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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2014-07-07 10:54:46 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2014-07-07 11:19:51 +0400
commit7915d7277ac8c605f016f30f943080556244fb59 (patch)
tree4e137b5a4e98fad4911815a938cae8fd00783030
parentdc40928087e9b1183a6df2b38bb6a9a610e4ed13 (diff)
Per-material line color settings for Freestyle.
New properties 'line_color' and 'line_priority' are added to Material ID data blocks. The 'line_color' property allows users to specify a per-material line color that can be used as a Freestyle line color through Material color modifiers of line style settings. The new line color property is intended to provide a solution for line color stylization when a proper Freestyle support for Cycles is implemented (likely as part of the upcoming Blender 2.72 release; see Patch D632). Materials in Cycles are usually set up using shader nodes, and Freestyle won't be capable of retrieving colors and other properties from node-based materials any soon. The new line color property of materials addresses this foreseen limitation by providing artists with an intuitive alternative mean to specify line colors on a per-material basis independently from node trees. The 'line_priority' property gives users a way to control line colors at material boundaries. When a line is drawn along a feature edge at material boundaries, one of the two materials on both sides of the edge has to be picked up to determine the line color. So far there was no way to control this selection (which was in effect at random). Now the material with a higher line color priority will be selected. The new per-material line settings are shown in the new Freestyle Line tab in the Material context of the Properties window (only when Freestyle is enabled).
-rw-r--r--release/scripts/freestyle/modules/freestyle/functions.py11
-rw-r--r--release/scripts/freestyle/modules/parameter_editor.py21
-rw-r--r--release/scripts/startup/bl_ui/properties_freestyle.py34
-rw-r--r--source/blender/blenkernel/BKE_blender.h2
-rw-r--r--source/blender/blenkernel/intern/linestyle.c6
-rw-r--r--source/blender/blenloader/intern/versioning_270.c12
-rw-r--r--source/blender/blenloader/intern/versioning_defaults.c7
-rw-r--r--source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp2
-rw-r--r--source/blender/freestyle/intern/python/BPy_FrsMaterial.cpp92
-rw-r--r--source/blender/freestyle/intern/scene_graph/FrsMaterial.h97
-rw-r--r--source/blender/makesdna/DNA_linestyle_types.h4
-rw-r--r--source/blender/makesdna/DNA_material_types.h5
-rw-r--r--source/blender/makesrna/intern/rna_linestyle.c22
-rw-r--r--source/blender/makesrna/intern/rna_material.c14
14 files changed, 293 insertions, 36 deletions
diff --git a/release/scripts/freestyle/modules/freestyle/functions.py b/release/scripts/freestyle/modules/freestyle/functions.py
index 773d04ddeab..9e03f8f5dbb 100644
--- a/release/scripts/freestyle/modules/freestyle/functions.py
+++ b/release/scripts/freestyle/modules/freestyle/functions.py
@@ -98,14 +98,21 @@ from mathutils import Vector
class CurveMaterialF0D(UnaryFunction0DMaterial):
"""
A replacement of the built-in MaterialF0D for stroke creation.
- MaterialF0D does not work with Curves and Strokes.
+ MaterialF0D does not work with Curves and Strokes. Line color
+ priority is used to pick one of the two materials at material
+ boundaries.
"""
def __call__(self, inter):
cp = inter.object
assert(isinstance(cp, CurvePoint))
fe = cp.first_svertex.get_fedge(cp.second_svertex)
assert(fe is not None), "CurveMaterialF0D: fe is None"
- return fe.material if fe.is_smooth else fe.material_left
+ if fe.is_smooth:
+ return fe.material
+ elif fe.material_right.priority > fe.material_left.priority:
+ return fe.material_right
+ else:
+ return fe.material_left
class pyInverseCurvature2DAngleF0D(UnaryFunction0DDouble):
diff --git a/release/scripts/freestyle/modules/parameter_editor.py b/release/scripts/freestyle/modules/parameter_editor.py
index 34645b9cb62..3529221c5b5 100644
--- a/release/scripts/freestyle/modules/parameter_editor.py
+++ b/release/scripts/freestyle/modules/parameter_editor.py
@@ -447,7 +447,9 @@ def iter_material_color(stroke, material_attribute):
it = stroke.stroke_vertices_begin()
while not it.is_end:
material = func(Interface0DIterator(it))
- if material_attribute == 'DIFF':
+ if material_attribute == 'LINE':
+ color = material.line[0:3]
+ elif material_attribute == 'DIFF':
color = material.diffuse[0:3]
elif material_attribute == 'SPEC':
color = material.specular[0:3]
@@ -462,7 +464,18 @@ def iter_material_value(stroke, material_attribute):
it = stroke.stroke_vertices_begin()
while not it.is_end:
material = func(Interface0DIterator(it))
- if material_attribute == 'DIFF':
+ if material_attribute == 'LINE':
+ r, g, b = material.line[0:3]
+ t = 0.35 * r + 0.45 * g + 0.2 * b
+ elif material_attribute == 'LINE_R':
+ t = material.line[0]
+ elif material_attribute == 'LINE_G':
+ t = material.line[1]
+ elif material_attribute == 'LINE_B':
+ t = material.line[2]
+ elif material_attribute == 'ALPHA':
+ t = material.line[3]
+ elif material_attribute == 'DIFF':
r, g, b = material.diffuse[0:3]
t = 0.35 * r + 0.45 * g + 0.2 * b
elif material_attribute == 'DIFF_R':
@@ -482,8 +495,6 @@ def iter_material_value(stroke, material_attribute):
t = material.specular[2]
elif material_attribute == 'SPEC_HARDNESS':
t = material.shininess
- elif material_attribute == 'ALPHA':
- t = material.diffuse[3]
else:
raise ValueError("unexpected material attribute: " + material_attribute)
yield it, t
@@ -497,7 +508,7 @@ class ColorMaterialShader(ColorRampModifier):
self.__use_ramp = use_ramp
def shade(self, stroke):
- if self.__material_attribute in {'DIFF', 'SPEC'} and not self.__use_ramp:
+ if self.__material_attribute in {'LINE', 'DIFF', 'SPEC'} and not self.__use_ramp:
for it, b in iter_material_color(stroke, self.__material_attribute):
sv = it.object
a = sv.attribute.color
diff --git a/release/scripts/startup/bl_ui/properties_freestyle.py b/release/scripts/startup/bl_ui/properties_freestyle.py
index 31a638d3c7e..c5716dff86d 100644
--- a/release/scripts/startup/bl_ui/properties_freestyle.py
+++ b/release/scripts/startup/bl_ui/properties_freestyle.py
@@ -344,7 +344,7 @@ class RENDERLAYER_PT_freestyle_linestyle(RenderLayerFreestyleEditorButtonsPanel,
row.prop(modifier, "material_attribute", text="")
sub = row.column()
sub.prop(modifier, "use_ramp")
- if modifier.material_attribute in {'DIFF', 'SPEC'}:
+ if modifier.material_attribute in {'LINE', 'DIFF', 'SPEC'}:
sub.active = True
show_ramp = modifier.use_ramp
else:
@@ -691,5 +691,37 @@ class RENDERLAYER_PT_freestyle_linestyle(RenderLayerFreestyleEditorButtonsPanel,
pass
+# Material properties
+
+class MaterialFreestyleButtonsPanel():
+ bl_space_type = 'PROPERTIES'
+ bl_region_type = 'WINDOW'
+ bl_context = "material"
+ # COMPAT_ENGINES must be defined in each subclass, external engines can add themselves here
+
+ @classmethod
+ def poll(cls, context):
+ scene = context.scene
+ material = context.material
+ with_freestyle = bpy.app.build_options.freestyle
+ return with_freestyle and material and scene and scene.render.use_freestyle and \
+ (scene.render.engine in cls.COMPAT_ENGINES)
+
+
+class MATERIAL_PT_freestyle_line(MaterialFreestyleButtonsPanel, Panel):
+ bl_label = "Freestyle Line"
+ bl_options = {'DEFAULT_CLOSED'}
+ COMPAT_ENGINES = {'BLENDER_RENDER'} # TODO: 'CYCLES'
+
+ def draw(self, context):
+ layout = self.layout
+
+ mat = context.material
+
+ row = layout.row()
+ row.prop(mat, "line_color", text="")
+ row.prop(mat, "line_priority", text="Priority")
+
+
if __name__ == "__main__": # only for live edit.
bpy.utils.register_module(__name__)
diff --git a/source/blender/blenkernel/BKE_blender.h b/source/blender/blenkernel/BKE_blender.h
index 67d5b1ec6ec..0af45a147a4 100644
--- a/source/blender/blenkernel/BKE_blender.h
+++ b/source/blender/blenkernel/BKE_blender.h
@@ -42,7 +42,7 @@ extern "C" {
* and keep comment above the defines.
* Use STRINGIFY() rather than defining with quotes */
#define BLENDER_VERSION 271
-#define BLENDER_SUBVERSION 0
+#define BLENDER_SUBVERSION 1
/* 262 was the last editmesh release but it has compatibility code for bmesh data */
#define BLENDER_MINVERSION 270
#define BLENDER_MINSUBVERSION 5
diff --git a/source/blender/blenkernel/intern/linestyle.c b/source/blender/blenkernel/intern/linestyle.c
index 8ef966a7288..d92fa328e87 100644
--- a/source/blender/blenkernel/intern/linestyle.c
+++ b/source/blender/blenkernel/intern/linestyle.c
@@ -279,7 +279,7 @@ LineStyleModifier *BKE_add_linestyle_color_modifier(FreestyleLineStyle *linestyl
break;
case LS_MODIFIER_MATERIAL:
((LineStyleColorModifier_Material *)m)->color_ramp = add_colorband(1);
- ((LineStyleColorModifier_Material *)m)->mat_attr = LS_MODIFIER_MATERIAL_DIFF;
+ ((LineStyleColorModifier_Material *)m)->mat_attr = LS_MODIFIER_MATERIAL_LINE;
break;
default:
return NULL; /* unknown modifier type */
@@ -424,7 +424,7 @@ LineStyleModifier *BKE_add_linestyle_alpha_modifier(FreestyleLineStyle *linestyl
{
LineStyleAlphaModifier_Material *p = (LineStyleAlphaModifier_Material *)m;
p->curve = curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
- p->mat_attr = LS_MODIFIER_MATERIAL_DIFF;
+ p->mat_attr = LS_MODIFIER_MATERIAL_ALPHA;
break;
}
default:
@@ -583,7 +583,7 @@ LineStyleModifier *BKE_add_linestyle_thickness_modifier(FreestyleLineStyle *line
{
LineStyleThicknessModifier_Material *p = (LineStyleThicknessModifier_Material *)m;
p->curve = curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
- p->mat_attr = LS_MODIFIER_MATERIAL_DIFF;
+ p->mat_attr = LS_MODIFIER_MATERIAL_LINE;
p->value_min = 0.0f;
p->value_max = 1.0f;
break;
diff --git a/source/blender/blenloader/intern/versioning_270.c b/source/blender/blenloader/intern/versioning_270.c
index b812cf13d3b..7fa9b4eeee0 100644
--- a/source/blender/blenloader/intern/versioning_270.c
+++ b/source/blender/blenloader/intern/versioning_270.c
@@ -298,4 +298,16 @@ void blo_do_versions_270(FileData *fd, Library *UNUSED(lib), Main *main)
}
}
}
+
+ if (!MAIN_VERSION_ATLEAST(main, 271, 1)) {
+ if (!DNA_struct_elem_find(fd->filesdna, "Material", "float", "line[4]")) {
+ Material *mat;
+
+ for (mat = main->mat.first; mat; mat = mat->id.next) {
+ mat->line_col[0] = mat->line_col[1] = mat->line_col[2] = 0.0f;
+ mat->line_col[3] = mat->alpha;
+ }
+ }
+
+ }
}
diff --git a/source/blender/blenloader/intern/versioning_defaults.c b/source/blender/blenloader/intern/versioning_defaults.c
index 1e881eb11f9..fdedd3f4edd 100644
--- a/source/blender/blenloader/intern/versioning_defaults.c
+++ b/source/blender/blenloader/intern/versioning_defaults.c
@@ -35,6 +35,7 @@
#include "DNA_space_types.h"
#include "DNA_userdef_types.h"
#include "DNA_mesh_types.h"
+#include "DNA_material_types.h"
#include "BKE_main.h"
@@ -48,6 +49,7 @@ void BLO_update_defaults_startup_blend(Main *main)
SceneRenderLayer *srl;
FreestyleLineStyle *linestyle;
Mesh *me;
+ Material *mat;
for (scene = main->scene.first; scene; scene = scene->id.next) {
scene->r.im_format.planes = R_IMF_PLANES_RGBA;
@@ -86,5 +88,10 @@ void BLO_update_defaults_startup_blend(Main *main)
for (me = main->mesh.first; me; me = me->id.next) {
me->smoothresh = DEG2RADF(180.0f);
}
+
+ for (mat = main->mat.first; mat; mat = mat->id.next) {
+ mat->line_col[0] = mat->line_col[1] = mat->line_col[2] = 0.0f;
+ mat->line_col[3] = 1.0f;
+ }
}
diff --git a/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp b/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp
index 26a304ccf69..dbbc4f77c26 100644
--- a/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp
+++ b/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp
@@ -578,12 +578,14 @@ void BlenderFileLoader::insertShapeNode(ObjectInstanceRen *obi, int id)
Material *mat = vlr->mat;
if (mat) {
+ tmpMat.setLine(mat->line_col[0], mat->line_col[1], mat->line_col[2], mat->line_col[3]);
tmpMat.setDiffuse(mat->r, mat->g, mat->b, mat->alpha);
tmpMat.setSpecular(mat->specr, mat->specg, mat->specb, mat->spectra);
float s = 1.0 * (mat->har + 1) / 4 ; // in Blender: [1;511] => in OpenGL: [0;128]
if (s > 128.f)
s = 128.f;
tmpMat.setShininess(s);
+ tmpMat.setPriority(mat->line_priority);
}
if (meshFrsMaterials.empty()) {
diff --git a/source/blender/freestyle/intern/python/BPy_FrsMaterial.cpp b/source/blender/freestyle/intern/python/BPy_FrsMaterial.cpp
index f967fc64ac6..15cc4c3a0b0 100644
--- a/source/blender/freestyle/intern/python/BPy_FrsMaterial.cpp
+++ b/source/blender/freestyle/intern/python/BPy_FrsMaterial.cpp
@@ -64,11 +64,13 @@ PyDoc_STRVAR(FrsMaterial_doc,
" :arg brother: A Material object.\n"
" :type brother: :class:`Material`\n"
"\n"
-".. method:: __init__(diffuse, ambient, specular, emission, shininess)\n"
+".. method:: __init__(line, diffuse, ambient, specular, emission, shininess, priority)\n"
"\n"
-" Builds a Material from its diffuse, ambient, specular, emissive\n"
-" colors and a shininess coefficient.\n"
+" Builds a Material from its line, diffuse, ambient, specular, emissive\n"
+" colors, a shininess coefficient and line color priority.\n"
"\n"
+" :arg line: The line color.\n"
+" :type line: :class:`mathutils.Vector`, list or tuple of 4 float values\n"
" :arg diffuse: The diffuse color.\n"
" :type diffuse: :class:`mathutils.Vector`, list or tuple of 4 float values\n"
" :arg ambient: The ambient color.\n"
@@ -78,14 +80,17 @@ PyDoc_STRVAR(FrsMaterial_doc,
" :arg emission: The emissive color.\n"
" :type emission: :class:`mathutils.Vector`, list or tuple of 4 float values\n"
" :arg shininess: The shininess coefficient.\n"
-" :type shininess: :class:float");
+" :type shininess: :class:float\n"
+" :arg priority: The line color priority.\n"
+" :type priority: :class:int");
static int FrsMaterial_init(BPy_FrsMaterial *self, PyObject *args, PyObject *kwds)
{
static const char *kwlist_1[] = {"brother", NULL};
- static const char *kwlist_2[] = {"diffuse", "ambient", "specular", "emission", "shininess", NULL};
+ static const char *kwlist_2[] = {"line", "diffuse", "ambient", "specular", "emission", "shininess", "priority", NULL};
PyObject *brother = 0;
- float diffuse[4], ambient[4], specular[4], emission[4], shininess;
+ float line[4], diffuse[4], ambient[4], specular[4], emission[4], shininess;
+ int priority;
if (PyArg_ParseTupleAndKeywords(args, kwds, "|O!", (char **)kwlist_1, &FrsMaterial_Type, &brother)) {
if (!brother) {
@@ -101,14 +106,15 @@ static int FrsMaterial_init(BPy_FrsMaterial *self, PyObject *args, PyObject *kwd
}
}
else if (PyErr_Clear(),
- PyArg_ParseTupleAndKeywords(args, kwds, "O&O&O&O&f", (char **)kwlist_2,
+ PyArg_ParseTupleAndKeywords(args, kwds, "O&O&O&O&O&fi", (char **)kwlist_2,
+ convert_v4, line,
convert_v4, diffuse,
convert_v4, ambient,
convert_v4, specular,
convert_v4, emission,
- &shininess))
+ &shininess, &priority))
{
- self->m = new FrsMaterial(diffuse, ambient, specular, emission, shininess);
+ self->m = new FrsMaterial(line, diffuse, ambient, specular, emission, shininess, priority);
}
else {
PyErr_SetString(PyExc_TypeError, "invalid argument(s)");
@@ -135,6 +141,7 @@ static PyObject *FrsMaterial_repr(BPy_FrsMaterial *self)
#define MATHUTILS_SUBTYPE_SPECULAR 2
#define MATHUTILS_SUBTYPE_AMBIENT 3
#define MATHUTILS_SUBTYPE_EMISSION 4
+#define MATHUTILS_SUBTYPE_LINE 5
static int FrsMaterial_mathutils_check(BaseMathObject *bmo)
{
@@ -147,6 +154,12 @@ static int FrsMaterial_mathutils_get(BaseMathObject *bmo, int subtype)
{
BPy_FrsMaterial *self = (BPy_FrsMaterial *)bmo->cb_user;
switch (subtype) {
+ case MATHUTILS_SUBTYPE_LINE:
+ bmo->data[0] = self->m->lineR();
+ bmo->data[1] = self->m->lineG();
+ bmo->data[2] = self->m->lineB();
+ bmo->data[3] = self->m->lineA();
+ break;
case MATHUTILS_SUBTYPE_DIFFUSE:
bmo->data[0] = self->m->diffuseR();
bmo->data[1] = self->m->diffuseG();
@@ -181,6 +194,9 @@ static int FrsMaterial_mathutils_set(BaseMathObject *bmo, int subtype)
{
BPy_FrsMaterial *self = (BPy_FrsMaterial *)bmo->cb_user;
switch (subtype) {
+ case MATHUTILS_SUBTYPE_LINE:
+ self->m->setLine(bmo->data[0], bmo->data[1], bmo->data[2], bmo->data[3]);
+ break;
case MATHUTILS_SUBTYPE_DIFFUSE:
self->m->setDiffuse(bmo->data[0], bmo->data[1], bmo->data[2], bmo->data[3]);
break;
@@ -203,6 +219,12 @@ static int FrsMaterial_mathutils_get_index(BaseMathObject *bmo, int subtype, int
{
BPy_FrsMaterial *self = (BPy_FrsMaterial *)bmo->cb_user;
switch (subtype) {
+ case MATHUTILS_SUBTYPE_LINE:
+ {
+ const float *color = self->m->line();
+ bmo->data[index] = color[index];
+ }
+ break;
case MATHUTILS_SUBTYPE_DIFFUSE:
{
const float *color = self->m->diffuse();
@@ -238,6 +260,11 @@ static int FrsMaterial_mathutils_set_index(BaseMathObject *bmo, int subtype, int
BPy_FrsMaterial *self = (BPy_FrsMaterial *)bmo->cb_user;
float color[4];
switch (subtype) {
+ case MATHUTILS_SUBTYPE_LINE:
+ copy_v4_v4(color, self->m->line());
+ color[index] = bmo->data[index];
+ self->m->setLine(color[0], color[1], color[2], color[3]);
+ break;
case MATHUTILS_SUBTYPE_DIFFUSE:
copy_v4_v4(color, self->m->diffuse());
color[index] = bmo->data[index];
@@ -281,6 +308,28 @@ void FrsMaterial_mathutils_register_callback()
/*----------------------FrsMaterial get/setters ----------------------------*/
+PyDoc_STRVAR(FrsMaterial_line_doc,
+"RGBA components of the line color of the material.\n"
+"\n"
+":type: mathutils.Vector");
+
+static PyObject *FrsMaterial_line_get(BPy_FrsMaterial *self, void *UNUSED(closure))
+{
+ return Vector_CreatePyObject_cb((PyObject *)self, 4, FrsMaterial_mathutils_cb_index, MATHUTILS_SUBTYPE_LINE);
+}
+
+static int FrsMaterial_line_set(BPy_FrsMaterial *self, PyObject *value, void *UNUSED(closure))
+{
+ float color[4];
+ if (mathutils_array_parse(color, 4, 4, value,
+ "value must be a 4-dimensional vector") == -1)
+ {
+ return -1;
+ }
+ self->m->setLine(color[0], color[1], color[2], color[3]);
+ return 0;
+}
+
PyDoc_STRVAR(FrsMaterial_diffuse_doc,
"RGBA components of the diffuse color of the material.\n"
"\n"
@@ -390,7 +439,30 @@ static int FrsMaterial_shininess_set(BPy_FrsMaterial *self, PyObject *value, voi
return 0;
}
+PyDoc_STRVAR(FrsMaterial_priority_doc,
+"Line color priority of the material.\n"
+"\n"
+":type: int");
+
+static PyObject *FrsMaterial_priority_get(BPy_FrsMaterial *self, void *UNUSED(closure))
+{
+ return PyLong_FromLong(self->m->priority());
+}
+
+static int FrsMaterial_priority_set(BPy_FrsMaterial *self, PyObject *value, void *UNUSED(closure))
+{
+ int scalar;
+ if ((scalar = PyLong_AsLong(value)) == -1 && PyErr_Occurred()) {
+ PyErr_SetString(PyExc_TypeError, "value must be an integer");
+ return -1;
+ }
+ self->m->setPriority(scalar);
+ return 0;
+}
+
static PyGetSetDef BPy_FrsMaterial_getseters[] = {
+ {(char *)"line", (getter)FrsMaterial_line_get, (setter)FrsMaterial_line_set,
+ (char *)FrsMaterial_line_doc, NULL},
{(char *)"diffuse", (getter)FrsMaterial_diffuse_get, (setter)FrsMaterial_diffuse_set,
(char *)FrsMaterial_diffuse_doc, NULL},
{(char *)"specular", (getter)FrsMaterial_specular_get, (setter)FrsMaterial_specular_set,
@@ -401,6 +473,8 @@ static PyGetSetDef BPy_FrsMaterial_getseters[] = {
(char *)FrsMaterial_emission_doc, NULL},
{(char *)"shininess", (getter)FrsMaterial_shininess_get, (setter)FrsMaterial_shininess_set,
(char *)FrsMaterial_shininess_doc, NULL},
+ {(char *)"priority", (getter)FrsMaterial_priority_get, (setter)FrsMaterial_priority_set,
+ (char *)FrsMaterial_priority_doc, NULL},
{NULL, NULL, NULL, NULL, NULL} /* Sentinel */
};
diff --git a/source/blender/freestyle/intern/scene_graph/FrsMaterial.h b/source/blender/freestyle/intern/scene_graph/FrsMaterial.h
index 4d1fc4e69c9..a00f983bbcf 100644
--- a/source/blender/freestyle/intern/scene_graph/FrsMaterial.h
+++ b/source/blender/freestyle/intern/scene_graph/FrsMaterial.h
@@ -43,7 +43,10 @@ public:
/*! Default constructor */
inline FrsMaterial();
- /*! Builds a Material from its diffuse, ambiant, specular, emissive colors and a shininess coefficient.
+ /*! Builds a Material from its line, diffuse, ambiant, specular, emissive
+ * colors, a shininess coefficient and line color priority.
+ * \param iLine
+ * A 4 element float-array containing the line color.
* \param iDiffuse
* A 4 element float-array containing the diffuse color.
* \param iAmbiant
@@ -54,9 +57,11 @@ public:
* A 4 element float-array containing the emissive color.
* \param iShininess
* The shininess coefficient.
+ * \param iPriority
+ * The line color priority.
*/
- inline FrsMaterial(const float *iDiffuse, const float *iAmbiant, const float *iSpecular, const float *iEmission,
- const float iShininess);
+ inline FrsMaterial(const float *iLine, const float *iDiffuse, const float *iAmbiant, const float *iSpecular,
+ const float *iEmission, const float iShininess, const int iPriority);
/*! Copy constructor */
inline FrsMaterial(const FrsMaterial& m);
@@ -64,6 +69,35 @@ public:
/*! Destructor */
virtual ~FrsMaterial() {}
+ /*! Returns the line color as a 4 float array */
+ inline const float *line() const
+ {
+ return Line;
+ }
+
+ /*! Returns the red component of the line color */
+ inline const float lineR() const
+ {
+ return Line[0];
+ }
+
+ /*! Returns the green component of the line color */
+ inline const float lineG() const
+ {
+ return Line[1];
+ }
+
+ /*! Returns the blue component of the line color */
+ inline const float lineB() const
+ {
+ return Line[2];
+ }
+
+ /*! Returns the alpha component of the line color */
+ inline const float lineA() const
+ {
+ return Line[3];
+ }
/*! Returns the diffuse color as a 4 float array */
inline const float *diffuse() const
@@ -191,6 +225,24 @@ public:
return Shininess;
}
+ /*! Returns the line color priority */
+ inline const int priority() const
+ {
+ return Priority;
+ }
+
+ /*! Sets the line color.
+ * \param r
+ * Red component
+ * \param g
+ * Green component
+ * \param b
+ * Blue component
+ * \param a
+ * Alpha component
+ */
+ inline void setLine(const float r, const float g, const float b, const float a);
+
/*! Sets the diffuse color.
* \param r
* Red component
@@ -245,6 +297,12 @@ public:
*/
inline void setShininess(const float s);
+ /*! Sets the line color priority.
+ * \param priority
+ * Priority
+ */
+ inline void setPriority(const int priority);
+
/* operators */
inline FrsMaterial& operator=(const FrsMaterial& m);
inline bool operator!=(const FrsMaterial& m) const;
@@ -252,11 +310,13 @@ public:
private:
/*! Material properties */
+ float Line[4];
float Diffuse[4];
float Specular[4];
float Ambient[4];
float Emission[4];
float Shininess;
+ int Priority;
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:FrsMaterial")
@@ -265,6 +325,9 @@ private:
FrsMaterial::FrsMaterial()
{
+ Line[0] = Line[1] = Line[2] = 0.0f;
+ Line[3] = 1.0f;
+
Ambient[0] = Ambient[1] = Ambient[2] = 0.2f;
Ambient[3] = 1.0f;
@@ -278,12 +341,14 @@ FrsMaterial::FrsMaterial()
Specular[3] = 1.0f;
Shininess = 0.0f;
+ Priority = 0;
}
-FrsMaterial::FrsMaterial(const float *iDiffuse, const float *iAmbiant, const float *iSpecular, const float *iEmission,
- const float iShininess)
+FrsMaterial::FrsMaterial(const float *iLine, const float *iDiffuse, const float *iAmbiant, const float *iSpecular,
+ const float *iEmission, const float iShininess, const int iPriority)
{
for (int i = 0; i < 4; i++) {
+ Line[i] = iLine[i];
Diffuse[i] = iDiffuse[i];
Specular[i] = iSpecular[i];
Ambient[i] = iAmbiant[i];
@@ -291,11 +356,13 @@ FrsMaterial::FrsMaterial(const float *iDiffuse, const float *iAmbiant, const flo
}
Shininess = iShininess;
+ Priority = iPriority;
}
FrsMaterial::FrsMaterial(const FrsMaterial& m)
{
for (int i = 0; i < 4; i++) {
+ Line[i] = m.line()[i];
Diffuse[i] = m.diffuse()[i];
Specular[i] = m.specular()[i];
Ambient[i] = m.ambient()[i];
@@ -303,6 +370,15 @@ FrsMaterial::FrsMaterial(const FrsMaterial& m)
}
Shininess = m.shininess();
+ Priority = m.priority();
+}
+
+void FrsMaterial::setLine(const float r, const float g, const float b, const float a)
+{
+ Line[0] = r;
+ Line[1] = g;
+ Line[2] = b;
+ Line[3] = a;
}
void FrsMaterial::setDiffuse(const float r, const float g, const float b, const float a)
@@ -342,9 +418,15 @@ void FrsMaterial::setShininess(const float s)
Shininess = s;
}
+void FrsMaterial::setPriority(const int priority)
+{
+ Priority = priority;
+}
+
FrsMaterial& FrsMaterial::operator=(const FrsMaterial& m)
{
for (int i = 0; i < 4; i++) {
+ Line[i] = m.line()[i];
Diffuse[i] = m.diffuse()[i];
Specular[i] = m.specular()[i];
Ambient[i] = m.ambient()[i];
@@ -352,6 +434,7 @@ FrsMaterial& FrsMaterial::operator=(const FrsMaterial& m)
}
Shininess = m.shininess();
+ Priority = m.priority();
return *this;
}
@@ -359,8 +442,12 @@ bool FrsMaterial::operator!=(const FrsMaterial& m) const
{
if (Shininess != m.shininess())
return true;
+ if (Priority != m.priority())
+ return true;
for (int i = 0; i < 4; i++) {
+ if (Line[i] != m.line()[i])
+ return true;
if (Diffuse[i] != m.diffuse()[i])
return true;
if (Specular[i] != m.specular()[i])
diff --git a/source/blender/makesdna/DNA_linestyle_types.h b/source/blender/makesdna/DNA_linestyle_types.h
index abcb7a629ee..b90aaa7da8c 100644
--- a/source/blender/makesdna/DNA_linestyle_types.h
+++ b/source/blender/makesdna/DNA_linestyle_types.h
@@ -199,6 +199,10 @@ typedef struct LineStyleThicknessModifier_DistanceFromObject {
#define LS_MODIFIER_MATERIAL_SPEC_B 8
#define LS_MODIFIER_MATERIAL_SPEC_HARD 9
#define LS_MODIFIER_MATERIAL_ALPHA 10
+#define LS_MODIFIER_MATERIAL_LINE 11
+#define LS_MODIFIER_MATERIAL_LINE_R 12
+#define LS_MODIFIER_MATERIAL_LINE_G 13
+#define LS_MODIFIER_MATERIAL_LINE_B 14
typedef struct LineStyleColorModifier_Material {
struct LineStyleModifier modifier;
diff --git a/source/blender/makesdna/DNA_material_types.h b/source/blender/makesdna/DNA_material_types.h
index 6bcbabc226d..5fda38f52a1 100644
--- a/source/blender/makesdna/DNA_material_types.h
+++ b/source/blender/makesdna/DNA_material_types.h
@@ -178,8 +178,11 @@ typedef struct Material {
short shadowonly_flag; /* "shadowsonly" type */
short index; /* custom index for render passes */
+ /* Freestyle line settings */
+ float line_col[4];
+ short line_priority;
short vcol_alpha;
- short pad4[3];
+ int pad4;
ListBase gpumaterial; /* runtime */
} Material;
diff --git a/source/blender/makesrna/intern/rna_linestyle.c b/source/blender/makesrna/intern/rna_linestyle.c
index ef3ed4084f2..faff39e679a 100644
--- a/source/blender/makesrna/intern/rna_linestyle.c
+++ b/source/blender/makesrna/intern/rna_linestyle.c
@@ -681,16 +681,20 @@ static void rna_def_modifier_material_common(StructRNA *srna)
PropertyRNA *prop;
static EnumPropertyItem mat_attr_items[] = {
- {LS_MODIFIER_MATERIAL_DIFF, "DIFF", 0, "Diffuse", ""},
- {LS_MODIFIER_MATERIAL_DIFF_R, "DIFF_R", 0, "Diffuse Red", ""},
- {LS_MODIFIER_MATERIAL_DIFF_G, "DIFF_G", 0, "Diffuse Green", ""},
- {LS_MODIFIER_MATERIAL_DIFF_B, "DIFF_B", 0, "Diffuse Blue", ""},
- {LS_MODIFIER_MATERIAL_SPEC, "SPEC", 0, "Specular", ""},
- {LS_MODIFIER_MATERIAL_SPEC_R, "SPEC_R", 0, "Specular Red", ""},
- {LS_MODIFIER_MATERIAL_SPEC_G, "SPEC_G", 0, "Specular Green", ""},
- {LS_MODIFIER_MATERIAL_SPEC_B, "SPEC_B", 0, "Specular Blue", ""},
+ {LS_MODIFIER_MATERIAL_LINE, "LINE", 0, "Line Color", ""},
+ {LS_MODIFIER_MATERIAL_LINE_R, "LINE_R", 0, "Line Color Red", ""},
+ {LS_MODIFIER_MATERIAL_LINE_G, "LINE_G", 0, "Line Color Green", ""},
+ {LS_MODIFIER_MATERIAL_LINE_B, "LINE_B", 0, "Line Color Blue", ""},
+ {LS_MODIFIER_MATERIAL_DIFF, "DIFF", 0, "Diffuse Color", ""},
+ {LS_MODIFIER_MATERIAL_DIFF_R, "DIFF_R", 0, "Diffuse Color Red", ""},
+ {LS_MODIFIER_MATERIAL_DIFF_G, "DIFF_G", 0, "Diffuse Color Green", ""},
+ {LS_MODIFIER_MATERIAL_DIFF_B, "DIFF_B", 0, "Diffuse Color Blue", ""},
+ {LS_MODIFIER_MATERIAL_SPEC, "SPEC", 0, "Specular Color", ""},
+ {LS_MODIFIER_MATERIAL_SPEC_R, "SPEC_R", 0, "Specular Color Red", ""},
+ {LS_MODIFIER_MATERIAL_SPEC_G, "SPEC_G", 0, "Specular Color Green", ""},
+ {LS_MODIFIER_MATERIAL_SPEC_B, "SPEC_B", 0, "Specular Color Blue", ""},
{LS_MODIFIER_MATERIAL_SPEC_HARD, "SPEC_HARD", 0, "Specular Hardness", ""},
- {LS_MODIFIER_MATERIAL_ALPHA, "ALPHA", 0, "Alpha", ""},
+ {LS_MODIFIER_MATERIAL_ALPHA, "ALPHA", 0, "Alpha Transparency", ""},
{0, NULL, 0, NULL, NULL}
};
diff --git a/source/blender/makesrna/intern/rna_material.c b/source/blender/makesrna/intern/rna_material.c
index 734d98f1029..4ad208dc7f6 100644
--- a/source/blender/makesrna/intern/rna_material.c
+++ b/source/blender/makesrna/intern/rna_material.c
@@ -931,6 +931,20 @@ static void rna_def_material_colors(StructRNA *srna)
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Specular Ramp Factor", "Blending factor (also uses alpha in Colorband)");
RNA_def_property_update(prop, 0, "rna_Material_update");
+
+ /* Freestyle line color */
+ prop = RNA_def_property(srna, "line_color", PROP_FLOAT, PROP_COLOR);
+ RNA_def_property_float_sdna(prop, NULL, "line_col");
+ RNA_def_property_array(prop, 4);
+ RNA_def_property_ui_text(prop, "Line Color", "Line color used for Freestyle line rendering");
+ RNA_def_property_update(prop, 0, "rna_Material_update");
+
+ prop = RNA_def_property(srna, "line_priority", PROP_INT, PROP_NONE);
+ RNA_def_property_int_sdna(prop, NULL, "line_priority");
+ RNA_def_property_range(prop, 0, 32767);
+ RNA_def_property_ui_text(prop, "Line Priority",
+ "The line color of a higher priority is used at material boundaries");
+ RNA_def_property_update(prop, 0, "rna_Material_update");
}
static void rna_def_material_diffuse(StructRNA *srna)