#include "DNA_image_types.h"
+#include "DNA_ID.h"
#include "DNA_sound_types.h"
#include "DNA_vfont_types.h"
#include "DNA_packedFile_types.h"
@@ -226,6 +227,7 @@ PackedFile *newPackedFile(ReportList *reports, const char *filename, const char
return (pf);
}
+/* no libraries for now */
void packAll(Main *bmain, ReportList *reports)
{
Image *ima;
@@ -538,6 +540,41 @@ int unpackImage(ReportList *reports, Image *ima, int how)
return(ret_value);
}
+int unpackLibraries(Main *bmain, ReportList *reports)
+{
+ Library *lib;
+ char *newname;
+ int ret_value = RET_ERROR;
+
+ for (lib = bmain->library.first; lib; lib = lib->id.next) {
+ if (lib->packedfile && lib->name[0]) {
+
+ newname = unpackFile(reports, lib->filepath, lib->filepath, lib->packedfile, PF_WRITE_ORIGINAL);
+ if (newname != NULL) {
+ ret_value = RET_OK;
+
+ printf("Saved .blend library: %s\n", newname);
+
+ freePackedFile(lib->packedfile);
+ lib->packedfile = NULL;
+
+ MEM_freeN(newname);
+ }
+ }
+ }
+
+ return(ret_value);
+}
+
+void packLibraries(Main *bmain, ReportList *reports)
+{
+ Library *lib;
+
+ for (lib = bmain->library.first; lib; lib = lib->id.next)
+ if (lib->packedfile == NULL)
+ lib->packedfile = newPackedFile(reports, lib->name, bmain->name);
+}
+
void unpackAll(Main *bmain, ReportList *reports, int how)
{
Image *ima;
diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c
index fa5268e039e..5847e7508f0 100644
--- a/source/blender/blenkernel/intern/paint.c
+++ b/source/blender/blenkernel/intern/paint.c
@@ -212,7 +212,7 @@ int paint_is_face_hidden(const MFace *f, const MVert *mvert)
}
/* returns non-zero if any of the corners of the grid
- * face whose inner corner is at (x,y) are hidden,
+ * face whose inner corner is at (x, y) are hidden,
* zero otherwise */
int paint_is_grid_face_hidden(const unsigned int *grid_hidden,
int gridsize, int x, int y)
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index 090082b333d..3b897e94241 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -522,9 +522,9 @@ static void distribute_grid(DerivedMesh *dm, ParticleSystem *psys)
vec[0]/=delta[0];
vec[1]/=delta[1];
vec[2]/=delta[2];
- (pa + ((int)(vec[0] * (size[0] - 1)) * res +
- (int)(vec[1] * (size[1] - 1))) * res +
- (int)(vec[2] * (size[2] - 1)))->flag &= ~PARS_UNEXIST;
+ pa[((int)(vec[0] * (size[0] - 1)) * res +
+ (int)(vec[1] * (size[1] - 1))) * res +
+ (int)(vec[2] * (size[2] - 1))].flag &= ~PARS_UNEXIST;
}
}
else if (ELEM(from,PART_FROM_FACE,PART_FROM_VOLUME)) {
diff --git a/source/blender/blenkernel/intern/pbvh.c b/source/blender/blenkernel/intern/pbvh.c
index 209461bad2f..2df2dd631d5 100644
--- a/source/blender/blenkernel/intern/pbvh.c
+++ b/source/blender/blenkernel/intern/pbvh.c
@@ -41,124 +41,12 @@
#include "GPU_buffers.h"
+#include "pbvh_intern.h"
+
#define LEAF_LIMIT 10000
//#define PERFCNTRS
-/* Axis-aligned bounding box */
-typedef struct {
- float bmin[3], bmax[3];
-} BB;
-
-/* Axis-aligned bounding box with centroid */
-typedef struct {
- float bmin[3], bmax[3], bcentroid[3];
-} BBC;
-
-struct PBVHNode {
- /* Opaque handle for drawing code */
- GPU_Buffers *draw_buffers;
-
- /* Voxel bounds */
- BB vb;
- BB orig_vb;
-
- /* For internal nodes, the offset of the children in the PBVH
- * 'nodes' array. */
- int children_offset;
-
- /* Pointer into the PBVH prim_indices array and the number of
- * primitives used by this leaf node.
- *
- * Used for leaf nodes in both mesh- and multires-based PBVHs.
- */
- int *prim_indices;
- unsigned int totprim;
-
- /* Array of indices into the mesh's MVert array. Contains the
- * indices of all vertices used by faces that are within this
- * node's bounding box.
- *
- * Note that a vertex might be used by a multiple faces, and
- * these faces might be in different leaf nodes. Such a vertex
- * will appear in the vert_indices array of each of those leaf
- * nodes.
- *
- * In order to support cases where you want access to multiple
- * nodes' vertices without duplication, the vert_indices array
- * is ordered such that the first part of the array, up to
- * index 'uniq_verts', contains "unique" vertex indices. These
- * vertices might not be truly unique to this node, but if
- * they appear in another node's vert_indices array, they will
- * be above that node's 'uniq_verts' value.
- *
- * Used for leaf nodes in a mesh-based PBVH (not multires.)
- */
- int *vert_indices;
- unsigned int uniq_verts, face_verts;
-
- /* An array mapping face corners into the vert_indices
- * array. The array is sized to match 'totprim', and each of
- * the face's corners gets an index into the vert_indices
- * array, in the same order as the corners in the original
- * MFace. The fourth value should not be used if the original
- * face is a triangle.
- *
- * Used for leaf nodes in a mesh-based PBVH (not multires.)
- */
- int (*face_vert_indices)[4];
-
- /* Indicates whether this node is a leaf or not; also used for
- * marking various updates that need to be applied. */
- PBVHNodeFlags flag : 8;
-
- /* Used for raycasting: how close bb is to the ray point. */
- float tmin;
-
- int proxy_count;
- PBVHProxyNode *proxies;
-};
-
-struct PBVH {
- PBVHType type;
-
- PBVHNode *nodes;
- int node_mem_count, totnode;
-
- int *prim_indices;
- int totprim;
- int totvert;
-
- int leaf_limit;
-
- /* Mesh data */
- MVert *verts;
- MFace *faces;
- CustomData *vdata;
-
- /* Grid Data */
- CCGKey gridkey;
- CCGElem **grids;
- DMGridAdjacency *gridadj;
- void **gridfaces;
- const DMFlagMat *grid_flag_mats;
- int totgrid;
- BLI_bitmap *grid_hidden;
-
- /* Only used during BVH build and update,
- * don't need to remain valid after */
- BLI_bitmap vert_bitmap;
-
-#ifdef PERFCNTRS
- int perf_modified;
-#endif
-
- /* flag are verts/faces deformed */
- int deformed;
-
- int show_diffuse_color;
-};
-
#define STACK_FIXED_DEPTH 100
typedef struct PBVHStack {
@@ -168,7 +56,7 @@ typedef struct PBVHStack {
typedef struct PBVHIter {
PBVH *bvh;
- BLI_pbvh_SearchCallback scb;
+ BKE_pbvh_SearchCallback scb;
void *search_data;
PBVHStack *stack;
@@ -178,14 +66,14 @@ typedef struct PBVHIter {
int stackspace;
} PBVHIter;
-static void BB_reset(BB *bb)
+void BB_reset(BB *bb)
{
bb->bmin[0] = bb->bmin[1] = bb->bmin[2] = FLT_MAX;
bb->bmax[0] = bb->bmax[1] = bb->bmax[2] = -FLT_MAX;
}
/* Expand the bounding box to include a new coordinate */
-static void BB_expand(BB *bb, float co[3])
+void BB_expand(BB *bb, const float co[3])
{
int i;
for (i = 0; i < 3; ++i) {
@@ -195,7 +83,7 @@ static void BB_expand(BB *bb, float co[3])
}
/* Expand the bounding box to include another bounding box */
-static void BB_expand_with_bb(BB *bb, BB *bb2)
+void BB_expand_with_bb(BB *bb, BB *bb2)
{
int i;
for (i = 0; i < 3; ++i) {
@@ -205,7 +93,7 @@ static void BB_expand_with_bb(BB *bb, BB *bb2)
}
/* Return 0, 1, or 2 to indicate the widest axis of the bounding box */
-static int BB_widest_axis(BB *bb)
+int BB_widest_axis(const BB *bb)
{
float dim[3];
int i;
@@ -227,7 +115,7 @@ static int BB_widest_axis(BB *bb)
}
}
-static void BBC_update_centroid(BBC *bbc)
+void BBC_update_centroid(BBC *bbc)
{
int i;
for (i = 0; i < 3; ++i)
@@ -244,11 +132,11 @@ static void update_node_vb(PBVH *bvh, PBVHNode *node)
if (node->flag & PBVH_Leaf) {
PBVHVertexIter vd;
- BLI_pbvh_vertex_iter_begin(bvh, node, vd, PBVH_ITER_ALL)
+ BKE_pbvh_vertex_iter_begin(bvh, node, vd, PBVH_ITER_ALL)
{
BB_expand(&vb, vd.co);
}
- BLI_pbvh_vertex_iter_end;
+ BKE_pbvh_vertex_iter_end;
}
else {
BB_expand_with_bb(&vb,
@@ -260,12 +148,12 @@ static void update_node_vb(PBVH *bvh, PBVHNode *node)
node->vb = vb;
}
-//void BLI_pbvh_node_BB_reset(PBVHNode *node)
+//void BKE_pbvh_node_BB_reset(PBVHNode *node)
//{
// BB_reset(&node->vb);
//}
//
-//void BLI_pbvh_node_BB_expand(PBVHNode *node, float co[3])
+//void BKE_pbvh_node_BB_expand(PBVHNode *node, float co[3])
//{
// BB_expand(&node->vb, co);
//}
@@ -332,7 +220,7 @@ static int partition_indices_material(PBVH *bvh, int lo, int hi)
}
}
-static void grow_nodes(PBVH *bvh, int totnode)
+void pbvh_grow_nodes(PBVH *bvh, int totnode)
{
if (totnode > bvh->node_mem_count) {
PBVHNode *prev = bvh->nodes;
@@ -545,7 +433,7 @@ static void build_sub(PBVH *bvh, int node_index, BB *cb, BBC *prim_bbc,
/* Add two child nodes */
bvh->nodes[node_index].children_offset = bvh->totnode;
- grow_nodes(bvh, bvh->totnode + 2);
+ pbvh_grow_nodes(bvh, bvh->totnode + 2);
/* Update parent node bounding box */
update_vb(bvh, &bvh->nodes[node_index], prim_bbc, offset, count);
@@ -605,7 +493,7 @@ static void pbvh_build(PBVH *bvh, BB *cb, BBC *prim_bbc, int totprim)
}
/* Do a full rebuild with on Mesh data structure */
-void BLI_pbvh_build_mesh(PBVH *bvh, MFace *faces, MVert *verts, int totface, int totvert, struct CustomData *vdata)
+void BKE_pbvh_build_mesh(PBVH *bvh, MFace *faces, MVert *verts, int totface, int totvert, struct CustomData *vdata)
{
BBC *prim_bbc = NULL;
BB cb;
@@ -647,7 +535,7 @@ void BLI_pbvh_build_mesh(PBVH *bvh, MFace *faces, MVert *verts, int totface, int
}
/* Do a full rebuild with on Grids data structure */
-void BLI_pbvh_build_grids(PBVH *bvh, CCGElem **grids, DMGridAdjacency *gridadj,
+void BKE_pbvh_build_grids(PBVH *bvh, CCGElem **grids, DMGridAdjacency *gridadj,
int totgrid, CCGKey *key, void **gridfaces, DMFlagMat *flagmats, BLI_bitmap *grid_hidden)
{
BBC *prim_bbc = NULL;
@@ -690,14 +578,14 @@ void BLI_pbvh_build_grids(PBVH *bvh, CCGElem **grids, DMGridAdjacency *gridadj,
MEM_freeN(prim_bbc);
}
-PBVH *BLI_pbvh_new(void)
+PBVH *BKE_pbvh_new(void)
{
PBVH *bvh = MEM_callocN(sizeof(PBVH), "pbvh");
return bvh;
}
-void BLI_pbvh_free(PBVH *bvh)
+void BKE_pbvh_free(PBVH *bvh)
{
PBVHNode *node;
int i;
@@ -712,6 +600,14 @@ void BLI_pbvh_free(PBVH *bvh)
MEM_freeN(node->vert_indices);
if (node->face_vert_indices)
MEM_freeN(node->face_vert_indices);
+ BKE_pbvh_node_layer_disp_free(node);
+
+ if (node->bm_faces)
+ BLI_ghash_free(node->bm_faces, NULL, NULL);
+ if (node->bm_unique_verts)
+ BLI_ghash_free(node->bm_unique_verts, NULL, NULL);
+ if (node->bm_other_verts)
+ BLI_ghash_free(node->bm_other_verts, NULL, NULL);
}
}
@@ -731,10 +627,15 @@ void BLI_pbvh_free(PBVH *bvh)
if (bvh->prim_indices)
MEM_freeN(bvh->prim_indices);
+ if (bvh->bm_vert_to_node)
+ BLI_ghash_free(bvh->bm_vert_to_node, NULL, NULL);
+ if (bvh->bm_face_to_node)
+ BLI_ghash_free(bvh->bm_face_to_node, NULL, NULL);
+
MEM_freeN(bvh);
}
-static void pbvh_iter_begin(PBVHIter *iter, PBVH *bvh, BLI_pbvh_SearchCallback scb, void *search_data)
+static void pbvh_iter_begin(PBVHIter *iter, PBVH *bvh, BKE_pbvh_SearchCallback scb, void *search_data)
{
iter->bvh = bvh;
iter->scb = scb;
@@ -845,8 +746,8 @@ static PBVHNode *pbvh_iter_next_occluded(PBVHIter *iter)
return NULL;
}
-void BLI_pbvh_search_gather(PBVH *bvh,
- BLI_pbvh_SearchCallback scb, void *search_data,
+void BKE_pbvh_search_gather(PBVH *bvh,
+ BKE_pbvh_SearchCallback scb, void *search_data,
PBVHNode ***r_array, int *r_tot)
{
PBVHIter iter;
@@ -886,9 +787,9 @@ void BLI_pbvh_search_gather(PBVH *bvh,
*r_tot = tot;
}
-void BLI_pbvh_search_callback(PBVH *bvh,
- BLI_pbvh_SearchCallback scb, void *search_data,
- BLI_pbvh_HitCallback hcb, void *hit_data)
+void BKE_pbvh_search_callback(PBVH *bvh,
+ BKE_pbvh_SearchCallback scb, void *search_data,
+ BKE_pbvh_HitCallback hcb, void *hit_data)
{
PBVHIter iter;
PBVHNode *node;
@@ -929,7 +830,7 @@ static void node_tree_insert(node_tree *tree, node_tree *new_node)
}
}
-static void traverse_tree(node_tree *tree, BLI_pbvh_HitOccludedCallback hcb, void *hit_data, float *tmin)
+static void traverse_tree(node_tree *tree, BKE_pbvh_HitOccludedCallback hcb, void *hit_data, float *tmin)
{
if (tree->left) traverse_tree(tree->left, hcb, hit_data, tmin);
@@ -953,14 +854,14 @@ static void free_tree(node_tree *tree)
free(tree);
}
-float BLI_pbvh_node_get_tmin(PBVHNode *node)
+float BKE_pbvh_node_get_tmin(PBVHNode *node)
{
return node->tmin;
}
-static void BLI_pbvh_search_callback_occluded(PBVH *bvh,
- BLI_pbvh_SearchCallback scb, void *search_data,
- BLI_pbvh_HitOccludedCallback hcb, void *hit_data)
+static void BKE_pbvh_search_callback_occluded(PBVH *bvh,
+ BKE_pbvh_SearchCallback scb, void *search_data,
+ BKE_pbvh_HitOccludedCallback hcb, void *hit_data)
{
PBVHIter iter;
PBVHNode *node;
@@ -1011,6 +912,11 @@ static void pbvh_update_normals(PBVH *bvh, PBVHNode **nodes,
float (*vnor)[3];
int n;
+ if (bvh->type == PBVH_BMESH) {
+ pbvh_bmesh_normals_update(nodes, totnode);
+ return;
+ }
+
if (bvh->type != PBVH_FACES)
return;
@@ -1104,8 +1010,7 @@ static void pbvh_update_normals(PBVH *bvh, PBVHNode **nodes,
MEM_freeN(vnor);
}
-static void pbvh_update_BB_redraw(PBVH *bvh, PBVHNode **nodes,
- int totnode, int flag)
+void pbvh_update_BB_redraw(PBVH *bvh, PBVHNode **nodes, int totnode, int flag)
{
int n;
@@ -1152,6 +1057,11 @@ static void pbvh_update_draw_buffers(PBVH *bvh, PBVHNode **nodes, int totnode)
node->prim_indices,
node->totprim);
break;
+ case PBVH_BMESH:
+ node->draw_buffers =
+ GPU_build_bmesh_buffers(bvh->flags &
+ PBVH_DYNTOPO_SMOOTH_SHADING);
+ break;
}
node->flag &= ~PBVH_RebuildDrawBuffers;
@@ -1179,6 +1089,13 @@ static void pbvh_update_draw_buffers(PBVH *bvh, PBVHNode **nodes, int totnode)
node->face_vert_indices,
bvh->show_diffuse_color);
break;
+ case PBVH_BMESH:
+ GPU_update_bmesh_buffers(node->draw_buffers,
+ bvh->bm,
+ node->bm_faces,
+ node->bm_unique_verts,
+ node->bm_other_verts);
+ break;
}
node->flag &= ~PBVH_UpdateDrawBuffers;
@@ -1217,7 +1134,7 @@ static int pbvh_flush_bb(PBVH *bvh, PBVHNode *node, int flag)
return update;
}
-void BLI_pbvh_update(PBVH *bvh, int flag, float (*face_nors)[3])
+void BKE_pbvh_update(PBVH *bvh, int flag, float (*face_nors)[3])
{
PBVHNode **nodes;
int totnode;
@@ -1225,7 +1142,7 @@ void BLI_pbvh_update(PBVH *bvh, int flag, float (*face_nors)[3])
if (!bvh->nodes)
return;
- BLI_pbvh_search_gather(bvh, update_search_cb, SET_INT_IN_POINTER(flag),
+ BKE_pbvh_search_gather(bvh, update_search_cb, SET_INT_IN_POINTER(flag),
&nodes, &totnode);
if (flag & PBVH_UpdateNormals)
@@ -1240,7 +1157,7 @@ void BLI_pbvh_update(PBVH *bvh, int flag, float (*face_nors)[3])
if (nodes) MEM_freeN(nodes);
}
-void BLI_pbvh_redraw_BB(PBVH *bvh, float bb_min[3], float bb_max[3])
+void BKE_pbvh_redraw_BB(PBVH *bvh, float bb_min[3], float bb_max[3])
{
PBVHIter iter;
PBVHNode *node;
@@ -1260,7 +1177,7 @@ void BLI_pbvh_redraw_BB(PBVH *bvh, float bb_min[3], float bb_max[3])
copy_v3_v3(bb_max, bb.bmax);
}
-void BLI_pbvh_get_grid_updates(PBVH *bvh, int clear, void ***gridfaces, int *totface)
+void BKE_pbvh_get_grid_updates(PBVH *bvh, int clear, void ***gridfaces, int *totface)
{
PBVHIter iter;
PBVHNode *node;
@@ -1316,36 +1233,42 @@ void BLI_pbvh_get_grid_updates(PBVH *bvh, int clear, void ***gridfaces, int *tot
/***************************** PBVH Access ***********************************/
-PBVHType BLI_pbvh_type(const PBVH *bvh)
+PBVHType BKE_pbvh_type(const PBVH *bvh)
{
return bvh->type;
}
-BLI_bitmap *BLI_pbvh_grid_hidden(const PBVH *bvh)
+BLI_bitmap *BKE_pbvh_grid_hidden(const PBVH *bvh)
{
BLI_assert(bvh->type == PBVH_GRIDS);
return bvh->grid_hidden;
}
-void BLI_pbvh_get_grid_key(const PBVH *bvh, CCGKey *key)
+void BKE_pbvh_get_grid_key(const PBVH *bvh, CCGKey *key)
{
BLI_assert(bvh->type == PBVH_GRIDS);
*key = bvh->gridkey;
}
+BMesh *BKE_pbvh_get_bmesh(PBVH *bvh)
+{
+ BLI_assert(bvh->type == PBVH_BMESH);
+ return bvh->bm;
+}
+
/***************************** Node Access ***********************************/
-void BLI_pbvh_node_mark_update(PBVHNode *node)
+void BKE_pbvh_node_mark_update(PBVHNode *node)
{
node->flag |= PBVH_UpdateNormals | PBVH_UpdateBB | PBVH_UpdateOriginalBB | PBVH_UpdateDrawBuffers | PBVH_UpdateRedraw;
}
-void BLI_pbvh_node_mark_rebuild_draw(PBVHNode *node)
+void BKE_pbvh_node_mark_rebuild_draw(PBVHNode *node)
{
node->flag |= PBVH_RebuildDrawBuffers | PBVH_UpdateDrawBuffers | PBVH_UpdateRedraw;
}
-void BLI_pbvh_node_fully_hidden_set(PBVHNode *node, int fully_hidden)
+void BKE_pbvh_node_fully_hidden_set(PBVHNode *node, int fully_hidden)
{
BLI_assert(node->flag & PBVH_Leaf);
@@ -1355,13 +1278,13 @@ void BLI_pbvh_node_fully_hidden_set(PBVHNode *node, int fully_hidden)
node->flag &= ~PBVH_FullyHidden;
}
-void BLI_pbvh_node_get_verts(PBVH *bvh, PBVHNode *node, int **vert_indices, MVert **verts)
+void BKE_pbvh_node_get_verts(PBVH *bvh, PBVHNode *node, int **vert_indices, MVert **verts)
{
if (vert_indices) *vert_indices = node->vert_indices;
if (verts) *verts = bvh->verts;
}
-void BLI_pbvh_node_num_verts(PBVH *bvh, PBVHNode *node, int *uniquevert, int *totvert)
+void BKE_pbvh_node_num_verts(PBVH *bvh, PBVHNode *node, int *uniquevert, int *totvert)
{
int tot;
@@ -1375,10 +1298,15 @@ void BLI_pbvh_node_num_verts(PBVH *bvh, PBVHNode *node, int *uniquevert, int *to
if (totvert) *totvert = node->uniq_verts + node->face_verts;
if (uniquevert) *uniquevert = node->uniq_verts;
break;
+ case PBVH_BMESH:
+ tot = BLI_ghash_size(node->bm_unique_verts);
+ if (totvert) *totvert = tot + BLI_ghash_size(node->bm_other_verts);
+ if (uniquevert) *uniquevert = tot;
+ break;
}
}
-void BLI_pbvh_node_get_grids(PBVH *bvh, PBVHNode *node, int **grid_indices, int *totgrid, int *maxgrid, int *gridsize, CCGElem ***griddata, DMGridAdjacency **gridadj)
+void BKE_pbvh_node_get_grids(PBVH *bvh, PBVHNode *node, int **grid_indices, int *totgrid, int *maxgrid, int *gridsize, CCGElem ***griddata, DMGridAdjacency **gridadj)
{
switch (bvh->type) {
case PBVH_GRIDS:
@@ -1390,6 +1318,7 @@ void BLI_pbvh_node_get_grids(PBVH *bvh, PBVHNode *node, int **grid_indices, int
if (gridadj) *gridadj = bvh->gridadj;
break;
case PBVH_FACES:
+ case PBVH_BMESH:
if (grid_indices) *grid_indices = NULL;
if (totgrid) *totgrid = 0;
if (maxgrid) *maxgrid = 0;
@@ -1400,19 +1329,19 @@ void BLI_pbvh_node_get_grids(PBVH *bvh, PBVHNode *node, int **grid_indices, int
}
}
-void BLI_pbvh_node_get_BB(PBVHNode *node, float bb_min[3], float bb_max[3])
+void BKE_pbvh_node_get_BB(PBVHNode *node, float bb_min[3], float bb_max[3])
{
copy_v3_v3(bb_min, node->vb.bmin);
copy_v3_v3(bb_max, node->vb.bmax);
}
-void BLI_pbvh_node_get_original_BB(PBVHNode *node, float bb_min[3], float bb_max[3])
+void BKE_pbvh_node_get_original_BB(PBVHNode *node, float bb_min[3], float bb_max[3])
{
copy_v3_v3(bb_min, node->orig_vb.bmin);
copy_v3_v3(bb_max, node->orig_vb.bmax);
}
-void BLI_pbvh_node_get_proxies(PBVHNode *node, PBVHProxyNode **proxies, int *proxy_count)
+void BKE_pbvh_node_get_proxies(PBVHNode *node, PBVHProxyNode **proxies, int *proxy_count)
{
if (node->proxy_count > 0) {
if (proxies) *proxies = node->proxies;
@@ -1437,14 +1366,14 @@ static int ray_aabb_intersect(PBVHNode *node, void *data_v)
float bb_min[3], bb_max[3];
if (rcd->original)
- BLI_pbvh_node_get_original_BB(node, bb_min, bb_max);
+ BKE_pbvh_node_get_original_BB(node, bb_min, bb_max);
else
- BLI_pbvh_node_get_BB(node, bb_min, bb_max);
+ BKE_pbvh_node_get_BB(node, bb_min, bb_max);
return isect_ray_aabb(&rcd->ray, bb_min, bb_max, &node->tmin);
}
-void BLI_pbvh_raycast(PBVH *bvh, BLI_pbvh_HitOccludedCallback cb, void *data,
+void BKE_pbvh_raycast(PBVH *bvh, BKE_pbvh_HitOccludedCallback cb, void *data,
const float ray_start[3], const float ray_normal[3],
int original)
{
@@ -1453,14 +1382,14 @@ void BLI_pbvh_raycast(PBVH *bvh, BLI_pbvh_HitOccludedCallback cb, void *data,
isect_ray_aabb_initialize(&rcd.ray, ray_start, ray_normal);
rcd.original = original;
- BLI_pbvh_search_callback_occluded(bvh, ray_aabb_intersect, &rcd, cb, data);
+ BKE_pbvh_search_callback_occluded(bvh, ray_aabb_intersect, &rcd, cb, data);
}
-static int ray_face_intersection(const float ray_start[3],
- const float ray_normal[3],
- const float *t0, const float *t1,
- const float *t2, const float *t3,
- float *fdist)
+int ray_face_intersection(const float ray_start[3],
+ const float ray_normal[3],
+ const float *t0, const float *t1,
+ const float *t2, const float *t3,
+ float *fdist)
{
float dist;
@@ -1566,7 +1495,7 @@ static int pbvh_grids_node_raycast(PBVH *bvh, PBVHNode *node,
return hit;
}
-int BLI_pbvh_node_raycast(PBVH *bvh, PBVHNode *node, float (*origco)[3],
+int BKE_pbvh_node_raycast(PBVH *bvh, PBVHNode *node, float (*origco)[3], int use_origco,
const float ray_start[3], const float ray_normal[3],
float *dist)
{
@@ -1584,6 +1513,9 @@ int BLI_pbvh_node_raycast(PBVH *bvh, PBVHNode *node, float (*origco)[3],
hit |= pbvh_grids_node_raycast(bvh, node, origco,
ray_start, ray_normal, dist);
break;
+ case PBVH_BMESH:
+ hit = pbvh_bmesh_node_raycast(node, ray_start, ray_normal, dist, use_origco);
+ break;
}
return hit;
@@ -1591,8 +1523,15 @@ int BLI_pbvh_node_raycast(PBVH *bvh, PBVHNode *node, float (*origco)[3],
//#include <GL/glew.h>
-void BLI_pbvh_node_draw(PBVHNode *node, void *setMaterial)
+typedef struct {
+ DMSetMaterial setMaterial;
+ int wireframe;
+} PBVHNodeDrawData;
+
+void BKE_pbvh_node_draw(PBVHNode *node, void *data_v)
{
+ PBVHNodeDrawData *data = data_v;
+
#if 0
/* XXX: Just some quick code to show leaf nodes in different colors */
float col[3]; int i;
@@ -1611,7 +1550,9 @@ void BLI_pbvh_node_draw(PBVHNode *node, void *setMaterial)
#endif
if (!(node->flag & PBVH_FullyHidden))
- GPU_draw_buffers(node->draw_buffers, setMaterial);
+ GPU_draw_buffers(node->draw_buffers,
+ data->setMaterial,
+ data->wireframe);
}
typedef enum {
@@ -1654,19 +1595,19 @@ static PlaneAABBIsect test_planes_aabb(const float bb_min[3],
return ret;
}
-int BLI_pbvh_node_planes_contain_AABB(PBVHNode *node, void *data)
+int BKE_pbvh_node_planes_contain_AABB(PBVHNode *node, void *data)
{
float bb_min[3], bb_max[3];
- BLI_pbvh_node_get_BB(node, bb_min, bb_max);
+ BKE_pbvh_node_get_BB(node, bb_min, bb_max);
return test_planes_aabb(bb_min, bb_max, data) != ISECT_OUTSIDE;
}
-int BLI_pbvh_node_planes_exclude_AABB(PBVHNode *node, void *data)
+int BKE_pbvh_node_planes_exclude_AABB(PBVHNode *node, void *data)
{
float bb_min[3], bb_max[3];
- BLI_pbvh_node_get_BB(node, bb_min, bb_max);
+ BKE_pbvh_node_get_BB(node, bb_min, bb_max);
return test_planes_aabb(bb_min, bb_max, data) != ISECT_INSIDE;
}
@@ -1679,16 +1620,17 @@ static void pbvh_node_check_diffuse_changed(PBVH *bvh, PBVHNode *node)
node->flag |= PBVH_UpdateDrawBuffers;
}
-void BLI_pbvh_draw(PBVH *bvh, float (*planes)[4], float (*face_nors)[3],
- DMSetMaterial setMaterial)
+void BKE_pbvh_draw(PBVH *bvh, float (*planes)[4], float (*face_nors)[3],
+ DMSetMaterial setMaterial, int wireframe)
{
+ PBVHNodeDrawData draw_data = {setMaterial, wireframe};
PBVHNode **nodes;
int a, totnode;
for (a = 0; a < bvh->totnode; a++)
pbvh_node_check_diffuse_changed(bvh, &bvh->nodes[a]);
- BLI_pbvh_search_gather(bvh, update_search_cb, SET_INT_IN_POINTER(PBVH_UpdateNormals | PBVH_UpdateDrawBuffers),
+ BKE_pbvh_search_gather(bvh, update_search_cb, SET_INT_IN_POINTER(PBVH_UpdateNormals | PBVH_UpdateDrawBuffers),
&nodes, &totnode);
pbvh_update_normals(bvh, nodes, totnode, face_nors);
@@ -1697,15 +1639,15 @@ void BLI_pbvh_draw(PBVH *bvh, float (*planes)[4], float (*face_nors)[3],
if (nodes) MEM_freeN(nodes);
if (planes) {
- BLI_pbvh_search_callback(bvh, BLI_pbvh_node_planes_contain_AABB,
- planes, BLI_pbvh_node_draw, setMaterial);
+ BKE_pbvh_search_callback(bvh, BKE_pbvh_node_planes_contain_AABB,
+ planes, BKE_pbvh_node_draw, &draw_data);
}
else {
- BLI_pbvh_search_callback(bvh, NULL, NULL, BLI_pbvh_node_draw, setMaterial);
+ BKE_pbvh_search_callback(bvh, NULL, NULL, BKE_pbvh_node_draw, &draw_data);
}
}
-void BLI_pbvh_grids_update(PBVH *bvh, CCGElem **grids, DMGridAdjacency *gridadj, void **gridfaces,
+void BKE_pbvh_grids_update(PBVH *bvh, CCGElem **grids, DMGridAdjacency *gridadj, void **gridfaces,
DMFlagMat *flagmats, BLI_bitmap *grid_hidden)
{
int a;
@@ -1719,11 +1661,31 @@ void BLI_pbvh_grids_update(PBVH *bvh, CCGElem **grids, DMGridAdjacency *gridadj,
bvh->grid_hidden = grid_hidden;
for (a = 0; a < bvh->totnode; ++a)
- BLI_pbvh_node_mark_rebuild_draw(&bvh->nodes[a]);
+ BKE_pbvh_node_mark_rebuild_draw(&bvh->nodes[a]);
+ }
+}
+
+/* Get the node's displacement layer, creating it if necessary */
+float *BKE_pbvh_node_layer_disp_get(PBVH *bvh, PBVHNode *node)
+{
+ if (!node->layer_disp) {
+ int totvert = 0;
+ BKE_pbvh_node_num_verts(bvh, node, &totvert, NULL);
+ node->layer_disp = MEM_callocN(sizeof(float) * totvert, "layer disp");
}
+ return node->layer_disp;
}
-float (*BLI_pbvh_get_vertCos(PBVH * pbvh))[3]
+/* If the node has a displacement layer, free it and set to null */
+void BKE_pbvh_node_layer_disp_free(PBVHNode *node)
+{
+ if (node->layer_disp) {
+ MEM_freeN(node->layer_disp);
+ node->layer_disp = NULL;
+ }
+}
+
+float (*BKE_pbvh_get_vertCos(PBVH * pbvh))[3]
{
int a;
float (*vertCos)[3] = NULL;
@@ -1732,7 +1694,7 @@ float (*BLI_pbvh_get_vertCos(PBVH * pbvh))[3]
float *co;
MVert *mvert = pbvh->verts;
- vertCos = MEM_callocN(3 * pbvh->totvert * sizeof(float), "BLI_pbvh_get_vertCoords");
+ vertCos = MEM_callocN(3 * pbvh->totvert * sizeof(float), "BKE_pbvh_get_vertCoords");
co = (float *)vertCos;
for (a = 0; a < pbvh->totvert; a++, mvert++, co += 3) {
@@ -1743,7 +1705,7 @@ float (*BLI_pbvh_get_vertCos(PBVH * pbvh))[3]
return vertCos;
}
-void BLI_pbvh_apply_vertCos(PBVH *pbvh, float (*vertCos)[3])
+void BKE_pbvh_apply_vertCos(PBVH *pbvh, float (*vertCos)[3])
{
int a;
@@ -1772,21 +1734,21 @@ void BLI_pbvh_apply_vertCos(PBVH *pbvh, float (*vertCos)[3])
BKE_mesh_calc_normals_tessface(pbvh->verts, pbvh->totvert, pbvh->faces, pbvh->totprim, NULL);
for (a = 0; a < pbvh->totnode; ++a)
- BLI_pbvh_node_mark_update(&pbvh->nodes[a]);
+ BKE_pbvh_node_mark_update(&pbvh->nodes[a]);
- BLI_pbvh_update(pbvh, PBVH_UpdateBB, NULL);
- BLI_pbvh_update(pbvh, PBVH_UpdateOriginalBB, NULL);
+ BKE_pbvh_update(pbvh, PBVH_UpdateBB, NULL);
+ BKE_pbvh_update(pbvh, PBVH_UpdateOriginalBB, NULL);
}
}
-int BLI_pbvh_isDeformed(PBVH *pbvh)
+int BKE_pbvh_isDeformed(PBVH *pbvh)
{
return pbvh->deformed;
}
/* Proxies */
-PBVHProxyNode *BLI_pbvh_node_add_proxy(PBVH *bvh, PBVHNode *node)
+PBVHProxyNode *BKE_pbvh_node_add_proxy(PBVH *bvh, PBVHNode *node)
{
int index, totverts;
@@ -1802,14 +1764,14 @@ PBVHProxyNode *BLI_pbvh_node_add_proxy(PBVH *bvh, PBVHNode *node)
else
node->proxies = MEM_mallocN(sizeof(PBVHProxyNode), "PBVHNodeProxy");
- BLI_pbvh_node_num_verts(bvh, node, &totverts, NULL);
+ BKE_pbvh_node_num_verts(bvh, node, &totverts, NULL);
node->proxies[index].co = MEM_callocN(sizeof(float[3]) * totverts, "PBVHNodeProxy.co");
}
return node->proxies + index;
}
-void BLI_pbvh_node_free_proxies(PBVHNode *node)
+void BKE_pbvh_node_free_proxies(PBVHNode *node)
{
#pragma omp critical
{
@@ -1827,7 +1789,7 @@ void BLI_pbvh_node_free_proxies(PBVHNode *node)
}
}
-void BLI_pbvh_gather_proxies(PBVH *pbvh, PBVHNode ***r_array, int *r_tot)
+void BKE_pbvh_gather_proxies(PBVH *pbvh, PBVHNode ***r_array, int *r_tot)
{
PBVHNode **array = NULL, **newarray, *node;
int tot = 0, space = 0;
@@ -1840,7 +1802,7 @@ void BLI_pbvh_gather_proxies(PBVH *pbvh, PBVHNode ***r_array, int *r_tot)
if (tot == space) {
/* resize array if needed */
space = (tot == 0) ? 32 : space * 2;
- newarray = MEM_callocN(sizeof(PBVHNode) * space, "BLI_pbvh_gather_proxies");
+ newarray = MEM_callocN(sizeof(PBVHNode) * space, "BKE_pbvh_gather_proxies");
if (array) {
memcpy(newarray, array, sizeof(PBVHNode) * tot);
@@ -1877,9 +1839,9 @@ void pbvh_vertex_iter_init(PBVH *bvh, PBVHNode *node,
vi->fno = 0;
vi->mvert = 0;
- BLI_pbvh_node_get_grids(bvh, node, &grid_indices, &totgrid, NULL, &gridsize, &grids, NULL);
- BLI_pbvh_node_num_verts(bvh, node, &uniq_verts, &totvert);
- BLI_pbvh_node_get_verts(bvh, node, &vert_indices, &verts);
+ BKE_pbvh_node_get_grids(bvh, node, &grid_indices, &totgrid, NULL, &gridsize, &grids, NULL);
+ BKE_pbvh_node_num_verts(bvh, node, &uniq_verts, &totvert);
+ BKE_pbvh_node_get_verts(bvh, node, &vert_indices, &verts);
vi->key = &bvh->gridkey;
vi->grids = grids;
@@ -1894,12 +1856,18 @@ void pbvh_vertex_iter_init(PBVH *bvh, PBVHNode *node,
vi->vert_indices = vert_indices;
vi->mverts = verts;
+ if (bvh->type == PBVH_BMESH) {
+ BLI_ghashIterator_init(&vi->bm_unique_verts, node->bm_unique_verts);
+ BLI_ghashIterator_init(&vi->bm_other_verts, node->bm_other_verts);
+ vi->bm_vdata = &bvh->bm->vdata;
+ }
+
vi->gh = NULL;
if (vi->grids && mode == PBVH_ITER_UNIQUE)
vi->grid_hidden = bvh->grid_hidden;
vi->mask = NULL;
- if (!vi->grids)
+ if (bvh->type == PBVH_FACES)
vi->vmask = CustomData_get_layer(bvh->vdata, CD_PAINT_MASK);
}
diff --git a/source/blender/blenkernel/intern/pbvh_bmesh.c b/source/blender/blenkernel/intern/pbvh_bmesh.c
new file mode 100644
index 00000000000..791288a4dda
--- /dev/null
+++ b/source/blender/blenkernel/intern/pbvh_bmesh.c
@@ -0,0 +1,1414 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_buffer.h"
+#include "BLI_ghash.h"
+#include "BLI_heap.h"
+#include "BLI_math.h"
+
+#include "BKE_ccg.h"
+#include "BKE_DerivedMesh.h"
+#include "BKE_global.h"
+#include "BKE_pbvh.h"
+
+#include "GPU_buffers.h"
+
+#include "bmesh.h"
+#include "pbvh_intern.h"
+
+#include <assert.h>
+
+/****************************** Building ******************************/
+
+/* Update node data after splitting */
+static void pbvh_bmesh_node_finalize(PBVH *bvh, int node_index)
+{
+ GHashIterator gh_iter;
+ PBVHNode *n = &bvh->nodes[node_index];
+
+ /* Create vert hash sets */
+ n->bm_unique_verts = BLI_ghash_ptr_new("bm_unique_verts");
+ n->bm_other_verts = BLI_ghash_ptr_new("bm_other_verts");
+
+ BB_reset(&n->vb);
+
+ GHASH_ITER (gh_iter, n->bm_faces) {
+ BMFace *f = BLI_ghashIterator_getKey(&gh_iter);
+ BMIter bm_iter;
+ BMVert *v;
+ void *node_val = SET_INT_IN_POINTER(node_index);
+
+ /* Update ownership of faces */
+ BLI_ghash_insert(bvh->bm_face_to_node, f, node_val);
+
+ /* Update vertices */
+ BM_ITER_ELEM (v, &bm_iter, f, BM_VERTS_OF_FACE) {
+ if (!BLI_ghash_haskey(n->bm_unique_verts, v)) {
+ if (BLI_ghash_haskey(bvh->bm_vert_to_node, v)) {
+ if (!BLI_ghash_haskey(n->bm_other_verts, v))
+ BLI_ghash_insert(n->bm_other_verts, v, NULL);
+ }
+ else {
+ BLI_ghash_insert(n->bm_unique_verts, v, NULL);
+ BLI_ghash_insert(bvh->bm_vert_to_node, v, node_val);
+ }
+ }
+ /* Update node bounding box */
+ BB_expand(&n->vb, v->co);
+ }
+ }
+
+ BLI_assert(n->vb.bmin[0] <= n->vb.bmax[0] &&
+ n->vb.bmin[1] <= n->vb.bmax[1] &&
+ n->vb.bmin[2] <= n->vb.bmax[2]);
+
+ n->orig_vb = n->vb;
+
+ /* Build GPU buffers */
+ if (!G.background) {
+ int smooth = bvh->flags & PBVH_DYNTOPO_SMOOTH_SHADING;
+ n->draw_buffers = GPU_build_bmesh_buffers(smooth);
+ n->flag |= PBVH_UpdateDrawBuffers;
+ }
+}
+
+/* Recursively split the node if it exceeds the leaf_limit */
+static void pbvh_bmesh_node_split(PBVH *bvh, GHash *prim_bbc, int node_index)
+{
+ GHash *empty, *other;
+ GHashIterator gh_iter;
+ PBVHNode *n, *c1, *c2;
+ BB cb;
+ float mid;
+ int axis, children;
+
+ n = &bvh->nodes[node_index];
+
+ if (BLI_ghash_size(n->bm_faces) <= bvh->leaf_limit) {
+ /* Node limit not exceeded */
+ pbvh_bmesh_node_finalize(bvh, node_index);
+ return;
+ }
+
+ /* Calculate bounding box around primitive centroids */
+ BB_reset(&cb);
+ GHASH_ITER (gh_iter, n->bm_faces) {
+ const BMFace *f = BLI_ghashIterator_getKey(&gh_iter);
+ const BBC *bbc = BLI_ghash_lookup(prim_bbc, f);
+
+ BB_expand(&cb, bbc->bcentroid);
+ }
+
+ /* Find widest axis and its midpoint */
+ axis = BB_widest_axis(&cb);
+ mid = (cb.bmax[axis] + cb.bmin[axis]) * 0.5f;
+
+ /* Add two new child nodes */
+ children = bvh->totnode;
+ n->children_offset = children;
+ pbvh_grow_nodes(bvh, bvh->totnode + 2);
+
+ /* Array reallocated, update current node pointer */
+ n = &bvh->nodes[node_index];
+
+ /* Initialize children */
+ c1 = &bvh->nodes[children];
+ c2 = &bvh->nodes[children + 1];
+ c1->flag |= PBVH_Leaf;
+ c2->flag |= PBVH_Leaf;
+ c1->bm_faces = BLI_ghash_ptr_new("bm_faces");
+ c2->bm_faces = BLI_ghash_ptr_new("bm_faces");
+
+ /* Partition the parent node's faces between the two children */
+ GHASH_ITER (gh_iter, n->bm_faces) {
+ BMFace *f = BLI_ghashIterator_getKey(&gh_iter);
+ const BBC *bbc = BLI_ghash_lookup(prim_bbc, f);
+
+ if (bbc->bcentroid[axis] < mid)
+ BLI_ghash_insert(c1->bm_faces, f, NULL);
+ else
+ BLI_ghash_insert(c2->bm_faces, f, NULL);
+ }
+
+ /* Enforce at least one primitive in each node */
+ empty = NULL;
+ if (BLI_ghash_size(c1->bm_faces) == 0) {
+ empty = c1->bm_faces;
+ other = c2->bm_faces;
+ }
+ else if (BLI_ghash_size(c2->bm_faces) == 0) {
+ empty = c2->bm_faces;
+ other = c1->bm_faces;
+ }
+ if (empty) {
+ GHASH_ITER (gh_iter, other) {
+ void *key = BLI_ghashIterator_getKey(&gh_iter);
+ BLI_ghash_insert(empty, key, NULL);
+ BLI_ghash_remove(other, key, NULL, NULL);
+ break;
+ }
+ }
+
+ /* Clear this node */
+
+ /* Mark this node's unique verts as unclaimed */
+ if (n->bm_unique_verts) {
+ GHASH_ITER (gh_iter, n->bm_unique_verts) {
+ BMVert *v = BLI_ghashIterator_getKey(&gh_iter);
+ BLI_ghash_remove(bvh->bm_vert_to_node, v, NULL, NULL);
+ }
+ BLI_ghash_free(n->bm_unique_verts, NULL, NULL);
+ }
+
+ /* Unclaim faces */
+ GHASH_ITER (gh_iter, n->bm_faces) {
+ BMFace *f = BLI_ghashIterator_getKey(&gh_iter);
+ BLI_ghash_remove(bvh->bm_face_to_node, f, NULL, NULL);
+ }
+ BLI_ghash_free(n->bm_faces, NULL, NULL);
+
+ if (n->bm_other_verts)
+ BLI_ghash_free(n->bm_other_verts, NULL, NULL);
+
+ if (n->layer_disp)
+ MEM_freeN(n->layer_disp);
+
+ n->bm_faces = NULL;
+ n->bm_unique_verts = NULL;
+ n->bm_other_verts = NULL;
+ n->layer_disp = NULL;
+
+ if (n->draw_buffers) {
+ GPU_free_buffers(n->draw_buffers);
+ n->draw_buffers = NULL;
+ }
+ n->flag &= ~PBVH_Leaf;
+
+ /* Recurse */
+ c1 = c2 = NULL;
+ pbvh_bmesh_node_split(bvh, prim_bbc, children);
+ pbvh_bmesh_node_split(bvh, prim_bbc, children + 1);
+
+ /* Array maybe reallocated, update current node pointer */
+ n = &bvh->nodes[node_index];
+
+ /* Update bounding box */
+ BB_reset(&n->vb);
+ BB_expand_with_bb(&n->vb, &bvh->nodes[n->children_offset].vb);
+ BB_expand_with_bb(&n->vb, &bvh->nodes[n->children_offset + 1].vb);
+ n->orig_vb = n->vb;
+}
+
+/* Recursively split the node if it exceeds the leaf_limit */
+static int pbvh_bmesh_node_limit_ensure(PBVH *bvh, int node_index)
+{
+ GHash *prim_bbc;
+ GHashIterator gh_iter;
+
+ if (BLI_ghash_size(bvh->nodes[node_index].bm_faces) <= bvh->leaf_limit) {
+ /* Node limit not exceeded */
+ return FALSE;
+ }
+
+ /* For each BMFace, store the AABB and AABB centroid */
+ prim_bbc = BLI_ghash_ptr_new("prim_bbc");
+
+ GHASH_ITER (gh_iter, bvh->nodes[node_index].bm_faces) {
+ BMIter bm_iter;
+ BMVert *v;
+ BMFace *f = BLI_ghashIterator_getKey(&gh_iter);
+ BBC *bbc = MEM_callocN(sizeof(BBC), "BBC");
+
+ BB_reset((BB *)bbc);
+ BM_ITER_ELEM (v, &bm_iter, f, BM_VERTS_OF_FACE) {
+ BB_expand((BB *)bbc, v->co);
+ }
+ BBC_update_centroid(bbc);
+
+ BLI_ghash_insert(prim_bbc, f, bbc);
+ }
+
+ pbvh_bmesh_node_split(bvh, prim_bbc, node_index);
+
+ BLI_ghash_free(prim_bbc, NULL, (void *)MEM_freeN);
+
+ return TRUE;
+}
+
+/**********************************************************************/
+
+static PBVHNode *pbvh_bmesh_node_lookup(PBVH *bvh, GHash *map, void *key)
+{
+ int node_index;
+
+ BLI_assert(BLI_ghash_haskey(map, key));
+
+ node_index = GET_INT_FROM_POINTER(BLI_ghash_lookup(map, key));
+ BLI_assert(node_index < bvh->totnode);
+
+ return &bvh->nodes[node_index];
+}
+
+static BMVert *pbvh_bmesh_vert_create(PBVH *bvh, int node_index,
+ const float co[3],
+ const BMVert *example)
+{
+ BMVert *v = BM_vert_create(bvh->bm, co, example, 0);
+ void *val = SET_INT_IN_POINTER(node_index);
+
+ BLI_assert((bvh->totnode == 1 || node_index) && node_index <= bvh->totnode);
+
+ BLI_ghash_insert(bvh->nodes[node_index].bm_unique_verts, v, NULL);
+ BLI_ghash_insert(bvh->bm_vert_to_node, v, val);
+
+ /* Log the new vertex */
+ BM_log_vert_added(bvh->bm, bvh->bm_log, v);
+
+ return v;
+}
+
+static BMFace *pbvh_bmesh_face_create(PBVH *bvh, int node_index, BMVert *v1,
+ BMVert *v2, BMVert *v3,
+ const BMFace *UNUSED(example))
+{
+ BMFace *f;
+ void *val = SET_INT_IN_POINTER(node_index);
+
+ /* Note: passing NULL for the 'example' parameter, profiling shows
+ * a small performance bump */
+ f = BM_face_create_quad_tri(bvh->bm, v1, v2, v3, NULL, NULL, TRUE);
+ if (!BLI_ghash_haskey(bvh->bm_face_to_node, f)) {
+
+ BLI_ghash_insert(bvh->nodes[node_index].bm_faces, f, NULL);
+ BLI_ghash_insert(bvh->bm_face_to_node, f, val);
+
+ /* Log the new face */
+ BM_log_face_added(bvh->bm_log, f);
+ }
+
+ return f;
+}
+
+/* Return the number of faces in 'node' that use vertex 'v' */
+static int pbvh_bmesh_node_vert_use_count(PBVH *bvh, PBVHNode *node, BMVert *v)
+{
+ BMIter bm_iter;
+ BMFace *f;
+ int count = 0;
+
+ BM_ITER_ELEM (f, &bm_iter, v, BM_FACES_OF_VERT) {
+ PBVHNode *f_node;
+
+ f_node = pbvh_bmesh_node_lookup(bvh, bvh->bm_face_to_node, f);
+
+ if (f_node == node)
+ count++;
+ }
+
+ return count;
+}
+
+/* Return a node that uses vertex 'v' other than its current owner */
+static PBVHNode *pbvh_bmesh_vert_other_node_find(PBVH *bvh, BMVert *v)
+{
+ BMIter bm_iter;
+ BMFace *f;
+ PBVHNode *current_node;
+
+ current_node = pbvh_bmesh_node_lookup(bvh, bvh->bm_vert_to_node, v);
+
+ BM_ITER_ELEM (f, &bm_iter, v, BM_FACES_OF_VERT) {
+ PBVHNode *f_node;
+
+ f_node = pbvh_bmesh_node_lookup(bvh, bvh->bm_face_to_node, f);
+
+ if (f_node != current_node)
+ return f_node;
+ }
+
+ return NULL;
+}
+
+static void pbvh_bmesh_vert_ownership_transfer(PBVH *bvh, PBVHNode *new_owner,
+ BMVert *v)
+{
+ PBVHNode *current_owner;
+
+ current_owner = pbvh_bmesh_node_lookup(bvh, bvh->bm_vert_to_node, v);
+ BLI_assert(current_owner != new_owner);
+
+ /* Remove current ownership */
+ BLI_ghash_remove(bvh->bm_vert_to_node, v, NULL, NULL);
+ BLI_ghash_remove(current_owner->bm_unique_verts, v, NULL, NULL);
+
+ /* Set new ownership */
+ BLI_ghash_insert(bvh->bm_vert_to_node, v,
+ SET_INT_IN_POINTER(new_owner - bvh->nodes));
+ BLI_ghash_insert(new_owner->bm_unique_verts, v, NULL);
+ BLI_ghash_remove(new_owner->bm_other_verts, v, NULL, NULL);
+ BLI_assert(!BLI_ghash_haskey(new_owner->bm_other_verts, v));
+}
+
+static void pbvh_bmesh_vert_remove(PBVH *bvh, BMVert *v)
+{
+ PBVHNode *v_node;
+ BMIter bm_iter;
+ BMFace *f;
+
+ BLI_assert(BLI_ghash_haskey(bvh->bm_vert_to_node, v));
+ v_node = pbvh_bmesh_node_lookup(bvh, bvh->bm_vert_to_node, v);
+ BLI_ghash_remove(v_node->bm_unique_verts, v, NULL, NULL);
+ BLI_ghash_remove(bvh->bm_vert_to_node, v, NULL, NULL);
+
+ /* Have to check each neighboring face's node */
+ BM_ITER_ELEM (f, &bm_iter, v, BM_FACES_OF_VERT) {
+ PBVHNode *f_node = pbvh_bmesh_node_lookup(bvh, bvh->bm_face_to_node, f);
+
+ BLI_ghash_remove(f_node->bm_unique_verts, v, NULL, NULL);
+ BLI_ghash_remove(f_node->bm_other_verts, v, NULL, NULL);
+
+ BLI_assert(!BLI_ghash_haskey(f_node->bm_unique_verts, v));
+ BLI_assert(!BLI_ghash_haskey(f_node->bm_other_verts, v));
+ }
+}
+
+static void pbvh_bmesh_face_remove(PBVH *bvh, BMFace *f)
+{
+ PBVHNode *f_node;
+ BMIter bm_iter;
+ BMVert *v;
+
+ f_node = pbvh_bmesh_node_lookup(bvh, bvh->bm_face_to_node, f);
+
+ /* Check if any of this face's vertices need to be removed
+ * from the node */
+ BM_ITER_ELEM (v, &bm_iter, f, BM_VERTS_OF_FACE) {
+ if (pbvh_bmesh_node_vert_use_count(bvh, f_node, v) == 1) {
+ if (BLI_ghash_lookup(f_node->bm_unique_verts, v)) {
+ /* Find a different node that uses 'v' */
+ PBVHNode *new_node;
+
+ new_node = pbvh_bmesh_vert_other_node_find(bvh, v);
+ BLI_assert(new_node || BM_vert_face_count(v) == 1);
+
+ if (new_node) {
+ pbvh_bmesh_vert_ownership_transfer(bvh, new_node, v);
+ }
+ }
+ else {
+ /* Remove from other verts */
+ BLI_ghash_remove(f_node->bm_other_verts, v, NULL, NULL);
+ }
+ }
+ }
+
+ /* Remove face from node and top level */
+ BLI_ghash_remove(f_node->bm_faces, f, NULL, NULL);
+ BLI_ghash_remove(bvh->bm_face_to_node, f, NULL, NULL);
+
+ /* Log removed face */
+ BM_log_face_removed(bvh->bm_log, f);
+}
+
+static BMVert *bm_triangle_other_vert_find(BMFace *triangle, const BMVert *v1,
+ const BMVert *v2)
+{
+ BLI_assert(triangle->len == 3);
+ BLI_assert(v1 != v2);
+
+ if (triangle->len == 3) {
+ BMIter iter;
+ BMVert *v, *other = NULL;
+ int found_v1 = FALSE, found_v2 = FALSE;
+
+ BM_ITER_ELEM (v, &iter, triangle, BM_VERTS_OF_FACE) {
+ if (v == v1)
+ found_v1 = TRUE;
+ else if (v == v2)
+ found_v2 = TRUE;
+ else
+ other = v;
+ }
+
+ if (found_v1 && found_v2)
+ return other;
+ }
+
+ BLI_assert(0);
+ return NULL;
+}
+
+static void pbvh_bmesh_edge_faces(BLI_Buffer *buf, BMEdge *e)
+{
+ BLI_buffer_resize(buf, BM_edge_face_count(e));
+ BM_iter_as_array(NULL, BM_FACES_OF_EDGE, e, buf->data, buf->count);
+}
+
+/* TODO: maybe a better way to do this, if not then this should go to
+ * bmesh_queries */
+static int bm_face_edge_backwards(BMFace *f, BMEdge *e)
+{
+ BMIter bm_iter;
+ BMLoop *l, *l1 = NULL, *l2 = NULL;
+
+ BM_ITER_ELEM (l, &bm_iter, f, BM_LOOPS_OF_FACE) {
+ if (l->v == e->v1)
+ l1 = l;
+ else if (l->v == e->v2)
+ l2 = l;
+ }
+
+ BLI_assert(l1 && l2);
+ BLI_assert(l1->next == l2 || l2->next == l1);
+ return l2->next == l1;
+}
+
+static void pbvh_bmesh_node_drop_orig(PBVHNode *node)
+{
+ if (node->bm_orco)
+ MEM_freeN(node->bm_orco);
+ if (node->bm_ortri)
+ MEM_freeN(node->bm_ortri);
+ node->bm_orco = NULL;
+ node->bm_ortri = NULL;
+ node->bm_tot_ortri = 0;
+}
+
+/****************************** EdgeQueue *****************************/
+
+typedef struct {
+ Heap *heap;
+ const float *center;
+ float radius_squared;
+ float limit_len_squared;
+} EdgeQueue;
+
+static int edge_queue_tri_in_sphere(const EdgeQueue *q, BMFace *f)
+{
+ BMVert *v[3];
+ float c[3];
+
+ /* Get closest point in triangle to sphere center */
+ BM_iter_as_array(NULL, BM_VERTS_OF_FACE, f, (void **)v, 3);
+ closest_on_tri_to_point_v3(c, q->center, v[0]->co, v[1]->co, v[2]->co);
+
+ /* Check if triangle intersects the sphere */
+ return ((len_squared_v3v3(q->center, c) <= q->radius_squared));
+}
+
+static void edge_queue_insert(EdgeQueue *q, BLI_mempool *pool, BMEdge *e,
+ float priority)
+{
+ BMVert **pair;
+
+ pair = BLI_mempool_alloc(pool);
+ pair[0] = e->v1;
+ pair[1] = e->v2;
+ BLI_heap_insert(q->heap, priority, pair);
+}
+
+static void long_edge_queue_edge_add(EdgeQueue *q, BLI_mempool *pool,
+ BMEdge *e)
+{
+ const float len_sq = BM_edge_calc_length_squared(e);
+ if (len_sq > q->limit_len_squared)
+ edge_queue_insert(q, pool, e, 1.0f / len_sq);
+}
+
+static void short_edge_queue_edge_add(EdgeQueue *q, BLI_mempool *pool,
+ BMEdge *e)
+{
+ const float len_sq = BM_edge_calc_length_squared(e);
+ if (len_sq < q->limit_len_squared)
+ edge_queue_insert(q, pool, e, len_sq);
+}
+
+static int long_edge_queue_face_add(EdgeQueue *q, BLI_mempool *pool,
+ BMFace *f)
+{
+ BMIter bm_iter;
+ BMEdge *e;
+
+ if (edge_queue_tri_in_sphere(q, f)) {
+ /* Check each edge of the face */
+ BM_ITER_ELEM (e, &bm_iter, f, BM_EDGES_OF_FACE) {
+ long_edge_queue_edge_add(q, pool, e);
+ }
+ }
+
+ return TRUE;
+}
+
+static int short_edge_queue_face_add(EdgeQueue *q, BLI_mempool *pool,
+ BMFace *f)
+{
+ BMIter bm_iter;
+ BMEdge *e;
+
+ if (edge_queue_tri_in_sphere(q, f)) {
+ /* Check each edge of the face */
+ BM_ITER_ELEM (e, &bm_iter, f, BM_EDGES_OF_FACE) {
+ short_edge_queue_edge_add(q, pool, e);
+ }
+ }
+
+ return TRUE;
+}
+
+/* Create a priority queue containing vertex pairs connected by a long
+ * edge as defined by PBVH.bm_max_edge_len.
+ *
+ * Only nodes marked for topology update are checked, and in those
+ * nodes only edges used by a face intersecting the (center, radius)
+ * sphere are checked.
+ *
+ * The highest priority (lowest number) is given to the longest edge.
+ */
+static void long_edge_queue_create(EdgeQueue *q, BLI_mempool *pool,
+ PBVH *bvh, const float center[3],
+ float radius)
+{
+ int n;
+
+ q->heap = BLI_heap_new();
+ q->center = center;
+ q->radius_squared = radius * radius;
+ q->limit_len_squared = bvh->bm_max_edge_len * bvh->bm_max_edge_len;
+
+ for (n = 0; n < bvh->totnode; n++) {
+ PBVHNode *node = &bvh->nodes[n];
+
+ /* Check leaf nodes marked for topology update */
+ if ((node->flag & PBVH_Leaf) &&
+ (node->flag & PBVH_UpdateTopology))
+ {
+ GHashIterator gh_iter;
+
+ /* Check each face */
+ GHASH_ITER (gh_iter, node->bm_faces) {
+ BMFace *f = BLI_ghashIterator_getKey(&gh_iter);
+
+ long_edge_queue_face_add(q, pool, f);
+ }
+ }
+ }
+}
+
+/* Create a priority queue containing vertex pairs connected by a
+ * short edge as defined by PBVH.bm_min_edge_len.
+ *
+ * Only nodes marked for topology update are checked, and in those
+ * nodes only edges used by a face intersecting the (center, radius)
+ * sphere are checked.
+ *
+ * The highest priority (lowest number) is given to the shortest edge.
+ */
+static void short_edge_queue_create(EdgeQueue *q, BLI_mempool *pool,
+ PBVH *bvh, const float center[3],
+ float radius)
+{
+ int n;
+
+ q->heap = BLI_heap_new();
+ q->center = center;
+ q->radius_squared = radius * radius;
+ q->limit_len_squared = bvh->bm_min_edge_len * bvh->bm_min_edge_len;
+
+ for (n = 0; n < bvh->totnode; n++) {
+ PBVHNode *node = &bvh->nodes[n];
+
+ /* Check leaf nodes marked for topology update */
+ if ((node->flag & PBVH_Leaf) &&
+ (node->flag & PBVH_UpdateTopology))
+ {
+ GHashIterator gh_iter;
+
+ /* Check each face */
+ GHASH_ITER (gh_iter, node->bm_faces) {
+ BMFace *f = BLI_ghashIterator_getKey(&gh_iter);
+
+ short_edge_queue_face_add(q, pool, f);
+ }
+ }
+ }
+}
+
+/*************************** Topology update **************************/
+
+static void pbvh_bmesh_split_edge(PBVH *bvh, EdgeQueue *q, BLI_mempool *pool,
+ BMEdge *e, BLI_Buffer *edge_faces)
+{
+ BMVert *v_new;
+ float mid[3];
+ int i, node_index;
+
+ /* Get all faces adjacent to the edge */
+ pbvh_bmesh_edge_faces(edge_faces, e);
+
+ /* Create a new vertex in current node at the edge's midpoint */
+ mid_v3_v3v3(mid, e->v1->co, e->v2->co);
+
+ node_index = GET_INT_FROM_POINTER(BLI_ghash_lookup(bvh->bm_vert_to_node,
+ e->v1));
+ v_new = pbvh_bmesh_vert_create(bvh, node_index, mid, e->v1);
+
+ /* For each face, add two new triangles and delete the original */
+ for (i = 0; i < edge_faces->count; i++) {
+ BMFace *f_adj = BLI_buffer_at(edge_faces, BMFace *, i);
+ BMFace *f_new;
+ BMVert *opp, *v1, *v2;
+ void *nip;
+ int ni;
+
+ BLI_assert(f_adj->len == 3);
+ nip = BLI_ghash_lookup(bvh->bm_face_to_node, f_adj);
+ ni = GET_INT_FROM_POINTER(nip);
+
+ /* Ensure node gets redrawn */
+ bvh->nodes[ni].flag |= PBVH_UpdateDrawBuffers;
+
+ /* Find the vertex not in the edge */
+ opp = bm_triangle_other_vert_find(f_adj, e->v1, e->v2);
+
+ /* Get e->v1 and e->v2 in the order they appear in the
+ * existing face so that the new faces' winding orders
+ * match */
+ v1 = e->v1;
+ v2 = e->v2;
+ if (bm_face_edge_backwards(f_adj, e))
+ SWAP(BMVert *, v1, v2);
+
+ if (ni != node_index && i == 0)
+ pbvh_bmesh_vert_ownership_transfer(bvh, &bvh->nodes[ni], v_new);
+
+ /* Create two new faces */
+ f_new = pbvh_bmesh_face_create(bvh, ni, v1, v_new, opp, f_adj);
+ long_edge_queue_face_add(q, pool, f_new);
+ f_new = pbvh_bmesh_face_create(bvh, ni, v_new, v2, opp, f_adj);
+ long_edge_queue_face_add(q, pool, f_new);
+
+ /* Delete original */
+ pbvh_bmesh_face_remove(bvh, f_adj);
+ BM_face_kill(bvh->bm, f_adj);
+
+ /* Ensure new vertex is in the node */
+ if (!BLI_ghash_haskey(bvh->nodes[ni].bm_unique_verts, v_new) &&
+ !BLI_ghash_haskey(bvh->nodes[ni].bm_other_verts, v_new))
+ {
+ BLI_ghash_insert(bvh->nodes[ni].bm_other_verts, v_new, NULL);
+ }
+
+ if (BM_vert_edge_count(opp) >= 9) {
+ BMIter bm_iter;
+ BMEdge *e2;
+
+ BM_ITER_ELEM (e2, &bm_iter, opp, BM_EDGES_OF_VERT) {
+ long_edge_queue_edge_add(q, pool, e2);
+ }
+ }
+ }
+
+ BM_edge_kill(bvh->bm, e);
+}
+
+static int pbvh_bmesh_subdivide_long_edges(PBVH *bvh, EdgeQueue *q,
+ BLI_mempool *pool,
+ BLI_Buffer *edge_faces)
+{
+ int any_subdivided = FALSE;
+
+ while (!BLI_heap_is_empty(q->heap)) {
+ BMVert **pair = BLI_heap_popmin(q->heap);
+ BMEdge *e;
+
+ /* Check that the edge still exists */
+ if (!(e = BM_edge_exists(pair[0], pair[1]))) {
+ BLI_mempool_free(pool, pair);
+ continue;
+ }
+
+ BLI_mempool_free(pool, pair);
+ pair = NULL;
+
+ /* Check that the edge's vertices are still in the PBVH. It's
+ * possible that an edge collapse has deleted adjacent faces
+ * and the node has been split, thus leaving wire edges and
+ * associated vertices. */
+ if (!BLI_ghash_haskey(bvh->bm_vert_to_node, e->v1) ||
+ !BLI_ghash_haskey(bvh->bm_vert_to_node, e->v2))
+ {
+ continue;
+ }
+
+ if (BM_edge_calc_length_squared(e) <= q->limit_len_squared)
+ continue;
+
+ any_subdivided = TRUE;
+
+ pbvh_bmesh_split_edge(bvh, q, pool, e, edge_faces);
+ }
+
+ return any_subdivided;
+}
+
+static void pbvh_bmesh_collapse_edge(PBVH *bvh, BMEdge *e, BMVert *v1,
+ BMVert *v2, GHash *deleted_verts,
+ BLI_Buffer *edge_faces,
+ BLI_Buffer *deleted_faces)
+{
+ BMIter bm_iter;
+ BMFace *f;
+ int i;
+
+ /* Get all faces adjacent to the edge */
+ pbvh_bmesh_edge_faces(edge_faces, e);
+
+ /* Remove the merge vertex from the PBVH */
+ pbvh_bmesh_vert_remove(bvh, v2);
+
+ /* Remove all faces adjacent to the edge */
+ for (i = 0; i < edge_faces->count; i++) {
+ BMFace *f_adj = BLI_buffer_at(edge_faces, BMFace *, i);
+
+ pbvh_bmesh_face_remove(bvh, f_adj);
+ BM_face_kill(bvh->bm, f_adj);
+ }
+
+ /* Kill the edge */
+ BLI_assert(BM_edge_face_count(e) == 0);
+ BM_edge_kill(bvh->bm, e);
+
+ /* For all remaining faces of v2, create a new face that is the
+ same except it uses v1 instead of v2 */
+ /* Note: this could be done with BM_vert_splice(), but that
+ * requires handling other issues like duplicate edges, so doesn't
+ * really buy anything. */
+ deleted_faces->count = 0;
+ BM_ITER_ELEM (f, &bm_iter, v2, BM_FACES_OF_VERT) {
+ BMVert *v[3];
+ BMFace *existing_face;
+ PBVHNode *n;
+ int ni;
+
+ /* Get vertices, replace use of v2 with v1 */
+ BM_iter_as_array(NULL, BM_VERTS_OF_FACE, f, (void **)v, 3);
+ for (i = 0; i < 3; i++) {
+ if (v[i] == v2)
+ v[i] = v1;
+ }
+
+ /* Check if a face using these vertices already exists. If so,
+ * skip adding this face and mark the existing one for
+ * deletion as well. Prevents extraneous "flaps" from being
+ * created. */
+ if (BM_face_exists(v, 3, &existing_face)) {
+ BLI_assert(existing_face);
+ BLI_buffer_append(deleted_faces, BMFace *, existing_face);
+ }
+ else {
+ n = pbvh_bmesh_node_lookup(bvh, bvh->bm_face_to_node, f);
+ ni = n - bvh->nodes;
+ pbvh_bmesh_face_create(bvh, ni, v[0], v[1], v[2], f);
+
+ /* Ensure that v1 is in the new face's node */
+ if (!BLI_ghash_haskey(n->bm_unique_verts, v1) &&
+ !BLI_ghash_haskey(n->bm_other_verts, v1)) {
+ BLI_ghash_insert(n->bm_other_verts, v1, NULL);
+ }
+ }
+
+ BLI_buffer_append(deleted_faces, BMFace *, f);
+ }
+
+ /* Delete the tagged faces */
+ for (i = 0; i < deleted_faces->count; i++) {
+ BMFace *f_del = BLI_buffer_at(deleted_faces, BMFace *, i);
+ BMVert *v[3];
+ int j;
+
+ BM_iter_as_array(NULL, BM_VERTS_OF_FACE, f_del, (void **)v, 3);
+
+ /* Check if any of the face's vertices are now unused, if so
+ remove them from the PBVH */
+ for (j = 0; j < 3; j++) {
+ if (v[j] != v2 && BM_vert_face_count(v[j]) == 0) {
+ BLI_ghash_insert(deleted_verts, v[j], NULL);
+ pbvh_bmesh_vert_remove(bvh, v[j]);
+ }
+ else {
+ v[j] = NULL;
+ }
+ }
+
+ /* Remove the face */
+ pbvh_bmesh_face_remove(bvh, f_del);
+ BM_face_kill(bvh->bm, f_del);
+
+ /* Delete unused vertices */
+ for (j = 0; j < 3; j++) {
+ if (v[j]) {
+ BM_log_vert_removed(bvh->bm, bvh->bm_log, v[j]);
+ BM_vert_kill(bvh->bm, v[j]);
+ }
+ }
+ }
+
+ /* Move v1 to the midpoint of v1 and v2 */
+ BM_log_vert_before_modified(bvh->bm, bvh->bm_log, v1);
+ mid_v3_v3v3(v1->co, v1->co, v2->co);
+
+ /* Delete v2 */
+ BLI_assert(BM_vert_face_count(v2) == 0);
+ BLI_ghash_insert(deleted_verts, v2, NULL);
+ BM_log_vert_removed(bvh->bm, bvh->bm_log, v2);
+ BM_vert_kill(bvh->bm, v2);
+}
+
+static int pbvh_bmesh_collapse_short_edges(PBVH *bvh, EdgeQueue *q,
+ BLI_mempool *pool,
+ BLI_Buffer *edge_faces,
+ BLI_Buffer *deleted_faces)
+{
+ float min_len_squared = bvh->bm_min_edge_len * bvh->bm_min_edge_len;
+ GHash *deleted_verts;
+ int any_collapsed = FALSE;
+
+ deleted_verts = BLI_ghash_ptr_new("deleted_verts");
+
+ while (!BLI_heap_is_empty(q->heap)) {
+ BMVert **pair = BLI_heap_popmin(q->heap);
+ BMEdge *e;
+ BMVert *v1, *v2;
+
+ v1 = pair[0];
+ v2 = pair[1];
+ BLI_mempool_free(pool, pair);
+ pair = NULL;
+
+ /* Check that the vertices/edge still exist */
+ if (BLI_ghash_haskey(deleted_verts, v1) ||
+ BLI_ghash_haskey(deleted_verts, v2) ||
+ !(e = BM_edge_exists(v1, v2)))
+ {
+ continue;
+ }
+
+ /* Check that the edge's vertices are still in the PBVH. It's
+ * possible that an edge collapse has deleted adjacent faces
+ * and the node has been split, thus leaving wire edges and
+ * associated vertices. */
+ if (!BLI_ghash_haskey(bvh->bm_vert_to_node, e->v1) ||
+ !BLI_ghash_haskey(bvh->bm_vert_to_node, e->v2))
+ {
+ continue;
+ }
+
+ if (BM_edge_calc_length_squared(e) >= min_len_squared)
+ continue;
+
+ any_collapsed = TRUE;
+
+ pbvh_bmesh_collapse_edge(bvh, e, v1, v2,
+ deleted_verts, edge_faces,
+ deleted_faces);
+ }
+
+ BLI_ghash_free(deleted_verts, NULL, NULL);
+
+ return any_collapsed;
+}
+
+/************************* Called from pbvh.c *************************/
+
+int pbvh_bmesh_node_raycast(PBVHNode *node, const float ray_start[3],
+ const float ray_normal[3], float *dist,
+ int use_original)
+{
+ GHashIterator gh_iter;
+ int hit = 0;
+
+ if (use_original && node->bm_tot_ortri) {
+ int i;
+ for (i = 0; i < node->bm_tot_ortri; i++) {
+ const int *t = node->bm_ortri[i];
+ hit |= ray_face_intersection(ray_start, ray_normal,
+ node->bm_orco[t[0]],
+ node->bm_orco[t[1]],
+ node->bm_orco[t[2]],
+ NULL, dist);
+ }
+ }
+ else {
+ GHASH_ITER (gh_iter, node->bm_faces) {
+ BMFace *f = BLI_ghashIterator_getKey(&gh_iter);
+
+ BLI_assert(f->len == 3);
+ if (f->len == 3) {
+ BMVert *v[3];
+
+ BM_iter_as_array(NULL, BM_VERTS_OF_FACE, f, (void **)v, 3);
+ hit |= ray_face_intersection(ray_start, ray_normal,
+ v[0]->co,
+ v[1]->co,
+ v[2]->co,
+ NULL, dist);
+ }
+ }
+ }
+
+ return hit;
+}
+
+void pbvh_bmesh_normals_update(PBVHNode **nodes, int totnode)
+{
+ int n;
+
+ for (n = 0; n < totnode; n++) {
+ PBVHNode *node = nodes[n];
+ GHashIterator gh_iter;
+
+ GHASH_ITER (gh_iter, node->bm_faces) {
+ BM_face_normal_update(BLI_ghashIterator_getKey(&gh_iter));
+ }
+ GHASH_ITER (gh_iter, node->bm_unique_verts) {
+ BM_vert_normal_update(BLI_ghashIterator_getKey(&gh_iter));
+ }
+ }
+}
+
+/***************************** Public API *****************************/
+
+/* Build a PBVH from a BMesh */
+void BKE_pbvh_build_bmesh(PBVH *bvh, BMesh *bm, int smooth_shading,
+ BMLog *log)
+{
+ BMIter iter;
+ BMFace *f;
+ PBVHNode *n;
+ int node_index = 0;
+
+ bvh->bm = bm;
+
+ BKE_pbvh_bmesh_detail_size_set(bvh, 0.75);
+
+ bvh->type = PBVH_BMESH;
+ bvh->bm_face_to_node = BLI_ghash_ptr_new("bm_face_to_node");
+ bvh->bm_vert_to_node = BLI_ghash_ptr_new("bm_vert_to_node");
+ bvh->bm_log = log;
+
+ /* TODO: choose leaf limit better */
+ bvh->leaf_limit = 100;
+
+ if (smooth_shading)
+ bvh->flags |= PBVH_DYNTOPO_SMOOTH_SHADING;
+
+ /* Start with all faces in the root node */
+ n = bvh->nodes = MEM_callocN(sizeof(PBVHNode), "PBVHNode");
+ bvh->totnode = 1;
+ n->flag = PBVH_Leaf;
+ n->bm_faces = BLI_ghash_ptr_new("bm_faces");
+ BM_ITER_MESH (f, &iter, bvh->bm, BM_FACES_OF_MESH) {
+ BLI_ghash_insert(n->bm_faces, f, NULL);
+ }
+
+ /* Recursively split the node until it is under the limit; if no
+ * splitting occurs then finalize the existing leaf node */
+ if (!pbvh_bmesh_node_limit_ensure(bvh, node_index))
+ pbvh_bmesh_node_finalize(bvh, 0);
+}
+
+/* Collapse short edges, subdivide long edges */
+int BKE_pbvh_bmesh_update_topology(PBVH *bvh, PBVHTopologyUpdateMode mode,
+ const float center[3], float radius)
+{
+ BLI_buffer_declare_static(BMFace *, edge_faces, BLI_BUFFER_NOP, 8);
+ BLI_buffer_declare_static(BMFace *, deleted_faces, BLI_BUFFER_NOP, 32);
+
+ int modified = FALSE;
+ int n;
+
+ if (mode & PBVH_Collapse) {
+ EdgeQueue q;
+ BLI_mempool *queue_pool = BLI_mempool_create(sizeof(BMVert) * 2,
+ 128, 128, 0);
+ short_edge_queue_create(&q, queue_pool, bvh, center, radius);
+ pbvh_bmesh_collapse_short_edges(bvh, &q, queue_pool, &edge_faces,
+ &deleted_faces);
+ BLI_heap_free(q.heap, NULL);
+ BLI_mempool_destroy(queue_pool);
+ }
+
+ if (mode & PBVH_Subdivide) {
+ EdgeQueue q;
+ BLI_mempool *queue_pool = BLI_mempool_create(sizeof(BMVert) * 2,
+ 128, 128, 0);
+ long_edge_queue_create(&q, queue_pool, bvh, center, radius);
+ pbvh_bmesh_subdivide_long_edges(bvh, &q, queue_pool, &edge_faces);
+ BLI_heap_free(q.heap, NULL);
+ BLI_mempool_destroy(queue_pool);
+ }
+
+ /* Unmark nodes */
+ for (n = 0; n < bvh->totnode; n++) {
+ PBVHNode *node = &bvh->nodes[n];
+
+ if (node->flag & PBVH_Leaf &&
+ node->flag & PBVH_UpdateTopology)
+ {
+ node->flag &= ~PBVH_UpdateTopology;
+ }
+ }
+ BLI_buffer_free(&edge_faces);
+ BLI_buffer_free(&deleted_faces);
+
+ return modified;
+}
+
+/* In order to perform operations on the original node coordinates
+ * (such as raycast), store the node's triangles and vertices.*/
+void BKE_pbvh_bmesh_node_save_orig(PBVHNode *node)
+{
+ GHashIterator gh_iter;
+ int i, totvert, tottri;
+
+ /* Skip if original coords/triangles are already saved */
+ if (node->bm_orco)
+ return;
+
+ totvert = (BLI_ghash_size(node->bm_unique_verts) +
+ BLI_ghash_size(node->bm_other_verts));
+
+ tottri = BLI_ghash_size(node->bm_faces);
+
+ node->bm_orco = MEM_mallocN(sizeof(*node->bm_orco) * totvert, AT);
+ node->bm_ortri = MEM_mallocN(sizeof(*node->bm_ortri) * tottri, AT);
+
+ /* Copy out the vertices and assign a temporary index */
+ i = 0;
+ GHASH_ITER (gh_iter, node->bm_unique_verts) {
+ BMVert *v = BLI_ghashIterator_getKey(&gh_iter);
+ copy_v3_v3(node->bm_orco[i], v->co);
+ BM_elem_index_set(v, i); /* set_dirty! */
+ i++;
+ }
+ GHASH_ITER (gh_iter, node->bm_other_verts) {
+ BMVert *v = BLI_ghashIterator_getKey(&gh_iter);
+ copy_v3_v3(node->bm_orco[i], v->co);
+ BM_elem_index_set(v, i); /* set_dirty! */
+ i++;
+ }
+
+ /* Copy the triangles */
+ i = 0;
+ GHASH_ITER (gh_iter, node->bm_faces) {
+ BMIter bm_iter;
+ BMFace *f = BLI_ghashIterator_getKey(&gh_iter);
+ BMVert *v;
+ int j = 0;
+
+ BM_ITER_ELEM (v, &bm_iter, f, BM_VERTS_OF_FACE) {
+ node->bm_ortri[i][j] = BM_elem_index_get(v);
+ j++;
+ }
+ i++;
+ }
+ node->bm_tot_ortri = i;
+}
+
+void BKE_pbvh_bmesh_after_stroke(PBVH *bvh)
+{
+ int i;
+ for (i = 0; i < bvh->totnode; i++) {
+ PBVHNode *n = &bvh->nodes[i];
+ if (n->flag & PBVH_Leaf) {
+ /* Free orco/ortri data */
+ pbvh_bmesh_node_drop_orig(n);
+
+ /* Recursively split nodes that have gotten too many
+ * elements */
+ pbvh_bmesh_node_limit_ensure(bvh, i);
+ }
+ }
+}
+
+void BKE_pbvh_bmesh_detail_size_set(PBVH *bvh, float detail_size)
+{
+ bvh->bm_max_edge_len = detail_size;
+ bvh->bm_min_edge_len = bvh->bm_max_edge_len * 0.4f;
+}
+
+void BKE_pbvh_node_mark_topology_update(PBVHNode *node)
+{
+ node->flag |= PBVH_UpdateTopology;
+}
+
+GHash *BKE_pbvh_bmesh_node_unique_verts(PBVHNode *node)
+{
+ return node->bm_unique_verts;
+}
+
+GHash *BKE_pbvh_bmesh_node_other_verts(PBVHNode *node)
+{
+ return node->bm_other_verts;
+}
+
+/****************************** Debugging *****************************/
+
+#if 0
+void bli_ghash_duplicate_key_check(GHash *gh)
+{
+ GHashIterator gh_iter1, gh_iter2;
+
+ GHASH_ITER (gh_iter1, gh) {
+ void *key1 = BLI_ghashIterator_getKey(&gh_iter1);
+ int dup = -1;
+
+ GHASH_ITER (gh_iter2, gh) {
+ void *key2 = BLI_ghashIterator_getKey(&gh_iter2);
+
+ if (key1 == key2) {
+ dup++;
+ if (dup > 0) {
+ BLI_assert(!"duplicate in hash");
+ }
+ }
+ }
+ }
+}
+
+void bmesh_print(BMesh *bm)
+{
+ BMIter iter, siter;
+ BMVert *v;
+ BMEdge *e;
+ BMFace *f;
+ BMLoop *l;
+
+ fprintf(stderr, "\nbm=%p, totvert=%d, totedge=%d, "
+ "totloop=%d, totface=%d\n",
+ bm, bm->totvert, bm->totedge,
+ bm->totloop, bm->totface);
+
+ fprintf(stderr, "vertices:\n");
+ BM_ITER_MESH(v, &iter, bm, BM_VERTS_OF_MESH) {
+ fprintf(stderr, " %d co=(%.3f %.3f %.3f) oflag=%x\n",
+ BM_elem_index_get(v), v->co[0], v->co[1], v->co[2],
+ v->oflags[bm->stackdepth - 1].f);
+ }
+
+ fprintf(stderr, "edges:\n");
+ BM_ITER_MESH(e, &iter, bm, BM_EDGES_OF_MESH) {
+ fprintf(stderr, " %d v1=%d, v2=%d, oflag=%x\n",
+ BM_elem_index_get(e),
+ BM_elem_index_get(e->v1),
+ BM_elem_index_get(e->v2),
+ e->oflags[bm->stackdepth - 1].f);
+ }
+
+ fprintf(stderr, "faces:\n");
+ BM_ITER_MESH(f, &iter, bm, BM_FACES_OF_MESH) {
+ fprintf(stderr, " %d len=%d, oflag=%x\n",
+ BM_elem_index_get(f), f->len,
+ f->oflags[bm->stackdepth - 1].f);
+
+ fprintf(stderr, " v: ");
+ BM_ITER_ELEM(v, &siter, f, BM_VERTS_OF_FACE) {
+ fprintf(stderr, "%d ", BM_elem_index_get(v));
+ }
+ fprintf(stderr, "\n");
+
+ fprintf(stderr, " e: ");
+ BM_ITER_ELEM(e, &siter, f, BM_EDGES_OF_FACE) {
+ fprintf(stderr, "%d ", BM_elem_index_get(e));
+ }
+ fprintf(stderr, "\n");
+
+ fprintf(stderr, " l: ");
+ BM_ITER_ELEM(l, &siter, f, BM_LOOPS_OF_FACE) {
+ fprintf(stderr, "%d(v=%d, e=%d) ",
+ BM_elem_index_get(l),
+ BM_elem_index_get(l->v),
+ BM_elem_index_get(l->e));
+ }
+ fprintf(stderr, "\n");
+ }
+}
+
+void pbvh_bmesh_print(PBVH *bvh)
+{
+ GHashIterator gh_iter;
+ int n;
+
+ fprintf(stderr, "\npbvh=%p\n", bvh);
+ fprintf(stderr, "bm_face_to_node:\n");
+ GHASH_ITER (gh_iter, bvh->bm_face_to_node) {
+ fprintf(stderr, " %d -> %d\n",
+ BM_elem_index_get((BMFace*)BLI_ghashIterator_getKey(&gh_iter)),
+ GET_INT_FROM_POINTER(BLI_ghashIterator_getValue(&gh_iter)));
+ }
+
+ fprintf(stderr, "bm_vert_to_node:\n");
+ GHASH_ITER (gh_iter, bvh->bm_vert_to_node) {
+ fprintf(stderr, " %d -> %d\n",
+ BM_elem_index_get((BMVert*)BLI_ghashIterator_getKey(&gh_iter)),
+ GET_INT_FROM_POINTER(BLI_ghashIterator_getValue(&gh_iter)));
+ }
+
+ for (n = 0; n < bvh->totnode; n++) {
+ PBVHNode *node = &bvh->nodes[n];
+ if (!(node->flag & PBVH_Leaf))
+ continue;
+
+ fprintf(stderr, "node %d\n faces:\n", n);
+ GHASH_ITER (gh_iter, node->bm_faces)
+ fprintf(stderr, " %d\n",
+ BM_elem_index_get((BMFace*)BLI_ghashIterator_getKey(&gh_iter)));
+ fprintf(stderr, " unique verts:\n");
+ GHASH_ITER (gh_iter, node->bm_unique_verts)
+ fprintf(stderr, " %d\n",
+ BM_elem_index_get((BMVert*)BLI_ghashIterator_getKey(&gh_iter)));
+ fprintf(stderr, " other verts:\n");
+ GHASH_ITER (gh_iter, node->bm_other_verts)
+ fprintf(stderr, " %d\n",
+ BM_elem_index_get((BMVert*)BLI_ghashIterator_getKey(&gh_iter)));
+ }
+}
+
+void print_flag_factors(int flag)
+{
+ int i;
+ printf("flag=0x%x:\n", flag);
+ for (i = 0; i < 32; i++) {
+ if (flag & (1 << i)) {
+ printf(" %d (1 << %d)\n", 1 << i, i);
+ }
+ }
+}
+
+void pbvh_bmesh_verify(PBVH *bvh)
+{
+ GHashIterator gh_iter;
+ int i;
+
+ /* Check faces */
+ BLI_assert(bvh->bm->totface == BLI_ghash_size(bvh->bm_face_to_node));
+ GHASH_ITER (gh_iter, bvh->bm_face_to_node) {
+ BMIter bm_iter;
+ BMVert *v;
+ BMFace *f = BLI_ghashIterator_getKey(&gh_iter);
+ void *nip = BLI_ghashIterator_getValue(&gh_iter);
+ int ni = GET_INT_FROM_POINTER(nip);
+ PBVHNode *n = &bvh->nodes[ni];
+
+ /* Check that the face's node is a leaf */
+ BLI_assert(n->flag & PBVH_Leaf);
+
+ /* Check that the face's node knows it owns the face */
+ BLI_assert(BLI_ghash_haskey(n->bm_faces, f));
+
+ /* Check the face's vertices... */
+ BM_ITER_ELEM (v, &bm_iter, f, BM_VERTS_OF_FACE) {
+ PBVHNode *nv;
+
+ /* Check that the vertex is in the node */
+ BLI_assert(BLI_ghash_haskey(n->bm_unique_verts, v) ^
+ BLI_ghash_haskey(n->bm_other_verts, v));
+
+ /* Check that the vertex has a node owner */
+ nv = pbvh_bmesh_node_lookup(bvh, bvh->bm_vert_to_node, v);
+
+ /* Check that the vertex's node knows it owns the vert */
+ BLI_assert(BLI_ghash_haskey(nv->bm_unique_verts, v));
+
+ /* Check that the vertex isn't duplicated as an 'other' vert */
+ BLI_assert(!BLI_ghash_haskey(nv->bm_other_verts, v));
+ }
+ }
+
+ /* Check verts */
+ BLI_assert(bvh->bm->totvert == BLI_ghash_size(bvh->bm_vert_to_node));
+ GHASH_ITER (gh_iter, bvh->bm_vert_to_node) {
+ BMIter bm_iter;
+ BMVert *v = BLI_ghashIterator_getKey(&gh_iter);
+ BMFace *f;
+ void *nip = BLI_ghashIterator_getValue(&gh_iter);
+ int ni = GET_INT_FROM_POINTER(nip);
+ PBVHNode *n = &bvh->nodes[ni];
+ int found;
+
+ /* Check that the vert's node is a leaf */
+ BLI_assert(n->flag & PBVH_Leaf);
+
+ /* Check that the vert's node knows it owns the vert */
+ BLI_assert(BLI_ghash_haskey(n->bm_unique_verts, v));
+
+ /* Check that the vertex isn't duplicated as an 'other' vert */
+ BLI_assert(!BLI_ghash_haskey(n->bm_other_verts, v));
+
+ /* Check that the vert's node also contains one of the vert's
+ * adjacent faces */
+ BM_ITER_ELEM (f, &bm_iter, v, BM_FACES_OF_VERT) {
+ if (BLI_ghash_lookup(bvh->bm_face_to_node, f) == nip) {
+ found = TRUE;
+ break;
+ }
+ }
+ BLI_assert(found);
+ }
+
+ /* Check that node elements are recorded in the top level */
+ for (i = 0; i < bvh->totnode; i++) {
+ PBVHNode *n = &bvh->nodes[i];
+ if (n->flag & PBVH_Leaf) {
+ /* Check for duplicate entries */
+ /* Slow */
+ #if 0
+ bli_ghash_duplicate_key_check(n->bm_faces);
+ bli_ghash_duplicate_key_check(n->bm_unique_verts);
+ bli_ghash_duplicate_key_check(n->bm_other_verts);
+ #endif
+
+ GHASH_ITER (gh_iter, n->bm_faces) {
+ BMFace *f = BLI_ghashIterator_getKey(&gh_iter);
+ void *nip = BLI_ghash_lookup(bvh->bm_face_to_node, f);
+ BLI_assert(BLI_ghash_haskey(bvh->bm_face_to_node, f));
+ BLI_assert(GET_INT_FROM_POINTER(nip) == (n - bvh->nodes));
+ }
+
+ GHASH_ITER (gh_iter, n->bm_unique_verts) {
+ BMVert *v = BLI_ghashIterator_getKey(&gh_iter);
+ void *nip = BLI_ghash_lookup(bvh->bm_vert_to_node, v);
+ BLI_assert(BLI_ghash_haskey(bvh->bm_vert_to_node, v));
+ BLI_assert(!BLI_ghash_haskey(n->bm_other_verts, v));
+ BLI_assert(GET_INT_FROM_POINTER(nip) == (n - bvh->nodes));
+ }
+
+ GHASH_ITER (gh_iter, n->bm_other_verts) {
+ BMVert *v = BLI_ghashIterator_getKey(&gh_iter);
+ BLI_assert(BLI_ghash_haskey(bvh->bm_vert_to_node, v));
+ BLI_assert(BM_vert_face_count(v) > 0);
+ }
+ }
+ }
+}
+
+#endif
diff --git a/source/blender/blenkernel/intern/pbvh_intern.h b/source/blender/blenkernel/intern/pbvh_intern.h
new file mode 100644
index 00000000000..b3f7bf6e3d1
--- /dev/null
+++ b/source/blender/blenkernel/intern/pbvh_intern.h
@@ -0,0 +1,186 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef __PBVH_INTERN_H__
+#define __PBVH_INTERN_H__
+
+/* Axis-aligned bounding box */
+typedef struct {
+ float bmin[3], bmax[3];
+} BB;
+
+/* Axis-aligned bounding box with centroid */
+typedef struct {
+ float bmin[3], bmax[3], bcentroid[3];
+} BBC;
+
+/* Note: this structure is getting large, might want to split it into
+ * union'd structs */
+struct PBVHNode {
+ /* Opaque handle for drawing code */
+ struct GPU_Buffers *draw_buffers;
+
+ /* Voxel bounds */
+ BB vb;
+ BB orig_vb;
+
+ /* For internal nodes, the offset of the children in the PBVH
+ * 'nodes' array. */
+ int children_offset;
+
+ /* Pointer into the PBVH prim_indices array and the number of
+ * primitives used by this leaf node.
+ *
+ * Used for leaf nodes in both mesh- and multires-based PBVHs.
+ */
+ int *prim_indices;
+ unsigned int totprim;
+
+ /* Array of indices into the mesh's MVert array. Contains the
+ * indices of all vertices used by faces that are within this
+ * node's bounding box.
+ *
+ * Note that a vertex might be used by a multiple faces, and
+ * these faces might be in different leaf nodes. Such a vertex
+ * will appear in the vert_indices array of each of those leaf
+ * nodes.
+ *
+ * In order to support cases where you want access to multiple
+ * nodes' vertices without duplication, the vert_indices array
+ * is ordered such that the first part of the array, up to
+ * index 'uniq_verts', contains "unique" vertex indices. These
+ * vertices might not be truly unique to this node, but if
+ * they appear in another node's vert_indices array, they will
+ * be above that node's 'uniq_verts' value.
+ *
+ * Used for leaf nodes in a mesh-based PBVH (not multires.)
+ */
+ int *vert_indices;
+ unsigned int uniq_verts, face_verts;
+
+ /* An array mapping face corners into the vert_indices
+ * array. The array is sized to match 'totprim', and each of
+ * the face's corners gets an index into the vert_indices
+ * array, in the same order as the corners in the original
+ * MFace. The fourth value should not be used if the original
+ * face is a triangle.
+ *
+ * Used for leaf nodes in a mesh-based PBVH (not multires.)
+ */
+ int (*face_vert_indices)[4];
+
+ /* Indicates whether this node is a leaf or not; also used for
+ * marking various updates that need to be applied. */
+ PBVHNodeFlags flag : 16;
+
+ /* Used for raycasting: how close bb is to the ray point. */
+ float tmin;
+
+ /* Scalar displacements for sculpt mode's layer brush. */
+ float *layer_disp;
+
+ int proxy_count;
+ PBVHProxyNode *proxies;
+
+ /* Dyntopo */
+ GHash *bm_faces;
+ GHash *bm_unique_verts;
+ GHash *bm_other_verts;
+ float (*bm_orco)[3];
+ int (*bm_ortri)[3];
+ int bm_tot_ortri;
+};
+
+typedef enum {
+ PBVH_DYNTOPO_SMOOTH_SHADING = 1
+} PBVHFlags;
+
+typedef struct PBVHBMeshLog PBVHBMeshLog;
+
+struct PBVH {
+ PBVHType type;
+ PBVHFlags flags;
+
+ PBVHNode *nodes;
+ int node_mem_count, totnode;
+
+ int *prim_indices;
+ int totprim;
+ int totvert;
+
+ int leaf_limit;
+
+ /* Mesh data */
+ MVert *verts;
+ MFace *faces;
+ CustomData *vdata;
+
+ /* Grid Data */
+ CCGKey gridkey;
+ CCGElem **grids;
+ DMGridAdjacency *gridadj;
+ void **gridfaces;
+ const DMFlagMat *grid_flag_mats;
+ int totgrid;
+ BLI_bitmap *grid_hidden;
+
+ /* Only used during BVH build and update,
+ * don't need to remain valid after */
+ BLI_bitmap vert_bitmap;
+
+#ifdef PERFCNTRS
+ int perf_modified;
+#endif
+
+ /* flag are verts/faces deformed */
+ int deformed;
+
+ int show_diffuse_color;
+
+ /* Dynamic topology */
+ BMesh *bm;
+ GHash *bm_face_to_node;
+ GHash *bm_vert_to_node;
+ float bm_max_edge_len;
+ float bm_min_edge_len;
+
+ struct BMLog *bm_log;
+};
+
+/* pbvh.c */
+void BB_reset(BB *bb);
+void BB_expand(BB *bb, const float co[3]);
+void BB_expand_with_bb(BB *bb, BB *bb2);
+void BBC_update_centroid(BBC *bbc);
+int BB_widest_axis(const BB *bb);
+void pbvh_grow_nodes(PBVH *bvh, int totnode);
+int ray_face_intersection(const float ray_start[3], const float ray_normal[3],
+ const float *t0, const float *t1, const float *t2,
+ const float *t3, float *fdist);
+void pbvh_update_BB_redraw(PBVH *bvh, PBVHNode **nodes, int totnode, int flag);
+
+/* pbvh_bmesh.c */
+int pbvh_bmesh_node_raycast(PBVHNode *node, const float ray_start[3],
+ const float ray_normal[3], float *dist,
+ int use_original);
+
+void pbvh_bmesh_normals_update(PBVHNode **nodes, int totnode);
+
+#endif
diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c
index 2eadfe73858..9c3c1b0e508 100644
--- a/source/blender/blenkernel/intern/pointcache.c
+++ b/source/blender/blenkernel/intern/pointcache.c
@@ -1540,7 +1540,7 @@ void BKE_ptcache_mem_pointers_incr(PTCacheMem *pm)
for (i=0; i<BPHYS_TOT_DATA; i++) {
if (pm->cur[i])
- pm->cur[i] = (char*)pm->cur[i] + ptcache_data_size[i];
+ pm->cur[i] = (char *)pm->cur[i] + ptcache_data_size[i];
}
}
int BKE_ptcache_mem_pointers_seek(int point_index, PTCacheMem *pm)
@@ -1558,7 +1558,7 @@ int BKE_ptcache_mem_pointers_seek(int point_index, PTCacheMem *pm)
}
for (i=0; i<BPHYS_TOT_DATA; i++)
- pm->cur[i] = data_types & (1<<i) ? (char*)pm->data[i] + index * ptcache_data_size[i] : NULL;
+ pm->cur[i] = data_types & (1<<i) ? (char *)pm->data[i] + index * ptcache_data_size[i] : NULL;
return 1;
}
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index 538f21ce20b..04e612d1a33 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -414,6 +414,7 @@ static Scene *scene_add(Main *bmain, const char *name)
sce->r.im_format.planes = R_IMF_PLANES_RGB;
sce->r.im_format.imtype = R_IMF_IMTYPE_PNG;
+ sce->r.im_format.depth = R_IMF_CHAN_DEPTH_8;
sce->r.im_format.quality = 90;
sce->r.im_format.compress = 90;
diff --git a/source/blender/blenkernel/intern/screen.c b/source/blender/blenkernel/intern/screen.c
index 56fddfdaa2b..81bcdc4b06e 100644
--- a/source/blender/blenkernel/intern/screen.c
+++ b/source/blender/blenkernel/intern/screen.c
@@ -279,6 +279,7 @@ void BKE_area_region_free(SpaceType *st, ARegion *ar)
}
BLI_freelistN(&ar->panels);
+ BLI_freelistN(&ar->ui_lists);
}
/* not area itself */
diff --git a/source/blender/blenkernel/intern/seqeffects.c b/source/blender/blenkernel/intern/seqeffects.c
index 3bff209f53c..3ca04f235b8 100644
--- a/source/blender/blenkernel/intern/seqeffects.c
+++ b/source/blender/blenkernel/intern/seqeffects.c
@@ -156,42 +156,43 @@ static void init_alpha_over_or_under(Sequence *seq)
seq->seq1 = seq2;
}
-static void do_alphaover_effect_byte(float facf0, float facf1, int x, int y, char *rect1, char *rect2, char *out)
+static void do_alphaover_effect_byte(float facf0, float facf1, int x, int y, unsigned char *rect1, unsigned char *rect2, unsigned char *out)
{
- int fac2, mfac, fac, fac4;
- int xo, tempc;
- char *rt1, *rt2, *rt;
+ float fac2, mfac, fac, fac4;
+ int xo;
+ unsigned char *cp1, *cp2, *rt;
+ float tempc[4], rt1[4], rt2[4];
xo = x;
- rt1 = (char *) rect1;
- rt2 = (char *) rect2;
- rt = (char *) out;
+ cp1 = rect1;
+ cp2 = rect2;
+ rt = out;
- fac2 = (int) (256.0f * facf0);
- fac4 = (int) (256.0f * facf1);
+ fac2 = facf0;
+ fac4 = facf1;
while (y--) {
x = xo;
while (x--) {
-
/* rt = rt1 over rt2 (alpha from rt1) */
+ straight_uchar_to_premul_float(rt1, cp1);
+ straight_uchar_to_premul_float(rt2, cp2);
+
fac = fac2;
- mfac = 256 - ( (fac2 * rt1[3]) >> 8);
+ mfac = 1.0f - fac2 * rt1[3];
- if (fac == 0) *( (unsigned int *) rt) = *( (unsigned int *) rt2);
- else if (mfac == 0) *( (unsigned int *) rt) = *( (unsigned int *) rt1);
+ if (fac <= 0.0f) *( (unsigned int *) rt) = *( (unsigned int *) cp2);
+ else if (mfac <= 0.0f) *( (unsigned int *) rt) = *( (unsigned int *) cp1);
else {
- tempc = (fac * rt1[0] + mfac * rt2[0]) >> 8;
- if (tempc > 255) rt[0] = 255; else rt[0] = tempc;
- tempc = (fac * rt1[1] + mfac * rt2[1]) >> 8;
- if (tempc > 255) rt[1] = 255; else rt[1] = tempc;
- tempc = (fac * rt1[2] + mfac * rt2[2]) >> 8;
- if (tempc > 255) rt[2] = 255; else rt[2] = tempc;
- tempc = (fac * rt1[3] + mfac * rt2[3]) >> 8;
- if (tempc > 255) rt[3] = 255; else rt[3] = tempc;
+ tempc[0] = fac * rt1[0] + mfac * rt2[0];
+ tempc[1] = fac * rt1[1] + mfac * rt2[1];
+ tempc[2] = fac * rt1[2] + mfac * rt2[2];
+ tempc[3] = fac * rt1[3] + mfac * rt2[3];
+
+ premul_float_to_straight_uchar(rt, tempc);
}
- rt1 += 4; rt2 += 4; rt += 4;
+ cp1 += 4; cp2 += 4; rt += 4;
}
if (y == 0) break;
@@ -199,22 +200,23 @@ static void do_alphaover_effect_byte(float facf0, float facf1, int x, int y, ch
x = xo;
while (x--) {
+ straight_uchar_to_premul_float(rt1, cp1);
+ straight_uchar_to_premul_float(rt2, cp2);
+
fac = fac4;
- mfac = 256 - ( (fac4 * rt1[3]) >> 8);
+ mfac = 1.0f - (fac4 * rt1[3]);
- if (fac == 0) *( (unsigned int *) rt) = *( (unsigned int *) rt2);
- else if (mfac == 0) *( (unsigned int *) rt) = *( (unsigned int *) rt1);
+ if (fac <= 0.0f) *( (unsigned int *) rt) = *( (unsigned int *) cp2);
+ else if (mfac <= 0.0f) *( (unsigned int *) rt) = *( (unsigned int *) cp1);
else {
- tempc = (fac * rt1[0] + mfac * rt2[0]) >> 8;
- if (tempc > 255) rt[0] = 255; else rt[0] = tempc;
- tempc = (fac * rt1[1] + mfac * rt2[1]) >> 8;
- if (tempc > 255) rt[1] = 255; else rt[1] = tempc;
- tempc = (fac * rt1[2] + mfac * rt2[2]) >> 8;
- if (tempc > 255) rt[2] = 255; else rt[2] = tempc;
- tempc = (fac * rt1[3] + mfac * rt2[3]) >> 8;
- if (tempc > 255) rt[3] = 255; else rt[3] = tempc;
+ tempc[0] = fac * rt1[0] + mfac * rt2[0];
+ tempc[1] = fac * rt1[1] + mfac * rt2[1];
+ tempc[2] = fac * rt1[2] + mfac * rt2[2];
+ tempc[3] = fac * rt1[3] + mfac * rt2[3];
+
+ premul_float_to_straight_uchar(rt, tempc);
}
- rt1 += 4; rt2 += 4; rt += 4;
+ cp1 += 4; cp2 += 4; rt += 4;
}
}
}
@@ -298,17 +300,17 @@ static void do_alphaover_effect(SeqRenderData context, Sequence *UNUSED(seq), fl
slice_get_byte_buffers(&context, ibuf1, ibuf2, NULL, out, start_line, &rect1, &rect2, NULL, &rect_out);
- do_alphaover_effect_byte(facf0, facf1, context.rectx, total_lines, (char *) rect1, (char *) rect2, (char *) rect_out);
+ do_alphaover_effect_byte(facf0, facf1, context.rectx, total_lines, rect1, rect2, rect_out);
}
}
/*********************** Alpha Under *************************/
-static void do_alphaunder_effect_byte(float facf0, float facf1, int x, int y, char *rect1, char *rect2, char *out)
+static void do_alphaunder_effect_byte(float facf0, float facf1, int x, int y, unsigned char *rect1, unsigned char *rect2, unsigned char *out)
{
int fac2, mfac, fac, fac4;
int xo;
- char *rt1, *rt2, *rt;
+ unsigned char *rt1, *rt2, *rt;
xo = x;
rt1 = rect1;
@@ -460,17 +462,17 @@ static void do_alphaunder_effect(SeqRenderData context, Sequence *UNUSED(seq), f
slice_get_byte_buffers(&context, ibuf1, ibuf2, NULL, out, start_line, &rect1, &rect2, NULL, &rect_out);
- do_alphaunder_effect_byte(facf0, facf1, context.rectx, total_lines, (char *) rect1, (char *) rect2, (char *) rect_out);
+ do_alphaunder_effect_byte(facf0, facf1, context.rectx, total_lines, rect1, rect2, rect_out);
}
}
/*********************** Cross *************************/
-static void do_cross_effect_byte(float facf0, float facf1, int x, int y, char *rect1, char *rect2, char *out)
+static void do_cross_effect_byte(float facf0, float facf1, int x, int y, unsigned char *rect1, unsigned char *rect2, unsigned char *out)
{
int fac1, fac2, fac3, fac4;
int xo;
- char *rt1, *rt2, *rt;
+ unsigned char *rt1, *rt2, *rt;
xo = x;
rt1 = rect1;
@@ -570,7 +572,7 @@ static void do_cross_effect(SeqRenderData context, Sequence *UNUSED(seq), float
slice_get_byte_buffers(&context, ibuf1, ibuf2, NULL, out, start_line, &rect1, &rect2, NULL, &rect_out);
- do_cross_effect_byte(facf0, facf1, context.rectx, total_lines, (char *) rect1, (char *) rect2, (char *) rect_out);
+ do_cross_effect_byte(facf0, facf1, context.rectx, total_lines, rect1, rect2, rect_out);
}
}
@@ -713,31 +715,32 @@ static void free_gammacross(Sequence *UNUSED(seq))
static void do_gammacross_effect_byte(float facf0, float UNUSED(facf1), int x, int y, unsigned char *rect1,
unsigned char *rect2, unsigned char *out)
{
- int fac1, fac2, col;
+ float fac1, fac2;
int xo;
- unsigned char *rt1, *rt2, *rt;
-
+ unsigned char *cp1, *cp2, *rt;
+ float rt1[4], rt2[4], tempc[4];
+
xo = x;
- rt1 = (unsigned char *) rect1;
- rt2 = (unsigned char *) rect2;
- rt = (unsigned char *) out;
+ cp1 = rect1;
+ cp2 = rect2;
+ rt = out;
- fac2 = (int)(256.0f * facf0);
- fac1 = 256 - fac2;
+ fac2 = facf0;
+ fac1 = 1.0f - fac2;
while (y--) {
x = xo;
while (x--) {
- col = (fac1 * igamtab1[rt1[0]] + fac2 * igamtab1[rt2[0]]) >> 8;
- if (col > 65535) rt[0] = 255; else rt[0] = ( (char *)(gamtab + col))[MOST_SIG_BYTE];
- col = (fac1 * igamtab1[rt1[1]] + fac2 * igamtab1[rt2[1]]) >> 8;
- if (col > 65535) rt[1] = 255; else rt[1] = ( (char *)(gamtab + col))[MOST_SIG_BYTE];
- col = (fac1 * igamtab1[rt1[2]] + fac2 * igamtab1[rt2[2]]) >> 8;
- if (col > 65535) rt[2] = 255; else rt[2] = ( (char *)(gamtab + col))[MOST_SIG_BYTE];
- col = (fac1 * igamtab1[rt1[3]] + fac2 * igamtab1[rt2[3]]) >> 8;
- if (col > 65535) rt[3] = 255; else rt[3] = ( (char *)(gamtab + col))[MOST_SIG_BYTE];
+ straight_uchar_to_premul_float(rt1, cp1);
+ straight_uchar_to_premul_float(rt2, cp2);
- rt1 += 4; rt2 += 4; rt += 4;
+ tempc[0] = gammaCorrect(fac1 * invGammaCorrect(rt1[0]) + fac2 * invGammaCorrect(rt2[0]));
+ tempc[1] = gammaCorrect(fac1 * invGammaCorrect(rt1[1]) + fac2 * invGammaCorrect(rt2[1]));
+ tempc[2] = gammaCorrect(fac1 * invGammaCorrect(rt1[2]) + fac2 * invGammaCorrect(rt2[2]));
+ tempc[3] = gammaCorrect(fac1 * invGammaCorrect(rt1[3]) + fac2 * invGammaCorrect(rt2[3]));
+
+ premul_float_to_straight_uchar(rt, tempc);
+ cp1 += 4; cp2 += 4; rt += 4;
}
if (y == 0)
@@ -746,16 +749,16 @@ static void do_gammacross_effect_byte(float facf0, float UNUSED(facf1), int x,
x = xo;
while (x--) {
- col = (fac1 * igamtab1[rt1[0]] + fac2 * igamtab1[rt2[0]]) >> 8;
- if (col > 65535) rt[0] = 255; else rt[0] = ( (char *)(gamtab + col))[MOST_SIG_BYTE];
- col = (fac1 * igamtab1[rt1[1]] + fac2 * igamtab1[rt2[1]]) >> 8;
- if (col > 65535) rt[1] = 255; else rt[1] = ( (char *)(gamtab + col))[MOST_SIG_BYTE];
- col = (fac1 * igamtab1[rt1[2]] + fac2 * igamtab1[rt2[2]]) >> 8;
- if (col > 65535) rt[2] = 255; else rt[2] = ( (char *)(gamtab + col))[MOST_SIG_BYTE];
- col = (fac1 * igamtab1[rt1[3]] + fac2 * igamtab1[rt2[3]]) >> 8;
- if (col > 65535) rt[3] = 255; else rt[3] = ( (char *)(gamtab + col))[MOST_SIG_BYTE];
+ straight_uchar_to_premul_float(rt1, cp1);
+ straight_uchar_to_premul_float(rt2, cp2);
- rt1 += 4; rt2 += 4; rt += 4;
+ tempc[0] = gammaCorrect(fac1 * invGammaCorrect(rt1[0]) + fac2 * invGammaCorrect(rt2[0]));
+ tempc[1] = gammaCorrect(fac1 * invGammaCorrect(rt1[1]) + fac2 * invGammaCorrect(rt2[1]));
+ tempc[2] = gammaCorrect(fac1 * invGammaCorrect(rt1[2]) + fac2 * invGammaCorrect(rt2[2]));
+ tempc[3] = gammaCorrect(fac1 * invGammaCorrect(rt1[3]) + fac2 * invGammaCorrect(rt2[3]));
+
+ premul_float_to_straight_uchar(rt, tempc);
+ cp1 += 4; cp2 += 4; rt += 4;
}
}
}
@@ -828,31 +831,34 @@ static void do_gammacross_effect(SeqRenderData context, Sequence *UNUSED(seq), f
static void do_add_effect_byte(float facf0, float facf1, int x, int y, unsigned char *rect1, unsigned char *rect2,
unsigned char *out)
{
- int col, xo, fac1, fac3;
- char *rt1, *rt2, *rt;
+ int xo;
+ unsigned char *cp1, *cp2, *rt;
+ float fac1, fac3;
+ float tempc[4], rt1[4], rt2[4];
xo = x;
- rt1 = (char *)rect1;
- rt2 = (char *)rect2;
- rt = (char *)out;
+ cp1 = rect1;
+ cp2 = rect2;
+ rt = out;
- fac1 = (int)(256.0f * facf0);
- fac3 = (int)(256.0f * facf1);
+ fac1 = facf0;
+ fac3 = facf1;
while (y--) {
x = xo;
while (x--) {
- col = rt1[0] + ((fac1 * rt2[0]) >> 8);
- if (col > 255) rt[0] = 255; else rt[0] = col;
- col = rt1[1] + ((fac1 * rt2[1]) >> 8);
- if (col > 255) rt[1] = 255; else rt[1] = col;
- col = rt1[2] + ((fac1 * rt2[2]) >> 8);
- if (col > 255) rt[2] = 255; else rt[2] = col;
- col = rt1[3] + ((fac1 * rt2[3]) >> 8);
- if (col > 255) rt[3] = 255; else rt[3] = col;
+ straight_uchar_to_premul_float(rt1, cp1);
+ straight_uchar_to_premul_float(rt2, cp2);
- rt1 += 4; rt2 += 4; rt += 4;
+ tempc[0] = rt1[0] + fac1 * rt2[0];
+ tempc[1] = rt1[1] + fac1 * rt2[1];
+ tempc[2] = rt1[2] + fac1 * rt2[2];
+ tempc[3] = min_ff(1.0f, rt1[3] + fac1 * rt2[3]);
+
+ premul_float_to_straight_uchar(rt, tempc);
+
+ cp1 += 4; cp2 += 4; rt += 4;
}
if (y == 0)
@@ -861,16 +867,17 @@ static void do_add_effect_byte(float facf0, float facf1, int x, int y, unsigned
x = xo;
while (x--) {
- col = rt1[0] + ((fac3 * rt2[0]) >> 8);
- if (col > 255) rt[0] = 255; else rt[0] = col;
- col = rt1[1] + ((fac3 * rt2[1]) >> 8);
- if (col > 255) rt[1] = 255; else rt[1] = col;
- col = rt1[2] + ((fac3 * rt2[2]) >> 8);
- if (col > 255) rt[2] = 255; else rt[2] = col;
- col = rt1[3] + ((fac3 * rt2[3]) >> 8);
- if (col > 255) rt[3] = 255; else rt[3] = col;
+ straight_uchar_to_premul_float(rt1, cp1);
+ straight_uchar_to_premul_float(rt2, cp2);
- rt1 += 4; rt2 += 4; rt += 4;
+ tempc[0] = rt1[0] + fac3 * rt2[0];
+ tempc[1] = rt1[1] + fac3 * rt2[1];
+ tempc[2] = rt1[2] + fac3 * rt2[2];
+ tempc[3] = min_ff(1.0f, rt1[3] + fac3 * rt2[3]);
+
+ premul_float_to_straight_uchar(rt, tempc);
+
+ cp1 += 4; cp2 += 4; rt += 4;
}
}
}
@@ -890,22 +897,28 @@ static void do_add_effect_float(float facf0, float facf1, int x, int y, float *r
fac3 = facf1;
while (y--) {
- x = xo * 4;
+ x = xo;
while (x--) {
- *rt = *rt1 + fac1 * (*rt2);
+ rt[0] = rt1[0] + fac1 * rt2[0];
+ rt[1] = rt1[1] + fac1 * rt2[1];
+ rt[2] = rt1[2] + fac1 * rt2[2];
+ rt[3] = min_ff(1.0f, rt1[3] + fac1 * rt2[3]);
- rt1++; rt2++; rt++;
+ rt1 += 4; rt2 += 4; rt += 4;
}
if (y == 0)
break;
y--;
- x = xo * 4;
+ x = xo;
while (x--) {
- *rt = *rt1 + fac3 * (*rt2);
+ rt[0] = rt1[0] + fac1 * rt2[0];
+ rt[1] = rt1[1] + fac1 * rt2[1];
+ rt[2] = rt1[2] + fac1 * rt2[2];
+ rt[3] = min_ff(1.0f, rt1[3] + fac3 * rt2[3]);
- rt1++; rt2++; rt++;
+ rt1 += 4; rt2 += 4; rt += 4;
}
}
}
@@ -931,32 +944,35 @@ static void do_add_effect(SeqRenderData context, Sequence *UNUSED(seq), float UN
/*********************** Sub *************************/
-static void do_sub_effect_byte(float facf0, float facf1, int x, int y, char *rect1, char *rect2, char *out)
+static void do_sub_effect_byte(float facf0, float facf1, int x, int y, unsigned char *rect1, unsigned char *rect2, unsigned char *out)
{
- int col, xo, fac1, fac3;
- char *rt1, *rt2, *rt;
+ int xo;
+ unsigned char *cp1, *cp2, *rt;
+ float fac1, fac3;
+ float tempc[4], rt1[4], rt2[4];
xo = x;
- rt1 = (char *) rect1;
- rt2 = (char *) rect2;
- rt = (char *) out;
+ cp1 = rect1;
+ cp2 = rect2;
+ rt = out;
- fac1 = (int) (256.0f * facf0);
- fac3 = (int) (256.0f * facf1);
+ fac1 = facf0;
+ fac3 = facf1;
while (y--) {
x = xo;
while (x--) {
- col = rt1[0] - ((fac1 * rt2[0]) >> 8);
- if (col < 0) rt[0] = 0; else rt[0] = col;
- col = rt1[1] - ((fac1 * rt2[1]) >> 8);
- if (col < 0) rt[1] = 0; else rt[1] = col;
- col = rt1[2] - ((fac1 * rt2[2]) >> 8);
- if (col < 0) rt[2] = 0; else rt[2] = col;
- col = rt1[3] - ((fac1 * rt2[3]) >> 8);
- if (col < 0) rt[3] = 0; else rt[3] = col;
+ straight_uchar_to_premul_float(rt1, cp1);
+ straight_uchar_to_premul_float(rt2, cp2);
- rt1 += 4; rt2 += 4; rt += 4;
+ tempc[0] = rt1[0] - fac1 * rt2[0];
+ tempc[1] = rt1[1] - fac1 * rt2[1];
+ tempc[2] = rt1[2] - fac1 * rt2[2];
+ tempc[3] = rt1[3] - fac1 * rt2[3];
+
+ premul_float_to_straight_uchar(rt, tempc);
+
+ cp1 += 4; cp2 += 4; rt += 4;
}
if (y == 0)
@@ -965,16 +981,17 @@ static void do_sub_effect_byte(float facf0, float facf1, int x, int y, char *rec
x = xo;
while (x--) {
- col = rt1[0] - ((fac3 * rt2[0]) >> 8);
- if (col < 0) rt[0] = 0; else rt[0] = col;
- col = rt1[1] - ((fac3 * rt2[1]) >> 8);
- if (col < 0) rt[1] = 0; else rt[1] = col;
- col = rt1[2] - ((fac3 * rt2[2]) >> 8);
- if (col < 0) rt[2] = 0; else rt[2] = col;
- col = rt1[3] - ((fac3 * rt2[3]) >> 8);
- if (col < 0) rt[3] = 0; else rt[3] = col;
+ straight_uchar_to_premul_float(rt1, cp1);
+ straight_uchar_to_premul_float(rt2, cp2);
- rt1 += 4; rt2 += 4; rt += 4;
+ tempc[0] = rt1[0] - fac3 * rt2[0];
+ tempc[1] = rt1[1] - fac3 * rt2[1];
+ tempc[2] = rt1[2] - fac3 * rt2[2];
+ tempc[3] = rt1[3] - fac3 * rt2[3];
+
+ premul_float_to_straight_uchar(rt, tempc);
+
+ cp1 += 4; cp2 += 4; rt += 4;
}
}
}
@@ -1029,7 +1046,7 @@ static void do_sub_effect(SeqRenderData context, Sequence *UNUSED(seq), float UN
slice_get_byte_buffers(&context, ibuf1, ibuf2, NULL, out, start_line, &rect1, &rect2, NULL, &rect_out);
- do_sub_effect_byte(facf0, facf1, context.rectx, total_lines, (char *) rect1, (char *) rect2, (char *) rect_out);
+ do_sub_effect_byte(facf0, facf1, context.rectx, total_lines, rect1, rect2, rect_out);
}
}
@@ -1039,10 +1056,10 @@ static void do_sub_effect(SeqRenderData context, Sequence *UNUSED(seq), float UN
#define XOFF 8
#define YOFF 8
-static void do_drop_effect_byte(float facf0, float facf1, int x, int y, char *rect2i, char *rect1i, char *outi)
+static void do_drop_effect_byte(float facf0, float facf1, int x, int y, unsigned char *rect2i, unsigned char *rect1i, unsigned char *outi)
{
int height, width, temp, fac, fac1, fac2;
- char *rt1, *rt2, *out;
+ unsigned char *rt1, *rt2, *out;
int field = 1;
width = x;
@@ -1051,9 +1068,9 @@ static void do_drop_effect_byte(float facf0, float facf1, int x, int y, char *re
fac1 = (int) (70.0f * facf0);
fac2 = (int) (70.0f * facf1);
- rt2 = (char *) (rect2i + YOFF * width);
- rt1 = (char *) rect1i;
- out = (char *) outi;
+ rt2 = (unsigned char *) (rect2i + YOFF * width);
+ rt1 = (unsigned char *) rect1i;
+ out = (unsigned char *) outi;
for (y = 0; y < height - YOFF; y++) {
if (field) fac = fac1;
else fac = fac2;
@@ -1122,12 +1139,12 @@ static void do_mul_effect_byte(float facf0, float facf1, int x, int y, unsigned
unsigned char *out)
{
int xo, fac1, fac3;
- char *rt1, *rt2, *rt;
+ unsigned char *rt1, *rt2, *rt;
xo = x;
- rt1 = (char *)rect1;
- rt2 = (char *)rect2;
- rt = (char *)out;
+ rt1 = rect1;
+ rt2 = rect2;
+ rt = out;
fac1 = (int)(256.0f * facf0);
fac3 = (int)(256.0f * facf1);
@@ -1539,13 +1556,13 @@ static void do_wipe_effect_byte(Sequence *seq, float facf0, float UNUSED(facf1),
WipeZone wipezone;
WipeVars *wipe = (WipeVars *)seq->effectdata;
int xo, yo;
- char *rt1, *rt2, *rt;
+ unsigned char *cp1, *cp2, *rt;
precalc_wipe_zone(&wipezone, wipe, x, y);
- rt1 = (char *)rect1;
- rt2 = (char *)rect2;
- rt = (char *)out;
+ cp1 = rect1;
+ cp2 = rect2;
+ rt = out;
xo = x;
yo = y;
@@ -1553,11 +1570,18 @@ static void do_wipe_effect_byte(Sequence *seq, float facf0, float UNUSED(facf1),
for (x = 0; x < xo; x++) {
float check = check_zone(&wipezone, x, y, seq, facf0);
if (check) {
- if (rt1) {
- rt[0] = (int)(rt1[0] * check) + (int)(rt2[0] * (1 - check));
- rt[1] = (int)(rt1[1] * check) + (int)(rt2[1] * (1 - check));
- rt[2] = (int)(rt1[2] * check) + (int)(rt2[2] * (1 - check));
- rt[3] = (int)(rt1[3] * check) + (int)(rt2[3] * (1 - check));
+ if (cp1) {
+ float rt1[4], rt2[4], tempc[4];
+
+ straight_uchar_to_premul_float(rt1, cp1);
+ straight_uchar_to_premul_float(rt2, cp2);
+
+ tempc[0] = rt1[0] * check + rt2[0] * (1 - check);
+ tempc[1] = rt1[1] * check + rt2[1] * (1 - check);
+ tempc[2] = rt1[2] * check + rt2[2] * (1 - check);
+ tempc[3] = rt1[3] * check + rt2[3] * (1 - check);
+
+ premul_float_to_straight_uchar(rt, tempc);
}
else {
rt[0] = 0;
@@ -1567,11 +1591,11 @@ static void do_wipe_effect_byte(Sequence *seq, float facf0, float UNUSED(facf1),
}
}
else {
- if (rt2) {
- rt[0] = rt2[0];
- rt[1] = rt2[1];
- rt[2] = rt2[2];
- rt[3] = rt2[3];
+ if (cp2) {
+ rt[0] = cp2[0];
+ rt[1] = cp2[1];
+ rt[2] = cp2[2];
+ rt[3] = cp2[3];
}
else {
rt[0] = 0;
@@ -1582,11 +1606,11 @@ static void do_wipe_effect_byte(Sequence *seq, float facf0, float UNUSED(facf1),
}
rt += 4;
- if (rt1 != NULL) {
- rt1 += 4;
+ if (cp1 != NULL) {
+ cp1 += 4;
}
- if (rt2 != NULL) {
- rt2 += 4;
+ if (cp2 != NULL) {
+ cp2 += 4;
}
}
}
@@ -1803,166 +1827,6 @@ static ImBuf *do_transform_effect(SeqRenderData context, Sequence *seq, float UN
/*********************** Glow *************************/
-static void RVBlurBitmap2_byte(unsigned char *map, int width, int height, float blur, int quality)
-/* MUUUCCH better than the previous blur. */
-/* We do the blurring in two passes which is a whole lot faster. */
-/* I changed the math arount to implement an actual Gaussian */
-/* distribution. */
-/* */
-/* Watch out though, it tends to misbehaven with large blur values on */
-/* a small bitmap. Avoid avoid avoid. */
-/*=============================== */
-{
- unsigned char *temp = NULL, *swap;
- float *filter = NULL;
- int x, y, i, fx, fy;
- int index, ix, halfWidth;
- float fval, k, curColor[3], curColor2[3], weight = 0;
-
- /* If we're not really blurring, bail out */
- if (blur <= 0)
- return;
-
- /*Allocate memory for the tempmap and the blur filter matrix */
- temp = MEM_mallocN((width * height * 4), "blurbitmaptemp");
- if (!temp)
- return;
-
- /*Allocate memory for the filter elements */
- halfWidth = ((quality + 1) * blur);
- filter = (float *)MEM_mallocN(sizeof(float) * halfWidth * 2, "blurbitmapfilter");
- if (!filter) {
- MEM_freeN(temp);
- return;
- }
-
- /* Apparently we're calculating a bell curve based on the standard deviation (or radius)
- * This code is based on an example posted to comp.graphics.algorithms by
- * Blancmange (bmange@airdmhor.gen.nz)
- */
-
- k = -1.0f / (2.0f * (float)M_PI * blur * blur);
- for (ix = 0; ix < halfWidth; ix++) {
- weight = (float)exp(k * (ix * ix));
- filter[halfWidth - ix] = weight;
- filter[halfWidth + ix] = weight;
- }
- filter[0] = weight;
-
- /* Normalize the array */
- fval = 0;
- for (ix = 0; ix < halfWidth * 2; ix++)
- fval += filter[ix];
-
- for (ix = 0; ix < halfWidth * 2; ix++)
- filter[ix] /= fval;
-
- /* Blur the rows */
- for (y = 0; y < height; y++) {
- /* Do the left & right strips */
- for (x = 0; x < halfWidth; x++) {
- index = (x + y * width) * 4;
- fx = 0;
- zero_v3(curColor);
- zero_v3(curColor2);
-
- for (i = x - halfWidth; i < x + halfWidth; i++) {
- if ((i >= 0) && (i < width)) {
- curColor[0] += map[(i + y * width) * 4 + GlowR] * filter[fx];
- curColor[1] += map[(i + y * width) * 4 + GlowG] * filter[fx];
- curColor[2] += map[(i + y * width) * 4 + GlowB] * filter[fx];
-
- curColor2[0] += map[(width - 1 - i + y * width) * 4 + GlowR] * filter[fx];
- curColor2[1] += map[(width - 1 - i + y * width) * 4 + GlowG] * filter[fx];
- curColor2[2] += map[(width - 1 - i + y * width) * 4 + GlowB] * filter[fx];
- }
- fx++;
- }
- temp[index + GlowR] = curColor[0];
- temp[index + GlowG] = curColor[1];
- temp[index + GlowB] = curColor[2];
-
- temp[((width - 1 - x + y * width) * 4) + GlowR] = curColor2[0];
- temp[((width - 1 - x + y * width) * 4) + GlowG] = curColor2[1];
- temp[((width - 1 - x + y * width) * 4) + GlowB] = curColor2[2];
-
- }
-
- /* Do the main body */
- for (x = halfWidth; x < width - halfWidth; x++) {
- index = (x + y * width) * 4;
- fx = 0;
- zero_v3(curColor);
- for (i = x - halfWidth; i < x + halfWidth; i++) {
- curColor[0] += map[(i + y * width) * 4 + GlowR] * filter[fx];
- curColor[1] += map[(i + y * width) * 4 + GlowG] * filter[fx];
- curColor[2] += map[(i + y * width) * 4 + GlowB] * filter[fx];
- fx++;
- }
- temp[index + GlowR] = curColor[0];
- temp[index + GlowG] = curColor[1];
- temp[index + GlowB] = curColor[2];
- }
- }
-
- /* Swap buffers */
- swap = temp; temp = map; map = swap;
-
- /* Blur the columns */
- for (x = 0; x < width; x++) {
- /* Do the top & bottom strips */
- for (y = 0; y < halfWidth; y++) {
- index = (x + y * width) * 4;
- fy = 0;
- zero_v3(curColor);
- zero_v3(curColor2);
- for (i = y - halfWidth; i < y + halfWidth; i++) {
- if ((i >= 0) && (i < height)) {
- /* Bottom */
- curColor[0] += map[(x + i * width) * 4 + GlowR] * filter[fy];
- curColor[1] += map[(x + i * width) * 4 + GlowG] * filter[fy];
- curColor[2] += map[(x + i * width) * 4 + GlowB] * filter[fy];
-
- /* Top */
- curColor2[0] += map[(x + (height - 1 - i) * width) * 4 + GlowR] * filter[fy];
- curColor2[1] += map[(x + (height - 1 - i) * width) * 4 + GlowG] * filter[fy];
- curColor2[2] += map[(x + (height - 1 - i) * width) * 4 + GlowB] * filter[fy];
- }
- fy++;
- }
- temp[index + GlowR] = curColor[0];
- temp[index + GlowG] = curColor[1];
- temp[index + GlowB] = curColor[2];
- temp[((x + (height - 1 - y) * width) * 4) + GlowR] = curColor2[0];
- temp[((x + (height - 1 - y) * width) * 4) + GlowG] = curColor2[1];
- temp[((x + (height - 1 - y) * width) * 4) + GlowB] = curColor2[2];
- }
-
- /* Do the main body */
- for (y = halfWidth; y < height - halfWidth; y++) {
- index = (x + y * width) * 4;
- fy = 0;
- zero_v3(curColor);
- for (i = y - halfWidth; i < y + halfWidth; i++) {
- curColor[0] += map[(x + i * width) * 4 + GlowR] * filter[fy];
- curColor[1] += map[(x + i * width) * 4 + GlowG] * filter[fy];
- curColor[2] += map[(x + i * width) * 4 + GlowB] * filter[fy];
- fy++;
- }
- temp[index + GlowR] = curColor[0];
- temp[index + GlowG] = curColor[1];
- temp[index + GlowB] = curColor[2];
- }
- }
-
- /* Swap buffers */
- swap = temp; temp = map; /* map = swap; */ /* UNUSED */
-
- /* Tidy up */
- MEM_freeN(filter);
- MEM_freeN(temp);
-}
-
static void RVBlurBitmap2_float(float *map, int width, int height, float blur, int quality)
/* MUUUCCH better than the previous blur. */
/* We do the blurring in two passes which is a whole lot faster. */
@@ -2124,26 +1988,6 @@ static void RVBlurBitmap2_float(float *map, int width, int height, float blur, i
MEM_freeN(temp);
}
-
-/* Adds two bitmaps and puts the results into a third map. */
-/* C must have been previously allocated but it may be A or B. */
-/* We clamp values to 255 to prevent weirdness */
-/*=============================== */
-static void RVAddBitmaps_byte(unsigned char *a, unsigned char *b, unsigned char *c, int width, int height)
-{
- int x, y, index;
-
- for (y = 0; y < height; y++) {
- for (x = 0; x < width; x++) {
- index = (x + y * width) * 4;
- c[index + GlowR] = MIN2(255, a[index + GlowR] + b[index + GlowR]);
- c[index + GlowG] = MIN2(255, a[index + GlowG] + b[index + GlowG]);
- c[index + GlowB] = MIN2(255, a[index + GlowB] + b[index + GlowB]);
- c[index + GlowA] = MIN2(255, a[index + GlowA] + b[index + GlowA]);
- }
- }
-}
-
static void RVAddBitmaps_float(float *a, float *b, float *c, int width, int height)
{
int x, y, index;
@@ -2159,37 +2003,6 @@ static void RVAddBitmaps_float(float *a, float *b, float *c, int width, int heig
}
}
-/* For each pixel whose total luminance exceeds the threshold,
- * Multiply it's value by BOOST and add it to the output map
- */
-static void RVIsolateHighlights_byte(unsigned char *in, unsigned char *out, int width, int height, int threshold,
- float boost, float clamp)
-{
- int x, y, index;
- int intensity;
-
- for (y = 0; y < height; y++) {
- for (x = 0; x < width; x++) {
- index = (x + y * width) * 4;
-
- /* Isolate the intensity */
- intensity = (in[index + GlowR] + in[index + GlowG] + in[index + GlowB] - threshold);
- if (intensity > 0) {
- out[index + GlowR] = MIN2(255 * clamp, (in[index + GlowR] * boost * intensity) / 255);
- out[index + GlowG] = MIN2(255 * clamp, (in[index + GlowG] * boost * intensity) / 255);
- out[index + GlowB] = MIN2(255 * clamp, (in[index + GlowB] * boost * intensity) / 255);
- out[index + GlowA] = MIN2(255 * clamp, (in[index + GlowA] * boost * intensity) / 255);
- }
- else {
- out[index + GlowR] = 0;
- out[index + GlowG] = 0;
- out[index + GlowB] = 0;
- out[index + GlowA] = 0;
- }
- }
- }
-}
-
static void RVIsolateHighlights_float(float *in, float *out, int width, int height, float threshold, float boost, float clamp)
{
int x, y, index;
@@ -2254,16 +2067,27 @@ static void copy_glow_effect(Sequence *dst, Sequence *src)
}
static void do_glow_effect_byte(Sequence *seq, int render_size, float facf0, float UNUSED(facf1), int x, int y,
- char *rect1, char *UNUSED(rect2), char *out)
+ unsigned char *rect1, unsigned char *UNUSED(rect2), unsigned char *out)
{
- unsigned char *outbuf = (unsigned char *)out;
- unsigned char *inbuf = (unsigned char *)rect1;
+ float *outbuf, *inbuf;
GlowVars *glow = (GlowVars *)seq->effectdata;
-
- RVIsolateHighlights_byte(inbuf, outbuf, x, y, glow->fMini * 765, glow->fBoost * facf0, glow->fClamp);
- RVBlurBitmap2_byte(outbuf, x, y, glow->dDist * (render_size / 100.0f), glow->dQuality);
+
+ inbuf = MEM_mallocN(4 * sizeof(float) * x * y, "glow effect input");
+ outbuf = MEM_mallocN(4 * sizeof(float) * x * y, "glow effect output");
+
+ IMB_buffer_float_from_byte(inbuf, rect1, IB_PROFILE_SRGB, IB_PROFILE_SRGB, FALSE, x, y, x, x);
+ IMB_buffer_float_premultiply(inbuf, x, y);
+
+ RVIsolateHighlights_float(inbuf, outbuf, x, y, glow->fMini * 3.0f, glow->fBoost * facf0, glow->fClamp);
+ RVBlurBitmap2_float(outbuf, x, y, glow->dDist * (render_size / 100.0f), glow->dQuality);
if (!glow->bNoComp)
- RVAddBitmaps_byte(inbuf, outbuf, outbuf, x, y);
+ RVAddBitmaps_float(inbuf, outbuf, outbuf, x, y);
+
+ IMB_buffer_float_unpremultiply(outbuf, x, y);
+ IMB_buffer_byte_from_float(out, outbuf, 4, 0.0f, IB_PROFILE_SRGB, IB_PROFILE_SRGB, FALSE, x, y, x, x);
+
+ MEM_freeN(inbuf);
+ MEM_freeN(outbuf);
}
static void do_glow_effect_float(Sequence *seq, int render_size, float facf0, float UNUSED(facf1), int x, int y,
@@ -2292,7 +2116,7 @@ static ImBuf *do_glow_effect(SeqRenderData context, Sequence *seq, float UNUSED(
}
else {
do_glow_effect_byte(seq, render_size, facf0, facf1, context.rectx, context.recty,
- (char *) ibuf1->rect, (char *) ibuf2->rect, (char *) out->rect);
+ (unsigned char *) ibuf1->rect, (unsigned char *) ibuf2->rect, (unsigned char *) out->rect);
}
return out;
@@ -2735,7 +2559,7 @@ static ImBuf *do_speed_effect(SeqRenderData context, Sequence *UNUSED(seq), floa
}
else {
do_cross_effect_byte(facf0, facf1, context.rectx, context.recty,
- (char *) ibuf1->rect, (char *) ibuf2->rect, (char *) out->rect);
+ (unsigned char *) ibuf1->rect, (unsigned char *) ibuf2->rect, (unsigned char *) out->rect);
}
return out;
}
@@ -2761,8 +2585,8 @@ static void do_overdrop_effect(SeqRenderData context, Sequence *UNUSED(seq), flo
slice_get_byte_buffers(&context, ibuf1, ibuf2, NULL, out, start_line, &rect1, &rect2, NULL, &rect_out);
- do_drop_effect_byte(facf0, facf1, x, y, (char *) rect1, (char *) rect2, (char *) rect_out);
- do_alphaover_effect_byte(facf0, facf1, x, y, (char *) rect1, (char *) rect2, (char *) rect_out);
+ do_drop_effect_byte(facf0, facf1, x, y, rect1, rect2, rect_out);
+ do_alphaover_effect_byte(facf0, facf1, x, y, rect1, rect2, rect_out);
}
}
diff --git a/source/blender/blenkernel/intern/seqmodifier.c b/source/blender/blenkernel/intern/seqmodifier.c
index 5b2e9f2bf23..3d8a2f7cddf 100644
--- a/source/blender/blenkernel/intern/seqmodifier.c
+++ b/source/blender/blenkernel/intern/seqmodifier.c
@@ -226,24 +226,28 @@ static void curves_apply_threaded(int width, int height, unsigned char *rect, fl
}
if (rect) {
unsigned char *pixel = rect + pixel_index;
- unsigned char result[3];
+ float result[3], tempc[4];
- curvemapping_evaluate_premulRGB(curve_mapping, result, pixel);
+ straight_uchar_to_premul_float(tempc, pixel);
+
+ curvemapping_evaluate_premulRGBF(curve_mapping, result, tempc);
if (mask_rect) {
float t[3];
rgb_uchar_to_float(t, mask_rect + pixel_index);
- pixel[0] = pixel[0] * (1.0f - t[0]) + result[0] * t[0];
- pixel[1] = pixel[1] * (1.0f - t[1]) + result[1] * t[1];
- pixel[2] = pixel[2] * (1.0f - t[2]) + result[2] * t[2];
+ tempc[0] = pixel[0] * (1.0f - t[0]) + result[0] * t[0];
+ tempc[1] = pixel[1] * (1.0f - t[1]) + result[1] * t[1];
+ tempc[2] = pixel[2] * (1.0f - t[2]) + result[2] * t[2];
}
else {
- pixel[0] = result[0];
- pixel[1] = result[1];
- pixel[2] = result[2];
+ tempc[0] = result[0];
+ tempc[1] = result[1];
+ tempc[2] = result[2];
}
+
+ premul_float_to_straight_uchar(pixel, tempc);
}
}
}
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index 5e44f2d6d9e..8d010de408a 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -324,7 +324,6 @@ void BKE_sequencer_imbuf_to_sequencer_space(Scene *scene, ImBuf *ibuf, int make_
{
const char *from_colorspace = IMB_colormanagement_role_colorspace_name_get(COLOR_ROLE_SCENE_LINEAR);
const char *to_colorspace = scene->sequencer_colorspace_settings.name;
- int predivide = ibuf->flags & IB_cm_predivide;
if (!ibuf->rect_float) {
if (make_float && ibuf->rect) {
@@ -354,7 +353,7 @@ void BKE_sequencer_imbuf_to_sequencer_space(Scene *scene, ImBuf *ibuf, int make_
imb_freerectImBuf(ibuf);
IMB_colormanagement_transform_threaded(ibuf->rect_float, ibuf->x, ibuf->y, ibuf->channels,
- from_colorspace, to_colorspace, predivide);
+ from_colorspace, to_colorspace, TRUE);
}
}
@@ -367,10 +366,8 @@ void BKE_sequencer_imbuf_from_sequencer_space(Scene *scene, ImBuf *ibuf)
return;
if (to_colorspace && to_colorspace[0] != '\0') {
- int predivide = ibuf->flags & IB_cm_predivide;
-
IMB_colormanagement_transform_threaded(ibuf->rect_float, ibuf->x, ibuf->y, ibuf->channels,
- from_colorspace, to_colorspace, predivide);
+ from_colorspace, to_colorspace, TRUE);
}
}
@@ -636,7 +633,7 @@ void BKE_sequence_calc(Scene *scene, Sequence *seq)
}
}
-/* note: caller should run calc_sequence(scene, seq) after */
+/* note: caller should run BKE_sequence_calc(scene, seq) after */
void BKE_sequence_reload_new_file(Scene *scene, Sequence *seq, int lock_range)
{
char str[FILE_MAX];
@@ -1517,18 +1514,6 @@ MINLINE float color_balance_fl(float in, const float lift, const float gain, con
return powf(x, gamma) * mul;
}
-static void make_cb_table_byte(float lift, float gain, float gamma,
- unsigned char *table, float mul)
-{
- int y;
-
- for (y = 0; y < 256; y++) {
- float v = color_balance_fl((float)y * (1.0f / 255.0f), lift, gain, gamma, mul);
-
- table[y] = FTOCHAR(v);
- }
-}
-
static void make_cb_table_float(float lift, float gain, float gamma,
float *table, float mul)
{
@@ -1543,35 +1528,33 @@ static void make_cb_table_float(float lift, float gain, float gamma,
static void color_balance_byte_byte(StripColorBalance *cb_, unsigned char *rect, unsigned char *mask_rect, int width, int height, float mul)
{
- unsigned char cb_tab[3][256];
- int c;
- unsigned char *p = rect;
- unsigned char *e = p + width * 4 * height;
+ //unsigned char cb_tab[3][256];
+ unsigned char *cp = rect;
+ unsigned char *e = cp + width * 4 * height;
unsigned char *m = mask_rect;
StripColorBalance cb = calc_cb(cb_);
- for (c = 0; c < 3; c++) {
- make_cb_table_byte(cb.lift[c], cb.gain[c], cb.gamma[c], cb_tab[c], mul);
- }
+ while (cp < e) {
+ float p[4];
+ int c;
- while (p < e) {
- if (m) {
- float t[3] = {m[0] / 255.0f, m[1] / 255.0f, m[2] / 255.0f};
+ straight_uchar_to_premul_float(p, cp);
- p[0] = p[0] * (1.0f - t[0]) + t[0] * cb_tab[0][p[0]];
- p[1] = p[1] * (1.0f - t[1]) + t[1] * cb_tab[1][p[1]];
- p[2] = p[2] * (1.0f - t[2]) + t[2] * cb_tab[2][p[2]];
+ for (c = 0; c < 3; c++) {
+ float t = color_balance_fl(p[c], cb.lift[c], cb.gain[c], cb.gamma[c], mul);
- m += 4;
- }
- else {
- p[0] = cb_tab[0][p[0]];
- p[1] = cb_tab[1][p[1]];
- p[2] = cb_tab[2][p[2]];
+ if (m)
+ p[c] = p[c] * (1.0f - (float)m[c] / 255.0f) + t * m[c];
+ else
+ p[c] = t;
}
- p += 4;
+ premul_float_to_straight_uchar(cp, p);
+
+ cp += 4;
+ if (m)
+ m += 4;
}
}
@@ -1795,7 +1778,7 @@ int BKE_sequencer_input_have_to_preprocess(SeqRenderData UNUSED(context), Sequen
{
float mul;
- if (seq->flag & (SEQ_FILTERY | SEQ_USE_CROP | SEQ_USE_TRANSFORM | SEQ_FLIPX | SEQ_FLIPY | SEQ_MAKE_PREMUL | SEQ_MAKE_FLOAT)) {
+ if (seq->flag & (SEQ_FILTERY | SEQ_USE_CROP | SEQ_USE_TRANSFORM | SEQ_FLIPX | SEQ_FLIPY | SEQ_MAKE_FLOAT)) {
return TRUE;
}
@@ -1892,7 +1875,8 @@ static ImBuf *input_preprocess(SeqRenderData context, Sequence *seq, float cfra,
ImBuf *i = IMB_allocImBuf(dx, dy, 32, ibuf->rect_float ? IB_rectfloat : IB_rect);
IMB_rectcpy(i, ibuf, t.xofs, t.yofs, c.left, c.bottom, sx, sy);
-
+ sequencer_imbuf_assign_spaces(context.scene, i);
+
IMB_freeImBuf(ibuf);
ibuf = i;
@@ -1931,12 +1915,6 @@ static ImBuf *input_preprocess(SeqRenderData context, Sequence *seq, float cfra,
multibuf(ibuf, mul);
}
- if (seq->flag & SEQ_MAKE_PREMUL) {
- if (ibuf->planes == 32 && ibuf->zbuf == NULL) {
- IMB_premultiply_alpha(ibuf);
- }
- }
-
if (ibuf->x != context.rectx || ibuf->y != context.recty) {
if (context.scene->r.mode & R_OSA) {
IMB_scaleImBuf(ibuf, (short)context.rectx, (short)context.recty);
@@ -2546,13 +2524,18 @@ static ImBuf *do_render_strip_uncached(SeqRenderData context, Sequence *seq, flo
case SEQ_TYPE_IMAGE:
{
StripElem *s_elem = BKE_sequencer_give_stripelem(seq, cfra);
+ int flag;
if (s_elem) {
BLI_join_dirfile(name, sizeof(name), seq->strip->dir, s_elem->name);
BLI_path_abs(name, G.main->name);
}
- if (s_elem && (ibuf = IMB_loadiffname(name, IB_rect, seq->strip->colorspace_settings.name))) {
+ flag = IB_rect;
+ if (seq->alpha_mode == SEQ_ALPHA_PREMUL)
+ flag |= IB_alphamode_premul;
+
+ if (s_elem && (ibuf = IMB_loadiffname(name, flag, seq->strip->colorspace_settings.name))) {
/* we don't need both (speed reasons)! */
if (ibuf->rect_float && ibuf->rect)
imb_freerectImBuf(ibuf);
@@ -2641,7 +2624,7 @@ static ImBuf *do_render_strip_uncached(SeqRenderData context, Sequence *seq, flo
static ImBuf *seq_render_strip(SeqRenderData context, Sequence *seq, float cfra)
{
ImBuf *ibuf = NULL;
- int use_preprocess = BKE_sequencer_input_have_to_preprocess(context, seq, cfra);
+ int use_preprocess = FALSE;
int is_proxy_image = FALSE;
float nr = give_stripelem_index(seq, cfra);
/* all effects are handled similarly with the exception of speed effect */
@@ -2650,30 +2633,36 @@ static ImBuf *seq_render_strip(SeqRenderData context, Sequence *seq, float cfra)
ibuf = BKE_sequencer_cache_get(context, seq, cfra, SEQ_STRIPELEM_IBUF);
- /* currently, we cache preprocessed images in SEQ_STRIPELEM_IBUF,
- * but not(!) on SEQ_STRIPELEM_IBUF_ENDSTILL and ..._STARTSTILL */
- if (ibuf)
- use_preprocess = FALSE;
-
- if (ibuf == NULL)
- ibuf = copy_from_ibuf_still(context, seq, nr);
-
if (ibuf == NULL) {
- ibuf = BKE_sequencer_preprocessed_cache_get(context, seq, cfra, SEQ_STRIPELEM_IBUF);
+ if (ibuf == NULL)
+ ibuf = copy_from_ibuf_still(context, seq, nr);
if (ibuf == NULL) {
- /* MOVIECLIPs have their own proxy management */
- if (ibuf == NULL && seq->type != SEQ_TYPE_MOVIECLIP) {
- ibuf = seq_proxy_fetch(context, seq, cfra);
- is_proxy_image = (ibuf != NULL);
- }
+ ibuf = BKE_sequencer_preprocessed_cache_get(context, seq, cfra, SEQ_STRIPELEM_IBUF);
+
+ if (ibuf == NULL) {
+ /* MOVIECLIPs have their own proxy management */
+ if (ibuf == NULL && seq->type != SEQ_TYPE_MOVIECLIP) {
+ ibuf = seq_proxy_fetch(context, seq, cfra);
+ is_proxy_image = (ibuf != NULL);
+ }
- if (ibuf == NULL)
- ibuf = do_render_strip_uncached(context, seq, cfra);
+ if (ibuf == NULL)
+ ibuf = do_render_strip_uncached(context, seq, cfra);
- if (ibuf)
- BKE_sequencer_preprocessed_cache_put(context, seq, cfra, SEQ_STRIPELEM_IBUF, ibuf);
+ if (ibuf)
+ BKE_sequencer_preprocessed_cache_put(context, seq, cfra, SEQ_STRIPELEM_IBUF, ibuf);
+ }
}
+
+ if (ibuf)
+ use_preprocess = BKE_sequencer_input_have_to_preprocess(context, seq, cfra);
+ }
+ else {
+ /* currently, we cache preprocessed images in SEQ_STRIPELEM_IBUF,
+ * but not(!) on SEQ_STRIPELEM_IBUF_ENDSTILL and ..._STARTSTILL
+ * so, no need in check for preprocess here
+ */
}
if (ibuf == NULL) {
@@ -3973,10 +3962,18 @@ void BKE_sequence_init_colorspace(Sequence *seq)
/* initialize input color space */
if (seq->type == SEQ_TYPE_IMAGE) {
- ibuf = IMB_loadiffname(name, IB_rect, seq->strip->colorspace_settings.name);
+ ibuf = IMB_loadiffname(name, IB_test | IB_alphamode_detect, seq->strip->colorspace_settings.name);
+
+ /* byte images are default to straight alpha, however sequencer
+ * works in premul space, so mark strip to be premultiplied first
+ */
+ seq->alpha_mode = SEQ_ALPHA_STRAIGHT;
+ if (ibuf) {
+ if (ibuf->flags & IB_alphamode_premul)
+ seq->alpha_mode = IMA_ALPHA_PREMUL;
- if (ibuf)
IMB_freeImBuf(ibuf);
+ }
}
}
}
@@ -4176,7 +4173,7 @@ static Sequence *seq_dupli(Scene *scene, Scene *scene_to, Sequence *seq, int dup
seqn->seqbase.first = seqn->seqbase.last = NULL;
/* WATCH OUT!!! - This metastrip is not recursively duplicated here - do this after!!! */
- /* - seq_dupli_recursive(&seq->seqbase,&seqn->seqbase);*/
+ /* - seq_dupli_recursive(&seq->seqbase, &seqn->seqbase);*/
}
else if (seq->type == SEQ_TYPE_SCENE) {
seqn->strip->stripdata = NULL;
diff --git a/source/blender/blenkernel/intern/smoke.c b/source/blender/blenkernel/intern/smoke.c
index 629b2c989d3..2563fc268b1 100644
--- a/source/blender/blenkernel/intern/smoke.c
+++ b/source/blender/blenkernel/intern/smoke.c
@@ -2407,7 +2407,7 @@ static void smoke_calc_transparency(SmokeDomainSettings *sds, Scene *scene)
bv[3] = (float)sds->res[1]; // y
bv[5] = (float)sds->res[2]; // z
-// #pragma omp parallel for schedule(static,1)
+// #pragma omp parallel for schedule(static, 1)
for (z = 0; z < sds->res[2]; z++)
{
size_t index = z * slabsize;
diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c
index 37c9c1dd84e..b1917c6091d 100644
--- a/source/blender/blenkernel/intern/subsurf_ccg.c
+++ b/source/blender/blenkernel/intern/subsurf_ccg.c
@@ -1577,7 +1577,7 @@ static void ccgdm_pbvh_update(CCGDerivedMesh *ccgdm)
CCGFace **faces;
int totface;
- BLI_pbvh_get_grid_updates(ccgdm->pbvh, 1, (void ***)&faces, &totface);
+ BKE_pbvh_get_grid_updates(ccgdm->pbvh, 1, (void ***)&faces, &totface);
if (totface) {
ccgSubSurf_updateFromFaces(ccgdm->ss, 0, faces, totface);
ccgSubSurf_updateNormals(ccgdm->ss, faces, totface);
@@ -1715,7 +1715,8 @@ static void ccgDM_drawFacesSolid(DerivedMesh *dm, float (*partial_redraw_planes)
if (ccgdm->pbvh && ccgdm->multires.mmd && !fast) {
if (dm->numTessFaceData) {
- BLI_pbvh_draw(ccgdm->pbvh, partial_redraw_planes, NULL, setMaterial);
+ BKE_pbvh_draw(ccgdm->pbvh, partial_redraw_planes, NULL,
+ setMaterial, FALSE);
glShadeModel(GL_FLAT);
}
@@ -3033,7 +3034,7 @@ static struct PBVH *ccgDM_getPBVH(Object *ob, DerivedMesh *dm)
* when the ccgdm gets remade, the assumption is that the topology
* does not change. */
ccgdm_create_grids(dm);
- BLI_pbvh_grids_update(ob->sculpt->pbvh, ccgdm->gridData, ccgdm->gridAdjacency, (void **)ccgdm->gridFaces,
+ BKE_pbvh_grids_update(ob->sculpt->pbvh, ccgdm->gridData, ccgdm->gridAdjacency, (void **)ccgdm->gridFaces,
ccgdm->gridFlagMats, ccgdm->gridHidden);
}
@@ -3051,15 +3052,15 @@ static struct PBVH *ccgDM_getPBVH(Object *ob, DerivedMesh *dm)
numGrids = ccgDM_getNumGrids(dm);
- ob->sculpt->pbvh = ccgdm->pbvh = BLI_pbvh_new();
- BLI_pbvh_build_grids(ccgdm->pbvh, ccgdm->gridData, ccgdm->gridAdjacency,
+ ob->sculpt->pbvh = ccgdm->pbvh = BKE_pbvh_new();
+ BKE_pbvh_build_grids(ccgdm->pbvh, ccgdm->gridData, ccgdm->gridAdjacency,
numGrids, &key, (void **) ccgdm->gridFaces, ccgdm->gridFlagMats, ccgdm->gridHidden);
}
else if (ob->type == OB_MESH) {
Mesh *me = ob->data;
- ob->sculpt->pbvh = ccgdm->pbvh = BLI_pbvh_new();
+ ob->sculpt->pbvh = ccgdm->pbvh = BKE_pbvh_new();
BLI_assert(!(me->mface == NULL && me->mpoly != NULL)); /* BMESH ONLY complain if mpoly is valid but not mface */
- BLI_pbvh_build_mesh(ccgdm->pbvh, me->mface, me->mvert,
+ BKE_pbvh_build_mesh(ccgdm->pbvh, me->mface, me->mvert,
me->totface, me->totvert, &me->vdata);
}
diff --git a/source/blender/blenkernel/intern/suggestions.c b/source/blender/blenkernel/intern/suggestions.c
index ff9774f85af..6f9736df683 100644
--- a/source/blender/blenkernel/intern/suggestions.c
+++ b/source/blender/blenkernel/intern/suggestions.c
@@ -163,13 +163,13 @@ void texttool_suggest_add(const char *name, char type)
suggestions.top = 0;
}
-void texttool_suggest_prefix(const char *prefix)
+void texttool_suggest_prefix(const char *prefix, const int prefix_len)
{
SuggItem *match, *first, *last;
- int cmp, len = strlen(prefix), top = 0;
+ int cmp, top = 0;
if (!suggestions.first) return;
- if (len == 0) {
+ if (prefix_len == 0) {
suggestions.selected = suggestions.firstmatch = suggestions.first;
suggestions.lastmatch = suggestions.last;
return;
@@ -177,7 +177,7 @@ void texttool_suggest_prefix(const char *prefix)
first = last = NULL;
for (match = suggestions.first; match; match = match->next) {
- cmp = txttl_cmp(prefix, match->name, len);
+ cmp = txttl_cmp(prefix, match->name, prefix_len);
if (cmp == 0) {
if (!first) {
first = match;
diff --git a/source/blender/blenkernel/intern/text.c b/source/blender/blenkernel/intern/text.c
index 322b77e0462..c337e339ebf 100644
--- a/source/blender/blenkernel/intern/text.c
+++ b/source/blender/blenkernel/intern/text.c
@@ -2936,3 +2936,18 @@ int text_check_whitespace(const char ch)
return 1;
return 0;
}
+
+int text_find_identifier_start(const char *str, int i)
+{
+ if (UNLIKELY(i <= 0)) {
+ return 0;
+ }
+
+ while (i--) {
+ if (!text_check_identifier(str[i])) {
+ break;
+ }
+ }
+ i++;
+ return i;
+}
diff --git a/source/blender/blenkernel/intern/texture.c b/source/blender/blenkernel/intern/texture.c
index 149842bc038..fbaf6f70fbc 100644
--- a/source/blender/blenkernel/intern/texture.c
+++ b/source/blender/blenkernel/intern/texture.c
@@ -440,7 +440,7 @@ void default_tex(Tex *tex)
tex->type = TEX_CLOUDS;
tex->stype = 0;
tex->flag = TEX_CHECKER_ODD;
- tex->imaflag = TEX_INTERPOL | TEX_MIPMAP | TEX_USEALPHA;
+ tex->imaflag = TEX_INTERPOL | TEX_MIPMAP;
tex->extend = TEX_REPEAT;
tex->cropxmin = tex->cropymin = 0.0;
tex->cropxmax = tex->cropymax = 1.0;
diff --git a/source/blender/blenlib/BLI_buffer.h b/source/blender/blenlib/BLI_buffer.h
new file mode 100644
index 00000000000..880a97acb80
--- /dev/null
+++ b/source/blender/blenlib/BLI_buffer.h
@@ -0,0 +1,90 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef __BLI_BUFFER_H__
+#define __BLI_BUFFER_H__
+
+/* Note: this more or less fills same purpose as BLI_array, but makes
+ * it much easier to resize the array outside of the function it was
+ * declared in since */
+
+/* Usage examples:
+ *
+ * {
+ * BLI_buffer_declare_static(int, my_int_array, BLI_BUFFER_NOP, 32);
+ *
+ * BLI_buffer_append(my_int_array, int, 42);
+ * assert(my_int_array.count == 1);
+ * assert(BLI_buffer_at(my_int_array, int, 0) == 42);
+ *
+ * BLI_buffer_free(&my_int_array);
+ * }
+ */
+
+typedef struct {
+ void *data;
+ const int elem_size;
+ int count, alloc_count;
+ int flag;
+} BLI_Buffer;
+
+enum {
+ BLI_BUFFER_NOP = 0,
+ BLI_BUFFER_USE_STATIC = (1 << 0),
+ BLI_BUFFER_USE_CALLOC = (1 << 1), /* ensure the array is always calloc'd */
+};
+
+#define BLI_buffer_declare_static(type_, name_, flag_, static_count_) \
+ type_ *name_ ## _static_[static_count_]; \
+ BLI_Buffer name_ = { \
+ /* clear the static memory if this is a calloc'd array */ \
+ ((void)((flag_ & BLI_BUFFER_USE_CALLOC) ? \
+ memset(name_ ## _static_, 0, sizeof(name_ ## _static_)) : 0\
+ ), /* memset-end */ \
+ name_ ## _static_), \
+ sizeof(type_), \
+ 0, \
+ static_count_, \
+ BLI_BUFFER_USE_STATIC | flag_}
+
+/* never use static*/
+#define BLI_buffer_declare(type_, name_, flag_) \
+ BLI_Buffer name_ = {NULL, \
+ sizeof(type_), \
+ 0, \
+ 0, \
+ flag_}
+
+
+#define BLI_buffer_at(buffer_, type_, index_) ( \
+ (((type_ *)(buffer_)->data)[(BLI_assert(sizeof(type_) == (buffer_)->elem_size)), index_]))
+
+#define BLI_buffer_append(buffer_, type_, val_) ( \
+ BLI_buffer_resize(buffer_, (buffer_)->count + 1), \
+ (BLI_buffer_at(buffer_, type_, (buffer_)->count - 1) = val_) \
+)
+
+/* Never decreases the amount of memory allocated */
+void BLI_buffer_resize(BLI_Buffer *buffer, int new_count);
+
+/* Does not free the buffer structure itself */
+void BLI_buffer_free(BLI_Buffer *buffer);
+
+#endif /* __BLI_BUFFER_H__ */
diff --git a/source/blender/blenlib/BLI_math_color.h b/source/blender/blenlib/BLI_math_color.h
index c71463da61d..3831ec3cbb4 100644
--- a/source/blender/blenlib/BLI_math_color.h
+++ b/source/blender/blenlib/BLI_math_color.h
@@ -100,6 +100,13 @@ MINLINE void linearrgb_to_srgb_uchar4(unsigned char srgb[4], const float linear[
void BLI_init_srgb_conversion(void);
+/**************** Alpha Transformations *****************/
+
+MINLINE void premul_to_straight_v4(float straight[4], const float premul[4]);
+MINLINE void straight_to_premul_v4(float straight[4], const float premul[4]);
+MINLINE void straight_uchar_to_premul_float(float result[4], const unsigned char color[4]);
+MINLINE void premul_float_to_straight_uchar(unsigned char *result, const float color[4]);
+
/************************** Other *************************/
int constrain_rgb(float *r, float *g, float *b);
diff --git a/source/blender/blenlib/BLI_math_geom.h b/source/blender/blenlib/BLI_math_geom.h
index 423765bad3d..b322d9d7aef 100644
--- a/source/blender/blenlib/BLI_math_geom.h
+++ b/source/blender/blenlib/BLI_math_geom.h
@@ -72,6 +72,9 @@ float closest_to_line_v2(float r[2], const float p[2], const float l1[2], const
void closest_to_line_segment_v3(float r[3], const float p[3], const float l1[3], const float l2[3]);
void closest_to_plane_v3(float r[3], const float plane_co[3], const float plane_no_unit[3], const float pt[3]);
+/* Set 'r' to the point in triangle (t1, t2, t3) closest to point 'p' */
+void closest_on_tri_to_point_v3(float r[3], const float p[3], const float t1[3], const float t2[3], const float t3[3]);
+
float line_point_factor_v3(const float p[3], const float l1[3], const float l2[3]);
float line_point_factor_v2(const float p[2], const float l1[2], const float l2[2]);
@@ -262,6 +265,8 @@ void axis_dominant_v3(int *axis_a, int *axis_b, const float axis[3]);
MINLINE int max_axis_v3(const float vec[3]);
MINLINE int min_axis_v3(const float vec[3]);
+MINLINE int poly_to_tri_count(const int poly_count, const int corner_count);
+
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/blenlib/BLI_path_util.h b/source/blender/blenlib/BLI_path_util.h
index 557ecb3dd0c..8c51c925d97 100644
--- a/source/blender/blenlib/BLI_path_util.h
+++ b/source/blender/blenlib/BLI_path_util.h
@@ -120,7 +120,11 @@ int BLI_split_name_num(char *left, int *nr, const char *name, const char delim);
void BLI_splitdirstring(char *di, char *fi);
/* make sure path separators conform to system one */
-void BLI_clean(char *path);
+void BLI_clean(char *path)
+#ifdef __GNUC__
+__attribute__((nonnull(1)))
+#endif
+;
/**
* dir can be any input, like from buttons, and this function
@@ -173,7 +177,11 @@ int BLI_path_is_rel(const char *path);
* \a from The character to replace
* \a to The character to replace with
*/
-void BLI_char_switch(char *string, char from, char to);
+void BLI_char_switch(char *string, char from, char to)
+#ifdef __GNUC__
+__attribute__((nonnull(1)))
+#endif
+;
/* Initialize path to program executable */
void BLI_init_program_path(const char *argv0);
diff --git a/source/blender/blenlib/BLI_scanfill.h b/source/blender/blenlib/BLI_scanfill.h
index c8fd72bbbd2..5204e0dd718 100644
--- a/source/blender/blenlib/BLI_scanfill.h
+++ b/source/blender/blenlib/BLI_scanfill.h
@@ -101,6 +101,10 @@ enum {
* Assumes ordered edges, otherwise we risk an eternal loop
* removing double verts. - campbell */
BLI_SCANFILL_CALC_REMOVE_DOUBLES = (1 << 1),
+
+ /* note: This flag removes checks for overlapping polygons.
+ * when this flag is set, we'll never get back more faces then (totvert - 2)*/
+ BLI_SCANFILL_CALC_HOLES = (1 << 2)
};
int BLI_scanfill_begin(ScanFillContext *sf_ctx);
diff --git a/source/blender/blenlib/BLI_utildefines.h b/source/blender/blenlib/BLI_utildefines.h
index 7c3b70545d6..cb30138c4f9 100644
--- a/source/blender/blenlib/BLI_utildefines.h
+++ b/source/blender/blenlib/BLI_utildefines.h
@@ -32,12 +32,37 @@
* \ingroup bli
*/
-#ifndef FALSE
-# define FALSE 0
+/* note: use of (int, TRUE / FALSE) is deprecated,
+ * use (bool, true / false) instead */
+#ifdef HAVE_STDBOOL_H
+# include <stdbool.h>
+#else
+# ifndef HAVE__BOOL
+# ifdef __cplusplus
+typedef bool _BLI_Bool;
+# else
+# define _BLI_Bool signed char
+# endif
+# else
+# define _BLI_Bool _Bool
+# endif
+# define bool _BLI_Bool
+# define false 0
+# define true 1
+# define __bool_true_false_are_defined 1
#endif
-#ifndef TRUE
-# define TRUE 1
+/* remove this when we're ready to remove TRUE/FALSE completely */
+#ifdef WITH_BOOL_COMPAT
+/* interim until all occurrences of these can be updated to stdbool */
+/* XXX Why not use the true/false velues here? */
+# ifndef FALSE
+# define FALSE 0
+# endif
+
+# ifndef TRUE
+# define TRUE 1
+# endif
#endif
/* useful for finding bad use of min/max */
diff --git a/source/blender/blenlib/CMakeLists.txt b/source/blender/blenlib/CMakeLists.txt
index fe954fb10ac..f438e6bdec3 100644
--- a/source/blender/blenlib/CMakeLists.txt
+++ b/source/blender/blenlib/CMakeLists.txt
@@ -48,6 +48,7 @@ set(SRC
intern/BLI_mempool.c
intern/DLRB_tree.c
intern/boxpack2d.c
+ intern/buffer.c
intern/callbacks.c
intern/cpu.c
intern/dynlib.c
@@ -96,6 +97,7 @@ set(SRC
BLI_array.h
BLI_bitmap.h
BLI_blenlib.h
+ BLI_buffer.h
BLI_boxpack2d.h
BLI_callbacks.h
BLI_cpu.h
diff --git a/source/blender/blenlib/intern/BLI_kdopbvh.c b/source/blender/blenlib/intern/BLI_kdopbvh.c
index 55f67cedfc6..b2d07b9ee4d 100644
--- a/source/blender/blenlib/intern/BLI_kdopbvh.c
+++ b/source/blender/blenlib/intern/BLI_kdopbvh.c
@@ -1554,7 +1554,7 @@ int BLI_bvhtree_ray_cast(BVHTree *tree, const float co[3], const float dir[3], f
float BLI_bvhtree_bb_raycast(const float bv[6], const float light_start[3], const float light_end[3], float pos[3])
{
BVHRayCastData data;
- float dist = 0.0;
+ float dist;
data.hit.dist = FLT_MAX;
diff --git a/source/blender/blenlib/intern/buffer.c b/source/blender/blenlib/intern/buffer.c
new file mode 100644
index 00000000000..b2280b9a0d1
--- /dev/null
+++ b/source/blender/blenlib/intern/buffer.c
@@ -0,0 +1,81 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_buffer.h"
+#include "BLI_utildefines.h"
+
+#include <string.h>
+
+static void *buffer_alloc(BLI_Buffer *buffer, int len)
+{
+ return ((buffer->flag & BLI_BUFFER_USE_CALLOC) ?
+ MEM_callocN : MEM_mallocN)
+ (buffer->elem_size * len, "BLI_Buffer.data");
+}
+
+static void *buffer_realloc(BLI_Buffer *buffer, int len)
+{
+ return ((buffer->flag & BLI_BUFFER_USE_CALLOC) ?
+ MEM_recallocN : MEM_reallocN)
+ (buffer->data, (buffer->elem_size * len));
+}
+
+void BLI_buffer_resize(BLI_Buffer *buffer, int new_count)
+{
+ if (new_count > buffer->alloc_count) {
+ if (buffer->flag & BLI_BUFFER_USE_STATIC) {
+ void *orig = buffer->data;
+
+ buffer->data = buffer_alloc(buffer, new_count);
+ memcpy(buffer->data, orig, buffer->elem_size * buffer->count);
+ buffer->alloc_count = new_count;
+ buffer->flag &= ~BLI_BUFFER_USE_STATIC;
+ }
+ else {
+ if (buffer->alloc_count && (new_count < buffer->alloc_count * 2)) {
+ buffer->alloc_count *= 2;
+ }
+ else {
+ buffer->alloc_count = new_count;
+ }
+
+ if (buffer->data) {
+ buffer->data = buffer_realloc(buffer, buffer->alloc_count);
+ }
+ else {
+ buffer->data = buffer_alloc(buffer, buffer->alloc_count);
+ }
+ }
+ }
+
+ buffer->count = new_count;
+}
+
+void BLI_buffer_free(BLI_Buffer *buffer)
+{
+ if ((buffer->flag & BLI_BUFFER_USE_STATIC) == 0) {
+ if (buffer->data) {
+ MEM_freeN(buffer->data);
+ }
+ }
+ memset(buffer, 0, sizeof(*buffer));
+}
diff --git a/source/blender/blenlib/intern/jitter.c b/source/blender/blenlib/intern/jitter.c
index 6203a98828b..3fe0ef158df 100644
--- a/source/blender/blenlib/intern/jitter.c
+++ b/source/blender/blenlib/intern/jitter.c
@@ -165,7 +165,7 @@ void BLI_jitter_init(float *jitarr, int num)
MEM_freeN(jit2);
- /* finally, move jittertab to be centered around (0,0) */
+ /* finally, move jittertab to be centered around (0, 0) */
for (i = 0; i < 2 * num; i += 2) {
jitarr[i] -= 0.5f;
jitarr[i + 1] -= 0.5f;
diff --git a/source/blender/blenlib/intern/math_color_inline.c b/source/blender/blenlib/intern/math_color_inline.c
index 4c8bd43ef73..b8eeca50db6 100644
--- a/source/blender/blenlib/intern/math_color_inline.c
+++ b/source/blender/blenlib/intern/math_color_inline.c
@@ -149,31 +149,6 @@ MINLINE void linearrgb_to_srgb_ushort4(unsigned short srgb[4], const float linea
srgb[3] = FTOUSHORT(linear[3]);
}
-MINLINE void linearrgb_to_srgb_ushort4_predivide(unsigned short srgb[4], const float linear[4])
-{
- float alpha, inv_alpha, t;
- int i;
-
- if (linear[3] == 1.0f || linear[3] == 0.0f) {
- linearrgb_to_srgb_ushort4(srgb, linear);
- return;
- }
-
- alpha = linear[3];
- inv_alpha = 1.0f / alpha;
-
- for (i = 0; i < 3; ++i) {
- t = linear[i] * inv_alpha;
- srgb[i] = (t <= 1.0f) ?
- /* warning - converts: float -> short -> float -> short */
- (unsigned short) (to_srgb_table_lookup(t) * alpha) :
- /* if FTOUSHORT was an inline function this could be done less confusingly */
- ((t = linearrgb_to_srgb(t) * alpha), FTOUSHORT(t));
- }
-
- srgb[3] = FTOUSHORT(linear[3]);
-}
-
MINLINE void srgb_to_linearrgb_uchar4(float linear[4], const unsigned char srgb[4])
{
linear[0] = BLI_color_from_srgb_table[srgb[0]];
@@ -293,4 +268,62 @@ MINLINE int compare_rgb_uchar(const unsigned char col_a[3], const unsigned char
return 0;
}
+/**************** Alpha Transformations *****************/
+
+MINLINE void premul_to_straight_v4(float straight[4], const float premul[4])
+{
+ if (premul[3] == 0.0f || premul[3] == 1.0f) {
+ straight[0] = premul[0];
+ straight[1] = premul[1];
+ straight[2] = premul[2];
+ straight[3] = premul[3];
+ }
+ else {
+ float alpha_inv = 1.0f / premul[3];
+ straight[0] = premul[0] * alpha_inv;
+ straight[1] = premul[1] * alpha_inv;
+ straight[2] = premul[2] * alpha_inv;
+ straight[3] = premul[3];
+ }
+}
+
+MINLINE void straight_to_premul_v4(float premul[4], const float straight[4])
+{
+ float alpha = straight[3];
+ premul[0] = straight[0] * alpha;
+ premul[1] = straight[1] * alpha;
+ premul[2] = straight[2] * alpha;
+ premul[3] = straight[3];
+}
+
+MINLINE void straight_uchar_to_premul_float(float result[4], const unsigned char color[4])
+{
+ float alpha = color[3] / 255.0f;
+ float fac = alpha / 255.0f;
+
+ result[0] = color[0] * fac;
+ result[1] = color[1] * fac;
+ result[2] = color[2] * fac;
+ result[3] = alpha;
+}
+
+MINLINE void premul_float_to_straight_uchar(unsigned char *result, const float color[4])
+{
+ if (color[3] == 0.0f || color[3] == 1.0f) {
+ result[0] = FTOCHAR(color[0]);
+ result[1] = FTOCHAR(color[1]);
+ result[2] = FTOCHAR(color[2]);
+ result[3] = FTOCHAR(color[3]);
+ }
+ else {
+ float alpha_inv = 1.0f / color[3];
+
+ /* hopefully this would be optimized */
+ result[0] = FTOCHAR(color[0] * alpha_inv);
+ result[1] = FTOCHAR(color[1] * alpha_inv);
+ result[2] = FTOCHAR(color[2] * alpha_inv);
+ result[3] = FTOCHAR(color[3]);
+ }
+}
+
#endif /* __MATH_COLOR_INLINE_C__ */
diff --git a/source/blender/blenlib/intern/math_geom.c b/source/blender/blenlib/intern/math_geom.c
index 10a9a2df9f5..3527af365ec 100644
--- a/source/blender/blenlib/intern/math_geom.c
+++ b/source/blender/blenlib/intern/math_geom.c
@@ -296,6 +296,88 @@ float dist_to_line_segment_v3(const float v1[3], const float v2[3], const float
return len_v3v3(closest, v1);
}
+/* Adapted from "Real-Time Collision Detection" by Christer Ericson,
+ * published by Morgan Kaufmann Publishers, copyright 2005 Elsevier Inc.
+ *
+ * Set 'r' to the point in triangle (a, b, c) closest to point 'p' */
+void closest_on_tri_to_point_v3(float r[3], const float p[3],
+ const float a[3], const float b[3], const float c[3])
+{
+ float ab[3], ac[3], ap[3], d1, d2;
+ float bp[3], d3, d4, vc, cp[3], d5, d6, vb, va;
+ float denom, v, w;
+
+ /* Check if P in vertex region outside A */
+ sub_v3_v3v3(ab, b, a);
+ sub_v3_v3v3(ac, c, a);
+ sub_v3_v3v3(ap, p, a);
+ d1 = dot_v3v3(ab, ap);
+ d2 = dot_v3v3(ac, ap);
+ if (d1 <= 0.0f && d2 <= 0.0f) {
+ /* barycentric coordinates (1,0,0) */
+ copy_v3_v3(r, a);
+ return;
+ }
+
+ /* Check if P in vertex region outside B */
+ sub_v3_v3v3(bp, p, b);
+ d3 = dot_v3v3(ab, bp);
+ d4 = dot_v3v3(ac, bp);
+ if (d3 >= 0.0f && d4 <= d3) {
+ /* barycentric coordinates (0,1,0) */
+ copy_v3_v3(r, b);
+ return;
+ }
+ /* Check if P in edge region of AB, if so return projection of P onto AB */
+ vc = d1*d4 - d3*d2;
+ if (vc <= 0.0f && d1 >= 0.0f && d3 <= 0.0f) {
+ float v = d1 / (d1 - d3);
+ /* barycentric coordinates (1-v,v,0) */
+ madd_v3_v3v3fl(r, a, ab, v);
+ return;
+ }
+ /* Check if P in vertex region outside C */
+ sub_v3_v3v3(cp, p, c);
+ d5 = dot_v3v3(ab, cp);
+ d6 = dot_v3v3(ac, cp);
+ if (d6 >= 0.0f && d5 <= d6) {
+ /* barycentric coordinates (0,0,1) */
+ copy_v3_v3(r, c);
+ return;
+ }
+ /* Check if P in edge region of AC, if so return projection of P onto AC */
+ vb = d5*d2 - d1*d6;
+ if (vb <= 0.0f && d2 >= 0.0f && d6 <= 0.0f) {
+ float w = d2 / (d2 - d6);
+ /* barycentric coordinates (1-w,0,w) */
+ madd_v3_v3v3fl(r, a, ac, w);
+ return;
+ }
+ /* Check if P in edge region of BC, if so return projection of P onto BC */
+ va = d3*d6 - d5*d4;
+ if (va <= 0.0f && (d4 - d3) >= 0.0f && (d5 - d6) >= 0.0f) {
+ float w = (d4 - d3) / ((d4 - d3) + (d5 - d6));
+ /* barycentric coordinates (0,1-w,w) */
+ sub_v3_v3v3(r, c, b);
+ mul_v3_fl(r, w);
+ add_v3_v3(r, b);
+ return;
+ }
+
+ /* P inside face region. Compute Q through its barycentric coordinates (u,v,w) */
+ denom = 1.0f / (va + vb + vc);
+ v = vb * denom;
+ w = vc * denom;
+
+ /* = u*a + v*b + w*c, u = va * denom = 1.0f - v - w */
+ /* ac * w */
+ mul_v3_fl(ac, w);
+ /* a + ab * v */
+ madd_v3_v3v3fl(r, a, ab, v);
+ /* a + ab * v + ac * w */
+ add_v3_v3(r, ac);
+}
+
/******************************* Intersection ********************************/
/* intersect Line-Line, shorts */
@@ -1037,7 +1119,7 @@ int isect_sweeping_sphere_tri_v3(const float p1[3], const float p2[3], const flo
if (t0 > 1.0f || t1 < 0.0f) return 0;
- /* clamp to [0,1] */
+ /* clamp to [0, 1] */
CLAMP(t0, 0.0f, 1.0f);
CLAMP(t1, 0.0f, 1.0f);
@@ -1157,10 +1239,10 @@ int isect_sweeping_sphere_tri_v3(const float p1[3], const float p2[3], const flo
}
/*e3*/
- /* sub_v3_v3v3(bv,v0,p1); */ /* UNUSED */
- /* elen2 = dot_v3v3(e1,e1); */ /* UNUSED */
- /* edotv = dot_v3v3(e1,vel); */ /* UNUSED */
- /* edotbv = dot_v3v3(e1,bv); */ /* UNUSED */
+ /* sub_v3_v3v3(bv, v0, p1); */ /* UNUSED */
+ /* elen2 = dot_v3v3(e1, e1); */ /* UNUSED */
+ /* edotv = dot_v3v3(e1, vel); */ /* UNUSED */
+ /* edotbv = dot_v3v3(e1, bv); */ /* UNUSED */
sub_v3_v3v3(bv, v1, p1);
elen2 = dot_v3v3(e3, e3);
@@ -1195,7 +1277,7 @@ int isect_axial_line_tri_v3(const int axis, const float p1[3], const float p2[3]
int a0 = axis, a1 = (axis + 1) % 3, a2 = (axis + 2) % 3;
#if 0
- return isect_line_tri_v3(p1,p2,v0,v1,v2,lambda);
+ return isect_line_tri_v3(p1, p2, v0, v1, v2, lambda);
/* first a simple bounding box test */
if (min_fff(v0[a1], v1[a1], v2[a1]) > p1[a1]) return 0;
@@ -1415,8 +1497,8 @@ int isect_ray_aabb(const IsectRayAABBData *data, const float bb_min[3],
return TRUE;
}
-/* find closest point to p on line through l1,l2 and return lambda,
- * where (0 <= lambda <= 1) when cp is in the line segment l1,l2
+/* find closest point to p on line through (l1, l2) and return lambda,
+ * where (0 <= lambda <= 1) when cp is in the line segment (l1, l2)
*/
float closest_to_line_v3(float cp[3], const float p[3], const float l1[3], const float l2[3])
{
@@ -1702,9 +1784,9 @@ static int point_in_slice(const float p[3], const float v1[3], const float l1[3]
/*
* what is a slice ?
* some maths:
- * a line including l1,l2 and a point not on the line
+ * a line including (l1, l2) and a point not on the line
* define a subset of R3 delimited by planes parallel to the line and orthogonal
- * to the (point --> line) distance vector,one plane on the line one on the point,
+ * to the (point --> line) distance vector, one plane on the line one on the point,
* the room inside usually is rather small compared to R3 though still infinite
* useful for restricting (speeding up) searches
* e.g. all points of triangular prism are within the intersection of 3 'slices'
@@ -2304,7 +2386,7 @@ void interp_weights_poly_v2(float *w, float v[][2], const int n, const float co[
}
}
-/* (x1,v1)(t1=0)------(x2,v2)(t2=1), 0<t<1 --> (x,v)(t) */
+/* (x1, v1)(t1=0)------(x2, v2)(t2=1), 0<t<1 --> (x, v)(t) */
void interp_cubic_v3(float x[3], float v[3], const float x1[3], const float v1[3], const float x2[3], const float v2[3], const float t)
{
float a[3], b[3];
@@ -2791,8 +2873,8 @@ void tangent_from_uv(float uv1[2], float uv2[2], float uv3[3], float co1[3], flo
/****************************** Vector Clouds ********************************/
/* vector clouds */
-/* void vcloud_estimate_transform(int list_size, float (*pos)[3], float *weight,float (*rpos)[3], float *rweight,
- * float lloc[3],float rloc[3],float lrot[3][3],float lscale[3][3])
+/* void vcloud_estimate_transform(int list_size, float (*pos)[3], float *weight, float (*rpos)[3], float *rweight,
+ * float lloc[3], float rloc[3], float lrot[3][3], float lscale[3][3])
*
* input
* (
@@ -2881,9 +2963,9 @@ void vcloud_estimate_transform(int list_size, float (*pos)[3], float *weight, fl
/* build 'projection' matrix */
for (a = 0; a < list_size; a++) {
sub_v3_v3v3(va, rpos[a], accu_rcom);
- /* mul_v3_fl(va,bp->mass); mass needs renormalzation here ?? */
+ /* mul_v3_fl(va, bp->mass); mass needs renormalzation here ?? */
sub_v3_v3v3(vb, pos[a], accu_com);
- /* mul_v3_fl(va,rp->mass); */
+ /* mul_v3_fl(va, rp->mass); */
m[0][0] += va[0] * vb[0];
m[0][1] += va[0] * vb[1];
m[0][2] += va[0] * vb[2];
diff --git a/source/blender/blenlib/intern/math_geom_inline.c b/source/blender/blenlib/intern/math_geom_inline.c
index ba9770e1bd1..f32b477787b 100644
--- a/source/blender/blenlib/intern/math_geom_inline.c
+++ b/source/blender/blenlib/intern/math_geom_inline.c
@@ -158,4 +158,31 @@ MINLINE int min_axis_v3(const float vec[3])
((y < z) ? 1 : 2));
}
+/**
+ * Simple method to find how many tri's we need when we already know the corner+poly count.
+ *
+ * Formula is:
+ *
+ * tri = ((corner_count / poly_count) - 2) * poly_count;
+ *
+ * Use doubles since this is used for allocating and we
+ * don't want float precision to give incorrect results.
+ *
+ * \param poly_count The number of ngon's/tris (1-2 sided faces will give incorrect results)
+ * \param corner_count - also known as loops in BMesh/DNA
+ */
+MINLINE int poly_to_tri_count(const int poly_count, const int corner_count)
+{
+ if (poly_count != 0) {
+ const double poly_count_d = (double)poly_count;
+ const double corner_count_d = (double)corner_count;
+ BLI_assert(poly_count > 0);
+ BLI_assert(corner_count > 0);
+ return (int)((((corner_count_d / poly_count_d) - 2.0) * poly_count_d) + 0.5);
+ }
+ else {
+ return 0;
+ }
+}
+
#endif /* __MATH_GEOM_INLINE_C__ */
diff --git a/source/blender/blenlib/intern/math_matrix.c b/source/blender/blenlib/intern/math_matrix.c
index 3a294769eb3..02fc5b07d6d 100644
--- a/source/blender/blenlib/intern/math_matrix.c
+++ b/source/blender/blenlib/intern/math_matrix.c
@@ -990,7 +990,7 @@ void normalize_m4_m4(float rmat[4][4], float mat[4][4])
if (len != 0.0f) rmat[2][3] = mat[2][3] / len;
}
-void adjoint_m2_m2(float m1[][2], float m[][2])
+void adjoint_m2_m2(float m1[2][2], float m[2][2])
{
BLI_assert(m1 != m);
m1[0][0] = m[1][1];
diff --git a/source/blender/blenlib/intern/math_vector_inline.c b/source/blender/blenlib/intern/math_vector_inline.c
index 04b9d574347..8c62fdf81a7 100644
--- a/source/blender/blenlib/intern/math_vector_inline.c
+++ b/source/blender/blenlib/intern/math_vector_inline.c
@@ -461,7 +461,7 @@ MINLINE void mul_v3_v3v3(float r[3], const float v1[3], const float v2[3])
r[2] = v1[2] * v2[2];
}
-MINLINE void negate_v2(float r[3])
+MINLINE void negate_v2(float r[2])
{
r[0] = -r[0];
r[1] = -r[1];
diff --git a/source/blender/blenlib/intern/path_util.c b/source/blender/blenlib/intern/path_util.c
index 7c1842b10f2..06b1f1f09b1 100644
--- a/source/blender/blenlib/intern/path_util.c
+++ b/source/blender/blenlib/intern/path_util.c
@@ -1212,8 +1212,6 @@ void BLI_setenv_if_new(const char *env, const char *val)
void BLI_clean(char *path)
{
- if (path == NULL) return;
-
#ifdef WIN32
if (path && BLI_strnlen(path, 3) > 2) {
BLI_char_switch(path + 2, '/', '\\');
@@ -1225,7 +1223,6 @@ void BLI_clean(char *path)
void BLI_char_switch(char *string, char from, char to)
{
- if (string == NULL) return;
while (*string != 0) {
if (*string == from) *string = to;
string++;
@@ -1622,7 +1619,7 @@ int BLI_rebase_path(char *abs, size_t abs_len, char *rel, size_t rel_len, const
rel_dir[0] = 0;
/* if image is "below" current .blend file directory */
- if (!strncmp(path, blend_dir, len)) {
+ if (!BLI_path_ncmp(path, blend_dir, len)) {
/* if image is _in_ current .blend file directory */
if (BLI_path_cmp(dir, blend_dir) == 0) {
diff --git a/source/blender/blenlib/intern/scanfill.c b/source/blender/blenlib/intern/scanfill.c
index defe500cb21..771295b4b78 100644
--- a/source/blender/blenlib/intern/scanfill.c
+++ b/source/blender/blenlib/intern/scanfill.c
@@ -459,7 +459,7 @@ static void testvertexnearedge(ScanFillContext *sf_ctx)
/* new edge */
ed1 = BLI_scanfill_edge_add(sf_ctx, eed->v1, eve);
- /* printf("fill: vertex near edge %x\n",eve); */
+ /* printf("fill: vertex near edge %x\n", eve); */
ed1->f = 0;
ed1->poly_nr = eed->poly_nr;
eed->v1 = eve;
@@ -630,11 +630,16 @@ static int scanfill(ScanFillContext *sf_ctx, PolyFill *pf, const int flag)
/* (temporal) security: never much more faces than vertices */
totface = 0;
- maxface = 2 * verts; /* 2*verts: based at a filled circle within a triangle */
+ if (flag & BLI_SCANFILL_CALC_HOLES) {
+ maxface = 2 * verts; /* 2*verts: based at a filled circle within a triangle */
+ }
+ else {
+ maxface = verts - 2; /* when we don't calc any holes, we assume face is a non overlapping loop */
+ }
sc = sf_ctx->_scdata;
for (a = 0; a < verts; a++) {
- /* printf("VERTEX %d %x\n",a,sc->v1); */
+ /* printf("VERTEX %d %x\n", a, sc->v1); */
ed1 = sc->edge_first;
while (ed1) { /* set connectflags */
nexted = ed1->next;
@@ -654,7 +659,7 @@ static int scanfill(ScanFillContext *sf_ctx, PolyFill *pf, const int flag)
/* commented out... the ESC here delivers corrupted memory (and doesnt work during grab) */
/* if (callLocalInterruptCallBack()) break; */
- if (totface > maxface) {
+ if (totface >= maxface) {
/* printf("Fill error: endless loop. Escaped at vert %d, tot: %d.\n", a, verts); */
a = verts;
break;
@@ -675,30 +680,31 @@ static int scanfill(ScanFillContext *sf_ctx, PolyFill *pf, const int flag)
v3 = ed2->v2;
/* this happens with a serial of overlapping edges */
if (v1 == v2 || v2 == v3) break;
- /* printf("test verts %x %x %x\n",v1,v2,v3); */
+ /* printf("test verts %x %x %x\n", v1, v2, v3); */
miny = min_ff(v1->xy[1], v3->xy[1]);
- /* miny = min_ff(v1->xy[1],v3->xy[1]); */
+ /* miny = min_ff(v1->xy[1], v3->xy[1]); */
sc1 = sc + 1;
test = 0;
for (b = a + 1; b < verts; b++) {
if (sc1->vert->f == 0) {
if (sc1->vert->xy[1] <= miny) break;
-
- if (testedgeside(v1->xy, v2->xy, sc1->vert->xy))
- if (testedgeside(v2->xy, v3->xy, sc1->vert->xy))
+ if (testedgeside(v1->xy, v2->xy, sc1->vert->xy)) {
+ if (testedgeside(v2->xy, v3->xy, sc1->vert->xy)) {
if (testedgeside(v3->xy, v1->xy, sc1->vert->xy)) {
/* point in triangle */
-
+
test = 1;
break;
}
+ }
+ }
}
sc1++;
}
if (test) {
/* make new edge, and start over */
- /* printf("add new edge %x %x and start again\n",v2,sc1->vert); */
+ /* printf("add new edge %x %x and start again\n", v2, sc1->vert); */
ed3 = BLI_scanfill_edge_add(sf_ctx, v2, sc1->vert);
BLI_remlink(&sf_ctx->filledgebase, ed3);
@@ -710,7 +716,7 @@ static int scanfill(ScanFillContext *sf_ctx, PolyFill *pf, const int flag)
}
else {
/* new triangle */
- /* printf("add face %x %x %x\n",v1,v2,v3); */
+ /* printf("add face %x %x %x\n", v1, v2, v3); */
addfillface(sf_ctx, v1, v2, v3);
totface++;
BLI_remlink((ListBase *)&(sc->edge_first), ed1);
@@ -734,7 +740,7 @@ static int scanfill(ScanFillContext *sf_ctx, PolyFill *pf, const int flag)
ed3->v1->h++;
ed3->v2->h++;
- /* printf("add new edge %x %x\n",v1,v3); */
+ /* printf("add new edge %x %x\n", v1, v3); */
sc1 = addedgetoscanlist(sf_ctx, ed3, verts);
if (sc1) { /* ed3 already exists: remove if a boundary */
@@ -773,12 +779,15 @@ static int scanfill(ScanFillContext *sf_ctx, PolyFill *pf, const int flag)
ed1 = nexted;
}
}
+
sc++;
}
MEM_freeN(sf_ctx->_scdata);
sf_ctx->_scdata = NULL;
+ BLI_assert(totface <= maxface);
+
return totface;
}
@@ -910,50 +919,68 @@ int BLI_scanfill_calc_ex(ScanFillContext *sf_ctx, const int flag, const float no
/* STEP 1: COUNT POLYS */
- eve = sf_ctx->fillvertbase.first;
- while (eve) {
- eve->xy[0] = eve->co[co_x];
- eve->xy[1] = eve->co[co_y];
+ if (flag & BLI_SCANFILL_CALC_HOLES) {
+ eve = sf_ctx->fillvertbase.first;
+ while (eve) {
+ eve->xy[0] = eve->co[co_x];
+ eve->xy[1] = eve->co[co_y];
+
+ /* get first vertex with no poly number */
+ if (eve->poly_nr == 0) {
+ poly++;
+ /* now a sort of select connected */
+ ok = 1;
+ eve->poly_nr = poly;
- /* get first vertex with no poly number */
- if (eve->poly_nr == 0) {
- poly++;
- /* now a sort of select connected */
- ok = 1;
- eve->poly_nr = poly;
-
- while (ok) {
-
- ok = 0;
- toggle++;
- if (toggle & 1) eed = sf_ctx->filledgebase.first;
- else eed = sf_ctx->filledgebase.last;
-
- while (eed) {
- if (eed->v1->poly_nr == 0 && eed->v2->poly_nr == poly) {
- eed->v1->poly_nr = poly;
- eed->poly_nr = poly;
- ok = 1;
- }
- else if (eed->v2->poly_nr == 0 && eed->v1->poly_nr == poly) {
- eed->v2->poly_nr = poly;
- eed->poly_nr = poly;
- ok = 1;
- }
- else if (eed->poly_nr == 0) {
- if (eed->v1->poly_nr == poly && eed->v2->poly_nr == poly) {
+ while (ok) {
+
+ ok = 0;
+ toggle++;
+ if (toggle & 1) eed = sf_ctx->filledgebase.first;
+ else eed = sf_ctx->filledgebase.last;
+
+ while (eed) {
+ if (eed->v1->poly_nr == 0 && eed->v2->poly_nr == poly) {
+ eed->v1->poly_nr = poly;
eed->poly_nr = poly;
ok = 1;
}
+ else if (eed->v2->poly_nr == 0 && eed->v1->poly_nr == poly) {
+ eed->v2->poly_nr = poly;
+ eed->poly_nr = poly;
+ ok = 1;
+ }
+ else if (eed->poly_nr == 0) {
+ if (eed->v1->poly_nr == poly && eed->v2->poly_nr == poly) {
+ eed->poly_nr = poly;
+ ok = 1;
+ }
+ }
+ if (toggle & 1) eed = eed->next;
+ else eed = eed->prev;
}
- if (toggle & 1) eed = eed->next;
- else eed = eed->prev;
}
}
+ eve = eve->next;
+ }
+ /* printf("amount of poly's: %d\n", poly); */
+ }
+ else {
+ poly = 1;
+
+ eve = sf_ctx->fillvertbase.first;
+ while (eve) {
+ eve->xy[0] = eve->co[co_x];
+ eve->xy[1] = eve->co[co_y];
+ eve->poly_nr = poly;
+ eve = eve->next;
+ }
+ eed = sf_ctx->filledgebase.first;
+ while (eed) {
+ eed->poly_nr = poly;
+ eed = eed->next;
}
- eve = eve->next;
}
- /* printf("amount of poly's: %d\n",poly); */
/* STEP 2: remove loose edges and strings of edges */
eed = sf_ctx->filledgebase.first;
diff --git a/source/blender/blenloader/intern/readblenentry.c b/source/blender/blenloader/intern/readblenentry.c
index e9caa337129..b2d37e36004 100644
--- a/source/blender/blenloader/intern/readblenentry.c
+++ b/source/blender/blenloader/intern/readblenentry.c
@@ -311,6 +311,9 @@ BlendFileData *BLO_read_from_memfile(Main *oldmain, const char *filename, MemFil
/* makes lookup of existing video clips in old main */
blo_make_movieclip_pointer_map(fd, oldmain);
+ /* makes lookup of existing video clips in old main */
+ blo_make_packed_pointer_map(fd, oldmain);
+
bfd = blo_read_file_internal(fd, filename);
/* ensures relinked images are not freed */
@@ -319,6 +322,9 @@ BlendFileData *BLO_read_from_memfile(Main *oldmain, const char *filename, MemFil
/* ensures relinked movie clips are not freed */
blo_end_movieclip_pointer_map(fd, oldmain);
+ /* ensures relinked packed data is not freed */
+ blo_end_packed_pointer_map(fd, oldmain);
+
/* move libraries from old main to new main */
if (bfd && mainlist.first != mainlist.last) {
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 4c3ba747906..151a929a445 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -546,7 +546,9 @@ static Main *blo_find_main(FileData *fd, const char *filepath, const char *relab
BLI_strncpy(name1, filepath, sizeof(name1));
cleanup_path(relabase, name1);
-// printf("blo_find_main: original in %s\n", name);
+
+// printf("blo_find_main: relabase %s\n", relabase);
+// printf("blo_find_main: original in %s\n", filepath);
// printf("blo_find_main: converted to %s\n", name1);
for (m = mainlist->first; m; m = m->next) {
@@ -1023,6 +1025,46 @@ FileData *blo_openblenderfile(const char *filepath, ReportList *reports)
}
}
+static int fd_read_gzip_from_memory(FileData *filedata, void *buffer, unsigned int size)
+{
+ int err;
+
+ filedata->strm.next_out = (Bytef *) buffer;
+ filedata->strm.avail_out = size;
+
+ // Inflate another chunk.
+ err = inflate (&filedata->strm, Z_SYNC_FLUSH);
+
+ if (err == Z_STREAM_END) {
+ return 0;
+ }
+ else if (err != Z_OK) {
+ printf("fd_read_gzip_from_memory: zlib error\n");
+ return 0;
+ }
+
+ filedata->seek += size;
+
+ return (size);
+}
+
+static int fd_read_gzip_from_memory_init(FileData *fd)
+{
+
+ fd->strm.next_in = (Bytef *) fd->buffer;
+ fd->strm.avail_in = fd->buffersize;
+ fd->strm.total_out = 0;
+ fd->strm.zalloc = Z_NULL;
+ fd->strm.zfree = Z_NULL;
+
+ if (inflateInit2(&fd->strm, (16+MAX_WBITS)) != Z_OK)
+ return 0;
+
+ fd->read = fd_read_gzip_from_memory;
+
+ return 1;
+}
+
FileData *blo_openblendermemory(void *mem, int memsize, ReportList *reports)
{
if (!mem || memsize<SIZEOFBLENDERHEADER) {
@@ -1031,9 +1073,21 @@ FileData *blo_openblendermemory(void *mem, int memsize, ReportList *reports)
}
else {
FileData *fd = filedata_new();
+ char *cp = mem;
+
fd->buffer = mem;
fd->buffersize = memsize;
+
+ /* test if gzip */
+ if (cp[0] == 0x1f && cp[1] == 0x8b) {
+ if (0 == fd_read_gzip_from_memory_init(fd)) {
+ blo_freefiledata(fd);
+ return NULL;
+ }
+ }
+ else
fd->read = fd_read_from_memory;
+
fd->flags |= FD_FLAGS_NOT_MY_BUFFER;
return blo_decode_and_check(fd, reports);
@@ -1069,6 +1123,12 @@ void blo_freefiledata(FileData *fd)
gzclose(fd->gzfiledes);
}
+ if (fd->strm.next_in) {
+ if (inflateEnd (&fd->strm) != Z_OK) {
+ printf("close gzip stream error\n");
+ }
+ }
+
if (fd->buffer && !(fd->flags & FD_FLAGS_NOT_MY_BUFFER)) {
MEM_freeN(fd->buffer);
fd->buffer = NULL;
@@ -1092,6 +1152,8 @@ void blo_freefiledata(FileData *fd)
oldnewmap_free(fd->imamap);
if (fd->movieclipmap)
oldnewmap_free(fd->movieclipmap);
+ if (fd->packedmap)
+ oldnewmap_free(fd->packedmap);
if (fd->libmap && !(fd->flags & FD_FLAGS_NOT_MY_LIBMAP))
oldnewmap_free(fd->libmap);
if (fd->bheadmap)
@@ -1176,6 +1238,14 @@ static void *newmclipadr(FileData *fd, void *adr) /* used to restor
return NULL;
}
+static void *newpackedadr(FileData *fd, void *adr) /* used to restore packed data after undo */
+{
+ if (fd->packedmap && adr)
+ return oldnewmap_lookup_and_inc(fd->packedmap, adr);
+
+ return oldnewmap_lookup_and_inc(fd->datamap, adr);
+}
+
static void *newlibadr(FileData *fd, void *lib, void *adr) /* only lib data */
{
@@ -1372,6 +1442,69 @@ void blo_end_movieclip_pointer_map(FileData *fd, Main *oldmain)
}
}
+static void insert_packedmap(FileData *fd, PackedFile *pf)
+{
+ oldnewmap_insert(fd->packedmap, pf, pf, 0);
+ oldnewmap_insert(fd->packedmap, pf->data, pf->data, 0);
+}
+
+void blo_make_packed_pointer_map(FileData *fd, Main *oldmain)
+{
+ Image *ima;
+ VFont *vfont;
+ bSound *sound;
+ Library *lib;
+
+ fd->packedmap = oldnewmap_new();
+
+ for (ima = oldmain->image.first; ima; ima = ima->id.next)
+ if (ima->packedfile)
+ insert_packedmap(fd, ima->packedfile);
+
+ for (vfont = oldmain->vfont.first; vfont; vfont = vfont->id.next)
+ if (vfont->packedfile)
+ insert_packedmap(fd, vfont->packedfile);
+
+ for (sound = oldmain->sound.first; sound; sound = sound->id.next)
+ if (sound->packedfile)
+ insert_packedmap(fd, sound->packedfile);
+
+ for (lib = oldmain->library.first; lib; lib = lib->id.next)
+ if (lib->packedfile)
+ insert_packedmap(fd, lib->packedfile);
+
+}
+
+/* set old main packed data to zero if it has been restored */
+/* this works because freeing old main only happens after this call */
+void blo_end_packed_pointer_map(FileData *fd, Main *oldmain)
+{
+ Image *ima;
+ VFont *vfont;
+ bSound *sound;
+ Library *lib;
+ OldNew *entry = fd->packedmap->entries;
+ int i;
+
+ /* used entries were restored, so we put them to zero */
+ for (i=0; i < fd->packedmap->nentries; i++, entry++) {
+ if (entry->nr > 0)
+ entry->newp = NULL;
+ }
+
+ for (ima = oldmain->image.first; ima; ima = ima->id.next)
+ ima->packedfile = newpackedadr(fd, ima->packedfile);
+
+ for (vfont = oldmain->vfont.first; vfont; vfont = vfont->id.next)
+ vfont->packedfile = newpackedadr(fd, vfont->packedfile);
+
+ for (sound = oldmain->sound.first; sound; sound = sound->id.next)
+ sound->packedfile = newpackedadr(fd, sound->packedfile);
+
+ for (lib = oldmain->library.first; lib; lib = lib->id.next)
+ lib->packedfile = newpackedadr(fd, lib->packedfile);
+}
+
/* undo file support: add all library pointers in lookup */
void blo_add_library_pointer_map(ListBase *mainlist, FileData *fd)
@@ -1711,10 +1844,10 @@ static void direct_link_script(FileData *UNUSED(fd), Script *script)
static PackedFile *direct_link_packedfile(FileData *fd, PackedFile *oldpf)
{
- PackedFile *pf = newdataadr(fd, oldpf);
+ PackedFile *pf = newpackedadr(fd, oldpf);
if (pf) {
- pf->data = newdataadr(fd, pf->data);
+ pf->data = newpackedadr(fd, pf->data);
}
return pf;
@@ -2538,7 +2671,7 @@ static void lib_link_constraints(FileData *fd, ID *id, ListBase *conlist)
cld.fd = fd;
cld.id = id;
- id_loop_constraints(conlist, lib_link_constraint_cb, &cld);
+ BKE_id_loop_constraints(conlist, lib_link_constraint_cb, &cld);
}
static void direct_link_constraints(FileData *fd, ListBase *lb)
@@ -5725,6 +5858,7 @@ void blo_lib_link_screen_restore(Main *newmain, bScreen *curscreen, Scene *cursc
static void direct_link_region(FileData *fd, ARegion *ar, int spacetype)
{
Panel *pa;
+ uiList *ui_list;
link_list(fd, &ar->panels);
@@ -5735,6 +5869,12 @@ static void direct_link_region(FileData *fd, ARegion *ar, int spacetype)
pa->type = NULL;
}
+ link_list(fd, &ar->ui_lists);
+
+ for (ui_list = ar->ui_lists.first; ui_list; ui_list = ui_list->next) {
+ ui_list->type = NULL;
+ }
+
ar->regiondata = newdataadr(fd, ar->regiondata);
if (ar->regiondata) {
if (spacetype == SPACE_VIEW3D) {
@@ -6057,6 +6197,7 @@ static void direct_link_library(FileData *fd, Library *lib, Main *main)
{
Main *newmain;
+ /* check if the library was already read */
for (newmain = fd->mainlist->first; newmain; newmain = newmain->next) {
if (newmain->curlib) {
if (BLI_path_cmp(newmain->curlib->filepath, lib->filepath) == 0) {
@@ -6075,14 +6216,14 @@ static void direct_link_library(FileData *fd, Library *lib, Main *main)
}
}
}
- /* make sure we have full path in lib->filename */
+ /* make sure we have full path in lib->filepath */
BLI_strncpy(lib->filepath, lib->name, sizeof(lib->name));
cleanup_path(fd->relabase, lib->filepath);
-#if 0
- printf("direct_link_library: name %s\n", lib->name);
- printf("direct_link_library: filename %s\n", lib->filename);
-#endif
+// printf("direct_link_library: name %s\n", lib->name);
+// printf("direct_link_library: filepath %s\n", lib->filepath);
+
+ lib->packedfile = direct_link_packedfile(fd, lib->packedfile);
/* new main */
newmain= MEM_callocN(sizeof(Main), "directlink");
@@ -7713,7 +7854,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
for (ob = main->object.first; ob; ob = ob->id.next) {
bConstraint *con;
for (con = ob->constraints.first; con; con = con->next) {
- bConstraintTypeInfo *cti = constraint_get_typeinfo(con);
+ bConstraintTypeInfo *cti = BKE_constraint_get_typeinfo(con);
if (!cti)
continue;
@@ -8636,15 +8777,41 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
}
}
- {
+ if (main->versionfile < 265 || (main->versionfile == 265 && main->subversionfile < 5)) {
Scene *scene;
+ Image *image;
+ Tex *tex;
for (scene = main->scene.first; scene; scene = scene->id.next) {
+ Sequence *seq;
+
+ SEQ_BEGIN (scene->ed, seq)
+ {
+ if (seq->flag & SEQ_MAKE_PREMUL)
+ seq->alpha_mode = SEQ_ALPHA_STRAIGHT;
+ }
+ SEQ_END
+
if (scene->r.bake_samples == 0)
scene->r.bake_samples = 256;
}
+
+ for (image = main->image.first; image; image = image->id.next) {
+ if (image->flag & IMA_DO_PREMUL)
+ image->alpha_mode = IMA_ALPHA_STRAIGHT;
}
+ for (tex = main->tex.first; tex; tex = tex->id.next) {
+ if (tex->type == TEX_IMAGE && (tex->imaflag & TEX_USEALPHA) == 0) {
+ image = blo_do_versions_newlibadr(fd, tex->id.lib, tex->ima);
+
+ if (image)
+ image->flag |= IMA_IGNORE_ALPHA;
+ }
+ }
+ }
+
+
#ifdef WITH_FREESTYLE
/* default values in Freestyle settings */
{
@@ -8759,6 +8926,7 @@ static BHead *read_userdef(BlendFileData *bfd, FileData *fd, BHead *bhead)
wmKeyMap *keymap;
wmKeyMapItem *kmi;
wmKeyMapDiffItem *kmdi;
+ bAddon *addon;
bfd->user = user= read_struct(fd, bhead, "user def");
@@ -8797,6 +8965,13 @@ static BHead *read_userdef(BlendFileData *bfd, FileData *fd, BHead *bhead)
direct_link_keymapitem(fd, kmi);
}
+ for (addon = user->addons.first; addon; addon = addon->next) {
+ addon->prop = newdataadr(fd, addon->prop);
+ if (addon->prop) {
+ IDP_DirectLinkProperty(addon->prop, (fd->flags & FD_FLAGS_SWITCH_ENDIAN), fd);
+ }
+ }
+
// XXX
user->uifonts.first = user->uifonts.last= NULL;
@@ -9001,6 +9176,14 @@ static void expand_doit_library(void *fdhandle, Main *mainvar, void *old)
Library *lib = read_struct(fd, bheadlib, "Library");
Main *ptr = blo_find_main(fd, lib->name, fd->relabase);
+ if (ptr->curlib == NULL) {
+ const char *idname= bhead_id_name(fd, bhead);
+
+ BKE_reportf_wrap(fd->reports, RPT_WARNING, TIP_("LIB ERROR: Data refers to main .blend file: '%s' from %s"),
+ idname, mainvar->curlib->filepath);
+ return;
+ }
+ else
id = is_yet_read(fd, ptr, bhead);
if (id == NULL) {
@@ -9440,7 +9623,7 @@ static void expand_constraints(FileData *fd, Main *mainvar, ListBase *lb)
ced.fd = fd;
ced.mainvar = mainvar;
- id_loop_constraints(lb, expand_constraint_cb, &ced);
+ BKE_id_loop_constraints(lb, expand_constraint_cb, &ced);
/* deprecated manual expansion stuff */
for (curcon = lb->first; curcon; curcon = curcon->next) {
@@ -10299,12 +10482,26 @@ static void read_libraries(FileData *basefd, ListBase *mainlist)
FileData *fd = mainptr->curlib->filedata;
if (fd == NULL) {
+
/* printf and reports for now... its important users know this */
+
+ /* if packed file... */
+ if (mainptr->curlib->packedfile) {
+ PackedFile *pf = mainptr->curlib->packedfile;
+
+ BKE_reportf_wrap(basefd->reports, RPT_INFO, TIP_("Read packed library: '%s'"),
+ mainptr->curlib->name);
+ fd = blo_openblendermemory(pf->data, pf->size, basefd->reports);
+
+
+ /* needed for library_append and read_libraries */
+ BLI_strncpy(fd->relabase, mainptr->curlib->filepath, sizeof(fd->relabase));
+ }
+ else {
BKE_reportf_wrap(basefd->reports, RPT_INFO, TIP_("Read library: '%s', '%s'"),
mainptr->curlib->filepath, mainptr->curlib->name);
-
fd = blo_openblenderfile(mainptr->curlib->filepath, basefd->reports);
-
+ }
/* allow typing in a new lib path */
if (G.debug_value == -666) {
while (fd == NULL) {
diff --git a/source/blender/blenloader/intern/readfile.h b/source/blender/blenloader/intern/readfile.h
index a979a16220d..a0895c92b24 100644
--- a/source/blender/blenloader/intern/readfile.h
+++ b/source/blender/blenloader/intern/readfile.h
@@ -69,6 +69,9 @@ typedef struct FileData {
char headerdone;
int inbuffer;
+ // gzip stream for memory decompression
+ z_stream strm;
+
// general reading variables
struct SDNA *filesdna;
struct SDNA *memsdna;
@@ -83,6 +86,7 @@ typedef struct FileData {
struct OldNewMap *libmap;
struct OldNewMap *imamap;
struct OldNewMap *movieclipmap;
+ struct OldNewMap *packedmap;
struct BHeadSort *bheadmap;
int tot_bheadmap;
@@ -127,6 +131,8 @@ void blo_make_image_pointer_map(FileData *fd, Main *oldmain);
void blo_end_image_pointer_map(FileData *fd, Main *oldmain);
void blo_make_movieclip_pointer_map(FileData *fd, Main *oldmain);
void blo_end_movieclip_pointer_map(FileData *fd, Main *oldmain);
+void blo_make_packed_pointer_map(FileData *fd, Main *oldmain);
+void blo_end_packed_pointer_map(FileData *fd, Main *oldmain);
void blo_add_library_pointer_map(ListBase *mainlist, FileData *fd);
void blo_freefiledata(FileData *fd);
diff --git a/source/blender/blenloader/intern/versioning_250.c b/source/blender/blenloader/intern/versioning_250.c
index 1521739258e..f4d841fd22a 100644
--- a/source/blender/blenloader/intern/versioning_250.c
+++ b/source/blender/blenloader/intern/versioning_250.c
@@ -292,7 +292,7 @@ static void area_add_window_regions(ScrArea *sa, SpaceLink *sl, ListBase *lb)
memcpy(&ar->v2d, &soops->v2d, sizeof(View2D));
ar->v2d.scroll &= ~V2D_SCROLL_LEFT;
- ar->v2d.scroll |= (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM_O);
+ ar->v2d.scroll |= (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM);
ar->v2d.align = (V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_POS_Y);
ar->v2d.keepzoom |= (V2D_LOCKZOOM_X|V2D_LOCKZOOM_Y|V2D_KEEPASPECT);
ar->v2d.keeptot = V2D_KEEPTOT_STRICT;
@@ -415,7 +415,7 @@ static void area_add_window_regions(ScrArea *sa, SpaceLink *sl, ListBase *lb)
ar->v2d.tot.ymax = ar->winy;
ar->v2d.cur = ar->v2d.tot;
ar->regiontype = RGN_TYPE_WINDOW;
- ar->v2d.scroll = (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM_O);
+ ar->v2d.scroll = (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM);
ar->v2d.align = (V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_POS_Y);
ar->v2d.keepzoom = (V2D_LOCKZOOM_X|V2D_LOCKZOOM_Y|V2D_LIMITZOOM|V2D_KEEPASPECT);
break;
diff --git a/source/blender/blenloader/intern/versioning_legacy.c b/source/blender/blenloader/intern/versioning_legacy.c
index 8a56e3c2ab8..65a60e11ab3 100644
--- a/source/blender/blenloader/intern/versioning_legacy.c
+++ b/source/blender/blenloader/intern/versioning_legacy.c
@@ -289,11 +289,10 @@ static void ntree_version_245(FileData *fd, Library *lib, bNodeTree *ntree)
iuser = node->storage;
if (iuser->flag & IMA_OLD_PREMUL) {
iuser->flag &= ~IMA_OLD_PREMUL;
- iuser->flag |= IMA_DO_PREMUL;
}
if (iuser->flag & IMA_DO_PREMUL) {
image->flag &= ~IMA_OLD_PREMUL;
- image->flag |= IMA_DO_PREMUL;
+ image->alpha_mode = IMA_ALPHA_STRAIGHT;
}
}
}
@@ -545,7 +544,7 @@ void blo_do_version_old_trackto_to_constraints(Object *ob)
{
/* create new trackto constraint from the relationship */
if (ob->track) {
- bConstraint *con = add_ob_constraint(ob, "AutoTrack", CONSTRAINT_TYPE_TRACKTO);
+ bConstraint *con = BKE_add_ob_constraint(ob, "AutoTrack", CONSTRAINT_TYPE_TRACKTO);
bTrackToConstraint *data = con->data;
/* copy tracking settings from the object */
@@ -1840,7 +1839,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
SEQ_BEGIN (sce->ed, seq)
{
if (seq->type == SEQ_TYPE_IMAGE || seq->type == SEQ_TYPE_MOVIE)
- seq->flag |= SEQ_MAKE_PREMUL;
+ seq->alpha_mode = SEQ_ALPHA_STRAIGHT;
}
SEQ_END
}
@@ -2901,20 +2900,19 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
for (ima = main->image.first; ima; ima = ima->id.next) {
if (ima->flag & IMA_OLD_PREMUL) {
ima->flag &= ~IMA_OLD_PREMUL;
- ima->flag |= IMA_DO_PREMUL;
+ ima->alpha_mode = IMA_ALPHA_STRAIGHT;
}
}
for (tex = main->tex.first; tex; tex = tex->id.next) {
if (tex->iuser.flag & IMA_OLD_PREMUL) {
tex->iuser.flag &= ~IMA_OLD_PREMUL;
- tex->iuser.flag |= IMA_DO_PREMUL;
}
ima = blo_do_versions_newlibadr(fd, lib, tex->ima);
if (ima && (tex->iuser.flag & IMA_DO_PREMUL)) {
ima->flag &= ~IMA_OLD_PREMUL;
- ima->flag |= IMA_DO_PREMUL;
+ ima->alpha_mode = IMA_ALPHA_STRAIGHT;
}
}
}
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c
index 3f80674bf60..b1aee9f498a 100644
--- a/source/blender/blenloader/intern/writefile.c
+++ b/source/blender/blenloader/intern/writefile.c
@@ -853,8 +853,12 @@ static void write_userdef(WriteData *wd)
write_keymapitem(wd, kmi);
}
- for (bext= U.addons.first; bext; bext=bext->next)
+ for (bext= U.addons.first; bext; bext=bext->next) {
writestruct(wd, DATA, "bAddon", 1, bext);
+ if (bext->prop) {
+ IDP_WriteProperty(bext->prop, wd);
+ }
+ }
for (style= U.uistyles.first; style; style= style->next) {
writestruct(wd, DATA, "uiStyle", 1, style);
@@ -1231,7 +1235,7 @@ static void write_constraints(WriteData *wd, ListBase *conlist)
bConstraint *con;
for (con=conlist->first; con; con=con->next) {
- bConstraintTypeInfo *cti= constraint_get_typeinfo(con);
+ bConstraintTypeInfo *cti= BKE_constraint_get_typeinfo(con);
/* Write the specific data */
if (cti && con->data) {
@@ -1511,7 +1515,7 @@ static void write_vfonts(WriteData *wd, ListBase *idbase)
/* direct data */
- if (vf->packedfile) {
+ if (vf->packedfile && !wd->current) {
pf = vf->packedfile;
writestruct(wd, DATA, "PackedFile", 1, pf);
writedata(wd, DATA, pf->size, pf->data);
@@ -1961,7 +1965,7 @@ static void write_images(WriteData *wd, ListBase *idbase)
writestruct(wd, ID_IM, "Image", 1, ima);
if (ima->id.properties) IDP_WriteProperty(ima->id.properties, wd);
- if (ima->packedfile) {
+ if (ima->packedfile && !wd->current) {
pf = ima->packedfile;
writestruct(wd, DATA, "PackedFile", 1, pf);
writedata(wd, DATA, pf->size, pf->data);
@@ -2415,6 +2419,7 @@ static void write_screens(WriteData *wd, ListBase *scrbase)
for (sa= sc->areabase.first; sa; sa= sa->next) {
SpaceLink *sl;
Panel *pa;
+ uiList *ui_list;
ARegion *ar;
writestruct(wd, DATA, "ScrArea", 1, sa);
@@ -2424,6 +2429,9 @@ static void write_screens(WriteData *wd, ListBase *scrbase)
for (pa= ar->panels.first; pa; pa= pa->next)
writestruct(wd, DATA, "Panel", 1, pa);
+
+ for (ui_list = ar->ui_lists.first; ui_list; ui_list = ui_list->next)
+ writestruct(wd, DATA, "uiList", 1, ui_list);
}
sl= sa->spacedata.first;
@@ -2551,20 +2559,31 @@ static void write_libraries(WriteData *wd, Main *main)
a=tot= set_listbasepointers(main, lbarray);
/* test: is lib being used */
- foundone = FALSE;
- while (tot--) {
- for (id= lbarray[tot]->first; id; id= id->next) {
- if (id->us>0 && (id->flag & LIB_EXTERN)) {
- foundone = TRUE;
- break;
+ if (main->curlib && main->curlib->packedfile)
+ foundone = TRUE;
+ else {
+ foundone = FALSE;
+ while (tot--) {
+ for (id= lbarray[tot]->first; id; id= id->next) {
+ if (id->us>0 && (id->flag & LIB_EXTERN)) {
+ foundone = TRUE;
+ break;
+ }
}
+ if (foundone) break;
}
- if (foundone) break;
}
-
+
if (foundone) {
writestruct(wd, ID_LI, "Library", 1, main->curlib);
+ if (main->curlib->packedfile && !wd->current) {
+ PackedFile *pf = main->curlib->packedfile;
+ writestruct(wd, DATA, "PackedFile", 1, pf);
+ writedata(wd, DATA, pf->size, pf->data);
+ printf("write packed .blend: %s\n", main->curlib->name);
+ }
+
while (a--) {
for (id= lbarray[a]->first; id; id= id->next) {
if (id->us>0 && (id->flag & LIB_EXTERN)) {
@@ -2693,7 +2712,7 @@ static void write_sounds(WriteData *wd, ListBase *idbase)
writestruct(wd, ID_SO, "bSound", 1, sound);
if (sound->id.properties) IDP_WriteProperty(sound->id.properties, wd);
- if (sound->packedfile) {
+ if (sound->packedfile && !wd->current) {
pf = sound->packedfile;
writestruct(wd, DATA, "PackedFile", 1, pf);
writedata(wd, DATA, pf->size, pf->data);
diff --git a/source/blender/bmesh/CMakeLists.txt b/source/blender/bmesh/CMakeLists.txt
index f80dbc45926..0606222bb17 100644
--- a/source/blender/bmesh/CMakeLists.txt
+++ b/source/blender/bmesh/CMakeLists.txt
@@ -30,7 +30,7 @@ set(INC
../blenlib
../makesdna
../../../intern/guardedalloc
- ../../../extern/bullet2/src
+ ../../../extern/rangetree
../../../intern/opennl/extern
)
@@ -74,6 +74,8 @@ set(SRC
intern/bmesh_iterators.c
intern/bmesh_iterators.h
intern/bmesh_iterators_inline.h
+ intern/bmesh_log.c
+ intern/bmesh_log.h
intern/bmesh_marking.c
intern/bmesh_marking.h
intern/bmesh_mesh.c
@@ -124,6 +126,9 @@ endif()
if(WITH_BULLET)
add_definitions(-DWITH_BULLET)
+ list(APPEND INC_SYS
+ ${BULLET_INCLUDE_DIRS}
+ )
endif()
if(WITH_INTERNATIONAL)
diff --git a/source/blender/bmesh/SConscript b/source/blender/bmesh/SConscript
index ee2380084ca..fa6bdbcf26f 100644
--- a/source/blender/bmesh/SConscript
+++ b/source/blender/bmesh/SConscript
@@ -41,7 +41,9 @@ incs = [
'../blenkernel',
'#/intern/guardedalloc',
'#/extern/bullet2/src',
- '#/intern/opennl/extern', ]
+ '#/extern/rangetree',
+ '#/intern/opennl/extern'
+ ]
defs = []
diff --git a/source/blender/bmesh/bmesh.h b/source/blender/bmesh/bmesh.h
index 6257aa4bf3e..60d38719ddb 100644
--- a/source/blender/bmesh/bmesh.h
+++ b/source/blender/bmesh/bmesh.h
@@ -254,6 +254,7 @@ extern "C" {
#include "intern/bmesh_core.h"
#include "intern/bmesh_interp.h"
#include "intern/bmesh_iterators.h"
+#include "intern/bmesh_log.h"
#include "intern/bmesh_marking.h"
#include "intern/bmesh_mesh.h"
#include "intern/bmesh_mesh_conv.h"
diff --git a/source/blender/bmesh/intern/bmesh_construct.c b/source/blender/bmesh/intern/bmesh_construct.c
index 2362ae7237a..5eeee45e7a9 100644
--- a/source/blender/bmesh/intern/bmesh_construct.c
+++ b/source/blender/bmesh/intern/bmesh_construct.c
@@ -173,15 +173,16 @@ void BM_face_copy_shared(BMesh *bm, BMFace *f)
*/
BMFace *BM_face_create_ngon(BMesh *bm, BMVert *v1, BMVert *v2, BMEdge **edges, int len, const int create_flag)
{
- BMEdge **edges2 = BLI_array_alloca(edges2, len);
- BMVert **verts = BLI_array_alloca(verts, len + 1);
- int e2_index = 0;
- int v_index = 0;
+ BMEdge **edges_sort = BLI_array_alloca(edges_sort, len);
+ BMVert **verts_sort = BLI_array_alloca(verts_sort, len + 1);
+ int esort_index = 0;
+ int vsort_index = 0;
BMFace *f = NULL;
BMEdge *e;
BMVert *v, *ev1, *ev2;
- int i, /* j, */ v1found, reverse;
+ int i;
+ bool is_v1_found, is_reverse;
/* this code is hideous, yeek. I'll have to think about ways of
@@ -189,10 +190,7 @@ BMFace *BM_face_create_ngon(BMesh *bm, BMVert *v1, BMVert *v2, BMEdge **edges, i
* _and_ the old bmesh_mf functions, so its kindof smashed together
* - joeedh */
- if (!len || !v1 || !v2 || !edges || !bm) {
- BLI_assert(0);
- return NULL;
- }
+ BLI_assert(len && v1 && v2 && edges && bm);
/* put edges in correct order */
for (i = 0; i < len; i++) {
@@ -209,14 +207,19 @@ BMFace *BM_face_create_ngon(BMesh *bm, BMVert *v1, BMVert *v2, BMEdge **edges, i
SWAP(BMVert *, ev1, ev2);
}
- verts[v_index++] = ev1;
+ verts_sort[vsort_index++] = ev1;
v = ev2;
e = edges[0];
do {
BMEdge *e2 = e;
- verts[v_index++] = v;
- edges2[e2_index++] = e;
+ /* vertex array is (len + 1) */
+ if (UNLIKELY(vsort_index > len)) {
+ goto err; /* vertex in loop twice */
+ }
+
+ verts_sort[vsort_index++] = v;
+ edges_sort[esort_index++] = e;
/* we only flag the verts to check if they are in the face more then once */
BM_ELEM_API_FLAG_ENABLE(v, _FLAG_MV);
@@ -229,66 +232,67 @@ BMFace *BM_face_create_ngon(BMesh *bm, BMVert *v1, BMVert *v2, BMEdge **edges, i
}
} while (e2 != e);
- if (e2 == e)
+ if (UNLIKELY(e2 == e)) {
goto err; /* the edges do not form a closed loop */
+ }
e = e2;
} while (e != edges[0]);
- if (e2_index != len) {
+ if (UNLIKELY(esort_index != len)) {
goto err; /* we didn't use all edges in forming the boundary loop */
}
/* ok, edges are in correct order, now ensure they are going
* in the correct direction */
- v1found = reverse = FALSE;
+ is_v1_found = is_reverse = false;
for (i = 0; i < len; i++) {
- if (BM_vert_in_edge(edges2[i], v1)) {
+ if (BM_vert_in_edge(edges_sort[i], v1)) {
/* see if v1 and v2 are in the same edge */
- if (BM_vert_in_edge(edges2[i], v2)) {
+ if (BM_vert_in_edge(edges_sort[i], v2)) {
/* if v1 is shared by the *next* edge, then the winding
* is incorrect */
- if (BM_vert_in_edge(edges2[(i + 1) % len], v1)) {
- reverse = TRUE;
+ if (BM_vert_in_edge(edges_sort[(i + 1) % len], v1)) {
+ is_reverse = true;
break;
}
}
- v1found = TRUE;
+ is_v1_found = true;
}
- if ((v1found == FALSE) && BM_vert_in_edge(edges2[i], v2)) {
- reverse = TRUE;
+ if ((is_v1_found == false) && BM_vert_in_edge(edges_sort[i], v2)) {
+ is_reverse = true;
break;
}
}
- if (reverse) {
+ if (is_reverse) {
for (i = 0; i < len / 2; i++) {
- v = verts[i];
- verts[i] = verts[len - i - 1];
- verts[len - i - 1] = v;
+ v = verts_sort[i];
+ verts_sort[i] = verts_sort[len - i - 1];
+ verts_sort[len - i - 1] = v;
}
}
for (i = 0; i < len; i++) {
- edges2[i] = BM_edge_exists(verts[i], verts[(i + 1) % len]);
- if (!edges2[i]) {
+ edges_sort[i] = BM_edge_exists(verts_sort[i], verts_sort[(i + 1) % len]);
+ if (UNLIKELY(edges_sort[i] == NULL)) {
goto err;
}
/* check if vert is in face more then once. if the flag is disabled. we've already visited */
- if (!BM_ELEM_API_FLAG_TEST(verts[i], _FLAG_MV)) {
+ if (UNLIKELY(!BM_ELEM_API_FLAG_TEST(verts_sort[i], _FLAG_MV))) {
goto err;
}
- BM_ELEM_API_FLAG_DISABLE(verts[i], _FLAG_MV);
+ BM_ELEM_API_FLAG_DISABLE(verts_sort[i], _FLAG_MV);
}
- f = BM_face_create(bm, verts, edges2, len, create_flag);
+ f = BM_face_create(bm, verts_sort, edges_sort, len, create_flag);
/* clean up flags */
for (i = 0; i < len; i++) {
- BM_ELEM_API_FLAG_DISABLE(edges2[i], _FLAG_MF);
+ BM_ELEM_API_FLAG_DISABLE(edges_sort[i], _FLAG_MF);
}
return f;
@@ -297,8 +301,8 @@ err:
for (i = 0; i < len; i++) {
BM_ELEM_API_FLAG_DISABLE(edges[i], _FLAG_MF);
}
- for (i = 0; i < v_index; i++) {
- BM_ELEM_API_FLAG_DISABLE(verts[i], _FLAG_MV);
+ for (i = 0; i < vsort_index; i++) {
+ BM_ELEM_API_FLAG_DISABLE(verts_sort[i], _FLAG_MV);
}
return NULL;
diff --git a/source/blender/bmesh/intern/bmesh_interp.c b/source/blender/bmesh/intern/bmesh_interp.c
index df58b90bc03..4ec91b8d8d7 100644
--- a/source/blender/bmesh/intern/bmesh_interp.c
+++ b/source/blender/bmesh/intern/bmesh_interp.c
@@ -603,7 +603,7 @@ void BM_loop_interp_from_face(BMesh *bm, BMLoop *target, BMFace *source,
{
BMLoop *l_iter;
BMLoop *l_first;
- void **vblocks = BLI_array_alloca(vblocks, do_vertex ? source->len : 0);
+ void **vblocks = do_vertex ? BLI_array_alloca(vblocks, source->len) : NULL;
void **blocks = BLI_array_alloca(blocks, source->len);
float (*cos)[3] = BLI_array_alloca(cos, source->len);
float *w = BLI_array_alloca(w, source->len);
diff --git a/source/blender/bmesh/intern/bmesh_log.c b/source/blender/bmesh/intern/bmesh_log.c
new file mode 100644
index 00000000000..b821c9875db
--- /dev/null
+++ b/source/blender/bmesh/intern/bmesh_log.c
@@ -0,0 +1,962 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_ghash.h"
+#include "BLI_listbase.h"
+#include "BLI_math.h"
+#include "BLI_mempool.h"
+#include "BLI_utildefines.h"
+
+#include "BKE_customdata.h"
+
+#include "bmesh.h"
+#include "bmesh_log.h"
+#include "range_tree_c_api.h"
+
+struct BMLogEntry {
+ struct BMLogEntry *next, *prev;
+
+ /* The following GHashes map from an element ID to one of the log
+ * types above */
+
+ /* Elements that were in the previous entry, but have been
+ * deleted */
+ GHash *deleted_verts;
+ GHash *deleted_faces;
+ /* Elements that were not in the previous entry, but are in the
+ * result of this entry */
+ GHash *added_verts;
+ GHash *added_faces;
+
+ /* Vertices whose coordinates, mask value, or hflag have changed */
+ GHash *modified_verts;
+
+ BLI_mempool *pool_verts;
+ BLI_mempool *pool_faces;
+
+ /* This is only needed for dropping BMLogEntries while still in
+ * dynamic-topology mode, as that should release vert/face IDs
+ * back to the BMLog but no BMLog pointer is available at that
+ * time.
+ *
+ * This field is not guaranteed to be valid, any use of it should
+ * check for NULL. */
+ BMLog *log;
+};
+
+struct BMLog {
+ /* Tree of free IDs */
+ struct RangeTreeUInt *unused_ids;
+
+ /* Mapping from unique IDs to vertices and faces
+ *
+ * Each vertex and face in the log gets a unique unsigned integer
+ * assigned. That ID is taken from the set managed by the
+ * unused_ids range tree.
+ *
+ * The ID is needed because element pointers will change as they
+ * are created and deleted.
+ */
+ GHash *id_to_elem;
+ GHash *elem_to_id;
+
+ /* All BMLogEntrys, ordered from earliest to most recent */
+ ListBase entries;
+
+ /* The current log entry from entries list
+ *
+ * If null, then the original mesh from before any of the log
+ * entries is current (i.e. there is nothing left to undo.)
+ *
+ * If equal to the last entry in the entries list, then all log
+ * entries have been applied (i.e. there is nothing left to redo.)
+ */
+ BMLogEntry *current_entry;
+};
+
+typedef struct {
+ float co[3];
+ float mask;
+ char hflag;
+} BMLogVert;
+
+typedef struct {
+ unsigned int v_ids[3];
+} BMLogFace;
+
+/************************* Get/set element IDs ************************/
+
+/* Get the vertex's unique ID from the log */
+static unsigned int bm_log_vert_id_get(BMLog *log, BMVert *v)
+{
+ BLI_assert(BLI_ghash_haskey(log->elem_to_id, v));
+ return GET_INT_FROM_POINTER(BLI_ghash_lookup(log->elem_to_id, v));
+}
+
+/* Set the vertex's unique ID in the log */
+static void bm_log_vert_id_set(BMLog *log, BMVert *v, unsigned int id)
+{
+ void *vid = SET_INT_IN_POINTER(id);
+
+ BLI_ghash_remove(log->id_to_elem, vid, NULL, NULL);
+ BLI_ghash_insert(log->id_to_elem, vid, v);
+ BLI_ghash_remove(log->elem_to_id, v, NULL, NULL);
+ BLI_ghash_insert(log->elem_to_id, v, vid);
+}
+
+/* Get a vertex from its unique ID */
+static BMVert *bm_log_vert_from_id(BMLog *log, unsigned int id)
+{
+ void *key = SET_INT_IN_POINTER(id);
+ BLI_assert(BLI_ghash_haskey(log->id_to_elem, key));
+ return BLI_ghash_lookup(log->id_to_elem, key);
+}
+
+/* Get the face's unique ID from the log */
+static unsigned int bm_log_face_id_get(BMLog *log, BMFace *f)
+{
+ BLI_assert(BLI_ghash_haskey(log->elem_to_id, f));
+ return GET_INT_FROM_POINTER(BLI_ghash_lookup(log->elem_to_id, f));
+}
+
+/* Set the face's unique ID in the log */
+static void bm_log_face_id_set(BMLog *log, BMFace *f, unsigned int id)
+{
+ void *fid = SET_INT_IN_POINTER(id);
+
+ BLI_ghash_remove(log->id_to_elem, fid, NULL, NULL);
+ BLI_ghash_insert(log->id_to_elem, fid, f);
+ BLI_ghash_remove(log->elem_to_id, f, NULL, NULL);
+ BLI_ghash_insert(log->elem_to_id, f, fid);
+}
+
+/* Get a face from its unique ID */
+static BMFace *bm_log_face_from_id(BMLog *log, unsigned int id)
+{
+ void *key = SET_INT_IN_POINTER(id);
+ BLI_assert(BLI_ghash_haskey(log->id_to_elem, key));
+ return BLI_ghash_lookup(log->id_to_elem, key);
+}
+
+
+/************************ BMLogVert / BMLogFace ***********************/
+
+/* Get a vertex's paint-mask value
+ *
+ * Returns zero if no paint-mask layer is present */
+static float vert_mask_get(BMesh *bm, BMVert *v)
+{
+ CustomData *cd = &bm->vdata;
+ if (CustomData_has_layer(&bm->vdata, CD_PAINT_MASK)) {
+ float *mask = CustomData_bmesh_get(cd, v->head.data, CD_PAINT_MASK);
+ return *mask;
+ }
+ else {
+ return 0;
+ }
+}
+
+/* Set a vertex's paint-mask value
+ *
+ * Has no effect is no paint-mask layer is present */
+static void vert_mask_set(BMesh *bm, BMVert *v, float new_mask)
+{
+ CustomData *cd = &bm->vdata;
+ if (CustomData_has_layer(cd, CD_PAINT_MASK)) {
+ float *mask = CustomData_bmesh_get(cd, v->head.data, CD_PAINT_MASK);
+ (*mask) = new_mask;
+ }
+}
+
+/* Update a BMLogVert with data from a BMVert */
+static void bm_log_vert_bmvert_copy(BMesh *bm, BMLogVert *lv, BMVert *v)
+{
+ copy_v3_v3(lv->co, v->co);
+ lv->mask = vert_mask_get(bm, v);
+ lv->hflag = v->head.hflag;
+}
+
+/* Allocate and initialize a BMLogVert */
+static BMLogVert *bm_log_vert_alloc(BMesh *bm, BMLog *log, BMVert *v)
+{
+ BMLogEntry *entry = log->current_entry;
+ BMLogVert *lv = BLI_mempool_alloc(entry->pool_verts);
+
+ bm_log_vert_bmvert_copy(bm, lv, v);
+
+ return lv;
+}
+
+/* Allocate and initialize a BMLogFace */
+static BMLogFace *bm_log_face_alloc(BMLog *log, BMFace *f)
+{
+ BMLogEntry *entry = log->current_entry;
+ BMLogFace *lf = BLI_mempool_alloc(entry->pool_faces);
+ BMVert *v[3];
+
+ BLI_assert(f->len == 3);
+
+ BM_iter_as_array(NULL, BM_VERTS_OF_FACE, f, (void **)v, 3);
+
+ lf->v_ids[0] = bm_log_vert_id_get(log, v[0]);
+ lf->v_ids[1] = bm_log_vert_id_get(log, v[1]);
+ lf->v_ids[2] = bm_log_vert_id_get(log, v[2]);
+
+ return lf;
+}
+
+
+/************************ Helpers for undo/redo ***********************/
+
+static void bm_log_verts_unmake(BMesh *bm, BMLog *log, GHash *verts)
+{
+ GHashIterator gh_iter;
+ GHASH_ITER (gh_iter, verts) {
+ void *key = BLI_ghashIterator_getKey(&gh_iter);
+ BMLogVert *lv = BLI_ghashIterator_getValue(&gh_iter);
+ unsigned int id = GET_INT_FROM_POINTER(key);
+ BMVert *v = bm_log_vert_from_id(log, id);
+
+ /* Ensure the log has the final values of the vertex before
+ * deleting it */
+ bm_log_vert_bmvert_copy(bm, lv, v);
+
+ BM_vert_kill(bm, v);
+ }
+}
+
+static void bm_log_faces_unmake(BMesh *bm, BMLog *log, GHash *faces)
+{
+ GHashIterator gh_iter;
+ GHASH_ITER (gh_iter, faces) {
+ void *key = BLI_ghashIterator_getKey(&gh_iter);
+ unsigned int id = GET_INT_FROM_POINTER(key);
+ BMFace *f = bm_log_face_from_id(log, id);
+
+ BM_face_kill(bm, f);
+ }
+}
+
+static void bm_log_verts_restore(BMesh *bm, BMLog *log, GHash *verts)
+{
+ GHashIterator gh_iter;
+ GHASH_ITER (gh_iter, verts) {
+ void *key = BLI_ghashIterator_getKey(&gh_iter);
+ BMLogVert *lv = BLI_ghashIterator_getValue(&gh_iter);
+ BMVert *v = BM_vert_create(bm, lv->co, NULL, 0);
+ v->head.hflag = lv->hflag;
+ vert_mask_set(bm, v, lv->mask);
+ bm_log_vert_id_set(log, v, GET_INT_FROM_POINTER(key));
+ }
+}
+
+static void bm_log_faces_restore(BMesh *bm, BMLog *log, GHash *faces)
+{
+ GHashIterator gh_iter;
+ GHASH_ITER (gh_iter, faces) {
+ void *key = BLI_ghashIterator_getKey(&gh_iter);
+ BMLogFace *lf = BLI_ghashIterator_getValue(&gh_iter);
+ BMVert *v[3] = {bm_log_vert_from_id(log, lf->v_ids[0]),
+ bm_log_vert_from_id(log, lf->v_ids[1]),
+ bm_log_vert_from_id(log, lf->v_ids[2])};
+ BMFace *f;
+
+ f = BM_face_create_quad_tri_v(bm, v, 3, NULL, FALSE);
+ bm_log_face_id_set(log, f, GET_INT_FROM_POINTER(key));
+ }
+}
+
+static void bm_log_vert_values_swap(BMesh *bm, BMLog *log, GHash *verts)
+{
+ GHashIterator gh_iter;
+ GHASH_ITER (gh_iter, verts) {
+ void *key = BLI_ghashIterator_getKey(&gh_iter);
+ BMLogVert *lv = BLI_ghashIterator_getValue(&gh_iter);
+ unsigned int id = GET_INT_FROM_POINTER(key);
+ BMVert *v = bm_log_vert_from_id(log, id);
+ float mask;
+
+ swap_v3_v3(v->co, lv->co);
+ SWAP(char, v->head.hflag, lv->hflag);
+ mask = lv->mask;
+ lv->mask = vert_mask_get(bm, v);
+ vert_mask_set(bm, v, mask);
+ }
+}
+
+
+/**********************************************************************/
+
+/* Assign unique IDs to all vertices and faces already in the BMesh */
+static void bm_log_assign_ids(BMesh *bm, BMLog *log)
+{
+ BMIter iter;
+ BMVert *v;
+ BMFace *f;
+
+ /* Generate vertex IDs */
+ BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
+ unsigned int id = range_tree_uint_take_any(log->unused_ids);
+ bm_log_vert_id_set(log, v, id);
+ }
+
+ /* Generate face IDs */
+ BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) {
+ unsigned int id = range_tree_uint_take_any(log->unused_ids);
+ bm_log_face_id_set(log, f, id);
+ }
+}
+
+/* Allocate an empty log entry */
+static BMLogEntry *bm_log_entry_create(void)
+{
+ BMLogEntry *entry = MEM_callocN(sizeof(BMLogEntry), AT);
+
+ entry->deleted_verts = BLI_ghash_ptr_new(AT);
+ entry->deleted_faces = BLI_ghash_ptr_new(AT);
+ entry->added_verts = BLI_ghash_ptr_new(AT);
+ entry->added_faces = BLI_ghash_ptr_new(AT);
+ entry->modified_verts = BLI_ghash_ptr_new(AT);
+
+ entry->pool_verts = BLI_mempool_create(sizeof(BMLogVert), 1, 64, 0);
+ entry->pool_faces = BLI_mempool_create(sizeof(BMLogFace), 1, 64, 0);
+
+ return entry;
+}
+
+/* Free the data in a log entry
+ *
+ * Note: does not free the log entry itself */
+static void bm_log_entry_free(BMLogEntry *entry)
+{
+ BLI_ghash_free(entry->deleted_verts, NULL, NULL);
+ BLI_ghash_free(entry->deleted_faces, NULL, NULL);
+ BLI_ghash_free(entry->added_verts, NULL, NULL);
+ BLI_ghash_free(entry->added_faces, NULL, NULL);
+ BLI_ghash_free(entry->modified_verts, NULL, NULL);
+
+ BLI_mempool_destroy(entry->pool_verts);
+ BLI_mempool_destroy(entry->pool_faces);
+}
+
+static void bm_log_id_ghash_retake(RangeTreeUInt *unused_ids, GHash *id_ghash)
+{
+ GHashIterator gh_iter;
+
+ GHASH_ITER (gh_iter, id_ghash) {
+ void *key = BLI_ghashIterator_getKey(&gh_iter);
+ unsigned int id = GET_INT_FROM_POINTER(key);
+
+ if (range_tree_uint_has(unused_ids, id)) {
+ range_tree_uint_take(unused_ids, id);
+ }
+ }
+}
+
+static int uint_compare(const void *a_v, const void *b_v)
+{
+ const unsigned int *a = a_v;
+ const unsigned int *b = b_v;
+ return (*a) < (*b);
+}
+
+/* Remap IDs to contiguous indices
+ *
+ * E.g. if the vertex IDs are (4, 1, 10, 3), the mapping will be:
+ * 4 -> 2
+ * 1 -> 0
+ * 10 -> 3
+ * 3 -> 1
+ */
+static GHash *bm_log_compress_ids_to_indices(unsigned int *ids, int totid)
+{
+ GHash *map = BLI_ghash_int_new(AT);
+ int i;
+
+ qsort(ids, totid, sizeof(*ids), uint_compare);
+
+ for (i = 0; i < totid; i++) {
+ void *key = SET_INT_IN_POINTER(ids[i]);
+ void *val = SET_INT_IN_POINTER(i);
+ BLI_ghash_insert(map, key, val);
+ }
+
+ return map;
+}
+
+/* Release all ID keys in id_ghash */
+static void bm_log_id_ghash_release(BMLog *log, GHash *id_ghash)
+{
+ GHashIterator gh_iter;
+
+ GHASH_ITER (gh_iter, id_ghash) {
+ void *key = BLI_ghashIterator_getKey(&gh_iter);
+ unsigned int id = GET_INT_FROM_POINTER(key);
+ range_tree_uint_release(log->unused_ids, id);
+ }
+}
+
+/***************************** Public API *****************************/
+
+/* Allocate, initialize, and assign a new BMLog */
+BMLog *BM_log_create(BMesh *bm)
+{
+ BMLog *log = MEM_callocN(sizeof(*log), AT);
+
+ log->unused_ids = range_tree_uint_alloc(0, (unsigned)-1);
+ log->id_to_elem = BLI_ghash_ptr_new(AT);
+ log->elem_to_id = BLI_ghash_ptr_new(AT);
+
+ /* Assign IDs to all existing vertices and faces */
+ bm_log_assign_ids(bm, log);
+
+ return log;
+}
+
+/* Allocate and initialize a new BMLog using existing BMLogEntries
+ *
+ * The 'entry' should be the last entry in the BMLog. Its prev pointer
+ * will be followed back to find the first entry.
+ *
+ * The unused IDs field of the log will be initialized by taking all
+ * keys from all GHashes in the log entry.
+ */
+BMLog *BM_log_from_existing_entries_create(BMesh *bm, BMLogEntry *entry)
+{
+ BMLog *log = BM_log_create(bm);
+
+ if (entry->prev)
+ log->current_entry = entry;
+ else
+ log->current_entry = NULL;
+
+ /* Let BMLog manage the entry list again */
+ log->entries.first = log->entries.last = entry;
+ if (entry) {
+ while (entry->prev) {
+ entry = entry->prev;
+ log->entries.first = entry;
+ }
+ entry = log->entries.last;
+ while (entry->next) {
+ entry = entry->next;
+ log->entries.last = entry;
+ }
+ }
+
+ for (entry = log->entries.first; entry; entry = entry->next) {
+ entry->log = log;
+
+ /* Take all used IDs */
+ bm_log_id_ghash_retake(log->unused_ids, entry->deleted_verts);
+ bm_log_id_ghash_retake(log->unused_ids, entry->deleted_faces);
+ bm_log_id_ghash_retake(log->unused_ids, entry->added_verts);
+ bm_log_id_ghash_retake(log->unused_ids, entry->added_faces);
+ bm_log_id_ghash_retake(log->unused_ids, entry->modified_verts);
+ }
+
+ return log;
+}
+
+/* Free all the data in a BMLog including the log itself */
+void BM_log_free(BMLog *log)
+{
+ BMLogEntry *entry;
+
+ if (log->unused_ids)
+ range_tree_uint_free(log->unused_ids);
+
+ if (log->id_to_elem)
+ BLI_ghash_free(log->id_to_elem, NULL, NULL);
+
+ if (log->elem_to_id)
+ BLI_ghash_free(log->elem_to_id, NULL, NULL);
+
+ /* Clear the BMLog references within each entry, but do not free
+ * the entries themselves */
+ for (entry = log->entries.first; entry; entry = entry->next)
+ entry->log = NULL;
+
+ MEM_freeN(log);
+}
+
+/* Get the number of log entries */
+int BM_log_length(const BMLog *log)
+{
+ return BLI_countlist(&log->entries);
+}
+
+/* Apply a consistent ordering to BMesh vertices */
+void BM_log_mesh_elems_reorder(BMesh *bm, BMLog *log)
+{
+ void *varr;
+ void *farr;
+
+ GHash *id_to_idx;
+
+ BMIter bm_iter;
+ BMVert *v;
+ BMFace *f;
+
+ int i;
+
+ /* Put all vertex IDs into an array */
+ i = 0;
+ varr = MEM_mallocN(sizeof(int) * bm->totvert, AT);
+ BM_ITER_MESH (v, &bm_iter, bm, BM_VERTS_OF_MESH) {
+ ((unsigned int*)varr)[i++] = bm_log_vert_id_get(log, v);
+ }
+
+ /* Put all face IDs into an array */
+ i = 0;
+ farr = MEM_mallocN(sizeof(int) * bm->totface, AT);
+ BM_ITER_MESH (f, &bm_iter, bm, BM_FACES_OF_MESH) {
+ ((unsigned int*)farr)[i++] = bm_log_face_id_get(log, f);
+ }
+
+ /* Create BMVert index remap array */
+ id_to_idx = bm_log_compress_ids_to_indices(varr, bm->totvert);
+ i = 0;
+ BM_ITER_MESH (v, &bm_iter, bm, BM_VERTS_OF_MESH) {
+ const unsigned id = bm_log_vert_id_get(log, v);
+ const void *key = SET_INT_IN_POINTER(id);
+ const void *val = BLI_ghash_lookup(id_to_idx, key);
+ ((int *)varr)[i++] = GET_INT_FROM_POINTER(val);
+ }
+ BLI_ghash_free(id_to_idx, NULL, NULL);
+
+ /* Create BMFace index remap array */
+ id_to_idx = bm_log_compress_ids_to_indices(farr, bm->totface);
+ i = 0;
+ BM_ITER_MESH (f, &bm_iter, bm, BM_FACES_OF_MESH) {
+ const unsigned id = bm_log_face_id_get(log, f);
+ const void *key = SET_INT_IN_POINTER(id);
+ const void *val = BLI_ghash_lookup(id_to_idx, key);
+ ((int *)farr)[i++] = GET_INT_FROM_POINTER(val);
+ }
+ BLI_ghash_free(id_to_idx, NULL, NULL);
+
+ BM_mesh_remap(bm, varr, NULL, farr);
+
+ MEM_freeN(varr);
+ MEM_freeN(farr);
+}
+
+/* Start a new log entry and update the log entry list
+ *
+ * If the log entry list is empty, or if the current log entry is the
+ * last entry, the new entry is simply appended to the end.
+ *
+ * Otherwise, the new entry is added after the current entry and all
+ * following entries are deleted.
+ *
+ * In either case, the new entry is set as the current log entry.
+ */
+BMLogEntry *BM_log_entry_add(BMLog *log)
+{
+ BMLogEntry *entry, *next;
+
+ /* Delete any entries after the current one */
+ entry = log->current_entry;
+ if (entry) {
+ for (entry = entry->next; entry; entry = next) {
+ next = entry->next;
+ bm_log_entry_free(entry);
+ BLI_freelinkN(&log->entries, entry);
+ }
+ }
+
+ /* Create and append the new entry */
+ entry = bm_log_entry_create();
+ BLI_addtail(&log->entries, entry);
+ entry->log = log;
+ log->current_entry = entry;
+
+ return entry;
+}
+
+/* Remove an entry from the log
+ *
+ * Uses entry->log as the log. If the log is NULL, the entry will be
+ * free'd but not removed from any list, nor shall its IDs be
+ * released.
+ *
+ * This operation is only valid on the first and last entries in the
+ * log. Deleting from the middle will assert.
+ */
+void BM_log_entry_drop(BMLogEntry *entry)
+{
+ BMLog *log = entry->log;
+
+ if (!log) {
+ /* Unlink */
+ BLI_assert(!(entry->prev && entry->next));
+ if (entry->prev)
+ entry->prev->next = NULL;
+ else if (entry->next)
+ entry->next->prev = NULL;
+
+ bm_log_entry_free(entry);
+ MEM_freeN(entry);
+ return;
+ }
+
+ if (!entry->prev) {
+ /* Release IDs of elements that are deleted by this
+ * entry. Since the entry is at the beginning of the undo
+ * stack, and it's being deleted, those elements can never be
+ * restored. Their IDs can go back into the pool. */
+ bm_log_id_ghash_release(log, entry->deleted_faces);
+ bm_log_id_ghash_release(log, entry->deleted_verts);
+ }
+ else if (!entry->next) {
+ /* Release IDs of elements that are added by this entry. Since
+ * the entry is at the end of the undo stack, and it's being
+ * deleted, those elements can never be restored. Their IDs
+ * can go back into the pool. */
+ bm_log_id_ghash_release(log, entry->added_faces);
+ bm_log_id_ghash_release(log, entry->added_verts);
+ }
+ else {
+ BLI_assert(!"Cannot drop BMLogEntry from middle");
+ }
+
+ if (log->current_entry == entry)
+ log->current_entry = entry->prev;
+
+ bm_log_entry_free(entry);
+ BLI_freelinkN(&log->entries, entry);
+}
+
+/* Undo one BMLogEntry
+ *
+ * Has no effect if there's nothing left to undo */
+void BM_log_undo(BMesh *bm, BMLog *log)
+{
+ BMLogEntry *entry = log->current_entry;
+
+ if (entry) {
+ log->current_entry = entry->prev;
+
+ /* Delete added faces and verts */
+ bm_log_faces_unmake(bm, log, entry->added_faces);
+ bm_log_verts_unmake(bm, log, entry->added_verts);
+
+ /* Restore deleted verts and faces */
+ bm_log_verts_restore(bm, log, entry->deleted_verts);
+ bm_log_faces_restore(bm, log, entry->deleted_faces);
+
+ /* Restore vertex coordinates, mask, and hflag */
+ bm_log_vert_values_swap(bm, log, entry->modified_verts);
+ }
+}
+
+/* Redo one BMLogEntry
+ *
+ * Has no effect if there's nothing left to redo */
+void BM_log_redo(BMesh *bm, BMLog *log)
+{
+ BMLogEntry *entry = log->current_entry;
+
+ if (!entry) {
+ /* Currently at the beginning of the undo stack, move to first entry */
+ entry = log->entries.first;
+ }
+ else if (entry && entry->next) {
+ /* Move to next undo entry */
+ entry = entry->next;
+ }
+ else {
+ /* Currently at the end of the undo stack, nothing left to redo */
+ return;
+ }
+
+ log->current_entry = entry;
+
+ if (entry) {
+ /* Re-delete previously deleted faces and verts */
+ bm_log_faces_unmake(bm, log, entry->deleted_faces);
+ bm_log_verts_unmake(bm, log, entry->deleted_verts);
+
+ /* Restore previously added verts and faces */
+ bm_log_verts_restore(bm, log, entry->added_verts);
+ bm_log_faces_restore(bm, log, entry->added_faces);
+
+ /* Restore vertex coordinates, mask, and hflag */
+ bm_log_vert_values_swap(bm, log, entry->modified_verts);
+ }
+}
+
+/* Log a vertex before it is modified
+ *
+ * Before modifying vertex coordinates, masks, or hflags, call this
+ * function to log it's current values. This is better than logging
+ * after the coordinates have been modified, because only those
+ * vertices that are modified need to have their original values
+ * stored.
+ *
+ * Handles two separate cases:
+ *
+ * If the vertex was added in the current log entry, update the
+ * vertex in the map of added vertices.
+ *
+ * If the vertex already existed prior to the current log entry, a
+ * seperate key/value map of modified vertices is used (using the
+ * vertex's ID as the key). The values stored in that case are
+ * the vertex's original state so that an undo can restore the
+ * previous state.
+ *
+ * On undo, the current vertex state will be swapped with the stored
+ * state so that a subsequent redo operation will restore the newer
+ * vertex state.
+ */
+void BM_log_vert_before_modified(BMesh *bm, BMLog *log, BMVert *v)
+{
+ BMLogEntry *entry = log->current_entry;
+ BMLogVert *lv;
+ unsigned int v_id = bm_log_vert_id_get(log, v);
+ void *key = SET_INT_IN_POINTER(v_id);
+
+ /* Find or create the BMLogVert entry */
+ if ((lv = BLI_ghash_lookup(entry->added_verts, key))) {
+ bm_log_vert_bmvert_copy(bm, lv, v);
+ }
+ else if (!BLI_ghash_haskey(entry->modified_verts, key)) {
+ lv = bm_log_vert_alloc(bm, log, v);
+ BLI_ghash_insert(entry->modified_verts, key, lv);
+ }
+}
+
+/* Log a new vertex as added to the BMesh
+ *
+ * The new vertex gets a unique ID assigned. It is then added to a map
+ * of added vertices, with the key being its ID and the value
+ * containing everything needed to reconstruct that vertex.
+ */
+void BM_log_vert_added(BMesh *bm, BMLog *log, BMVert *v)
+{
+ BMLogVert *lv;
+ unsigned int v_id = range_tree_uint_take_any(log->unused_ids);
+ void *key = SET_INT_IN_POINTER(v_id);
+
+ bm_log_vert_id_set(log, v, v_id);
+ lv = bm_log_vert_alloc(bm, log, v);
+ BLI_ghash_insert(log->current_entry->added_verts, key, lv);
+}
+
+/* Log a new face as added to the BMesh
+ *
+ * The new face gets a unique ID assigned. It is then added to a map
+ * of added faces, with the key being its ID and the value containing
+ * everything needed to reconstruct that face.
+ */
+void BM_log_face_added(BMLog *log, BMFace *f)
+{
+ BMLogFace *lf;
+ unsigned int f_id = range_tree_uint_take_any(log->unused_ids);
+ void *key = SET_INT_IN_POINTER(f_id);
+
+ /* Only triangles are supported for now */
+ BLI_assert(f->len == 3);
+
+ bm_log_face_id_set(log, f, f_id);
+ lf = bm_log_face_alloc(log, f);
+ BLI_ghash_insert(log->current_entry->added_faces, key, lf);
+}
+
+/* Log a vertex as removed from the BMesh
+ *
+ * A couple things can happen here:
+ *
+ * If the vertex was added as part of the current log entry, then it's
+ * deleted and forgotten about entirely. Its unique ID is returned to
+ * the unused pool.
+ *
+ * If the vertex was already part of the BMesh before the current log
+ * entry, it is added to a map of deleted vertices, with the key being
+ * its ID and the value containing everything needed to reconstruct
+ * that vertex.
+ *
+ * If there's a move record for the vertex, that's used as the
+ * vertices original location, then the move record is deleted.
+ */
+void BM_log_vert_removed(BMesh *bm, BMLog *log, BMVert *v)
+{
+ BMLogEntry *entry = log->current_entry;
+ unsigned int v_id = bm_log_vert_id_get(log, v);
+ void *key = SET_INT_IN_POINTER(v_id);
+
+ if (BLI_ghash_lookup(entry->added_verts, key)) {
+ BLI_ghash_remove(entry->added_verts, key, NULL, NULL);
+ range_tree_uint_release(log->unused_ids, v_id);
+ }
+ else {
+ BMLogVert *lv, *lv_mod;
+
+ lv = bm_log_vert_alloc(bm, log, v);
+ BLI_ghash_insert(entry->deleted_verts, key, lv);
+
+ /* If the vertex was modified before deletion, ensure that the
+ * original vertex values are stored */
+ if ((lv_mod = BLI_ghash_lookup(entry->modified_verts, key))) {
+ (*lv) = (*lv_mod);
+ BLI_ghash_remove(entry->modified_verts, key, NULL, NULL);
+ }
+ }
+}
+
+/* Log a face as removed from the BMesh
+ *
+ * A couple things can happen here:
+ *
+ * If the face was added as part of the current log entry, then it's
+ * deleted and forgotten about entirely. Its unique ID is returned to
+ * the unused pool.
+ *
+ * If the face was already part of the BMesh before the current log
+ * entry, it is added to a map of deleted faces, with the key being
+ * its ID and the value containing everything needed to reconstruct
+ * that face.
+ */
+void BM_log_face_removed(BMLog *log, BMFace *f)
+{
+ BMLogEntry *entry = log->current_entry;
+ unsigned int f_id = bm_log_face_id_get(log, f);
+ void *key = SET_INT_IN_POINTER(f_id);
+
+ if (BLI_ghash_lookup(entry->added_faces, key)) {
+ BLI_ghash_remove(entry->added_faces, key, NULL, NULL);
+ range_tree_uint_release(log->unused_ids, f_id);
+ }
+ else {
+ BMLogFace *lf;
+
+ lf = bm_log_face_alloc(log, f);
+ BLI_ghash_insert(entry->deleted_faces, key, lf);
+ }
+}
+
+/* Log all vertices/faces in the BMesh as added */
+void BM_log_all_added(BMesh *bm, BMLog *log)
+{
+ BMIter bm_iter;
+ BMVert *v;
+ BMFace *f;
+
+ /* Log all vertices as newly created */
+ BM_ITER_MESH (v, &bm_iter, bm, BM_VERTS_OF_MESH) {
+ BM_log_vert_added(bm, log, v);
+ }
+
+ /* Log all faces as newly created */
+ BM_ITER_MESH (f, &bm_iter, bm, BM_FACES_OF_MESH) {
+ BM_log_face_added(log, f);
+ }
+}
+
+/* Log all vertices/faces in the BMesh as removed */
+void BM_log_before_all_removed(BMesh *bm, BMLog *log)
+{
+ BMIter bm_iter;
+ BMVert *v;
+ BMFace *f;
+
+ /* Log deletion of all faces */
+ BM_ITER_MESH (f, &bm_iter, bm, BM_FACES_OF_MESH) {
+ BM_log_face_removed(log, f);
+ }
+
+ /* Log deletion of all vertices */
+ BM_ITER_MESH (v, &bm_iter, bm, BM_VERTS_OF_MESH) {
+ BM_log_vert_removed(bm, log, v);
+ }
+}
+
+/* Get the logged coordinates of a vertex
+ *
+ * Does not modify the log or the vertex */
+const float *BM_log_original_vert_co(BMLog *log, BMVert *v)
+{
+ BMLogEntry *entry = log->current_entry;
+ const BMLogVert *lv;
+ unsigned v_id = bm_log_vert_id_get(log, v);
+ void *key = SET_INT_IN_POINTER(v_id);
+
+ BLI_assert(entry);
+
+ BLI_assert(BLI_ghash_haskey(entry->modified_verts, key));
+
+ lv = BLI_ghash_lookup(entry->modified_verts, key);
+ return lv->co;
+}
+
+/* Get the logged mask of a vertex
+ *
+ * Does not modify the log or the vertex */
+float BM_log_original_mask(BMLog *log, BMVert *v)
+{
+ BMLogEntry *entry = log->current_entry;
+ const BMLogVert *lv;
+ unsigned v_id = bm_log_vert_id_get(log, v);
+ void *key = SET_INT_IN_POINTER(v_id);
+
+ BLI_assert(entry);
+
+ BLI_assert(BLI_ghash_haskey(entry->modified_verts, key));
+
+ lv = BLI_ghash_lookup(entry->modified_verts, key);
+ return lv->mask;
+}
+
+/************************ Debugging and Testing ***********************/
+
+/* For internal use only (unit testing) */
+BMLogEntry *BM_log_current_entry(BMLog *log)
+{
+ return log->current_entry;
+}
+
+/* For internal use only (unit testing) */
+RangeTreeUInt *BM_log_unused_ids(BMLog *log)
+{
+ return log->unused_ids;
+}
+
+#if 0
+/* Print the list of entries, marking the current one
+ *
+ * Keep around for debugging */
+void bm_log_print(const BMLog *log, const char *description)
+{
+ const BMLogEntry *entry;
+ const char *current = " <-- current";
+ int i;
+
+ printf("%s:\n", description);
+ printf(" % 2d: [ initial ]%s\n", 0,
+ (!log->current_entry) ? current : "");
+ for (entry = log->entries.first, i = 1; entry; entry = entry->next, i++) {
+ printf(" % 2d: [%p]%s\n", i, entry,
+ (entry == log->current_entry) ? current : "");
+ }
+}
+#endif
diff --git a/source/blender/bmesh/intern/bmesh_log.h b/source/blender/bmesh/intern/bmesh_log.h
new file mode 100644
index 00000000000..958ff340b43
--- /dev/null
+++ b/source/blender/bmesh/intern/bmesh_log.h
@@ -0,0 +1,102 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef __BMESH_LOG_H__
+#define __BMESH_LOG_H__
+
+/* The BMLog is an interface for storing undo/redo steps as a BMesh is
+ * modified. It only stores changes to the BMesh, not full copies.
+ *
+ * Currently it supports the following types of changes:
+ *
+ * - Adding and removing vertices
+ * - Adding and removing faces
+ * - Moving vertices
+ * - Setting vertex paint-mask values
+ * - Setting vertex hflags
+ */
+
+struct BMFace;
+struct BMVert;
+struct BMesh;
+struct RangeTreeUInt;
+
+typedef struct BMLog BMLog;
+typedef struct BMLogEntry BMLogEntry;
+
+/* Allocate and initialize a new BMLog */
+BMLog *BM_log_create(BMesh *bm);
+
+/* Allocate and initialize a new BMLog using existing BMLogEntries */
+BMLog *BM_log_from_existing_entries_create(BMesh *bm, BMLogEntry *entry);
+
+/* Free all the data in a BMLog including the log itself */
+void BM_log_free(BMLog *log);
+
+/* Get the number of log entries */
+int BM_log_length(const BMLog *log);
+
+/* Apply a consistent ordering to BMesh vertices and faces */
+void BM_log_mesh_elems_reorder(BMesh *bm, BMLog *log);
+
+/* Start a new log entry and update the log entry list */
+BMLogEntry *BM_log_entry_add(BMLog *log);
+
+/* Remove an entry from the log */
+void BM_log_entry_drop(BMLogEntry *entry);
+
+/* Undo one BMLogEntry */
+void BM_log_undo(BMesh *bm, BMLog *log);
+
+/* Redo one BMLogEntry */
+void BM_log_redo(BMesh *bm, BMLog *log);
+
+/* Log a vertex before it is modified */
+void BM_log_vert_before_modified(BMesh *bm, BMLog *log, struct BMVert *v);
+
+/* Log a new vertex as added to the BMesh */
+void BM_log_vert_added(BMesh *bm, BMLog *log, struct BMVert *v);
+
+/* Log a new face as added to the BMesh */
+void BM_log_face_added(BMLog *log, struct BMFace *f);
+
+/* Log a vertex as removed from the BMesh */
+void BM_log_vert_removed(BMesh *bm, BMLog *log, struct BMVert *v);
+
+/* Log a face as removed from the BMesh */
+void BM_log_face_removed(BMLog *log, struct BMFace *f);
+
+/* Log all vertices/faces in the BMesh as added */
+void BM_log_all_added(BMesh *bm, BMLog *log);
+
+/* Log all vertices/faces in the BMesh as removed */
+void BM_log_before_all_removed(BMesh *bm, BMLog *log);
+
+/* Get the logged coordinates of a vertex */
+const float *BM_log_original_vert_co(BMLog *log, BMVert *v);
+
+/* Get the logged mask of a vertex */
+float BM_log_original_mask(BMLog *log, BMVert *v);
+
+/* For internal use only (unit testing) */
+BMLogEntry *BM_log_current_entry(BMLog *log);
+struct RangeTreeUInt *BM_log_unused_ids(BMLog *log);
+
+#endif
diff --git a/source/blender/bmesh/intern/bmesh_opdefines.c b/source/blender/bmesh/intern/bmesh_opdefines.c
index 3a7a1c4eaaa..8461ec6fe08 100644
--- a/source/blender/bmesh/intern/bmesh_opdefines.c
+++ b/source/blender/bmesh/intern/bmesh_opdefines.c
@@ -128,7 +128,7 @@ static BMOpDefine bmo_smooth_laplacian_vert_def = {
"smooth_laplacian_vert",
/* slots_in */
{{"verts", BMO_OP_SLOT_ELEMENT_BUF, {BM_VERT}}, /* input vertices */
- {"lambda", BMO_OP_SLOT_FLT}, /* lambda param */
+ {"lambda_factor", BMO_OP_SLOT_FLT}, /* lambda param */
{"lambda_border", BMO_OP_SLOT_FLT}, /* lambda param in border */
{"use_x", BMO_OP_SLOT_BOOL}, /* Smooth object along X axis */
{"use_y", BMO_OP_SLOT_BOOL}, /* Smooth object along Y axis */
@@ -1403,6 +1403,7 @@ static BMOpDefine bmo_bevel_def = {
{{"geom", BMO_OP_SLOT_ELEMENT_BUF, {BM_VERT | BM_EDGE | BM_FACE}}, /* input edges and vertices */
{"offset", BMO_OP_SLOT_FLT}, /* amount to offset beveled edge */
{"segments", BMO_OP_SLOT_INT}, /* number of segments in bevel */
+ {"vertex_only", BMO_OP_SLOT_BOOL}, /* only bevel vertices, not edges */
{{'\0'}},
},
/* slots_out */
diff --git a/source/blender/bmesh/intern/bmesh_operator_api.h b/source/blender/bmesh/intern/bmesh_operator_api.h
index 7df9c94a2f1..b8fbfbee37f 100644
--- a/source/blender/bmesh/intern/bmesh_operator_api.h
+++ b/source/blender/bmesh/intern/bmesh_operator_api.h
@@ -435,7 +435,7 @@ void BMO_slot_buffer_from_all(BMesh *bm, BMOperator *op, BMOpSlot slot_args[BMO_
* //whether it's a float, pointer, whatever.
* //
* // so to get a pointer, for example, use:
- * // *((void**)BMO_iter_map_value(&oiter));
+ * // *((void **)BMO_iter_map_value(&oiter));
* //or something like that.
* }
* \endcode
diff --git a/source/blender/bmesh/intern/bmesh_queries.c b/source/blender/bmesh/intern/bmesh_queries.c
index 5f5c60dde3f..b5b6c69bd7e 100644
--- a/source/blender/bmesh/intern/bmesh_queries.c
+++ b/source/blender/bmesh/intern/bmesh_queries.c
@@ -468,7 +468,7 @@ BMEdge *BM_vert_other_disk_edge(BMVert *v, BMEdge *e_first)
}
/**
- * Returms edge length
+ * Returns edge length
*/
float BM_edge_calc_length(BMEdge *e)
{
@@ -476,6 +476,14 @@ float BM_edge_calc_length(BMEdge *e)
}
/**
+ * Returns edge length squared (for comparisons)
+ */
+float BM_edge_calc_length_squared(BMEdge *e)
+{
+ return len_squared_v3v3(e->v1->co, e->v2->co);
+}
+
+/**
* Utility function, since enough times we have an edge
* and want to access 2 connected faces.
*
diff --git a/source/blender/bmesh/intern/bmesh_queries.h b/source/blender/bmesh/intern/bmesh_queries.h
index 9af792417bf..a9d6719c491 100644
--- a/source/blender/bmesh/intern/bmesh_queries.h
+++ b/source/blender/bmesh/intern/bmesh_queries.h
@@ -37,6 +37,7 @@ int BM_vert_in_edge(BMEdge *e, BMVert *v);
int BM_verts_in_edge(BMVert *v1, BMVert *v2, BMEdge *e);
float BM_edge_calc_length(BMEdge *e);
+float BM_edge_calc_length_squared(BMEdge *e);
int BM_edge_face_pair(BMEdge *e, BMFace **r_fa, BMFace **r_fb);
int BM_edge_loop_pair(BMEdge *e, BMLoop **r_la, BMLoop **r_lb);
BMVert *BM_edge_other_vert(BMEdge *e, BMVert *v);
diff --git a/source/blender/bmesh/operators/bmo_bevel.c b/source/blender/bmesh/operators/bmo_bevel.c
index 126d0f46119..eb8e84da63f 100644
--- a/source/blender/bmesh/operators/bmo_bevel.c
+++ b/source/blender/bmesh/operators/bmo_bevel.c
@@ -34,6 +34,7 @@ void bmo_bevel_exec(BMesh *bm, BMOperator *op)
{
const float offset = BMO_slot_float_get(op->slots_in, "offset");
const int seg = BMO_slot_int_get(op->slots_in, "segments");
+ const int vonly = BMO_slot_bool_get(op->slots_in, "vertex_only");
if (offset > 0) {
BMOIter siter;
@@ -54,7 +55,7 @@ void bmo_bevel_exec(BMesh *bm, BMOperator *op)
}
}
- BM_mesh_bevel(bm, offset, seg);
+ BM_mesh_bevel(bm, offset, seg, vonly);
BMO_slot_buffer_from_enabled_hflag(bm, op, op->slots_out, "faces.out", BM_FACE, BM_ELEM_TAG);
}
diff --git a/source/blender/bmesh/operators/bmo_dupe.c b/source/blender/bmesh/operators/bmo_dupe.c
index 9a58d7acfb9..f288901c272 100644
--- a/source/blender/bmesh/operators/bmo_dupe.c
+++ b/source/blender/bmesh/operators/bmo_dupe.c
@@ -483,7 +483,7 @@ void bmo_spin_exec(BMesh *bm, BMOperator *op)
{
BMOperator dupop, extop;
float cent[3], dvec[3];
- float axis[3] = {0.0f, 0.0f, 1.0f};
+ float axis[3];
float rmat[3][3];
float phi;
int steps, do_dupli, a, usedvec;
diff --git a/source/blender/bmesh/operators/bmo_extrude.c b/source/blender/bmesh/operators/bmo_extrude.c
index 956d9e5767e..2cca3fcb24a 100644
--- a/source/blender/bmesh/operators/bmo_extrude.c
+++ b/source/blender/bmesh/operators/bmo_extrude.c
@@ -315,27 +315,29 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
/* calculate verts to delete */
BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
- found = FALSE;
+ if (v->e) { /* only deal with verts attached to geometry [#33651] */
+ found = FALSE;
- BM_ITER_ELEM (e, &viter, v, BM_EDGES_OF_VERT) {
- if (!BMO_elem_flag_test(bm, e, EXT_INPUT) || !BMO_elem_flag_test(bm, e, EXT_DEL)) {
- found = TRUE;
- break;
- }
- }
-
- /* avoid an extra loop */
- if (found == TRUE) {
- BM_ITER_ELEM (f, &viter, v, BM_FACES_OF_VERT) {
- if (!BMO_elem_flag_test(bm, f, EXT_INPUT)) {
+ BM_ITER_ELEM (e, &viter, v, BM_EDGES_OF_VERT) {
+ if (!BMO_elem_flag_test(bm, e, EXT_INPUT) || !BMO_elem_flag_test(bm, e, EXT_DEL)) {
found = TRUE;
break;
}
}
- }
- if (found == FALSE) {
- BMO_elem_flag_enable(bm, v, EXT_DEL);
+ /* avoid an extra loop */
+ if (found == TRUE) {
+ BM_ITER_ELEM (f, &viter, v, BM_FACES_OF_VERT) {
+ if (!BMO_elem_flag_test(bm, f, EXT_INPUT)) {
+ found = TRUE;
+ break;
+ }
+ }
+ }
+
+ if (found == FALSE) {
+ BMO_elem_flag_enable(bm, v, EXT_DEL);
+ }
}
}
diff --git a/source/blender/bmesh/operators/bmo_smooth_laplacian.c b/source/blender/bmesh/operators/bmo_smooth_laplacian.c
index 4a367a8fd6f..ce584686757 100644
--- a/source/blender/bmesh/operators/bmo_smooth_laplacian.c
+++ b/source/blender/bmesh/operators/bmo_smooth_laplacian.c
@@ -538,7 +538,7 @@ void bmo_smooth_laplacian_vert_exec(BMesh *bm, BMOperator *op)
int i;
int m_vertex_id;
int usex, usey, usez, preserve_volume;
- float lambda, lambda_border;
+ float lambda_factor, lambda_border;
float w;
BMOIter siter;
BMVert *v;
@@ -553,7 +553,7 @@ void bmo_smooth_laplacian_vert_exec(BMesh *bm, BMOperator *op)
memset_laplacian_system(sys, 0);
BM_mesh_elem_index_ensure(bm, BM_VERT);
- lambda = BMO_slot_float_get(op->slots_in, "lambda");
+ lambda_factor = BMO_slot_float_get(op->slots_in, "lambda_factor");
lambda_border = BMO_slot_float_get(op->slots_in, "lambda_border");
sys->min_area = 0.00001f;
usex = BMO_slot_bool_get(op->slots_in, "use_x");
@@ -592,12 +592,12 @@ void bmo_smooth_laplacian_vert_exec(BMesh *bm, BMOperator *op)
i = m_vertex_id;
if (sys->zerola[i] == 0) {
w = sys->vweights[i] * sys->ring_areas[i];
- sys->vweights[i] = (w == 0.0f) ? 0.0f : -lambda / (4.0f * w);
+ sys->vweights[i] = (w == 0.0f) ? 0.0f : -lambda_factor / (4.0f * w);
w = sys->vlengths[i];
sys->vlengths[i] = (w == 0.0f) ? 0.0f : -lambda_border * 2.0f / w;
if (!vert_is_boundary(v)) {
- nlMatrixAdd(i, i, 1.0f + lambda / (4.0f * sys->ring_areas[i]));
+ nlMatrixAdd(i, i, 1.0f + lambda_factor / (4.0f * sys->ring_areas[i]));
}
else {
nlMatrixAdd(i, i, 1.0f + lambda_border * 2.0f);
diff --git a/source/blender/bmesh/operators/bmo_symmetrize.c b/source/blender/bmesh/operators/bmo_symmetrize.c
index 248c7268ac6..172f0d40b27 100644
--- a/source/blender/bmesh/operators/bmo_symmetrize.c
+++ b/source/blender/bmesh/operators/bmo_symmetrize.c
@@ -361,6 +361,12 @@ static BMFace *symm_face_create_v(BMesh *bm, BMFace *example,
BMFace *f_new;
int i;
+ /* TODO: calling symmetrize in dynamic-topology sculpt mode
+ * frequently tries to create faces of length less than two,
+ * should investigate further */
+ if (len < 3)
+ return NULL;
+
for (i = 0; i < len; i++) {
int j = (i + 1) % len;
fe[i] = BM_edge_exists(fv[i], fv[j]);
@@ -374,6 +380,7 @@ static BMFace *symm_face_create_v(BMesh *bm, BMFace *example,
BM_elem_attrs_copy(bm, bm, example, f_new);
BM_face_select_set(bm, f_new, TRUE);
BMO_elem_flag_enable(bm, f_new, SYMM_OUTPUT_GEOM);
+
return f_new;
}
diff --git a/source/blender/bmesh/tools/bmesh_bevel.c b/source/blender/bmesh/tools/bmesh_bevel.c
index fbac538eb7f..759246c38e0 100644
--- a/source/blender/bmesh/tools/bmesh_bevel.c
+++ b/source/blender/bmesh/tools/bmesh_bevel.c
@@ -119,6 +119,7 @@ typedef struct BevelParams {
float offset; /* blender units to offset each side of a beveled edge */
int seg; /* number of segments in beveled edge profile */
+ int vertex_only; /* bevel vertices only */
} BevelParams;
// #pragma GCC diagnostic ignored "-Wpadded"
@@ -166,6 +167,7 @@ static void create_mesh_bmvert(BMesh *bm, VMesh *vm, int i, int j, int k, BMVert
{
NewVert *nv = mesh_vert(vm, i, j, k);
nv->v = BM_vert_create(bm, nv->co, eg, 0);
+ BM_elem_flag_disable(nv->v, BM_ELEM_TAG);
}
static void copy_mesh_vert(VMesh *vm, int ito, int jto, int kto,
@@ -698,8 +700,9 @@ static void snap_to_edge_profile(EdgeHalf *e, const float va[3], const float vb[
* of a vertex on the the boundary of the beveled vertex bv->v.
* Also decide on the mesh pattern that will be used inside the boundary.
* Doesn't make the actual BMVerts */
-static void build_boundary(MemArena *mem_arena, BevVert *bv)
+static void build_boundary(BevelParams *bp, BevVert *bv)
{
+ MemArena *mem_arena = bp->mem_arena;
EdgeHalf *efirst, *e;
BoundVert *v;
VMesh *vm;
@@ -707,9 +710,13 @@ static void build_boundary(MemArena *mem_arena, BevVert *bv)
const float *no;
float lastd;
- e = efirst = next_bev(bv, NULL);
vm = bv->vmesh;
+ if (bp->vertex_only)
+ e = efirst = &bv->edges[0];
+ else
+ e = efirst = next_bev(bv, NULL);
+
BLI_assert(bv->edgecount >= 2); /* since bevel edges incident to 2 faces */
if (bv->edgecount == 2 && bv->selcount == 1) {
@@ -734,7 +741,7 @@ static void build_boundary(MemArena *mem_arena, BevVert *bv)
return;
}
- lastd = e->offset;
+ lastd = bp->vertex_only ? bp->offset : e->offset;
vm->boundstart = NULL;
do {
if (e->is_bev) {
@@ -1276,7 +1283,7 @@ static void bevel_build_trifan(BMesh *bm, BevVert *bv)
else { BLI_assert(0); }
}
else {
- if (l_fan->v == v_fan) { l_fan = l_fan; }
+ if (l_fan->v == v_fan) { /* l_fan = l_fan; */ }
else if (l_fan->next->v == v_fan) { l_fan = l_fan->next; }
else if (l_fan->prev->v == v_fan) { l_fan = l_fan->prev; }
else { BLI_assert(0); }
@@ -1325,8 +1332,9 @@ static void bevel_build_quadstrip(BMesh *bm, BevVert *bv)
/* Given that the boundary is built, now make the actual BMVerts
* for the boundary and the interior of the vertex mesh. */
-static void build_vmesh(MemArena *mem_arena, BMesh *bm, BevVert *bv)
+static void build_vmesh(BevelParams *bp, BMesh *bm, BevVert *bv)
{
+ MemArena *mem_arena = bp->mem_arena;
VMesh *vm = bv->vmesh;
BoundVert *v, *weld1, *weld2;
int n, ns, ns2, i, k, weld;
@@ -1504,7 +1512,7 @@ static void bevel_vert_construct(BMesh *bm, BevelParams *bp, BMVert *v)
*/
BM_ITER_ELEM (bme, &iter, v, BM_EDGES_OF_VERT) {
- if (BM_elem_flag_test(bme, BM_ELEM_TAG)) {
+ if (BM_elem_flag_test(bme, BM_ELEM_TAG) && !bp->vertex_only) {
BLI_assert(BM_edge_is_manifold(bme));
nsel++;
}
@@ -1513,7 +1521,7 @@ static void bevel_vert_construct(BMesh *bm, BevelParams *bp, BMVert *v)
BM_BEVEL_EDGE_TAG_DISABLE(bme);
}
- if (nsel == 0) {
+ if ((nsel == 0 && !bp->vertex_only) || (ntot < 3 && bp->vertex_only)) {
/* signal this vert isn't being beveled */
BM_elem_flag_disable(v, BM_ELEM_TAG);
return;
@@ -1570,7 +1578,7 @@ static void bevel_vert_construct(BMesh *bm, BevelParams *bp, BMVert *v)
}
bme = e->e;
BM_BEVEL_EDGE_TAG_ENABLE(bme);
- if (BM_elem_flag_test(bme, BM_ELEM_TAG)) {
+ if (BM_elem_flag_test(bme, BM_ELEM_TAG) && !bp->vertex_only) {
e->is_bev = TRUE;
e->seg = bp->seg;
}
@@ -1626,8 +1634,8 @@ static void bevel_vert_construct(BMesh *bm, BevelParams *bp, BMVert *v)
BM_BEVEL_EDGE_TAG_DISABLE(e->e);
}
- build_boundary(bp->mem_arena, bv);
- build_vmesh(bp->mem_arena, bm, bv);
+ build_boundary(bp, bv);
+ build_vmesh(bp, bm, bv);
}
/* Face f has at least one beveled vertex. Rebuild f */
@@ -1790,7 +1798,7 @@ static void bevel_build_edge_polygons(BMesh *bm, BevelParams *bp, BMEdge *bme)
*
* \warning all tagged edges _must_ be manifold.
*/
-void BM_mesh_bevel(BMesh *bm, const float offset, const float segments)
+void BM_mesh_bevel(BMesh *bm, const float offset, const float segments, const int vertex_only)
{
BMIter iter;
BMVert *v;
@@ -1799,6 +1807,7 @@ void BM_mesh_bevel(BMesh *bm, const float offset, const float segments)
bp.offset = offset;
bp.seg = segments;
+ bp.vertex_only = vertex_only;
if (bp.offset > 0) {
/* primary alloc */
@@ -1814,9 +1823,11 @@ void BM_mesh_bevel(BMesh *bm, const float offset, const float segments)
}
/* Build polygons for edges */
- BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
- if (BM_elem_flag_test(e, BM_ELEM_TAG)) {
- bevel_build_edge_polygons(bm, &bp, e);
+ if (!bp.vertex_only) {
+ BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
+ if (BM_elem_flag_test(e, BM_ELEM_TAG)) {
+ bevel_build_edge_polygons(bm, &bp, e);
+ }
}
}
diff --git a/source/blender/bmesh/tools/bmesh_bevel.h b/source/blender/bmesh/tools/bmesh_bevel.h
index a80e4f3a4a2..d56aa13c984 100644
--- a/source/blender/bmesh/tools/bmesh_bevel.h
+++ b/source/blender/bmesh/tools/bmesh_bevel.h
@@ -27,6 +27,6 @@
* \ingroup bmesh
*/
-void BM_mesh_bevel(BMesh *bm, const float offset, const float segments);
+void BM_mesh_bevel(BMesh *bm, const float offset, const float segments, const int vertex_only);
#endif /* __BMESH_BEVEL_H__ */
diff --git a/source/blender/bmesh/tools/bmesh_decimate_unsubdivide.c b/source/blender/bmesh/tools/bmesh_decimate_unsubdivide.c
index acdab2510a4..71c1cedbd5e 100644
--- a/source/blender/bmesh/tools/bmesh_decimate_unsubdivide.c
+++ b/source/blender/bmesh/tools/bmesh_decimate_unsubdivide.c
@@ -268,7 +268,7 @@ void BM_mesh_decimate_unsubdivide_ex(BMesh *bm, const int iterations, const int
BMW_end(&walker);
#else
- BM_elem_index_set(v_first, (offset + depth) % nth ? VERT_INDEX_IGNORE : VERT_INDEX_DO_COLLAPSE); /* set_dirty! */
+ BM_elem_index_set(v_first, ((offset + depth) % nth) ? VERT_INDEX_IGNORE : VERT_INDEX_DO_COLLAPSE); /* set_dirty! */
vert_seek_b_tot = 0;
vert_seek_b[vert_seek_b_tot++] = v_first;
diff --git a/source/blender/collada/AnimationImporter.cpp b/source/blender/collada/AnimationImporter.cpp
index 44e74e320cc..3d0ceb560ed 100644
--- a/source/blender/collada/AnimationImporter.cpp
+++ b/source/blender/collada/AnimationImporter.cpp
@@ -1194,7 +1194,7 @@ void AnimationImporter::add_bone_animation_sampled(Object *ob, std::vector<FCurv
calc_joint_parent_mat_rest(par, NULL, root, node);
mult_m4_m4m4(temp, par, matfra);
- // evaluate_joint_world_transform_at_frame(temp, NULL,, node, fra);
+ // evaluate_joint_world_transform_at_frame(temp, NULL, node, fra);
// calc special matrix
mul_serie_m4(mat, irest, temp, irest_dae, rest, NULL, NULL, NULL, NULL);
@@ -1529,7 +1529,7 @@ Object *AnimationImporter::translate_animation_OLD(COLLADAFW::Node *node,
calc_joint_parent_mat_rest(par, NULL, root, node);
mult_m4_m4m4(temp, par, matfra);
- // evaluate_joint_world_transform_at_frame(temp, NULL,, node, fra);
+ // evaluate_joint_world_transform_at_frame(temp, NULL, node, fra);
// calc special matrix
mul_serie_m4(mat, irest, temp, irest_dae, rest, NULL, NULL, NULL, NULL);
diff --git a/source/blender/collada/DocumentImporter.cpp b/source/blender/collada/DocumentImporter.cpp
index 084f71e0afc..b7797b51252 100644
--- a/source/blender/collada/DocumentImporter.cpp
+++ b/source/blender/collada/DocumentImporter.cpp
@@ -614,7 +614,6 @@ MTex *DocumentImporter::create_texture(COLLADAFW::EffectCommon *ef, COLLADAFW::T
ma->mtex[i]->texco = TEXCO_UV;
ma->mtex[i]->tex = add_texture("Texture");
ma->mtex[i]->tex->type = TEX_IMAGE;
- ma->mtex[i]->tex->imaflag &= ~TEX_USEALPHA;
ma->mtex[i]->tex->ima = uid_image_map[ima_uid];
texindex_texarray_map[ctex.getTextureMapId()].push_back(ma->mtex[i]);
@@ -745,7 +744,6 @@ void DocumentImporter::write_profile_COMMON(COLLADAFW::EffectCommon *ef, Materia
mtex = create_texture(ef, ctex, ma, i, texindex_texarray_map);
if (mtex != NULL) {
mtex->mapto = MAP_ALPHA;
- mtex->tex->imaflag |= TEX_USEALPHA;
i++;
ma->spectra = ma->alpha = 0;
ma->mode |= MA_ZTRANSP | MA_TRANSP;
diff --git a/source/blender/collada/ImageExporter.cpp b/source/blender/collada/ImageExporter.cpp
index aba290f5ce4..55fe2034869 100644
--- a/source/blender/collada/ImageExporter.cpp
+++ b/source/blender/collada/ImageExporter.cpp
@@ -89,7 +89,7 @@ void ImagesExporter::export_UV_Image(Image *image, bool use_copies)
// make absolute destination path
BLI_strncpy(export_file, name.c_str(), sizeof(export_file));
- BKE_add_image_extension(export_file, imageFormat.imtype);
+ BKE_add_image_extension(export_file, &imageFormat);
BLI_join_dirfile(export_path, sizeof(export_path), export_dir, export_file);
diff --git a/source/blender/collada/MeshImporter.cpp b/source/blender/collada/MeshImporter.cpp
index de8d1e85eb9..8256618bfa3 100644
--- a/source/blender/collada/MeshImporter.cpp
+++ b/source/blender/collada/MeshImporter.cpp
@@ -1083,8 +1083,8 @@ void MeshImporter::optimize_material_assignments()
Object *ob = (*it);
Mesh *me = (Mesh *) ob->data;
if (me->id.us==1) {
- bc_copy_materials_to_data(ob,me);
- bc_remove_materials_from_object(ob,me);
+ bc_copy_materials_to_data(ob, me);
+ bc_remove_materials_from_object(ob, me);
bc_remove_mark(ob);
}
else if (me->id.us > 1)
@@ -1101,10 +1101,10 @@ void MeshImporter::optimize_material_assignments()
}
}
if (can_move) {
- bc_copy_materials_to_data(ref_ob,me);
+ bc_copy_materials_to_data(ref_ob, me);
for (int index = 0; index < mesh_users.size(); index++) {
Object *object = mesh_users[index];
- bc_remove_materials_from_object(object,me);
+ bc_remove_materials_from_object(object, me);
bc_remove_mark(object);
}
}
diff --git a/source/blender/compositor/CMakeLists.txt b/source/blender/compositor/CMakeLists.txt
index 8259cb6f297..0e8ddf4068c 100644
--- a/source/blender/compositor/CMakeLists.txt
+++ b/source/blender/compositor/CMakeLists.txt
@@ -491,10 +491,10 @@ set(SRC
operations/COM_ColorMatteOperation.h
operations/COM_ChannelMatteOperation.cpp
operations/COM_ChannelMatteOperation.h
- operations/COM_ConvertPremulToKeyOperation.cpp
- operations/COM_ConvertPremulToKeyOperation.h
- operations/COM_ConvertKeyToPremulOperation.cpp
- operations/COM_ConvertKeyToPremulOperation.h
+ operations/COM_ConvertPremulToStraightOperation.cpp
+ operations/COM_ConvertPremulToStraightOperation.h
+ operations/COM_ConvertStraightToPremulOperation.cpp
+ operations/COM_ConvertStraightToPremulOperation.h
operations/COM_ReadBufferOperation.cpp
operations/COM_ReadBufferOperation.h
diff --git a/source/blender/compositor/intern/COM_ExecutionSystem.h b/source/blender/compositor/intern/COM_ExecutionSystem.h
index 25f06108d96..9beccba0c73 100644
--- a/source/blender/compositor/intern/COM_ExecutionSystem.h
+++ b/source/blender/compositor/intern/COM_ExecutionSystem.h
@@ -41,7 +41,8 @@ using namespace std;
* In order to get to an efficient model for execution, several steps are being done. these steps are explained below.
*
* @section EM_Step1 Step 1: translating blender node system to the new compsitor system
- * Blenders node structure is based on C structs (DNA). These structs are not efficient in the new architecture. We want to use classes in order to simplify the system.
+ * Blenders node structure is based on C structs (DNA). These structs are not efficient in the new architecture.
+ * We want to use classes in order to simplify the system.
* during this step the blender node_tree is evaluated and converted to a CPP node system.
*
* @see ExecutionSystem
@@ -49,13 +50,17 @@ using namespace std;
* @see Node
*
* @section EM_Step2 Step2: translating nodes to operations
- * Ungrouping the GroupNodes. Group nodes are node_tree's in node_tree's. The new system only supports a single level of node_tree. We will 'flatten' the system in a single level.
+ * Ungrouping the GroupNodes. Group nodes are node_tree's in node_tree's.
+ * The new system only supports a single level of node_tree. We will 'flatten' the system in a single level.
* @see GroupNode
* @see ExecutionSystemHelper.ungroup
*
- * Every node has the ability to convert itself to operations. The node itself is responsible to create a correct NodeOperation setup based on its internal settings.
- * Most Node only need to convert it to its NodeOperation. Like a ColorToBWNode doesn't check anything, but replaces itself with a ConvertColorToBWOperation.
- * More complex nodes can use different NodeOperation based on settings; like MixNode. based on the selected Mixtype a different operation will be used.
+ * Every node has the ability to convert itself to operations. The node itself is responsible to create a correct
+ * NodeOperation setup based on its internal settings.
+ * Most Node only need to convert it to its NodeOperation. Like a ColorToBWNode doesn't check anything,
+ * but replaces itself with a ConvertColorToBWOperation.
+ * More complex nodes can use different NodeOperation based on settings; like MixNode.
+ * based on the selected Mixtype a different operation will be used.
* for more information see the page about creating new Nodes. [@subpage newnode]
*
* @see ExecutionSystem.convertToOperations
@@ -63,9 +68,12 @@ using namespace std;
* @see NodeOperation base class for all operations in the system
*
* @section EM_Step3 Step3: add additional conversions to the operation system
- * - Data type conversions: the system has 3 data types COM_DT_VALUE, COM_DT_VECTOR, COM_DT_COLOR. The user can connect a Value socket to a color socket. As values are ordered differently than colors a conversion happens.
+ * - Data type conversions: the system has 3 data types COM_DT_VALUE, COM_DT_VECTOR, COM_DT_COLOR.
+ * The user can connect a Value socket to a color socket.
+ * As values are ordered differently than colors a conversion happens.
*
- * - Image size conversions: the system can automatically convert when resolutions do not match. An InputSocket has a resize mode. This can be any of the following settings.
+ * - Image size conversions: the system can automatically convert when resolutions do not match.
+ * An InputSocket has a resize mode. This can be any of the following settings.
* - [@ref InputSocketResizeMode.COM_SC_CENTER]: The center of both images are aligned
* - [@ref InputSocketResizeMode.COM_SC_FIT_WIDTH]: The width of both images are aligned
* - [@ref InputSocketResizeMode.COM_SC_FIT_HEIGHT]: the height of both images are aligned
@@ -77,8 +85,10 @@ using namespace std;
* @see Converter.convertResolution Image size conversions
*
* @section EM_Step4 Step4: group operations in executions groups
- * ExecutionGroup are groups of operations that are calculated as being one bigger operation. All operations will be part of an ExecutionGroup.
- * Complex nodes will be added to separate groups. Between ExecutionGroup's the data will be stored in MemoryBuffers. ReadBufferOperations and WriteBufferOperations are added where needed.
+ * ExecutionGroup are groups of operations that are calculated as being one bigger operation.
+ * All operations will be part of an ExecutionGroup.
+ * Complex nodes will be added to separate groups. Between ExecutionGroup's the data will be stored in MemoryBuffers.
+ * ReadBufferOperations and WriteBufferOperations are added where needed.
*
* <pre>
*
diff --git a/source/blender/compositor/intern/COM_NodeOperation.cpp b/source/blender/compositor/intern/COM_NodeOperation.cpp
index a05c37e1b09..d33b8085022 100644
--- a/source/blender/compositor/intern/COM_NodeOperation.cpp
+++ b/source/blender/compositor/intern/COM_NodeOperation.cpp
@@ -34,6 +34,7 @@ NodeOperation::NodeOperation() : NodeBase()
this->m_complex = false;
this->m_width = 0;
this->m_height = 0;
+ this->m_isResolutionSet = false;
this->m_openCL = false;
this->m_btree = NULL;
}
diff --git a/source/blender/compositor/intern/COM_NodeOperation.h b/source/blender/compositor/intern/COM_NodeOperation.h
index f856d8e6a11..60ffadf60f7 100644
--- a/source/blender/compositor/intern/COM_NodeOperation.h
+++ b/source/blender/compositor/intern/COM_NodeOperation.h
@@ -81,6 +81,7 @@ private:
*/
const bNodeTree *m_btree;
+ bool m_isResolutionSet;
public:
/**
* @brief is this node an operation?
@@ -170,7 +171,7 @@ public:
virtual void deinitExecution();
bool isResolutionSet() {
- return this->m_width != 0 && this->m_height != 0;
+ return this->m_isResolutionSet;
}
/**
@@ -181,6 +182,7 @@ public:
if (!isResolutionSet()) {
this->m_width = resolution[0];
this->m_height = resolution[1];
+ this->m_isResolutionSet = true;
}
}
@@ -254,8 +256,8 @@ public:
protected:
NodeOperation();
- void setWidth(unsigned int width) { this->m_width = width; }
- void setHeight(unsigned int height) { this->m_height = height; }
+ void setWidth(unsigned int width) { this->m_width = width; this->m_isResolutionSet = true; }
+ void setHeight(unsigned int height) { this->m_height = height; this->m_isResolutionSet = true; }
SocketReader *getInputSocketReader(unsigned int inputSocketindex);
NodeOperation *getInputOperation(unsigned int inputSocketindex);
diff --git a/source/blender/compositor/intern/COM_OpenCLDevice.cpp b/source/blender/compositor/intern/COM_OpenCLDevice.cpp
index d5da079c9fd..bb60a629812 100644
--- a/source/blender/compositor/intern/COM_OpenCLDevice.cpp
+++ b/source/blender/compositor/intern/COM_OpenCLDevice.cpp
@@ -65,12 +65,16 @@ void OpenCLDevice::execute(WorkPackage *work)
executionGroup->finalizeChunkExecution(chunkNumber, inputBuffers);
}
-cl_mem OpenCLDevice::COM_clAttachMemoryBufferToKernelParameter(cl_kernel kernel, int parameterIndex, int offsetIndex, list<cl_mem> *cleanup, MemoryBuffer **inputMemoryBuffers, SocketReader *reader)
+cl_mem OpenCLDevice::COM_clAttachMemoryBufferToKernelParameter(cl_kernel kernel, int parameterIndex, int offsetIndex,
+ list<cl_mem> *cleanup, MemoryBuffer **inputMemoryBuffers,
+ SocketReader *reader)
{
return COM_clAttachMemoryBufferToKernelParameter(kernel, parameterIndex, offsetIndex, cleanup, inputMemoryBuffers, (ReadBufferOperation *)reader);
}
-cl_mem OpenCLDevice::COM_clAttachMemoryBufferToKernelParameter(cl_kernel kernel, int parameterIndex, int offsetIndex, list<cl_mem> *cleanup, MemoryBuffer **inputMemoryBuffers, ReadBufferOperation *reader)
+cl_mem OpenCLDevice::COM_clAttachMemoryBufferToKernelParameter(cl_kernel kernel, int parameterIndex, int offsetIndex,
+ list<cl_mem> *cleanup, MemoryBuffer **inputMemoryBuffers,
+ ReadBufferOperation *reader)
{
cl_int error;
diff --git a/source/blender/compositor/nodes/COM_ConvertAlphaNode.cpp b/source/blender/compositor/nodes/COM_ConvertAlphaNode.cpp
index 254dfb7b9c7..a7149cc63b2 100644
--- a/source/blender/compositor/nodes/COM_ConvertAlphaNode.cpp
+++ b/source/blender/compositor/nodes/COM_ConvertAlphaNode.cpp
@@ -20,8 +20,8 @@
*/
#include "COM_ConvertAlphaNode.h"
-#include "COM_ConvertPremulToKeyOperation.h"
-#include "COM_ConvertKeyToPremulOperation.h"
+#include "COM_ConvertPremulToStraightOperation.h"
+#include "COM_ConvertStraightToPremulOperation.h"
#include "COM_ExecutionSystem.h"
void ConvertAlphaNode::convertToOperations(ExecutionSystem *graph, CompositorContext *context)
@@ -31,10 +31,10 @@ void ConvertAlphaNode::convertToOperations(ExecutionSystem *graph, CompositorCon
/* value hardcoded in rna_nodetree.c */
if (node->custom1 == 1) {
- operation = new ConvertPremulToKeyOperation();
+ operation = new ConvertPremulToStraightOperation();
}
else {
- operation = new ConvertKeyToPremulOperation();
+ operation = new ConvertStraightToPremulOperation();
}
this->getInputSocket(0)->relinkConnections(operation->getInputSocket(0), 0, graph);
diff --git a/source/blender/compositor/operations/COM_ConvertPremulToKeyOperation.cpp b/source/blender/compositor/operations/COM_ConvertPremulToStraightOperation.cpp
index b92da4c324f..2af4b55de1a 100644
--- a/source/blender/compositor/operations/COM_ConvertPremulToKeyOperation.cpp
+++ b/source/blender/compositor/operations/COM_ConvertPremulToStraightOperation.cpp
@@ -19,10 +19,10 @@
* Dalai Felinto
*/
-#include "COM_ConvertPremulToKeyOperation.h"
+#include "COM_ConvertPremulToStraightOperation.h"
#include "BLI_math.h"
-ConvertPremulToKeyOperation::ConvertPremulToKeyOperation() : NodeOperation()
+ConvertPremulToStraightOperation::ConvertPremulToStraightOperation() : NodeOperation()
{
this->addInputSocket(COM_DT_COLOR);
this->addOutputSocket(COM_DT_COLOR);
@@ -30,12 +30,12 @@ ConvertPremulToKeyOperation::ConvertPremulToKeyOperation() : NodeOperation()
this->m_inputColor = NULL;
}
-void ConvertPremulToKeyOperation::initExecution()
+void ConvertPremulToStraightOperation::initExecution()
{
this->m_inputColor = getInputSocketReader(0);
}
-void ConvertPremulToKeyOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void ConvertPremulToStraightOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
{
float inputValue[4];
float alpha;
@@ -54,7 +54,7 @@ void ConvertPremulToKeyOperation::executePixel(float output[4], float x, float y
output[3] = alpha;
}
-void ConvertPremulToKeyOperation::deinitExecution()
+void ConvertPremulToStraightOperation::deinitExecution()
{
this->m_inputColor = NULL;
}
diff --git a/source/blender/compositor/operations/COM_ConvertPremulToKeyOperation.h b/source/blender/compositor/operations/COM_ConvertPremulToStraightOperation.h
index 04a9965858d..9d3ab156555 100644
--- a/source/blender/compositor/operations/COM_ConvertPremulToKeyOperation.h
+++ b/source/blender/compositor/operations/COM_ConvertPremulToStraightOperation.h
@@ -19,8 +19,8 @@
* Dalai Felinto
*/
-#ifndef _COM_ConvertPremulToKeyOperation_h
-#define _COM_ConvertPremulToKeyOperation_h
+#ifndef _COM_ConvertPremulToStraightOperation_h
+#define _COM_ConvertPremulToStraightOperation_h
#include "COM_NodeOperation.h"
@@ -28,14 +28,14 @@
* this program converts an input color to an output value.
* it assumes we are in sRGB color space.
*/
-class ConvertPremulToKeyOperation : public NodeOperation {
+class ConvertPremulToStraightOperation : public NodeOperation {
private:
SocketReader *m_inputColor;
public:
/**
* Default constructor
*/
- ConvertPremulToKeyOperation();
+ ConvertPremulToStraightOperation();
/**
* the inner loop of this program
diff --git a/source/blender/compositor/operations/COM_ConvertKeyToPremulOperation.cpp b/source/blender/compositor/operations/COM_ConvertStraightToPremulOperation.cpp
index 4497db52a0f..ae55d949ff2 100644
--- a/source/blender/compositor/operations/COM_ConvertKeyToPremulOperation.cpp
+++ b/source/blender/compositor/operations/COM_ConvertStraightToPremulOperation.cpp
@@ -19,10 +19,10 @@
* Dalai Felinto
*/
-#include "COM_ConvertKeyToPremulOperation.h"
+#include "COM_ConvertStraightToPremulOperation.h"
#include "BLI_math.h"
-ConvertKeyToPremulOperation::ConvertKeyToPremulOperation() : NodeOperation()
+ConvertStraightToPremulOperation::ConvertStraightToPremulOperation() : NodeOperation()
{
this->addInputSocket(COM_DT_COLOR);
this->addOutputSocket(COM_DT_COLOR);
@@ -30,12 +30,12 @@ ConvertKeyToPremulOperation::ConvertKeyToPremulOperation() : NodeOperation()
this->m_inputColor = NULL;
}
-void ConvertKeyToPremulOperation::initExecution()
+void ConvertStraightToPremulOperation::initExecution()
{
this->m_inputColor = getInputSocketReader(0);
}
-void ConvertKeyToPremulOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
+void ConvertStraightToPremulOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
{
float inputValue[4];
float alpha;
@@ -49,7 +49,7 @@ void ConvertKeyToPremulOperation::executePixel(float output[4], float x, float y
output[3] = alpha;
}
-void ConvertKeyToPremulOperation::deinitExecution()
+void ConvertStraightToPremulOperation::deinitExecution()
{
this->m_inputColor = NULL;
}
diff --git a/source/blender/compositor/operations/COM_ConvertKeyToPremulOperation.h b/source/blender/compositor/operations/COM_ConvertStraightToPremulOperation.h
index 502674e26db..d0191f292d2 100644
--- a/source/blender/compositor/operations/COM_ConvertKeyToPremulOperation.h
+++ b/source/blender/compositor/operations/COM_ConvertStraightToPremulOperation.h
@@ -19,8 +19,8 @@
* Dalai Felinto
*/
-#ifndef _COM_ConvertKeyToPremulOperation_h
-#define _COM_ConvertKeyToPremulOperation_h
+#ifndef _COM_ConvertStraightToPremulOperation_h
+#define _COM_ConvertStraightToPremulOperation_h
#include "COM_NodeOperation.h"
@@ -28,14 +28,14 @@
* this program converts an input color to an output value.
* it assumes we are in sRGB color space.
*/
-class ConvertKeyToPremulOperation : public NodeOperation {
+class ConvertStraightToPremulOperation : public NodeOperation {
private:
SocketReader *m_inputColor;
public:
/**
* Default constructor
*/
- ConvertKeyToPremulOperation();
+ ConvertStraightToPremulOperation();
/**
* the inner loop of this program
diff --git a/source/blender/compositor/operations/COM_OutputFileOperation.cpp b/source/blender/compositor/operations/COM_OutputFileOperation.cpp
index 7d05202df96..47b69ec87f9 100644
--- a/source/blender/compositor/operations/COM_OutputFileOperation.cpp
+++ b/source/blender/compositor/operations/COM_OutputFileOperation.cpp
@@ -141,7 +141,7 @@ void OutputSingleLayerOperation::deinitExecution()
IMB_colormanagement_imbuf_for_write(ibuf, TRUE, FALSE, m_viewSettings, m_displaySettings,
this->m_format);
- BKE_makepicstring(filename, this->m_path, bmain->name, this->m_rd->cfra, this->m_format->imtype,
+ BKE_makepicstring(filename, this->m_path, bmain->name, this->m_rd->cfra, this->m_format,
(this->m_rd->scemode & R_EXTENSION), true);
if (0 == BKE_imbuf_write(ibuf, filename, this->m_format))
@@ -205,7 +205,7 @@ void OutputOpenExrMultiLayerOperation::deinitExecution()
char filename[FILE_MAX];
void *exrhandle = IMB_exr_get_handle();
- BKE_makepicstring(filename, this->m_path, bmain->name, this->m_rd->cfra, R_IMF_IMTYPE_MULTILAYER,
+ BKE_makepicstring_from_type(filename, this->m_path, bmain->name, this->m_rd->cfra, R_IMF_IMTYPE_MULTILAYER,
(this->m_rd->scemode & R_EXTENSION), true);
BLI_make_existing_file(filename);
diff --git a/source/blender/editors/animation/anim_ops.c b/source/blender/editors/animation/anim_ops.c
index ca036a8540e..6687cce88cd 100644
--- a/source/blender/editors/animation/anim_ops.c
+++ b/source/blender/editors/animation/anim_ops.c
@@ -62,16 +62,28 @@
/* Check if the operator can be run from the current context */
static int change_frame_poll(bContext *C)
{
- ScrArea *curarea = CTX_wm_area(C);
+ ScrArea *sa = CTX_wm_area(C);
/* XXX temp? prevent changes during render */
- if (G.is_rendering) return 0;
+ if (G.is_rendering) return FALSE;
- /* as long as there is an active area, and it isn't a Graph Editor
- * (since the Graph Editor has its own version which does extra stuff),
- * we're fine
+ /* although it's only included in keymaps for regions using ED_KEYMAP_ANIMATION,
+ * this shouldn't show up in 3D editor (or others without 2D timeline view) via search
*/
- return ((curarea) && (curarea->spacetype != SPACE_IPO));
+ if (sa) {
+ if (ELEM5(sa->spacetype, SPACE_TIME, SPACE_ACTION, SPACE_NLA, SPACE_SEQ, SPACE_CLIP)) {
+ return TRUE;
+ }
+ else if (sa->spacetype == SPACE_IPO) {
+ /* NOTE: Graph Editor has special version which does some extra stuff.
+ * No need to show the generic error message for that case though!
+ */
+ return FALSE;
+ }
+ }
+
+ CTX_wm_operator_poll_msg_set(C, "Expected an timeline/animation area to be active");
+ return FALSE;
}
/* Set the new frame number */
@@ -83,7 +95,7 @@ static void change_frame_apply(bContext *C, wmOperator *op)
/* set the new frame number */
CFRA = RNA_int_get(op->ptr, "frame");
FRAMENUMBER_MIN_CLAMP(CFRA);
- SUBFRA = 0.f;
+ SUBFRA = 0.0f;
/* do updates */
sound_seek_scene(bmain, scene);
@@ -161,7 +173,7 @@ static int change_frame_modal(bContext *C, wmOperator *op, wmEvent *event)
static void ANIM_OT_change_frame(wmOperatorType *ot)
{
/* identifiers */
- ot->name = "Change frame";
+ ot->name = "Change Frame";
ot->idname = "ANIM_OT_change_frame";
ot->description = "Interactively change the current frame number";
@@ -175,7 +187,7 @@ static void ANIM_OT_change_frame(wmOperatorType *ot)
ot->flag = OPTYPE_BLOCKING | OPTYPE_UNDO | OPTYPE_GRAB_POINTER;
/* rna */
- RNA_def_int(ot->srna, "frame", 0, MINAFRAME, MAXFRAME, "Frame", "", MINAFRAME, MAXFRAME);
+ ot->prop = RNA_def_int(ot->srna, "frame", 0, MINAFRAME, MAXFRAME, "Frame", "", MINAFRAME, MAXFRAME);
}
/* ****************** set preview range operator ****************************/
diff --git a/source/blender/editors/animation/keyframing.c b/source/blender/editors/animation/keyframing.c
index 8ba330e7c3c..9add193a514 100644
--- a/source/blender/editors/animation/keyframing.c
+++ b/source/blender/editors/animation/keyframing.c
@@ -540,8 +540,8 @@ static float setting_get_rna_value(PointerRNA *ptr, PropertyRNA *prop, int index
enum {
VISUALKEY_NONE = 0,
VISUALKEY_LOC,
- VISUALKEY_ROT
- /* VISUALKEY_SCA */ /* TODO - looks like support can be added now */
+ VISUALKEY_ROT,
+ VISUALKEY_SCA,
};
/* This helper function determines if visual-keyframing should be used when
@@ -560,7 +560,7 @@ static short visualkey_can_use(PointerRNA *ptr, PropertyRNA *prop)
/* validate data */
if (ELEM3(NULL, ptr, ptr->data, prop))
return 0;
-
+
/* get first constraint and determine type of keyframe constraints to check for
* - constraints can be on either Objects or PoseChannels, so we only check if the
* ptr->type is RNA_Object or RNA_PoseBone, which are the RNA wrapping-info for
@@ -586,7 +586,7 @@ static short visualkey_can_use(PointerRNA *ptr, PropertyRNA *prop)
/* check if any data to search using */
if (ELEM(NULL, con, identifier) && (has_parent == FALSE))
return 0;
-
+
/* location or rotation identifiers only... */
if (identifier == NULL) {
printf("%s failed: NULL identifier\n", __func__);
@@ -598,6 +598,9 @@ static short visualkey_can_use(PointerRNA *ptr, PropertyRNA *prop)
else if (strstr(identifier, "rotation")) {
searchtype = VISUALKEY_ROT;
}
+ else if (strstr(identifier, "scale")) {
+ searchtype = VISUALKEY_SCA;
+ }
else {
printf("%s failed: identifier - '%s'\n", __func__, identifier);
return 0;
@@ -628,7 +631,7 @@ static short visualkey_can_use(PointerRNA *ptr, PropertyRNA *prop)
return 1;
case CONSTRAINT_TYPE_KINEMATIC:
return 1;
-
+
/* single-transform constraits */
case CONSTRAINT_TYPE_TRACKTO:
if (searchtype == VISUALKEY_ROT) return 1;
@@ -642,15 +645,21 @@ static short visualkey_can_use(PointerRNA *ptr, PropertyRNA *prop)
case CONSTRAINT_TYPE_LOCLIMIT:
if (searchtype == VISUALKEY_LOC) return 1;
break;
- case CONSTRAINT_TYPE_ROTLIKE:
- if (searchtype == VISUALKEY_ROT) return 1;
+ case CONSTRAINT_TYPE_SIZELIMIT:
+ if (searchtype == VISUALKEY_SCA) return 1;
break;
case CONSTRAINT_TYPE_DISTLIMIT:
if (searchtype == VISUALKEY_LOC) return 1;
break;
+ case CONSTRAINT_TYPE_ROTLIKE:
+ if (searchtype == VISUALKEY_ROT) return 1;
+ break;
case CONSTRAINT_TYPE_LOCLIKE:
if (searchtype == VISUALKEY_LOC) return 1;
break;
+ case CONSTRAINT_TYPE_SIZELIKE:
+ if (searchtype == VISUALKEY_SCA) return 1;
+ break;
case CONSTRAINT_TYPE_LOCKTRACK:
if (searchtype == VISUALKEY_ROT) return 1;
break;
@@ -675,45 +684,26 @@ static short visualkey_can_use(PointerRNA *ptr, PropertyRNA *prop)
static float visualkey_get_value(PointerRNA *ptr, PropertyRNA *prop, int array_index)
{
const char *identifier = RNA_property_identifier(prop);
+ float tmat[4][4];
+ int rotmode;
/* handle for Objects or PoseChannels only
+ * - only Location, Rotation or Scale keyframes are supported curently
* - constraints can be on either Objects or PoseChannels, so we only check if the
- * ptr->type is RNA_Object or RNA_PoseBone, which are the RNA wrapping-info for
+ * ptr->type is RNA_Object or RNA_PoseBone, which are the RNA wrapping-info for
* those structs, allowing us to identify the owner of the data
- * - assume that array_index will be sane
+ * - assume that array_index will be sane
*/
if (ptr->type == &RNA_Object) {
Object *ob = (Object *)ptr->data;
-
- /* only Location or Rotation keyframes are supported now */
+
+ /* Loc code is specific... */
if (strstr(identifier, "location")) {
return ob->obmat[3][array_index];
}
- else if (strstr(identifier, "rotation_euler")) {
- float eul[3];
-
- mat4_to_eulO(eul, ob->rotmode, ob->obmat);
- return eul[array_index];
- }
- else if (strstr(identifier, "rotation_quaternion")) {
- float trimat[3][3], quat[4];
-
- copy_m3_m4(trimat, ob->obmat);
- mat3_to_quat_is_ok(quat, trimat);
-
- return quat[array_index];
- }
- else if (strstr(identifier, "rotation_axis_angle")) {
- float axis[3], angle;
-
- mat4_to_axis_angle(axis, &angle, ob->obmat);
-
- /* w = 0, x,y,z = 1,2,3 */
- if (array_index == 0)
- return angle;
- else
- return axis[array_index - 1];
- }
+
+ copy_m4_m4(tmat, ob->obmat);
+ rotmode = ob->rotmode;
}
else if (ptr->type == &RNA_PoseBone) {
Object *ob = (Object *)ptr->id.data; /* we assume that this is always set, and is an object */
@@ -726,42 +716,53 @@ static float visualkey_get_value(PointerRNA *ptr, PropertyRNA *prop, int array_i
* will be what owns the pose-channel that is getting this anyway.
*/
copy_m4_m4(tmat, pchan->pose_mat);
- constraint_mat_convertspace(ob, pchan, tmat, CONSTRAINT_SPACE_POSE, CONSTRAINT_SPACE_LOCAL);
+ BKE_constraint_mat_convertspace(ob, pchan, tmat, CONSTRAINT_SPACE_POSE, CONSTRAINT_SPACE_LOCAL);
+ rotmode = pchan->rotmode;
- /* Loc, Rot/Quat keyframes are supported... */
+ /* Loc code is specific... */
if (strstr(identifier, "location")) {
/* only use for non-connected bones */
- if ((pchan->bone->parent) && !(pchan->bone->flag & BONE_CONNECTED))
+ if ((pchan->bone->parent == NULL) || !(pchan->bone->flag & BONE_CONNECTED))
return tmat[3][array_index];
- else if (pchan->bone->parent == NULL)
- return tmat[3][array_index];
- }
- else if (strstr(identifier, "rotation_euler")) {
- float eul[3];
-
- mat4_to_eulO(eul, pchan->rotmode, tmat);
- return eul[array_index];
- }
- else if (strstr(identifier, "rotation_quaternion")) {
- float trimat[3][3], quat[4];
-
- copy_m3_m4(trimat, tmat);
- mat3_to_quat_is_ok(quat, trimat);
-
- return quat[array_index];
- }
- else if (strstr(identifier, "rotation_axis_angle")) {
- float axis[3], angle;
-
- mat4_to_axis_angle(axis, &angle, tmat);
-
- /* w = 0, x,y,z = 1,2,3 */
- if (array_index == 0)
- return angle;
- else
- return axis[array_index - 1];
}
}
+ else {
+ return setting_get_rna_value(ptr, prop, array_index);
+ }
+
+ /* Rot/Scale code are common! */
+ if (strstr(identifier, "rotation_euler")) {
+ float eul[3];
+
+ mat4_to_eulO(eul, rotmode, tmat);
+ return eul[array_index];
+ }
+ else if (strstr(identifier, "rotation_quaternion")) {
+ float mat3[3][3], quat[4];
+
+ copy_m3_m4(mat3, tmat);
+ mat3_to_quat_is_ok(quat, mat3);
+
+ return quat[array_index];
+ }
+ else if (strstr(identifier, "rotation_axis_angle")) {
+ float axis[3], angle;
+
+ mat4_to_axis_angle(axis, &angle, tmat);
+
+ /* w = 0, x,y,z = 1,2,3 */
+ if (array_index == 0)
+ return angle;
+ else
+ return axis[array_index - 1];
+ }
+ else if (strstr(identifier, "scale")) {
+ float scale[3];
+
+ mat4_to_size(scale, tmat);
+
+ return scale[array_index];
+ }
/* as the function hasn't returned yet, read value from system in the default way */
return setting_get_rna_value(ptr, prop, array_index);
diff --git a/source/blender/editors/armature/editarmature.c b/source/blender/editors/armature/editarmature.c
index ae405c0e113..37314373e98 100644
--- a/source/blender/editors/armature/editarmature.c
+++ b/source/blender/editors/armature/editarmature.c
@@ -812,7 +812,7 @@ static void joined_armature_fix_links(Object *tarArm, Object *srcArm, bPoseChann
pose = ob->pose;
for (pchant = pose->chanbase.first; pchant; pchant = pchant->next) {
for (con = pchant->constraints.first; con; con = con->next) {
- bConstraintTypeInfo *cti = constraint_get_typeinfo(con);
+ bConstraintTypeInfo *cti = BKE_constraint_get_typeinfo(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
@@ -859,7 +859,7 @@ static void joined_armature_fix_links(Object *tarArm, Object *srcArm, bPoseChann
/* fix object-level constraints */
if (ob != srcArm) {
for (con = ob->constraints.first; con; con = con->next) {
- bConstraintTypeInfo *cti = constraint_get_typeinfo(con);
+ bConstraintTypeInfo *cti = BKE_constraint_get_typeinfo(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
@@ -1032,7 +1032,7 @@ static void separated_armature_fix_links(Object *origArm, Object *newArm)
if (ob->type == OB_ARMATURE) {
for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
for (con = pchan->constraints.first; con; con = con->next) {
- bConstraintTypeInfo *cti = constraint_get_typeinfo(con);
+ bConstraintTypeInfo *cti = BKE_constraint_get_typeinfo(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
@@ -1070,7 +1070,7 @@ static void separated_armature_fix_links(Object *origArm, Object *newArm)
/* fix object-level constraints */
if (ob != origArm) {
for (con = ob->constraints.first; con; con = con->next) {
- bConstraintTypeInfo *cti = constraint_get_typeinfo(con);
+ bConstraintTypeInfo *cti = BKE_constraint_get_typeinfo(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
@@ -1712,7 +1712,7 @@ static int armature_delete_selected_exec(bContext *C, wmOperator *UNUSED(op))
}
else {
for (con = pchan->constraints.first; con; con = con->next) {
- bConstraintTypeInfo *cti = constraint_get_typeinfo(con);
+ bConstraintTypeInfo *cti = BKE_constraint_get_typeinfo(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
@@ -2523,7 +2523,7 @@ void updateDuplicateSubtargetObjects(EditBone *dupBone, ListBase *editbones, Obj
/* does this constraint have a subtarget in
* this armature?
*/
- bConstraintTypeInfo *cti = constraint_get_typeinfo(curcon);
+ bConstraintTypeInfo *cti = BKE_constraint_get_typeinfo(curcon);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
@@ -5533,7 +5533,7 @@ static void constraint_bone_name_fix(Object *ob, ListBase *conlist, char *oldnam
bConstraintTarget *ct;
for (curcon = conlist->first; curcon; curcon = curcon->next) {
- bConstraintTypeInfo *cti = constraint_get_typeinfo(curcon);
+ bConstraintTypeInfo *cti = BKE_constraint_get_typeinfo(curcon);
ListBase targets = {NULL, NULL};
if (cti && cti->get_constraint_targets) {
diff --git a/source/blender/editors/armature/editarmature_retarget.c b/source/blender/editors/armature/editarmature_retarget.c
index 68cfc7fb8c0..3e34a4c6808 100644
--- a/source/blender/editors/armature/editarmature_retarget.c
+++ b/source/blender/editors/armature/editarmature_retarget.c
@@ -725,7 +725,7 @@ static void RIG_reconnectControlBones(RigGraph *rg)
/* DO SOME MAGIC HERE */
for (pchan = rg->ob->pose->chanbase.first; pchan; pchan = pchan->next) {
for (con = pchan->constraints.first; con; con = con->next) {
- bConstraintTypeInfo *cti = constraint_get_typeinfo(con);
+ bConstraintTypeInfo *cti = BKE_constraint_get_typeinfo(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
@@ -850,7 +850,7 @@ static void RIG_reconnectControlBones(RigGraph *rg)
/* DO SOME MAGIC HERE */
for (pchan = rg->ob->pose->chanbase.first; pchan; pchan = pchan->next) {
for (con = pchan->constraints.first; con; con = con->next) {
- bConstraintTypeInfo *cti = constraint_get_typeinfo(con);
+ bConstraintTypeInfo *cti = BKE_constraint_get_typeinfo(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
@@ -1830,7 +1830,9 @@ static float calcCostLengthDistance(BArcIterator *iter, float **vec_cache, RigEd
}
#endif
-static float calcCostAngleLengthDistance(BArcIterator *iter, float **UNUSED(vec_cache), RigEdge *edge, float *vec0, float *vec1, float *vec2, int i1, int i2, float angle_weight, float length_weight, float distance_weight)
+static float calcCostAngleLengthDistance(BArcIterator *iter, float **UNUSED(vec_cache), RigEdge *edge,
+ float *vec0, float *vec1, float *vec2, int i1, int i2,
+ float angle_weight, float length_weight, float distance_weight)
{
float vec_second[3], vec_first[3];
float length2;
@@ -1878,7 +1880,9 @@ static void copyMemoPositions(int *positions, MemoNode *table, int nb_positions,
}
}
-static MemoNode *solveJoints(MemoNode *table, BArcIterator *iter, float **vec_cache, int nb_joints, int nb_positions, int previous, int current, RigEdge *edge, int joints_left, float angle_weight, float length_weight, float distance_weight)
+static MemoNode *solveJoints(MemoNode *table, BArcIterator *iter, float **vec_cache,
+ int nb_joints, int nb_positions, int previous, int current, RigEdge *edge,
+ int joints_left, float angle_weight, float length_weight, float distance_weight)
{
MemoNode *node;
int index = indexMemoNode(nb_positions, previous, current, joints_left);
diff --git a/source/blender/editors/armature/meshlaplacian.c b/source/blender/editors/armature/meshlaplacian.c
index 2848db18d59..19a97fa0810 100644
--- a/source/blender/editors/armature/meshlaplacian.c
+++ b/source/blender/editors/armature/meshlaplacian.c
@@ -649,7 +649,9 @@ static float heat_limit_weight(float weight)
return weight;
}
-void heat_bone_weighting(Object *ob, Mesh *me, float (*verts)[3], int numsource, bDeformGroup **dgrouplist, bDeformGroup **dgroupflip, float (*root)[3], float (*tip)[3], int *selected, const char **err_str)
+void heat_bone_weighting(Object *ob, Mesh *me, float (*verts)[3], int numsource,
+ bDeformGroup **dgrouplist, bDeformGroup **dgroupflip,
+ float (*root)[3], float (*tip)[3], int *selected, const char **err_str)
{
LaplacianSystem *sys;
MPoly *mp;
diff --git a/source/blender/editors/armature/poseobject.c b/source/blender/editors/armature/poseobject.c
index 576e5983d16..49d4b670cde 100644
--- a/source/blender/editors/armature/poseobject.c
+++ b/source/blender/editors/armature/poseobject.c
@@ -417,7 +417,7 @@ static int pose_select_constraint_target_exec(bContext *C, wmOperator *UNUSED(op
{
if (pchan->bone->flag & BONE_SELECTED) {
for (con = pchan->constraints.first; con; con = con->next) {
- bConstraintTypeInfo *cti = constraint_get_typeinfo(con);
+ bConstraintTypeInfo *cti = BKE_constraint_get_typeinfo(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
@@ -925,7 +925,7 @@ static void pose_copy_menu(Scene *scene)
/* copy constraints to tmpbase and apply 'local' tags before
* appending to list of constraints for this channel
*/
- copy_constraints(&tmp_constraints, &pchanact->constraints, TRUE);
+ BKE_copy_constraints(&tmp_constraints, &pchanact->constraints, TRUE);
if ((ob->proxy) && (pchan->bone->layer & arm->layer_protected)) {
bConstraint *con;
@@ -1034,7 +1034,7 @@ static void pose_copy_menu(Scene *scene)
/* copy constraints to tmpbase and apply 'local' tags before
* appending to list of constraints for this channel
*/
- copy_constraints(&tmp_constraints, &const_copy, TRUE);
+ BKE_copy_constraints(&tmp_constraints, &const_copy, TRUE);
if ((ob->proxy) && (pchan->bone->layer & arm->layer_protected)) {
/* add proxy-local tags */
for (con = tmp_constraints.first; con; con = con->next)
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h
index 1b4a67d38c0..f5ab002e0ef 100644
--- a/source/blender/editors/include/ED_mesh.h
+++ b/source/blender/editors/include/ED_mesh.h
@@ -291,9 +291,9 @@ int mesh_get_x_mirror_vert(struct Object *ob, int index);
struct BMVert *editbmesh_get_x_mirror_vert(struct Object *ob, struct BMEditMesh *em, struct BMVert *eve, const float co[3], int index);
int *mesh_get_x_mirror_faces(struct Object *ob, struct BMEditMesh *em);
-int ED_mesh_pick_vert(struct bContext *C, struct Mesh *me, const int mval[2], unsigned int *index, int size);
-int ED_mesh_pick_face(struct bContext *C, struct Mesh *me, const int mval[2], unsigned int *index, int size);
-int ED_mesh_pick_face_vert(struct bContext *C, struct Mesh *me, struct Object *ob, const int mval[2], unsigned int *index, int size);
+int ED_mesh_pick_vert(struct bContext *C, struct Object *ob, const int mval[2], unsigned int *index, int size, int use_zbuf);
+int ED_mesh_pick_face(struct bContext *C, struct Object *ob, const int mval[2], unsigned int *index, int size);
+int ED_mesh_pick_face_vert(struct bContext *C, struct Object *ob, const int mval[2], unsigned int *index, int size);
#define ED_MESH_PICK_DEFAULT_VERT_SIZE 50
#define ED_MESH_PICK_DEFAULT_FACE_SIZE 3
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index f7f58a4ee7a..3d13938c204 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -85,6 +85,7 @@ typedef struct ViewDepths {
} ViewDepths;
float *give_cursor(struct Scene *scene, struct View3D *v3d);
+void ED_view3d_cursor3d_position(struct bContext *C, float *fp, int mx, int my);
void ED_view3d_to_m4(float mat[4][4], const float ofs[3], const float quat[4], const float dist);
void ED_view3d_from_m4(float mat[4][4], float ofs[3], float quat[4], float *dist);
@@ -124,6 +125,10 @@ typedef enum {
/* view3d_iterators.c */
/* foreach iterators */
+void meshobject_foreachScreenVert(
+ struct ViewContext *vc,
+ void (*func)(void *userData, struct MVert *eve, const float screen_co[2], int index),
+ void *userData, const eV3DProjTest clip_flag);
void mesh_foreachScreenVert(
struct ViewContext *vc,
void (*func)(void *userData, struct BMVert *eve, const float screen_co[2], int index),
diff --git a/source/blender/editors/include/UI_icons.h b/source/blender/editors/include/UI_icons.h
index 99f7f0856b3..0a794040692 100644
--- a/source/blender/editors/include/UI_icons.h
+++ b/source/blender/editors/include/UI_icons.h
@@ -699,9 +699,7 @@ DEF_ICON(RNDCURVE)
DEF_ICON(PROP_OFF)
DEF_ICON(PROP_ON)
DEF_ICON(PROP_CON)
-#ifndef DEF_ICON_BLANK_SKIP
- DEF_ICON(BLANK212)
-#endif
+DEF_ICON(SCULPT_DYNTOPO)
DEF_ICON(PARTICLE_POINT)
DEF_ICON(PARTICLE_TIP)
DEF_ICON(PARTICLE_PATH)
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index 90f8779b2c7..080367c4325 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -56,6 +56,7 @@ struct PropertyRNA;
struct ReportList;
struct rcti;
struct rctf;
+struct uiList;
struct uiStyle;
struct uiFontStyle;
struct uiWidgetColors;
@@ -658,6 +659,7 @@ void uiDrawPanels(const struct bContext *C, struct ARegion *ar);
struct Panel *uiBeginPanel(struct ScrArea *sa, struct ARegion *ar, uiBlock *block, struct PanelType *pt, int *open);
void uiEndPanel(uiBlock *block, int width, int height);
+void uiScalePanels(struct ARegion *ar, float new_width);
/* Handlers
*
@@ -778,7 +780,7 @@ uiLayout *uiLayoutRow(uiLayout *layout, int align);
uiLayout *uiLayoutColumn(uiLayout *layout, int align);
uiLayout *uiLayoutColumnFlow(uiLayout *layout, int number, int align);
uiLayout *uiLayoutBox(uiLayout *layout);
-uiLayout *uiLayoutListBox(uiLayout *layout, struct PointerRNA *ptr, struct PropertyRNA *prop,
+uiLayout *uiLayoutListBox(uiLayout *layout, struct uiList *ui_list, struct PointerRNA *ptr, struct PropertyRNA *prop,
struct PointerRNA *actptr, struct PropertyRNA *actprop);
uiLayout *uiLayoutAbsolute(uiLayout *layout, int align);
uiLayout *uiLayoutSplit(uiLayout *layout, float percentage, int align);
@@ -824,7 +826,9 @@ void uiTemplateTextureImage(uiLayout *layout, struct bContext *C, struct Tex *te
void uiTemplateReportsBanner(uiLayout *layout, struct bContext *C);
void uiTemplateKeymapItemProperties(uiLayout *layout, struct PointerRNA *ptr);
-void uiTemplateList(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname, struct PointerRNA *activeptr, const char *activeprop, const char *prop_list, int rows, int maxrows, int type);
+void uiTemplateList(uiLayout *layout, struct bContext *C, const char *listtype_name, const char *list_id,
+ struct PointerRNA *dataptr, const char *propname, struct PointerRNA *active_dataptr,
+ const char *active_propname, int rows, int maxrows, int layout_type);
void uiTemplateNodeLink(uiLayout *layout, struct bNodeTree *ntree, struct bNode *node, struct bNodeSocket *input);
void uiTemplateNodeView(uiLayout *layout, struct bContext *C, struct bNodeTree *ntree, struct bNode *node, struct bNodeSocket *input);
void uiTemplateTextureUser(uiLayout *layout, struct bContext *C);
diff --git a/source/blender/editors/include/UI_interface_icons.h b/source/blender/editors/include/UI_interface_icons.h
index aa94bdec724..f578d68b852 100644
--- a/source/blender/editors/include/UI_interface_icons.h
+++ b/source/blender/editors/include/UI_interface_icons.h
@@ -32,12 +32,14 @@
#ifndef __UI_INTERFACE_ICONS_H__
#define __UI_INTERFACE_ICONS_H__
+struct bContext;
struct Image;
struct ImBuf;
struct World;
struct Tex;
struct Lamp;
struct Material;
+struct PointerRNA;
typedef struct IconFile {
struct IconFile *next, *prev;
@@ -74,5 +76,6 @@ void UI_icons_free_drawinfo(void *drawinfo);
struct ListBase *UI_iconfile_list(void);
int UI_iconfile_get_index(const char *filename);
+int UI_rnaptr_icon_get(struct bContext *C, struct PointerRNA *ptr, int rnaicon, int big);
#endif /* __UI_INTERFACE_ICONS_H__ */
diff --git a/source/blender/editors/include/UI_resources.h b/source/blender/editors/include/UI_resources.h
index 236cc371d8b..1035f5815f2 100644
--- a/source/blender/editors/include/UI_resources.h
+++ b/source/blender/editors/include/UI_resources.h
@@ -122,9 +122,12 @@ enum {
TH_SYNTAX_B,
TH_SYNTAX_V,
+ TH_SYNTAX_R,
TH_SYNTAX_C,
TH_SYNTAX_L,
+ TH_SYNTAX_D,
TH_SYNTAX_N,
+ TH_SYNTAX_S,
TH_BONE_SOLID,
TH_BONE_POSE,
diff --git a/source/blender/editors/include/UI_view2d.h b/source/blender/editors/include/UI_view2d.h
index 3ae1e93dc3d..81a0f526049 100644
--- a/source/blender/editors/include/UI_view2d.h
+++ b/source/blender/editors/include/UI_view2d.h
@@ -148,7 +148,6 @@ typedef struct View2DScrollers View2DScrollers;
void UI_view2d_region_reinit(struct View2D *v2d, short type, int winx, int winy);
void UI_view2d_curRect_validate(struct View2D *v2d);
-void UI_view2d_curRect_validate_resize(struct View2D *v2d, int resize);
void UI_view2d_curRect_reset(struct View2D *v2d);
void UI_view2d_sync(struct bScreen *screen, struct ScrArea *sa, struct View2D *v2dcur, int flag);
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c
index 25f85883d9c..1d26cbd344b 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -2666,6 +2666,8 @@ static uiBut *ui_def_but(uiBlock *block, int type, int retval, const char *str,
/* we could do some more error checks here */
if ((type & BUTTYPE) == LABEL) {
+ if ((poin != NULL || min != 0.0f || max != 0.0f || (a1 == 0.0f && a2 != 0.0f) || (a1 != 0.0f && a1 != 1.0f)))
+ printf("blah\n");
BLI_assert((poin != NULL || min != 0.0f || max != 0.0f || (a1 == 0.0f && a2 != 0.0f) || (a1 != 0.0f && a1 != 1.0f)) == FALSE);
}
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index fed84092133..1c9cd92271c 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -44,6 +44,7 @@
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
#include "BLI_math.h"
#include "BLI_blenlib.h"
@@ -219,6 +220,29 @@ static void button_timers_tooltip_remove(bContext *C, uiBut *but);
/* ******************** menu navigation helpers ************** */
+/* assumes event type is MOUSEPAN */
+void ui_pan_to_scroll(wmEvent *event, int *type, int *val)
+{
+ static int lastdy = 0;
+ int dy = event->prevy - event->y;
+
+ /* sign differs, reset */
+ if ((dy > 0 && lastdy < 0) || (dy < 0 && lastdy > 0))
+ lastdy = dy;
+ else {
+ lastdy += dy;
+
+ if (ABS(lastdy) > (int)UI_UNIT_Y) {
+ *val = KM_PRESS;
+ if (event->prevy - event->y > 0)
+ *type = WHEELUPMOUSE;
+ else
+ *type = WHEELDOWNMOUSE;
+ lastdy = 0;
+ }
+ }
+}
+
static int ui_but_editable(uiBut *but)
{
return ELEM5(but->type, LABEL, SEPR, ROUNDBOX, LISTBOX, PROGRESSBAR);
@@ -1893,6 +1917,7 @@ static void ui_do_but_textedit(bContext *C, uiBlock *block, uiBut *but, uiHandle
case WHEELUPMOUSE:
case WHEELDOWNMOUSE:
case MOUSEMOVE:
+ case MOUSEPAN:
if (data->searchbox)
ui_searchbox_event(C, data->searchbox, but, event);
@@ -2687,12 +2712,16 @@ static int ui_do_but_NUM(bContext *C, uiBlock *block, uiBut *but, uiHandleButton
ui_window_to_block(data->region, block, &mx, &my);
if (data->state == BUTTON_STATE_HIGHLIGHT) {
+ int type = event->type, val = event->val;
+
+ ui_pan_to_scroll(event, &type, &val);
+
/* XXX hardcoded keymap check.... */
- if (event->type == WHEELDOWNMOUSE && event->alt) {
+ if (type == WHEELDOWNMOUSE && event->alt) {
mx = but->rect.xmin;
click = 1;
}
- else if (event->type == WHEELUPMOUSE && event->alt) {
+ else if (type == WHEELUPMOUSE && event->alt) {
mx = but->rect.xmax;
click = 1;
}
@@ -2911,12 +2940,16 @@ static int ui_do_but_SLI(bContext *C, uiBlock *block, uiBut *but, uiHandleButton
ui_window_to_block(data->region, block, &mx, &my);
if (data->state == BUTTON_STATE_HIGHLIGHT) {
+ int type = event->type, val = event->val;
+
+ ui_pan_to_scroll(event, &type, &val);
+
/* XXX hardcoded keymap check.... */
- if (event->type == WHEELDOWNMOUSE && event->alt) {
+ if (type == WHEELDOWNMOUSE && event->alt) {
mx = but->rect.xmin;
click = 2;
}
- else if (event->type == WHEELUPMOUSE && event->alt) {
+ else if (type == WHEELUPMOUSE && event->alt) {
mx = but->rect.xmax;
click = 2;
}
@@ -3142,7 +3175,7 @@ static int ui_do_but_BLOCK(bContext *C, uiBut *but, uiHandleButtonData *data, wm
}
}
else if (but->type == COLOR) {
- if (ELEM(event->type, WHEELDOWNMOUSE, WHEELUPMOUSE) && event->alt) {
+ if (ELEM3(event->type, MOUSEPAN, WHEELDOWNMOUSE, WHEELUPMOUSE) && event->alt) {
float *hsv = ui_block_hsv_get(but->block);
float col[3];
@@ -3151,8 +3184,12 @@ static int ui_do_but_BLOCK(bContext *C, uiBut *but, uiHandleButtonData *data, wm
if (event->type == WHEELDOWNMOUSE)
hsv[2] = CLAMPIS(hsv[2] - 0.05f, 0.0f, 1.0f);
- else
+ else if (event->type == WHEELUPMOUSE)
hsv[2] = CLAMPIS(hsv[2] + 0.05f, 0.0f, 1.0f);
+ else {
+ float fac = 0.005 * (event->y - event->prevy);
+ hsv[2] = CLAMPIS(hsv[2] + fac, 0.0f, 1.0f);
+ }
hsv_to_rgb_v(hsv, data->vec);
ui_set_but_vectorf(but, data->vec);
@@ -5248,32 +5285,15 @@ static int ui_mouse_inside_region(ARegion *ar, int x, int y)
*/
if (ar->v2d.mask.xmin != ar->v2d.mask.xmax) {
View2D *v2d = &ar->v2d;
- rcti mask_rct;
int mx, my;
/* convert window coordinates to region coordinates */
mx = x;
my = y;
ui_window_to_region(ar, &mx, &my);
-
- /* make a copy of the mask rect, and tweak accordingly for hidden scrollbars */
- mask_rct = v2d->mask;
-
- if (v2d->scroll & (V2D_SCROLL_VERTICAL_HIDE | V2D_SCROLL_VERTICAL_FULLR)) {
- if (v2d->scroll & V2D_SCROLL_LEFT)
- mask_rct.xmin = v2d->vert.xmin;
- else if (v2d->scroll & V2D_SCROLL_RIGHT)
- mask_rct.xmax = v2d->vert.xmax;
- }
- if (v2d->scroll & (V2D_SCROLL_HORIZONTAL_HIDE | V2D_SCROLL_HORIZONTAL_FULLR)) {
- if (v2d->scroll & (V2D_SCROLL_BOTTOM | V2D_SCROLL_BOTTOM_O))
- mask_rct.ymin = v2d->hor.ymin;
- else if (v2d->scroll & V2D_SCROLL_TOP)
- mask_rct.ymax = v2d->hor.ymax;
- }
-
+
/* check if in the rect */
- if (!BLI_rcti_isect_pt(&mask_rct, mx, my))
+ if (!BLI_rcti_isect_pt(&v2d->mask, mx, my))
return 0;
}
@@ -6109,64 +6129,81 @@ static int ui_handle_list_event(bContext *C, wmEvent *event, ARegion *ar)
uiBut *but = ui_list_find_mouse_over(ar, event->x, event->y);
int retval = WM_UI_HANDLER_CONTINUE;
int value, min, max;
+ int type = event->type, val = event->val;
- if (but && (event->val == KM_PRESS)) {
- Panel *pa = but->block->panel;
+ if (but) {
+ uiList *ui_list = but->custom_data;
- if (ELEM(event->type, UPARROWKEY, DOWNARROWKEY) ||
- ((ELEM(event->type, WHEELUPMOUSE, WHEELDOWNMOUSE) && event->alt)))
- {
- /* activate up/down the list */
- value = RNA_property_int_get(&but->rnapoin, but->rnaprop);
+ if (ui_list) {
+
+ /* convert pan to scrollwheel */
+ if (type == MOUSEPAN) {
+ ui_pan_to_scroll(event, &type, &val);
+
+ /* if type still is mousepan, we call it handled, since delta-y accumulate */
+ /* also see wm_event_system.c do_wheel_ui hack */
+ if (type == MOUSEPAN)
+ retval = WM_UI_HANDLER_BREAK;
+ }
+
+ if (val == KM_PRESS) {
+
+ if (ELEM(type, UPARROWKEY, DOWNARROWKEY) ||
+ ((ELEM(type, WHEELUPMOUSE, WHEELDOWNMOUSE) && event->alt)))
+ {
+ /* activate up/down the list */
+ value = RNA_property_int_get(&but->rnapoin, but->rnaprop);
- if (ELEM(event->type, UPARROWKEY, WHEELUPMOUSE))
- value--;
- else
- value++;
+ if (ELEM(type, UPARROWKEY, WHEELUPMOUSE))
+ value--;
+ else
+ value++;
- CLAMP(value, 0, pa->list_last_len - 1);
+ CLAMP(value, 0, ui_list->list_last_len - 1);
- if (value < pa->list_scroll)
- pa->list_scroll = value;
- else if (value >= pa->list_scroll + pa->list_size)
- pa->list_scroll = value - pa->list_size + 1;
+ if (value < ui_list->list_scroll)
+ ui_list->list_scroll = value;
+ else if (value >= ui_list->list_scroll + ui_list->list_size)
+ ui_list->list_scroll = value - ui_list->list_size + 1;
- RNA_property_int_range(&but->rnapoin, but->rnaprop, &min, &max);
- value = CLAMPIS(value, min, max);
+ RNA_property_int_range(&but->rnapoin, but->rnaprop, &min, &max);
+ value = CLAMPIS(value, min, max);
- RNA_property_int_set(&but->rnapoin, but->rnaprop, value);
- RNA_property_update(C, &but->rnapoin, but->rnaprop);
- ED_region_tag_redraw(ar);
+ RNA_property_int_set(&but->rnapoin, but->rnaprop, value);
+ RNA_property_update(C, &but->rnapoin, but->rnaprop);
+ ED_region_tag_redraw(ar);
- retval = WM_UI_HANDLER_BREAK;
- }
- else if (ELEM(event->type, WHEELUPMOUSE, WHEELDOWNMOUSE) && event->shift) {
- /* silly replacement for proper grip */
- if (pa->list_grip_size == 0)
- pa->list_grip_size = pa->list_size;
+ retval = WM_UI_HANDLER_BREAK;
+ }
+ else if (ELEM(type, WHEELUPMOUSE, WHEELDOWNMOUSE) && event->shift) {
+ /* silly replacement for proper grip */
+ if (ui_list->list_grip_size == 0)
+ ui_list->list_grip_size = ui_list->list_size;
- if (event->type == WHEELUPMOUSE)
- pa->list_grip_size--;
- else
- pa->list_grip_size++;
+ if (type == WHEELUPMOUSE)
+ ui_list->list_grip_size--;
+ else
+ ui_list->list_grip_size++;
- pa->list_grip_size = MAX2(pa->list_grip_size, 1);
+ ui_list->list_grip_size = MAX2(ui_list->list_grip_size, 1);
- ED_region_tag_redraw(ar);
+ ED_region_tag_redraw(ar);
- retval = WM_UI_HANDLER_BREAK;
- }
- else if (ELEM(event->type, WHEELUPMOUSE, WHEELDOWNMOUSE)) {
- if (pa->list_last_len > pa->list_size) {
- /* list template will clamp */
- if (event->type == WHEELUPMOUSE)
- pa->list_scroll--;
- else
- pa->list_scroll++;
+ retval = WM_UI_HANDLER_BREAK;
+ }
+ else if (ELEM(type, WHEELUPMOUSE, WHEELDOWNMOUSE)) {
+ if (ui_list->list_last_len > ui_list->list_size) {
+ /* list template will clamp */
+ if (type == WHEELUPMOUSE)
+ ui_list->list_scroll--;
+ else
+ ui_list->list_scroll++;
- ED_region_tag_redraw(ar);
+ ED_region_tag_redraw(ar);
- retval = WM_UI_HANDLER_BREAK;
+ retval = WM_UI_HANDLER_BREAK;
+ }
+ }
}
}
}
@@ -6472,21 +6509,29 @@ static int ui_handle_menu_event(bContext *C, wmEvent *event, uiPopupBlockHandle
case DOWNARROWKEY:
case WHEELUPMOUSE:
case WHEELDOWNMOUSE:
+ case MOUSEPAN:
/* arrowkeys: only handle for block_loop blocks */
if (event->alt || event->shift || event->ctrl || event->oskey) {
/* pass */
}
else if (inside || (block->flag & UI_BLOCK_LOOP)) {
- if (event->val == KM_PRESS) {
+ int type = event->type;
+ int val = event->val;
+
+ /* convert pan to scrollwheel */
+ if (type == MOUSEPAN)
+ ui_pan_to_scroll(event, &type, &val);
+
+ if (val == KM_PRESS) {
PASS_EVENT_TO_PARENT_IF_NONACTIVE;
but = ui_but_find_activated(ar);
if (but) {
/* is there a situation where UI_LEFT or UI_RIGHT would also change navigation direction? */
- if (((ELEM(event->type, DOWNARROWKEY, WHEELDOWNMOUSE)) && (block->direction & UI_DOWN)) ||
- ((ELEM(event->type, DOWNARROWKEY, WHEELDOWNMOUSE)) && (block->direction & UI_RIGHT)) ||
- ((ELEM(event->type, UPARROWKEY, WHEELUPMOUSE)) && (block->direction & UI_TOP)))
+ if (((ELEM(type, DOWNARROWKEY, WHEELDOWNMOUSE)) && (block->direction & UI_DOWN)) ||
+ ((ELEM(type, DOWNARROWKEY, WHEELDOWNMOUSE)) && (block->direction & UI_RIGHT)) ||
+ ((ELEM(type, UPARROWKEY, WHEELUPMOUSE)) && (block->direction & UI_TOP)))
{
/* the following is just a hack - uiBut->type set to BUT and BUTM have there menus built
* opposite ways - this should be changed so that all popup-menus use the same uiBlock->direction */
@@ -6509,9 +6554,9 @@ static int ui_handle_menu_event(bContext *C, wmEvent *event, uiPopupBlockHandle
}
if (!but) {
- if (((ELEM(event->type, UPARROWKEY, WHEELUPMOUSE)) && (block->direction & UI_DOWN)) ||
- ((ELEM(event->type, UPARROWKEY, WHEELUPMOUSE)) && (block->direction & UI_RIGHT)) ||
- ((ELEM(event->type, DOWNARROWKEY, WHEELDOWNMOUSE)) && (block->direction & UI_TOP)))
+ if (((ELEM(type, UPARROWKEY, WHEELUPMOUSE)) && (block->direction & UI_DOWN)) ||
+ ((ELEM(type, UPARROWKEY, WHEELUPMOUSE)) && (block->direction & UI_RIGHT)) ||
+ ((ELEM(type, DOWNARROWKEY, WHEELDOWNMOUSE)) && (block->direction & UI_TOP)))
{
if ((bt = ui_but_first(block)) && (bt->type & BUT)) {
bt = ui_but_last(block);
@@ -6928,8 +6973,6 @@ static int ui_handler_region_menu(bContext *C, wmEvent *event, void *UNUSED(user
{
ARegion *ar;
uiBut *but;
- uiHandleButtonData *data;
- int retval;
/* here we handle buttons at the window level, modal, for example
* while number sliding, text editing, or when a menu block is open */
@@ -6940,17 +6983,23 @@ static int ui_handler_region_menu(bContext *C, wmEvent *event, void *UNUSED(user
but = ui_but_find_activated(ar);
if (but) {
+ uiHandleButtonData *data;
+
/* handle activated button events */
data = but->active;
if (data->state == BUTTON_STATE_MENU_OPEN) {
+ int retval;
+
/* handle events for menus and their buttons recursively,
* this will handle events from the top to the bottom menu */
if (data->menu)
retval = ui_handle_menus_recursive(C, event, data->menu, 0);
/* handle events for the activated button */
- if (retval == WM_UI_HANDLER_CONTINUE || event->type == TIMER) {
+ if ((data->menu && (retval == WM_UI_HANDLER_CONTINUE)) ||
+ (event->type == TIMER))
+ {
if (data->menu && data->menu->menuretval)
ui_handle_button_return_submenu(C, event, but);
else
diff --git a/source/blender/editors/interface/interface_icons.c b/source/blender/editors/interface/interface_icons.c
index 2928a5607c0..ebc80d61af3 100644
--- a/source/blender/editors/interface/interface_icons.c
+++ b/source/blender/editors/interface/interface_icons.c
@@ -49,6 +49,7 @@
#include "BLI_utildefines.h"
#include "DNA_brush_types.h"
+#include "DNA_dynamicpaint_types.h"
#include "DNA_object_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
@@ -75,8 +76,8 @@
#include "interface_intern.h"
-#define ICON_IMAGE_W 600
-#define ICON_IMAGE_H 640
+// #define ICON_IMAGE_W 600
+// #define ICON_IMAGE_H 640
#define ICON_GRID_COLS 26
#define ICON_GRID_ROWS 30
@@ -574,13 +575,15 @@ static void init_internal_icons(void)
glTexImage2D(GL_TEXTURE_2D, 1, GL_RGBA, b16buf->x, b16buf->y, 0, GL_RGBA, GL_UNSIGNED_BYTE, b16buf->rect);
while (b16buf->x > 1) {
- b16buf = IMB_onehalf(b16buf);
- glTexImage2D(GL_TEXTURE_2D, level, GL_RGBA, b16buf->x, b16buf->y, 0, GL_RGBA, GL_UNSIGNED_BYTE, b16buf->rect);
+ ImBuf *nbuf = IMB_onehalf(b16buf);
+ glTexImage2D(GL_TEXTURE_2D, level, GL_RGBA, nbuf->x, nbuf->y, 0, GL_RGBA, GL_UNSIGNED_BYTE, nbuf->rect);
level++;
+ IMB_freeImBuf(b16buf);
+ b16buf = nbuf;
}
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR_MIPMAP_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glBindTexture(GL_TEXTURE_2D, 0);
@@ -597,7 +600,7 @@ static void init_internal_icons(void)
else
icontype = ICON_TYPE_BUFFER;
- if (b16buf) {
+ if (b32buf) {
for (y = 0; y < ICON_GRID_ROWS; y++) {
for (x = 0; x < ICON_GRID_COLS; x++) {
def_internal_icon(b32buf, BIFICONID_FIRST + y * ICON_GRID_COLS + x,
@@ -1179,6 +1182,44 @@ int ui_id_icon_get(bContext *C, ID *id, int big)
return iconid;
}
+int UI_rnaptr_icon_get(bContext *C, PointerRNA *ptr, int rnaicon, int big)
+{
+ ID *id = NULL;
+
+ if (!ptr->data)
+ return rnaicon;
+
+ /* try ID, material, texture or dynapaint slot */
+ if (RNA_struct_is_ID(ptr->type)) {
+ id = ptr->id.data;
+ }
+ else if (RNA_struct_is_a(ptr->type, &RNA_MaterialSlot)) {
+ id = RNA_pointer_get(ptr, "material").data;
+ }
+ else if (RNA_struct_is_a(ptr->type, &RNA_TextureSlot)) {
+ id = RNA_pointer_get(ptr, "texture").data;
+ }
+ else if (RNA_struct_is_a(ptr->type, &RNA_DynamicPaintSurface)) {
+ DynamicPaintSurface *surface = (DynamicPaintSurface *)ptr->data;
+
+ if (surface->format == MOD_DPAINT_SURFACE_F_PTEX)
+ return ICON_TEXTURE_SHADED;
+ else if (surface->format == MOD_DPAINT_SURFACE_F_VERTEX)
+ return ICON_OUTLINER_DATA_MESH;
+ else if (surface->format == MOD_DPAINT_SURFACE_F_IMAGESEQ)
+ return ICON_FILE_IMAGE;
+ }
+
+ /* get icon from ID */
+ if (id) {
+ int icon = ui_id_icon_get(C, id, big);
+
+ return icon ? icon : rnaicon;
+ }
+
+ return rnaicon;
+}
+
static void icon_draw_at_size(float x, float y, int icon_id, float aspect, float alpha, enum eIconSizes size, int nocreate)
{
int draw_size = get_draw_size(size);
diff --git a/source/blender/editors/interface/interface_intern.h b/source/blender/editors/interface/interface_intern.h
index f088b3a54f4..706301dc060 100644
--- a/source/blender/editors/interface/interface_intern.h
+++ b/source/blender/editors/interface/interface_intern.h
@@ -271,6 +271,9 @@ struct uiBut {
/* active button data */
struct uiHandleButtonData *active;
+ /* Custom button data. */
+ void *custom_data;
+
char *editstr;
double *editval;
float *editvec;
@@ -504,6 +507,7 @@ void ui_draw_but_IMAGE(ARegion *ar, uiBut *but, struct uiWidgetColors *wcol, rct
void ui_draw_but_TRACKPREVIEW(ARegion *ar, uiBut *but, struct uiWidgetColors *wcol, rcti *rect);
/* interface_handlers.c */
+extern void ui_pan_to_scroll(struct wmEvent *event, int *type, int *val);
extern void ui_button_activate_do(struct bContext *C, struct ARegion *ar, uiBut *but);
extern void ui_button_active_free(const struct bContext *C, uiBut *but);
extern int ui_button_is_active(struct ARegion *ar);
diff --git a/source/blender/editors/interface/interface_layout.c b/source/blender/editors/interface/interface_layout.c
index a15256bc86f..f4af1f036a3 100644
--- a/source/blender/editors/interface/interface_layout.c
+++ b/source/blender/editors/interface/interface_layout.c
@@ -186,13 +186,13 @@ static const char *ui_item_name_add_colon(const char *name, char namestr[UI_MAX_
static int ui_item_fit(int item, int pos, int all, int available, int last, int alignment, int *offset)
{
+ if (offset)
+ *offset = 0;
+
/* available == 0 is unlimited */
if (available == 0)
return item;
-
- if (offset)
- *offset = 0;
-
+
if (all > available) {
/* contents is bigger than available space */
if (last)
@@ -346,7 +346,9 @@ static void ui_layer_but_cb(bContext *C, void *arg_but, void *arg_index)
}
/* create buttons for an item with an RNA array */
-static void ui_item_array(uiLayout *layout, uiBlock *block, const char *name, int icon, PointerRNA *ptr, PropertyRNA *prop, int len, int x, int y, int w, int UNUSED(h), int expand, int slider, int toggle, int icon_only)
+static void ui_item_array(uiLayout *layout, uiBlock *block, const char *name, int icon,
+ PointerRNA *ptr, PropertyRNA *prop, int len, int x, int y, int w, int UNUSED(h),
+ int expand, int slider, int toggle, int icon_only)
{
uiStyle *style = layout->root->style;
uiBut *but;
@@ -2306,11 +2308,14 @@ uiLayout *uiLayoutBox(uiLayout *layout)
return (uiLayout *)ui_layout_box(layout, ROUNDBOX);
}
-uiLayout *uiLayoutListBox(uiLayout *layout, PointerRNA *ptr, PropertyRNA *prop, PointerRNA *actptr, PropertyRNA *actprop)
+uiLayout *uiLayoutListBox(uiLayout *layout, uiList *ui_list, PointerRNA *ptr, PropertyRNA *prop, PointerRNA *actptr,
+ PropertyRNA *actprop)
{
uiLayoutItemBx *box = ui_layout_box(layout, LISTBOX);
uiBut *but = box->roundbox;
+ but->custom_data = ui_list;
+
but->rnasearchpoin = *ptr;
but->rnasearchprop = prop;
but->rnapoin = *actptr;
diff --git a/source/blender/editors/interface/interface_panel.c b/source/blender/editors/interface/interface_panel.c
index 5b6a609e4d2..9fbf2fe8898 100644
--- a/source/blender/editors/interface/interface_panel.c
+++ b/source/blender/editors/interface/interface_panel.c
@@ -112,7 +112,7 @@ static int panel_aligned(ScrArea *sa, ARegion *ar)
else if (sa->spacetype == SPACE_FILE && ar->regiontype == RGN_TYPE_CHANNELS)
return BUT_VERTICAL;
else if (sa->spacetype == SPACE_IMAGE && ar->regiontype == RGN_TYPE_PREVIEW)
- return BUT_VERTICAL;
+ return BUT_VERTICAL;
else if (ELEM3(ar->regiontype, RGN_TYPE_UI, RGN_TYPE_TOOLS, RGN_TYPE_TOOL_PROPS))
return BUT_VERTICAL;
@@ -812,8 +812,8 @@ static void ui_panels_size(ScrArea *sa, ARegion *ar, int *x, int *y)
{
Panel *pa;
int align = panel_aligned(sa, ar);
- int sizex = UI_PANEL_WIDTH;
- int sizey = UI_PANEL_WIDTH;
+ int sizex = 0;
+ int sizey = 0;
/* compute size taken up by panels, for setting in view2d */
for (pa = ar->panels.first; pa; pa = pa->next) {
@@ -834,6 +834,11 @@ static void ui_panels_size(ScrArea *sa, ARegion *ar, int *x, int *y)
}
}
+ if (sizex == 0)
+ sizex = UI_PANEL_WIDTH;
+ if (sizey == 0)
+ sizey = -UI_PANEL_WIDTH;
+
*x = sizex;
*y = sizey;
}
@@ -956,6 +961,25 @@ void uiDrawPanels(const bContext *C, ARegion *ar)
}
}
+void uiScalePanels(ARegion *ar, float new_width)
+{
+ uiBlock *block;
+ uiBut *but;
+
+ for (block = ar->uiblocks.first; block; block = block->next) {
+ if (block->panel) {
+ float fac = new_width / (float)block->panel->sizex;
+ printf("scaled %f\n", fac);
+ block->panel->sizex = new_width;
+
+ for (but = block->buttons.first; but; but = but->next) {
+ but->rect.xmin *= fac;
+ but->rect.xmax *= fac;
+ }
+ }
+ }
+}
+
/* ------------ panel merging ---------------- */
static void check_panel_overlap(ARegion *ar, Panel *panel)
diff --git a/source/blender/editors/interface/interface_regions.c b/source/blender/editors/interface/interface_regions.c
index 57c126c31c5..4a8ad5d24a6 100644
--- a/source/blender/editors/interface/interface_regions.c
+++ b/source/blender/editors/interface/interface_regions.c
@@ -651,10 +651,10 @@ ARegion *ui_tooltip_create(bContext *C, ARegion *butregion, uiBut *but)
ofsx = 0; //(but->block->panel) ? but->block->panel->ofsx : 0;
ofsy = 0; //(but->block->panel) ? but->block->panel->ofsy : 0;
- rect_fl.xmin = (but->rect.xmin + but->rect.xmax) * 0.5f + ofsx - (TIP_BORDER_X );
- rect_fl.xmax = rect_fl.xmin + fontw + (TIP_BORDER_X );
- rect_fl.ymax = but->rect.ymin + ofsy - (TIP_BORDER_Y );
- rect_fl.ymin = rect_fl.ymax - fonth - (TIP_BORDER_Y );
+ rect_fl.xmin = (but->rect.xmin + but->rect.xmax) * 0.5f + ofsx - TIP_BORDER_X;
+ rect_fl.xmax = rect_fl.xmin + fontw + TIP_BORDER_X;
+ rect_fl.ymax = but->rect.ymin + ofsy - TIP_BORDER_Y;
+ rect_fl.ymin = rect_fl.ymax - fonth - TIP_BORDER_Y;
#undef TIP_MARGIN_Y
#undef TIP_BORDER_X
@@ -896,8 +896,12 @@ void ui_searchbox_apply(uiBut *but, ARegion *ar)
void ui_searchbox_event(bContext *C, ARegion *ar, uiBut *but, wmEvent *event)
{
uiSearchboxData *data = ar->regiondata;
+ int type = event->type, val = event->val;
- switch (event->type) {
+ if (type == MOUSEPAN)
+ ui_pan_to_scroll(event, &type, &val);
+
+ switch (type) {
case WHEELUPMOUSE:
case UPARROWKEY:
ui_searchbox_select(C, ar, but, -1);
@@ -1527,6 +1531,7 @@ static void ui_block_region_draw(const bContext *C, ARegion *ar)
static void ui_popup_block_clip(wmWindow *window, uiBlock *block)
{
+ uiBut *bt;
int width = UI_ThemeMenuShadowWidth();
int winx, winy;
@@ -1536,7 +1541,6 @@ static void ui_popup_block_clip(wmWindow *window, uiBlock *block)
winx = WM_window_pixels_x(window);
winy = WM_window_pixels_y(window);
- // wm_window_get_size(window, &winx, &winy);
if (block->rect.xmin < width)
block->rect.xmin = width;
@@ -1547,6 +1551,15 @@ static void ui_popup_block_clip(wmWindow *window, uiBlock *block)
block->rect.ymin = width;
if (block->rect.ymax > winy - MENU_TOP)
block->rect.ymax = winy - MENU_TOP;
+
+ /* ensure menu items draw inside left/right boundary */
+ for (bt = block->buttons.first; bt; bt = bt->next) {
+ if (bt->rect.xmin < block->rect.xmin)
+ bt->rect.xmin = block->rect.xmin;
+ if (bt->rect.xmax > block->rect.xmax)
+ bt->rect.xmax = block->rect.xmax;
+ }
+
}
void ui_popup_block_scrolltest(uiBlock *block)
diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c
index 33f647d1db6..f704ac0e203 100644
--- a/source/blender/editors/interface/interface_templates.c
+++ b/source/blender/editors/interface/interface_templates.c
@@ -31,18 +31,16 @@
#include "MEM_guardedalloc.h"
-#include "DNA_anim_types.h"
#include "DNA_dynamicpaint_types.h"
-#include "DNA_key_types.h"
#include "DNA_scene_types.h"
#include "DNA_object_types.h"
-#include "DNA_userdef_types.h"
#include "BLI_utildefines.h"
#include "BLI_string.h"
#include "BLI_ghash.h"
#include "BLI_rect.h"
+#include "BLF_api.h"
#include "BLF_translation.h"
#include "BKE_animsys.h"
@@ -59,6 +57,7 @@
#include "BKE_displist.h"
#include "BKE_sca.h"
#include "BKE_scene.h"
+#include "BKE_screen.h"
#include "ED_screen.h"
#include "ED_object.h"
@@ -71,11 +70,9 @@
#include "WM_types.h"
#include "UI_interface.h"
+#include "UI_interface_icons.h"
#include "interface_intern.h"
-#include "BLF_api.h"
-#include "BLF_translation.h"
-
void UI_template_fix_linking(void)
{
}
@@ -1090,7 +1087,7 @@ static uiLayout *draw_constraint(uiLayout *layout, Object *ob, bConstraint *con)
// int rb_col; // UNUSED
/* get constraint typeinfo */
- cti = constraint_get_typeinfo(con);
+ cti = BKE_constraint_get_typeinfo(con);
if (cti == NULL) {
/* exception for 'Null' constraint - it doesn't have constraint typeinfo! */
BLI_strncpy(typestr, (con->type == CONSTRAINT_TYPE_NULL) ? "Null" : "Unknown", sizeof(typestr));
@@ -1099,7 +1096,7 @@ static uiLayout *draw_constraint(uiLayout *layout, Object *ob, bConstraint *con)
BLI_strncpy(typestr, cti->name, sizeof(typestr));
/* determine whether constraint is proxy protected or not */
- if (proxylocked_constraints_owner(ob, pchan))
+ if (BKE_proxylocked_constraints_owner(ob, pchan))
proxy_protected = (con->flag & CONSTRAINT_PROXY_LOCAL) == 0;
else
proxy_protected = 0;
@@ -1161,7 +1158,7 @@ static uiLayout *draw_constraint(uiLayout *layout, Object *ob, bConstraint *con)
*
* Up/Down buttons should only be shown (or not grayed - todo) if they serve some purpose.
*/
- if (proxylocked_constraints_owner(ob, pchan)) {
+ if (BKE_proxylocked_constraints_owner(ob, pchan)) {
if (con->prev) {
prev_proxylock = (con->prev->flag & CONSTRAINT_PROXY_LOCAL) ? 0 : 1;
}
@@ -2341,437 +2338,195 @@ void uiTemplateGameStates(uiLayout *layout, PointerRNA *ptr, const char *propnam
/************************* List Template **************************/
-
-static int list_item_icon_get(bContext *C, PointerRNA *itemptr, int rnaicon, int big)
+static void uilist_draw_item_default(struct uiList *ui_list, struct bContext *UNUSED(C), struct uiLayout *layout,
+ struct PointerRNA *UNUSED(dataptr), struct PointerRNA *itemptr, int icon,
+ struct PointerRNA *UNUSED(active_dataptr), const char *UNUSED(active_propname),
+ int UNUSED(index))
{
- ID *id = NULL;
- int icon;
-
- if (!itemptr->data)
- return rnaicon;
-
- /* try ID, material or texture slot */
- if (RNA_struct_is_ID(itemptr->type)) {
- id = itemptr->id.data;
- }
- else if (RNA_struct_is_a(itemptr->type, &RNA_MaterialSlot)) {
- id = RNA_pointer_get(itemptr, "material").data;
- }
- else if (RNA_struct_is_a(itemptr->type, &RNA_TextureSlot)) {
- id = RNA_pointer_get(itemptr, "texture").data;
- }
- else if (RNA_struct_is_a(itemptr->type, &RNA_DynamicPaintSurface)) {
- DynamicPaintSurface *surface = (DynamicPaintSurface *)itemptr->data;
-
- if (surface->format == MOD_DPAINT_SURFACE_F_PTEX) return ICON_TEXTURE_SHADED;
- else if (surface->format == MOD_DPAINT_SURFACE_F_VERTEX) return ICON_OUTLINER_DATA_MESH;
- else if (surface->format == MOD_DPAINT_SURFACE_F_IMAGESEQ) return ICON_FILE_IMAGE;
- }
-
- /* get icon from ID */
- if (id) {
- icon = ui_id_icon_get(C, id, big);
-
- if (icon)
- return icon;
- }
-
- return rnaicon;
-}
-
-static void list_item_row(bContext *C, uiLayout *layout, PointerRNA *ptr, PointerRNA *itemptr, int i,
- int rnaicon, PointerRNA *activeptr, PropertyRNA *activeprop, const char *prop_list_id)
-{
- uiBlock *block = uiLayoutGetBlock(layout);
- uiBut *but;
- uiLayout *split, *overlap, *sub, *row;
char *namebuf;
const char *name;
- int icon;
-
- overlap = uiLayoutOverlap(layout);
-
- /* list item behind label & other buttons */
- sub = uiLayoutRow(overlap, FALSE);
-
- but = uiDefButR_prop(block, LISTROW, 0, "", 0, 0, UI_UNIT_X * 10, UI_UNIT_Y, activeptr, activeprop,
- 0, 0, i, 0, 0, "");
- uiButSetFlag(but, UI_BUT_NO_TOOLTIP);
-
- sub = uiLayoutRow(overlap, FALSE);
-
- /* retrieve icon and name */
- icon = list_item_icon_get(C, itemptr, rnaicon, 0);
- if (icon == ICON_NONE || icon == ICON_DOT)
- icon = 0;
namebuf = RNA_struct_name_get_alloc(itemptr, NULL, 0, NULL);
name = (namebuf) ? namebuf : "";
- /* hardcoded types */
- if (itemptr->type == &RNA_MeshTexturePolyLayer || itemptr->type == &RNA_MeshLoopColorLayer) {
- uiItemL(sub, name, icon);
- uiBlockSetEmboss(block, UI_EMBOSSN);
- uiDefIconButR(block, TOG, 0, ICON_SCENE, 0, 0, UI_UNIT_X, UI_UNIT_Y, itemptr, "active_render",
- 0, 0, 0, 0, 0, NULL);
- uiBlockSetEmboss(block, UI_EMBOSS);
+ /* Simplest one! */
+ switch (ui_list->layout_type) {
+ case UILST_LAYOUT_GRID:
+ uiItemL(layout, "", icon);
+ break;
+ case UILST_LAYOUT_DEFAULT:
+ case UILST_LAYOUT_COMPACT:
+ default:
+ uiItemL(layout, name, icon);
+ break;
}
- else if (RNA_struct_is_a(itemptr->type, &RNA_MaterialTextureSlot)) {
- uiItemL(sub, name, icon);
- uiBlockSetEmboss(block, UI_EMBOSS);
- uiDefButR(block, OPTION, 0, "", 0, 0, UI_UNIT_X, UI_UNIT_Y, ptr, "use_textures", i, 0, 0, 0, 0, NULL);
- }
-#ifdef WITH_FREESTYLE
- else if (RNA_struct_is_a(itemptr->type, &RNA_SceneRenderLayer) ||
- RNA_struct_is_a(itemptr->type, &RNA_FreestyleLineSet)) {
-#else
- else if (RNA_struct_is_a(itemptr->type, &RNA_SceneRenderLayer)) {
-#endif
- uiItemL(sub, name, icon);
- uiBlockSetEmboss(block, UI_EMBOSS);
- uiDefButR(block, OPTION, 0, "", 0, 0, UI_UNIT_X, UI_UNIT_Y, itemptr, "use", 0, 0, 0, 0, 0, NULL);
- }
- else if (RNA_struct_is_a(itemptr->type, &RNA_MaterialSlot)) {
- /* provision to draw active node name */
- Material *ma, *manode;
- Scene *scene = CTX_data_scene(C);
- Object *ob = (Object *)ptr->id.data;
- int index = (Material **)itemptr->data - ob->mat;
-
- /* default item with material base name */
- uiItemL(sub, name, icon);
- ma = give_current_material(ob, index + 1);
- if (ma && !BKE_scene_use_new_shading_nodes(scene)) {
- manode = give_node_material(ma);
- if (manode) {
- char str[MAX_ID_NAME + 12];
- BLI_snprintf(str, sizeof(str), IFACE_("Node %s"), manode->id.name + 2);
- uiItemL(sub, str, ui_id_icon_get(C, &manode->id, 1));
- }
- else if (ma->use_nodes) {
- uiItemL(sub, IFACE_("Node <none>"), ICON_NONE);
- }
- }
- }
- else if (itemptr->type == &RNA_ShapeKey) {
- Object *ob = (Object *)activeptr->data;
- Key *key = (Key *)itemptr->id.data;
- KeyBlock *kb = (KeyBlock *)itemptr->data;
-
- split = uiLayoutSplit(sub, 0.66f, FALSE);
-
- uiItemL(split, name, icon);
-
- uiBlockSetEmboss(block, UI_EMBOSSN);
- row = uiLayoutRow(split, TRUE);
- if (i == 0 || (key->type != KEY_RELATIVE)) uiItemL(row, "", ICON_NONE);
- else uiItemR(row, itemptr, "value", 0, "", ICON_NONE);
- uiItemR(row, itemptr, "mute", 0, "", ICON_NONE);
-
- if ((kb->flag & KEYBLOCK_MUTE) ||
- (ob->mode == OB_MODE_EDIT && !((ob->shapeflag & OB_SHAPE_EDIT_MODE) && ob->type == OB_MESH)))
- {
- uiLayoutSetActive(row, FALSE);
- }
- uiBlockSetEmboss(block, UI_EMBOSS);
- }
- else if (itemptr->type == &RNA_VertexGroup) {
- bDeformGroup *dg = (bDeformGroup *)itemptr->data;
- uiItemL(sub, name, icon);
- /* RNA does not allow nice lock icons, use lower level buttons */
-#if 0
- uiDefButR(block, OPTION, 0, "", 0, 0, UI_UNIT_X, UI_UNIT_Y, itemptr, "lock_weight", 0, 0, 0, 0, 0, NULL);
-#else
- uiBlockSetEmboss(block, UI_EMBOSSN);
- uiDefIconButBitC(block, TOG, DG_LOCK_WEIGHT, 0, (dg->flag & DG_LOCK_WEIGHT) ? ICON_LOCKED : ICON_UNLOCKED,
- 0, 0, UI_UNIT_X, UI_UNIT_Y, &dg->flag, 0, 0, 0, 0,
- TIP_("Maintain relative weights while painting"));
- uiBlockSetEmboss(block, UI_EMBOSS);
-#endif
- }
- else if (itemptr->type == &RNA_KeyingSetPath) {
- KS_Path *ksp = (KS_Path *)itemptr->data;
-
- /* icon needs to be the type of ID which is currently active */
- RNA_enum_icon_from_value(id_type_items, ksp->idtype, &icon);
-
- /* nothing else special to do... */
- uiItemL(sub, name, icon); /* fails, backdrop LISTROW... */
- }
- else if (itemptr->type == &RNA_DynamicPaintSurface) {
- char name_final[96];
- const char *enum_name;
- PropertyRNA *prop = RNA_struct_find_property(itemptr, "surface_type");
- DynamicPaintSurface *surface = (DynamicPaintSurface *)itemptr->data;
-
- RNA_property_enum_name(C, itemptr, prop, RNA_property_enum_get(itemptr, prop), &enum_name);
-
- BLI_snprintf(name_final, sizeof(name_final), "%s (%s)", name, enum_name);
- uiItemL(sub, name_final, icon);
- if (dynamicPaint_surfaceHasColorPreview(surface)) {
- uiBlockSetEmboss(block, UI_EMBOSSN);
- uiDefIconButR(block, OPTION, 0,
- (surface->flags & MOD_DPAINT_PREVIEW) ? ICON_RESTRICT_VIEW_OFF : ICON_RESTRICT_VIEW_ON,
- 0, 0, UI_UNIT_X, UI_UNIT_Y, itemptr, "show_preview", 0, 0, 0, 0, 0, NULL);
- uiBlockSetEmboss(block, UI_EMBOSS);
- }
- uiDefButR(block, OPTION, 0, "", 0, 0, UI_UNIT_X, UI_UNIT_Y, itemptr, "is_active", i, 0, 0, 0, 0, NULL);
- }
- else if (itemptr->type == &RNA_MovieTrackingObject) {
- MovieTrackingObject *tracking_object = (MovieTrackingObject *)itemptr->data;
-
- split = uiLayoutSplit(sub, 0.75f, FALSE);
- if (tracking_object->flag & TRACKING_OBJECT_CAMERA) {
- uiItemL(split, name, ICON_CAMERA_DATA);
- }
- else {
- uiItemL(split, name, ICON_OBJECT_DATA);
- }
- }
- else if (itemptr->type == &RNA_MaskLayer) {
- split = uiLayoutRow(sub, FALSE);
-
- uiItemL(split, name, icon);
-
- uiBlockSetEmboss(block, UI_EMBOSSN);
- row = uiLayoutRow(split, TRUE);
- uiItemR(row, itemptr, "alpha", 0, "", ICON_NONE);
- uiItemR(row, itemptr, "hide", 0, "", ICON_NONE);
- uiItemR(row, itemptr, "hide_select", 0, "", ICON_NONE);
- uiItemR(row, itemptr, "hide_render", 0, "", ICON_NONE);
-
- uiBlockSetEmboss(block, UI_EMBOSS);
- }
-
- /* There is a last chance to display custom controls (in addition to the name/label):
- * If the given item property group features a string property named as prop_list,
- * this tries to add controls for all properties of the item listed in that string property.
- * (colon-separated names).
- *
- * This is especially useful for python. E.g., if you list a collection of this property
- * group:
- *
- * class TestPropertyGroup(bpy.types.PropertyGroup):
- * bool = BoolProperty(default=False)
- * integer = IntProperty()
- * string = StringProperty()
- *
- * # A string of all identifiers (colon-separated) which property's controls should be
- * # displayed in a template_list.
- * template_list_controls = StringProperty(default="integer:bool:string", options={"HIDDEN"})
- *
- * ... you'll get a numfield for the integer prop, a check box for the bool prop, and a textfield
- * for the string prop, after the name of each item of the collection.
- */
- else if (prop_list_id) {
- row = uiLayoutRow(sub, TRUE);
- uiItemL(row, name, icon);
-
- /* XXX: Check, as sometimes we get an itemptr looking like
- * {id = {data = 0x0}, type = 0x0, data = 0x0}
- * which would obviously produce a sigsev... */
- if (itemptr->type) {
- /* If the special property is set for the item, and it is a collection... */
- PropertyRNA *prop_list = RNA_struct_find_property(itemptr, prop_list_id);
-
- if (prop_list && RNA_property_type(prop_list) == PROP_STRING) {
- int prop_names_len;
- char *prop_names = RNA_property_string_get_alloc(itemptr, prop_list, NULL, 0, &prop_names_len);
- char *prop_names_end = prop_names + prop_names_len;
- char *id = prop_names;
- char *id_next;
- while (id < prop_names_end) {
- if ((id_next = strchr(id, ':'))) *id_next++ = '\0';
- else id_next = prop_names_end;
- uiItemR(row, itemptr, id, 0, NULL, ICON_NONE);
- id = id_next;
- }
- MEM_freeN(prop_names);
- }
- }
- }
-
- else
- uiItemL(sub, name, icon); /* fails, backdrop LISTROW... */
-
/* free name */
if (namebuf) {
MEM_freeN(namebuf);
}
}
-void uiTemplateList(uiLayout *layout, bContext *C, PointerRNA *ptr, const char *propname, PointerRNA *activeptr,
- const char *activepropname, const char *prop_list, int rows, int maxrows, int listtype)
+void uiTemplateList(uiLayout *layout, bContext *C, const char *listtype_name, const char *list_id,
+ PointerRNA *dataptr, const char *propname, PointerRNA *active_dataptr,
+ const char *active_propname, int rows, int maxrows, int layout_type)
{
+ uiListType *ui_list_type;
+ uiList *ui_list = NULL;
+ ARegion *ar;
+ uiListDrawItemFunc draw_item;
+
PropertyRNA *prop = NULL, *activeprop;
PropertyType type, activetype;
StructRNA *ptype;
- uiLayout *box, *row, *col;
- uiBlock *block;
+ uiLayout *box, *row, *col, *sub, *overlap;
+ uiBlock *block, *subblock;
uiBut *but;
- Panel *pa;
- const char *name;
+
+ char ui_list_id[UI_MAX_NAME_STR];
char numstr[32];
- int rnaicon = 0, icon = 0, i = 0, activei = 0, len = 0, items, found, min, max;
+ int rnaicon = ICON_NONE, icon = ICON_NONE;
+ int i = 0, activei = 0;
+ int len = 0;
+ int items;
+ int found;
+ int min, max;
/* validate arguments */
block = uiLayoutGetBlock(layout);
- pa = block->panel;
- if (!pa) {
- RNA_warning("Only works inside a panel");
+ if (!active_dataptr->data) {
+ RNA_warning("No active data");
return;
}
- if (!activeptr->data)
- return;
-
- if (ptr->data) {
- prop = RNA_struct_find_property(ptr, propname);
+ if (dataptr->data) {
+ prop = RNA_struct_find_property(dataptr, propname);
if (!prop) {
- RNA_warning("Property not found: %s.%s", RNA_struct_identifier(ptr->type), propname);
+ RNA_warning("Property not found: %s.%s", RNA_struct_identifier(dataptr->type), propname);
return;
}
}
- activeprop = RNA_struct_find_property(activeptr, activepropname);
+ activeprop = RNA_struct_find_property(active_dataptr, active_propname);
if (!activeprop) {
- RNA_warning("Property not found: %s.%s", RNA_struct_identifier(ptr->type), activepropname);
+ RNA_warning("Property not found: %s.%s", RNA_struct_identifier(active_dataptr->type), active_propname);
return;
}
if (prop) {
type = RNA_property_type(prop);
if (type != PROP_COLLECTION) {
- RNA_warning("uiExpected collection property");
+ RNA_warning("Expected a collection data property");
return;
}
}
activetype = RNA_property_type(activeprop);
if (activetype != PROP_INT) {
- RNA_warning("Expected integer property");
+ RNA_warning("Expected an integer active data property");
return;
}
/* get icon */
- if (ptr->data && prop) {
- ptype = RNA_property_pointer_type(ptr, prop);
+ if (dataptr->data && prop) {
+ ptype = RNA_property_pointer_type(dataptr, prop);
rnaicon = RNA_struct_ui_icon(ptype);
}
/* get active data */
- activei = RNA_property_int_get(activeptr, activeprop);
-
- if (listtype == 'i') {
- box = uiLayoutListBox(layout, ptr, prop, activeptr, activeprop);
- col = uiLayoutColumn(box, TRUE);
- row = uiLayoutRow(col, FALSE);
+ activei = RNA_property_int_get(active_dataptr, activeprop);
- if (ptr->data && prop) {
- /* create list items */
- RNA_PROP_BEGIN (ptr, itemptr, prop)
- {
- /* create button */
- if (!(i % 9))
- row = uiLayoutRow(col, FALSE);
+ /* Find the uiList type. */
+ ui_list_type = WM_uilisttype_find(listtype_name, FALSE);
- icon = list_item_icon_get(C, &itemptr, rnaicon, 1);
- but = uiDefIconButR_prop(block, LISTROW, 0, icon, 0, 0, UI_UNIT_X * 10, UI_UNIT_Y, activeptr,
- activeprop, 0, 0, i, 0, 0, "");
- uiButSetFlag(but, UI_BUT_NO_TOOLTIP);
-
-
- i++;
+ if (ui_list_type == NULL) {
+ RNA_warning("List type %s not found", listtype_name);
+ return;
}
- RNA_PROP_END;
- }
- }
- else if (listtype == 'c') {
- /* compact layout */
- row = uiLayoutRow(layout, TRUE);
+ draw_item = ui_list_type->draw_item ? ui_list_type->draw_item : uilist_draw_item_default;
- if (ptr->data && prop) {
- /* create list items */
- RNA_PROP_BEGIN (ptr, itemptr, prop)
- {
- found = (activei == i);
+ /* Find or add the uiList to the current Region. */
+ /* We tag the list id with the list type... */
+ BLI_snprintf(ui_list_id, sizeof(ui_list_id), "%s_%s", ui_list_type->idname, list_id ? list_id : "");
- if (found) {
- /* create button */
- name = RNA_struct_name_get_alloc(&itemptr, NULL, 0, NULL);
- icon = list_item_icon_get(C, &itemptr, rnaicon, 0);
- uiItemL(row, (name) ? name : "", icon);
+ ar = CTX_wm_region(C);
+ ui_list = BLI_findstring(&ar->ui_lists, ui_list_id, offsetof(uiList, list_id));
- if (name) {
- MEM_freeN((void *)name);
+ if (!ui_list) {
+ ui_list = MEM_callocN(sizeof(uiList), __func__);
+ BLI_strncpy(ui_list->list_id, ui_list_id, sizeof(ui_list->list_id));
+ BLI_addtail(&ar->ui_lists, ui_list);
}
- }
- i++;
- }
- RNA_PROP_END;
- }
-
- /* if not found, add in dummy button */
- if (i == 0)
- uiItemL(row, "", ICON_NONE);
+ /* Because we can't actually pass type across save&load... */
+ ui_list->type = ui_list_type;
+ ui_list->layout_type = layout_type;
- /* next/prev button */
- BLI_snprintf(numstr, sizeof(numstr), "%d :", i);
- but = uiDefIconTextButR_prop(block, NUM, 0, 0, numstr, 0, 0, UI_UNIT_X * 5, UI_UNIT_Y, activeptr,
- activeprop, 0, 0, 0, 0, 0, "");
- if (i == 0)
- uiButSetFlag(but, UI_BUT_DISABLED);
- }
- else {
+ switch (layout_type) {
+ case UILST_LAYOUT_DEFAULT:
/* default rows */
if (rows == 0)
rows = 5;
if (maxrows == 0)
maxrows = 5;
- if (pa->list_grip_size != 0)
- rows = pa->list_grip_size;
+ if (ui_list->list_grip_size != 0)
+ rows = ui_list->list_grip_size;
/* layout */
- box = uiLayoutListBox(layout, ptr, prop, activeptr, activeprop);
+ box = uiLayoutListBox(layout, ui_list, dataptr, prop, active_dataptr, activeprop);
row = uiLayoutRow(box, FALSE);
col = uiLayoutColumn(row, TRUE);
/* init numbers */
- RNA_property_int_range(activeptr, activeprop, &min, &max);
+ RNA_property_int_range(active_dataptr, activeprop, &min, &max);
if (prop)
- len = RNA_property_collection_length(ptr, prop);
+ len = RNA_property_collection_length(dataptr, prop);
items = CLAMPIS(len, rows, MAX2(rows, maxrows));
/* if list length changes and active is out of view, scroll to it */
- if (pa->list_last_len != len)
- if ((activei < pa->list_scroll || activei >= pa->list_scroll + items))
- pa->list_scroll = activei;
+ if ((ui_list->list_last_len != len) &&
+ (activei < ui_list->list_scroll || activei >= ui_list->list_scroll + items)) {
+ ui_list->list_scroll = activei;
+ }
- pa->list_scroll = MIN2(pa->list_scroll, len - items);
- pa->list_scroll = MAX2(pa->list_scroll, 0);
- pa->list_size = items;
- pa->list_last_len = len;
+ ui_list->list_scroll = min_ii(ui_list->list_scroll, len - items);
+ ui_list->list_scroll = max_ii(ui_list->list_scroll, 0);
+ ui_list->list_size = items;
+ ui_list->list_last_len = len;
- if (ptr->data && prop) {
+ if (dataptr->data && prop) {
/* create list items */
- RNA_PROP_BEGIN (ptr, itemptr, prop)
+ RNA_PROP_BEGIN (dataptr, itemptr, prop)
{
- if (i >= pa->list_scroll && i < pa->list_scroll + items)
- list_item_row(C, col, ptr, &itemptr, i, rnaicon, activeptr, activeprop, prop_list);
+ if (i >= ui_list->list_scroll && i < ui_list->list_scroll + items) {
+ subblock = uiLayoutGetBlock(col);
+ overlap = uiLayoutOverlap(col);
+
+ /* list item behind label & other buttons */
+ sub = uiLayoutRow(overlap, FALSE);
+
+ but = uiDefButR_prop(subblock, LISTROW, 0, "", 0, 0, UI_UNIT_X * 10, UI_UNIT_Y,
+ active_dataptr, activeprop, 0, 0, i, 0, 0, "");
+ uiButSetFlag(but, UI_BUT_NO_TOOLTIP);
+
+ sub = uiLayoutRow(overlap, FALSE);
+ icon = UI_rnaptr_icon_get(C, &itemptr, rnaicon, FALSE);
+ if (icon == ICON_DOT)
+ icon = ICON_NONE;
+ draw_item(ui_list, C, sub, dataptr, &itemptr, icon, active_dataptr, active_propname, i);
+ }
i++;
}
RNA_PROP_END;
}
/* add dummy buttons to fill space */
- while (i < pa->list_scroll + items) {
- if (i >= pa->list_scroll)
+ while (i < ui_list->list_scroll + items) {
+ if (i >= ui_list->list_scroll)
uiItemL(col, "", ICON_NONE);
i++;
}
@@ -2779,9 +2534,75 @@ void uiTemplateList(uiLayout *layout, bContext *C, PointerRNA *ptr, const char *
/* add scrollbar */
if (len > items) {
col = uiLayoutColumn(row, FALSE);
- uiDefButI(block, SCROLL, 0, "", 0, 0, UI_UNIT_X * 0.75, UI_UNIT_Y * items, &pa->list_scroll,
+ uiDefButI(block, SCROLL, 0, "", 0, 0, UI_UNIT_X * 0.75, UI_UNIT_Y * items, &ui_list->list_scroll,
0, len - items, items, 0, "");
}
+ break;
+ case UILST_LAYOUT_COMPACT:
+ row = uiLayoutRow(layout, TRUE);
+
+ if (dataptr->data && prop) {
+ /* create list items */
+ RNA_PROP_BEGIN (dataptr, itemptr, prop)
+ {
+ found = (activei == i);
+
+ if (found) {
+ icon = UI_rnaptr_icon_get(C, &itemptr, rnaicon, FALSE);
+ if (icon == ICON_DOT)
+ icon = ICON_NONE;
+ draw_item(ui_list, C, row, dataptr, &itemptr, icon, active_dataptr, active_propname, i);
+ }
+
+ i++;
+}
+ RNA_PROP_END;
+ }
+
+ /* if list is empty, add in dummy button */
+ if (i == 0)
+ uiItemL(row, "", ICON_NONE);
+
+ /* next/prev button */
+ BLI_snprintf(numstr, sizeof(numstr), "%d :", i);
+ but = uiDefIconTextButR_prop(block, NUM, 0, 0, numstr, 0, 0, UI_UNIT_X * 5, UI_UNIT_Y,
+ active_dataptr, activeprop, 0, 0, 0, 0, 0, "");
+ if (i == 0)
+ uiButSetFlag(but, UI_BUT_DISABLED);
+ break;
+ case UILST_LAYOUT_GRID:
+ box = uiLayoutListBox(layout, ui_list, dataptr, prop, active_dataptr, activeprop);
+ col = uiLayoutColumn(box, TRUE);
+ row = uiLayoutRow(col, FALSE);
+
+ if (dataptr->data && prop) {
+ /* create list items */
+ RNA_PROP_BEGIN (dataptr, itemptr, prop)
+ {
+ /* create button */
+ if (!(i % 9))
+ row = uiLayoutRow(col, FALSE);
+
+ subblock = uiLayoutGetBlock(row);
+ overlap = uiLayoutOverlap(row);
+
+ /* list item behind label & other buttons */
+ sub = uiLayoutRow(overlap, FALSE);
+
+ but = uiDefButR_prop(subblock, LISTROW, 0, "", 0, 0, UI_UNIT_X * 10, UI_UNIT_Y,
+ active_dataptr, activeprop, 0, 0, i, 0, 0, "");
+ uiButSetFlag(but, UI_BUT_NO_TOOLTIP);
+
+ sub = uiLayoutRow(overlap, FALSE);
+
+ icon = UI_rnaptr_icon_get(C, &itemptr, rnaicon, FALSE);
+ draw_item(ui_list, C, sub, dataptr, &itemptr, icon, active_dataptr, active_propname, i);
+
+ i++;
+ }
+ RNA_PROP_END;
+ }
+ break;
}
}
@@ -3095,7 +2916,7 @@ void uiTemplateColorspaceSettings(uiLayout *layout, PointerRNA *ptr, const char
colorspace_settings_ptr = RNA_property_pointer_get(ptr, prop);
- uiItemL(layout, "Color Space:", ICON_NONE);
+ uiItemL(layout, "Input Color Space:", ICON_NONE);
uiItemR(layout, &colorspace_settings_ptr, "name", 0, "", ICON_NONE);
}
diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c
index 4687647223a..e4ad3a4f73b 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -1324,11 +1324,13 @@ static void widget_draw_text_icon(uiFontStyle *fstyle, uiWidgetColors *wcol, uiB
/* icons default draw 0.8f x height */
rect->xmin += (int)(0.8f * BLI_rcti_size_y(rect));
- if (but->editstr || (but->flag & UI_TEXT_LEFT))
- rect->xmin += 0.4f * U.widget_unit;
+ if (but->editstr || (but->flag & UI_TEXT_LEFT)) {
+ rect->xmin += (0.4f * U.widget_unit) / but->block->aspect;
+ }
+ }
+ else if ((but->flag & UI_TEXT_LEFT)) {
+ rect->xmin += (0.4f * U.widget_unit) / but->block->aspect;
}
- else if ((but->flag & UI_TEXT_LEFT))
- rect->xmin += 0.4f * U.widget_unit;
/* always draw text for textbutton cursor */
widget_draw_text(fstyle, wcol, but, rect);
@@ -2319,7 +2321,7 @@ void ui_draw_link_bezier(const rcti *rect)
glEnableClientState(GL_VERTEX_ARRAY);
glVertexPointer(2, GL_FLOAT, 0, coord_array);
- glDrawArrays(GL_LINE_STRIP, 0, LINK_RESOL);
+ glDrawArrays(GL_LINE_STRIP, 0, LINK_RESOL + 1);
glDisableClientState(GL_VERTEX_ARRAY);
glDisable(GL_BLEND);
@@ -3467,14 +3469,14 @@ void ui_draw_menu_item(uiFontStyle *fstyle, rcti *rect, const char *name, int ic
if (iconid) {
float height, aspect;
int xs = rect->xmin + 0.2f * UI_UNIT_X;
- int ys = 1 + (rect->ymin + rect->ymax - UI_DPI_ICON_SIZE) / 2;
+ int ys = rect->ymin + 0.1f * BLI_rcti_size_y(rect);
/* icons are 80% of height of button (16 pixels inside 20 height) */
height = 0.8f * BLI_rcti_size_y(rect);
aspect = ICON_DEFAULT_HEIGHT / height;
-
+
glEnable(GL_BLEND);
- UI_icon_draw_aspect(xs, ys, iconid, aspect, 0.5f); /* XXX scale weak get from fstyle? */
+ UI_icon_draw_aspect(xs, ys, iconid, aspect, 1.0f); /* XXX scale weak get from fstyle? */
glDisable(GL_BLEND);
}
}
diff --git a/source/blender/editors/interface/resources.c b/source/blender/editors/interface/resources.c
index fd84c1fd4c4..361bdfacbb2 100644
--- a/source/blender/editors/interface/resources.c
+++ b/source/blender/editors/interface/resources.c
@@ -364,8 +364,14 @@ const unsigned char *UI_ThemeGetColorPtr(bTheme *btheme, int spacetype, int colo
cp = ts->syntaxc; break;
case TH_SYNTAX_L:
cp = ts->syntaxl; break;
+ case TH_SYNTAX_D:
+ cp = ts->syntaxd; break;
+ case TH_SYNTAX_R:
+ cp = ts->syntaxr; break;
case TH_SYNTAX_N:
cp = ts->syntaxn; break;
+ case TH_SYNTAX_S:
+ cp = ts->syntaxs; break;
case TH_NODE:
cp = ts->syntaxl; break;
@@ -879,8 +885,8 @@ void ui_theme_init_default(void)
rgba_char_args_set_fl(btheme->tima.preview_stitch_vert, 0.0, 0.0, 1.0, 0.2);
rgba_char_args_set_fl(btheme->tima.preview_stitch_stitchable, 0.0, 1.0, 0.0, 1.0);
rgba_char_args_set_fl(btheme->tima.preview_stitch_unstitchable, 1.0, 0.0, 0.0, 1.0);
- rgba_char_args_set_fl(btheme->tima.preview_stitch_active, 0.886, 0.824, 0.765, 0.140);
-
+ rgba_char_args_set_fl(btheme->tima.preview_stitch_active, 0.886, 0.824, 0.765, 0.140);
+
/* space text */
btheme->text = btheme->tv3d;
rgba_char_args_set(btheme->text.back, 153, 153, 153, 255);
@@ -890,10 +896,13 @@ void ui_theme_init_default(void)
/* syntax highlighting */
rgba_char_args_set(btheme->text.syntaxn, 0, 0, 200, 255); /* Numbers Blue*/
- rgba_char_args_set(btheme->text.syntaxl, 100, 0, 0, 255); /* Strings red */
- rgba_char_args_set(btheme->text.syntaxc, 0, 100, 50, 255); /* Comments greenish */
- rgba_char_args_set(btheme->text.syntaxv, 95, 95, 0, 255); /* Special */
- rgba_char_args_set(btheme->text.syntaxb, 128, 0, 80, 255); /* Builtin, red-purple */
+ rgba_char_args_set(btheme->text.syntaxl, 100, 0, 0, 255); /* Strings Red */
+ rgba_char_args_set(btheme->text.syntaxc, 0, 100, 50, 255); /* Comments Greenish */
+ rgba_char_args_set(btheme->text.syntaxv, 95, 95, 0, 255); /* Special Yellow*/
+ rgba_char_args_set(btheme->text.syntaxd, 50, 0, 140, 255); /* Decorator/Preprocessor Dir. Blue-purple */
+ rgba_char_args_set(btheme->text.syntaxr, 140, 60, 0, 255); /* Reserved Orange*/
+ rgba_char_args_set(btheme->text.syntaxb, 128, 0, 80, 255); /* Builtin Red-purple */
+ rgba_char_args_set(btheme->text.syntaxs, 76, 76, 76, 255); /* Grey (mix between fg/bg) */
/* space oops */
btheme->toops = btheme->tv3d;
@@ -2106,6 +2115,15 @@ void init_userdef_do_versions(void)
}
}
}
+
+ if (!MAIN_VERSION_ATLEAST(bmain, 266, 4)) {
+ bTheme *btheme;
+ for (btheme = U.themes.first; btheme; btheme = btheme->next) {
+ rgba_char_args_set(btheme->text.syntaxd, 50, 0, 140, 255); /* Decorator/Preprocessor Dir. Blue-purple */
+ rgba_char_args_set(btheme->text.syntaxr, 140, 60, 0, 255); /* Reserved Orange */
+ rgba_char_args_set(btheme->text.syntaxs, 76, 76, 76, 255); /* Grey (mix between fg/bg) */
+ }
+ }
if (U.pixelsize == 0.0f)
U.pixelsize = 1.0f;
diff --git a/source/blender/editors/interface/view2d.c b/source/blender/editors/interface/view2d.c
index 190d90b3c36..d0d631e14a5 100644
--- a/source/blender/editors/interface/view2d.c
+++ b/source/blender/editors/interface/view2d.c
@@ -60,6 +60,8 @@
#include "interface_intern.h"
+static void ui_view2d_curRect_validate_resize(View2D *v2d, int resize, int mask_scrollers);
+
/* *********************************************************************** */
/* XXX still unresolved: scrolls hide/unhide vs region mask handling */
@@ -73,15 +75,15 @@
*/
static int view2d_scroll_mapped(int scroll)
{
- if (scroll & V2D_SCROLL_HORIZONTAL_HIDE)
+ if (scroll & V2D_SCROLL_HORIZONTAL_FULLR)
scroll &= ~(V2D_SCROLL_HORIZONTAL);
- if (scroll & V2D_SCROLL_VERTICAL_HIDE)
+ if (scroll & V2D_SCROLL_VERTICAL_FULLR)
scroll &= ~(V2D_SCROLL_VERTICAL);
return scroll;
}
/* called each time cur changes, to dynamically update masks */
-static void view2d_masks(View2D *v2d)
+static void view2d_masks(View2D *v2d, int check_scrollers)
{
int scroll;
@@ -90,19 +92,26 @@ static void view2d_masks(View2D *v2d)
v2d->mask.xmax = v2d->winx - 1; /* -1 yes! masks are pixels */
v2d->mask.ymax = v2d->winy - 1;
-#if 0
- /* XXX see above */
- v2d->scroll &= ~(V2D_SCROLL_HORIZONTAL_HIDE | V2D_SCROLL_VERTICAL_HIDE);
- /* check size if: */
- if (v2d->scroll & V2D_SCROLL_HORIZONTAL)
- if (!(v2d->scroll & V2D_SCROLL_SCALE_HORIZONTAL))
- if (BLI_rctf_size_x(&v2d->tot) <= BLI_rcti_size_x(&v2d->cur))
- v2d->scroll |= V2D_SCROLL_HORIZONTAL_HIDE;
- if (v2d->scroll & V2D_SCROLL_VERTICAL)
- if (!(v2d->scroll & V2D_SCROLL_SCALE_VERTICAL))
- if (BLI_rctf_size_y(&v2d->tot) <= BLI_rctf_size_y(&v2d->cur))
- v2d->scroll |= V2D_SCROLL_VERTICAL_HIDE;
-#endif
+ if (check_scrollers) {
+ /* check size if hiding flag is set: */
+ if (v2d->scroll & V2D_SCROLL_HORIZONTAL_HIDE) {
+ if (!(v2d->scroll & V2D_SCROLL_SCALE_HORIZONTAL)) {
+ if (BLI_rctf_size_x(&v2d->tot) > BLI_rctf_size_x(&v2d->cur))
+ v2d->scroll &= ~V2D_SCROLL_HORIZONTAL_FULLR;
+ else
+ v2d->scroll |= V2D_SCROLL_HORIZONTAL_FULLR;
+ }
+ }
+ if (v2d->scroll & V2D_SCROLL_VERTICAL_HIDE) {
+ if (!(v2d->scroll & V2D_SCROLL_SCALE_VERTICAL)) {
+ if (BLI_rctf_size_y(&v2d->tot) + 0.01f > BLI_rctf_size_y(&v2d->cur))
+ v2d->scroll &= ~V2D_SCROLL_VERTICAL_FULLR;
+ else
+ v2d->scroll |= V2D_SCROLL_VERTICAL_FULLR;
+ }
+ }
+ }
+
scroll = view2d_scroll_mapped(v2d->scroll);
/* scrollers shrink mask area, but should be based off regionsize
@@ -126,8 +135,8 @@ static void view2d_masks(View2D *v2d)
}
/* horizontal scroller */
- if (scroll & (V2D_SCROLL_BOTTOM | V2D_SCROLL_BOTTOM_O)) {
- /* on bottom edge of region (V2D_SCROLL_BOTTOM_O is outliner, the other is for standard) */
+ if (scroll & (V2D_SCROLL_BOTTOM)) {
+ /* on bottom edge of region */
v2d->hor = v2d->mask;
v2d->hor.ymax = V2D_SCROLL_HEIGHT;
v2d->mask.ymin = v2d->hor.ymax + 1;
@@ -142,8 +151,8 @@ static void view2d_masks(View2D *v2d)
/* adjust vertical scroller if there's a horizontal scroller, to leave corner free */
if (scroll & V2D_SCROLL_VERTICAL) {
/* just set y min/max for vertical scroller to y min/max of mask as appropriate */
- if (scroll & (V2D_SCROLL_BOTTOM | V2D_SCROLL_BOTTOM_O)) {
- /* on bottom edge of region (V2D_SCROLL_BOTTOM_O is outliner, the other is for standard) */
+ if (scroll & (V2D_SCROLL_BOTTOM)) {
+ /* on bottom edge of region */
v2d->vert.ymin = v2d->mask.ymin;
}
else if (scroll & V2D_SCROLL_TOP) {
@@ -152,7 +161,6 @@ static void view2d_masks(View2D *v2d)
}
}
}
-
}
/* Refresh and Validation */
@@ -165,163 +173,173 @@ static void view2d_masks(View2D *v2d)
*/
void UI_view2d_region_reinit(View2D *v2d, short type, int winx, int winy)
{
- short tot_changed = 0, init = 0;
+ short tot_changed = 0, do_init;
uiStyle *style = UI_GetStyle();
- /* initialize data if there is a need for such */
- if ((v2d->flag & V2D_IS_INITIALISED) == 0) {
- /* set initialized flag so that View2D doesn't get reinitialised next time again */
- v2d->flag |= V2D_IS_INITIALISED;
-
- init = 1;
+ do_init = (v2d->flag & V2D_IS_INITIALISED) == 0;
- /* see eView2D_CommonViewTypes in UI_view2d.h for available view presets */
- switch (type) {
- /* 'standard view' - optimum setup for 'standard' view behavior,
- * that should be used new views as basis for their
- * own unique View2D settings, which should be used instead of this in most cases...
+ /* see eView2D_CommonViewTypes in UI_view2d.h for available view presets */
+ switch (type) {
+ /* 'standard view' - optimum setup for 'standard' view behavior,
+ * that should be used new views as basis for their
+ * own unique View2D settings, which should be used instead of this in most cases...
+ */
+ case V2D_COMMONVIEW_STANDARD:
+ {
+ /* for now, aspect ratio should be maintained, and zoom is clamped within sane default limits */
+ v2d->keepzoom = (V2D_KEEPASPECT | V2D_LIMITZOOM);
+ v2d->minzoom = 0.01f;
+ v2d->maxzoom = 1000.0f;
+
+ /* tot rect and cur should be same size, and aligned using 'standard' OpenGL coordinates for now
+ * - region can resize 'tot' later to fit other data
+ * - keeptot is only within bounds, as strict locking is not that critical
+ * - view is aligned for (0,0) -> (winx-1, winy-1) setup
*/
- case V2D_COMMONVIEW_STANDARD:
- {
- /* for now, aspect ratio should be maintained, and zoom is clamped within sane default limits */
- v2d->keepzoom = (V2D_KEEPASPECT | V2D_LIMITZOOM);
- v2d->minzoom = 0.01f;
- v2d->maxzoom = 1000.0f;
-
- /* tot rect and cur should be same size, and aligned using 'standard' OpenGL coordinates for now
- * - region can resize 'tot' later to fit other data
- * - keeptot is only within bounds, as strict locking is not that critical
- * - view is aligned for (0,0) -> (winx-1, winy-1) setup
- */
- v2d->align = (V2D_ALIGN_NO_NEG_X | V2D_ALIGN_NO_NEG_Y);
- v2d->keeptot = V2D_KEEPTOT_BOUNDS;
-
+ v2d->align = (V2D_ALIGN_NO_NEG_X | V2D_ALIGN_NO_NEG_Y);
+ v2d->keeptot = V2D_KEEPTOT_BOUNDS;
+
+ if (do_init) {
v2d->tot.xmin = v2d->tot.ymin = 0.0f;
v2d->tot.xmax = (float)(winx - 1);
v2d->tot.ymax = (float)(winy - 1);
v2d->cur = v2d->tot;
-
- /* scrollers - should we have these by default? */
- /* XXX for now, we don't override this, or set it either! */
}
- break;
+ /* scrollers - should we have these by default? */
+ /* XXX for now, we don't override this, or set it either! */
+ }
+ break;
+
+ /* 'list/channel view' - zoom, aspect ratio, and alignment restrictions are set here */
+ case V2D_COMMONVIEW_LIST:
+ {
+ /* zoom + aspect ratio are locked */
+ v2d->keepzoom = (V2D_LOCKZOOM_X | V2D_LOCKZOOM_Y | V2D_LIMITZOOM | V2D_KEEPASPECT);
+ v2d->minzoom = v2d->maxzoom = 1.0f;
- /* 'list/channel view' - zoom, aspect ratio, and alignment restrictions are set here */
- case V2D_COMMONVIEW_LIST:
- {
- /* zoom + aspect ratio are locked */
- v2d->keepzoom = (V2D_LOCKZOOM_X | V2D_LOCKZOOM_Y | V2D_LIMITZOOM | V2D_KEEPASPECT);
- v2d->minzoom = v2d->maxzoom = 1.0f;
-
- /* tot rect has strictly regulated placement, and must only occur in +/- quadrant */
- v2d->align = (V2D_ALIGN_NO_NEG_X | V2D_ALIGN_NO_POS_Y);
- v2d->keeptot = V2D_KEEPTOT_STRICT;
- tot_changed = 1;
-
- /* scroller settings are currently not set here... that is left for regions... */
- }
- break;
-
- /* 'stack view' - practically the same as list/channel view, except is located in the pos y half instead.
- * zoom, aspect ratio, and alignment restrictions are set here */
- case V2D_COMMONVIEW_STACK:
- {
- /* zoom + aspect ratio are locked */
- v2d->keepzoom = (V2D_LOCKZOOM_X | V2D_LOCKZOOM_Y | V2D_LIMITZOOM | V2D_KEEPASPECT);
- v2d->minzoom = v2d->maxzoom = 1.0f;
-
- /* tot rect has strictly regulated placement, and must only occur in +/+ quadrant */
- v2d->align = (V2D_ALIGN_NO_NEG_X | V2D_ALIGN_NO_NEG_Y);
- v2d->keeptot = V2D_KEEPTOT_STRICT;
- tot_changed = 1;
-
- /* scroller settings are currently not set here... that is left for regions... */
- }
- break;
+ /* tot rect has strictly regulated placement, and must only occur in +/- quadrant */
+ v2d->align = (V2D_ALIGN_NO_NEG_X | V2D_ALIGN_NO_POS_Y);
+ v2d->keeptot = V2D_KEEPTOT_STRICT;
+ tot_changed = do_init;
+
+ /* scroller settings are currently not set here... that is left for regions... */
+ }
+ break;
+
+ /* 'stack view' - practically the same as list/channel view, except is located in the pos y half instead.
+ * zoom, aspect ratio, and alignment restrictions are set here */
+ case V2D_COMMONVIEW_STACK:
+ {
+ /* zoom + aspect ratio are locked */
+ v2d->keepzoom = (V2D_LOCKZOOM_X | V2D_LOCKZOOM_Y | V2D_LIMITZOOM | V2D_KEEPASPECT);
+ v2d->minzoom = v2d->maxzoom = 1.0f;
+
+ /* tot rect has strictly regulated placement, and must only occur in +/+ quadrant */
+ v2d->align = (V2D_ALIGN_NO_NEG_X | V2D_ALIGN_NO_NEG_Y);
+ v2d->keeptot = V2D_KEEPTOT_STRICT;
+ tot_changed = do_init;
+
+ /* scroller settings are currently not set here... that is left for regions... */
+ }
+ break;
+
+ /* 'header' regions - zoom, aspect ratio, alignment, and panning restrictions are set here */
+ case V2D_COMMONVIEW_HEADER:
+ {
+ /* zoom + aspect ratio are locked */
+ v2d->keepzoom = (V2D_LOCKZOOM_X | V2D_LOCKZOOM_Y | V2D_LIMITZOOM | V2D_KEEPASPECT);
+ v2d->minzoom = v2d->maxzoom = 1.0f;
+
+ if (do_init) {
+ v2d->tot.xmin = 0.0f;
+ v2d->tot.xmax = winx;
+ v2d->tot.ymin = 0.0f;
+ v2d->tot.ymax = winy;
+ v2d->cur = v2d->tot;
- /* 'header' regions - zoom, aspect ratio, alignment, and panning restrictions are set here */
- case V2D_COMMONVIEW_HEADER:
- {
- /* zoom + aspect ratio are locked */
- v2d->keepzoom = (V2D_LOCKZOOM_X | V2D_LOCKZOOM_Y | V2D_LIMITZOOM | V2D_KEEPASPECT);
- v2d->minzoom = v2d->maxzoom = 1.0f;
v2d->min[0] = v2d->max[0] = (float)(winx - 1);
v2d->min[1] = v2d->max[1] = (float)(winy - 1);
-
- /* tot rect has strictly regulated placement, and must only occur in +/+ quadrant */
- v2d->align = (V2D_ALIGN_NO_NEG_X | V2D_ALIGN_NO_NEG_Y);
- v2d->keeptot = V2D_KEEPTOT_STRICT;
- tot_changed = 1;
-
- /* panning in y-axis is prohibited */
- v2d->keepofs = V2D_LOCKOFS_Y;
-
- /* absolutely no scrollers allowed */
- v2d->scroll = 0;
-
}
- break;
+ /* tot rect has strictly regulated placement, and must only occur in +/+ quadrant */
+ v2d->align = (V2D_ALIGN_NO_NEG_X | V2D_ALIGN_NO_NEG_Y);
+ v2d->keeptot = V2D_KEEPTOT_STRICT;
+ tot_changed = do_init;
+
+ /* panning in y-axis is prohibited */
+ v2d->keepofs = V2D_LOCKOFS_Y;
+
+ /* absolutely no scrollers allowed */
+ v2d->scroll = 0;
+
+ }
+ break;
+
+ /* panels view, with horizontal/vertical align */
+ case V2D_COMMONVIEW_PANELS_UI:
+ {
- /* panels view, with horizontal/vertical align */
- case V2D_COMMONVIEW_PANELS_UI:
- {
+ /* for now, aspect ratio should be maintained, and zoom is clamped within sane default limits */
+ v2d->keepzoom = (V2D_KEEPASPECT | V2D_LIMITZOOM | V2D_KEEPZOOM);
+ v2d->minzoom = 0.5f;
+ v2d->maxzoom = 2.0f;
+
+ v2d->align = (V2D_ALIGN_NO_NEG_X | V2D_ALIGN_NO_POS_Y);
+ v2d->keeptot = V2D_KEEPTOT_BOUNDS;
+
+ /* note, scroll is being flipped in ED_region_panels() drawing */
+ v2d->scroll |= V2D_SCROLL_HORIZONTAL_HIDE;
+ v2d->scroll |= V2D_SCROLL_VERTICAL_HIDE;
+
+ if (do_init) {
float panelzoom = (style) ? style->panelzoom : 1.0f;
+ float scrolw = v2d->scroll & V2D_SCROLL_RIGHT ? V2D_SCROLL_WIDTH : 0.0f;
- /* for now, aspect ratio should be maintained, and zoom is clamped within sane default limits */
- v2d->keepzoom = (V2D_KEEPASPECT | V2D_LIMITZOOM | V2D_KEEPZOOM);
- v2d->minzoom = 0.5f;
- v2d->maxzoom = 2.0f;
- //tot_changed = 1;
-
- v2d->align = (V2D_ALIGN_NO_NEG_X | V2D_ALIGN_NO_POS_Y);
- v2d->keeptot = V2D_KEEPTOT_BOUNDS;
-
- v2d->scroll |= (V2D_SCROLL_RIGHT | V2D_SCROLL_BOTTOM);
- v2d->scroll |= V2D_SCROLL_HORIZONTAL_HIDE;
- v2d->scroll &= ~V2D_SCROLL_VERTICAL_HIDE;
-
v2d->tot.xmin = 0.0f;
- v2d->tot.xmax = winx;
+ v2d->tot.xmax = winx - scrolw;
v2d->tot.ymax = 0.0f;
v2d->tot.ymin = -winy;
v2d->cur.xmin = 0.0f;
- /* bad workaround for keeping zoom level with scrollers */
- v2d->cur.xmax = (winx - V2D_SCROLL_WIDTH) * panelzoom;
+ v2d->cur.xmax = (winx) * panelzoom - scrolw;
v2d->cur.ymax = 0.0f;
v2d->cur.ymin = (-winy) * panelzoom;
}
- break;
-
- /* other view types are completely defined using their own settings already */
- default:
- /* we don't do anything here, as settings should be fine, but just make sure that rect */
- break;
}
+ break;
+
+ /* other view types are completely defined using their own settings already */
+ default:
+ /* we don't do anything here, as settings should be fine, but just make sure that rect */
+ break;
}
+ /* set initialized flag so that View2D doesn't get reinitialised next time again */
+ v2d->flag |= V2D_IS_INITIALISED;
+
/* store view size */
v2d->winx = winx;
v2d->winy = winy;
- /* set masks */
- view2d_masks(v2d);
+ /* set masks (always do), but leave scroller scheck to totrect_set */
+ view2d_masks(v2d, 0);
/* set 'tot' rect before setting cur? */
- if (tot_changed)
- UI_view2d_totRect_set_resize(v2d, winx, winy, !init);
+ /* XXX confusing stuff here still - I made this function not check scroller hide - that happens in totrect_set */
+ if (tot_changed)
+ UI_view2d_totRect_set_resize(v2d, winx, winy, !do_init);
else
- UI_view2d_curRect_validate_resize(v2d, !init);
+ ui_view2d_curRect_validate_resize(v2d, !do_init, 0);
+
}
/* Ensure View2D rects remain in a viable configuration
* - cur is not allowed to be: larger than max, smaller than min, or outside of tot
*/
// XXX pre2.5 -> this used to be called test_view2d()
-void UI_view2d_curRect_validate_resize(View2D *v2d, int resize)
+static void ui_view2d_curRect_validate_resize(View2D *v2d, int resize, int mask_scrollers)
{
float totwidth, totheight, curwidth, curheight, width, height;
float winx, winy;
@@ -715,12 +733,12 @@ void UI_view2d_curRect_validate_resize(View2D *v2d, int resize)
}
/* set masks */
- view2d_masks(v2d);
+ view2d_masks(v2d, mask_scrollers);
}
void UI_view2d_curRect_validate(View2D *v2d)
{
- UI_view2d_curRect_validate_resize(v2d, 0);
+ ui_view2d_curRect_validate_resize(v2d, 0, 1);
}
/* ------------------ */
@@ -844,7 +862,7 @@ void UI_view2d_curRect_reset(View2D *v2d)
/* Change the size of the maximum viewable area (i.e. 'tot' rect) */
void UI_view2d_totRect_set_resize(View2D *v2d, int width, int height, int resize)
{
- int scroll = view2d_scroll_mapped(v2d->scroll);
+// int scroll = view2d_scroll_mapped(v2d->scroll);
/* don't do anything if either value is 0 */
width = abs(width);
@@ -853,10 +871,10 @@ void UI_view2d_totRect_set_resize(View2D *v2d, int width, int height, int resize
/* hrumf! */
/* XXX: there are work arounds for this in the panel and file browse code. */
/* round to int, because this is called with width + V2D_SCROLL_WIDTH */
- if (scroll & V2D_SCROLL_HORIZONTAL)
- width -= (int)V2D_SCROLL_WIDTH;
- if (scroll & V2D_SCROLL_VERTICAL)
- height -= (int)V2D_SCROLL_HEIGHT;
+// if (scroll & V2D_SCROLL_HORIZONTAL)
+// width -= (int)V2D_SCROLL_WIDTH;
+// if (scroll & V2D_SCROLL_VERTICAL)
+// height -= (int)V2D_SCROLL_HEIGHT;
if (ELEM(0, width, height)) {
if (G.debug & G_DEBUG)
@@ -903,12 +921,21 @@ void UI_view2d_totRect_set_resize(View2D *v2d, int width, int height, int resize
}
/* make sure that 'cur' rect is in a valid state as a result of these changes */
- UI_view2d_curRect_validate_resize(v2d, resize);
+ ui_view2d_curRect_validate_resize(v2d, resize, 1);
+
}
void UI_view2d_totRect_set(View2D *v2d, int width, int height)
{
+ int scroll = view2d_scroll_mapped(v2d->scroll);
+
UI_view2d_totRect_set_resize(v2d, width, height, 0);
+
+ /* solve bad recursion... if scroller state changed, mask is different, so you get different rects */
+ if (scroll != view2d_scroll_mapped(v2d->scroll)) {
+ UI_view2d_totRect_set_resize(v2d, width, height, 0);
+ }
+
}
int UI_view2d_tab_set(View2D *v2d, int tab)
@@ -1494,15 +1521,6 @@ View2DScrollers *UI_view2d_scrollers_calc(const bContext *C, View2D *v2d,
CLAMP(scrollers->hor_min, hor.xmin, hor.xmax - V2D_SCROLLER_HANDLE_SIZE);
}
- /* check whether sliders can disappear due to the full-range being used */
- if (v2d->keeptot) {
- if ((fac1 <= 0.0f) && (fac2 >= 1.0f)) {
- v2d->scroll |= V2D_SCROLL_HORIZONTAL_FULLR;
- scrollers->horfull = 1;
- }
- else
- v2d->scroll &= ~V2D_SCROLL_HORIZONTAL_FULLR;
- }
}
/* vertical scrollers */
@@ -1536,15 +1554,6 @@ View2DScrollers *UI_view2d_scrollers_calc(const bContext *C, View2D *v2d,
CLAMP(scrollers->vert_min, vert.ymin, vert.ymax - V2D_SCROLLER_HANDLE_SIZE);
}
- /* check whether sliders can disappear due to the full-range being used */
- if (v2d->keeptot) {
- if ((fac1 <= 0.0f) && (fac2 >= 1.0f)) {
- v2d->scroll |= V2D_SCROLL_VERTICAL_FULLR;
- scrollers->vertfull = 1;
- }
- else
- v2d->scroll &= ~V2D_SCROLL_VERTICAL_FULLR;
- }
}
/* grid markings on scrollbars */
@@ -1618,45 +1627,42 @@ void UI_view2d_scrollers_draw(const bContext *C, View2D *v2d, View2DScrollers *v
/* horizontal scrollbar */
if (scroll & V2D_SCROLL_HORIZONTAL) {
- /* only draw scrollbar when it doesn't fill the entire space */
- if (vs->horfull == 0) {
- bTheme *btheme = UI_GetTheme();
- uiWidgetColors wcol = btheme->tui.wcol_scroll;
- rcti slider;
- int state;
- unsigned char col[4];
-
- slider.xmin = vs->hor_min;
- slider.xmax = vs->hor_max;
- slider.ymin = hor.ymin;
- slider.ymax = hor.ymax;
-
- state = (v2d->scroll_ui & V2D_SCROLL_H_ACTIVE) ? UI_SCROLL_PRESSED : 0;
-
- /* show zoom handles if:
- * - zooming on x-axis is allowed (no scroll otherwise)
- * - slider bubble is large enough (no overdraw confusion)
- * - scale is shown on the scroller
- * (workaround to make sure that button windows don't show these,
- * and only the time-grids with their zoomability can do so)
- */
- if ((v2d->keepzoom & V2D_LOCKZOOM_X) == 0 &&
- (v2d->scroll & V2D_SCROLL_SCALE_HORIZONTAL) &&
- (BLI_rcti_size_x(&slider) > V2D_SCROLLER_HANDLE_SIZE))
- {
- state |= UI_SCROLL_ARROWS;
- }
-
- /* clean rect behind slider, but not with transparent background */
- UI_GetThemeColor4ubv(TH_BACK, col);
- if (col[3] == 255) {
- glColor3ub(col[0], col[1], col[2]);
- glRecti(v2d->hor.xmin, v2d->hor.ymin, v2d->hor.xmax, v2d->hor.ymax);
- }
-
- uiWidgetScrollDraw(&wcol, &hor, &slider, state);
+ bTheme *btheme = UI_GetTheme();
+ uiWidgetColors wcol = btheme->tui.wcol_scroll;
+ rcti slider;
+ int state;
+ unsigned char col[4];
+
+ slider.xmin = vs->hor_min;
+ slider.xmax = vs->hor_max;
+ slider.ymin = hor.ymin;
+ slider.ymax = hor.ymax;
+
+ state = (v2d->scroll_ui & V2D_SCROLL_H_ACTIVE) ? UI_SCROLL_PRESSED : 0;
+
+ /* show zoom handles if:
+ * - zooming on x-axis is allowed (no scroll otherwise)
+ * - slider bubble is large enough (no overdraw confusion)
+ * - scale is shown on the scroller
+ * (workaround to make sure that button windows don't show these,
+ * and only the time-grids with their zoomability can do so)
+ */
+ if ((v2d->keepzoom & V2D_LOCKZOOM_X) == 0 &&
+ (v2d->scroll & V2D_SCROLL_SCALE_HORIZONTAL) &&
+ (BLI_rcti_size_x(&slider) > V2D_SCROLLER_HANDLE_SIZE))
+ {
+ state |= UI_SCROLL_ARROWS;
}
+ /* clean rect behind slider, but not with transparent background */
+ UI_GetThemeColor4ubv(TH_BACK, col);
+ if (col[3] == 255) {
+ glColor3ub(col[0], col[1], col[2]);
+ glRecti(v2d->hor.xmin, v2d->hor.ymin, v2d->hor.xmax, v2d->hor.ymax);
+ }
+
+ uiWidgetScrollDraw(&wcol, &hor, &slider, state);
+
/* scale indicators */
if ((scroll & V2D_SCROLL_SCALE_HORIZONTAL) && (vs->grid)) {
View2DGrid *grid = vs->grid;
@@ -1734,45 +1740,42 @@ void UI_view2d_scrollers_draw(const bContext *C, View2D *v2d, View2DScrollers *v
/* vertical scrollbar */
if (scroll & V2D_SCROLL_VERTICAL) {
- /* only draw scrollbar when it doesn't fill the entire space */
- if (vs->vertfull == 0) {
- bTheme *btheme = UI_GetTheme();
- uiWidgetColors wcol = btheme->tui.wcol_scroll;
- rcti slider;
- int state;
- unsigned char col[4];
-
- slider.xmin = vert.xmin;
- slider.xmax = vert.xmax;
- slider.ymin = vs->vert_min;
- slider.ymax = vs->vert_max;
-
- state = (v2d->scroll_ui & V2D_SCROLL_V_ACTIVE) ? UI_SCROLL_PRESSED : 0;
-
- /* show zoom handles if:
- * - zooming on y-axis is allowed (no scroll otherwise)
- * - slider bubble is large enough (no overdraw confusion)
- * - scale is shown on the scroller
- * (workaround to make sure that button windows don't show these,
- * and only the time-grids with their zoomability can do so)
- */
- if ((v2d->keepzoom & V2D_LOCKZOOM_Y) == 0 &&
- (v2d->scroll & V2D_SCROLL_SCALE_VERTICAL) &&
- (BLI_rcti_size_y(&slider) > V2D_SCROLLER_HANDLE_SIZE))
- {
- state |= UI_SCROLL_ARROWS;
- }
-
- /* clean rect behind slider, but not with transparent background */
- UI_GetThemeColor4ubv(TH_BACK, col);
- if (col[3] == 255) {
- glColor3ub(col[0], col[1], col[2]);
- glRecti(v2d->vert.xmin, v2d->vert.ymin, v2d->vert.xmax, v2d->vert.ymax);
- }
-
- uiWidgetScrollDraw(&wcol, &vert, &slider, state);
+ bTheme *btheme = UI_GetTheme();
+ uiWidgetColors wcol = btheme->tui.wcol_scroll;
+ rcti slider;
+ int state;
+ unsigned char col[4];
+
+ slider.xmin = vert.xmin;
+ slider.xmax = vert.xmax;
+ slider.ymin = vs->vert_min;
+ slider.ymax = vs->vert_max;
+
+ state = (v2d->scroll_ui & V2D_SCROLL_V_ACTIVE) ? UI_SCROLL_PRESSED : 0;
+
+ /* show zoom handles if:
+ * - zooming on y-axis is allowed (no scroll otherwise)
+ * - slider bubble is large enough (no overdraw confusion)
+ * - scale is shown on the scroller
+ * (workaround to make sure that button windows don't show these,
+ * and only the time-grids with their zoomability can do so)
+ */
+ if ((v2d->keepzoom & V2D_LOCKZOOM_Y) == 0 &&
+ (v2d->scroll & V2D_SCROLL_SCALE_VERTICAL) &&
+ (BLI_rcti_size_y(&slider) > V2D_SCROLLER_HANDLE_SIZE))
+ {
+ state |= UI_SCROLL_ARROWS;
}
+ /* clean rect behind slider, but not with transparent background */
+ UI_GetThemeColor4ubv(TH_BACK, col);
+ if (col[3] == 255) {
+ glColor3ub(col[0], col[1], col[2]);
+ glRecti(v2d->vert.xmin, v2d->vert.ymin, v2d->vert.xmax, v2d->vert.ymax);
+ }
+
+ uiWidgetScrollDraw(&wcol, &vert, &slider, state);
+
/* scale indiators */
if ((scroll & V2D_SCROLL_SCALE_VERTICAL) && (vs->grid)) {
diff --git a/source/blender/editors/interface/view2d_ops.c b/source/blender/editors/interface/view2d_ops.c
index 006644bf366..cc473998340 100644
--- a/source/blender/editors/interface/view2d_ops.c
+++ b/source/blender/editors/interface/view2d_ops.c
@@ -937,7 +937,7 @@ static int view_zoomdrag_invoke(bContext *C, wmOperator *op, wmEvent *event)
vzd = op->customdata;
v2d = vzd->v2d;
- if (event->type == MOUSEZOOM) {
+ if (event->type == MOUSEZOOM || event->type == MOUSEPAN) {
float dx, dy, fac;
vzd->lastx = event->prevx;
@@ -948,6 +948,8 @@ static int view_zoomdrag_invoke(bContext *C, wmOperator *op, wmEvent *event)
*/
fac = 0.01f * (event->x - event->prevx);
dx = fac * BLI_rctf_size_x(&v2d->cur) / 10.0f;
+ if (event->type == MOUSEPAN)
+ fac = 0.01f * (event->y - event->prevy);
dy = fac * BLI_rctf_size_y(&v2d->cur) / 10.0f;
RNA_float_set(op->ptr, "deltax", dx);
@@ -1744,8 +1746,8 @@ static int scroller_activate_invoke(bContext *C, wmOperator *op, wmEvent *event)
}
/* zone is also inappropriate if scroller is not visible... */
- if (((vsm->scroller == 'h') && (v2d->scroll & (V2D_SCROLL_HORIZONTAL_HIDE | V2D_SCROLL_HORIZONTAL_FULLR))) ||
- ((vsm->scroller == 'v') && (v2d->scroll & (V2D_SCROLL_VERTICAL_HIDE | V2D_SCROLL_VERTICAL_FULLR))) )
+ if (((vsm->scroller == 'h') && (v2d->scroll & (V2D_SCROLL_HORIZONTAL_FULLR))) ||
+ ((vsm->scroller == 'v') && (v2d->scroll & (V2D_SCROLL_VERTICAL_FULLR))) )
{
/* free customdata initialized */
scroller_activate_exit(C, op);
@@ -1903,6 +1905,7 @@ void UI_view2d_keymap(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "VIEW2D_OT_zoom_in", WHEELINMOUSE, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "VIEW2D_OT_zoom_out", PADMINUS, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "VIEW2D_OT_zoom_in", PADPLUSKEY, KM_PRESS, 0, 0);
+ WM_keymap_add_item(keymap, "VIEW2D_OT_zoom", MOUSEPAN, 0, KM_CTRL, 0);
WM_keymap_verify_item(keymap, "VIEW2D_OT_smoothview", TIMER1, KM_ANY, KM_ANY, 0);
@@ -1951,6 +1954,7 @@ void UI_view2d_keymap(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "VIEW2D_OT_zoom", MIDDLEMOUSE, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "VIEW2D_OT_zoom", MOUSEZOOM, 0, 0, 0);
+ WM_keymap_add_item(keymap, "VIEW2D_OT_zoom", MOUSEPAN, 0, KM_CTRL, 0);
WM_keymap_add_item(keymap, "VIEW2D_OT_zoom_out", PADMINUS, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "VIEW2D_OT_zoom_in", PADPLUSKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "VIEW2D_OT_reset", HOMEKEY, KM_PRESS, 0, 0);
diff --git a/source/blender/editors/mesh/editface.c b/source/blender/editors/mesh/editface.c
index 29139c5154f..3fbfaabbc0d 100644
--- a/source/blender/editors/mesh/editface.c
+++ b/source/blender/editors/mesh/editface.c
@@ -69,7 +69,14 @@ void paintface_flush_flags(Object *ob)
int totface, totpoly;
int i;
- if (me == NULL || dm == NULL)
+ if (me == NULL)
+ return;
+
+ /* we could call this directly in all areas that change selection,
+ * since this could become slow for realtime updates (circle-select for eg) */
+ BKE_mesh_flush_select_from_polys(me);
+
+ if (dm == NULL)
return;
/*
@@ -477,7 +484,7 @@ int paintface_mouse_select(struct bContext *C, Object *ob, const int mval[2], in
/* Get the face under the cursor */
me = BKE_mesh_from_object(ob);
- if (!ED_mesh_pick_face(C, me, mval, &index, ED_MESH_PICK_DEFAULT_FACE_SIZE))
+ if (!ED_mesh_pick_face(C, ob, mval, &index, ED_MESH_PICK_DEFAULT_FACE_SIZE))
return 0;
if (index >= me->totpoly)
@@ -603,7 +610,14 @@ void paintvert_flush_flags(Object *ob)
int totvert;
int i;
- if (me == NULL || dm == NULL)
+ if (me == NULL)
+ return;
+
+ /* we could call this directly in all areas that change selection,
+ * since this could become slow for realtime updates (circle-select for eg) */
+ BKE_mesh_flush_select_from_verts(me);
+
+ if (dm == NULL)
return;
index_array = dm->getVertDataArray(dm, CD_ORIGINDEX);
diff --git a/source/blender/editors/mesh/editmesh_knife.c b/source/blender/editors/mesh/editmesh_knife.c
index c8a1264fd10..590bcd5939e 100644
--- a/source/blender/editors/mesh/editmesh_knife.c
+++ b/source/blender/editors/mesh/editmesh_knife.c
@@ -1315,7 +1315,7 @@ static void knife_bgl_get_mats(KnifeTool_OpData *UNUSED(kcd), bglMats *mats)
//copy_m4_m4(mats->projection, kcd->vc.rv3d->winmat);
}
-/* Calculate maximum excursion (doubled) from (0,0,0) of mesh */
+/* Calculate maximum excursion from (0,0,0) of mesh */
static void calc_ortho_extent(KnifeTool_OpData *kcd)
{
BMIter iter;
@@ -1328,7 +1328,19 @@ static void calc_ortho_extent(KnifeTool_OpData *kcd)
for (i = 0; i < 3; i++)
max_xyz = max_ff(max_xyz, fabs(v->co[i]));
}
- kcd->ortho_extent = 2 * max_xyz;
+ kcd->ortho_extent = max_xyz;
+}
+
+/* Clip the line (v1, v2) to planes perpendicular to it and distances d from
+ * the closest point on the line to the origin */
+static void clip_to_ortho_planes(float v1[3], float v2[3], float d)
+{
+ float closest[3];
+ const float origin[3] = {0.0f, 0.0f, 0.0f};
+
+ closest_to_line_v3(closest, origin, v1, v2);
+ dist_ensure_v3_v3fl(v1, closest, d);
+ dist_ensure_v3_v3fl(v2, closest, d);
}
/* Finds visible (or all, if cutting through) edges that intersects the current screen drag line */
@@ -1375,8 +1387,8 @@ static void knife_find_line_hits(KnifeTool_OpData *kcd)
if (kcd->is_ortho) {
if (kcd->ortho_extent == 0.0f)
calc_ortho_extent(kcd);
- limit_dist_v3(v1, v3, kcd->ortho_extent + 10.0f);
- limit_dist_v3(v2, v4, kcd->ortho_extent + 10.0f);
+ clip_to_ortho_planes(v1, v3, kcd->ortho_extent + 10.0f);
+ clip_to_ortho_planes(v2, v4, kcd->ortho_extent + 10.0f);
}
BLI_smallhash_init(ehash);
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index 41b263e8929..27c68ce21bc 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -1674,7 +1674,7 @@ static int edbm_do_smooth_laplacian_vertex_exec(bContext *C, wmOperator *op)
BMEditMesh *em = BMEdit_FromObject(obedit);
int usex = TRUE, usey = TRUE, usez = TRUE, preserve_volume = TRUE;
int i, repeat;
- float lambda;
+ float lambda_factor;
float lambda_border;
BMIter fiter;
BMFace *f;
@@ -1695,7 +1695,7 @@ static int edbm_do_smooth_laplacian_vertex_exec(bContext *C, wmOperator *op)
}
repeat = RNA_int_get(op->ptr, "repeat");
- lambda = RNA_float_get(op->ptr, "lambda");
+ lambda_factor = RNA_float_get(op->ptr, "lambda_factor");
lambda_border = RNA_float_get(op->ptr, "lambda_border");
usex = RNA_boolean_get(op->ptr, "use_x");
usey = RNA_boolean_get(op->ptr, "use_y");
@@ -1706,8 +1706,8 @@ static int edbm_do_smooth_laplacian_vertex_exec(bContext *C, wmOperator *op)
for (i = 0; i < repeat; i++) {
if (!EDBM_op_callf(em, op,
- "smooth_laplacian_vert verts=%hv lambda=%f lambda_border=%f use_x=%b use_y=%b use_z=%b preserve_volume=%b",
- BM_ELEM_SELECT, lambda, lambda_border, usex, usey, usez, preserve_volume))
+ "smooth_laplacian_vert verts=%hv lambda_factor=%f lambda_border=%f use_x=%b use_y=%b use_z=%b preserve_volume=%b",
+ BM_ELEM_SELECT, lambda_factor, lambda_border, usex, usey, usez, preserve_volume))
{
return OPERATOR_CANCELLED;
}
@@ -1740,7 +1740,7 @@ void MESH_OT_vertices_smooth_laplacian(wmOperatorType *ot)
RNA_def_int(ot->srna, "repeat", 1, 1, 200,
"Number of iterations to smooth the mesh", "", 1, 200);
- RNA_def_float(ot->srna, "lambda", 0.00005f, 0.0000001f, 1000.0f,
+ RNA_def_float(ot->srna, "lambda_factor", 0.00005f, 0.0000001f, 1000.0f,
"Lambda factor", "", 0.0000001f, 1000.0f);
RNA_def_float(ot->srna, "lambda_border", 0.00005f, 0.0000001f, 1000.0f,
"Lambda factor in border", "", 0.0000001f, 1000.0f);
@@ -3582,7 +3582,7 @@ void MESH_OT_dissolve_limited(wmOperatorType *ot)
prop = RNA_def_float_rotation(ot->srna, "angle_limit", 0, NULL, 0.0f, DEG2RADF(180.0f),
"Max Angle", "Angle limit", 0.0f, DEG2RADF(180.0f));
- RNA_def_property_float_default(prop, DEG2RADF(15.0f));
+ RNA_def_property_float_default(prop, DEG2RADF(5.0f));
RNA_def_boolean(ot->srna, "use_dissolve_boundaries", 0, "All Boundaries",
"Dissolve all vertices inbetween face boundaries");
}
@@ -4768,6 +4768,7 @@ static int edbm_bevel_calc(wmOperator *op)
#ifdef NEW_BEVEL
float offset = RNA_float_get(op->ptr, "offset");
int segments = RNA_int_get(op->ptr, "segments");
+ int vertex_only = RNA_boolean_get(op->ptr, "vertex_only");
/* revert to original mesh */
if (opdata->is_modal) {
@@ -4775,8 +4776,8 @@ static int edbm_bevel_calc(wmOperator *op)
}
if (!EDBM_op_init(em, &bmop, op,
- "bevel geom=%hev offset=%f segments=%i",
- BM_ELEM_SELECT, offset, segments))
+ "bevel geom=%hev offset=%f segments=%i vertex_only=%b",
+ BM_ELEM_SELECT, offset, segments, vertex_only))
{
return 0;
}
@@ -5101,6 +5102,7 @@ void MESH_OT_bevel(wmOperatorType *ot)
#ifdef NEW_BEVEL
RNA_def_float(ot->srna, "offset", 0.0f, -FLT_MAX, FLT_MAX, "Offset", "", 0.0f, 1.0f);
RNA_def_int(ot->srna, "segments", 1, 1, 50, "Segments", "Segments for curved edge", 1, 8);
+ RNA_def_boolean(ot->srna, "vertex_only", FALSE, "Vertex only", "Bevel only vertices");
#else
/* take note, used as a factor _and_ a distance depending on 'use_dist' */
RNA_def_float(ot->srna, "percent", 0.0f, -FLT_MAX, FLT_MAX, "Percentage", "", 0.0f, 1.0f);
@@ -5732,18 +5734,6 @@ static int mesh_symmetrize_exec(bContext *C, wmOperator *op)
void MESH_OT_symmetrize(struct wmOperatorType *ot)
{
- static EnumPropertyItem axis_direction_items[] = {
- {BMO_SYMMETRIZE_NEGATIVE_X, "NEGATIVE_X", 0, "-X to +X", ""},
- {BMO_SYMMETRIZE_POSITIVE_X, "POSITIVE_X", 0, "+X to -X", ""},
-
- {BMO_SYMMETRIZE_NEGATIVE_Y, "NEGATIVE_Y", 0, "-Y to +Y", ""},
- {BMO_SYMMETRIZE_POSITIVE_Y, "POSITIVE_Y", 0, "+Y to -Y", ""},
-
- {BMO_SYMMETRIZE_NEGATIVE_Z, "NEGATIVE_Z", 0, "-Z to +Z", ""},
- {BMO_SYMMETRIZE_POSITIVE_Z, "POSITIVE_Z", 0, "+Z to -Z", ""},
- {0, NULL, 0, NULL, NULL},
- };
-
/* identifiers */
ot->name = "Symmetrize";
ot->description = "Enforce symmetry (both form and topological) across an axis";
@@ -5756,7 +5746,7 @@ void MESH_OT_symmetrize(struct wmOperatorType *ot)
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
- ot->prop = RNA_def_enum(ot->srna, "direction", axis_direction_items,
+ ot->prop = RNA_def_enum(ot->srna, "direction", symmetrize_direction_items,
BMO_SYMMETRIZE_NEGATIVE_X,
"Direction", "Which sides to copy from and to");
}
diff --git a/source/blender/editors/mesh/mesh_navmesh.c b/source/blender/editors/mesh/mesh_navmesh.c
index 1a81cab8de7..99fa85b3ee7 100644
--- a/source/blender/editors/mesh/mesh_navmesh.c
+++ b/source/blender/editors/mesh/mesh_navmesh.c
@@ -157,8 +157,9 @@ static void createVertsTrisData(bContext *C, LinkNode *obs, int *nverts_r, float
*tris_r = tris;
}
-static int buildNavMesh(const RecastData *recastParams, int nverts, float *verts, int ntris, int *tris,
- struct recast_polyMesh **pmesh, struct recast_polyMeshDetail **dmesh)
+static bool buildNavMesh(const RecastData *recastParams, int nverts, float *verts, int ntris, int *tris,
+ struct recast_polyMesh **pmesh, struct recast_polyMeshDetail **dmesh,
+ ReportList *reports)
{
float bmin[3], bmax[3];
struct recast_heightfield *solid;
@@ -185,14 +186,20 @@ static int buildNavMesh(const RecastData *recastParams, int nverts, float *verts
/* Set the area where the navigation will be build. */
recast_calcGridSize(bmin, bmax, recastParams->cellsize, &width, &height);
+ /* zero dimensions cause zero alloc later on [#33758] */
+ if (width <= 0 || height <= 0) {
+ BKE_report(reports, RPT_ERROR, "Object has a width or height of zero");
+ return false;
+ }
+
/* ** Step 2: Rasterize input polygon soup ** */
/* Allocate voxel heightfield where we rasterize our input data to */
solid = recast_newHeightfield();
if (!recast_createHeightfield(solid, width, height, bmin, bmax, recastParams->cellsize, recastParams->cellheight)) {
recast_destroyHeightfield(solid);
-
- return 0;
+ BKE_report(reports, RPT_ERROR, "Failed to create height field");
+ return false;
}
/* Allocate array that can hold triangle flags */
@@ -215,7 +222,8 @@ static int buildNavMesh(const RecastData *recastParams, int nverts, float *verts
recast_destroyHeightfield(solid);
recast_destroyCompactHeightfield(chf);
- return 0;
+ BKE_report(reports, RPT_ERROR, "Failed to create compact height field");
+ return false;
}
recast_destroyHeightfield(solid);
@@ -224,21 +232,24 @@ static int buildNavMesh(const RecastData *recastParams, int nverts, float *verts
if (!recast_erodeWalkableArea(walkableRadius, chf)) {
recast_destroyCompactHeightfield(chf);
- return 0;
+ BKE_report(reports, RPT_ERROR, "Failed to erode walkable area");
+ return false;
}
/* Prepare for region partitioning, by calculating distance field along the walkable surface */
if (!recast_buildDistanceField(chf)) {
recast_destroyCompactHeightfield(chf);
- return 0;
+ BKE_report(reports, RPT_ERROR, "Failed to build distance field");
+ return false;
}
/* Partition the walkable surface into simple regions without holes */
if (!recast_buildRegions(chf, 0, minRegionArea, mergeRegionArea)) {
recast_destroyCompactHeightfield(chf);
- return 0;
+ BKE_report(reports, RPT_ERROR, "Failed to build regions");
+ return false;
}
/* ** Step 5: Trace and simplify region contours ** */
@@ -249,7 +260,8 @@ static int buildNavMesh(const RecastData *recastParams, int nverts, float *verts
recast_destroyCompactHeightfield(chf);
recast_destroyContourSet(cset);
- return 0;
+ BKE_report(reports, RPT_ERROR, "Failed to build contours");
+ return false;
}
/* ** Step 6: Build polygons mesh from contours ** */
@@ -259,7 +271,8 @@ static int buildNavMesh(const RecastData *recastParams, int nverts, float *verts
recast_destroyContourSet(cset);
recast_destroyPolyMesh(*pmesh);
- return 0;
+ BKE_report(reports, RPT_ERROR, "Failed to build poly mesh");
+ return false;
}
@@ -272,13 +285,14 @@ static int buildNavMesh(const RecastData *recastParams, int nverts, float *verts
recast_destroyPolyMesh(*pmesh);
recast_destroyPolyMeshDetail(*dmesh);
- return 0;
+ BKE_report(reports, RPT_ERROR, "Failed to build poly mesh detail");
+ return false;
}
recast_destroyCompactHeightfield(chf);
recast_destroyContourSet(cset);
- return 1;
+ return true;
}
static Object *createRepresentation(bContext *C, struct recast_polyMesh *pmesh, struct recast_polyMeshDetail *dmesh, Base *base)
@@ -437,6 +451,7 @@ static int navmesh_create_exec(bContext *C, wmOperator *op)
if (obs) {
struct recast_polyMesh *pmesh = NULL;
struct recast_polyMeshDetail *dmesh = NULL;
+ bool ok;
int nverts = 0, ntris = 0;
int *tris = 0;
@@ -444,13 +459,14 @@ static int navmesh_create_exec(bContext *C, wmOperator *op)
createVertsTrisData(C, obs, &nverts, &verts, &ntris, &tris);
BLI_linklist_free(obs, NULL);
- buildNavMesh(&scene->gm.recastData, nverts, verts, ntris, tris, &pmesh, &dmesh);
- createRepresentation(C, pmesh, dmesh, navmeshBase);
+ if ((ok = buildNavMesh(&scene->gm.recastData, nverts, verts, ntris, tris, &pmesh, &dmesh, op->reports))) {
+ createRepresentation(C, pmesh, dmesh, navmeshBase);
+ }
MEM_freeN(verts);
MEM_freeN(tris);
- return OPERATOR_FINISHED;
+ return ok ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
}
else {
BKE_report(op->reports, RPT_ERROR, "No mesh objects found");
diff --git a/source/blender/editors/mesh/meshtools.c b/source/blender/editors/mesh/meshtools.c
index 773331d20f8..96b8f1080b9 100644
--- a/source/blender/editors/mesh/meshtools.c
+++ b/source/blender/editors/mesh/meshtools.c
@@ -40,6 +40,8 @@
#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_view3d_types.h"
#include "BLI_math.h"
#include "BLI_blenlib.h"
@@ -1165,9 +1167,12 @@ int *mesh_get_x_mirror_faces(Object *ob, BMEditMesh *em)
*
* \return boolean TRUE == Found
*/
-int ED_mesh_pick_face(bContext *C, Mesh *me, const int mval[2], unsigned int *index, int size)
+int ED_mesh_pick_face(bContext *C, Object *ob, const int mval[2], unsigned int *index, int size)
{
ViewContext vc;
+ Mesh *me = ob->data;
+
+ BLI_assert(me && GS(me->id.name) == ID_ME);
if (!me || me->totpoly == 0)
return 0;
@@ -1197,11 +1202,14 @@ int ED_mesh_pick_face(bContext *C, Mesh *me, const int mval[2], unsigned int *in
* Use when the back buffer stores face index values. but we want a vert.
* This gets the face then finds the closest vertex to mval.
*/
-int ED_mesh_pick_face_vert(bContext *C, Mesh *me, Object *ob, const int mval[2], unsigned int *index, int size)
+int ED_mesh_pick_face_vert(bContext *C, Object *ob, const int mval[2], unsigned int *index, int size)
{
unsigned int poly_index;
+ Mesh *me = ob->data;
- if (ED_mesh_pick_face(C, me, mval, &poly_index, size)) {
+ BLI_assert(me && GS(me->id.name) == ID_ME);
+
+ if (ED_mesh_pick_face(C, ob, mval, &poly_index, size)) {
Scene *scene = CTX_data_scene(C);
struct ARegion *ar = CTX_wm_region(C);
@@ -1210,6 +1218,8 @@ int ED_mesh_pick_face_vert(bContext *C, Mesh *me, Object *ob, const int mval[2],
int v_idx_best = -1;
if (dm->getVertCo) {
+ RegionView3D *rv3d = ar->regiondata;
+
/* find the vert closest to 'mval' */
const float mval_f[2] = {(float)mval[0],
(float)mval[1]};
@@ -1217,14 +1227,15 @@ int ED_mesh_pick_face_vert(bContext *C, Mesh *me, Object *ob, const int mval[2],
int fidx;
float len_best = FLT_MAX;
+ ED_view3d_init_mats_rv3d(ob, rv3d);
+
fidx = mp->totloop - 1;
do {
float co[3], sco[2], len;
const int v_idx = me->mloop[mp->loopstart + fidx].v;
dm->getVertCo(dm, v_idx, co);
- mul_m4_v3(ob->obmat, co);
- if (ED_view3d_project_float_global(ar, co, sco, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK) {
- len = len_squared_v2v2(mval_f, sco);
+ if (ED_view3d_project_float_object(ar, co, sco, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK) {
+ len = len_manhattan_v2v2(mval_f, sco);
if (len < len_best) {
len_best = len;
v_idx_best = v_idx;
@@ -1250,31 +1261,97 @@ int ED_mesh_pick_face_vert(bContext *C, Mesh *me, Object *ob, const int mval[2],
*
* \return boolean TRUE == Found
*/
-int ED_mesh_pick_vert(bContext *C, Mesh *me, const int mval[2], unsigned int *index, int size)
+typedef struct VertPickData {
+ const MVert *mvert;
+ const float *mval_f; /* [2] */
+ ARegion *ar;
+
+ /* runtime */
+ float len_best;
+ int v_idx_best;
+} VertPickData;
+
+static void ed_mesh_pick_vert__mapFunc(void *userData, int index, const float co[3],
+ const float UNUSED(no_f[3]), const short UNUSED(no_s[3]))
+{
+ VertPickData *data = userData;
+ if ((data->mvert[index].flag & ME_HIDE) == 0) {
+ float sco[2];
+
+ if (ED_view3d_project_float_object(data->ar, co, sco, V3D_PROJ_TEST_CLIP_DEFAULT) == V3D_PROJ_RET_OK) {
+ const float len = len_manhattan_v2v2(data->mval_f, sco);
+ if (len < data->len_best) {
+ data->len_best = len;
+ data->v_idx_best = index;
+ }
+ }
+ }
+}
+int ED_mesh_pick_vert(bContext *C, Object *ob, const int mval[2], unsigned int *index, int size, int use_zbuf)
{
ViewContext vc;
+ Mesh *me = ob->data;
+
+ BLI_assert(me && GS(me->id.name) == ID_ME);
if (!me || me->totvert == 0)
return 0;
view3d_set_viewcontext(C, &vc);
- if (size > 0) {
- /* sample rect to increase chances of selecting, so that when clicking
- * on an face in the backbuf, we can still select a vert */
+ if (use_zbuf) {
+ if (size > 0) {
+ /* sample rect to increase chances of selecting, so that when clicking
+ * on an face in the backbuf, we can still select a vert */
- float dummy_dist;
- *index = view3d_sample_backbuf_rect(&vc, mval, size, 1, me->totvert + 1, &dummy_dist, 0, NULL, NULL);
+ float dummy_dist;
+ *index = view3d_sample_backbuf_rect(&vc, mval, size, 1, me->totvert + 1, &dummy_dist, 0, NULL, NULL);
+ }
+ else {
+ /* sample only on the exact position */
+ *index = view3d_sample_backbuf(&vc, mval[0], mval[1]);
+ }
+
+ if ((*index) <= 0 || (*index) > (unsigned int)me->totvert)
+ return 0;
+
+ (*index)--;
}
else {
- /* sample only on the exact position */
- *index = view3d_sample_backbuf(&vc, mval[0], mval[1]);
- }
+ /* derived mesh to find deformed locations */
+ DerivedMesh *dm = mesh_get_derived_final(vc.scene, ob, CD_MASK_BAREMESH);
+ ARegion *ar = vc.ar;
+ RegionView3D *rv3d = ar->regiondata;
- if ((*index) <= 0 || (*index) > (unsigned int)me->totvert)
- return 0;
+ /* find the vert closest to 'mval' */
+ const float mval_f[2] = {(float)mval[0],
+ (float)mval[1]};
- (*index)--;
+ VertPickData data = {0};
+
+ ED_view3d_init_mats_rv3d(ob, rv3d);
+
+ if (dm == NULL) {
+ return 0;
+ }
+
+ /* setup data */
+ data.mvert = me->mvert;
+ data.ar = ar;
+ data.mval_f = mval_f;
+ data.len_best = FLT_MAX;
+ data.v_idx_best = -1;
+
+ dm->foreachMappedVert(dm, ed_mesh_pick_vert__mapFunc, &data);
+
+ dm->release(dm);
+
+ if (data.v_idx_best == -1) {
+ return 0;
+ }
+
+ *index = data.v_idx_best;
+ }
return 1;
}
diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c
index 473119c90f3..4db416b6f72 100644
--- a/source/blender/editors/object/object_add.c
+++ b/source/blender/editors/object/object_add.c
@@ -808,9 +808,16 @@ static int group_instance_add_exec(bContext *C, wmOperator *op)
if (RNA_struct_property_is_set(op->ptr, "name")) {
char name[MAX_ID_NAME - 2];
-
+
RNA_string_get(op->ptr, "name", name);
group = (Group *)BKE_libblock_find_name(ID_GR, name);
+
+ if (0 == RNA_struct_property_is_set(op->ptr, "location")) {
+ wmEvent *event = CTX_wm_window(C)->eventstate;
+ ED_object_location_from_view(C, loc);
+ ED_view3d_cursor3d_position(C, loc, event->x, event->y);
+ RNA_float_set_array(op->ptr, "location", loc);
+ }
}
else
group = BLI_findlink(&CTX_data_main(C)->group, RNA_enum_get(op->ptr, "group"));
@@ -1994,6 +2001,7 @@ void OBJECT_OT_duplicate(wmOperatorType *ot)
static int add_named_exec(bContext *C, wmOperator *op)
{
+ wmEvent *event = CTX_wm_window(C)->eventstate;
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
Base *basen, *base;
@@ -2026,6 +2034,8 @@ static int add_named_exec(bContext *C, wmOperator *op)
basen->lay = basen->object->lay = scene->lay;
ED_object_location_from_view(C, basen->object->loc);
+ ED_view3d_cursor3d_position(C, basen->object->loc, event->x, event->y);
+
ED_base_object_activate(C, basen);
copy_object_set_idnew(C, dupflag);
diff --git a/source/blender/editors/object/object_bake.c b/source/blender/editors/object/object_bake.c
index d3ebd1dae0a..f36c6d79783 100644
--- a/source/blender/editors/object/object_bake.c
+++ b/source/blender/editors/object/object_bake.c
@@ -89,6 +89,7 @@ typedef struct MultiresBakerJobData {
struct MultiresBakerJobData *next, *prev;
DerivedMesh *lores_dm, *hires_dm;
int simple, lvl, tot_lvl;
+ ListBase images;
} MultiresBakerJobData;
/* data passing to multires-baker job */
@@ -429,7 +430,7 @@ static void multiresbake_startjob(void *bkv, short *stop, short *do_update, floa
RE_multires_bake_images(&bkr);
- BLI_freelistN(&bkr.image);
+ data->images = bkr.image;
baked_objects++;
}
@@ -439,12 +440,22 @@ static void multiresbake_freejob(void *bkv)
{
MultiresBakeJob *bkj = bkv;
MultiresBakerJobData *data, *next;
+ LinkData *link;
data = bkj->data.first;
while (data) {
next = data->next;
data->lores_dm->release(data->lores_dm);
data->hires_dm->release(data->hires_dm);
+
+ /* delete here, since this delete will be called from main thread */
+ for (link = data->images.first; link; link = link->next) {
+ Image *ima = (Image *)link->data;
+ GPU_free_image(ima);
+ }
+
+ BLI_freelistN(&data->images);
+
MEM_freeN(data);
data = next;
}
diff --git a/source/blender/editors/object/object_constraint.c b/source/blender/editors/object/object_constraint.c
index f78e1203bc4..6cb7cd5e326 100644
--- a/source/blender/editors/object/object_constraint.c
+++ b/source/blender/editors/object/object_constraint.c
@@ -141,7 +141,7 @@ ListBase *get_constraint_lb(Object *ob, bConstraint *con, bPoseChannel **pchan_r
/* single constraint */
bConstraint *get_active_constraint(Object *ob)
{
- return constraints_get_active(get_active_constraints(ob));
+ return BKE_constraints_get_active(get_active_constraints(ob));
}
/* -------------- Constraint Management (Add New, Remove, Rename) -------------------- */
@@ -225,7 +225,7 @@ static void update_pyconstraint_cb(void *arg1, void *arg2)
/* helper function for add_constriant - sets the last target for the active constraint */
static void set_constraint_nth_target(bConstraint *con, Object *target, const char subtarget[], int index)
{
- bConstraintTypeInfo *cti = constraint_get_typeinfo(con);
+ bConstraintTypeInfo *cti = BKE_constraint_get_typeinfo(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
int num_targets, i;
@@ -297,7 +297,7 @@ static void test_constraints(Object *owner, bPoseChannel *pchan)
/* Check all constraints - is constraint valid? */
if (conlist) {
for (curcon = conlist->first; curcon; curcon = curcon->next) {
- bConstraintTypeInfo *cti = constraint_get_typeinfo(curcon);
+ bConstraintTypeInfo *cti = BKE_constraint_get_typeinfo(curcon);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
@@ -610,7 +610,7 @@ static bConstraint *edit_constraint_property_get(wmOperator *op, Object *ob, int
list = get_active_constraints(ob);
}
- con = constraints_findByName(list, constraint_name);
+ con = BKE_constraints_findByName(list, constraint_name);
//if (G.debug & G_DEBUG)
//printf("constraint found = %p, %s\n", (void *)con, (con)?con->name:"<Not found>");
@@ -1123,7 +1123,7 @@ void ED_object_constraint_set_active(Object *ob, bConstraint *con)
if ((lb && con) && (con->flag & CONSTRAINT_ACTIVE))
return;
- constraints_set_active(lb, con);
+ BKE_constraints_set_active(lb, con);
}
void ED_object_constraint_update(Object *ob)
@@ -1162,9 +1162,9 @@ static int constraint_delete_exec(bContext *C, wmOperator *UNUSED(op))
const short is_ik = ELEM(con->type, CONSTRAINT_TYPE_KINEMATIC, CONSTRAINT_TYPE_SPLINEIK);
/* free the constraint */
- if (remove_constraint(lb, con)) {
+ if (BKE_remove_constraint(lb, con)) {
/* there's no active constraint now, so make sure this is the case */
- constraints_set_active(lb, NULL);
+ BKE_constraints_set_active(lb, NULL);
ED_object_constraint_update(ob); /* needed to set the flags on posebones correctly */
@@ -1308,7 +1308,7 @@ static int pose_constraints_clear_exec(bContext *C, wmOperator *UNUSED(op))
/* free constraints for all selected bones */
CTX_DATA_BEGIN (C, bPoseChannel *, pchan, selected_pose_bones)
{
- free_constraints(&pchan->constraints);
+ BKE_free_constraints(&pchan->constraints);
pchan->constflag &= ~(PCHAN_HAS_IK | PCHAN_HAS_SPLINEIK | PCHAN_HAS_CONST);
}
CTX_DATA_END;
@@ -1346,7 +1346,7 @@ static int object_constraints_clear_exec(bContext *C, wmOperator *UNUSED(op))
/* do freeing */
CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects)
{
- free_constraints(&ob->constraints);
+ BKE_free_constraints(&ob->constraints);
DAG_id_tag_update(&ob->id, OB_RECALC_OB);
}
CTX_DATA_END;
@@ -1391,7 +1391,7 @@ static int pose_constraint_copy_exec(bContext *C, wmOperator *op)
{
/* if we're not handling the object we're copying from, copy all constraints over */
if (pchan != chan) {
- copy_constraints(&chan->constraints, &pchan->constraints, TRUE);
+ BKE_copy_constraints(&chan->constraints, &pchan->constraints, TRUE);
/* update flags (need to add here, not just copy) */
chan->constflag |= pchan->constflag;
}
@@ -1432,7 +1432,7 @@ static int object_constraint_copy_exec(bContext *C, wmOperator *UNUSED(op))
{
/* if we're not handling the object we're copying from, copy all constraints over */
if (obact != ob) {
- copy_constraints(&ob->constraints, &obact->constraints, TRUE);
+ BKE_copy_constraints(&ob->constraints, &obact->constraints, TRUE);
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
}
}
@@ -1642,9 +1642,9 @@ static int constraint_add_exec(bContext *C, wmOperator *op, Object *ob, ListBase
/* create a new constraint of the type requried, and add it to the active/given constraints list */
if (pchan)
- con = add_pose_constraint(ob, pchan, NULL, type);
+ con = BKE_add_pose_constraint(ob, pchan, NULL, type);
else
- con = add_ob_constraint(ob, NULL, type);
+ con = BKE_add_ob_constraint(ob, NULL, type);
/* get the first selected object/bone, and make that the target
* - apart from the buttons-window add buttons, we shouldn't add in this way
@@ -1940,7 +1940,7 @@ static int pose_ik_clear_exec(bContext *C, wmOperator *UNUSED(op))
for (con = pchan->constraints.first; con; con = next) {
next = con->next;
if (con->type == CONSTRAINT_TYPE_KINEMATIC) {
- remove_constraint(&pchan->constraints, con);
+ BKE_remove_constraint(&pchan->constraints, con);
}
}
pchan->constflag &= ~(PCHAN_HAS_IK | PCHAN_HAS_TARGET);
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c
index c9492d8f683..fcc3b5d012e 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -954,7 +954,7 @@ static void copy_attr(Main *bmain, Scene *scene, View3D *v3d, short event)
}
else if (event == 22) {
/* Copy the constraint channels over */
- copy_constraints(&base->object->constraints, &ob->constraints, TRUE);
+ BKE_copy_constraints(&base->object->constraints, &ob->constraints, TRUE);
do_scene_sort = TRUE;
}
diff --git a/source/blender/editors/object/object_group.c b/source/blender/editors/object/object_group.c
index a3bf27a19d6..7bf1a5db3b1 100644
--- a/source/blender/editors/object/object_group.c
+++ b/source/blender/editors/object/object_group.c
@@ -313,7 +313,7 @@ static int group_create_exec(bContext *C, wmOperator *op)
group = add_group(name);
- CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases)
+ CTX_DATA_BEGIN (C, Base *, base, selected_bases)
{
add_to_group(group, base->object, scene, base);
}
diff --git a/source/blender/editors/object/object_lattice.c b/source/blender/editors/object/object_lattice.c
index 4aa2e825954..c9eae776ac7 100644
--- a/source/blender/editors/object/object_lattice.c
+++ b/source/blender/editors/object/object_lattice.c
@@ -52,7 +52,7 @@
#include "BKE_depsgraph.h"
#include "BKE_key.h"
#include "BKE_lattice.h"
-#include "BKE_mesh.h"
+#include "BKE_deform.h"
#include "ED_lattice.h"
#include "ED_object.h"
@@ -77,7 +77,7 @@ void free_editLatt(Object *ob)
if (editlt->def)
MEM_freeN(editlt->def);
if (editlt->dvert)
- free_dverts(editlt->dvert, editlt->pntsu * editlt->pntsv * editlt->pntsw);
+ BKE_defvert_array_free(editlt->dvert, editlt->pntsu * editlt->pntsv * editlt->pntsw);
MEM_freeN(editlt);
MEM_freeN(lt->editlatt);
@@ -104,7 +104,7 @@ void make_editLatt(Object *obedit)
if (lt->dvert) {
int tot = lt->pntsu * lt->pntsv * lt->pntsw;
lt->editlatt->latt->dvert = MEM_mallocN(sizeof(MDeformVert) * tot, "Lattice MDeformVert");
- copy_dverts(lt->editlatt->latt->dvert, lt->dvert, tot);
+ BKE_defvert_array_copy(lt->editlatt->latt->dvert, lt->dvert, tot);
}
if (lt->key) lt->editlatt->shapenr = obedit->shapenr;
@@ -156,7 +156,7 @@ void load_editLatt(Object *obedit)
}
if (lt->dvert) {
- free_dverts(lt->dvert, lt->pntsu * lt->pntsv * lt->pntsw);
+ BKE_defvert_array_free(lt->dvert, lt->pntsu * lt->pntsv * lt->pntsw);
lt->dvert = NULL;
}
@@ -164,7 +164,7 @@ void load_editLatt(Object *obedit)
tot = lt->pntsu * lt->pntsv * lt->pntsw;
lt->dvert = MEM_mallocN(sizeof(MDeformVert) * tot, "Lattice MDeformVert");
- copy_dverts(lt->dvert, editlt->dvert, tot);
+ BKE_defvert_array_copy(lt->dvert, editlt->dvert, tot);
}
}
diff --git a/source/blender/editors/object/object_ops.c b/source/blender/editors/object/object_ops.c
index d19277d20a2..03b50c05071 100644
--- a/source/blender/editors/object/object_ops.c
+++ b/source/blender/editors/object/object_ops.c
@@ -252,15 +252,6 @@ void ED_operatormacros_object(void)
RNA_enum_set(otmacro->ptr, "proportional", PROP_EDIT_OFF);
}
- /* XXX */
- ot = WM_operatortype_append_macro("OBJECT_OT_add_named_cursor", "Add Named At Cursor",
- "Add named object at cursor", OPTYPE_UNDO | OPTYPE_REGISTER);
- if (ot) {
- RNA_def_string(ot->srna, "name", "Cube", MAX_ID_NAME - 2, "Name", "Object name to add");
-
- WM_operatortype_macro_define(ot, "VIEW3D_OT_cursor3d");
- WM_operatortype_macro_define(ot, "OBJECT_OT_add_named");
- }
}
static int object_mode_poll(bContext *C)
diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c
index 0988a196fb1..fa44d3d7fb4 100644
--- a/source/blender/editors/object/object_relations.c
+++ b/source/blender/editors/object/object_relations.c
@@ -716,12 +716,12 @@ int ED_object_parent_set(ReportList *reports, Main *bmain, Scene *scene, Object
bFollowPathConstraint *data;
float cmat[4][4], vec[3];
- con = add_ob_constraint(ob, "AutoPath", CONSTRAINT_TYPE_FOLLOWPATH);
+ con = BKE_add_ob_constraint(ob, "AutoPath", CONSTRAINT_TYPE_FOLLOWPATH);
data = con->data;
data->tar = par;
- get_constraint_target_matrix(scene, con, 0, CONSTRAINT_OBTYPE_OBJECT, NULL, cmat, scene->r.cfra);
+ BKE_get_constraint_target_matrix(scene, con, 0, CONSTRAINT_OBTYPE_OBJECT, NULL, cmat, scene->r.cfra);
sub_v3_v3v3(vec, ob->obmat[3], cmat[3]);
ob->loc[0] = vec[0];
@@ -1051,7 +1051,7 @@ static int object_track_clear_exec(bContext *C, wmOperator *op)
for (con = ob->constraints.last; con; con = pcon) {
pcon = con->prev;
if (ELEM3(con->type, CONSTRAINT_TYPE_TRACKTO, CONSTRAINT_TYPE_LOCKTRACK, CONSTRAINT_TYPE_DAMPTRACK))
- remove_constraint(&ob->constraints, con);
+ BKE_remove_constraint(&ob->constraints, con);
}
if (type == 1)
@@ -1109,7 +1109,7 @@ static int track_set_exec(bContext *C, wmOperator *op)
CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects)
{
if (ob != obact) {
- con = add_ob_constraint(ob, "AutoTrack", CONSTRAINT_TYPE_DAMPTRACK);
+ con = BKE_add_ob_constraint(ob, "AutoTrack", CONSTRAINT_TYPE_DAMPTRACK);
data = con->data;
data->tar = obact;
@@ -1129,7 +1129,7 @@ static int track_set_exec(bContext *C, wmOperator *op)
CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects)
{
if (ob != obact) {
- con = add_ob_constraint(ob, "AutoTrack", CONSTRAINT_TYPE_TRACKTO);
+ con = BKE_add_ob_constraint(ob, "AutoTrack", CONSTRAINT_TYPE_TRACKTO);
data = con->data;
data->tar = obact;
@@ -1151,7 +1151,7 @@ static int track_set_exec(bContext *C, wmOperator *op)
CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects)
{
if (ob != obact) {
- con = add_ob_constraint(ob, "AutoTrack", CONSTRAINT_TYPE_LOCKTRACK);
+ con = BKE_add_ob_constraint(ob, "AutoTrack", CONSTRAINT_TYPE_LOCKTRACK);
data = con->data;
data->tar = obact;
diff --git a/source/blender/editors/object/object_select.c b/source/blender/editors/object/object_select.c
index 2aa737d204d..07eca749a74 100644
--- a/source/blender/editors/object/object_select.c
+++ b/source/blender/editors/object/object_select.c
@@ -42,6 +42,7 @@
#include "DNA_property_types.h"
#include "DNA_scene_types.h"
#include "DNA_armature_types.h"
+#include "DNA_lamp_types.h"
#include "BLI_math.h"
#include "BLI_listbase.h"
@@ -525,6 +526,7 @@ static EnumPropertyItem prop_select_grouped_types[] = {
{10, "COLOR", 0, "Color", "Object Color"},
{11, "PROPERTIES", 0, "Properties", "Game Properties"},
{12, "KEYINGSET", 0, "Keying Set", "Objects included in active Keying Set"},
+ {13, "LAMP_TYPE", 0, "Lamp Type", "Matching lamp types"},
{0, NULL, 0, NULL, NULL}
};
@@ -656,7 +658,25 @@ static short select_grouped_siblings(bContext *C, Object *ob)
CTX_DATA_END;
return changed;
}
+static short select_similar_lamps(bContext *C, Object *ob)
+{
+ Lamp *la = ob->data;
+
+ short changed = 0;
+ CTX_DATA_BEGIN (C, Base *, base, selectable_bases)
+ {
+ if (base->object->type == OB_LAMP) {
+ Lamp *la_test = base->object->data;
+ if ((la->type == la_test->type) && !(base->flag & SELECT)) {
+ ED_base_object_select(base, BA_SELECT);
+ changed = 1;
+ }
+ }
+ }
+ CTX_DATA_END;
+ return changed;
+}
static short select_grouped_type(bContext *C, Object *ob)
{
short changed = 0;
@@ -803,7 +823,12 @@ static int object_select_grouped_exec(bContext *C, wmOperator *op)
BKE_report(op->reports, RPT_ERROR, "No active object");
return OPERATOR_CANCELLED;
}
-
+
+ if (nr == 13 && ob->type != OB_LAMP) {
+ BKE_report(op->reports, RPT_ERROR, "Active object must be a lamp");
+ return OPERATOR_CANCELLED;
+ }
+
if (nr == 1) changed |= select_grouped_children(C, ob, 1);
else if (nr == 2) changed |= select_grouped_children(C, ob, 0);
else if (nr == 3) changed |= select_grouped_parent(C);
@@ -816,6 +841,7 @@ static int object_select_grouped_exec(bContext *C, wmOperator *op)
else if (nr == 10) changed |= select_grouped_color(C, ob);
else if (nr == 11) changed |= select_grouped_gameprops(C, ob);
else if (nr == 12) changed |= select_grouped_keyingset(C, ob);
+ else if (nr == 13) changed |= select_similar_lamps(C, ob);
if (changed) {
WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, CTX_data_scene(C));
diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c
index 16fe94ff2e5..cbc076b3342 100644
--- a/source/blender/editors/render/render_opengl.c
+++ b/source/blender/editors/render/render_opengl.c
@@ -281,7 +281,7 @@ static void screen_opengl_render_apply(OGLRender *oglrender)
IMB_color_to_bw(ibuf);
}
- BKE_makepicstring(name, scene->r.pic, oglrender->bmain->name, scene->r.cfra, scene->r.im_format.imtype, scene->r.scemode & R_EXTENSION, FALSE);
+ BKE_makepicstring(name, scene->r.pic, oglrender->bmain->name, scene->r.cfra, &scene->r.im_format, scene->r.scemode & R_EXTENSION, FALSE);
ok = BKE_imbuf_write_as(ibuf, name, &scene->r.im_format, TRUE); /* no need to stamp here */
if (ok) printf("OpenGL Render written to '%s'\n", name);
else printf("OpenGL Render failed to write '%s'\n", name);
@@ -505,7 +505,7 @@ static int screen_opengl_render_anim_step(bContext *C, wmOperator *op)
is_movie = BKE_imtype_is_movie(scene->r.im_format.imtype);
if (!is_movie) {
- BKE_makepicstring(name, scene->r.pic, oglrender->bmain->name, scene->r.cfra, scene->r.im_format.imtype, scene->r.scemode & R_EXTENSION, TRUE);
+ BKE_makepicstring(name, scene->r.pic, oglrender->bmain->name, scene->r.cfra, &scene->r.im_format, scene->r.scemode & R_EXTENSION, TRUE);
if ((scene->r.mode & R_NO_OVERWRITE) && BLI_exists(name)) {
printf("skipping existing frame \"%s\"\n", name);
diff --git a/source/blender/editors/render/render_preview.c b/source/blender/editors/render/render_preview.c
index a864fe306b3..8d748d3ea20 100644
--- a/source/blender/editors/render/render_preview.c
+++ b/source/blender/editors/render/render_preview.c
@@ -280,11 +280,6 @@ static Scene *preview_prepare_scene(Scene *scene, ID *id, int id_type, ShaderPre
sce->r.tiley = sce->r.ysch / 4;
}
- /* exception: don't apply render part of display transform for texture previews or icons */
- if ((id && sp->pr_method == PR_ICON_RENDER) || id_type == ID_TE) {
- BKE_scene_disable_color_management(sce);
- }
-
if ((id && sp->pr_method == PR_ICON_RENDER) && id_type != ID_WO)
sce->r.alphamode = R_ALPHAPREMUL;
else
@@ -488,24 +483,15 @@ static Scene *preview_prepare_scene(Scene *scene, ID *id, int id_type, ShaderPre
/* new UI convention: draw is in pixel space already. */
/* uses ROUNDBOX button in block to get the rect */
-static int ed_preview_draw_rect(ScrArea *sa, Scene *sce, ID *id, int split, int first, rcti *rect, rcti *newrect)
+static int ed_preview_draw_rect(ScrArea *sa, int split, int first, rcti *rect, rcti *newrect)
{
Render *re;
RenderResult rres;
char name[32];
- int do_gamma_correct = FALSE, do_predivide = FALSE;
int offx = 0;
int newx = BLI_rcti_size_x(rect);
int newy = BLI_rcti_size_y(rect);
- if (id && GS(id->name) != ID_TE) {
- /* exception: don't color manage texture previews - show the raw values */
- if (sce) {
- do_gamma_correct = TRUE;
- do_predivide = sce->r.color_mgt_flag & R_COLOR_MANAGEMENT_PREDIVIDE;
- }
- }
-
if (!split || first) sprintf(name, "Preview %p", (void *)sa);
else sprintf(name, "SecondPreview %p", (void *)sa);
@@ -520,8 +506,10 @@ static int ed_preview_draw_rect(ScrArea *sa, Scene *sce, ID *id, int split, int
}
}
+ /* test if something rendered ok */
re = RE_GetRender(name);
RE_AcquireResultImage(re, &rres);
+ RE_ReleaseResultImage(re);
if (rres.rectf) {
@@ -531,40 +519,20 @@ static int ed_preview_draw_rect(ScrArea *sa, Scene *sce, ID *id, int split, int
newrect->ymax = max_ii(newrect->ymax, rect->ymin + rres.recty);
if (rres.rectx && rres.recty) {
- /* temporary conversion to byte for drawing */
+ unsigned char *rect_byte = MEM_mallocN(rres.rectx * rres.recty * sizeof(int), "ed_preview_draw_rect");
float fx = rect->xmin + offx;
float fy = rect->ymin;
- int dither = 0;
- unsigned char *rect_byte;
-
- rect_byte = MEM_mallocN(rres.rectx * rres.recty * sizeof(int), "ed_preview_draw_rect");
-
- if (do_gamma_correct) {
- IMB_display_buffer_transform_apply(rect_byte, rres.rectf, rres.rectx, rres.recty, 4,
- &sce->view_settings, &sce->display_settings, do_predivide);
-
- }
- else {
- /* OCIO_TODO: currently seems an exception for textures (came fro mlegacish time),
- * but is it indeed expected behavior, or textures should be
- * color managed as well?
- */
- IMB_buffer_byte_from_float(rect_byte, rres.rectf,
- 4, dither, IB_PROFILE_SRGB, IB_PROFILE_SRGB, do_predivide,
- rres.rectx, rres.recty, rres.rectx, rres.rectx);
- }
-
+
+ RE_ResultGet32(re, (unsigned int *)rect_byte);
glaDrawPixelsSafe(fx, fy, rres.rectx, rres.recty, rres.rectx, GL_RGBA, GL_UNSIGNED_BYTE, rect_byte);
-
+
MEM_freeN(rect_byte);
+
+ return 1;
}
-
- RE_ReleaseResultImage(re);
- return 1;
}
}
- RE_ReleaseResultImage(re);
return 0;
}
@@ -572,7 +540,6 @@ void ED_preview_draw(const bContext *C, void *idp, void *parentp, void *slotp, r
{
if (idp) {
ScrArea *sa = CTX_wm_area(C);
- Scene *sce = CTX_data_scene(C);
ID *id = (ID *)idp;
ID *parent = (ID *)parentp;
MTex *slot = (MTex *)slotp;
@@ -588,11 +555,11 @@ void ED_preview_draw(const bContext *C, void *idp, void *parentp, void *slotp, r
newrect.ymax = rect->ymin;
if (parent) {
- ok = ed_preview_draw_rect(sa, sce, id, 1, 1, rect, &newrect);
- ok &= ed_preview_draw_rect(sa, sce, parent, 1, 0, rect, &newrect);
+ ok = ed_preview_draw_rect(sa, 1, 1, rect, &newrect);
+ ok &= ed_preview_draw_rect(sa, 1, 0, rect, &newrect);
}
else
- ok = ed_preview_draw_rect(sa, sce, id, 0, 0, rect, &newrect);
+ ok = ed_preview_draw_rect(sa, 0, 0, rect, &newrect);
if (ok)
*rect = newrect;
diff --git a/source/blender/editors/render/render_shading.c b/source/blender/editors/render/render_shading.c
index bc33936b2e3..dfc53d0b195 100644
--- a/source/blender/editors/render/render_shading.c
+++ b/source/blender/editors/render/render_shading.c
@@ -1310,7 +1310,7 @@ static int envmap_save_exec(bContext *C, wmOperator *op)
RNA_string_get(op->ptr, "filepath", path);
if (scene->r.scemode & R_EXTENSION) {
- BKE_add_image_extension(path, imtype);
+ BKE_add_image_extension(path, &scene->r.im_format);
}
WM_cursor_wait(1);
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index fbdec3dd8ad..5af60726f14 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -574,8 +574,8 @@ static void area_azone_initialize(bScreen *screen, ScrArea *sa)
az = (AZone *)MEM_callocN(sizeof(AZone), "actionzone");
BLI_addtail(&(sa->actionzones), az);
az->type = AZONE_AREA;
- az->x1 = sa->totrct.xmin - 1;
- az->y1 = sa->totrct.ymin - 1;
+ az->x1 = sa->totrct.xmin;
+ az->y1 = sa->totrct.ymin;
az->x2 = sa->totrct.xmin + (AZONESPOT - 1);
az->y2 = sa->totrct.ymin + (AZONESPOT - 1);
BLI_rcti_init(&az->rect, az->x1, az->x2, az->y1, az->y2);
@@ -917,7 +917,7 @@ static int region_is_overlap(wmWindow *win, ScrArea *sa, ARegion *ar)
{
if (U.uiflag2 & USER_REGION_OVERLAP)
if (WM_is_draw_triple(win))
- if (ELEM5(sa->spacetype, SPACE_VIEW3D, SPACE_IMAGE, SPACE_SEQ, SPACE_CLIP, SPACE_NODE))
+ if (ELEM4(sa->spacetype, SPACE_VIEW3D, SPACE_IMAGE, SPACE_SEQ, SPACE_CLIP))
if (ELEM3(ar->regiontype, RGN_TYPE_TOOLS, RGN_TYPE_UI, RGN_TYPE_TOOL_PROPS))
return 1;
return 0;
@@ -1300,6 +1300,9 @@ void ED_region_init(bContext *C, ARegion *ar)
ar->winx = BLI_rcti_size_x(&ar->winrct) + 1;
ar->winy = BLI_rcti_size_y(&ar->winrct) + 1;
+ /* v2d mask is used to subtract scrollbars from a 2d view. Needs initialize here. */
+ BLI_rcti_init(&ar->v2d.mask, 0, ar->winx - 1, 0, ar->winy -1);
+
/* UI convention */
wmOrtho2(-0.01f, ar->winx - 0.01f, -0.01f, ar->winy - 0.01f);
glLoadIdentity();
@@ -1612,86 +1615,141 @@ void ED_region_panels(const bContext *C, ARegion *ar, int vertical, const char *
View2D *v2d = &ar->v2d;
View2DScrollers *scrollers;
int x, y, xco, yco, w, em, triangle, open, newcontext = 0;
-
+ int redo;
+ int scroll;
+
if (contextnr >= 0)
newcontext = UI_view2d_tab_set(v2d, contextnr);
-
+
+ /* before setting the view */
if (vertical) {
- w = BLI_rctf_size_x(&v2d->cur);
- em = (ar->type->prefsizex) ? UI_UNIT_Y / 2 : UI_UNIT_Y;
+ /* only allow scrolling in vertical direction */
+ v2d->keepofs |= V2D_LOCKOFS_X | V2D_KEEPOFS_Y;
+ v2d->keepofs &= ~(V2D_LOCKOFS_Y | V2D_KEEPOFS_X);
+ v2d->scroll &= ~(V2D_SCROLL_BOTTOM);
+ v2d->scroll |= (V2D_SCROLL_RIGHT);
}
else {
- w = UI_PANEL_WIDTH;
- em = (ar->type->prefsizex) ? UI_UNIT_Y / 2 : UI_UNIT_Y;
+ /* for now, allow scrolling in both directions (since layouts are optimized for vertical,
+ * they often don't fit in horizontal layout)
+ */
+ v2d->keepofs &= ~(V2D_LOCKOFS_X | V2D_LOCKOFS_Y | V2D_KEEPOFS_X | V2D_KEEPOFS_Y);
+ v2d->scroll |= (V2D_SCROLL_BOTTOM);
+ v2d->scroll &= ~(V2D_SCROLL_RIGHT);
}
- /* create panels */
- uiBeginPanels(C, ar);
+ scroll = v2d->scroll;
+
+ /* sortof hack - but we cannot predict the height of panels, until it's being generated */
+ /* the layout engine works with fixed width (from v2d->cur), which is being set at end of the loop */
+ /* in case scroller settings (hide flags) differ from previous, the whole loop gets done again */
+ for (redo = 2; redo > 0; redo--) {
+
+ if (vertical) {
+ w = BLI_rctf_size_x(&v2d->cur);
+ em = (ar->type->prefsizex) ? UI_UNIT_Y / 2 : UI_UNIT_Y;
+ }
+ else {
+ w = UI_PANEL_WIDTH;
+ em = (ar->type->prefsizex) ? UI_UNIT_Y / 2 : UI_UNIT_Y;
+ }
+
+ /* create panels */
+ uiBeginPanels(C, ar);
- /* set view2d view matrix for scrolling (without scrollers) */
- UI_view2d_view_ortho(v2d);
+ /* set view2d view matrix - uiBeginBlock() stores it */
+ UI_view2d_view_ortho(v2d);
- for (pt = ar->type->paneltypes.first; pt; pt = pt->next) {
- /* verify context */
- if (context)
- if (pt->context[0] && strcmp(context, pt->context) != 0)
- continue;
+ for (pt = ar->type->paneltypes.first; pt; pt = pt->next) {
+ /* verify context */
+ if (context)
+ if (pt->context[0] && strcmp(context, pt->context) != 0)
+ continue;
- /* draw panel */
- if (pt->draw && (!pt->poll || pt->poll(C, pt))) {
- block = uiBeginBlock(C, ar, pt->idname, UI_EMBOSS);
- panel = uiBeginPanel(sa, ar, block, pt, &open);
+ /* draw panel */
+ if (pt->draw && (!pt->poll || pt->poll(C, pt))) {
+ block = uiBeginBlock(C, ar, pt->idname, UI_EMBOSS);
+ panel = uiBeginPanel(sa, ar, block, pt, &open);
- /* bad fixed values */
- triangle = (int)(UI_UNIT_Y * 1.1f);
+ /* bad fixed values */
+ triangle = (int)(UI_UNIT_Y * 1.1f);
- if (pt->draw_header && !(pt->flag & PNL_NO_HEADER) && (open || vertical)) {
- /* for enabled buttons */
- panel->layout = uiBlockLayout(block, UI_LAYOUT_HORIZONTAL, UI_LAYOUT_HEADER,
- triangle, (UI_UNIT_Y * 1.1f) + style->panelspace, UI_UNIT_Y, 1, style);
+ if (pt->draw_header && !(pt->flag & PNL_NO_HEADER) && (open || vertical)) {
+ /* for enabled buttons */
+ panel->layout = uiBlockLayout(block, UI_LAYOUT_HORIZONTAL, UI_LAYOUT_HEADER,
+ triangle, (UI_UNIT_Y * 1.1f) + style->panelspace, UI_UNIT_Y, 1, style);
- pt->draw_header(C, panel);
+ pt->draw_header(C, panel);
- uiBlockLayoutResolve(block, &xco, &yco);
- panel->labelofs = xco - triangle;
- panel->layout = NULL;
- }
- else {
- panel->labelofs = 0;
- }
+ uiBlockLayoutResolve(block, &xco, &yco);
+ panel->labelofs = xco - triangle;
+ panel->layout = NULL;
+ }
+ else {
+ panel->labelofs = 0;
+ }
- if (open) {
- short panelContext;
-
- /* panel context can either be toolbar region or normal panels region */
- if (ar->regiontype == RGN_TYPE_TOOLS)
- panelContext = UI_LAYOUT_TOOLBAR;
- else
- panelContext = UI_LAYOUT_PANEL;
-
- panel->layout = uiBlockLayout(block, UI_LAYOUT_VERTICAL, panelContext,
- style->panelspace, 0, w - 2 * style->panelspace, em, style);
+ if (open) {
+ short panelContext;
+
+ /* panel context can either be toolbar region or normal panels region */
+ if (ar->regiontype == RGN_TYPE_TOOLS)
+ panelContext = UI_LAYOUT_TOOLBAR;
+ else
+ panelContext = UI_LAYOUT_PANEL;
+
+ panel->layout = uiBlockLayout(block, UI_LAYOUT_VERTICAL, panelContext,
+ style->panelspace, 0, w - 2 * style->panelspace, em, style);
- pt->draw(C, panel);
+ pt->draw(C, panel);
- uiBlockLayoutResolve(block, &xco, &yco);
- panel->layout = NULL;
+ uiBlockLayoutResolve(block, &xco, &yco);
+ panel->layout = NULL;
- yco -= 2 * style->panelspace;
- uiEndPanel(block, w, -yco);
- }
- else {
- yco = 0;
- uiEndPanel(block, w, 0);
+ yco -= 2 * style->panelspace;
+ uiEndPanel(block, w, -yco);
+ }
+ else {
+ yco = 0;
+ uiEndPanel(block, w, 0);
+ }
+
+ uiEndBlock(C, block);
}
+ }
- uiEndBlock(C, block);
+ /* align panels and return size */
+ uiEndPanels(C, ar, &x, &y);
+
+ /* before setting the view */
+ if (vertical) {
+ /* we always keep the scroll offset - so the total view gets increased with the scrolled away part */
+ if (v2d->cur.ymax < - 0.001f)
+ y = min_ii(y, v2d->cur.ymin);
+
+ y = -y;
+ }
+ else {
+ /* don't jump back when panels close or hide */
+ if (!newcontext)
+ x = max_ii(x, v2d->cur.xmax);
+ y = -y;
}
+
+ /* this also changes the 'cur' */
+ UI_view2d_totRect_set(v2d, x, y);
+
+ if (scroll != v2d->scroll) {
+ /* Note: this code scales fine, but because of rounding differences, positions of elements
+ * flip +1 or -1 pixel compared to redoing the entire layout again.
+ * Leaving in commented code for future tests */
+ /* uiScalePanels(ar, BLI_rctf_size_x(&v2d->cur));
+ break; */
+ }
+ else break;
}
-
- /* align panels and return size */
- uiEndPanels(C, ar, &x, &y);
-
+
+
/* clear */
if (ar->overlap) {
/* view should be in pixelspace */
@@ -1706,36 +1764,6 @@ void ED_region_panels(const bContext *C, ARegion *ar, int vertical, const char *
glClear(GL_COLOR_BUFFER_BIT);
}
- /* before setting the view */
- if (vertical) {
- /* only allow scrolling in vertical direction */
- v2d->keepofs |= V2D_LOCKOFS_X | V2D_KEEPOFS_Y;
- v2d->keepofs &= ~(V2D_LOCKOFS_Y | V2D_KEEPOFS_X);
- v2d->scroll |= V2D_SCROLL_HORIZONTAL_HIDE;
- v2d->scroll &= ~V2D_SCROLL_VERTICAL_HIDE;
-
- /* ensure tot is set correctly, to keep views on bottons, with sliders */
- y = min_ii(y, v2d->cur.ymin);
- y = -y;
- }
- else {
- /* for now, allow scrolling in both directions (since layouts are optimized for vertical,
- * they often don't fit in horizontal layout)
- */
- v2d->keepofs &= ~(V2D_LOCKOFS_X | V2D_LOCKOFS_Y | V2D_KEEPOFS_X | V2D_KEEPOFS_Y);
- //v2d->keepofs |= V2D_LOCKOFS_Y|V2D_KEEPOFS_X;
- //v2d->keepofs &= ~(V2D_LOCKOFS_X|V2D_KEEPOFS_Y);
- v2d->scroll |= V2D_SCROLL_VERTICAL_HIDE;
- v2d->scroll &= ~V2D_SCROLL_HORIZONTAL_HIDE;
-
- /* don't jump back when panels close or hide */
- if (!newcontext)
- x = max_ii(x, v2d->cur.xmax);
- y = -y;
- }
-
- /* +V2D_SCROLL_HEIGHT is workaround to set the actual height (needs to be int) */
- UI_view2d_totRect_set(v2d, x + (int)V2D_SCROLL_WIDTH, y + (int)V2D_SCROLL_HEIGHT);
/* set the view */
UI_view2d_view_ortho(v2d);
@@ -1755,17 +1783,6 @@ void ED_region_panels(const bContext *C, ARegion *ar, int vertical, const char *
void ED_region_panels_init(wmWindowManager *wm, ARegion *ar)
{
wmKeyMap *keymap;
-
- /* XXX quick hacks for files saved with 2.5 already (i.e. the builtin defaults file)
- * scrollbars for button regions */
- ar->v2d.scroll |= (V2D_SCROLL_RIGHT | V2D_SCROLL_BOTTOM);
- ar->v2d.scroll |= V2D_SCROLL_HORIZONTAL_HIDE;
- ar->v2d.scroll &= ~V2D_SCROLL_VERTICAL_HIDE;
- ar->v2d.keepzoom |= V2D_KEEPZOOM;
-
- /* correctly initialized User-Prefs? */
- if (!(ar->v2d.align & V2D_ALIGN_NO_POS_Y))
- ar->v2d.flag &= ~V2D_IS_INITIALISED;
UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_PANELS_UI, ar->winx, ar->winy);
@@ -1828,6 +1845,7 @@ void ED_region_header(const bContext *C, ARegion *ar)
void ED_region_header_init(ARegion *ar)
{
+ ar->v2d.flag &= ~V2D_IS_INITIALISED;
UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_HEADER, ar->winx, ar->winy);
}
diff --git a/source/blender/editors/screen/screendump.c b/source/blender/editors/screen/screendump.c
index ca85daadf3b..2982e1f21af 100644
--- a/source/blender/editors/screen/screendump.c
+++ b/source/blender/editors/screen/screendump.c
@@ -223,7 +223,7 @@ static int screenshot_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(event)
static int screenshot_check(bContext *UNUSED(C), wmOperator *op)
{
ScreenshotData *scd = op->customdata;
- return WM_operator_filesel_ensure_ext_imtype(op, scd->im_format.imtype);
+ return WM_operator_filesel_ensure_ext_imtype(op, &scd->im_format);
}
static int screenshot_cancel(bContext *UNUSED(C), wmOperator *op)
@@ -361,7 +361,7 @@ static void screenshot_startjob(void *sjv, short *stop, short *do_update, float
char name[FILE_MAX];
int ok;
- BKE_makepicstring(name, rd.pic, sj->bmain->name, rd.cfra, rd.im_format.imtype, rd.scemode & R_EXTENSION, TRUE);
+ BKE_makepicstring(name, rd.pic, sj->bmain->name, rd.cfra, &rd.im_format, rd.scemode & R_EXTENSION, TRUE);
ibuf->rect = sj->dumprect;
ok = BKE_imbuf_write(ibuf, name, &rd.im_format);
diff --git a/source/blender/editors/sculpt_paint/CMakeLists.txt b/source/blender/editors/sculpt_paint/CMakeLists.txt
index ae72dce1415..5bed31e2e52 100644
--- a/source/blender/editors/sculpt_paint/CMakeLists.txt
+++ b/source/blender/editors/sculpt_paint/CMakeLists.txt
@@ -42,6 +42,7 @@ set(SRC
paint_cursor.c
paint_hide.c
paint_image.c
+ paint_image_2d.c
paint_mask.c
paint_ops.c
paint_stroke.c
diff --git a/source/blender/editors/sculpt_paint/paint_hide.c b/source/blender/editors/sculpt_paint/paint_hide.c
index 36fe4715fc0..d50261a3b98 100644
--- a/source/blender/editors/sculpt_paint/paint_hide.c
+++ b/source/blender/editors/sculpt_paint/paint_hide.c
@@ -112,8 +112,8 @@ static void partialvis_update_mesh(Object *ob,
int *vert_indices;
int any_changed = 0, any_visible = 0, totvert, i;
- BLI_pbvh_node_num_verts(pbvh, node, NULL, &totvert);
- BLI_pbvh_node_get_verts(pbvh, node, &vert_indices, &mvert);
+ BKE_pbvh_node_num_verts(pbvh, node, NULL, &totvert);
+ BKE_pbvh_node_get_verts(pbvh, node, &vert_indices, &mvert);
paint_mask = CustomData_get_layer(&me->vdata, CD_PAINT_MASK);
sculpt_undo_push_node(ob, node, SCULPT_UNDO_HIDDEN);
@@ -136,8 +136,8 @@ static void partialvis_update_mesh(Object *ob,
}
if (any_changed) {
- BLI_pbvh_node_mark_rebuild_draw(node);
- BLI_pbvh_node_fully_hidden_set(node, !any_visible);
+ BKE_pbvh_node_mark_rebuild_draw(node);
+ BKE_pbvh_node_fully_hidden_set(node, !any_visible);
}
}
@@ -157,11 +157,11 @@ static void partialvis_update_grids(Object *ob,
int *grid_indices, totgrid, any_changed, i;
/* get PBVH data */
- BLI_pbvh_node_get_grids(pbvh, node,
+ BKE_pbvh_node_get_grids(pbvh, node,
&grid_indices, &totgrid, NULL, NULL,
&grids, NULL);
- grid_hidden = BLI_pbvh_grid_hidden(pbvh);
- BLI_pbvh_get_grid_key(pbvh, &key);
+ grid_hidden = BKE_pbvh_grid_hidden(pbvh);
+ BKE_pbvh_get_grid_key(pbvh, &key);
sculpt_undo_push_node(ob, node, SCULPT_UNDO_HIDDEN);
@@ -226,12 +226,81 @@ static void partialvis_update_grids(Object *ob,
/* mark updates if anything was hidden/shown */
if (any_changed) {
- BLI_pbvh_node_mark_rebuild_draw(node);
- BLI_pbvh_node_fully_hidden_set(node, !any_visible);
+ BKE_pbvh_node_mark_rebuild_draw(node);
+ BKE_pbvh_node_fully_hidden_set(node, !any_visible);
multires_mark_as_modified(ob, MULTIRES_HIDDEN_MODIFIED);
}
}
+static void partialvis_update_bmesh_verts(BMesh *bm,
+ GHash *verts,
+ PartialVisAction action,
+ PartialVisArea area,
+ float planes[4][4],
+ int *any_changed,
+ int *any_visible)
+{
+ GHashIterator gh_iter;
+
+ GHASH_ITER (gh_iter, verts) {
+ BMVert *v = BLI_ghashIterator_getKey(&gh_iter);
+ float *vmask = CustomData_bmesh_get(&bm->vdata,
+ v->head.data,
+ CD_PAINT_MASK);
+
+ /* hide vertex if in the hide volume */
+ if (is_effected(area, planes, v->co, *vmask)) {
+ if (action == PARTIALVIS_HIDE)
+ BM_elem_flag_enable(v, BM_ELEM_HIDDEN);
+ else
+ BM_elem_flag_disable(v, BM_ELEM_HIDDEN);
+ (*any_changed) = TRUE;
+ }
+
+ if (!BM_elem_flag_test(v, BM_ELEM_HIDDEN))
+ (*any_visible) = TRUE;
+ }
+}
+
+static void partialvis_update_bmesh(Object *ob,
+ PBVH *pbvh,
+ PBVHNode *node,
+ PartialVisAction action,
+ PartialVisArea area,
+ float planes[4][4])
+{
+ BMesh *bm;
+ GHash *unique, *other;
+ int any_changed = 0, any_visible = 0;
+
+ bm = BKE_pbvh_get_bmesh(pbvh);
+ unique = BKE_pbvh_bmesh_node_unique_verts(node);
+ other = BKE_pbvh_bmesh_node_other_verts(node);
+
+ sculpt_undo_push_node(ob, node, SCULPT_UNDO_HIDDEN);
+
+ partialvis_update_bmesh_verts(bm,
+ unique,
+ action,
+ area,
+ planes,
+ &any_changed,
+ &any_visible);
+
+ partialvis_update_bmesh_verts(bm,
+ other,
+ action,
+ area,
+ planes,
+ &any_changed,
+ &any_visible);
+
+ if (any_changed) {
+ BKE_pbvh_node_mark_rebuild_draw(node);
+ BKE_pbvh_node_fully_hidden_set(node, !any_visible);
+ }
+}
+
static void rect_from_props(rcti *rect, PointerRNA *ptr)
{
rect->xmin = RNA_int_get(ptr, "xmin");
@@ -265,22 +334,22 @@ static void get_pbvh_nodes(PBVH *pbvh,
float clip_planes[4][4],
PartialVisArea mode)
{
- BLI_pbvh_SearchCallback cb = NULL;
+ BKE_pbvh_SearchCallback cb = NULL;
/* select search callback */
switch (mode) {
case PARTIALVIS_INSIDE:
- cb = BLI_pbvh_node_planes_contain_AABB;
+ cb = BKE_pbvh_node_planes_contain_AABB;
break;
case PARTIALVIS_OUTSIDE:
- cb = BLI_pbvh_node_planes_exclude_AABB;
+ cb = BKE_pbvh_node_planes_exclude_AABB;
break;
case PARTIALVIS_ALL:
case PARTIALVIS_MASKED:
break;
}
- BLI_pbvh_search_gather(pbvh, cb, clip_planes, nodes, totnode);
+ BKE_pbvh_search_gather(pbvh, cb, clip_planes, nodes, totnode);
}
static int hide_show_exec(bContext *C, wmOperator *op)
@@ -310,7 +379,7 @@ static int hide_show_exec(bContext *C, wmOperator *op)
ob->sculpt->pbvh = pbvh;
get_pbvh_nodes(pbvh, &nodes, &totnode, clip_planes, area);
- pbvh_type = BLI_pbvh_type(pbvh);
+ pbvh_type = BKE_pbvh_type(pbvh);
/* start undo */
switch (action) {
@@ -330,6 +399,9 @@ static int hide_show_exec(bContext *C, wmOperator *op)
case PBVH_GRIDS:
partialvis_update_grids(ob, pbvh, nodes[i], action, area, clip_planes);
break;
+ case PBVH_BMESH:
+ partialvis_update_bmesh(ob, pbvh, nodes[i], action, area, clip_planes);
+ break;
}
}
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c
index 8c9531e5554..fa8252c824d 100644
--- a/source/blender/editors/sculpt_paint/paint_image.c
+++ b/source/blender/editors/sculpt_paint/paint_image.c
@@ -42,7 +42,6 @@
#include "BLI_math.h"
#include "BLI_blenlib.h"
-#include "BLI_dynstr.h"
#include "BLI_linklist.h"
#include "BLI_memarena.h"
#include "BLI_threads.h"
@@ -54,13 +53,9 @@
#include "IMB_imbuf_types.h"
#include "DNA_brush_types.h"
-#include "DNA_camera_types.h"
#include "DNA_mesh_types.h"
-#include "DNA_meshdata_types.h"
#include "DNA_node_types.h"
#include "DNA_object_types.h"
-#include "DNA_scene_types.h"
-#include "DNA_texture_types.h"
#include "BKE_camera.h"
#include "BKE_context.h"
@@ -77,8 +72,7 @@
#include "BKE_paint.h"
#include "BKE_report.h"
#include "BKE_scene.h"
-#include "BKE_global.h"
-#include "BKE_deform.h"
+#include "BKE_colortools.h"
#include "BKE_tessmesh.h"
@@ -102,7 +96,6 @@
#include "RNA_enum_types.h"
#include "GPU_draw.h"
-#include "GPU_extensions.h"
#include "IMB_colormanagement.h"
@@ -5142,15 +5135,16 @@ static int texture_paint_init(bContext *C, wmOperator *op)
return 0;
}
}
-
- paint_brush_init_tex(pop->s.brush);
-
+
/* note, if we have no UVs on the derived mesh, then we must return here */
if (pop->mode == PAINT_MODE_3D_PROJECT) {
/* initialize all data from the context */
project_state_init(C, OBACT, &pop->ps);
-
+
+ /* needed so multiple threads don't try to initialize the brush at once (can leak memory) */
+ curvemapping_initialize(pop->ps.brush->curve);
+
paint_brush_init_tex(pop->ps.brush);
pop->ps.source = PROJ_SRC_VIEW;
@@ -5168,6 +5162,9 @@ static int texture_paint_init(bContext *C, wmOperator *op)
if (pop->ps.dm == NULL)
return 0;
}
+ else {
+ paint_brush_init_tex(pop->s.brush);
+ }
settings->imapaint.flag |= IMAGEPAINT_DRAWING;
undo_paint_push_begin(UNDO_PAINT_IMAGE, op->type->name,
@@ -5237,8 +5234,6 @@ static void paint_exit(bContext *C, wmOperator *op)
if (pop->restore_projection)
settings->imapaint.flag &= ~IMAGEPAINT_PROJECT_DISABLE;
- paint_brush_exit_tex(pop->s.brush);
-
settings->imapaint.flag &= ~IMAGEPAINT_DRAWING;
imapaint_canvas_free(&pop->s);
BKE_brush_painter_free(pop->painter);
@@ -5250,6 +5245,8 @@ static void paint_exit(bContext *C, wmOperator *op)
project_paint_end(&pop->ps);
}
else {
+ paint_brush_exit_tex(pop->s.brush);
+
/* non projection 3d paint, could move into own function of more needs adding */
if (pop->s.dm_release)
pop->s.dm->release(pop->s.dm);
diff --git a/source/blender/editors/sculpt_paint/paint_image_2d.c b/source/blender/editors/sculpt_paint/paint_image_2d.c
new file mode 100644
index 00000000000..c30996f03de
--- /dev/null
+++ b/source/blender/editors/sculpt_paint/paint_image_2d.c
@@ -0,0 +1,561 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/editors/sculpt_paint/paint_image_2d.c
+ * \ingroup bke
+ */
+//#include <math.h>
+#include <string.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_brush_types.h"
+#include "DNA_scene_types.h"
+
+#include "BKE_brush.h"
+
+#include "BLI_math.h"
+
+#include "IMB_imbuf.h"
+#include "IMB_imbuf_types.h"
+
+#include "RE_shader_ext.h"
+
+ /* Brush Painting for 2D image editor */
+
+typedef struct BrushPainterCache {
+ short enabled;
+
+ int size; /* size override, if 0 uses 2*BKE_brush_size_get(brush) */
+ short flt; /* need float imbuf? */
+ short texonly; /* no alpha, color or fallof, only texture in imbuf */
+
+ int lastsize;
+ float lastalpha;
+ float lastjitter;
+
+ ImBuf *ibuf;
+ ImBuf *texibuf;
+ ImBuf *maskibuf;
+} BrushPainterCache;
+
+struct BrushPainter {
+ Scene *scene;
+ Brush *brush;
+
+ float lastmousepos[2]; /* mouse position of last paint call */
+
+ float accumdistance; /* accumulated distance of brush since last paint op */
+ float lastpaintpos[2]; /* position of last paint op */
+ float startpaintpos[2]; /* position of first paint */
+
+ double accumtime; /* accumulated time since last paint op (airbrush) */
+ double lasttime; /* time of last update */
+
+ float lastpressure;
+
+ short firsttouch; /* first paint op */
+
+ float startsize;
+ float startalpha;
+ float startjitter;
+ float startspacing;
+
+ BrushPainterCache cache;
+};
+
+BrushPainter *BKE_brush_painter_new(Scene *scene, Brush *brush)
+{
+ BrushPainter *painter = MEM_callocN(sizeof(BrushPainter), "BrushPainter");
+
+ painter->brush = brush;
+ painter->scene = scene;
+ painter->firsttouch = 1;
+ painter->cache.lastsize = -1; /* force ibuf create in refresh */
+
+ painter->startsize = BKE_brush_size_get(scene, brush);
+ painter->startalpha = BKE_brush_alpha_get(scene, brush);
+ painter->startjitter = brush->jitter;
+ painter->startspacing = brush->spacing;
+
+ return painter;
+}
+
+
+static void brush_pressure_apply(BrushPainter *painter, Brush *brush, float pressure)
+{
+ if (BKE_brush_use_alpha_pressure(painter->scene, brush))
+ BKE_brush_alpha_set(painter->scene, brush, max_ff(0.0f, painter->startalpha * pressure));
+ if (BKE_brush_use_size_pressure(painter->scene, brush))
+ BKE_brush_size_set(painter->scene, brush, max_ff(1.0f, painter->startsize * pressure));
+ if (brush->flag & BRUSH_JITTER_PRESSURE)
+ brush->jitter = max_ff(0.0f, painter->startjitter * pressure);
+ if (brush->flag & BRUSH_SPACING_PRESSURE)
+ brush->spacing = max_ff(1.0f, painter->startspacing * (1.5f - pressure));
+}
+
+
+void BKE_brush_painter_require_imbuf(BrushPainter *painter, short flt, short texonly, int size)
+{
+ if ((painter->cache.flt != flt) || (painter->cache.size != size) ||
+ ((painter->cache.texonly != texonly) && texonly))
+ {
+ if (painter->cache.ibuf) IMB_freeImBuf(painter->cache.ibuf);
+ if (painter->cache.maskibuf) IMB_freeImBuf(painter->cache.maskibuf);
+ painter->cache.ibuf = painter->cache.maskibuf = NULL;
+ painter->cache.lastsize = -1; /* force ibuf create in refresh */
+ }
+
+ if (painter->cache.flt != flt) {
+ if (painter->cache.texibuf) IMB_freeImBuf(painter->cache.texibuf);
+ painter->cache.texibuf = NULL;
+ painter->cache.lastsize = -1; /* force ibuf create in refresh */
+ }
+
+ painter->cache.size = size;
+ painter->cache.flt = flt;
+ painter->cache.texonly = texonly;
+ painter->cache.enabled = 1;
+}
+
+void BKE_brush_painter_free(BrushPainter *painter)
+{
+ Brush *brush = painter->brush;
+
+ BKE_brush_size_set(painter->scene, brush, painter->startsize);
+ BKE_brush_alpha_set(painter->scene, brush, painter->startalpha);
+ brush->jitter = painter->startjitter;
+ brush->spacing = painter->startspacing;
+
+ if (painter->cache.ibuf) IMB_freeImBuf(painter->cache.ibuf);
+ if (painter->cache.texibuf) IMB_freeImBuf(painter->cache.texibuf);
+ if (painter->cache.maskibuf) IMB_freeImBuf(painter->cache.maskibuf);
+ MEM_freeN(painter);
+}
+
+static void brush_painter_do_partial(BrushPainter *painter, ImBuf *oldtexibuf,
+ int x, int y, int w, int h, int xt, int yt,
+ const float pos[2])
+{
+ Scene *scene = painter->scene;
+ Brush *brush = painter->brush;
+ ImBuf *ibuf, *maskibuf, *texibuf;
+ float *bf, *mf, *tf, *otf = NULL, xoff, yoff, xy[2], rgba[4];
+ unsigned char *b, *m, *t, *ot = NULL;
+ int dotexold, origx = x, origy = y;
+ const int radius = BKE_brush_size_get(painter->scene, brush);
+
+ xoff = -radius + 0.5f;
+ yoff = -radius + 0.5f;
+ xoff += (int)pos[0] - (int)painter->startpaintpos[0];
+ yoff += (int)pos[1] - (int)painter->startpaintpos[1];
+
+ ibuf = painter->cache.ibuf;
+ texibuf = painter->cache.texibuf;
+ maskibuf = painter->cache.maskibuf;
+
+ dotexold = (oldtexibuf != NULL);
+
+ /* not sure if it's actually needed or it's a mistake in coords/sizes
+ * calculation in brush_painter_fixed_tex_partial_update(), but without this
+ * limitation memory gets corrupted at fast strokes with quite big spacing (sergey) */
+ w = min_ii(w, ibuf->x);
+ h = min_ii(h, ibuf->y);
+
+ if (painter->cache.flt) {
+ for (; y < h; y++) {
+ bf = ibuf->rect_float + (y * ibuf->x + origx) * 4;
+ tf = texibuf->rect_float + (y * texibuf->x + origx) * 4;
+ mf = maskibuf->rect_float + (y * maskibuf->x + origx) * 4;
+
+ if (dotexold)
+ otf = oldtexibuf->rect_float + ((y - origy + yt) * oldtexibuf->x + xt) * 4;
+
+ for (x = origx; x < w; x++, bf += 4, mf += 4, tf += 4) {
+ if (dotexold) {
+ copy_v3_v3(tf, otf);
+ tf[3] = otf[3];
+ otf += 4;
+ }
+ else {
+ xy[0] = x + xoff;
+ xy[1] = y + yoff;
+
+ BKE_brush_sample_tex(scene, brush, xy, tf, 0);
+ }
+
+ bf[0] = tf[0] * mf[0];
+ bf[1] = tf[1] * mf[1];
+ bf[2] = tf[2] * mf[2];
+ bf[3] = tf[3] * mf[3];
+ }
+ }
+ }
+ else {
+ for (; y < h; y++) {
+ b = (unsigned char *)ibuf->rect + (y * ibuf->x + origx) * 4;
+ t = (unsigned char *)texibuf->rect + (y * texibuf->x + origx) * 4;
+ m = (unsigned char *)maskibuf->rect + (y * maskibuf->x + origx) * 4;
+
+ if (dotexold)
+ ot = (unsigned char *)oldtexibuf->rect + ((y - origy + yt) * oldtexibuf->x + xt) * 4;
+
+ for (x = origx; x < w; x++, b += 4, m += 4, t += 4) {
+ if (dotexold) {
+ t[0] = ot[0];
+ t[1] = ot[1];
+ t[2] = ot[2];
+ t[3] = ot[3];
+ ot += 4;
+ }
+ else {
+ xy[0] = x + xoff;
+ xy[1] = y + yoff;
+
+ BKE_brush_sample_tex(scene, brush, xy, rgba, 0);
+ rgba_float_to_uchar(t, rgba);
+ }
+
+ b[0] = t[0] * m[0] / 255;
+ b[1] = t[1] * m[1] / 255;
+ b[2] = t[2] * m[2] / 255;
+ b[3] = t[3] * m[3] / 255;
+ }
+ }
+ }
+}
+
+static void brush_painter_fixed_tex_partial_update(BrushPainter *painter, const float pos[2])
+{
+ const Scene *scene = painter->scene;
+ Brush *brush = painter->brush;
+ BrushPainterCache *cache = &painter->cache;
+ ImBuf *oldtexibuf, *ibuf;
+ int imbflag, destx, desty, srcx, srcy, w, h, x1, y1, x2, y2;
+ const int diameter = 2 * BKE_brush_size_get(scene, brush);
+
+ imbflag = (cache->flt) ? IB_rectfloat : IB_rect;
+ if (!cache->ibuf)
+ cache->ibuf = IMB_allocImBuf(diameter, diameter, 32, imbflag);
+ ibuf = cache->ibuf;
+
+ oldtexibuf = cache->texibuf;
+ cache->texibuf = IMB_allocImBuf(diameter, diameter, 32, imbflag);
+
+ if (oldtexibuf) {
+ srcx = srcy = 0;
+ destx = (int)painter->lastpaintpos[0] - (int)pos[0];
+ desty = (int)painter->lastpaintpos[1] - (int)pos[1];
+ w = oldtexibuf->x;
+ h = oldtexibuf->y;
+
+ IMB_rectclip(cache->texibuf, oldtexibuf, &destx, &desty, &srcx, &srcy, &w, &h);
+ }
+ else {
+ srcx = srcy = 0;
+ destx = desty = 0;
+ w = h = 0;
+ }
+
+ x1 = destx;
+ y1 = desty;
+ x2 = destx + w;
+ y2 = desty + h;
+
+ /* blend existing texture in new position */
+ if ((x1 < x2) && (y1 < y2))
+ brush_painter_do_partial(painter, oldtexibuf, x1, y1, x2, y2, srcx, srcy, pos);
+
+ if (oldtexibuf)
+ IMB_freeImBuf(oldtexibuf);
+
+ /* sample texture in new areas */
+ if ((0 < x1) && (0 < ibuf->y))
+ brush_painter_do_partial(painter, NULL, 0, 0, x1, ibuf->y, 0, 0, pos);
+ if ((x2 < ibuf->x) && (0 < ibuf->y))
+ brush_painter_do_partial(painter, NULL, x2, 0, ibuf->x, ibuf->y, 0, 0, pos);
+ if ((x1 < x2) && (0 < y1))
+ brush_painter_do_partial(painter, NULL, x1, 0, x2, y1, 0, 0, pos);
+ if ((x1 < x2) && (y2 < ibuf->y))
+ brush_painter_do_partial(painter, NULL, x1, y2, x2, ibuf->y, 0, 0, pos);
+}
+
+static void brush_painter_refresh_cache(BrushPainter *painter, const float pos[2], int use_color_correction)
+{
+ const Scene *scene = painter->scene;
+ Brush *brush = painter->brush;
+ BrushPainterCache *cache = &painter->cache;
+ MTex *mtex = &brush->mtex;
+ int size;
+ short flt;
+ const int diameter = 2 * BKE_brush_size_get(scene, brush);
+ const float alpha = BKE_brush_alpha_get(scene, brush);
+
+ if (diameter != cache->lastsize ||
+ alpha != cache->lastalpha ||
+ brush->jitter != cache->lastjitter)
+ {
+ if (cache->ibuf) {
+ IMB_freeImBuf(cache->ibuf);
+ cache->ibuf = NULL;
+ }
+ if (cache->maskibuf) {
+ IMB_freeImBuf(cache->maskibuf);
+ cache->maskibuf = NULL;
+ }
+
+ flt = cache->flt;
+ size = (cache->size) ? cache->size : diameter;
+
+ if (brush->flag & BRUSH_FIXED_TEX) {
+ BKE_brush_imbuf_new(scene, brush, flt, 3, size, &cache->maskibuf, use_color_correction);
+ brush_painter_fixed_tex_partial_update(painter, pos);
+ }
+ else
+ BKE_brush_imbuf_new(scene, brush, flt, 2, size, &cache->ibuf, use_color_correction);
+
+ cache->lastsize = diameter;
+ cache->lastalpha = alpha;
+ cache->lastjitter = brush->jitter;
+ }
+ else if ((brush->flag & BRUSH_FIXED_TEX) && mtex && mtex->tex) {
+ int dx = (int)painter->lastpaintpos[0] - (int)pos[0];
+ int dy = (int)painter->lastpaintpos[1] - (int)pos[1];
+
+ if ((dx != 0) || (dy != 0))
+ brush_painter_fixed_tex_partial_update(painter, pos);
+ }
+}
+
+void BKE_brush_painter_break_stroke(BrushPainter *painter)
+{
+ painter->firsttouch = 1;
+}
+
+
+int BKE_brush_painter_paint(BrushPainter *painter, BrushFunc func, const float pos[2], double time, float pressure,
+ void *user, int use_color_correction)
+{
+ Scene *scene = painter->scene;
+ Brush *brush = painter->brush;
+ int totpaintops = 0;
+
+ if (pressure == 0.0f) {
+ if (painter->lastpressure) // XXX - hack, operator misses
+ pressure = painter->lastpressure;
+ else
+ pressure = 1.0f; /* zero pressure == not using tablet */
+ }
+ if (painter->firsttouch) {
+ /* paint exactly once on first touch */
+ painter->startpaintpos[0] = pos[0];
+ painter->startpaintpos[1] = pos[1];
+
+ brush_pressure_apply(painter, brush, pressure);
+ if (painter->cache.enabled)
+ brush_painter_refresh_cache(painter, pos, use_color_correction);
+ totpaintops += func(user, painter->cache.ibuf, pos, pos);
+
+ painter->lasttime = time;
+ painter->firsttouch = 0;
+ painter->lastpaintpos[0] = pos[0];
+ painter->lastpaintpos[1] = pos[1];
+ }
+#if 0
+ else if (painter->brush->flag & BRUSH_AIRBRUSH) {
+ float spacing, step, paintpos[2], dmousepos[2], len;
+ double starttime, curtime = time;
+
+ /* compute brush spacing adapted to brush size */
+ spacing = brush->rate; //radius*brush->spacing*0.01f;
+
+ /* setup starting time, direction vector and accumulated time */
+ starttime = painter->accumtime;
+ sub_v2_v2v2(dmousepos, pos, painter->lastmousepos);
+ len = normalize_v2(dmousepos);
+ painter->accumtime += curtime - painter->lasttime;
+
+ /* do paint op over unpainted time distance */
+ while (painter->accumtime >= spacing) {
+ step = (spacing - starttime) * len;
+ paintpos[0] = painter->lastmousepos[0] + dmousepos[0] * step;
+ paintpos[1] = painter->lastmousepos[1] + dmousepos[1] * step;
+
+ if (painter->cache.enabled)
+ brush_painter_refresh_cache(painter);
+ totpaintops += func(user, painter->cache.ibuf,
+ painter->lastpaintpos, paintpos);
+
+ painter->lastpaintpos[0] = paintpos[0];
+ painter->lastpaintpos[1] = paintpos[1];
+ painter->accumtime -= spacing;
+ starttime -= spacing;
+ }
+
+ painter->lasttime = curtime;
+ }
+#endif
+ else {
+ float startdistance, spacing, step, paintpos[2], dmousepos[2], finalpos[2];
+ float t, len, press;
+ const int radius = BKE_brush_size_get(scene, brush);
+
+ /* compute brush spacing adapted to brush radius, spacing may depend
+ * on pressure, so update it */
+ brush_pressure_apply(painter, brush, painter->lastpressure);
+ spacing = max_ff(1.0f, radius) * brush->spacing * 0.01f;
+
+ /* setup starting distance, direction vector and accumulated distance */
+ startdistance = painter->accumdistance;
+ sub_v2_v2v2(dmousepos, pos, painter->lastmousepos);
+ len = normalize_v2(dmousepos);
+ painter->accumdistance += len;
+
+ if (brush->flag & BRUSH_SPACE) {
+ /* do paint op over unpainted distance */
+ while ((len > 0.0f) && (painter->accumdistance >= spacing)) {
+ step = spacing - startdistance;
+ paintpos[0] = painter->lastmousepos[0] + dmousepos[0] * step;
+ paintpos[1] = painter->lastmousepos[1] + dmousepos[1] * step;
+
+ t = step / len;
+ press = (1.0f - t) * painter->lastpressure + t * pressure;
+ brush_pressure_apply(painter, brush, press);
+ spacing = max_ff(1.0f, radius) * brush->spacing * 0.01f;
+
+ BKE_brush_jitter_pos(scene, brush, paintpos, finalpos);
+
+ if (painter->cache.enabled)
+ brush_painter_refresh_cache(painter, finalpos, use_color_correction);
+
+ totpaintops +=
+ func(user, painter->cache.ibuf, painter->lastpaintpos, finalpos);
+
+ painter->lastpaintpos[0] = paintpos[0];
+ painter->lastpaintpos[1] = paintpos[1];
+ painter->accumdistance -= spacing;
+ startdistance -= spacing;
+ }
+ }
+ else {
+ BKE_brush_jitter_pos(scene, brush, pos, finalpos);
+
+ if (painter->cache.enabled)
+ brush_painter_refresh_cache(painter, finalpos, use_color_correction);
+
+ totpaintops += func(user, painter->cache.ibuf, pos, finalpos);
+
+ painter->lastpaintpos[0] = pos[0];
+ painter->lastpaintpos[1] = pos[1];
+ painter->accumdistance = 0;
+ }
+
+ /* do airbrush paint ops, based on the number of paint ops left over
+ * from regular painting. this is a temporary solution until we have
+ * accurate time stamps for mouse move events */
+ if (brush->flag & BRUSH_AIRBRUSH) {
+ double curtime = time;
+ double painttime = brush->rate * totpaintops;
+
+ painter->accumtime += curtime - painter->lasttime;
+ if (painter->accumtime <= painttime)
+ painter->accumtime = 0.0;
+ else
+ painter->accumtime -= painttime;
+
+ while (painter->accumtime >= (double)brush->rate) {
+ brush_pressure_apply(painter, brush, pressure);
+
+ BKE_brush_jitter_pos(scene, brush, pos, finalpos);
+
+ if (painter->cache.enabled)
+ brush_painter_refresh_cache(painter, finalpos, use_color_correction);
+
+ totpaintops +=
+ func(user, painter->cache.ibuf, painter->lastmousepos, finalpos);
+ painter->accumtime -= (double)brush->rate;
+ }
+
+ painter->lasttime = curtime;
+ }
+ }
+
+ painter->lastmousepos[0] = pos[0];
+ painter->lastmousepos[1] = pos[1];
+ painter->lastpressure = pressure;
+
+ BKE_brush_alpha_set(scene, brush, painter->startalpha);
+ BKE_brush_size_set(scene, brush, painter->startsize);
+ brush->jitter = painter->startjitter;
+ brush->spacing = painter->startspacing;
+
+ return totpaintops;
+}
+
+
+/* TODO: should probably be unified with BrushPainter stuff? */
+unsigned int *BKE_brush_gen_texture_cache(Brush *br, int half_side)
+{
+ unsigned int *texcache = NULL;
+ MTex *mtex = &br->mtex;
+ TexResult texres = {0};
+ int hasrgb, ix, iy;
+ int side = half_side * 2;
+
+ if (mtex->tex) {
+ float x, y, step = 2.0 / side, co[3];
+
+ texcache = MEM_callocN(sizeof(int) * side * side, "Brush texture cache");
+
+ /*do normalized cannonical view coords for texture*/
+ for (y = -1.0, iy = 0; iy < side; iy++, y += step) {
+ for (x = -1.0, ix = 0; ix < side; ix++, x += step) {
+ co[0] = x;
+ co[1] = y;
+ co[2] = 0.0f;
+
+ /* This is copied from displace modifier code */
+ hasrgb = multitex_ext(mtex->tex, co, NULL, NULL, 0, &texres);
+
+ /* if the texture gave an RGB value, we assume it didn't give a valid
+ * intensity, so calculate one (formula from do_material_tex).
+ * if the texture didn't give an RGB value, copy the intensity across
+ */
+ if (hasrgb & TEX_RGB)
+ texres.tin = rgb_to_grayscale(&texres.tr);
+
+ ((char *)texcache)[(iy * side + ix) * 4] =
+ ((char *)texcache)[(iy * side + ix) * 4 + 1] =
+ ((char *)texcache)[(iy * side + ix) * 4 + 2] =
+ ((char *)texcache)[(iy * side + ix) * 4 + 3] = (char)(texres.tin * 255.0f);
+ }
+ }
+ }
+
+ return texcache;
+}
+
diff --git a/source/blender/editors/sculpt_paint/paint_mask.c b/source/blender/editors/sculpt_paint/paint_mask.c
index 9fe7fc1d3ac..3cf67667f39 100644
--- a/source/blender/editors/sculpt_paint/paint_mask.c
+++ b/source/blender/editors/sculpt_paint/paint_mask.c
@@ -96,7 +96,7 @@ static int mask_flood_fill_exec(bContext *C, wmOperator *op)
pbvh = dm->getPBVH(ob, dm);
ob->sculpt->pbvh = pbvh;
- BLI_pbvh_search_gather(pbvh, NULL, NULL, &nodes, &totnode);
+ BKE_pbvh_search_gather(pbvh, NULL, NULL, &nodes, &totnode);
sculpt_undo_push_begin("Mask flood fill");
@@ -105,12 +105,12 @@ static int mask_flood_fill_exec(bContext *C, wmOperator *op)
sculpt_undo_push_node(ob, nodes[i], SCULPT_UNDO_MASK);
- BLI_pbvh_vertex_iter_begin(pbvh, nodes[i], vi, PBVH_ITER_UNIQUE) {
+ BKE_pbvh_vertex_iter_begin(pbvh, nodes[i], vi, PBVH_ITER_UNIQUE) {
mask_flood_fill_set_elem(vi.mask, mode, value);
- } BLI_pbvh_vertex_iter_end;
+ } BKE_pbvh_vertex_iter_end;
- BLI_pbvh_node_mark_update(nodes[i]);
- if (BLI_pbvh_type(pbvh) == PBVH_GRIDS)
+ BKE_pbvh_node_mark_update(nodes[i]);
+ if (BKE_pbvh_type(pbvh) == PBVH_GRIDS)
multires_mark_as_modified(ob, MULTIRES_COORDS_MODIFIED);
}
diff --git a/source/blender/editors/sculpt_paint/paint_ops.c b/source/blender/editors/sculpt_paint/paint_ops.c
index 10b9f26dbcd..9e702c16e2f 100644
--- a/source/blender/editors/sculpt_paint/paint_ops.c
+++ b/source/blender/editors/sculpt_paint/paint_ops.c
@@ -648,6 +648,18 @@ void ED_keymap_paint(wmKeyConfig *keyconf)
kmi = WM_keymap_add_item(keymap, "PAINT_OT_mask_flood_fill", IKEY, KM_PRESS, KM_CTRL, 0);
RNA_enum_set(kmi->ptr, "mode", PAINT_MASK_INVERT);
+ /* Toggle dynamic topology */
+ WM_keymap_add_item(keymap, "SCULPT_OT_dynamic_topology_toggle", DKEY, KM_PRESS, KM_CTRL, 0);
+
+ /* Dynamic-topology detail size
+ *
+ * This should be improved further, perhaps by showing a triangle
+ * grid rather than brush alpha */
+ kmi = WM_keymap_add_item(keymap, "WM_OT_radial_control", DKEY, KM_PRESS, KM_SHIFT, 0);
+ set_brush_rc_props(kmi->ptr, "sculpt", "detail_size", NULL, 0);
+ RNA_string_set(kmi->ptr, "data_path_primary",
+ "tool_settings.sculpt.detail_size");
+
/* multires switch */
kmi = WM_keymap_add_item(keymap, "OBJECT_OT_subdivision_set", PAGEUPKEY, KM_PRESS, 0, 0);
RNA_int_set(kmi->ptr, "level", 1);
diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c b/source/blender/editors/sculpt_paint/paint_stroke.c
index 9ebeb61a7bb..2f4115dcd94 100644
--- a/source/blender/editors/sculpt_paint/paint_stroke.c
+++ b/source/blender/editors/sculpt_paint/paint_stroke.c
@@ -416,6 +416,7 @@ int paint_stroke_modal(bContext *C, wmOperator *op, wmEvent *event)
if (!stroke->stroke_started) {
copy_v2_v2(stroke->last_mouse_position, sample_average.mouse);
stroke->stroke_started = stroke->test_start(C, op, sample_average.mouse);
+ BLI_assert((stroke->stroke_started & ~1) == 0); /* 0/1 */
if (stroke->stroke_started) {
stroke->smooth_stroke_cursor =
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index 359486a4a8d..08c26aaa755 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -372,31 +372,22 @@ static int wpaint_mirror_vgroup_ensure(Object *ob, const int vgroup_active)
bDeformGroup *defgroup = BLI_findlink(&ob->defbase, vgroup_active);
if (defgroup) {
- bDeformGroup *curdef;
int mirrdef;
char name[MAXBONENAME];
flip_side_name(name, defgroup->name, FALSE);
-
- if (strcmp(name, defgroup->name) != 0) {
- for (curdef = ob->defbase.first, mirrdef = 0; curdef; curdef = curdef->next, mirrdef++) {
- if (!strcmp(curdef->name, name)) {
- break;
- }
- }
-
- if (curdef == NULL) {
- int olddef = ob->actdef; /* tsk, ED_vgroup_add sets the active defgroup */
- curdef = ED_vgroup_add_name(ob, name);
- ob->actdef = olddef;
- }
-
- /* curdef should never be NULL unless this is
- * a lamp and ED_vgroup_add_name fails */
- if (curdef) {
- return mirrdef;
+ mirrdef = defgroup_name_index(ob, name);
+ if (mirrdef == -1) {
+ int olddef = ob->actdef; /* tsk, ED_vgroup_add sets the active defgroup */
+ if (ED_vgroup_add_name(ob, name)) {
+ mirrdef = BLI_countlist(&ob->defbase) - 1;
}
+ ob->actdef = olddef;
}
+
+ /* curdef should never be NULL unless this is
+ * a lamp and ED_vgroup_add_name fails */
+ return mirrdef;
}
return -1;
@@ -414,7 +405,7 @@ static void free_vpaint_prev(VPaint *vp)
static void free_wpaint_prev(VPaint *vp)
{
if (vp->wpaint_prev) {
- MEM_freeN(vp->wpaint_prev);
+ BKE_defvert_array_free(vp->wpaint_prev, vp->tot);
vp->wpaint_prev = NULL;
vp->tot = 0;
}
@@ -441,7 +432,7 @@ static void copy_wpaint_prev(VPaint *wp, MDeformVert *dverts, int dcount)
wp->wpaint_prev = MEM_mallocN(sizeof(MDeformVert) * dcount, "wpaint prev");
wp->tot = dcount;
- copy_dverts(wp->wpaint_prev, dverts, dcount);
+ BKE_defvert_array_copy(wp->wpaint_prev, dverts, dcount);
}
}
@@ -868,7 +859,10 @@ static float calc_vp_strength_dl(VPaint *vp, ViewContext *vc, const float co[3],
{
float vertco[2];
- if (ED_view3d_project_float_global(vc->ar, co, vertco, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK) {
+ if (ED_view3d_project_float_object(vc->ar,
+ co, vertco,
+ V3D_PROJ_TEST_CLIP_BB | V3D_PROJ_TEST_CLIP_NEAR) == V3D_PROJ_RET_OK)
+ {
float delta[2];
float dist_squared;
@@ -1037,15 +1031,15 @@ static int weight_sample_invoke(bContext *C, wmOperator *op, wmEvent *event)
view3d_operator_needs_opengl(C);
if (use_vert_sel) {
- if (ED_mesh_pick_vert(C, me, event->mval, &index, ED_MESH_PICK_DEFAULT_VERT_SIZE)) {
+ if (ED_mesh_pick_vert(C, vc.obact, event->mval, &index, ED_MESH_PICK_DEFAULT_VERT_SIZE, TRUE)) {
v_idx_best = index;
}
}
else {
- if (ED_mesh_pick_face_vert(C, me, vc.obact, event->mval, &index, ED_MESH_PICK_DEFAULT_FACE_SIZE)) {
+ if (ED_mesh_pick_face_vert(C, vc.obact, event->mval, &index, ED_MESH_PICK_DEFAULT_FACE_SIZE)) {
v_idx_best = index;
}
- else if (ED_mesh_pick_face(C, me, event->mval, &index, ED_MESH_PICK_DEFAULT_FACE_SIZE)) {
+ else if (ED_mesh_pick_face(C, vc.obact, event->mval, &index, ED_MESH_PICK_DEFAULT_FACE_SIZE)) {
/* this relies on knowning the internal worksings of ED_mesh_pick_face_vert() */
BKE_report(op->reports, RPT_WARNING, "The modifier used does not support deformed locations");
}
@@ -1126,13 +1120,13 @@ static EnumPropertyItem *weight_paint_sample_enum_itemf(bContext *C, PointerRNA
view3d_operator_needs_opengl(C);
if (use_vert_sel) {
- if (ED_mesh_pick_vert(C, me, mval, &index, ED_MESH_PICK_DEFAULT_VERT_SIZE)) {
+ if (ED_mesh_pick_vert(C, vc.obact, mval, &index, ED_MESH_PICK_DEFAULT_VERT_SIZE, TRUE)) {
MDeformVert *dvert = &me->dvert[index];
found |= weight_paint_sample_enum_itemf__helper(dvert, defbase_tot, groups);
}
}
else {
- if (ED_mesh_pick_face(C, me, mval, &index, ED_MESH_PICK_DEFAULT_FACE_SIZE)) {
+ if (ED_mesh_pick_face(C, vc.obact, mval, &index, ED_MESH_PICK_DEFAULT_FACE_SIZE)) {
MPoly *mp = &me->mpoly[index];
unsigned int fidx = mp->totloop - 1;
@@ -2058,32 +2052,28 @@ struct WPaintData {
int vgroup_mirror;
DMCoNo *vertexcosnos;
float wpimat[3][3];
-
+
/* variables for auto normalize */
const char *vgroup_validmap; /* stores if vgroups tie to deforming bones or not */
const char *lock_flags;
int defbase_tot;
};
-static int wpaint_stroke_test_start(bContext *C, wmOperator *op, const float UNUSED(mouse[2]))
+/* ensure we have data on wpaint start, add if needed */
+static int wpaint_ensure_data(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
- struct PaintStroke *stroke = op->customdata;
- ToolSettings *ts = scene->toolsettings;
- VPaint *wp = ts->wpaint;
Object *ob = CTX_data_active_object(C);
- struct WPaintData *wpd;
- Mesh *me;
+ Mesh *me = BKE_mesh_from_object(ob);
- float mat[4][4], imat[4][4];
-
if (scene->obedit) {
return FALSE;
}
-
- me = BKE_mesh_from_object(ob);
- if (me == NULL || me->totpoly == 0) return OPERATOR_PASS_THROUGH;
-
+
+ if (me == NULL || me->totpoly == 0) {
+ return FALSE;
+ }
+
/* if nothing was added yet, we make dverts and a vertex deform group */
if (!me->dvert) {
ED_vgroup_data_create(&me->id);
@@ -2122,6 +2112,25 @@ static int wpaint_stroke_test_start(bContext *C, wmOperator *op, const float UNU
return FALSE;
}
+ return TRUE;
+}
+
+static int wpaint_stroke_test_start(bContext *C, wmOperator *op, const float UNUSED(mouse[2]))
+{
+ Scene *scene = CTX_data_scene(C);
+ struct PaintStroke *stroke = op->customdata;
+ ToolSettings *ts = scene->toolsettings;
+ VPaint *wp = ts->wpaint;
+ Object *ob = CTX_data_active_object(C);
+ Mesh *me = BKE_mesh_from_object(ob);
+ struct WPaintData *wpd;
+
+ float mat[4][4], imat[4][4];
+
+ if (wpaint_ensure_data(C, op) == FALSE) {
+ return FALSE;
+ }
+
{
/* check if we are attempting to paint onto a locked vertex group,
* and other options disallow it from doing anything useful */
@@ -2184,7 +2193,15 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
unsigned int index, totindex;
float alpha;
float mval[2];
- int use_vert_sel;
+ bool use_vert_sel;
+ bool use_face_sel;
+ bool use_depth;
+
+ MDeformWeight *(*dw_func)(MDeformVert *, const int) =
+ (brush->vertexpaint_tool == PAINT_BLEND_BLUR) ?
+ ((wp->flag & VP_ONLYVGROUP) ?
+ (MDeformWeight *(*)(MDeformVert *, const int))defvert_find_index :
+ defvert_verify_index) : NULL;
const float pressure = RNA_float_get(itemptr, "pressure");
const float brush_size_pressure = BKE_brush_size_get(scene, brush) * (BKE_brush_use_size_pressure(scene, brush) ? pressure : 1.0f);
@@ -2201,7 +2218,7 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
ED_region_tag_redraw(CTX_wm_region(C));
return;
}
-
+
vc = &wpd->vc;
ob = vc->obact;
me = ob->data;
@@ -2242,31 +2259,38 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
swap_m4m4(wpd->vc.rv3d->persmat, mat);
use_vert_sel = (me->editflag & ME_EDIT_PAINT_VERT_SEL) != 0;
+ use_face_sel = (me->editflag & ME_EDIT_PAINT_FACE_SEL) != 0;
+ use_depth = (vc->v3d->flag & V3D_ZBUF_SELECT);
/* which faces are involved */
- if (wp->flag & VP_AREA) {
- /* Ugly hack, to avoid drawing vertex index when getting the face index buffer - campbell */
- me->editflag &= ~ME_EDIT_PAINT_VERT_SEL;
- totindex = sample_backbuf_area(vc, indexar, me->totpoly, mval[0], mval[1], brush_size_pressure);
- me->editflag |= use_vert_sel ? ME_EDIT_PAINT_VERT_SEL : 0;
- }
- else {
- indexar[0] = view3d_sample_backbuf(vc, mval[0], mval[1]);
- if (indexar[0]) totindex = 1;
- else totindex = 0;
- }
+ if (use_depth) {
+ if (wp->flag & VP_AREA) {
+ /* Ugly hack, to avoid drawing vertex index when getting the face index buffer - campbell */
+ me->editflag &= ~ME_EDIT_PAINT_VERT_SEL;
+ totindex = sample_backbuf_area(vc, indexar, me->totpoly, mval[0], mval[1], brush_size_pressure);
+ me->editflag |= use_vert_sel ? ME_EDIT_PAINT_VERT_SEL : 0;
+ }
+ else {
+ indexar[0] = view3d_sample_backbuf(vc, mval[0], mval[1]);
+ if (indexar[0]) totindex = 1;
+ else totindex = 0;
+ }
- if ((me->editflag & ME_EDIT_PAINT_FACE_SEL) && me->mpoly) {
- for (index = 0; index < totindex; index++) {
- if (indexar[index] && indexar[index] <= me->totpoly) {
- MPoly *mpoly = ((MPoly *)me->mpoly) + (indexar[index] - 1);
-
- if ((mpoly->flag & ME_FACE_SEL) == 0) {
- indexar[index] = 0;
+ if (use_face_sel && me->mpoly) {
+ for (index = 0; index < totindex; index++) {
+ if (indexar[index] && indexar[index] <= me->totpoly) {
+ MPoly *mpoly = ((MPoly *)me->mpoly) + (indexar[index] - 1);
+
+ if ((mpoly->flag & ME_FACE_SEL) == 0) {
+ indexar[index] = 0;
+ }
}
}
}
}
+ else {
+ indexar = NULL;
+ }
/* make sure each vertex gets treated only once */
/* and calculate filter weight */
@@ -2275,80 +2299,121 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
paintweight = 0.0f;
else
paintweight = BKE_brush_weight_get(scene, brush);
-
- for (index = 0; index < totindex; index++) {
- if (indexar[index] && indexar[index] <= me->totpoly) {
- MPoly *mpoly = me->mpoly + (indexar[index] - 1);
- MLoop *ml = me->mloop + mpoly->loopstart;
- int i;
- if (use_vert_sel) {
- for (i = 0; i < mpoly->totloop; i++, ml++) {
- me->dvert[ml->v].flag = (me->mvert[ml->v].flag & SELECT);
+#define WP_BLUR_ACCUM(v_idx_var) \
+ { \
+ const unsigned int vidx = v_idx_var; \
+ const float fac = calc_vp_strength_dl(wp, vc, wpd->vertexcosnos[vidx].co, mval, brush_size_pressure); \
+ if (fac > 0.0f) { \
+ MDeformWeight *dw = dw_func(&me->dvert[vidx], wpi.vgroup_active); \
+ paintweight += dw ? (dw->weight * fac) : 0.0f; \
+ totw += fac; \
+ } \
+ } (void)0
+
+
+ if (use_depth) {
+ for (index = 0; index < totindex; index++) {
+ if (indexar[index] && indexar[index] <= me->totpoly) {
+ MPoly *mpoly = me->mpoly + (indexar[index] - 1);
+ MLoop *ml = me->mloop + mpoly->loopstart;
+ int i;
+
+ if (use_vert_sel) {
+ for (i = 0; i < mpoly->totloop; i++, ml++) {
+ me->dvert[ml->v].flag = (me->mvert[ml->v].flag & SELECT);
+ }
}
- }
- else {
- for (i = 0; i < mpoly->totloop; i++, ml++) {
- me->dvert[ml->v].flag = 1;
+ else {
+ for (i = 0; i < mpoly->totloop; i++, ml++) {
+ me->dvert[ml->v].flag = 1;
+ }
}
- }
-
- if (brush->vertexpaint_tool == PAINT_BLEND_BLUR) {
- MDeformWeight *dw, *(*dw_func)(MDeformVert *, const int);
-
- if (wp->flag & VP_ONLYVGROUP)
- dw_func = (MDeformWeight *(*)(MDeformVert *, const int))defvert_find_index;
- else
- dw_func = defvert_verify_index;
-
- ml = me->mloop + mpoly->loopstart;
- for (i = 0; i < mpoly->totloop; i++, ml++) {
- unsigned int vidx = ml->v;
- const float fac = calc_vp_strength_dl(wp, vc, wpd->vertexcosnos[vidx].co, mval, brush_size_pressure);
- if (fac > 0.0f) {
- dw = dw_func(&me->dvert[vidx], wpi.vgroup_active);
- paintweight += dw ? (dw->weight * fac) : 0.0f;
- totw += fac;
+
+ if (brush->vertexpaint_tool == PAINT_BLEND_BLUR) {
+ ml = me->mloop + mpoly->loopstart;
+ for (i = 0; i < mpoly->totloop; i++, ml++) {
+ WP_BLUR_ACCUM(ml->v);
}
}
}
}
}
-
+ else {
+ const unsigned int totvert = me->totvert;
+ unsigned int i;
+
+ /* in the case of face selection we need to flush */
+ if (use_vert_sel || use_face_sel) {
+ for (i = 0; i < totvert; i++) {
+ me->dvert[i].flag = me->mvert[i].flag & SELECT;
+ }
+ }
+ else {
+ for (i = 0; i < totvert; i++) {
+ me->dvert[i].flag = SELECT;
+ }
+ }
+
+ if (brush->vertexpaint_tool == PAINT_BLEND_BLUR) {
+ for (i = 0; i < totvert; i++) {
+ WP_BLUR_ACCUM(i);
+ }
+ }
+ }
+
+#undef WP_BLUR_ACCUM
+
+
if (brush->vertexpaint_tool == PAINT_BLEND_BLUR) {
paintweight /= totw;
}
- for (index = 0; index < totindex; index++) {
+#define WP_PAINT(v_idx_var) \
+ { \
+ unsigned int vidx = v_idx_var; \
+ if (me->dvert[vidx].flag) { \
+ alpha = calc_vp_alpha_dl(wp, vc, wpd->wpimat, &wpd->vertexcosnos[vidx], \
+ mval, brush_size_pressure, brush_alpha_pressure); \
+ if (alpha) { \
+ do_weight_paint_vertex(wp, ob, &wpi, vidx, alpha, paintweight); \
+ } \
+ me->dvert[vidx].flag = 0; \
+ } \
+ } (void)0
+
+ if (use_depth) {
+ for (index = 0; index < totindex; index++) {
- if (indexar[index] && indexar[index] <= me->totpoly) {
- MPoly *mpoly = me->mpoly + (indexar[index] - 1);
- MLoop *ml = me->mloop + mpoly->loopstart;
- int i;
-
- for (i = 0; i < mpoly->totloop; i++, ml++) {
- unsigned int vidx = ml->v;
-
- if (me->dvert[vidx].flag) {
- alpha = calc_vp_alpha_dl(wp, vc, wpd->wpimat, &wpd->vertexcosnos[vidx],
- mval, brush_size_pressure, brush_alpha_pressure);
- if (alpha) {
- do_weight_paint_vertex(wp, ob, &wpi, vidx, alpha, paintweight);
- }
- me->dvert[vidx].flag = 0;
+ if (indexar[index] && indexar[index] <= me->totpoly) {
+ MPoly *mpoly = me->mpoly + (indexar[index] - 1);
+ MLoop *ml = me->mloop + mpoly->loopstart;
+ int i;
+
+ for (i = 0; i < mpoly->totloop; i++, ml++) {
+ WP_PAINT(ml->v);
}
}
}
}
+ else {
+ const unsigned int totvert = me->totvert;
+ unsigned int i;
+
+ for (i = 0; i < totvert; i++) {
+ WP_PAINT(i);
+ }
+ }
+#undef WP_PAINT
/* *** free wpi members */
MEM_freeN((void *)wpi.defbase_sel);
- /* *** don't freeing wpi members */
+ /* *** done freeing wpi members */
swap_m4m4(vc->rv3d->persmat, mat);
-
+
DAG_id_tag_update(ob->data, 0);
ED_region_tag_redraw(vc->ar);
}
@@ -2442,7 +2507,7 @@ void PAINT_OT_weight_paint(wmOperatorType *ot)
RNA_def_collection_runtime(ot->srna, "stroke", &RNA_OperatorStrokeElement, "Stroke", "");
}
-static int weight_paint_set_exec(bContext *C, wmOperator *UNUSED(op))
+static int weight_paint_set_exec(bContext *C, wmOperator *op)
{
struct Scene *scene = CTX_data_scene(C);
Object *obact = CTX_data_active_object(C);
@@ -2450,6 +2515,10 @@ static int weight_paint_set_exec(bContext *C, wmOperator *UNUSED(op))
Brush *brush = paint_brush(&ts->wpaint->paint);
float vgroup_weight = BKE_brush_weight_get(scene, brush);
+ if (wpaint_ensure_data(C, op) == FALSE) {
+ return OPERATOR_CANCELLED;
+ }
+
wpaint_fill(scene->toolsettings->wpaint, obact, vgroup_weight);
ED_region_tag_redraw(CTX_wm_region(C)); /* XXX - should redraw all 3D views */
return OPERATOR_FINISHED;
@@ -2992,9 +3061,9 @@ static void gradientVert__mapFunc(void *userData, int index, const float co[3],
* the screen coords of the verts need to be cached because
* updating the mesh may move them about (entering feedback loop) */
if (grad_data->is_init) {
- if (ED_view3d_project_float_global(grad_data->ar,
+ if (ED_view3d_project_float_object(grad_data->ar,
co, vs->sco,
- V3D_PROJ_TEST_CLIP_BB | V3D_PROJ_TEST_CLIP_WIN | V3D_PROJ_TEST_CLIP_NEAR) == V3D_PROJ_RET_OK)
+ V3D_PROJ_TEST_CLIP_BB | V3D_PROJ_TEST_CLIP_NEAR) == V3D_PROJ_RET_OK)
{
/* ok */
MDeformVert *dv = &me->dvert[index];
@@ -3022,11 +3091,9 @@ static void gradientVert__mapFunc(void *userData, int index, const float co[3],
if (grad_data->type == WPAINT_GRADIENT_TYPE_LINEAR) {
alpha = line_point_factor_v2(vs->sco, grad_data->sco_start, grad_data->sco_end);
}
- else if (grad_data->type == WPAINT_GRADIENT_TYPE_RADIAL) {
- alpha = len_v2v2(grad_data->sco_start, vs->sco) * grad_data->sco_line_div;
- }
else {
- BLI_assert(0);
+ BLI_assert(grad_data->type == WPAINT_GRADIENT_TYPE_RADIAL);
+ alpha = len_v2v2(grad_data->sco_start, vs->sco) * grad_data->sco_line_div;
}
/* no need to clamp 'alpha' yet */
@@ -3082,7 +3149,7 @@ static int paint_weight_gradient_modal(bContext *C, wmOperator *op, wmEvent *eve
VPaint *wp = ts->wpaint;
Object *ob = CTX_data_active_object(C);
Mesh *me = ob->data;
- copy_dverts(me->dvert, wp->wpaint_prev, me->totvert);
+ BKE_defvert_array_copy(me->dvert, wp->wpaint_prev, me->totvert);
free_wpaint_prev(wp);
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
@@ -3159,7 +3226,13 @@ static int paint_weight_gradient_exec(bContext *C, wmOperator *op)
static int paint_weight_gradient_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
- int ret = WM_gesture_straightline_invoke(C, op, event);
+ int ret;
+
+ if (wpaint_ensure_data(C, op) == FALSE) {
+ return OPERATOR_CANCELLED;
+ }
+
+ ret = WM_gesture_straightline_invoke(C, op, event);
if (ret & OPERATOR_RUNNING_MODAL) {
struct ARegion *ar = CTX_wm_region(C);
if (ar->regiontype == RGN_TYPE_WINDOW) {
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 8325b47beab..54ae2ebf588 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -65,6 +65,7 @@
#include "BKE_report.h"
#include "BKE_lattice.h" /* for armature_deform_verts */
#include "BKE_node.h"
+#include "BKE_object.h"
#include "BKE_subsurf.h"
#include "BIF_glutil.h"
@@ -86,6 +87,8 @@
#include "GPU_buffers.h"
+#include "bmesh.h"
+
#include <math.h>
#include <stdlib.h>
#include <string.h>
@@ -98,8 +101,13 @@ void ED_sculpt_force_update(bContext *C)
{
Object *ob = CTX_data_active_object(C);
- if (ob && (ob->mode & OB_MODE_SCULPT))
+ if (ob && (ob->mode & OB_MODE_SCULPT)) {
multires_force_update(ob);
+
+ /* Set reorder=false so that saving the file doesn't reorder
+ * the BMesh's elements */
+ sculptsession_bm_to_me(ob, FALSE);
+ }
}
float *ED_sculpt_get_last_stroke(struct Object *ob)
@@ -172,7 +180,8 @@ static int sculpt_modifiers_active(Scene *scene, Sculpt *sd, Object *ob)
Mesh *me = (Mesh *)ob->data;
MultiresModifierData *mmd = sculpt_multires_active(scene, ob);
- if (mmd) return 0;
+ if (mmd || ob->sculpt->bm)
+ return 0;
/* non-locked shape keys could be handled in the same way as deformed mesh */
if ((ob->shapeflag & OB_SHAPE_LOCK) == 0 && me->key && ob->shapenr)
@@ -281,12 +290,130 @@ typedef struct StrokeCache {
rcti previous_r; /* previous redraw rectangle */
} StrokeCache;
+/************** Access to original unmodified vertex data *************/
+
+typedef struct {
+ BMLog *bm_log;
+
+ SculptUndoNode *unode;
+ float (*coords)[3];
+ short (*normals)[3];
+ float *vmasks;
+
+ /* Original coordinate, normal, and mask */
+ const float *co;
+ float mask;
+ short no[3];
+} SculptOrigVertData;
+
+
+/* Initialize a SculptOrigVertData for accessing original vertex data;
+ * handles BMesh, mesh, and multires */
+static void sculpt_orig_vert_data_unode_init(SculptOrigVertData *data,
+ Object *ob,
+ SculptUndoNode *unode)
+{
+ SculptSession *ss = ob->sculpt;
+ BMesh *bm = ss->bm;
+
+ memset(data, 0, sizeof(*data));
+ data->unode = unode;
+
+ if (bm) {
+ data->bm_log = ss->bm_log;
+ }
+ else {
+ data->coords = data->unode->co;
+ data->normals = data->unode->no;
+ data->vmasks = data->unode->mask;
+ }
+}
+
+/* Initialize a SculptOrigVertData for accessing original vertex data;
+ * handles BMesh, mesh, and multires */
+static void sculpt_orig_vert_data_init(SculptOrigVertData *data,
+ Object *ob,
+ PBVHNode *node)
+{
+ SculptUndoNode *unode;
+ unode = sculpt_undo_push_node(ob, node, SCULPT_UNDO_COORDS);
+ sculpt_orig_vert_data_unode_init(data, ob, unode);
+
+}
+
+/* Update a SculptOrigVertData for a particular vertex from the PBVH
+ * iterator */
+static void sculpt_orig_vert_data_update(SculptOrigVertData *orig_data,
+ PBVHVertexIter *iter)
+{
+ if (orig_data->unode->type == SCULPT_UNDO_COORDS) {
+ if (orig_data->coords) {
+ orig_data->co = orig_data->coords[iter->i];
+ }
+ else {
+ orig_data->co = BM_log_original_vert_co(orig_data->bm_log, iter->bm_vert);
+ }
+
+ if (orig_data->normals) {
+ copy_v3_v3_short(orig_data->no, orig_data->normals[iter->i]);
+ }
+ else {
+ /* TODO: log doesn't store normals yet */
+ normal_float_to_short_v3(orig_data->no, iter->bm_vert->no);
+ }
+ }
+ else if (orig_data->unode->type == SCULPT_UNDO_MASK) {
+ if (orig_data->vmasks) {
+ orig_data->mask = orig_data->vmasks[iter->i];
+ }
+ else {
+ orig_data->mask = BM_log_original_mask(orig_data->bm_log, iter->bm_vert);
+ }
+ }
+}
+
+/**********************************************************************/
+
+/* Returns true if the stroke will use dynamic topology, false
+ otherwise.
+
+ Factors: some brushes like grab cannot do dynamic topology.
+ Others, like smooth, are better without. Same goes for alt-
+ key smoothing. */
+static int sculpt_stroke_dynamic_topology(const SculptSession *ss,
+ const Brush *brush)
+{
+ return ((BKE_pbvh_type(ss->pbvh) == PBVH_BMESH) &&
+
+ (!ss->cache || (!ss->cache->alt_smooth)) &&
+
+ /* Requires mesh restore, which doesn't work with
+ * dynamic-topology */
+ !(brush->flag & BRUSH_ANCHORED) &&
+ !(brush->flag & BRUSH_RESTORE_MESH) &&
+
+ (!ELEM6(brush->sculpt_tool,
+ /* These brushes, as currently coded, cannot
+ * support dynamic topology */
+ SCULPT_TOOL_GRAB,
+ SCULPT_TOOL_ROTATE,
+ SCULPT_TOOL_THUMB,
+ SCULPT_TOOL_LAYER,
+
+ /* These brushes could handle dynamic topology,
+ * but user feedback indicates it's better not
+ * to */
+ SCULPT_TOOL_SMOOTH,
+ SCULPT_TOOL_MASK)));
+}
/*** paint mesh ***/
-static void paint_mesh_restore_co(Sculpt *sd, SculptSession *ss)
+static void paint_mesh_restore_co(Sculpt *sd, Object *ob)
{
+ SculptSession *ss = ob->sculpt;
StrokeCache *cache = ss->cache;
+ const Brush *brush = paint_brush(&sd->paint);
int i;
PBVHNode **nodes;
@@ -296,31 +423,38 @@ static void paint_mesh_restore_co(Sculpt *sd, SculptSession *ss)
(void)sd; /* quied unused warning */
#endif
- BLI_pbvh_search_gather(ss->pbvh, NULL, NULL, &nodes, &totnode);
+ BKE_pbvh_search_gather(ss->pbvh, NULL, NULL, &nodes, &totnode);
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
for (n = 0; n < totnode; n++) {
SculptUndoNode *unode;
-
- unode = sculpt_undo_get_node(nodes[n]);
+ SculptUndoType type = (brush->sculpt_tool == SCULPT_TOOL_MASK ?
+ SCULPT_UNDO_MASK : SCULPT_UNDO_COORDS);
+
+ unode = sculpt_undo_push_node(ob, nodes[n], type);
if (unode) {
PBVHVertexIter vd;
+ SculptOrigVertData orig_data;
- BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
+ sculpt_orig_vert_data_unode_init(&orig_data, ob, unode);
+
+ BKE_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
{
- if (unode->type == SCULPT_UNDO_COORDS) {
- copy_v3_v3(vd.co, unode->co[vd.i]);
- if (vd.no) copy_v3_v3_short(vd.no, unode->no[vd.i]);
- else normal_short_to_float_v3(vd.fno, unode->no[vd.i]);
+ sculpt_orig_vert_data_update(&orig_data, &vd);
+
+ if (orig_data.unode->type == SCULPT_UNDO_COORDS) {
+ copy_v3_v3(vd.co, orig_data.co);
+ if (vd.no) copy_v3_v3_short(vd.no, orig_data.no);
+ else normal_short_to_float_v3(vd.fno, orig_data.no);
}
- else if (unode->type == SCULPT_UNDO_MASK) {
- *vd.mask = unode->mask[vd.i];
+ else if (orig_data.unode->type == SCULPT_UNDO_MASK) {
+ *vd.mask = orig_data.mask;
}
if (vd.mvert) vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
}
- BLI_pbvh_vertex_iter_end;
+ BKE_pbvh_vertex_iter_end;
- BLI_pbvh_node_mark_update(nodes[n]);
+ BKE_pbvh_node_mark_update(nodes[n]);
}
}
@@ -347,7 +481,7 @@ static int sculpt_get_redraw_rect(ARegion *ar, RegionView3D *rv3d,
if (!pbvh)
return 0;
- BLI_pbvh_redraw_BB(pbvh, bb_min, bb_max);
+ BKE_pbvh_redraw_BB(pbvh, bb_min, bb_max);
/* convert 3D bounding box to screen space */
if (!paint_convert_bb_to_rect(rect,
@@ -387,7 +521,7 @@ void sculpt_get_redraw_planes(float planes[4][4], ARegion *ar,
/* clear redraw flag from nodes */
if (pbvh)
- BLI_pbvh_update(pbvh, PBVH_UpdateRedraw, NULL);
+ BKE_pbvh_update(pbvh, PBVH_UpdateRedraw, NULL);
}
/************************ Brush Testing *******************/
@@ -405,7 +539,7 @@ static void sculpt_brush_test_init(SculptSession *ss, SculptBrushTest *test)
test->dist = 0.0f; /* just for initialize */
}
-static int sculpt_brush_test(SculptBrushTest *test, float co[3])
+static int sculpt_brush_test(SculptBrushTest *test, const float co[3])
{
float distsq = len_squared_v3v3(co, test->location);
@@ -418,7 +552,7 @@ static int sculpt_brush_test(SculptBrushTest *test, float co[3])
}
}
-static int sculpt_brush_test_sq(SculptBrushTest *test, float co[3])
+static int sculpt_brush_test_sq(SculptBrushTest *test, const float co[3])
{
float distsq = len_squared_v3v3(co, test->location);
@@ -734,7 +868,8 @@ static float brush_strength(Sculpt *sd, StrokeCache *cache, float feather)
}
/* Return a multiplier for brush strength on a particular vertex. */
-static float tex_strength(SculptSession *ss, Brush *br, float point[3],
+static float tex_strength(SculptSession *ss, Brush *br,
+ const float point[3],
const float len,
const float sculpt_normal[3],
const short vno[3],
@@ -871,9 +1006,9 @@ static int sculpt_search_sphere_cb(PBVHNode *node, void *data_v)
int i;
if (data->original)
- BLI_pbvh_node_get_original_BB(node, bb_min, bb_max);
+ BKE_pbvh_node_get_original_BB(node, bb_min, bb_max);
else
- BLI_pbvh_node_get_BB(node, bb_min, bb_max);
+ BKE_pbvh_node_get_BB(node, bb_min, bb_max);
for (i = 0; i < 3; ++i) {
if (bb_min[i] > center[i])
@@ -926,6 +1061,11 @@ static void calc_area_normal(Sculpt *sd, Object *ob, float an[3], PBVHNode **nod
original = (paint_brush(&sd->paint)->sculpt_tool == SCULPT_TOOL_GRAB ?
TRUE : ss->cache->original);
+ /* In general the original coords are not available with dynamic
+ * topology */
+ if (ss->bm)
+ original = FALSE;
+
(void)sd; /* unused w/o openmp */
zero_v3(an);
@@ -942,7 +1082,7 @@ static void calc_area_normal(Sculpt *sd, Object *ob, float an[3], PBVHNode **nod
sculpt_brush_test_init(ss, &test);
if (original) {
- BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
+ BKE_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test_fast(&test, unode->co[vd.i])) {
float fno[3];
@@ -951,10 +1091,10 @@ static void calc_area_normal(Sculpt *sd, Object *ob, float an[3], PBVHNode **nod
add_norm_if(ss->cache->view_normal, private_an, private_out_flip, fno);
}
}
- BLI_pbvh_vertex_iter_end;
+ BKE_pbvh_vertex_iter_end;
}
else {
- BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
+ BKE_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test_fast(&test, vd.co)) {
if (vd.no) {
@@ -968,7 +1108,7 @@ static void calc_area_normal(Sculpt *sd, Object *ob, float an[3], PBVHNode **nod
}
}
}
- BLI_pbvh_vertex_iter_end;
+ BKE_pbvh_vertex_iter_end;
}
#pragma omp critical
@@ -1210,6 +1350,71 @@ static float neighbor_average_mask(SculptSession *ss, unsigned vert)
return vmask[vert];
}
+/* Same logic as neighbor_average(), but for bmesh rather than mesh */
+static void bmesh_neighbor_average(float avg[3], BMVert *v)
+{
+ const int vfcount = BM_vert_face_count(v);
+
+ zero_v3(avg);
+
+ /* Don't modify corner vertices */
+ if (vfcount > 1) {
+ BMIter liter;
+ BMLoop *l;
+ int i, total = 0;
+
+ BM_ITER_ELEM (l, &liter, v, BM_LOOPS_OF_VERT) {
+ BMVert *adj_v[3] = {l->prev->v, v, l->next->v};
+
+ for (i = 0; i < 3; i++) {
+ if (vfcount != 2 || BM_vert_face_count(adj_v[i]) <= 2) {
+ add_v3_v3(avg, adj_v[i]->co);
+ total++;
+ }
+ }
+ }
+
+ if (total > 0) {
+ mul_v3_fl(avg, 1.0f / total);
+ return;
+ }
+ }
+
+ copy_v3_v3(avg, v->co);
+}
+
+/* Same logic as neighbor_average_mask(), but for bmesh rather than mesh */
+static float bmesh_neighbor_average_mask(BMesh *bm, BMVert *v)
+{
+ BMIter liter;
+ BMLoop *l;
+ float avg = 0;
+ int i, total = 0;
+
+ BM_ITER_ELEM (l, &liter, v, BM_LOOPS_OF_VERT) {
+ BMVert *adj_v[3] = {l->prev->v, v, l->next->v};
+
+ for (i = 0; i < 3; i++) {
+ BMVert *v2 = adj_v[i];
+ float *vmask = CustomData_bmesh_get(&bm->vdata,
+ v2->head.data,
+ CD_PAINT_MASK);
+ avg += (*vmask);
+ total++;
+ }
+ }
+
+ if (total > 0) {
+ return avg / (float)total;
+ }
+ else {
+ float *vmask = CustomData_bmesh_get(&bm->vdata,
+ v->head.data,
+ CD_PAINT_MASK);
+ return (*vmask);
+ }
+}
+
static void do_mesh_smooth_brush(Sculpt *sd, SculptSession *ss, PBVHNode *node, float bstrength, int smooth_mask)
{
Brush *brush = paint_brush(&sd->paint);
@@ -1220,7 +1425,7 @@ static void do_mesh_smooth_brush(Sculpt *sd, SculptSession *ss, PBVHNode *node,
sculpt_brush_test_init(ss, &test);
- BLI_pbvh_vertex_iter_begin(ss->pbvh, node, vd, PBVH_ITER_UNIQUE)
+ BKE_pbvh_vertex_iter_begin(ss->pbvh, node, vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test(&test, vd.co)) {
const float fade = bstrength * tex_strength(ss, brush, vd.co, test.dist,
@@ -1248,7 +1453,48 @@ static void do_mesh_smooth_brush(Sculpt *sd, SculptSession *ss, PBVHNode *node,
vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
}
}
- BLI_pbvh_vertex_iter_end;
+ BKE_pbvh_vertex_iter_end;
+}
+
+static void do_bmesh_smooth_brush(Sculpt *sd, SculptSession *ss, PBVHNode *node, float bstrength, int smooth_mask)
+{
+ Brush *brush = paint_brush(&sd->paint);
+ PBVHVertexIter vd;
+ SculptBrushTest test;
+
+ CLAMP(bstrength, 0.0f, 1.0f);
+
+ sculpt_brush_test_init(ss, &test);
+
+ BKE_pbvh_vertex_iter_begin(ss->pbvh, node, vd, PBVH_ITER_UNIQUE)
+ {
+ if (sculpt_brush_test(&test, vd.co)) {
+ const float fade = bstrength * tex_strength(ss, brush, vd.co, test.dist,
+ ss->cache->view_normal, vd.no, vd.fno,
+ smooth_mask ? 0 : *vd.mask);
+ if (smooth_mask) {
+ float val = bmesh_neighbor_average_mask(ss->bm, vd.bm_vert) - *vd.mask;
+ val *= fade * bstrength;
+ *vd.mask += val;
+ CLAMP(*vd.mask, 0, 1);
+ }
+ else {
+ float avg[3], val[3];
+
+ bmesh_neighbor_average(avg, vd.bm_vert);
+ sub_v3_v3v3(val, avg, vd.co);
+ mul_v3_fl(val, fade);
+
+ add_v3_v3(val, vd.co);
+
+ sculpt_clip(sd, ss, vd.co, val);
+ }
+
+ if (vd.mvert)
+ vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
+ }
+ }
+ BKE_pbvh_vertex_iter_end;
}
static void do_multires_smooth_brush(Sculpt *sd, SculptSession *ss, PBVHNode *node,
@@ -1269,9 +1515,9 @@ static void do_multires_smooth_brush(Sculpt *sd, SculptSession *ss, PBVHNode *no
CLAMP(bstrength, 0.0f, 1.0f);
- BLI_pbvh_node_get_grids(ss->pbvh, node, &grid_indices, &totgrid,
+ BKE_pbvh_node_get_grids(ss->pbvh, node, &grid_indices, &totgrid,
NULL, &gridsize, &griddata, &gridadj);
- BLI_pbvh_get_grid_key(ss->pbvh, &key);
+ BKE_pbvh_get_grid_key(ss->pbvh, &key);
thread_num = 0;
#ifdef _OPENMP
@@ -1405,7 +1651,7 @@ static void smooth(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode,
SculptSession *ss = ob->sculpt;
const int max_iterations = 4;
const float fract = 1.0f / max_iterations;
- PBVHType type = BLI_pbvh_type(ss->pbvh);
+ PBVHType type = BKE_pbvh_type(ss->pbvh);
int iteration, n, count;
float last;
@@ -1433,6 +1679,9 @@ static void smooth(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode,
do_mesh_smooth_brush(sd, ss, nodes[n], strength,
smooth_mask);
break;
+ case PBVH_BMESH:
+ do_bmesh_smooth_brush(sd, ss, nodes[n], strength, smooth_mask);
+ break;
}
}
@@ -1462,7 +1711,7 @@ static void do_mask_brush_draw(Sculpt *sd, Object *ob, PBVHNode **nodes, int tot
sculpt_brush_test_init(ss, &test);
- BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
+ BKE_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test(&test, vd.co)) {
float fade = tex_strength(ss, brush, vd.co, test.dist,
@@ -1474,7 +1723,7 @@ static void do_mask_brush_draw(Sculpt *sd, Object *ob, PBVHNode **nodes, int tot
if (vd.mvert)
vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
}
- BLI_pbvh_vertex_iter_end;
+ BKE_pbvh_vertex_iter_end;
}
}
}
@@ -1514,11 +1763,11 @@ static void do_draw_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
SculptBrushTest test;
float (*proxy)[3];
- proxy = BLI_pbvh_node_add_proxy(ss->pbvh, nodes[n])->co;
+ proxy = BKE_pbvh_node_add_proxy(ss->pbvh, nodes[n])->co;
sculpt_brush_test_init(ss, &test);
- BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
+ BKE_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test(&test, vd.co)) {
/* offset vertex */
@@ -1532,7 +1781,7 @@ static void do_draw_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
}
}
- BLI_pbvh_vertex_iter_end;
+ BKE_pbvh_vertex_iter_end;
}
}
@@ -1570,11 +1819,11 @@ static void do_crease_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnod
SculptBrushTest test;
float (*proxy)[3];
- proxy = BLI_pbvh_node_add_proxy(ss->pbvh, nodes[n])->co;
+ proxy = BKE_pbvh_node_add_proxy(ss->pbvh, nodes[n])->co;
sculpt_brush_test_init(ss, &test);
- BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
+ BKE_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test(&test, vd.co)) {
/* offset vertex */
@@ -1597,7 +1846,7 @@ static void do_crease_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnod
vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
}
}
- BLI_pbvh_vertex_iter_end;
+ BKE_pbvh_vertex_iter_end;
}
}
@@ -1614,11 +1863,11 @@ static void do_pinch_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
SculptBrushTest test;
float (*proxy)[3];
- proxy = BLI_pbvh_node_add_proxy(ss->pbvh, nodes[n])->co;
+ proxy = BKE_pbvh_node_add_proxy(ss->pbvh, nodes[n])->co;
sculpt_brush_test_init(ss, &test);
- BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
+ BKE_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test(&test, vd.co)) {
float fade = bstrength * tex_strength(ss, brush, vd.co, test.dist,
@@ -1633,7 +1882,7 @@ static void do_pinch_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
}
}
- BLI_pbvh_vertex_iter_end;
+ BKE_pbvh_vertex_iter_end;
}
}
@@ -1659,26 +1908,27 @@ static void do_grab_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
for (n = 0; n < totnode; n++) {
PBVHVertexIter vd;
- SculptUndoNode *unode;
SculptBrushTest test;
- float (*origco)[3];
- short (*origno)[3];
+ SculptOrigVertData orig_data;
float (*proxy)[3];
- unode = sculpt_undo_push_node(ob, nodes[n], SCULPT_UNDO_COORDS);
- origco = unode->co;
- origno = unode->no;
+ sculpt_orig_vert_data_init(&orig_data, ob, nodes[n]);
- proxy = BLI_pbvh_node_add_proxy(ss->pbvh, nodes[n])->co;
+ proxy = BKE_pbvh_node_add_proxy(ss->pbvh, nodes[n])->co;
sculpt_brush_test_init(ss, &test);
- BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
+ BKE_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
{
- if (sculpt_brush_test(&test, origco[vd.i])) {
- const float fade = bstrength * tex_strength(ss, brush, origco[vd.i], test.dist,
- ss->cache->sculpt_normal_symm, origno[vd.i],
- NULL, vd.mask ? *vd.mask : 0.0f);
+ sculpt_orig_vert_data_update(&orig_data, &vd);
+
+ if (sculpt_brush_test(&test, orig_data.co)) {
+ const float fade = bstrength * tex_strength(ss, brush,
+ orig_data.co,
+ test.dist,
+ ss->cache->sculpt_normal_symm,
+ orig_data.no,
+ NULL, vd.mask ? *vd.mask : 0.0f);
mul_v3_v3fl(proxy[vd.i], grab_delta, fade);
@@ -1686,7 +1936,7 @@ static void do_grab_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
}
}
- BLI_pbvh_vertex_iter_end;
+ BKE_pbvh_vertex_iter_end;
}
}
@@ -1710,11 +1960,11 @@ static void do_nudge_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
SculptBrushTest test;
float (*proxy)[3];
- proxy = BLI_pbvh_node_add_proxy(ss->pbvh, nodes[n])->co;
+ proxy = BKE_pbvh_node_add_proxy(ss->pbvh, nodes[n])->co;
sculpt_brush_test_init(ss, &test);
- BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
+ BKE_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test(&test, vd.co)) {
const float fade = bstrength * tex_strength(ss, brush, vd.co, test.dist,
@@ -1727,7 +1977,7 @@ static void do_nudge_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
}
}
- BLI_pbvh_vertex_iter_end;
+ BKE_pbvh_vertex_iter_end;
}
}
@@ -1759,11 +2009,11 @@ static void do_snake_hook_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int to
SculptBrushTest test;
float (*proxy)[3];
- proxy = BLI_pbvh_node_add_proxy(ss->pbvh, nodes[n])->co;
+ proxy = BKE_pbvh_node_add_proxy(ss->pbvh, nodes[n])->co;
sculpt_brush_test_init(ss, &test);
- BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
+ BKE_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test(&test, vd.co)) {
const float fade = bstrength * tex_strength(ss, brush, vd.co, test.dist,
@@ -1776,7 +2026,7 @@ static void do_snake_hook_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int to
vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
}
}
- BLI_pbvh_vertex_iter_end;
+ BKE_pbvh_vertex_iter_end;
}
}
@@ -1797,26 +2047,27 @@ static void do_thumb_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
for (n = 0; n < totnode; n++) {
PBVHVertexIter vd;
- SculptUndoNode *unode;
SculptBrushTest test;
- float (*origco)[3];
- short (*origno)[3];
+ SculptOrigVertData orig_data;
float (*proxy)[3];
- unode = sculpt_undo_push_node(ob, nodes[n], SCULPT_UNDO_COORDS);
- origco = unode->co;
- origno = unode->no;
+ sculpt_orig_vert_data_init(&orig_data, ob, nodes[n]);
- proxy = BLI_pbvh_node_add_proxy(ss->pbvh, nodes[n])->co;
+ proxy = BKE_pbvh_node_add_proxy(ss->pbvh, nodes[n])->co;
sculpt_brush_test_init(ss, &test);
- BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
+ BKE_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
{
- if (sculpt_brush_test(&test, origco[vd.i])) {
- const float fade = bstrength * tex_strength(ss, brush, origco[vd.i], test.dist,
+ sculpt_orig_vert_data_update(&orig_data, &vd);
+
+ if (sculpt_brush_test(&test, orig_data.co)) {
+ const float fade = bstrength * tex_strength(ss, brush,
+ orig_data.co,
+ test.dist,
ss->cache->sculpt_normal_symm,
- origno[vd.i], NULL, vd.mask ? *vd.mask : 0.0f);
+ orig_data.no,
+ NULL, vd.mask ? *vd.mask : 0.0f);
mul_v3_v3fl(proxy[vd.i], cono, fade);
@@ -1824,7 +2075,7 @@ static void do_thumb_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
}
}
- BLI_pbvh_vertex_iter_end;
+ BKE_pbvh_vertex_iter_end;
}
}
@@ -1850,36 +2101,37 @@ static void do_rotate_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnod
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
for (n = 0; n < totnode; n++) {
PBVHVertexIter vd;
- SculptUndoNode *unode;
SculptBrushTest test;
- float (*origco)[3];
- short (*origno)[3];
+ SculptOrigVertData orig_data;
float (*proxy)[3];
- unode = sculpt_undo_push_node(ob, nodes[n], SCULPT_UNDO_COORDS);
- origco = unode->co;
- origno = unode->no;
+ sculpt_orig_vert_data_init(&orig_data, ob, nodes[n]);
- proxy = BLI_pbvh_node_add_proxy(ss->pbvh, nodes[n])->co;
+ proxy = BKE_pbvh_node_add_proxy(ss->pbvh, nodes[n])->co;
sculpt_brush_test_init(ss, &test);
- BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
+ BKE_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
{
- if (sculpt_brush_test(&test, origco[vd.i])) {
- const float fade = bstrength * tex_strength(ss, brush, origco[vd.i], test.dist,
+ sculpt_orig_vert_data_update(&orig_data, &vd);
+
+ if (sculpt_brush_test(&test, orig_data.co)) {
+ const float fade = bstrength * tex_strength(ss, brush,
+ orig_data.co,
+ test.dist,
ss->cache->sculpt_normal_symm,
- origno[vd.i], NULL, vd.mask ? *vd.mask : 0.0f);
+ orig_data.no,
+ NULL, vd.mask ? *vd.mask : 0.0f);
- mul_v3_m4v3(proxy[vd.i], m, origco[vd.i]);
- sub_v3_v3(proxy[vd.i], origco[vd.i]);
+ mul_v3_m4v3(proxy[vd.i], m, orig_data.co);
+ sub_v3_v3(proxy[vd.i], orig_data.co);
mul_v3_fl(proxy[vd.i], fade);
if (vd.mvert)
vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
}
}
- BLI_pbvh_vertex_iter_end;
+ BKE_pbvh_vertex_iter_end;
}
}
@@ -1901,25 +2153,25 @@ static void do_layer_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
for (n = 0; n < totnode; n++) {
PBVHVertexIter vd;
SculptBrushTest test;
- SculptUndoNode *unode;
- float (*origco)[3], *layer_disp;
+ SculptOrigVertData orig_data;
+ float *layer_disp;
/* XXX: layer brush needs conversion to proxy but its more complicated */
- /* proxy = BLI_pbvh_node_add_proxy(ss->pbvh, nodes[n])->co; */
+ /* proxy = BKE_pbvh_node_add_proxy(ss->pbvh, nodes[n])->co; */
- unode = sculpt_undo_push_node(ob, nodes[n], SCULPT_UNDO_COORDS);
- origco = unode->co;
- if (!unode->layer_disp) {
- #pragma omp critical
- unode->layer_disp = MEM_callocN(sizeof(float) * unode->totvert, "layer disp");
- }
-
- layer_disp = unode->layer_disp;
+ sculpt_orig_vert_data_init(&orig_data, ob, nodes[n]);
+ #pragma omp critical
+ {
+ layer_disp = BKE_pbvh_node_layer_disp_get(ss->pbvh, nodes[n]);
+ }
+
sculpt_brush_test_init(ss, &test);
- BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
+ BKE_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
{
- if (sculpt_brush_test(&test, origco[vd.i])) {
+ sculpt_orig_vert_data_update(&orig_data, &vd);
+
+ if (sculpt_brush_test(&test, orig_data.co)) {
const float fade = bstrength * tex_strength(ss, brush, vd.co, test.dist,
ss->cache->sculpt_normal_symm,
vd.no, vd.fno, vd.mask ? *vd.mask : 0.0f);
@@ -1941,7 +2193,7 @@ static void do_layer_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
add_v3_v3(val, ss->layer_co[index]);
}
else {
- add_v3_v3(val, origco[vd.i]);
+ add_v3_v3(val, orig_data.co);
}
sculpt_clip(sd, ss, vd.co, val);
@@ -1950,7 +2202,7 @@ static void do_layer_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
}
}
- BLI_pbvh_vertex_iter_end;
+ BKE_pbvh_vertex_iter_end;
}
}
@@ -1967,11 +2219,11 @@ static void do_inflate_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totno
SculptBrushTest test;
float (*proxy)[3];
- proxy = BLI_pbvh_node_add_proxy(ss->pbvh, nodes[n])->co;
+ proxy = BKE_pbvh_node_add_proxy(ss->pbvh, nodes[n])->co;
sculpt_brush_test_init(ss, &test);
- BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
+ BKE_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test(&test, vd.co)) {
const float fade = bstrength * tex_strength(ss, brush, vd.co, test.dist,
@@ -1989,7 +2241,7 @@ static void do_inflate_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totno
vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
}
}
- BLI_pbvh_vertex_iter_end;
+ BKE_pbvh_vertex_iter_end;
}
}
@@ -2016,24 +2268,24 @@ static void calc_flatten_center(Sculpt *sd, Object *ob, PBVHNode **nodes, int to
sculpt_brush_test_init(ss, &test);
if (ss->cache->original) {
- BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
+ BKE_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test_fast(&test, unode->co[vd.i])) {
add_v3_v3(private_fc, unode->co[vd.i]);
private_count++;
}
}
- BLI_pbvh_vertex_iter_end;
+ BKE_pbvh_vertex_iter_end;
}
else {
- BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
+ BKE_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test_fast(&test, vd.co)) {
add_v3_v3(private_fc, vd.co);
private_count++;
}
}
- BLI_pbvh_vertex_iter_end;
+ BKE_pbvh_vertex_iter_end;
}
#pragma omp critical
@@ -2082,8 +2334,8 @@ static void calc_area_normal_and_flatten_center(Sculpt *sd, Object *ob,
unode = sculpt_undo_push_node(ob, nodes[n], SCULPT_UNDO_COORDS);
sculpt_brush_test_init(ss, &test);
- if (ss->cache->original) {
- BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
+ if (ss->cache->original && unode->co) {
+ BKE_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test_fast(&test, unode->co[vd.i])) {
/* for area normal */
@@ -2097,10 +2349,10 @@ static void calc_area_normal_and_flatten_center(Sculpt *sd, Object *ob,
private_count++;
}
}
- BLI_pbvh_vertex_iter_end;
+ BKE_pbvh_vertex_iter_end;
}
else {
- BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
+ BKE_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test_fast(&test, vd.co)) {
/* for area normal */
@@ -2119,7 +2371,7 @@ static void calc_area_normal_and_flatten_center(Sculpt *sd, Object *ob,
private_count++;
}
}
- BLI_pbvh_vertex_iter_end;
+ BKE_pbvh_vertex_iter_end;
}
#pragma omp critical
@@ -2301,11 +2553,11 @@ static void do_flatten_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totno
SculptBrushTest test;
float (*proxy)[3];
- proxy = BLI_pbvh_node_add_proxy(ss->pbvh, nodes[n])->co;
+ proxy = BKE_pbvh_node_add_proxy(ss->pbvh, nodes[n])->co;
sculpt_brush_test_init(ss, &test);
- BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
+ BKE_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test_sq(&test, vd.co)) {
float intr[3];
@@ -2326,7 +2578,7 @@ static void do_flatten_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totno
}
}
}
- BLI_pbvh_vertex_iter_end;
+ BKE_pbvh_vertex_iter_end;
}
}
@@ -2373,11 +2625,11 @@ static void do_clay_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
SculptBrushTest test;
float (*proxy)[3];
- proxy = BLI_pbvh_node_add_proxy(ss->pbvh, nodes[n])->co;
+ proxy = BKE_pbvh_node_add_proxy(ss->pbvh, nodes[n])->co;
sculpt_brush_test_init(ss, &test);
- BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
+ BKE_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test_sq(&test, vd.co)) {
if (plane_point_side_flip(vd.co, an, fc, flip)) {
@@ -2401,7 +2653,7 @@ static void do_clay_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
}
}
}
- BLI_pbvh_vertex_iter_end;
+ BKE_pbvh_vertex_iter_end;
}
}
@@ -2475,11 +2727,11 @@ static void do_clay_strips_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int t
SculptBrushTest test;
float (*proxy)[3];
- proxy = BLI_pbvh_node_add_proxy(ss->pbvh, nodes[n])->co;
+ proxy = BKE_pbvh_node_add_proxy(ss->pbvh, nodes[n])->co;
sculpt_brush_test_init(ss, &test);
- BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
+ BKE_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test_cube(&test, vd.co, mat)) {
if (plane_point_side_flip(vd.co, sn, fc, flip)) {
@@ -2503,7 +2755,7 @@ static void do_clay_strips_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int t
}
}
}
- BLI_pbvh_vertex_iter_end;
+ BKE_pbvh_vertex_iter_end;
}
}
@@ -2539,11 +2791,11 @@ static void do_fill_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
SculptBrushTest test;
float (*proxy)[3];
- proxy = BLI_pbvh_node_add_proxy(ss->pbvh, nodes[n])->co;
+ proxy = BKE_pbvh_node_add_proxy(ss->pbvh, nodes[n])->co;
sculpt_brush_test_init(ss, &test);
- BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
+ BKE_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test_sq(&test, vd.co)) {
if (plane_point_side(vd.co, an, fc)) {
@@ -2567,7 +2819,7 @@ static void do_fill_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
}
}
}
- BLI_pbvh_vertex_iter_end;
+ BKE_pbvh_vertex_iter_end;
}
}
@@ -2603,11 +2855,11 @@ static void do_scrape_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnod
SculptBrushTest test;
float (*proxy)[3];
- proxy = BLI_pbvh_node_add_proxy(ss->pbvh, nodes[n])->co;
+ proxy = BKE_pbvh_node_add_proxy(ss->pbvh, nodes[n])->co;
sculpt_brush_test_init(ss, &test);
- BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
+ BKE_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test_sq(&test, vd.co)) {
if (!plane_point_side(vd.co, an, fc)) {
@@ -2631,7 +2883,7 @@ static void do_scrape_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnod
}
}
}
- BLI_pbvh_vertex_iter_end;
+ BKE_pbvh_vertex_iter_end;
}
}
@@ -2688,6 +2940,65 @@ void sculpt_vertcos_to_key(Object *ob, KeyBlock *kb, float (*vertCos)[3])
BKE_key_convert_from_vertcos(ob, kb, vertCos);
}
+/* Note: we do the topology update before any brush actions to avoid
+ * issues with the proxies. The size of the proxy can't change, so
+ * topology must be updated first. */
+static void sculpt_topology_update(Sculpt *sd, Object *ob, Brush *brush)
+{
+ SculptSession *ss = ob->sculpt;
+ SculptSearchSphereData data;
+ PBVHNode **nodes = NULL;
+ float radius;
+ int n, totnode;
+
+ /* Build a list of all nodes that are potentially within the
+ * brush's area of influence */
+ data.ss = ss;
+ data.sd = sd;
+
+ radius = ss->cache->radius * 1.25f;
+
+ data.radius_squared = radius * radius;
+ data.original = ELEM4(brush->sculpt_tool,
+ SCULPT_TOOL_GRAB,
+ SCULPT_TOOL_ROTATE,
+ SCULPT_TOOL_THUMB,
+ SCULPT_TOOL_LAYER);
+
+ BKE_pbvh_search_gather(ss->pbvh, sculpt_search_sphere_cb, &data, &nodes, &totnode);
+
+ /* Only act if some verts are inside the brush area */
+ if (totnode) {
+ PBVHTopologyUpdateMode mode = PBVH_Subdivide;
+
+ if ((sd->flags & SCULPT_DYNTOPO_COLLAPSE) ||
+ (brush->sculpt_tool == SCULPT_TOOL_SIMPLIFY))
+ {
+ mode |= PBVH_Collapse;
+ }
+
+ for (n = 0; n < totnode; n++) {
+ sculpt_undo_push_node(ob, nodes[n],
+ brush->sculpt_tool == SCULPT_TOOL_MASK ?
+ SCULPT_UNDO_MASK : SCULPT_UNDO_COORDS);
+ BKE_pbvh_node_mark_update(nodes[n]);
+
+ if (BKE_pbvh_type(ss->pbvh) == PBVH_BMESH) {
+ BKE_pbvh_node_mark_topology_update(nodes[n]);
+ BKE_pbvh_bmesh_node_save_orig(nodes[n]);
+ }
+ }
+
+ if (BKE_pbvh_type(ss->pbvh) == PBVH_BMESH) {
+ BKE_pbvh_bmesh_update_topology(ss->pbvh, mode,
+ ss->cache->location,
+ ss->cache->radius);
+ }
+
+ MEM_freeN(nodes);
+ }
+}
+
static void do_brush_action(Sculpt *sd, Object *ob, Brush *brush)
{
SculptSession *ss = ob->sculpt;
@@ -2704,7 +3015,7 @@ static void do_brush_action(Sculpt *sd, Object *ob, Brush *brush)
SCULPT_TOOL_ROTATE,
SCULPT_TOOL_THUMB,
SCULPT_TOOL_LAYER);
- BLI_pbvh_search_gather(ss->pbvh, sculpt_search_sphere_cb, &data, &nodes, &totnode);
+ BKE_pbvh_search_gather(ss->pbvh, sculpt_search_sphere_cb, &data, &nodes, &totnode);
/* Only act if some verts are inside the brush area */
if (totnode) {
@@ -2713,7 +3024,7 @@ static void do_brush_action(Sculpt *sd, Object *ob, Brush *brush)
sculpt_undo_push_node(ob, nodes[n],
brush->sculpt_tool == SCULPT_TOOL_MASK ?
SCULPT_UNDO_MASK : SCULPT_UNDO_COORDS);
- BLI_pbvh_node_mark_update(nodes[n]);
+ BKE_pbvh_node_mark_update(nodes[n]);
}
if (brush_needs_sculpt_normal(brush))
@@ -2821,7 +3132,7 @@ static void sculpt_combine_proxies(Sculpt *sd, Object *ob)
PBVHNode **nodes;
int totnode, n;
- BLI_pbvh_gather_proxies(ss->pbvh, &nodes, &totnode);
+ BKE_pbvh_gather_proxies(ss->pbvh, &nodes, &totnode);
if (!ELEM(brush->sculpt_tool, SCULPT_TOOL_SMOOTH, SCULPT_TOOL_LAYER)) {
/* these brushes start from original coordinates */
@@ -2835,18 +3146,25 @@ static void sculpt_combine_proxies(Sculpt *sd, Object *ob)
int proxy_count;
float (*orco)[3];
- if (use_orco)
+ if (use_orco && !ss->bm)
orco = sculpt_undo_push_node(ob, nodes[n], SCULPT_UNDO_COORDS)->co;
- BLI_pbvh_node_get_proxies(nodes[n], &proxies, &proxy_count);
+ BKE_pbvh_node_get_proxies(nodes[n], &proxies, &proxy_count);
- BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
+ BKE_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
{
float val[3];
int p;
- if (use_orco)
- copy_v3_v3(val, orco[vd.i]);
+ if (use_orco) {
+ if (ss->bm) {
+ copy_v3_v3(val,
+ BM_log_original_vert_co(ss->bm_log,
+ vd.bm_vert));
+ }
+ else
+ copy_v3_v3(val, orco[vd.i]);
+ }
else
copy_v3_v3(val, vd.co);
@@ -2858,9 +3176,9 @@ static void sculpt_combine_proxies(Sculpt *sd, Object *ob)
if (ss->modifiers_active)
sculpt_flush_pbvhvert_deform(ob, &vd);
}
- BLI_pbvh_vertex_iter_end;
+ BKE_pbvh_vertex_iter_end;
- BLI_pbvh_node_free_proxies(nodes[n]);
+ BKE_pbvh_node_free_proxies(nodes[n]);
}
}
@@ -2877,7 +3195,7 @@ static void sculpt_update_keyblock(Object *ob)
/* Keyblock update happens after handling deformation caused by modifiers,
* so ss->orig_cos would be updated with new stroke */
if (ss->orig_cos) vertCos = ss->orig_cos;
- else vertCos = BLI_pbvh_get_vertCos(ss->pbvh);
+ else vertCos = BKE_pbvh_get_vertCos(ss->pbvh);
if (vertCos) {
sculpt_vertcos_to_key(ob, ss->kb, vertCos);
@@ -2905,13 +3223,13 @@ static void sculpt_flush_stroke_deform(Sculpt *sd, Object *ob)
if (ss->kb)
vertCos = MEM_callocN(sizeof(*vertCos) * me->totvert, "flushStrokeDeofrm keyVerts");
- BLI_pbvh_search_gather(ss->pbvh, NULL, NULL, &nodes, &totnode);
+ BKE_pbvh_search_gather(ss->pbvh, NULL, NULL, &nodes, &totnode);
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
for (n = 0; n < totnode; n++) {
PBVHVertexIter vd;
- BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
+ BKE_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
{
sculpt_flush_pbvhvert_deform(ob, &vd);
@@ -2920,7 +3238,7 @@ static void sculpt_flush_stroke_deform(Sculpt *sd, Object *ob)
copy_v3_v3(vertCos[index], ss->orig_cos[index]);
}
}
- BLI_pbvh_vertex_iter_end;
+ BKE_pbvh_vertex_iter_end;
}
if (vertCos) {
@@ -2978,7 +3296,10 @@ static void calc_brushdata_symm(Sculpt *sd, StrokeCache *cache, const char symm,
mul_m4_v3(cache->symm_rot_mat, cache->grab_delta_symmetry);
}
+typedef void (*BrushActionFunc)(Sculpt *sd, Object *ob, Brush *brush);
+
static void do_radial_symmetry(Sculpt *sd, Object *ob, Brush *brush,
+ BrushActionFunc action,
const char symm, const int axis,
const float feather)
{
@@ -2989,7 +3310,7 @@ static void do_radial_symmetry(Sculpt *sd, Object *ob, Brush *brush,
const float angle = 2 * M_PI * i / sd->radial_symm[axis - 'X'];
ss->cache->radial_symmetry_pass = i;
calc_brushdata_symm(sd, ss->cache, symm, axis, angle, feather);
- do_brush_action(sd, ob, brush);
+ action(sd, ob, brush);
}
}
@@ -3006,7 +3327,8 @@ static void sculpt_fix_noise_tear(Sculpt *sd, Object *ob)
multires_stitch_grids(ob);
}
-static void do_symmetrical_brush_actions(Sculpt *sd, Object *ob)
+static void do_symmetrical_brush_actions(Sculpt *sd, Object *ob,
+ BrushActionFunc action)
{
Brush *brush = paint_brush(&sd->paint);
SculptSession *ss = ob->sculpt;
@@ -3017,7 +3339,6 @@ static void do_symmetrical_brush_actions(Sculpt *sd, Object *ob)
float feather = calc_symmetry_feather(sd, ss->cache);
cache->bstrength = brush_strength(sd, cache, feather);
-
cache->symmetry = symm;
/* symm is a bit combination of XYZ - 1 is mirror X; 2 is Y; 3 is XY; 4 is Z; 5 is XZ; 6 is YZ; 7 is XYZ */
@@ -3027,23 +3348,13 @@ static void do_symmetrical_brush_actions(Sculpt *sd, Object *ob)
cache->radial_symmetry_pass = 0;
calc_brushdata_symm(sd, cache, i, 0, 0, feather);
- do_brush_action(sd, ob, brush);
+ action(sd, ob, brush);
- do_radial_symmetry(sd, ob, brush, i, 'X', feather);
- do_radial_symmetry(sd, ob, brush, i, 'Y', feather);
- do_radial_symmetry(sd, ob, brush, i, 'Z', feather);
+ do_radial_symmetry(sd, ob, brush, action, i, 'X', feather);
+ do_radial_symmetry(sd, ob, brush, action, i, 'Y', feather);
+ do_radial_symmetry(sd, ob, brush, action, i, 'Z', feather);
}
}
-
- sculpt_combine_proxies(sd, ob);
-
- /* hack to fix noise texture tearing mesh */
- sculpt_fix_noise_tear(sd, ob);
-
- if (ss->modifiers_active)
- sculpt_flush_stroke_deform(sd, ob);
-
- cache->first_time = 0;
}
static void sculpt_update_tex(const Scene *scene, Sculpt *sd, SculptSession *ss)
@@ -3142,7 +3453,7 @@ void sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob,
ss->orig_cos = (ss->kb) ? BKE_key_convert_to_vertcos(ob, ss->kb) : mesh_getVertexCos(me, NULL);
crazyspace_build_sculpt(scene, ob, &ss->deform_imats, &ss->deform_cos);
- BLI_pbvh_apply_vertCos(ss->pbvh, ss->deform_cos);
+ BKE_pbvh_apply_vertCos(ss->pbvh, ss->deform_cos);
for (a = 0; a < me->totvert; ++a) {
invert_m3(ss->deform_imats[a]);
@@ -3152,12 +3463,12 @@ void sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob,
else free_sculptsession_deformMats(ss);
/* if pbvh is deformed, key block is already applied to it */
- if (ss->kb && !BLI_pbvh_isDeformed(ss->pbvh)) {
+ if (ss->kb && !BKE_pbvh_isDeformed(ss->pbvh)) {
float (*vertCos)[3] = BKE_key_convert_to_vertcos(ob, ss->kb);
if (vertCos) {
/* apply shape keys coordinates to PBVH */
- BLI_pbvh_apply_vertCos(ss->pbvh, vertCos);
+ BKE_pbvh_apply_vertCos(ss->pbvh, vertCos);
MEM_freeN(vertCos);
}
}
@@ -3220,6 +3531,8 @@ static const char *sculpt_tool_name(Sculpt *sd)
return "Rotate Brush";
case SCULPT_TOOL_MASK:
return "Mask Brush";
+ case SCULPT_TOOL_SIMPLIFY:
+ return "Simplify Brush";
}
return "Sculpting";
@@ -3291,7 +3604,7 @@ static void sculpt_omp_start(Sculpt *sd, SculptSession *ss)
if (ss->multires) {
int i, gridsize, array_mem_size;
- BLI_pbvh_node_get_grids(ss->pbvh, NULL, NULL, NULL, NULL,
+ BKE_pbvh_node_get_grids(ss->pbvh, NULL, NULL, NULL, NULL,
&gridsize, NULL, NULL);
array_mem_size = cache->num_threads * sizeof(void *);
@@ -3406,8 +3719,9 @@ static void sculpt_update_cache_invariants(bContext *C, Sculpt *sd, SculptSessio
ED_view3d_global_to_vector(cache->vc->rv3d, cache->vc->rv3d->twmat[3], cache->true_view_normal);
/* Initialize layer brush displacements and persistent coords */
if (brush->sculpt_tool == SCULPT_TOOL_LAYER) {
- /* not supported yet for multires */
- if (!ss->multires && !ss->layer_co && (brush->flag & BRUSH_PERSISTENT)) {
+ /* not supported yet for multires or dynamic topology */
+ if (!ss->multires && !ss->bm && !ss->layer_co &&
+ (brush->flag & BRUSH_PERSISTENT)) {
if (!ss->layer_co)
ss->layer_co = MEM_mallocN(sizeof(float) * 3 * ss->totvert,
"sculpt mesh vertices copy");
@@ -3721,17 +4035,26 @@ typedef struct {
static void sculpt_raycast_cb(PBVHNode *node, void *data_v, float *tmin)
{
- if (BLI_pbvh_node_get_tmin(node) < *tmin) {
+ if (BKE_pbvh_node_get_tmin(node) < *tmin) {
SculptRaycastData *srd = data_v;
float (*origco)[3] = NULL;
+ int use_origco = FALSE;
if (srd->original && srd->ss->cache) {
- /* intersect with coordinates from before we started stroke */
- SculptUndoNode *unode = sculpt_undo_get_node(node);
- origco = (unode) ? unode->co : NULL;
+ if (BKE_pbvh_type(srd->ss->pbvh) == PBVH_BMESH) {
+ use_origco = TRUE;
+ }
+ else {
+ /* intersect with coordinates from before we started stroke */
+ SculptUndoNode *unode = sculpt_undo_get_node(node);
+ origco = (unode) ? unode->co : NULL;
+ use_origco = origco ? TRUE : FALSE;
+ }
}
- if (BLI_pbvh_node_raycast(srd->ss->pbvh, node, origco, srd->ray_start, srd->ray_normal, &srd->dist)) {
+ if (BKE_pbvh_node_raycast(srd->ss->pbvh, node, origco, use_origco,
+ srd->ray_start, srd->ray_normal, &srd->dist))
+ {
srd->hit = 1;
*tmin = srd->dist;
}
@@ -3780,7 +4103,7 @@ int sculpt_stroke_get_location(bContext *C, float out[3], const float mouse[2])
srd.dist = dist;
srd.hit = 0;
srd.original = (cache) ? cache->original : 0;
- BLI_pbvh_raycast(ss->pbvh, sculpt_raycast_cb, &srd,
+ BKE_pbvh_raycast(ss->pbvh, sculpt_raycast_cb, &srd,
ray_start, ray_normal, srd.original);
copy_v3_v3(out, ray_normal);
@@ -3829,8 +4152,9 @@ static int sculpt_brush_stroke_init(bContext *C, wmOperator *op)
return 1;
}
-static void sculpt_restore_mesh(Sculpt *sd, SculptSession *ss)
+static void sculpt_restore_mesh(Sculpt *sd, Object *ob)
{
+ SculptSession *ss = ob->sculpt;
Brush *brush = paint_brush(&sd->paint);
/* Restore the mesh before continuing with anchored stroke */
@@ -3839,7 +4163,7 @@ static void sculpt_restore_mesh(Sculpt *sd, SculptSession *ss)
BKE_brush_use_size_pressure(ss->cache->vc->scene, brush)) ||
(brush->flag & BRUSH_RESTORE_MESH))
{
- paint_mesh_restore_co(sd, ss);
+ paint_mesh_restore_co(sd, ob);
}
}
@@ -3862,7 +4186,7 @@ static void sculpt_flush_update(bContext *C)
else {
rcti r;
- BLI_pbvh_update(ss->pbvh, PBVH_UpdateBB, NULL);
+ BKE_pbvh_update(ss->pbvh, PBVH_UpdateBB, NULL);
if (sculpt_get_redraw_rect(ar, CTX_wm_region_view3d(C), ob, &r)) {
if (ss->cache)
ss->cache->previous_r = r;
@@ -3917,11 +4241,33 @@ static void sculpt_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
Object *ob = CTX_data_active_object(C);
SculptSession *ss = ob->sculpt;
+ const Brush *brush = paint_brush(&sd->paint);
sculpt_stroke_modifiers_check(C, ob);
sculpt_update_cache_variants(C, sd, ob, stroke, itemptr);
- sculpt_restore_mesh(sd, ss);
- do_symmetrical_brush_actions(sd, ob);
+ sculpt_restore_mesh(sd, ob);
+
+ BKE_pbvh_bmesh_detail_size_set(ss->pbvh,
+ (ss->cache->radius /
+ (float)ss->cache->pixel_radius) *
+ (float)sd->detail_size);
+
+ if (sculpt_stroke_dynamic_topology(ss, brush)) {
+ do_symmetrical_brush_actions(sd, ob, sculpt_topology_update);
+ }
+
+ if (paint_brush(&sd->paint)->sculpt_tool != SCULPT_TOOL_SIMPLIFY)
+ do_symmetrical_brush_actions(sd, ob, do_brush_action);
+
+ sculpt_combine_proxies(sd, ob);
+
+ /* hack to fix noise texture tearing mesh */
+ sculpt_fix_noise_tear(sd, ob);
+
+ if (ss->modifiers_active)
+ sculpt_flush_stroke_deform(sd, ob);
+
+ ss->cache->first_time = FALSE;
/* Cleanup */
sculpt_flush_update(C);
@@ -3980,7 +4326,10 @@ static void sculpt_stroke_done(const bContext *C, struct PaintStroke *UNUSED(str
sculpt_undo_push_end();
- BLI_pbvh_update(ss->pbvh, PBVH_UpdateOriginalBB, NULL);
+ BKE_pbvh_update(ss->pbvh, PBVH_UpdateOriginalBB, NULL);
+
+ if (BKE_pbvh_type(ss->pbvh) == PBVH_BMESH)
+ BKE_pbvh_bmesh_after_stroke(ss->pbvh);
/* optimization: if there is locked key and active modifiers present in */
/* the stack, keyblock is updating at each step. otherwise we could update */
@@ -4055,7 +4404,7 @@ static int sculpt_brush_stroke_cancel(bContext *C, wmOperator *op)
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
if (ss->cache) {
- paint_mesh_restore_co(sd, ss);
+ paint_mesh_restore_co(sd, ob);
}
paint_stroke_cancel(C, op);
@@ -4137,6 +4486,266 @@ static void SCULPT_OT_set_persistent_base(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
+/************************** Dynamic Topology **************************/
+
+static void sculpt_dynamic_topology_triangulate(BMesh *bm)
+{
+ BMO_op_callf(bm, BMO_FLAG_DEFAULTS, "triangulate faces=%af");
+}
+
+void sculpt_pbvh_clear(Object *ob)
+{
+ SculptSession *ss = ob->sculpt;
+ DerivedMesh *dm = ob->derivedFinal;
+
+ /* Clear out any existing DM and PBVH */
+ if (ss->pbvh)
+ BKE_pbvh_free(ss->pbvh);
+ ss->pbvh = NULL;
+ if (dm)
+ dm->getPBVH(NULL, dm);
+ BKE_object_free_display(ob);
+}
+
+void sculpt_update_after_dynamic_topology_toggle(bContext *C)
+{
+ Scene *scene = CTX_data_scene(C);
+ Object *ob = CTX_data_active_object(C);
+ Sculpt *sd = scene->toolsettings->sculpt;
+
+ /* Create the PBVH */
+ sculpt_update_mesh_elements(scene, sd, ob, FALSE, FALSE);
+ WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
+}
+
+void sculpt_dynamic_topology_enable(bContext *C)
+{
+ Scene *scene = CTX_data_scene(C);
+ Object *ob = CTX_data_active_object(C);
+ SculptSession *ss = ob->sculpt;
+ Mesh *me = ob->data;
+
+ sculpt_pbvh_clear(ob);
+
+ ss->bm_smooth_shading = (scene->toolsettings->sculpt->flags &
+ SCULPT_DYNTOPO_SMOOTH_SHADING);
+
+ /* Create triangles-only BMesh */
+ ss->bm = BM_mesh_create(&bm_mesh_allocsize_default);
+
+ BM_mesh_bm_from_me(ss->bm, me, TRUE, ob->shapenr);
+ sculpt_dynamic_topology_triangulate(ss->bm);
+ BM_data_layer_add(ss->bm, &ss->bm->vdata, CD_PAINT_MASK);
+ BM_mesh_normals_update(ss->bm, TRUE);
+
+ /* Enable dynamic topology */
+ me->flag |= ME_SCULPT_DYNAMIC_TOPOLOGY;
+
+ /* Enable logging for undo/redo */
+ ss->bm_log = BM_log_create(ss->bm);
+
+ /* Refresh */
+ sculpt_update_after_dynamic_topology_toggle(C);
+}
+
+/* Free the sculpt BMesh and BMLog
+ *
+ * If 'unode' is given, the BMesh's data is copied out to the unode
+ * before the BMesh is deleted so that it can be restored from */
+void sculpt_dynamic_topology_disable(bContext *C,
+ SculptUndoNode *unode)
+{
+ Object *ob = CTX_data_active_object(C);
+ SculptSession *ss = ob->sculpt;
+ Mesh *me = ob->data;
+
+ sculpt_pbvh_clear(ob);
+
+ if (unode) {
+ /* Free all existing custom data */
+ CustomData_free(&me->vdata, me->totvert);
+ CustomData_free(&me->edata, me->totedge);
+ CustomData_free(&me->fdata, me->totface);
+ CustomData_free(&me->ldata, me->totloop);
+ CustomData_free(&me->pdata, me->totpoly);
+
+ /* Copy over stored custom data */
+ me->totvert = unode->bm_enter_totvert;
+ me->totloop = unode->bm_enter_totloop;
+ me->totpoly = unode->bm_enter_totpoly;
+ me->totedge = unode->bm_enter_totedge;
+ me->totface = 0;
+ CustomData_copy(&unode->bm_enter_vdata, &me->vdata, CD_MASK_MESH,
+ CD_DUPLICATE, unode->bm_enter_totvert);
+ CustomData_copy(&unode->bm_enter_edata, &me->edata, CD_MASK_MESH,
+ CD_DUPLICATE, unode->bm_enter_totedge);
+ CustomData_copy(&unode->bm_enter_ldata, &me->ldata, CD_MASK_MESH,
+ CD_DUPLICATE, unode->bm_enter_totloop);
+ CustomData_copy(&unode->bm_enter_pdata, &me->pdata, CD_MASK_MESH,
+ CD_DUPLICATE, unode->bm_enter_totpoly);
+
+ mesh_update_customdata_pointers(me, FALSE);
+ } else {
+ sculptsession_bm_to_me(ob, TRUE);
+ }
+
+ BM_mesh_free(ss->bm);
+
+ /* Clear data */
+ me->flag &= ~ME_SCULPT_DYNAMIC_TOPOLOGY;
+ ss->bm = NULL;
+ BM_log_free(ss->bm_log);
+ ss->bm_log = NULL;
+
+ /* Refresh */
+ sculpt_update_after_dynamic_topology_toggle(C);
+}
+
+static int sculpt_dynamic_topology_toggle_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Object *ob = CTX_data_active_object(C);
+ SculptSession *ss = ob->sculpt;
+
+ if (ss->bm) {
+ sculpt_undo_push_begin("Dynamic topology disable");
+ sculpt_undo_push_node(ob, NULL, SCULPT_UNDO_DYNTOPO_END);
+ sculpt_dynamic_topology_disable(C, NULL);
+ }
+ else {
+ sculpt_undo_push_begin("Dynamic topology enable");
+ sculpt_dynamic_topology_enable(C);
+ sculpt_undo_push_node(ob, NULL, SCULPT_UNDO_DYNTOPO_BEGIN);
+ }
+ sculpt_undo_push_end();
+
+ return OPERATOR_FINISHED;
+}
+
+static int sculpt_dynamic_topology_toggle_invoke(bContext *C, wmOperator *op,
+ wmEvent *UNUSED(event))
+{
+ Object *ob = CTX_data_active_object(C);
+ Mesh *me = ob->data;
+ SculptSession *ss = ob->sculpt;
+ const char *msg = "Dynamic-topology sculpting will not preserve"
+ "vertex colors, UVs, or other customdata";
+
+ if (!ss->bm) {
+ int i;
+
+ for (i = 0; i < CD_NUMTYPES; i++) {
+ if (!ELEM7(i, CD_MVERT, CD_MEDGE, CD_MFACE,
+ CD_MLOOP, CD_MPOLY, CD_PAINT_MASK,
+ CD_ORIGINDEX) &&
+ (CustomData_has_layer(&me->vdata, i) ||
+ CustomData_has_layer(&me->edata, i) ||
+ CustomData_has_layer(&me->fdata, i))) {
+ /* The mesh has customdata that will be lost, let the
+ * user confirm this is OK */
+ return WM_operator_confirm_message(C, op, msg);
+ }
+ }
+ }
+
+ return sculpt_dynamic_topology_toggle_exec(C, op);
+}
+
+static void SCULPT_OT_dynamic_topology_toggle(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Dynamic Topology Toggle";
+ ot->idname = "SCULPT_OT_dynamic_topology_toggle";
+ ot->description = "Dynamic topology alters the mesh topology while sculpting";
+
+ /* api callbacks */
+ ot->invoke = sculpt_dynamic_topology_toggle_invoke;
+ ot->exec = sculpt_dynamic_topology_toggle_exec;
+ ot->poll = sculpt_mode_poll;
+
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
+/************************* SCULPT_OT_optimize *************************/
+
+static int sculpt_optimize_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Object *ob = CTX_data_active_object(C);
+
+ sculpt_pbvh_clear(ob);
+ WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
+
+ return OPERATOR_FINISHED;
+}
+
+static int sculpt_and_dynamic_topology_poll(bContext *C)
+{
+ Object *ob = CTX_data_active_object(C);
+
+ return sculpt_mode_poll(C) && ob->sculpt->bm;
+}
+
+/* The BVH gets less optimal more quickly with dynamic topology than
+ * regular sculpting. There is no doubt more clever stuff we can do to
+ * optimize it on the fly, but for now this gives the user a nicer way
+ * to recalculate it than toggling modes. */
+static void SCULPT_OT_optimize(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Optimize";
+ ot->idname = "SCULPT_OT_optimize";
+ ot->description = "Recalculate the sculpt BVH to improve performance";
+
+ /* api callbacks */
+ ot->exec = sculpt_optimize_exec;
+ ot->poll = sculpt_and_dynamic_topology_poll;
+
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
+/********************* Dynamic topology symmetrize ********************/
+
+static int sculpt_symmetrize_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Object *ob = CTX_data_active_object(C);
+ const Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
+ SculptSession *ss = ob->sculpt;
+
+ /* To simplify undo for symmetrize, all BMesh elements are logged
+ * as deleted, then after symmetrize operation all BMesh elements
+ * are logged as added (as opposed to attempting to store just the
+ * parts that symmetrize modifies) */
+ sculpt_undo_push_begin("Dynamic topology symmetrize");
+ sculpt_undo_push_node(ob, NULL, SCULPT_UNDO_DYNTOPO_SYMMETRIZE);
+ BM_log_before_all_removed(ss->bm, ss->bm_log);
+
+ /* Symmetrize and re-triangulate */
+ BMO_op_callf(ss->bm, BMO_FLAG_DEFAULTS,
+ "symmetrize input=%avef direction=%i",
+ sd->symmetrize_direction);
+ sculpt_dynamic_topology_triangulate(ss->bm);
+
+ /* Finish undo */
+ BM_log_all_added(ss->bm, ss->bm_log);
+ sculpt_undo_push_end();
+
+ /* Redraw */
+ sculpt_pbvh_clear(ob);
+ WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
+
+ return OPERATOR_FINISHED;
+}
+
+static void SCULPT_OT_symmetrize(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Symmetrize";
+ ot->idname = "SCULPT_OT_symmetrize";
+
+ /* api callbacks */
+ ot->exec = sculpt_symmetrize_exec;
+ ot->poll = sculpt_and_dynamic_topology_poll;
+}
+
/**** Toggle operator for turning sculpt mode on or off ****/
static void sculpt_init_session(Scene *scene, Object *ob)
@@ -4222,6 +4831,7 @@ static int sculpt_toggle_mode(bContext *C, wmOperator *UNUSED(op))
Scene *scene = CTX_data_scene(C);
ToolSettings *ts = CTX_data_tool_settings(C);
Object *ob = CTX_data_active_object(C);
+ Mesh *me = ob->data;
MultiresModifierData *mmd = sculpt_multires_active(scene, ob);
int flush_recalc = 0;
@@ -4234,9 +4844,16 @@ static int sculpt_toggle_mode(bContext *C, wmOperator *UNUSED(op))
if (mmd)
multires_force_update(ob);
- if (flush_recalc)
+ if (flush_recalc || (ob->sculpt && ob->sculpt->bm))
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
+ if (me->flag & ME_SCULPT_DYNAMIC_TOPOLOGY) {
+ /* Dynamic topology must be disabled before exiting sculpt
+ * mode to ensure the undo stack stays in a consistent
+ * state */
+ sculpt_dynamic_topology_toggle_exec(C, NULL);
+ }
+
/* Leave sculptmode */
ob->mode &= ~OB_MODE_SCULPT;
@@ -4257,6 +4874,9 @@ static int sculpt_toggle_mode(bContext *C, wmOperator *UNUSED(op))
ts->sculpt->flags |= SCULPT_SYMM_X;
}
+ if (!ts->sculpt->detail_size)
+ ts->sculpt->detail_size = 30;
+
/* Create sculpt mode session data */
if (ob->sculpt)
free_sculptsession(ob);
@@ -4271,7 +4891,7 @@ static int sculpt_toggle_mode(bContext *C, wmOperator *UNUSED(op))
}
BKE_paint_init(&ts->sculpt->paint, PAINT_CURSOR_SCULPT);
-
+
paint_cursor_start(C, sculpt_poll);
}
@@ -4299,4 +4919,7 @@ void ED_operatortypes_sculpt(void)
WM_operatortype_append(SCULPT_OT_brush_stroke);
WM_operatortype_append(SCULPT_OT_sculptmode_toggle);
WM_operatortype_append(SCULPT_OT_set_persistent_base);
+ WM_operatortype_append(SCULPT_OT_dynamic_topology_toggle);
+ WM_operatortype_append(SCULPT_OT_optimize);
+ WM_operatortype_append(SCULPT_OT_symmetrize);
}
diff --git a/source/blender/editors/sculpt_paint/sculpt_intern.h b/source/blender/editors/sculpt_paint/sculpt_intern.h
index 44068122b89..e56962a3964 100644
--- a/source/blender/editors/sculpt_paint/sculpt_intern.h
+++ b/source/blender/editors/sculpt_paint/sculpt_intern.h
@@ -49,6 +49,7 @@ struct Object;
struct Scene;
struct Sculpt;
struct SculptStroke;
+struct SculptUndoNode;
/* Interface */
struct MultiresModifierData *sculpt_multires_active(struct Scene *scene, struct Object *ob);
@@ -67,12 +68,22 @@ void free_sculptsession_deformMats(struct SculptSession *ss);
/* Stroke */
int sculpt_stroke_get_location(bContext *C, float out[3], const float mouse[2]);
+/* Dynamic topology */
+void sculpt_pbvh_clear(Object *ob);
+void sculpt_update_after_dynamic_topology_toggle(bContext *C);
+void sculpt_dynamic_topology_enable(struct bContext *C);
+void sculpt_dynamic_topology_disable(struct bContext *C,
+ struct SculptUndoNode *unode);
+
/* Undo */
typedef enum {
SCULPT_UNDO_COORDS,
SCULPT_UNDO_HIDDEN,
- SCULPT_UNDO_MASK
+ SCULPT_UNDO_MASK,
+ SCULPT_UNDO_DYNTOPO_BEGIN,
+ SCULPT_UNDO_DYNTOPO_END,
+ SCULPT_UNDO_DYNTOPO_SYMMETRIZE,
} SculptUndoType;
typedef struct SculptUndoNode {
@@ -101,8 +112,17 @@ typedef struct SculptUndoNode {
int *grids; /* to restore into right location */
BLI_bitmap *grid_hidden;
- /* layer brush */
- float *layer_disp;
+ /* bmesh */
+ struct BMLogEntry *bm_entry;
+ int applied;
+ CustomData bm_enter_vdata;
+ CustomData bm_enter_edata;
+ CustomData bm_enter_ldata;
+ CustomData bm_enter_pdata;
+ int bm_enter_totvert;
+ int bm_enter_totedge;
+ int bm_enter_totloop;
+ int bm_enter_totpoly;
/* shape keys */
char shapeName[sizeof(((KeyBlock *)0))->name];
diff --git a/source/blender/editors/sculpt_paint/sculpt_undo.c b/source/blender/editors/sculpt_paint/sculpt_undo.c
index 1b3fd24ae22..c828e8c8651 100644
--- a/source/blender/editors/sculpt_paint/sculpt_undo.c
+++ b/source/blender/editors/sculpt_paint/sculpt_undo.c
@@ -65,6 +65,7 @@
#include "GPU_buffers.h"
#include "ED_sculpt.h"
+#include "bmesh.h"
#include "paint_intern.h"
#include "sculpt_intern.h"
@@ -72,10 +73,10 @@
static void update_cb(PBVHNode *node, void *rebuild)
{
- BLI_pbvh_node_mark_update(node);
+ BKE_pbvh_node_mark_update(node);
if (*((int *)rebuild))
- BLI_pbvh_node_mark_rebuild_draw(node);
- BLI_pbvh_node_fully_hidden_set(node, 0);
+ BKE_pbvh_node_mark_rebuild_draw(node);
+ BKE_pbvh_node_fully_hidden_set(node, 0);
}
static void sculpt_undo_restore_deformed(const SculptSession *ss,
@@ -142,7 +143,7 @@ static int sculpt_undo_restore_coords(bContext *C, DerivedMesh *dm, SculptUndoNo
/* pbvh uses it's own mvert array, so coords should be */
/* propagated to pbvh here */
- BLI_pbvh_apply_vertCos(ss->pbvh, vertCos);
+ BKE_pbvh_apply_vertCos(ss->pbvh, vertCos);
MEM_freeN(vertCos);
}
@@ -261,6 +262,111 @@ static int sculpt_undo_restore_mask(bContext *C, DerivedMesh *dm, SculptUndoNode
return 1;
}
+static void sculpt_undo_bmesh_restore_generic(SculptUndoNode *unode,
+ Object *ob,
+ SculptSession *ss)
+{
+ if (unode->applied) {
+ BM_log_undo(ss->bm, ss->bm_log);
+ unode->applied = FALSE;
+ }
+ else {
+ BM_log_redo(ss->bm, ss->bm_log);
+ unode->applied = TRUE;
+ }
+
+ /* A bit lame, but for now just recreate the PBVH. The alternative
+ * is to store changes to the PBVH in the undo stack. */
+ sculpt_pbvh_clear(ob);
+}
+
+/* Create empty sculpt BMesh and enable logging */
+static void sculpt_undo_bmesh_enable(Object *ob,
+ SculptUndoNode *unode)
+{
+ SculptSession *ss = ob->sculpt;
+ Mesh *me = ob->data;
+
+ sculpt_pbvh_clear(ob);
+
+ /* Create empty BMesh and enable logging */
+ ss->bm = BM_mesh_create(&bm_mesh_allocsize_default);
+ BM_data_layer_add(ss->bm, &ss->bm->vdata, CD_PAINT_MASK);
+ me->flag |= ME_SCULPT_DYNAMIC_TOPOLOGY;
+
+ /* Restore the BMLog using saved entries */
+ ss->bm_log = BM_log_from_existing_entries_create(ss->bm,
+ unode->bm_entry);
+}
+
+static void sculpt_undo_bmesh_restore_begin(bContext *C,
+ SculptUndoNode *unode,
+ Object *ob,
+ SculptSession *ss)
+{
+ if (unode->applied) {
+ sculpt_dynamic_topology_disable(C, unode);
+ unode->applied = FALSE;
+ }
+ else {
+ sculpt_undo_bmesh_enable(ob, unode);
+
+ /* Restore the mesh from the first log entry */
+ BM_log_redo(ss->bm, ss->bm_log);
+
+ unode->applied = TRUE;
+ }
+}
+
+static void sculpt_undo_bmesh_restore_end(bContext *C,
+ SculptUndoNode *unode,
+ Object *ob,
+ SculptSession *ss)
+{
+ if (unode->applied) {
+ sculpt_undo_bmesh_enable(ob, unode);
+
+ /* Restore the mesh from the last log entry */
+ BM_log_undo(ss->bm, ss->bm_log);
+
+ unode->applied = FALSE;
+ }
+ else {
+ /* Disable dynamic topology sculpting */
+ sculpt_dynamic_topology_disable(C, NULL);
+ unode->applied = TRUE;
+ }
+}
+
+/* Handle all dynamic-topology updates
+ *
+ * Returns TRUE if this was a dynamic-topology undo step, otherwise
+ * returns FALSE to indicate the non-dyntopo code should run. */
+static int sculpt_undo_bmesh_restore(bContext *C,
+ SculptUndoNode *unode,
+ Object *ob,
+ SculptSession *ss)
+{
+ switch (unode->type) {
+ case SCULPT_UNDO_DYNTOPO_BEGIN:
+ sculpt_undo_bmesh_restore_begin(C, unode, ob, ss);
+ return TRUE;
+
+ case SCULPT_UNDO_DYNTOPO_END:
+ sculpt_undo_bmesh_restore_end(C, unode, ob, ss);
+ return TRUE;
+
+ default:
+ if (ss->bm_log) {
+ sculpt_undo_bmesh_restore_generic(unode, ob, ss);
+ return TRUE;
+ }
+ break;
+ }
+
+ return FALSE;
+}
+
static void sculpt_undo_restore(bContext *C, ListBase *lb)
{
Scene *scene = CTX_data_scene(C);
@@ -289,6 +395,9 @@ static void sculpt_undo_restore(bContext *C, ListBase *lb)
/* call _after_ sculpt_update_mesh_elements() which may update 'ob->derivedFinal' */
dm = mesh_get_derived_final(scene, ob, 0);
+ if (lb->first && sculpt_undo_bmesh_restore(C, lb->first, ob, ss))
+ return;
+
for (unode = lb->first; unode; unode = unode->next) {
if (!(strcmp(unode->idname, ob->id.name) == 0))
continue;
@@ -306,9 +415,6 @@ static void sculpt_undo_restore(bContext *C, ListBase *lb)
continue;
}
}
- else {
- continue;
- }
switch (unode->type) {
case SCULPT_UNDO_COORDS:
@@ -323,6 +429,12 @@ static void sculpt_undo_restore(bContext *C, ListBase *lb)
if (sculpt_undo_restore_mask(C, dm, unode))
update = TRUE;
break;
+
+ case SCULPT_UNDO_DYNTOPO_BEGIN:
+ case SCULPT_UNDO_DYNTOPO_END:
+ case SCULPT_UNDO_DYNTOPO_SYMMETRIZE:
+ BLI_assert(!"Dynamic topology should've already been handled");
+ break;
}
}
@@ -331,8 +443,8 @@ static void sculpt_undo_restore(bContext *C, ListBase *lb)
/* we update all nodes still, should be more clever, but also
* needs to work correct when exiting/entering sculpt mode and
* the nodes get recreated, though in that case it could do all */
- BLI_pbvh_search_callback(ss->pbvh, NULL, NULL, update_cb, &rebuild);
- BLI_pbvh_update(ss->pbvh, PBVH_UpdateBB | PBVH_UpdateOriginalBB | PBVH_UpdateRedraw, NULL);
+ BKE_pbvh_search_callback(ss->pbvh, NULL, NULL, update_cb, &rebuild);
+ BKE_pbvh_update(ss->pbvh, PBVH_UpdateBB | PBVH_UpdateOriginalBB | PBVH_UpdateRedraw, NULL);
if ((mmd = sculpt_multires_active(scene, ob))) {
if (rebuild)
@@ -374,8 +486,6 @@ static void sculpt_undo_free(ListBase *lb)
MEM_freeN(unode->index);
if (unode->grids)
MEM_freeN(unode->grids);
- if (unode->layer_disp)
- MEM_freeN(unode->layer_disp);
if (unode->orig_co)
MEM_freeN(unode->orig_co);
if (unode->vert_hidden)
@@ -389,6 +499,17 @@ static void sculpt_undo_free(ListBase *lb)
}
if (unode->mask)
MEM_freeN(unode->mask);
+ if (unode->bm_entry) {
+ BM_log_entry_drop(unode->bm_entry);
+ }
+ if (unode->bm_enter_totvert)
+ CustomData_free(&unode->bm_enter_vdata, unode->bm_enter_totvert);
+ if (unode->bm_enter_totedge)
+ CustomData_free(&unode->bm_enter_edata, unode->bm_enter_totedge);
+ if (unode->bm_enter_totloop)
+ CustomData_free(&unode->bm_enter_ldata, unode->bm_enter_totloop);
+ if (unode->bm_enter_totpoly)
+ CustomData_free(&unode->bm_enter_pdata, unode->bm_enter_totpoly);
}
}
@@ -410,9 +531,9 @@ static void sculpt_undo_alloc_and_store_hidden(PBVH *pbvh,
BLI_bitmap *grid_hidden;
int i, *grid_indices, totgrid;
- grid_hidden = BLI_pbvh_grid_hidden(pbvh);
+ grid_hidden = BKE_pbvh_grid_hidden(pbvh);
- BLI_pbvh_node_get_grids(pbvh, node, &grid_indices, &totgrid,
+ BKE_pbvh_node_get_grids(pbvh, node, &grid_indices, &totgrid,
NULL, NULL, NULL, NULL);
unode->grid_hidden = MEM_mapallocN(sizeof(BLI_bitmap) * totgrid,
@@ -439,11 +560,13 @@ static SculptUndoNode *sculpt_undo_alloc_node(Object *ob, PBVHNode *node,
unode->type = type;
unode->node = node;
- BLI_pbvh_node_num_verts(ss->pbvh, node, &totvert, &allvert);
- BLI_pbvh_node_get_grids(ss->pbvh, node, &grids, &totgrid,
- &maxgrid, &gridsize, NULL, NULL);
+ if (node) {
+ BKE_pbvh_node_num_verts(ss->pbvh, node, &totvert, &allvert);
+ BKE_pbvh_node_get_grids(ss->pbvh, node, &grids, &totgrid,
+ &maxgrid, &gridsize, NULL, NULL);
- unode->totvert = totvert;
+ unode->totvert = totvert;
+ }
/* we will use this while sculpting, is mapalloc slow to access then? */
@@ -468,6 +591,11 @@ static SculptUndoNode *sculpt_undo_alloc_node(Object *ob, PBVHNode *node,
unode->mask = MEM_mapallocN(sizeof(float) * allvert, "SculptUndoNode.mask");
undo_paint_push_count_alloc(UNDO_PAINT_MESH, (sizeof(float) * sizeof(int)) * allvert);
break;
+ case SCULPT_UNDO_DYNTOPO_BEGIN:
+ case SCULPT_UNDO_DYNTOPO_END:
+ case SCULPT_UNDO_DYNTOPO_SYMMETRIZE:
+ BLI_assert(!"Dynamic topology should've already been handled");
+ break;
}
BLI_addtail(lb, unode);
@@ -496,7 +624,7 @@ static void sculpt_undo_store_coords(Object *ob, SculptUndoNode *unode)
SculptSession *ss = ob->sculpt;
PBVHVertexIter vd;
- BLI_pbvh_vertex_iter_begin(ss->pbvh, unode->node, vd, PBVH_ITER_ALL)
+ BKE_pbvh_vertex_iter_begin(ss->pbvh, unode->node, vd, PBVH_ITER_ALL)
{
copy_v3_v3(unode->co[vd.i], vd.co);
if (vd.no) copy_v3_v3_short(unode->no[vd.i], vd.no);
@@ -505,7 +633,7 @@ static void sculpt_undo_store_coords(Object *ob, SculptUndoNode *unode)
if (ss->modifiers_active)
copy_v3_v3(unode->orig_co[vd.i], ss->orig_cos[unode->index[vd.i]]);
}
- BLI_pbvh_vertex_iter_end;
+ BKE_pbvh_vertex_iter_end;
}
static void sculpt_undo_store_hidden(Object *ob, SculptUndoNode *unode)
@@ -521,8 +649,8 @@ static void sculpt_undo_store_hidden(Object *ob, SculptUndoNode *unode)
int *vert_indices, allvert;
int i;
- BLI_pbvh_node_num_verts(pbvh, node, NULL, &allvert);
- BLI_pbvh_node_get_verts(pbvh, node, &vert_indices, &mvert);
+ BKE_pbvh_node_num_verts(pbvh, node, NULL, &allvert);
+ BKE_pbvh_node_get_verts(pbvh, node, &vert_indices, &mvert);
for (i = 0; i < allvert; i++) {
BLI_BITMAP_MODIFY(unode->vert_hidden, i,
mvert[vert_indices[i]].flag & ME_HIDE);
@@ -535,11 +663,85 @@ static void sculpt_undo_store_mask(Object *ob, SculptUndoNode *unode)
SculptSession *ss = ob->sculpt;
PBVHVertexIter vd;
- BLI_pbvh_vertex_iter_begin(ss->pbvh, unode->node, vd, PBVH_ITER_ALL)
+ BKE_pbvh_vertex_iter_begin(ss->pbvh, unode->node, vd, PBVH_ITER_ALL)
{
unode->mask[vd.i] = *vd.mask;
}
- BLI_pbvh_vertex_iter_end;
+ BKE_pbvh_vertex_iter_end;
+}
+
+static SculptUndoNode *sculpt_undo_bmesh_push(Object *ob,
+ PBVHNode *node,
+ SculptUndoType type)
+{
+ ListBase *lb = undo_paint_push_get_list(UNDO_PAINT_MESH);
+ SculptUndoNode *unode = lb->first;
+ SculptSession *ss = ob->sculpt;
+ PBVHVertexIter vd;
+
+ if (!lb->first) {
+ unode = MEM_callocN(sizeof(*unode), AT);
+
+ BLI_strncpy(unode->idname, ob->id.name, sizeof(unode->idname));
+ unode->type = type;
+ unode->applied = TRUE;
+
+ if (type == SCULPT_UNDO_DYNTOPO_END) {
+ unode->bm_entry = BM_log_entry_add(ss->bm_log);
+ BM_log_before_all_removed(ss->bm, ss->bm_log);
+ }
+ else if (type == SCULPT_UNDO_DYNTOPO_BEGIN) {
+ Mesh *me = ob->data;
+
+ /* Store a copy of the mesh's current vertices, loops, and
+ * polys. A full copy like this is needed because entering
+ * dynamic-topology immediately does topological edits
+ * (converting polys to triangles) that the BMLog can't
+ * fully restore from */
+ CustomData_copy(&me->vdata, &unode->bm_enter_vdata, CD_MASK_MESH,
+ CD_DUPLICATE, me->totvert);
+ CustomData_copy(&me->edata, &unode->bm_enter_edata, CD_MASK_MESH,
+ CD_DUPLICATE, me->totedge);
+ CustomData_copy(&me->ldata, &unode->bm_enter_ldata, CD_MASK_MESH,
+ CD_DUPLICATE, me->totloop);
+ CustomData_copy(&me->pdata, &unode->bm_enter_pdata, CD_MASK_MESH,
+ CD_DUPLICATE, me->totpoly);
+ unode->bm_enter_totvert = me->totvert;
+ unode->bm_enter_totedge = me->totedge;
+ unode->bm_enter_totloop = me->totloop;
+ unode->bm_enter_totpoly = me->totpoly;
+
+ unode->bm_entry = BM_log_entry_add(ss->bm_log);
+ BM_log_all_added(ss->bm, ss->bm_log);
+ }
+ else {
+ unode->bm_entry = BM_log_entry_add(ss->bm_log);
+ }
+
+ BLI_addtail(lb, unode);
+ }
+
+ if (node) {
+ switch (type) {
+ case SCULPT_UNDO_COORDS:
+ case SCULPT_UNDO_HIDDEN:
+ case SCULPT_UNDO_MASK:
+ /* Before any vertex values get modified, ensure their
+ * original positions are logged */
+ BKE_pbvh_vertex_iter_begin(ss->pbvh, node, vd, PBVH_ITER_ALL) {
+ BM_log_vert_before_modified(ss->bm, ss->bm_log, vd.bm_vert);
+ }
+ BKE_pbvh_vertex_iter_end;
+ break;
+
+ case SCULPT_UNDO_DYNTOPO_BEGIN:
+ case SCULPT_UNDO_DYNTOPO_END:
+ case SCULPT_UNDO_DYNTOPO_SYMMETRIZE:
+ break;
+ }
+ }
+
+ return unode;
}
SculptUndoNode *sculpt_undo_push_node(Object *ob, PBVHNode *node,
@@ -551,7 +753,18 @@ SculptUndoNode *sculpt_undo_push_node(Object *ob, PBVHNode *node,
/* list is manipulated by multiple threads, so we lock */
BLI_lock_thread(LOCK_CUSTOM1);
- if ((unode = sculpt_undo_get_node(node))) {
+ if (ss->bm ||
+ ELEM(type,
+ SCULPT_UNDO_DYNTOPO_BEGIN,
+ SCULPT_UNDO_DYNTOPO_END))
+ {
+ /* Dynamic topology stores only one undo node per stroke,
+ * regardless of the number of PBVH nodes modified */
+ unode = sculpt_undo_bmesh_push(ob, node, type);
+ BLI_unlock_thread(LOCK_CUSTOM1);
+ return unode;
+ }
+ else if ((unode = sculpt_undo_get_node(node))) {
BLI_unlock_thread(LOCK_CUSTOM1);
return unode;
}
@@ -564,14 +777,14 @@ SculptUndoNode *sculpt_undo_push_node(Object *ob, PBVHNode *node,
if (unode->grids) {
int totgrid, *grids;
- BLI_pbvh_node_get_grids(ss->pbvh, node, &grids, &totgrid,
+ BKE_pbvh_node_get_grids(ss->pbvh, node, &grids, &totgrid,
NULL, NULL, NULL, NULL);
memcpy(unode->grids, grids, sizeof(int) * totgrid);
}
else {
int *vert_indices, allvert;
- BLI_pbvh_node_num_verts(ss->pbvh, node, NULL, &allvert);
- BLI_pbvh_node_get_verts(ss->pbvh, node, &vert_indices, NULL);
+ BKE_pbvh_node_num_verts(ss->pbvh, node, NULL, &allvert);
+ BKE_pbvh_node_get_verts(ss->pbvh, node, &vert_indices, NULL);
memcpy(unode->index, vert_indices, sizeof(int) * unode->totvert);
}
@@ -585,6 +798,11 @@ SculptUndoNode *sculpt_undo_push_node(Object *ob, PBVHNode *node,
case SCULPT_UNDO_MASK:
sculpt_undo_store_mask(ob, unode);
break;
+ case SCULPT_UNDO_DYNTOPO_BEGIN:
+ case SCULPT_UNDO_DYNTOPO_END:
+ case SCULPT_UNDO_DYNTOPO_SYMMETRIZE:
+ BLI_assert(!"Dynamic topology should've already been handled");
+ break;
}
/* store active shape key */
@@ -612,10 +830,8 @@ void sculpt_undo_push_end(void)
unode->no = NULL;
}
- if (unode->layer_disp) {
- MEM_freeN(unode->layer_disp);
- unode->layer_disp = NULL;
- }
+ if (unode->node)
+ BKE_pbvh_node_layer_disp_free(unode->node);
}
undo_paint_push_end(UNDO_PAINT_MESH);
diff --git a/source/blender/editors/space_action/action_draw.c b/source/blender/editors/space_action/action_draw.c
index 9bd7d2a44ca..4b1954c8889 100644
--- a/source/blender/editors/space_action/action_draw.c
+++ b/source/blender/editors/space_action/action_draw.c
@@ -82,13 +82,7 @@ void draw_channel_names(bContext *C, bAnimContext *ac, ARegion *ar)
filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_LIST_CHANNELS);
items = ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
- /* Update max-extent of channels here (taking into account scrollers):
- * - this is done to allow the channel list to be scrollable, but must be done here
- * to avoid regenerating the list again and/or also because channels list is drawn first
- * - offset of ACHANNEL_HEIGHT*2 is added to the height of the channels, as first is for
- * start of list offset, and the second is as a correction for the scrollers.
- */
- height = ((items * ACHANNEL_STEP) + (ACHANNEL_HEIGHT * 2));
+ height = ((items * ACHANNEL_STEP) + (ACHANNEL_HEIGHT));
if (height > BLI_rcti_size_y(&v2d->mask)) {
/* don't use totrect set, as the width stays the same
* (NOTE: this is ok here, the configuration is pretty straightforward)
@@ -199,13 +193,7 @@ void draw_channel_strips(bAnimContext *ac, SpaceAction *saction, ARegion *ar)
filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_LIST_CHANNELS);
items = ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
- /* Update max-extent of channels here (taking into account scrollers):
- * - this is done to allow the channel list to be scrollable, but must be done here
- * to avoid regenerating the list again and/or also because channels list is drawn first
- * - offset of ACHANNEL_HEIGHT*2 is added to the height of the channels, as first is for
- * start of list offset, and the second is as a correction for the scrollers.
- */
- height = ((items * ACHANNEL_STEP) + (ACHANNEL_HEIGHT * 2));
+ height = ((items * ACHANNEL_STEP) + (ACHANNEL_HEIGHT));
/* don't use totrect set, as the width stays the same
* (NOTE: this is ok here, the configuration is pretty straightforward)
*/
diff --git a/source/blender/editors/space_action/space_action.c b/source/blender/editors/space_action/space_action.c
index c5f3ccee101..e0ca589c1fb 100644
--- a/source/blender/editors/space_action/space_action.c
+++ b/source/blender/editors/space_action/space_action.c
@@ -219,6 +219,9 @@ static void action_channel_area_init(wmWindowManager *wm, ARegion *ar)
{
wmKeyMap *keymap;
+ /* ensure the 2d view sync works - main region has bottom scroller */
+ ar->v2d.scroll = V2D_SCROLL_BOTTOM;
+
UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_LIST, ar->winx, ar->winy);
/* own keymap */
@@ -231,7 +234,6 @@ static void action_channel_area_draw(const bContext *C, ARegion *ar)
/* draw entirely, view changes should be handled here */
bAnimContext ac;
View2D *v2d = &ar->v2d;
- View2DScrollers *scrollers;
/* clear and setup matrix */
UI_ThemeClearColor(TH_BACK);
@@ -247,10 +249,7 @@ static void action_channel_area_draw(const bContext *C, ARegion *ar)
/* reset view matrix */
UI_view2d_view_restore(C);
- /* scrollers */
- scrollers = UI_view2d_scrollers_calc(C, v2d, V2D_ARG_DUMMY, V2D_ARG_DUMMY, V2D_ARG_DUMMY, V2D_ARG_DUMMY);
- UI_view2d_scrollers_draw(C, v2d, scrollers);
- UI_view2d_scrollers_free(scrollers);
+ /* no scrollers here */
}
diff --git a/source/blender/editors/space_clip/tracking_ops.c b/source/blender/editors/space_clip/tracking_ops.c
index 77662d8ac13..56a890c714a 100644
--- a/source/blender/editors/space_clip/tracking_ops.c
+++ b/source/blender/editors/space_clip/tracking_ops.c
@@ -1801,7 +1801,7 @@ static void object_solver_inverted_matrix(Scene *scene, Object *ob, float invmat
int found = FALSE;
for (con = ob->constraints.first; con; con = con->next) {
- bConstraintTypeInfo *cti = constraint_get_typeinfo(con);
+ bConstraintTypeInfo *cti = BKE_constraint_get_typeinfo(con);
if (!cti)
continue;
@@ -1832,7 +1832,7 @@ static Object *object_solver_camera(Scene *scene, Object *ob)
bConstraint *con;
for (con = ob->constraints.first; con; con = con->next) {
- bConstraintTypeInfo *cti = constraint_get_typeinfo(con);
+ bConstraintTypeInfo *cti = BKE_constraint_get_typeinfo(con);
if (!cti)
continue;
diff --git a/source/blender/editors/space_file/file_draw.c b/source/blender/editors/space_file/file_draw.c
index fb438ae45fb..08f01b47b52 100644
--- a/source/blender/editors/space_file/file_draw.c
+++ b/source/blender/editors/space_file/file_draw.c
@@ -321,8 +321,7 @@ void file_calc_previews(const bContext *C, ARegion *ar)
View2D *v2d = &ar->v2d;
ED_fileselect_init_layout(sfile, ar);
- /* +SCROLL_HEIGHT is bad hack to work around issue in UI_view2d_totRect_set */
- UI_view2d_totRect_set(v2d, sfile->layout->width, sfile->layout->height + V2D_SCROLL_HEIGHT);
+ UI_view2d_totRect_set(v2d, sfile->layout->width, sfile->layout->height);
}
static void file_draw_preview(uiBlock *block, struct direntry *file, int sx, int sy, ImBuf *imb, FileLayout *layout, short dropshadow)
diff --git a/source/blender/editors/space_graph/space_graph.c b/source/blender/editors/space_graph/space_graph.c
index fa7c6bd472a..734c0e6c479 100644
--- a/source/blender/editors/space_graph/space_graph.c
+++ b/source/blender/editors/space_graph/space_graph.c
@@ -309,6 +309,12 @@ static void graph_channel_area_init(wmWindowManager *wm, ARegion *ar)
{
wmKeyMap *keymap;
+ /* make sure we keep the hide flags */
+ ar->v2d.scroll |= (V2D_SCROLL_RIGHT | V2D_SCROLL_BOTTOM);
+ ar->v2d.scroll &= ~(V2D_SCROLL_LEFT | V2D_SCROLL_TOP); /* prevent any noise of past */
+ ar->v2d.scroll |= V2D_SCROLL_HORIZONTAL_HIDE;
+ ar->v2d.scroll |= V2D_SCROLL_VERTICAL_HIDE;
+
UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_LIST, ar->winx, ar->winy);
/* own keymap */
diff --git a/source/blender/editors/space_image/image_buttons.c b/source/blender/editors/space_image/image_buttons.c
index d02186e59dd..060a181612b 100644
--- a/source/blender/editors/space_image/image_buttons.c
+++ b/source/blender/editors/space_image/image_buttons.c
@@ -219,7 +219,7 @@ static void preview_cb(ScrArea *sa, struct uiBlock *block)
BLI_rcti_translate(disprect, -curarea->winrct.xmin, -curarea->winrct.ymin);
calc_image_view(sima, 'p');
-// printf("winrct %d %d %d %d\n", disprect->xmin, disprect->ymin,disprect->xmax, disprect->ymax);
+// printf("winrct %d %d %d %d\n", disprect->xmin, disprect->ymin, disprect->xmax, disprect->ymax);
/* map to image space coordinates */
mval[0] = disprect->xmin; mval[1] = disprect->ymin;
areamouseco_to_ipoco(v2d, mval, &dispf.xmin, &dispf.ymin);
@@ -236,7 +236,7 @@ static void preview_cb(ScrArea *sa, struct uiBlock *block)
CLAMP(disprect->xmax, 0, winx);
CLAMP(disprect->ymin, 0, winy);
CLAMP(disprect->ymax, 0, winy);
-// printf("drawrct %d %d %d %d\n", disprect->xmin, disprect->ymin,disprect->xmax, disprect->ymax);
+// printf("drawrct %d %d %d %d\n", disprect->xmin, disprect->ymin, disprect->xmax, disprect->ymax);
}
@@ -674,6 +674,24 @@ void uiTemplateImage(uiLayout *layout, bContext *C, PointerRNA *ptr, const char
if (ima->source != IMA_SRC_GENERATED) {
if (compact == 0) { /* background image view doesnt need these */
+ ImBuf *ibuf = BKE_image_acquire_ibuf(ima, iuser, NULL);
+ int has_alpha = TRUE;
+
+ if (ibuf) {
+ int imtype = BKE_ftype_to_imtype(ibuf->ftype);
+ char valid_channels = BKE_imtype_valid_channels(imtype);
+
+ has_alpha = valid_channels & IMA_CHAN_FLAG_ALPHA;
+
+ BKE_image_release_ibuf(ima, ibuf, NULL);
+ }
+
+ if (has_alpha) {
+ col = uiLayoutColumn(layout, FALSE);
+ uiItemR(col, &imaptr, "use_alpha", 0, NULL, ICON_NONE);
+ uiItemR(col, &imaptr, "alpha_mode", 0, "Alpha", ICON_NONE);
+ }
+
uiItemS(layout);
split = uiLayoutSplit(layout, 0.0f, FALSE);
@@ -694,10 +712,6 @@ void uiTemplateImage(uiLayout *layout, bContext *C, PointerRNA *ptr, const char
row = uiLayoutRow(col, FALSE);
uiLayoutSetActive(row, RNA_boolean_get(&imaptr, "use_fields"));
uiItemR(row, &imaptr, "field_order", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
-
- row = uiLayoutRow(layout, FALSE);
- uiItemR(row, &imaptr, "use_premultiply", 0, NULL, ICON_NONE);
- uiItemR(row, &imaptr, "use_color_unpremultiply", 0, NULL, ICON_NONE);
}
}
@@ -796,6 +810,8 @@ void uiTemplateImageSettings(uiLayout *layout, PointerRNA *imfptr, int color_man
}
if (imf->imtype == R_IMF_IMTYPE_JP2) {
+ uiItemR(col, imfptr, "jpeg2k_codec", 0, NULL, ICON_NONE);
+
row = uiLayoutRow(col, FALSE);
uiItemR(row, imfptr, "use_jpeg2k_cinema_preset", 0, NULL, ICON_NONE);
uiItemR(row, imfptr, "use_jpeg2k_cinema_48", 0, NULL, ICON_NONE);
diff --git a/source/blender/editors/space_image/image_draw.c b/source/blender/editors/space_image/image_draw.c
index d565e6f9e9a..0534b9f4ffd 100644
--- a/source/blender/editors/space_image/image_draw.c
+++ b/source/blender/editors/space_image/image_draw.c
@@ -75,13 +75,15 @@
#include "WM_types.h"
#include "RE_pipeline.h"
+#include "RE_engine.h"
#include "image_intern.h"
-static void draw_render_info(Scene *scene, Image *ima, ARegion *ar)
+static void draw_render_info(Scene *scene, Image *ima, ARegion *ar, float zoomx, float zoomy)
{
RenderResult *rr;
-
+ Render *re = RE_GetRender(scene->id.name);
+
rr = BKE_image_acquire_renderresult(scene, ima);
if (rr && rr->text) {
@@ -89,6 +91,73 @@ static void draw_render_info(Scene *scene, Image *ima, ARegion *ar)
}
BKE_image_release_renderresult(scene, ima);
+
+ if (re) {
+ int total_tiles;
+ rcti *tiles;
+
+ RE_engine_get_current_tiles(re, &total_tiles, &tiles);
+
+ if (total_tiles) {
+ int i, x, y;
+ rcti *tile;
+
+ /* find window pixel coordinates of origin */
+ UI_view2d_to_region_no_clip(&ar->v2d, 0.0f, 0.0f, &x, &y);
+
+ glPushMatrix();
+ glTranslatef(x, y, 0.0f);
+ glScalef(zoomx, zoomy, 1.0f);
+
+ if (scene->r.mode & R_BORDER) {
+ glTranslatef(-scene->r.border.xmin * scene->r.xsch * scene->r.size / 100.0f,
+ -scene->r.border.ymin * scene->r.ysch * scene->r.size / 100.0f,
+ 0.0f);
+ }
+
+ UI_ThemeColor(TH_FACE_SELECT);
+
+ for (i = 0, tile = tiles; i < total_tiles; i++, tile++) {
+ float delta_x = 4.0f * UI_DPI_FAC / zoomx;
+ float delta_y = 4.0f * UI_DPI_FAC / zoomy;
+
+ delta_x = min_ff(delta_x, tile->xmax - tile->xmin);
+ delta_y = min_ff(delta_y, tile->ymax - tile->ymin);
+
+ /* left bottom corner */
+ glBegin(GL_LINE_STRIP);
+ glVertex2f(tile->xmin, tile->ymin + delta_y);
+ glVertex2f(tile->xmin, tile->ymin);
+ glVertex2f(tile->xmin + delta_x, tile->ymin);
+ glEnd();
+
+ /* left top corner */
+ glBegin(GL_LINE_STRIP);
+ glVertex2f(tile->xmin, tile->ymax - delta_y);
+ glVertex2f(tile->xmin, tile->ymax);
+ glVertex2f(tile->xmin + delta_x, tile->ymax);
+ glEnd();
+
+ /* right bottom corner */
+ glBegin(GL_LINE_STRIP);
+ glVertex2f(tile->xmax - delta_x, tile->ymin);
+ glVertex2f(tile->xmax, tile->ymin);
+ glVertex2f(tile->xmax, tile->ymin + delta_y);
+ glEnd();
+
+ /* right top corner */
+ glBegin(GL_LINE_STRIP);
+ glVertex2f(tile->xmax - delta_x, tile->ymax);
+ glVertex2f(tile->xmax, tile->ymax);
+ glVertex2f(tile->xmax, tile->ymax - delta_y);
+ glEnd();
+ }
+
+ MEM_freeN(tiles);
+
+ glPopMatrix();
+ }
+ }
}
/* used by node view too */
@@ -146,7 +215,7 @@ void ED_image_draw_info(Scene *scene, ARegion *ar, int color_manage, int use_def
if (channels >= 3) {
glColor3ubv(red);
if (fp)
- BLI_snprintf(str, sizeof(str), " R:%-.4f", fp[0]);
+ BLI_snprintf(str, sizeof(str), " R:%-.5f", fp[0]);
else if (cp)
BLI_snprintf(str, sizeof(str), " R:%-3d", cp[0]);
else
@@ -157,7 +226,7 @@ void ED_image_draw_info(Scene *scene, ARegion *ar, int color_manage, int use_def
glColor3ubv(green);
if (fp)
- BLI_snprintf(str, sizeof(str), " G:%-.4f", fp[1]);
+ BLI_snprintf(str, sizeof(str), " G:%-.5f", fp[1]);
else if (cp)
BLI_snprintf(str, sizeof(str), " G:%-3d", cp[1]);
else
@@ -168,7 +237,7 @@ void ED_image_draw_info(Scene *scene, ARegion *ar, int color_manage, int use_def
glColor3ubv(blue);
if (fp)
- BLI_snprintf(str, sizeof(str), " B:%-.4f", fp[2]);
+ BLI_snprintf(str, sizeof(str), " B:%-.5f", fp[2]);
else if (cp)
BLI_snprintf(str, sizeof(str), " B:%-3d", cp[2]);
else
@@ -518,8 +587,8 @@ static void draw_image_buffer_tiled(SpaceImage *sima, ARegion *ar, Scene *scene,
sima->curtile = ima->xrep * ima->yrep - 1;
/* retrieve part of image buffer */
- dx = ibuf->x / ima->xrep;
- dy = ibuf->y / ima->yrep;
+ dx = max_ii(ibuf->x / ima->xrep, 1);
+ dy = max_ii(ibuf->y / ima->yrep, 1);
sx = (sima->curtile % ima->xrep) * dx;
sy = (sima->curtile / ima->xrep) * dy;
rect = get_part_from_buffer((unsigned int *)display_buffer, ibuf->x, sx, sy, sx + dx, sy + dy);
@@ -786,7 +855,6 @@ void draw_image_main(const bContext *C, ARegion *ar)
if (sima->mode == SI_MODE_PAINT)
draw_image_paint_helpers(C, ar, scene, zoomx, zoomy);
-
/* XXX integrate this code */
#if 0
if (ibuf) {
@@ -812,5 +880,5 @@ void draw_image_main(const bContext *C, ARegion *ar)
/* render info */
if (ima && show_render)
- draw_render_info(scene, ima, ar);
+ draw_render_info(scene, ima, ar, zoomx, zoomy);
}
diff --git a/source/blender/editors/space_image/image_ops.c b/source/blender/editors/space_image/image_ops.c
index 0d0fdc6be1c..f1662bc254d 100644
--- a/source/blender/editors/space_image/image_ops.c
+++ b/source/blender/editors/space_image/image_ops.c
@@ -457,7 +457,7 @@ enum {
static int image_view_zoom_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
- if (event->type == MOUSEZOOM) {
+ if (event->type == MOUSEZOOM || event->type == MOUSEPAN) {
SpaceImage *sima = CTX_wm_space_image(C);
ARegion *ar = CTX_wm_region(C);
float delta, factor, location[2];
@@ -1217,7 +1217,7 @@ static int save_image_options_init(SaveImageOptions *simopts, SpaceImage *sima,
simopts->im_format.imtype = R_IMF_IMTYPE_PNG;
}
else {
- simopts->im_format.imtype = BKE_ftype_to_imtype(ibuf->ftype);
+ BKE_imbuf_to_image_format(&simopts->im_format, ibuf);
}
//simopts->subimtype = scene->r.subimtype; /* XXX - this is lame, we need to make these available too! */
simopts->im_format.quality = ibuf->ftype & 0xff;
@@ -1434,7 +1434,7 @@ static int image_save_as_exec(bContext *C, wmOperator *op)
static int image_save_as_check(bContext *UNUSED(C), wmOperator *op)
{
ImageFormatData *imf = op->customdata;
- return WM_operator_filesel_ensure_ext_imtype(op, imf->imtype);
+ return WM_operator_filesel_ensure_ext_imtype(op, imf);
}
static int image_save_as_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(event))
@@ -1559,6 +1559,7 @@ static int image_save_exec(bContext *C, wmOperator *op)
Scene *scene = CTX_data_scene(C);
SaveImageOptions simopts;
+ save_image_options_defaults(&simopts);
if (save_image_options_init(&simopts, sima, scene, FALSE) == 0)
return OPERATOR_CANCELLED;
save_image_options_from_op(&simopts, op);
diff --git a/source/blender/editors/space_image/space_image.c b/source/blender/editors/space_image/space_image.c
index b0e9f8bcf99..9492e29734d 100644
--- a/source/blender/editors/space_image/space_image.c
+++ b/source/blender/editors/space_image/space_image.c
@@ -292,6 +292,7 @@ static void image_keymap(struct wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "IMAGE_OT_view_zoom_out", PADMINUS, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "IMAGE_OT_view_zoom", MIDDLEMOUSE, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "IMAGE_OT_view_zoom", MOUSEZOOM, 0, 0, 0);
+ WM_keymap_add_item(keymap, "IMAGE_OT_view_zoom", MOUSEPAN, 0, KM_CTRL, 0);
/* ctrl now works as well, shift + numpad works as arrow keys on Windows */
RNA_float_set(WM_keymap_add_item(keymap, "IMAGE_OT_view_zoom_ratio", PAD8, KM_PRESS, KM_CTRL, 0)->ptr, "ratio", 8.0f);
diff --git a/source/blender/editors/space_info/info_intern.h b/source/blender/editors/space_info/info_intern.h
index 80018e849d3..62e9a3a7f73 100644
--- a/source/blender/editors/space_info/info_intern.h
+++ b/source/blender/editors/space_info/info_intern.h
@@ -39,11 +39,15 @@ struct ReportList;
void FILE_OT_pack_all(struct wmOperatorType *ot);
void FILE_OT_unpack_all(struct wmOperatorType *ot);
+void FILE_OT_pack_libraries(struct wmOperatorType *ot);
+void FILE_OT_unpack_libraries(struct wmOperatorType *ot);
+
void FILE_OT_make_paths_relative(struct wmOperatorType *ot);
void FILE_OT_make_paths_absolute(struct wmOperatorType *ot);
void FILE_OT_report_missing_files(struct wmOperatorType *ot);
void FILE_OT_find_missing_files(struct wmOperatorType *ot);
+
void INFO_OT_reports_display_update(struct wmOperatorType *ot);
/* info_draw.c */
diff --git a/source/blender/editors/space_info/info_ops.c b/source/blender/editors/space_info/info_ops.c
index e902a4ea6f4..104349e172a 100644
--- a/source/blender/editors/space_info/info_ops.c
+++ b/source/blender/editors/space_info/info_ops.c
@@ -66,15 +66,70 @@
#include "info_intern.h"
+/********************* pack blend file libararies operator *********************/
+
+static int pack_libraries_exec(bContext *C, wmOperator *op)
+{
+ Main *bmain = CTX_data_main(C);
+
+ packLibraries(bmain, op->reports);
+
+ return OPERATOR_FINISHED;
+}
+
+void FILE_OT_pack_libraries(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Pack Blender Libraries";
+ ot->idname = "FILE_OT_pack_libraries";
+ ot->description = "Pack all used Blender library files into the current .blend";
+
+ /* api callbacks */
+ ot->exec = pack_libraries_exec;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
+static int unpack_libraries_exec(bContext *C, wmOperator *op)
+{
+ Main *bmain = CTX_data_main(C);
+
+ unpackLibraries(bmain, op->reports);
+
+ return OPERATOR_FINISHED;
+}
+
+static int unpack_libraries_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(event))
+{
+ return WM_operator_confirm_message(C, op, "Unpack Blender Libraries - creates directories, all new paths should work");
+}
+
+void FILE_OT_unpack_libraries(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Unpack Blender Libraries";
+ ot->idname = "FILE_OT_unpack_libraries";
+ ot->description = "Unpack all used Blender library files from this .blend file";
+
+ /* api callbacks */
+ ot->invoke = unpack_libraries_invoke;
+ ot->exec = unpack_libraries_exec;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
+
/********************* pack all operator *********************/
static int pack_all_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
-
+
packAll(bmain, op->reports);
G.fileflags |= G_AUTOPACK;
-
+
return OPERATOR_FINISHED;
}
@@ -83,7 +138,7 @@ static int pack_all_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(event))
Main *bmain = CTX_data_main(C);
Image *ima;
ImBuf *ibuf;
-
+
// first check for dirty images
for (ima = bmain->image.first; ima; ima = ima->id.next) {
if (ima->ibufs.first) { /* XXX FIX */
@@ -93,16 +148,16 @@ static int pack_all_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(event))
BKE_image_release_ibuf(ima, ibuf, NULL);
break;
}
-
+
BKE_image_release_ibuf(ima, ibuf, NULL);
}
}
-
+
if (ima) {
uiPupMenuOkee(C, "FILE_OT_pack_all", "Some images are painted on. These changes will be lost. Continue?");
return OPERATOR_CANCELLED;
}
-
+
return pack_all_exec(C, op);
}
@@ -116,11 +171,12 @@ void FILE_OT_pack_all(wmOperatorType *ot)
/* api callbacks */
ot->exec = pack_all_exec;
ot->invoke = pack_all_invoke;
-
+
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
+
/********************* unpack all operator *********************/
static const EnumPropertyItem unpack_all_method_items[] = {
diff --git a/source/blender/editors/space_info/info_stats.c b/source/blender/editors/space_info/info_stats.c
index 5e5e0c87feb..3f73fc2605a 100644
--- a/source/blender/editors/space_info/info_stats.c
+++ b/source/blender/editors/space_info/info_stats.c
@@ -39,6 +39,7 @@
#include "DNA_scene_types.h"
#include "BLI_utildefines.h"
+#include "BLI_math.h"
#include "BKE_anim.h"
#include "BKE_blender.h"
@@ -47,6 +48,7 @@
#include "BKE_DerivedMesh.h"
#include "BKE_key.h"
#include "BKE_mesh.h"
+#include "BKE_paint.h"
#include "BKE_particle.h"
#include "BKE_tessmesh.h"
@@ -62,7 +64,7 @@ typedef struct SceneStats {
int totbone, totbonesel;
int totobj, totobjsel;
int totlamp, totlampsel;
- int tottri, totmesh, totcurve;
+ int tottri, totmesh;
char infostr[512];
} SceneStats;
@@ -74,7 +76,7 @@ static void stats_object(Object *ob, int sel, int totob, SceneStats *stats)
{
/* we assume derivedmesh is already built, this strictly does stats now. */
DerivedMesh *dm = ob->derivedFinal;
- int totvert, totedge, totface;
+ int totvert, totedge, totface, totloop;
stats->totmesh += totob;
@@ -82,10 +84,12 @@ static void stats_object(Object *ob, int sel, int totob, SceneStats *stats)
totvert = dm->getNumVerts(dm);
totedge = dm->getNumEdges(dm);
totface = dm->getNumPolys(dm);
+ totloop = dm->getNumLoops(dm);
stats->totvert += totvert * totob;
stats->totedge += totedge * totob;
stats->totface += totface * totob;
+ stats->tottri += poly_to_tri_count(totface, totloop) * totob;
if (sel) {
stats->totvertsel += totvert;
@@ -103,40 +107,23 @@ static void stats_object(Object *ob, int sel, int totob, SceneStats *stats)
case OB_SURF:
case OB_CURVE:
case OB_FONT:
- {
- int tot = 0, totf = 0;
-
- stats->totcurve += totob;
-
- if (ob->disp.first)
- BKE_displist_count(&ob->disp, &tot, &totf);
-
- tot *= totob;
- totf *= totob;
-
- stats->totvert += tot;
- stats->totface += totf;
-
- if (sel) {
- stats->totvertsel += tot;
- stats->totfacesel += totf;
- }
- break;
- }
case OB_MBALL:
{
- int tot = 0, totf = 0;
+ int totv = 0, totf = 0, tottri = 0;
- BKE_displist_count(&ob->disp, &tot, &totf);
+ if (ob->disp.first)
+ BKE_displist_count(&ob->disp, &totv, &totf, &tottri);
- tot *= totob;
- totf *= totob;
+ totv *= totob;
+ totf *= totob;
+ tottri *= totob;
- stats->totvert += tot;
+ stats->totvert += totv;
stats->totface += totf;
+ stats->tottri += tottri;
if (sel) {
- stats->totvertsel += tot;
+ stats->totvertsel += totv;
stats->totfacesel += totf;
}
break;
@@ -260,6 +247,12 @@ static void stats_object_pose(Object *ob, SceneStats *stats)
}
}
+static void stats_object_sculpt_dynamic_topology(Object *ob, SceneStats *stats)
+{
+ stats->totvert = ob->sculpt->bm->totvert;
+ stats->tottri = ob->sculpt->bm->totface;
+}
+
static void stats_dupli_object(Base *base, Object *ob, SceneStats *stats)
{
if (base->flag & SELECT) stats->totobjsel++;
@@ -319,6 +312,12 @@ static void stats_dupli_object(Base *base, Object *ob, SceneStats *stats)
}
}
+static int stats_is_object_dynamic_topology_sculpt(Object *ob)
+{
+ return (ob && (ob->mode & OB_MODE_SCULPT) &&
+ ob->sculpt && ob->sculpt->bm);
+}
+
/* Statistics displayed in info header. Called regularly on scene changes. */
static void stats_update(Scene *scene)
{
@@ -334,6 +333,10 @@ static void stats_update(Scene *scene)
/* Pose Mode */
stats_object_pose(ob, &stats);
}
+ else if (stats_is_object_dynamic_topology_sculpt(ob)) {
+ /* Dynamic-topology sculpt mode */
+ stats_object_sculpt_dynamic_topology(ob, &stats);
+ }
else {
/* Objects */
for (base = scene->base.first; base; base = base->next)
@@ -388,9 +391,12 @@ static void stats_string(Scene *scene)
s += sprintf(s, "Bones:%d/%d %s",
stats->totbonesel, stats->totbone, memstr);
}
+ else if (stats_is_object_dynamic_topology_sculpt(ob)) {
+ s += sprintf(s, "Verts:%d | Tris:%d", stats->totvert, stats->tottri);
+ }
else {
- s += sprintf(s, "Verts:%d | Faces:%d | Objects:%d/%d | Lamps:%d/%d%s",
- stats->totvert, stats->totface, stats->totobjsel, stats->totobj, stats->totlampsel, stats->totlamp, memstr);
+ s += sprintf(s, "Verts:%d | Faces:%d| Tris:%d | Objects:%d/%d | Lamps:%d/%d%s",
+ stats->totvert, stats->totface, stats->tottri, stats->totobjsel, stats->totobj, stats->totlampsel, stats->totlamp, memstr);
}
if (ob)
diff --git a/source/blender/editors/space_info/space_info.c b/source/blender/editors/space_info/space_info.c
index db9be22eedb..60b04f7b029 100644
--- a/source/blender/editors/space_info/space_info.c
+++ b/source/blender/editors/space_info/space_info.c
@@ -178,7 +178,10 @@ static void info_main_area_draw(const bContext *C, ARegion *ar)
static void info_operatortypes(void)
{
WM_operatortype_append(FILE_OT_pack_all);
+ WM_operatortype_append(FILE_OT_pack_libraries);
WM_operatortype_append(FILE_OT_unpack_all);
+ WM_operatortype_append(FILE_OT_unpack_libraries);
+
WM_operatortype_append(FILE_OT_make_paths_relative);
WM_operatortype_append(FILE_OT_make_paths_absolute);
WM_operatortype_append(FILE_OT_report_missing_files);
diff --git a/source/blender/editors/space_logic/logic_window.c b/source/blender/editors/space_logic/logic_window.c
index 00745062582..a7599f21ad5 100644
--- a/source/blender/editors/space_logic/logic_window.c
+++ b/source/blender/editors/space_logic/logic_window.c
@@ -1006,7 +1006,7 @@ static void draw_sensor_actuator(uiLayout *layout, PointerRNA *ptr)
static void draw_sensor_armature(uiLayout *layout, PointerRNA *ptr)
{
- bSensor *sens = (bSensor*)ptr->data;
+ bSensor *sens = (bSensor *)ptr->data;
bArmatureSensor *as = (bArmatureSensor *) sens->data;
Object *ob = (Object *)ptr->id.data;
PointerRNA pose_ptr, pchan_ptr;
@@ -1476,7 +1476,7 @@ static void draw_actuator_action(uiLayout *layout, PointerRNA *ptr)
static void draw_actuator_armature(uiLayout *layout, PointerRNA *ptr)
{
- bActuator *act = (bActuator*)ptr->data;
+ bActuator *act = (bActuator *)ptr->data;
bArmatureActuator *aa = (bArmatureActuator *) act->data;
Object *ob = (Object *)ptr->id.data;
bConstraint *constraint = NULL;
diff --git a/source/blender/editors/space_logic/space_logic.c b/source/blender/editors/space_logic/space_logic.c
index 4cd53215697..8795d655e77 100644
--- a/source/blender/editors/space_logic/space_logic.c
+++ b/source/blender/editors/space_logic/space_logic.c
@@ -148,7 +148,7 @@ static SpaceLink *logic_new(const bContext *C)
/* not spacelink itself */
static void logic_free(SpaceLink *UNUSED(sl))
{
-// Spacelogic *slogic= (SpaceLogic*) sl;
+// Spacelogic *slogic= (SpaceLogic *) sl;
// if (slogic->gpd)
// XXX BKE_gpencil_free(slogic->gpd);
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index 59dd66a0207..8797cb4a459 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -399,8 +399,8 @@ static void node_buts_curvecol(uiLayout *layout, bContext *UNUSED(C), PointerRNA
static void node_buts_normal(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- bNodeTree *ntree = (bNodeTree*)ptr->id.data;
- bNode *node = (bNode*)ptr->data;
+ bNodeTree *ntree = (bNodeTree *)ptr->id.data;
+ bNode *node = (bNode *)ptr->data;
bNodeSocket *sock = node->outputs.first; /* first socket stores normal */
PointerRNA sockptr;
@@ -2152,12 +2152,12 @@ static void node_composit_buts_file_output_details(uiLayout *layout, bContext *C
active_index = RNA_int_get(ptr, "active_input_index");
/* using different collection properties if multilayer format is enabled */
if (multilayer) {
- uiTemplateList(col, C, ptr, "layer_slots", ptr, "active_input_index", NULL, 0, 0, 0);
+ uiTemplateList(col, C, "UI_UL_list", "", ptr, "layer_slots", ptr, "active_input_index", 0, 0, 0);
RNA_property_collection_lookup_int(ptr, RNA_struct_find_property(ptr, "layer_slots"),
active_index, &active_input_ptr);
}
else {
- uiTemplateList(col, C, ptr, "file_slots", ptr, "active_input_index", NULL, 0, 0, 0);
+ uiTemplateList(col, C, "UI_UL_list", "", ptr, "file_slots", ptr, "active_input_index", 0, 0, 0);
RNA_property_collection_lookup_int(ptr, RNA_struct_find_property(ptr, "file_slots"),
active_index, &active_input_ptr);
}
diff --git a/source/blender/editors/space_node/node_view.c b/source/blender/editors/space_node/node_view.c
index f386657c460..492ff0dcbd4 100644
--- a/source/blender/editors/space_node/node_view.c
+++ b/source/blender/editors/space_node/node_view.c
@@ -69,12 +69,15 @@ static int space_node_view_flag(bContext *C, SpaceNode *snode, ARegion *ar, cons
bNode *node;
rctf cur_new;
float oldwidth, oldheight, width, height;
+ float oldasp, asp;
int tot = 0;
int has_frame = FALSE;
oldwidth = BLI_rctf_size_x(&ar->v2d.cur);
oldheight = BLI_rctf_size_y(&ar->v2d.cur);
+ oldasp = oldwidth / oldheight;
+
BLI_rctf_init_minmax(&cur_new);
if (snode->edittree) {
@@ -93,6 +96,7 @@ static int space_node_view_flag(bContext *C, SpaceNode *snode, ARegion *ar, cons
if (tot) {
width = BLI_rctf_size_x(&cur_new);
height = BLI_rctf_size_y(&cur_new);
+ asp = width / height;
/* for single non-frame nodes, don't zoom in, just pan view,
* but do allow zooming out, this allows for big nodes to be zoomed out */
@@ -104,17 +108,15 @@ static int space_node_view_flag(bContext *C, SpaceNode *snode, ARegion *ar, cons
BLI_rctf_resize(&cur_new, oldwidth, oldheight);
}
else {
- if (width > height) {
- float newheight;
- newheight = oldheight * width / oldwidth;
- cur_new.ymin = cur_new.ymin - newheight / 4;
- cur_new.ymax = cur_new.ymax + newheight / 4;
+ if (oldasp < asp) {
+ const float height_new = width / oldasp;
+ cur_new.ymin = cur_new.ymin - height_new / 2.0f;
+ cur_new.ymax = cur_new.ymax + height_new / 2.0f;
}
else {
- float newwidth;
- newwidth = oldwidth * height / oldheight;
- cur_new.xmin = cur_new.xmin - newwidth / 4;
- cur_new.xmax = cur_new.xmax + newwidth / 4;
+ const float width_new = height * oldasp;
+ cur_new.xmin = cur_new.xmin - width_new / 2.0f;
+ cur_new.xmax = cur_new.xmax + width_new / 2.0f;
}
}
diff --git a/source/blender/editors/space_outliner/outliner_draw.c b/source/blender/editors/space_outliner/outliner_draw.c
index 6913ebc8a11..1a058104c78 100644
--- a/source/blender/editors/space_outliner/outliner_draw.c
+++ b/source/blender/editors/space_outliner/outliner_draw.c
@@ -421,17 +421,17 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar
uiBlockSetEmboss(block, UI_EMBOSSN);
bt = uiDefIconButR(block, ICONTOG, 0, ICON_RESTRICT_VIEW_OFF,
- (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y,
+ (int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX), (int)te->ys, UI_UNIT_X, UI_UNIT_Y,
&ptr, "hide", -1, 0, 0, -1, -1, NULL);
uiButSetFunc(bt, restrictbutton_view_cb, scene, ob);
bt = uiDefIconButR(block, ICONTOG, 0, ICON_RESTRICT_SELECT_OFF,
- (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y,
+ (int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX), (int)te->ys, UI_UNIT_X, UI_UNIT_Y,
&ptr, "hide_select", -1, 0, 0, -1, -1, NULL);
uiButSetFunc(bt, restrictbutton_sel_cb, scene, ob);
bt = uiDefIconButR(block, ICONTOG, 0, ICON_RESTRICT_RENDER_OFF,
- (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_RENDERX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y,
+ (int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_RENDERX), (int)te->ys, UI_UNIT_X, UI_UNIT_Y,
&ptr, "hide_render", -1, 0, 0, -1, -1, NULL);
uiButSetFunc(bt, restrictbutton_rend_cb, scene, ob);
@@ -445,15 +445,21 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar
uiBlockSetEmboss(block, UI_EMBOSSN);
restrict_bool = group_restrict_flag(gr, OB_RESTRICT_VIEW);
- bt = uiDefIconBut(block, ICONTOG, 0, restrict_bool ? ICON_RESTRICT_VIEW_ON : ICON_RESTRICT_VIEW_OFF, (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y, NULL, 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
+ bt = uiDefIconBut(block, ICONTOG, 0, restrict_bool ? ICON_RESTRICT_VIEW_ON : ICON_RESTRICT_VIEW_OFF,
+ (int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX), (int)te->ys, UI_UNIT_X, UI_UNIT_Y,
+ NULL, 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
uiButSetFunc(bt, restrictbutton_gr_restrict_view, scene, gr);
restrict_bool = group_restrict_flag(gr, OB_RESTRICT_SELECT);
- bt = uiDefIconBut(block, ICONTOG, 0, restrict_bool ? ICON_RESTRICT_SELECT_ON : ICON_RESTRICT_SELECT_OFF, (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y, NULL, 0, 0, 0, 0, "Restrict/Allow selection in the 3D View");
+ bt = uiDefIconBut(block, ICONTOG, 0, restrict_bool ? ICON_RESTRICT_SELECT_ON : ICON_RESTRICT_SELECT_OFF,
+ (int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX), (int)te->ys, UI_UNIT_X, UI_UNIT_Y,
+ NULL, 0, 0, 0, 0, "Restrict/Allow selection in the 3D View");
uiButSetFunc(bt, restrictbutton_gr_restrict_select, scene, gr);
restrict_bool = group_restrict_flag(gr, OB_RESTRICT_RENDER);
- bt = uiDefIconBut(block, ICONTOG, 0, restrict_bool ? ICON_RESTRICT_RENDER_ON : ICON_RESTRICT_RENDER_OFF, (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_RENDERX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y, NULL, 0, 0, 0, 0, "Restrict/Allow renderability");
+ bt = uiDefIconBut(block, ICONTOG, 0, restrict_bool ? ICON_RESTRICT_RENDER_ON : ICON_RESTRICT_RENDER_OFF,
+ (int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_RENDERX), (int)te->ys, UI_UNIT_X, UI_UNIT_Y,
+ NULL, 0, 0, 0, 0, "Restrict/Allow renderability");
uiButSetFunc(bt, restrictbutton_gr_restrict_render, scene, gr);
uiBlockSetEmboss(block, UI_EMBOSS);
@@ -463,7 +469,8 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar
uiBlockSetEmboss(block, UI_EMBOSSN);
bt = uiDefIconButBitI(block, ICONTOGN, SCE_LAY_DISABLE, 0, ICON_CHECKBOX_HLT - 1,
- (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y, te->directdata, 0, 0, 0, 0, "Render this RenderLayer");
+ (int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX), (int)te->ys, UI_UNIT_X, UI_UNIT_Y,
+ te->directdata, 0, 0, 0, 0, "Render this RenderLayer");
uiButSetFunc(bt, restrictbutton_r_lay_cb, tselem->id, NULL);
uiBlockSetEmboss(block, UI_EMBOSS);
@@ -476,13 +483,18 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar
bt = uiDefIconButBitI(block, ICONTOG, passflag, 0, ICON_CHECKBOX_HLT - 1,
- (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y, layflag, 0, 0, 0, 0, "Render this Pass");
+ (int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX), (int)te->ys, UI_UNIT_X, UI_UNIT_Y,
+ layflag, 0, 0, 0, 0, "Render this Pass");
uiButSetFunc(bt, restrictbutton_r_lay_cb, tselem->id, NULL);
layflag++; /* is lay_xor */
- if (ELEM8(passflag, SCE_PASS_SPEC, SCE_PASS_SHADOW, SCE_PASS_AO, SCE_PASS_REFLECT, SCE_PASS_REFRACT, SCE_PASS_INDIRECT, SCE_PASS_EMIT, SCE_PASS_ENVIRONMENT))
+ if (ELEM8(passflag, SCE_PASS_SPEC, SCE_PASS_SHADOW, SCE_PASS_AO, SCE_PASS_REFLECT, SCE_PASS_REFRACT,
+ SCE_PASS_INDIRECT, SCE_PASS_EMIT, SCE_PASS_ENVIRONMENT))
+ {
bt = uiDefIconButBitI(block, TOG, passflag, 0, (*layflag & passflag) ? ICON_DOT : ICON_BLANK1,
- (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y, layflag, 0, 0, 0, 0, "Exclude this Pass from Combined");
+ (int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX), (int)te->ys, UI_UNIT_X, UI_UNIT_Y,
+ layflag, 0, 0, 0, 0, "Exclude this Pass from Combined");
+ }
uiButSetFunc(bt, restrictbutton_r_lay_cb, tselem->id, NULL);
uiBlockSetEmboss(block, UI_EMBOSS);
@@ -493,11 +505,13 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar
uiBlockSetEmboss(block, UI_EMBOSSN);
bt = uiDefIconButBitI(block, ICONTOGN, eModifierMode_Realtime, 0, ICON_RESTRICT_VIEW_OFF,
- (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y, &(md->mode), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
+ (int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX), (int)te->ys, UI_UNIT_X, UI_UNIT_Y,
+ &(md->mode), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
uiButSetFunc(bt, restrictbutton_modifier_cb, scene, ob);
bt = uiDefIconButBitI(block, ICONTOGN, eModifierMode_Render, 0, ICON_RESTRICT_RENDER_OFF,
- (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_RENDERX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y, &(md->mode), 0, 0, 0, 0, "Restrict/Allow renderability");
+ (int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_RENDERX), (int)te->ys, UI_UNIT_X, UI_UNIT_Y,
+ &(md->mode), 0, 0, 0, 0, "Restrict/Allow renderability");
uiButSetFunc(bt, restrictbutton_modifier_cb, scene, ob);
}
else if (tselem->type == TSE_POSE_CHANNEL) {
@@ -506,11 +520,13 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar
uiBlockSetEmboss(block, UI_EMBOSSN);
bt = uiDefIconButBitI(block, ICONTOG, BONE_HIDDEN_P, 0, ICON_RESTRICT_VIEW_OFF,
- (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y, &(bone->flag), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
+ (int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX), (int)te->ys, UI_UNIT_X, UI_UNIT_Y,
+ &(bone->flag), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
uiButSetFunc(bt, restrictbutton_bone_cb, NULL, bone);
bt = uiDefIconButBitI(block, ICONTOG, BONE_UNSELECTABLE, 0, ICON_RESTRICT_SELECT_OFF,
- (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y, &(bone->flag), 0, 0, 0, 0, "Restrict/Allow selection in the 3D View");
+ (int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX), (int)te->ys, UI_UNIT_X, UI_UNIT_Y,
+ &(bone->flag), 0, 0, 0, 0, "Restrict/Allow selection in the 3D View");
uiButSetFunc(bt, restrictbutton_bone_cb, NULL, NULL);
}
else if (tselem->type == TSE_EBONE) {
@@ -518,11 +534,13 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar
uiBlockSetEmboss(block, UI_EMBOSSN);
bt = uiDefIconButBitI(block, ICONTOG, BONE_HIDDEN_A, 0, ICON_RESTRICT_VIEW_OFF,
- (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y, &(ebone->flag), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
+ (int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX), (int)te->ys, UI_UNIT_X, UI_UNIT_Y,
+ &(ebone->flag), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
uiButSetFunc(bt, restrictbutton_ebone_cb, NULL, ebone);
bt = uiDefIconButBitI(block, ICONTOG, BONE_UNSELECTABLE, 0, ICON_RESTRICT_SELECT_OFF,
- (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX, (int)te->ys, UI_UNIT_X, UI_UNIT_Y, &(ebone->flag), 0, 0, 0, 0, "Restrict/Allow selection in the 3D View");
+ (int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX), (int)te->ys, UI_UNIT_X, UI_UNIT_Y,
+ &(ebone->flag), 0, 0, 0, 0, "Restrict/Allow selection in the 3D View");
uiButSetFunc(bt, restrictbutton_ebone_cb, NULL, NULL);
}
}
@@ -535,7 +553,7 @@ static void outliner_draw_rnacols(ARegion *ar, int sizex)
{
View2D *v2d = &ar->v2d;
- float miny = v2d->cur.ymin - V2D_SCROLL_HEIGHT;
+ float miny = v2d->cur.ymin;
if (miny < v2d->tot.ymin) miny = v2d->tot.ymin;
UI_ThemeColorShadeAlpha(TH_BACK, -15, -200);
@@ -832,7 +850,7 @@ static void outliner_draw_keymapbuts(uiBlock *block, ARegion *ar, SpaceOops *soo
/* rna property */
if (kmi->ptr && kmi->ptr->data) {
- uiDefBut(block, LABEL, 0, "(RNA property)", xstart, (int)te->ys + 1, butw2, UI_UNIT_Y - 1, &kmi->oskey, 0, 0, 0, 0, ""); xstart += butw2;
+ uiDefBut(block, LABEL, 0, "(RNA property)", xstart, (int)te->ys + 1, butw2, UI_UNIT_Y - 1, NULL, 0, 0, 0, 0, ""); xstart += butw2;
}
(void)xstart;
@@ -1515,13 +1533,13 @@ static void outliner_draw_struct_marks(ARegion *ar, SpaceOops *soops, ListBase *
/* selection status */
if (TSELEM_OPEN(tselem, soops))
if (tselem->type == TSE_RNA_STRUCT)
- glRecti(0, *starty + 1, (int)ar->v2d.cur.xmax + V2D_SCROLL_WIDTH, *starty + UI_UNIT_Y - 1);
+ glRecti(0, *starty + 1, (int)ar->v2d.cur.xmax, *starty + UI_UNIT_Y - 1);
*starty -= UI_UNIT_Y;
if (TSELEM_OPEN(tselem, soops)) {
outliner_draw_struct_marks(ar, soops, &te->subtree, starty);
if (tselem->type == TSE_RNA_STRUCT)
- fdrawline(0, (float)*starty + UI_UNIT_Y, ar->v2d.cur.xmax + V2D_SCROLL_WIDTH, (float)*starty + UI_UNIT_Y);
+ fdrawline(0, (float)*starty + UI_UNIT_Y, ar->v2d.cur.xmax, (float)*starty + UI_UNIT_Y);
}
}
}
@@ -1590,7 +1608,7 @@ static void outliner_back(ARegion *ar)
ystart = UI_UNIT_Y * (ystart / (UI_UNIT_Y)) - OL_Y_OFFSET;
while (ystart + 2 * UI_UNIT_Y > ar->v2d.cur.ymin) {
- glRecti(0, ystart, (int)ar->v2d.cur.xmax + V2D_SCROLL_WIDTH, ystart + UI_UNIT_Y);
+ glRecti(0, ystart, (int)ar->v2d.cur.xmax, ystart + UI_UNIT_Y);
ystart -= 2 * UI_UNIT_Y;
}
}
@@ -1601,10 +1619,8 @@ static void outliner_draw_restrictcols(ARegion *ar)
/* background underneath */
UI_ThemeColor(TH_BACK);
- glRecti((int)ar->v2d.cur.xmax - OL_TOGW,
- (int)ar->v2d.cur.ymin - V2D_SCROLL_HEIGHT - 1,
- (int)ar->v2d.cur.xmax + V2D_SCROLL_WIDTH,
- (int)ar->v2d.cur.ymax);
+ glRecti((int)(ar->v2d.cur.xmax - OL_TOGW),
+ (int)(ar->v2d.cur.ymin - 1), (int)ar->v2d.cur.xmax, (int)ar->v2d.cur.ymax);
UI_ThemeColorShade(TH_BACK, 6);
ystart = (int)ar->v2d.tot.ymax;
@@ -1618,22 +1634,22 @@ static void outliner_draw_restrictcols(ARegion *ar)
UI_ThemeColorShadeAlpha(TH_BACK, -15, -200);
/* view */
- fdrawline(ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX,
- ar->v2d.cur.ymax,
- ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX,
- ar->v2d.cur.ymin - V2D_SCROLL_HEIGHT);
+ sdrawline((int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX),
+ (int)ar->v2d.cur.ymax,
+ (int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX),
+ (int)ar->v2d.cur.ymin);
/* render */
- fdrawline(ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX,
- ar->v2d.cur.ymax,
- ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX,
- ar->v2d.cur.ymin - V2D_SCROLL_HEIGHT);
+ sdrawline((int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX),
+ (int)ar->v2d.cur.ymax,
+ (int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX),
+ (int)ar->v2d.cur.ymin);
/* render */
- fdrawline(ar->v2d.cur.xmax - OL_TOG_RESTRICT_RENDERX,
- ar->v2d.cur.ymax,
- ar->v2d.cur.xmax - OL_TOG_RESTRICT_RENDERX,
- ar->v2d.cur.ymin - V2D_SCROLL_HEIGHT);
+ sdrawline((int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_RENDERX),
+ (int)ar->v2d.cur.ymax,
+ (int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_RENDERX),
+ (int)ar->v2d.cur.ymin);
}
/* ****************************************************** */
@@ -1682,11 +1698,9 @@ void draw_outliner(const bContext *C)
// XXX this isn't that great yet...
if ((soops->flag & SO_HIDE_RESTRICTCOLS) == 0)
sizex += OL_TOGW * 3;
+
}
- /* tweak to display last line (when list bigger than window) */
- sizey += V2D_SCROLL_HEIGHT;
-
/* adds vertical offset */
sizey += OL_Y_OFFSET;
diff --git a/source/blender/editors/space_outliner/outliner_intern.h b/source/blender/editors/space_outliner/outliner_intern.h
index f9fca378568..63452de18d0 100644
--- a/source/blender/editors/space_outliner/outliner_intern.h
+++ b/source/blender/editors/space_outliner/outliner_intern.h
@@ -116,8 +116,8 @@ typedef struct TreeElement {
/* size constants */
#define OL_Y_OFFSET 2
-#define OL_TOG_RESTRICT_VIEWX (UI_UNIT_X * 3)
-#define OL_TOG_RESTRICT_SELECTX (UI_UNIT_X * 2)
+#define OL_TOG_RESTRICT_VIEWX (UI_UNIT_X * 3.0f)
+#define OL_TOG_RESTRICT_SELECTX (UI_UNIT_X * 2.0f)
#define OL_TOG_RESTRICT_RENDERX UI_UNIT_X
#define OL_TOGW OL_TOG_RESTRICT_VIEWX
diff --git a/source/blender/editors/space_outliner/outliner_tree.c b/source/blender/editors/space_outliner/outliner_tree.c
index ddbc49bf995..f723fbedc7b 100644
--- a/source/blender/editors/space_outliner/outliner_tree.c
+++ b/source/blender/editors/space_outliner/outliner_tree.c
@@ -803,8 +803,12 @@ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *i
}
/* One exception */
- if (type == TSE_ID_BASE);
- else if (id == NULL) return NULL;
+ if (type == TSE_ID_BASE) {
+ /* pass */
+ }
+ else if (id == NULL) {
+ return NULL;
+ }
te = MEM_callocN(sizeof(TreeElement), "tree elem");
/* add to the visual tree */
@@ -832,7 +836,11 @@ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *i
/* pass */
}
else {
- te->name = id->name + 2; // default, can be overridden by Library or non-ID data
+ /* do here too, for blend file viewer, own ID_LI then shows file name */
+ if (GS(id->name) == ID_LI)
+ te->name = ((Library *)id)->name;
+ else
+ te->name = id->name + 2; // default, can be overridden by Library or non-ID data
te->idcode = GS(id->name);
}
@@ -840,7 +848,7 @@ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *i
TreeStoreElem *tsepar = parent ? TREESTORE(parent) : NULL;
/* ID datablock */
- if (tsepar==NULL || tsepar->type != TSE_ID_BASE)
+ if (tsepar == NULL || tsepar->type != TSE_ID_BASE)
outliner_add_id_contents(soops, te, tselem, id);
}
else if (type == TSE_ANIM_DATA) {
@@ -1511,7 +1519,7 @@ void outliner_build_tree(Main *mainvar, Scene *scene, SpaceOops *soops)
}
/* make hierarchy */
ten = soops->tree.first;
- ten= ten->next; /* first one is main */
+ ten = ten->next; /* first one is main */
while (ten) {
TreeElement *nten = ten->next, *par;
tselem = TREESTORE(ten);
diff --git a/source/blender/editors/space_outliner/space_outliner.c b/source/blender/editors/space_outliner/space_outliner.c
index ecc09a35670..4bf88376b74 100644
--- a/source/blender/editors/space_outliner/space_outliner.c
+++ b/source/blender/editors/space_outliner/space_outliner.c
@@ -67,6 +67,17 @@ static void outliner_main_area_init(wmWindowManager *wm, ARegion *ar)
ListBase *lb;
wmKeyMap *keymap;
+ /* make sure we keep the hide flags */
+ ar->v2d.scroll |= (V2D_SCROLL_RIGHT | V2D_SCROLL_BOTTOM);
+ ar->v2d.scroll &= ~(V2D_SCROLL_LEFT | V2D_SCROLL_TOP); /* prevent any noise of past */
+ ar->v2d.scroll |= V2D_SCROLL_HORIZONTAL_HIDE;
+ ar->v2d.scroll |= V2D_SCROLL_VERTICAL_HIDE;
+
+ ar->v2d.align = (V2D_ALIGN_NO_NEG_X | V2D_ALIGN_NO_POS_Y);
+ ar->v2d.keepzoom = (V2D_LOCKZOOM_X | V2D_LOCKZOOM_Y | V2D_LIMITZOOM | V2D_KEEPASPECT);
+ ar->v2d.keeptot = V2D_KEEPTOT_STRICT;
+ ar->v2d.minzoom = ar->v2d.maxzoom = 1.0f;
+
UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_LIST, ar->winx, ar->winy);
/* own keymap */
@@ -410,12 +421,6 @@ static SpaceLink *outliner_new(const bContext *UNUSED(C))
BLI_addtail(&soutliner->regionbase, ar);
ar->regiontype = RGN_TYPE_WINDOW;
- ar->v2d.scroll = (V2D_SCROLL_RIGHT | V2D_SCROLL_BOTTOM_O);
- ar->v2d.align = (V2D_ALIGN_NO_NEG_X | V2D_ALIGN_NO_POS_Y);
- ar->v2d.keepzoom = (V2D_LOCKZOOM_X | V2D_LOCKZOOM_Y | V2D_LIMITZOOM | V2D_KEEPASPECT);
- ar->v2d.keeptot = V2D_KEEPTOT_STRICT;
- ar->v2d.minzoom = ar->v2d.maxzoom = 1.0f;
-
return (SpaceLink *)soutliner;
}
diff --git a/source/blender/editors/space_sequencer/sequencer_add.c b/source/blender/editors/space_sequencer/sequencer_add.c
index 6219a9061f4..29a6a1f6d50 100644
--- a/source/blender/editors/space_sequencer/sequencer_add.c
+++ b/source/blender/editors/space_sequencer/sequencer_add.c
@@ -49,6 +49,8 @@
#include "DNA_mask_types.h"
#include "DNA_userdef_types.h"
+#include "BLF_translation.h"
+
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_library.h"
@@ -400,6 +402,7 @@ void SEQUENCER_OT_movieclip_strip_add(struct wmOperatorType *ot)
sequencer_generic_props__internal(ot, SEQPROP_STARTFRAME);
prop = RNA_def_enum(ot->srna, "clip", DummyRNA_NULL_items, 0, "Clip", "");
RNA_def_enum_funcs(prop, RNA_movieclip_itemf);
+ RNA_def_property_translation_context(prop, BLF_I18NCONTEXT_ID_MOVIECLIP);
ot->prop = prop;
}
@@ -871,7 +874,7 @@ static int sequencer_add_effect_strip_exec(bContext *C, wmOperator *op)
if (BKE_sequence_test_overlap(ed->seqbasep, seq)) BKE_sequence_base_shuffle(ed->seqbasep, seq, scene);
}
- BKE_sequencer_update_changed_seq_and_deps(scene, seq, 1, 1); /* runs calc_sequence */
+ BKE_sequencer_update_changed_seq_and_deps(scene, seq, 1, 1); /* runs BKE_sequence_calc */
/* not sure if this is needed with update_changed_seq_and_deps.
diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c
index 409f655bb79..c6c70ccb424 100644
--- a/source/blender/editors/space_sequencer/sequencer_edit.c
+++ b/source/blender/editors/space_sequencer/sequencer_edit.c
@@ -925,7 +925,7 @@ static void set_filter_seq(Scene *scene)
if (seq->type == SEQ_TYPE_MOVIE) {
seq->flag |= SEQ_FILTERY;
reload_sequence_new_file(scene, seq, FALSE);
- calc_sequence(scene, seq);
+ BKE_sequence_calc(scene, seq);
}
}
@@ -1906,6 +1906,9 @@ static int sequencer_meta_toggle_exec(bContext *C, wmOperator *UNUSED(op))
for (seq = ed->seqbasep->first; seq; seq = seq->next)
BKE_sequence_calc(scene, seq);
+ if (BKE_sequence_test_overlap(ed->seqbasep, ms->parseq))
+ BKE_sequence_base_shuffle(ed->seqbasep, ms->parseq, scene);
+
BKE_sequencer_active_set(scene, ms->parseq);
ms->parseq->flag |= SELECT;
diff --git a/source/blender/editors/space_text/CMakeLists.txt b/source/blender/editors/space_text/CMakeLists.txt
index 6aaf4212779..a33a9abada1 100644
--- a/source/blender/editors/space_text/CMakeLists.txt
+++ b/source/blender/editors/space_text/CMakeLists.txt
@@ -36,12 +36,13 @@ set(INC_SYS
set(SRC
space_text.c
+ text_autocomplete.c
text_draw.c
text_format.c
+ text_format_osl.c
text_format_py.c
text_header.c
text_ops.c
- text_python.c
text_format.h
text_intern.h
diff --git a/source/blender/editors/space_text/space_text.c b/source/blender/editors/space_text/space_text.c
index 9ac66ca1698..fa3eefcc0f7 100644
--- a/source/blender/editors/space_text/space_text.c
+++ b/source/blender/editors/space_text/space_text.c
@@ -223,6 +223,8 @@ static void text_operatortypes(void)
WM_operatortype_append(TEXT_OT_to_3d_object);
WM_operatortype_append(TEXT_OT_resolve_conflict);
+
+ WM_operatortype_append(TEXT_OT_autocomplete);
}
static void text_keymap(struct wmKeyConfig *keyconf)
@@ -276,7 +278,7 @@ static void text_keymap(struct wmKeyConfig *keyconf)
kmi = WM_keymap_add_item(keymap, "WM_OT_context_cycle_int", PADMINUS, KM_PRESS, KM_CTRL, 0);
RNA_string_set(kmi->ptr, "data_path", "space_data.font_size");
RNA_boolean_set(kmi->ptr, "reverse", TRUE);
-
+
WM_keymap_add_item(keymap, "TEXT_OT_new", NKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "TEXT_OT_open", OKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "TEXT_OT_reload", RKEY, KM_PRESS, KM_ALT, 0);
@@ -375,6 +377,8 @@ static void text_keymap(struct wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "TEXT_OT_line_break", PADENTER, KM_PRESS, 0, 0);
WM_keymap_add_menu(keymap, "TEXT_MT_toolbox", RIGHTMOUSE, KM_PRESS, KM_ANY, 0);
+
+ WM_keymap_add_item(keymap, "TEXT_OT_autocomplete", SPACEKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "TEXT_OT_line_number", KM_TEXTINPUT, KM_ANY, KM_ANY, 0);
WM_keymap_add_item(keymap, "TEXT_OT_insert", KM_TEXTINPUT, KM_ANY, KM_ANY, 0); // last!
@@ -555,5 +559,6 @@ void ED_spacetype_text(void)
/* register formatters */
ED_text_format_register_py();
+ ED_text_format_register_osl();
}
diff --git a/source/blender/editors/space_text/text_autocomplete.c b/source/blender/editors/space_text/text_autocomplete.c
new file mode 100644
index 00000000000..e406a1b7166
--- /dev/null
+++ b/source/blender/editors/space_text/text_autocomplete.c
@@ -0,0 +1,541 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/editors/space_text/text_autocomplete.c
+ * \ingroup sptext
+ */
+
+#include <ctype.h>
+#include <string.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_text_types.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_ghash.h"
+
+#include "BKE_context.h"
+#include "BKE_text.h"
+#include "BKE_screen.h"
+#include "BKE_suggestions.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "ED_screen.h"
+#include "UI_interface.h"
+
+#include "text_format.h"
+#include "text_intern.h" /* own include */
+
+
+/* -------------------------------------------------------------------- */
+/* Public API */
+
+int text_do_suggest_select(SpaceText *st, ARegion *ar)
+{
+ SuggItem *item, *first, *last /* , *sel */ /* UNUSED */;
+ TextLine *tmp;
+ int l, x, y, w, h, i;
+ int tgti, *top;
+ int mval[2] = {0, 0};
+
+ if (!st || !st->text) return 0;
+ if (!texttool_text_is_active(st->text)) return 0;
+
+ first = texttool_suggest_first();
+ last = texttool_suggest_last();
+ /* sel = texttool_suggest_selected(); */ /* UNUSED */
+ top = texttool_suggest_top();
+
+ if (!last || !first)
+ return 0;
+
+ /* Count the visible lines to the cursor */
+ for (tmp = st->text->curl, l = -st->top; tmp; tmp = tmp->prev, l++) ;
+ if (l < 0) return 0;
+
+ text_update_character_width(st);
+
+ if (st->showlinenrs) {
+ x = st->cwidth * (st->text->curc - st->left) + TXT_OFFSET + TEXTXLOC - 4;
+ }
+ else {
+ x = st->cwidth * (st->text->curc - st->left) + TXT_OFFSET - 4;
+ }
+ y = ar->winy - st->lheight_dpi * l - 2;
+
+ w = SUGG_LIST_WIDTH * st->cwidth + U.widget_unit;
+ h = SUGG_LIST_SIZE * st->lheight_dpi + 0.4f * U.widget_unit;
+
+ // XXX getmouseco_areawin(mval);
+
+ if (mval[0] < x || x + w < mval[0] || mval[1] < y - h || y < mval[1])
+ return 0;
+
+ /* Work out which of the items is at the top of the visible list */
+ for (i = 0, item = first; i < *top && item->next; i++, item = item->next) ;
+
+ /* Work out the target item index in the visible list */
+ tgti = (y - mval[1] - 4) / st->lheight_dpi;
+ if (tgti < 0 || tgti > SUGG_LIST_SIZE)
+ return 1;
+
+ for (i = tgti; i > 0 && item->next; i--, item = item->next) ;
+ if (item)
+ texttool_suggest_select(item);
+ return 1;
+}
+
+void text_pop_suggest_list(void)
+{
+ SuggItem *item, *sel;
+ int *top, i;
+
+ item = texttool_suggest_first();
+ sel = texttool_suggest_selected();
+ top = texttool_suggest_top();
+
+ i = 0;
+ while (item && item != sel) {
+ item = item->next;
+ i++;
+ }
+ if (i > *top + SUGG_LIST_SIZE - 1)
+ *top = i - SUGG_LIST_SIZE + 1;
+ else if (i < *top)
+ *top = i;
+}
+
+/* -------------------------------------------------------------------- */
+/* Private API */
+
+static void text_autocomplete_free(bContext *C, wmOperator *op);
+
+static GHash *text_autocomplete_build(Text *text)
+{
+ GHash *gh;
+ int seek_len = 0;
+ const char *seek;
+ texttool_text_clear();
+
+ texttool_text_set_active(text);
+
+ /* first get the word we're at */
+ {
+ const int i = text_find_identifier_start(text->curl->line, text->curc);
+ seek_len = text->curc - i;
+ seek = text->curl->line + i;
+
+ // BLI_strncpy(seek, seek_ptr, seek_len);
+ }
+
+ /* now walk over entire doc and suggest words */
+ {
+ TextLine *linep;
+
+ gh = BLI_ghash_str_new(__func__);
+
+ for (linep = text->lines.first; linep; linep = linep->next) {
+ int i_start = 0;
+ int i_end = 0;
+
+ while (i_start < linep->len) {
+ /* seek identifier beginning */
+ while (i_start < linep->len && !text_check_identifier(linep->line[i_start])) {
+ i_start++;
+ }
+ i_end = i_start;
+ while (i_end < linep->len && text_check_identifier(linep->line[i_end])) {
+ i_end++;
+ }
+
+ if (i_start != i_end) {
+ char *str_sub = &linep->line[i_start];
+ const int choice_len = i_end - i_start;
+
+ if ((choice_len > seek_len) &&
+ (seek_len == 0 || strncmp(seek, str_sub, seek_len) == 0) &&
+ (seek != str_sub))
+ {
+ // printf("Adding: %s\n", s);
+ char str_sub_last = str_sub[choice_len];
+ str_sub[choice_len] = '\0';
+ if (!BLI_ghash_lookup(gh, str_sub)) {
+ char *str_dup = BLI_strdupn(str_sub, choice_len);
+ BLI_ghash_insert(gh, str_dup, str_dup); /* A 'set' would make more sense here */
+ }
+ str_sub[choice_len] = str_sub_last;
+ }
+ }
+ i_start = i_end;
+ }
+ }
+
+ {
+ GHashIterator *iter = BLI_ghashIterator_new(gh);
+
+ /* get the formatter for highlighting */
+ TextFormatType *tft;
+ tft = ED_text_format_get(text);
+
+ for (; !BLI_ghashIterator_isDone(iter); BLI_ghashIterator_step(iter)) {
+ const char *s = BLI_ghashIterator_getValue(iter);
+ texttool_suggest_add(s, tft->format_identifier(s));
+ }
+ BLI_ghashIterator_free(iter);
+
+ }
+ }
+
+ texttool_suggest_prefix(seek, seek_len);
+
+ return gh;
+}
+
+/* -- */
+
+static void get_suggest_prefix(Text *text, int offset)
+{
+ int i, len;
+ char *line;
+
+ if (!text) return;
+ if (!texttool_text_is_active(text)) return;
+
+ line = text->curl->line;
+ i = text_find_identifier_start(line, text->curc + offset);
+ len = text->curc - i + offset;
+ texttool_suggest_prefix(line + i, len);
+}
+
+static void confirm_suggestion(Text *text)
+{
+ SuggItem *sel;
+ int i, over = 0;
+ const char *line;
+
+ if (!text) return;
+ if (!texttool_text_is_active(text)) return;
+
+ sel = texttool_suggest_selected();
+ if (!sel) return;
+
+ line = text->curl->line;
+ i = text_find_identifier_start(line, text->curc /* - skipleft */);
+ over = text->curc - i;
+
+// for (i = 0; i < skipleft; i++)
+// txt_move_left(text, 0);
+ for (i = 0; i < over; i++)
+ txt_move_left(text, 1);
+
+ txt_insert_buf(text, sel->name);
+
+// for (i = 0; i < skipleft; i++)
+// txt_move_right(text, 0);
+
+ texttool_text_clear();
+}
+
+/* -- */
+
+
+static int text_autocomplete_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(event))
+{
+ SpaceText *st = CTX_wm_space_text(C);
+ Text *text = CTX_data_edit_text(C);
+
+ st->doplugins = TRUE;
+ op->customdata = text_autocomplete_build(text);
+
+ if (texttool_suggest_first()) {
+
+ ED_area_tag_redraw(CTX_wm_area(C));
+
+ if (texttool_suggest_first() == texttool_suggest_last()) {
+ confirm_suggestion(st->text);
+ text_update_line_edited(st->text->curl);
+ text_autocomplete_free(C, op);
+ return OPERATOR_FINISHED;
+ }
+ else {
+ WM_event_add_modal_handler(C, op);
+ return OPERATOR_RUNNING_MODAL;
+ }
+ }
+ else {
+ text_autocomplete_free(C, op);
+ return OPERATOR_CANCELLED;
+ }
+}
+
+static int doc_scroll = 0;
+
+static int text_autocomplete_modal(bContext *C, wmOperator *op, wmEvent *event)
+{
+ SpaceText *st = CTX_wm_space_text(C);
+ ScrArea *sa = CTX_wm_area(C);
+ ARegion *ar = BKE_area_find_region_type(sa, RGN_TYPE_WINDOW);
+
+ int draw = 0, tools = 0, swallow = 0, scroll = 1;
+ Text *text = CTX_data_edit_text(C);
+ int retval = OPERATOR_RUNNING_MODAL;
+
+ (void)text;
+
+ if (st->doplugins && texttool_text_is_active(st->text)) {
+ if (texttool_suggest_first()) tools |= TOOL_SUGG_LIST;
+ if (texttool_docs_get()) tools |= TOOL_DOCUMENT;
+ }
+
+ switch (event->type) {
+ case LEFTMOUSE:
+ if (event->val == KM_PRESS) {
+ if (text_do_suggest_select(st, ar))
+ swallow = 1;
+ else {
+ if (tools & TOOL_SUGG_LIST) texttool_suggest_clear();
+ if (tools & TOOL_DOCUMENT) texttool_docs_clear(), doc_scroll = 0;
+ retval = OPERATOR_FINISHED;
+ }
+ draw = 1;
+ }
+ break;
+ case MIDDLEMOUSE:
+ if (event->val == KM_PRESS) {
+ if (text_do_suggest_select(st, ar)) {
+ confirm_suggestion(st->text);
+ text_update_line_edited(st->text->curl);
+ swallow = 1;
+ }
+ else {
+ if (tools & TOOL_SUGG_LIST) texttool_suggest_clear();
+ if (tools & TOOL_DOCUMENT) texttool_docs_clear(), doc_scroll = 0;
+ retval = OPERATOR_FINISHED;
+ }
+ draw = 1;
+ }
+ break;
+ case ESCKEY:
+ if (event->val == KM_PRESS) {
+ draw = swallow = 1;
+ if (tools & TOOL_SUGG_LIST) texttool_suggest_clear();
+ else if (tools & TOOL_DOCUMENT) texttool_docs_clear(), doc_scroll = 0;
+ else draw = swallow = 0;
+ retval = OPERATOR_CANCELLED;
+ }
+ break;
+ case RETKEY:
+ if (event->val == KM_PRESS) {
+ if (tools & TOOL_SUGG_LIST) {
+ confirm_suggestion(st->text);
+ text_update_line_edited(st->text->curl);
+ swallow = 1;
+ draw = 1;
+ }
+ if (tools & TOOL_DOCUMENT) texttool_docs_clear(), doc_scroll = 0, draw = 1;
+ retval = OPERATOR_FINISHED;
+ }
+ break;
+ case LEFTARROWKEY:
+ case BACKSPACEKEY:
+ if (event->val == KM_PRESS) {
+ if (tools & TOOL_SUGG_LIST) {
+ if (event->ctrl) {
+ texttool_suggest_clear();
+ retval = OPERATOR_CANCELLED;
+ }
+ else {
+ /* Work out which char we are about to delete/pass */
+ if (st->text->curl && st->text->curc > 0) {
+ char ch = st->text->curl->line[st->text->curc - 1];
+ if ((ch == '_' || !ispunct(ch)) && !text_check_whitespace(ch)) {
+ get_suggest_prefix(st->text, -1);
+ text_pop_suggest_list();
+ }
+ else {
+ texttool_suggest_clear();
+ retval = OPERATOR_CANCELLED;
+ }
+ }
+ else {
+ texttool_suggest_clear();
+ retval = OPERATOR_CANCELLED;
+ }
+ }
+ }
+ if (tools & TOOL_DOCUMENT) texttool_docs_clear(), doc_scroll = 0;
+ }
+ break;
+ case RIGHTARROWKEY:
+ if (event->val == KM_PRESS) {
+ if (tools & TOOL_SUGG_LIST) {
+ if (event->ctrl) {
+ texttool_suggest_clear();
+ retval = OPERATOR_CANCELLED;
+ }
+ else {
+ /* Work out which char we are about to pass */
+ if (st->text->curl && st->text->curc < st->text->curl->len) {
+ char ch = st->text->curl->line[st->text->curc + 1];
+ if ((ch == '_' || !ispunct(ch)) && !text_check_whitespace(ch)) {
+ get_suggest_prefix(st->text, 1);
+ text_pop_suggest_list();
+ }
+ else {
+ texttool_suggest_clear();
+ retval = OPERATOR_CANCELLED;
+ }
+ }
+ else {
+ texttool_suggest_clear();
+ retval = OPERATOR_CANCELLED;
+ }
+ }
+ }
+ if (tools & TOOL_DOCUMENT) texttool_docs_clear(), doc_scroll = 0;
+ }
+ break;
+ case PAGEDOWNKEY:
+ scroll = SUGG_LIST_SIZE - 1;
+ case WHEELDOWNMOUSE:
+ case DOWNARROWKEY:
+ if (event->val == KM_PRESS) {
+ if (tools & TOOL_DOCUMENT) {
+ doc_scroll++;
+ swallow = 1;
+ draw = 1;
+ }
+ else if (tools & TOOL_SUGG_LIST) {
+ SuggItem *sel = texttool_suggest_selected();
+ if (!sel) {
+ texttool_suggest_select(texttool_suggest_first());
+ }
+ else {
+ while (sel && sel != texttool_suggest_last() && sel->next && scroll--) {
+ texttool_suggest_select(sel->next);
+ sel = sel->next;
+ }
+ }
+ text_pop_suggest_list();
+ swallow = 1;
+ draw = 1;
+ }
+ }
+ break;
+ case PAGEUPKEY:
+ scroll = SUGG_LIST_SIZE - 1;
+ case WHEELUPMOUSE:
+ case UPARROWKEY:
+ if (event->val == KM_PRESS) {
+ if (tools & TOOL_DOCUMENT) {
+ if (doc_scroll > 0) doc_scroll--;
+ swallow = 1;
+ draw = 1;
+ }
+ else if (tools & TOOL_SUGG_LIST) {
+ SuggItem *sel = texttool_suggest_selected();
+ while (sel && sel != texttool_suggest_first() && sel->prev && scroll--) {
+ texttool_suggest_select(sel->prev);
+ sel = sel->prev;
+ }
+ text_pop_suggest_list();
+ swallow = 1;
+ draw = 1;
+ }
+ }
+ break;
+ case RIGHTSHIFTKEY:
+ case LEFTSHIFTKEY:
+ break;
+#if 0
+ default:
+ if (tools & TOOL_SUGG_LIST) texttool_suggest_clear(), draw = 1;
+ if (tools & TOOL_DOCUMENT) texttool_docs_clear(), doc_scroll = 0, draw = 1;
+#endif
+ }
+
+ if (draw) {
+ ED_area_tag_redraw(CTX_wm_area(C));
+ }
+
+// if (swallow) {
+// retval = OPERATOR_RUNNING_MODAL;
+// }
+
+ if (texttool_suggest_first()) {
+ if (retval != OPERATOR_RUNNING_MODAL) {
+ text_autocomplete_free(C, op);
+ }
+ return retval;
+ }
+ else {
+ text_autocomplete_free(C, op);
+ return OPERATOR_FINISHED;
+ }
+}
+
+static void text_autocomplete_free(bContext *C, wmOperator *op)
+{
+ GHash *gh = op->customdata;
+ if (gh) {
+ BLI_ghash_free(gh, NULL, (GHashValFreeFP)MEM_freeN);
+ op->customdata = NULL;
+ }
+
+ /* other stuff */
+ {
+ SpaceText *st = CTX_wm_space_text(C);
+ st->doplugins = FALSE;
+ texttool_text_clear();
+ }
+}
+
+static int text_autocomplete_cancel(bContext *C, wmOperator *op)
+{
+ text_autocomplete_free(C, op);
+ return OPERATOR_CANCELLED;
+}
+
+void TEXT_OT_autocomplete(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Text Auto Complete";
+ ot->description = "Show a list of used text in the open document";
+ ot->idname = "TEXT_OT_autocomplete";
+
+ /* api callbacks */
+ ot->invoke = text_autocomplete_invoke;
+ ot->cancel = text_autocomplete_cancel;
+ ot->modal = text_autocomplete_modal;
+ ot->poll = text_space_edit_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_BLOCKING;
+}
diff --git a/source/blender/editors/space_text/text_draw.c b/source/blender/editors/space_text/text_draw.c
index 7d4c9e5af98..c264368e714 100644
--- a/source/blender/editors/space_text/text_draw.c
+++ b/source/blender/editors/space_text/text_draw.c
@@ -77,26 +77,17 @@ static int text_font_draw(SpaceText *UNUSED(st), int x, int y, const char *str)
static int text_font_draw_character(SpaceText *st, int x, int y, char c)
{
- char str[2];
- str[0] = c;
- str[1] = '\0';
-
BLF_position(mono, x, y, 0);
- BLF_draw(mono, str, 1);
+ BLF_draw(mono, &c, 1);
return st->cwidth;
}
static int text_font_draw_character_utf8(SpaceText *st, int x, int y, const char *c)
{
- char str[BLI_UTF8_MAX + 1];
- size_t len = BLI_str_utf8_size_safe(c);
- memcpy(str, c, len);
- str[len] = '\0';
-
+ const size_t len = BLI_str_utf8_size_safe(c);
BLF_position(mono, x, y, 0);
- BLF_draw(mono, str, len);
-
+ BLF_draw(mono, c, len);
return st->cwidth;
}
@@ -117,27 +108,33 @@ static void txt_format_text(SpaceText *st)
static void format_draw_color(char formatchar)
{
switch (formatchar) {
- case '_': /* Whitespace */
+ case FMT_TYPE_WHITESPACE:
break;
- case '!': /* Symbols */
- UI_ThemeColorBlend(TH_TEXT, TH_BACK, 0.5f);
+ case FMT_TYPE_SYMBOL:
+ UI_ThemeColor(TH_SYNTAX_S);
break;
- case '#': /* Comments */
+ case FMT_TYPE_COMMENT:
UI_ThemeColor(TH_SYNTAX_C);
break;
- case 'n': /* Numerals */
+ case FMT_TYPE_NUMERAL:
UI_ThemeColor(TH_SYNTAX_N);
break;
- case 'l': /* Strings */
+ case FMT_TYPE_STRING:
UI_ThemeColor(TH_SYNTAX_L);
break;
- case 'v': /* Specials: class, def */
+ case FMT_TYPE_DIRECTIVE:
+ UI_ThemeColor(TH_SYNTAX_D);
+ break;
+ case FMT_TYPE_SPECIAL:
UI_ThemeColor(TH_SYNTAX_V);
break;
- case 'b': /* Keywords: for, print, etc. */
+ case FMT_TYPE_RESERVED:
+ UI_ThemeColor(TH_SYNTAX_R);
+ break;
+ case FMT_TYPE_KEYWORD:
UI_ThemeColor(TH_SYNTAX_B);
break;
- case 'q': /* Other text (identifiers) */
+ case FMT_TYPE_DEFAULT:
default:
UI_ThemeColor(TH_TEXT);
break;
@@ -359,6 +356,7 @@ static int text_draw_wrapped(SpaceText *st, const char *str, int x, int y, int w
FlattenString fs;
int basex, i, a, start, end, max, lines; /* view */
int mi, ma, mstart, mend; /* mem */
+ char fmt_prev = 0xff;
flatten_string(st, &fs, str);
str = fs.buf;
@@ -382,7 +380,9 @@ static int text_draw_wrapped(SpaceText *st, const char *str, int x, int y, int w
/* Draw the visible portion of text on the overshot line */
for (a = start, ma = mstart; a < end; a++, ma += BLI_str_utf8_size_safe(str + ma)) {
- if (st->showsyntax && format) format_draw_color(format[a]);
+ if (st->showsyntax && format) {
+ if (fmt_prev != format[a]) format_draw_color(fmt_prev = format[a]);
+ }
x += text_font_draw_character_utf8(st, x, y, str + ma);
}
y -= st->lheight_dpi + TXT_LINE_SPACING;
@@ -400,8 +400,9 @@ static int text_draw_wrapped(SpaceText *st, const char *str, int x, int y, int w
/* Draw the remaining text */
for (a = start, ma = mstart; str[ma] && y > 0; a++, ma += BLI_str_utf8_size_safe(str + ma)) {
- if (st->showsyntax && format)
- format_draw_color(format[a]);
+ if (st->showsyntax && format) {
+ if (fmt_prev != format[a]) format_draw_color(fmt_prev = format[a]);
+ }
x += text_font_draw_character_utf8(st, x, y, str + ma);
}
@@ -432,15 +433,18 @@ static int text_draw(SpaceText *st, char *str, int cshift, int maxwidth, int dra
if (st->showsyntax && format) {
int a, str_shift = 0;
+ char fmt_prev = 0xff;
format = format + cshift;
for (a = 0; a < amount; a++) {
- format_draw_color(format[a]);
+ if (format[a] != fmt_prev) format_draw_color(fmt_prev = format[a]);
x += text_font_draw_character_utf8(st, x, y, in + str_shift);
str_shift += BLI_str_utf8_size_safe(in + str_shift);
}
}
- else text_font_draw(st, x, y, in);
+ else {
+ text_font_draw(st, x, y, in);
+ }
}
else {
while (w-- && *acc++ < maxwidth)
@@ -890,7 +894,7 @@ static void draw_documentation(SpaceText *st, ARegion *ar)
/* top = */ /* UNUSED */ y = ar->winy - st->lheight_dpi * l - 2;
boxw = DOC_WIDTH * st->cwidth + 20;
- boxh = (DOC_HEIGHT + 1) * st->lheight_dpi;
+ boxh = (DOC_HEIGHT + 1) * (st->lheight_dpi + TXT_LINE_SPACING);
/* Draw panel */
UI_ThemeColor(TH_BACK);
@@ -953,9 +957,11 @@ static void draw_suggestion_list(SpaceText *st, ARegion *ar)
SuggItem *item, *first, *last, *sel;
TextLine *tmp;
char str[SUGG_LIST_WIDTH + 1];
- int w, boxw = 0, boxh, i, l, x, y, b, *top;
+ int w, boxw = 0, boxh, i, l, x, y, *top;
+ const int lheight = st->lheight_dpi + TXT_LINE_SPACING;
+ const int margin_x = 2;
- if (!st || !st->text) return;
+ if (!st->text) return;
if (!texttool_text_is_active(st->text)) return;
first = texttool_suggest_first();
@@ -977,14 +983,20 @@ static void draw_suggestion_list(SpaceText *st, ARegion *ar)
else {
x = st->cwidth * (st->text->curc - st->left) + TXT_OFFSET - 4;
}
- y = ar->winy - st->lheight_dpi * l - 2;
+ /* offset back so the start of the text lines up with the suggestions,
+ * not essential but makes suggestions easier to follow */
+ x -= st->cwidth * (st->text->curc - text_find_identifier_start(st->text->curl->line, st->text->curc));
+ y = ar->winy - lheight * l - 2;
boxw = SUGG_LIST_WIDTH * st->cwidth + 20;
- boxh = SUGG_LIST_SIZE * st->lheight_dpi + 8;
+ boxh = SUGG_LIST_SIZE * lheight + 8;
+ /* not needed but stands out nicer */
+ uiDrawBoxShadow(220, x, y - boxh, x + boxw, y);
+
UI_ThemeColor(TH_SHADE1);
glRecti(x - 1, y + 1, x + boxw + 1, y - boxh - 1);
- UI_ThemeColor(TH_BACK);
+ UI_ThemeColorShade(TH_BACK, 16);
glRecti(x, y, x + boxw, y - boxh);
/* Set the top 'item' of the visible list */
@@ -992,7 +1004,7 @@ static void draw_suggestion_list(SpaceText *st, ARegion *ar)
for (i = 0; i < SUGG_LIST_SIZE && item; i++, item = item->next) {
- y -= st->lheight_dpi;
+ y -= lheight;
BLI_strncpy(str, item->name, SUGG_LIST_WIDTH);
@@ -1000,21 +1012,11 @@ static void draw_suggestion_list(SpaceText *st, ARegion *ar)
if (item == sel) {
UI_ThemeColor(TH_SHADE2);
- glRecti(x + 16, y - 3, x + 16 + w, y + st->lheight_dpi - 3);
+ glRecti(x + margin_x, y - 3, x + margin_x + w, y + lheight - 3);
}
- b = 1; /* b=1 color block, text is default. b=0 no block, color text */
- switch (item->type) {
- case 'k': UI_ThemeColor(TH_SYNTAX_B); b = 0; break;
- case 'm': UI_ThemeColor(TH_TEXT); break;
- case 'f': UI_ThemeColor(TH_SYNTAX_L); break;
- case 'v': UI_ThemeColor(TH_SYNTAX_N); break;
- case '?': UI_ThemeColor(TH_TEXT); b = 0; break;
- }
- if (b) {
- glRecti(x + 8, y + 2, x + 11, y + 5);
- UI_ThemeColor(TH_TEXT);
- }
- text_draw(st, str, 0, 0, 1, x + 16, y - 1, NULL);
+
+ format_draw_color(item->type);
+ text_draw(st, str, 0, 0, 1, x + margin_x, y - 1, NULL);
if (item == last) break;
}
@@ -1027,7 +1029,7 @@ static void draw_cursor(SpaceText *st, ARegion *ar)
Text *text = st->text;
int vcurl, vcurc, vsell, vselc, hidden = 0;
int x, y, w, i;
- int lheight = st->lheight_dpi + TXT_LINE_SPACING;
+ const int lheight = st->lheight_dpi + TXT_LINE_SPACING;
/* Draw the selection */
if (text->curl != text->sell || text->curc != text->selc) {
@@ -1168,7 +1170,7 @@ static void draw_brackets(SpaceText *st, ARegion *ar)
stack = 0;
/* Don't highlight backets if syntax HL is off or bracket in string or comment. */
- if (!linep->format || linep->format[fc] == 'l' || linep->format[fc] == '#')
+ if (!linep->format || linep->format[fc] == FMT_TYPE_STRING || linep->format[fc] == FMT_TYPE_COMMENT)
return;
if (b > 0) {
@@ -1177,7 +1179,7 @@ static void draw_brackets(SpaceText *st, ARegion *ar)
c += BLI_str_utf8_size_safe(linep->line + c);
while (linep) {
while (c < linep->len) {
- if (linep->format && linep->format[fc] != 'l' && linep->format[fc] != '#') {
+ if (linep->format && linep->format[fc] != FMT_TYPE_STRING && linep->format[fc] != FMT_TYPE_COMMENT) {
b = text_check_bracket(linep->line[c]);
if (b == find) {
if (stack == 0) {
@@ -1206,7 +1208,7 @@ static void draw_brackets(SpaceText *st, ARegion *ar)
if (c > 0) c -= linep->line + c - BLI_str_prev_char_utf8(linep->line + c);
while (linep) {
while (fc >= 0) {
- if (linep->format && linep->format[fc] != 'l' && linep->format[fc] != '#') {
+ if (linep->format && linep->format[fc] != FMT_TYPE_STRING && linep->format[fc] != FMT_TYPE_COMMENT) {
b = text_check_bracket(linep->line[c]);
if (b == find) {
if (stack == 0) {
@@ -1271,7 +1273,7 @@ static void draw_brackets(SpaceText *st, ARegion *ar)
void draw_text_main(SpaceText *st, ARegion *ar)
{
Text *text = st->text;
- TextFormatType *tft = ED_text_format_get(text);
+ TextFormatType *tft;
TextLine *tmp;
rcti scroll, back;
char linenr[12];
@@ -1299,6 +1301,7 @@ void draw_text_main(SpaceText *st, ARegion *ar)
calc_text_rcts(st, ar, &scroll, &back); /* scroll will hold the entire bar size */
/* update syntax formatting if needed */
+ tft = ED_text_format_get(text);
tmp = text->lines.first;
lineno = 0;
for (i = 0; i < st->top && tmp; i++) {
diff --git a/source/blender/editors/space_text/text_format.c b/source/blender/editors/space_text/text_format.c
index 0b3856f4414..294f94dd4b7 100644
--- a/source/blender/editors/space_text/text_format.c
+++ b/source/blender/editors/space_text/text_format.c
@@ -113,6 +113,14 @@ void flatten_string_free(FlattenString *fs)
MEM_freeN(fs->accum);
}
+/* takes a string within fs->buf and returns its length */
+int flatten_string_strlen(FlattenString *fs, const char *str)
+{
+ const int len = (fs->pos - (int)(str - fs->buf)) - 1;
+ BLI_assert(strlen(str) == len);
+ return len;
+}
+
/* Ensures the format string for the given line is long enough, reallocating
* as needed. Allocation is done here, alone, to ensure consistency. */
int text_check_format_len(TextLine *line, unsigned int len)
@@ -139,10 +147,16 @@ void ED_text_format_register(TextFormatType *tft)
BLI_addtail(&tft_lb, tft);
}
-TextFormatType *ED_text_format_get(Text *UNUSED(text))
+TextFormatType *ED_text_format_get(Text *text)
{
/* NOTE: once more types are added we'll need to return some type based on 'text'
* for now this function is more of a placeholder */
- return tft_lb.first;
+ /* XXX, wrong, but OK for testing */
+ if (text && BLI_testextensie(text->id.name + 2, ".osl")) {
+ return tft_lb.last;
+ }
+ else {
+ return tft_lb.first;
+ }
}
diff --git a/source/blender/editors/space_text/text_format.h b/source/blender/editors/space_text/text_format.h
index 7b5b326db6a..e593e41d42c 100644
--- a/source/blender/editors/space_text/text_format.h
+++ b/source/blender/editors/space_text/text_format.h
@@ -41,8 +41,24 @@ typedef struct FlattenString {
int pos, len;
} FlattenString;
+/* format continuation flags (stored just after the NULL terminator) */
+enum {
+ FMT_CONT_NOP = 0, /* no continuation */
+ FMT_CONT_QUOTESINGLE = (1 << 0), /* single quotes */
+ FMT_CONT_QUOTEDOUBLE = (1 << 1), /* double quotes */
+ FMT_CONT_TRIPLE = (1 << 2), /* triplets of quotes: """ or ''' */
+ FMT_CONT_QUOTESINGLE_TRIPLE = (FMT_CONT_TRIPLE | FMT_CONT_QUOTESINGLE),
+ FMT_CONT_QUOTEDOUBLE_TRIPLE = (FMT_CONT_TRIPLE | FMT_CONT_QUOTEDOUBLE),
+ FMT_CONT_COMMENT_C = (1 << 3), /* multi-line comments, OSL only (C style) */
+ FMT_CONT_COMMENT_CXX = (1 << 4), /* single-line comments, OSL only (C++ style) */
+};
+#define FMT_CONT_ALL \
+ (FMT_CONT_QUOTESINGLE | FMT_CONT_QUOTEDOUBLE | FMT_CONT_TRIPLE | FMT_CONT_COMMENT_C | FMT_CONT_COMMENT_CXX)
+
int flatten_string(struct SpaceText *st, FlattenString *fs, const char *in);
void flatten_string_free(FlattenString *fs);
+int flatten_string_strlen(FlattenString *fs, const char *str);
+
int text_check_format_len(TextLine *line, unsigned int len);
@@ -50,28 +66,43 @@ int text_check_format_len(TextLine *line, unsigned int len);
typedef struct TextFormatType {
struct TextFormatType *next, *prev;
+ char (*format_identifier)(const char *string);
+
/* Formats the specified line. If do_next is set, the process will move on to
* the succeeding line if it is affected (eg. multiline strings). Format strings
* may contain any of the following characters:
- * '_' Whitespace
- * '#' Comment text
- * '!' Punctuation and other symbols
- * 'n' Numerals
- * 'l' String letters
- * 'v' Special variables (class, def)
- * 'b' Built-in names (print, for, etc.)
- * 'q' Other text (identifiers, etc.)
+ *
* It is terminated with a null-terminator '\0' followed by a continuation
- * flag indicating whether the line is part of a multi-line string. */
+ * flag indicating whether the line is part of a multi-line string.
+ *
+ * See: FMT_TYPE_ enums below
+ */
void (*format_line)(SpaceText *st, TextLine *line, int do_next);
const char **ext; /* NULL terminated extensions */
} TextFormatType;
+enum {
+ FMT_TYPE_WHITESPACE = '_', /* Whitespace */
+ FMT_TYPE_COMMENT = '#', /* Comment text */
+ FMT_TYPE_SYMBOL = '!', /* Punctuation and other symbols */
+ FMT_TYPE_NUMERAL = 'n', /* Numerals */
+ FMT_TYPE_STRING = 'l', /* String letters */
+ FMT_TYPE_DIRECTIVE = 'd', /* Decorator / Preprocessor directive */
+ FMT_TYPE_SPECIAL = 'v', /* Special variables (class, def) */
+ FMT_TYPE_RESERVED = 'r', /* Reserved keywords currently not in use, but still prohibited (OSL -> switch e.g.) */
+ FMT_TYPE_KEYWORD = 'b', /* Built-in names (return, for, etc.) */
+ FMT_TYPE_DEFAULT = 'q', /* Regular text (identifiers, etc.) */
+};
+
TextFormatType *ED_text_format_get(Text *text);
void ED_text_format_register(TextFormatType *tft);
/* formatters */
void ED_text_format_register_py(void);
+void ED_text_format_register_osl(void);
+
+#define STR_LITERAL_STARTSWITH(str, str_literal, len_var) \
+ (strncmp(str, str_literal, len_var = (sizeof(str_literal) - 1)) == 0)
#endif /* __TEXT_FORMAT_H__ */
diff --git a/source/blender/editors/space_text/text_format_osl.c b/source/blender/editors/space_text/text_format_osl.c
new file mode 100644
index 00000000000..3120e88163e
--- /dev/null
+++ b/source/blender/editors/space_text/text_format_osl.c
@@ -0,0 +1,335 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/editors/space_text/text_format_osl.c
+ * \ingroup sptext
+ */
+
+#include <string.h>
+
+#include "BLI_blenlib.h"
+
+#include "DNA_text_types.h"
+#include "DNA_space_types.h"
+
+#include "BKE_text.h"
+
+#include "text_format.h"
+
+/* *** Local Functions (for format_line) *** */
+
+static int txtfmt_osl_find_builtinfunc(const char *string)
+{
+ int i, len;
+ /* list is from
+ * https://github.com/imageworks/OpenShadingLanguage/raw/master/src/doc/osl-languagespec.pdf
+ */
+ if (STR_LITERAL_STARTSWITH(string, "break", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "closure", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "color", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "continue", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "do", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "else", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "emit", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "float", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "for", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "if", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "illuminance", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "illuminate", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "int", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "matrix", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "normal", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "output", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "point", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "public", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "return", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "string", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "struct", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "vector", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "void", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "while", len)) i = len;
+ else i = 0;
+
+ /* If next source char is an identifier (eg. 'i' in "definate") no match */
+ if (i == 0 || text_check_identifier(string[i]))
+ return -1;
+ return i;
+}
+
+static int txtfmt_osl_find_reserved(const char *string)
+{
+ int i, len;
+ /* list is from...
+ * https://github.com/imageworks/OpenShadingLanguage/raw/master/src/doc/osl-languagespec.pdf
+ */
+ if (STR_LITERAL_STARTSWITH(string, "bool", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "case", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "catch", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "char", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "const", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "delete", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "default", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "double", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "enum", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "extern", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "false", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "friend", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "goto", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "inline", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "long", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "new", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "operator", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "private", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "protected", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "short", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "signed", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "sizeof", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "static", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "switch", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "template", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "this", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "throw", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "true", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "try", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "typedef", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "uniform", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "union", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "unsigned", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "varying", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "virtual", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "volatile", len)) i = len;
+ else i = 0;
+
+ /* If next source char is an identifier (eg. 'i' in "definate") no match */
+ if (i == 0 || text_check_identifier(string[i]))
+ return -1;
+ return i;
+}
+
+/* Checks the specified source string for a OSL special name. This name must
+ * start at the beginning of the source string and must be followed by a non-
+ * identifier (see text_check_identifier(char)) or null character.
+ *
+ * If a special name is found, the length of the matching name is returned.
+ * Otherwise, -1 is returned. */
+
+static int txtfmt_osl_find_specialvar(const char *string)
+{
+ int i, len;
+
+ /* OSL shader types */
+ if (STR_LITERAL_STARTSWITH(string, "shader", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "surface", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "volume", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "displacement", len)) i = len;
+ else i = 0;
+
+ /* If next source char is an identifier (eg. 'i' in "definate") no match */
+ if (i == 0 || text_check_identifier(string[i]))
+ return -1;
+ return i;
+}
+
+/* matches py 'txtfmt_osl_find_decorator' */
+static int txtfmt_osl_find_preprocessor(const char *string)
+{
+ if (string[0] == '#') {
+ int i = 1;
+ /* Whitespace is ok '# foo' */
+ while (text_check_whitespace(string[i])) {
+ i++;
+ }
+ while (text_check_identifier(string[i])) {
+ i++;
+ }
+ return i;
+ }
+ return -1;
+}
+
+static char txtfmt_osl_format_identifier(const char *str)
+{
+ char fmt;
+ if ((txtfmt_osl_find_specialvar(str)) != -1) fmt = FMT_TYPE_SPECIAL;
+ else if ((txtfmt_osl_find_builtinfunc(str)) != -1) fmt = FMT_TYPE_KEYWORD;
+ else if ((txtfmt_osl_find_reserved(str)) != -1) fmt = FMT_TYPE_RESERVED;
+ else if ((txtfmt_osl_find_preprocessor(str)) != -1) fmt = FMT_TYPE_DIRECTIVE;
+ else fmt = FMT_TYPE_DEFAULT;
+ return fmt;
+}
+
+static void txtfmt_osl_format_line(SpaceText *st, TextLine *line, const int do_next)
+{
+ FlattenString fs;
+ const char *str;
+ char *fmt;
+ char cont_orig, cont, find, prev = ' ';
+ int len, i;
+
+ /* Get continuation from previous line */
+ if (line->prev && line->prev->format != NULL) {
+ fmt = line->prev->format;
+ cont = fmt[strlen(fmt) + 1]; /* Just after the null-terminator */
+ BLI_assert((FMT_CONT_ALL & cont) == cont);
+ }
+ else {
+ cont = FMT_CONT_NOP;
+ }
+
+ /* Get original continuation from this line */
+ if (line->format != NULL) {
+ fmt = line->format;
+ cont_orig = fmt[strlen(fmt) + 1]; /* Just after the null-terminator */
+ BLI_assert((FMT_CONT_ALL & cont_orig) == cont_orig);
+ }
+ else {
+ cont_orig = 0xFF;
+ }
+
+ len = flatten_string(st, &fs, line->line);
+ str = fs.buf;
+ if (!text_check_format_len(line, len)) {
+ flatten_string_free(&fs);
+ return;
+ }
+ fmt = line->format;
+
+ while (*str) {
+ /* Handle escape sequences by skipping both \ and next char */
+ if (*str == '\\') {
+ *fmt = prev; fmt++; str++;
+ if (*str == '\0') break;
+ *fmt = prev; fmt++; str += BLI_str_utf8_size_safe(str);
+ continue;
+ }
+ /* Handle continuations */
+ else if (cont) {
+ /* C-Style comments */
+ if (cont & FMT_CONT_COMMENT_CXX) {
+ *fmt = FMT_TYPE_COMMENT;
+ }
+ else if (cont & FMT_CONT_COMMENT_C) {
+ if (*str == '*' && *(str + 1) == '/') {
+ *fmt = FMT_TYPE_COMMENT; fmt++; str++;
+ *fmt = FMT_TYPE_COMMENT;
+ cont = FMT_CONT_NOP;
+ }
+ else {
+ *fmt = FMT_TYPE_COMMENT;
+ }
+ /* Handle other comments */
+ }
+ else {
+ find = (cont & FMT_CONT_QUOTEDOUBLE) ? '"' : '\'';
+ if (*str == find) cont = 0;
+ *fmt = FMT_TYPE_STRING;
+ }
+
+ str += BLI_str_utf8_size_safe(str) - 1;
+ }
+ /* Not in a string... */
+ else {
+ /* Deal with comments first */
+ if (*str == '/' && *(str + 1) == '/') {
+ cont = FMT_CONT_COMMENT_CXX;
+ *fmt = FMT_TYPE_COMMENT;
+ }
+ /* C-Style (multi-line) comments */
+ else if (*str == '/' && *(str + 1) == '*') {
+ cont = FMT_CONT_COMMENT_C;
+ *fmt = FMT_TYPE_COMMENT; fmt++; str++;
+ *fmt = FMT_TYPE_COMMENT;
+ }
+ else if (*str == '"' || *str == '\'') {
+ /* Strings */
+ find = *str;
+ cont = (*str == '"') ? FMT_CONT_QUOTEDOUBLE : FMT_CONT_QUOTESINGLE;
+ *fmt = FMT_TYPE_STRING;
+ }
+ /* Whitespace (all ws. has been converted to spaces) */
+ else if (*str == ' ') {
+ *fmt = FMT_TYPE_WHITESPACE;
+ }
+ /* Numbers (digits not part of an identifier and periods followed by digits) */
+ else if ((prev != FMT_TYPE_DEFAULT && text_check_digit(*str)) ||
+ (*str == '.' && text_check_digit(*(str + 1))))
+ {
+ *fmt = FMT_TYPE_NUMERAL;
+ }
+ /* Punctuation */
+ else if ((*str != '#') && text_check_delim(*str)) {
+ *fmt = FMT_TYPE_SYMBOL;
+ }
+ /* Identifiers and other text (no previous ws. or delims. so text continues) */
+ else if (prev == FMT_TYPE_DEFAULT) {
+ str += BLI_str_utf8_size_safe(str) - 1;
+ *fmt = FMT_TYPE_DEFAULT;
+ }
+ /* Not ws, a digit, punct, or continuing text. Must be new, check for special words */
+ else {
+ /* Special vars(v) or built-in keywords(b) */
+ /* keep in sync with 'txtfmt_osl_format_identifier()' */
+ if ((i = txtfmt_osl_find_specialvar(str)) != -1) prev = FMT_TYPE_SPECIAL;
+ else if ((i = txtfmt_osl_find_builtinfunc(str)) != -1) prev = FMT_TYPE_KEYWORD;
+ else if ((i = txtfmt_osl_find_reserved(str)) != -1) prev = FMT_TYPE_RESERVED;
+ else if ((i = txtfmt_osl_find_preprocessor(str)) != -1) prev = FMT_TYPE_DIRECTIVE;
+
+ if (i > 0) {
+ memset(fmt, prev, i);
+ i--; fmt += i; str += i;
+ }
+ else {
+ str += BLI_str_utf8_size_safe(str) - 1;
+ *fmt = FMT_TYPE_DEFAULT;
+ }
+ }
+ }
+ prev = *fmt; fmt++; str++;
+ }
+
+ /* Terminate and add continuation char */
+ *fmt = '\0'; fmt++;
+ *fmt = cont;
+
+ /* If continuation has changed and we're allowed, process the next line */
+ if (cont != cont_orig && do_next && line->next) {
+ txtfmt_osl_format_line(st, line->next, do_next);
+ }
+
+ flatten_string_free(&fs);
+}
+
+void ED_text_format_register_osl(void)
+{
+ static TextFormatType tft = {0};
+ static const char *ext[] = {"osl", NULL};
+
+ tft.format_identifier = txtfmt_osl_format_identifier;
+ tft.format_line = txtfmt_osl_format_line;
+ tft.ext = ext;
+
+ ED_text_format_register(&tft);
+}
diff --git a/source/blender/editors/space_text/text_format_py.c b/source/blender/editors/space_text/text_format_py.c
index 2a0f483d80c..cbccc6a770f 100644
--- a/source/blender/editors/space_text/text_format_py.c
+++ b/source/blender/editors/space_text/text_format_py.c
@@ -41,7 +41,6 @@
/* *** Local Functions (for format_line) *** */
-
/* Checks the specified source string for a Python built-in function name. This
* name must start at the beginning of the source string and must be followed by
* a non-identifier (see text_check_identifier(char)) or null character.
@@ -53,38 +52,53 @@
* http://docs.python.org/py3k/reference/lexical_analysis.html#keywords
*/
-static int txtfmt_py_find_builtinfunc(char *string)
+static int txtfmt_py_find_builtinfunc(const char *string)
{
- int a, i;
- const char *builtinfuncs[] = {
- /* "False", "None", "True", */ /* see find_bool() */
- "and", "as", "assert", "break",
- "class", "continue", "def", "del", "elif", "else", "except",
- "finally", "for", "from", "global", "if", "import", "in",
- "is", "lambda", "nonlocal", "not", "or", "pass", "raise",
- "return", "try", "while", "with", "yield",
- };
-
- for (a = 0; a < sizeof(builtinfuncs) / sizeof(builtinfuncs[0]); a++) {
- i = 0;
- while (1) {
- /* If we hit the end of a keyword... (eg. "def") */
- if (builtinfuncs[a][i] == '\0') {
- /* If we still have identifier chars in the source (eg. "definate") */
- if (text_check_identifier(string[i]))
- i = -1; /* No match */
- break; /* Next keyword if no match, otherwise we're done */
-
- /* If chars mismatch, move on to next keyword */
- }
- else if (string[i] != builtinfuncs[a][i]) {
- i = -1;
- break; /* Break inner loop, start next keyword */
- }
- i++;
- }
- if (i > 0) break; /* If we have a match, we're done */
- }
+ int i, len;
+ /* list is from...
+ * ", ".join(['"%s"' % kw
+ * for kw in __import__("keyword").kwlist
+ * if kw not in {"False", "None", "True", "def", "class"}])
+ *
+ * ... and for this code:
+ * print("\n".join(['else if (STR_LITERAL_STARTSWITH(string, "%s", len)) i = len;' % kw
+ * for kw in __import__("keyword").kwlist
+ * if kw not in {"False", "None", "True", "def", "class"}]))
+ */
+
+ if (STR_LITERAL_STARTSWITH(string, "and", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "as", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "assert", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "break", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "continue", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "del", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "elif", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "else", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "except", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "finally", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "for", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "from", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "global", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "if", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "import", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "in", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "is", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "lambda", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "nonlocal", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "not", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "or", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "pass", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "raise", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "return", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "try", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "while", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "with", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "yield", len)) i = len;
+ else i = 0;
+
+ /* If next source char is an identifier (eg. 'i' in "definate") no match */
+ if (i == 0 || text_check_identifier(string[i]))
+ return -1;
return i;
}
@@ -95,25 +109,28 @@ static int txtfmt_py_find_builtinfunc(char *string)
* If a special name is found, the length of the matching name is returned.
* Otherwise, -1 is returned. */
-static int txtfmt_py_find_specialvar(char *string)
+static int txtfmt_py_find_specialvar(const char *string)
{
- int i = 0;
- /* Check for "def" */
- if (string[0] == 'd' && string[1] == 'e' && string[2] == 'f')
- i = 3;
- /* Check for "class" */
- else if (string[0] == 'c' && string[1] == 'l' && string[2] == 'a' && string[3] == 's' && string[4] == 's')
- i = 5;
+ int i, len;
+
+ if (STR_LITERAL_STARTSWITH(string, "def", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "class", len)) i = len;
+ else i = 0;
+
/* If next source char is an identifier (eg. 'i' in "definate") no match */
if (i == 0 || text_check_identifier(string[i]))
return -1;
return i;
}
-static int txtfmt_py_find_decorator(char *string)
+static int txtfmt_py_find_decorator(const char *string)
{
if (string[0] == '@') {
int i = 1;
+ /* Whitespace is ok '@ foo' */
+ while (text_check_whitespace(string[i])) {
+ i++;
+ }
while (text_check_identifier(string[i])) {
i++;
}
@@ -122,46 +139,57 @@ static int txtfmt_py_find_decorator(char *string)
return -1;
}
-static int txtfmt_py_find_bool(char *string)
+static int txtfmt_py_find_bool(const char *string)
{
- int i = 0;
- /* Check for "False" */
- if (string[0] == 'F' && string[1] == 'a' && string[2] == 'l' && string[3] == 's' && string[4] == 'e')
- i = 5;
- /* Check for "True" */
- else if (string[0] == 'T' && string[1] == 'r' && string[2] == 'u' && string[3] == 'e')
- i = 4;
- /* Check for "None" */
- else if (string[0] == 'N' && string[1] == 'o' && string[2] == 'n' && string[3] == 'e')
- i = 4;
- /* If next source char is an identifier (eg. 'i' in "definate") no match */
+ int i, len;
+
+ if (STR_LITERAL_STARTSWITH(string, "None", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "True", len)) i = len;
+ else if (STR_LITERAL_STARTSWITH(string, "False", len)) i = len;
+ else i = 0;
+
+ /* If next source char is an identifier (eg. 'i' in "Nonetheless") no match */
if (i == 0 || text_check_identifier(string[i]))
return -1;
return i;
}
-static void txtfmt_py_format_line(SpaceText *st, TextLine *line, int do_next)
+static char txtfmt_py_format_identifier(const char *str)
+{
+ char fmt;
+ if ((txtfmt_py_find_specialvar(str)) != -1) fmt = FMT_TYPE_SPECIAL;
+ else if ((txtfmt_py_find_builtinfunc(str)) != -1) fmt = FMT_TYPE_KEYWORD;
+ else if ((txtfmt_py_find_decorator(str)) != -1) fmt = FMT_TYPE_RESERVED;
+ else fmt = FMT_TYPE_DEFAULT;
+ return fmt;
+}
+
+static void txtfmt_py_format_line(SpaceText *st, TextLine *line, const int do_next)
{
FlattenString fs;
- char *str, *fmt, orig, cont, find, prev = ' ';
+ const char *str;
+ char *fmt;
+ char cont_orig, cont, find, prev = ' ';
int len, i;
/* Get continuation from previous line */
if (line->prev && line->prev->format != NULL) {
fmt = line->prev->format;
cont = fmt[strlen(fmt) + 1]; /* Just after the null-terminator */
+ BLI_assert((FMT_CONT_ALL & cont) == cont);
}
else {
- cont = 0;
+ cont = FMT_CONT_NOP;
}
/* Get original continuation from this line */
if (line->format != NULL) {
fmt = line->format;
- orig = fmt[strlen(fmt) + 1]; /* Just after the null-terminator */
+ cont_orig = fmt[strlen(fmt) + 1]; /* Just after the null-terminator */
+ BLI_assert((FMT_CONT_ALL & cont_orig) == cont_orig);
}
else {
- orig = 0xFF;
+ cont_orig = 0xFF;
}
len = flatten_string(st, &fs, line->line);
@@ -183,93 +211,90 @@ static void txtfmt_py_format_line(SpaceText *st, TextLine *line, int do_next)
/* Handle continuations */
else if (cont) {
/* Triple strings ("""...""" or '''...''') */
- if (cont & TXT_TRISTR) {
- find = (cont & TXT_DBLQUOTSTR) ? '"' : '\'';
+ if (cont & FMT_CONT_TRIPLE) {
+ find = (cont & FMT_CONT_QUOTEDOUBLE) ? '"' : '\'';
if (*str == find && *(str + 1) == find && *(str + 2) == find) {
- *fmt = 'l'; fmt++; str++;
- *fmt = 'l'; fmt++; str++;
- cont = 0;
+ *fmt = FMT_TYPE_STRING; fmt++; str++;
+ *fmt = FMT_TYPE_STRING; fmt++; str++;
+ cont = FMT_CONT_NOP;
}
/* Handle other strings */
}
else {
- find = (cont & TXT_DBLQUOTSTR) ? '"' : '\'';
- if (*str == find) cont = 0;
+ find = (cont & FMT_CONT_QUOTEDOUBLE) ? '"' : '\'';
+ if (*str == find) cont = FMT_CONT_NOP;
}
- *fmt = 'l';
+ *fmt = FMT_TYPE_STRING;
str += BLI_str_utf8_size_safe(str) - 1;
}
/* Not in a string... */
else {
/* Deal with comments first */
- if (prev == '#' || *str == '#') {
- *fmt = '#';
+ if (prev == FMT_TYPE_COMMENT || *str == '#') {
+ *fmt = FMT_TYPE_COMMENT;
str += BLI_str_utf8_size_safe(str) - 1;
}
else if (*str == '"' || *str == '\'') {
/* Strings */
find = *str;
- cont = (*str == '"') ? TXT_DBLQUOTSTR : TXT_SNGQUOTSTR;
+ cont = (*str == '"') ? FMT_CONT_QUOTEDOUBLE : FMT_CONT_QUOTESINGLE;
if (*(str + 1) == find && *(str + 2) == find) {
- *fmt = 'l'; fmt++; str++;
- *fmt = 'l'; fmt++; str++;
- cont |= TXT_TRISTR;
+ *fmt = FMT_TYPE_STRING; fmt++; str++;
+ *fmt = FMT_TYPE_STRING; fmt++; str++;
+ cont |= FMT_CONT_TRIPLE;
}
- *fmt = 'l';
+ *fmt = FMT_TYPE_STRING;
}
/* Whitespace (all ws. has been converted to spaces) */
- else if (*str == ' ')
- *fmt = '_';
+ else if (*str == ' ') {
+ *fmt = FMT_TYPE_WHITESPACE;
+ }
/* Numbers (digits not part of an identifier and periods followed by digits) */
- else if ((prev != 'q' && text_check_digit(*str)) || (*str == '.' && text_check_digit(*(str + 1))))
- *fmt = 'n';
+ else if ((prev != FMT_TYPE_DEFAULT && text_check_digit(*str)) ||
+ (*str == '.' && text_check_digit(*(str + 1))))
+ {
+ *fmt = FMT_TYPE_NUMERAL;
+ }
/* Booleans */
- else if (prev != 'q' && (i = txtfmt_py_find_bool(str)) != -1)
+ else if (prev != FMT_TYPE_DEFAULT && (i = txtfmt_py_find_bool(str)) != -1) {
if (i > 0) {
- while (i > 1) {
- *fmt = 'n'; fmt++; str++;
- i--;
- }
- *fmt = 'n';
+ memset(fmt, FMT_TYPE_NUMERAL, i);
+ i--; fmt += i; str += i;
}
else {
str += BLI_str_utf8_size_safe(str) - 1;
- *fmt = 'q';
+ *fmt = FMT_TYPE_DEFAULT;
}
+ }
/* Punctuation */
- else if (text_check_delim(*str))
- *fmt = '!';
+ else if ((*str != '@') && text_check_delim(*str)) {
+ *fmt = FMT_TYPE_SYMBOL;
+ }
/* Identifiers and other text (no previous ws. or delims. so text continues) */
- else if (prev == 'q') {
+ else if (prev == FMT_TYPE_DEFAULT) {
str += BLI_str_utf8_size_safe(str) - 1;
- *fmt = 'q';
+ *fmt = FMT_TYPE_DEFAULT;
}
/* Not ws, a digit, punct, or continuing text. Must be new, check for special words */
else {
/* Special vars(v) or built-in keywords(b) */
- if ((i = txtfmt_py_find_specialvar(str)) != -1)
- prev = 'v';
- else if ((i = txtfmt_py_find_builtinfunc(str)) != -1)
- prev = 'b';
- else if ((i = txtfmt_py_find_decorator(str)) != -1)
- prev = 'v'; /* could have a new color for this */
+ /* keep in sync with 'txtfmt_py_format_identifier()' */
+ if ((i = txtfmt_py_find_specialvar(str)) != -1) prev = FMT_TYPE_SPECIAL;
+ else if ((i = txtfmt_py_find_builtinfunc(str)) != -1) prev = FMT_TYPE_KEYWORD;
+ else if ((i = txtfmt_py_find_decorator(str)) != -1) prev = FMT_TYPE_DIRECTIVE;
+
if (i > 0) {
- while (i > 1) {
- *fmt = prev; fmt++; str++;
- i--;
- }
- *fmt = prev;
+ memset(fmt, prev, i);
+ i--; fmt += i; str += i;
}
else {
str += BLI_str_utf8_size_safe(str) - 1;
- *fmt = 'q';
+ *fmt = FMT_TYPE_DEFAULT;
}
}
}
- prev = *fmt;
- fmt++;
- str++;
+ prev = *fmt; fmt++; str++;
}
/* Terminate and add continuation char */
@@ -277,7 +302,7 @@ static void txtfmt_py_format_line(SpaceText *st, TextLine *line, int do_next)
*fmt = cont;
/* If continuation has changed and we're allowed, process the next line */
- if (cont != orig && do_next && line->next) {
+ if (cont != cont_orig && do_next && line->next) {
txtfmt_py_format_line(st, line->next, do_next);
}
@@ -289,7 +314,8 @@ void ED_text_format_register_py(void)
static TextFormatType tft = {0};
static const char *ext[] = {"py", NULL};
- tft.format_line = txtfmt_py_format_line;
+ tft.format_identifier = txtfmt_py_format_identifier;
+ tft.format_line = txtfmt_py_format_line;
tft.ext = ext;
ED_text_format_register(&tft);
diff --git a/source/blender/editors/space_text/text_intern.h b/source/blender/editors/space_text/text_intern.h
index c7f9512737f..799bc49b624 100644
--- a/source/blender/editors/space_text/text_intern.h
+++ b/source/blender/editors/space_text/text_intern.h
@@ -143,6 +143,11 @@ void TEXT_OT_to_3d_object(struct wmOperatorType *ot);
void TEXT_OT_resolve_conflict(struct wmOperatorType *ot);
+int text_space_edit_poll(struct bContext *C);
+
+/* text_autocomplete.c */
+void TEXT_OT_autocomplete(struct wmOperatorType *ot);
+
/* space_text.c */
extern const char *text_context_dir[]; /* doc access */
diff --git a/source/blender/editors/space_text/text_ops.c b/source/blender/editors/space_text/text_ops.c
index 01041c0e385..21966ef614c 100644
--- a/source/blender/editors/space_text/text_ops.c
+++ b/source/blender/editors/space_text/text_ops.c
@@ -98,7 +98,7 @@ static int text_edit_poll(bContext *C)
return 1;
}
-static int text_space_edit_poll(bContext *C)
+int text_space_edit_poll(bContext *C)
{
SpaceText *st = CTX_wm_space_text(C);
Text *text = CTX_data_edit_text(C);
@@ -1931,6 +1931,8 @@ static int text_jump_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(event))
void TEXT_OT_jump(wmOperatorType *ot)
{
+ PropertyRNA *prop;
+
/* identifiers */
ot->name = "Jump";
ot->idname = "TEXT_OT_jump";
@@ -1942,7 +1944,8 @@ void TEXT_OT_jump(wmOperatorType *ot)
ot->poll = text_edit_poll;
/* properties */
- RNA_def_int(ot->srna, "line", 1, 1, INT_MAX, "Line", "Line number to jump to", 1, 10000);
+ prop = RNA_def_int(ot->srna, "line", 1, 1, INT_MAX, "Line", "Line number to jump to", 1, 10000);
+ RNA_def_property_translation_context(prop, BLF_I18NCONTEXT_ID_TEXT);
}
/******************* delete operator **********************/
diff --git a/source/blender/editors/space_text/text_python.c b/source/blender/editors/space_text/text_python.c
deleted file mode 100644
index 1201302dad0..00000000000
--- a/source/blender/editors/space_text/text_python.c
+++ /dev/null
@@ -1,358 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2008 Blender Foundation.
- * All rights reserved.
- *
- *
- * Contributor(s): Blender Foundation
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file blender/editors/space_text/text_python.c
- * \ingroup sptext
- */
-
-#include <ctype.h>
-
-#include "DNA_screen_types.h"
-#include "DNA_space_types.h"
-#include "DNA_text_types.h"
-#include "DNA_userdef_types.h"
-
-#include "BKE_suggestions.h"
-#include "BKE_text.h"
-
-#include "BLI_blenlib.h"
-
-#include "WM_types.h"
-
-#include "text_intern.h"
-
-int text_do_suggest_select(SpaceText *st, ARegion *ar)
-{
- SuggItem *item, *first, *last /* , *sel */ /* UNUSED */;
- TextLine *tmp;
- int l, x, y, w, h, i;
- int tgti, *top;
- int mval[2] = {0, 0};
-
- if (!st || !st->text) return 0;
- if (!texttool_text_is_active(st->text)) return 0;
-
- first = texttool_suggest_first();
- last = texttool_suggest_last();
- /* sel = texttool_suggest_selected(); */ /* UNUSED */
- top = texttool_suggest_top();
-
- if (!last || !first)
- return 0;
-
- /* Count the visible lines to the cursor */
- for (tmp = st->text->curl, l = -st->top; tmp; tmp = tmp->prev, l++) ;
- if (l < 0) return 0;
-
- text_update_character_width(st);
-
- if (st->showlinenrs) {
- x = st->cwidth * (st->text->curc - st->left) + TXT_OFFSET + TEXTXLOC - 4;
- }
- else {
- x = st->cwidth * (st->text->curc - st->left) + TXT_OFFSET - 4;
- }
- y = ar->winy - st->lheight_dpi * l - 2;
-
- w = SUGG_LIST_WIDTH * st->cwidth + U.widget_unit;
- h = SUGG_LIST_SIZE * st->lheight_dpi + 0.4f * U.widget_unit;
-
- // XXX getmouseco_areawin(mval);
-
- if (mval[0] < x || x + w < mval[0] || mval[1] < y - h || y < mval[1])
- return 0;
-
- /* Work out which of the items is at the top of the visible list */
- for (i = 0, item = first; i < *top && item->next; i++, item = item->next) ;
-
- /* Work out the target item index in the visible list */
- tgti = (y - mval[1] - 4) / st->lheight_dpi;
- if (tgti < 0 || tgti > SUGG_LIST_SIZE)
- return 1;
-
- for (i = tgti; i > 0 && item->next; i--, item = item->next) ;
- if (item)
- texttool_suggest_select(item);
- return 1;
-}
-
-void text_pop_suggest_list(void)
-{
- SuggItem *item, *sel;
- int *top, i;
-
- item = texttool_suggest_first();
- sel = texttool_suggest_selected();
- top = texttool_suggest_top();
-
- i = 0;
- while (item && item != sel) {
- item = item->next;
- i++;
- }
- if (i > *top + SUGG_LIST_SIZE - 1)
- *top = i - SUGG_LIST_SIZE + 1;
- else if (i < *top)
- *top = i;
-}
-
-static void get_suggest_prefix(Text *text, int offset)
-{
- int i, len;
- char *line, tmp[256];
-
- if (!text) return;
- if (!texttool_text_is_active(text)) return;
-
- line = text->curl->line;
- for (i = text->curc - 1 + offset; i >= 0; i--)
- if (!text_check_identifier(line[i]))
- break;
- i++;
- len = text->curc - i + offset;
- if (len > 255) {
- printf("Suggestion prefix too long\n");
- len = 255;
- }
- BLI_strncpy(tmp, line + i, len);
- tmp[len] = '\0';
- texttool_suggest_prefix(tmp);
-}
-
-static void confirm_suggestion(Text *text, int skipleft)
-{
- SuggItem *sel;
- int i, over = 0;
- char *line;
-
- if (!text) return;
- if (!texttool_text_is_active(text)) return;
-
- sel = texttool_suggest_selected();
- if (!sel) return;
-
- line = text->curl->line;
- i = text->curc - skipleft - 1;
- while (i >= 0) {
- if (!text_check_identifier(line[i]))
- break;
- over++;
- i--;
- }
-
- for (i = 0; i < skipleft; i++)
- txt_move_left(text, 0);
- for (i = 0; i < over; i++)
- txt_move_left(text, 1);
-
- txt_insert_buf(text, sel->name);
-
- for (i = 0; i < skipleft; i++)
- txt_move_right(text, 0);
-
- texttool_text_clear();
-}
-
-// XXX
-#define LR_SHIFTKEY 0
-#define LR_ALTKEY 0
-#define LR_CTRLKEY 0
-
-// XXX
-static int doc_scroll = 0;
-
-static short UNUSED_FUNCTION(do_texttools) (SpaceText * st, char ascii, unsigned short evnt, short val)
-{
- ARegion *ar = NULL; // XXX
- int qual = 0; // XXX
- int draw = 0, tools = 0, swallow = 0, scroll = 1;
- if (!texttool_text_is_active(st->text)) return 0;
- if (!st->text || st->text->id.lib) return 0;
-
- if (st->doplugins && texttool_text_is_active(st->text)) {
- if (texttool_suggest_first()) tools |= TOOL_SUGG_LIST;
- if (texttool_docs_get()) tools |= TOOL_DOCUMENT;
- }
-
- if (ascii) {
- if (tools & TOOL_SUGG_LIST) {
- if ((ascii != '_' && ascii != '*' && ispunct(ascii)) || text_check_whitespace(ascii)) {
- confirm_suggestion(st->text, 0);
- text_update_line_edited(st->text->curl);
- }
- else if ((st->overwrite && txt_replace_char(st->text, ascii)) || txt_add_char(st->text, ascii)) {
- get_suggest_prefix(st->text, 0);
- text_pop_suggest_list();
- swallow = 1;
- draw = 1;
- }
- }
- if (tools & TOOL_DOCUMENT) texttool_docs_clear(), doc_scroll = 0, draw = 1;
-
- }
- else if (val == 1 && evnt) {
- switch (evnt) {
- case LEFTMOUSE:
- if (text_do_suggest_select(st, ar))
- swallow = 1;
- else {
- if (tools & TOOL_SUGG_LIST) texttool_suggest_clear();
- if (tools & TOOL_DOCUMENT) texttool_docs_clear(), doc_scroll = 0;
- }
- draw = 1;
- break;
- case MIDDLEMOUSE:
- if (text_do_suggest_select(st, ar)) {
- confirm_suggestion(st->text, 0);
- text_update_line_edited(st->text->curl);
- swallow = 1;
- }
- else {
- if (tools & TOOL_SUGG_LIST) texttool_suggest_clear();
- if (tools & TOOL_DOCUMENT) texttool_docs_clear(), doc_scroll = 0;
- }
- draw = 1;
- break;
- case ESCKEY:
- draw = swallow = 1;
- if (tools & TOOL_SUGG_LIST) texttool_suggest_clear();
- else if (tools & TOOL_DOCUMENT) texttool_docs_clear(), doc_scroll = 0;
- else draw = swallow = 0;
- break;
- case RETKEY:
- if (tools & TOOL_SUGG_LIST) {
- confirm_suggestion(st->text, 0);
- text_update_line_edited(st->text->curl);
- swallow = 1;
- draw = 1;
- }
- if (tools & TOOL_DOCUMENT) texttool_docs_clear(), doc_scroll = 0, draw = 1;
- break;
- case LEFTARROWKEY:
- case BACKSPACEKEY:
- if (tools & TOOL_SUGG_LIST) {
- if (qual)
- texttool_suggest_clear();
- else {
- /* Work out which char we are about to delete/pass */
- if (st->text->curl && st->text->curc > 0) {
- char ch = st->text->curl->line[st->text->curc - 1];
- if ((ch == '_' || !ispunct(ch)) && !text_check_whitespace(ch)) {
- get_suggest_prefix(st->text, -1);
- text_pop_suggest_list();
- }
- else
- texttool_suggest_clear();
- }
- else
- texttool_suggest_clear();
- }
- }
- if (tools & TOOL_DOCUMENT) texttool_docs_clear(), doc_scroll = 0;
- break;
- case RIGHTARROWKEY:
- if (tools & TOOL_SUGG_LIST) {
- if (qual)
- texttool_suggest_clear();
- else {
- /* Work out which char we are about to pass */
- if (st->text->curl && st->text->curc < st->text->curl->len) {
- char ch = st->text->curl->line[st->text->curc + 1];
- if ((ch == '_' || !ispunct(ch)) && !text_check_whitespace(ch)) {
- get_suggest_prefix(st->text, 1);
- text_pop_suggest_list();
- }
- else
- texttool_suggest_clear();
- }
- else
- texttool_suggest_clear();
- }
- }
- if (tools & TOOL_DOCUMENT) texttool_docs_clear(), doc_scroll = 0;
- break;
- case PAGEDOWNKEY:
- scroll = SUGG_LIST_SIZE - 1;
- case WHEELDOWNMOUSE:
- case DOWNARROWKEY:
- if (tools & TOOL_DOCUMENT) {
- doc_scroll++;
- swallow = 1;
- draw = 1;
- break;
- }
- else if (tools & TOOL_SUGG_LIST) {
- SuggItem *sel = texttool_suggest_selected();
- if (!sel) {
- texttool_suggest_select(texttool_suggest_first());
- }
- else {
- while (sel && sel != texttool_suggest_last() && sel->next && scroll--) {
- texttool_suggest_select(sel->next);
- sel = sel->next;
- }
- }
- text_pop_suggest_list();
- swallow = 1;
- draw = 1;
- break;
- }
- case PAGEUPKEY:
- scroll = SUGG_LIST_SIZE - 1;
- case WHEELUPMOUSE:
- case UPARROWKEY:
- if (tools & TOOL_DOCUMENT) {
- if (doc_scroll > 0) doc_scroll--;
- swallow = 1;
- draw = 1;
- break;
- }
- else if (tools & TOOL_SUGG_LIST) {
- SuggItem *sel = texttool_suggest_selected();
- while (sel && sel != texttool_suggest_first() && sel->prev && scroll--) {
- texttool_suggest_select(sel->prev);
- sel = sel->prev;
- }
- text_pop_suggest_list();
- swallow = 1;
- draw = 1;
- break;
- }
- case RIGHTSHIFTKEY:
- case LEFTSHIFTKEY:
- break;
- default:
- if (tools & TOOL_SUGG_LIST) texttool_suggest_clear(), draw = 1;
- if (tools & TOOL_DOCUMENT) texttool_docs_clear(), doc_scroll = 0, draw = 1;
- }
- }
-
- if (draw) {
- // XXX redraw_alltext();
- }
-
- return swallow;
-}
diff --git a/source/blender/editors/space_userpref/space_userpref.c b/source/blender/editors/space_userpref/space_userpref.c
index 1ea3876f5cc..5ebbebec35b 100644
--- a/source/blender/editors/space_userpref/space_userpref.c
+++ b/source/blender/editors/space_userpref/space_userpref.c
@@ -105,14 +105,16 @@ static SpaceLink *userpref_duplicate(SpaceLink *sl)
/* add handlers, stuff you only do once or on area/region changes */
static void userpref_main_area_init(wmWindowManager *wm, ARegion *ar)
{
+ /* do not use here, the properties changed in userprefs do a system-wide refresh, then scroller jumps back */
+ /* ar->v2d.flag &= ~V2D_IS_INITIALISED; */
+
+ ar->v2d.scroll = V2D_SCROLL_RIGHT | V2D_SCROLL_VERTICAL_HIDE;
+
ED_region_panels_init(wm, ar);
}
static void userpref_main_area_draw(const bContext *C, ARegion *ar)
{
- /* this solves "vibrating UI" bug #25422 */
- UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_PANELS_UI, ar->winx, ar->winy);
-
ED_region_panels(C, ar, 1, NULL, -1);
}
diff --git a/source/blender/editors/space_view3d/drawmesh.c b/source/blender/editors/space_view3d/drawmesh.c
index e36654323fd..fa72f28cc44 100644
--- a/source/blender/editors/space_view3d/drawmesh.c
+++ b/source/blender/editors/space_view3d/drawmesh.c
@@ -396,6 +396,7 @@ static void draw_textured_end(void)
glShadeModel(GL_FLAT);
glDisable(GL_CULL_FACE);
+ glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, GL_FALSE);
/* XXX, bad patch - GPU_default_lights() calls
* glLightfv(GL_POSITION, ...) which
@@ -1018,7 +1019,7 @@ void draw_mesh_paint(View3D *v3d, RegionView3D *rv3d,
const short do_light = (v3d->drawtype >= OB_SOLID);
/* hide faces in face select mode */
- if (draw_flags & DRAW_FACE_SELECT)
+ if (me->editflag & (ME_EDIT_PAINT_VERT_SEL | ME_EDIT_PAINT_FACE_SEL))
facemask = wpaint__setSolidDrawOptions_facemask;
if (ob->mode & OB_MODE_WEIGHT_PAINT) {
@@ -1066,12 +1067,18 @@ void draw_mesh_paint(View3D *v3d, RegionView3D *rv3d,
draw_mesh_face_select(rv3d, me, dm);
}
else if ((do_light == FALSE) || (ob->dtx & OB_DRAWWIRE)) {
+ const int use_depth = (v3d->flag & V3D_ZBUF_SELECT);
/* weight paint in solid mode, special case. focus on making the weights clear
* rather than the shading, this is also forced in wire view */
- bglPolygonOffset(rv3d->dist, 1.0);
- glDepthMask(0); /* disable write in zbuffer, selected edge wires show better */
+ if (use_depth) {
+ bglPolygonOffset(rv3d->dist, 1.0);
+ glDepthMask(0); /* disable write in zbuffer, selected edge wires show better */
+ }
+ else {
+ glDisable(GL_DEPTH_TEST);
+ }
glEnable(GL_BLEND);
glColor4ub(255, 255, 255, 96);
@@ -1080,8 +1087,14 @@ void draw_mesh_paint(View3D *v3d, RegionView3D *rv3d,
dm->drawEdges(dm, 1, 1);
- bglPolygonOffset(rv3d->dist, 0.0);
- glDepthMask(1);
+ if (use_depth) {
+ bglPolygonOffset(rv3d->dist, 0.0);
+ glDepthMask(1);
+ }
+ else {
+ glEnable(GL_DEPTH_TEST);
+ }
+
glDisable(GL_LINE_STIPPLE);
glDisable(GL_BLEND);
}
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index 3722e6797f8..ebb5fd30666 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -101,7 +101,7 @@ typedef enum eWireDrawMode {
} eWireDrawMode;
typedef struct drawDMVerts_userData {
- BMEditMesh *em; /* BMESH BRANCH ONLY */
+ BMEditMesh *em;
int sel;
BMVert *eve_act;
@@ -119,7 +119,7 @@ typedef struct drawDMVerts_userData {
} drawDMVerts_userData;
typedef struct drawDMEdgesSel_userData {
- BMEditMesh *em; /* BMESH BRANCH ONLY */
+ BMEditMesh *em;
unsigned char *baseCol, *selCol, *actCol;
BMEdge *eed_act;
@@ -132,8 +132,8 @@ typedef struct drawDMFacesSel_userData {
unsigned char *cols[3];
#endif
- DerivedMesh *dm; /* BMESH BRANCH ONLY */
- BMEditMesh *em; /* BMESH BRANCH ONLY */
+ DerivedMesh *dm;
+ BMEditMesh *em;
BMFace *efa_act;
int *orig_index_mf_to_mpoly;
@@ -2629,10 +2629,10 @@ static void draw_em_measure_stats(View3D *v3d, Object *ob, BMEditMesh *em, UnitS
/* make the precision of the display value proportionate to the gridsize */
- if (grid < 0.01f) conv_float = "%.6g";
- else if (grid < 0.1f) conv_float = "%.5g";
- else if (grid < 1.0f) conv_float = "%.4g";
- else if (grid < 10.0f) conv_float = "%.3g";
+ if (grid <= 0.01f) conv_float = "%.6g";
+ else if (grid <= 0.1f) conv_float = "%.5g";
+ else if (grid <= 1.0f) conv_float = "%.4g";
+ else if (grid <= 10.0f) conv_float = "%.3g";
else conv_float = "%.2g";
if (me->drawflag & ME_DRAWEXTRA_EDGELEN) {
@@ -3312,11 +3312,15 @@ static void draw_mesh_fancy(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D
}
if (is_obact && paint_vertsel_test(ob)) {
-
+ const int use_depth = (v3d->flag & V3D_ZBUF_SELECT);
glColor3f(0.0f, 0.0f, 0.0f);
glPointSize(UI_GetThemeValuef(TH_VERTEX_SIZE));
-
+
+ if (!use_depth) glDisable(GL_DEPTH_TEST);
+ else bglPolygonOffset(rv3d->dist, 1.0);
drawSelectedVertices(dm, ob->data);
+ if (!use_depth) glEnable(GL_DEPTH_TEST);
+ else bglPolygonOffset(rv3d->dist, 0.0);
glPointSize(1.0f);
}
@@ -6949,10 +6953,10 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, const short
UI_make_axis_color(col1, col2, 'Z');
glColor3ubv(col2);
- cob = constraints_make_evalob(scene, ob, NULL, CONSTRAINT_OBTYPE_OBJECT);
+ cob = BKE_constraints_make_evalob(scene, ob, NULL, CONSTRAINT_OBTYPE_OBJECT);
for (curcon = list->first; curcon; curcon = curcon->next) {
- bConstraintTypeInfo *cti = constraint_get_typeinfo(curcon);
+ bConstraintTypeInfo *cti = BKE_constraint_get_typeinfo(curcon);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
@@ -7006,7 +7010,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, const short
}
}
- constraints_clear_evalob(cob);
+ BKE_constraints_clear_evalob(cob);
}
}
@@ -7167,7 +7171,21 @@ static DMDrawOption bbs_mesh_solid_hide2__setDrawOpts(void *userData, int index)
return DM_DRAW_OPTION_SKIP;
}
}
-static void bbs_mesh_solid(Scene *scene, Object *ob)
+
+static void bbs_mesh_solid_verts(Scene *scene, Object *ob)
+{
+ Mesh *me = ob->data;
+ DerivedMesh *dm = mesh_get_derived_final(scene, ob, scene->customdata_mask);
+ glColor3ub(0, 0, 0);
+
+ dm->drawMappedFaces(dm, bbs_mesh_solid_hide2__setDrawOpts, GPU_enable_material, NULL, me, 0);
+
+ bbs_obmode_mesh_verts(ob, dm, 1);
+ bm_vertoffs = me->totvert + 1;
+ dm->release(dm);
+}
+
+static void bbs_mesh_solid_faces(Scene *scene, Object *ob)
{
DerivedMesh *dm = mesh_get_derived_final(scene, ob, scene->customdata_mask);
Mesh *me = (Mesh *)ob->data;
@@ -7232,18 +7250,10 @@ void draw_object_backbufsel(Scene *scene, View3D *v3d, RegionView3D *rv3d, Objec
/* currently vertex select only supports weight paint */
(ob->mode & OB_MODE_WEIGHT_PAINT))
{
- DerivedMesh *dm = mesh_get_derived_final(scene, ob, scene->customdata_mask);
- glColor3ub(0, 0, 0);
-
- dm->drawMappedFaces(dm, bbs_mesh_solid_hide2__setDrawOpts, GPU_enable_material, NULL, me, 0);
-
-
- bbs_obmode_mesh_verts(ob, dm, 1);
- bm_vertoffs = me->totvert + 1;
- dm->release(dm);
+ bbs_mesh_solid_verts(scene, ob);
}
else {
- bbs_mesh_solid(scene, ob);
+ bbs_mesh_solid_faces(scene, ob);
}
}
break;
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index 4ade47fbdc7..1d87895d64a 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -520,14 +520,8 @@ static int view3d_ima_ob_drop_poll(bContext *C, wmDrag *drag, wmEvent *event)
static void view3d_ob_drop_copy(wmDrag *drag, wmDropBox *drop)
{
ID *id = (ID *)drag->poin;
- PointerRNA ptr;
- /* need to put name in sub-operator in macro */
- ptr = RNA_pointer_get(drop->ptr, "OBJECT_OT_add_named");
- if (ptr.data)
- RNA_string_set(&ptr, "name", id->name + 2);
- else
- RNA_string_set(drop->ptr, "name", id->name + 2);
+ RNA_string_set(drop->ptr, "name", id->name + 2);
}
static void view3d_group_drop_copy(wmDrag *drag, wmDropBox *drop)
@@ -561,7 +555,7 @@ static void view3d_dropboxes(void)
{
ListBase *lb = WM_dropboxmap_find("View3D", SPACE_VIEW3D, RGN_TYPE_WINDOW);
- WM_dropbox_add(lb, "OBJECT_OT_add_named_cursor", view3d_ob_drop_poll, view3d_ob_drop_copy);
+ WM_dropbox_add(lb, "OBJECT_OT_add_named", view3d_ob_drop_poll, view3d_ob_drop_copy);
WM_dropbox_add(lb, "OBJECT_OT_drop_named_material", view3d_mat_drop_poll, view3d_id_drop_copy);
WM_dropbox_add(lb, "MESH_OT_drop_named_image", view3d_ima_ob_drop_poll, view3d_id_path_drop_copy);
WM_dropbox_add(lb, "VIEW3D_OT_background_image_add", view3d_ima_bg_drop_poll, view3d_id_path_drop_copy);
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 7475f65317a..4ccf26e12b1 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -2596,10 +2596,10 @@ void ED_view3d_draw_offscreen(Scene *scene, View3D *v3d, ARegion *ar,
linearrgb_to_srgb_v3_v3(backcol, &scene->world->horr);
}
- glClearColor(backcol[0], backcol[1], backcol[2], 0.0);
+ glClearColor(backcol[0], backcol[1], backcol[2], 0.0f);
}
else {
- UI_ThemeClearColor(TH_BACK);
+ UI_ThemeClearColor(TH_BACK);
}
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index 78c3f4e4f4a..e984a3f5cfd 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -921,7 +921,8 @@ static int viewrotate_invoke(bContext *C, wmOperator *op, wmEvent *event)
}
if (event->type == MOUSEPAN) {
- viewrotate_apply(vod, event->prevx, event->prevy);
+ /* invert it, trackpad scroll then follows how you mapped it globally */
+ viewrotate_apply(vod, 2 * event->x - event->prevx, 2 * event->y - event->prevy);
ED_view3d_depth_tag_update(rv3d);
viewops_data_free(C, op);
@@ -1008,17 +1009,20 @@ void ndof_to_quat(struct wmNDOFMotionData *ndof, float q[4])
*/
static int ndof_orbit_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
- ViewOpsData *vod = op->customdata;
if (event->type != NDOF_MOTION)
return OPERATOR_CANCELLED;
else {
View3D *v3d = CTX_wm_view3d(C);
+ ViewOpsData *vod;
RegionView3D *rv3d = CTX_wm_region_view3d(C);
wmNDOFMotionData *ndof = (wmNDOFMotionData *) event->customdata;
ED_view3d_camera_lock_init(v3d, rv3d);
+ viewops_data_create(C, op, event);
+ vod = op->customdata;
+
rv3d->rot_angle = 0.f; /* off by default, until changed later this function */
if (ndof->progress != P_FINISHING) {
@@ -1138,8 +1142,10 @@ static int ndof_orbit_invoke(bContext *C, wmOperator *op, wmEvent *event)
}
}
+ viewops_data_free(C, op);
+
ED_view3d_camera_lock_sync(v3d, rv3d);
-
+
ED_region_tag_redraw(CTX_wm_region(C));
return OPERATOR_FINISHED;
@@ -1161,6 +1167,181 @@ void VIEW3D_OT_ndof_orbit(struct wmOperatorType *ot)
ot->flag = 0;
}
+
+static int ndof_orbit_zoom_invoke(bContext *C, wmOperator *op, wmEvent *event)
+{
+
+ if (event->type != NDOF_MOTION)
+ return OPERATOR_CANCELLED;
+ else {
+ ViewOpsData *vod;
+ View3D *v3d = CTX_wm_view3d(C);
+ RegionView3D *rv3d = CTX_wm_region_view3d(C);
+ wmNDOFMotionData *ndof = (wmNDOFMotionData *) event->customdata;
+
+ ED_view3d_camera_lock_init(v3d, rv3d);
+
+ rv3d->rot_angle = 0.f; /* off by default, until changed later this function */
+
+ viewops_data_create(C, op, event);
+ vod = op->customdata;
+
+ if (ndof->progress != P_FINISHING) {
+ const float dt = ndof->dt;
+
+ /* tune these until everything feels right */
+ const float rot_sensitivity = 1.f;
+
+ const float zoom_sensitivity = 1.f;
+
+ const float pan_sensitivity = 1.f;
+ const int has_rotation = rv3d->viewlock != RV3D_LOCKED && !is_zero_v3(ndof->rvec);
+
+ float view_inv[4];
+ invert_qt_qt(view_inv, rv3d->viewquat);
+
+ /* #define DEBUG_NDOF_MOTION */
+ #ifdef DEBUG_NDOF_MOTION
+ printf("ndof: T=(%.2f,%.2f,%.2f) R=(%.2f,%.2f,%.2f) dt=%.3f delivered to 3D view\n",
+ ndof->tx, ndof->ty, ndof->tz, ndof->rx, ndof->ry, ndof->rz, ndof->dt);
+ #endif
+
+ if (ndof->tz) {
+ /* Zoom!
+ * velocity should be proportional to the linear velocity attained by rotational motion of same strength
+ * [got that?]
+ * proportional to arclength = radius * angle
+ */
+ float zoom_distance = zoom_sensitivity * rv3d->dist * dt * ndof->tz;
+
+ if (U.ndof_flag & NDOF_ZOOM_INVERT)
+ zoom_distance = -zoom_distance;
+
+ rv3d->dist += zoom_distance;
+ }
+
+ if (rv3d->viewlock == RV3D_LOCKED) {
+ /* rotation not allowed -- explore panning options instead */
+ float pan_vec[3] = {ndof->tx, ndof->ty, 0.0f};
+ mul_v3_fl(pan_vec, pan_sensitivity * rv3d->dist * dt);
+
+ /* transform motion from view to world coordinates */
+ invert_qt_qt(view_inv, rv3d->viewquat);
+ mul_qt_v3(view_inv, pan_vec);
+
+ /* move center of view opposite of hand motion (this is camera mode, not object mode) */
+ sub_v3_v3(rv3d->ofs, pan_vec);
+ }
+
+ if (has_rotation) {
+
+ rv3d->view = RV3D_VIEW_USER;
+
+ if (U.ndof_flag & NDOF_TURNTABLE) {
+
+ /* turntable view code by John Aughey, adapted for 3D mouse by [mce] */
+ float angle, rot[4];
+ float xvec[3] = {1, 0, 0};
+
+ /* Determine the direction of the x vector (for rotating up and down) */
+ mul_qt_v3(view_inv, xvec);
+
+ /* Perform the up/down rotation */
+ angle = rot_sensitivity * dt * ndof->rx;
+ if (U.ndof_flag & NDOF_TILT_INVERT_AXIS)
+ angle = -angle;
+ rot[0] = cos(angle);
+ mul_v3_v3fl(rot + 1, xvec, sin(angle));
+ mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, rot);
+
+ /* Perform the orbital rotation */
+ angle = rot_sensitivity * dt * ndof->ry;
+ if (U.ndof_flag & NDOF_ROTATE_INVERT_AXIS)
+ angle = -angle;
+
+ /* update the onscreen doo-dad */
+ rv3d->rot_angle = angle;
+ rv3d->rot_axis[0] = 0;
+ rv3d->rot_axis[1] = 0;
+ rv3d->rot_axis[2] = 1;
+
+ rot[0] = cos(angle);
+ rot[1] = rot[2] = 0.0;
+ rot[3] = sin(angle);
+ mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, rot);
+
+ }
+ else {
+ float rot[4];
+ float axis[3];
+ float angle = rot_sensitivity * ndof_to_axis_angle(ndof, axis);
+
+ if (U.ndof_flag & NDOF_ROLL_INVERT_AXIS)
+ axis[2] = -axis[2];
+
+ if (U.ndof_flag & NDOF_TILT_INVERT_AXIS)
+ axis[0] = -axis[0];
+
+ if (U.ndof_flag & NDOF_ROTATE_INVERT_AXIS)
+ axis[1] = -axis[1];
+
+
+ /* transform rotation axis from view to world coordinates */
+ mul_qt_v3(view_inv, axis);
+
+ /* update the onscreen doo-dad */
+ rv3d->rot_angle = angle;
+ copy_v3_v3(rv3d->rot_axis, axis);
+
+ axis_angle_to_quat(rot, axis, angle);
+
+ /* apply rotation */
+ mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, rot);
+
+ }
+
+ /* rotate around custom center */
+ if (vod && vod->use_dyn_ofs) {
+ float q1[4];
+
+ /* compute the post multiplication quat, to rotate the offset correctly */
+ conjugate_qt_qt(q1, vod->oldquat);
+ mul_qt_qtqt(q1, q1, rv3d->viewquat);
+
+ conjugate_qt(q1); /* conj == inv for unit quat */
+ copy_v3_v3(rv3d->ofs, vod->ofs);
+ sub_v3_v3(rv3d->ofs, vod->dyn_ofs);
+ mul_qt_v3(q1, rv3d->ofs);
+ add_v3_v3(rv3d->ofs, vod->dyn_ofs);
+ }
+ }
+ }
+
+ viewops_data_free(C, op);
+
+ ED_view3d_camera_lock_sync(v3d, rv3d);
+
+ ED_region_tag_redraw(CTX_wm_region(C));
+
+ return OPERATOR_FINISHED;
+ }
+}
+
+void VIEW3D_OT_ndof_orbit_zoom(struct wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "NDOF Orbit View with zoom";
+ ot->description = "Explore every angle of an object using the 3D mouse";
+ ot->idname = "VIEW3D_OT_ndof_orbit_zoom";
+
+ /* api callbacks */
+ ot->invoke = ndof_orbit_zoom_invoke;
+ ot->poll = ED_operator_view3d_active;
+
+ /* flags */
+ ot->flag = 0;
+}
+
/* -- "pan" navigation
* -- zoom or dolly?
*/
@@ -1197,8 +1378,7 @@ static int ndof_pan_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent *event)
mul_v3_fl(pan_vec, pan_sensitivity * rv3d->dist * dt);
#else /* ------------------------------------------------------- dolly with Z */
- float speed = 10.f; /* blender units per second */
- /* ^^ this is ok for default cube scene, but should scale with.. something */
+ float speed = rv3d->dist; /* uses distance from pivot to define dolly */
/* tune these until everything feels right */
const float forward_sensitivity = 1.f;
@@ -1261,8 +1441,9 @@ void VIEW3D_OT_ndof_pan(struct wmOperatorType *ot)
*/
static int ndof_all_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
- if (event->type != NDOF_MOTION)
+ if (event->type != NDOF_MOTION) {
return OPERATOR_CANCELLED;
+ }
else {
ViewOpsData *vod;
@@ -1282,23 +1463,14 @@ static int ndof_all_invoke(bContext *C, wmOperator *op, wmEvent *event)
const float dt = ndof->dt;
float view_inv[4];
- float speed = 10.f; /* blender units per second */
- /* ^^ this is ok for default cube scene, but should scale with.. something */
+ float speed = rv3d->dist; /* uses distance from pivot to define dolly */
/* tune these until everything feels right */
const float forward_sensitivity = 1.f;
const float vertical_sensitivity = 0.4f;
const float lateral_sensitivity = 0.6f;
-
float pan_vec[3];
const float rot_sensitivity = 1.f;
-#if 0
- const float zoom_sensitivity = 1.f;
- const float pan_sensitivity = 1.f;
- float rot[4];
- float angle = rot_sensitivity * ndof_to_axis_angle(ndof, axis);
- float axis[3];
-#endif
/* inverse view */
invert_qt_qt(view_inv, rv3d->viewquat);
@@ -1389,7 +1561,7 @@ static int ndof_all_invoke(bContext *C, wmOperator *op, wmEvent *event)
}
/* rotate around custom center */
- if (vod && vod->use_dyn_ofs) {
+ if (vod->use_dyn_ofs) {
float q1[4];
/* compute the post multiplication quat, to rotate the offset correctly */
@@ -1404,10 +1576,13 @@ static int ndof_all_invoke(bContext *C, wmOperator *op, wmEvent *event)
}
}
+
+ viewops_data_free(C, op);
+
ED_view3d_camera_lock_sync(v3d, rv3d);
ED_region_tag_redraw(CTX_wm_region(C));
- viewops_data_free(C, op);
+
return OPERATOR_FINISHED;
}
}
@@ -3677,17 +3852,21 @@ void VIEW3D_OT_clip_border(wmOperatorType *ot)
/* ***************** 3d cursor cursor op ******************* */
-/* mx my in region coords */
-static int view3d_cursor3d_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent *event)
+/* cursor position in vec, result in vec, mval in region coords */
+/* note: cannot use event->mval here (called by object_add() */
+void ED_view3d_cursor3d_position(bContext *C, float *fp, int mx, int my)
{
Scene *scene = CTX_data_scene(C);
ARegion *ar = CTX_wm_region(C);
View3D *v3d = CTX_wm_view3d(C);
RegionView3D *rv3d = CTX_wm_region_view3d(C);
- float *fp = give_cursor(scene, v3d);
float mval_fl[2];
+ int mval[2];
int flip;
+ mval[0] = mx - ar->winrct.xmin;
+ mval[1] = my - ar->winrct.ymin;
+
flip = initgrabz(rv3d, fp[0], fp[1], fp[2]);
/* reset the depth based on the view offset (we _know_ the offset is infront of us) */
@@ -3702,20 +3881,20 @@ static int view3d_cursor3d_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent *
if (U.uiflag & USER_ZBUF_CURSOR) { /* maybe this should be accessed some other way */
view3d_operator_needs_opengl(C);
- if (ED_view3d_autodist(scene, ar, v3d, event->mval, fp))
+ if (ED_view3d_autodist(scene, ar, v3d, mval, fp))
depth_used = TRUE;
}
if (depth_used == FALSE) {
float dvec[3];
- VECSUB2D(mval_fl, mval_fl, event->mval);
+ VECSUB2D(mval_fl, mval_fl, mval);
ED_view3d_win_to_delta(ar, mval_fl, dvec);
sub_v3_v3(fp, dvec);
}
}
else {
- const float dx = ((float)(event->mval[0] - (ar->winx / 2))) * rv3d->zfac / (ar->winx / 2);
- const float dy = ((float)(event->mval[1] - (ar->winy / 2))) * rv3d->zfac / (ar->winy / 2);
+ const float dx = ((float)(mval[0] - (ar->winx / 2))) * rv3d->zfac / (ar->winx / 2);
+ const float dy = ((float)(mval[1] - (ar->winy / 2))) * rv3d->zfac / (ar->winy / 2);
const float fz = (rv3d->persmat[0][3] * fp[0] +
rv3d->persmat[1][3] * fp[1] +
rv3d->persmat[2][3] * fp[2] +
@@ -3726,11 +3905,21 @@ static int view3d_cursor3d_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent *
fp[2] = (rv3d->persinv[0][2] * dx + rv3d->persinv[1][2] * dy + rv3d->persinv[2][2] * fz) - rv3d->ofs[2];
}
+}
+
+static int view3d_cursor3d_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent *event)
+{
+ Scene *scene = CTX_data_scene(C);
+ View3D *v3d = CTX_wm_view3d(C);
+ float *fp = give_cursor(scene, v3d);
+
+ ED_view3d_cursor3d_position(C, fp, event->x, event->y);
+
if (v3d && v3d->localvd)
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_VIEW3D, v3d);
else
WM_event_add_notifier(C, NC_SCENE | NA_EDITED, scene);
-
+
return OPERATOR_FINISHED;
}
diff --git a/source/blender/editors/space_view3d/view3d_header.c b/source/blender/editors/space_view3d/view3d_header.c
index 79bf003a563..2b30e4e6b81 100644
--- a/source/blender/editors/space_view3d/view3d_header.c
+++ b/source/blender/editors/space_view3d/view3d_header.c
@@ -487,11 +487,17 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
block = uiLayoutGetBlock(row);
if (v3d->twflag & V3D_USE_MANIPULATOR) {
- but = uiDefIconButBitC(block, TOG, V3D_MANIP_TRANSLATE, B_MAN_TRANS, ICON_MAN_TRANS, 0, 0, UI_UNIT_X, UI_UNIT_Y, &v3d->twtype, 1.0, 0.0, 0, 0, TIP_("Translate manipulator - Shift-Click for multiple modes"));
+ but = uiDefIconButBitC(block, TOG, V3D_MANIP_TRANSLATE, B_MAN_TRANS, ICON_MAN_TRANS,
+ 0, 0, UI_UNIT_X, UI_UNIT_Y, &v3d->twtype, 1.0, 0.0, 0, 0,
+ TIP_("Translate manipulator - Shift-Click for multiple modes"));
uiButClearFlag(but, UI_BUT_UNDO); /* skip undo on screen buttons */
- but = uiDefIconButBitC(block, TOG, V3D_MANIP_ROTATE, B_MAN_ROT, ICON_MAN_ROT, 0, 0, UI_UNIT_X, UI_UNIT_Y, &v3d->twtype, 1.0, 0.0, 0, 0, TIP_("Rotate manipulator - Shift-Click for multiple modes"));
+ but = uiDefIconButBitC(block, TOG, V3D_MANIP_ROTATE, B_MAN_ROT, ICON_MAN_ROT,
+ 0, 0, UI_UNIT_X, UI_UNIT_Y, &v3d->twtype, 1.0, 0.0, 0, 0,
+ TIP_("Rotate manipulator - Shift-Click for multiple modes"));
uiButClearFlag(but, UI_BUT_UNDO); /* skip undo on screen buttons */
- but = uiDefIconButBitC(block, TOG, V3D_MANIP_SCALE, B_MAN_SCALE, ICON_MAN_SCALE, 0, 0, UI_UNIT_X, UI_UNIT_Y, &v3d->twtype, 1.0, 0.0, 0, 0, TIP_("Scale manipulator - Shift-Click for multiple modes"));
+ but = uiDefIconButBitC(block, TOG, V3D_MANIP_SCALE, B_MAN_SCALE, ICON_MAN_SCALE,
+ 0, 0, UI_UNIT_X, UI_UNIT_Y, &v3d->twtype, 1.0, 0.0, 0, 0,
+ TIP_("Scale manipulator - Shift-Click for multiple modes"));
uiButClearFlag(but, UI_BUT_UNDO); /* skip undo on screen buttons */
}
@@ -500,7 +506,8 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
}
str_menu = BIF_menustringTransformOrientation(C, "Orientation");
- but = uiDefButC(block, MENU, B_MAN_MODE, str_menu, 0, 0, 70 * dpi_fac, UI_UNIT_Y, &v3d->twmode, 0, 0, 0, 0, TIP_("Transform Orientation"));
+ but = uiDefButC(block, MENU, B_MAN_MODE, str_menu, 0, 0, 70 * dpi_fac, UI_UNIT_Y, &v3d->twmode, 0, 0, 0, 0,
+ TIP_("Transform Orientation"));
uiButClearFlag(but, UI_BUT_UNDO); /* skip undo on screen buttons */
MEM_freeN((void *)str_menu);
}
diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h
index f8a7cdde8a5..a6daf610052 100644
--- a/source/blender/editors/space_view3d/view3d_intern.h
+++ b/source/blender/editors/space_view3d/view3d_intern.h
@@ -77,6 +77,7 @@ void VIEW3D_OT_zoom_camera_1_to_1(struct wmOperatorType *ot);
void VIEW3D_OT_move(struct wmOperatorType *ot);
void VIEW3D_OT_rotate(struct wmOperatorType *ot);
void VIEW3D_OT_ndof_orbit(struct wmOperatorType *ot);
+void VIEW3D_OT_ndof_orbit_zoom(struct wmOperatorType *ot);
void VIEW3D_OT_ndof_pan(struct wmOperatorType *ot);
void VIEW3D_OT_ndof_all(struct wmOperatorType *ot);
void VIEW3D_OT_view_all(struct wmOperatorType *ot);
diff --git a/source/blender/editors/space_view3d/view3d_iterators.c b/source/blender/editors/space_view3d/view3d_iterators.c
index a0b36e57d69..81e890c37ee 100644
--- a/source/blender/editors/space_view3d/view3d_iterators.c
+++ b/source/blender/editors/space_view3d/view3d_iterators.c
@@ -27,6 +27,7 @@
#include "DNA_curve_types.h"
#include "DNA_lattice_types.h"
#include "DNA_meta_types.h"
+#include "DNA_mesh_types.h"
#include "DNA_armature_types.h"
#include "DNA_object_types.h"
@@ -47,6 +48,12 @@
#include "ED_object.h"
#include "ED_view3d.h"
+typedef struct foreachScreenObjectVert_userData {
+ void (*func)(void *userData, MVert *mv, const float screen_co_b[2], int index);
+ void *userData;
+ ViewContext vc;
+ eV3DProjTest clip_flag;
+} foreachScreenObjectVert_userData;
typedef struct foreachScreenVert_userData {
void (*func)(void *userData, BMVert *eve, const float screen_co_b[2], int index);
@@ -79,6 +86,46 @@ typedef struct foreachScreenFace_userData {
/* ------------------------------------------------------------------------ */
+
+static void meshobject_foreachScreenVert__mapFunc(void *userData, int index, const float co[3],
+ const float UNUSED(no_f[3]), const short UNUSED(no_s[3]))
+{
+ foreachScreenObjectVert_userData *data = userData;
+ struct MVert *mv = &((Mesh *)(data->vc.obact->data))->mvert[index];
+
+ if (!(mv->flag & ME_HIDE)) {
+ float screen_co[2];
+
+ if (ED_view3d_project_float_object(data->vc.ar, co, screen_co, data->clip_flag) != V3D_PROJ_RET_OK) {
+ return;
+ }
+
+ data->func(data->userData, mv, screen_co, index);
+ }
+}
+
+void meshobject_foreachScreenVert(
+ ViewContext *vc,
+ void (*func)(void *userData, MVert *eve, const float screen_co[2], int index),
+ void *userData, eV3DProjTest clip_flag)
+{
+ foreachScreenObjectVert_userData data;
+ DerivedMesh *dm = mesh_get_derived_deform(vc->scene, vc->obact, CD_MASK_BAREMESH);
+
+ data.vc = *vc;
+ data.func = func;
+ data.userData = userData;
+ data.clip_flag = clip_flag;
+
+ if (clip_flag & V3D_PROJ_TEST_CLIP_BB) {
+ ED_view3d_clipping_local(vc->rv3d, vc->obedit->obmat); /* for local clipping lookups */
+ }
+
+ dm->foreachMappedVert(dm, meshobject_foreachScreenVert__mapFunc, &data);
+
+ dm->release(dm);
+}
+
static void mesh_foreachScreenVert__mapFunc(void *userData, int index, const float co[3],
const float UNUSED(no_f[3]), const short UNUSED(no_s[3]))
{
diff --git a/source/blender/editors/space_view3d/view3d_ops.c b/source/blender/editors/space_view3d/view3d_ops.c
index 4101ced616a..615ae71cf9b 100644
--- a/source/blender/editors/space_view3d/view3d_ops.c
+++ b/source/blender/editors/space_view3d/view3d_ops.c
@@ -131,6 +131,7 @@ void view3d_operatortypes(void)
WM_operatortype_append(VIEW3D_OT_zoom);
WM_operatortype_append(VIEW3D_OT_zoom_camera_1_to_1);
WM_operatortype_append(VIEW3D_OT_dolly);
+ WM_operatortype_append(VIEW3D_OT_ndof_orbit_zoom);
WM_operatortype_append(VIEW3D_OT_ndof_orbit);
WM_operatortype_append(VIEW3D_OT_ndof_pan);
WM_operatortype_append(VIEW3D_OT_ndof_all);
@@ -195,34 +196,6 @@ void view3d_keymap(wmKeyConfig *keyconf)
/* only for region 3D window */
keymap = WM_keymap_find(keyconf, "3D View", SPACE_VIEW3D, 0);
-
- /* NDOF: begin */
- /* note: positioned here so keymaps show keyboard keys if assigned */
- /* 3D mouse */
- WM_keymap_add_item(keymap, "VIEW3D_OT_ndof_orbit", NDOF_MOTION, 0, KM_CTRL, 0);
- WM_keymap_add_item(keymap, "VIEW3D_OT_ndof_pan", NDOF_MOTION, 0, KM_SHIFT, 0);
- WM_keymap_add_item(keymap, "VIEW3D_OT_ndof_all", NDOF_MOTION, 0, 0, 0);
- WM_keymap_add_item(keymap, "VIEW3D_OT_view_selected", NDOF_BUTTON_FIT, KM_PRESS, 0, 0);
- RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_FRONT, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_FRONT);
- RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_BACK, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_BACK);
- RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_LEFT, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_LEFT);
- RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_RIGHT, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_RIGHT);
- RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_TOP, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_TOP);
- RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_BOTTOM, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_BOTTOM);
-
- /* 3D mouse align */
- kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_FRONT, KM_PRESS, KM_SHIFT, 0);
- RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_FRONT);
- RNA_boolean_set(kmi->ptr, "align_active", TRUE);
- kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_RIGHT, KM_PRESS, KM_SHIFT, 0);
- RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_RIGHT);
- RNA_boolean_set(kmi->ptr, "align_active", TRUE);
- kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_TOP, KM_PRESS, KM_SHIFT, 0);
- RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_TOP);
- RNA_boolean_set(kmi->ptr, "align_active", TRUE);
- /* NDOF: end */
-
-
kmi = WM_keymap_verify_item(keymap, "VIEW3D_OT_manipulator", LEFTMOUSE, KM_PRESS, KM_ANY, 0);
RNA_boolean_set(kmi->ptr, "release_confirm", TRUE);
/*
@@ -248,9 +221,9 @@ void view3d_keymap(wmKeyConfig *keyconf)
WM_keymap_verify_item(keymap, "VIEW3D_OT_smoothview", TIMER1, KM_ANY, KM_ANY, 0);
- WM_keymap_add_item(keymap, "VIEW3D_OT_rotate", MOUSEPAN, 0, KM_ALT, 0);
+ WM_keymap_add_item(keymap, "VIEW3D_OT_rotate", MOUSEPAN, 0, 0, 0);
WM_keymap_add_item(keymap, "VIEW3D_OT_rotate", MOUSEROTATE, 0, 0, 0);
- WM_keymap_add_item(keymap, "VIEW3D_OT_move", MOUSEPAN, 0, 0, 0);
+ WM_keymap_add_item(keymap, "VIEW3D_OT_move", MOUSEPAN, 0, KM_SHIFT, 0);
WM_keymap_add_item(keymap, "VIEW3D_OT_zoom", MOUSEZOOM, 0, 0, 0);
WM_keymap_add_item(keymap, "VIEW3D_OT_zoom", MOUSEPAN, 0, KM_CTRL, 0);
@@ -331,6 +304,34 @@ void view3d_keymap(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "VIEW3D_OT_localview", PADSLASHKEY, KM_PRESS, 0, 0);
+ /* NDOF: begin */
+ /* note: positioned here so keymaps show keyboard keys if assigned */
+ /* 3D mouse */
+ WM_keymap_add_item(keymap, "VIEW3D_OT_ndof_orbit_zoom", NDOF_MOTION, 0, 0, 0);
+ WM_keymap_add_item(keymap, "VIEW3D_OT_ndof_orbit", NDOF_MOTION, 0, KM_CTRL, 0);
+ WM_keymap_add_item(keymap, "VIEW3D_OT_ndof_pan", NDOF_MOTION, 0, KM_SHIFT, 0);
+ WM_keymap_add_item(keymap, "VIEW3D_OT_ndof_all", NDOF_MOTION, 0, KM_CTRL | KM_SHIFT, 0);
+ WM_keymap_add_item(keymap, "VIEW3D_OT_view_selected", NDOF_BUTTON_FIT, KM_PRESS, 0, 0);
+ RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_FRONT, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_FRONT);
+ RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_BACK, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_BACK);
+ RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_LEFT, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_LEFT);
+ RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_RIGHT, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_RIGHT);
+ RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_TOP, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_TOP);
+ RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_BOTTOM, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_BOTTOM);
+
+ /* 3D mouse align */
+ kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_FRONT, KM_PRESS, KM_SHIFT, 0);
+ RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_FRONT);
+ RNA_boolean_set(kmi->ptr, "align_active", TRUE);
+ kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_RIGHT, KM_PRESS, KM_SHIFT, 0);
+ RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_RIGHT);
+ RNA_boolean_set(kmi->ptr, "align_active", TRUE);
+ kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_TOP, KM_PRESS, KM_SHIFT, 0);
+ RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_TOP);
+ RNA_boolean_set(kmi->ptr, "align_active", TRUE);
+ /* NDOF: end */
+
+
/* layers, shift + alt are properties set in invoke() */
RNA_int_set(WM_keymap_add_item(keymap, "VIEW3D_OT_layers", ACCENTGRAVEKEY, KM_PRESS, 0, 0)->ptr, "nr", 0);
RNA_int_set(WM_keymap_add_item(keymap, "VIEW3D_OT_layers", ONEKEY, KM_PRESS, KM_ANY, 0)->ptr, "nr", 1);
diff --git a/source/blender/editors/space_view3d/view3d_project.c b/source/blender/editors/space_view3d/view3d_project.c
index d4bdf6c3177..c428cb02236 100644
--- a/source/blender/editors/space_view3d/view3d_project.c
+++ b/source/blender/editors/space_view3d/view3d_project.c
@@ -110,7 +110,7 @@ eV3DProjStatus ED_view3d_project_base(struct ARegion *ar, struct Base *base)
/* perspmat is typically...
* - 'rv3d->perspmat', is_local == FALSE
- * - 'rv3d->perspmatob', is_local == TRUE
+ * - 'rv3d->persmatob', is_local == TRUE
*/
static eV3DProjStatus ed_view3d_project__internal(ARegion *ar,
float perspmat[4][4], const int is_local, /* normally hidden */
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index d37042fa2ec..dac887f7f13 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -70,6 +70,7 @@
#include "BKE_paint.h"
#include "BKE_tessmesh.h"
#include "BKE_tracking.h"
+#include "BKE_utildefines.h"
#include "BIF_gl.h"
@@ -741,67 +742,19 @@ static void do_lasso_select_meta(ViewContext *vc, const int mcords[][2], short m
mball_foreachScreenElem(vc, do_lasso_select_mball__doSelectElem, &data, V3D_PROJ_TEST_CLIP_DEFAULT);
}
-static int do_paintvert_box_select(ViewContext *vc, rcti *rect, int select, int extend)
+static void do_lasso_select_meshobject__doSelectVert(void *userData, MVert *mv, const float screen_co[2], int UNUSED(index))
{
- Mesh *me;
- MVert *mvert;
- struct ImBuf *ibuf;
- unsigned int *rt;
- int a, index;
- char *selar;
- int sx = BLI_rcti_size_x(rect) + 1;
- int sy = BLI_rcti_size_y(rect) + 1;
-
- me = vc->obact->data;
-
- if (me == NULL || me->totvert == 0 || sx * sy <= 0)
- return OPERATOR_CANCELLED;
-
- selar = MEM_callocN(me->totvert + 1, "selar");
-
- if (extend == 0 && select)
- paintvert_deselect_all_visible(vc->obact, SEL_DESELECT, FALSE);
-
- view3d_validate_backbuf(vc);
-
- ibuf = IMB_allocImBuf(sx, sy, 32, IB_rect);
- rt = ibuf->rect;
- glReadPixels(rect->xmin + vc->ar->winrct.xmin, rect->ymin + vc->ar->winrct.ymin, sx, sy, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect);
- if (ENDIAN_ORDER == B_ENDIAN) IMB_convert_rgba_to_abgr(ibuf);
-
- a = sx * sy;
- while (a--) {
- if (*rt) {
- index = WM_framebuffer_to_index(*rt);
- if (index <= me->totvert) selar[index] = 1;
- }
- rt++;
- }
+ LassoSelectUserData *data = userData;
- mvert = me->mvert;
- for (a = 1; a <= me->totvert; a++, mvert++) {
- if (selar[a]) {
- if ((mvert->flag & ME_HIDE) == 0) {
- if (select) mvert->flag |= SELECT;
- else mvert->flag &= ~SELECT;
- }
- }
+ if (BLI_rctf_isect_pt_v(data->rect_fl, screen_co) &&
+ BLI_lasso_is_point_inside(data->mcords, data->moves, screen_co[0], screen_co[1], IS_CLIPPED))
+ {
+ BKE_BIT_TEST_SET(mv->flag, data->select, SELECT);
}
-
- IMB_freeImBuf(ibuf);
- MEM_freeN(selar);
-
-#ifdef __APPLE__
- glReadBuffer(GL_BACK);
-#endif
-
- paintvert_flush_flags(vc->obact);
-
- return OPERATOR_FINISHED;
}
-
static void do_lasso_select_paintvert(ViewContext *vc, const int mcords[][2], short moves, short extend, short select)
{
+ const int use_zbuf = (vc->v3d->flag & V3D_ZBUF_SELECT);
Object *ob = vc->obact;
Mesh *me = ob ? ob->data : NULL;
rcti rect;
@@ -811,14 +764,31 @@ static void do_lasso_select_paintvert(ViewContext *vc, const int mcords[][2], sh
if (extend == 0 && select)
paintvert_deselect_all_visible(ob, SEL_DESELECT, FALSE); /* flush selection at the end */
- bm_vertoffs = me->totvert + 1; /* max index array */
BLI_lasso_boundbox(&rect, mcords, moves);
- EDBM_backbuf_border_mask_init(vc, mcords, moves, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
- edbm_backbuf_check_and_select_verts_obmode(me, select);
+ if (use_zbuf) {
+ bm_vertoffs = me->totvert + 1; /* max index array */
- EDBM_backbuf_free();
+ EDBM_backbuf_border_mask_init(vc, mcords, moves, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
+
+ edbm_backbuf_check_and_select_verts_obmode(me, select);
+
+ EDBM_backbuf_free();
+ }
+ else {
+ LassoSelectUserData data;
+ rcti rect;
+
+ BLI_lasso_boundbox(&rect, mcords, moves);
+
+ view3d_userdata_lassoselect_init(&data, vc, &rect, mcords, moves, select);
+
+ ED_view3d_init_mats_rv3d(vc->obact, vc->rv3d);
+
+ meshobject_foreachScreenVert(vc, do_lasso_select_meshobject__doSelectVert, &data, V3D_PROJ_TEST_CLIP_DEFAULT);
+
+ }
paintvert_flush_flags(ob);
}
@@ -1217,31 +1187,42 @@ static Base *object_mouse_select_menu(bContext *C, ViewContext *vc, unsigned int
}
}
+static int selectbuffer_has_bones(const unsigned int *buffer, const unsigned int hits)
+{
+ unsigned int i;
+ for (i = 0; i < hits; i++) {
+ if (buffer[(4 * i) + 3] & 0xFFFF0000) {
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
/* we want a select buffer with bones, if there are... */
/* so check three selection levels and compare */
static short mixed_bones_object_selectbuffer(ViewContext *vc, unsigned int *buffer, const int mval[2])
{
rcti rect;
int offs;
- short a, hits15, hits9 = 0, hits5 = 0;
- short has_bones15 = 0, has_bones9 = 0, has_bones5 = 0;
+ short hits15, hits9 = 0, hits5 = 0;
+ short has_bones15 = FALSE, has_bones9 = FALSE, has_bones5 = FALSE;
BLI_rcti_init(&rect, mval[0] - 14, mval[0] + 14, mval[1] - 14, mval[1] + 14);
hits15 = view3d_opengl_select(vc, buffer, MAXPICKBUF, &rect);
if (hits15 > 0) {
- for (a = 0; a < hits15; a++) if (buffer[4 * a + 3] & 0xFFFF0000) has_bones15 = 1;
+ has_bones15 = selectbuffer_has_bones(buffer, hits15);
offs = 4 * hits15;
BLI_rcti_init(&rect, mval[0] - 9, mval[0] + 9, mval[1] - 9, mval[1] + 9);
hits9 = view3d_opengl_select(vc, buffer + offs, MAXPICKBUF - offs, &rect);
if (hits9 > 0) {
- for (a = 0; a < hits9; a++) if (buffer[offs + 4 * a + 3] & 0xFFFF0000) has_bones9 = 1;
+ has_bones9 = selectbuffer_has_bones(buffer + offs, hits9);
offs += 4 * hits9;
BLI_rcti_init(&rect, mval[0] - 5, mval[0] + 5, mval[1] - 5, mval[1] + 5);
hits5 = view3d_opengl_select(vc, buffer + offs, MAXPICKBUF - offs, &rect);
if (hits5 > 0) {
- for (a = 0; a < hits5; a++) if (buffer[offs + 4 * a + 3] & 0xFFFF0000) has_bones5 = 1;
+ has_bones5 = selectbuffer_has_bones(buffer + offs, hits5);
}
}
@@ -1383,10 +1364,7 @@ Base *ED_view3d_give_base_under_cursor(bContext *C, const int mval[2])
hits = mixed_bones_object_selectbuffer(&vc, buffer, mval);
if (hits > 0) {
- int a, has_bones = 0;
-
- for (a = 0; a < hits; a++) if (buffer[4 * a + 3] & 0xFFFF0000) has_bones = 1;
-
+ const int has_bones = selectbuffer_has_bones(buffer, hits);
basact = mouse_select_eval_buffer(&vc, buffer, hits, mval, vc.scene->base.first, has_bones);
}
@@ -1420,7 +1398,6 @@ static int mouse_select(bContext *C, const int mval[2], short extend, short dese
View3D *v3d = CTX_wm_view3d(C);
Scene *scene = CTX_data_scene(C);
Base *base, *startbase = NULL, *basact = NULL, *oldbasact = NULL;
- int a;
float dist = 100.0f;
int retval = 0;
short hits;
@@ -1473,10 +1450,8 @@ static int mouse_select(bContext *C, const int mval[2], short extend, short dese
hits = mixed_bones_object_selectbuffer(&vc, buffer, mval);
if (hits > 0) {
- int has_bones = 0;
-
/* note: bundles are handling in the same way as bones */
- for (a = 0; a < hits; a++) if (buffer[4 * a + 3] & 0xFFFF0000) has_bones = 1;
+ const int has_bones = selectbuffer_has_bones(buffer, hits);
/* note; shift+alt goes to group-flush-selecting */
if (has_bones == 0 && enumerate) {
@@ -1502,7 +1477,7 @@ static int mouse_select(bContext *C, const int mval[2], short extend, short dese
}
/* index of bundle is 1<<16-based. if there's no "bone" index
- * in height word, this buffer value belongs to camera,. not to bundle */
+ * in height word, this buffer value belongs to camera. not to bundle */
if (buffer[4 * i + 3] & 0xFFFF0000) {
MovieClip *clip = BKE_object_movieclip_get(scene, basact->object, 0);
MovieTracking *tracking = &clip->tracking;
@@ -1670,6 +1645,85 @@ int edge_inside_circle(const float cent[2], float radius, const float screen_co_
return FALSE;
}
+static void do_paintvert_box_select__doSelectVert(void *userData, MVert *mv, const float screen_co[2], int UNUSED(index))
+{
+ BoxSelectUserData *data = userData;
+
+ if (BLI_rctf_isect_pt_v(data->rect_fl, screen_co)) {
+ BKE_BIT_TEST_SET(mv->flag, data->select, SELECT);
+ }
+}
+static int do_paintvert_box_select(ViewContext *vc, rcti *rect, int select, int extend)
+{
+ const int use_zbuf = (vc->v3d->flag & V3D_ZBUF_SELECT);
+ Mesh *me;
+ MVert *mvert;
+ struct ImBuf *ibuf;
+ unsigned int *rt;
+ int a, index;
+ char *selar;
+ int sx = BLI_rcti_size_x(rect) + 1;
+ int sy = BLI_rcti_size_y(rect) + 1;
+
+ me = vc->obact->data;
+
+ if (me == NULL || me->totvert == 0 || sx * sy <= 0)
+ return OPERATOR_CANCELLED;
+
+
+ if (extend == 0 && select)
+ paintvert_deselect_all_visible(vc->obact, SEL_DESELECT, FALSE);
+
+ if (use_zbuf) {
+ selar = MEM_callocN(me->totvert + 1, "selar");
+ view3d_validate_backbuf(vc);
+
+ ibuf = IMB_allocImBuf(sx, sy, 32, IB_rect);
+ rt = ibuf->rect;
+ glReadPixels(rect->xmin + vc->ar->winrct.xmin, rect->ymin + vc->ar->winrct.ymin, sx, sy, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect);
+ if (ENDIAN_ORDER == B_ENDIAN) IMB_convert_rgba_to_abgr(ibuf);
+
+ a = sx * sy;
+ while (a--) {
+ if (*rt) {
+ index = WM_framebuffer_to_index(*rt);
+ if (index <= me->totvert) selar[index] = 1;
+ }
+ rt++;
+ }
+
+ mvert = me->mvert;
+ for (a = 1; a <= me->totvert; a++, mvert++) {
+ if (selar[a]) {
+ if ((mvert->flag & ME_HIDE) == 0) {
+ if (select) mvert->flag |= SELECT;
+ else mvert->flag &= ~SELECT;
+ }
+ }
+ }
+
+ IMB_freeImBuf(ibuf);
+ MEM_freeN(selar);
+
+#ifdef __APPLE__
+ glReadBuffer(GL_BACK);
+#endif
+ }
+ else {
+ BoxSelectUserData data;
+
+ view3d_userdata_boxselect_init(&data, vc, rect, select);
+
+ ED_view3d_init_mats_rv3d(vc->obact, vc->rv3d);
+
+ meshobject_foreachScreenVert(vc, do_paintvert_box_select__doSelectVert, &data, V3D_PROJ_TEST_CLIP_DEFAULT);
+ }
+
+ paintvert_flush_flags(vc->obact);
+
+ return OPERATOR_FINISHED;
+}
+
static void do_nurbs_box_select__doSelect(void *userData, Nurb *UNUSED(nu), BPoint *bp, BezTriple *bezt, int beztindex, const float screen_co[2])
{
BoxSelectUserData *data = userData;
@@ -2142,11 +2196,14 @@ void VIEW3D_OT_select_border(wmOperatorType *ot)
/* gets called via generic mouse select operator */
static int mouse_weight_paint_vertex_select(bContext *C, const int mval[2], short extend, short deselect, short toggle, Object *obact)
{
+ View3D *v3d = CTX_wm_view3d(C);
+ const int use_zbuf = (v3d->flag & V3D_ZBUF_SELECT);
+
Mesh *me = obact->data; /* already checked for NULL */
unsigned int index = 0;
MVert *mv;
- if (ED_mesh_pick_vert(C, me, mval, &index, ED_MESH_PICK_DEFAULT_VERT_SIZE)) {
+ if (ED_mesh_pick_vert(C, obact, mval, &index, ED_MESH_PICK_DEFAULT_VERT_SIZE, use_zbuf)) {
mv = &me->mvert[index];
if (extend) {
mv->flag |= SELECT;
@@ -2366,22 +2423,39 @@ static void paint_facesel_circle_select(ViewContext *vc, int select, const int m
}
}
+static void paint_vertsel_circle_select_doSelectVert(void *userData, MVert *mv, const float screen_co[2], int UNUSED(index))
+{
+ CircleSelectUserData *data = userData;
+ if (len_squared_v2v2(data->mval_fl, screen_co) <= data->radius_squared) {
+ BKE_BIT_TEST_SET(mv->flag, data->select, SELECT);
+ }
+}
static void paint_vertsel_circle_select(ViewContext *vc, int select, const int mval[2], float rad)
{
+ const int use_zbuf = (vc->v3d->flag & V3D_ZBUF_SELECT);
Object *ob = vc->obact;
- Mesh *me = ob ? ob->data : NULL;
+ Mesh *me = ob->data;
/* int bbsel; */ /* UNUSED */
/* CircleSelectUserData data = {NULL}; */ /* UNUSED */
- if (me) {
+
+ if (use_zbuf) {
bm_vertoffs = me->totvert + 1; /* max index array */
/* bbsel = */ /* UNUSED */ EDBM_backbuf_circle_init(vc, mval[0], mval[1], (short)(rad + 1.0f));
edbm_backbuf_check_and_select_verts_obmode(me, select == LEFTMOUSE);
EDBM_backbuf_free();
+ }
+ else {
+ CircleSelectUserData data;
- paintvert_flush_flags(ob);
+ ED_view3d_init_mats_rv3d(vc->obact, vc->rv3d); /* for foreach's screen/vert projection */
+
+ view3d_userdata_circleselect_init(&data, vc, select, mval, rad);
+ meshobject_foreachScreenVert(vc, paint_vertsel_circle_select_doSelectVert, &data, V3D_PROJ_TEST_CLIP_DEFAULT);
}
+
+ paintvert_flush_flags(ob);
}
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c
index b2ee17b8a8b..3b443e8bbac 100644
--- a/source/blender/editors/transform/transform.c
+++ b/source/blender/editors/transform/transform.c
@@ -686,6 +686,9 @@ static void view_editmove(unsigned short UNUSED(event))
#define TFM_MODAL_EDGESLIDE_UP 24
#define TFM_MODAL_EDGESLIDE_DOWN 25
+/* for analog input, like trackpad */
+#define TFM_MODAL_PROPSIZE 26
+
/* called in transform_ops.c, on each regeneration of keymaps */
wmKeyMap *transform_modal_keymap(wmKeyConfig *keyconf)
{
@@ -715,6 +718,7 @@ wmKeyMap *transform_modal_keymap(wmKeyConfig *keyconf)
{TFM_MODAL_AUTOIK_LEN_DEC, "AUTOIK_CHAIN_LEN_DOWN", 0, "Decrease Max AutoIK Chain Length", ""},
{TFM_MODAL_EDGESLIDE_UP, "EDGESLIDE_EDGE_NEXT", 0, "Select next Edge Slide Edge", ""},
{TFM_MODAL_EDGESLIDE_DOWN, "EDGESLIDE_PREV_NEXT", 0, "Select previous Edge Slide Edge", ""},
+ {TFM_MODAL_PROPSIZE, "PROPORTIONAL_SIZE", 0, "Adjust Proportional Influence", ""},
{0, NULL, 0, NULL, NULL}
};
@@ -750,6 +754,7 @@ wmKeyMap *transform_modal_keymap(wmKeyConfig *keyconf)
WM_modalkeymap_add_item(keymap, PAGEDOWNKEY, KM_PRESS, 0, 0, TFM_MODAL_PROPSIZE_DOWN);
WM_modalkeymap_add_item(keymap, WHEELDOWNMOUSE, KM_PRESS, 0, 0, TFM_MODAL_PROPSIZE_UP);
WM_modalkeymap_add_item(keymap, WHEELUPMOUSE, KM_PRESS, 0, 0, TFM_MODAL_PROPSIZE_DOWN);
+ WM_modalkeymap_add_item(keymap, MOUSEPAN, 0, 0, 0, TFM_MODAL_PROPSIZE);
WM_modalkeymap_add_item(keymap, WHEELDOWNMOUSE, KM_PRESS, KM_ALT, 0, TFM_MODAL_EDGESLIDE_UP);
WM_modalkeymap_add_item(keymap, WHEELUPMOUSE, KM_PRESS, KM_ALT, 0, TFM_MODAL_EDGESLIDE_DOWN);
@@ -1024,6 +1029,19 @@ int transformEvent(TransInfo *t, wmEvent *event)
removeSnapPoint(t);
t->redraw |= TREDRAW_HARD;
break;
+
+ case TFM_MODAL_PROPSIZE:
+ /* MOUSEPAN usage... */
+ if (t->flag & T_PROP_EDIT) {
+ float fac = 1.0f + 0.005f *(event->y - event->prevy);
+ t->prop_size *= fac;
+ if (t->spacetype == SPACE_VIEW3D && t->persp != RV3D_ORTHO)
+ t->prop_size = min_ff(t->prop_size, ((View3D *)t->view)->far);
+ calculatePropRatio(t);
+ }
+ t->redraw |= TREDRAW_HARD;
+ break;
+
case TFM_MODAL_PROPSIZE_UP:
if (t->flag & T_PROP_EDIT) {
t->prop_size *= 1.1f;
@@ -1500,7 +1518,6 @@ static void drawHelpline(bContext *UNUSED(C), int x, int y, void *customdata)
glTranslatef(mval[0], mval[1], 0);
glLineWidth(3.0);
- glBegin(GL_LINES);
drawArrow(UP, 5, 10, 5);
drawArrow(DOWN, 5, 10, 5);
glLineWidth(1.0);
@@ -2258,8 +2275,8 @@ static void protectedQuaternionBits(short protectflag, float *quat, float *oldqu
static void constraintTransLim(TransInfo *t, TransData *td)
{
if (td->con) {
- bConstraintTypeInfo *ctiLoc = get_constraint_typeinfo(CONSTRAINT_TYPE_LOCLIMIT);
- bConstraintTypeInfo *ctiDist = get_constraint_typeinfo(CONSTRAINT_TYPE_DISTLIMIT);
+ bConstraintTypeInfo *ctiLoc = BKE_get_constraint_typeinfo(CONSTRAINT_TYPE_LOCLIMIT);
+ bConstraintTypeInfo *ctiDist = BKE_get_constraint_typeinfo(CONSTRAINT_TYPE_DISTLIMIT);
bConstraintOb cob = {NULL};
bConstraint *con;
@@ -2309,7 +2326,7 @@ static void constraintTransLim(TransInfo *t, TransData *td)
}
/* get constraint targets if needed */
- get_constraint_targets_for_solving(con, &cob, &targets, ctime);
+ BKE_get_constraint_targets_for_solving(con, &cob, &targets, ctime);
/* do constraint */
cti->evaluate_constraint(con, &cob, &targets);
@@ -2361,7 +2378,7 @@ static void constraintob_from_transdata(bConstraintOb *cob, TransData *td)
static void constraintRotLim(TransInfo *UNUSED(t), TransData *td)
{
if (td->con) {
- bConstraintTypeInfo *cti = get_constraint_typeinfo(CONSTRAINT_TYPE_ROTLIMIT);
+ bConstraintTypeInfo *cti = BKE_get_constraint_typeinfo(CONSTRAINT_TYPE_ROTLIMIT);
bConstraintOb cob;
bConstraint *con;
int do_limit = FALSE;
@@ -2428,7 +2445,7 @@ static void constraintRotLim(TransInfo *UNUSED(t), TransData *td)
static void constraintSizeLim(TransInfo *t, TransData *td)
{
if (td->con && td->ext) {
- bConstraintTypeInfo *cti = get_constraint_typeinfo(CONSTRAINT_TYPE_SIZELIMIT);
+ bConstraintTypeInfo *cti = BKE_get_constraint_typeinfo(CONSTRAINT_TYPE_SIZELIMIT);
bConstraintOb cob = {NULL};
bConstraint *con;
float size_sign[3], size_abs[3];
@@ -2721,6 +2738,18 @@ int handleEventShear(TransInfo *t, wmEvent *event)
status = 1;
}
+ else if (event->type == XKEY && event->val == KM_PRESS) {
+ initMouseInputMode(t, &t->mouse, INPUT_HORIZONTAL_ABSOLUTE);
+ t->customData = NULL;
+
+ status = 1;
+ }
+ else if (event->type == YKEY && event->val == KM_PRESS) {
+ initMouseInputMode(t, &t->mouse, INPUT_VERTICAL_ABSOLUTE);
+ t->customData = (void *)1;
+
+ status = 1;
+ }
return status;
}
@@ -2754,7 +2783,7 @@ int Shear(TransInfo *t, const int UNUSED(mval[2]))
}
else {
/* default header print */
- sprintf(str, "Shear: %.3f %s", value, t->proptext);
+ sprintf(str, "Shear: %.3f %s (Press X or Y to set shear axis)", value, t->proptext);
}
t->values[0] = value;
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index 7da47425370..12b0341d395 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -835,7 +835,7 @@ static short pose_grab_with_ik_add(bPoseChannel *pchan)
}
}
- con = add_pose_constraint(NULL, pchan, "TempConstraint", CONSTRAINT_TYPE_KINEMATIC);
+ con = BKE_add_pose_constraint(NULL, pchan, "TempConstraint", CONSTRAINT_TYPE_KINEMATIC);
pchan->constflag |= (PCHAN_HAS_IK | PCHAN_HAS_TARGET); /* for draw, but also for detecting while pose solving */
data = con->data;
if (targetless) {
@@ -4090,7 +4090,7 @@ static void SeqTransInfo(TransInfo *t, Sequence *seq, int *recursive, int *count
/* Meta's can only directly be moved between channels since they
* don't have their start and length set directly (children affect that)
* since this Meta is nested we don't need any of its data in fact.
- * calc_sequence() will update its settings when run on the toplevel meta */
+ * BKE_sequence_calc() will update its settings when run on the toplevel meta */
*flag = 0;
*count = 0;
*recursive = TRUE;
@@ -4268,8 +4268,8 @@ static void freeSeqData(TransInfo *t)
{
int overlap = 0;
+ seq_prev = NULL;
for (a = 0; a < t->total; a++, td++) {
- seq_prev = NULL;
seq = ((TransDataSeq *)td->extra)->seq;
if ((seq != seq_prev) && (seq->depth == 0) && (seq->flag & SEQ_OVERLAP)) {
overlap = 1;
diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c
index 8f1d6a7b46e..2591c61c5ab 100644
--- a/source/blender/editors/transform/transform_generics.c
+++ b/source/blender/editors/transform/transform_generics.c
@@ -61,6 +61,8 @@
#include "BIF_gl.h"
#include "BIF_glutil.h"
+#include "BIK_api.h"
+
#include "BKE_animsys.h"
#include "BKE_action.h"
#include "BKE_armature.h"
@@ -847,6 +849,8 @@ static void recalcData_view3d(TransInfo *t)
/* old optimize trick... this enforces to bypass the depgraph */
if (!(arm->flag & ARM_DELAYDEFORM)) {
DAG_id_tag_update(&ob->id, OB_RECALC_DATA); /* sets recalc flags */
+ /* transformation of pose may affect IK tree, make sure it is rebuilt */
+ BIK_clear_data(ob->pose);
}
else
BKE_pose_where_is(t->scene, ob);
diff --git a/source/blender/editors/transform/transform_orientations.c b/source/blender/editors/transform/transform_orientations.c
index c9c4f7e2c7b..4bd6496e083 100644
--- a/source/blender/editors/transform/transform_orientations.c
+++ b/source/blender/editors/transform/transform_orientations.c
@@ -764,7 +764,7 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
EditBone *ebone;
int ok = FALSE;
- /* grr,.but better then duplicate code */
+ /* grr. but better then duplicate code */
#define EBONE_CALC_NORMAL_PLANE { \
float tmat[3][3]; \
float vec[3]; \
diff --git a/source/blender/editors/util/undo.c b/source/blender/editors/util/undo.c
index 1753a564a3c..1dc7e0c90e8 100644
--- a/source/blender/editors/util/undo.c
+++ b/source/blender/editors/util/undo.c
@@ -162,15 +162,18 @@ static int ed_undo_step(bContext *C, int step, const char *undoname)
}
}
else {
- int do_glob_undo = FALSE;
-
+ /* Note: we used to do a fall-through here where if the
+ * mode-specific undo system had no more steps to undo (or
+ * redo), the global undo would run.
+ *
+ * That was inconsistent with editmode, and also makes for
+ * unecessarily tricky interaction with the other undo
+ * systems. */
if (obact && obact->mode & OB_MODE_TEXTURE_PAINT) {
- if (!ED_undo_paint_step(C, UNDO_PAINT_IMAGE, step, undoname))
- do_glob_undo = TRUE;
+ ED_undo_paint_step(C, UNDO_PAINT_IMAGE, step, undoname);
}
else if (obact && obact->mode & OB_MODE_SCULPT) {
- if (!ED_undo_paint_step(C, UNDO_PAINT_MESH, step, undoname))
- do_glob_undo = TRUE;
+ ED_undo_paint_step(C, UNDO_PAINT_MESH, step, undoname);
}
else if (obact && obact->mode & OB_MODE_PARTICLE_EDIT) {
if (step == 1)
@@ -178,24 +181,17 @@ static int ed_undo_step(bContext *C, int step, const char *undoname)
else
PE_redo(CTX_data_scene(C));
}
- else {
- do_glob_undo = TRUE;
- }
-
- if (do_glob_undo) {
- if (U.uiflag & USER_GLOBALUNDO) {
- // note python defines not valid here anymore.
- //#ifdef WITH_PYTHON
- // XXX BPY_scripts_clear_pyobjects();
- //#endif
- if (undoname)
- BKE_undo_name(C, undoname);
- else
- BKE_undo_step(C, step);
+ else if (U.uiflag & USER_GLOBALUNDO) {
+ // note python defines not valid here anymore.
+ //#ifdef WITH_PYTHON
+ // XXX BPY_scripts_clear_pyobjects();
+ //#endif
+ if (undoname)
+ BKE_undo_name(C, undoname);
+ else
+ BKE_undo_step(C, step);
- WM_event_add_notifier(C, NC_SCENE | ND_LAYER_CONTENT, CTX_data_scene(C));
- }
-
+ WM_event_add_notifier(C, NC_SCENE | ND_LAYER_CONTENT, CTX_data_scene(C));
}
}
diff --git a/source/blender/editors/uvedit/uvedit_intern.h b/source/blender/editors/uvedit/uvedit_intern.h
index 27bbba11e75..4d52282d540 100644
--- a/source/blender/editors/uvedit/uvedit_intern.h
+++ b/source/blender/editors/uvedit/uvedit_intern.h
@@ -73,6 +73,7 @@ void uv_find_nearest_edge(struct Scene *scene, struct Image *ima, struct BMEditM
/* utility tool functions */
void uvedit_live_unwrap_update(struct SpaceImage *sima, struct Scene *scene, struct Object *obedit);
+void uvedit_get_aspect(struct Scene *scene, struct Object *ob, struct BMEditMesh *em, float *aspx, float *aspy);
/* operators */
diff --git a/source/blender/editors/uvedit/uvedit_smart_stitch.c b/source/blender/editors/uvedit/uvedit_smart_stitch.c
index bd50857c8b8..8c3eaa1192f 100644
--- a/source/blender/editors/uvedit/uvedit_smart_stitch.c
+++ b/source/blender/editors/uvedit/uvedit_smart_stitch.c
@@ -136,6 +136,7 @@ typedef struct UvEdge {
/* stitch state object */
typedef struct StitchState {
+ float aspect;
/* use limit flag */
char use_limit;
/* limit to operator, same as original operator */
@@ -285,10 +286,12 @@ static int getNumOfIslandUvs(UvElementMap *elementMap, int island)
}
}
-static void stitch_uv_rotate(float rotation, float medianPoint[2], float uv[2])
+static void stitch_uv_rotate(float rotation, float medianPoint[2], float uv[2], float aspect)
{
float uv_rotation_result[2];
+ uv[1] /= aspect;
+
uv[0] -= medianPoint[0];
uv[1] -= medianPoint[1];
@@ -297,6 +300,8 @@ static void stitch_uv_rotate(float rotation, float medianPoint[2], float uv[2])
uv[0] = uv_rotation_result[0] + medianPoint[0];
uv[1] = uv_rotation_result[1] + medianPoint[1];
+
+ uv[1] *= aspect;
}
/* check if two uvelements are stitchable. This should only operate on -different- separate UvElements */
@@ -413,9 +418,11 @@ static void stitch_calculate_island_snapping(StitchState *state, PreviewPosition
island_stitch_data[i].rotation /= island_stitch_data[i].num_rot_elements;
island_stitch_data[i].medianPoint[0] /= island_stitch_data[i].numOfElements;
island_stitch_data[i].medianPoint[1] /= island_stitch_data[i].numOfElements;
+ island_stitch_data[i].medianPoint[1] /= state->aspect;
}
island_stitch_data[i].translation[0] /= island_stitch_data[i].numOfElements;
island_stitch_data[i].translation[1] /= island_stitch_data[i].numOfElements;
+
numOfIslandUVs = getNumOfIslandUvs(state->element_map, i);
element = &state->element_map->buf[state->element_map->islandIndices[i]];
for (j = 0; j < numOfIslandUVs; j++, element++) {
@@ -429,7 +436,7 @@ static void stitch_calculate_island_snapping(StitchState *state, PreviewPosition
if (final) {
- stitch_uv_rotate(island_stitch_data[i].rotation, island_stitch_data[i].medianPoint, luv->uv);
+ stitch_uv_rotate(island_stitch_data[i].rotation, island_stitch_data[i].medianPoint, luv->uv, state->aspect);
add_v2_v2(luv->uv, island_stitch_data[i].translation);
}
@@ -438,7 +445,7 @@ static void stitch_calculate_island_snapping(StitchState *state, PreviewPosition
int face_preview_pos = preview_position[BM_elem_index_get(element->l->f)].data_position;
stitch_uv_rotate(island_stitch_data[i].rotation, island_stitch_data[i].medianPoint,
- preview->preview_polys + face_preview_pos + 2 * element->tfindex);
+ preview->preview_polys + face_preview_pos + 2 * element->tfindex, state->aspect);
add_v2_v2(preview->preview_polys + face_preview_pos + 2 * element->tfindex,
island_stitch_data[i].translation);
@@ -461,15 +468,12 @@ static void stitch_island_calculate_edge_rotation(UvEdge *edge, StitchState *sta
int index1, index2;
float rotation;
MLoopUV *luv1, *luv2;
- BMLoop *l1, *l2;
element1 = state->uvs[edge->uv1];
element2 = state->uvs[edge->uv2];
- l1 = element1->l;
- luv1 = CustomData_bmesh_get(&state->em->bm->ldata, l1->head.data, CD_MLOOPUV);
- l2 = element2->l;
- luv2 = CustomData_bmesh_get(&state->em->bm->ldata, l2->head.data, CD_MLOOPUV);
+ luv1 = CustomData_bmesh_get(&state->em->bm->ldata, element1->l->head.data, CD_MLOOPUV);
+ luv2 = CustomData_bmesh_get(&state->em->bm->ldata, element2->l->head.data, CD_MLOOPUV);
if (state->mode == STITCH_VERT) {
index1 = uvfinal_map[element1 - state->element_map->buf];
@@ -484,14 +488,18 @@ static void stitch_island_calculate_edge_rotation(UvEdge *edge, StitchState *sta
uv1[0] = luv2->uv[0] - luv1->uv[0];
uv1[1] = luv2->uv[1] - luv1->uv[1];
+ uv1[1] /= state->aspect;
+
uv2[0] = uv_average[index2].uv[0] - uv_average[index1].uv[0];
uv2[1] = uv_average[index2].uv[1] - uv_average[index1].uv[1];
+ uv2[1] /= state->aspect;
+
normalize_v2(uv1);
normalize_v2(uv2);
- edgecos = uv1[0] * uv2[0] + uv1[1] * uv2[1];
- edgesin = uv1[0] * uv2[1] - uv2[0] * uv1[1];
+ edgecos = dot_v2v2(uv1, uv2);
+ edgesin = cross_v2v2(uv1, uv2);
rotation = (edgesin > 0.0f) ?
+acosf(max_ff(-1.0f, min_ff(1.0f, edgecos))) :
@@ -536,7 +544,9 @@ static void stitch_island_calculate_vert_rotation(UvElement *element, StitchStat
negate_v2_v2(normal, state->normals + index_tmp2 * 2);
edgecos = dot_v2v2(normal, state->normals + index_tmp1 * 2);
edgesin = cross_v2v2(normal, state->normals + index_tmp1 * 2);
- rotation += (edgesin > 0.0f) ? acosf(edgecos) : -acosf(edgecos);
+ rotation += (edgesin > 0.0f) ?
+ +acosf(max_ff(-1.0f, min_ff(1.0f, edgecos))) :
+ -acosf(max_ff(-1.0f, min_ff(1.0f, edgecos)));
}
}
@@ -837,13 +847,13 @@ static int stitch_process_data(StitchState *state, Scene *scene, int final)
int previous_island = state->static_island;
BMFace *efa;
BMIter iter;
- UVVertAverage *final_position;
+ UVVertAverage *final_position = NULL;
char stitch_midpoints = state->midpoints;
/* used to map uv indices to uvaverage indices for selection */
- unsigned int *uvfinal_map;
+ unsigned int *uvfinal_map = NULL;
/* per face preview position in preview buffer */
- PreviewPosition *preview_position;
+ PreviewPosition *preview_position = NULL;
/* cleanup previous preview */
stitch_preview_delete(state->stitch_preview);
@@ -1157,6 +1167,14 @@ static int stitch_process_data(StitchState *state, Scene *scene, int final)
}
}
+ /* take mean position here. For edge case, this can't be done inside the loop for shared uvverts */
+ if (state->mode == STITCH_EDGE && stitch_midpoints) {
+ for (i = 0; i < state->total_separate_uvs; i++) {
+ final_position[i].uv[0] /= final_position[i].count;
+ final_position[i].uv[1] /= final_position[i].count;
+ }
+ }
+
/* second pass, calculate island rotation and translation before modifying any uvs */
if (state->snap_islands) {
if (state->mode == STITCH_VERT) {
@@ -1211,11 +1229,6 @@ static int stitch_process_data(StitchState *state, Scene *scene, int final)
for (i = 0; i < state->total_separate_uvs; i++) {
UvElement *element = state->uvs[i];
- if (stitch_midpoints) {
- final_position[i].uv[0] /= final_position[i].count;
- final_position[i].uv[1] /= final_position[i].count;
- }
-
if (element->flag & STITCH_STITCHABLE) {
BMLoop *l;
MLoopUV *luv;
@@ -1419,18 +1432,19 @@ static void stitch_switch_selection_mode(StitchState *state)
MEM_freeN(old_selection_stack);
}
-static void stitch_calculate_edge_normal(BMEditMesh *em, UvEdge *edge, float *normal)
+static void stitch_calculate_edge_normal(BMEditMesh *em, UvEdge *edge, float *normal, float aspect)
{
BMLoop *l1 = edge->element->l;
- BMLoop *l2 = l1->next;
MLoopUV *luv1, *luv2;
float tangent[2];
luv1 = CustomData_bmesh_get(&em->bm->ldata, l1->head.data, CD_MLOOPUV);
- luv2 = CustomData_bmesh_get(&em->bm->ldata, l2->head.data, CD_MLOOPUV);
+ luv2 = CustomData_bmesh_get(&em->bm->ldata, l1->next->head.data, CD_MLOOPUV);
sub_v2_v2v2(tangent, luv2->uv, luv1->uv);
+ tangent[1] /= aspect;
+
normal[0] = tangent[1];
normal[1] = -tangent[0];
@@ -1447,6 +1461,8 @@ static void stitch_draw(const bContext *UNUSED(C), ARegion *UNUSED(ar), void *ar
glPushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT);
glEnableClientState(GL_VERTEX_ARRAY);
+ glPointSize(pointsize * 2.0f);
+
glEnable(GL_BLEND);
UI_ThemeColor4(TH_STITCH_PREVIEW_ACTIVE);
@@ -1462,19 +1478,18 @@ static void stitch_draw(const bContext *UNUSED(C), ARegion *UNUSED(ar), void *ar
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
UI_ThemeColor4(TH_STITCH_PREVIEW_EDGE);
glDrawArrays(GL_POLYGON, index, stitch_preview->uvs_per_polygon[i]);
+ #if 0
+ glPolygonMode(GL_FRONT_AND_BACK, GL_POINT);
+ UI_ThemeColor4(TH_STITCH_PREVIEW_VERT);
+ glDrawArrays(GL_POLYGON, index, stitch_preview->uvs_per_polygon[i]);
+ #endif
index += stitch_preview->uvs_per_polygon[i];
}
- glPolygonMode(GL_FRONT_AND_BACK, GL_POINT);
-#if 0
- UI_ThemeColor4(TH_STITCH_PREVIEW_VERT);
- glDrawArrays(GL_TRIANGLES, 0, stitch_preview->num_tris * 3);
-#endif
glDisable(GL_BLEND);
/* draw vert preview */
if (state->mode == STITCH_VERT) {
- glPointSize(pointsize * 2.0f);
UI_ThemeColor4(TH_STITCH_PREVIEW_STITCHABLE);
glVertexPointer(2, GL_FLOAT, 0, stitch_preview->preview_stitchable);
glDrawArrays(GL_POINTS, 0, stitch_preview->num_stitchable);
@@ -1541,7 +1556,7 @@ static int stitch_init(bContext *C, wmOperator *op)
Scene *scene = CTX_data_scene(C);
ToolSettings *ts = scene->toolsettings;
ARegion *ar = CTX_wm_region(C);
-
+ float aspx, aspy;
Object *obedit = CTX_data_edit_object(C);
if (!ar)
@@ -1595,6 +1610,9 @@ static int stitch_init(bContext *C, wmOperator *op)
return 0;
}
+ uvedit_get_aspect(scene, obedit, em, &aspx, &aspy);
+ state->aspect = aspx / aspy;
+
/* Entirely possible if redoing last operator that static island is bigger than total number of islands.
* This ensures we get no hang in the island checking code in stitch_stitch_process_data. */
state->static_island %= state->element_map->totalIslands;
@@ -1720,15 +1738,16 @@ static int stitch_init(bContext *C, wmOperator *op)
* the winding of the polygon (assuming counter-clockwise flow). */
for (i = 0; i < total_edges; i++) {
+ UvEdge *edge = edges + i;
float normal[2];
- if (edges[i].flag & STITCH_BOUNDARY) {
- stitch_calculate_edge_normal(em, edges + i, normal);
+ if (edge->flag & STITCH_BOUNDARY) {
+ stitch_calculate_edge_normal(em, edge, normal, state->aspect);
- add_v2_v2(state->normals + edges[i].uv1 * 2, normal);
- add_v2_v2(state->normals + edges[i].uv2 * 2, normal);
+ add_v2_v2(state->normals + edge->uv1 * 2, normal);
+ add_v2_v2(state->normals + edge->uv2 * 2, normal);
- normalize_v2(state->normals + edges[i].uv1 * 2);
- normalize_v2(state->normals + edges[i].uv2 * 2);
+ normalize_v2(state->normals + edge->uv1 * 2);
+ normalize_v2(state->normals + edge->uv2 * 2);
}
}
diff --git a/source/blender/editors/uvedit/uvedit_unwrap_ops.c b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
index 2ca711a4a6a..81f548b2b5d 100644
--- a/source/blender/editors/uvedit/uvedit_unwrap_ops.c
+++ b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
@@ -196,7 +196,7 @@ static int uvedit_have_selection(Scene *scene, BMEditMesh *em, short implicit)
return 0;
}
-static void ED_uvedit_get_aspect(Scene *scene, Object *ob, BMEditMesh *em, float *aspx, float *aspy)
+void uvedit_get_aspect(Scene *scene, Object *ob, BMEditMesh *em, float *aspx, float *aspy)
{
int sloppy = TRUE;
int selected = FALSE;
@@ -238,7 +238,7 @@ static ParamHandle *construct_param_handle(Scene *scene, Object *ob, BMEditMesh
if (correct_aspect) {
float aspx, aspy;
- ED_uvedit_get_aspect(scene, ob, em, &aspx, &aspy);
+ uvedit_get_aspect(scene, ob, em, &aspx, &aspy);
if (aspx != aspy)
param_aspect_ratio(handle, aspx, aspy);
@@ -423,7 +423,7 @@ static ParamHandle *construct_param_handle_subsurfed(Scene *scene, Object *ob, B
if (correct_aspect) {
float aspx, aspy;
- ED_uvedit_get_aspect(scene, ob, em, &aspx, &aspy);
+ uvedit_get_aspect(scene, ob, em, &aspx, &aspy);
if (aspx != aspy)
param_aspect_ratio(handle, aspx, aspy);
@@ -1047,7 +1047,7 @@ static void correct_uv_aspect(Scene *scene, Object *ob, BMEditMesh *em)
BMFace *efa;
float scale, aspx, aspy;
- ED_uvedit_get_aspect(scene, ob, em, &aspx, &aspy);
+ uvedit_get_aspect(scene, ob, em, &aspx, &aspy);
if (aspx == aspy)
return;
@@ -1563,7 +1563,6 @@ static int cylinder_project_exec(bContext *C, wmOperator *op)
uv_map_transform(C, op, center, rotmat);
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
if (!BM_elem_flag_test(efa, BM_ELEM_SELECT))
continue;
@@ -1573,6 +1572,7 @@ static int cylinder_project_exec(bContext *C, wmOperator *op)
uv_cylinder_project(luv->uv, l->v->co, center, rotmat);
}
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
uv_map_mirror(em, efa, tf);
}
diff --git a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
index 356b752466e..f80761c3cc7 100644
--- a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
+++ b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
@@ -117,6 +117,10 @@ BlenderStrokeRenderer::BlenderStrokeRenderer(Render* re, int render_count) : Str
freestyle_scene->r.im_format.imtype = R_IMF_IMTYPE_PNG;
BKE_scene_disable_color_management(freestyle_scene);
+ // Render layer
+ SceneRenderLayer *srl = (SceneRenderLayer *)freestyle_scene->r.layers.first;
+ srl->layflag = SCE_LAY_SOLID | SCE_LAY_ZTRA;
+
BKE_scene_set_background(G.main, freestyle_scene);
// Camera
diff --git a/source/blender/gpu/CMakeLists.txt b/source/blender/gpu/CMakeLists.txt
index 9ce42d9e0bb..6abc41759e7 100644
--- a/source/blender/gpu/CMakeLists.txt
+++ b/source/blender/gpu/CMakeLists.txt
@@ -28,6 +28,7 @@ set(INC
../blenkernel
../blenlib
../blenloader
+ ../bmesh
../imbuf
../makesdna
../makesrna
diff --git a/source/blender/gpu/GPU_buffers.h b/source/blender/gpu/GPU_buffers.h
index 36fbd818f11..9f6f80585ab 100644
--- a/source/blender/gpu/GPU_buffers.h
+++ b/source/blender/gpu/GPU_buffers.h
@@ -39,12 +39,15 @@
#define DEBUG_VBO(X)
#endif
+struct BMesh;
struct CCGElem;
struct CCGKey;
struct CustomData;
struct DMFlagMat;
struct DerivedMesh;
+struct GHash;
struct GPUVertPointLink;
+struct PBVH;
typedef struct GPUBuffer {
int size; /* in bytes */
@@ -168,12 +171,21 @@ void GPU_update_mesh_buffers(GPU_Buffers *buffers, MVert *mvert,
GPU_Buffers *GPU_build_grid_buffers(int *grid_indices, int totgrid,
unsigned int **grid_hidden, int gridsize);
+GPU_Buffers *GPU_build_bmesh_buffers(int smooth_shading);
+
+void GPU_update_bmesh_buffers(GPU_Buffers *buffers,
+ struct BMesh *bm,
+ struct GHash *bm_faces,
+ struct GHash *bm_unique_verts,
+ struct GHash *bm_other_verts);
+
void GPU_update_grid_buffers(GPU_Buffers *buffers, struct CCGElem **grids,
const struct DMFlagMat *grid_flag_mats,
int *grid_indices, int totgrid, const struct CCGKey *key,
int show_diffuse_color);
-void GPU_draw_buffers(GPU_Buffers *buffers, DMSetMaterial setMaterial);
+void GPU_draw_buffers(GPU_Buffers *buffers, DMSetMaterial setMaterial,
+ int wireframe);
int GPU_buffers_diffuse_changed(GPU_Buffers *buffers, int show_diffuse_color);
diff --git a/source/blender/gpu/SConscript b/source/blender/gpu/SConscript
index aeb7edc2c56..f7db3dfeaa0 100644
--- a/source/blender/gpu/SConscript
+++ b/source/blender/gpu/SConscript
@@ -33,7 +33,7 @@ sources += env.Glob('shaders/*.c')
defs = [ 'GLEW_STATIC' ]
incs = '../blenlib ../blenkernel ../makesdna ../makesrna ../include ../blenloader ../nodes ../nodes/intern'
-incs += ' #/extern/glew/include #intern/guardedalloc #intern/smoke/extern ../imbuf .'
+incs += ' #/extern/glew/include #intern/guardedalloc #intern/smoke/extern ../imbuf ../bmesh .'
if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc', 'win64-mingw'):
incs += ' ' + env['BF_PTHREADS_INC']
diff --git a/source/blender/gpu/intern/gpu_buffers.c b/source/blender/gpu/intern/gpu_buffers.c
index daf97c4841f..5f9f68e9c99 100644
--- a/source/blender/gpu/intern/gpu_buffers.c
+++ b/source/blender/gpu/intern/gpu_buffers.c
@@ -57,6 +57,8 @@
#include "GPU_buffers.h"
#include "GPU_draw.h"
+#include "bmesh.h"
+
typedef enum {
GPU_BUFFER_VERTEX_STATE = 1,
GPU_BUFFER_NORMAL_STATE = 2,
@@ -1269,6 +1271,8 @@ struct GPU_Buffers {
int totgrid;
int has_hidden;
+ int use_bmesh;
+
unsigned int tot_tri, tot_quad;
/* The PBVH ensures that either all faces in the node are
@@ -1862,6 +1866,254 @@ GPU_Buffers *GPU_build_grid_buffers(int *grid_indices, int totgrid,
#undef FILL_QUAD_BUFFER
+/* Output a BMVert into a VertexBufferFormat array
+ *
+ * The vertex is skipped if hidden, otherwise the output goes into
+ * index '*v_index' in the 'vert_data' array and '*v_index' is
+ * incremented.
+ */
+static void gpu_bmesh_vert_to_buffer_copy(BMVert *v, BMesh *bm,
+ VertexBufferFormat *vert_data,
+ int *v_index,
+ const float fno[3],
+ const float *fmask)
+{
+ VertexBufferFormat *vd = &vert_data[*v_index];
+ float *mask;
+
+ if (!BM_elem_flag_test(v, BM_ELEM_HIDDEN)) {
+ /* TODO: should use material color */
+ float diffuse_color[4] = {0.8f, 0.8f, 0.8f, 1.0f};
+
+ /* Set coord, normal, and mask */
+ copy_v3_v3(vd->co, v->co);
+ normal_float_to_short_v3(vd->no, fno ? fno : v->no);
+ mask = CustomData_bmesh_get(&bm->vdata, v->head.data, CD_PAINT_MASK);
+ gpu_color_from_mask_copy(fmask ? *fmask : *mask,
+ diffuse_color,
+ vd->color);
+
+
+ /* Assign index for use in the triangle index buffer */
+ BM_elem_index_set(v, (*v_index)); /* set_dirty! */
+
+ (*v_index)++;
+ }
+}
+
+/* Return the total number of vertices that don't have BM_ELEM_HIDDEN set */
+static int gpu_bmesh_vert_visible_count(GHash *bm_unique_verts,
+ GHash *bm_other_verts)
+{
+ GHashIterator gh_iter;
+ int totvert = 0;
+
+ GHASH_ITER (gh_iter, bm_unique_verts) {
+ BMVert *v = BLI_ghashIterator_getKey(&gh_iter);
+ if (!BM_elem_flag_test(v, BM_ELEM_HIDDEN))
+ totvert++;
+ }
+ GHASH_ITER (gh_iter, bm_other_verts) {
+ BMVert *v = BLI_ghashIterator_getKey(&gh_iter);
+ if (!BM_elem_flag_test(v, BM_ELEM_HIDDEN))
+ totvert++;
+ }
+
+ return totvert;
+}
+
+/* Return TRUE if all vertices in the face are visible, FALSE otherwise */
+static int gpu_bmesh_face_visible(BMFace *f)
+{
+ BMIter bm_iter;
+ BMVert *v;
+
+ BM_ITER_ELEM (v, &bm_iter, f, BM_VERTS_OF_FACE) {
+ if (BM_elem_flag_test(v, BM_ELEM_HIDDEN))
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+/* Return the total number of visible faces */
+static int gpu_bmesh_face_visible_count(GHash *bm_faces)
+{
+ GHashIterator gh_iter;
+ int totface = 0;
+
+ GHASH_ITER (gh_iter, bm_faces) {
+ BMFace *f = BLI_ghashIterator_getKey(&gh_iter);
+
+ if (gpu_bmesh_face_visible(f))
+ totface++;
+ }
+
+ return totface;
+}
+
+/* Creates a vertex buffer (coordinate, normal, color) and, if smooth
+ shading, an element index buffer. */
+void GPU_update_bmesh_buffers(GPU_Buffers *buffers,
+ BMesh *bm,
+ GHash *bm_faces,
+ GHash *bm_unique_verts,
+ GHash *bm_other_verts)
+{
+ VertexBufferFormat *vert_data;
+ void *tri_data;
+ int tottri, totvert, maxvert = 0;
+
+ if (!buffers->vert_buf || (buffers->smooth && !buffers->index_buf))
+ return;
+
+ /* Count visible triangles */
+ tottri = gpu_bmesh_face_visible_count(bm_faces);
+
+ if (buffers->smooth) {
+ /* Count visible vertices */
+ totvert = gpu_bmesh_vert_visible_count(bm_unique_verts, bm_other_verts);
+ }
+ else
+ totvert = tottri * 3;
+
+ /* Initialize vertex buffer */
+ glBindBufferARB(GL_ARRAY_BUFFER_ARB, buffers->vert_buf);
+ glBufferDataARB(GL_ARRAY_BUFFER_ARB,
+ sizeof(VertexBufferFormat) * totvert,
+ NULL, GL_STATIC_DRAW_ARB);
+
+ /* Fill vertex buffer */
+ vert_data = glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
+ if (vert_data) {
+ GHashIterator gh_iter;
+ int v_index = 0;
+
+ if (buffers->smooth) {
+ /* Vertices get an index assigned for use in the triangle
+ index buffer */
+ bm->elem_index_dirty |= BM_VERT;
+
+ GHASH_ITER (gh_iter, bm_unique_verts) {
+ gpu_bmesh_vert_to_buffer_copy(BLI_ghashIterator_getKey(&gh_iter),
+ bm, vert_data, &v_index, NULL, NULL);
+ }
+
+ GHASH_ITER (gh_iter, bm_other_verts) {
+ gpu_bmesh_vert_to_buffer_copy(BLI_ghashIterator_getKey(&gh_iter),
+ bm, vert_data, &v_index, NULL, NULL);
+ }
+
+ maxvert = v_index;
+ }
+ else {
+ GHASH_ITER (gh_iter, bm_faces) {
+ BMFace *f = BLI_ghashIterator_getKey(&gh_iter);
+
+ BLI_assert(f->len == 3);
+
+ if (gpu_bmesh_face_visible(f)) {
+ BMVert *v[3];
+ float fmask = 0;
+ int i;
+
+ BM_iter_as_array(bm, BM_VERTS_OF_FACE, f, (void**)v, 3);
+
+ /* Average mask value */
+ for (i = 0; i < 3; i++) {
+ fmask += *((float*)CustomData_bmesh_get(&bm->vdata,
+ v[i]->head.data,
+ CD_PAINT_MASK));
+ }
+ fmask /= 3.0f;
+
+ for (i = 0; i < 3; i++) {
+ gpu_bmesh_vert_to_buffer_copy(v[i], bm, vert_data,
+ &v_index, f->no, &fmask);
+ }
+ }
+ }
+
+ buffers->tot_tri = tottri;
+ }
+
+ glUnmapBufferARB(GL_ARRAY_BUFFER_ARB);
+ }
+ else {
+ /* Memory map failed */
+ glDeleteBuffersARB(1, &buffers->vert_buf);
+ buffers->vert_buf = 0;
+ return;
+ }
+
+ if (buffers->smooth) {
+ const int use_short = (maxvert < USHRT_MAX);
+
+ /* Initialize triangle index buffer */
+ glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, buffers->index_buf);
+ glBufferDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB,
+ (use_short ?
+ sizeof(unsigned short) :
+ sizeof(unsigned int)) * 3 * tottri,
+ NULL, GL_STATIC_DRAW_ARB);
+
+ /* Fill triangle index buffer */
+ tri_data = glMapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
+ if (tri_data) {
+ GHashIterator gh_iter;
+
+ GHASH_ITER (gh_iter, bm_faces) {
+ BMIter bm_iter;
+ BMFace *f = BLI_ghashIterator_getKey(&gh_iter);
+ BMVert *v;
+
+ if (gpu_bmesh_face_visible(f)) {
+ BM_ITER_ELEM (v, &bm_iter, f, BM_VERTS_OF_FACE) {
+ if (use_short) {
+ unsigned short *elem = tri_data;
+ (*elem) = BM_elem_index_get(v);
+ elem++;
+ tri_data = elem;
+ }
+ else {
+ unsigned int *elem = tri_data;
+ (*elem) = BM_elem_index_get(v);
+ elem++;
+ tri_data = elem;
+ }
+ }
+ }
+ }
+
+ glUnmapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB);
+
+ buffers->tot_tri = tottri;
+ buffers->index_type = (use_short ?
+ GL_UNSIGNED_SHORT :
+ GL_UNSIGNED_INT);
+ }
+ else {
+ /* Memory map failed */
+ glDeleteBuffersARB(1, &buffers->index_buf);
+ buffers->index_buf = 0;
+ }
+ }
+}
+
+GPU_Buffers *GPU_build_bmesh_buffers(int smooth_shading)
+{
+ GPU_Buffers *buffers;
+
+ buffers = MEM_callocN(sizeof(GPU_Buffers), "GPU_Buffers");
+ if (smooth_shading)
+ glGenBuffersARB(1, &buffers->index_buf);
+ glGenBuffersARB(1, &buffers->vert_buf);
+ buffers->use_bmesh = TRUE;
+ buffers->smooth = smooth_shading;
+
+ return buffers;
+}
+
static void gpu_draw_buffers_legacy_mesh(GPU_Buffers *buffers)
{
const MVert *mvert = buffers->mvert;
@@ -2060,7 +2312,8 @@ static void gpu_draw_buffers_legacy_grids(GPU_Buffers *buffers)
}
}
-void GPU_draw_buffers(GPU_Buffers *buffers, DMSetMaterial setMaterial)
+void GPU_draw_buffers(GPU_Buffers *buffers, DMSetMaterial setMaterial,
+ int wireframe)
{
if (buffers->totface) {
const MFace *f = &buffers->mface[buffers->face_indices[0]];
@@ -2077,14 +2330,19 @@ void GPU_draw_buffers(GPU_Buffers *buffers, DMSetMaterial setMaterial)
if (buffers->vert_buf) {
glEnableClientState(GL_VERTEX_ARRAY);
- glEnableClientState(GL_NORMAL_ARRAY);
- gpu_colors_enable(VBO_ENABLED);
+ if (!wireframe) {
+ glEnableClientState(GL_NORMAL_ARRAY);
+ gpu_colors_enable(VBO_ENABLED);
+ }
glBindBufferARB(GL_ARRAY_BUFFER_ARB, buffers->vert_buf);
if (buffers->index_buf)
glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, buffers->index_buf);
+ if (wireframe)
+ glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+
if (buffers->tot_quad) {
char *offset = 0;
int i, last = buffers->has_hidden ? 1 : buffers->totgrid;
@@ -2117,13 +2375,18 @@ void GPU_draw_buffers(GPU_Buffers *buffers, DMSetMaterial setMaterial)
glDrawArrays(GL_TRIANGLES, 0, totelem);
}
+ if (wireframe)
+ glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+
glBindBufferARB(GL_ARRAY_BUFFER_ARB, 0);
if (buffers->index_buf)
glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0);
glDisableClientState(GL_VERTEX_ARRAY);
- glDisableClientState(GL_NORMAL_ARRAY);
- gpu_colors_disable(VBO_ENABLED);
+ if (!wireframe) {
+ glDisableClientState(GL_NORMAL_ARRAY);
+ gpu_colors_disable(VBO_ENABLED);
+ }
}
/* fallbacks if we are out of memory or VBO is disabled */
else if (buffers->totface) {
diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c
index 07462302700..254899e6e07 100644
--- a/source/blender/gpu/intern/gpu_draw.c
+++ b/source/blender/gpu/intern/gpu_draw.c
@@ -92,7 +92,7 @@ void GPU_render_text(MTFace *tface, int mode,
float *v1, float *v2, float *v3, float *v4, int glattrib)
{
if ((mode & GEMAT_TEXT) && (textlen>0) && tface->tpage) {
- Image* ima = (Image*)tface->tpage;
+ Image* ima = (Image *)tface->tpage;
int index, character;
float centerx, centery, sizex, sizey, transx, transy, movex, movey, advance;
float advance_tab;
@@ -556,8 +556,9 @@ int GPU_verify_image(Image *ima, ImageUser *iuser, int tftile, int compare, int
if (do_color_management) {
srgb_frect = MEM_mallocN(ibuf->x*ibuf->y*sizeof(float)*4, "floar_buf_col_cor");
IMB_buffer_float_from_float(srgb_frect, ibuf->rect_float,
- ibuf->channels, IB_PROFILE_SRGB, IB_PROFILE_LINEAR_RGB, 0,
+ ibuf->channels, IB_PROFILE_SRGB, IB_PROFILE_LINEAR_RGB, TRUE,
ibuf->x, ibuf->y, ibuf->x, ibuf->x);
+ IMB_buffer_float_unpremultiply(srgb_frect, ibuf->x, ibuf->y);
/* clamp buffer colors to 1.0 to avoid artifacts due to glu for hdr images */
IMB_buffer_float_clamp(srgb_frect, ibuf->x, ibuf->y);
frect= srgb_frect + texwinsy*ibuf->x + texwinsx;
@@ -581,8 +582,9 @@ int GPU_verify_image(Image *ima, ImageUser *iuser, int tftile, int compare, int
if (do_color_management) {
frect = srgb_frect = MEM_mallocN(ibuf->x*ibuf->y*sizeof(*srgb_frect)*4, "floar_buf_col_cor");
IMB_buffer_float_from_float(srgb_frect, ibuf->rect_float,
- ibuf->channels, IB_PROFILE_SRGB, IB_PROFILE_LINEAR_RGB, 0,
+ ibuf->channels, IB_PROFILE_SRGB, IB_PROFILE_LINEAR_RGB, TRUE,
ibuf->x, ibuf->y, ibuf->x, ibuf->x);
+ IMB_buffer_float_unpremultiply(srgb_frect, ibuf->x, ibuf->y);
/* clamp buffer colors to 1.0 to avoid artifacts due to glu for hdr images */
IMB_buffer_float_clamp(srgb_frect, ibuf->x, ibuf->y);
}
@@ -813,7 +815,7 @@ void GPU_create_gl_tex_compressed(unsigned int *bind, unsigned int *pix, int x,
glBindTexture(GL_TEXTURE_2D, *bind);
if (GPU_upload_dxt_texture(ibuf) == 0) {
- glDeleteTextures(1, (GLuint*)bind);
+ glDeleteTextures(1, (GLuint *)bind);
GPU_create_gl_tex(bind, pix, NULL, x, y, mipmap, 0, ima);
}
#endif
diff --git a/source/blender/gpu/intern/gpu_extensions.c b/source/blender/gpu/intern/gpu_extensions.c
index 7a0ac29c9ab..bc859d0ec07 100644
--- a/source/blender/gpu/intern/gpu_extensions.c
+++ b/source/blender/gpu/intern/gpu_extensions.c
@@ -134,8 +134,8 @@ void GPU_extensions_init(void)
glGetIntegerv(GL_BLUE_BITS, &b);
GG.colordepth = r+g+b; /* assumes same depth for RGB */
- vendor = (const char*)glGetString(GL_VENDOR);
- renderer = (const char*)glGetString(GL_RENDERER);
+ vendor = (const char *)glGetString(GL_VENDOR);
+ renderer = (const char *)glGetString(GL_RENDERER);
if (strstr(vendor, "ATI")) {
GG.device = GPU_DEVICE_ATI;
@@ -916,7 +916,7 @@ void GPU_framebuffer_blur(GPUFrameBuffer *fb, GPUTexture *tex, GPUFrameBuffer *b
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, blurfb->object);
GPU_shader_bind(blur_shader);
- GPU_shader_uniform_vector(blur_shader, scale_uniform, 2, 1, (float*)scaleh);
+ GPU_shader_uniform_vector(blur_shader, scale_uniform, 2, 1, (float *)scaleh);
GPU_shader_uniform_texture(blur_shader, texture_source_uniform, tex);
glViewport(0, 0, GPU_texture_opengl_width(blurtex), GPU_texture_opengl_height(blurtex));
@@ -942,7 +942,7 @@ void GPU_framebuffer_blur(GPUFrameBuffer *fb, GPUTexture *tex, GPUFrameBuffer *b
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fb->object);
glViewport(0, 0, GPU_texture_opengl_width(tex), GPU_texture_opengl_height(tex));
- GPU_shader_uniform_vector(blur_shader, scale_uniform, 2, 1, (float*)scalev);
+ GPU_shader_uniform_vector(blur_shader, scale_uniform, 2, 1, (float *)scalev);
GPU_shader_uniform_texture(blur_shader, texture_source_uniform, blurtex);
GPU_texture_bind(blurtex, 0);
diff --git a/source/blender/gpu/intern/gpu_material.c b/source/blender/gpu/intern/gpu_material.c
index 2039f01a740..a2fc1eb05ec 100644
--- a/source/blender/gpu/intern/gpu_material.c
+++ b/source/blender/gpu/intern/gpu_material.c
@@ -1035,8 +1035,7 @@ static void do_material_tex(GPUShadeInput *shi)
GPU_link(mat, "mtex_image", texco, GPU_image(tex->ima, &tex->iuser, FALSE), &tin, &trgb);
rgbnor= TEX_RGB;
- if (tex->imaflag & TEX_USEALPHA)
- talpha= 1;
+ talpha= 1;
}
else {
continue;
diff --git a/source/blender/ikplugin/intern/iksolver_plugin.c b/source/blender/ikplugin/intern/iksolver_plugin.c
index 75aaa23369b..67f0694797b 100644
--- a/source/blender/ikplugin/intern/iksolver_plugin.c
+++ b/source/blender/ikplugin/intern/iksolver_plugin.c
@@ -372,7 +372,7 @@ static void execute_posetree(struct Scene *scene, Object *ob, PoseTree *tree)
/* 1.0=ctime, we pass on object for auto-ik (owner-type here is object, even though
* strictly speaking, it is a posechannel)
*/
- get_constraint_target_matrix(scene, target->con, 0, CONSTRAINT_OBTYPE_OBJECT, ob, rootmat, 1.0);
+ BKE_get_constraint_target_matrix(scene, target->con, 0, CONSTRAINT_OBTYPE_OBJECT, ob, rootmat, 1.0);
/* and set and transform goal */
mult_m4_m4m4(goal, goalinv, rootmat);
@@ -383,7 +383,7 @@ static void execute_posetree(struct Scene *scene, Object *ob, PoseTree *tree)
/* same for pole vector target */
if (data->poletar) {
- get_constraint_target_matrix(scene, target->con, 1, CONSTRAINT_OBTYPE_OBJECT, ob, rootmat, 1.0);
+ BKE_get_constraint_target_matrix(scene, target->con, 1, CONSTRAINT_OBTYPE_OBJECT, ob, rootmat, 1.0);
if (data->flag & CONSTRAINT_IK_SETANGLE) {
/* don't solve IK when we are setting the pole angle */
diff --git a/source/blender/ikplugin/intern/itasc_plugin.cpp b/source/blender/ikplugin/intern/itasc_plugin.cpp
index 903080d5b79..e1ef7d92bd0 100644
--- a/source/blender/ikplugin/intern/itasc_plugin.cpp
+++ b/source/blender/ikplugin/intern/itasc_plugin.cpp
@@ -370,7 +370,7 @@ static int initialize_chain(Object *ob, bPoseChannel *pchan_tip, bConstraint *co
static bool is_cartesian_constraint(bConstraint *con)
{
- //bKinematicConstraint* data=(bKinematicConstraint*)con->data;
+ //bKinematicConstraint* data=(bKinematicConstraint *)con->data;
return true;
}
@@ -551,7 +551,7 @@ static bool target_callback(const iTaSC::Timestamp& timestamp, const iTaSC::Fram
bConstraint *constraint = (bConstraint *)target->blenderConstraint;
float tarmat[4][4];
- get_constraint_target_matrix(target->blscene, constraint, 0, CONSTRAINT_OBTYPE_OBJECT, target->owner, tarmat, 1.0);
+ BKE_get_constraint_target_matrix(target->blscene, constraint, 0, CONSTRAINT_OBTYPE_OBJECT, target->owner, tarmat, 1.0);
// rootmat contains the target pose in world coordinate
// if enforce is != 1.0, blend the target position with the end effector position
@@ -620,7 +620,7 @@ static bool base_callback(const iTaSC::Timestamp& timestamp, const iTaSC::Frame&
IK_Channel &rootchan = ikscene->channels[0];
// get polar target matrix in world space
- get_constraint_target_matrix(ikscene->blscene, ikscene->polarConstraint, 1, CONSTRAINT_OBTYPE_OBJECT, ikscene->blArmature, mat, 1.0);
+ BKE_get_constraint_target_matrix(ikscene->blscene, ikscene->polarConstraint, 1, CONSTRAINT_OBTYPE_OBJECT, ikscene->blArmature, mat, 1.0);
// convert to armature space
mult_m4_m4m4(polemat, imat, mat);
// get the target in world space (was computed before as target object are defined before base object)
@@ -864,7 +864,7 @@ static bool joint_callback(const iTaSC::Timestamp& timestamp, iTaSC::ConstraintV
}
// build array of joint corresponding to IK chain
-static int convert_channels(IK_Scene *ikscene, PoseTree *tree)
+static int convert_channels(IK_Scene *ikscene, PoseTree *tree, float ctime)
{
IK_Channel *ikchan;
bPoseChannel *pchan;
@@ -877,6 +877,14 @@ static int convert_channels(IK_Scene *ikscene, PoseTree *tree)
ikchan->parent = (a > 0) ? tree->parent[a] : -1;
ikchan->owner = ikscene->blArmature;
+ // the constraint and channels must be applied before we build the iTaSC scene,
+ // this is because some of the pose data (e.g. pose head) don't have corresponding
+ // joint angles and can't be applied to the iTaSC armature dynamically
+ if (!(pchan->flag & POSE_DONE))
+ BKE_pose_where_is_bone(ikscene->blscene, ikscene->blArmature, pchan, ctime, 1);
+ // tell blender that this channel was controlled by IK, it's cleared on each BKE_pose_where_is()
+ pchan->flag |= (POSE_DONE | POSE_CHAIN);
+
/* set DoF flag */
flag = 0;
if (!(pchan->ikflag & BONE_IK_NO_XDOF) && !(pchan->ikflag & BONE_IK_NO_XDOF_TEMP) &&
@@ -1049,7 +1057,7 @@ static void BKE_pose_rest(IK_Scene *ikscene)
}
}
-static IK_Scene *convert_tree(Scene *blscene, Object *ob, bPoseChannel *pchan)
+static IK_Scene *convert_tree(Scene *blscene, Object *ob, bPoseChannel *pchan, float ctime)
{
PoseTree *tree = (PoseTree *)pchan->iktree.first;
PoseTarget *target;
@@ -1068,6 +1076,7 @@ static IK_Scene *convert_tree(Scene *blscene, Object *ob, bPoseChannel *pchan)
float length;
bool ret = true, ingame;
double *rot;
+ float start[3];
if (tree->totchannel == 0)
return NULL;
@@ -1126,7 +1135,7 @@ static IK_Scene *convert_tree(Scene *blscene, Object *ob, bPoseChannel *pchan)
std::vector<double> weights;
double weight[3];
// build the array of joints corresponding to the IK chain
- convert_channels(ikscene, tree);
+ convert_channels(ikscene, tree, ctime);
if (ingame) {
// in the GE, set the initial joint angle to match the current pose
// this will update the jointArray in ikscene
@@ -1137,17 +1146,37 @@ static IK_Scene *convert_tree(Scene *blscene, Object *ob, bPoseChannel *pchan)
BKE_pose_rest(ikscene);
}
rot = ikscene->jointArray(0);
+
for (a = 0, ikchan = ikscene->channels; a < tree->totchannel; ++a, ++ikchan) {
pchan = ikchan->pchan;
bone = pchan->bone;
KDL::Frame tip(iTaSC::F_identity);
+ // compute the position and rotation of the head from previous segment
Vector3 *fl = bone->bone_mat;
KDL::Rotation brot(
fl[0][0], fl[1][0], fl[2][0],
fl[0][1], fl[1][1], fl[2][1],
fl[0][2], fl[1][2], fl[2][2]);
- KDL::Vector bpos(bone->head[0], bone->head[1], bone->head[2]);
+ // if the bone is disconnected, the head is movable in pose mode
+ // take that into account by using pose matrix instead of bone
+ // Note that pose is expressed in armature space, convert to previous bone space
+ {
+ float R_parmat[3][3];
+ float iR_parmat[3][3];
+ if (pchan->parent)
+ copy_m3_m4(R_parmat, pchan->parent->pose_mat);
+ else
+ unit_m3(R_parmat);
+ if (pchan->parent)
+ sub_v3_v3v3(start, pchan->pose_head, pchan->parent->pose_tail);
+ else
+ start[0] = start[1] = start[2] = 0.0f;
+ invert_m3_m3(iR_parmat, R_parmat);
+ normalize_m3(iR_parmat);
+ mul_m3_v3(iR_parmat, start);
+ }
+ KDL::Vector bpos(start[0], start[1], start[2]);
bpos *= ikscene->blScale;
KDL::Frame head(brot, bpos);
@@ -1155,7 +1184,7 @@ static IK_Scene *convert_tree(Scene *blscene, Object *ob, bPoseChannel *pchan)
length = bone->length * ikscene->blScale;
parent = (a > 0) ? ikscene->channels[tree->parent[a]].tail : root;
// first the fixed segment to the bone head
- if (head.p.Norm() > KDL::epsilon || head.M.GetRot().Norm() > KDL::epsilon) {
+ if (!(ikchan->pchan->bone->flag & BONE_CONNECTED) || head.M.GetRot().Norm() > KDL::epsilon) {
joint = bone->name;
joint += ":H";
ret = arm->addSegment(joint, parent, KDL::Joint::None, 0.0, head);
@@ -1497,7 +1526,7 @@ static IK_Scene *convert_tree(Scene *blscene, Object *ob, bPoseChannel *pchan)
return ikscene;
}
-static void create_scene(Scene *scene, Object *ob)
+static void create_scene(Scene *scene, Object *ob, float ctime)
{
bPoseChannel *pchan;
@@ -1508,7 +1537,7 @@ static void create_scene(Scene *scene, Object *ob)
if (tree) {
IK_Data *ikdata = get_ikdata(ob->pose);
// convert tree in iTaSC::Scene
- IK_Scene *ikscene = convert_tree(scene, ob, pchan);
+ IK_Scene *ikscene = convert_tree(scene, ob, pchan, ctime);
if (ikscene) {
ikscene->next = ikdata->first;
ikdata->first = ikscene;
@@ -1732,15 +1761,21 @@ void itasc_initialize_tree(struct Scene *scene, Object *ob, float ctime)
count += initialize_scene(ob, pchan);
}
// if at least one tree, create the scenes from the PoseTree stored in the channels
- if (count)
- create_scene(scene, ob);
- itasc_update_param(ob->pose);
+ // postpone until execute_tree: this way the pose constraint are included
+ //if (count)
+ // create_scene(scene, ob, ctime);
+ //itasc_update_param(ob->pose);
// make sure we don't rebuilt until the user changes something important
ob->pose->flag &= ~POSE_WAS_REBUILT;
}
void itasc_execute_tree(struct Scene *scene, struct Object *ob, struct bPoseChannel *pchan, float ctime)
{
+ if (!ob->pose->ikdata) {
+ // IK tree not yet created, no it now
+ create_scene(scene, ob, ctime);
+ itasc_update_param(ob->pose);
+ }
if (ob->pose->ikdata) {
IK_Data *ikdata = (IK_Data *)ob->pose->ikdata;
bItasc *ikparam = (bItasc *) ob->pose->ikparam;
diff --git a/source/blender/imbuf/IMB_colormanagement.h b/source/blender/imbuf/IMB_colormanagement.h
index 0653956e113..1e33f8da363 100644
--- a/source/blender/imbuf/IMB_colormanagement.h
+++ b/source/blender/imbuf/IMB_colormanagement.h
@@ -138,6 +138,7 @@ struct ColormanageProcessor *IMB_colormanagement_display_processor_new(const str
const struct ColorManagedDisplaySettings *display_settings);
struct ColormanageProcessor *IMB_colormanagement_colorspace_processor_new(const char *from_colorspace, const char *to_colorspace);
void IMB_colormanagement_processor_apply_v4(struct ColormanageProcessor *cm_processor, float pixel[4]);
+void IMB_colormanagement_processor_apply_v4_predivide(struct ColormanageProcessor *cm_processor, float pixel[4]);
void IMB_colormanagement_processor_apply_v3(struct ColormanageProcessor *cm_processor, float pixel[3]);
void IMB_colormanagement_processor_apply(struct ColormanageProcessor *cm_processor, float *buffer, int width, int height,
int channels, int predivide);
diff --git a/source/blender/imbuf/IMB_imbuf.h b/source/blender/imbuf/IMB_imbuf.h
index db1404813b1..850060ef4d5 100644
--- a/source/blender/imbuf/IMB_imbuf.h
+++ b/source/blender/imbuf/IMB_imbuf.h
@@ -373,7 +373,6 @@ void IMB_rect_from_float(struct ImBuf *ibuf);
* Changed part will be stored in buffer. This is expected to be used for texture painting updates */
void IMB_partial_rect_from_float(struct ImBuf *ibuf, float *buffer, int x, int y, int w, int h, int is_data);
void IMB_float_from_rect(struct ImBuf *ibuf);
-void IMB_float_from_rect_simple(struct ImBuf *ibuf); /* no profile conversion */
/* note, check that the conversion exists, only some are supported */
float *IMB_float_profile_ensure(struct ImBuf *ibuf, int profile, int *alloc);
void IMB_color_to_bw(struct ImBuf *ibuf);
@@ -393,6 +392,8 @@ void IMB_buffer_byte_from_byte(unsigned char *rect_to, const unsigned char *rect
int profile_to, int profile_from, int predivide,
int width, int height, int stride_to, int stride_from);
void IMB_buffer_float_clamp(float *buf, int width, int height);
+void IMB_buffer_float_unpremultiply(float *buf, int width, int height);
+void IMB_buffer_float_premultiply(float *buf, int width, int height);
/**
* Change the ordering of the color bytes pointed to by rect from
@@ -467,6 +468,7 @@ void IMB_flipy(struct ImBuf *ibuf);
/* Premultiply alpha */
void IMB_premultiply_alpha(struct ImBuf *ibuf);
+void IMB_unpremultiply_alpha(struct ImBuf *ibuf);
/**
*
diff --git a/source/blender/imbuf/IMB_imbuf_types.h b/source/blender/imbuf/IMB_imbuf_types.h
index 28e62d496b2..49e2e7fc80d 100644
--- a/source/blender/imbuf/IMB_imbuf_types.h
+++ b/source/blender/imbuf/IMB_imbuf_types.h
@@ -167,14 +167,15 @@ typedef struct ImBuf {
#define IB_animdeinterlace (1 << 9)
#define IB_tiles (1 << 10)
#define IB_tilecache (1 << 11)
-#define IB_premul (1 << 12)
-#define IB_cm_predivide (1 << 13)
+#define IB_alphamode_premul (1 << 12) /* indicates whether image on disk have premul alpha */
+#define IB_alphamode_detect (1 << 13) /* if this flag is set, alpha mode would be guessed from file */
+#define IB_ignore_alpha (1 << 14) /* ignore alpha on load and substitude it with 1.0f */
/*
* The bit flag is stored in the ImBuf.ftype variable.
- * Note that the lower 10 bits is used for storing custom flags
+ * Note that the lower 11 bits is used for storing custom flags
*/
-#define IB_CUSTOM_FLAGS_MASK 0x3ff
+#define IB_CUSTOM_FLAGS_MASK 0x400
#define PNG (1 << 30)
#define TGA (1 << 28)
@@ -217,8 +218,12 @@ typedef struct ImBuf {
#define JP2_YCC (1 << 15)
#define JP2_CINE (1 << 14)
#define JP2_CINE_48FPS (1 << 13)
+#define JP2_JP2 (1 << 12)
+#define JP2_J2K (1 << 11)
#endif
+#define PNG_16BIT (1 << 10)
+
#define RAWTGA (TGA | 1)
#define JPG_STD (JPG | (0 << 8))
diff --git a/source/blender/imbuf/intern/IMB_filter.h b/source/blender/imbuf/intern/IMB_filter.h
index eaedb160c94..6bd5f44307f 100644
--- a/source/blender/imbuf/intern/IMB_filter.h
+++ b/source/blender/imbuf/intern/IMB_filter.h
@@ -41,6 +41,9 @@ void imb_filterx(struct ImBuf *ibuf);
void IMB_premultiply_rect(unsigned int *rect, char planes, int w, int h);
void IMB_premultiply_rect_float(float *rect_float, char planes, int w, int h);
+void IMB_unpremultiply_rect(unsigned int *rect, char planes, int w, int h);
+void IMB_unpremultiply_rect_float(float *rect_float, char planes, int w, int h);
+
void imb_onehalf_no_alloc(struct ImBuf *ibuf2, struct ImBuf *ibuf1);
#endif
diff --git a/source/blender/imbuf/intern/IMB_metadata.h b/source/blender/imbuf/intern/IMB_metadata.h
index a68d7a7813e..f731fd69620 100644
--- a/source/blender/imbuf/intern/IMB_metadata.h
+++ b/source/blender/imbuf/intern/IMB_metadata.h
@@ -42,7 +42,7 @@ typedef struct ImMetaData {
int len;
} ImMetaData;
-/** The metadata is a list of key/value pairs (both char*) that can me
+/** The metadata is a list of key/value pairs (both char *) that can me
* saved in the header of several image formats.
* Apart from some common keys like
* 'Software' and 'Description' (png standard) we'll use keys within the
diff --git a/source/blender/imbuf/intern/cineon/cineon_dpx.c b/source/blender/imbuf/intern/cineon/cineon_dpx.c
index c8bc3f8ebb8..ba84063f317 100644
--- a/source/blender/imbuf/intern/cineon/cineon_dpx.c
+++ b/source/blender/imbuf/intern/cineon/cineon_dpx.c
@@ -95,6 +95,9 @@ static struct ImBuf *imb_load_dpx_cineon(unsigned char *mem, size_t size, int us
if (flags & IB_rect)
IMB_rect_from_float(ibuf);
+ if (flags & IB_alphamode_detect)
+ ibuf->flags |= IB_alphamode_premul;
+
return ibuf;
}
diff --git a/source/blender/imbuf/intern/colormanagement.c b/source/blender/imbuf/intern/colormanagement.c
index 1c68a466ade..bcfddfe425a 100644
--- a/source/blender/imbuf/intern/colormanagement.c
+++ b/source/blender/imbuf/intern/colormanagement.c
@@ -189,7 +189,6 @@ typedef struct ColormnaageCacheData {
int flag; /* view flags of cached buffer */
float exposure; /* exposure value cached buffer is calculated with */
float gamma; /* gamma value cached buffer is calculated with */
- int predivide; /* predivide flag of cached buffer */
CurveMapping *curve_mapping; /* curve mapping used for cached buffer */
int curve_mapping_timestamp; /* time stamp of curve mapping used for cached buffer */
} ColormnaageCacheData;
@@ -323,7 +322,6 @@ static unsigned char *colormanage_cache_get(ImBuf *ibuf, const ColormanageCacheV
ColormanageCacheKey key;
ImBuf *cache_ibuf;
int view_flag = 1 << (view_settings->view - 1);
- int predivide = ibuf->flags & IB_cm_predivide;
CurveMapping *curve_mapping = view_settings->curve_mapping;
int curve_mapping_timestamp = curve_mapping ? curve_mapping->changed_timestamp : 0;
@@ -353,7 +351,6 @@ static unsigned char *colormanage_cache_get(ImBuf *ibuf, const ColormanageCacheV
if (cache_data->exposure != view_settings->exposure ||
cache_data->gamma != view_settings->gamma ||
- cache_data->predivide != predivide ||
cache_data->flag != view_settings->flag ||
cache_data->curve_mapping != curve_mapping ||
cache_data->curve_mapping_timestamp != curve_mapping_timestamp)
@@ -379,7 +376,6 @@ static void colormanage_cache_put(ImBuf *ibuf, const ColormanageCacheViewSetting
ImBuf *cache_ibuf;
ColormnaageCacheData *cache_data;
int view_flag = 1 << (view_settings->view - 1);
- int predivide = ibuf->flags & IB_cm_predivide;
struct MovieCache *moviecache = colormanage_moviecache_ensure(ibuf);
CurveMapping *curve_mapping = view_settings->curve_mapping;
int curve_mapping_timestamp = curve_mapping ? curve_mapping->changed_timestamp : 0;
@@ -400,7 +396,6 @@ static void colormanage_cache_put(ImBuf *ibuf, const ColormanageCacheViewSetting
cache_data = MEM_callocN(sizeof(ColormnaageCacheData), "color manage cache imbuf data");
cache_data->exposure = view_settings->exposure;
cache_data->gamma = view_settings->gamma;
- cache_data->predivide = predivide;
cache_data->flag = view_settings->flag;
cache_data->curve_mapping = curve_mapping;
cache_data->curve_mapping_timestamp = curve_mapping_timestamp;
@@ -897,13 +892,12 @@ void colormanage_imbuf_make_linear(ImBuf *ibuf, const char *from_colorspace)
if (ibuf->rect_float) {
const char *to_colorspace = global_role_scene_linear;
- int predivide = ibuf->flags & IB_cm_predivide;
if (ibuf->rect)
imb_freerectImBuf(ibuf);
IMB_colormanagement_transform(ibuf->rect_float, ibuf->x, ibuf->y, ibuf->channels,
- from_colorspace, to_colorspace, predivide);
+ from_colorspace, to_colorspace, TRUE);
}
}
@@ -1130,7 +1124,6 @@ typedef struct DisplayBufferThread {
int channels;
float dither;
- int predivide;
int is_data;
const char *byte_colorspace;
@@ -1158,7 +1151,6 @@ static void display_buffer_init_handle(void *handle_v, int start_line, int tot_l
DisplayBufferInitData *init_data = (DisplayBufferInitData *) init_data_v;
ImBuf *ibuf = init_data->ibuf;
- int predivide = ibuf->flags & IB_cm_predivide;
int channels = ibuf->channels;
float dither = ibuf->dither;
int is_data = ibuf->colormanage_flag & IMB_COLORMANAGE_IS_DATA;
@@ -1189,7 +1181,6 @@ static void display_buffer_init_handle(void *handle_v, int start_line, int tot_l
handle->channels = channels;
handle->dither = dither;
- handle->predivide = predivide;
handle->is_data = is_data;
handle->byte_colorspace = init_data->byte_colorspace;
@@ -1206,7 +1197,6 @@ static void *display_buffer_apply_get_linear_buffer(DisplayBufferThread *handle)
int buffer_size = channels * width * height;
- int predivide = handle->predivide;
int is_data = handle->is_data;
int is_data_display = handle->cm_processor->is_data_result;
@@ -1224,16 +1214,25 @@ static void *display_buffer_apply_get_linear_buffer(DisplayBufferThread *handle)
/* first convert byte buffer to float, keep in image space */
for (i = 0, fp = linear_buffer, cp = byte_buffer;
- i < channels * width * height;
- i++, fp++, cp++)
+ i < width * height;
+ i++, fp += channels, cp += channels)
{
- *fp = (float)(*cp) / 255.0f;
+ if (channels == 3) {
+ rgb_uchar_to_float(fp, cp);
+ }
+ else if (channels == 4) {
+ rgba_uchar_to_float(fp, cp);
+ straight_to_premul_v4(fp, fp);
+ }
+ else {
+ BLI_assert(!"Buffers of 3 or 4 channels are only supported here");
+ }
}
if (!is_data && !is_data_display) {
/* convert float buffer to scene linear space */
IMB_colormanagement_transform(linear_buffer, width, height, channels,
- from_colorspace, to_colorspace, predivide);
+ from_colorspace, to_colorspace, TRUE);
}
}
else if (handle->float_colorspace) {
@@ -1249,7 +1248,7 @@ static void *display_buffer_apply_get_linear_buffer(DisplayBufferThread *handle)
memcpy(linear_buffer, handle->buffer, buffer_size * sizeof(float));
IMB_colormanagement_transform(linear_buffer, width, height, channels,
- from_colorspace, to_colorspace, predivide);
+ from_colorspace, to_colorspace, TRUE);
}
else {
/* some processors would want to modify float original buffer
@@ -1277,13 +1276,12 @@ static void *do_display_buffer_apply_thread(void *handle_v)
int width = handle->width;
int height = handle->tot_line;
float dither = handle->dither;
- int predivide = handle->predivide;
int is_data = handle->is_data;
if (cm_processor == NULL) {
if (display_buffer_byte) {
IMB_buffer_byte_from_byte(display_buffer_byte, handle->byte_buffer, IB_PROFILE_SRGB, IB_PROFILE_SRGB,
- FALSE, width, height, width, width);
+ FALSE, width, height, width, width);
}
if (display_buffer) {
@@ -1301,7 +1299,7 @@ static void *do_display_buffer_apply_thread(void *handle_v)
}
else {
/* apply processor */
- IMB_colormanagement_processor_apply(cm_processor, linear_buffer, width, height, channels, predivide);
+ IMB_colormanagement_processor_apply(cm_processor, linear_buffer, width, height, channels, TRUE);
}
/* copy result to output buffers */
@@ -1309,7 +1307,7 @@ static void *do_display_buffer_apply_thread(void *handle_v)
/* do conversion */
IMB_buffer_byte_from_float(display_buffer_byte, linear_buffer,
channels, dither, IB_PROFILE_SRGB, IB_PROFILE_SRGB,
- predivide, width, height, width, width);
+ TRUE, width, height, width, width);
}
if (display_buffer)
@@ -1663,7 +1661,7 @@ static void colormanagement_imbuf_make_display_space(ImBuf *ibuf, const ColorMan
if (global_tot_display == 0 || global_tot_view == 0) {
IMB_buffer_float_from_float(ibuf->rect_float, ibuf->rect_float, ibuf->channels, IB_PROFILE_SRGB, IB_PROFILE_LINEAR_RGB,
- ibuf->flags & IB_cm_predivide, ibuf->x, ibuf->y, ibuf->x, ibuf->x);
+ TRUE, ibuf->x, ibuf->y, ibuf->x, ibuf->x);
}
else {
colormanage_display_buffer_process_ex(ibuf, ibuf->rect_float, (unsigned char *)ibuf->rect,
@@ -2326,7 +2324,6 @@ static void partial_buffer_update_rect(ImBuf *ibuf, unsigned char *display_buffe
{
int x, y;
int channels = ibuf->channels;
- int predivide = ibuf->flags & IB_cm_predivide;
float dither = ibuf->dither;
ColorSpace *rect_colorspace = ibuf->rect_colorspace;
float *display_buffer_float = NULL;
@@ -2350,13 +2347,11 @@ static void partial_buffer_update_rect(ImBuf *ibuf, unsigned char *display_buffe
else if (byte_buffer) {
rgba_uchar_to_float(pixel, byte_buffer + linear_index);
IMB_colormanagement_colorspace_to_scene_linear_v3(pixel, rect_colorspace);
+ straight_to_premul_v4(pixel, pixel);
}
if (!is_data) {
- if (predivide)
- IMB_colormanagement_processor_apply_v4(cm_processor, pixel);
- else
- IMB_colormanagement_processor_apply_v4(cm_processor, pixel);
+ IMB_colormanagement_processor_apply_v4_predivide(cm_processor, pixel);
}
if (display_buffer_float) {
@@ -2365,7 +2360,9 @@ static void partial_buffer_update_rect(ImBuf *ibuf, unsigned char *display_buffe
copy_v4_v4(display_buffer_float + index, pixel);
}
else {
- rgba_float_to_uchar(display_buffer + display_index, pixel);
+ float pixel_straight[4];
+ premul_to_straight_v4(pixel_straight, pixel);
+ rgba_float_to_uchar(display_buffer + display_index, pixel_straight);
}
}
}
@@ -2389,7 +2386,6 @@ void IMB_partial_display_buffer_update(ImBuf *ibuf, const float *linear_buffer,
/* update byte buffer created by legacy color management */
unsigned char *rect = (unsigned char *) ibuf->rect;
- int predivide = ibuf->flags & IB_cm_predivide;
int channels = ibuf->channels;
int width = xmax - xmin;
int height = ymax - ymin;
@@ -2397,7 +2393,7 @@ void IMB_partial_display_buffer_update(ImBuf *ibuf, const float *linear_buffer,
int linear_index = ((ymin - offset_y) * stride + (xmin - offset_x)) * channels;
IMB_buffer_byte_from_float(rect + rect_index, linear_buffer + linear_index, channels, ibuf->dither,
- IB_PROFILE_SRGB, IB_PROFILE_LINEAR_RGB, predivide, width, height, ibuf->x, stride);
+ IB_PROFILE_SRGB, IB_PROFILE_LINEAR_RGB, TRUE, width, height, ibuf->x, stride);
}
if (ibuf->display_buffer_flags) {
@@ -2503,6 +2499,15 @@ void IMB_colormanagement_processor_apply_v4(ColormanageProcessor *cm_processor,
OCIO_processorApplyRGBA(cm_processor->processor, pixel);
}
+void IMB_colormanagement_processor_apply_v4_predivide(ColormanageProcessor *cm_processor, float pixel[4])
+{
+ if (cm_processor->curve_mapping)
+ curvemapping_evaluate_premulRGBF(cm_processor->curve_mapping, pixel, pixel);
+
+ if (cm_processor->processor)
+ OCIO_processorApplyRGBA_predivide(cm_processor->processor, pixel);
+}
+
void IMB_colormanagement_processor_apply_v3(ColormanageProcessor *cm_processor, float pixel[3])
{
if (cm_processor->curve_mapping)
diff --git a/source/blender/imbuf/intern/dds/dds_api.cpp b/source/blender/imbuf/intern/dds/dds_api.cpp
index 5459cffe590..c41bbd594b3 100644
--- a/source/blender/imbuf/intern/dds/dds_api.cpp
+++ b/source/blender/imbuf/intern/dds/dds_api.cpp
@@ -164,7 +164,7 @@ struct ImBuf *imb_load_dds(unsigned char *mem, size_t size, int flags, char colo
}
if (ibuf->dds_data.fourcc != FOURCC_DDS) {
- ibuf->dds_data.data = (unsigned char*)dds.readData(ibuf->dds_data.size);
+ ibuf->dds_data.data = (unsigned char *)dds.readData(ibuf->dds_data.size);
/* flip compressed texture */
FlipDXTCImage(dds.width(), dds.height(), dds.mipmapCount(), dds.fourCC(), ibuf->dds_data.data);
diff --git a/source/blender/imbuf/intern/divers.c b/source/blender/imbuf/intern/divers.c
index f049c404e2d..f0d8b7cac72 100644
--- a/source/blender/imbuf/intern/divers.c
+++ b/source/blender/imbuf/intern/divers.c
@@ -39,6 +39,7 @@
#include "IMB_imbuf_types.h"
#include "IMB_imbuf.h"
#include "IMB_allocimbuf.h"
+#include "IMB_filter.h"
#include "IMB_colormanagement.h"
#include "IMB_colormanagement_intern.h"
@@ -249,11 +250,25 @@ void IMB_buffer_byte_from_float(uchar *rect_to, const float *rect_from,
uchar *to = rect_to + stride_to * y * 4;
if (profile_to == profile_from) {
+ float straight[4];
+
/* no color space conversion */
- if (dither) {
+ if (dither && predivide) {
+ for (x = 0; x < width; x++, from += 4, to += 4) {
+ premul_to_straight_v4(straight, from);
+ float_to_byte_dither_v4(to, straight, di);
+ }
+ }
+ else if (dither) {
for (x = 0; x < width; x++, from += 4, to += 4)
float_to_byte_dither_v4(to, from, di);
}
+ else if (predivide) {
+ for (x = 0; x < width; x++, from += 4, to += 4) {
+ premul_to_straight_v4(straight, from);
+ rgba_float_to_uchar(to, straight);
+ }
+ }
else {
for (x = 0; x < width; x++, from += 4, to += 4)
rgba_float_to_uchar(to, from);
@@ -262,10 +277,12 @@ void IMB_buffer_byte_from_float(uchar *rect_to, const float *rect_from,
else if (profile_to == IB_PROFILE_SRGB) {
/* convert from linear to sRGB */
unsigned short us[4];
+ float straight[4];
if (dither && predivide) {
for (x = 0; x < width; x++, from += 4, to += 4) {
- linearrgb_to_srgb_ushort4_predivide(us, from);
+ premul_to_straight_v4(straight, from);
+ linearrgb_to_srgb_ushort4(us, from);
ushort_to_byte_dither_v4(to, us, di);
}
}
@@ -277,7 +294,8 @@ void IMB_buffer_byte_from_float(uchar *rect_to, const float *rect_from,
}
else if (predivide) {
for (x = 0; x < width; x++, from += 4, to += 4) {
- linearrgb_to_srgb_ushort4_predivide(us, from);
+ premul_to_straight_v4(straight, from);
+ linearrgb_to_srgb_ushort4(us, from);
ushort_to_byte_v4(to, us);
}
}
@@ -526,7 +544,6 @@ void IMB_buffer_byte_from_byte(uchar *rect_to, const uchar *rect_from,
void IMB_rect_from_float(ImBuf *ibuf)
{
- int predivide = (ibuf->flags & IB_cm_predivide);
float *buffer;
const char *from_colorspace;
@@ -548,7 +565,10 @@ void IMB_rect_from_float(ImBuf *ibuf)
buffer = MEM_dupallocN(ibuf->rect_float);
/* first make float buffer in byte space */
- IMB_colormanagement_transform(buffer, ibuf->x, ibuf->y, ibuf->channels, from_colorspace, ibuf->rect_colorspace->name, predivide);
+ IMB_colormanagement_transform(buffer, ibuf->x, ibuf->y, ibuf->channels, from_colorspace, ibuf->rect_colorspace->name, TRUE);
+
+ /* convert from float's premul alpha to byte's straight alpha */
+ IMB_unpremultiply_rect_float(buffer, ibuf->planes, ibuf->x, ibuf->y);
/* convert float to byte */
IMB_buffer_byte_from_float((unsigned char *) ibuf->rect, buffer, ibuf->channels, ibuf->dither, IB_PROFILE_SRGB, IB_PROFILE_SRGB,
@@ -565,7 +585,6 @@ void IMB_partial_rect_from_float(ImBuf *ibuf, float *buffer, int x, int y, int w
{
float *rect_float;
uchar *rect_byte;
- int predivide = (ibuf->flags & IB_cm_predivide);
int profile_from = IB_PROFILE_LINEAR_RGB;
/* verify we have a float buffer */
@@ -588,12 +607,12 @@ void IMB_partial_rect_from_float(ImBuf *ibuf, float *buffer, int x, int y, int w
/* and do color space conversion to byte */
IMB_buffer_byte_from_float(rect_byte, rect_float,
- 4, ibuf->dither, IB_PROFILE_SRGB, profile_from, predivide,
+ 4, ibuf->dither, IB_PROFILE_SRGB, profile_from, TRUE,
w, h, ibuf->x, w);
}
else {
IMB_buffer_float_from_float(buffer, rect_float,
- ibuf->channels, IB_PROFILE_SRGB, profile_from, predivide,
+ ibuf->channels, IB_PROFILE_SRGB, profile_from, TRUE,
w, h, w, ibuf->x);
/* XXX: need to convert to image buffer's rect space */
@@ -608,8 +627,6 @@ void IMB_partial_rect_from_float(ImBuf *ibuf, float *buffer, int x, int y, int w
void IMB_float_from_rect(ImBuf *ibuf)
{
- int predivide = (ibuf->flags & IB_cm_predivide);
-
/* verify if we byte and float buffers */
if (ibuf->rect == NULL)
return;
@@ -634,22 +651,12 @@ void IMB_float_from_rect(ImBuf *ibuf)
/* then make float be in linear space */
IMB_colormanagement_colorspace_to_scene_linear(ibuf->rect_float, ibuf->x, ibuf->y, ibuf->channels,
- ibuf->rect_colorspace, predivide);
-
- BLI_unlock_thread(LOCK_COLORMANAGE);
-}
-
-/* no profile conversion */
-void IMB_float_from_rect_simple(ImBuf *ibuf)
-{
- int predivide = (ibuf->flags & IB_cm_predivide);
+ ibuf->rect_colorspace, FALSE);
- if (ibuf->rect_float == NULL)
- imb_addrectfloatImBuf(ibuf);
+ /* byte buffer is straight alpha, float should always be premul */
+ IMB_premultiply_rect_float(ibuf->rect_float, ibuf->planes, ibuf->x, ibuf->y);
- IMB_buffer_float_from_byte(ibuf->rect_float, (uchar *)ibuf->rect,
- IB_PROFILE_SRGB, IB_PROFILE_SRGB, predivide,
- ibuf->x, ibuf->y, ibuf->x, ibuf->x);
+ BLI_unlock_thread(LOCK_COLORMANAGE);
}
/* use when you need to get a buffer with a certain profile
@@ -660,7 +667,6 @@ void IMB_float_from_rect_simple(ImBuf *ibuf)
*/
float *IMB_float_profile_ensure(ImBuf *ibuf, int profile, int *alloc)
{
- int predivide = (ibuf->flags & IB_cm_predivide);
int profile_from = IB_PROFILE_LINEAR_RGB;
int profile_to;
@@ -686,12 +692,13 @@ float *IMB_float_profile_ensure(ImBuf *ibuf, int profile, int *alloc)
if (ibuf->rect_float == NULL) {
IMB_buffer_float_from_byte(fbuf, (uchar *)ibuf->rect,
- profile_to, profile_from, predivide,
+ profile_to, profile_from, FALSE,
ibuf->x, ibuf->y, ibuf->x, ibuf->x);
+ IMB_premultiply_rect_float(ibuf->rect_float, ibuf->planes, ibuf->x, ibuf->y);
}
else {
IMB_buffer_float_from_float(fbuf, ibuf->rect_float,
- 4, profile_to, profile_from, predivide,
+ 4, profile_to, profile_from, TRUE,
ibuf->x, ibuf->y, ibuf->x, ibuf->x);
}
@@ -727,6 +734,26 @@ void IMB_buffer_float_clamp(float *buf, int width, int height)
}
}
+void IMB_buffer_float_unpremultiply(float *buf, int width, int height)
+{
+ int total = width * height;
+ float *cp = buf;
+ while (total--) {
+ premul_to_straight_v4(cp, cp);
+ cp += 4;
+ }
+}
+
+void IMB_buffer_float_premultiply(float *buf, int width, int height)
+{
+ int total = width * height;
+ float *cp = buf;
+ while (total--) {
+ straight_to_premul_v4(cp, cp);
+ cp += 4;
+ }
+}
+
/**************************** alter saturation *****************************/
void IMB_saturation(ImBuf *ibuf, float sat)
diff --git a/source/blender/imbuf/intern/filter.c b/source/blender/imbuf/intern/filter.c
index 678b2908b96..51fee232034 100644
--- a/source/blender/imbuf/intern/filter.c
+++ b/source/blender/imbuf/intern/filter.c
@@ -599,3 +599,67 @@ void IMB_premultiply_alpha(ImBuf *ibuf)
IMB_premultiply_rect_float(ibuf->rect_float, ibuf->planes, ibuf->x, ibuf->y);
}
+void IMB_unpremultiply_rect(unsigned int *rect, char planes, int w, int h)
+{
+ char *cp;
+ int x, y;
+ float val;
+
+ if (planes == 24) { /* put alpha at 255 */
+ cp = (char *)(rect);
+
+ for (y = 0; y < h; y++)
+ for (x = 0; x < w; x++, cp += 4)
+ cp[3] = 255;
+ }
+ else {
+ cp = (char *)(rect);
+
+ for (y = 0; y < h; y++) {
+ for (x = 0; x < w; x++, cp += 4) {
+ val = cp[3] != 0 ? 1.0f / (float)cp[3] : 1.0f;
+ cp[0] = FTOCHAR(cp[0] * val);
+ cp[1] = FTOCHAR(cp[1] * val);
+ cp[2] = FTOCHAR(cp[2] * val);
+ }
+ }
+ }
+}
+
+void IMB_unpremultiply_rect_float(float *rect_float, char planes, int w, int h)
+{
+ float val, *fp;
+ int x, y;
+
+ if (planes == 24) { /* put alpha at 1.0 */
+ fp = rect_float;
+
+ for (y = 0; y < h; y++)
+ for (x = 0; x < w; x++, fp += 4)
+ fp[3] = 1.0;
+ }
+ else {
+ fp = rect_float;
+ for (y = 0; y < h; y++) {
+ for (x = 0; x < w; x++, fp += 4) {
+ val = fp[3] != 0.0f ? 1.0f / fp[3] : 1.0f;
+ fp[0] = fp[0] * val;
+ fp[1] = fp[1] * val;
+ fp[2] = fp[2] * val;
+ }
+ }
+ }
+
+}
+
+void IMB_unpremultiply_alpha(ImBuf *ibuf)
+{
+ if (ibuf == NULL)
+ return;
+
+ if (ibuf->rect)
+ IMB_unpremultiply_rect(ibuf->rect, ibuf->planes, ibuf->x, ibuf->y);
+
+ if (ibuf->rect_float)
+ IMB_unpremultiply_rect_float(ibuf->rect_float, ibuf->planes, ibuf->x, ibuf->y);
+}
diff --git a/source/blender/imbuf/intern/imageprocess.c b/source/blender/imbuf/intern/imageprocess.c
index 92b8dd8c724..1eac6236829 100644
--- a/source/blender/imbuf/intern/imageprocess.c
+++ b/source/blender/imbuf/intern/imageprocess.c
@@ -104,7 +104,7 @@ void bicubic_interpolation_color(struct ImBuf *in, unsigned char outI[4], float
BLI_bicubic_interpolation_fl(in->rect_float, outF, in->x, in->y, 4, u, v);
}
else {
- BLI_bicubic_interpolation_char((unsigned char*) in->rect, outI, in->x, in->y, 4, u, v);
+ BLI_bicubic_interpolation_char((unsigned char *) in->rect, outI, in->x, in->y, 4, u, v);
}
}
@@ -130,7 +130,7 @@ void bilinear_interpolation_color(struct ImBuf *in, unsigned char outI[4], float
BLI_bilinear_interpolation_fl(in->rect_float, outF, in->x, in->y, 4, u, v);
}
else {
- BLI_bilinear_interpolation_char((unsigned char*) in->rect, outI, in->x, in->y, 4, u, v);
+ BLI_bilinear_interpolation_char((unsigned char *) in->rect, outI, in->x, in->y, 4, u, v);
}
}
diff --git a/source/blender/imbuf/intern/jp2.c b/source/blender/imbuf/intern/jp2.c
index 3a2bf99c75c..8d6218a389e 100644
--- a/source/blender/imbuf/intern/jp2.c
+++ b/source/blender/imbuf/intern/jp2.c
@@ -228,6 +228,10 @@ struct ImBuf *imb_jp2_decode(unsigned char *mem, size_t size, int flags, char co
}
ibuf->ftype = JP2;
+ if (is_jp2)
+ ibuf->ftype |= JP2_JP2;
+ else
+ ibuf->ftype |= JP2_J2K;
if (use_float) {
float *rect_float = ibuf->rect_float;
@@ -852,9 +856,15 @@ int imb_savejp2(struct ImBuf *ibuf, const char *name, int flags)
int codestream_length;
opj_cio_t *cio = NULL;
FILE *f = NULL;
+ opj_cinfo_t *cinfo = NULL;
/* get a JP2 compressor handle */
- opj_cinfo_t *cinfo = opj_create_compress(CODEC_JP2);
+ if (ibuf->ftype & JP2_JP2)
+ cinfo = opj_create_compress(CODEC_JP2);
+ else if (ibuf->ftype & JP2_J2K)
+ cinfo = opj_create_compress(CODEC_J2K);
+ else
+ BLI_assert(!"Unsupported codec was specified in save settings");
/* catch events using our callbacks and give a local context */
opj_set_event_mgr((opj_common_ptr)cinfo, &event_mgr, stderr);
diff --git a/source/blender/imbuf/intern/jpeg.c b/source/blender/imbuf/intern/jpeg.c
index 758617bdd48..6a5b534c688 100644
--- a/source/blender/imbuf/intern/jpeg.c
+++ b/source/blender/imbuf/intern/jpeg.c
@@ -234,7 +234,7 @@ static void memory_source(j_decompress_ptr cinfo, unsigned char *buffer, size_t
* If must suspend, take the specified action (typically "return FALSE").
*/
#define INPUT_BYTE(cinfo, V, action) \
- MAKESTMT(MAKE_BYTE_AVAIL(cinfo,action); \
+ MAKESTMT(MAKE_BYTE_AVAIL(cinfo, action); \
bytes_in_buffer--; \
V = GETJOCTET(*next_input_byte++); )
@@ -242,7 +242,7 @@ static void memory_source(j_decompress_ptr cinfo, unsigned char *buffer, size_t
* V should be declared unsigned int or perhaps INT32.
*/
#define INPUT_2BYTES(cinfo, V, action) \
- MAKESTMT(MAKE_BYTE_AVAIL(cinfo,action); \
+ MAKESTMT(MAKE_BYTE_AVAIL(cinfo, action); \
bytes_in_buffer--; \
V = ((unsigned int) GETJOCTET(*next_input_byte++)) << 8; \
MAKE_BYTE_AVAIL(cinfo, action); \
diff --git a/source/blender/imbuf/intern/openexr/openexr_api.cpp b/source/blender/imbuf/intern/openexr/openexr_api.cpp
index da7b31cc2ba..18b08c9b59b 100644
--- a/source/blender/imbuf/intern/openexr/openexr_api.cpp
+++ b/source/blender/imbuf/intern/openexr/openexr_api.cpp
@@ -1197,6 +1197,9 @@ struct ImBuf *imb_load_openexr(unsigned char *mem, size_t size, int flags, char
delete file;
}
}
+
+ if (flags & IB_alphamode_detect)
+ ibuf->flags |= IB_alphamode_premul;
}
return(ibuf);
}
diff --git a/source/blender/imbuf/intern/png.c b/source/blender/imbuf/intern/png.c
index dcfebb95b87..bbe43132051 100644
--- a/source/blender/imbuf/intern/png.c
+++ b/source/blender/imbuf/intern/png.c
@@ -109,10 +109,14 @@ int imb_savepng(struct ImBuf *ibuf, const char *name, int flags)
unsigned char *pixels = NULL;
unsigned char *from, *to;
+ unsigned short *pixels16 = NULL, *to16;
+ float *from_float, from_straight[4];
png_bytepp row_pointers = NULL;
int i, bytesperpixel, color_type = PNG_COLOR_TYPE_GRAY;
FILE *fp = NULL;
+ int is_16bit = (ibuf->ftype & PNG_16BIT) && ibuf->rect_float;
+
/* use the jpeg quality setting for compression */
int compression;
compression = (int)(((float)(ibuf->ftype & 0xff) / 11.1111f));
@@ -150,8 +154,12 @@ int imb_savepng(struct ImBuf *ibuf, const char *name, int flags)
/* copy image data */
- pixels = MEM_mallocN(ibuf->x * ibuf->y * bytesperpixel * sizeof(unsigned char), "pixels");
- if (pixels == NULL) {
+ if (is_16bit)
+ pixels16 = MEM_mallocN(ibuf->x * ibuf->y * bytesperpixel * sizeof(unsigned short), "png 16bit pixels");
+ else
+ pixels = MEM_mallocN(ibuf->x * ibuf->y * bytesperpixel * sizeof(unsigned char), "png 8bit pixels");
+
+ if (pixels == NULL && pixels16 == NULL) {
png_destroy_write_struct(&png_ptr, &info_ptr);
printf("imb_savepng: Cannot allocate pixels array of %dx%d, %d bytes per pixel for file: '%s'\n", ibuf->x, ibuf->y, bytesperpixel, name);
return 0;
@@ -159,32 +167,66 @@ int imb_savepng(struct ImBuf *ibuf, const char *name, int flags)
from = (unsigned char *) ibuf->rect;
to = pixels;
+ from_float = ibuf->rect_float;
+ to16 = pixels16;
switch (bytesperpixel) {
case 4:
color_type = PNG_COLOR_TYPE_RGBA;
- for (i = ibuf->x * ibuf->y; i > 0; i--) {
- to[0] = from[0];
- to[1] = from[1];
- to[2] = from[2];
- to[3] = from[3];
- to += 4; from += 4;
+ if (is_16bit) {
+ for (i = ibuf->x * ibuf->y; i > 0; i--) {
+ premul_to_straight_v4(from_straight, from_float);
+ to16[0] = FTOUSHORT(from_straight[0]);
+ to16[1] = FTOUSHORT(from_straight[1]);
+ to16[2] = FTOUSHORT(from_straight[2]);
+ to16[3] = FTOUSHORT(from_straight[3]);
+ to16 += 4; from_float += 4;
+ }
+ }
+ else {
+ for (i = ibuf->x * ibuf->y; i > 0; i--) {
+ to[0] = from[0];
+ to[1] = from[1];
+ to[2] = from[2];
+ to[3] = from[3];
+ to += 4; from += 4;
+ }
}
break;
case 3:
color_type = PNG_COLOR_TYPE_RGB;
- for (i = ibuf->x * ibuf->y; i > 0; i--) {
- to[0] = from[0];
- to[1] = from[1];
- to[2] = from[2];
- to += 3; from += 4;
+ if (is_16bit) {
+ for (i = ibuf->x * ibuf->y; i > 0; i--) {
+ premul_to_straight_v4(from_straight, from_float);
+ to16[0] = FTOUSHORT(from_straight[0]);
+ to16[1] = FTOUSHORT(from_straight[1]);
+ to16[2] = FTOUSHORT(from_straight[2]);
+ to16 += 3; from_float += 4;
+ }
+ }
+ else {
+ for (i = ibuf->x * ibuf->y; i > 0; i--) {
+ to[0] = from[0];
+ to[1] = from[1];
+ to[2] = from[2];
+ to += 3; from += 4;
+ }
}
break;
case 1:
color_type = PNG_COLOR_TYPE_GRAY;
- for (i = ibuf->x * ibuf->y; i > 0; i--) {
- to[0] = from[0];
- to++; from += 4;
+ if (is_16bit) {
+ for (i = ibuf->x * ibuf->y; i > 0; i--) {
+ premul_to_straight_v4(from_straight, from_float);
+ to16[0] = FTOUSHORT(from_straight[0]);
+ to16++; from_float += 4;
+ }
+ }
+ else {
+ for (i = ibuf->x * ibuf->y; i > 0; i--) {
+ to[0] = from[0];
+ to++; from += 4;
+ }
}
break;
}
@@ -203,7 +245,10 @@ int imb_savepng(struct ImBuf *ibuf, const char *name, int flags)
fp = BLI_fopen(name, "wb");
if (!fp) {
png_destroy_write_struct(&png_ptr, &info_ptr);
- MEM_freeN(pixels);
+ if (pixels)
+ MEM_freeN(pixels);
+ if (pixels16)
+ MEM_freeN(pixels16);
printf("imb_savepng: Cannot open file for writing: '%s'\n", name);
return 0;
}
@@ -227,7 +272,7 @@ int imb_savepng(struct ImBuf *ibuf, const char *name, int flags)
info_ptr,
ibuf->x,
ibuf->y,
- 8,
+ is_16bit ? 16 : 8,
color_type,
PNG_INTERLACE_NONE,
PNG_COMPRESSION_TYPE_DEFAULT,
@@ -268,12 +313,19 @@ int imb_savepng(struct ImBuf *ibuf, const char *name, int flags)
/* write the file header information */
png_write_info(png_ptr, info_ptr);
+#ifdef __LITTLE_ENDIAN__
+ png_set_swap(png_ptr);
+#endif
+
/* allocate memory for an array of row-pointers */
row_pointers = (png_bytepp) MEM_mallocN(ibuf->y * sizeof(png_bytep), "row_pointers");
if (row_pointers == NULL) {
printf("imb_savepng: Cannot allocate row-pointers array for file '%s'\n", name);
png_destroy_write_struct(&png_ptr, &info_ptr);
- MEM_freeN(pixels);
+ if (pixels)
+ MEM_freeN(pixels);
+ if (pixels16)
+ MEM_freeN(pixels16);
if (fp) {
fclose(fp);
}
@@ -281,9 +333,17 @@ int imb_savepng(struct ImBuf *ibuf, const char *name, int flags)
}
/* set the individual row-pointers to point at the correct offsets */
- for (i = 0; i < ibuf->y; i++) {
- row_pointers[ibuf->y - 1 - i] = (png_bytep)
- ((unsigned char *)pixels + (i * ibuf->x) * bytesperpixel * sizeof(unsigned char));
+ if (is_16bit) {
+ for (i = 0; i < ibuf->y; i++) {
+ row_pointers[ibuf->y - 1 - i] = (png_bytep)
+ ((unsigned short *)pixels16 + (i * ibuf->x) * bytesperpixel);
+ }
+ }
+ else {
+ for (i = 0; i < ibuf->y; i++) {
+ row_pointers[ibuf->y - 1 - i] = (png_bytep)
+ ((unsigned char *)pixels + (i * ibuf->x) * bytesperpixel * sizeof(unsigned char));
+ }
}
/* write out the entire image data in one call */
@@ -293,7 +353,10 @@ int imb_savepng(struct ImBuf *ibuf, const char *name, int flags)
png_write_end(png_ptr, info_ptr);
/* clean up */
- MEM_freeN(pixels);
+ if (pixels)
+ MEM_freeN(pixels);
+ if (pixels16)
+ MEM_freeN(pixels16);
MEM_freeN(row_pointers);
png_destroy_write_struct(&png_ptr, &info_ptr);
@@ -394,6 +457,8 @@ ImBuf *imb_loadpng(unsigned char *mem, size_t size, int flags, char colorspace[I
if (ibuf) {
ibuf->ftype = PNG;
+ if (bit_depth == 16)
+ ibuf->ftype |= PNG_16BIT;
if (png_get_valid(png_ptr, info_ptr, PNG_INFO_pHYs)) {
int unit_type;
diff --git a/source/blender/imbuf/intern/radiance_hdr.c b/source/blender/imbuf/intern/radiance_hdr.c
index 03ed1bb8008..d09adeb09b5 100644
--- a/source/blender/imbuf/intern/radiance_hdr.c
+++ b/source/blender/imbuf/intern/radiance_hdr.c
@@ -212,6 +212,9 @@ struct ImBuf *imb_loadhdr(unsigned char *mem, size_t size, int flags, char color
if (ibuf == NULL) return NULL;
ibuf->ftype = RADHDR;
+ if (flags & IB_alphamode_detect)
+ ibuf->flags |= IB_alphamode_premul;
+
if (flags & IB_test) return ibuf;
/* read in and decode the actual data */
diff --git a/source/blender/imbuf/intern/readimage.c b/source/blender/imbuf/intern/readimage.c
index be20c80bdec..00bc78ee488 100644
--- a/source/blender/imbuf/intern/readimage.c
+++ b/source/blender/imbuf/intern/readimage.c
@@ -86,15 +86,32 @@ ImBuf *IMB_ibImageFromMemory(unsigned char *mem, size_t size, int flags, char co
BLI_strncpy(colorspace, effective_colorspace, IM_MAX_SPACE);
}
+ if (flags & IB_ignore_alpha) {
+ IMB_rectfill_alpha(ibuf, 1.0f);
+ }
+ else {
+ if (flags & IB_alphamode_premul) {
+ if (ibuf->rect) {
+ IMB_unpremultiply_alpha(ibuf);
+ }
+ else {
+ /* pass, floats are expected to be premul */
+ }
+ }
+ else {
+ if (ibuf->rect_float) {
+ IMB_premultiply_alpha(ibuf);
+ }
+ else {
+ /* pass, bytes are expected to be straight */
+ }
+ }
+ }
+
/* OCIO_TODO: in some cases it's faster to do threaded conversion,
* but how to distinguish such cases */
colormanage_imbuf_make_linear(ibuf, effective_colorspace);
- if (flags & IB_premul) {
- IMB_premultiply_alpha(ibuf);
- ibuf->flags |= IB_premul;
- }
-
return ibuf;
}
}
@@ -230,4 +247,3 @@ void imb_loadtile(ImBuf *ibuf, int tx, int ty, unsigned int *rect)
close(file);
}
-
diff --git a/source/blender/imbuf/intern/scaling.c b/source/blender/imbuf/intern/scaling.c
index 1e701b8d615..1050d3f8715 100644
--- a/source/blender/imbuf/intern/scaling.c
+++ b/source/blender/imbuf/intern/scaling.c
@@ -33,6 +33,7 @@
#include "BLI_utildefines.h"
+#include "BLI_math_color.h"
#include "MEM_guardedalloc.h"
#include "imbuf.h"
@@ -291,6 +292,37 @@ struct ImBuf *IMB_double_y(struct ImBuf *ibuf1)
return (ibuf2);
}
+/* pretty much specific functions which converts uchar <-> ushort but assumes
+ * ushort range of 255*255 which is more convenient here
+ */
+MINLINE void straight_uchar_to_premul_ushort(unsigned short result[4], const unsigned char color[4])
+{
+ unsigned short alpha = color[3];
+
+ result[0] = color[0] * alpha;
+ result[1] = color[1] * alpha;
+ result[2] = color[2] * alpha;
+ result[3] = alpha * 255;
+}
+
+MINLINE void premul_ushort_to_straight_uchar(unsigned char *result, const unsigned short color[4])
+{
+ if (color[3] <= 255) {
+ result[0] = color[0] / 255;
+ result[1] = color[1] / 255;
+ result[2] = color[2] / 255;
+ result[3] = color[3] / 255;
+ }
+ else {
+ unsigned short alpha = color[3] / 255;
+
+ result[0] = color[0] / alpha;
+ result[1] = color[1] / alpha;
+ result[2] = color[2] / alpha;
+ result[3] = alpha;
+ }
+}
+
/* result in ibuf2, scaling should be done correctly */
void imb_onehalf_no_alloc(struct ImBuf *ibuf2, struct ImBuf *ibuf1)
{
@@ -303,23 +335,33 @@ void imb_onehalf_no_alloc(struct ImBuf *ibuf2, struct ImBuf *ibuf1)
}
if (do_rect) {
- char *p1, *p2, *dest;
+ unsigned char *cp1, *cp2, *dest;
- p1 = (char *) ibuf1->rect;
- dest = (char *) ibuf2->rect;
+ cp1 = (unsigned char *) ibuf1->rect;
+ dest = (unsigned char *) ibuf2->rect;
for (y = ibuf2->y; y > 0; y--) {
- p2 = p1 + (ibuf1->x << 2);
+ cp2 = cp1 + (ibuf1->x << 2);
for (x = ibuf2->x; x > 0; x--) {
- dest[0] = (p1[0] + p2[0] + p1[4] + p2[4]) >> 2;
- dest[1] = (p1[1] + p2[1] + p1[5] + p2[5]) >> 2;
- dest[2] = (p1[2] + p2[2] + p1[6] + p2[6]) >> 2;
- dest[3] = (p1[3] + p2[3] + p1[7] + p2[7]) >> 2;
- p1 += 8;
- p2 += 8;
+ unsigned short p1i[8], p2i[8], desti[4];
+
+ straight_uchar_to_premul_ushort(p1i, cp1);
+ straight_uchar_to_premul_ushort(p2i, cp2);
+ straight_uchar_to_premul_ushort(p1i + 4, cp1 + 4);
+ straight_uchar_to_premul_ushort(p2i + 4, cp2 + 4);
+
+ desti[0] = ((unsigned int) p1i[0] + p2i[0] + p1i[4] + p2i[4]) >> 2;
+ desti[1] = ((unsigned int) p1i[1] + p2i[1] + p1i[5] + p2i[5]) >> 2;
+ desti[2] = ((unsigned int) p1i[2] + p2i[2] + p1i[6] + p2i[6]) >> 2;
+ desti[3] = ((unsigned int) p1i[3] + p2i[3] + p1i[7] + p2i[7]) >> 2;
+
+ premul_ushort_to_straight_uchar(dest, desti);
+
+ cp1 += 8;
+ cp2 += 8;
dest += 4;
}
- p1 = p2;
- if (ibuf1->x & 1) p1 += 4;
+ cp1 = cp2;
+ if (ibuf1->x & 1) cp1 += 4;
}
}
diff --git a/source/blender/imbuf/intern/tiff.c b/source/blender/imbuf/intern/tiff.c
index 83830f260e1..2630aebef3b 100644
--- a/source/blender/imbuf/intern/tiff.c
+++ b/source/blender/imbuf/intern/tiff.c
@@ -376,7 +376,7 @@ static void imb_read_tiff_resolution(ImBuf *ibuf, TIFF *image)
* This method is most flexible and can handle multiple different bit depths
* and RGB channel orderings.
*/
-static int imb_read_tiff_pixels(ImBuf *ibuf, TIFF *image, int premul)
+static int imb_read_tiff_pixels(ImBuf *ibuf, TIFF *image)
{
ImBuf *tmpibuf;
int success = 0;
@@ -390,6 +390,23 @@ static int imb_read_tiff_pixels(ImBuf *ibuf, TIFF *image, int premul)
TIFFGetField(image, TIFFTAG_SAMPLESPERPIXEL, &spp); /* number of 'channels' */
TIFFGetField(image, TIFFTAG_PLANARCONFIG, &config);
+ if (spp == 4) {
+ /* HACK: this is really tricky hack, which is only needed to force libtiff
+ * do not touch RGB channels when there's alpha channel present
+ * The thing is: libtiff will premul RGB if alpha mode is set to
+ * unassociated, which really conflicts with blender's assumptions
+ *
+ * Alternative would be to unpremul after load, but it'll be really
+ * lossy and unwanted behavior
+ *
+ * So let's keep this thing here for until proper solution is found (sergey)
+ */
+
+ unsigned short extraSampleTypes[1];
+ extraSampleTypes[0] = EXTRASAMPLE_ASSOCALPHA;
+ TIFFSetField(image, TIFFTAG_EXTRASAMPLES, 1, extraSampleTypes);
+ }
+
imb_read_tiff_resolution(ibuf, image);
scanline = TIFFScanlineSize(image);
@@ -471,10 +488,6 @@ static int imb_read_tiff_pixels(ImBuf *ibuf, TIFF *image, int premul)
if (bitspersample < 16)
if (ENDIAN_ORDER == B_ENDIAN)
IMB_convert_rgba_to_abgr(tmpibuf);
- if (premul) {
- IMB_premultiply_alpha(tmpibuf);
- ibuf->flags |= IB_premul;
- }
/* assign rect last */
if (tmpibuf->rect_float)
@@ -557,6 +570,18 @@ ImBuf *imb_loadtiff(unsigned char *mem, size_t size, int flags, char colorspace[
return NULL;
}
+ /* get alpha mode from file header */
+ if (flags & IB_alphamode_detect) {
+ if (spp == 4) {
+ unsigned short extra, *extraSampleTypes;
+
+ TIFFGetField(image, TIFFTAG_EXTRASAMPLES, &extra, &extraSampleTypes);
+
+ if (extraSampleTypes[0] == EXTRASAMPLE_ASSOCALPHA)
+ ibuf->flags |= IB_alphamode_premul;
+ }
+ }
+
/* if testing, we're done */
if (flags & IB_test) {
TIFFClose(image);
@@ -585,9 +610,6 @@ ImBuf *imb_loadtiff(unsigned char *mem, size_t size, int flags, char colorspace[
hbuf->miplevel = level;
hbuf->ftype = ibuf->ftype;
ibuf->mipmap[level - 1] = hbuf;
-
- if (flags & IB_premul)
- hbuf->flags |= IB_premul;
}
else
hbuf = ibuf;
@@ -608,7 +630,7 @@ ImBuf *imb_loadtiff(unsigned char *mem, size_t size, int flags, char colorspace[
}
/* read pixels */
- if (!(ibuf->flags & IB_tilecache) && !imb_read_tiff_pixels(ibuf, image, 0)) {
+ if (!(ibuf->flags & IB_tilecache) && !imb_read_tiff_pixels(ibuf, image)) {
fprintf(stderr, "imb_loadtiff: Failed to read tiff image.\n");
TIFFClose(image);
return NULL;
@@ -644,9 +666,6 @@ void imb_loadtiletiff(ImBuf *ibuf, unsigned char *mem, size_t size, int tx, int
if (TIFFReadRGBATile(image, tx * ibuf->tilex, (ibuf->ytiles - 1 - ty) * ibuf->tiley, rect) == 1) {
if (ibuf->tiley > ibuf->y)
memmove(rect, rect + ibuf->tilex * (ibuf->tiley - ibuf->y), sizeof(int) * ibuf->tilex * ibuf->y);
-
- if (ibuf->flags & IB_premul)
- IMB_premultiply_rect(rect, 32, ibuf->tilex, ibuf->tiley);
}
else
printf("imb_loadtiff: failed to read tiff tile at mipmap level %d\n", ibuf->miplevel);
@@ -689,8 +708,6 @@ int imb_savetiff(ImBuf *ibuf, const char *name, int flags)
float *fromf = NULL;
float xres, yres;
int x, y, from_i, to_i, i;
- int extraSampleTypes[1] = { EXTRASAMPLE_ASSOCALPHA };
-
/* check for a valid number of bytes per pixel. Like the PNG writer,
* the TIFF writer supports 1, 3 or 4 bytes per pixel, corresponding
@@ -763,6 +780,13 @@ int imb_savetiff(ImBuf *ibuf, const char *name, int flags)
TIFFSetField(image, TIFFTAG_SAMPLESPERPIXEL, samplesperpixel);
if (samplesperpixel == 4) {
+ unsigned short extraSampleTypes[1];
+
+ if (bitspersample == 16)
+ extraSampleTypes[0] = EXTRASAMPLE_ASSOCALPHA;
+ else
+ extraSampleTypes[0] = EXTRASAMPLE_UNASSALPHA;
+
/* RGBA images */
TIFFSetField(image, TIFFTAG_EXTRASAMPLES, 1,
extraSampleTypes);
diff --git a/source/blender/makesdna/DNA_ID.h b/source/blender/makesdna/DNA_ID.h
index 7b2773a8205..68896992287 100644
--- a/source/blender/makesdna/DNA_ID.h
+++ b/source/blender/makesdna/DNA_ID.h
@@ -42,6 +42,7 @@ extern "C" {
struct Library;
struct FileData;
struct ID;
+struct PackedFile;
typedef struct IDPropertyData {
void *pointer;
@@ -136,6 +137,8 @@ typedef struct Library {
* setting 'name' directly and it will be kept in
* sync - campbell */
struct Library *parent; /* set for indirectly linked libs, used in the outliner and while reading */
+
+ struct PackedFile *packedfile;
} Library;
enum eIconSizes {
diff --git a/source/blender/makesdna/DNA_brush_types.h b/source/blender/makesdna/DNA_brush_types.h
index cc26ee479d7..e3571c767bd 100644
--- a/source/blender/makesdna/DNA_brush_types.h
+++ b/source/blender/makesdna/DNA_brush_types.h
@@ -156,10 +156,7 @@ typedef enum BrushSculptTool {
SCULPT_TOOL_THUMB = 12,
SCULPT_TOOL_SNAKE_HOOK = 13,
SCULPT_TOOL_ROTATE = 14,
-
- /* slot 15 is free for use */
- /* SCULPT_TOOL_ = 15, */
-
+ SCULPT_TOOL_SIMPLIFY = 15,
SCULPT_TOOL_CREASE = 16,
SCULPT_TOOL_BLOB = 17,
SCULPT_TOOL_CLAY_STRIPS = 18,
diff --git a/source/blender/makesdna/DNA_image_types.h b/source/blender/makesdna/DNA_image_types.h
index fe3550327f7..0f47ee224ae 100644
--- a/source/blender/makesdna/DNA_image_types.h
+++ b/source/blender/makesdna/DNA_image_types.h
@@ -111,6 +111,9 @@ typedef struct Image {
/* color management */
ColorManagedColorspaceSettings colorspace_settings;
+ char alpha_mode;
+
+ char pad[7];
} Image;
@@ -119,15 +122,16 @@ typedef struct Image {
/* Image.flag */
#define IMA_FIELDS 1
#define IMA_STD_FIELD 2
-#define IMA_DO_PREMUL 4
+#define IMA_DO_PREMUL 4 /* deprecated, should not be used */
#define IMA_REFLECT 16
#define IMA_NOCOLLECT 32
#define IMA_DEPRECATED 64
#define IMA_OLD_PREMUL 128
-#define IMA_CM_PREDIVIDE 256
+/*#define IMA_CM_PREDIVIDE 256*/ /* deprecated, should not be used */
#define IMA_USED_FOR_RENDER 512
#define IMA_USER_FRAME_IN_RANGE 1024 /* for image user, but these flags are mixed */
#define IMA_VIEW_AS_RENDER 2048
+#define IMA_IGNORE_ALPHA 4096
/* Image.tpageflag */
#define IMA_TILES 1
@@ -148,4 +152,10 @@ typedef struct Image {
/* gen_flag */
#define IMA_GEN_FLOAT 1
+/* alpha_mode */
+enum {
+ IMA_ALPHA_STRAIGHT = 0,
+ IMA_ALPHA_PREMUL = 1,
+};
+
#endif
diff --git a/source/blender/makesdna/DNA_mesh_types.h b/source/blender/makesdna/DNA_mesh_types.h
index da7ea94aeff..03b23c5137a 100644
--- a/source/blender/makesdna/DNA_mesh_types.h
+++ b/source/blender/makesdna/DNA_mesh_types.h
@@ -170,6 +170,7 @@ typedef struct TFace {
#define ME_SUBSURF 128
#define ME_OPT_EDGES 256
#define ME_DS_EXPAND 512
+#define ME_SCULPT_DYNAMIC_TOPOLOGY 1024
/* me->drawflag, short */
#define ME_DRAWEDGES (1 << 0)
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index ef9dca58862..4194395ec43 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -281,8 +281,9 @@ typedef struct ImageFormatData {
/* Jpeg2000 */
char jp2_flag;
+ char jp2_codec;
- char pad[7];
+ char pad[6];
/* color management */
ColorManagedViewSettings view_settings;
@@ -351,6 +352,10 @@ typedef struct ImageFormatData {
#define R_IMF_JP2_FLAG_CINE_PRESET (1<<1) /* was R_JPEG2K_CINE_PRESET */
#define R_IMF_JP2_FLAG_CINE_48 (1<<2) /* was R_JPEG2K_CINE_48FPS */
+/* ImageFormatData.jp2_codec */
+#define R_IMF_JP2_CODEC_JP2 0
+#define R_IMF_JP2_CODEC_J2K 1
+
/* ImageFormatData.cineon_flag */
#define R_IMF_CINEON_FLAG_LOG (1<<0) /* was R_CINEON_LOG */
@@ -704,6 +709,7 @@ typedef struct GameData {
#define GAME_SHOW_MOUSE (1 << 14)
#define GAME_GLSL_NO_COLOR_MANAGEMENT (1 << 15)
#define GAME_SHOW_OBSTACLE_SIMULATION (1 << 16)
+#define GAME_NO_MATERIAL_CACHING (1 << 17)
/* Note: GameData.flag is now an int (max 32 flags). A short could only take 16 flags */
/* GameData.playerflag */
@@ -840,6 +846,12 @@ typedef struct Sculpt {
float special_rotation;
+ /* Maximum edge length for dynamic topology sculpting (in pixels) */
+ int detail_size;
+
+ /* Direction used for SCULPT_OT_symmetrize operator */
+ int symmetrize_direction;
+
int pad;
} Sculpt;
@@ -1296,11 +1308,11 @@ typedef struct Scene {
/* alphamode */
#define R_ADDSKY 0
#define R_ALPHAPREMUL 1
-#define R_ALPHAKEY 2
+/*#define R_ALPHAKEY 2*/ /* deprecated, shouldn't be used */
/* color_mgt_flag */
#define R_COLOR_MANAGEMENT (1 << 0) /* deprecated, should only be used in versioning code only */
-#define R_COLOR_MANAGEMENT_PREDIVIDE (1 << 1)
+/*#define R_COLOR_MANAGEMENT_PREDIVIDE (1 << 1)*/ /* deprecated, shouldn't be used */
/* subimtype, flag options for imtype */
#define R_OPENEXR_HALF 1 /*deprecated*/
@@ -1323,6 +1335,7 @@ typedef struct Scene {
#define R_BAKE_NORMALIZE 8
#define R_BAKE_MULTIRES 16
#define R_BAKE_LORES_MESH 32
+#define R_BAKE_VCOL 64
/* bake_normal_space */
#define R_BAKE_SPACE_CAMERA 0
@@ -1495,6 +1508,14 @@ typedef enum SculptFlags {
SCULPT_USE_OPENMP = (1<<7),
SCULPT_ONLY_DEFORM = (1<<8),
SCULPT_SHOW_DIFFUSE = (1<<9),
+
+ /* If set, the mesh will be drawn with smooth-shading in
+ * dynamic-topology mode */
+ SCULPT_DYNTOPO_SMOOTH_SHADING = (1<<10),
+
+ /* If set, dynamic-topology brushes will collapse short edges in
+ * addition to subdividing long ones */
+ SCULPT_DYNTOPO_COLLAPSE = (1<<11)
} SculptFlags;
/* ImagePaintSettings.flag */
diff --git a/source/blender/makesdna/DNA_screen_types.h b/source/blender/makesdna/DNA_screen_types.h
index de6ddb4b896..d6100dcdbce 100644
--- a/source/blender/makesdna/DNA_screen_types.h
+++ b/source/blender/makesdna/DNA_screen_types.h
@@ -110,12 +110,26 @@ typedef struct Panel { /* the part from uiBlock that needs saved in file */
int sortorder; /* panels are aligned according to increasing sortorder */
struct Panel *paneltab; /* this panel is tabbed in *paneltab */
void *activedata; /* runtime for panel manipulation */
-
- int list_scroll, list_size;
- int list_last_len, list_grip_size;
- char list_search[64];
} Panel;
+typedef struct uiList { /* some list UI data need to be saved in file */
+ struct uiList *next, *prev;
+
+ struct uiListType *type; /* runtime */
+ void *padp;
+
+ char list_id[64]; /* defined as UI_MAX_NAME_STR */
+
+ int layout_type; /* How items are layedout in the list */
+ int padi;
+
+ int list_scroll;
+ int list_size;
+ int list_last_len;
+ int list_grip_size;
+/* char list_search[64]; */
+} uiList;
+
typedef struct ScrArea {
struct ScrArea *next, *prev;
@@ -167,6 +181,7 @@ typedef struct ARegion {
ListBase uiblocks; /* uiBlock */
ListBase panels; /* Panel */
+ ListBase ui_lists; /* uiList */
ListBase handlers; /* wmEventHandler */
struct wmTimer *regiontimer; /* blend in/out */
@@ -216,6 +231,13 @@ typedef struct ARegion {
#define PNL_DEFAULT_CLOSED 1
#define PNL_NO_HEADER 2
+/* uilist layout_type */
+enum {
+ UILST_LAYOUT_DEFAULT = 0,
+ UILST_LAYOUT_COMPACT = 1,
+ UILST_LAYOUT_GRID = 2,
+};
+
/* regiontype, first two are the default set */
/* Do NOT change order, append on end. Types are hardcoded needed */
enum {
diff --git a/source/blender/makesdna/DNA_sequence_types.h b/source/blender/makesdna/DNA_sequence_types.h
index f106c8f918a..0aa466f7245 100644
--- a/source/blender/makesdna/DNA_sequence_types.h
+++ b/source/blender/makesdna/DNA_sequence_types.h
@@ -172,7 +172,10 @@ typedef struct Sequence {
float blend_opacity;
/* is sfra needed anymore? - it looks like its only used in one place */
- int sfra, pad; /* starting frame according to the timeline of the scene. */
+ int sfra; /* starting frame according to the timeline of the scene. */
+
+ char alpha_mode;
+ char pad[3];
/* modifiers */
ListBase modifiers;
@@ -315,7 +318,7 @@ typedef struct SequencerScopes {
#define SEQ_OVERLAP (1 << 3)
#define SEQ_FILTERY (1 << 4)
#define SEQ_MUTE (1 << 5)
-#define SEQ_MAKE_PREMUL (1 << 6)
+#define SEQ_MAKE_PREMUL (1 << 6) /* deprecated, used for compatibility code only */
#define SEQ_REVERSE_FRAMES (1 << 7)
#define SEQ_IPO_FRAME_LOCKED (1 << 8)
#define SEQ_EFFECT_NOT_LOADED (1 << 9)
@@ -366,6 +369,12 @@ typedef struct SequencerScopes {
#define SEQ_PROXY_TC_RECORD_RUN_NO_GAPS 8
#define SEQ_PROXY_TC_ALL 15
+/* seq->alpha_mode */
+enum {
+ SEQ_ALPHA_STRAIGHT = 0,
+ SEQ_ALPHA_PREMUL = 1
+};
+
/* seq->type WATCH IT: SEQ_TYPE_EFFECT BIT is used to determine if this is an effect strip!!! */
enum {
SEQ_TYPE_IMAGE = 0,
diff --git a/source/blender/makesdna/DNA_text_types.h b/source/blender/makesdna/DNA_text_types.h
index 6ce883905d4..3194adba3a0 100644
--- a/source/blender/makesdna/DNA_text_types.h
+++ b/source/blender/makesdna/DNA_text_types.h
@@ -75,12 +75,4 @@ typedef struct Text {
#define TXT_FOLLOW 0x0200 /* always follow cursor (console) */
#define TXT_TABSTOSPACES 0x0400 /* use space instead of tabs */
-/* format continuation flags */
-#define TXT_NOCONT 0x00 /* no continuation */
-#define TXT_SNGQUOTSTR 0x01 /* single quotes */
-#define TXT_DBLQUOTSTR 0x02 /* double quotes */
-#define TXT_TRISTR 0x04 /* triplets of quotes: """ or ''' */
-#define TXT_SNGTRISTR 0x05 /*(TXT_TRISTR | TXT_SNGQUOTSTR)*/
-#define TXT_DBLTRISTR 0x06 /*(TXT_TRISTR | TXT_DBLQUOTSTR)*/
-
#endif
diff --git a/source/blender/makesdna/DNA_texture_types.h b/source/blender/makesdna/DNA_texture_types.h
index dd63e6aad59..ea4f281efd6 100644
--- a/source/blender/makesdna/DNA_texture_types.h
+++ b/source/blender/makesdna/DNA_texture_types.h
@@ -340,7 +340,7 @@ typedef struct ColorMapping {
/* imaflag */
#define TEX_INTERPOL 1
-#define TEX_USEALPHA 2
+#define TEX_USEALPHA 2 /* deprecated, used for versioning only */
#define TEX_MIPMAP 4
#define TEX_IMAROT 16
#define TEX_CALCALPHA 32
diff --git a/source/blender/makesdna/DNA_userdef_types.h b/source/blender/makesdna/DNA_userdef_types.h
index ce4e0c1591d..e7f27834c85 100644
--- a/source/blender/makesdna/DNA_userdef_types.h
+++ b/source/blender/makesdna/DNA_userdef_types.h
@@ -249,11 +249,14 @@ typedef struct ThemeSpace {
char vertex_size, outline_width, facedot_size;
char noodle_curving;
- char syntaxl[4], syntaxn[4], syntaxb[4]; /* syntax for textwindow and nodes */
+ /* syntax for textwindow and nodes */
+ char syntaxl[4], syntaxs[4];
+ char syntaxb[4], syntaxn[4];
char syntaxv[4], syntaxc[4];
+ char syntaxd[4], syntaxr[4];
char movie[4], movieclip[4], mask[4], image[4], scene[4], audio[4]; /* for sequence editor */
- char effect[4], hpad0[4], transition[4], meta[4];
+ char effect[4], transition[4], meta[4];
char editmesh_active[4];
char handle_vertex[4];
@@ -346,6 +349,7 @@ typedef struct bTheme {
typedef struct bAddon {
struct bAddon *next, *prev;
char module[64];
+ IDProperty *prop; /* User-Defined Properties on this Addon (for storing preferences) */
} bAddon;
typedef struct SolidLight {
diff --git a/source/blender/makesdna/DNA_view2d_types.h b/source/blender/makesdna/DNA_view2d_types.h
index 084496871bf..a7921be44d5 100644
--- a/source/blender/makesdna/DNA_view2d_types.h
+++ b/source/blender/makesdna/DNA_view2d_types.h
@@ -123,9 +123,9 @@ typedef struct View2D {
/* horizontal scrollbar */
#define V2D_SCROLL_TOP (1<<2)
#define V2D_SCROLL_BOTTOM (1<<3)
- /* special hack for outliner hscroll - prevent hanging older versions of Blender */
-#define V2D_SCROLL_BOTTOM_O (1<<4)
-#define V2D_SCROLL_HORIZONTAL (V2D_SCROLL_TOP|V2D_SCROLL_BOTTOM|V2D_SCROLL_BOTTOM_O)
+
+/* UNUSED (1<<4) */
+#define V2D_SCROLL_HORIZONTAL (V2D_SCROLL_TOP|V2D_SCROLL_BOTTOM)
/* scale markings - vertical */
#define V2D_SCROLL_SCALE_VERTICAL (1<<5)
/* scale markings - horizontal */
diff --git a/source/blender/makesrna/RNA_access.h b/source/blender/makesrna/RNA_access.h
index ce7cb32c6e6..8956e9d9005 100644
--- a/source/blender/makesrna/RNA_access.h
+++ b/source/blender/makesrna/RNA_access.h
@@ -54,6 +54,7 @@ extern StructRNA RNA_ActionPoseMarkers;
extern StructRNA RNA_Actuator;
extern StructRNA RNA_ActuatorSensor;
extern StructRNA RNA_Addon;
+extern StructRNA RNA_AddonPreferences;
extern StructRNA RNA_AdjustmentSequence;
extern StructRNA RNA_AlwaysSensor;
extern StructRNA RNA_AndController;
@@ -104,7 +105,8 @@ extern StructRNA RNA_CollectionProperty;
extern StructRNA RNA_CollisionModifier;
extern StructRNA RNA_CollisionSensor;
extern StructRNA RNA_CollisionSettings;
-extern StructRNA RNA_ColorManagedColorspaceSettings;
+extern StructRNA RNA_ColorManagedInputColorspaceSettings;
+extern StructRNA RNA_ColorManagedSequencerColorspaceSettings;
extern StructRNA RNA_ColorManagedDisplaySettings;
extern StructRNA RNA_ColorManagedViewSettings;
extern StructRNA RNA_ColorRamp;
@@ -625,7 +627,7 @@ extern StructRNA RNA_TrackToConstraint;
extern StructRNA RNA_TransformConstraint;
extern StructRNA RNA_TransformSequence;
extern StructRNA RNA_UILayout;
-extern StructRNA RNA_UIListItem;
+extern StructRNA RNA_UIList;
extern StructRNA RNA_UVWarpModifier;
extern StructRNA RNA_UVProjectModifier;
extern StructRNA RNA_UVProjector;
diff --git a/source/blender/makesrna/RNA_enum_types.h b/source/blender/makesrna/RNA_enum_types.h
index 75bb3475fed..a8df3b9dfdd 100644
--- a/source/blender/makesrna/RNA_enum_types.h
+++ b/source/blender/makesrna/RNA_enum_types.h
@@ -70,6 +70,7 @@ extern EnumPropertyItem keyframe_handle_type_items[];
extern EnumPropertyItem keyblock_type_items[];
extern EnumPropertyItem keyingset_path_grouping_items[];
+extern EnumPropertyItem keying_flag_items[];
extern EnumPropertyItem keyframe_paste_offset_items[];
extern EnumPropertyItem keyframe_paste_merge_items[];
@@ -89,6 +90,8 @@ extern EnumPropertyItem brush_sculpt_tool_items[];
extern EnumPropertyItem brush_vertex_tool_items[];
extern EnumPropertyItem brush_image_tool_items[];
+extern EnumPropertyItem symmetrize_direction_items[];
+
extern EnumPropertyItem texture_type_items[];
extern EnumPropertyItem lamp_type_items[];
@@ -132,6 +135,9 @@ extern EnumPropertyItem prop_dynamicpaint_type_items[];
extern EnumPropertyItem clip_editor_mode_items[];
+extern EnumPropertyItem icon_items[];
+extern EnumPropertyItem uilist_layout_type_items[];
+
#ifdef WITH_FREESTYLE
extern EnumPropertyItem linestyle_color_modifier_type_items[];
extern EnumPropertyItem linestyle_alpha_modifier_type_items[];
diff --git a/source/blender/makesrna/intern/makesrna.c b/source/blender/makesrna/intern/makesrna.c
index 1b1e4f19cbb..a9cb6cdf77e 100644
--- a/source/blender/makesrna/intern/makesrna.c
+++ b/source/blender/makesrna/intern/makesrna.c
@@ -415,10 +415,10 @@ static const char *rna_type_type_name(PropertyRNA *prop)
return "float";
case PROP_STRING:
if (prop->flag & PROP_THICK_WRAP) {
- return "char*";
+ return "char *";
}
else {
- return "const char*";
+ return "const char *";
}
default:
return NULL;
@@ -870,16 +870,16 @@ static char *rna_def_property_set_func(FILE *f, StructRNA *srna, PropertyRNA *pr
if (prop->flag & PROP_ID_REFCOUNT) {
fprintf(f, "\n if (data->%s)\n", dp->dnaname);
- fprintf(f, " id_us_min((ID*)data->%s);\n", dp->dnaname);
+ fprintf(f, " id_us_min((ID *)data->%s);\n", dp->dnaname);
fprintf(f, " if (value.data)\n");
- fprintf(f, " id_us_plus((ID*)value.data);\n\n");
+ fprintf(f, " id_us_plus((ID *)value.data);\n\n");
}
else {
PointerPropertyRNA *pprop = (PointerPropertyRNA *)dp->prop;
StructRNA *type = rna_find_struct((const char *)pprop->type);
if (type && (type->flag & STRUCT_ID)) {
fprintf(f, " if (value.data)\n");
- fprintf(f, " id_lib_extern((ID*)value.data);\n\n");
+ fprintf(f, " id_lib_extern((ID *)value.data);\n\n");
}
}
@@ -1084,7 +1084,7 @@ static char *rna_def_property_begin_func(FILE *f, StructRNA *srna, PropertyRNA *
fprintf(f, "\n memset(iter, 0, sizeof(*iter));\n");
fprintf(f, " iter->parent= *ptr;\n");
- fprintf(f, " iter->prop= (PropertyRNA*)&rna_%s_%s;\n", srna->identifier, prop->identifier);
+ fprintf(f, " iter->prop= (PropertyRNA *)&rna_%s_%s;\n", srna->identifier, prop->identifier);
if (dp->dnalengthname || dp->dnalengthfixed) {
if (manualfunc) {
@@ -1768,7 +1768,7 @@ static void rna_def_property_funcs_header_cpp(FILE *f, StructRNA *srna, Property
const char *collection_funcs = "DefaultCollectionFunctions";
if (!(dp->prop->flag & (PROP_IDPROPERTY | PROP_BUILTIN)) && cprop->property.srna)
- collection_funcs = (char*)cprop->property.srna;
+ collection_funcs = (char *)cprop->property.srna;
if (cprop->item_type)
fprintf(f, "\tCOLLECTION_PROPERTY(%s, %s, %s, %s, %s, %s, %s)", collection_funcs, (const char *)cprop->item_type, srna->identifier,
@@ -2906,9 +2906,9 @@ static void rna_generate_property(FILE *f, StructRNA *srna, const char *nest, Pr
rna_property_structname(prop->type),
srna->identifier, strnest, prop->identifier);
- if (prop->next) fprintf(f, "\t{(PropertyRNA*)&rna_%s%s_%s, ", srna->identifier, strnest, prop->next->identifier);
+ if (prop->next) fprintf(f, "\t{(PropertyRNA *)&rna_%s%s_%s, ", srna->identifier, strnest, prop->next->identifier);
else fprintf(f, "\t{NULL, ");
- if (prop->prev) fprintf(f, "(PropertyRNA*)&rna_%s%s_%s,\n", srna->identifier, strnest, prop->prev->identifier);
+ if (prop->prev) fprintf(f, "(PropertyRNA *)&rna_%s%s_%s,\n", srna->identifier, strnest, prop->prev->identifier);
else fprintf(f, "NULL,\n");
fprintf(f, "\t%d, ", prop->magic);
rna_print_c_string(f, prop->identifier);
@@ -3080,12 +3080,12 @@ static void rna_generate_struct(BlenderRNA *UNUSED(brna), StructRNA *srna, FILE
fprintf(f, "%s%s rna_%s_%s_func = {\n", "", "FunctionRNA", srna->identifier, func->identifier);
if (func->cont.next)
- fprintf(f, "\t{(FunctionRNA*)&rna_%s_%s_func, ", srna->identifier,
+ fprintf(f, "\t{(FunctionRNA *)&rna_%s_%s_func, ", srna->identifier,
((FunctionRNA *)func->cont.next)->identifier);
else
fprintf(f, "\t{NULL, ");
if (func->cont.prev)
- fprintf(f, "(FunctionRNA*)&rna_%s_%s_func,\n", srna->identifier,
+ fprintf(f, "(FunctionRNA *)&rna_%s_%s_func,\n", srna->identifier,
((FunctionRNA *)func->cont.prev)->identifier);
else
fprintf(f, "NULL,\n");
@@ -3093,11 +3093,11 @@ static void rna_generate_struct(BlenderRNA *UNUSED(brna), StructRNA *srna, FILE
fprintf(f, "\tNULL,\n");
parm = func->cont.properties.first;
- if (parm) fprintf(f, "\t{(PropertyRNA*)&rna_%s_%s_%s, ", srna->identifier, func->identifier, parm->identifier);
+ if (parm) fprintf(f, "\t{(PropertyRNA *)&rna_%s_%s_%s, ", srna->identifier, func->identifier, parm->identifier);
else fprintf(f, "\t{NULL, ");
parm = func->cont.properties.last;
- if (parm) fprintf(f, "(PropertyRNA*)&rna_%s_%s_%s}},\n", srna->identifier, func->identifier, parm->identifier);
+ if (parm) fprintf(f, "(PropertyRNA *)&rna_%s_%s_%s}},\n", srna->identifier, func->identifier, parm->identifier);
else fprintf(f, "NULL}},\n");
fprintf(f, "\t");
@@ -3110,7 +3110,7 @@ static void rna_generate_struct(BlenderRNA *UNUSED(brna), StructRNA *srna, FILE
else fprintf(f, "\tNULL,\n");
if (func->c_ret)
- fprintf(f, "\t(PropertyRNA*)&rna_%s_%s_%s\n", srna->identifier, func->identifier, func->c_ret->identifier);
+ fprintf(f, "\t(PropertyRNA *)&rna_%s_%s_%s\n", srna->identifier, func->identifier, func->c_ret->identifier);
else
fprintf(f, "\tNULL\n");
@@ -3128,11 +3128,11 @@ static void rna_generate_struct(BlenderRNA *UNUSED(brna), StructRNA *srna, FILE
fprintf(f, "\tNULL,\n");
prop = srna->cont.properties.first;
- if (prop) fprintf(f, "\t{(PropertyRNA*)&rna_%s_%s, ", srna->identifier, prop->identifier);
+ if (prop) fprintf(f, "\t{(PropertyRNA *)&rna_%s_%s, ", srna->identifier, prop->identifier);
else fprintf(f, "\t{NULL, ");
prop = srna->cont.properties.last;
- if (prop) fprintf(f, "(PropertyRNA*)&rna_%s_%s}},\n", srna->identifier, prop->identifier);
+ if (prop) fprintf(f, "(PropertyRNA *)&rna_%s_%s}},\n", srna->identifier, prop->identifier);
else fprintf(f, "NULL}},\n");
fprintf(f, "\t");
rna_print_c_string(f, srna->identifier);
@@ -3151,7 +3151,7 @@ static void rna_generate_struct(BlenderRNA *UNUSED(brna), StructRNA *srna, FILE
while (base->base && base->base->nameproperty == prop)
base = base->base;
- fprintf(f, "\t(PropertyRNA*)&rna_%s_%s, ", base->identifier, prop->identifier);
+ fprintf(f, "\t(PropertyRNA *)&rna_%s_%s, ", base->identifier, prop->identifier);
}
else fprintf(f, "\tNULL, ");
@@ -3159,7 +3159,7 @@ static void rna_generate_struct(BlenderRNA *UNUSED(brna), StructRNA *srna, FILE
base = srna;
while (base->base && base->base->iteratorproperty == prop)
base = base->base;
- fprintf(f, "(PropertyRNA*)&rna_%s_rna_properties,\n", base->identifier);
+ fprintf(f, "(PropertyRNA *)&rna_%s_rna_properties,\n", base->identifier);
if (srna->base) fprintf(f, "\t&RNA_%s,\n", srna->base->identifier);
else fprintf(f, "\tNULL,\n");
@@ -3181,11 +3181,11 @@ static void rna_generate_struct(BlenderRNA *UNUSED(brna), StructRNA *srna, FILE
}
func = srna->functions.first;
- if (func) fprintf(f, "\t{(FunctionRNA*)&rna_%s_%s_func, ", srna->identifier, func->identifier);
+ if (func) fprintf(f, "\t{(FunctionRNA *)&rna_%s_%s_func, ", srna->identifier, func->identifier);
else fprintf(f, "\t{NULL, ");
func = srna->functions.last;
- if (func) fprintf(f, "(FunctionRNA*)&rna_%s_%s_func}\n", srna->identifier, func->identifier);
+ if (func) fprintf(f, "(FunctionRNA *)&rna_%s_%s_func}\n", srna->identifier, func->identifier);
else fprintf(f, "NULL}\n");
fprintf(f, "};\n");
@@ -3578,7 +3578,7 @@ static const char *cpp_classes = ""
" int length;\n"
"\n"
" DynamicArray() : data(NULL), length(0) {}\n"
-" DynamicArray(int new_length) : data(NULL), length(new_length) { data = (float*)malloc(sizeof(T) * new_length); }\n"
+" DynamicArray(int new_length) : data(NULL), length(new_length) { data = (float *)malloc(sizeof(T) * new_length); }\n"
" DynamicArray(const DynamicArray<T>& other) { copy_from(other); }\n"
" const DynamicArray<T>& operator=(const DynamicArray<T>& other) { copy_from(other); return *this; }\n"
"\n"
@@ -3589,7 +3589,7 @@ static const char *cpp_classes = ""
"protected:\n"
" void copy_from(const DynamicArray<T>& other) {\n"
" if (data) free(data);\n"
-" data = (float*)malloc(sizeof(T) * other.length);\n"
+" data = (float *)malloc(sizeof(T) * other.length);\n"
" memcpy(data, other.data, sizeof(T) * other.length);\n"
" length = other.length;\n"
" }\n"
@@ -3620,7 +3620,7 @@ static const char *cpp_classes = ""
"{ return iter.valid != other.iter.valid; }\n"
"\n"
" void begin(const Pointer &ptr)\n"
-" { if (init) Tend(&iter); Tbegin(&iter, (PointerRNA*)&ptr.ptr); t = T(iter.ptr); init = true; }\n"
+" { if (init) Tend(&iter); Tbegin(&iter, (PointerRNA *)&ptr.ptr); t = T(iter.ptr); init = true; }\n"
"\n"
"private:\n"
" const CollectionIterator<T, Tbegin, Tnext, Tend>& operator="
@@ -3754,13 +3754,13 @@ static void rna_generate_header_cpp(BlenderRNA *UNUSED(brna), FILE *f)
if (first_collection_func_struct == NULL)
first_collection_func_struct = ds->srna->identifier;
- if (!rna_is_collection_functions_struct(collection_func_structs, (char*)prop->srna)) {
+ if (!rna_is_collection_functions_struct(collection_func_structs, (char *)prop->srna)) {
if (all_collection_func_structs >= max_collection_func_structs) {
printf("Array size to store all collection structures names is too small\n");
exit(1);
}
- collection_func_structs[all_collection_func_structs++] = (char*)prop->srna;
+ collection_func_structs[all_collection_func_structs++] = (char *)prop->srna;
}
}
}
diff --git a/source/blender/makesrna/intern/rna_access.c b/source/blender/makesrna/intern/rna_access.c
index caa53a23d77..0048e1c60c2 100644
--- a/source/blender/makesrna/intern/rna_access.c
+++ b/source/blender/makesrna/intern/rna_access.c
@@ -4204,6 +4204,8 @@ char *RNA_path_full_struct_py(struct PointerRNA *ptr)
ret = BLI_sprintfN("%s.%s",
id_path, data_path);
+ MEM_freeN(data_path);
+
return ret;
}
@@ -4235,6 +4237,10 @@ char *RNA_path_full_property_py(PointerRNA *ptr, PropertyRNA *prop, int index)
ret = BLI_sprintfN("%s.%s[%d]",
id_path, data_path, index);
}
+ MEM_freeN(id_path);
+ if (data_path) {
+ MEM_freeN(data_path);
+ }
return ret;
}
@@ -4264,6 +4270,10 @@ char *RNA_path_struct_property_py(PointerRNA *ptr, PropertyRNA *prop, int index)
data_path, index);
}
+ if (data_path) {
+ MEM_freeN(data_path);
+ }
+
return ret;
}
diff --git a/source/blender/makesrna/intern/rna_animation.c b/source/blender/makesrna/intern/rna_animation.c
index 7229dddf6d6..402d05a20b6 100644
--- a/source/blender/makesrna/intern/rna_animation.c
+++ b/source/blender/makesrna/intern/rna_animation.c
@@ -52,6 +52,20 @@ EnumPropertyItem keyingset_path_grouping_items[] = {
{0, NULL, 0, NULL, NULL}
};
+/* It would be cool to get rid of this 'INSERTKEY_' prefix in 'py strings' values, but it would break existing
+ * exported keyingset... :/
+ */
+EnumPropertyItem keying_flag_items[] = {
+ {INSERTKEY_NEEDED, "INSERTKEY_NEEDED", 0, "Only Needed",
+ "Only insert keyframes where they're needed in the relevant F-Curves"},
+ {INSERTKEY_MATRIX, "INSERTKEY_VISUAL", 0, "Visual Keying",
+ "Insert keyframes based on 'visual transforms'"},
+ {INSERTKEY_XYZ2RGB, "INSERTKEY_XYZ_TO_RGB", 0, "XYZ=RGB Colors",
+ "Color for newly added transformation F-Curves (Location, Rotation, Scale) "
+ "and also Color is based on the transform axis"},
+ {0, NULL, 0, NULL, NULL}
+};
+
#ifdef RNA_RUNTIME
#include "BLI_math_base.h"
@@ -518,17 +532,6 @@ static void rna_def_common_keying_flags(StructRNA *srna, short UNUSED(reg))
{
PropertyRNA *prop;
- static EnumPropertyItem keying_flag_items[] = {
- {INSERTKEY_NEEDED, "INSERTKEY_NEEDED", 0, "Only Needed",
- "Only insert keyframes where they're needed in the relevant F-Curves"},
- {INSERTKEY_MATRIX, "INSERTKEY_VISUAL", 0, "Visual Keying",
- "Insert keyframes based on 'visual transforms'"},
- {INSERTKEY_XYZ2RGB, "INSERTKEY_XYZ_TO_RGB", 0, "XYZ=RGB Colors",
- "Color for newly added transformation F-Curves (Location, Rotation, Scale) "
- "and also Color is based on the transform axis"},
- {0, NULL, 0, NULL, NULL}
- };
-
prop = RNA_def_property(srna, "bl_options", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "keyingflag");
RNA_def_property_enum_items(prop, keying_flag_items);
diff --git a/source/blender/makesrna/intern/rna_brush.c b/source/blender/makesrna/intern/rna_brush.c
index 7bdebd620ee..3d5106b0cef 100644
--- a/source/blender/makesrna/intern/rna_brush.c
+++ b/source/blender/makesrna/intern/rna_brush.c
@@ -65,6 +65,7 @@ EnumPropertyItem brush_sculpt_tool_items[] = {
{SCULPT_TOOL_PINCH, "PINCH", ICON_BRUSH_PINCH, "Pinch", ""},
{SCULPT_TOOL_ROTATE, "ROTATE", ICON_BRUSH_ROTATE, "Rotate", ""},
{SCULPT_TOOL_SCRAPE, "SCRAPE", ICON_BRUSH_SCRAPE, "Scrape", ""},
+ {SCULPT_TOOL_SIMPLIFY, "SIMPLIFY", ICON_BRUSH_SUBTRACT /* icon TODO */, "Simplify", ""},
{SCULPT_TOOL_SMOOTH, "SMOOTH", ICON_BRUSH_SMOOTH, "Smooth", ""},
{SCULPT_TOOL_SNAKE_HOOK, "SNAKE_HOOK", ICON_BRUSH_SNAKE_HOOK, "Snake Hook", ""},
{SCULPT_TOOL_THUMB, "THUMB", ICON_BRUSH_THUMB, "Thumb", ""},
diff --git a/source/blender/makesrna/intern/rna_camera.c b/source/blender/makesrna/intern/rna_camera.c
index b72bba0422a..0b1e1c215c4 100644
--- a/source/blender/makesrna/intern/rna_camera.c
+++ b/source/blender/makesrna/intern/rna_camera.c
@@ -112,8 +112,8 @@ void RNA_def_camera(BlenderRNA *brna)
{0, NULL, 0, NULL, NULL}
};
static EnumPropertyItem prop_lens_unit_items[] = {
- {0, "MILLIMETERS", 0, "Millimeters", ""},
- {CAM_ANGLETOGGLE, "DEGREES", 0, "Degrees", ""},
+ {0, "MILLIMETERS", 0, "Millimeters", "Specify the lens in millimeters"},
+ {CAM_ANGLETOGGLE, "FOV", 0, "Field of View", "Specify the lens as the field of view's angle"},
{0, NULL, 0, NULL, NULL}
};
static EnumPropertyItem sensor_fit_items[] = {
@@ -154,23 +154,23 @@ void RNA_def_camera(BlenderRNA *brna)
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL);
prop = RNA_def_property(srna, "angle_x", PROP_FLOAT, PROP_ANGLE);
- RNA_def_property_range(prop, M_PI * (0.367 / 180.0), M_PI * (172.847 / 180.0));
+ RNA_def_property_range(prop, DEG2RAD(0.367), DEG2RAD(172.847));
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
- RNA_def_property_ui_text(prop, "Horizontal FOV", "Camera lens horizontal field of view in degrees");
+ RNA_def_property_ui_text(prop, "Horizontal FOV", "Camera lens horizontal field of view");
RNA_def_property_float_funcs(prop, "rna_Camera_angle_x_get", "rna_Camera_angle_x_set", NULL);
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Camera_update");
prop = RNA_def_property(srna, "angle_y", PROP_FLOAT, PROP_ANGLE);
- RNA_def_property_range(prop, M_PI * (0.367 / 180.0), M_PI * (172.847 / 180.0));
+ RNA_def_property_range(prop, DEG2RAD(0.367), DEG2RAD(172.847));
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
- RNA_def_property_ui_text(prop, "Vertical FOV", "Camera lens vertical field of view in degrees");
+ RNA_def_property_ui_text(prop, "Vertical FOV", "Camera lens vertical field of view");
RNA_def_property_float_funcs(prop, "rna_Camera_angle_y_get", "rna_Camera_angle_y_set", NULL);
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Camera_update");
prop = RNA_def_property(srna, "angle", PROP_FLOAT, PROP_ANGLE);
- RNA_def_property_range(prop, M_PI * (0.367 / 180.0), M_PI * (172.847 / 180.0));
+ RNA_def_property_range(prop, DEG2RAD(0.367), DEG2RAD(172.847));
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
- RNA_def_property_ui_text(prop, "Field of View", "Camera lens field of view in degrees");
+ RNA_def_property_ui_text(prop, "Field of View", "Camera lens field of view");
RNA_def_property_float_funcs(prop, "rna_Camera_angle_get", "rna_Camera_angle_set", NULL);
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Camera_update");
diff --git a/source/blender/makesrna/intern/rna_color.c b/source/blender/makesrna/intern/rna_color.c
index 851ae69ed3f..36d5a575ab4 100644
--- a/source/blender/makesrna/intern/rna_color.c
+++ b/source/blender/makesrna/intern/rna_color.c
@@ -1011,15 +1011,26 @@ static void rna_def_colormanage(BlenderRNA *brna)
RNA_def_property_update(prop, NC_WINDOW, "rna_ColorManagement_update");
/* ** Colorspace ** */
- srna = RNA_def_struct(brna, "ColorManagedColorspaceSettings", NULL);
- RNA_def_struct_ui_text(srna, "ColorManagedColorspaceSettings", "Input color space settings");
+ srna = RNA_def_struct(brna, "ColorManagedInputColorspaceSettings", NULL);
+ RNA_def_struct_ui_text(srna, "ColorManagedInputColorspaceSettings", "Input color space settings");
prop = RNA_def_property(srna, "name", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_items(prop, color_space_items);
RNA_def_property_enum_funcs(prop, "rna_ColorManagedColorspaceSettings_colorspace_get",
"rna_ColorManagedColorspaceSettings_colorspace_set",
"rna_ColorManagedColorspaceSettings_colorspace_itemf");
- RNA_def_property_ui_text(prop, "Color Space", "Input color space name");
+ RNA_def_property_ui_text(prop, "Input Color Space", "Color space of the image or movie on disk");
+ RNA_def_property_update(prop, NC_WINDOW, "rna_ColorManagedColorspaceSettings_reload_update");
+
+ srna = RNA_def_struct(brna, "ColorManagedSequencerColorspaceSettings", NULL);
+ RNA_def_struct_ui_text(srna, "ColorManagedSequencerColorspaceSettings", "Input color space settings");
+
+ prop = RNA_def_property(srna, "name", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_items(prop, color_space_items);
+ RNA_def_property_enum_funcs(prop, "rna_ColorManagedColorspaceSettings_colorspace_get",
+ "rna_ColorManagedColorspaceSettings_colorspace_set",
+ "rna_ColorManagedColorspaceSettings_colorspace_itemf");
+ RNA_def_property_ui_text(prop, "Color Space", "Color space that the sequencer operates in");
RNA_def_property_update(prop, NC_WINDOW, "rna_ColorManagedColorspaceSettings_reload_update");
}
diff --git a/source/blender/makesrna/intern/rna_constraint.c b/source/blender/makesrna/intern/rna_constraint.c
index 30a9bfd81f6..0c8fb3d6a36 100644
--- a/source/blender/makesrna/intern/rna_constraint.c
+++ b/source/blender/makesrna/intern/rna_constraint.c
@@ -214,7 +214,7 @@ static void rna_Constraint_name_set(PointerRNA *ptr, const char *value)
/* if we have the list, check for unique name, otherwise give up */
if (list)
- unique_constraint_name(con, list);
+ BKE_unique_constraint_name(con, list);
}
/* fix all the animation data which may link to this */
@@ -293,7 +293,7 @@ static EnumPropertyItem *rna_Constraint_target_space_itemf(bContext *UNUSED(C),
PropertyRNA *UNUSED(prop), int *UNUSED(free))
{
bConstraint *con = (bConstraint *)ptr->data;
- bConstraintTypeInfo *cti = constraint_get_typeinfo(con);
+ bConstraintTypeInfo *cti = BKE_constraint_get_typeinfo(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
@@ -1392,19 +1392,19 @@ static void rna_def_constraint_rigid_body_joint(BlenderRNA *brna)
prop = RNA_def_property(srna, "axis_x", PROP_FLOAT, PROP_ANGLE);
RNA_def_property_float_sdna(prop, NULL, "axX");
RNA_def_property_range(prop, -M_PI * 2, M_PI * 2);
- RNA_def_property_ui_text(prop, "Axis X", "Rotate pivot on X axis in degrees");
+ RNA_def_property_ui_text(prop, "Axis X", "Rotate pivot on X axis");
RNA_def_property_update(prop, NC_OBJECT | ND_CONSTRAINT, "rna_Constraint_update");
prop = RNA_def_property(srna, "axis_y", PROP_FLOAT, PROP_ANGLE);
RNA_def_property_float_sdna(prop, NULL, "axY");
RNA_def_property_range(prop, -M_PI * 2, M_PI * 2);
- RNA_def_property_ui_text(prop, "Axis Y", "Rotate pivot on Y axis in degrees");
+ RNA_def_property_ui_text(prop, "Axis Y", "Rotate pivot on Y axis");
RNA_def_property_update(prop, NC_OBJECT | ND_CONSTRAINT, "rna_Constraint_update");
prop = RNA_def_property(srna, "axis_z", PROP_FLOAT, PROP_ANGLE);
RNA_def_property_float_sdna(prop, NULL, "axZ");
RNA_def_property_range(prop, -M_PI * 2, M_PI * 2);
- RNA_def_property_ui_text(prop, "Axis Z", "Rotate pivot on Z axis in degrees");
+ RNA_def_property_ui_text(prop, "Axis Z", "Rotate pivot on Z axis");
RNA_def_property_update(prop, NC_OBJECT | ND_CONSTRAINT, "rna_Constraint_update");
prop = RNA_def_property(srna, "use_linked_collision", PROP_BOOLEAN, PROP_NONE);
@@ -1528,7 +1528,7 @@ static void rna_def_constraint_clamp_to(BlenderRNA *brna)
prop = RNA_def_property(srna, "target", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "tar");
RNA_def_property_pointer_funcs(prop, NULL, NULL, NULL, "rna_Curve_object_poll");
- RNA_def_property_ui_text(prop, "Target", "Target Object");
+ RNA_def_property_ui_text(prop, "Target", "Target Object (Curves only)");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_update(prop, NC_OBJECT | ND_CONSTRAINT, "rna_Constraint_dependency_update");
diff --git a/source/blender/makesrna/intern/rna_define.c b/source/blender/makesrna/intern/rna_define.c
index bb1ecea6a24..727b1e44931 100644
--- a/source/blender/makesrna/intern/rna_define.c
+++ b/source/blender/makesrna/intern/rna_define.c
@@ -391,7 +391,9 @@ static int rna_validate_identifier(const char *identifier, char *error, int prop
{
int a = 0;
- /* list from http://docs.python.org/py3k/reference/lexical_analysis.html#keywords */
+ /* list is from...
+ * ", ".join(['"%s"' % kw for kw in __import__("keyword").kwlist if kw not in {"False", "None", "True"}])
+ */
static const char *kwlist[] = {
/* "False", "None", "True", */
"and", "as", "assert", "break",
@@ -631,7 +633,7 @@ StructRNA *RNA_def_struct(BlenderRNA *brna, const char *identifier, const char *
if (DefRNA.preprocess) {
char error[512];
- if (rna_validate_identifier(identifier, error, 0) == 0) {
+ if (rna_validate_identifier(identifier, error, FALSE) == 0) {
fprintf(stderr, "%s: struct identifier \"%s\" error - %s\n", __func__, identifier, error);
DefRNA.error = 1;
}
@@ -909,7 +911,7 @@ PropertyRNA *RNA_def_property(StructOrFunctionRNA *cont_, const char *identifier
if (DefRNA.preprocess) {
char error[512];
- if (rna_validate_identifier(identifier, error, 1) == 0) {
+ if (rna_validate_identifier(identifier, error, TRUE) == 0) {
fprintf(stderr, "%s: property identifier \"%s.%s\" - %s\n", __func__,
CONTAINER_RNA_ID(cont), identifier, error);
DefRNA.error = 1;
@@ -926,6 +928,16 @@ PropertyRNA *RNA_def_property(StructOrFunctionRNA *cont_, const char *identifier
dprop = MEM_callocN(sizeof(PropertyDefRNA), "PropertyDefRNA");
rna_addtail(&dcont->properties, dprop);
}
+ else {
+#ifdef DEBUG
+ char error[512];
+ if (rna_validate_identifier(identifier, error, TRUE) == 0) {
+ fprintf(stderr, "%s: runtime property identifier \"%s.%s\" - %s\n", __func__,
+ CONTAINER_RNA_ID(cont), identifier, error);
+ DefRNA.error = 1;
+ }
+#endif
+ }
prop = MEM_callocN(rna_property_type_sizeof(type), "PropertyRNA");
@@ -2674,7 +2686,7 @@ static FunctionRNA *rna_def_function(StructRNA *srna, const char *identifier)
if (DefRNA.preprocess) {
char error[512];
- if (rna_validate_identifier(identifier, error, 0) == 0) {
+ if (rna_validate_identifier(identifier, error, FALSE) == 0) {
fprintf(stderr, "%s: function identifier \"%s\" - %s\n", __func__, identifier, error);
DefRNA.error = 1;
}
diff --git a/source/blender/makesrna/intern/rna_dynamicpaint.c b/source/blender/makesrna/intern/rna_dynamicpaint.c
index 4f9f2009a14..99d2f6dbbda 100644
--- a/source/blender/makesrna/intern/rna_dynamicpaint.c
+++ b/source/blender/makesrna/intern/rna_dynamicpaint.c
@@ -32,6 +32,8 @@
#include "rna_internal.h"
+#include "BLI_math_base.h"
+
#include "BKE_modifier.h"
#include "BKE_dynamicpaint.h"
@@ -219,6 +221,14 @@ static int rna_DynamicPaint_is_cache_user_get(PointerRNA *ptr)
return (surface->format != MOD_DPAINT_SURFACE_F_IMAGESEQ) ? 1 : 0;
}
+/* is some 3D view preview available */
+static int rna_DynamicPaint_use_color_preview_get(PointerRNA *ptr)
+{
+ DynamicPaintSurface *surface = (DynamicPaintSurface *)ptr->data;
+
+ return dynamicPaint_surfaceHasColorPreview(surface);
+}
+
/* does output layer exist*/
static int rna_DynamicPaint_is_output_exists(DynamicPaintSurface *surface, Object *ob, int index)
{
@@ -239,6 +249,7 @@ static EnumPropertyItem *rna_DynamicPaint_surface_type_itemf(bContext *C, Pointe
tmp.value = MOD_DPAINT_SURFACE_T_PAINT;
tmp.identifier = "PAINT";
tmp.name = "Paint";
+ tmp.icon = ICON_TPAINT_HLT;
RNA_enum_item_add(&item, &totitem, &tmp);
/* Displace */
@@ -248,6 +259,7 @@ static EnumPropertyItem *rna_DynamicPaint_surface_type_itemf(bContext *C, Pointe
tmp.value = MOD_DPAINT_SURFACE_T_DISPLACE;
tmp.identifier = "DISPLACE";
tmp.name = "Displace";
+ tmp.icon = ICON_MOD_DISPLACE;
RNA_enum_item_add(&item, &totitem, &tmp);
}
@@ -256,6 +268,7 @@ static EnumPropertyItem *rna_DynamicPaint_surface_type_itemf(bContext *C, Pointe
tmp.value = MOD_DPAINT_SURFACE_T_WEIGHT;
tmp.identifier = "WEIGHT";
tmp.name = "Weight";
+ tmp.icon = ICON_MOD_VERTEX_WEIGHT;
RNA_enum_item_add(&item, &totitem, &tmp);
}
@@ -264,6 +277,7 @@ static EnumPropertyItem *rna_DynamicPaint_surface_type_itemf(bContext *C, Pointe
tmp.value = MOD_DPAINT_SURFACE_T_WAVE;
tmp.identifier = "WAVE";
tmp.name = "Waves";
+ tmp.icon = ICON_MOD_WAVE;
RNA_enum_item_add(&item, &totitem, &tmp);
}
@@ -705,6 +719,14 @@ static void rna_def_canvas_surface(BlenderRNA *brna)
RNA_def_property_boolean_funcs(prop, "rna_DynamicPaint_is_cache_user_get", NULL);
RNA_def_property_ui_text(prop, "Use Cache", "");
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE | PROP_EDITABLE);
+
+ /* whether this surface has preview data for 3D view */
+ RNA_define_verify_sdna(FALSE);
+ prop = RNA_def_property(srna, "use_color_preview", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_funcs(prop, "rna_DynamicPaint_use_color_preview_get", NULL);
+ RNA_def_property_ui_text(prop, "Use Color Preview", "Whether this surface has some color preview for 3D view");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE | PROP_EDITABLE);
+ RNA_define_verify_sdna(TRUE);
}
static void rna_def_dynamic_paint_canvas_settings(BlenderRNA *brna)
diff --git a/source/blender/makesrna/intern/rna_image.c b/source/blender/makesrna/intern/rna_image.c
index 9fedbee41ff..5d37f67fa93 100644
--- a/source/blender/makesrna/intern/rna_image.c
+++ b/source/blender/makesrna/intern/rna_image.c
@@ -116,15 +116,6 @@ static void rna_Image_fields_update(Main *UNUSED(bmain), Scene *UNUSED(scene), P
BKE_image_release_ibuf(ima, ibuf, lock);
}
-static void rna_Image_free_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
-{
- Image *ima = ptr->id.data;
- BKE_image_signal(ima, NULL, IMA_SIGNAL_FREE);
- WM_main_add_notifier(NC_IMAGE | NA_EDITED, &ima->id);
- DAG_id_tag_update(&ima->id, 0);
-}
-
-
static void rna_Image_reload_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
{
Image *ima = ptr->id.data;
@@ -139,6 +130,15 @@ static void rna_Image_generated_update(Main *UNUSED(bmain), Scene *UNUSED(scene)
BKE_image_signal(ima, NULL, IMA_SIGNAL_FREE);
}
+static void rna_Image_colormanage_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
+{
+ Image *ima = ptr->id.data;
+ BKE_image_signal(ima, NULL, IMA_SIGNAL_COLORMANAGE);
+ DAG_id_tag_update(&ima->id, 0);
+ WM_main_add_notifier(NC_IMAGE | ND_DISPLAY, &ima->id);
+ WM_main_add_notifier(NC_IMAGE | NA_EDITED, &ima->id);
+}
+
static void rna_ImageUser_update(Main *UNUSED(bmain), Scene *scene, PointerRNA *ptr)
{
ImageUser *iuser = ptr->data;
@@ -463,6 +463,11 @@ static void rna_def_image(BlenderRNA *brna)
{IMA_STD_FIELD, "ODD", 0, "Lower First", "Lower field first"},
{0, NULL, 0, NULL, NULL}
};
+ static const EnumPropertyItem alpha_mode_items[] = {
+ {IMA_ALPHA_STRAIGHT, "STRAIGHT", 0, "Straight", "Transparent RGB and alpha pixels are unmodified"},
+ {IMA_ALPHA_PREMUL, "PREMUL", 0, "Premultiplied", "Transparent RGB pixels are multiplied by the alpha channel"},
+ {0, NULL, 0, NULL, NULL}
+ };
srna = RNA_def_struct(brna, "Image", "ID");
RNA_def_struct_ui_text(srna, "Image", "Image datablock referencing an external or packed image");
@@ -512,23 +517,17 @@ static void rna_def_image(BlenderRNA *brna)
RNA_def_property_update(prop, NC_IMAGE | ND_DISPLAY, "rna_Image_fields_update");
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
- prop = RNA_def_property(srna, "use_premultiply", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "flag", IMA_DO_PREMUL);
- RNA_def_property_ui_text(prop, "Premultiply", "Convert RGB from key alpha to premultiplied alpha");
- RNA_def_property_update(prop, NC_IMAGE | ND_DISPLAY, "rna_Image_free_update");
-
- prop = RNA_def_property(srna, "use_color_unpremultiply", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "flag", IMA_CM_PREDIVIDE);
- RNA_def_property_ui_text(prop, "Color Unpremultiply",
- "For premultiplied alpha images, do color space conversion on colors without alpha, "
- "to avoid fringing for images with light backgrounds");
- RNA_def_property_update(prop, NC_IMAGE | ND_DISPLAY, "rna_Image_free_update");
prop = RNA_def_property(srna, "view_as_render", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", IMA_VIEW_AS_RENDER);
RNA_def_property_ui_text(prop, "View as Render", "Apply render part of display transformation when displaying this image on the screen");
RNA_def_property_update(prop, NC_IMAGE | ND_DISPLAY, NULL);
+ prop = RNA_def_property(srna, "use_alpha", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", IMA_IGNORE_ALPHA);
+ RNA_def_property_ui_text(prop, "Use Alpha", "Use the alpha channel information from the image or make image fully opaque");
+ RNA_def_property_update(prop, NC_IMAGE | ND_DISPLAY, "rna_Image_colormanage_update");
+
prop = RNA_def_property(srna, "is_dirty", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_funcs(prop, "rna_Image_dirty_get", NULL);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
@@ -674,9 +673,14 @@ static void rna_def_image(BlenderRNA *brna)
prop = RNA_def_property(srna, "colorspace_settings", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "colorspace_settings");
- RNA_def_property_struct_type(prop, "ColorManagedColorspaceSettings");
+ RNA_def_property_struct_type(prop, "ColorManagedInputColorspaceSettings");
RNA_def_property_ui_text(prop, "Color Space Settings", "Input color space settings");
+ prop = RNA_def_property(srna, "alpha_mode", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_items(prop, alpha_mode_items);
+ RNA_def_property_ui_text(prop, "Alpha Mode", "Representation of alpha information in the RGBA pixels");
+ RNA_def_property_update(prop, NC_IMAGE | ND_DISPLAY, "rna_Image_colormanage_update");
+
RNA_api_image(srna);
}
diff --git a/source/blender/makesrna/intern/rna_lamp.c b/source/blender/makesrna/intern/rna_lamp.c
index af39500442d..660f6fc6ab7 100644
--- a/source/blender/makesrna/intern/rna_lamp.c
+++ b/source/blender/makesrna/intern/rna_lamp.c
@@ -54,7 +54,7 @@ static void rna_Lamp_buffer_size_set(PointerRNA *ptr, int value)
{
Lamp *la = (Lamp *)ptr->data;
- CLAMP(value, 512, 10240);
+ CLAMP(value, 128, 10240);
la->bufsize = value;
la->bufsize &= (~15); /* round to multiple of 16 */
}
@@ -540,7 +540,7 @@ static void rna_def_lamp_shadow(StructRNA *srna, int spot, int area)
prop = RNA_def_property(srna, "shadow_buffer_size", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "bufsize");
- RNA_def_property_range(prop, 512, 10240);
+ RNA_def_property_range(prop, 128, 10240);
RNA_def_property_ui_text(prop, "Shadow Buffer Size",
"Resolution of the shadow buffer, higher values give crisper shadows "
"but use more memory");
diff --git a/source/blender/makesrna/intern/rna_mesh.c b/source/blender/makesrna/intern/rna_mesh.c
index eb1fd61d9a7..31e27ebc982 100644
--- a/source/blender/makesrna/intern/rna_mesh.c
+++ b/source/blender/makesrna/intern/rna_mesh.c
@@ -154,7 +154,6 @@ static void rna_Mesh_update_vertmask(Main *bmain, Scene *scene, PointerRNA *ptr)
Mesh *me = ptr->data;
if ((me->editflag & ME_EDIT_PAINT_VERT_SEL) && (me->editflag & ME_EDIT_PAINT_FACE_SEL)) {
me->editflag &= ~ME_EDIT_PAINT_FACE_SEL;
- BKE_mesh_flush_select_from_polys(me);
}
rna_Mesh_update_draw(bmain, scene, ptr);
}
@@ -164,7 +163,6 @@ static void rna_Mesh_update_facemask(Main *bmain, Scene *scene, PointerRNA *ptr)
Mesh *me = ptr->data;
if ((me->editflag & ME_EDIT_PAINT_VERT_SEL) && (me->editflag & ME_EDIT_PAINT_FACE_SEL)) {
me->editflag &= ~ME_EDIT_PAINT_VERT_SEL;
- BKE_mesh_flush_select_from_verts(me);
}
rna_Mesh_update_draw(bmain, scene, ptr);
}
@@ -2963,7 +2961,7 @@ static void rna_def_mesh(BlenderRNA *brna)
prop = RNA_def_property(srna, "show_extra_face_angle", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "drawflag", ME_DRAWEXTRA_FACEANG);
RNA_def_property_ui_text(prop, "Face Angles",
- "Display the angles in the selected edges in degrees, "
+ "Display the angles in the selected edges, "
"using global values when set in the transform panel");
RNA_def_property_update(prop, 0, "rna_Mesh_update_draw");
diff --git a/source/blender/makesrna/intern/rna_modifier.c b/source/blender/makesrna/intern/rna_modifier.c
index e1489d821a0..7a576c88677 100644
--- a/source/blender/makesrna/intern/rna_modifier.c
+++ b/source/blender/makesrna/intern/rna_modifier.c
@@ -748,13 +748,13 @@ static void rna_BevelModifier_angle_limit_set(PointerRNA *ptr, float value)
static void rna_UVWarpModifier_vgroup_set(PointerRNA *ptr, const char *value)
{
- UVWarpModifierData *umd = (UVWarpModifierData*)ptr->data;
+ UVWarpModifierData *umd = (UVWarpModifierData *)ptr->data;
rna_object_vgroup_name_set(ptr, value, umd->vgroup_name, sizeof(umd->vgroup_name));
}
static void rna_UVWarpModifier_uvlayer_set(PointerRNA *ptr, const char *value)
{
- UVWarpModifierData *umd = (UVWarpModifierData*)ptr->data;
+ UVWarpModifierData *umd = (UVWarpModifierData *)ptr->data;
rna_object_uvlayer_name_set(ptr, value, umd->uvlayer_name, sizeof(umd->uvlayer_name));
}
@@ -3269,7 +3269,7 @@ static void rna_def_modifier_ocean(BlenderRNA *brna)
prop = RNA_def_property(srna, "size", PROP_FLOAT, PROP_UNSIGNED);
RNA_def_property_float_sdna(prop, NULL, "size");
- RNA_def_property_ui_text(prop, "Size", "");
+ RNA_def_property_ui_text(prop, "Size", "Surface scale factor (does not affect the height of the waves)");
RNA_def_property_ui_range(prop, -FLT_MAX, FLT_MAX, 1, 0);
RNA_def_property_update(prop, 0, "rna_OceanModifier_topology_update");
@@ -3310,16 +3310,17 @@ static void rna_def_modifier_ocean(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Resolution", "Resolution of the generated surface");
RNA_def_property_update(prop, 0, "rna_OceanModifier_init_update");
- prop = RNA_def_property(srna, "spatial_size", PROP_INT, PROP_DISTANCE);
+ prop = RNA_def_property(srna, "spatial_size", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "spatial_size");
RNA_def_property_ui_range(prop, 1, 512, 2, 0);
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
- RNA_def_property_ui_text(prop, "Spatial Size", "Physical size of the simulation domain (m)");
+ RNA_def_property_ui_text(prop, "Spatial Size",
+ "Size of the simulation domain (in meters), and of the generated geometry (in BU)");
RNA_def_property_update(prop, 0, "rna_OceanModifier_init_update");
prop = RNA_def_property(srna, "wind_velocity", PROP_FLOAT, PROP_VELOCITY);
RNA_def_property_float_sdna(prop, NULL, "wind_velocity");
- RNA_def_property_ui_text(prop, "Wind Velocity", "Wind speed (m/s)");
+ RNA_def_property_ui_text(prop, "Wind Velocity", "Wind speed");
RNA_def_property_update(prop, 0, "rna_OceanModifier_init_update");
prop = RNA_def_property(srna, "damping", PROP_FLOAT, PROP_FACTOR);
@@ -3332,42 +3333,43 @@ static void rna_def_modifier_ocean(BlenderRNA *brna)
RNA_def_property_float_sdna(prop, NULL, "smallest_wave");
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_range(prop, 0.0, FLT_MAX);
- RNA_def_property_ui_text(prop, "Smallest Wave", "Shortest allowed wavelength (m)");
+ RNA_def_property_ui_text(prop, "Smallest Wave", "Shortest allowed wavelength");
RNA_def_property_update(prop, 0, "rna_OceanModifier_init_update");
prop = RNA_def_property(srna, "wave_alignment", PROP_FLOAT, PROP_UNSIGNED);
RNA_def_property_float_sdna(prop, NULL, "wave_alignment");
RNA_def_property_range(prop, 0.0, 10.0);
- RNA_def_property_ui_text(prop, "Wave Alignment", "");
+ RNA_def_property_ui_text(prop, "Wave Alignment", "How much the waves are aligned to each other");
RNA_def_property_update(prop, 0, "rna_OceanModifier_init_update");
prop = RNA_def_property(srna, "wave_direction", PROP_FLOAT, PROP_ANGLE);
RNA_def_property_float_sdna(prop, NULL, "wave_direction");
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
- RNA_def_property_ui_text(prop, "Wave Direction", "");
+ RNA_def_property_ui_text(prop, "Wave Direction", "Main direction of the waves when they are (partially) aligned");
RNA_def_property_update(prop, 0, "rna_OceanModifier_init_update");
prop = RNA_def_property(srna, "wave_scale", PROP_FLOAT, PROP_UNSIGNED);
RNA_def_property_float_sdna(prop, NULL, "wave_scale");
- RNA_def_property_ui_text(prop, "Wave Scale", "");
+ RNA_def_property_ui_text(prop, "Wave Scale", "Scale of the displacement effect");
RNA_def_property_update(prop, 0, "rna_OceanModifier_sim_update");
- prop = RNA_def_property(srna, "depth", PROP_FLOAT, PROP_UNSIGNED);
+ prop = RNA_def_property(srna, "depth", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "depth");
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
- RNA_def_property_ui_text(prop, "Depth", "");
+ RNA_def_property_ui_text(prop, "Depth", "Depth of the solid ground below the water surface");
RNA_def_property_ui_range(prop, 0, 250, 1, 0);
RNA_def_property_update(prop, 0, "rna_OceanModifier_init_update");
prop = RNA_def_property(srna, "foam_coverage", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "foam_coverage");
- RNA_def_property_ui_text(prop, "Foam Coverage", "");
+ RNA_def_property_ui_text(prop, "Foam Coverage", "Amount of generated foam");
RNA_def_property_update(prop, 0, "rna_Modifier_update");
prop = RNA_def_property(srna, "bake_foam_fade", PROP_FLOAT, PROP_UNSIGNED);
RNA_def_property_float_sdna(prop, NULL, "foam_fade");
- RNA_def_property_ui_text(prop, "Foam Fade", "");
- RNA_def_property_ui_range(prop, -FLT_MAX, FLT_MAX, 1, 0);
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
+ RNA_def_property_ui_text(prop, "Foam Fade", "How much foam accumulates over time (baked ocean only)");
+ RNA_def_property_ui_range(prop, 0.0, 10.0, 1, 0);
RNA_def_property_update(prop, 0, NULL);
prop = RNA_def_property(srna, "foam_layer_name", PROP_STRING, PROP_NONE);
@@ -3377,33 +3379,34 @@ static void rna_def_modifier_ocean(BlenderRNA *brna)
prop = RNA_def_property(srna, "choppiness", PROP_FLOAT, PROP_UNSIGNED);
RNA_def_property_float_sdna(prop, NULL, "chop_amount");
- RNA_def_property_ui_text(prop, "Choppiness", "");
+ RNA_def_property_ui_text(prop, "Choppiness",
+ "Choppiness of the wave's crest (adds some horizontal component to the displacement)");
RNA_def_property_ui_range(prop, 0.0, 4.0, 3, 0);
RNA_def_property_float_funcs(prop, NULL, "rna_OceanModifier_ocean_chop_set", NULL);
RNA_def_property_update(prop, 0, "rna_OceanModifier_sim_update");
prop = RNA_def_property(srna, "time", PROP_FLOAT, PROP_UNSIGNED);
RNA_def_property_float_sdna(prop, NULL, "time");
- RNA_def_property_ui_text(prop, "Time", "");
+ RNA_def_property_ui_text(prop, "Time", "Current time of the simulation");
RNA_def_property_ui_range(prop, -FLT_MAX, FLT_MAX, 1, 0);
RNA_def_property_update(prop, 0, "rna_OceanModifier_sim_update");
prop = RNA_def_property(srna, "random_seed", PROP_INT, PROP_UNSIGNED);
RNA_def_property_int_sdna(prop, NULL, "seed");
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
- RNA_def_property_ui_text(prop, "Random Seed", "");
+ RNA_def_property_ui_text(prop, "Random Seed", "Seed of the random generator");
RNA_def_property_update(prop, 0, "rna_OceanModifier_init_update");
prop = RNA_def_property(srna, "frame_start", PROP_INT, PROP_UNSIGNED);
RNA_def_property_int_sdna(prop, NULL, "bakestart");
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
- RNA_def_property_ui_text(prop, "Bake Start", "");
+ RNA_def_property_ui_text(prop, "Bake Start", "Start frame of the ocean baking");
RNA_def_property_update(prop, 0, "rna_OceanModifier_init_update");
prop = RNA_def_property(srna, "frame_end", PROP_INT, PROP_UNSIGNED);
RNA_def_property_int_sdna(prop, NULL, "bakeend");
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
- RNA_def_property_ui_text(prop, "Bake End", "");
+ RNA_def_property_ui_text(prop, "Bake End", "End frame of the ocean baking");
RNA_def_property_update(prop, 0, "rna_OceanModifier_init_update");
prop = RNA_def_property(srna, "is_cached", PROP_BOOLEAN, PROP_NONE);
diff --git a/source/blender/makesrna/intern/rna_movieclip.c b/source/blender/makesrna/intern/rna_movieclip.c
index 99effc990a8..3b018591455 100644
--- a/source/blender/makesrna/intern/rna_movieclip.c
+++ b/source/blender/makesrna/intern/rna_movieclip.c
@@ -308,7 +308,7 @@ static void rna_def_movieclip(BlenderRNA *brna)
/* color management */
prop = RNA_def_property(srna, "colorspace_settings", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "colorspace_settings");
- RNA_def_property_struct_type(prop, "ColorManagedColorspaceSettings");
+ RNA_def_property_struct_type(prop, "ColorManagedInputColorspaceSettings");
RNA_def_property_ui_text(prop, "Color Space Settings", "Input color space settings");
}
diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c
index 3e9f5f1b88f..18dfd8aa6f9 100644
--- a/source/blender/makesrna/intern/rna_nodetree.c
+++ b/source/blender/makesrna/intern/rna_nodetree.c
@@ -1101,7 +1101,7 @@ static void rna_ShaderNodeScript_mode_set(PointerRNA *ptr, int value)
/* replace text datablock by filepath */
if (node->id) {
- Text *text = (Text*)node->id;
+ Text *text = (Text *)node->id;
if (value == NODE_SCRIPT_EXTERNAL && text->name) {
BLI_strncpy(nss->filepath, text->name, sizeof(nss->filepath));
@@ -3217,8 +3217,8 @@ static void def_cmp_premul_key(StructRNA *srna)
PropertyRNA *prop;
static EnumPropertyItem type_items[] = {
- {0, "KEY_TO_PREMUL", 0, "Key to Premul", ""},
- {1, "PREMUL_TO_KEY", 0, "Premul to Key", ""},
+ {0, "STRAIGHT_TO_PREMUL", 0, "Straight to Premul", ""},
+ {1, "PREMUL_TO_STRAIGHT", 0, "Premul to Straight", ""},
{0, NULL, 0, NULL, NULL}
};
diff --git a/source/blender/makesrna/intern/rna_nodetree_types.h b/source/blender/makesrna/intern/rna_nodetree_types.h
index de535156199..46f2306f284 100644
--- a/source/blender/makesrna/intern/rna_nodetree_types.h
+++ b/source/blender/makesrna/intern/rna_nodetree_types.h
@@ -84,6 +84,7 @@ DefNode( ShaderNode, SH_NODE_LIGHT_PATH, 0, "LI
DefNode( ShaderNode, SH_NODE_LIGHT_FALLOFF, 0, "LIGHT_FALLOFF", LightFalloff, "Light Falloff", "" )
DefNode( ShaderNode, SH_NODE_OBJECT_INFO, 0, "OBJECT_INFO", ObjectInfo, "Object Info", "" )
DefNode( ShaderNode, SH_NODE_PARTICLE_INFO, 0, "PARTICLE_INFO", ParticleInfo, "Particle Info", "" )
+DefNode( ShaderNode, SH_NODE_HAIR_INFO, 0, "HAIR_INFO", HairInfo, "Hair Info", "" )
DefNode( ShaderNode, SH_NODE_BUMP, 0, "BUMP", Bump, "Bump", "" )
DefNode( ShaderNode, SH_NODE_NORMAL_MAP, def_sh_normal_map, "NORMAL_MAP", NormalMap, "Normal Map", "" )
DefNode( ShaderNode, SH_NODE_TANGENT, def_sh_tangent, "TANGENT", Tangent, "Tangent", "" )
diff --git a/source/blender/makesrna/intern/rna_object.c b/source/blender/makesrna/intern/rna_object.c
index b218cc6a944..80d74c3a9fe 100644
--- a/source/blender/makesrna/intern/rna_object.c
+++ b/source/blender/makesrna/intern/rna_object.c
@@ -48,6 +48,7 @@
#include "BLI_utildefines.h"
+#include "BKE_paint.h"
#include "BKE_tessmesh.h"
#include "BKE_group.h" /* needed for object_in_group() */
@@ -1123,7 +1124,7 @@ static void rna_GameObjectSettings_used_state_get(PointerRNA *ptr, int *values)
static void rna_GameObjectSettings_col_group_get(PointerRNA *ptr, int *values)
{
- Object *ob = (Object*)ptr->data;
+ Object *ob = (Object *)ptr->data;
int i;
for (i = 0; i < OB_MAX_COL_MASKS; i++) {
@@ -1133,7 +1134,7 @@ static void rna_GameObjectSettings_col_group_get(PointerRNA *ptr, int *values)
static void rna_GameObjectSettings_col_group_set(PointerRNA *ptr, const int *values)
{
- Object *ob = (Object*)ptr->data;
+ Object *ob = (Object *)ptr->data;
int i, tot = 0;
/* ensure we always have some group selected */
@@ -1152,7 +1153,7 @@ static void rna_GameObjectSettings_col_group_set(PointerRNA *ptr, const int *val
static void rna_GameObjectSettings_col_mask_get(PointerRNA *ptr, int *values)
{
- Object *ob = (Object*)ptr->data;
+ Object *ob = (Object *)ptr->data;
int i;
for (i = 0; i < OB_MAX_COL_MASKS; i++) {
@@ -1162,7 +1163,7 @@ static void rna_GameObjectSettings_col_mask_get(PointerRNA *ptr, int *values)
static void rna_GameObjectSettings_col_mask_set(PointerRNA *ptr, const int *values)
{
- Object *ob = (Object*)ptr->data;
+ Object *ob = (Object *)ptr->data;
int i, tot = 0;
/* ensure we always have some mask selected */
@@ -1252,20 +1253,20 @@ static PointerRNA rna_Object_collision_get(PointerRNA *ptr)
static PointerRNA rna_Object_active_constraint_get(PointerRNA *ptr)
{
Object *ob = (Object *)ptr->id.data;
- bConstraint *con = constraints_get_active(&ob->constraints);
+ bConstraint *con = BKE_constraints_get_active(&ob->constraints);
return rna_pointer_inherit_refine(ptr, &RNA_Constraint, con);
}
static void rna_Object_active_constraint_set(PointerRNA *ptr, PointerRNA value)
{
Object *ob = (Object *)ptr->id.data;
- constraints_set_active(&ob->constraints, (bConstraint *)value.data);
+ BKE_constraints_set_active(&ob->constraints, (bConstraint *)value.data);
}
static bConstraint *rna_Object_constraints_new(Object *object, int type)
{
WM_main_add_notifier(NC_OBJECT | ND_CONSTRAINT | NA_ADDED, object);
- return add_ob_constraint(object, NULL, type);
+ return BKE_add_ob_constraint(object, NULL, type);
}
static void rna_Object_constraints_remove(Object *object, ReportList *reports, PointerRNA *con_ptr)
@@ -1276,7 +1277,7 @@ static void rna_Object_constraints_remove(Object *object, ReportList *reports, P
return;
}
- remove_constraint(&object->constraints, con);
+ BKE_remove_constraint(&object->constraints, con);
RNA_POINTER_INVALIDATE(con_ptr);
ED_object_constraint_update(object);
@@ -1286,7 +1287,7 @@ static void rna_Object_constraints_remove(Object *object, ReportList *reports, P
static void rna_Object_constraints_clear(Object *object)
{
- free_constraints(&object->constraints);
+ BKE_free_constraints(&object->constraints);
ED_object_constraint_update(object);
ED_object_constraint_set_active(object, NULL);
@@ -1436,6 +1437,12 @@ int rna_DupliObject_index_get(PointerRNA *ptr)
return dob->persistent_id[0];
}
+int rna_Object_use_dynamic_topology_sculpting_get(PointerRNA *ptr)
+{
+ SculptSession *ss = ((Object *)ptr->id.data)->sculpt;
+ return (ss && ss->bm);
+}
+
#else
static int rna_matrix_dimsize_4x4[] = {4, 4};
@@ -2629,6 +2636,12 @@ static void rna_def_object(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Active Shape Key Index", "Current shape key index");
RNA_def_property_update(prop, 0, "rna_Object_active_shape_update");
+ /* sculpt */
+ prop = RNA_def_property(srna, "use_dynamic_topology_sculpting", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_funcs(prop, "rna_Object_use_dynamic_topology_sculpting_get", NULL);
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Dynamic Topology Sculpting", NULL);
+
RNA_api_object(srna);
}
diff --git a/source/blender/makesrna/intern/rna_object_api.c b/source/blender/makesrna/intern/rna_object_api.c
index 87fc3be28a2..d7115256fe5 100644
--- a/source/blender/makesrna/intern/rna_object_api.c
+++ b/source/blender/makesrna/intern/rna_object_api.c
@@ -36,42 +36,79 @@
#include "RNA_define.h"
-#include "DNA_object_types.h"
+#include "DNA_constraint_types.h"
#include "DNA_modifier_types.h"
+#include "DNA_object_types.h"
#include "rna_internal.h" /* own include */
+static EnumPropertyItem space_items[] = {
+ {CONSTRAINT_SPACE_WORLD, "WORLD", 0, "World Space",
+ "The most gobal space in Blender"},
+ {CONSTRAINT_SPACE_POSE, "POSE", 0, "Pose Space",
+ "The pose space of a bone (its armature's object space)"},
+ {CONSTRAINT_SPACE_PARLOCAL, "LOCAL_WITH_PARENT", 0, "Local With Parent",
+ "The local space of a bone's parent bone"},
+ {CONSTRAINT_SPACE_LOCAL, "LOCAL", 0, "Local Space",
+ "The local space of an object/bone"},
+ {0, NULL, 0, NULL, NULL}
+};
+
#ifdef RNA_RUNTIME
+
#include "BLI_math.h"
-#include "BKE_main.h"
-#include "BKE_global.h"
-#include "BKE_context.h"
-#include "BKE_report.h"
-#include "BKE_object.h"
-#include "BKE_mesh.h"
-#include "BKE_DerivedMesh.h"
+#include "BKE_anim.h"
#include "BKE_bvhutils.h"
-
+#include "BKE_cdderivedmesh.h"
+#include "BKE_constraint.h"
+#include "BKE_context.h"
#include "BKE_customdata.h"
-#include "BKE_anim.h"
#include "BKE_depsgraph.h"
+#include "BKE_DerivedMesh.h"
#include "BKE_displist.h"
#include "BKE_font.h"
+#include "BKE_global.h"
+#include "BKE_main.h"
+#include "BKE_mesh.h"
#include "BKE_mball.h"
#include "BKE_modifier.h"
-#include "BKE_cdderivedmesh.h"
+#include "BKE_object.h"
+#include "BKE_report.h"
+#include "DNA_curve_types.h"
#include "DNA_mesh_types.h"
-#include "DNA_scene_types.h"
#include "DNA_meshdata_types.h"
-#include "DNA_curve_types.h"
-#include "DNA_modifier_types.h"
-#include "DNA_constraint_types.h"
+#include "DNA_scene_types.h"
#include "DNA_view3d_types.h"
#include "MEM_guardedalloc.h"
+/* Convert a given matrix from a space to another (using the object and/or a bone as reference). */
+static void rna_Scene_mat_convert_space(Object *ob, ReportList *reports, bPoseChannel *pchan,
+ float *mat, float *mat_ret, int from, int to)
+{
+ copy_m4_m4((float (*)[4])mat_ret, (float (*)[4])mat);
+
+ /* Error in case of invalid from/to values when pchan is NULL */
+ if (pchan == NULL) {
+ if (ELEM(from, CONSTRAINT_SPACE_POSE, CONSTRAINT_SPACE_PARLOCAL)) {
+ const char *identifier = NULL;
+ RNA_enum_identifier(space_items, from, &identifier);
+ BKE_reportf(reports, RPT_ERROR, "'from_space' '%s' is invalid when no pose bone is given!", identifier);
+ return;
+ }
+ if (ELEM(to, CONSTRAINT_SPACE_POSE, CONSTRAINT_SPACE_PARLOCAL)) {
+ const char *identifier = NULL;
+ RNA_enum_identifier(space_items, to, &identifier);
+ BKE_reportf(reports, RPT_ERROR, "'to_space' '%s' is invalid when no pose bone is given!", identifier);
+ return;
+ }
+ }
+
+ BKE_constraint_mat_convertspace(ob, pchan, (float (*)[4])mat_ret, from, to);
+}
+
/* copied from Mesh_getFromObject and adapted to RNA interface */
/* settings: 0 - preview, 1 - render */
static Mesh *rna_Object_to_mesh(Object *ob, ReportList *reports, Scene *sce, int apply_modifiers, int settings)
@@ -570,7 +607,7 @@ void rna_Object_dm_info(struct Object *ob, int type, char *result)
}
#endif /* NDEBUG */
-#else
+#else /* RNA_RUNTIME */
void RNA_api_object(StructRNA *srna)
{
@@ -583,6 +620,8 @@ void RNA_api_object(StructRNA *srna)
{0, NULL, 0, NULL, NULL}
};
+ static int rna_matrix_dimsize_4x4[] = {4, 4};
+
#ifndef NDEBUG
static EnumPropertyItem mesh_dm_info_items[] = {
{0, "SOURCE", 0, "Source", "Source mesh"},
@@ -592,6 +631,25 @@ void RNA_api_object(StructRNA *srna)
};
#endif
+ /* Matrix space conversion */
+ func = RNA_def_function(srna, "convert_space", "rna_Scene_mat_convert_space");
+ RNA_def_function_ui_description(func, "Convert (transform) the given matrix from one space to another");
+ RNA_def_function_flag(func, FUNC_USE_REPORTS);
+ parm = RNA_def_pointer(func, "pose_bone", "PoseBone", "",
+ "Bone to use to define spaces (may be None, in which case only the two 'WORLD' and "
+ "'LOCAL' spaces are usable)");
+ parm = RNA_def_property(func, "matrix", PROP_FLOAT, PROP_MATRIX);
+ RNA_def_property_multi_array(parm, 2, rna_matrix_dimsize_4x4);
+ RNA_def_property_ui_text(parm, "", "The matrix to transform");
+ parm = RNA_def_property(func, "matrix_return", PROP_FLOAT, PROP_MATRIX);
+ RNA_def_property_multi_array(parm, 2, rna_matrix_dimsize_4x4);
+ RNA_def_property_ui_text(parm, "", "The transformed matrix");
+ RNA_def_function_output(func, parm);
+ parm = RNA_def_enum(func, "from_space", space_items, CONSTRAINT_SPACE_WORLD, "",
+ "The space in which 'matrix' is currently");
+ parm = RNA_def_enum(func, "to_space", space_items, CONSTRAINT_SPACE_WORLD, "",
+ "The space to which you want to transform 'matrix'");
+
/* mesh */
func = RNA_def_function(srna, "to_mesh", "rna_Object_to_mesh");
RNA_def_function_ui_description(func, "Create a Mesh datablock with modifiers applied");
@@ -737,5 +795,4 @@ void RNA_api_object_base(StructRNA *srna)
RNA_def_property_flag(parm, PROP_REQUIRED | PROP_NEVER_NULL);
}
-#endif
-
+#endif /* RNA_RUNTIME */
diff --git a/source/blender/makesrna/intern/rna_object_force.c b/source/blender/makesrna/intern/rna_object_force.c
index 6d7187da7d9..0c2944b3966 100644
--- a/source/blender/makesrna/intern/rna_object_force.c
+++ b/source/blender/makesrna/intern/rna_object_force.c
@@ -763,7 +763,8 @@ static void rna_def_pointcache(BlenderRNA *brna)
prop = RNA_def_property(srna, "frame_start", PROP_INT, PROP_TIME);
RNA_def_property_int_sdna(prop, NULL, "startframe");
- RNA_def_property_range(prop, 1, MAXFRAME);
+ RNA_def_property_range(prop, -MAXFRAME, MAXFRAME);
+ RNA_def_property_ui_range(prop, -1000, MAXFRAME, 1, 1);
RNA_def_property_ui_text(prop, "Start", "Frame on which the simulation starts");
prop = RNA_def_property(srna, "frame_end", PROP_INT, PROP_TIME);
diff --git a/source/blender/makesrna/intern/rna_particle.c b/source/blender/makesrna/intern/rna_particle.c
index 93f940b1aa3..be3cbfaece3 100644
--- a/source/blender/makesrna/intern/rna_particle.c
+++ b/source/blender/makesrna/intern/rna_particle.c
@@ -238,7 +238,329 @@ static void rna_ParticleHairKey_location_object_set(PointerRNA *ptr, const float
}
}
-/* property update functions */
+static void rna_ParticleHairKey_co_object(HairKey *hairkey, Object *object, ParticleSystemModifierData *modifier, ParticleData *particle,
+ float n_co[3])
+{
+
+ DerivedMesh *hairdm = (modifier->psys->flag & PSYS_HAIR_DYNAMICS) ? modifier->psys->hair_out_dm : NULL;
+ if (particle) {
+ if (hairdm) {
+ MVert *mvert = CDDM_get_vert(hairdm, particle->hair_index + (hairkey - particle->hair));
+ copy_v3_v3(n_co, mvert->co);
+ }
+ else {
+ float hairmat[4][4];
+ psys_mat_hair_to_object(object, modifier->dm, modifier->psys->part->from, particle, hairmat);
+ copy_v3_v3(n_co, hairkey->co);
+ mul_m4_v3(hairmat, n_co);
+ }
+ }
+ else {
+ zero_v3(n_co);
+ }
+}
+
+static void rna_Particle_uv_on_emitter(ParticleData *particle, ParticleSystemModifierData *modifier, float n_uv[2])
+{
+ /*psys_particle_on_emitter(psmd, part->from, pa->num, pa->num_dmcache, pa->fuv, pa->foffset, co, nor, 0, 0, sd.orco, 0);*/
+
+ /* get uvco & mcol */
+ int num = particle->num_dmcache;
+ int from = modifier->psys->part->from;
+
+ if (num == DMCACHE_NOTFOUND)
+ if (particle->num < modifier->dm->getNumTessFaces(modifier->dm))
+ num = particle->num;
+
+ /* get uvco */
+ if (n_uv && ELEM(from, PART_FROM_FACE, PART_FROM_VOLUME)) {
+
+ if (num != DMCACHE_NOTFOUND) {
+ MFace *mface = modifier->dm->getTessFaceData(modifier->dm, num, CD_MFACE);
+ MTFace *mtface = (MTFace *)CustomData_get_layer_n(&modifier->dm->faceData, CD_MTFACE, 0);
+ mtface += num;
+
+ psys_interpolate_uvs(mtface, mface->v4, particle->fuv, n_uv);
+ }
+ else {
+ n_uv[0] = 0.0f;
+ n_uv[1] = 0.0f;
+ }
+ }
+}
+
+static void rna_ParticleSystem_co_hair(ParticleSystem *particlesystem, Object *object, ParticleSystemModifierData *modifier, int particle_no, int step,
+ float n_co[3])
+{
+ ParticleSettings *part = 0;
+ ParticleData *pars = 0;
+ ParticleCacheKey *cache = 0;
+ int totchild = 0;
+ int path_nbr = 0;
+ int totpart;
+ int max_k = 0;
+
+ if (particlesystem == NULL)
+ return;
+
+ part = particlesystem->part;
+ pars = particlesystem->particles;
+
+ if (part == NULL || pars == NULL || !psys_check_enabled(object, particlesystem))
+ return;
+
+ if (part->ren_as == PART_DRAW_OB || part->ren_as == PART_DRAW_GR || part->ren_as == PART_DRAW_NOT)
+ return;
+
+ totchild = particlesystem->totchild * part->disp / 100;
+
+ /* can happen for disconnected/global hair */
+ if (part->type == PART_HAIR && !particlesystem->childcache)
+ totchild = 0;
+
+ totpart = particlesystem->totpart;
+
+ if (particle_no >= totpart + totchild)
+ return;
+
+ if (part->ren_as == PART_DRAW_PATH && particlesystem->pathcache)
+ path_nbr = (int)pow(2.0, part->draw_step);
+
+ if (particle_no < totpart) {
+
+ if (path_nbr) {
+ cache = particlesystem->pathcache[particle_no];
+ max_k = (int)cache->steps;
+ }
+
+ }
+ else {
+
+ if (path_nbr) {
+ cache = particlesystem->childcache[particle_no - totpart];
+
+ if (cache->steps < 0)
+ max_k = 0;
+ else
+ max_k = (int)cache->steps;
+ }
+ }
+
+ /*strands key loop data stored in cache + step->co*/
+ if (path_nbr) {
+ if (step >= 0 && step <= path_nbr) {
+ if (step <= max_k)
+ copy_v3_v3(n_co, (cache + step)->co);
+ }
+ }
+
+}
+
+static void rna_ParticleSystem_uv_on_emitter(ParticleSystem *particlesystem, ParticleSystemModifierData *modifier, ParticleData *particle, int particle_no,
+ float n_uv[2])
+{
+ ParticleSettings *part = 0;
+ int totpart;
+ int totchild = 0;
+ int num;
+
+ /* 1. check that everything is ok & updated */
+ if (particlesystem == NULL)
+ return;
+
+ part = particlesystem->part;
+
+ totchild = particlesystem->totchild;
+
+ /* can happen for disconnected/global hair */
+ if (part->type == PART_HAIR && !particlesystem->childcache)
+ totchild = 0;
+
+ totpart = particlesystem->totpart;
+
+ if (particle_no >= totpart + totchild)
+ return;
+
+/* 3. start creating renderable things */
+ /* setup per particle individual stuff */
+ if (particle_no < totpart) {
+
+ /* get uvco & mcol */
+ num = particle->num_dmcache;
+
+ if (num == DMCACHE_NOTFOUND)
+ if (particle->num < modifier->dm->getNumTessFaces(modifier->dm))
+ num = particle->num;
+
+ if (n_uv && ELEM(part->from, PART_FROM_FACE, PART_FROM_VOLUME)) {
+ if (num != DMCACHE_NOTFOUND) {
+ MFace *mface = modifier->dm->getTessFaceData(modifier->dm, num, CD_MFACE);
+ MTFace *mtface = (MTFace *)CustomData_get_layer_n(&modifier->dm->faceData, CD_MTFACE, 0);
+ mtface += num;
+
+ psys_interpolate_uvs(mtface, mface->v4, particle->fuv, n_uv);
+ }
+ else {
+ n_uv[0] = 0.0f;
+ n_uv[1] = 0.0f;
+ }
+ }
+ }
+ else {
+ ChildParticle *cpa = particlesystem->child + particle_no - totpart;
+
+ num = cpa->num;
+
+ /* get uvco & mcol */
+ if (part->childtype == PART_CHILD_FACES) {
+ if (n_uv && ELEM(PART_FROM_FACE, PART_FROM_FACE, PART_FROM_VOLUME)) {
+ if (cpa->num != DMCACHE_NOTFOUND) {
+ MFace *mface = modifier->dm->getTessFaceData(modifier->dm, cpa->num, CD_MFACE);
+ MTFace *mtface = (MTFace *)CustomData_get_layer_n(&modifier->dm->faceData, CD_MTFACE, 0);
+ mtface += cpa->num;
+
+ psys_interpolate_uvs(mtface, mface->v4, cpa->fuv, n_uv);
+ }
+ else {
+ n_uv[0] = 0.0f;
+ n_uv[1] = 0.0f;
+ }
+ }
+ }
+ else {
+ ParticleData *parent = particlesystem->particles + cpa->parent;
+ num = parent->num_dmcache;
+
+ if (num == DMCACHE_NOTFOUND)
+ if (parent->num < modifier->dm->getNumTessFaces(modifier->dm))
+ num = parent->num;
+
+ if (n_uv && ELEM(part->from, PART_FROM_FACE, PART_FROM_VOLUME)) {
+ if (num != DMCACHE_NOTFOUND) {
+ MFace *mface = modifier->dm->getTessFaceData(modifier->dm, num, CD_MFACE);
+ MTFace *mtface = (MTFace *)CustomData_get_layer_n(&modifier->dm->faceData, CD_MTFACE, 0);
+ mtface += num;
+
+ psys_interpolate_uvs(mtface, mface->v4, parent->fuv, n_uv);
+ }
+ else {
+ n_uv[0] = 0.0f;
+ n_uv[1] = 0.0f;
+ }
+ }
+ }
+ }
+}
+
+static void rna_ParticleSystem_mcol_on_emitter(ParticleSystem *particlesystem, ParticleSystemModifierData *modifier, ParticleData *particle, int particle_no, int vcol_no,
+ float n_mcol[3])
+{
+ ParticleSettings *part = 0;
+ int totpart;
+ int totchild = 0;
+ int num;
+ MCol mcol = {255, 255, 255, 255};
+
+ /* 1. check that everything is ok & updated */
+ if (particlesystem == NULL)
+ return;
+
+ part = particlesystem->part;
+
+ totchild = particlesystem->totchild;
+
+ /* can happen for disconnected/global hair */
+ if (part->type == PART_HAIR && !particlesystem->childcache)
+ totchild = 0;
+
+ totpart = particlesystem->totpart;
+
+ if (particle_no >= totpart + totchild)
+ return;
+
+/* 3. start creating renderable things */
+ /* setup per particle individual stuff */
+ if (particle_no < totpart) {
+
+ /* get uvco & mcol */
+ num = particle->num_dmcache;
+
+ if (num == DMCACHE_NOTFOUND)
+ if (particle->num < modifier->dm->getNumTessFaces(modifier->dm))
+ num = particle->num;
+
+ if (n_mcol && ELEM(part->from, PART_FROM_FACE, PART_FROM_VOLUME)) {
+ if (num != DMCACHE_NOTFOUND) {
+ MFace *mface = modifier->dm->getTessFaceData(modifier->dm, num, CD_MFACE);
+ MCol *mc = (MCol*)CustomData_get_layer_n(&modifier->dm->faceData, CD_MCOL, vcol_no);
+ mc += num * 4;
+
+ psys_interpolate_mcol(mc, mface->v4, particle->fuv, &mcol);
+ n_mcol[0] = (float)mcol.b / 255.0f;
+ n_mcol[1] = (float)mcol.g / 255.0f;
+ n_mcol[2] = (float)mcol.r / 255.0f;
+ }
+ else {
+ n_mcol[0] = 0.0f;
+ n_mcol[1] = 0.0f;
+ n_mcol[2] = 0.0f;
+ }
+ }
+ }
+ else {
+ ChildParticle *cpa = particlesystem->child + particle_no - totpart;
+
+ num = cpa->num;
+
+ /* get uvco & mcol */
+ if (part->childtype == PART_CHILD_FACES) {
+ if (n_mcol && ELEM(PART_FROM_FACE, PART_FROM_FACE, PART_FROM_VOLUME)) {
+ if (cpa->num != DMCACHE_NOTFOUND) {
+ MFace *mface = modifier->dm->getTessFaceData(modifier->dm, cpa->num, CD_MFACE);
+ MCol *mc = (MCol*)CustomData_get_layer_n(&modifier->dm->faceData, CD_MCOL, 0);
+ mc += cpa->num * 4;
+
+ psys_interpolate_mcol(mc, mface->v4, cpa->fuv, &mcol);
+ n_mcol[0] = (float)mcol.b / 255.0f;
+ n_mcol[1] = (float)mcol.g / 255.0f;
+ n_mcol[2] = (float)mcol.r / 255.0f;
+ }
+ else {
+ n_mcol[0] = 0.0f;
+ n_mcol[1] = 0.0f;
+ n_mcol[2] = 0.0f;
+ }
+ }
+ }
+ else {
+ ParticleData *parent = particlesystem->particles + cpa->parent;
+ num = parent->num_dmcache;
+
+ if (num == DMCACHE_NOTFOUND)
+ if (parent->num < modifier->dm->getNumTessFaces(modifier->dm))
+ num = parent->num;
+
+ if (n_mcol && ELEM(part->from, PART_FROM_FACE, PART_FROM_VOLUME)) {
+ if (num != DMCACHE_NOTFOUND) {
+ MFace *mface = modifier->dm->getTessFaceData(modifier->dm, num, CD_MFACE);
+ MCol *mc = (MCol*)CustomData_get_layer_n(&modifier->dm->faceData, CD_MCOL, 0);
+ mc += num * 4;
+
+ psys_interpolate_mcol(mc, mface->v4, parent->fuv, &mcol);
+ n_mcol[0] = (float)mcol.b / 255.0f;
+ n_mcol[1] = (float)mcol.g / 255.0f;
+ n_mcol[2] = (float)mcol.r / 255.0f;
+ }
+ else {
+ n_mcol[0] = 0.0f;
+ n_mcol[1] = 0.0f;
+ n_mcol[2] = 0.0f;
+ }
+ }
+ }
+ }
+}
+
static void particle_recalc(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr, short flag)
{
if (ptr->type == &RNA_ParticleSystem) {
@@ -905,6 +1227,7 @@ static void rna_def_particle_hair_key(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
+ FunctionRNA *func;
srna = RNA_def_struct(brna, "ParticleHairKey", NULL);
RNA_def_struct_sdna(srna, "HairKey");
@@ -928,6 +1251,19 @@ static void rna_def_particle_hair_key(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Location",
"Location of the hair key in its internal coordinate system, "
"relative to the emitting face");
+
+ /* Aided co func */
+ func = RNA_def_function(srna, "co_object", "rna_ParticleHairKey_co_object");
+ RNA_def_function_ui_description(func, "Obtain hairkey location with particle and modifier data");
+
+ prop = RNA_def_pointer(func, "object", "Object", "", "Object");
+ prop = RNA_def_pointer(func, "modifier", "ParticleSystemModifier", "", "Particle modifier");
+ prop = RNA_def_pointer(func, "particle", "Particle", "", "hair particle");
+
+ prop = RNA_def_float_vector(func, "co", 3, NULL, -FLT_MAX, FLT_MAX, "Co",
+ "Exported hairkey location", -1e4, 1e4);
+ RNA_def_property_flag(prop, PROP_THICK_WRAP);
+ RNA_def_function_output(func, prop);
}
static void rna_def_particle_key(BlenderRNA *brna)
@@ -979,6 +1315,7 @@ static void rna_def_particle(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
+ FunctionRNA *func;
static EnumPropertyItem alive_items[] = {
/*{PARS_KILLED, "KILLED", 0, "Killed", ""}, */
@@ -1083,6 +1420,15 @@ static void rna_def_particle(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Alive State", "");
/* short rt2; */
+
+/* UVs */
+ func = RNA_def_function(srna, "uv_on_emitter", "rna_Particle_uv_on_emitter");
+ RNA_def_function_ui_description(func, "Obtain uv for particle on derived mesh");
+ prop = RNA_def_pointer(func, "modifier", "ParticleSystemModifier", "", "Particle modifier");
+ prop = RNA_def_property(func, "uv", PROP_FLOAT, PROP_COORDS);
+ RNA_def_property_array(prop, 2);
+ RNA_def_property_flag(prop, PROP_THICK_WRAP);
+ RNA_def_function_output(func, prop);
}
static void rna_def_particle_dupliweight(BlenderRNA *brna)
@@ -2696,6 +3042,7 @@ static void rna_def_particle_system(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
+ FunctionRNA *func;
srna = RNA_def_struct(brna, "ParticleSystem", NULL);
RNA_def_struct_ui_text(srna, "Particle System", "Particle system in an object");
@@ -2793,7 +3140,6 @@ static void rna_def_particle_system(BlenderRNA *brna)
"rna_ParticleSystem_active_particle_target_index_range");
RNA_def_property_ui_text(prop, "Active Particle Target Index", "");
-
/* billboard */
prop = RNA_def_property(srna, "billboard_normal_uv", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "bb_uvname[0]");
@@ -2995,6 +3341,44 @@ static void rna_def_particle_system(BlenderRNA *brna)
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_struct_path_func(srna, "rna_ParticleSystem_path");
+
+ /* extract cached hair location data */
+ func = RNA_def_function(srna, "co_hair", "rna_ParticleSystem_co_hair");
+ RNA_def_function_ui_description(func, "Obtain cache hair data");
+
+ prop = RNA_def_pointer(func, "object", "Object", "", "Object");
+ prop = RNA_def_pointer(func, "modifier", "ParticleSystemModifier", "", "Particle modifier");
+ prop = RNA_def_int(func, "particle_no", 0, INT_MIN, INT_MAX, "Particle no", "", INT_MIN, INT_MAX);
+ prop = RNA_def_int(func, "step", 0, INT_MIN, INT_MAX, "step no", "", INT_MIN, INT_MAX);
+
+ prop = RNA_def_float_vector(func, "co", 3, NULL, -FLT_MAX, FLT_MAX, "Co",
+ "Exported hairkey location", -1e4, 1e4);
+ RNA_def_property_flag(prop, PROP_THICK_WRAP);
+ RNA_def_function_output(func, prop);
+
+ /* extract hair UVs */
+ func = RNA_def_function(srna, "uv_on_emitter", "rna_ParticleSystem_uv_on_emitter");
+ RNA_def_function_ui_description(func, "Obtain uv for all particles");
+ prop = RNA_def_pointer(func, "modifier", "ParticleSystemModifier", "", "Particle modifier");
+ prop = RNA_def_pointer(func, "particle", "Particle", "", "Particle");
+ prop = RNA_def_int(func, "particle_no", 0, INT_MIN, INT_MAX, "Particle no", "", INT_MIN, INT_MAX);
+ prop = RNA_def_property(func, "uv", PROP_FLOAT, PROP_COORDS);
+ RNA_def_property_array(prop, 2);
+ RNA_def_property_flag(prop, PROP_THICK_WRAP);
+ RNA_def_function_output(func, prop);
+
+ /* extract hair mcols */
+ func = RNA_def_function(srna, "mcol_on_emitter", "rna_ParticleSystem_mcol_on_emitter");
+ RNA_def_function_ui_description(func, "Obtain mcol for all particles");
+ prop = RNA_def_pointer(func, "modifier", "ParticleSystemModifier", "", "Particle modifier");
+ prop = RNA_def_pointer(func, "particle", "Particle", "", "Particle");
+ prop = RNA_def_int(func, "particle_no", 0, INT_MIN, INT_MAX, "Particle no", "", INT_MIN, INT_MAX);
+ prop = RNA_def_int(func, "vcol_no", 0, INT_MIN, INT_MAX, "vcol no", "", INT_MIN, INT_MAX);
+ prop = RNA_def_property(func, "mcol", PROP_FLOAT, PROP_COLOR);
+ RNA_def_property_array(prop, 3);
+ RNA_def_property_flag(prop, PROP_THICK_WRAP);
+ RNA_def_function_output(func, prop);
+
}
void RNA_def_particle(BlenderRNA *brna)
diff --git a/source/blender/makesrna/intern/rna_pose.c b/source/blender/makesrna/intern/rna_pose.c
index 28d1de2c601..23f61282b78 100644
--- a/source/blender/makesrna/intern/rna_pose.c
+++ b/source/blender/makesrna/intern/rna_pose.c
@@ -472,14 +472,14 @@ static void rna_pose_pgroup_name_set(PointerRNA *ptr, const char *value, char *r
static PointerRNA rna_PoseChannel_active_constraint_get(PointerRNA *ptr)
{
bPoseChannel *pchan = (bPoseChannel *)ptr->data;
- bConstraint *con = constraints_get_active(&pchan->constraints);
+ bConstraint *con = BKE_constraints_get_active(&pchan->constraints);
return rna_pointer_inherit_refine(ptr, &RNA_Constraint, con);
}
static void rna_PoseChannel_active_constraint_set(PointerRNA *ptr, PointerRNA value)
{
bPoseChannel *pchan = (bPoseChannel *)ptr->data;
- constraints_set_active(&pchan->constraints, (bConstraint *)value.data);
+ BKE_constraints_set_active(&pchan->constraints, (bConstraint *)value.data);
}
static bConstraint *rna_PoseChannel_constraints_new(bPoseChannel *pchan, int type)
@@ -487,7 +487,7 @@ static bConstraint *rna_PoseChannel_constraints_new(bPoseChannel *pchan, int typ
/*WM_main_add_notifier(NC_OBJECT|ND_CONSTRAINT|NA_ADDED, object); */
/* TODO, pass object also */
/* TODO, new pose bones don't have updated draw flags */
- return add_pose_constraint(NULL, pchan, NULL, type);
+ return BKE_add_pose_constraint(NULL, pchan, NULL, type);
}
static void rna_PoseChannel_constraints_remove(ID *id, bPoseChannel *pchan, ReportList *reports, PointerRNA *con_ptr)
@@ -501,12 +501,12 @@ static void rna_PoseChannel_constraints_remove(ID *id, bPoseChannel *pchan, Repo
return;
}
- remove_constraint(&pchan->constraints, con);
+ BKE_remove_constraint(&pchan->constraints, con);
RNA_POINTER_INVALIDATE(con_ptr);
ED_object_constraint_update(ob);
- constraints_set_active(&pchan->constraints, NULL); /* XXX, is this really needed? - Campbell */
+ BKE_constraints_set_active(&pchan->constraints, NULL); /* XXX, is this really needed? - Campbell */
WM_main_add_notifier(NC_OBJECT | ND_CONSTRAINT | NA_REMOVED, id);
@@ -786,14 +786,14 @@ static void rna_def_pose_channel(BlenderRNA *brna)
RNA_def_property_editable_array_func(prop, "rna_PoseChannel_location_editable");
RNA_def_property_ui_text(prop, "Location", "");
RNA_def_property_ui_range(prop, -FLT_MAX, FLT_MAX, 1, RNA_TRANSLATION_PREC_DEFAULT);
- RNA_def_property_update(prop, NC_OBJECT | ND_POSE, "rna_Pose_update");
+ RNA_def_property_update(prop, NC_OBJECT | ND_POSE, "rna_Pose_IK_update");
prop = RNA_def_property(srna, "scale", PROP_FLOAT, PROP_XYZ);
RNA_def_property_float_sdna(prop, NULL, "size");
RNA_def_property_editable_array_func(prop, "rna_PoseChannel_scale_editable");
RNA_def_property_float_array_default(prop, default_scale);
RNA_def_property_ui_text(prop, "Scale", "");
- RNA_def_property_update(prop, NC_OBJECT | ND_POSE, "rna_Pose_update");
+ RNA_def_property_update(prop, NC_OBJECT | ND_POSE, "rna_Pose_IK_update");
prop = RNA_def_property(srna, "rotation_quaternion", PROP_FLOAT, PROP_QUATERNION);
RNA_def_property_float_sdna(prop, NULL, "quat");
diff --git a/source/blender/makesrna/intern/rna_render.c b/source/blender/makesrna/intern/rna_render.c
index 46b22cd0963..93c5b45e642 100644
--- a/source/blender/makesrna/intern/rna_render.c
+++ b/source/blender/makesrna/intern/rna_render.c
@@ -137,7 +137,7 @@ static void engine_update_script_node(RenderEngine *engine, struct bNodeTree *nt
FunctionRNA *func;
RNA_pointer_create(NULL, engine->type->ext.srna, engine, &ptr);
- RNA_pointer_create((ID*)ntree, &RNA_Node, node, &nodeptr);
+ RNA_pointer_create((ID *)ntree, &RNA_Node, node, &nodeptr);
func = &rna_RenderEngine_update_script_node_func;
RNA_parameter_list_create(&list, &ptr, func);
@@ -406,6 +406,9 @@ static void rna_def_render_engine(BlenderRNA *brna)
RNA_def_property_int_sdna(prop, NULL, "resolution_y");
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ prop = RNA_def_property(srna, "use_highlight_tiles", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", RE_ENGINE_HIGHLIGHT_TILES);
+
/* registration */
prop = RNA_def_property(srna, "bl_idname", PROP_STRING, PROP_NONE);
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index 29d7391ccb4..8d99cecd9fa 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -119,7 +119,8 @@ EnumPropertyItem proportional_falloff_curve_only_items[] = {
EnumPropertyItem proportional_editing_items[] = {
{PROP_EDIT_OFF, "DISABLED", ICON_PROP_OFF, "Disable", "Proportional Editing disabled"},
{PROP_EDIT_ON, "ENABLED", ICON_PROP_ON, "Enable", "Proportional Editing enabled"},
- {PROP_EDIT_CONNECTED, "CONNECTED", ICON_PROP_CON, "Connected", "Proportional Editing using connected geometry only"},
+ {PROP_EDIT_CONNECTED, "CONNECTED", ICON_PROP_CON, "Connected",
+ "Proportional Editing using connected geometry only"},
{0, NULL, 0, NULL, NULL}
};
@@ -880,7 +881,7 @@ static int rna_SceneRender_file_ext_length(PointerRNA *ptr)
RenderData *rd = (RenderData *)ptr->data;
char ext[8];
ext[0] = '\0';
- BKE_add_image_extension(ext, rd->im_format.imtype);
+ BKE_add_image_extension(ext, &rd->im_format);
return strlen(ext);
}
@@ -888,7 +889,7 @@ static void rna_SceneRender_file_ext_get(PointerRNA *ptr, char *str)
{
RenderData *rd = (RenderData *)ptr->data;
str[0] = '\0';
- BKE_add_image_extension(str, rd->im_format.imtype);
+ BKE_add_image_extension(str, &rd->im_format);
}
#ifdef WITH_QUICKTIME
@@ -1137,7 +1138,7 @@ static void rna_SceneRenderLayer_name_set(PointerRNA *ptr, const char *value)
static char *rna_SceneRenderLayer_path(PointerRNA *ptr)
{
- SceneRenderLayer *srl = (SceneRenderLayer*)ptr->data;
+ SceneRenderLayer *srl = (SceneRenderLayer *)ptr->data;
return BLI_sprintfN("render.layers[\"%s\"]", srl->name);
}
@@ -1368,7 +1369,8 @@ static void rna_TimeLine_remove(Scene *scene, ReportList *reports, PointerRNA *m
{
TimeMarker *marker = marker_ptr->data;
if (BLI_remlink_safe(&scene->markers, marker) == FALSE) {
- BKE_reportf(reports, RPT_ERROR, "Timeline marker '%s' not found in scene '%s'", marker->name, scene->id.name + 2);
+ BKE_reportf(reports, RPT_ERROR, "Timeline marker '%s' not found in scene '%s'",
+ marker->name, scene->id.name + 2);
return;
}
@@ -2050,7 +2052,8 @@ void rna_def_render_layer_common(StructRNA *srna, int scene)
if (scene) {
prop = RNA_def_property(srna, "samples", PROP_INT, PROP_UNSIGNED);
- RNA_def_property_ui_text(prop, "Samples", "Override number of render samples for this render layer, 0 will use the scene setting");
+ RNA_def_property_ui_text(prop, "Samples", "Override number of render samples for this render layer, "
+ "0 will use the scene setting");
RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL);
}
@@ -2799,7 +2802,7 @@ static void rna_def_scene_game_recast_data(BlenderRNA *brna)
prop = RNA_def_property(srna, "slope_max", PROP_FLOAT, PROP_ANGLE);
RNA_def_property_float_sdna(prop, NULL, "agentmaxslope");
RNA_def_property_range(prop, 0, M_PI / 2);
- RNA_def_property_ui_text(prop, "Max Slope", "Maximum walkable slope angle in degrees");
+ RNA_def_property_ui_text(prop, "Max Slope", "Maximum walkable slope angle");
RNA_def_property_update(prop, NC_SCENE, NULL);
@@ -2924,8 +2927,10 @@ static void rna_def_scene_game_data(BlenderRNA *brna)
{RAS_STORE_AUTO, "AUTO", 0, "Auto Select", "Chooses the best supported mode"},
{RAS_STORE_IMMEDIATE, "IMMEDIATE", 0, "Immediate Mode", "Slowest performance, requires OpenGL (any version)"},
{RAS_STORE_VA, "VERTEX_ARRAY", 0, "Vertex Arrays", "Better performance, requires at least OpenGL 1.1"},
- /* VBOS are currently disabled since they cannot beat vertex array with display lists in performance. */
- /* {RAS_STORE_VBO, "VERTEX_BUFFER_OBJECT", 0, "Vertex Buffer Objects", "Best performance, requires at least OpenGL 1.4"}, */
+#if 0 /* XXX VBOS are currently disabled since they cannot beat vertex array with display lists in performance. */
+ {RAS_STORE_VBO, "VERTEX_BUFFER_OBJECT", 0, "Vertex Buffer Objects",
+ "Best performance, requires at least OpenGL 1.4"},
+#endif
{0, NULL, 0, NULL, NULL}};
srna = RNA_def_struct(brna, "SceneGameData", NULL);
@@ -2960,13 +2965,13 @@ static void rna_def_scene_game_data(BlenderRNA *brna)
RNA_def_property_enum_sdna(prop, NULL, "exitkey");
RNA_def_property_enum_items(prop, event_type_items);
RNA_def_property_enum_funcs(prop, NULL, "rna_GameSettings_exit_key_set", NULL);
- RNA_def_property_ui_text(prop, "Exit Key", "The key that exits the Game Engine");
+ RNA_def_property_ui_text(prop, "Exit Key", "The key that exits the Game Engine");
RNA_def_property_update(prop, NC_SCENE, NULL);
prop = RNA_def_property(srna, "raster_storage", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "raster_storage");
RNA_def_property_enum_items(prop, storage_items);
- RNA_def_property_ui_text(prop, "Storage", "Sets the storage mode used by the rasterizer");
+ RNA_def_property_ui_text(prop, "Storage", "Set the storage mode used by the rasterizer");
RNA_def_property_update(prop, NC_SCENE, NULL);
/* Do we need it here ? (since we already have it in World */
@@ -3252,6 +3257,12 @@ static void rna_def_scene_game_data(BlenderRNA *brna)
"Use extra textures like normal or specular maps for GLSL rendering");
RNA_def_property_update(prop, NC_SCENE | NA_EDITED, "rna_Scene_glsl_update");
+ prop = RNA_def_property(srna, "use_material_caching", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_NO_MATERIAL_CACHING);
+ RNA_def_property_ui_text(prop, "Use Material Caching",
+ "Cache materials in the converter (this is faster, but can cause problems with older "
+ "Singletexture and Multitexture games");
+
/* obstacle simulation */
prop = RNA_def_property(srna, "obstacle_simulation", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "obstacleSimulation");
@@ -3370,6 +3381,14 @@ static void rna_def_scene_image_format_data(BlenderRNA *brna)
};
#endif
+#ifdef WITH_OPENJPEG
+ static EnumPropertyItem jp2_codec_items[] = {
+ {R_IMF_JP2_CODEC_JP2, "JP2", 0, "JP2", ""},
+ {R_IMF_JP2_CODEC_J2K, "J2K", 0, "J2K", ""},
+ {0, NULL, 0, NULL, NULL}
+ };
+#endif
+
StructRNA *srna;
PropertyRNA *prop;
@@ -3457,6 +3476,12 @@ static void rna_def_scene_image_format_data(BlenderRNA *brna)
RNA_def_property_boolean_sdna(prop, NULL, "jp2_flag", R_IMF_JP2_FLAG_CINE_48);
RNA_def_property_ui_text(prop, "Cinema (48)", "Use Openjpeg Cinema Preset (48fps)");
RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL);
+
+ prop = RNA_def_property(srna, "jpeg2k_codec", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "jp2_codec");
+ RNA_def_property_enum_items(prop, jp2_codec_items);
+ RNA_def_property_ui_text(prop, "Codec", "Codec settings for Jpek2000");
+ RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL);
#endif
/* Cineon and DPX */
@@ -3796,8 +3821,7 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
static EnumPropertyItem alpha_mode_items[] = {
{R_ADDSKY, "SKY", 0, "Sky", "Transparent pixels are filled with sky color"},
- {R_ALPHAPREMUL, "PREMUL", 0, "Premultiplied", "Transparent RGB pixels are multiplied by the alpha channel"},
- {R_ALPHAKEY, "STRAIGHT", 0, "Straight Alpha", "Transparent RGB and alpha pixels are unmodified"},
+ {R_ALPHAPREMUL, "TRANSPARENT", 0, "Transparent", "World background is transparent with premultiplied alpha"},
{0, NULL, 0, NULL, NULL}
};
@@ -4174,10 +4198,9 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_glsl_update");
- prop = RNA_def_property(srna, "motion_blur_shutter", PROP_FLOAT, PROP_NONE);
+ prop = RNA_def_property(srna, "motion_blur_shutter", PROP_FLOAT, PROP_UNSIGNED);
RNA_def_property_float_sdna(prop, NULL, "blurfac");
- RNA_def_property_range(prop, 0.01f, 10.0f);
- RNA_def_property_ui_range(prop, 0.01, 2.0f, 1, 0);
+ RNA_def_property_ui_range(prop, 0.01f, 2.0f, 1, 0);
RNA_def_property_ui_text(prop, "Shutter", "Time taken in frames between shutter open and close");
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_glsl_update");
@@ -4248,13 +4271,6 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
"editor pipeline, if sequencer strips exist");
RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL);
- prop = RNA_def_property(srna, "use_color_unpremultiply", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "color_mgt_flag", R_COLOR_MANAGEMENT_PREDIVIDE);
- RNA_def_property_ui_text(prop, "Color Unpremultiply",
- "For premultiplied alpha render output, do color space conversion on "
- "colors without alpha, to avoid fringing on light backgrounds");
- RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL);
-
prop = RNA_def_property(srna, "use_file_extension", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_EXTENSION);
RNA_def_property_ui_text(prop, "File Extensions",
@@ -4407,6 +4423,12 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Samples", "Number of samples used for ambient occlusion baking from multires");
RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL);
+ prop = RNA_def_property(srna, "use_bake_to_vertex_color", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "bake_flag", R_BAKE_VCOL);
+ RNA_def_property_ui_text(prop, "Bake to Vertex Color",
+ "Bake to vertex colors instead of to a UV-mapped image");
+ RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL);
+
/* stamp */
prop = RNA_def_property(srna, "use_stamp_time", PROP_BOOLEAN, PROP_NONE);
@@ -5169,7 +5191,7 @@ void RNA_def_scene(BlenderRNA *brna)
prop = RNA_def_property(srna, "sequencer_colorspace_settings", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "sequencer_colorspace_settings");
- RNA_def_property_struct_type(prop, "ColorManagedColorspaceSettings");
+ RNA_def_property_struct_type(prop, "ColorManagedSequencerColorspaceSettings");
RNA_def_property_ui_text(prop, "Sequencer Color Space Settings", "Settings of color space sequencer is working in");
/* Nestled Data */
diff --git a/source/blender/makesrna/intern/rna_scene_api.c b/source/blender/makesrna/intern/rna_scene_api.c
index 012767b5845..9b5a858a581 100644
--- a/source/blender/makesrna/intern/rna_scene_api.c
+++ b/source/blender/makesrna/intern/rna_scene_api.c
@@ -84,7 +84,7 @@ static void rna_SceneRender_get_frame_path(RenderData *rd, int frame, char *name
if (BKE_imtype_is_movie(rd->im_format.imtype))
BKE_movie_filepath_get(name, rd);
else
- BKE_makepicstring(name, rd->pic, G.main->name, (frame == INT_MIN) ? rd->cfra : frame, rd->im_format.imtype,
+ BKE_makepicstring(name, rd->pic, G.main->name, (frame == INT_MIN) ? rd->cfra : frame, &rd->im_format,
rd->scemode & R_EXTENSION, TRUE);
}
diff --git a/source/blender/makesrna/intern/rna_sculpt_paint.c b/source/blender/makesrna/intern/rna_sculpt_paint.c
index f717c83075a..17edf2944aa 100644
--- a/source/blender/makesrna/intern/rna_sculpt_paint.c
+++ b/source/blender/makesrna/intern/rna_sculpt_paint.c
@@ -40,6 +40,9 @@
#include "WM_api.h"
#include "WM_types.h"
+#include "BLI_utildefines.h"
+#include "bmesh.h"
+
static EnumPropertyItem particle_edit_hair_brush_items[] = {
{PE_BRUSH_NONE, "NONE", 0, "None", "Don't use any brush"},
{PE_BRUSH_COMB, "COMB", 0, "Comb", "Comb hairs"},
@@ -52,6 +55,18 @@ static EnumPropertyItem particle_edit_hair_brush_items[] = {
{0, NULL, 0, NULL, NULL}
};
+EnumPropertyItem symmetrize_direction_items[] = {
+ {BMO_SYMMETRIZE_NEGATIVE_X, "NEGATIVE_X", 0, "-X to +X", ""},
+ {BMO_SYMMETRIZE_POSITIVE_X, "POSITIVE_X", 0, "+X to -X", ""},
+
+ {BMO_SYMMETRIZE_NEGATIVE_Y, "NEGATIVE_Y", 0, "-Y to +Y", ""},
+ {BMO_SYMMETRIZE_POSITIVE_Y, "POSITIVE_Y", 0, "+Y to -Y", ""},
+
+ {BMO_SYMMETRIZE_NEGATIVE_Z, "NEGATIVE_Z", 0, "-Z to +Z", ""},
+ {BMO_SYMMETRIZE_POSITIVE_Z, "POSITIVE_Z", 0, "+Z to -Z", ""},
+ {0, NULL, 0, NULL, NULL},
+};
+
#ifdef RNA_RUNTIME
#include "MEM_guardedalloc.h"
@@ -204,6 +219,11 @@ static void rna_Sculpt_update(Main *UNUSED(bmain), Scene *scene, PointerRNA *UNU
if (ob) {
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
WM_main_add_notifier(NC_OBJECT | ND_MODIFIER, ob);
+
+ if (ob->sculpt) {
+ ob->sculpt->bm_smooth_shading = (scene->toolsettings->sculpt->flags &
+ SCULPT_DYNTOPO_SMOOTH_SHADING);
+ }
}
}
@@ -319,6 +339,27 @@ static void rna_def_sculpt(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Show Diffuse Color",
"Show diffuse color of object and overlay sculpt mask on top of it");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Sculpt_ShowDiffuseColor_update");
+
+ prop = RNA_def_property(srna, "detail_size", PROP_INT, PROP_DISTANCE);
+ RNA_def_property_ui_range(prop, 2, 100, 0, 0);
+ RNA_def_property_ui_text(prop, "Detail Size", "Maximum edge length for dynamic topology sculpting (in pixels)");
+
+ prop = RNA_def_property(srna, "use_smooth_shading", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flags", SCULPT_DYNTOPO_SMOOTH_SHADING);
+ RNA_def_property_ui_text(prop, "Smooth Shading",
+ "Show faces in dynamic-topology mode with smooth "
+ "shading rather than flat shaded");
+ RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Sculpt_update");
+
+ prop = RNA_def_property(srna, "use_edge_collapse", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flags", SCULPT_DYNTOPO_COLLAPSE);
+ RNA_def_property_ui_text(prop, "Collapse Short Edges",
+ "In dynamic-topology mode, collapse short edges "
+ "in addition to subdividing long ones");
+
+ prop = RNA_def_property(srna, "symmetrize_direction", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_items(prop, symmetrize_direction_items);
+ RNA_def_property_ui_text(prop, "Direction", "Source and destination for symmetrize operator");
}
diff --git a/source/blender/makesrna/intern/rna_sequencer.c b/source/blender/makesrna/intern/rna_sequencer.c
index 18a9b9683f8..a41551fc8da 100644
--- a/source/blender/makesrna/intern/rna_sequencer.c
+++ b/source/blender/makesrna/intern/rna_sequencer.c
@@ -1401,26 +1401,26 @@ static void rna_def_sequence(BlenderRNA *brna)
prop = RNA_def_property(srna, "frame_offset_start", PROP_INT, PROP_TIME);
RNA_def_property_int_sdna(prop, NULL, "startofs");
- RNA_def_property_clear_flag(prop, PROP_EDITABLE); /* overlap tests */
+// RNA_def_property_clear_flag(prop, PROP_EDITABLE); /* overlap tests */
RNA_def_property_ui_text(prop, "Start Offset", "");
RNA_def_property_update(prop, NC_SCENE | ND_SEQUENCER, "rna_Sequence_update");
prop = RNA_def_property(srna, "frame_offset_end", PROP_INT, PROP_TIME);
RNA_def_property_int_sdna(prop, NULL, "endofs");
- RNA_def_property_clear_flag(prop, PROP_EDITABLE); /* overlap tests */
+// RNA_def_property_clear_flag(prop, PROP_EDITABLE); /* overlap tests */
RNA_def_property_ui_text(prop, "End Offset", "");
RNA_def_property_update(prop, NC_SCENE | ND_SEQUENCER, "rna_Sequence_update");
prop = RNA_def_property(srna, "frame_still_start", PROP_INT, PROP_TIME);
RNA_def_property_int_sdna(prop, NULL, "startstill");
- RNA_def_property_clear_flag(prop, PROP_EDITABLE); /* overlap tests */
+// RNA_def_property_clear_flag(prop, PROP_EDITABLE); /* overlap tests */
RNA_def_property_range(prop, 0, MAXFRAME);
RNA_def_property_ui_text(prop, "Start Still", "");
RNA_def_property_update(prop, NC_SCENE | ND_SEQUENCER, "rna_Sequence_update");
prop = RNA_def_property(srna, "frame_still_end", PROP_INT, PROP_TIME);
RNA_def_property_int_sdna(prop, NULL, "endstill");
- RNA_def_property_clear_flag(prop, PROP_EDITABLE); /* overlap tests */
+// RNA_def_property_clear_flag(prop, PROP_EDITABLE); /* overlap tests */
RNA_def_property_range(prop, 0, MAXFRAME);
RNA_def_property_ui_text(prop, "End Still", "");
RNA_def_property_update(prop, NC_SCENE | ND_SEQUENCER, "rna_Sequence_update");
@@ -1541,14 +1541,20 @@ static void rna_def_filter_video(StructRNA *srna)
{
PropertyRNA *prop;
+ static const EnumPropertyItem alpha_mode_items[] = {
+ {SEQ_ALPHA_STRAIGHT, "STRAIGHT", 0, "Straight", "RGB channels in transparent pixels are unaffected by the alpha channel"},
+ {SEQ_ALPHA_PREMUL, "PREMUL", 0, "Premultiplied", "RGB channels in transparent pixels are multiplied by the alpha channel"},
+ {0, NULL, 0, NULL, NULL}
+ };
+
prop = RNA_def_property(srna, "use_deinterlace", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", SEQ_FILTERY);
RNA_def_property_ui_text(prop, "De-Interlace", "For video movies to remove fields");
RNA_def_property_update(prop, NC_SCENE | ND_SEQUENCER, "rna_Sequence_update_reopen_files");
- prop = RNA_def_property(srna, "use_premultiply", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "flag", SEQ_MAKE_PREMUL);
- RNA_def_property_ui_text(prop, "Premultiply", "Convert RGB from key alpha to premultiplied alpha");
+ prop = RNA_def_property(srna, "alpha_mode", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_items(prop, alpha_mode_items);
+ RNA_def_property_ui_text(prop, "Alpha Mode", "Representation of alpha information in the RGBA pixels");
RNA_def_property_update(prop, NC_SCENE | ND_SEQUENCER, "rna_Sequence_update");
prop = RNA_def_property(srna, "use_flip_x", PROP_BOOLEAN, PROP_NONE);
@@ -1694,7 +1700,7 @@ static void rna_def_color_management(StructRNA *srna)
prop = RNA_def_property(srna, "colorspace_settings", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "strip->colorspace_settings");
- RNA_def_property_struct_type(prop, "ColorManagedColorspaceSettings");
+ RNA_def_property_struct_type(prop, "ColorManagedInputColorspaceSettings");
RNA_def_property_ui_text(prop, "Color Space Settings", "Input color space settings");
}
diff --git a/source/blender/makesrna/intern/rna_sequencer_api.c b/source/blender/makesrna/intern/rna_sequencer_api.c
index 7602ec99c2b..69d35a3c2f0 100644
--- a/source/blender/makesrna/intern/rna_sequencer_api.c
+++ b/source/blender/makesrna/intern/rna_sequencer_api.c
@@ -37,6 +37,8 @@
#include "DNA_scene_types.h"
#include "DNA_sequence_types.h"
+#include "BLI_utildefines.h"
+
#ifdef RNA_RUNTIME
//#include "DNA_anim_types.h"
@@ -62,6 +64,16 @@
#include "WM_api.h"
+static void rna_Sequence_update_rnafunc(ID *id, Sequence *self, int do_data)
+{
+ if (do_data) {
+ BKE_sequencer_update_changed_seq_and_deps((Scene *)id, self, true, true);
+ // new_tstripdata(self); // need 2.6x version of this.
+ }
+ BKE_sequence_calc((Scene *)id, self);
+ BKE_sequence_calc_disp((Scene *)id, self);
+}
+
static void rna_Sequence_swap_internal(Sequence *seq_self, ReportList *reports, Sequence *seq_other)
{
const char *error_msg;
@@ -389,7 +401,13 @@ void RNA_api_sequence_strip(StructRNA *srna)
FunctionRNA *func;
PropertyRNA *parm;
- func = RNA_def_function(srna, "getStripElem", "BKE_sequencer_give_stripelem");
+ func = RNA_def_function(srna, "update", "rna_Sequence_update_rnafunc");
+ RNA_def_function_flag(func, FUNC_USE_SELF_ID);
+ RNA_def_function_ui_description(func, "Update the strip dimensions");
+ parm = RNA_def_boolean(func, "data", false, "Frame",
+ "Update strip data");
+
+ func = RNA_def_function(srna, "strip_elem_from_frame", "BKE_sequencer_give_stripelem");
RNA_def_function_ui_description(func, "Return the strip element from a given frame or None");
parm = RNA_def_int(func, "frame", 0, -MAXFRAME, MAXFRAME, "Frame",
"The frame to get the strip element from", -MAXFRAME, MAXFRAME);
diff --git a/source/blender/makesrna/intern/rna_space.c b/source/blender/makesrna/intern/rna_space.c
index 09209ddea4d..7fa3aae8ede 100644
--- a/source/blender/makesrna/intern/rna_space.c
+++ b/source/blender/makesrna/intern/rna_space.c
@@ -2375,11 +2375,11 @@ static void rna_def_space_dopesheet(BlenderRNA *brna)
/* XXX: action-editor is currently for object-level only actions, so show that using object-icon hint */
static EnumPropertyItem mode_items[] = {
- {SACTCONT_DOPESHEET, "DOPESHEET", ICON_OOPS, "DopeSheet", "DopeSheet Editor"},
- {SACTCONT_ACTION, "ACTION", ICON_OBJECT_DATA, "Action Editor", "Action Editor"},
- {SACTCONT_SHAPEKEY, "SHAPEKEY", ICON_SHAPEKEY_DATA, "ShapeKey Editor", "ShapeKey Editor"},
- {SACTCONT_GPENCIL, "GPENCIL", ICON_GREASEPENCIL, "Grease Pencil", "Grease Pencil"},
- {SACTCONT_MASK, "MASK", ICON_MOD_MASK, "Mask", "Mask Editor"},
+ {SACTCONT_DOPESHEET, "DOPESHEET", ICON_OOPS, "DopeSheet", "Edit all keyframes in scene"},
+ {SACTCONT_ACTION, "ACTION", ICON_OBJECT_DATA, "Action Editor", "Edit keyframes in active object's Object-level action"},
+ {SACTCONT_SHAPEKEY, "SHAPEKEY", ICON_SHAPEKEY_DATA, "ShapeKey Editor", "Edit keyframes in active object's Shape Keys action"},
+ {SACTCONT_GPENCIL, "GPENCIL", ICON_GREASEPENCIL, "Grease Pencil", "Edit timings for all Grease Pencil sketches in file"},
+ {SACTCONT_MASK, "MASK", ICON_MOD_MASK, "Mask", "Edit timings for Mask Editor splines"},
{0, NULL, 0, NULL, NULL}
};
@@ -2723,6 +2723,7 @@ static void rna_def_console_line(BlenderRNA *brna)
"rna_ConsoleLine_body_set");
RNA_def_property_ui_text(prop, "Line", "Text in the line");
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_CONSOLE, NULL);
+ RNA_def_property_translation_context(prop, BLF_I18NCONTEXT_ID_TEXT);
prop = RNA_def_property(srna, "current_character", PROP_INT, PROP_NONE); /* copied from text editor */
RNA_def_property_int_sdna(prop, NULL, "cursor");
diff --git a/source/blender/makesrna/intern/rna_speaker.c b/source/blender/makesrna/intern/rna_speaker.c
index 139582104ee..8a75aa2d227 100644
--- a/source/blender/makesrna/intern/rna_speaker.c
+++ b/source/blender/makesrna/intern/rna_speaker.c
@@ -62,6 +62,7 @@ static void rna_def_speaker(BlenderRNA *brna)
RNA_def_property_boolean_sdna(prop, NULL, "flag", SPK_MUTED);
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_ui_text(prop, "Mute", "Mute the speaker");
+ RNA_def_property_translation_context(prop, BLF_I18NCONTEXT_ID_SOUND);
/* RNA_def_property_update(prop, 0, "rna_Speaker_update"); */
#if 0 /* This shouldn't be changed actually, hiding it! */
diff --git a/source/blender/makesrna/intern/rna_text.c b/source/blender/makesrna/intern/rna_text.c
index b1637ef4c8a..df6181af4b2 100644
--- a/source/blender/makesrna/intern/rna_text.c
+++ b/source/blender/makesrna/intern/rna_text.c
@@ -30,6 +30,8 @@
#include "MEM_guardedalloc.h"
+#include "BLF_translation.h"
+
#include "BKE_text.h"
#include "RNA_define.h"
@@ -127,6 +129,7 @@ static void rna_def_text_line(BlenderRNA *brna)
RNA_def_property_string_funcs(prop, "rna_TextLine_body_get", "rna_TextLine_body_length", "rna_TextLine_body_set");
RNA_def_property_ui_text(prop, "Line", "Text in the line");
RNA_def_property_update(prop, NC_TEXT | NA_EDITED, NULL);
+ RNA_def_property_translation_context(prop, BLF_I18NCONTEXT_ID_TEXT);
}
static void rna_def_text(BlenderRNA *brna)
diff --git a/source/blender/makesrna/intern/rna_texture.c b/source/blender/makesrna/intern/rna_texture.c
index e116e5df0de..2ab448c9188 100644
--- a/source/blender/makesrna/intern/rna_texture.c
+++ b/source/blender/makesrna/intern/rna_texture.c
@@ -1194,11 +1194,6 @@ static void rna_def_texture_image(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Flip Axis", "Flip the texture's X and Y axis");
RNA_def_property_update(prop, 0, "rna_Texture_update");
- prop = RNA_def_property(srna, "use_alpha", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "imaflag", TEX_USEALPHA);
- RNA_def_property_ui_text(prop, "Use Alpha", "Use the alpha channel information in the image");
- RNA_def_property_update(prop, 0, "rna_Texture_update");
-
prop = RNA_def_property(srna, "use_calculate_alpha", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "imaflag", TEX_CALCALPHA);
RNA_def_property_ui_text(prop, "Calculate Alpha", "Calculate an alpha channel based on RGB values in the image");
diff --git a/source/blender/makesrna/intern/rna_tracking.c b/source/blender/makesrna/intern/rna_tracking.c
index f5bcab3e530..7cc57947671 100644
--- a/source/blender/makesrna/intern/rna_tracking.c
+++ b/source/blender/makesrna/intern/rna_tracking.c
@@ -280,7 +280,7 @@ static void rna_tracking_flushUpdate(Main *UNUSED(bmain), Scene *scene, PointerR
static void rna_trackingObject_tracks_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
{
- MovieTrackingObject *object = (MovieTrackingObject * )ptr->data;
+ MovieTrackingObject *object = (MovieTrackingObject *)ptr->data;
if (object->flag & TRACKING_OBJECT_CAMERA) {
MovieClip *clip = (MovieClip *)ptr->id.data;
@@ -294,7 +294,7 @@ static void rna_trackingObject_tracks_begin(CollectionPropertyIterator *iter, Po
static PointerRNA rna_trackingObject_reconstruction_get(PointerRNA *ptr)
{
- MovieTrackingObject *object = (MovieTrackingObject * )ptr->data;
+ MovieTrackingObject *object = (MovieTrackingObject *)ptr->data;
if (object->flag & TRACKING_OBJECT_CAMERA) {
MovieClip *clip = (MovieClip *)ptr->id.data;
diff --git a/source/blender/makesrna/intern/rna_ui.c b/source/blender/makesrna/intern/rna_ui.c
index de359fd6413..14789a437b7 100644
--- a/source/blender/makesrna/intern/rna_ui.c
+++ b/source/blender/makesrna/intern/rna_ui.c
@@ -55,6 +55,16 @@ EnumPropertyItem operator_context_items[] = {
{0, NULL, 0, NULL, NULL}
};
+EnumPropertyItem uilist_layout_type_items[] = {
+ {UILST_LAYOUT_DEFAULT, "DEFAULT", 0, "Default Layout",
+ "Use the default, multi-rows layout"},
+ {UILST_LAYOUT_COMPACT, "COMPACT", 0, "Compact Layout",
+ "Use the compact, single-row layout"},
+ {UILST_LAYOUT_GRID, "GRID", 0, "Grid Layout",
+ "Use the grid-based layout"},
+ {0, NULL, 0, NULL, NULL}
+};
+
#ifdef RNA_RUNTIME
#include <assert.h>
@@ -252,6 +262,105 @@ static StructRNA *rna_Panel_refine(PointerRNA *ptr)
return (hdr->type && hdr->type->ext.srna) ? hdr->type->ext.srna : &RNA_Panel;
}
+/* UIList */
+static void uilist_draw_item(uiList *ui_list, bContext *C, uiLayout *layout, PointerRNA *dataptr, PointerRNA *itemptr,
+ int icon, PointerRNA *active_dataptr, const char *active_propname, int index)
+{
+ extern FunctionRNA rna_UIList_draw_item_func;
+
+ PointerRNA ul_ptr;
+ ParameterList list;
+ FunctionRNA *func;
+
+ RNA_pointer_create(&CTX_wm_screen(C)->id, ui_list->type->ext.srna, ui_list, &ul_ptr);
+ func = &rna_UIList_draw_item_func; /* RNA_struct_find_function(&ul_ptr, "draw_item"); */
+
+ RNA_parameter_list_create(&list, &ul_ptr, func);
+ RNA_parameter_set_lookup(&list, "context", &C);
+ RNA_parameter_set_lookup(&list, "layout", &layout);
+ RNA_parameter_set_lookup(&list, "data", dataptr);
+ RNA_parameter_set_lookup(&list, "item", itemptr);
+ RNA_parameter_set_lookup(&list, "icon", &icon);
+ RNA_parameter_set_lookup(&list, "active_data", active_dataptr);
+ RNA_parameter_set_lookup(&list, "active_property", &active_propname);
+ RNA_parameter_set_lookup(&list, "index", &index);
+ ui_list->type->ext.call((bContext *)C, &ul_ptr, func, &list);
+
+ RNA_parameter_list_free(&list);
+}
+
+static void rna_UIList_unregister(Main *UNUSED(bmain), StructRNA *type)
+{
+ uiListType *ult = RNA_struct_blender_type_get(type);
+
+ if (!ult)
+ return;
+
+ RNA_struct_free_extension(type, &ult->ext);
+
+ WM_uilisttype_freelink(ult);
+
+ RNA_struct_free(&BLENDER_RNA, type);
+
+ /* update while blender is running */
+ WM_main_add_notifier(NC_SCREEN | NA_EDITED, NULL);
+}
+
+static StructRNA *rna_UIList_register(Main *bmain, ReportList *reports, void *data, const char *identifier,
+ StructValidateFunc validate, StructCallbackFunc call, StructFreeFunc free)
+{
+ uiListType *ult, dummyult = {NULL};
+ uiList dummyuilist = {NULL};
+ PointerRNA dummyul_ptr;
+ int have_function[1];
+ size_t over_alloc = 0; /* warning, if this becomes a bess, we better do another alloc */
+
+ /* setup dummy menu & menu type to store static properties in */
+ dummyuilist.type = &dummyult;
+ RNA_pointer_create(NULL, &RNA_UIList, &dummyuilist, &dummyul_ptr);
+
+ /* validate the python class */
+ if (validate(&dummyul_ptr, data, have_function) != 0)
+ return NULL;
+
+ if (strlen(identifier) >= sizeof(dummyult.idname)) {
+ BKE_reportf(reports, RPT_ERROR, "Registering uilist class: '%s' is too long, maximum length is %d",
+ identifier, (int)sizeof(dummyult.idname));
+ return NULL;
+ }
+
+ /* check if we have registered this uilist type before, and remove it */
+ ult = WM_uilisttype_find(dummyult.idname, TRUE);
+ if (ult && ult->ext.srna)
+ rna_UIList_unregister(bmain, ult->ext.srna);
+
+ /* create a new menu type */
+ ult = MEM_callocN(sizeof(uiListType) + over_alloc, "python uilist");
+ memcpy(ult, &dummyult, sizeof(dummyult));
+
+ ult->ext.srna = RNA_def_struct(&BLENDER_RNA, ult->idname, "UIList");
+ ult->ext.data = data;
+ ult->ext.call = call;
+ ult->ext.free = free;
+ RNA_struct_blender_type_set(ult->ext.srna, ult);
+ RNA_def_struct_flag(ult->ext.srna, STRUCT_NO_IDPROPERTIES);
+
+ ult->draw_item = (have_function[0]) ? uilist_draw_item : NULL;
+
+ WM_uilisttype_add(ult);
+
+ /* update while blender is running */
+ WM_main_add_notifier(NC_SCREEN | NA_EDITED, NULL);
+
+ return ult->ext.srna;
+}
+
+static StructRNA *rna_UIList_refine(PointerRNA *ptr)
+{
+ uiList *ui_list = (uiList *)ptr->data;
+ return (ui_list->type && ui_list->type->ext.srna) ? ui_list->type->ext.srna : &RNA_UIList;
+}
+
/* Header */
static void header_draw(const bContext *C, Header *hdr)
@@ -495,6 +604,8 @@ static void rna_Menu_bl_description_set(PointerRNA *ptr, const char *value)
else assert(!"setting the bl_description on a non-builtin menu");
}
+/* UILayout */
+
static int rna_UILayout_active_get(PointerRNA *ptr)
{
return uiLayoutGetActive(ptr->data);
@@ -738,6 +849,58 @@ static void rna_def_panel(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Options", "Options for this panel type");
}
+static void rna_def_uilist(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+ PropertyRNA *parm;
+ FunctionRNA *func;
+
+ srna = RNA_def_struct(brna, "UIList", NULL);
+ RNA_def_struct_ui_text(srna, "UIList", "UI list containing the elements of a collection");
+ RNA_def_struct_sdna(srna, "uiList");
+ RNA_def_struct_refine_func(srna, "rna_UIList_refine");
+ RNA_def_struct_register_funcs(srna, "rna_UIList_register", "rna_UIList_unregister", NULL);
+
+ /* draw */
+ func = RNA_def_function(srna, "draw_item", NULL);
+ RNA_def_function_ui_description(func, "Draw an item in the list (NOTE: when you define your own draw_item "
+ "function, you may want to check given 'item' is of the right type...)");
+ RNA_def_function_flag(func, FUNC_REGISTER);
+ parm = RNA_def_pointer(func, "context", "Context", "", "");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+ parm = RNA_def_pointer(func, "layout", "UILayout", "", "Layout to draw the item");
+ RNA_def_property_flag(parm, PROP_REQUIRED | PROP_NEVER_NULL);
+ parm = RNA_def_pointer(func, "data", "AnyType", "", "Data from which to take Collection property");
+ RNA_def_property_flag(parm, PROP_REQUIRED | PROP_RNAPTR);
+ parm = RNA_def_pointer(func, "item", "AnyType", "", "Item of the collection property");
+ RNA_def_property_flag(parm, PROP_REQUIRED | PROP_RNAPTR);
+ parm = RNA_def_int(func, "icon", 0, 0, INT_MAX, "", "Icon of the item in the collection", 0, INT_MAX);
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+ parm = RNA_def_pointer(func, "active_data", "AnyType", "",
+ "Data from which to take property for the active element");
+ RNA_def_property_flag(parm, PROP_REQUIRED | PROP_RNAPTR | PROP_NEVER_NULL);
+ parm = RNA_def_string(func, "active_property", "", 0, "",
+ "Identifier of property in active_data, for the active element");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+ RNA_def_int(func, "index", 0, 0, INT_MAX, "", "Index of the item in the collection", 0, INT_MAX);
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+
+ prop = RNA_def_property(srna, "layout_type", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_items(prop, uilist_layout_type_items);
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+
+ /* registration */
+ prop = RNA_def_property(srna, "bl_idname", PROP_STRING, PROP_NONE);
+ RNA_def_property_string_sdna(prop, NULL, "type->idname");
+ RNA_def_property_flag(prop, PROP_REGISTER | PROP_NEVER_CLAMP);
+ RNA_def_property_ui_text(prop, "ID Name",
+ "If this is set, the uilist gets a custom ID, otherwise it takes the "
+ "name of the class used to define the uilist (for example, if the "
+ "class name is \"OBJECT_UL_vgroups\", and bl_idname is not set by the "
+ "script, then bl_idname = \"OBJECT_UL_vgroups\")");
+}
+
static void rna_def_header(BlenderRNA *brna)
{
StructRNA *srna;
@@ -852,6 +1015,7 @@ void RNA_def_ui(BlenderRNA *brna)
{
rna_def_ui_layout(brna);
rna_def_panel(brna);
+ rna_def_uilist(brna);
rna_def_header(brna);
rna_def_menu(brna);
}
diff --git a/source/blender/makesrna/intern/rna_ui_api.c b/source/blender/makesrna/intern/rna_ui_api.c
index 548539e3395..366d0dc1fd9 100644
--- a/source/blender/makesrna/intern/rna_ui_api.c
+++ b/source/blender/makesrna/intern/rna_ui_api.c
@@ -33,8 +33,12 @@
#include <stdio.h>
#include "RNA_define.h"
+#include "RNA_enum_types.h"
+
+#include "DNA_screen_types.h"
#include "UI_resources.h"
+#include "UI_interface_icons.h"
#include "rna_internal.h"
@@ -70,12 +74,117 @@ static PointerRNA rna_uiItemO(uiLayout *layout, const char *opname, const char *
return uiItemFullO(layout, opname, name, icon, NULL, uiLayoutGetOperatorContext(layout), flag);
}
+static void rna_uiItemL(uiLayout *layout, const char *name, int icon, int icon_value)
+{
+ if (icon_value && !icon) {
+ icon = icon_value;
+ }
+
+ uiItemL(layout, name, icon);
+}
+
+static int rna_ui_get_rnaptr_icon(bContext *C, PointerRNA *ptr_icon)
+{
+ return UI_rnaptr_icon_get(C, ptr_icon, RNA_struct_ui_icon(ptr_icon->type), FALSE);
+}
+
+static const char *rna_ui_get_enum_name(bContext *C, PointerRNA *ptr, const char *propname, const char *identifier)
+{
+ PropertyRNA *prop = NULL;
+ EnumPropertyItem *items = NULL, *item;
+ int free;
+ const char *name = "";
+
+ prop = RNA_struct_find_property(ptr, propname);
+ if (!prop || (RNA_property_type(prop) != PROP_ENUM)) {
+ RNA_warning("Property not found or not an enum: %s.%s", RNA_struct_identifier(ptr->type), propname);
+ return name;
+ }
+
+ RNA_property_enum_items_gettexted(C, ptr, prop, &items, NULL, &free);
+
+ if (items) {
+ for (item = items; item->identifier; item++) {
+ if (item->identifier[0] && strcmp(item->identifier, identifier) == 0) {
+ name = item->name;
+ break;
+ }
+ }
+ if (free) {
+ MEM_freeN(items);
+ }
+ }
+
+ return name;
+}
+
+static const char *rna_ui_get_enum_description(bContext *C, PointerRNA *ptr, const char *propname,
+ const char *identifier)
+{
+ PropertyRNA *prop = NULL;
+ EnumPropertyItem *items = NULL, *item;
+ int free;
+ const char *desc = "";
+
+ prop = RNA_struct_find_property(ptr, propname);
+ if (!prop || (RNA_property_type(prop) != PROP_ENUM)) {
+ RNA_warning("Property not found or not an enum: %s.%s", RNA_struct_identifier(ptr->type), propname);
+ return desc;
+ }
+
+ RNA_property_enum_items_gettexted(C, ptr, prop, &items, NULL, &free);
+
+ if (items) {
+ for (item = items; item->identifier; item++) {
+ if (item->identifier[0] && strcmp(item->identifier, identifier) == 0) {
+ desc = item->description;
+ break;
+ }
+ }
+ if (free) {
+ MEM_freeN(items);
+ }
+ }
+
+ return desc;
+}
+
+static int rna_ui_get_enum_icon(bContext *C, PointerRNA *ptr, const char *propname, const char *identifier)
+{
+ PropertyRNA *prop = NULL;
+ EnumPropertyItem *items = NULL, *item;
+ int free;
+ int icon = ICON_NONE;
+
+ prop = RNA_struct_find_property(ptr, propname);
+ if (!prop || (RNA_property_type(prop) != PROP_ENUM)) {
+ RNA_warning("Property not found or not an enum: %s.%s", RNA_struct_identifier(ptr->type), propname);
+ return icon;
+ }
+
+ RNA_property_enum_items(C, ptr, prop, &items, NULL, &free);
+
+ if (items) {
+ for (item = items; item->identifier; item++) {
+ if (item->identifier[0] && strcmp(item->identifier, identifier) == 0) {
+ icon = item->icon;
+ break;
+ }
+ }
+ if (free) {
+ MEM_freeN(items);
+ }
+ }
+
+ return icon;
+}
+
#else
#define DEF_ICON_BLANK_SKIP
#define DEF_ICON(name) {ICON_##name, (#name), 0, (#name), ""},
#define DEF_VICO(name) {VICO_##name, (#name), 0, (#name), ""},
-static EnumPropertyItem icon_items[] = {
+EnumPropertyItem icon_items[] = {
#include "UI_icons.h"
{0, NULL, 0, NULL, NULL}
};
@@ -92,7 +201,6 @@ static void api_ui_item_common(FunctionRNA *func)
prop = RNA_def_property(func, "icon", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_items(prop, icon_items);
RNA_def_property_ui_text(prop, "Icon", "Override automatic icon of the item");
-
}
static void api_ui_item_op(FunctionRNA *func)
@@ -130,13 +238,6 @@ void RNA_api_ui_layout(StructRNA *srna)
{'h', "HUE", 0, "Hue", ""},
{0, NULL, 0, NULL, NULL}
};
-
- static EnumPropertyItem list_type_items[] = {
- {0, "DEFAULT", 0, "None", ""},
- {'c', "COMPACT", 0, "Compact", ""},
- {'i', "ICONS", 0, "Icons", ""},
- {0, NULL, 0, NULL, NULL}
- };
/* simple layout specifiers */
func = RNA_def_function(srna, "row", "uiLayoutRow");
@@ -175,6 +276,44 @@ void RNA_api_ui_layout(StructRNA *srna)
RNA_def_float(func, "percentage", 0.0f, 0.0f, 1.0f, "Percentage", "Percentage of width to split at", 0.0f, 1.0f);
RNA_def_boolean(func, "align", 0, "", "Align buttons to each other");
+ /* Icon of a rna pointer */
+ func = RNA_def_function(srna, "icon", "rna_ui_get_rnaptr_icon");
+ parm = RNA_def_int(func, "icon_value", ICON_NONE, 0, INT_MAX, "", "Icon identifier", 0, INT_MAX);
+ RNA_def_function_return(func, parm);
+ RNA_def_function_flag(func, FUNC_NO_SELF | FUNC_USE_CONTEXT);
+ parm = RNA_def_pointer(func, "data", "AnyType", "", "Data from which to take the icon");
+ RNA_def_property_flag(parm, PROP_REQUIRED | PROP_RNAPTR | PROP_NEVER_NULL);
+ RNA_def_function_ui_description(func, "Return the custom icon for this data, "
+ "use it e.g. to get materials or texture icons");
+
+ /* UI name, description and icon of an enum item */
+ func = RNA_def_function(srna, "enum_item_name", "rna_ui_get_enum_name");
+ parm = RNA_def_string(func, "name", "", 0, "", "UI name of the enum item");
+ RNA_def_function_return(func, parm);
+ RNA_def_function_flag(func, FUNC_NO_SELF | FUNC_USE_CONTEXT);
+ api_ui_item_rna_common(func);
+ parm = RNA_def_string(func, "identifier", "", 0, "", "Identifier of the enum item");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+ RNA_def_function_ui_description(func, "Return the UI name for this enum item");
+
+ func = RNA_def_function(srna, "enum_item_description", "rna_ui_get_enum_description");
+ parm = RNA_def_string(func, "description", "", 0, "", "UI description of the enum item");
+ RNA_def_function_return(func, parm);
+ RNA_def_function_flag(func, FUNC_NO_SELF | FUNC_USE_CONTEXT);
+ api_ui_item_rna_common(func);
+ parm = RNA_def_string(func, "identifier", "", 0, "", "Identifier of the enum item");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+ RNA_def_function_ui_description(func, "Return the UI description for this enum item");
+
+ func = RNA_def_function(srna, "enum_item_icon", "rna_ui_get_enum_icon");
+ parm = RNA_def_int(func, "icon_value", ICON_NONE, 0, INT_MAX, "", "Icon identifier", 0, INT_MAX);
+ RNA_def_function_return(func, parm);
+ RNA_def_function_flag(func, FUNC_NO_SELF | FUNC_USE_CONTEXT);
+ api_ui_item_rna_common(func);
+ parm = RNA_def_string(func, "identifier", "", 0, "", "Identifier of the enum item");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+ RNA_def_function_ui_description(func, "Return the icon for this enum item");
+
/* items */
func = RNA_def_function(srna, "prop", "rna_uiItemR");
RNA_def_function_ui_description(func, "Item. Exposes an RNA item and places it into the layout");
@@ -274,9 +413,13 @@ void RNA_api_ui_layout(StructRNA *srna)
RNA_def_property_flag(parm, PROP_REQUIRED);
#endif
- func = RNA_def_function(srna, "label", "uiItemL");
- RNA_def_function_ui_description(func, "Item. Display text in the layout");
+ func = RNA_def_function(srna, "label", "rna_uiItemL");
+ RNA_def_function_ui_description(func, "Item. Display text and/or icon in the layout");
api_ui_item_common(func);
+ parm = RNA_def_property(func, "icon_value", PROP_INT, PROP_UNSIGNED);
+ RNA_def_property_ui_text(parm, "Icon Value",
+ "Override automatic icon of the item "
+ "(use it e.g. with custom material icons returned by icon()...)");
func = RNA_def_function(srna, "menu", "uiItemM");
RNA_def_function_flag(func, FUNC_USE_CONTEXT);
@@ -439,26 +582,29 @@ void RNA_api_ui_layout(StructRNA *srna)
RNA_def_boolean(func, "compact", 0, "", "Use more compact layout");
func = RNA_def_function(srna, "template_list", "uiTemplateList");
- RNA_def_function_ui_description(func, "Item. A list widget to display data, e.g. vertexgroups "
- "(WARNING: only one per panel allowed!).");
+ RNA_def_function_ui_description(func, "Item. A list widget to display data, e.g. vertexgroups.");
RNA_def_function_flag(func, FUNC_USE_CONTEXT);
- parm = RNA_def_pointer(func, "data", "AnyType", "", "Data from which to take property");
+ parm = RNA_def_string(func, "listtype_name", "", 0, "", "Identifier of the list type to use");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+ parm = RNA_def_string(func, "list_id", "", 0, "",
+ "Identifier of this list widget. "
+ "If this is set, the uilist gets a custom ID, otherwise it takes the "
+ "name of the class used to define the uilist (for example, if the "
+ "class name is \"OBJECT_UL_vgroups\", and list_id is not set by the "
+ "script, then bl_idname = \"OBJECT_UL_vgroups\")");
+ parm = RNA_def_pointer(func, "dataptr", "AnyType", "", "Data from which to take the Collection property");
RNA_def_property_flag(parm, PROP_REQUIRED | PROP_RNAPTR);
- parm = RNA_def_string(func, "property", "", 0, "", "Identifier of property in data");
+ parm = RNA_def_string(func, "propname", "", 0, "", "Identifier of the Collection property in data");
RNA_def_property_flag(parm, PROP_REQUIRED);
- parm = RNA_def_pointer(func, "active_data", "AnyType", "",
- "Data from which to take property for the active element");
+ parm = RNA_def_pointer(func, "active_dataptr", "AnyType", "",
+ "Data from which to take the integer property, index of the active item");
RNA_def_property_flag(parm, PROP_REQUIRED | PROP_RNAPTR | PROP_NEVER_NULL);
- parm = RNA_def_string(func, "active_property", "", 0, "",
- "Identifier of property in data, for the active element");
+ parm = RNA_def_string(func, "active_propname", "", 0, "",
+ "Identifier of the integer property in active_data, index of the active item");
RNA_def_property_flag(parm, PROP_REQUIRED);
- RNA_def_string(func, "prop_list", "", 0, "",
- "Identifier of a string property in each data member, specifying which "
- "of its properties should have a widget displayed in its row "
- "(format: \"propname1:propname2:propname3:...\")");
RNA_def_int(func, "rows", 5, 0, INT_MAX, "", "Number of rows to display", 0, INT_MAX);
RNA_def_int(func, "maxrows", 5, 0, INT_MAX, "", "Maximum number of rows to display", 0, INT_MAX);
- RNA_def_enum(func, "type", list_type_items, 0, "Type", "Type of list to use");
+ RNA_def_enum(func, "type", uilist_layout_type_items, UILST_LAYOUT_DEFAULT, "Type", "Type of layout to use");
func = RNA_def_function(srna, "template_running_jobs", "uiTemplateRunningJobs");
RNA_def_function_flag(func, FUNC_USE_CONTEXT);
diff --git a/source/blender/makesrna/intern/rna_userdef.c b/source/blender/makesrna/intern/rna_userdef.c
index 06154a235aa..7474ff40e32 100644
--- a/source/blender/makesrna/intern/rna_userdef.c
+++ b/source/blender/makesrna/intern/rna_userdef.c
@@ -47,6 +47,7 @@
#include "BLF_translation.h"
#include "BKE_sound.h"
+#include "BKE_addon.h"
#ifdef WITH_CYCLES
static EnumPropertyItem compute_device_type_items[] = {
@@ -67,6 +68,7 @@ static EnumPropertyItem compute_device_type_items[] = {
#include "BKE_depsgraph.h"
#include "BKE_global.h"
#include "BKE_main.h"
+#include "BKE_idprop.h"
#include "GPU_draw.h"
@@ -79,6 +81,8 @@ static EnumPropertyItem compute_device_type_items[] = {
#include "CCL_api.h"
+#include "BKE_addon.h"
+
static void rna_userdef_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *UNUSED(ptr))
{
WM_main_add_notifier(NC_WINDOW, NULL);
@@ -428,6 +432,103 @@ static EnumPropertyItem *rna_lang_enum_properties_itemf(bContext *UNUSED(C), Poi
}
#endif
+static IDProperty *rna_AddonPref_idprops(PointerRNA *ptr, int create)
+{
+ if (create && !ptr->data) {
+ IDPropertyTemplate val = {0};
+ ptr->data = IDP_New(IDP_GROUP, &val, "RNA_AddonPreferences group");
+ }
+
+ return ptr->data;
+}
+
+static PointerRNA rna_Addon_preferences_get(PointerRNA *ptr)
+{
+ bAddon *addon = (bAddon *)ptr->data;
+ bAddonPrefType *apt = BKE_addon_pref_type_find(addon->module, TRUE);
+ if (apt) {
+ if (addon->prop == NULL) {
+ IDPropertyTemplate val = {0};
+ addon->prop = IDP_New(IDP_GROUP, &val, addon->module); /* name is unimportant */
+ }
+ return rna_pointer_inherit_refine(ptr, apt->ext.srna, addon->prop);
+ }
+ else {
+ return PointerRNA_NULL;
+ }
+}
+
+static void rna_AddonPref_unregister(Main *UNUSED(bmain), StructRNA *type)
+{
+ bAddonPrefType *apt = RNA_struct_blender_type_get(type);
+
+ if (!apt)
+ return;
+
+ RNA_struct_free_extension(type, &apt->ext);
+
+ BKE_addon_pref_type_remove(apt);
+ RNA_struct_free(&BLENDER_RNA, type);
+
+ /* update while blender is running */
+ WM_main_add_notifier(NC_SCREEN | NA_EDITED, NULL);
+}
+
+static StructRNA *rna_AddonPref_register(Main *bmain, ReportList *reports, void *data, const char *identifier,
+ StructValidateFunc validate, StructCallbackFunc call, StructFreeFunc free)
+{
+ bAddonPrefType *apt, dummyapt = {{'\0'}};
+ bAddon dummyaddon = {NULL};
+ PointerRNA dummyhtr;
+ // int have_function[1];
+
+ /* setup dummy header & header type to store static properties in */
+ RNA_pointer_create(NULL, &RNA_AddonPreferences, &dummyaddon, &dummyhtr);
+
+ /* validate the python class */
+ if (validate(&dummyhtr, data, NULL /* have_function */ ) != 0)
+ return NULL;
+
+ BLI_strncpy(dummyapt.idname, dummyaddon.module, sizeof(dummyapt.idname));
+ if (strlen(identifier) >= sizeof(dummyapt.idname)) {
+ BKE_reportf(reports, RPT_ERROR, "Registering addon-prefs class: '%s' is too long, maximum length is %d",
+ identifier, (int)sizeof(dummyapt.idname));
+ return NULL;
+ }
+
+ /* check if we have registered this header type before, and remove it */
+ apt = BKE_addon_pref_type_find(dummyaddon.module, TRUE);
+ if (apt) {
+ if (apt->ext.srna) {
+ rna_AddonPref_unregister(bmain, apt->ext.srna);
+ }
+ }
+
+ /* create a new header type */
+ apt = MEM_mallocN(sizeof(bAddonPrefType), "addonpreftype");
+ memcpy(apt, &dummyapt, sizeof(dummyapt));
+ BKE_addon_pref_type_add(apt);
+
+ apt->ext.srna = RNA_def_struct(&BLENDER_RNA, identifier, "AddonPreferences");
+ apt->ext.data = data;
+ apt->ext.call = call;
+ apt->ext.free = free;
+ RNA_struct_blender_type_set(apt->ext.srna, apt);
+
+// apt->draw = (have_function[0]) ? header_draw : NULL;
+
+ /* update while blender is running */
+ WM_main_add_notifier(NC_SCREEN | NA_EDITED, NULL);
+
+ return apt->ext.srna;
+}
+
+/* placeholder, doesn't do anything useful yet */
+static StructRNA *rna_AddonPref_refine(PointerRNA *ptr)
+{
+ return (ptr->type) ? ptr->type : &RNA_AddonPreferences;
+}
+
#else
static void rna_def_userdef_theme_ui_font_style(BlenderRNA *brna)
@@ -437,7 +538,7 @@ static void rna_def_userdef_theme_ui_font_style(BlenderRNA *brna)
static EnumPropertyItem font_kerning_style[] = {
{0, "UNFITTED", 0, "Unfitted", "Use scaled but un-grid-fitted kerning distances"},
- {1, "DEFAULT", 0, "Default", "Use scaled and grid-fitted kerning distances"},
+ {1, "FITTED", 0, "Fitted", "Use scaled and grid-fitted kerning distances"},
{0, NULL, 0, NULL, NULL}
};
@@ -1549,10 +1650,28 @@ static void rna_def_userdef_theme_space_text(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Syntax Built-in", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
+ prop = RNA_def_property(srna, "syntax_symbols", PROP_FLOAT, PROP_COLOR_GAMMA);
+ RNA_def_property_float_sdna(prop, NULL, "syntaxs");
+ RNA_def_property_array(prop, 3);
+ RNA_def_property_ui_text(prop, "Syntax Symbols", "");
+ RNA_def_property_update(prop, 0, "rna_userdef_update");
+
prop = RNA_def_property(srna, "syntax_special", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "syntaxv");
RNA_def_property_array(prop, 3);
- RNA_def_property_ui_text(prop, "Decorator", "");
+ RNA_def_property_ui_text(prop, "Syntax Special", "");
+ RNA_def_property_update(prop, 0, "rna_userdef_update");
+
+ prop = RNA_def_property(srna, "syntax_preprocessor", PROP_FLOAT, PROP_COLOR_GAMMA);
+ RNA_def_property_float_sdna(prop, NULL, "syntaxd");
+ RNA_def_property_array(prop, 3);
+ RNA_def_property_ui_text(prop, "Syntax PreProcessor", "");
+ RNA_def_property_update(prop, 0, "rna_userdef_update");
+
+ prop = RNA_def_property(srna, "syntax_reserved", PROP_FLOAT, PROP_COLOR_GAMMA);
+ RNA_def_property_float_sdna(prop, NULL, "syntaxr");
+ RNA_def_property_array(prop, 3);
+ RNA_def_property_ui_text(prop, "Syntax Reserved", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "syntax_comment", PROP_FLOAT, PROP_COLOR_GAMMA);
@@ -2228,6 +2347,7 @@ static void rna_def_userdef_themes(BlenderRNA *brna)
static EnumPropertyItem active_theme_area[] = {
{0, "USER_INTERFACE", ICON_UI, "User Interface", ""},
+ {19, "STYLE", ICON_FONTPREVIEW, "Text Style", ""},
{18, "BONE_COLOR_SETS", ICON_COLOR, "Bone Color Sets", ""},
{1, "VIEW_3D", ICON_VIEW3D, "3D View", ""},
{2, "TIMELINE", ICON_TIME, "Timeline", ""},
@@ -2394,6 +2514,32 @@ static void rna_def_userdef_addon(BlenderRNA *brna)
prop = RNA_def_property(srna, "module", PROP_STRING, PROP_NONE);
RNA_def_property_ui_text(prop, "Module", "Module name");
RNA_def_struct_name_property(srna, prop);
+
+ /* Collection active property */
+ prop = RNA_def_property(srna, "preferences", PROP_POINTER, PROP_NONE);
+ RNA_def_property_struct_type(prop, "AddonPreferences");
+ RNA_def_property_pointer_funcs(prop, "rna_Addon_preferences_get", NULL, NULL, NULL);
+}
+
+static void rna_def_userdef_addon_pref(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna = RNA_def_struct(brna, "AddonPreferences", NULL);
+ RNA_def_struct_ui_text(srna, "Addon Preferences", "");
+ RNA_def_struct_sdna(srna, "bAddon"); /* WARNING: only a bAddon during registration */
+
+ RNA_def_struct_refine_func(srna, "rna_AddonPref_refine");
+ RNA_def_struct_register_funcs(srna, "rna_AddonPref_register", "rna_AddonPref_unregister", NULL);
+ RNA_def_struct_idprops_func(srna, "rna_AddonPref_idprops");
+
+ /* registration */
+ RNA_define_verify_sdna(0);
+ prop = RNA_def_property(srna, "bl_idname", PROP_STRING, PROP_NONE);
+ RNA_def_property_string_sdna(prop, NULL, "module");
+ RNA_def_property_flag(prop, PROP_REGISTER | PROP_NEVER_CLAMP);
+ RNA_define_verify_sdna(1);
}
@@ -3031,62 +3177,10 @@ static void rna_def_userdef_system(BlenderRNA *brna)
{0, NULL, 0, NULL, NULL}
};
-#if 0
- /* hardcoded here, could become dynamic somehow */
- /* locale according to http://www.roseindia.net/tutorials/I18N/locales-list.shtml */
- /* if you edit here, please also edit the source/blender/blenfont/intern/blf_lang.c 's locales */
- /* Note: As this list is in alphabetical order, and not defined order,
- * here is the highest define currently in use: 35 (Esperanto). */
- static EnumPropertyItem language_items[] = {
- { 0, "", 0, N_("Nearly Done"), ""},
- { 0, "DEFAULT", 0, "Default (Default)", ""},
- /* using the utf8 flipped form of Arabic (العربية) */
- {21, "ARABIC", 0, "Arabic (ﺔﻴﺑﺮﻌﻟﺍ)", "ar_EG"},
- {32, "BRAZILIANPORTUGUESE", 0, "Brazilian Portuguese (Português do Brasil)", "pt_BR"},
- { 1, "ENGLISH", 0, "English (English)", "en_US"},
- { 8, "FRENCH", 0, "French (Français)", "fr_FR"},
- { 4, "ITALIAN", 0, "Italian (Italiano)", "it_IT"},
- { 2, "JAPANESE", 0, "Japanese (日本語)", "ja_JP"},
- {12, "PORTUGUESE", 0, "Portuguese (Português)", "pt"},
- {15, "RUSSIAN", 0, "Russian (Русский)", "ru_RU"},
- {13, "SIMPLIFIED_CHINESE", 0, "Simplified Chinese (简体中文)", "zh_CN"},
- { 9, "SPANISH", 0, "Spanish (Español)", "es"},
- {14, "TRADITIONAL_CHINESE", 0, "Traditional Chinese (繁體中文)", "zh_TW"},
- {18, "UKRAINIAN", 0, "Ukrainian (Український)", "uk_UA"},
- { 0, "", 0, N_("In Progress"), ""},
-/* {22, "BULGARIAN", 0, "Bulgarian (Български)", "bg_BG"},*/ /* XXX Not active nor enough translated. */
-/* {10, "CATALAN", 0, "Catalan (Català)", "ca_AD"},*/ /* XXX Not active nor enough translated. */
- {16, "CROATIAN", 0, "Croatian (Hrvatski)", "hr_HR"},
- {11, "CZECH", 0, "Czech (Český)", "cs_CZ"},
- { 3, "DUTCH", 0, "Dutch (Nederlandse taal)", "nl_NL"},
- {35, "ESPERANTO", 0, "Esperanto (Esperanto)", "eo"},
- {34, "ESTONIAN", 0, "Estonian (Eestlane)", "et_EE"},
-/* { 6, "FINNISH", 0, "Finnish (Suomi)", "fi_FI"},*/ /* XXX Not active nor enough translated. */
- { 5, "GERMAN", 0, "German (Deutsch)", "de_DE"},
-/* {23, "GREEK", 0, "Greek (Ελληνικά)", "el_GR"},*/ /* XXX Not active nor enough translated. */
- /* using the utf8 flipped form of Hebrew (עִבְרִית)) */
- {33, "HEBREW", 0, "Hebrew (תירִבְעִ)", "he_IL"},
- {31, "HUNGARIAN", 0, "Hungarian (Magyar)", "hu_HU"},
- {27, "INDONESIAN", 0, "Indonesian (Bahasa indonesia)", "id_ID"},
- {29, "KYRGYZ", 0, "Kyrgyz (Кыргыз тили)", "ky_KG"},
-/* {24, "KOREAN", 0, "Korean (한국 언어)", "ko_KR"}, */ /* XXX Not active nor enough translated. */
-/* {25, "NEPALI", 0, "Nepali (नेपाली)", "ne_NP"},*/ /* XXX Not active nor enough translated. */
- /* using the utf8 flipped form of Persian (فارسی) */
- {26, "PERSIAN", 0, "Persian (ﯽﺳﺭﺎﻓ)", "fa_IR"},
-/* {19, "POLISH", 0, "Polish (Polski)", "pl_PL"},*/ /* XXX Not active nor enough translated. */
-/* {20, "ROMANIAN", 0, "Romanian (Român)", "ro_RO"}, */ /* XXX Not active nor enough translated. */
- {17, "SERBIAN", 0, "Serbian (Српски)", "sr_RS"},
- {28, "SERBIAN_LATIN", 0, "Serbian Latin (Srpski latinica)", "sr_RS@latin"},
- { 7, "SWEDISH", 0, "Swedish (Svenska)", "sv_SE"},
- {30, "TURKISH", 0, "Turkish (Türkçe)", "tr_TR"},
- { 0, NULL, 0, NULL, NULL}
- };
-#else
static EnumPropertyItem language_items[] = {
- { 0, "DEFAULT", 0, "Default (Default)", ""},
- { 0, NULL, 0, NULL, NULL}
+ {0, "DEFAULT", 0, "Default (Default)", ""},
+ {0, NULL, 0, NULL, NULL}
};
-#endif
#ifdef WITH_CYCLES
static EnumPropertyItem compute_device_items[] = {
@@ -3801,6 +3895,7 @@ void RNA_def_userdef(BlenderRNA *brna)
rna_def_userdef_filepaths(brna);
rna_def_userdef_system(brna);
rna_def_userdef_addon(brna);
+ rna_def_userdef_addon_pref(brna);
}
diff --git a/source/blender/modifiers/intern/MOD_bevel.c b/source/blender/modifiers/intern/MOD_bevel.c
index 59befe4db05..776adb57c13 100644
--- a/source/blender/modifiers/intern/MOD_bevel.c
+++ b/source/blender/modifiers/intern/MOD_bevel.c
@@ -140,7 +140,7 @@ static DerivedMesh *applyModifier(ModifierData *md, struct Object *UNUSED(ob),
}
}
- BM_mesh_bevel(bm, bmd->value, segments);
+ BM_mesh_bevel(bm, bmd->value, segments, bmd->flags & BME_BEVEL_VERT);
result = CDDM_from_bmesh(bm, TRUE);
diff --git a/source/blender/modifiers/intern/MOD_decimate.c b/source/blender/modifiers/intern/MOD_decimate.c
index a23b677f8e6..2d3d5c97af7 100644
--- a/source/blender/modifiers/intern/MOD_decimate.c
+++ b/source/blender/modifiers/intern/MOD_decimate.c
@@ -63,7 +63,7 @@ static void initData(ModifierData *md)
DecimateModifierData *dmd = (DecimateModifierData *) md;
dmd->percent = 1.0;
- dmd->angle = DEG2RADF(15.0f);
+ dmd->angle = DEG2RADF(5.0f);
}
static void copyData(ModifierData *md, ModifierData *target)
diff --git a/source/blender/modifiers/intern/MOD_edgesplit.c b/source/blender/modifiers/intern/MOD_edgesplit.c
index 5c786626c94..33601c197b9 100644
--- a/source/blender/modifiers/intern/MOD_edgesplit.c
+++ b/source/blender/modifiers/intern/MOD_edgesplit.c
@@ -48,7 +48,6 @@
#include "DNA_object_types.h"
-#define EDGE_MARK 1
static DerivedMesh *doEdgeSplit(DerivedMesh *dm, EdgeSplitModifierData *emd, Object *UNUSED(ob))
{
diff --git a/source/blender/modifiers/intern/MOD_ocean.c b/source/blender/modifiers/intern/MOD_ocean.c
index 564fa696c2a..c0e529f1eae 100644
--- a/source/blender/modifiers/intern/MOD_ocean.c
+++ b/source/blender/modifiers/intern/MOD_ocean.c
@@ -139,10 +139,10 @@ static void initData(ModifierData *md)
omd->ocean = BKE_add_ocean();
init_ocean_modifier(omd);
simulate_ocean_modifier(omd);
-#else // WITH_OCEANSIM
+#else /* WITH_OCEANSIM */
/* unused */
(void)md;
-#endif // WITH_OCEANSIM
+#endif /* WITH_OCEANSIM */
}
static void freeData(ModifierData *md)
@@ -153,10 +153,10 @@ static void freeData(ModifierData *md)
BKE_free_ocean(omd->ocean);
if (omd->oceancache)
BKE_free_ocean_cache(omd->oceancache);
-#else // WITH_OCEANSIM
+#else /* WITH_OCEANSIM */
/* unused */
(void)md;
-#endif // WITH_OCEANSIM
+#endif /* WITH_OCEANSIM */
}
static void copyData(ModifierData *md, ModifierData *target)
@@ -201,11 +201,11 @@ static void copyData(ModifierData *md, ModifierData *target)
tomd->ocean = BKE_add_ocean();
init_ocean_modifier(tomd);
simulate_ocean_modifier(tomd);
-#else // WITH_OCEANSIM
+#else /* WITH_OCEANSIM */
/* unused */
(void)md;
(void)target;
-#endif // WITH_OCEANSIM
+#endif /* WITH_OCEANSIM */
}
#ifdef WITH_OCEANSIM
@@ -219,14 +219,14 @@ static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md)
return dataMask;
}
-#else // WITH_OCEANSIM
+#else /* WITH_OCEANSIM */
static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md)
{
/* unused */
(void)md;
return 0;
}
-#endif // WITH_OCEANSIM
+#endif /* WITH_OCEANSIM */
#if 0
static void dm_get_bounds(DerivedMesh *dm, float *sx, float *sy, float *ox, float *oy)
@@ -302,11 +302,7 @@ static DerivedMesh *generate_ocean_geometry(OceanModifierData *omd)
mpolys = CDDM_get_polys(result);
mloops = CDDM_get_loops(result);
-#if 0 // trunk
- origindex = result->getFaceDataArray(result, CD_ORIGINDEX);
-#else // bmesh
origindex = CustomData_get_layer(&result->polyData, CD_ORIGINDEX);
-#endif
/* create vertices */
#pragma omp parallel for private(x, y) if (rx > OMP_MIN_RES)
@@ -443,7 +439,7 @@ static DerivedMesh *doOcean(ModifierData *md, Object *ob,
cfra = md->scene->r.cfra;
CLAMP(cfra, omd->bakestart, omd->bakeend);
- cfra -= omd->bakestart; // shift to 0 based
+ cfra -= omd->bakestart; /* shift to 0 based */
num_verts = dm->getNumVerts(dm);
num_faces = dm->getNumPolys(dm);
@@ -500,7 +496,7 @@ static DerivedMesh *doOcean(ModifierData *md, Object *ob,
/* displace the geometry */
- //#pragma omp parallel for private(i, ocr) if (omd->resolution > OMP_MIN_RES)
+ /* #pragma omp parallel for private(i, ocr) if (omd->resolution > OMP_MIN_RES) */
for (i = 0, mv = mverts; i < num_verts; i++, mv++) {
const float u = OCEAN_CO(size_co_inv, mv->co[0]);
const float v = OCEAN_CO(size_co_inv, mv->co[1]);
@@ -522,7 +518,7 @@ static DerivedMesh *doOcean(ModifierData *md, Object *ob,
return dm;
}
-#else // WITH_OCEANSIM
+#else /* WITH_OCEANSIM */
static DerivedMesh *doOcean(ModifierData *md, Object *UNUSED(ob),
DerivedMesh *derivedData,
int UNUSED(useRenderParams))
@@ -531,7 +527,7 @@ static DerivedMesh *doOcean(ModifierData *md, Object *UNUSED(ob),
(void)md;
return derivedData;
}
-#endif // WITH_OCEANSIM
+#endif /* WITH_OCEANSIM */
static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
DerivedMesh *derivedData,
diff --git a/source/blender/modifiers/intern/MOD_screw.c b/source/blender/modifiers/intern/MOD_screw.c
index 93b5e36e5a4..ff88cd97197 100644
--- a/source/blender/modifiers/intern/MOD_screw.c
+++ b/source/blender/modifiers/intern/MOD_screw.c
@@ -225,7 +225,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
/* angle */
-#if 0 // cant incluide this, not predictable enough, though quite fun,.
+#if 0 /* cant incluide this, not predictable enough, though quite fun. */
if (ltmd->flag & MOD_SCREW_OBJECT_ANGLE) {
float mtx3_tx[3][3];
copy_m3_m4(mtx3_tx, mtx_tx);
diff --git a/source/blender/modifiers/intern/MOD_shapekey.c b/source/blender/modifiers/intern/MOD_shapekey.c
index 7fe8dc69790..697ccdc49a4 100644
--- a/source/blender/modifiers/intern/MOD_shapekey.c
+++ b/source/blender/modifiers/intern/MOD_shapekey.c
@@ -54,13 +54,16 @@ static void deformVerts(ModifierData *md, Object *ob,
int numVerts,
ModifierApplyFlag UNUSED(flag))
{
- KeyBlock *kb = BKE_keyblock_from_object(ob);
+ Key *key = BKE_key_from_object(ob);
float (*deformedVerts)[3];
- if (kb && kb->totelem == numVerts) {
- deformedVerts = (float(*)[3])do_ob_key(md->scene, ob);
+ if (key && key->block.first) {
+ int deformedVerts_tot;
+ deformedVerts = (float(*)[3])BKE_key_evaluate_object(md->scene, ob, &deformedVerts_tot);
if (deformedVerts) {
- memcpy(vertexCos, deformedVerts, sizeof(float) * 3 * numVerts);
+ if (numVerts == deformedVerts_tot) {
+ memcpy(vertexCos, deformedVerts, sizeof(float) * 3 * numVerts);
+ }
MEM_freeN(deformedVerts);
}
}
diff --git a/source/blender/modifiers/intern/MOD_solidify.c b/source/blender/modifiers/intern/MOD_solidify.c
index 75e54d77b15..038fb4913ec 100644
--- a/source/blender/modifiers/intern/MOD_solidify.c
+++ b/source/blender/modifiers/intern/MOD_solidify.c
@@ -185,6 +185,8 @@ static void copyData(ModifierData *md, ModifierData *target)
tsmd->crease_outer = smd->crease_outer;
tsmd->crease_rim = smd->crease_rim;
tsmd->flag = smd->flag;
+ tsmd->mat_ofs = smd->mat_ofs;
+ tsmd->mat_ofs_rim = smd->mat_ofs_rim;
BLI_strncpy(tsmd->defgrp_name, smd->defgrp_name, sizeof(tsmd->defgrp_name));
}
diff --git a/source/blender/modifiers/intern/MOD_weightvgmix.c b/source/blender/modifiers/intern/MOD_weightvgmix.c
index 5883b176317..f025352795b 100644
--- a/source/blender/modifiers/intern/MOD_weightvgmix.c
+++ b/source/blender/modifiers/intern/MOD_weightvgmix.c
@@ -361,7 +361,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, DerivedMesh *der
/* Mix weights. */
for (i = 0; i < numIdx; i++) {
- float weight2 = 0.0;
+ float weight2;
org_w[i] = dw1[i] ? dw1[i]->weight : wmd->default_weight_a;
weight2 = dw2[i] ? dw2[i]->weight : wmd->default_weight_b;
diff --git a/source/blender/modifiers/intern/MOD_weightvgproximity.c b/source/blender/modifiers/intern/MOD_weightvgproximity.c
index e936e571a5b..71d6d4880ad 100644
--- a/source/blender/modifiers/intern/MOD_weightvgproximity.c
+++ b/source/blender/modifiers/intern/MOD_weightvgproximity.c
@@ -107,9 +107,9 @@ static void get_vert2geom_distance(int numVerts, float (*v_cos)[3],
/*nearest_v.dist = nearest_e.dist = nearest_f.dist = FLT_MAX;*/
/* Find the nearest vert/edge/face. */
#ifndef __APPLE__
-#pragma omp parallel for default(none) private(i) firstprivate(nearest_v,nearest_e,nearest_f) \
- shared(treeData_v,treeData_e,treeData_f,numVerts,v_cos,dist_v,dist_e, \
- dist_f,loc2trgt) \
+#pragma omp parallel for default(none) private(i) firstprivate(nearest_v, nearest_e, nearest_f) \
+ shared(treeData_v, treeData_e, treeData_f, numVerts, v_cos, dist_v, dist_e, \
+ dist_f, loc2trgt) \
schedule(static)
#endif
for (i = 0; i < numVerts; i++) {
diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt
index 141a3680df2..a7b491cf42b 100644
--- a/source/blender/nodes/CMakeLists.txt
+++ b/source/blender/nodes/CMakeLists.txt
@@ -168,6 +168,7 @@ set(SRC
shader/nodes/node_shader_mix_shader.c
shader/nodes/node_shader_normal_map.c
shader/nodes/node_shader_object_info.c
+ shader/nodes/node_shader_hair_info.c
shader/nodes/node_shader_output_lamp.c
shader/nodes/node_shader_output_material.c
shader/nodes/node_shader_output_world.c
diff --git a/source/blender/nodes/NOD_shader.h b/source/blender/nodes/NOD_shader.h
index 74135776c9c..0a7a11e4506 100644
--- a/source/blender/nodes/NOD_shader.h
+++ b/source/blender/nodes/NOD_shader.h
@@ -78,6 +78,7 @@ void register_node_type_sh_fresnel(struct bNodeTreeType *ttype);
void register_node_type_sh_layer_weight(struct bNodeTreeType *ttype);
void register_node_type_sh_tex_coord(struct bNodeTreeType *ttype);
void register_node_type_sh_particle_info(struct bNodeTreeType *ttype);
+void register_node_type_sh_hair_info(struct bNodeTreeType *ttype);
void register_node_type_sh_script(struct bNodeTreeType *ttype);
void register_node_type_sh_normal_map(struct bNodeTreeType *ttype);
void register_node_type_sh_tangent(struct bNodeTreeType *ttype);
diff --git a/source/blender/nodes/composite/node_composite_util.c b/source/blender/nodes/composite/node_composite_util.c
index 57eb99021f6..c4b48b83b16 100644
--- a/source/blender/nodes/composite/node_composite_util.c
+++ b/source/blender/nodes/composite/node_composite_util.c
@@ -615,7 +615,7 @@ void generate_preview(void *data, bNode *node, CompBuf *stackbuf)
bNodePreview *preview= node->preview;
int xsize, ysize;
int profile_from= (rd->color_mgt_flag & R_COLOR_MANAGEMENT)? IB_PROFILE_LINEAR_RGB: IB_PROFILE_SRGB;
- int predivide= (rd->color_mgt_flag & R_COLOR_MANAGEMENT_PREDIVIDE);
+ int predivide= TRUE;
int dither= 0;
unsigned char *rect;
diff --git a/source/blender/nodes/composite/nodes/node_composite_image.c b/source/blender/nodes/composite/nodes/node_composite_image.c
index 88d78df190f..7e44210928c 100644
--- a/source/blender/nodes/composite/nodes/node_composite_image.c
+++ b/source/blender/nodes/composite/nodes/node_composite_image.c
@@ -291,7 +291,6 @@ static void cmp_node_image_update(bNodeTree *ntree, bNode *node)
float *node_composit_get_float_buffer(RenderData *rd, ImBuf *ibuf, int *alloc)
{
float *rect;
- int predivide= (ibuf->flags & IB_cm_predivide);
*alloc= FALSE;
@@ -305,7 +304,7 @@ float *node_composit_get_float_buffer(RenderData *rd, ImBuf *ibuf, int *alloc)
rect= MEM_mapallocN(sizeof(float) * 4 * ibuf->x * ibuf->y, "node_composit_get_image");
IMB_buffer_float_from_float(rect, ibuf->rect_float,
- 4, IB_PROFILE_SRGB, IB_PROFILE_LINEAR_RGB, predivide,
+ 4, IB_PROFILE_SRGB, IB_PROFILE_LINEAR_RGB, TRUE,
ibuf->x, ibuf->y, ibuf->x, ibuf->x);
*alloc= TRUE;
diff --git a/source/blender/nodes/composite/nodes/node_composite_outputFile.c b/source/blender/nodes/composite/nodes/node_composite_outputFile.c
index 214617c91e5..fe23f7373fb 100644
--- a/source/blender/nodes/composite/nodes/node_composite_outputFile.c
+++ b/source/blender/nodes/composite/nodes/node_composite_outputFile.c
@@ -269,7 +269,7 @@ static void exec_output_file_singlelayer(RenderData *rd, bNode *node, bNodeStack
/* get full path */
BLI_join_dirfile(path, FILE_MAX, nimf->base_path, sockdata->path);
- BKE_makepicstring(filename, path, bmain->name, rd->cfra, format->imtype, (rd->scemode & R_EXTENSION), TRUE);
+ BKE_makepicstring(filename, path, bmain->name, rd->cfra, format, (rd->scemode & R_EXTENSION), TRUE);
if (0 == BKE_imbuf_write(ibuf, filename, format))
printf("Cannot save Node File Output to %s\n", filename);
@@ -304,7 +304,7 @@ static void exec_output_file_multilayer(RenderData *rd, bNode *node, bNodeStack
int recty = -1;
int has_preview = 0;
- BKE_makepicstring(filename, nimf->base_path, bmain->name, rd->cfra, R_IMF_IMTYPE_MULTILAYER, (rd->scemode & R_EXTENSION), TRUE);
+ BKE_makepicstring_from_type(filename, nimf->base_path, bmain->name, rd->cfra, R_IMF_IMTYPE_MULTILAYER, (rd->scemode & R_EXTENSION), TRUE);
BLI_make_existing_file(filename);
for (sock=node->inputs.first, i=0; sock; sock=sock->next, ++i) {
diff --git a/source/blender/nodes/intern/node_common.c b/source/blender/nodes/intern/node_common.c
index 86ef8a14c12..dc8d427c0ae 100644
--- a/source/blender/nodes/intern/node_common.c
+++ b/source/blender/nodes/intern/node_common.c
@@ -305,7 +305,7 @@ void node_group_verify(struct bNodeTree *ntree, struct bNode *node, struct ID *i
{
/* check inputs and outputs, and remove or insert them */
if (node->id==id) {
- bNodeTree *ngroup= (bNodeTree*)node->id;
+ bNodeTree *ngroup= (bNodeTree *)node->id;
group_verify_socket_list(ntree, node, &node->inputs, SOCK_IN, &ngroup->inputs);
group_verify_socket_list(ntree, node, &node->outputs, SOCK_OUT, &ngroup->outputs);
}
@@ -314,7 +314,7 @@ void node_group_verify(struct bNodeTree *ntree, struct bNode *node, struct ID *i
struct bNodeTree *node_group_edit_get(bNode *node)
{
if (node->flag & NODE_GROUP_EDIT)
- return (bNodeTree*)node->id;
+ return (bNodeTree *)node->id;
else
return NULL;
}
@@ -322,7 +322,7 @@ struct bNodeTree *node_group_edit_get(bNode *node)
struct bNodeTree *node_group_edit_set(bNode *node, int edit)
{
if (edit) {
- bNodeTree *ngroup= (bNodeTree*)node->id;
+ bNodeTree *ngroup= (bNodeTree *)node->id;
if (ngroup) {
if (ngroup->id.lib)
ntreeMakeLocal(ngroup);
@@ -339,7 +339,7 @@ struct bNodeTree *node_group_edit_set(bNode *node, int edit)
void node_group_edit_clear(bNode *node)
{
- bNodeTree *ngroup= (bNodeTree*)node->id;
+ bNodeTree *ngroup= (bNodeTree *)node->id;
bNode *inode;
node->flag &= ~NODE_GROUP_EDIT;
diff --git a/source/blender/nodes/intern/node_exec.c b/source/blender/nodes/intern/node_exec.c
index 3cc7ebf9337..86f8f4dfbbf 100644
--- a/source/blender/nodes/intern/node_exec.c
+++ b/source/blender/nodes/intern/node_exec.c
@@ -114,13 +114,13 @@ static struct bNodeStack *setup_stack(bNodeStack *stack, bNodeSocket *sock)
if (sock->default_value) {
switch (sock->type) {
case SOCK_FLOAT:
- ns->vec[0] = ((bNodeSocketValueFloat*)sock->default_value)->value;
+ ns->vec[0] = ((bNodeSocketValueFloat *)sock->default_value)->value;
break;
case SOCK_VECTOR:
- copy_v3_v3(ns->vec, ((bNodeSocketValueVector*)sock->default_value)->value);
+ copy_v3_v3(ns->vec, ((bNodeSocketValueVector *)sock->default_value)->value);
break;
case SOCK_RGBA:
- copy_v4_v4(ns->vec, ((bNodeSocketValueRGBA*)sock->default_value)->value);
+ copy_v4_v4(ns->vec, ((bNodeSocketValueRGBA *)sock->default_value)->value);
break;
}
}
diff --git a/source/blender/nodes/shader/node_shader_util.c b/source/blender/nodes/shader/node_shader_util.c
index 6130fe72af3..544ccb8fda6 100644
--- a/source/blender/nodes/shader/node_shader_util.c
+++ b/source/blender/nodes/shader/node_shader_util.c
@@ -139,49 +139,49 @@ void nodeShaderSynchronizeID(bNode *node, int copyto)
if (copyto) {
switch (a) {
case MAT_IN_COLOR:
- copy_v3_v3(&ma->r, ((bNodeSocketValueRGBA*)sock->default_value)->value); break;
+ copy_v3_v3(&ma->r, ((bNodeSocketValueRGBA *)sock->default_value)->value); break;
case MAT_IN_SPEC:
- copy_v3_v3(&ma->specr, ((bNodeSocketValueRGBA*)sock->default_value)->value); break;
+ copy_v3_v3(&ma->specr, ((bNodeSocketValueRGBA *)sock->default_value)->value); break;
case MAT_IN_REFL:
- ma->ref= ((bNodeSocketValueFloat*)sock->default_value)->value; break;
+ ma->ref= ((bNodeSocketValueFloat *)sock->default_value)->value; break;
case MAT_IN_MIR:
- copy_v3_v3(&ma->mirr, ((bNodeSocketValueRGBA*)sock->default_value)->value); break;
+ copy_v3_v3(&ma->mirr, ((bNodeSocketValueRGBA *)sock->default_value)->value); break;
case MAT_IN_AMB:
- ma->amb= ((bNodeSocketValueFloat*)sock->default_value)->value; break;
+ ma->amb = ((bNodeSocketValueFloat *)sock->default_value)->value; break;
case MAT_IN_EMIT:
- ma->emit= ((bNodeSocketValueFloat*)sock->default_value)->value; break;
+ ma->emit = ((bNodeSocketValueFloat *)sock->default_value)->value; break;
case MAT_IN_SPECTRA:
- ma->spectra= ((bNodeSocketValueFloat*)sock->default_value)->value; break;
+ ma->spectra = ((bNodeSocketValueFloat *)sock->default_value)->value; break;
case MAT_IN_RAY_MIRROR:
- ma->ray_mirror= ((bNodeSocketValueFloat*)sock->default_value)->value; break;
+ ma->ray_mirror = ((bNodeSocketValueFloat *)sock->default_value)->value; break;
case MAT_IN_ALPHA:
- ma->alpha= ((bNodeSocketValueFloat*)sock->default_value)->value; break;
+ ma->alpha = ((bNodeSocketValueFloat *)sock->default_value)->value; break;
case MAT_IN_TRANSLUCENCY:
- ma->translucency= ((bNodeSocketValueFloat*)sock->default_value)->value; break;
+ ma->translucency = ((bNodeSocketValueFloat *)sock->default_value)->value; break;
}
}
else {
switch (a) {
case MAT_IN_COLOR:
- copy_v3_v3(((bNodeSocketValueRGBA*)sock->default_value)->value, &ma->r); break;
+ copy_v3_v3(((bNodeSocketValueRGBA *)sock->default_value)->value, &ma->r); break;
case MAT_IN_SPEC:
- copy_v3_v3(((bNodeSocketValueRGBA*)sock->default_value)->value, &ma->specr); break;
+ copy_v3_v3(((bNodeSocketValueRGBA *)sock->default_value)->value, &ma->specr); break;
case MAT_IN_REFL:
- ((bNodeSocketValueFloat*)sock->default_value)->value= ma->ref; break;
+ ((bNodeSocketValueFloat *)sock->default_value)->value= ma->ref; break;
case MAT_IN_MIR:
- copy_v3_v3(((bNodeSocketValueRGBA*)sock->default_value)->value, &ma->mirr); break;
+ copy_v3_v3(((bNodeSocketValueRGBA *)sock->default_value)->value, &ma->mirr); break;
case MAT_IN_AMB:
- ((bNodeSocketValueFloat*)sock->default_value)->value= ma->amb; break;
+ ((bNodeSocketValueFloat *)sock->default_value)->value = ma->amb; break;
case MAT_IN_EMIT:
- ((bNodeSocketValueFloat*)sock->default_value)->value= ma->emit; break;
+ ((bNodeSocketValueFloat *)sock->default_value)->value = ma->emit; break;
case MAT_IN_SPECTRA:
- ((bNodeSocketValueFloat*)sock->default_value)->value= ma->spectra; break;
+ ((bNodeSocketValueFloat *)sock->default_value)->value = ma->spectra; break;
case MAT_IN_RAY_MIRROR:
- ((bNodeSocketValueFloat*)sock->default_value)->value= ma->ray_mirror; break;
+ ((bNodeSocketValueFloat *)sock->default_value)->value = ma->ray_mirror; break;
case MAT_IN_ALPHA:
- ((bNodeSocketValueFloat*)sock->default_value)->value= ma->alpha; break;
+ ((bNodeSocketValueFloat *)sock->default_value)->value = ma->alpha; break;
case MAT_IN_TRANSLUCENCY:
- ((bNodeSocketValueFloat*)sock->default_value)->value= ma->translucency; break;
+ ((bNodeSocketValueFloat *)sock->default_value)->value = ma->translucency; break;
}
}
}
@@ -259,7 +259,7 @@ bNode *nodeGetActiveTexture(bNodeTree *ntree)
break;
if (node)
- ntree= (bNodeTree*)node->id;
+ ntree = (bNodeTree *)node->id;
for (node= ntree->nodes.first; node; node= node->next)
if (node->flag & NODE_ACTIVE_TEXTURE)
@@ -320,7 +320,7 @@ void node_shader_gpu_tex_mapping(GPUMaterial *mat, bNode *node, GPUNodeStack *in
float domax= (texmap->flag & TEXMAP_CLIP_MAX) != 0;
if (domin || domax || !(texmap->flag & TEXMAP_UNIT_MATRIX)) {
- GPUNodeLink *tmat = GPU_uniform((float*)texmap->mat);
+ GPUNodeLink *tmat = GPU_uniform((float *)texmap->mat);
GPUNodeLink *tmin = GPU_uniform(texmap->min);
GPUNodeLink *tmax = GPU_uniform(texmap->max);
GPUNodeLink *tdomin = GPU_uniform(&domin);
diff --git a/source/blender/nodes/shader/nodes/node_shader_common.c b/source/blender/nodes/shader/nodes/node_shader_common.c
index 688d77d8350..cf6f778bbf5 100644
--- a/source/blender/nodes/shader/nodes/node_shader_common.c
+++ b/source/blender/nodes/shader/nodes/node_shader_common.c
@@ -70,7 +70,7 @@ static void move_stack(bNodeStack *to, bNodeStack *from)
static void *group_initexec(bNode *node)
{
- bNodeTree *ngroup= (bNodeTree*)node->id;
+ bNodeTree *ngroup = (bNodeTree *)node->id;
bNodeTreeExec *exec;
if (!ngroup)
@@ -84,7 +84,7 @@ static void *group_initexec(bNode *node)
static void group_freeexec(bNode *UNUSED(node), void *nodedata)
{
- bNodeTreeExec*gexec= (bNodeTreeExec*)nodedata;
+ bNodeTreeExec*gexec = (bNodeTreeExec *)nodedata;
ntreeShaderEndExecTree(gexec, 0);
}
@@ -121,7 +121,7 @@ static void group_move_outputs(bNode *node, bNodeStack **out, bNodeStack *gstack
static void group_execute(void *data, int thread, struct bNode *node, void *nodedata, struct bNodeStack **in, struct bNodeStack **out)
{
- bNodeTreeExec *exec= (bNodeTreeExec*)nodedata;
+ bNodeTreeExec *exec = (bNodeTreeExec *)nodedata;
bNodeThreadStack *nts;
if (!exec)
@@ -177,7 +177,7 @@ static void group_gpu_move_outputs(bNode *node, GPUNodeStack *out, bNodeStack *g
static int gpu_group_execute(GPUMaterial *mat, bNode *node, void *nodedata, GPUNodeStack *in, GPUNodeStack *out)
{
- bNodeTreeExec *exec= (bNodeTreeExec*)nodedata;
+ bNodeTreeExec *exec = (bNodeTreeExec *)nodedata;
group_gpu_copy_inputs(node, in, exec->stack);
ntreeExecGPUNodes(exec, mat, (node->flag & NODE_GROUP_EDIT));
diff --git a/source/blender/nodes/shader/nodes/node_shader_hair_info.c b/source/blender/nodes/shader/nodes/node_shader_hair_info.c
new file mode 100644
index 00000000000..5cd4c8bd1d3
--- /dev/null
+++ b/source/blender/nodes/shader/nodes/node_shader_hair_info.c
@@ -0,0 +1,53 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2005 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include "../node_shader_util.h"
+
+static bNodeSocketTemplate outputs[] = {
+ { SOCK_FLOAT, 0, N_("Is Strand"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 0, N_("Intercept"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 0, N_("Thickness"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_VECTOR, 0, N_("Tangent Normal"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { -1, 0, "" }
+};
+
+/* node type definition */
+void register_node_type_sh_hair_info(bNodeTreeType *ttype)
+{
+ static bNodeType ntype;
+
+ node_type_base(ttype, &ntype, SH_NODE_HAIR_INFO, "Hair Info", NODE_CLASS_INPUT, 0);
+ node_type_compatibility(&ntype, NODE_NEW_SHADING);
+ node_type_socket_templates(&ntype, NULL, outputs);
+ node_type_size(&ntype, 150, 60, 200);
+ node_type_init(&ntype, NULL);
+ node_type_storage(&ntype, "", NULL, NULL);
+ node_type_exec(&ntype, NULL);
+ node_type_gpu(&ntype, NULL);
+
+ nodeRegisterType(ttype, &ntype);
+}
diff --git a/source/blender/nodes/shader/nodes/node_shader_mapping.c b/source/blender/nodes/shader/nodes/node_shader_mapping.c
index cedd3a4910c..396c1ac60bf 100644
--- a/source/blender/nodes/shader/nodes/node_shader_mapping.c
+++ b/source/blender/nodes/shader/nodes/node_shader_mapping.c
@@ -77,7 +77,7 @@ static int gpu_shader_mapping(GPUMaterial *mat, bNode *node, GPUNodeStack *in, G
TexMapping *texmap= node->storage;
float domin= (texmap->flag & TEXMAP_CLIP_MIN) != 0;
float domax= (texmap->flag & TEXMAP_CLIP_MAX) != 0;
- GPUNodeLink *tmat = GPU_uniform((float*)texmap->mat);
+ GPUNodeLink *tmat = GPU_uniform((float *)texmap->mat);
GPUNodeLink *tmin = GPU_uniform(texmap->min);
GPUNodeLink *tmax = GPU_uniform(texmap->max);
GPUNodeLink *tdomin = GPU_uniform(&domin);
diff --git a/source/blender/python/SConscript b/source/blender/python/SConscript
index 15403d7acf4..4fb6d771c5b 100644
--- a/source/blender/python/SConscript
+++ b/source/blender/python/SConscript
@@ -134,6 +134,12 @@ if env['WITH_BF_TIFF']:
if env['WITH_BF_INTERNATIONAL']:
defs.append('WITH_INTERNATIONAL')
+if env['WITH_BF_OPENAL']:
+ defs.append('WITH_OPENAL')
+
+if env['WITH_BF_SDL']:
+ defs.append('WITH_SDL')
+
if env['WITH_BF_JACK']:
defs.append('WITH_JACK')
@@ -155,12 +161,12 @@ if env['WITH_BF_REMESH']:
if env['WITH_BF_SMOKE']:
defs.append('WITH_SMOKE')
-if env['WITH_BF_OPENAL']:
- defs.append('WITH_OPENAL')
-
if env['WITH_BF_COLLADA']:
defs.append('WITH_COLLADA')
+if env['WITH_BF_OIIO']:
+ defs.append('WITH_OCIO')
+
if env['WITH_BF_PLAYER']:
defs.append('WITH_PLAYER')
diff --git a/source/blender/python/bmesh/bmesh_py_api.c b/source/blender/python/bmesh/bmesh_py_api.c
index 9abb13731af..ce8153fb994 100644
--- a/source/blender/python/bmesh/bmesh_py_api.c
+++ b/source/blender/python/bmesh/bmesh_py_api.c
@@ -110,14 +110,17 @@ PyDoc_STRVAR(bpy_bm_update_edit_mesh_doc,
" :arg destructive: Use when grometry has been added or removed.\n"
" :type destructive: boolean\n"
);
-static PyObject *bpy_bm_update_edit_mesh(PyObject *UNUSED(self), PyObject *args)
+static PyObject *bpy_bm_update_edit_mesh(PyObject *UNUSED(self), PyObject *args, PyObject *kw)
{
+ static const char *kwlist[] = {"mesh", "tessface", "destructive", NULL};
PyObject *py_me;
Mesh *me;
int do_tessface = TRUE;
int is_destructive = TRUE;
- if (!PyArg_ParseTuple(args, "O|ii:update_edit_mesh", &py_me, &do_tessface, &is_destructive)) {
+ if (!PyArg_ParseTupleAndKeywords(args, kw, "O|ii:update_edit_mesh", (char **)kwlist,
+ &py_me, &do_tessface, &is_destructive))
+ {
return NULL;
}
@@ -144,7 +147,7 @@ static PyObject *bpy_bm_update_edit_mesh(PyObject *UNUSED(self), PyObject *args)
static struct PyMethodDef BPy_BM_methods[] = {
{"new", (PyCFunction)bpy_bm_new, METH_NOARGS, bpy_bm_new_doc},
{"from_edit_mesh", (PyCFunction)bpy_bm_from_edit_mesh, METH_O, bpy_bm_from_edit_mesh_doc},
- {"update_edit_mesh", (PyCFunction)bpy_bm_update_edit_mesh, METH_VARARGS, bpy_bm_update_edit_mesh_doc},
+ {"update_edit_mesh", (PyCFunction)bpy_bm_update_edit_mesh, METH_VARARGS | METH_KEYWORDS, bpy_bm_update_edit_mesh_doc},
{NULL, NULL, 0, NULL}
};
diff --git a/source/blender/python/generic/idprop_py_api.c b/source/blender/python/generic/idprop_py_api.c
index 53112d46098..10ca7a943cb 100644
--- a/source/blender/python/generic/idprop_py_api.c
+++ b/source/blender/python/generic/idprop_py_api.c
@@ -836,6 +836,11 @@ static PyObject *BPy_IDGroup_to_dict(BPy_IDProperty *self)
return BPy_IDGroup_MapDataToPy(self->prop);
}
+static PyObject *BPy_IDGroup_clear(BPy_IDProperty *self)
+{
+ IDP_ClearProperty(self->prop);
+ Py_RETURN_NONE;
+}
/* Matches python dict.get(key, [default]) */
static PyObject *BPy_IDGroup_Get(BPy_IDProperty *self, PyObject *args)
@@ -875,6 +880,8 @@ static struct PyMethodDef BPy_IDGroup_methods[] = {
"idprop.get(k[,d]) -> idprop[k] if k in idprop, else d. d defaults to None"},
{"to_dict", (PyCFunction)BPy_IDGroup_to_dict, METH_NOARGS,
"return a purely python version of the group"},
+ {"clear", (PyCFunction)BPy_IDGroup_clear, METH_NOARGS,
+ "clear all members from this group"},
{NULL, NULL, 0, NULL}
};
diff --git a/source/blender/python/generic/py_capi_utils.c b/source/blender/python/generic/py_capi_utils.c
index f62fdaf09db..9a064923736 100644
--- a/source/blender/python/generic/py_capi_utils.c
+++ b/source/blender/python/generic/py_capi_utils.c
@@ -241,6 +241,23 @@ PyObject *PyC_Object_GetAttrStringArgs(PyObject *o, Py_ssize_t n, ...)
return item;
}
+PyObject *PyC_FrozenSetFromStrings(const char **strings)
+{
+ const char **str;
+ PyObject *ret;
+
+ ret = PyFrozenSet_New(NULL);
+
+ for (str = strings; *str; str++) {
+ PyObject *py_str = PyUnicode_FromString(*str);
+ PySet_Add(ret, py_str);
+ Py_DECREF(py_str);
+ }
+
+ return ret;
+}
+
+
/* similar to PyErr_Format(),
*
* implementation - we cant actually preprend the existing exception,
diff --git a/source/blender/python/generic/py_capi_utils.h b/source/blender/python/generic/py_capi_utils.h
index 935a5f9030b..db582bd7086 100644
--- a/source/blender/python/generic/py_capi_utils.h
+++ b/source/blender/python/generic/py_capi_utils.h
@@ -33,6 +33,7 @@ void PyC_LineSpit(void);
void PyC_StackSpit(void);
PyObject * PyC_ExceptionBuffer(void);
PyObject * PyC_Object_GetAttrStringArgs(PyObject *o, Py_ssize_t n, ...);
+PyObject * PyC_FrozenSetFromStrings(const char **strings);
PyObject * PyC_Err_Format_Prefix(PyObject *exception_type_prefix, const char *format, ...);
void PyC_FileAndNum(const char **filename, int *lineno);
void PyC_FileAndNum_Safe(const char **filename, int *lineno); /* checks python is running */
@@ -53,7 +54,7 @@ void PyC_MainModule_Restore(PyObject *main_mod);
void PyC_SetHomePath(const char *py_path_bundle);
-#define PYC_INTERPRETER_ACTIVE (((PyThreadState*)_Py_atomic_load_relaxed(&_PyThreadState_Current)) != NULL)
+#define PYC_INTERPRETER_ACTIVE (((PyThreadState *)_Py_atomic_load_relaxed(&_PyThreadState_Current)) != NULL)
void *PyC_RNA_AsPointer(PyObject *value, const char *type_name);
diff --git a/source/blender/python/intern/CMakeLists.txt b/source/blender/python/intern/CMakeLists.txt
index 8f90a823668..823c7c709d7 100644
--- a/source/blender/python/intern/CMakeLists.txt
+++ b/source/blender/python/intern/CMakeLists.txt
@@ -56,6 +56,7 @@ set(SRC
bpy_library.c
bpy_operator.c
bpy_operator_wrap.c
+ bpy_path.c
bpy_props.c
bpy_rna.c
bpy_rna_anim.c
@@ -76,6 +77,7 @@ set(SRC
bpy_library.h
bpy_operator.h
bpy_operator_wrap.h
+ bpy_path.h
bpy_props.h
bpy_rna.h
bpy_rna_anim.h
@@ -190,12 +192,16 @@ if(WITH_INTERNATIONAL)
add_definitions(-DWITH_INTERNATIONAL)
endif()
-if(WITH_JACK)
- add_definitions(-DWITH_JACK)
+if(WITH_OPENAL)
+ add_definitions(-DWITH_OPENAL)
endif()
-if(WITH_LIBMV)
- add_definitions(-DWITH_LIBMV)
+if(WITH_SDL)
+ add_definitions(-DWITH_SDL)
+endif()
+
+if(WITH_JACK)
+ add_definitions(-DWITH_JACK)
endif()
if(WITH_LIBMV)
@@ -222,14 +228,14 @@ if(WITH_MOD_SMOKE)
add_definitions(-DWITH_SMOKE)
endif()
-if(WITH_OPENAL)
- add_definitions(-DWITH_OPENAL)
-endif()
-
if(WITH_OPENCOLLADA)
add_definitions(-DWITH_COLLADA)
endif()
+if(WITH_OPENCOLORIO)
+ add_definitions(-DWITH_OCIO)
+endif()
+
if(WITH_PLAYER)
add_definitions(-DWITH_PLAYER)
endif()
diff --git a/source/blender/python/intern/bpy_app_build_options.c b/source/blender/python/intern/bpy_app_build_options.c
index 74df3ef7307..8815348c22d 100644
--- a/source/blender/python/intern/bpy_app_build_options.c
+++ b/source/blender/python/intern/bpy_app_build_options.c
@@ -15,7 +15,7 @@
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
- * Contributor(s): Bastien Montagne
+ * Contributor(s): Sergey Sharybin
*
* ***** END GPL LICENSE BLOCK *****
*/
@@ -29,152 +29,282 @@
#include "bpy_app_build_options.h"
-static PyObject *make_build_options(void)
+static PyTypeObject BlenderAppBuildOptionsType;
+
+static PyStructSequence_Field app_builtopts_info_fields[] = {
+ /* names mostly follow CMake options, lowecases, after WITH_ */
+ {(char *)"bullet", NULL},
+ {(char *)"codec_avi", NULL},
+ {(char *)"codec_ffmpeg", NULL},
+ {(char *)"codec_quicktime", NULL},
+ {(char *)"codec_sndfile", NULL},
+ {(char *)"compositor", NULL},
+ {(char *)"cycles", NULL},
+ {(char *)"cycles_osl", NULL},
+ {(char *)"freestyle", NULL},
+ {(char *)"gameengine", NULL},
+ {(char *)"image_cineon", NULL},
+ {(char *)"image_dds", NULL},
+ {(char *)"image_frameserver", NULL},
+ {(char *)"image_hdr", NULL},
+ {(char *)"image_openexr", NULL},
+ {(char *)"image_openjpeg", NULL},
+ {(char *)"image_redcode", NULL},
+ {(char *)"image_tiff", NULL},
+ {(char *)"input_ndof", NULL},
+ {(char *)"audaspace", NULL},
+ {(char *)"international", NULL},
+ {(char *)"openal", NULL},
+ {(char *)"sdl", NULL},
+ {(char *)"jack", NULL},
+ {(char *)"libmv", NULL},
+ {(char *)"mod_boolean", NULL},
+ {(char *)"mod_fluid", NULL},
+ {(char *)"mod_oceansim", NULL},
+ {(char *)"mod_remesh", NULL},
+ {(char *)"mod_smoke", NULL},
+ {(char *)"collada", NULL},
+ {(char *)"opencolorio", NULL},
+ {(char *)"player", NULL},
+ {NULL}
+};
+
+
+static PyStructSequence_Desc app_builtopts_info_desc = {
+ (char *)"bpy.app.build_options", /* name */
+ (char *)"This module contains information about FFmpeg blender is linked against", /* doc */
+ app_builtopts_info_fields, /* fields */
+ (sizeof(app_builtopts_info_fields) / sizeof(PyStructSequence_Field)) - 1
+};
+
+static PyObject *make_builtopts_info(void)
{
- PyObject *build_options = PyFrozenSet_New(NULL);
+ PyObject *builtopts_info;
+ int pos = 0;
-#define SetStrItem(str) \
- PySet_Add(build_options, PyUnicode_FromString(str));
+ builtopts_info = PyStructSequence_New(&BlenderAppBuildOptionsType);
+ if (builtopts_info == NULL) {
+ return NULL;
+ }
-#ifdef WITH_AUDASPACE
- SetStrItem("AUDASPACE");
-#endif
+#define SetObjIncref(item) \
+ PyStructSequence_SET_ITEM(builtopts_info, pos++, (Py_IncRef(item), item))
#ifdef WITH_BULLET
- SetStrItem("BULLET");
+ SetObjIncref(Py_True);
+#else
+ SetObjIncref(Py_False);
#endif
#ifdef WITH_AVI
- SetStrItem("CODEC_AVI");
+ SetObjIncref(Py_True);
+#else
+ SetObjIncref(Py_False);
#endif
#ifdef WITH_FFMPEG
- SetStrItem("CODEC_FFMPEG");
+ SetObjIncref(Py_True);
+#else
+ SetObjIncref(Py_False);
#endif
#ifdef WITH_QUICKTIME
- SetStrItem("CODEC_QUICKTIME");
+ SetObjIncref(Py_True);
+#else
+ SetObjIncref(Py_False);
#endif
#ifdef WITH_SNDFILE
- SetStrItem("CODEC_SNDFILE");
+ SetObjIncref(Py_True);
+#else
+ SetObjIncref(Py_False);
#endif
#ifdef WITH_COMPOSITOR
- SetStrItem("COMPOSITOR");
+ SetObjIncref(Py_True);
+#else
+ SetObjIncref(Py_False);
#endif
#ifdef WITH_CYCLES
- SetStrItem("CYCLES");
+ SetObjIncref(Py_True);
+#else
+ SetObjIncref(Py_False);
#endif
#ifdef WITH_CYCLES_OSL
- SetStrItem("CYCLES_OSL");
+ SetObjIncref(Py_True);
+#else
+ SetObjIncref(Py_False);
#endif
#ifdef WITH_FREESTYLE
- SetStrItem("FREESTYLE");
+ SetObjIncref(Py_True);
+#else
+ SetObjIncref(Py_False);
#endif
#ifdef WITH_GAMEENGINE
- SetStrItem("GAMEENGINE");
+ SetObjIncref(Py_True);
+#else
+ SetObjIncref(Py_False);
#endif
#ifdef WITH_CINEON
- SetStrItem("IMAGE_CINEON");
+ SetObjIncref(Py_True);
+#else
+ SetObjIncref(Py_False);
#endif
#ifdef WITH_DDS
- SetStrItem("IMAGE_DDS");
+ SetObjIncref(Py_True);
+#else
+ SetObjIncref(Py_False);
#endif
#ifdef WITH_FRAMESERVER
- SetStrItem("IMAGE_FRAMESERVER");
+ SetObjIncref(Py_True);
+#else
+ SetObjIncref(Py_False);
#endif
#ifdef WITH_HDR
- SetStrItem("IMAGE_HDR");
+ SetObjIncref(Py_True);
+#else
+ SetObjIncref(Py_False);
#endif
#ifdef WITH_OPENEXR
- SetStrItem("IMAGE_OPENEXR");
+ SetObjIncref(Py_True);
+#else
+ SetObjIncref(Py_False);
#endif
#ifdef WITH_OPENJPEG
- SetStrItem("IMAGE_OPENJPEG");
+ SetObjIncref(Py_True);
+#else
+ SetObjIncref(Py_False);
#endif
#ifdef WITH_REDCODE
- SetStrItem("IMAGE_REDCODE");
+ SetObjIncref(Py_True);
+#else
+ SetObjIncref(Py_False);
#endif
#ifdef WITH_TIFF
- SetStrItem("IMAGE_TIFF");
+ SetObjIncref(Py_True);
+#else
+ SetObjIncref(Py_False);
#endif
#ifdef WITH_INPUT_NDOF
- SetStrItem("INPUT_NDOF");
+ SetObjIncref(Py_True);
+#else
+ SetObjIncref(Py_False);
+#endif
+
+#ifdef WITH_AUDASPACE
+ SetObjIncref(Py_True);
+#else
+ SetObjIncref(Py_False);
#endif
#ifdef WITH_INTERNATIONAL
- SetStrItem("INTERNATIONAL");
+ SetObjIncref(Py_True);
+#else
+ SetObjIncref(Py_False);
+#endif
+
+#ifdef WITH_OPENAL
+ SetObjIncref(Py_True);
+#else
+ SetObjIncref(Py_False);
+#endif
+
+#ifdef WITH_SDL
+ SetObjIncref(Py_True);
+#else
+ SetObjIncref(Py_False);
#endif
#ifdef WITH_JACK
- SetStrItem("JACK");
+ SetObjIncref(Py_True);
+#else
+ SetObjIncref(Py_False);
#endif
#ifdef WITH_LIBMV
- SetStrItem("LIBMV");
+ SetObjIncref(Py_True);
+#else
+ SetObjIncref(Py_False);
#endif
#ifdef WITH_MOD_BOOLEAN
- SetStrItem("MOD_BOOLEAN");
+ SetObjIncref(Py_True);
+#else
+ SetObjIncref(Py_False);
#endif
#ifdef WITH_MOD_FLUID
- SetStrItem("MOD_FLUID");
+ SetObjIncref(Py_True);
+#else
+ SetObjIncref(Py_False);
#endif
#ifdef WITH_OCEANSIM
- SetStrItem("MOD_OCEANSIM");
+ SetObjIncref(Py_True);
+#else
+ SetObjIncref(Py_False);
#endif
#ifdef WITH_MOD_REMESH
- SetStrItem("MOD_REMESH");
+ SetObjIncref(Py_True);
+#else
+ SetObjIncref(Py_False);
#endif
#ifdef WITH_SMOKE
- SetStrItem("MOD_SMOKE");
+ SetObjIncref(Py_True);
+#else
+ SetObjIncref(Py_False);
#endif
-#ifdef WITH_OPENAL
- SetStrItem("OPENAL");
+#ifdef WITH_COLLADA
+ SetObjIncref(Py_True);
+#else
+ SetObjIncref(Py_False);
#endif
-#ifdef WITH_COLLADA
- SetStrItem("COLLADA");
+#ifdef WITH_OCIO
+ SetObjIncref(Py_True);
+#else
+ SetObjIncref(Py_False);
#endif
#ifdef WITH_PLAYER
- SetStrItem("PLAYER");
+ SetObjIncref(Py_True);
+#else
+ SetObjIncref(Py_False);
#endif
-#undef SetStrItem
+#undef SetObjIncref
- if (PyErr_Occurred()) {
- Py_CLEAR(build_options);
- return NULL;
- }
-
- return build_options;
+ return builtopts_info;
}
PyObject *BPY_app_build_options_struct(void)
{
PyObject *ret;
- ret = make_build_options();
+ PyStructSequence_InitType(&BlenderAppBuildOptionsType, &app_builtopts_info_desc);
+
+ ret = make_builtopts_info();
+
+ /* prevent user from creating new instances */
+ BlenderAppBuildOptionsType.tp_init = NULL;
+ BlenderAppBuildOptionsType.tp_new = NULL;
+ BlenderAppBuildOptionsType.tp_hash = (hashfunc)_Py_HashPointer; /* without this we can't do set(sys.modules) [#29635] */
return ret;
}
diff --git a/source/blender/python/intern/bpy_interface.c b/source/blender/python/intern/bpy_interface.c
index cdecf64c93c..7bce8673943 100644
--- a/source/blender/python/intern/bpy_interface.c
+++ b/source/blender/python/intern/bpy_interface.c
@@ -44,6 +44,7 @@
#include "bpy.h"
#include "gpu.h"
#include "bpy_rna.h"
+#include "bpy_path.h"
#include "bpy_util.h"
#include "bpy_traceback.h"
#include "bpy_intern_string.h"
@@ -212,6 +213,7 @@ static struct _inittab bpy_internal_modules[] = {
{(char *)"mathutils", PyInit_mathutils},
// {(char *)"mathutils.geometry", PyInit_mathutils_geometry},
// {(char *)"mathutils.noise", PyInit_mathutils_noise},
+ {(char *)"_bpy_path", BPyInit__bpy_path},
{(char *)"bgl", BPyInit_bgl},
{(char *)"blf", BPyInit_blf},
{(char *)"bmesh", BPyInit_bmesh},
@@ -269,7 +271,8 @@ void BPY_python_start(int argc, const char **argv)
Py_Initialize();
/* THIS IS BAD: see http://bugs.python.org/issue16129 */
-#if 1
+ /* this clobbers the stdout on exit (no 'MEM_printmemlist_stats') */
+#if 0
/* until python provides a reliable way to set the env var */
PyRun_SimpleString("import sys, io\n"
"sys.__backup_stdio__ = sys.__stdout__, sys.__stderr__\n" /* else we loose the FD's [#32720] */
@@ -817,7 +820,7 @@ typedef struct {
} dealloc_obj;
/* call once __file__ is set */
-void bpy_module_delay_init(PyObject *bpy_proxy)
+static void bpy_module_delay_init(PyObject *bpy_proxy)
{
const int argc = 1;
const char *argv[2];
@@ -856,6 +859,9 @@ static void dealloc_obj_dealloc(PyObject *self)
}
PyMODINIT_FUNC
+PyInit_bpy(void);
+
+PyMODINIT_FUNC
PyInit_bpy(void)
{
PyObject *bpy_proxy = PyModule_Create(&bpy_proxy_def);
diff --git a/source/blender/python/intern/bpy_path.c b/source/blender/python/intern/bpy_path.c
new file mode 100644
index 00000000000..8df7ed2364f
--- /dev/null
+++ b/source/blender/python/intern/bpy_path.c
@@ -0,0 +1,65 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Campbell Barton
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/python/intern/bpy_path.c
+ * \ingroup pythonintern
+ *
+ * This file defines '_bpy_path' module, Some 'C' funtionality used by 'bpy.path'
+ */
+
+#include <Python.h>
+
+#include "bpy_path.h"
+
+#include "../generic/py_capi_utils.h"
+
+/* #include "IMB_imbuf_types.h" */
+extern const char *imb_ext_image[];
+extern const char *imb_ext_movie[];
+extern const char *imb_ext_audio[];
+
+/*----------------------------MODULE INIT-------------------------*/
+static struct PyModuleDef _bpy_path_module_def = {
+ PyModuleDef_HEAD_INIT,
+ "_bpy_path", /* m_name */
+ NULL, /* m_doc */
+ 0, /* m_size */
+ NULL, /* m_methods */
+ NULL, /* m_reload */
+ NULL, /* m_traverse */
+ NULL, /* m_clear */
+ NULL, /* m_free */
+};
+
+PyObject *BPyInit__bpy_path(void)
+{
+ PyObject *submodule;
+
+ submodule = PyModule_Create(&_bpy_path_module_def);
+
+ PyModule_AddObject(submodule, "extensions_image", PyC_FrozenSetFromStrings(imb_ext_image));
+ PyModule_AddObject(submodule, "extensions_movie", PyC_FrozenSetFromStrings(imb_ext_movie));
+ PyModule_AddObject(submodule, "extensions_audio", PyC_FrozenSetFromStrings(imb_ext_audio));
+
+ return submodule;
+}
+
diff --git a/intern/cycles/util/util_attribute.h b/source/blender/python/intern/bpy_path.h
index 334864c7f44..a0f31202264 100644
--- a/intern/cycles/util/util_attribute.h
+++ b/source/blender/python/intern/bpy_path.h
@@ -1,5 +1,5 @@
/*
- * Copyright 2011, Blender Foundation.
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
@@ -14,18 +14,20 @@
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Campbell Barton
+ *
+ * ***** END GPL LICENSE BLOCK *****
*/
-#ifndef __UTIL_ATTRIBUTE_H__
-#define __UTIL_ATTRIBUTE_H__
-
-#include "util_types.h"
-
-CCL_NAMESPACE_BEGIN
+/** \file blender/python/intern/bpy_path.h
+ * \ingroup pythonintern
+ */
-const char *attribute_standard_name(AttributeStandard std);
-CCL_NAMESPACE_END
+#ifndef __BPY_PATH_H__
+#define __BPY_PATH_H__
-#endif /* __UTIL_ATTRIBUTE_H__ */
+PyObject *BPyInit__bpy_path(void);
+#endif
diff --git a/source/blender/python/intern/bpy_props.c b/source/blender/python/intern/bpy_props.c
index bd033736865..57ddee0c8c0 100644
--- a/source/blender/python/intern/bpy_props.c
+++ b/source/blender/python/intern/bpy_props.c
@@ -1233,6 +1233,8 @@ BPY_PROPDEF_DESC_DOC
" For dynamic values a callback can be passed which returns a list in\n"
" the same format as the static list.\n"
" This function must take 2 arguments (self, context)\n"
+" WARNING: Do not use generators here (they will work the first time, but will lead to empty values\n"
+" in some unload/reload scenarii)!\n"
" :type items: sequence of string triplets or a function\n"
BPY_PROPDEF_UPDATE_DOC
);
diff --git a/source/blender/python/intern/bpy_rna.c b/source/blender/python/intern/bpy_rna.c
index 2de477c46c3..bc245ecda5c 100644
--- a/source/blender/python/intern/bpy_rna.c
+++ b/source/blender/python/intern/bpy_rna.c
@@ -7373,8 +7373,9 @@ PyDoc_STRVAR(pyrna_register_class_doc,
".. method:: register_class(cls)\n"
"\n"
" Register a subclass of a blender type in (:class:`bpy.types.Panel`,\n"
-" :class:`bpy.types.Menu`, :class:`bpy.types.Header`, :class:`bpy.types.Operator`,\n"
-" :class:`bpy.types.KeyingSetInfo`, :class:`bpy.types.RenderEngine`).\n"
+" :class:`bpy.types.UIList`, :class:`bpy.types.Menu`, :class:`bpy.types.Header`,\n"
+" :class:`bpy.types.Operator`, :class:`bpy.types.KeyingSetInfo`,\n"
+" :class:`bpy.types.RenderEngine`).\n"
"\n"
" If the class has a *register* class method it will be called\n"
" before registration.\n"
diff --git a/source/blender/python/intern/bpy_rna_anim.c b/source/blender/python/intern/bpy_rna_anim.c
index 69839514a12..0acfc36bb4e 100644
--- a/source/blender/python/intern/bpy_rna_anim.c
+++ b/source/blender/python/intern/bpy_rna_anim.c
@@ -44,6 +44,7 @@
#include "BKE_fcurve.h"
#include "RNA_access.h"
+#include "RNA_enum_types.h"
#include "WM_api.h"
#include "WM_types.h"
@@ -147,14 +148,17 @@ static int pyrna_struct_anim_args_parse(
/* internal use for insert and delete */
static int pyrna_struct_keyframe_parse(
PointerRNA *ptr, PyObject *args, PyObject *kw, const char *parse_str, const char *error_prefix,
- const char **path_full, int *index, float *cfra, const char **group_name) /* return values */
+ const char **path_full, int *index, float *cfra, const char **group_name, int *options) /* return values */
{
- static const char *kwlist[] = {"data_path", "index", "frame", "group", NULL};
+ static const char *kwlist[] = {"data_path", "index", "frame", "group", "options", NULL};
+ PyObject *pyoptions = NULL;
const char *path;
- /* note, parse_str MUST start with 's|ifs' */
- if (!PyArg_ParseTupleAndKeywords(args, kw, parse_str, (char **)kwlist, &path, index, cfra, group_name))
+ /* note, parse_str MUST start with 's|ifsO!' */
+ if (!PyArg_ParseTupleAndKeywords(args, kw, parse_str, (char **)kwlist, &path, index, cfra, group_name,
+ &PySet_Type, &pyoptions)) {
return -1;
+ }
if (pyrna_struct_anim_args_parse(ptr, error_prefix, path, path_full, index) < 0)
return -1;
@@ -162,6 +166,10 @@ static int pyrna_struct_keyframe_parse(
if (*cfra == FLT_MAX)
*cfra = CTX_data_scene(BPy_GetContext())->r.cfra;
+ /* flag may be null (no option currently for remove keyframes e.g.). */
+ if (pyoptions && options && (pyrna_set_to_enum_bitfield(keying_flag_items, pyoptions, options, error_prefix) < 0))
+ return -1;
+
return 0; /* success */
}
@@ -172,12 +180,19 @@ char pyrna_struct_keyframe_insert_doc[] =
"\n"
" :arg data_path: path to the property to key, analogous to the fcurve's data path.\n"
" :type data_path: string\n"
-" :arg index: array index of the property to key. Defaults to -1 which will key all indices or a single channel if the property is not an array.\n"
+" :arg index: array index of the property to key. Defaults to -1 which will key all indices or a single channel "
+ "if the property is not an array.\n"
" :type index: int\n"
" :arg frame: The frame on which the keyframe is inserted, defaulting to the current frame.\n"
" :type frame: float\n"
" :arg group: The name of the group the F-Curve should be added to if it doesn't exist yet.\n"
" :type group: str\n"
+" :arg options: Some optional flags:\n"
+" 'NEEDED': Only insert keyframes where they're needed in the relevant F-Curves.\n"
+" 'VISUAL': Insert keyframes based on 'visual transforms'.\n"
+" 'XYZ_TO_RGB': Color for newly added transformation F-Curves (Location, Rotation, Scale) "
+ "and also Color is based on the transform axis.\n"
+" :type flag: set\n"
" :return: Success of keyframe insertion.\n"
" :rtype: boolean\n"
;
@@ -188,12 +203,13 @@ PyObject *pyrna_struct_keyframe_insert(BPy_StructRNA *self, PyObject *args, PyOb
int index = -1;
float cfra = FLT_MAX;
const char *group_name = NULL;
+ int options = 0;
PYRNA_STRUCT_CHECK_OBJ(self);
if (pyrna_struct_keyframe_parse(&self->ptr, args, kw,
- "s|ifs:bpy_struct.keyframe_insert()", "bpy_struct.keyframe_insert()",
- &path_full, &index, &cfra, &group_name) == -1)
+ "s|ifsO!:bpy_struct.keyframe_insert()", "bpy_struct.keyframe_insert()",
+ &path_full, &index, &cfra, &group_name, &options) == -1)
{
return NULL;
}
@@ -203,7 +219,7 @@ PyObject *pyrna_struct_keyframe_insert(BPy_StructRNA *self, PyObject *args, PyOb
BKE_reports_init(&reports, RPT_STORE);
- result = insert_keyframe(&reports, (ID *)self->ptr.id.data, NULL, group_name, path_full, index, cfra, 0);
+ result = insert_keyframe(&reports, (ID *)self->ptr.id.data, NULL, group_name, path_full, index, cfra, options);
MEM_freeN((void *)path_full);
if (BPy_reports_to_error(&reports, PyExc_RuntimeError, TRUE) == -1)
@@ -240,9 +256,9 @@ PyObject *pyrna_struct_keyframe_delete(BPy_StructRNA *self, PyObject *args, PyOb
PYRNA_STRUCT_CHECK_OBJ(self);
if (pyrna_struct_keyframe_parse(&self->ptr, args, kw,
- "s|ifs:bpy_struct.keyframe_delete()",
+ "s|ifsO!:bpy_struct.keyframe_delete()",
"bpy_struct.keyframe_insert()",
- &path_full, &index, &cfra, &group_name) == -1)
+ &path_full, &index, &cfra, &group_name, NULL) == -1)
{
return NULL;
}
diff --git a/source/blender/render/extern/include/RE_engine.h b/source/blender/render/extern/include/RE_engine.h
index d2ffc3a0e26..64135a16f5d 100644
--- a/source/blender/render/extern/include/RE_engine.h
+++ b/source/blender/render/extern/include/RE_engine.h
@@ -61,6 +61,7 @@ struct Scene;
#define RE_ENGINE_DO_DRAW 4
#define RE_ENGINE_DO_UPDATE 8
#define RE_ENGINE_RENDERING 16
+#define RE_ENGINE_HIGHLIGHT_TILES 32
extern ListBase R_engines;
@@ -130,5 +131,7 @@ void RE_engines_exit(void);
RenderEngineType *RE_engines_find(const char *idname);
+void RE_engine_get_current_tiles(struct Render *re, int *total_tiles_r, rcti **tiles_r);
+
#endif /* __RE_ENGINE_H__ */
diff --git a/source/blender/render/intern/include/render_result.h b/source/blender/render/intern/include/render_result.h
index 5d61417cbaf..61b39a59b0b 100644
--- a/source/blender/render/intern/include/render_result.h
+++ b/source/blender/render/intern/include/render_result.h
@@ -91,7 +91,7 @@ void render_result_rect_from_ibuf(struct RenderResult *rr, struct RenderData *rd
struct ImBuf *ibuf);
void render_result_rect_fill_zero(struct RenderResult *rr);
-void render_result_rect_get_pixels(struct RenderResult *rr, struct RenderData *rd,
+void render_result_rect_get_pixels(struct RenderResult *rr,
unsigned int *rect, int rectx, int recty,
const struct ColorManagedViewSettings *view_settings,
const struct ColorManagedDisplaySettings *display_settings);
diff --git a/source/blender/render/intern/include/render_types.h b/source/blender/render/intern/include/render_types.h
index c45c6dfc1bc..3b8cd3c6aa5 100644
--- a/source/blender/render/intern/include/render_types.h
+++ b/source/blender/render/intern/include/render_types.h
@@ -104,13 +104,19 @@ typedef struct RenderPart {
rcti disprect; /* part coordinates within total picture */
int rectx, recty; /* the size */
- short crop, ready; /* crop is amount of pixels we crop, for filter */
+ short crop, status; /* crop is amount of pixels we crop, for filter */
short sample, nr; /* sample can be used by zbuffers, nr is partnr */
short thread; /* thread id */
char *clipflag; /* clipflags for part zbuffering */
} RenderPart;
+enum {
+ PART_STATUS_NONE = 0,
+ PART_STATUS_IN_PROGRESS = 1,
+ PART_STATUS_READY = 2
+};
+
/* controls state of render, everything that's read-only during render stage */
struct Render
{
diff --git a/source/blender/render/intern/include/renderdatabase.h b/source/blender/render/intern/include/renderdatabase.h
index 24989b13c48..1e81ca20d03 100644
--- a/source/blender/render/intern/include/renderdatabase.h
+++ b/source/blender/render/intern/include/renderdatabase.h
@@ -59,12 +59,16 @@ typedef struct VertTableNode {
float *tangent;
float *stress;
float *winspeed;
+ /* Index of vertex in source mesh (before modifiers). */
+ int *origindex;
} VertTableNode;
typedef struct VlakTableNode {
struct VlakRen *vlak;
struct MTFace *mtface;
struct MCol *mcol;
+ /* Index of mpoly in source mesh (before tessellation). */
+ int *origindex;
int totmtface, totmcol;
float *surfnor;
float *tangent;
@@ -114,9 +118,11 @@ float *RE_vertren_get_rad(struct ObjectRen *obr, struct VertRen *ver, int verify
float *RE_vertren_get_strand(struct ObjectRen *obr, struct VertRen *ver, int verify);
float *RE_vertren_get_tangent(struct ObjectRen *obr, struct VertRen *ver, int verify);
float *RE_vertren_get_winspeed(struct ObjectInstanceRen *obi, struct VertRen *ver, int verify);
+int *RE_vertren_get_origindex(struct ObjectRen *obr, VertRen *ver, int verify);
struct MTFace *RE_vlakren_get_tface(struct ObjectRen *obr, VlakRen *ren, int n, char **name, int verify);
struct MCol *RE_vlakren_get_mcol(struct ObjectRen *obr, VlakRen *ren, int n, char **name, int verify);
+int *RE_vlakren_get_origindex(struct ObjectRen *obr, VlakRen *vlak, int verify);
float *RE_vlakren_get_surfnor(struct ObjectRen *obr, VlakRen *ren, int verify);
float *RE_vlakren_get_nmap_tangent(struct ObjectRen *obr, VlakRen *ren, int verify);
RadFace **RE_vlakren_get_radface(struct ObjectRen *obr, VlakRen *ren, int verify);
diff --git a/source/blender/render/intern/raytrace/rayobject_instance.cpp b/source/blender/render/intern/raytrace/rayobject_instance.cpp
index f9ed012b117..01e592cba0c 100644
--- a/source/blender/render/intern/raytrace/rayobject_instance.cpp
+++ b/source/blender/render/intern/raytrace/rayobject_instance.cpp
@@ -173,13 +173,13 @@ static int RE_rayobject_instance_intersect(RayObject *o, Isect *isec)
static void RE_rayobject_instance_free(RayObject *o)
{
- InstanceRayObject *obj = (InstanceRayObject*)o;
+ InstanceRayObject *obj = (InstanceRayObject *)o;
MEM_freeN(obj);
}
static float RE_rayobject_instance_cost(RayObject *o)
{
- InstanceRayObject *obj = (InstanceRayObject*)o;
+ InstanceRayObject *obj = (InstanceRayObject *)o;
return RE_rayobject_cost(obj->target) + RE_COST_INSTANCE;
}
diff --git a/source/blender/render/intern/source/convertblender.c b/source/blender/render/intern/source/convertblender.c
index cfa6bb0b11d..74aab678ea8 100644
--- a/source/blender/render/intern/source/convertblender.c
+++ b/source/blender/render/intern/source/convertblender.c
@@ -164,7 +164,7 @@ static HaloRen *initstar(Render *re, ObjectRen *obr, const float vec[3], float h
*/
void RE_make_stars(Render *re, Scene *scenev3d, void (*initfunc)(void),
- void (*vertexfunc)(float*), void (*termfunc)(void))
+ void (*vertexfunc)(float *), void (*termfunc)(void))
{
extern unsigned char hash[512];
ObjectRen *obr= NULL;
@@ -3258,7 +3258,7 @@ static void init_render_mesh(Render *re, ObjectRen *obr, int timeoffset)
CustomDataMask mask;
float xn, yn, zn, imat[3][3], mat[4][4]; //nor[3],
float *orco=0;
- int need_orco=0, need_stress=0, need_nmap_tangent=0, need_tangent=0;
+ int need_orco=0, need_stress=0, need_nmap_tangent=0, need_tangent=0, need_origindex=0;
int a, a1, ok, vertofs;
int end, do_autosmooth = FALSE, totvert = 0;
int use_original_normals = FALSE;
@@ -3308,6 +3308,10 @@ static void init_render_mesh(Render *re, ObjectRen *obr, int timeoffset)
need_nmap_tangent= 1;
}
+ /* origindex currently only used when baking to vertex colors */
+ if(re->flag & R_BAKING && re->r.bake_flag & R_BAKE_VCOL)
+ need_origindex= 1;
+
/* check autosmooth and displacement, we then have to skip only-verts optimize */
do_autosmooth |= (me->flag & ME_AUTOSMOOTH);
if (do_autosmooth)
@@ -3345,6 +3349,15 @@ static void init_render_mesh(Render *re, ObjectRen *obr, int timeoffset)
make_render_halos(re, obr, me, totvert, mvert, ma, orco);
}
else {
+ const int *index_vert_orig = NULL;
+ const int *index_mf_to_mpoly = NULL;
+ const int *index_mp_to_orig = NULL;
+ if (need_origindex) {
+ index_vert_orig = dm->getVertDataArray(dm, CD_ORIGINDEX);
+ /* double lookup for faces -> polys */
+ index_mf_to_mpoly = dm->getTessFaceDataArray(dm, CD_ORIGINDEX);
+ index_mp_to_orig = dm->getPolyDataArray(dm, CD_ORIGINDEX);
+ }
for (a=0; a<totvert; a++, mvert++) {
ver= RE_findOrAddVert(obr, obr->totvert++);
@@ -3361,6 +3374,18 @@ static void init_render_mesh(Render *re, ObjectRen *obr, int timeoffset)
ver->orco= orco;
orco+=3;
}
+
+ if (need_origindex) {
+ int *origindex;
+ origindex = RE_vertren_get_origindex(obr, ver, 1);
+
+ /* Use orig index array if it's available (e.g. in the presence
+ * of modifiers). */
+ if (index_vert_orig)
+ *origindex = index_vert_orig[a];
+ else
+ *origindex = a;
+ }
}
if (!timeoffset) {
@@ -3514,6 +3539,21 @@ static void init_render_mesh(Render *re, ObjectRen *obr, int timeoffset)
}
}
}
+
+ if (need_origindex) {
+ /* Find original index of mpoly for this tessface. Options:
+ - Modified mesh; two-step look up from tessface -> modified mpoly -> original mpoly
+ - OR Tesselated mesh; look up from tessface -> mpoly
+ - OR Failsafe; tessface == mpoly. Could probably assert(false) in this case? */
+ int *origindex;
+ origindex = RE_vlakren_get_origindex(obr, vlr, 1);
+ if (index_mf_to_mpoly && index_mp_to_orig)
+ *origindex = DM_origindex_mface_mpoly(index_mf_to_mpoly, index_mp_to_orig, a);
+ else if (index_mf_to_mpoly)
+ *origindex = index_mf_to_mpoly[a];
+ else
+ *origindex = a;
+ }
}
}
}
diff --git a/source/blender/render/intern/source/external_engine.c b/source/blender/render/intern/source/external_engine.c
index 6fdf11ba48c..296c8b6eba8 100644
--- a/source/blender/render/intern/source/external_engine.c
+++ b/source/blender/render/intern/source/external_engine.c
@@ -150,6 +150,23 @@ void RE_engine_free(RenderEngine *engine)
/* Render Results */
+static RenderPart *get_part_from_result(Render *re, RenderResult *result)
+{
+ RenderPart *pa;
+
+ for (pa = re->parts.first; pa; pa = pa->next) {
+ if (result->tilerect.xmin == pa->disprect.xmin - re->disprect.xmin &&
+ result->tilerect.ymin == pa->disprect.ymin - re->disprect.ymin &&
+ result->tilerect.xmax == pa->disprect.xmax - re->disprect.xmin &&
+ result->tilerect.ymax == pa->disprect.ymax - re->disprect.ymin)
+ {
+ return pa;
+ }
+ }
+
+ return NULL;
+}
+
RenderResult *RE_engine_begin_result(RenderEngine *engine, int x, int y, int w, int h, const char *layername)
{
Render *re = engine->re;
@@ -179,12 +196,19 @@ RenderResult *RE_engine_begin_result(RenderEngine *engine, int x, int y, int w,
/* can be NULL if we CLAMP the width or height to 0 */
if (result) {
+ RenderPart *pa;
+
BLI_addtail(&engine->fullresult, result);
result->tilerect.xmin += re->disprect.xmin;
result->tilerect.xmax += re->disprect.xmin;
result->tilerect.ymin += re->disprect.ymin;
result->tilerect.ymax += re->disprect.ymin;
+
+ pa = get_part_from_result(re, result);
+
+ if (pa)
+ pa->status = PART_STATUS_IN_PROGRESS;
}
return result;
@@ -203,7 +227,6 @@ void RE_engine_update_result(RenderEngine *engine, RenderResult *result)
void RE_engine_end_result(RenderEngine *engine, RenderResult *result, int cancel)
{
Render *re = engine->re;
- RenderPart *pa;
if (!result) {
return;
@@ -212,15 +235,10 @@ void RE_engine_end_result(RenderEngine *engine, RenderResult *result, int cancel
/* merge. on break, don't merge in result for preview renders, looks nicer */
if (!cancel) {
/* for exr tile render, detect tiles that are done */
- for (pa = re->parts.first; pa; pa = pa->next) {
- if (result->tilerect.xmin == pa->disprect.xmin &&
- result->tilerect.ymin == pa->disprect.ymin &&
- result->tilerect.xmax == pa->disprect.xmax &&
- result->tilerect.ymax == pa->disprect.ymax)
- {
- pa->ready = 1;
- }
- }
+ RenderPart *pa = get_part_from_result(re, result);
+
+ if (pa)
+ pa->status = PART_STATUS_READY;
if (re->result->do_exr_tile)
render_result_exr_file_merge(re->result, result);
@@ -310,6 +328,47 @@ void RE_engine_report(RenderEngine *engine, int type, const char *msg)
BKE_report(engine->reports, type, msg);
}
+void RE_engine_get_current_tiles(Render *re, int *total_tiles_r, rcti **tiles_r)
+{
+ RenderPart *pa;
+ int total_tiles = 0;
+ rcti *tiles = NULL;
+ int allocation_size = 0, allocation_step = BLENDER_MAX_THREADS;
+
+ if (re->engine && (re->engine->flag & RE_ENGINE_HIGHLIGHT_TILES) == 0) {
+ *total_tiles_r = 0;
+ *tiles_r = NULL;
+ return;
+ }
+
+ for (pa = re->parts.first; pa; pa = pa->next) {
+ if (pa->status == PART_STATUS_IN_PROGRESS) {
+ if (total_tiles >= allocation_size) {
+ if (tiles == NULL)
+ tiles = MEM_mallocN(allocation_step * sizeof(rcti), "current engine tiles");
+ else
+ tiles = MEM_reallocN(tiles, (total_tiles + allocation_step) * sizeof(rcti));
+
+ allocation_size += allocation_step;
+ }
+
+ tiles[total_tiles] = pa->disprect;
+
+ if (pa->crop) {
+ tiles[total_tiles].xmin += pa->crop;
+ tiles[total_tiles].ymin += pa->crop;
+ tiles[total_tiles].xmax -= pa->crop;
+ tiles[total_tiles].ymax -= pa->crop;
+ }
+
+ total_tiles++;
+ }
+ }
+
+ *total_tiles_r = total_tiles;
+ *tiles_r = tiles;
+}
+
/* Render */
int RE_engine_render(Render *re, int do_all)
@@ -354,9 +413,7 @@ int RE_engine_render(Render *re, int do_all)
if (!engine) {
engine = RE_engine_create(type);
-
- if (persistent_data)
- re->engine = engine;
+ re->engine = engine;
}
engine->flag |= RE_ENGINE_RENDERING;
diff --git a/source/blender/render/intern/source/imagetexture.c b/source/blender/render/intern/source/imagetexture.c
index 7c14e0e5465..4aaa6247478 100644
--- a/source/blender/render/intern/source/imagetexture.c
+++ b/source/blender/render/intern/source/imagetexture.c
@@ -102,6 +102,11 @@ static void ibuf_get_color(float col[4], struct ImBuf *ibuf, int x, int y)
col[1] = ((float)rect[1])*(1.0f/255.0f);
col[2] = ((float)rect[2])*(1.0f/255.0f);
col[3] = ((float)rect[3])*(1.0f/255.0f);
+
+ /* bytes are internally straight, however render pipeline seems to expect premul */
+ col[0] *= col[3];
+ col[1] *= col[3];
+ col[2] *= col[3];
}
}
@@ -219,10 +224,8 @@ int imagewrap(Tex *tex, Image *ima, ImBuf *ibuf, const float texvec[3], TexResul
}
/* keep this before interpolation [#29761] */
- if (tex->imaflag & TEX_USEALPHA) {
- if ((tex->imaflag & TEX_CALCALPHA) == 0) {
- texres->talpha = TRUE;
- }
+ if ((tex->imaflag & TEX_CALCALPHA) == 0) {
+ texres->talpha = TRUE;
}
/* interpolate */
@@ -710,9 +713,10 @@ static int ibuf_get_color_clip(float col[4], ImBuf *ibuf, int x, int y, int extf
}
else {
char *rect = (char *)(ibuf->rect + x + y*ibuf->x);
- col[0] = rect[0]*(1.f/255.f);
- col[1] = rect[1]*(1.f/255.f);
- col[2] = rect[2]*(1.f/255.f);
+ float inv_alpha_fac = (1.0f / 255.0f) * rect[3] * (1.0f / 255.0f);
+ col[0] = rect[0] * inv_alpha_fac;
+ col[1] = rect[1] * inv_alpha_fac;
+ col[2] = rect[2] * inv_alpha_fac;
col[3] = clip ? 0.f : rect[3]*(1.f/255.f);
}
return clip;
@@ -1088,7 +1092,8 @@ static int imagewraposa_aniso(Tex *tex, Image *ima, ImBuf *ibuf, const float tex
/* mipmap test */
image_mipmap_test(tex, ibuf);
- if ((tex->imaflag & TEX_USEALPHA) && ((tex->imaflag & TEX_CALCALPHA) == 0)) texres->talpha = 1;
+ if ((tex->imaflag & TEX_CALCALPHA) == 0)
+ texres->talpha = 1;
texr.talpha = texres->talpha;
if (tex->imaflag & TEX_IMAROT) {
@@ -1501,13 +1506,8 @@ int imagewraposa(Tex *tex, Image *ima, ImBuf *ibuf, const float texvec[3], const
/* mipmap test */
image_mipmap_test(tex, ibuf);
- if (tex->imaflag & TEX_USEALPHA) {
- if (tex->imaflag & TEX_CALCALPHA) {
- /* pass */
- }
- else {
- texres->talpha = TRUE;
- }
+ if ((tex->imaflag & TEX_CALCALPHA) == 0) {
+ texres->talpha = TRUE;
}
texr.talpha= texres->talpha;
diff --git a/source/blender/render/intern/source/multires_bake.c b/source/blender/render/intern/source/multires_bake.c
index 9785edd3288..b8784685836 100644
--- a/source/blender/render/intern/source/multires_bake.c
+++ b/source/blender/render/intern/source/multires_bake.c
@@ -233,8 +233,8 @@ static void set_rast_triangle(const MBakeRast *bake_rast, const int x, const int
if (x >= 0 && x < w && y >= 0 && y < h) {
if ((bake_rast->texels[y * w + x]) == 0) {
- flush_pixel(bake_rast->data, x, y);
bake_rast->texels[y * w + x] = FILTER_MASK_USED;
+ flush_pixel(bake_rast->data, x, y);
}
}
}
diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c
index c7c5fcf354f..43bada3b383 100644
--- a/source/blender/render/intern/source/pipeline.c
+++ b/source/blender/render/intern/source/pipeline.c
@@ -341,7 +341,7 @@ void RE_ResultGet32(Render *re, unsigned int *rect)
RenderResult rres;
RE_AcquireResultImage(re, &rres);
- render_result_rect_get_pixels(&rres, &re->r, rect, re->rectx, re->recty, &re->scene->view_settings, &re->scene->display_settings);
+ render_result_rect_get_pixels(&rres, rect, re->rectx, re->recty, &re->scene->view_settings, &re->scene->display_settings);
RE_ReleaseResultImage(re);
}
@@ -660,7 +660,9 @@ static int render_display_draw_enabled(Render *re)
static void *do_part_thread(void *pa_v)
{
RenderPart *pa = pa_v;
-
+
+ pa->status = PART_STATUS_IN_PROGRESS;
+
/* need to return nicely all parts on esc */
if (R.test_break(R.tbh) == 0) {
@@ -691,7 +693,7 @@ static void *do_part_thread(void *pa_v)
}
}
- pa->ready = 1;
+ pa->status = PART_STATUS_READY;
return NULL;
}
@@ -732,7 +734,7 @@ static RenderPart *find_next_pano_slice(Render *re, int *minx, rctf *viewplane)
/* most left part of the non-rendering parts */
for (pa = re->parts.first; pa; pa = pa->next) {
- if (pa->ready == 0 && pa->nr == 0) {
+ if (pa->status == PART_STATUS_NONE && pa->nr == 0) {
if (pa->disprect.xmin < *minx) {
best = pa;
*minx = pa->disprect.xmin;
@@ -770,7 +772,7 @@ static RenderPart *find_next_part(Render *re, int minx)
/* find center of rendered parts, image center counts for 1 too */
for (pa = re->parts.first; pa; pa = pa->next) {
- if (pa->ready) {
+ if (pa->status == PART_STATUS_READY) {
centx += BLI_rcti_cent_x(&pa->disprect);
centy += BLI_rcti_cent_y(&pa->disprect);
tot++;
@@ -781,7 +783,7 @@ static RenderPart *find_next_part(Render *re, int minx)
/* closest of the non-rendering parts */
for (pa = re->parts.first; pa; pa = pa->next) {
- if (pa->ready == 0 && pa->nr == 0) {
+ if (pa->status == PART_STATUS_NONE && pa->nr == 0) {
long long int distx = centx - BLI_rcti_cent_x(&pa->disprect);
long long int disty = centy - BLI_rcti_cent_y(&pa->disprect);
distx = (long long int)sqrt(distx * distx + disty * disty);
@@ -838,7 +840,7 @@ static void threaded_tile_processor(Render *re)
if (re->result == NULL)
return;
-
+
/* warning; no return here without closing exr file */
RE_parts_init(re, TRUE);
@@ -889,7 +891,7 @@ static void threaded_tile_processor(Render *re)
rendering = 0;
hasdrawn = 0;
for (pa = re->parts.first; pa; pa = pa->next) {
- if (pa->ready) {
+ if (pa->status == PART_STATUS_READY) {
BLI_remove_thread(&threads, pa);
@@ -1108,7 +1110,7 @@ static void do_render_blur_3d(Render *re)
blurfac = 1.0f / (float)(re->r.mblur_samples - blur);
- merge_renderresult_blur(rres, re->result, blurfac, re->r.alphamode & R_ALPHAKEY);
+ merge_renderresult_blur(rres, re->result, blurfac, FALSE);
if (re->test_break(re->tbh)) break;
}
@@ -1253,7 +1255,7 @@ static void do_render_fields_blur_3d(Render *re)
Object *camera = RE_GetCamera(re);
/* also check for camera here */
if (camera == NULL) {
- printf("ERROR: Cannot render, no camera\n");
+ BKE_report(re->reports, RPT_ERROR, "Cannot render, no camera");
G.is_break = TRUE;
return;
}
@@ -2209,7 +2211,7 @@ void RE_BlenderFrame(Render *re, Main *bmain, Scene *scene, SceneRenderLayer *sr
}
else {
char name[FILE_MAX];
- BKE_makepicstring(name, scene->r.pic, bmain->name, scene->r.cfra, scene->r.im_format.imtype, scene->r.scemode & R_EXTENSION, FALSE);
+ BKE_makepicstring(name, scene->r.pic, bmain->name, scene->r.cfra, &scene->r.im_format, scene->r.scemode & R_EXTENSION, FALSE);
/* reports only used for Movie */
do_write_image_or_movie(re, bmain, scene, NULL, name);
@@ -2279,7 +2281,7 @@ static int do_write_image_or_movie(Render *re, Main *bmain, Scene *scene, bMovie
if (name_override)
BLI_strncpy(name, name_override, sizeof(name));
else
- BKE_makepicstring(name, scene->r.pic, bmain->name, scene->r.cfra, scene->r.im_format.imtype, scene->r.scemode & R_EXTENSION, TRUE);
+ BKE_makepicstring(name, scene->r.pic, bmain->name, scene->r.cfra, &scene->r.im_format, scene->r.scemode & R_EXTENSION, TRUE);
if (re->r.im_format.imtype == R_IMF_IMTYPE_MULTILAYER) {
if (re->result) {
@@ -2307,7 +2309,7 @@ static int do_write_image_or_movie(Render *re, Main *bmain, Scene *scene, bMovie
if (BLI_testextensie(name, ".exr"))
name[strlen(name) - 4] = 0;
- BKE_add_image_extension(name, R_IMF_IMTYPE_JPEG90);
+ BKE_add_image_extension(name, &imf);
ibuf->planes = 24;
IMB_colormanagement_imbuf_for_write(ibuf, TRUE, FALSE, &scene->view_settings,
@@ -2412,7 +2414,7 @@ void RE_BlenderAnim(Render *re, Main *bmain, Scene *scene, Object *camera_overri
/* Touch/NoOverwrite options are only valid for image's */
if (BKE_imtype_is_movie(scene->r.im_format.imtype) == 0) {
if (scene->r.mode & (R_NO_OVERWRITE | R_TOUCH))
- BKE_makepicstring(name, scene->r.pic, bmain->name, scene->r.cfra, scene->r.im_format.imtype, scene->r.scemode & R_EXTENSION, TRUE);
+ BKE_makepicstring(name, scene->r.pic, bmain->name, scene->r.cfra, &scene->r.im_format, scene->r.scemode & R_EXTENSION, TRUE);
if (scene->r.mode & R_NO_OVERWRITE && BLI_exists(name)) {
printf("skipping existing frame \"%s\"\n", name);
diff --git a/source/blender/render/intern/source/rayshade.c b/source/blender/render/intern/source/rayshade.c
index fb9eb59cbbf..bef5902588c 100644
--- a/source/blender/render/intern/source/rayshade.c
+++ b/source/blender/render/intern/source/rayshade.c
@@ -81,7 +81,7 @@ extern struct Render R;
/* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ */
static int test_break(void *data)
{
- Render *re = (Render*)data;
+ Render *re = (Render *)data;
return re->test_break(re->tbh);
}
@@ -250,9 +250,9 @@ RayObject* makeraytree_object(Render *re, ObjectInstanceRen *obi)
//Create Ray cast accelaration structure
raytree = rayobject_create( re, re->r.raytrace_structure, faces );
if ( (re->r.raytrace_options & R_RAYTRACE_USE_LOCAL_COORDS) )
- vlakprimitive = obr->rayprimitives = (VlakPrimitive*)MEM_callocN(faces*sizeof(VlakPrimitive), "ObjectRen primitives");
+ vlakprimitive = obr->rayprimitives = (VlakPrimitive *)MEM_callocN(faces * sizeof(VlakPrimitive), "ObjectRen primitives");
else
- face = obr->rayfaces = (RayFace*)MEM_callocN(faces*sizeof(RayFace), "ObjectRen faces");
+ face = obr->rayfaces = (RayFace *)MEM_callocN(faces * sizeof(RayFace), "ObjectRen faces");
obr->rayobi = obi;
@@ -345,10 +345,10 @@ static void makeraytree_single(Render *re)
raytree = re->raytree = rayobject_create( re, re->r.raytrace_structure, faces+special );
if ( (re->r.raytrace_options & R_RAYTRACE_USE_LOCAL_COORDS) ) {
- vlakprimitive = re->rayprimitives = (VlakPrimitive*)MEM_callocN(faces*sizeof(VlakPrimitive), "Raytrace vlak-primitives");
+ vlakprimitive = re->rayprimitives = (VlakPrimitive *)MEM_callocN(faces * sizeof(VlakPrimitive), "Raytrace vlak-primitives");
}
else {
- face = re->rayfaces = (RayFace*)MEM_callocN(faces*sizeof(RayFace), "Render ray faces");
+ face = re->rayfaces = (RayFace *)MEM_callocN(faces * sizeof(RayFace), "Render ray faces");
}
for (obi=re->instancetable.first; obi; obi=obi->next)
@@ -496,8 +496,8 @@ static void shade_ray_set_derivative(ShadeInput *shi)
void shade_ray(Isect *is, ShadeInput *shi, ShadeResult *shr)
{
- ObjectInstanceRen *obi= (ObjectInstanceRen*)is->hit.ob;
- VlakRen *vlr= (VlakRen*)is->hit.face;
+ ObjectInstanceRen *obi = (ObjectInstanceRen *)is->hit.ob;
+ VlakRen *vlr = (VlakRen *)is->hit.face;
/* set up view vector */
copy_v3_v3(shi->view, is->dir);
diff --git a/source/blender/render/intern/source/render_result.c b/source/blender/render/intern/source/render_result.c
index 1d84f0e5a94..0587b097f36 100644
--- a/source/blender/render/intern/source/render_result.c
+++ b/source/blender/render/intern/source/render_result.c
@@ -438,7 +438,7 @@ RenderResult *render_result_new(Render *re, rcti *partrct, int crop, int savebuf
rr->renrect.xmin = 0; rr->renrect.xmax = rectx - 2 * crop;
/* crop is one or two extra pixels rendered for filtering, is used for merging and display too */
rr->crop = crop;
-
+
/* tilerect is relative coordinates within render disprect. do not subtract crop yet */
rr->tilerect.xmin = partrct->xmin - re->disprect.xmin;
rr->tilerect.xmax = partrct->xmax - re->disprect.xmin;
@@ -931,7 +931,7 @@ static void save_empty_result_tiles(Render *re)
IMB_exrtile_clear_channels(rl->exrhandle);
for (pa = re->parts.first; pa; pa = pa->next) {
- if (pa->ready == 0) {
+ if (pa->status != PART_STATUS_READY) {
int party = pa->disprect.ymin - re->disprect.ymin + pa->crop;
int partx = pa->disprect.xmin - re->disprect.xmin + pa->crop;
IMB_exrtile_write_channels(rl->exrhandle, partx, party, 0);
@@ -1084,8 +1084,7 @@ int render_result_exr_file_read_path(RenderResult *rr, RenderLayer *rl_single, c
ImBuf *render_result_rect_to_ibuf(RenderResult *rr, RenderData *rd)
{
- int flags = (rd->color_mgt_flag & R_COLOR_MANAGEMENT_PREDIVIDE) ? IB_cm_predivide : 0;
- ImBuf *ibuf = IMB_allocImBuf(rr->rectx, rr->recty, rd->im_format.planes, flags);
+ ImBuf *ibuf = IMB_allocImBuf(rr->rectx, rr->recty, rd->im_format.planes, 0);
/* if not exists, BKE_imbuf_write makes one */
ibuf->rect = (unsigned int *)rr->rect32;
@@ -1155,17 +1154,15 @@ void render_result_rect_fill_zero(RenderResult *rr)
rr->rect32 = MEM_callocN(sizeof(int) * rr->rectx * rr->recty, "render_seq rect");
}
-void render_result_rect_get_pixels(RenderResult *rr, RenderData *rd, unsigned int *rect, int rectx, int recty,
+void render_result_rect_get_pixels(RenderResult *rr, unsigned int *rect, int rectx, int recty,
const ColorManagedViewSettings *view_settings, const ColorManagedDisplaySettings *display_settings)
{
if (rr->rect32) {
memcpy(rect, rr->rect32, sizeof(int) * rr->rectx * rr->recty);
}
else if (rr->rectf) {
- int predivide = (rd->color_mgt_flag & R_COLOR_MANAGEMENT_PREDIVIDE);
-
IMB_display_buffer_transform_apply((unsigned char *) rect, rr->rectf, rr->rectx, rr->recty, 4,
- view_settings, display_settings, predivide);
+ view_settings, display_settings, TRUE);
}
else
/* else fill with black */
diff --git a/source/blender/render/intern/source/rendercore.c b/source/blender/render/intern/source/rendercore.c
index bd0061c0e68..14586f16478 100644
--- a/source/blender/render/intern/source/rendercore.c
+++ b/source/blender/render/intern/source/rendercore.c
@@ -20,6 +20,7 @@
*
* Contributors: Hos, Robert Wenzlaff.
* Contributors: 2004/2005/2006 Blender Foundation, full recode
+ * Contributors: Vertex color baking, Copyright 2011 AutoCRC
*
* ***** END GPL LICENSE BLOCK *****
*/
@@ -51,9 +52,12 @@
#include "DNA_image_types.h"
#include "DNA_lamp_types.h"
#include "DNA_material_types.h"
+#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_group_types.h"
+#include "BKE_customdata.h"
+#include "BKE_depsgraph.h"
#include "BKE_global.h"
#include "BKE_image.h"
#include "BKE_main.h"
@@ -710,9 +714,11 @@ static void sky_tile(RenderPart *pa, RenderLayer *rl)
if (pass[3]==0.0f) {
copy_v4_v4(pass, col);
+ pass[3] = 1.0f;
}
else {
addAlphaUnderFloat(pass, col);
+ pass[3] = 1.0f;
}
}
}
@@ -981,29 +987,6 @@ static void edge_enhance_add(RenderPart *pa, float *rectf, float *arect)
}
}
-static void convert_to_key_alpha(RenderPart *pa, RenderLayer *rl)
-{
- RenderLayer *rlpp[RE_MAX_OSA];
- int y, sample, totsample;
-
- totsample= get_sample_layers(pa, rl, rlpp);
-
- for (sample= 0; sample<totsample; sample++) {
- float *rectf= rlpp[sample]->rectf;
-
- for (y= pa->rectx*pa->recty; y>0; y--, rectf+=4) {
- if (rectf[3] >= 1.0f) {
- /* pass */
- }
- else if (rectf[3] > 0.0f) {
- rectf[0] /= rectf[3];
- rectf[1] /= rectf[3];
- rectf[2] /= rectf[3];
- }
- }
- }
-}
-
/* clamp alpha and RGB to 0..1 and 0..inf, can go outside due to filter */
static void clamp_alpha_rgb_range(RenderPart *pa, RenderLayer *rl)
{
@@ -1172,7 +1155,7 @@ typedef struct ZbufSolidData {
static void make_pixelstructs(RenderPart *pa, ZSpan *zspan, int sample, void *data)
{
- ZbufSolidData *sdata= (ZbufSolidData*)data;
+ ZbufSolidData *sdata = (ZbufSolidData *)data;
ListBase *lb= sdata->psmlist;
intptr_t *rd= pa->rectdaps;
int *ro= zspan->recto;
@@ -1312,10 +1295,6 @@ void zbufshadeDA_tile(RenderPart *pa)
/* clamp alpha to 0..1 range, can go outside due to filter */
clamp_alpha_rgb_range(pa, rl);
- /* de-premul alpha */
- if (R.r.alphamode & R_ALPHAKEY)
- convert_to_key_alpha(pa, rl);
-
/* free stuff within loop! */
MEM_freeN(pa->rectdaps); pa->rectdaps= NULL;
freeps(&psmlist);
@@ -1476,10 +1455,6 @@ void zbufshade_tile(RenderPart *pa)
if (rl->passflag & SCE_PASS_VECTOR)
reset_sky_speed(pa, rl);
- /* de-premul alpha */
- if (R.r.alphamode & R_ALPHAKEY)
- convert_to_key_alpha(pa, rl);
-
if (edgerect) MEM_freeN(edgerect);
edgerect= NULL;
@@ -1740,7 +1715,7 @@ void zbufshade_sss_tile(RenderPart *pa)
#if 0
if (rs) {
/* for each sample in this pixel, shade it */
- for (ps=(PixStr*)*rs; ps; ps=ps->next) {
+ for (ps = (PixStr *)(*rs); ps; ps=ps->next) {
ObjectInstanceRen *obi= &re->objectinstance[ps->obi];
ObjectRen *obr= obi->obr;
vlr= RE_findOrAddVlak(obr, (ps->facenr-1) & RE_QUAD_MASK);
@@ -2032,6 +2007,12 @@ typedef struct BakeShade {
float dir[3];
Object *actob;
+
+ /* Output: vertex color or image data. If vcol is not NULL, rect and
+ * rect_float should be NULL. */
+ MPoly *mpoly;
+ MLoop *mloop;
+ MLoopCol *vcol;
unsigned int *rect;
float *rect_float;
@@ -2208,7 +2189,7 @@ static void bake_shade(void *handle, Object *ob, ShadeInput *shi, int UNUSED(qua
}
}
- if (bs->rect_float) {
+ if (bs->rect_float && !bs->vcol) {
float *col= bs->rect_float + 4*(bs->rectx*y + x);
copy_v3_v3(col, shr.combined);
if (bs->type==RE_BAKE_ALL || bs->type==RE_BAKE_TEXTURE) {
@@ -2219,7 +2200,8 @@ static void bake_shade(void *handle, Object *ob, ShadeInput *shi, int UNUSED(qua
}
}
else {
- unsigned char *col= (unsigned char *)(bs->rect + bs->rectx*y + x);
+ /* Target is char (LDR). */
+ unsigned char col[4];
if (ELEM(bs->type, RE_BAKE_ALL, RE_BAKE_TEXTURE)) {
float rgb[3];
@@ -2239,6 +2221,19 @@ static void bake_shade(void *handle, Object *ob, ShadeInput *shi, int UNUSED(qua
else {
col[3]= 255;
}
+
+ if (bs->vcol) {
+ /* Vertex colour baking. Vcol has no useful alpha channel (it exists
+ * but is used only for vertex painting). */
+ bs->vcol->r = col[0];
+ bs->vcol->g = col[1];
+ bs->vcol->b = col[2];
+ }
+ else {
+ unsigned char *imcol= (unsigned char *)(bs->rect + bs->rectx*y + x);
+ copy_v4_v4_char((char *)imcol, (char *)col);
+ }
+
}
if (bs->rect_mask) {
@@ -2258,15 +2253,28 @@ static void bake_displacement(void *handle, ShadeInput *UNUSED(shi), float dist,
disp = 0.5f + dist; /* alter the range from [-0.5,0.5] to [0,1]*/
}
- if (bs->rect_float) {
+ if (bs->rect_float && !bs->vcol) {
float *col= bs->rect_float + 4*(bs->rectx*y + x);
col[0] = col[1] = col[2] = disp;
col[3]= 1.0f;
}
else {
- char *col= (char *)(bs->rect + bs->rectx*y + x);
+ /* Target is char (LDR). */
+ unsigned char col[4];
col[0] = col[1] = col[2] = FTOCHAR(disp);
- col[3]= 255;
+ col[3] = 255;
+
+ if(bs->vcol) {
+ /* Vertex colour baking. Vcol has no useful alpha channel (it exists
+ * but is used only for vertex painting). */
+ bs->vcol->r = col[0];
+ bs->vcol->g = col[1];
+ bs->vcol->b = col[2];
+ }
+ else {
+ char *imcol= (char *)(bs->rect + bs->rectx*y + x);
+ copy_v4_v4_char((char *)imcol, (char *)col);
+ }
}
if (bs->rect_mask) {
bs->rect_mask[bs->rectx*y + x] = FILTER_MASK_USED;
@@ -2461,8 +2469,8 @@ static void do_bake_shade(void *handle, int x, int y, float u, float v)
/* if hit, we shade from the new point, otherwise from point one starting face */
if (hit) {
- obi= (ObjectInstanceRen*)minisec.hit.ob;
- vlr= (VlakRen*)minisec.hit.face;
+ obi = (ObjectInstanceRen *)minisec.hit.ob;
+ vlr = (VlakRen *)minisec.hit.face;
quad= (minisec.isect == 2);
copy_v3_v3(shi->co, minco);
@@ -2502,13 +2510,55 @@ static int get_next_bake_face(BakeShade *bs)
vlr= RE_findOrAddVlak(obr, v);
if ((bs->actob && bs->actob == obr->ob) || (!bs->actob && (obr->ob->flag & SELECT))) {
- tface= RE_vlakren_get_tface(obr, vlr, obr->bakemtface, NULL, 0);
+ if(R.r.bake_flag & R_BAKE_VCOL) {
+ /* Gather face data for vertex colour bake */
+ Mesh *me;
+ int *origindex, vcollayer;
+ CustomDataLayer *cdl;
+
+ if(obr->ob->type != OB_MESH)
+ continue;
+ me = obr->ob->data;
+
+ origindex = RE_vlakren_get_origindex(obr, vlr, 0);
+ if(origindex == NULL)
+ continue;
+ if (*origindex >= me->totpoly) {
+ /* Small hack for Array modifier, which gives false
+ original indices - z0r */
+ continue;
+ }
+#if 0
+ /* Only shade selected faces. */
+ if((me->mface[*origindex].flag & ME_FACE_SEL) == 0)
+ continue;
+#endif
- if (tface && tface->tpage) {
- Image *ima= tface->tpage;
- ImBuf *ibuf= BKE_image_acquire_ibuf(ima, NULL, NULL);
+ vcollayer = CustomData_get_render_layer_index(&me->ldata, CD_MLOOPCOL);
+ if(vcollayer == -1)
+ continue;
+
+ cdl = &me->ldata.layers[vcollayer];
+ bs->mpoly = me->mpoly + *origindex;
+ bs->vcol = ((MLoopCol*)cdl->data) + bs->mpoly->loopstart;
+ bs->mloop = me->mloop + bs->mpoly->loopstart;
+
+ /* Tag mesh for reevaluation. */
+ DAG_id_tag_update(&me->id, 0);
+ }
+ else {
+ Image *ima = NULL;
+ ImBuf *ibuf = NULL;
const float vec_alpha[4]= {0.0f, 0.0f, 0.0f, 0.0f};
const float vec_solid[4]= {0.0f, 0.0f, 0.0f, 1.0f};
+
+ tface= RE_vlakren_get_tface(obr, vlr, obr->bakemtface, NULL, 0);
+
+ if (!tface || !tface->tpage)
+ continue;
+
+ ima = tface->tpage;
+ ibuf = BKE_image_acquire_ibuf(ima, NULL, NULL);
if (ibuf==NULL)
continue;
@@ -2544,20 +2594,17 @@ static int get_next_bake_face(BakeShade *bs)
R.bakebuf= ima;
}
+ /* Tag image for redraw. */
ibuf->userflags |= IB_DISPLAY_BUFFER_INVALID;
-
- bs->obi= obi;
- bs->vlr= vlr;
-
- bs->vdone++; /* only for error message if nothing was rendered */
- v++;
-
- BLI_unlock_thread(LOCK_CUSTOM1);
-
BKE_image_release_ibuf(ima, ibuf, NULL);
-
- return 1;
}
+
+ bs->obi = obi;
+ bs->vlr = vlr;
+ bs->vdone++; /* only for error message if nothing was rendered */
+ v++;
+ BLI_unlock_thread(LOCK_CUSTOM1);
+ return 1;
}
}
}
@@ -2566,6 +2613,73 @@ static int get_next_bake_face(BakeShade *bs)
return 0;
}
+static void bake_single_vertex(BakeShade *bs, VertRen *vert, float u, float v)
+{
+ int *origindex, i;
+ MLoopCol *basevcol;
+ MLoop *mloop;
+
+ origindex = RE_vertren_get_origindex(bs->obi->obr, vert, 0);
+ if (!origindex || *origindex == ORIGINDEX_NONE)
+ return;
+
+ /* Search for matching vertex index and apply shading. */
+ for (i = 0; i < bs->mpoly->totloop; i++) {
+ mloop = bs->mloop + i;
+ if (mloop->v != *origindex)
+ continue;
+ basevcol = bs->vcol;
+ bs->vcol = basevcol + i;
+ do_bake_shade(bs, 0, 0, u, v);
+ bs->vcol = basevcol;
+ break;
+ }
+}
+
+/* Bake all vertices of a face. Actually, this still works on a face-by-face
+ basis, and each vertex on each face is shaded. Vertex colors are a property
+ of loops, not vertices. */
+static void shade_verts(BakeShade *bs)
+{
+ VlakRen *vlr = bs->vlr;
+
+ /* Disable baking to image; write to vcol instead. vcol pointer is set in
+ * bake_single_vertex. */
+ bs->ima = NULL;
+ bs->rect = NULL;
+ bs->rect_float = NULL;
+
+ bs->quad = 0;
+
+ /* No anti-aliasing for vertices. */
+ zero_v3(bs->dxco);
+ zero_v3(bs->dyco);
+
+ /* Shade each vertex of the face. u and v are barycentric coordinates; since
+ we're only interested in vertices, these will be 0 or 1. */
+ if ((vlr->flag & R_FACE_SPLIT) == 0) {
+ /* Processing triangle face, whole quad, or first half of split quad. */
+
+ bake_single_vertex(bs, bs->vlr->v1, 1.0f, 0.0f);
+ bake_single_vertex(bs, bs->vlr->v2, 0.0f, 1.0f);
+ bake_single_vertex(bs, bs->vlr->v3, 0.0f, 0.0f);
+
+ if (vlr->v4) {
+ bs->quad = 1;
+ bake_single_vertex(bs, bs->vlr->v4, 0.0f, 0.0f);
+ }
+ }
+ else {
+ /* Processing second half of split quad. Only one vertex to go. */
+ if (vlr->flag & R_DIVIDE_24) {
+ bake_single_vertex(bs, bs->vlr->v2, 0.0f, 1.0f);
+ }
+ else {
+ bake_single_vertex(bs, bs->vlr->v3, 0.0f, 0.0f);
+ }
+ }
+}
+
/* already have tested for tface and ima and zspan */
static void shade_tface(BakeShade *bs)
{
@@ -2593,6 +2707,7 @@ static void shade_tface(BakeShade *bs)
bs->rect= bs->ibuf->rect;
bs->rect_colorspace= bs->ibuf->rect_colorspace;
bs->rect_float= bs->ibuf->rect_float;
+ bs->vcol = NULL;
bs->quad= 0;
if (bs->use_mask) {
@@ -2636,7 +2751,10 @@ static void *do_bake_thread(void *bs_v)
BakeShade *bs= bs_v;
while (get_next_bake_face(bs)) {
- shade_tface(bs);
+ if (R.r.bake_flag & R_BAKE_VCOL)
+ shade_verts(bs);
+ else
+ shade_tface(bs);
/* fast threadsafe break test */
if (R.test_break(R.tbh))
@@ -2700,14 +2818,16 @@ int RE_bake_shade_all_selected(Render *re, int type, Object *actob, short *do_up
use_mask = TRUE;
/* baker uses this flag to detect if image was initialized */
- for (ima= G.main->image.first; ima; ima= ima->id.next) {
- ImBuf *ibuf= BKE_image_acquire_ibuf(ima, NULL, NULL);
- ima->id.flag |= LIB_DOIT;
- ima->flag&= ~IMA_USED_FOR_RENDER;
- if (ibuf) {
- ibuf->userdata = NULL; /* use for masking if needed */
+ if ((R.r.bake_flag & R_BAKE_VCOL) == 0) {
+ for (ima = G.main->image.first; ima; ima = ima->id.next) {
+ ImBuf *ibuf = BKE_image_acquire_ibuf(ima, NULL, NULL);
+ ima->id.flag |= LIB_DOIT;
+ ima->flag &= ~IMA_USED_FOR_RENDER;
+ if (ibuf) {
+ ibuf->userdata = NULL; /* use for masking if needed */
+ }
+ BKE_image_release_ibuf(ima, ibuf, NULL);
}
- BKE_image_release_ibuf(ima, ibuf, NULL);
}
BLI_init_threads(&threads, do_bake_thread, re->r.threads);
@@ -2731,7 +2851,10 @@ int RE_bake_shade_all_selected(Render *re, int type, Object *actob, short *do_up
handles[a].type= type;
handles[a].actob= actob;
- handles[a].zspan= MEM_callocN(sizeof(ZSpan), "zspan for bake");
+ if (R.r.bake_flag & R_BAKE_VCOL)
+ handles[a].zspan = NULL;
+ else
+ handles[a].zspan = MEM_callocN(sizeof(ZSpan), "zspan for bake");
handles[a].use_mask = use_mask;
@@ -2758,27 +2881,29 @@ int RE_bake_shade_all_selected(Render *re, int type, Object *actob, short *do_up
}
/* filter and refresh images */
- for (ima= G.main->image.first; ima; ima= ima->id.next) {
- if ((ima->id.flag & LIB_DOIT)==0) {
- ImBuf *ibuf= BKE_image_acquire_ibuf(ima, NULL, NULL);
+ if ((R.r.bake_flag & R_BAKE_VCOL) == 0) {
+ for (ima = G.main->image.first; ima; ima = ima->id.next) {
+ if ((ima->id.flag & LIB_DOIT)==0) {
+ ImBuf *ibuf = BKE_image_acquire_ibuf(ima, NULL, NULL);
- if (ima->flag & IMA_USED_FOR_RENDER)
- result= BAKE_RESULT_FEEDBACK_LOOP;
+ if (ima->flag & IMA_USED_FOR_RENDER)
+ result = BAKE_RESULT_FEEDBACK_LOOP;
- if (!ibuf)
- continue;
+ if (!ibuf)
+ continue;
- RE_bake_ibuf_filter(ibuf, (char *)ibuf->userdata, re->r.bake_filter);
+ RE_bake_ibuf_filter(ibuf, (char *)ibuf->userdata, re->r.bake_filter);
- ibuf->userflags |= IB_BITMAPDIRTY;
- BKE_image_release_ibuf(ima, ibuf, NULL);
+ ibuf->userflags |= IB_BITMAPDIRTY;
+ BKE_image_release_ibuf(ima, ibuf, NULL);
+ }
+ }
+
+ /* calculate return value */
+ for (a = 0; a < re->r.threads; a++) {
+ zbuf_free_span(handles[a].zspan);
+ MEM_freeN(handles[a].zspan);
}
- }
-
- /* calculate return value */
- for (a=0; a<re->r.threads; a++) {
- zbuf_free_span(handles[a].zspan);
- MEM_freeN(handles[a].zspan);
}
MEM_freeN(handles);
diff --git a/source/blender/render/intern/source/renderdatabase.c b/source/blender/render/intern/source/renderdatabase.c
index e189d8bdaea..7ca4f01ae47 100644
--- a/source/blender/render/intern/source/renderdatabase.c
+++ b/source/blender/render/intern/source/renderdatabase.c
@@ -105,6 +105,8 @@
#define RE_MTFACE_ELEMS 1
#define RE_MCOL_ELEMS 4
#define RE_UV_ELEMS 2
+#define RE_VLAK_ORIGINDEX_ELEMS 1
+#define RE_VERT_ORIGINDEX_ELEMS 1
#define RE_SURFNOR_ELEMS 3
#define RE_RADFACE_ELEMS 1
#define RE_SIMPLIFY_ELEMS 2
@@ -192,10 +194,26 @@ float *RE_vertren_get_winspeed(ObjectInstanceRen *obi, VertRen *ver, int verify)
return winspeed + ver->index*RE_WINSPEED_ELEMS;
}
+int *RE_vertren_get_origindex(ObjectRen *obr, VertRen *ver, int verify)
+{
+ int *origindex;
+ int nr= ver->index>>8;
+
+ origindex= obr->vertnodes[nr].origindex;
+ if (origindex==NULL) {
+ if (verify)
+ origindex= obr->vertnodes[nr].origindex= MEM_mallocN(256*RE_VERT_ORIGINDEX_ELEMS*sizeof(int), "origindex table");
+ else
+ return NULL;
+ }
+ return origindex + (ver->index & 255)*RE_VERT_ORIGINDEX_ELEMS;
+}
+
VertRen *RE_vertren_copy(ObjectRen *obr, VertRen *ver)
{
VertRen *v1= RE_findOrAddVert(obr, obr->totvert++);
float *fp1, *fp2;
+ int *int1, *int2;
int index= v1->index;
*v1= *ver;
@@ -221,6 +239,11 @@ VertRen *RE_vertren_copy(ObjectRen *obr, VertRen *ver)
fp2= RE_vertren_get_tangent(obr, v1, 1);
memcpy(fp2, fp1, RE_TANGENT_ELEMS*sizeof(float));
}
+ int1= RE_vertren_get_origindex(obr, ver, 0);
+ if (int1) {
+ int2= RE_vertren_get_origindex(obr, v1, 1);
+ memcpy(int2, int1, RE_VERT_ORIGINDEX_ELEMS*sizeof(int));
+ }
return v1;
}
@@ -332,6 +355,21 @@ MCol *RE_vlakren_get_mcol(ObjectRen *obr, VlakRen *vlr, int n, char **name, int
return node->mcol + index*RE_MCOL_ELEMS;
}
+int *RE_vlakren_get_origindex(ObjectRen *obr, VlakRen *vlak, int verify)
+{
+ int *origindex;
+ int nr= vlak->index>>8;
+
+ origindex= obr->vlaknodes[nr].origindex;
+ if(origindex==NULL) {
+ if(verify)
+ origindex= obr->vlaknodes[nr].origindex= MEM_callocN(256*RE_VLAK_ORIGINDEX_ELEMS*sizeof(int), "origindex table");
+ else
+ return NULL;
+ }
+ return origindex + (vlak->index & 255)*RE_VLAK_ORIGINDEX_ELEMS;
+}
+
float *RE_vlakren_get_surfnor(ObjectRen *obr, VlakRen *vlak, int verify)
{
float *surfnor;
@@ -370,7 +408,7 @@ RadFace **RE_vlakren_get_radface(ObjectRen *obr, VlakRen *vlak, int verify)
radface= obr->vlaknodes[nr].radface;
if (radface==NULL) {
if (verify)
- radface= obr->vlaknodes[nr].radface= MEM_callocN(256*RE_RADFACE_ELEMS*sizeof(void*), "radface table");
+ radface = obr->vlaknodes[nr].radface= MEM_callocN(256 * RE_RADFACE_ELEMS * sizeof(void *), "radface table");
else
return NULL;
}
@@ -383,6 +421,7 @@ VlakRen *RE_vlakren_copy(ObjectRen *obr, VlakRen *vlr)
MTFace *mtface, *mtface1;
MCol *mcol, *mcol1;
float *surfnor, *surfnor1, *tangent, *tangent1;
+ int *origindex, *origindex1;
RadFace **radface, **radface1;
int i, index = vlr1->index;
char *name;
@@ -400,6 +439,13 @@ VlakRen *RE_vlakren_copy(ObjectRen *obr, VlakRen *vlr)
memcpy(mcol1, mcol, sizeof(MCol)*RE_MCOL_ELEMS);
}
+ origindex= RE_vlakren_get_origindex(obr, vlr, 0);
+ if(origindex) {
+ origindex1= RE_vlakren_get_origindex(obr, vlr1, 1);
+ /* Just an int, but memcpy for consistency. */
+ memcpy(origindex1, origindex, sizeof(int)*RE_VLAK_ORIGINDEX_ELEMS);
+ }
+
surfnor= RE_vlakren_get_surfnor(obr, vlr, 0);
if (surfnor) {
surfnor1= RE_vlakren_get_surfnor(obr, vlr1, 1);
@@ -725,6 +771,8 @@ void free_renderdata_vertnodes(VertTableNode *vertnodes)
MEM_freeN(vertnodes[a].stress);
if (vertnodes[a].winspeed)
MEM_freeN(vertnodes[a].winspeed);
+ if (vertnodes[a].origindex)
+ MEM_freeN(vertnodes[a].origindex);
}
MEM_freeN(vertnodes);
@@ -743,6 +791,8 @@ void free_renderdata_vlaknodes(VlakTableNode *vlaknodes)
MEM_freeN(vlaknodes[a].mtface);
if (vlaknodes[a].mcol)
MEM_freeN(vlaknodes[a].mcol);
+ if(vlaknodes[a].origindex)
+ MEM_freeN(vlaknodes[a].origindex);
if (vlaknodes[a].surfnor)
MEM_freeN(vlaknodes[a].surfnor);
if (vlaknodes[a].tangent)
@@ -888,9 +938,9 @@ HaloRen *RE_findOrAddHalo(ObjectRen *obr, int nr)
// TABLEINITSIZE, obr->blohalen+TABLEINITSIZE );
temp=obr->bloha;
- obr->bloha=(HaloRen**)MEM_callocN(sizeof(void*)*(obr->blohalen+TABLEINITSIZE), "Bloha");
- if (temp) memcpy(obr->bloha, temp, obr->blohalen*sizeof(void*));
- memset(&(obr->bloha[obr->blohalen]), 0, TABLEINITSIZE*sizeof(void*));
+ obr->bloha = (HaloRen**)MEM_callocN(sizeof(void *) * (obr->blohalen + TABLEINITSIZE), "Bloha");
+ if (temp) memcpy(obr->bloha, temp, obr->blohalen*sizeof(void *));
+ memset(&(obr->bloha[obr->blohalen]), 0, TABLEINITSIZE * sizeof(void *));
obr->blohalen+=TABLEINITSIZE; /*Does this really need to be power of 2?*/
if (temp) MEM_freeN(temp);
}
diff --git a/source/blender/render/intern/source/shadbuf.c b/source/blender/render/intern/source/shadbuf.c
index 078c11a2061..87912f546e8 100644
--- a/source/blender/render/intern/source/shadbuf.c
+++ b/source/blender/render/intern/source/shadbuf.c
@@ -812,7 +812,7 @@ void makeshadowbuf(Render *re, LampRen *lar)
static void *do_shadow_thread(void *re_v)
{
- Render *re= (Render*)re_v;
+ Render *re = (Render *)re_v;
LampRen *lar;
do {
diff --git a/source/blender/render/intern/source/strand.c b/source/blender/render/intern/source/strand.c
index 569bac29205..a37ffb1eb28 100644
--- a/source/blender/render/intern/source/strand.c
+++ b/source/blender/render/intern/source/strand.c
@@ -522,7 +522,7 @@ static APixstrand *addpsAstrand(ZSpan *zspan)
static void do_strand_fillac(void *handle, int x, int y, float u, float v, float z)
{
- StrandPart *spart= (StrandPart*)handle;
+ StrandPart *spart= (StrandPart *)handle;
StrandShadeCache *cache= spart->cache;
StrandSegment *sseg= spart->segment;
APixstrand *apn, *apnew;
diff --git a/source/blender/render/intern/source/volume_precache.c b/source/blender/render/intern/source/volume_precache.c
index 549148f4e29..a9db197ed48 100644
--- a/source/blender/render/intern/source/volume_precache.c
+++ b/source/blender/render/intern/source/volume_precache.c
@@ -493,7 +493,7 @@ typedef struct VolPrecacheQueue {
*/
static void *vol_precache_part(void *data)
{
- VolPrecacheQueue *queue = (VolPrecacheQueue*)data;
+ VolPrecacheQueue *queue = (VolPrecacheQueue *)data;
VolPrecachePart *pa;
while ((pa = BLI_thread_queue_pop(queue->work))) {
diff --git a/source/blender/windowmanager/WM_api.h b/source/blender/windowmanager/WM_api.h
index 75ab0f5bcd7..eee4b5a3a57 100644
--- a/source/blender/windowmanager/WM_api.h
+++ b/source/blender/windowmanager/WM_api.h
@@ -62,6 +62,7 @@ struct MenuType;
struct wmDropBox;
struct wmDrag;
struct ImBuf;
+struct ImageFormatData;
typedef struct wmJob wmJob;
@@ -185,7 +186,7 @@ int WM_enum_search_invoke(struct bContext *C, struct wmOperator *op, struct wm
int WM_operator_confirm (struct bContext *C, struct wmOperator *op, struct wmEvent *event);
/* invoke callback, file selector "filepath" unset + exec */
int WM_operator_filesel (struct bContext *C, struct wmOperator *op, struct wmEvent *event);
-int WM_operator_filesel_ensure_ext_imtype(wmOperator *op, const char imtype);
+int WM_operator_filesel_ensure_ext_imtype(wmOperator *op, const struct ImageFormatData *im_format);
/* poll callback, context checks */
int WM_operator_winactive (struct bContext *C);
/* invoke callback, exec + redo popup */
@@ -264,6 +265,13 @@ char *WM_prop_pystring_assign(struct bContext *C, struct PointerRNA *ptr, struc
void WM_operator_bl_idname(char *to, const char *from);
void WM_operator_py_idname(char *to, const char *from);
+/* *************** uilist types ******************** */
+void WM_uilisttype_init(void);
+struct uiListType *WM_uilisttype_find(const char *idname, int quiet);
+int WM_uilisttype_add(struct uiListType *ult);
+void WM_uilisttype_freelink(struct uiListType *ult);
+void WM_uilisttype_free(void);
+
/* *************** menu types ******************** */
void WM_menutype_init(void);
struct MenuType *WM_menutype_find(const char *idname, int quiet);
diff --git a/source/blender/windowmanager/intern/wm.c b/source/blender/windowmanager/intern/wm.c
index 8fe387765ce..53e67e91bd2 100644
--- a/source/blender/windowmanager/intern/wm.c
+++ b/source/blender/windowmanager/intern/wm.c
@@ -149,7 +149,63 @@ void WM_operator_stack_clear(wmWindowManager *wm)
WM_main_add_notifier(NC_WM | ND_HISTORY, NULL);
}
-/* ****************************************** */
+
+/* ************ uiListType handling ************** */
+
+static GHash *uilisttypes_hash = NULL;
+
+uiListType *WM_uilisttype_find(const char *idname, int quiet)
+{
+ uiListType *ult;
+
+ if (idname[0]) {
+ ult = BLI_ghash_lookup(uilisttypes_hash, idname);
+ if (ult) {
+ return ult;
+ }
+ }
+
+ if (!quiet) {
+ printf("search for unknown uilisttype %s\n", idname);
+ }
+
+ return NULL;
+}
+
+int WM_uilisttype_add(uiListType *ult)
+{
+ BLI_ghash_insert(uilisttypes_hash, (void *)ult->idname, ult);
+ return 1;
+}
+
+void WM_uilisttype_freelink(uiListType *ult)
+{
+ BLI_ghash_remove(uilisttypes_hash, ult->idname, NULL, (GHashValFreeFP)MEM_freeN);
+}
+
+/* called on initialize WM_init() */
+void WM_uilisttype_init(void)
+{
+ uilisttypes_hash = BLI_ghash_str_new("uilisttypes_hash gh");
+}
+
+void WM_uilisttype_free(void)
+{
+ GHashIterator *iter = BLI_ghashIterator_new(uilisttypes_hash);
+
+ for (; !BLI_ghashIterator_isDone(iter); BLI_ghashIterator_step(iter)) {
+ uiListType *ult = BLI_ghashIterator_getValue(iter);
+ if (ult->ext.free) {
+ ult->ext.free(ult->ext.data);
+ }
+ }
+ BLI_ghashIterator_free(iter);
+
+ BLI_ghash_free(uilisttypes_hash, NULL, (GHashValFreeFP)MEM_freeN);
+ uilisttypes_hash = NULL;
+}
+
+/* ************ MenuType handling ************** */
static GHash *menutypes_hash = NULL;
diff --git a/source/blender/windowmanager/intern/wm_apple.c b/source/blender/windowmanager/intern/wm_apple.c
index a7bd43986dd..842fc353699 100644
--- a/source/blender/windowmanager/intern/wm_apple.c
+++ b/source/blender/windowmanager/intern/wm_apple.c
@@ -77,7 +77,7 @@ static int checkAppleVideoCard(void)
if ((theErr == 0) && (value != 0)) {
theErr = CGLDescribeRenderer(rend, j, kCGLRPCompliant, &value);
if ((theErr == 0) && (value != 0)) {
- /*fprintf(stderr,"make it big\n");*/
+ /*fprintf(stderr, "make it big\n");*/
CGLDestroyRendererInfo(rend);
macPrefState = 8;
return 1;
diff --git a/source/blender/windowmanager/intern/wm_event_system.c b/source/blender/windowmanager/intern/wm_event_system.c
index e462e21d9f4..a6b3efd30bf 100644
--- a/source/blender/windowmanager/intern/wm_event_system.c
+++ b/source/blender/windowmanager/intern/wm_event_system.c
@@ -66,6 +66,8 @@
#include "RNA_access.h"
+#include "BIF_gl.h"
+
#include "UI_interface.h"
#include "PIL_time.h"
@@ -338,7 +340,7 @@ static int wm_handler_ui_call(bContext *C, wmEventHandler *handler, wmEvent *eve
ARegion *region = CTX_wm_region(C);
ARegion *menu = CTX_wm_menu(C);
static int do_wheel_ui = TRUE;
- int is_wheel = ELEM(event->type, WHEELUPMOUSE, WHEELDOWNMOUSE);
+ int is_wheel = ELEM3(event->type, WHEELUPMOUSE, WHEELDOWNMOUSE, MOUSEPAN);
int retval;
/* UI code doesn't handle return values - it just always returns break.
@@ -2180,6 +2182,13 @@ void wm_event_do_handlers(bContext *C)
/* update key configuration after handling events */
WM_keyconfig_update(wm);
+
+ if (G.debug) {
+ GLenum error = glGetError();
+ if (error != GL_NO_ERROR) {
+ printf("GL error: %s\n", gluErrorString(error));
+ }
+ }
}
/* ********** filesector handling ************ */
diff --git a/source/blender/windowmanager/intern/wm_files.c b/source/blender/windowmanager/intern/wm_files.c
index 918068cc7d1..61699c94567 100644
--- a/source/blender/windowmanager/intern/wm_files.c
+++ b/source/blender/windowmanager/intern/wm_files.c
@@ -538,7 +538,7 @@ int wm_homefile_read(bContext *C, ReportList *UNUSED(reports), short from_memory
}
if (U.themes.first == NULL) {
- printf("\nError: No valid "STRINGIFY (BLENDER_STARTUP_FILE)", fall back to built-in default.\n\n");
+ printf("\nNote: No (valid) "STRINGIFY (BLENDER_STARTUP_FILE)" found, fall back to built-in default.\n\n");
success = 0;
}
@@ -556,7 +556,7 @@ int wm_homefile_read(bContext *C, ReportList *UNUSED(reports), short from_memory
/* check new prefs only after startup.blend was finished */
if (!from_memory && BLI_exists(prefstr)) {
int done = BKE_read_file_userdef(prefstr, NULL);
- if (done) printf("read new prefs: %s\n", prefstr);
+ if (done) printf("Read new prefs: %s\n", prefstr);
}
/* prevent buggy files that had G_FILE_RELATIVE_REMAP written out by mistake. Screws up autosaves otherwise
diff --git a/source/blender/windowmanager/intern/wm_gesture.c b/source/blender/windowmanager/intern/wm_gesture.c
index 1cf44a69c17..168c2312d9f 100644
--- a/source/blender/windowmanager/intern/wm_gesture.c
+++ b/source/blender/windowmanager/intern/wm_gesture.c
@@ -258,7 +258,7 @@ static void draw_filled_lasso(wmGesture *gt)
if (sf_vert_first) {
const float zvec[3] = {0.0f, 0.0f, 1.0f};
BLI_scanfill_edge_add(&sf_ctx, sf_vert_first, sf_vert);
- BLI_scanfill_calc_ex(&sf_ctx, BLI_SCANFILL_CALC_REMOVE_DOUBLES, zvec);
+ BLI_scanfill_calc_ex(&sf_ctx, BLI_SCANFILL_CALC_REMOVE_DOUBLES | BLI_SCANFILL_CALC_HOLES, zvec);
glEnable(GL_BLEND);
glColor4f(1.0, 1.0, 1.0, 0.05);
diff --git a/source/blender/windowmanager/intern/wm_init_exit.c b/source/blender/windowmanager/intern/wm_init_exit.c
index 3cffa143ebc..de0da3df868 100644
--- a/source/blender/windowmanager/intern/wm_init_exit.c
+++ b/source/blender/windowmanager/intern/wm_init_exit.c
@@ -66,6 +66,7 @@
#include "BKE_node.h"
#include "BKE_report.h"
+#include "BKE_addon.h"
#include "BKE_packedFile.h"
#include "BKE_sequencer.h" /* free seq clipboard */
#include "BKE_material.h" /* clear_matcopybuf */
@@ -135,8 +136,12 @@ void WM_init(bContext *C, int argc, const char **argv)
wm_init_cursor_data();
}
GHOST_CreateSystemPaths();
+
+ BKE_addon_pref_type_init();
+
wm_operatortype_init();
WM_menutype_init();
+ WM_uilisttype_init();
set_free_windowmanager_cb(wm_close_and_free); /* library.c */
set_blender_test_break_cb(wm_window_testbreak); /* blender.c */
@@ -400,9 +405,12 @@ void WM_exit_ext(bContext *C, const short do_python)
ED_screen_exit(C, win, win->screen);
}
}
+
+ BKE_addon_pref_type_free();
wm_operatortype_free();
wm_dropbox_free();
WM_menutype_free();
+ WM_uilisttype_free();
/* all non-screen and non-space stuff editors did, like editmode */
if (C)
diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c
index b5f1d590f37..bfcd4b1e955 100644
--- a/source/blender/windowmanager/intern/wm_operators.c
+++ b/source/blender/windowmanager/intern/wm_operators.c
@@ -583,7 +583,7 @@ static char *wm_prop_pystring_from_context(bContext *C, PointerRNA *ptr, Propert
for (link = lb.first; link; link = link->next) {
const char *identifier = link->data;
- PointerRNA ctx_item_ptr = CTX_data_pointer_get(C, identifier);
+ PointerRNA ctx_item_ptr = {{0}}; // CTX_data_pointer_get(C, identifier);
if (ctx_item_ptr.type == NULL) {
continue;
@@ -976,14 +976,14 @@ int WM_operator_filesel(bContext *C, wmOperator *op, wmEvent *UNUSED(event))
}
}
-int WM_operator_filesel_ensure_ext_imtype(wmOperator *op, const char imtype)
+int WM_operator_filesel_ensure_ext_imtype(wmOperator *op, const struct ImageFormatData *im_format)
{
PropertyRNA *prop;
char filepath[FILE_MAX];
/* dont NULL check prop, this can only run on ops with a 'filepath' */
prop = RNA_struct_find_property(op->ptr, "filepath");
RNA_property_string_get(op->ptr, prop, filepath);
- if (BKE_add_image_extension(filepath, imtype)) {
+ if (BKE_add_image_extension(filepath, im_format)) {
RNA_property_string_set(op->ptr, prop, filepath);
/* note, we could check for and update 'filename' here,
* but so far nothing needs this. */
@@ -2129,8 +2129,11 @@ void wm_recover_last_session(bContext *C, ReportList *reports)
/* XXX bad global... fixme */
if (G.main->name[0])
G.file_loaded = 1; /* prevents splash to show */
- else
+ else {
G.relbase_valid = 0;
+ G.save_over = 0; /* start with save preference untitled.blend */
+ }
+
}
}
@@ -2168,7 +2171,7 @@ static int wm_recover_auto_save_exec(bContext *C, wmOperator *op)
WM_file_read(C, path, op->reports);
G.fileflags &= ~G_FILE_RECOVER;
-
+
return OPERATOR_FINISHED;
}
@@ -2426,9 +2429,8 @@ static int wm_console_toggle_op(bContext *UNUSED(C), wmOperator *UNUSED(op))
static void WM_OT_console_toggle(wmOperatorType *ot)
{
- /* XXX Have to mark these for xgettext, as under linux they do not exists...
- * And even worth, have to give the context as text, as xgettext doesn't expand macros. :( */
- ot->name = CTX_N_("Operator" /* BLF_I18NCONTEXT_OPERATOR_DEFAULT */, "Toggle System Console");
+ /* XXX Have to mark these for xgettext, as under linux they do not exists... */
+ ot->name = CTX_N_(BLF_I18NCONTEXT_OPERATOR_DEFAULT, "Toggle System Console");
ot->idname = "WM_OT_console_toggle";
ot->description = N_("Toggle System Console");
diff --git a/source/blender/windowmanager/intern/wm_window.c b/source/blender/windowmanager/intern/wm_window.c
index be202a23d33..ec94501c8be 100644
--- a/source/blender/windowmanager/intern/wm_window.c
+++ b/source/blender/windowmanager/intern/wm_window.c
@@ -544,6 +544,7 @@ void WM_window_open_temp(bContext *C, rcti *position, int type)
}
ED_screen_set(C, win->screen);
+ ED_screen_refresh(CTX_wm_manager(C), win); /* test scale */
if (sa->spacetype == SPACE_IMAGE)
GHOST_SetTitle(win->ghostwin, IFACE_("Blender Render"));
diff --git a/source/blender/windowmanager/wm_event_types.h b/source/blender/windowmanager/wm_event_types.h
index c90bbaf8d6c..78a67a31e0f 100644
--- a/source/blender/windowmanager/wm_event_types.h
+++ b/source/blender/windowmanager/wm_event_types.h
@@ -53,6 +53,9 @@
#define MOUSEX 4
#define MOUSEY 5
+
+/* *** wmEvent.type *** */
+
/* non-event, for example disabled timer */
#define EVENT_NONE 0
/* MOUSE : 0x00x */
@@ -154,8 +157,7 @@ enum {
#define TIMERF 0x011F /* last timer */
/* test whether the event is timer event */
-#define ISTIMER(event) (event >= TIMER && event <= TIMERF)
-
+#define ISTIMER(event_type) (event_type >= TIMER && event_type <= TIMERF)
/* standard keyboard */
#define AKEY 'a'
@@ -289,29 +291,30 @@ enum {
/* for event checks */
/* only used for KM_TEXTINPUT, so assume that we want all user-inputtable ascii codes included */
/* UNUSED - see wm_eventmatch - BUG [#30479] */
-// #define ISTEXTINPUT(event) (event >= ' ' && event <= 255)
+// #define ISTEXTINPUT(event_type) (event_type >= ' ' && event_type <= 255)
+/* note, an alternative could be to check 'event->utf8_buf' */
/* test whether the event is a key on the keyboard */
-#define ISKEYBOARD(event) (event >= ' ' && event <= 320)
+#define ISKEYBOARD(event_type) (event_type >= ' ' && event_type <= 320)
/* test whether the event is a modifier key */
-#define ISKEYMODIFIER(event) ((event >= LEFTCTRLKEY && event <= LEFTSHIFTKEY) || event == OSKEY)
+#define ISKEYMODIFIER(event_type) ((event_type >= LEFTCTRLKEY && event_type <= LEFTSHIFTKEY) || event_type == OSKEY)
/* test whether the event is a mouse button */
-#define ISMOUSE(event) (event >= LEFTMOUSE && event <= MOUSEROTATE)
+#define ISMOUSE(event_type) (event_type >= LEFTMOUSE && event_type <= MOUSEROTATE)
/* test whether the event is tweak event */
-#define ISTWEAK(event) (event >= EVT_TWEAK_L && event <= EVT_GESTURE)
+#define ISTWEAK(event_type) (event_type >= EVT_TWEAK_L && event_type <= EVT_GESTURE)
/* test whether the event is a NDOF event */
-#define ISNDOF(event) (event >= NDOF_MOTION && event < NDOF_LAST)
+#define ISNDOF(event_type) (event_type >= NDOF_MOTION && event_type < NDOF_LAST)
/* test whether event type is acceptable as hotkey, excluding modifiers */
-#define ISHOTKEY(event) \
- ((ISKEYBOARD(event) || ISMOUSE(event) || ISNDOF(event)) && \
- (event != ESCKEY) && \
- (event >= LEFTCTRLKEY && event <= LEFTSHIFTKEY) == FALSE && \
- (event >= UNKNOWNKEY && event <= GRLESSKEY) == FALSE)
+#define ISHOTKEY(event_type) \
+ ((ISKEYBOARD(event_type) || ISMOUSE(event_type) || ISNDOF(event_type)) && \
+ (event_type != ESCKEY) && \
+ (event_type >= LEFTCTRLKEY && event_type <= LEFTSHIFTKEY) == FALSE && \
+ (event_type >= UNKNOWNKEY && event_type <= GRLESSKEY) == FALSE)
/* **************** BLENDER GESTURE EVENTS (0x5000) **************** */
diff --git a/source/blenderplayer/CMakeLists.txt b/source/blenderplayer/CMakeLists.txt
index 85bb07d6e83..d606605e8d5 100644
--- a/source/blenderplayer/CMakeLists.txt
+++ b/source/blenderplayer/CMakeLists.txt
@@ -149,6 +149,7 @@ endif()
bf_intern_raskter
bf_intern_opencolorio
bf_intern_opennl
+ extern_rangetree
)
if(WITH_MOD_CLOTH_ELTOPO)
diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c
index f394290d952..71881a99419 100644
--- a/source/blenderplayer/bad_level_call_stubs/stubs.c
+++ b/source/blenderplayer/bad_level_call_stubs/stubs.c
@@ -207,9 +207,15 @@ void WM_operator_stack_clear(struct bContext *C) {}
void WM_autosave_init(struct bContext *C) {}
void WM_jobs_kill_all_except(struct wmWindowManager *wm) {}
-char *WM_clipboard_text_get(int selection) {return (char*)0;}
+char *WM_clipboard_text_get(int selection) {return (char *)0;}
void WM_clipboard_text_set(char *buf, int selection) {}
+void WM_uilisttype_init(void) {}
+struct uiListType *WM_uilisttype_find(const char *idname, int quiet) {return (struct uiListType *)NULL;}
+int WM_uilisttype_add(struct uiListType *ult) {return 0;}
+void WM_uilisttype_freelink(struct uiListType *ult) {}
+void WM_uilisttype_free(void) {}
+
struct wmKeyMapItem *WM_keymap_item_find_id(struct wmKeyMap *keymap, int id) {return (struct wmKeyMapItem *) NULL;}
int WM_enum_search_invoke(struct bContext *C, struct wmOperator *op, struct wmEvent *event) {return 0;}
void WM_event_add_notifier(const struct bContext *C, unsigned int type, void *reference) {}
@@ -407,6 +413,7 @@ void uiItemFullR(struct uiLayout *layout, struct PointerRNA *ptr, struct Propert
void uiLayoutSetContextPointer(struct uiLayout *layout, char *name, struct PointerRNA *ptr) {}
char *uiLayoutIntrospect(struct uiLayout *layout) {return (char *)NULL;}
void UI_reinit_font(void) {}
+int UI_rnaptr_icon_get(struct bContext *C, struct PointerRNA *ptr, int rnaicon, int big) {return 0;}
/* rna template */
void uiTemplateAnyID(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, char *text) {}
@@ -421,7 +428,9 @@ void uiTemplateCurveMapping(struct uiLayout *layout, struct CurveMapping *cumap,
void uiTemplateColorRamp(struct uiLayout *layout, struct ColorBand *coba, int expand) {}
void uiTemplateLayers(struct uiLayout *layout, struct PointerRNA *ptr, char *propname) {}
void uiTemplateImageLayers(struct uiLayout *layout, struct bContext *C, struct Image *ima, struct ImageUser *iuser) {}
-ListBase uiTemplateList(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, struct PointerRNA *activeptr, char *activepropname, int rows, int listtype) {struct ListBase b = {0,0}; return b;}
+void uiTemplateList(struct uiLayout *layout, struct bContext *C, const char *listtype_name, const char *list_id,
+ PointerRNA *dataptr, const char *propname, PointerRNA *active_dataptr,
+ const char *active_propname, int rows, int maxrows, int layout_type) {}
void uiTemplateRunningJobs(struct uiLayout *layout, struct bContext *C) {}
void uiTemplateOperatorSearch(struct uiLayout *layout) {}
void uiTemplateHeader3D(struct uiLayout *layout, struct bContext *C) {}
@@ -509,6 +518,7 @@ float sculpt_get_brush_alpha(struct Brush *brush) {return 0.0f;}
void sculpt_set_brush_alpha(struct Brush *brush, float alpha) {}
void ED_sculpt_modifiers_changed(struct Object *ob) {}
void ED_mesh_calc_tessface(struct Mesh *mesh) {}
+void BKE_brush_gen_texture_cache(struct Brush *br, int half_side) {}
/* bpy/python internal api */
void operator_wrapper(struct wmOperatorType *ot, void *userdata) {}
diff --git a/source/creator/CMakeLists.txt b/source/creator/CMakeLists.txt
index e0a38096904..7db4b5bfc89 100644
--- a/source/creator/CMakeLists.txt
+++ b/source/creator/CMakeLists.txt
@@ -793,8 +793,7 @@ add_dependencies(blender makesdna)
get_property(BLENDER_LINK_LIBS GLOBAL PROPERTY BLENDER_LINK_LIBS)
-set(BLENDER_LINK_LIBS
- ${BLENDER_LINK_LIBS}
+list(APPEND BLENDER_LINK_LIBS
bf_windowmanager
bf_render
)
@@ -908,7 +907,6 @@ endif()
ge_scenegraph
ge_logic_network
ge_logic_ngnetwork
- extern_bullet
ge_logic_loopbacknetwork
bf_intern_moto
extern_openjpeg
@@ -929,6 +927,7 @@ endif()
cycles_subd
bf_intern_raskter
bf_intern_opencolorio
+ extern_rangetree
)
if(WITH_COMPOSITOR)
@@ -986,6 +985,10 @@ endif()
list(APPEND BLENDER_SORTED_LIBS bf_intern_locale)
endif()
+ if(WITH_BULLET AND NOT WITH_BULLET_SYSTEM)
+ list_insert_after(BLENDER_SORTED_LIBS "ge_logic_ngnetwork" "extern_bullet")
+ endif()
+
foreach(SORTLIB ${BLENDER_SORTED_LIBS})
set(REMLIB ${SORTLIB})
foreach(SEARCHLIB ${BLENDER_LINK_LIBS})
diff --git a/source/creator/creator.c b/source/creator/creator.c
index 706ced245bb..d678df33ad0 100644
--- a/source/creator/creator.c
+++ b/source/creator/creator.c
@@ -1420,7 +1420,7 @@ int main(int argc, const char **argv)
WM_main(C);
return 0;
-} /* end of int main(argc,argv) */
+} /* end of int main(argc, argv) */
#ifdef WITH_PYTHON_MODULE
void main_python_exit(void)
diff --git a/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp b/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
index 482700d5958..176dc33d057 100644
--- a/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
+++ b/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
@@ -468,6 +468,8 @@ extern "C" void StartKetsjiShell(struct bContext *C, struct ARegion *ar, rcti *c
sceneconverter->SetMaterials(true);
if (useglslmat && (gs.matmode == GAME_MAT_GLSL))
sceneconverter->SetGLSLMaterials(true);
+ if (scene->gm.flag & GAME_NO_MATERIAL_CACHING)
+ sceneconverter->SetCacheMaterials(false);
KX_Scene* startscene = new KX_Scene(keyboarddevice,
mousedevice,
diff --git a/source/gameengine/BlenderRoutines/CMakeLists.txt b/source/gameengine/BlenderRoutines/CMakeLists.txt
index 9a47d223f76..d833534605b 100644
--- a/source/gameengine/BlenderRoutines/CMakeLists.txt
+++ b/source/gameengine/BlenderRoutines/CMakeLists.txt
@@ -30,7 +30,6 @@ set(INC
)
set(INC_SYS
- ../../../extern/bullet2/src
${PTHREADS_INCLUDE_DIRS}
${GLEW_INCLUDE_PATH}
${BOOST_INCLUDE_DIR}
@@ -70,4 +69,12 @@ if(WITH_CODEC_FFMPEG)
add_definitions(-DWITH_FFMPEG)
endif()
+if(WITH_BULLET)
+ list(APPEND INC_SYS
+ ${BULLET_INCLUDE_DIRS}
+ )
+ add_definitions(-DUSE_BULLET)
+endif()
+
+
blender_add_lib(ge_blen_routines "${SRC}" "${INC}" "${INC_SYS}")
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp b/source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp
index 346d2017ef0..719041e8d41 100644
--- a/source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp
+++ b/source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp
@@ -178,6 +178,18 @@ SetViewPort(
glScissor(minx + x1, miny + y1, vp_width, vp_height);
}
+ void
+KX_BlenderCanvas::
+UpdateViewPort(
+ int x1, int y1,
+ int x2, int y2
+) {
+ m_viewport[0] = x1;
+ m_viewport[1] = y1;
+ m_viewport[2] = x2;
+ m_viewport[3] = y2;
+}
+
const int*
KX_BlenderCanvas::
GetViewPort() {
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderCanvas.h b/source/gameengine/BlenderRoutines/KX_BlenderCanvas.h
index 244394a115d..4117c13aede 100644
--- a/source/gameengine/BlenderRoutines/KX_BlenderCanvas.h
+++ b/source/gameengine/BlenderRoutines/KX_BlenderCanvas.h
@@ -151,6 +151,13 @@ public:
int x1, int y1,
int x2, int y2
);
+
+ void
+ UpdateViewPort(
+ int x1, int y1,
+ int x2, int y2
+ );
+
const int*
GetViewPort();
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp b/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp
index 00836fa8ecb..f8ad8870e83 100644
--- a/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp
+++ b/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp
@@ -259,7 +259,7 @@ void BL_MakeScreenShot(ScrArea *curarea, const char* filename)
ImBuf *ibuf;
BLI_path_abs(path, G.main->name);
/* BKE_add_image_extension() checks for if extension was already set */
- BKE_add_image_extension(path, R_IMF_IMTYPE_PNG); /* scene->r.im_format.imtype */
+ BKE_add_image_extension_from_type(path, R_IMF_IMTYPE_PNG); /* scene->r.im_format.imtype */
ibuf= IMB_allocImBuf(dumpsx, dumpsy, 24, 0);
ibuf->rect= dumprect;
ibuf->ftype= PNG;
diff --git a/source/gameengine/Converter/BL_ArmatureObject.cpp b/source/gameengine/Converter/BL_ArmatureObject.cpp
index 1f1c404efcb..395a57d753c 100644
--- a/source/gameengine/Converter/BL_ArmatureObject.cpp
+++ b/source/gameengine/Converter/BL_ArmatureObject.cpp
@@ -112,7 +112,8 @@ void game_copy_pose(bPose **dst, bPose *src, int copy_constraint)
if (copy_constraint) {
ListBase listb;
// copy all constraint for backward compatibility
- copy_constraints(&listb, &pchan->constraints, FALSE); // copy_constraints NULLs listb, no need to make extern for this operation.
+ // BKE_copy_constraints NULLs listb, no need to make extern for this operation.
+ BKE_copy_constraints(&listb, &pchan->constraints, FALSE);
pchan->constraints= listb;
} else {
pchan->constraints.first = NULL;
@@ -304,7 +305,7 @@ void BL_ArmatureObject::LoadConstraints(KX_BlenderSceneConverter* converter)
case CONSTRAINT_TYPE_TRANSFORM:
case CONSTRAINT_TYPE_DISTLIMIT:
case CONSTRAINT_TYPE_TRANSLIKE:
- cti = constraint_get_typeinfo(pcon);
+ cti = BKE_constraint_get_typeinfo(pcon);
gametarget = gamesubtarget = NULL;
if (cti && cti->get_constraint_targets) {
ListBase listb = { NULL, NULL };
diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.cpp b/source/gameengine/Converter/BL_BlenderDataConversion.cpp
index 874bf614413..a4c4253754e 100644
--- a/source/gameengine/Converter/BL_BlenderDataConversion.cpp
+++ b/source/gameengine/Converter/BL_BlenderDataConversion.cpp
@@ -922,6 +922,9 @@ static RAS_MaterialBucket *material_from_mesh(Material *ma, MFace *mface, MTFace
/* do Texture Face materials */
Image* bima = (tface)? (Image*)tface->tpage: NULL;
STR_String imastr = (tface)? (bima? (bima)->id.name : "" ) : "";
+
+ if (!converter->GetCacheMaterials())
+ polymat = NULL;
char alpha_blend=0;
short tile=0;
@@ -1044,7 +1047,8 @@ static RAS_MaterialBucket *material_from_mesh(Material *ma, MFace *mface, MTFace
polymat->m_shininess = 35.0;
}
- converter->CachePolyMaterial(ma, polymat);
+ if (converter->GetCacheMaterials())
+ converter->CachePolyMaterial(ma, polymat);
}
}
@@ -1260,7 +1264,7 @@ static PHY_MaterialProps *CreateMaterialFromBlenderObject(struct Object* blender
MT_assert(materialProps && "Create physics material properties failed");
- Material* blendermat = give_current_material(blenderobject, 0);
+ Material* blendermat = give_current_material(blenderobject, 1);
if (blendermat)
{
@@ -1345,11 +1349,7 @@ static float my_boundbox_mesh(Mesh *me, float *loc, float *size)
int a;
if (me->bb==0) {
- // This can be called in a seperate (not main) thread when doing async libload,
- // so lets try to be safe...
- BLI_begin_threaded_malloc();
- me->bb= (struct BoundBox *)MEM_callocN(sizeof(BoundBox), "boundbox");
- BLI_end_threaded_malloc();
+ me->bb = BKE_boundbox_alloc_unit();
}
bb= me->bb;
@@ -2360,6 +2360,10 @@ void BL_ConvertBlenderObjects(struct Main* maggie,
set<Object*> allblobj; // all objects converted
set<Object*> groupobj; // objects from groups (never in active layer)
+ // This is bad, but we use this to make sure the first time this is called
+ // is not in a separate thread.
+ BL_Texture::GetMaxUnits();
+
if (alwaysUseExpandFraming) {
frame_type = RAS_FrameSettings::e_frame_extend;
aspect_width = canvas->GetWidth();
diff --git a/source/gameengine/Converter/CMakeLists.txt b/source/gameengine/Converter/CMakeLists.txt
index e01729e156f..8ac9e523d5d 100644
--- a/source/gameengine/Converter/CMakeLists.txt
+++ b/source/gameengine/Converter/CMakeLists.txt
@@ -112,7 +112,7 @@ set(SRC
if(WITH_BULLET)
list(APPEND INC_SYS
- ../../../extern/bullet2/src
+ ${BULLET_INCLUDE_DIRS}
)
add_definitions(-DUSE_BULLET)
endif()
diff --git a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
index ceaa0a5f5a8..5524612f707 100644
--- a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
+++ b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
@@ -131,7 +131,8 @@ KX_BlenderSceneConverter::KX_BlenderSceneConverter(
m_ketsjiEngine(engine),
m_alwaysUseExpandFraming(false),
m_usemat(false),
- m_useglslmat(false)
+ m_useglslmat(false),
+ m_use_mat_cache(true)
{
tag_main(maggie, 0); /* avoid re-tagging later on */
m_newfilename = "";
@@ -488,6 +489,11 @@ void KX_BlenderSceneConverter::SetGLSLMaterials(bool val)
m_useglslmat = val;
}
+void KX_BlenderSceneConverter::SetCacheMaterials(bool val)
+{
+ m_use_mat_cache = val;
+}
+
bool KX_BlenderSceneConverter::GetMaterials()
{
return m_usemat;
@@ -498,6 +504,11 @@ bool KX_BlenderSceneConverter::GetGLSLMaterials()
return m_useglslmat;
}
+bool KX_BlenderSceneConverter::GetCacheMaterials()
+{
+ return m_use_mat_cache;
+}
+
void KX_BlenderSceneConverter::RegisterBlenderMaterial(BL_Material *mat)
{
// First make sure we don't register the material twice
diff --git a/source/gameengine/Converter/KX_BlenderSceneConverter.h b/source/gameengine/Converter/KX_BlenderSceneConverter.h
index f7723350eee..06dac1707c5 100644
--- a/source/gameengine/Converter/KX_BlenderSceneConverter.h
+++ b/source/gameengine/Converter/KX_BlenderSceneConverter.h
@@ -91,6 +91,7 @@ class KX_BlenderSceneConverter : public KX_ISceneConverter
bool m_alwaysUseExpandFraming;
bool m_usemat;
bool m_useglslmat;
+ bool m_use_mat_cache;
public:
KX_BlenderSceneConverter(
@@ -160,6 +161,10 @@ public:
virtual void SetGLSLMaterials(bool val);
virtual bool GetGLSLMaterials();
+ // cache materials during conversion
+ virtual void SetCacheMaterials(bool val);
+ virtual bool GetCacheMaterials();
+
struct Scene* GetBlenderSceneForName(const STR_String& name);
// struct Main* GetMain() { return m_maggie; }
diff --git a/source/gameengine/Converter/KX_ConvertControllers.cpp b/source/gameengine/Converter/KX_ConvertControllers.cpp
index 769abd01ce0..5d3d0f33bec 100644
--- a/source/gameengine/Converter/KX_ConvertControllers.cpp
+++ b/source/gameengine/Converter/KX_ConvertControllers.cpp
@@ -157,7 +157,7 @@ void BL_ConvertControllers(
SCA_PythonController* pyctrl = new SCA_PythonController(gameobj, pycont->mode);
gamecontroller = pyctrl;
#ifdef WITH_PYTHON
-
+ PyGILState_STATE gstate = PyGILState_Ensure();
pyctrl->SetNamespace(converter->GetPyNamespace());
if (pycont->mode==SCA_PythonController::SCA_PYEXEC_SCRIPT) {
@@ -186,6 +186,7 @@ void BL_ConvertControllers(
}
}
+ PyGILState_Release(gstate);
#endif // WITH_PYTHON
break;
@@ -218,6 +219,7 @@ void BL_ConvertControllers(
converter->RegisterGameController(gamecontroller, bcontr);
#ifdef WITH_PYTHON
+ PyGILState_STATE gstate = PyGILState_Ensure();
if (bcontr->type==CONT_PYTHON) {
SCA_PythonController *pyctrl= static_cast<SCA_PythonController*>(gamecontroller);
/* not strictly needed but gives syntax errors early on and
@@ -232,6 +234,8 @@ void BL_ConvertControllers(
// pyctrl->Import();
}
}
+
+ PyGILState_Release(gstate);
#endif // WITH_PYTHON
//done with gamecontroller
diff --git a/source/gameengine/Expressions/PyObjectPlus.cpp b/source/gameengine/Expressions/PyObjectPlus.cpp
index 11b00b7bbf5..4e910a885eb 100644
--- a/source/gameengine/Expressions/PyObjectPlus.cpp
+++ b/source/gameengine/Expressions/PyObjectPlus.cpp
@@ -118,16 +118,16 @@ PyTypeObject PyObjectPlus::Type = {
0, /* setattrfunc tp_setattr; */
0, /* tp_compare */ /* DEPRECATED in python 3.0! */
py_base_repr, /* tp_repr */
- 0,0,0,0,0,0,0,0,0, /* Method suites for standard classes */
- Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,/* long tp_flags; */
- 0,0,0,0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, /* Method suites for standard classes */
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* long tp_flags; */
+ 0, 0, 0, 0,
/* weak reference enabler */
#ifdef USE_WEAKREFS
offsetof(PyObjectPlus_Proxy, in_weakreflist), /* long tp_weaklistoffset; */
#else
0,
#endif
- 0,0,
+ 0, 0,
Methods,
0,
0,
@@ -311,14 +311,14 @@ PyObject *PyObjectPlus::py_get_attrdef(PyObject *self_py, const PyAttributeDef *
{
bool *val = reinterpret_cast<bool*>(ptr);
ptr += sizeof(bool);
- PyList_SET_ITEM(resultlist,i,PyBool_FromLong(*val));
+ PyList_SET_ITEM(resultlist, i, PyBool_FromLong(*val));
break;
}
case KX_PYATTRIBUTE_TYPE_SHORT:
{
short int *val = reinterpret_cast<short int*>(ptr);
ptr += sizeof(short int);
- PyList_SET_ITEM(resultlist,i,PyLong_FromLong(*val));
+ PyList_SET_ITEM(resultlist, i, PyLong_FromLong(*val));
break;
}
case KX_PYATTRIBUTE_TYPE_ENUM:
@@ -333,14 +333,14 @@ PyObject *PyObjectPlus::py_get_attrdef(PyObject *self_py, const PyAttributeDef *
{
int *val = reinterpret_cast<int*>(ptr);
ptr += sizeof(int);
- PyList_SET_ITEM(resultlist,i,PyLong_FromLong(*val));
+ PyList_SET_ITEM(resultlist, i, PyLong_FromLong(*val));
break;
}
case KX_PYATTRIBUTE_TYPE_FLOAT:
{
float *val = reinterpret_cast<float*>(ptr);
ptr += sizeof(float);
- PyList_SET_ITEM(resultlist,i,PyFloat_FromDouble(*val));
+ PyList_SET_ITEM(resultlist, i, PyFloat_FromDouble(*val));
break;
}
default:
@@ -423,7 +423,7 @@ PyObject *PyObjectPlus::py_get_attrdef(PyObject *self_py, const PyAttributeDef *
PyObject *resultlist = PyList_New(attrdef->m_imax);
for (unsigned int i=0; i<attrdef->m_imax; i++)
{
- PyList_SET_ITEM(resultlist,i,PyFloat_FromDouble(val[i]));
+ PyList_SET_ITEM(resultlist, i, PyFloat_FromDouble(val[i]));
}
return resultlist;
#endif
@@ -443,9 +443,9 @@ PyObject *PyObjectPlus::py_get_attrdef(PyObject *self_py, const PyAttributeDef *
PyObject *col = PyList_New(attrdef->m_imax);
for (unsigned int j=0; j<attrdef->m_imax; j++)
{
- PyList_SET_ITEM(col,j,PyFloat_FromDouble(val[j]));
+ PyList_SET_ITEM(col, j, PyFloat_FromDouble(val[j]));
}
- PyList_SET_ITEM(collist,i,col);
+ PyList_SET_ITEM(collist, i, col);
val += attrdef->m_imax;
}
return collist;
@@ -463,7 +463,7 @@ PyObject *PyObjectPlus::py_get_attrdef(PyObject *self_py, const PyAttributeDef *
PyObject *resultlist = PyList_New(3);
for (unsigned int i=0; i<3; i++)
{
- PyList_SET_ITEM(resultlist,i,PyFloat_FromDouble((*val)[i]));
+ PyList_SET_ITEM(resultlist, i, PyFloat_FromDouble((*val)[i]));
}
return resultlist;
#endif
@@ -1110,7 +1110,7 @@ int PyObjectPlus::py_set_attrdef(PyObject *self_py, PyObject *value, const PyAtt
------------------------------*/
PyObject *PyObjectPlus::py_repr(void)
{
- PyErr_SetString(PyExc_SystemError, "Representation not overridden by object.");
+ PyErr_SetString(PyExc_SystemError, "Representation not overridden by object.");
return NULL;
}
@@ -1187,7 +1187,7 @@ void PyObjectPlus::SetDeprecationWarnings(bool ignoreDeprecationWarnings)
m_ignore_deprecation_warnings = ignoreDeprecationWarnings;
}
-void PyObjectPlus::ShowDeprecationWarning_func(const char* old_way,const char* new_way)
+void PyObjectPlus::ShowDeprecationWarning_func(const char *old_way, const char *new_way)
{
printf("Method %s is deprecated, please use %s instead.\n", old_way, new_way);
PyC_LineSpit();
diff --git a/source/gameengine/Expressions/PyObjectPlus.h b/source/gameengine/Expressions/PyObjectPlus.h
index 37e26e88750..e2e7c248795 100644
--- a/source/gameengine/Expressions/PyObjectPlus.h
+++ b/source/gameengine/Expressions/PyObjectPlus.h
@@ -389,139 +389,139 @@ typedef struct KX_PYATTRIBUTE_DEF {
} m_typeCheck;
} PyAttributeDef;
-#define KX_PYATTRIBUTE_BOOL_RW(name,object,field) \
- { name, KX_PYATTRIBUTE_TYPE_BOOL, KX_PYATTRIBUTE_RW, 0, 1, 0.f, 0.f, false, false, offsetof(object,field), 0, 1, NULL, NULL, NULL, {&((object *)0)->field, NULL, NULL, NULL, NULL, NULL, NULL} }
-#define KX_PYATTRIBUTE_BOOL_RW_CHECK(name,object,field,function) \
- { name, KX_PYATTRIBUTE_TYPE_BOOL, KX_PYATTRIBUTE_RW, 0, 1, 0.f, 0.f, false, false, offsetof(object,field), 0, 1, &object::function, NULL, NULL, {&((object *)0)->field, NULL, NULL, NULL, NULL, NULL, NULL} }
-#define KX_PYATTRIBUTE_BOOL_RO(name,object,field) \
- { name, KX_PYATTRIBUTE_TYPE_BOOL, KX_PYATTRIBUTE_RO, 0, 1, 0.f, 0.f, false, false, offsetof(object,field), 0, 1, NULL, NULL, NULL, {&((object *)0)->field, NULL, NULL, NULL, NULL, NULL, NULL} }
+#define KX_PYATTRIBUTE_BOOL_RW(name, object, field) \
+ { name, KX_PYATTRIBUTE_TYPE_BOOL, KX_PYATTRIBUTE_RW, 0, 1, 0.f, 0.f, false, false, offsetof(object, field), 0, 1, NULL, NULL, NULL, {&((object *)0)->field, NULL, NULL, NULL, NULL, NULL, NULL} }
+#define KX_PYATTRIBUTE_BOOL_RW_CHECK(name, object, field, function) \
+ { name, KX_PYATTRIBUTE_TYPE_BOOL, KX_PYATTRIBUTE_RW, 0, 1, 0.f, 0.f, false, false, offsetof(object, field), 0, 1, &object::function, NULL, NULL, {&((object *)0)->field, NULL, NULL, NULL, NULL, NULL, NULL} }
+#define KX_PYATTRIBUTE_BOOL_RO(name, object, field) \
+ { name, KX_PYATTRIBUTE_TYPE_BOOL, KX_PYATTRIBUTE_RO, 0, 1, 0.f, 0.f, false, false, offsetof(object, field), 0, 1, NULL, NULL, NULL, {&((object *)0)->field, NULL, NULL, NULL, NULL, NULL, NULL} }
/* attribute points to a single bit of an integer field, attribute=true if bit is set */
-#define KX_PYATTRIBUTE_FLAG_RW(name,object,field,bit) \
- { name, KX_PYATTRIBUTE_TYPE_FLAG, KX_PYATTRIBUTE_RW, bit, 0, 0.f, 0.f, false, false, offsetof(object,field), sizeof(((object *)0)->field), 1, NULL, NULL, NULL, {NULL, NULL, NULL, NULL, NULL, NULL, NULL} }
-#define KX_PYATTRIBUTE_FLAG_RW_CHECK(name,object,field,bit,function) \
- { name, KX_PYATTRIBUTE_TYPE_FLAG, KX_PYATTRIBUTE_RW, bit, 0, 0.f, 0.f, false, false, offsetof(object,field), sizeof(((object *)0)->field), 1, &object::function, NULL, NULL, {NULL, NULL, NULL, NULL, NULL, NULL, NULL} }
-#define KX_PYATTRIBUTE_FLAG_RO(name,object,field,bit) \
- { name, KX_PYATTRIBUTE_TYPE_FLAG, KX_PYATTRIBUTE_RO, bit, 0, 0.f, 0.f, false, false, offsetof(object,field), sizeof(((object *)0)->field), 1, NULL, NULL, NULL, {NULL, NULL, NULL, NULL, NULL, NULL, NULL} }
+#define KX_PYATTRIBUTE_FLAG_RW(name, object, field, bit) \
+ { name, KX_PYATTRIBUTE_TYPE_FLAG, KX_PYATTRIBUTE_RW, bit, 0, 0.f, 0.f, false, false, offsetof(object, field), sizeof(((object *)0)->field), 1, NULL, NULL, NULL, {NULL, NULL, NULL, NULL, NULL, NULL, NULL} }
+#define KX_PYATTRIBUTE_FLAG_RW_CHECK(name, object, field, bit, function) \
+ { name, KX_PYATTRIBUTE_TYPE_FLAG, KX_PYATTRIBUTE_RW, bit, 0, 0.f, 0.f, false, false, offsetof(object, field), sizeof(((object *)0)->field), 1, &object::function, NULL, NULL, {NULL, NULL, NULL, NULL, NULL, NULL, NULL} }
+#define KX_PYATTRIBUTE_FLAG_RO(name, object, field, bit) \
+ { name, KX_PYATTRIBUTE_TYPE_FLAG, KX_PYATTRIBUTE_RO, bit, 0, 0.f, 0.f, false, false, offsetof(object, field), sizeof(((object *)0)->field), 1, NULL, NULL, NULL, {NULL, NULL, NULL, NULL, NULL, NULL, NULL} }
/* attribute points to a single bit of an integer field, attribute=true if bit is set*/
-#define KX_PYATTRIBUTE_FLAG_NEGATIVE_RW(name,object,field,bit) \
- { name, KX_PYATTRIBUTE_TYPE_FLAG, KX_PYATTRIBUTE_RW, bit, 1, 0.f, 0.f, false, false, offsetof(object,field), sizeof(((object *)0)->field), 1, NULL, NULL, NULL, {NULL, NULL, NULL, NULL, NULL, NULL, NULL} }
-#define KX_PYATTRIBUTE_FLAG_NEGATIVE_RW_CHECK(name,object,field,bit,function) \
- { name, KX_PYATTRIBUTE_TYPE_FLAG, KX_PYATTRIBUTE_RW, bit, 1, 0.f, 0.f, false, false, offsetof(object,field), sizeof(((object *)0)->field), 1, &object::function, NULL, NULL, {NULL, NULL, NULL, NULL, NULL, NULL, NULL} }
-#define KX_PYATTRIBUTE_FLAG_NEGATIVE_RO(name,object,field,bit) \
- { name, KX_PYATTRIBUTE_TYPE_FLAG, KX_PYATTRIBUTE_RO, bit, 1, 0.f, 0.f, false, false, offsetof(object,field), sizeof(((object *)0)->field), 1, NULL, NULL, NULL, {NULL, NULL, NULL, NULL, NULL, NULL, NULL} }
+#define KX_PYATTRIBUTE_FLAG_NEGATIVE_RW(name, object, field, bit) \
+ { name, KX_PYATTRIBUTE_TYPE_FLAG, KX_PYATTRIBUTE_RW, bit, 1, 0.f, 0.f, false, false, offsetof(object, field), sizeof(((object *)0)->field), 1, NULL, NULL, NULL, {NULL, NULL, NULL, NULL, NULL, NULL, NULL} }
+#define KX_PYATTRIBUTE_FLAG_NEGATIVE_RW_CHECK(name, object, field, bit, function) \
+ { name, KX_PYATTRIBUTE_TYPE_FLAG, KX_PYATTRIBUTE_RW, bit, 1, 0.f, 0.f, false, false, offsetof(object, field), sizeof(((object *)0)->field), 1, &object::function, NULL, NULL, {NULL, NULL, NULL, NULL, NULL, NULL, NULL} }
+#define KX_PYATTRIBUTE_FLAG_NEGATIVE_RO(name, object, field, bit) \
+ { name, KX_PYATTRIBUTE_TYPE_FLAG, KX_PYATTRIBUTE_RO, bit, 1, 0.f, 0.f, false, false, offsetof(object, field), sizeof(((object *)0)->field), 1, NULL, NULL, NULL, {NULL, NULL, NULL, NULL, NULL, NULL, NULL} }
// enum field cannot be mapped to pointer (because we would need a pointer for each enum)
// use field size to verify mapping at runtime only, assuming enum size is equal to int size.
-#define KX_PYATTRIBUTE_ENUM_RW(name,min,max,clamp,object,field) \
- { name, KX_PYATTRIBUTE_TYPE_ENUM, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, false, offsetof(object,field), sizeof(((object *)0)->field), 1, NULL, NULL, NULL, {NULL, NULL, NULL, NULL, NULL, NULL, NULL} }
-#define KX_PYATTRIBUTE_ENUM_RW_CHECK(name,min,max,clamp,object,field,function) \
- { name, KX_PYATTRIBUTE_TYPE_ENUM, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, false, offsetof(object,field), sizeof(((object *)0)->field), 1, &object::function, NULL, NULL, {NULL, NULL, NULL, NULL, NULL, NULL, NULL} }
-#define KX_PYATTRIBUTE_ENUM_RO(name,object,field) \
- { name, KX_PYATTRIBUTE_TYPE_ENUM, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, false, offsetof(object,field), sizeof(((object *)0)->field), 1, NULL, NULL, NULL, {NULL, NULL, NULL, NULL, NULL, NULL, NULL} }
-
-#define KX_PYATTRIBUTE_SHORT_RW(name,min,max,clamp,object,field) \
- { name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, false, offsetof(object,field), 0, 1, NULL, NULL, NULL, {NULL, &((object *)0)->field, NULL, NULL, NULL, NULL, NULL} }
-#define KX_PYATTRIBUTE_SHORT_RW_CHECK(name,min,max,clamp,object,field,function) \
- { name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, false, offsetof(object,field), 0, 1, &object::function, NULL, NULL, {NULL, &((object *)0)->field, NULL, NULL, NULL, NULL, NULL} }
-#define KX_PYATTRIBUTE_SHORT_RO(name,object,field) \
- { name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, false, offsetof(object,field), 0, 1, NULL, NULL, NULL, {NULL, &((object *)0)->field, NULL, NULL, NULL, NULL, NULL} }
-#define KX_PYATTRIBUTE_SHORT_ARRAY_RW(name,min,max,clamp,object,field,length) \
- { name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, false, offsetof(object,field), 0, length, NULL, NULL, NULL, {NULL, ((object *)0)->field, NULL, NULL, NULL, NULL, NULL} }
-#define KX_PYATTRIBUTE_SHORT_ARRAY_RW_CHECK(name,min,max,clamp,object,field,length,function) \
- { name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, false, offsetof(object,field), 0, length, &object::function, NULL, NULL, {NULL, ((object *)0)->field, NULL, NULL, NULL, NULL, NULL} }
-#define KX_PYATTRIBUTE_SHORT_ARRAY_RO(name,object,field,length) \
- { name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, false, offsetof(object,field), 0, length, NULL, NULL, NULL, {NULL, ((object *)0)->field, NULL, NULL, NULL, NULL, NULL} }
+#define KX_PYATTRIBUTE_ENUM_RW(name, min, max, clamp, object, field) \
+ { name, KX_PYATTRIBUTE_TYPE_ENUM, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, false, offsetof(object, field), sizeof(((object *)0)->field), 1, NULL, NULL, NULL, {NULL, NULL, NULL, NULL, NULL, NULL, NULL} }
+#define KX_PYATTRIBUTE_ENUM_RW_CHECK(name, min, max, clamp, object, field, function) \
+ { name, KX_PYATTRIBUTE_TYPE_ENUM, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, false, offsetof(object, field), sizeof(((object *)0)->field), 1, &object::function, NULL, NULL, {NULL, NULL, NULL, NULL, NULL, NULL, NULL} }
+#define KX_PYATTRIBUTE_ENUM_RO(name, object, field) \
+ { name, KX_PYATTRIBUTE_TYPE_ENUM, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, false, offsetof(object, field), sizeof(((object *)0)->field), 1, NULL, NULL, NULL, {NULL, NULL, NULL, NULL, NULL, NULL, NULL} }
+
+#define KX_PYATTRIBUTE_SHORT_RW(name, min, max, clamp, object, field) \
+ { name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, false, offsetof(object, field), 0, 1, NULL, NULL, NULL, {NULL, &((object *)0)->field, NULL, NULL, NULL, NULL, NULL} }
+#define KX_PYATTRIBUTE_SHORT_RW_CHECK(name, min, max, clamp, object, field, function) \
+ { name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, false, offsetof(object, field), 0, 1, &object::function, NULL, NULL, {NULL, &((object *)0)->field, NULL, NULL, NULL, NULL, NULL} }
+#define KX_PYATTRIBUTE_SHORT_RO(name, object, field) \
+ { name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, false, offsetof(object, field), 0, 1, NULL, NULL, NULL, {NULL, &((object *)0)->field, NULL, NULL, NULL, NULL, NULL} }
+#define KX_PYATTRIBUTE_SHORT_ARRAY_RW(name, min, max, clamp, object, field, length) \
+ { name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, false, offsetof(object, field), 0, length, NULL, NULL, NULL, {NULL, ((object *)0)->field, NULL, NULL, NULL, NULL, NULL} }
+#define KX_PYATTRIBUTE_SHORT_ARRAY_RW_CHECK(name, min, max, clamp, object, field, length, function) \
+ { name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, false, offsetof(object, field), 0, length, &object::function, NULL, NULL, {NULL, ((object *)0)->field, NULL, NULL, NULL, NULL, NULL} }
+#define KX_PYATTRIBUTE_SHORT_ARRAY_RO(name, object, field, length) \
+ { name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, false, offsetof(object, field), 0, length, NULL, NULL, NULL, {NULL, ((object *)0)->field, NULL, NULL, NULL, NULL, NULL} }
// SHORT_LIST
-#define KX_PYATTRIBUTE_SHORT_LIST_RW(name,min,max,clamp,object,field,length) \
- { name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, false, offsetof(object,field), 0, length, NULL, NULL, NULL, {NULL, &((object *)0)->field, NULL, NULL, NULL, NULL, NULL} }
-#define KX_PYATTRIBUTE_SHORT_LIST_RW_CHECK(name,min,max,clamp,object,field,length,function) \
- { name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, false, offsetof(object,field), 0, length, &object::function, NULL, NULL, {NULL, &((object *)0)->field, NULL, NULL, NULL, NULL, NULL} }
-#define KX_PYATTRIBUTE_SHORT_LIST_RO(name,object,field,length) \
- { name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, false, offsetof(object,field), 0, length, NULL, NULL, NULL, {NULL, &((object *)0)->field, NULL, NULL, NULL, NULL, NULL} }
-
-#define KX_PYATTRIBUTE_INT_RW(name,min,max,clamp,object,field) \
- { name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, false, offsetof(object,field), 0, 1, NULL, NULL, NULL, {NULL, NULL, &((object *)0)->field, NULL, NULL, NULL, NULL} }
-#define KX_PYATTRIBUTE_INT_RW_CHECK(name,min,max,clamp,object,field,function) \
- { name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, false, offsetof(object,field), 0, 1, &object::function, NULL, NULL, {NULL, NULL, &((object *)0)->field, NULL, NULL, NULL, NULL} }
-#define KX_PYATTRIBUTE_INT_RO(name,object,field) \
- { name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, false, offsetof(object,field), 0, 1, NULL, NULL, NULL, {NULL, NULL, &((object *)0)->field, NULL, NULL, NULL, NULL} }
-#define KX_PYATTRIBUTE_INT_ARRAY_RW(name,min,max,clamp,object,field,length) \
- { name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, false, offsetof(object,field), 0, length, NULL, NULL, NULL, {NULL, NULL, ((object *)0)->field, NULL, NULL, NULL, NULL} }
-#define KX_PYATTRIBUTE_INT_ARRAY_RW_CHECK(name,min,max,clamp,object,field,length,function) \
- { name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, false, offsetof(object,field), 0, length, &object::function, NULL, NULL, {NULL, NULL, ((object *)0)->field, NULL, NULL, NULL, NULL} }
-#define KX_PYATTRIBUTE_INT_ARRAY_RO(name,object,field,length) \
- { name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, false, offsetof(object,field), 0, length, NULL, NULL, NULL, {NULL, NULL, ((object *)0)->field, NULL, NULL, NULL, NULL} }
+#define KX_PYATTRIBUTE_SHORT_LIST_RW(name, min, max, clamp, object, field, length) \
+ { name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, false, offsetof(object, field), 0, length, NULL, NULL, NULL, {NULL, &((object *)0)->field, NULL, NULL, NULL, NULL, NULL} }
+#define KX_PYATTRIBUTE_SHORT_LIST_RW_CHECK(name, min, max, clamp, object, field, length, function) \
+ { name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, false, offsetof(object, field), 0, length, &object::function, NULL, NULL, {NULL, &((object *)0)->field, NULL, NULL, NULL, NULL, NULL} }
+#define KX_PYATTRIBUTE_SHORT_LIST_RO(name, object, field, length) \
+ { name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, false, offsetof(object, field), 0, length, NULL, NULL, NULL, {NULL, &((object *)0)->field, NULL, NULL, NULL, NULL, NULL} }
+
+#define KX_PYATTRIBUTE_INT_RW(name, min, max, clamp, object, field) \
+ { name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, false, offsetof(object, field), 0, 1, NULL, NULL, NULL, {NULL, NULL, &((object *)0)->field, NULL, NULL, NULL, NULL} }
+#define KX_PYATTRIBUTE_INT_RW_CHECK(name, min, max, clamp, object, field, function) \
+ { name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, false, offsetof(object, field), 0, 1, &object::function, NULL, NULL, {NULL, NULL, &((object *)0)->field, NULL, NULL, NULL, NULL} }
+#define KX_PYATTRIBUTE_INT_RO(name, object, field) \
+ { name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, false, offsetof(object, field), 0, 1, NULL, NULL, NULL, {NULL, NULL, &((object *)0)->field, NULL, NULL, NULL, NULL} }
+#define KX_PYATTRIBUTE_INT_ARRAY_RW(name, min, max, clamp, object, field, length) \
+ { name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, false, offsetof(object, field), 0, length, NULL, NULL, NULL, {NULL, NULL, ((object *)0)->field, NULL, NULL, NULL, NULL} }
+#define KX_PYATTRIBUTE_INT_ARRAY_RW_CHECK(name, min, max, clamp, object, field, length, function) \
+ { name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, false, offsetof(object, field), 0, length, &object::function, NULL, NULL, {NULL, NULL, ((object *)0)->field, NULL, NULL, NULL, NULL} }
+#define KX_PYATTRIBUTE_INT_ARRAY_RO(name, object, field, length) \
+ { name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, false, offsetof(object, field), 0, length, NULL, NULL, NULL, {NULL, NULL, ((object *)0)->field, NULL, NULL, NULL, NULL} }
// INT_LIST
-#define KX_PYATTRIBUTE_INT_LIST_RW(name,min,max,clamp,object,field,length) \
- { name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, false, offsetof(object,field), 0, length, NULL, NULL, NULL, {NULL, NULL, &((object *)0)->field, NULL, NULL, NULL, NULL} }
-#define KX_PYATTRIBUTE_INT_LIST_RW_CHECK(name,min,max,clamp,object,field,length,function) \
- { name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, false, offsetof(object,field), 0, length, &object::function, NULL, NULL, {NULL, NULL, &((object *)0)->field, NULL, NULL, NULL, NULL} }
-#define KX_PYATTRIBUTE_INT_LIST_RO(name,object,field,length) \
- { name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, false, offsetof(object,field), 0, length, NULL, NULL, NULL, {NULL, NULL, &((object *)0)->field, NULL, NULL, NULL, NULL} }
+#define KX_PYATTRIBUTE_INT_LIST_RW(name, min, max, clamp, object, field, length) \
+ { name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, false, offsetof(object, field), 0, length, NULL, NULL, NULL, {NULL, NULL, &((object *)0)->field, NULL, NULL, NULL, NULL} }
+#define KX_PYATTRIBUTE_INT_LIST_RW_CHECK(name, min, max, clamp, object, field, length, function) \
+ { name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, false, offsetof(object, field), 0, length, &object::function, NULL, NULL, {NULL, NULL, &((object *)0)->field, NULL, NULL, NULL, NULL} }
+#define KX_PYATTRIBUTE_INT_LIST_RO(name, object, field, length) \
+ { name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, false, offsetof(object, field), 0, length, NULL, NULL, NULL, {NULL, NULL, &((object *)0)->field, NULL, NULL, NULL, NULL} }
// always clamp for float
-#define KX_PYATTRIBUTE_FLOAT_RW(name,min,max,object,field) \
- { name, KX_PYATTRIBUTE_TYPE_FLOAT, KX_PYATTRIBUTE_RW, 0, 0, min, max, true, false, offsetof(object,field), 0, 1, NULL, NULL, NULL, {NULL, NULL, NULL, &((object *)0)->field, NULL, NULL, NULL} }
-#define KX_PYATTRIBUTE_FLOAT_RW_CHECK(name,min,max,object,field,function) \
- { name, KX_PYATTRIBUTE_TYPE_FLOAT, KX_PYATTRIBUTE_RW, 0, 0, min, max, true, false, offsetof(object,field), 0, 1, &object::function, NULL, NULL, {NULL, NULL, NULL, &((object *)0)->field, NULL, NULL, NULL} }
-#define KX_PYATTRIBUTE_FLOAT_RO(name,object,field) \
- { name, KX_PYATTRIBUTE_TYPE_FLOAT, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, false, offsetof(object,field), 0, 1, NULL, NULL, NULL, {NULL, NULL, NULL, &((object *)0)->field, NULL, NULL, NULL} }
+#define KX_PYATTRIBUTE_FLOAT_RW(name, min, max, object, field) \
+ { name, KX_PYATTRIBUTE_TYPE_FLOAT, KX_PYATTRIBUTE_RW, 0, 0, min, max, true, false, offsetof(object, field), 0, 1, NULL, NULL, NULL, {NULL, NULL, NULL, &((object *)0)->field, NULL, NULL, NULL} }
+#define KX_PYATTRIBUTE_FLOAT_RW_CHECK(name, min, max, object, field, function) \
+ { name, KX_PYATTRIBUTE_TYPE_FLOAT, KX_PYATTRIBUTE_RW, 0, 0, min, max, true, false, offsetof(object, field), 0, 1, &object::function, NULL, NULL, {NULL, NULL, NULL, &((object *)0)->field, NULL, NULL, NULL} }
+#define KX_PYATTRIBUTE_FLOAT_RO(name, object, field) \
+ { name, KX_PYATTRIBUTE_TYPE_FLOAT, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, false, offsetof(object, field), 0, 1, NULL, NULL, NULL, {NULL, NULL, NULL, &((object *)0)->field, NULL, NULL, NULL} }
// field must be float[n], returns a sequence
-#define KX_PYATTRIBUTE_FLOAT_ARRAY_RW(name,min,max,object,field,length) \
- { name, KX_PYATTRIBUTE_TYPE_FLOAT, KX_PYATTRIBUTE_RW, 0, 0, min, max, true, false, offsetof(object,field), 0, length, NULL, NULL, NULL, {NULL, NULL, NULL, ((object *)0)->field, NULL, NULL, NULL} }
-#define KX_PYATTRIBUTE_FLOAT_ARRAY_RW_CHECK(name,min,max,object,field,length,function) \
- { name, KX_PYATTRIBUTE_TYPE_FLOAT, KX_PYATTRIBUTE_RW, 0, 0, min, max, true, false, offsetof(object,field), 0, length, &object::function, NULL, NULL, {NULL, NULL, NULL, ((object *)0)->field, NULL, NULL, NULL} }
-#define KX_PYATTRIBUTE_FLOAT_ARRAY_RO(name,object,field,length) \
- { name, KX_PYATTRIBUTE_TYPE_FLOAT, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, false, offsetof(object,field), 0, length, NULL, NULL, NULL, {NULL, NULL, NULL, ((object *)0)->field, NULL, NULL, NULL} }
+#define KX_PYATTRIBUTE_FLOAT_ARRAY_RW(name, min, max, object, field, length) \
+ { name, KX_PYATTRIBUTE_TYPE_FLOAT, KX_PYATTRIBUTE_RW, 0, 0, min, max, true, false, offsetof(object, field), 0, length, NULL, NULL, NULL, {NULL, NULL, NULL, ((object *)0)->field, NULL, NULL, NULL} }
+#define KX_PYATTRIBUTE_FLOAT_ARRAY_RW_CHECK(name, min, max, object, field, length, function) \
+ { name, KX_PYATTRIBUTE_TYPE_FLOAT, KX_PYATTRIBUTE_RW, 0, 0, min, max, true, false, offsetof(object, field), 0, length, &object::function, NULL, NULL, {NULL, NULL, NULL, ((object *)0)->field, NULL, NULL, NULL} }
+#define KX_PYATTRIBUTE_FLOAT_ARRAY_RO(name, object, field, length) \
+ { name, KX_PYATTRIBUTE_TYPE_FLOAT, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, false, offsetof(object, field), 0, length, NULL, NULL, NULL, {NULL, NULL, NULL, ((object *)0)->field, NULL, NULL, NULL} }
// field must be float[n], returns a vector
-#define KX_PYATTRIBUTE_FLOAT_VECTOR_RW(name,min,max,object,field,length) \
- { name, KX_PYATTRIBUTE_TYPE_FLOAT, KX_PYATTRIBUTE_RW, 0, length, min, max, true, false, offsetof(object,field), sizeof(((object *)0)->field), 1, NULL, NULL, NULL, {NULL, NULL, NULL, ((object *)0)->field, NULL, NULL, NULL} }
-#define KX_PYATTRIBUTE_FLOAT_VECTOR_RW_CHECK(name,min,max,object,field,length,function) \
- { name, KX_PYATTRIBUTE_TYPE_FLOAT, KX_PYATTRIBUTE_RW, 0, length, min, max, true, false, offsetof(object,field), sizeof(((object *)0)->field), 1, &object::function, NULL, NULL, {NULL, NULL, NULL, ((object *)0)->field, NULL, NULL, NULL} }
-#define KX_PYATTRIBUTE_FLOAT_VECTOR_RO(name,object,field,length) \
- { name, KX_PYATTRIBUTE_TYPE_FLOAT, KX_PYATTRIBUTE_RO, 0, length, 0.f, 0.f, false, false, offsetof(object,field), sizeof(((object *)0)->field), 1, NULL, NULL, NULL, {NULL, NULL, NULL, ((object *)0)->field, NULL, NULL, NULL} }
+#define KX_PYATTRIBUTE_FLOAT_VECTOR_RW(name, min, max, object, field, length) \
+ { name, KX_PYATTRIBUTE_TYPE_FLOAT, KX_PYATTRIBUTE_RW, 0, length, min, max, true, false, offsetof(object, field), sizeof(((object *)0)->field), 1, NULL, NULL, NULL, {NULL, NULL, NULL, ((object *)0)->field, NULL, NULL, NULL} }
+#define KX_PYATTRIBUTE_FLOAT_VECTOR_RW_CHECK(name, min, max, object, field, length, function) \
+ { name, KX_PYATTRIBUTE_TYPE_FLOAT, KX_PYATTRIBUTE_RW, 0, length, min, max, true, false, offsetof(object, field), sizeof(((object *)0)->field), 1, &object::function, NULL, NULL, {NULL, NULL, NULL, ((object *)0)->field, NULL, NULL, NULL} }
+#define KX_PYATTRIBUTE_FLOAT_VECTOR_RO(name, object, field, length) \
+ { name, KX_PYATTRIBUTE_TYPE_FLOAT, KX_PYATTRIBUTE_RO, 0, length, 0.f, 0.f, false, false, offsetof(object, field), sizeof(((object *)0)->field), 1, NULL, NULL, NULL, {NULL, NULL, NULL, ((object *)0)->field, NULL, NULL, NULL} }
// field must be float[n][n], returns a matrix
-#define KX_PYATTRIBUTE_FLOAT_MATRIX_RW(name,min,max,object,field,length) \
- { name, KX_PYATTRIBUTE_TYPE_FLOAT, KX_PYATTRIBUTE_RW, length, length, min, max, true, false, offsetof(object,field), sizeof(((object *)0)->field), 1, NULL, NULL, NULL, {NULL, NULL, NULL, ((object *)0)->field[0], NULL, NULL, NULL} }
-#define KX_PYATTRIBUTE_FLOAT_MATRIX_RW_CHECK(name,min,max,object,field,length,function) \
- { name, KX_PYATTRIBUTE_TYPE_FLOAT, KX_PYATTRIBUTE_RW, length, length, min, max, true, false, offsetof(object,field), sizeof(((object *)0)->field), 1, &object::function, NULL, NULL, {NULL, NULL, NULL, ((object *)0)->field[0], NULL, NULL, NULL} }
-#define KX_PYATTRIBUTE_FLOAT_MATRIX_RO(name,object,field,length) \
- { name, KX_PYATTRIBUTE_TYPE_FLOAT, KX_PYATTRIBUTE_RO, length, length, 0.f, 0.f, false, false, offsetof(object,field), sizeof(((object *)0)->field), 1, NULL, NULL, NULL, {NULL, NULL, NULL, ((object *)0)->field[0], NULL, NULL, NULL} }
+#define KX_PYATTRIBUTE_FLOAT_MATRIX_RW(name, min, max, object, field, length) \
+ { name, KX_PYATTRIBUTE_TYPE_FLOAT, KX_PYATTRIBUTE_RW, length, length, min, max, true, false, offsetof(object, field), sizeof(((object *)0)->field), 1, NULL, NULL, NULL, {NULL, NULL, NULL, ((object *)0)->field[0], NULL, NULL, NULL} }
+#define KX_PYATTRIBUTE_FLOAT_MATRIX_RW_CHECK(name, min, max, object, field, length, function) \
+ { name, KX_PYATTRIBUTE_TYPE_FLOAT, KX_PYATTRIBUTE_RW, length, length, min, max, true, false, offsetof(object, field), sizeof(((object *)0)->field), 1, &object::function, NULL, NULL, {NULL, NULL, NULL, ((object *)0)->field[0], NULL, NULL, NULL} }
+#define KX_PYATTRIBUTE_FLOAT_MATRIX_RO(name, object, field, length) \
+ { name, KX_PYATTRIBUTE_TYPE_FLOAT, KX_PYATTRIBUTE_RO, length, length, 0.f, 0.f, false, false, offsetof(object, field), sizeof(((object *)0)->field), 1, NULL, NULL, NULL, {NULL, NULL, NULL, ((object *)0)->field[0], NULL, NULL, NULL} }
// only for STR_String member
-#define KX_PYATTRIBUTE_STRING_RW(name,min,max,clamp,object,field) \
- { name, KX_PYATTRIBUTE_TYPE_STRING, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, false, offsetof(object,field), 0, 1, NULL, NULL, NULL, {NULL, NULL, NULL, NULL, &((object *)0)->field, NULL, NULL} }
-#define KX_PYATTRIBUTE_STRING_RW_CHECK(name,min,max,clamp,object,field,function) \
- { name, KX_PYATTRIBUTE_TYPE_STRING, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, false, offsetof(object,field), 0, 1, &object::function, NULL, NULL, {NULL, NULL, NULL, NULL, &((object *)0)->field, NULL, NULL} }
-#define KX_PYATTRIBUTE_STRING_RO(name,object,field) \
- { name, KX_PYATTRIBUTE_TYPE_STRING, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, false, offsetof(object,field), 0, 1 , NULL, NULL, NULL, {NULL, NULL, NULL, NULL, &((object *)0)->field, NULL, NULL} }
+#define KX_PYATTRIBUTE_STRING_RW(name, min, max, clamp, object, field) \
+ { name, KX_PYATTRIBUTE_TYPE_STRING, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, false, offsetof(object, field), 0, 1, NULL, NULL, NULL, {NULL, NULL, NULL, NULL, &((object *)0)->field, NULL, NULL} }
+#define KX_PYATTRIBUTE_STRING_RW_CHECK(name, min, max, clamp, object, field, function) \
+ { name, KX_PYATTRIBUTE_TYPE_STRING, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, false, offsetof(object, field), 0, 1, &object::function, NULL, NULL, {NULL, NULL, NULL, NULL, &((object *)0)->field, NULL, NULL} }
+#define KX_PYATTRIBUTE_STRING_RO(name, object, field) \
+ { name, KX_PYATTRIBUTE_TYPE_STRING, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, false, offsetof(object, field), 0, 1 , NULL, NULL, NULL, {NULL, NULL, NULL, NULL, &((object *)0)->field, NULL, NULL} }
// only for char [] array
-#define KX_PYATTRIBUTE_CHAR_RW(name,object,field) \
- { name, KX_PYATTRIBUTE_TYPE_CHAR, KX_PYATTRIBUTE_RW, 0, 0, 0.f, 0.f, true, false, offsetof(object,field), sizeof(((object *)0)->field), 1, NULL, NULL, NULL, {NULL, NULL, NULL, NULL, NULL, NULL, ((object *)0)->field} }
-#define KX_PYATTRIBUTE_CHAR_RW_CHECK(name,object,field,function) \
- { name, KX_PYATTRIBUTE_TYPE_CHAR, KX_PYATTRIBUTE_RW, 0, 0, 0.f, 0.f, true, false, offsetof(object,field), sizeof(((object *)0)->field), 1, &object::function, NULL, NULL, {NULL, NULL, NULL, NULL, NULL, NULL, ((object *)0)->field} }
-#define KX_PYATTRIBUTE_CHAR_RO(name,object,field) \
- { name, KX_PYATTRIBUTE_TYPE_CHAR, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, false, offsetof(object,field), sizeof(((object *)0)->field), 1 , NULL, NULL, NULL, {NULL, NULL, NULL, NULL, NULL, NULL, ((object *)0)->field} }
+#define KX_PYATTRIBUTE_CHAR_RW(name, object, field) \
+ { name, KX_PYATTRIBUTE_TYPE_CHAR, KX_PYATTRIBUTE_RW, 0, 0, 0.f, 0.f, true, false, offsetof(object, field), sizeof(((object *)0)->field), 1, NULL, NULL, NULL, {NULL, NULL, NULL, NULL, NULL, NULL, ((object *)0)->field} }
+#define KX_PYATTRIBUTE_CHAR_RW_CHECK(name, object, field, function) \
+ { name, KX_PYATTRIBUTE_TYPE_CHAR, KX_PYATTRIBUTE_RW, 0, 0, 0.f, 0.f, true, false, offsetof(object, field), sizeof(((object *)0)->field), 1, &object::function, NULL, NULL, {NULL, NULL, NULL, NULL, NULL, NULL, ((object *)0)->field} }
+#define KX_PYATTRIBUTE_CHAR_RO(name, object, field) \
+ { name, KX_PYATTRIBUTE_TYPE_CHAR, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, false, offsetof(object, field), sizeof(((object *)0)->field), 1 , NULL, NULL, NULL, {NULL, NULL, NULL, NULL, NULL, NULL, ((object *)0)->field} }
// for MT_Vector3 member
-#define KX_PYATTRIBUTE_VECTOR_RW(name,min,max,object,field) \
- { name, KX_PYATTRIBUTE_TYPE_VECTOR, KX_PYATTRIBUTE_RW, 0, 0, min, max, true, false, offsetof(object,field), 0, 1, NULL, NULL, NULL, {NULL, NULL, NULL, NULL, NULL, &((object *)0)->field, NULL} }
-#define KX_PYATTRIBUTE_VECTOR_RW_CHECK(name,min,max,clamp,object,field,function) \
- { name, KX_PYATTRIBUTE_TYPE_VECTOR, KX_PYATTRIBUTE_RW, 0, 0, min, max, true, false, offsetof(object,field), 0, 1, &object::function, NULL, NULL, {NULL, NULL, NULL, NULL, NULL, &((object *)0)->field, NULL} }
-#define KX_PYATTRIBUTE_VECTOR_RO(name,object,field) \
- { name, KX_PYATTRIBUTE_TYPE_VECTOR, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, false, offsetof(object,field), 0, 1 , NULL, NULL, NULL, {NULL, NULL, NULL, NULL, NULL, &((object *)0)->field, NULL} }
-
-#define KX_PYATTRIBUTE_RW_FUNCTION(name,object,getfunction,setfunction) \
+#define KX_PYATTRIBUTE_VECTOR_RW(name, min, max, object, field) \
+ { name, KX_PYATTRIBUTE_TYPE_VECTOR, KX_PYATTRIBUTE_RW, 0, 0, min, max, true, false, offsetof(object, field), 0, 1, NULL, NULL, NULL, {NULL, NULL, NULL, NULL, NULL, &((object *)0)->field, NULL} }
+#define KX_PYATTRIBUTE_VECTOR_RW_CHECK(name, min, max, clamp, object, field, function) \
+ { name, KX_PYATTRIBUTE_TYPE_VECTOR, KX_PYATTRIBUTE_RW, 0, 0, min, max, true, false, offsetof(object, field), 0, 1, &object::function, NULL, NULL, {NULL, NULL, NULL, NULL, NULL, &((object *)0)->field, NULL} }
+#define KX_PYATTRIBUTE_VECTOR_RO(name, object, field) \
+ { name, KX_PYATTRIBUTE_TYPE_VECTOR, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, false, offsetof(object, field), 0, 1 , NULL, NULL, NULL, {NULL, NULL, NULL, NULL, NULL, &((object *)0)->field, NULL} }
+
+#define KX_PYATTRIBUTE_RW_FUNCTION(name, object, getfunction, setfunction) \
{ name, KX_PYATTRIBUTE_TYPE_FUNCTION, KX_PYATTRIBUTE_RW, 0, 0, 0.f, 0.f, false, false, 0, 0, 1, NULL, &object::setfunction, &object::getfunction, {NULL, NULL, NULL, NULL, NULL, NULL, NULL} }
-#define KX_PYATTRIBUTE_RO_FUNCTION(name,object,getfunction) \
+#define KX_PYATTRIBUTE_RO_FUNCTION(name, object, getfunction) \
{ name, KX_PYATTRIBUTE_TYPE_FUNCTION, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, false, 0, 0, 1, NULL, NULL, &object::getfunction, {NULL, NULL, NULL, NULL, NULL, NULL, NULL} }
-#define KX_PYATTRIBUTE_ARRAY_RW_FUNCTION(name,object,length,getfunction,setfunction) \
- { name, KX_PYATTRIBUTE_TYPE_FUNCTION, KX_PYATTRIBUTE_RW, 0, 0, 0.f, 0,f, false, false, 0, 0, length, NULL, &object::setfunction, &object::getfunction, {NULL, NULL, NULL, NULL, NULL, NULL, NULL} }
-#define KX_PYATTRIBUTE_ARRAY_RO_FUNCTION(name,object,length,getfunction) \
- { name, KX_PYATTRIBUTE_TYPE_FUNCTION, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0,f, false, false, 0, 0, length, NULL, NULL, &object::getfunction, {NULL, NULL, NULL, NULL, NULL, NULL, NULL} }
+#define KX_PYATTRIBUTE_ARRAY_RW_FUNCTION(name, object, length, getfunction, setfunction) \
+ { name, KX_PYATTRIBUTE_TYPE_FUNCTION, KX_PYATTRIBUTE_RW, 0, 0, 0.f, 0, f, false, false, 0, 0, length, NULL, &object::setfunction, &object::getfunction, {NULL, NULL, NULL, NULL, NULL, NULL, NULL} }
+#define KX_PYATTRIBUTE_ARRAY_RO_FUNCTION(name, object, length, getfunction) \
+ { name, KX_PYATTRIBUTE_TYPE_FUNCTION, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0, f, false, false, 0, 0, length, NULL, NULL, &object::getfunction, {NULL, NULL, NULL, NULL, NULL, NULL, NULL} }
/*------------------------------
@@ -614,7 +614,7 @@ public:
/** enable/disable display of deprecation warnings */
static void SetDeprecationWarnings(bool ignoreDeprecationWarnings);
/** Shows a deprecation warning */
- static void ShowDeprecationWarning_func(const char* method,const char* prop);
+ static void ShowDeprecationWarning_func(const char *method, const char *prop);
static void ClearDeprecationWarning();
#endif
diff --git a/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp b/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp
index 5ad5aedbd39..6a87d3ccb98 100644
--- a/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp
+++ b/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp
@@ -97,6 +97,11 @@ bool SCA_2DFilterActuator::Update()
}
+void SCA_2DFilterActuator::SetScene(SCA_IScene *scene)
+{
+ m_scene = scene;
+}
+
void SCA_2DFilterActuator::SetShaderText(const char *text)
{
m_shaderText = text;
diff --git a/source/gameengine/GameLogic/SCA_2DFilterActuator.h b/source/gameengine/GameLogic/SCA_2DFilterActuator.h
index a754d950859..4635a8ad9f8 100644
--- a/source/gameengine/GameLogic/SCA_2DFilterActuator.h
+++ b/source/gameengine/GameLogic/SCA_2DFilterActuator.h
@@ -64,6 +64,8 @@ public:
virtual ~SCA_2DFilterActuator();
virtual bool Update();
+ void SetScene(SCA_IScene *scene);
+
virtual CValue* GetReplica();
};
#endif
diff --git a/source/gameengine/GameLogic/SCA_PythonJoystick.cpp b/source/gameengine/GameLogic/SCA_PythonJoystick.cpp
index ee792111705..8c0a0c5ae33 100644
--- a/source/gameengine/GameLogic/SCA_PythonJoystick.cpp
+++ b/source/gameengine/GameLogic/SCA_PythonJoystick.cpp
@@ -122,14 +122,14 @@ PyObject* SCA_PythonJoystick::pyattr_get_active_buttons(void *self_v, const KX_P
{
SCA_PythonJoystick* self = static_cast<SCA_PythonJoystick*>(self_v);
- int button_index = self->m_joystick->GetNumberOfButtons();
+ const int button_number = self->m_joystick->GetNumberOfButtons();
PyObject *list = PyList_New(0);
PyObject *value;
- for (int i=0; i < self->m_joystick->GetNumberOfButtons(); i++) {
+ for (int i=0; i < button_number; i++) {
if (self->m_joystick->aButtonPressIsPositive(i)) {
- value = PyLong_FromSsize_t(i);
+ value = PyLong_FromLong(i);
PyList_Append(list, value);
Py_DECREF(value);
}
diff --git a/source/gameengine/GamePlayer/common/GPC_Canvas.cpp b/source/gameengine/GamePlayer/common/GPC_Canvas.cpp
index b5c1c29238a..058454ca352 100644
--- a/source/gameengine/GamePlayer/common/GPC_Canvas.cpp
+++ b/source/gameengine/GamePlayer/common/GPC_Canvas.cpp
@@ -131,7 +131,15 @@ void GPC_Canvas::SetViewPort(int x1, int y1, int x2, int y2)
glViewport(x1,y1,x2-x1 + 1,y2-y1 + 1);
glScissor(x1,y1,x2-x1 + 1,y2-y1 + 1);
-};
+}
+
+void GPC_Canvas::UpdateViewPort(int x1, int y1, int x2, int y2)
+{
+ m_viewport[0] = x1;
+ m_viewport[1] = y1;
+ m_viewport[2] = x2;
+ m_viewport[3] = y2;
+}
const int *GPC_Canvas::GetViewPort()
{
diff --git a/source/gameengine/GamePlayer/common/GPC_Canvas.h b/source/gameengine/GamePlayer/common/GPC_Canvas.h
index ec5375c0e13..00c5911a8b4 100644
--- a/source/gameengine/GamePlayer/common/GPC_Canvas.h
+++ b/source/gameengine/GamePlayer/common/GPC_Canvas.h
@@ -155,6 +155,7 @@ public:
);
void SetViewPort(int x1, int y1, int x2, int y2);
+ void UpdateViewPort(int x1, int y1, int x2, int y2);
const int *GetViewPort();
void ClearColor(float r, float g, float b, float a);
diff --git a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
index 1dcc68c8e75..89d11515bb3 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
@@ -703,6 +703,8 @@ bool GPG_Application::startEngine(void)
m_sceneconverter->SetMaterials(true);
if (m_blenderglslmat && (m_globalSettings->matmode == GAME_MAT_GLSL))
m_sceneconverter->SetGLSLMaterials(true);
+ if (m_startScene->gm.flag & GAME_NO_MATERIAL_CACHING)
+ m_sceneconverter->SetCacheMaterials(false);
KX_Scene* startscene = new KX_Scene(m_keyboard,
m_mouse,
diff --git a/source/gameengine/Ketsji/CMakeLists.txt b/source/gameengine/Ketsji/CMakeLists.txt
index 524a38a4c26..e42c2a74a8e 100644
--- a/source/gameengine/Ketsji/CMakeLists.txt
+++ b/source/gameengine/Ketsji/CMakeLists.txt
@@ -252,7 +252,7 @@ if(WITH_BULLET)
../Physics/Bullet
)
list(APPEND INC
- ../../../extern/bullet2/src
+ ${BULLET_INCLUDE_DIRS}
)
add_definitions(-DUSE_BULLET)
endif()
diff --git a/source/gameengine/Ketsji/KX_CharacterWrapper.cpp b/source/gameengine/Ketsji/KX_CharacterWrapper.cpp
index ce208f3a75f..64bbbb7d344 100644
--- a/source/gameengine/Ketsji/KX_CharacterWrapper.cpp
+++ b/source/gameengine/Ketsji/KX_CharacterWrapper.cpp
@@ -45,6 +45,8 @@ PyTypeObject KX_CharacterWrapper::Type = {
PyAttributeDef KX_CharacterWrapper::Attributes[] = {
KX_PYATTRIBUTE_RO_FUNCTION("onGround", KX_CharacterWrapper, pyattr_get_onground),
KX_PYATTRIBUTE_RW_FUNCTION("gravity", KX_CharacterWrapper, pyattr_get_gravity, pyattr_set_gravity),
+ KX_PYATTRIBUTE_RW_FUNCTION("maxJumps", KX_CharacterWrapper, pyattr_get_max_jumps, pyattr_set_max_jumps),
+ KX_PYATTRIBUTE_RO_FUNCTION("jumpCount", KX_CharacterWrapper, pyattr_get_jump_count),
{ NULL } //Sentinel
};
@@ -77,6 +79,35 @@ int KX_CharacterWrapper::pyattr_set_gravity(void *self_v, const KX_PYATTRIBUTE_D
return PY_SET_ATTR_SUCCESS;
}
+PyObject *KX_CharacterWrapper::pyattr_get_max_jumps(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
+{
+ KX_CharacterWrapper* self = static_cast<KX_CharacterWrapper*>(self_v);
+
+ return PyLong_FromLong(self->m_character->GetMaxJumps());
+}
+
+int KX_CharacterWrapper::pyattr_set_max_jumps(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
+{
+ KX_CharacterWrapper* self = static_cast<KX_CharacterWrapper*>(self_v);
+ long param = PyLong_AsLong(value);
+
+ if (param == -1)
+ {
+ PyErr_SetString(PyExc_ValueError, "KX_CharacterWrapper.maxJumps: expected an integer");
+ return PY_SET_ATTR_FAIL;
+ }
+
+ self->m_character->SetMaxJumps((int)param);
+ return PY_SET_ATTR_SUCCESS;
+}
+
+PyObject *KX_CharacterWrapper::pyattr_get_jump_count(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
+{
+ KX_CharacterWrapper* self = static_cast<KX_CharacterWrapper*>(self_v);
+
+ return PyLong_FromLong(self->m_character->GetJumpCount());
+}
+
PyMethodDef KX_CharacterWrapper::Methods[] = {
KX_PYMETHODTABLE_NOARGS(KX_CharacterWrapper, jump),
{NULL,NULL} //Sentinel
diff --git a/source/gameengine/Ketsji/KX_CharacterWrapper.h b/source/gameengine/Ketsji/KX_CharacterWrapper.h
index 3b0058aca6f..f1c977f4e5d 100644
--- a/source/gameengine/Ketsji/KX_CharacterWrapper.h
+++ b/source/gameengine/Ketsji/KX_CharacterWrapper.h
@@ -26,6 +26,9 @@ public:
static PyObject* pyattr_get_gravity(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static int pyattr_set_gravity(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
+ static PyObject* pyattr_get_max_jumps(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
+ static int pyattr_set_max_jumps(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
+ static PyObject* pyattr_get_jump_count(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
#endif // WITH_PYTHON
private:
diff --git a/source/gameengine/Ketsji/KX_ISceneConverter.h b/source/gameengine/Ketsji/KX_ISceneConverter.h
index 7c1d593a81e..616895a8269 100644
--- a/source/gameengine/Ketsji/KX_ISceneConverter.h
+++ b/source/gameengine/Ketsji/KX_ISceneConverter.h
@@ -89,6 +89,10 @@ public:
virtual void SetGLSLMaterials(bool val) =0;
virtual bool GetGLSLMaterials()=0;
+ // cache materials during conversion
+ virtual void SetCacheMaterials(bool val) =0;
+ virtual bool GetCacheMaterials()=0;
+
virtual struct Scene* GetBlenderSceneForName(const STR_String& name)=0;
diff --git a/source/gameengine/Ketsji/KX_KetsjiEngine.cpp b/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
index 6638b711a1b..f0d5d5c6685 100644
--- a/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
+++ b/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
@@ -1167,7 +1167,7 @@ void KX_KetsjiEngine::RenderShadowBuffers(KX_Scene *scene)
m_rasterizer->SetDrawingMode(RAS_IRasterizer::KX_SHADOW);
/* binds framebuffer object, sets up camera .. */
- light->BindShadowBuffer(m_rasterizer, cam, camtrans);
+ light->BindShadowBuffer(m_rasterizer, m_canvas, cam, camtrans);
/* update scene */
scene->CalculateVisibleMeshes(m_rasterizer, cam, light->GetShadowLayer());
diff --git a/source/gameengine/Ketsji/KX_Light.cpp b/source/gameengine/Ketsji/KX_Light.cpp
index cf58d18838a..5414a4df0f8 100644
--- a/source/gameengine/Ketsji/KX_Light.cpp
+++ b/source/gameengine/Ketsji/KX_Light.cpp
@@ -236,7 +236,7 @@ int KX_LightObject::GetShadowLayer()
return 0;
}
-void KX_LightObject::BindShadowBuffer(RAS_IRasterizer *ras, KX_Camera *cam, MT_Transform& camtrans)
+void KX_LightObject::BindShadowBuffer(RAS_IRasterizer *ras, RAS_ICanvas *canvas, KX_Camera *cam, MT_Transform& camtrans)
{
GPULamp *lamp;
float viewmat[4][4], winmat[4][4];
@@ -246,6 +246,9 @@ void KX_LightObject::BindShadowBuffer(RAS_IRasterizer *ras, KX_Camera *cam, MT_T
lamp = GetGPULamp();
GPU_lamp_shadow_buffer_bind(lamp, viewmat, &winsize, winmat);
+ /* GPU_lamp_shadow_buffer_bind() changes the viewport, so update the canvas */
+ canvas->UpdateViewPort(0, 0, winsize, winsize);
+
/* setup camera transformation */
MT_Matrix4x4 modelviewmat((float*)viewmat);
MT_Matrix4x4 projectionmat((float*)winmat);
diff --git a/source/gameengine/Ketsji/KX_Light.h b/source/gameengine/Ketsji/KX_Light.h
index 52f076c772a..f88fc7f6a1b 100644
--- a/source/gameengine/Ketsji/KX_Light.h
+++ b/source/gameengine/Ketsji/KX_Light.h
@@ -64,7 +64,7 @@ public:
struct GPULamp *GetGPULamp();
bool HasShadowBuffer();
int GetShadowLayer();
- void BindShadowBuffer(class RAS_IRasterizer *ras, class KX_Camera *cam, class MT_Transform& camtrans);
+ void BindShadowBuffer(class RAS_IRasterizer *ras, class RAS_ICanvas *canvas, class KX_Camera *cam, class MT_Transform& camtrans);
void UnbindShadowBuffer(class RAS_IRasterizer *ras);
struct Image *GetTextureImage(short texslot);
void Update();
diff --git a/source/gameengine/Ketsji/KX_PythonInit.cpp b/source/gameengine/Ketsji/KX_PythonInit.cpp
index 0d39eb844b5..02995a53954 100644
--- a/source/gameengine/Ketsji/KX_PythonInit.cpp
+++ b/source/gameengine/Ketsji/KX_PythonInit.cpp
@@ -1921,6 +1921,9 @@ PyObject *initGamePlayerPythonScripting(const STR_String& progname, TPythonSecur
PySys_SetObject("argv", py_argv);
Py_DECREF(py_argv);
}
+
+ /* Initialize thread support (also acquires lock) */
+ PyEval_InitThreads();
bpy_import_init(PyEval_GetBuiltins());
diff --git a/source/gameengine/Ketsji/KX_Scene.cpp b/source/gameengine/Ketsji/KX_Scene.cpp
index 72be5f57b95..55c9ff5307f 100644
--- a/source/gameengine/Ketsji/KX_Scene.cpp
+++ b/source/gameengine/Ketsji/KX_Scene.cpp
@@ -47,6 +47,7 @@
//#include "SCA_AlwaysEventManager.h"
//#include "SCA_RandomEventManager.h"
//#include "KX_RayEventManager.h"
+#include "SCA_2DFilterActuator.h"
#include "KX_TouchEventManager.h"
#include "SCA_KeyboardManager.h"
#include "SCA_MouseManager.h"
@@ -227,7 +228,7 @@ KX_Scene::KX_Scene(class SCA_IInputDevice* keyboarddevice,
}
#ifdef WITH_PYTHON
- m_attr_dict = PyDict_New(); /* new ref */
+ m_attr_dict = NULL;
m_draw_call_pre = NULL;
m_draw_call_post = NULL;
#endif
@@ -287,9 +288,11 @@ KX_Scene::~KX_Scene()
}
#ifdef WITH_PYTHON
- PyDict_Clear(m_attr_dict);
- /* Py_CLEAR: Py_DECREF's and NULL's */
- Py_CLEAR(m_attr_dict);
+ if (m_attr_dict) {
+ PyDict_Clear(m_attr_dict);
+ /* Py_CLEAR: Py_DECREF's and NULL's */
+ Py_CLEAR(m_attr_dict);
+ }
/* these may be NULL but the macro checks */
Py_CLEAR(m_draw_call_pre);
@@ -1779,6 +1782,11 @@ static void MergeScene_LogicBrick(SCA_ILogicBrick* brick, KX_Scene *to)
if (sensor) {
sensor->Replace_EventManager(logicmgr);
}
+
+ SCA_2DFilterActuator *filter_actuator = dynamic_cast<class SCA_2DFilterActuator*>(brick);
+ if (filter_actuator) {
+ filter_actuator->SetScene(to);
+ }
}
#ifdef USE_BULLET
@@ -2062,6 +2070,9 @@ static PyObject *Map_GetItem(PyObject *self_v, PyObject *item)
PyErr_SetString(PyExc_SystemError, "val = scene[key]: KX_Scene, "BGE_PROXY_ERROR_MSG);
return NULL;
}
+
+ if (!self->m_attr_dict)
+ self->m_attr_dict = PyDict_New();
if (self->m_attr_dict && (pyconvert=PyDict_GetItem(self->m_attr_dict, item))) {
@@ -2089,7 +2100,10 @@ static int Map_SetItem(PyObject *self_v, PyObject *key, PyObject *val)
PyErr_SetString(PyExc_SystemError, "scene[key] = value: KX_Scene, "BGE_PROXY_ERROR_MSG);
return -1;
}
-
+
+ if (!self->m_attr_dict)
+ self->m_attr_dict = PyDict_New();
+
if (val==NULL) { /* del ob["key"] */
int del= 0;
@@ -2133,7 +2147,10 @@ static int Seq_Contains(PyObject *self_v, PyObject *value)
PyErr_SetString(PyExc_SystemError, "val in scene: KX_Scene, "BGE_PROXY_ERROR_MSG);
return -1;
}
-
+
+ if (!self->m_attr_dict)
+ self->m_attr_dict = PyDict_New();
+
if (self->m_attr_dict && PyDict_GetItem(self->m_attr_dict, value))
return 1;
diff --git a/source/gameengine/Physics/Bullet/CMakeLists.txt b/source/gameengine/Physics/Bullet/CMakeLists.txt
index 43b1bfe7468..afb166eee57 100644
--- a/source/gameengine/Physics/Bullet/CMakeLists.txt
+++ b/source/gameengine/Physics/Bullet/CMakeLists.txt
@@ -44,7 +44,6 @@ set(INC
)
set(INC_SYS
- ../../../../extern/bullet2/src
${GLEW_INCLUDE_PATH}
${PYTHON_INCLUDE_DIRS}
)
@@ -60,6 +59,9 @@ set(SRC
)
if(WITH_BULLET)
+ list(APPEND INC
+ ${BULLET_INCLUDE_DIRS}
+ )
add_definitions(-DUSE_BULLET)
endif()
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
index a1b30ccb001..cf96f22a345 100644
--- a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
+++ b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
@@ -68,6 +68,53 @@ float gAngularSleepingTreshold;
btVector3 startVel(0,0,0);//-10000);
+BlenderBulletCharacterController::BlenderBulletCharacterController(btMotionState *motionState, btPairCachingGhostObject *ghost, btConvexShape* shape, float stepHeight)
+ : btKinematicCharacterController(ghost,shape,stepHeight,2),
+ m_motionState(motionState),
+ m_jumps(0),
+ m_maxJumps(1)
+{
+}
+
+void BlenderBulletCharacterController::updateAction(btCollisionWorld *collisionWorld, btScalar dt)
+{
+ btKinematicCharacterController::updateAction(collisionWorld,dt);
+ m_motionState->setWorldTransform(getGhostObject()->getWorldTransform());
+}
+
+int BlenderBulletCharacterController::getMaxJumps() const
+{
+ return m_maxJumps;
+}
+
+void BlenderBulletCharacterController::setMaxJumps(int maxJumps)
+{
+ m_maxJumps = maxJumps;
+}
+
+int BlenderBulletCharacterController::getJumpCount() const
+{
+ return m_jumps;
+}
+
+bool BlenderBulletCharacterController::canJump() const
+{
+ return onGround() || m_jumps < m_maxJumps;
+}
+
+void BlenderBulletCharacterController::jump()
+{
+ if (onGround())
+ m_jumps = 0;
+
+ if (!canJump())
+ return;
+
+ m_verticalVelocity = m_jumpSpeed;
+ m_wasJumping = true;
+ m_jumps++;
+}
+
CcdPhysicsController::CcdPhysicsController (const CcdConstructionInfo& ci)
:m_cci(ci)
{
@@ -154,25 +201,6 @@ public:
};
-class BlenderBulletCharacterController : public btKinematicCharacterController
-{
-private:
- btMotionState* m_motionState;
-
-public:
- BlenderBulletCharacterController(btMotionState *motionState, btPairCachingGhostObject *ghost, btConvexShape* shape, float stepHeight)
- : btKinematicCharacterController(ghost,shape,stepHeight,2),
- m_motionState(motionState)
- {
- }
-
- virtual void updateAction(btCollisionWorld *collisionWorld, btScalar dt)
- {
- btKinematicCharacterController::updateAction(collisionWorld,dt);
- m_motionState->setWorldTransform(getGhostObject()->getWorldTransform());
- }
-};
-
btRigidBody* CcdPhysicsController::GetRigidBody()
{
return btRigidBody::upcast(m_object);
@@ -463,9 +491,6 @@ bool CcdPhysicsController::CreateCharacterController()
m_characterController = new BlenderBulletCharacterController(m_bulletMotionState,(btPairCachingGhostObject*)m_object,(btConvexShape*)m_collisionShape,m_cci.m_stepHeight);
- PHY__Vector3 gravity;
- m_cci.m_physicsEnv->getGravity(gravity);
- m_characterController->setGravity(-gravity.m_vec[2]); // need positive gravity
m_characterController->setJumpSpeed(m_cci.m_jumpSpeed);
m_characterController->setFallSpeed(m_cci.m_fallSpeed);
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsController.h b/source/gameengine/Physics/Bullet/CcdPhysicsController.h
index 6df5c85f5c0..b151c2f6b59 100644
--- a/source/gameengine/Physics/Bullet/CcdPhysicsController.h
+++ b/source/gameengine/Physics/Bullet/CcdPhysicsController.h
@@ -391,10 +391,33 @@ struct CcdConstructionInfo
};
-
class btRigidBody;
class btCollisionObject;
class btSoftBody;
+class btPairCachingGhostObject;
+
+class BlenderBulletCharacterController : public btKinematicCharacterController
+{
+private:
+ btMotionState* m_motionState;
+ int m_jumps;
+ int m_maxJumps;
+
+public:
+ BlenderBulletCharacterController(btMotionState *motionState, btPairCachingGhostObject *ghost, btConvexShape* shape, float stepHeight);
+
+ virtual void updateAction(btCollisionWorld *collisionWorld, btScalar dt);
+
+ int getMaxJumps() const;
+
+ void setMaxJumps(int maxJumps);
+
+ int getJumpCount() const;
+
+ virtual bool canJump() const;
+
+ virtual void jump();
+};
///CcdPhysicsController is a physics object that supports continuous collision detection and time of impact based physics resolution.
class CcdPhysicsController : public PHY_IPhysicsController
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
index 486411d7e35..cadba97023e 100644
--- a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
+++ b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
@@ -270,10 +270,10 @@ public:
class CharacterWrapper : public PHY_ICharacter
{
private:
- btKinematicCharacterController* m_controller;
+ BlenderBulletCharacterController* m_controller;
public:
- CharacterWrapper(btKinematicCharacterController* cont)
+ CharacterWrapper(BlenderBulletCharacterController* cont)
: m_controller(cont)
{}
@@ -295,6 +295,21 @@ public:
{
m_controller->setGravity(gravity);
}
+
+ virtual int GetMaxJumps()
+ {
+ return m_controller->getMaxJumps();
+ }
+
+ virtual void SetMaxJumps(int maxJumps)
+ {
+ m_controller->setMaxJumps(maxJumps);
+ }
+
+ virtual int GetJumpCount()
+ {
+ return m_controller->getJumpCount();
+ }
};
class CcdOverlapFilterCallBack : public btOverlapFilterCallback
@@ -2320,7 +2335,7 @@ PHY_ICharacter* CcdPhysicsEnvironment::getCharacterController(KX_GameObject *ob)
{
CcdPhysicsController* controller = (CcdPhysicsController*)ob->GetPhysicsController()->GetUserData();
if (controller->GetCharacterController())
- return new CharacterWrapper(controller->GetCharacterController());
+ return new CharacterWrapper((BlenderBulletCharacterController*)controller->GetCharacterController());
return NULL;
}
diff --git a/source/gameengine/Physics/common/PHY_ICharacter.h b/source/gameengine/Physics/common/PHY_ICharacter.h
index e2fc5e45125..63f6c0bd18a 100644
--- a/source/gameengine/Physics/common/PHY_ICharacter.h
+++ b/source/gameengine/Physics/common/PHY_ICharacter.h
@@ -21,6 +21,11 @@ public:
virtual float GetGravity()= 0;
virtual void SetGravity(float gravity)= 0;
+
+ virtual int GetMaxJumps()= 0;
+ virtual void SetMaxJumps(int maxJumps)= 0;
+
+ virtual int GetJumpCount()= 0;
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("GE:PHY_ICharacter")
diff --git a/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp b/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp
index cf869e71945..ab0f62c84c7 100644
--- a/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp
+++ b/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp
@@ -428,8 +428,7 @@ void RAS_2DFilterManager::RenderFilters(RAS_ICanvas* canvas)
// reverting to texunit 0, without this we get bug [#28462]
glActiveTextureARB(GL_TEXTURE0);
-
- glViewport(rect.GetLeft(), rect.GetBottom(), rect_width, rect_height);
+ canvas->SetViewPort(0, 0, rect_width-1, rect_height-1);
glDisable(GL_DEPTH_TEST);
// in case the previous material was wire
@@ -466,7 +465,7 @@ void RAS_2DFilterManager::RenderFilters(RAS_ICanvas* canvas)
}
glEnable(GL_DEPTH_TEST);
- glViewport(viewport[0],viewport[1],viewport[2],viewport[3]);
+ canvas->SetViewPort(viewport[0],viewport[1],viewport[2],viewport[3]);
EndShaderProgram();
glPopMatrix();
glMatrixMode(GL_MODELVIEW);
diff --git a/source/gameengine/Rasterizer/RAS_ICanvas.h b/source/gameengine/Rasterizer/RAS_ICanvas.h
index 60b9f052075..63ad7892aa5 100644
--- a/source/gameengine/Rasterizer/RAS_ICanvas.h
+++ b/source/gameengine/Rasterizer/RAS_ICanvas.h
@@ -178,7 +178,19 @@ public:
SetViewPort(
int x1, int y1,
int x2, int y2
- ) = 0;
+ ) = 0;
+
+ /**
+ * Update the Canvas' viewport (used when the viewport changes without using SetViewPort()
+ * eg: Shadow buffers and FBOs
+ */
+
+ virtual
+ void
+ UpdateViewPort(
+ int x1, int y1,
+ int x2, int y2
+ ) = 0;
/**
* Get the visible viewport
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.h b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.h
index 0eddde7c203..558850a9173 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.h
+++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.h
@@ -51,7 +51,6 @@ typedef std::map<DerivedMesh*, RAS_ListSlots*> RAS_DerivedMeshLists;
class RAS_ListRasterizer : public RAS_OpenGLRasterizer
{
- bool mUseVertexArrays;
bool mATI;
RAS_ArrayLists mArrayLists;
RAS_DerivedMeshLists mDerivedMeshLists;
diff --git a/source/tests/check_deprecated.py b/source/tests/check_deprecated.py
index c5c7bdcdcb0..bb9fcd818d2 100644
--- a/source/tests/check_deprecated.py
+++ b/source/tests/check_deprecated.py
@@ -31,12 +31,12 @@ SKIP_DIRS = ("extern",
def is_c_header(filename):
ext = splitext(filename)[1]
- return (ext in (".h", ".hpp", ".hxx"))
+ return (ext in {".h", ".hpp", ".hxx", ".hh"})
def is_c(filename):
ext = splitext(filename)[1]
- return (ext in (".c", ".cpp", ".cxx", ".m", ".mm", ".rc", ".cc", ".inl"))
+ return (ext in {".c", ".cpp", ".cxx", ".m", ".mm", ".rc", ".cc", ".inl"})
def is_c_any(filename):