diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2013-05-18 16:21:01 +0400 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2013-05-18 16:21:01 +0400 |
commit | 040279679c229fb6ca4d3c6424166492a02e5cc1 (patch) | |
tree | 75dbc1fad1e0d4ea81b0523c5e0b7dbb4c6e73e2 | |
parent | ac2fa65dd97749574437b066df000af3b0698035 (diff) |
Comment out coordinates mapping made in rev55469
Such mapping only worked foe compositor output node
(with some issues btw) and failed dramatically for
nodes like previews and viewers.
For now let's behave the same way as border+crop
worked in 2.66 for until proper feature support
is ready (which could take some time).
Fixes #35313: object and ID anti-aliased masks get messed up
when using border render + crop
-rw-r--r-- | source/blender/compositor/operations/COM_CompositorOperation.cpp | 2 | ||||
-rw-r--r-- | source/blender/compositor/operations/COM_RenderLayersBaseProg.cpp | 5 |
2 files changed, 7 insertions, 0 deletions
diff --git a/source/blender/compositor/operations/COM_CompositorOperation.cpp b/source/blender/compositor/operations/COM_CompositorOperation.cpp index f46aae9e455..383682b1474 100644 --- a/source/blender/compositor/operations/COM_CompositorOperation.cpp +++ b/source/blender/compositor/operations/COM_CompositorOperation.cpp @@ -145,6 +145,7 @@ void CompositorOperation::executeRegion(rcti *rect, unsigned int tileNumber) bool breaked = false; int dx = 0, dy = 0; +#if 0 const RenderData *rd = this->m_rd; if (rd->mode & R_BORDER && rd->mode & R_CROP) { @@ -181,6 +182,7 @@ void CompositorOperation::executeRegion(rcti *rect, unsigned int tileNumber) dx = rd->border.xmin * full_width - (full_width - this->getWidth()) / 2.0f; dy = rd->border.ymin * full_height - (full_height - this->getHeight()) / 2.0f; } +#endif for (y = y1; y < y2 && (!breaked); y++) { for (x = x1; x < x2 && (!breaked); x++) { diff --git a/source/blender/compositor/operations/COM_RenderLayersBaseProg.cpp b/source/blender/compositor/operations/COM_RenderLayersBaseProg.cpp index 3421b0a2b34..b50dca33f3b 100644 --- a/source/blender/compositor/operations/COM_RenderLayersBaseProg.cpp +++ b/source/blender/compositor/operations/COM_RenderLayersBaseProg.cpp @@ -112,6 +112,7 @@ void RenderLayersBaseProg::doInterpolation(float output[4], float x, float y, Pi void RenderLayersBaseProg::executePixel(float output[4], float x, float y, PixelSampler sampler) { +#if 0 const RenderData *rd = this->m_rd; int dx = 0, dy = 0; @@ -129,6 +130,10 @@ void RenderLayersBaseProg::executePixel(float output[4], float x, float y, Pixel int ix = x - dx; int iy = y - dy; +#else + int ix = x; + int iy = y; +#endif if (this->m_inputBuffer == NULL || ix < 0 || iy < 0 || ix >= (int)this->getWidth() || iy >= (int)this->getHeight() ) { zero_v4(output); |