diff options
author | Dominik Fill <dominikfill> | 2022-09-09 01:03:54 +0300 |
---|---|---|
committer | Hans Goudey <h.goudey@me.com> | 2022-09-09 01:03:54 +0300 |
commit | 4a71765f9a41d6e13b36a53b121338bc373887ac (patch) | |
tree | f6d032a04a7b42d2ec798266a4ddeb5aae6702ee | |
parent | ff8cd484181fb6c6ee03ebd10433cdd176b1c323 (diff) |
Fix T100521: Nodes added with link drag search not added to frame
Use macro NODE_OT_translate_attach for attaching node created through
link-drag-search to frame, as suggested by Leon Schittek (@lone_noel)
in D15888.
Differential Revision: https://developer.blender.org/D15920
-rw-r--r-- | source/blender/editors/space_node/link_drag_search.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_node/link_drag_search.cc b/source/blender/editors/space_node/link_drag_search.cc index 21d5d8d7d26..a4be0a65230 100644 --- a/source/blender/editors/space_node/link_drag_search.cc +++ b/source/blender/editors/space_node/link_drag_search.cc @@ -227,7 +227,7 @@ static void link_drag_search_exec_fn(bContext *C, void *arg1, void *arg2) ED_node_tree_propagate_change(C, &bmain, snode.edittree); /* Start translation operator with the new node. */ - wmOperatorType *ot = WM_operatortype_find("TRANSFORM_OT_translate", true); + wmOperatorType *ot = WM_operatortype_find("NODE_OT_translate_attach", true); BLI_assert(ot); PointerRNA ptr; WM_operator_properties_create_ptr(&ptr, ot); |