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authorJoseph Eagar <joeedh@gmail.com>2009-07-21 12:39:58 +0400
committerJoseph Eagar <joeedh@gmail.com>2009-07-21 12:39:58 +0400
commit19a2da9303d9ccb0ac28abe5ef2f70f638844ea1 (patch)
treed83b96b2c375869b8cd0967ac8bbf957cef4413a
parentdc78be0d104890d99e506e49f6afe6d8f2a1b9fd (diff)
first pass at the uv code. uv editor now mostly uses new bmesh structures for uvs.
-rw-r--r--source/blender/blenkernel/intern/editderivedbmesh.c6
-rw-r--r--source/blender/bmesh/bmesh_queries.h4
-rw-r--r--source/blender/bmesh/intern/bmesh_mesh.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_polygon.c27
-rw-r--r--source/blender/bmesh/operators/mesh_conv.c14
-rw-r--r--source/blender/editors/include/ED_mesh.h22
-rw-r--r--source/blender/editors/include/ED_uvedit.h8
-rw-r--r--source/blender/editors/mesh/bmesh_select.c59
-rw-r--r--source/blender/editors/mesh/bmesh_tools.c59
-rw-r--r--source/blender/editors/mesh/bmeshutils.c177
-rw-r--r--source/blender/editors/mesh/editmesh_add.c47
-rw-r--r--source/blender/editors/mesh/editmesh_mods.c63
-rw-r--r--source/blender/editors/screen/Makefile1
-rw-r--r--source/blender/editors/screen/SConscript2
-rw-r--r--source/blender/editors/screen/screen_ops.c22
-rw-r--r--source/blender/editors/space_image/Makefile1
-rw-r--r--source/blender/editors/space_image/SConscript2
-rw-r--r--source/blender/editors/space_image/space_image.c27
-rw-r--r--source/blender/editors/transform/transform_conversions.c60
-rw-r--r--source/blender/editors/uvedit/SConscript2
-rw-r--r--source/blender/editors/uvedit/uvedit_draw.c474
-rw-r--r--source/blender/editors/uvedit/uvedit_intern.h32
-rw-r--r--source/blender/editors/uvedit/uvedit_ops.c1657
-rw-r--r--source/blender/makesdna/DNA_meshdata_types.h6
24 files changed, 1624 insertions, 1150 deletions
diff --git a/source/blender/blenkernel/intern/editderivedbmesh.c b/source/blender/blenkernel/intern/editderivedbmesh.c
index fa9747ec54f..bfea1600121 100644
--- a/source/blender/blenkernel/intern/editderivedbmesh.c
+++ b/source/blender/blenkernel/intern/editderivedbmesh.c
@@ -192,11 +192,11 @@ static void BMEdit_RecalcTesselation_intern(BMEditMesh *tm)
looptris[i*3+1] = efa->v2->tmp.p;
looptris[i*3+2] = efa->v3->tmp.p;
- if (looptris[i*3]->head.eflag2 > looptris[i*3+1]->head.eflag2);
+ if (looptris[i*3]->head.eflag2 < looptris[i*3+1]->head.eflag2);
SWAP(BMLoop*, looptris[i*3], looptris[i*3+1]);
- if (looptris[i*3+1]->head.eflag2 > looptris[i*3+2]->head.eflag2);
+ if (looptris[i*3+1]->head.eflag2 < looptris[i*3+2]->head.eflag2);
SWAP(BMLoop*, looptris[i*3+1], looptris[i*3+2]);
- if (looptris[i*3]->head.eflag2 > looptris[i*3+1]->head.eflag2);
+ if (looptris[i*3]->head.eflag2 < looptris[i*3+1]->head.eflag2);
SWAP(BMLoop*, looptris[i*3], looptris[i*3+1]);
i += 1;
diff --git a/source/blender/bmesh/bmesh_queries.h b/source/blender/bmesh/bmesh_queries.h
index ddcd67a3bab..dc38004929e 100644
--- a/source/blender/bmesh/bmesh_queries.h
+++ b/source/blender/bmesh/bmesh_queries.h
@@ -3,6 +3,10 @@
#include <stdio.h>
/*Queries*/
+
+/*get the area of face f*/
+float BM_face_area(BMFace *f);
+
/*counts number of elements of type type are in the mesh.*/
int BM_Count_Element(struct BMesh *bm, int type);
diff --git a/source/blender/bmesh/intern/bmesh_mesh.c b/source/blender/bmesh/intern/bmesh_mesh.c
index 4339e22b45e..10aa4f2fdd4 100644
--- a/source/blender/bmesh/intern/bmesh_mesh.c
+++ b/source/blender/bmesh/intern/bmesh_mesh.c
@@ -164,6 +164,8 @@ void BM_Free_Mesh_Data(BMesh *bm)
if (bm->vtar) MEM_freeN(bm->vtar);
if (bm->plar) MEM_freeN(bm->plar);
+ BLI_freelistN(&bm->selected);
+
BMO_ClearStack(bm);
}
diff --git a/source/blender/bmesh/intern/bmesh_polygon.c b/source/blender/bmesh/intern/bmesh_polygon.c
index 9df2bb8c202..9d91a6d6d29 100644
--- a/source/blender/bmesh/intern/bmesh_polygon.c
+++ b/source/blender/bmesh/intern/bmesh_polygon.c
@@ -108,7 +108,7 @@ static void compute_poly_normal(float normal[3], float (*verts)[3], int nverts)
Normalize_d(v2);
l = INPR(v1, v2);
- if (l < 0.01 && l > -0.01)
+ if (ABS(l) < 0.1)
continue;
/* newell's method
@@ -189,6 +189,31 @@ static int compute_poly_center(float center[3], float *area, float (*verts)[3],
return 0;
}
+float BM_face_area(BMFace *f)
+{
+ BMLoop *l;
+ BMIter iter;
+ float (*verts)[3], stackv[100][3];
+ float area, center[3];
+ int i;
+
+ if (f->len <= 100)
+ verts = stackv;
+ else verts = MEM_callocN(sizeof(float)*f->len*3, "bm_face_area tmp");
+
+ i = 0;
+ BM_ITER(l, &iter, NULL, BM_LOOPS_OF_FACE, f) {
+ VECCOPY(verts[i], l->v->co);
+ i++;
+ }
+
+ compute_poly_center(center, &area, verts, f->len);
+
+ if (f->len > 100)
+ MEM_freeN(verts);
+
+ return area;
+}
/*
computes center of face in 3d. uses center of bounding box.
*/
diff --git a/source/blender/bmesh/operators/mesh_conv.c b/source/blender/bmesh/operators/mesh_conv.c
index 9944c9b8d23..47173b356bf 100644
--- a/source/blender/bmesh/operators/mesh_conv.c
+++ b/source/blender/bmesh/operators/mesh_conv.c
@@ -244,6 +244,10 @@ void bmesh_to_mesh_exec(BMesh *bm, BMOperator *op) {
mvert->flag = BMFlags_To_MEFlags(v);
BMINDEX_SET(v, i);
+
+ /*copy over customdata*/
+ CustomData_from_bmesh_block(&bm->vdata, &me->vdata, v->head.data, i);
+
i++;
mvert++;
}
@@ -262,6 +266,10 @@ void bmesh_to_mesh_exec(BMesh *bm, BMOperator *op) {
medge->flag = BMFlags_To_MEFlags(e);
BMINDEX_SET(e, i);
+
+ /*copy over customdata*/
+ CustomData_from_bmesh_block(&bm->edata, &me->edata, e->head.data, i);
+
i++;
medge++;
}
@@ -308,10 +316,16 @@ void bmesh_to_mesh_exec(BMesh *bm, BMOperator *op) {
for ( ; l; l=BMIter_Step(&liter), j++, mloop++) {
mloop->e = BMINDEX_GET(l->e);
mloop->v = BMINDEX_GET(l->v);
+
+ /*copy over customdata*/
+ CustomData_from_bmesh_block(&bm->ldata, &me->ldata, l->head.data, j);
}
if (f == bm->act_face) me->act_face = i;
+ /*copy over customdata*/
+ CustomData_from_bmesh_block(&bm->pdata, &me->pdata, f->head.data, i);
+
i++;
mpoly++;
}
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h
index dd29f270680..8a6bce21b44 100644
--- a/source/blender/editors/include/ED_mesh.h
+++ b/source/blender/editors/include/ED_mesh.h
@@ -53,6 +53,8 @@ struct BMesh;
struct BMVert;
struct BMEdge;
struct BMFace;
+struct UvVertMap;
+struct UvMapVert;
// edge and face flag both
#define EM_FGON 2
@@ -78,23 +80,26 @@ struct BMFace;
/* bmeshutils.c */
-/*this function is currently defunct, dead*/
-void EDBM_Tesselate(struct EditMesh *em);
void EDBM_RecalcNormals(struct BMEditMesh *em);
+
void EDBM_MakeEditBMesh(struct Scene *scene, struct Object *ob);
void EDBM_FreeEditBMesh(struct BMEditMesh *tm);
void EDBM_LoadEditBMesh(struct Scene *scene, struct Object *ob);
+
void EDBM_init_index_arrays(struct BMEditMesh *tm, int forvert, int foredge, int forface);
void EDBM_free_index_arrays(struct BMEditMesh *tm);
struct BMVert *EDBM_get_vert_for_index(struct BMEditMesh *tm, int index);
struct BMEdge *EDBM_get_edge_for_index(struct BMEditMesh *tm, int index);
struct BMFace *EDBM_get_face_for_index(struct BMEditMesh *tm, int index);
struct BMFace *EDBM_get_actFace(struct BMEditMesh *em, int sloppy);
+
void EDBM_selectmode_flush(struct BMEditMesh *em);
int EDBM_get_actSelection(struct BMEditMesh *em, struct BMEditSelection *ese);
+
void EDBM_editselection_center(struct BMEditMesh *em, float *center, struct BMEditSelection *ese);
void EDBM_editselection_plane(struct BMEditMesh *em, float *plane, struct BMEditSelection *ese);
void EDBM_editselection_normal(float *normal, struct BMEditSelection *ese);
+
void EDBM_selectmode_set(struct BMEditMesh *em);
void EDBM_convertsel(struct BMEditMesh *em, short oldmode, short selectmode);
@@ -104,6 +109,19 @@ void EDBM_free_backbuf(void);
int EDBM_init_backbuf_border(struct ViewContext *vc, short xmin, short ymin, short xmax, short ymax);
int EDBM_init_backbuf_circle(struct ViewContext *vc, short xs, short ys, short rads);
+void EDBM_select_swap(struct BMEditMesh *em); /* exported for UV */
+void EDBM_set_actFace(struct BMEditMesh *em, struct BMFace *efa);
+
+int EDBM_texFaceCheck(struct BMEditMesh *em);
+struct MTexPoly *EDBM_get_active_mtexpoly(struct BMEditMesh *em, struct BMFace **act_efa, int sloppy);
+
+void EDBM_free_uv_vert_map(struct UvVertMap *vmap);
+struct UvMapVert *EDBM_get_uv_map_vert(struct UvVertMap *vmap, unsigned int v);
+struct UvVertMap *EDBM_make_uv_vert_map(struct BMEditMesh *em, int selected, int do_face_idx_array, float *limit);
+
+void EDBM_toggle_select_all(struct BMEditMesh *em);
+void EDBM_set_flag_all(struct BMEditMesh *em, int flag);
+
/* meshtools.c */
intptr_t mesh_octree_table(struct Object *ob, struct BMEditMesh *em, float *co, char mode);
diff --git a/source/blender/editors/include/ED_uvedit.h b/source/blender/editors/include/ED_uvedit.h
index 74a9be75db6..e75eb751a0b 100644
--- a/source/blender/editors/include/ED_uvedit.h
+++ b/source/blender/editors/include/ED_uvedit.h
@@ -47,10 +47,10 @@ int ED_uvedit_minmax(struct Scene *scene, struct Image *ima, struct Object *obed
int ED_uvedit_test_silent(struct Object *obedit);
int ED_uvedit_test(struct Object *obedit);
-int uvedit_face_visible(struct Scene *scene, struct Image *ima, struct EditFace *efa, struct MTFace *tf);
-int uvedit_face_selected(struct Scene *scene, struct EditFace *efa, struct MTFace *tf);
-int uvedit_edge_selected(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i);
-int uvedit_uv_selected(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i);
+int uvedit_face_visible(struct Scene *scene, struct Image *ima, struct BMFace *efa, struct MTexPoly *tf);
+int uvedit_face_selected(struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa);
+int uvedit_edge_selected(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l);
+int uvedit_uv_selected(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l);
int ED_uvedit_nearest_uv(struct Scene *scene, struct Object *obedit, struct Image *ima, float co[2], float uv[2]);
diff --git a/source/blender/editors/mesh/bmesh_select.c b/source/blender/editors/mesh/bmesh_select.c
index 760bb5b65e0..8dee58caddb 100644
--- a/source/blender/editors/mesh/bmesh_select.c
+++ b/source/blender/editors/mesh/bmesh_select.c
@@ -1422,3 +1422,62 @@ void EDBM_convertsel(BMEditMesh *em, short oldmode, short selectmode)
}
}
}
+
+
+void EDBM_select_swap(BMEditMesh *em) /* exported for UV */
+{
+ BMIter iter;
+ BMVert *eve;
+ BMEdge *eed;
+ BMFace *efa;
+
+ if(em->bm->selectmode & SCE_SELECT_VERTEX) {
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (BM_TestHFlag(eve, BM_HIDDEN))
+ continue;
+ BM_Select(em->bm, eve, !BM_TestHFlag(eve, BM_SELECT));
+ }
+ }
+ else if(em->selectmode & SCE_SELECT_EDGE) {
+ BM_ITER(eed, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ if (BM_TestHFlag(eed, BM_HIDDEN))
+ continue;
+ BM_Select(em->bm, eed, !BM_TestHFlag(eed, BM_SELECT));
+ }
+ }
+ else {
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (BM_TestHFlag(efa, BM_HIDDEN))
+ continue;
+ BM_Select(em->bm, efa, !BM_TestHFlag(efa, BM_SELECT));
+ }
+
+ }
+// if (EM_texFaceCheck())
+}
+
+static int select_inverse_mesh_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+
+ EDBM_select_swap(em);
+
+ WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_select_inverse(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Select Inverse";
+ ot->idname= "MESH_OT_select_inverse";
+
+ /* api callbacks */
+ ot->exec= select_inverse_mesh_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
diff --git a/source/blender/editors/mesh/bmesh_tools.c b/source/blender/editors/mesh/bmesh_tools.c
index 194a3ea9ebe..11049bc1210 100644
--- a/source/blender/editors/mesh/bmesh_tools.c
+++ b/source/blender/editors/mesh/bmesh_tools.c
@@ -1392,3 +1392,62 @@ void MESH_OT_edge_split(wmOperatorType *ot)
RNA_def_int(ot->srna, "number_cuts", 1, 1, 10, "Number of Cuts", "", 1, INT_MAX);
}
+
+/****************** add duplicate operator ***************/
+
+static int mesh_duplicate_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ Object *ob= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh*)ob->data)->edit_btmesh;
+ BMOperator bmop;
+
+ EDBM_InitOpf(em, &bmop, op, "dupe geom=%hvef", BM_SELECT);
+
+ BMO_Exec_Op(em->bm, &bmop);
+ EDBM_clear_flag_all(em, BM_SELECT);
+
+ BMO_HeaderFlag_Buffer(em->bm, &bmop, "newout", BM_SELECT);
+
+ if (!EDBM_FinishOp(em, &bmop, op, 1))
+ return OPERATOR_CANCELLED;
+
+ DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, ob);
+
+ return OPERATOR_FINISHED;
+}
+
+static int mesh_duplicate_invoke(bContext *C, wmOperator *op, wmEvent *event)
+{
+ int ret;
+
+ WM_cursor_wait(1);
+ ret = mesh_duplicate_exec(C, op);
+ WM_cursor_wait(0);
+
+ if (ret == OPERATOR_CANCELLED)
+ return OPERATOR_CANCELLED;
+
+ RNA_int_set(op->ptr, "mode", TFM_TRANSLATION);
+ WM_operator_name_call(C, "TFM_OT_transform", WM_OP_INVOKE_REGION_WIN, op->ptr);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_duplicate(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Duplicate";
+ ot->idname= "MESH_OT_duplicate";
+
+ /* api callbacks */
+ ot->invoke= mesh_duplicate_invoke;
+ ot->exec= mesh_duplicate_exec;
+
+ ot->poll= ED_operator_editmesh;
+
+ /* to give to transform */
+ RNA_def_int(ot->srna, "mode", TFM_TRANSLATION, 0, INT_MAX, "Mode", "", 0, INT_MAX);
+}
+
diff --git a/source/blender/editors/mesh/bmeshutils.c b/source/blender/editors/mesh/bmeshutils.c
index 5e8c295d7b8..71f79f7e944 100644
--- a/source/blender/editors/mesh/bmeshutils.c
+++ b/source/blender/editors/mesh/bmeshutils.c
@@ -521,3 +521,180 @@ void undo_push_mesh(bContext *C, char *name)
{
undo_editmode_push(C, name, getEditMesh, free_undo, undoMesh_to_editbtMesh, editbtMesh_to_undoMesh, NULL);
}
+
+/*write comment here*/
+UvVertMap *EDBM_make_uv_vert_map(BMEditMesh *em, int selected, int do_face_idx_array, float *limit)
+{
+ BMVert *ev;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ /* vars from original func */
+ UvVertMap *vmap;
+ UvMapVert *buf;
+ MTexPoly *tf;
+ MLoopUV *luv;
+ unsigned int a;
+ int totverts, i, totuv;
+
+ if (do_face_idx_array)
+ EDBM_init_index_arrays(em, 0, 0, 1);
+
+ /* we need the vert */
+ totverts=0;
+ BM_ITER(ev, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ BMINDEX_SET(ev, totverts);
+ totverts++;
+ }
+
+ totuv = 0;
+
+ /* generate UvMapVert array */
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if(!selected || ((!BM_TestHFlag(efa, BM_HIDDEN)) && BM_TestHFlag(efa, BM_SELECT)))
+ totuv += efa->len;
+ }
+
+ if(totuv==0) {
+ if (do_face_idx_array)
+ EDBM_free_index_arrays(em);
+ return NULL;
+ }
+ vmap= (UvVertMap*)MEM_callocN(sizeof(*vmap), "UvVertMap");
+ if (!vmap) {
+ if (do_face_idx_array)
+ EDBM_free_index_arrays(em);
+ return NULL;
+ }
+
+ vmap->vert= (UvMapVert**)MEM_callocN(sizeof(*vmap->vert)*totverts, "UvMapVert*");
+ buf= vmap->buf= (UvMapVert*)MEM_callocN(sizeof(*vmap->buf)*totuv, "UvMapVert");
+
+ if (!vmap->vert || !vmap->buf) {
+ free_uv_vert_map(vmap);
+ if (do_face_idx_array)
+ EDBM_free_index_arrays(em);
+ return NULL;
+ }
+
+ a = 0;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if(!selected || ((!BM_TestHFlag(efa, BM_HIDDEN)) && BM_TestHFlag(efa, BM_SELECT))) {
+ i = 0;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ buf->tfindex= i;
+ buf->f= a;
+ buf->separate = 0;
+
+ buf->next= vmap->vert[BMINDEX_GET(((BMLoop*)l->head.next)->v)];
+ vmap->vert[BMINDEX_GET(l->v)]= buf;
+
+ buf++;
+ i++;
+ }
+ }
+
+ a++;
+ }
+
+ /* sort individual uvs for each vert */
+ a = 0;
+ BM_ITER(ev, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ UvMapVert *newvlist= NULL, *vlist=vmap->vert[a];
+ UvMapVert *iterv, *v, *lastv, *next;
+ float *uv, *uv2, uvdiff[2];
+
+ while(vlist) {
+ v= vlist;
+ vlist= vlist->next;
+ v->next= newvlist;
+ newvlist= v;
+
+ efa = EDBM_get_face_for_index(em, v->f);
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+
+ l = BMIter_AtIndex(em->bm, BM_LOOPS_OF_FACE, efa, v->tfindex);
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ uv = luv->uv;
+
+ lastv= NULL;
+ iterv= vlist;
+
+ while(iterv) {
+ next= iterv->next;
+ efa = EDBM_get_face_for_index(em, iterv->f);
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+
+ l = BMIter_AtIndex(em->bm, BM_LOOPS_OF_FACE, efa, iterv->tfindex);
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ uv2 = luv->uv;
+
+ Vec2Subf(uvdiff, uv2, uv);
+
+ if(fabs(uv[0]-uv2[0]) < limit[0] && fabs(uv[1]-uv2[1]) < limit[1]) {
+ if(lastv) lastv->next= next;
+ else vlist= next;
+ iterv->next= newvlist;
+ newvlist= iterv;
+ }
+ else
+ lastv=iterv;
+
+ iterv= next;
+ }
+
+ newvlist->separate = 1;
+ }
+
+ vmap->vert[a]= newvlist;
+ a++;
+ }
+
+ if (do_face_idx_array)
+ EDBM_free_index_arrays(em);
+
+ return vmap;
+}
+
+
+UvMapVert *EDBM_get_uv_map_vert(UvVertMap *vmap, unsigned int v)
+{
+ return vmap->vert[v];
+}
+
+void EDBM_free_uv_vert_map(UvVertMap *vmap)
+{
+ if (vmap) {
+ if (vmap->vert) MEM_freeN(vmap->vert);
+ if (vmap->buf) MEM_freeN(vmap->buf);
+ MEM_freeN(vmap);
+ }
+}
+
+
+/* last_sel, use em->act_face otherwise get the last selected face in the editselections
+ * at the moment, last_sel is mainly useful for gaking sure the space image dosnt flicker */
+MTexPoly *EDBM_get_active_mtexpoly(BMEditMesh *em, BMFace **act_efa, int sloppy)
+{
+ BMFace *efa = NULL;
+
+ if(!EDBM_texFaceCheck(em))
+ return NULL;
+
+ efa = EDBM_get_actFace(em, sloppy);
+
+ if (efa) {
+ if (act_efa) *act_efa = efa;
+ return CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ }
+
+ if (act_efa) *act_efa= NULL;
+ return NULL;
+}
+
+/* can we edit UV's for this mesh?*/
+int EDBM_texFaceCheck(BMEditMesh *em)
+{
+ /* some of these checks could be a touch overkill */
+ return em && em->bm->totface && CustomData_has_layer(&em->bm->pdata, CD_MTEXPOLY);
+} \ No newline at end of file
diff --git a/source/blender/editors/mesh/editmesh_add.c b/source/blender/editors/mesh/editmesh_add.c
index 4b891843f5e..806ef4c299e 100644
--- a/source/blender/editors/mesh/editmesh_add.c
+++ b/source/blender/editors/mesh/editmesh_add.c
@@ -1557,50 +1557,3 @@ void MESH_OT_primitive_ico_sphere_add(wmOperatorType *ot)
RNA_def_int(ot->srna, "subdivisions", 2, 0, 6, "Subdivisions", "", 0, 8);
RNA_def_float(ot->srna, "size", 1.0f, 0.0f, FLT_MAX, "Size", "", 0.001f, 100.00);
}
-
-/****************** add duplicate operator ***************/
-
-static int mesh_duplicate_exec(bContext *C, wmOperator *op)
-{
- Scene *scene= CTX_data_scene(C);
- Object *ob= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh(ob->data);
-
- adduplicateflag(em, SELECT);
-
- BKE_mesh_end_editmesh(ob->data, em);
-
- DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
- WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, ob);
-
- return OPERATOR_FINISHED;
-}
-
-static int mesh_duplicate_invoke(bContext *C, wmOperator *op, wmEvent *event)
-{
- WM_cursor_wait(1);
- mesh_duplicate_exec(C, op);
- WM_cursor_wait(0);
-
- RNA_int_set(op->ptr, "mode", TFM_TRANSLATION);
- WM_operator_name_call(C, "TFM_OT_transform", WM_OP_INVOKE_REGION_WIN, op->ptr);
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_duplicate(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Duplicate";
- ot->idname= "MESH_OT_duplicate";
-
- /* api callbacks */
- ot->invoke= mesh_duplicate_invoke;
- ot->exec= mesh_duplicate_exec;
-
- ot->poll= ED_operator_editmesh;
-
- /* to give to transform */
- RNA_def_int(ot->srna, "mode", TFM_TRANSLATION, 0, INT_MAX, "Mode", "", 0, INT_MAX);
-}
-
diff --git a/source/blender/editors/mesh/editmesh_mods.c b/source/blender/editors/mesh/editmesh_mods.c
index aa7a5e6b292..1d92d93442d 100644
--- a/source/blender/editors/mesh/editmesh_mods.c
+++ b/source/blender/editors/mesh/editmesh_mods.c
@@ -2683,69 +2683,6 @@ void MESH_OT_select_non_manifold(wmOperatorType *ot)
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
-void EM_select_swap(EditMesh *em) /* exported for UV */
-{
- EditVert *eve;
- EditEdge *eed;
- EditFace *efa;
-
- if(em->selectmode & SCE_SELECT_VERTEX) {
-
- for(eve= em->verts.first; eve; eve= eve->next) {
- if(eve->h==0) {
- if(eve->f & SELECT) eve->f &= ~SELECT;
- else eve->f|= SELECT;
- }
- }
- }
- else if(em->selectmode & SCE_SELECT_EDGE) {
- for(eed= em->edges.first; eed; eed= eed->next) {
- if(eed->h==0) {
- EM_select_edge(eed, !(eed->f & SELECT));
- }
- }
- }
- else {
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->h==0) {
- EM_select_face(efa, !(efa->f & SELECT));
- }
- }
- }
-
- EM_selectmode_flush(em);
-
-// if (EM_texFaceCheck())
-
-}
-
-static int select_inverse_mesh_exec(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
-
- EM_select_swap(em);
-
- WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit);
-
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_select_inverse(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Select Inverse";
- ot->idname= "MESH_OT_select_inverse";
-
- /* api callbacks */
- ot->exec= select_inverse_mesh_exec;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
static int bmesh_test_exec(bContext *C, wmOperator *op)
{
return OPERATOR_FINISHED;
diff --git a/source/blender/editors/screen/Makefile b/source/blender/editors/screen/Makefile
index 923a020afcf..ce6c59b69ed 100644
--- a/source/blender/editors/screen/Makefile
+++ b/source/blender/editors/screen/Makefile
@@ -42,6 +42,7 @@ CPPFLAGS += -I$(OPENGL_HEADERS)
CPPFLAGS += -I../../windowmanager
CPPFLAGS += -I../../blenloader
CPPFLAGS += -I../../blenkernel
+CPPFLAGS += -I../../bmesh
CPPFLAGS += -I../../blenlib
CPPFLAGS += -I../../makesdna
CPPFLAGS += -I../../makesrna
diff --git a/source/blender/editors/screen/SConscript b/source/blender/editors/screen/SConscript
index 3972efd8eed..affc6192290 100644
--- a/source/blender/editors/screen/SConscript
+++ b/source/blender/editors/screen/SConscript
@@ -5,7 +5,7 @@ sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../blenfont ../../makesdna ../../imbuf'
incs += ' ../../blenloader ../../windowmanager ../../python ../../makesrna'
-incs += ' ../../render/extern/include'
+incs += ' ../../render/extern/include ../../bmesh'
incs += ' #/intern/guardedalloc #/extern/glew/include'
defs = ''
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index 19cbf93a83c..8f0a60359c2 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -53,6 +53,7 @@
#include "BKE_report.h"
#include "BKE_screen.h"
#include "BKE_utildefines.h"
+#include "BKE_tessmesh.h"
#include "WM_api.h"
#include "WM_types.h"
@@ -228,36 +229,27 @@ int ED_operator_posemode(bContext *C)
int ED_operator_uvedit(bContext *C)
{
Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= NULL;
+ BMEditMesh *em= NULL;
if(obedit && obedit->type==OB_MESH)
- em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
-
- if(em && (em->faces.first) && (CustomData_has_layer(&em->fdata, CD_MTFACE))) {
- BKE_mesh_end_editmesh(obedit->data, em);
+ em= ((Mesh *)obedit->data)->edit_btmesh;
+ if (em && em->bm->totface && CustomData_has_layer(&em->bm->pdata, CD_MTEXPOLY))
return 1;
- }
- if(obedit)
- BKE_mesh_end_editmesh(obedit->data, em);
return 0;
}
int ED_operator_uvmap(bContext *C)
{
Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= NULL;
+ BMEditMesh *em= NULL;
if(obedit && obedit->type==OB_MESH)
- em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
+ em= ((Mesh *)obedit->data)->edit_btmesh;
- if(em && (em->faces.first)) {
- BKE_mesh_end_editmesh(obedit->data, em);
+ if(em && (em->bm->totface))
return 1;
- }
- if(obedit)
- BKE_mesh_end_editmesh(obedit->data, em);
return 0;
}
diff --git a/source/blender/editors/space_image/Makefile b/source/blender/editors/space_image/Makefile
index e7e9a9b5665..5a69cb7fc65 100644
--- a/source/blender/editors/space_image/Makefile
+++ b/source/blender/editors/space_image/Makefile
@@ -47,6 +47,7 @@ CPPFLAGS += -I../../makesrna
CPPFLAGS += -I../../imbuf
CPPFLAGS += -I../../python
CPPFLAGS += -I../../render/extern/include
+CPPFLAGS += -I../../bmesh
CPPFLAGS += -I$(NAN_GUARDEDALLOC)/include
# own include
diff --git a/source/blender/editors/space_image/SConscript b/source/blender/editors/space_image/SConscript
index e7041ef0458..5fa2509bf5f 100644
--- a/source/blender/editors/space_image/SConscript
+++ b/source/blender/editors/space_image/SConscript
@@ -5,7 +5,7 @@ sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
-incs += ' ../../render/extern/include ../../makesrna'
+incs += ' ../../render/extern/include ../../makesrna ../../bmesh'
defs = []
diff --git a/source/blender/editors/space_image/space_image.c b/source/blender/editors/space_image/space_image.c
index 709fbb6299b..512053490f9 100644
--- a/source/blender/editors/space_image/space_image.c
+++ b/source/blender/editors/space_image/space_image.c
@@ -50,6 +50,7 @@
#include "BKE_mesh.h"
#include "BKE_screen.h"
#include "BKE_utildefines.h"
+#include "BKE_tessmesh.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
@@ -256,13 +257,13 @@ static void image_refresh(const bContext *C, ScrArea *sa)
if(ima && (ima->source==IMA_SRC_VIEWER || sima->pin));
else if(obedit && obedit->type == OB_MESH) {
Mesh *me= (Mesh*)obedit->data;
- EditMesh *em= BKE_mesh_get_editmesh(me);
- MTFace *tf;
+ BMEditMesh *em= me->edit_btmesh;
+ MTexPoly *tf;
- if(em && EM_texFaceCheck(em)) {
+ if(em && EDBM_texFaceCheck(em)) {
sima->image= ima= NULL;
- tf = EM_get_active_mtface(em, NULL, NULL, 1); /* partially selected face is ok */
+ tf = EDBM_get_active_mtexpoly(em, NULL, 1); /* partially selected face is ok */
if(tf && (tf->mode & TF_TEX)) {
/* don't need to check for pin here, see above */
@@ -272,8 +273,6 @@ static void image_refresh(const bContext *C, ScrArea *sa)
else sima->curtile= tf->tile;
}
}
-
- BKE_mesh_end_editmesh(obedit->data, em);
}
}
@@ -748,13 +747,9 @@ int ED_space_image_show_uvedit(SpaceImage *sima, Object *obedit)
return 0;
if(obedit && obedit->type == OB_MESH) {
- EditMesh *em = BKE_mesh_get_editmesh(obedit->data);
- int ret;
-
- ret = EM_texFaceCheck(em);
+ BMEditMesh *em = ((Mesh*)obedit->data)->edit_btmesh;
- BKE_mesh_end_editmesh(obedit->data, em);
- return ret;
+ return EDBM_texFaceCheck(em);
}
return 0;
@@ -767,13 +762,9 @@ int ED_space_image_show_uvshadow(SpaceImage *sima, Object *obedit)
if(ED_space_image_show_paint(sima))
if(obedit && obedit->type == OB_MESH) {
- EditMesh *em = BKE_mesh_get_editmesh(obedit->data);
- int ret;
-
- ret = EM_texFaceCheck(em);
+ BMEditMesh *em = ((Mesh*)obedit->data)->edit_btmesh;
- BKE_mesh_end_editmesh(obedit->data, em);
- return ret;
+ return EDBM_texFaceCheck(em);
}
return 0;
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index f8b66dbca21..623c6bb24c3 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -2451,36 +2451,38 @@ static void UVsToTransData(SpaceImage *sima, TransData *td, TransData2D *td2d, f
static void createTransUVs(bContext *C, TransInfo *t)
{
-#if 0
SpaceImage *sima = (SpaceImage*)CTX_wm_space_data(C);
Image *ima = CTX_data_edit_image(C);
Scene *scene = CTX_data_scene(C);
TransData *td = NULL;
TransData2D *td2d = NULL;
- MTFace *tf;
+ MTexPoly *tf;
+ MLoopUV *luv;
+ BMEditMesh *em = ((Mesh *)t->obedit->data)->edit_btmesh;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
int count=0, countsel=0;
int propmode = t->flag & T_PROP_EDIT;
- EditMesh *em = ((Mesh *)t->obedit->data)->edit_mesh;
- EditFace *efa;
-
if(!ED_uvedit_test(t->obedit)) return;
/* count */
- for (efa= em->faces.first; efa; efa= efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- efa->tmp.p = tf;
+ if(!uvedit_face_visible(scene, ima, efa, tf)) {
+ BMINDEX_SET(efa, 0);
+ continue;
+ }
+
+ BMINDEX_SET(efa, 1);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ if (uvedit_uv_selected(em, scene, l))
+ countsel++;
- if (uvedit_uv_selected(scene, efa, tf, 0)) countsel++;
- if (uvedit_uv_selected(scene, efa, tf, 1)) countsel++;
- if (uvedit_uv_selected(scene, efa, tf, 2)) countsel++;
- if (efa->v4 && uvedit_uv_selected(scene, efa, tf, 3)) countsel++;
if(propmode)
- count += (efa->v4)? 4: 3;
- } else {
- efa->tmp.p = NULL;
+ count += efa->len;
}
}
@@ -2499,26 +2501,22 @@ static void createTransUVs(bContext *C, TransInfo *t)
td= t->data;
td2d= t->data2d;
- for (efa= em->faces.first; efa; efa= efa->next) {
- if ((tf=(MTFace *)efa->tmp.p)) {
- if (propmode) {
- UVsToTransData(sima, td++, td2d++, tf->uv[0], uvedit_uv_selected(scene, efa, tf, 0));
- UVsToTransData(sima, td++, td2d++, tf->uv[1], uvedit_uv_selected(scene, efa, tf, 1));
- UVsToTransData(sima, td++, td2d++, tf->uv[2], uvedit_uv_selected(scene, efa, tf, 2));
- if(efa->v4)
- UVsToTransData(sima, td++, td2d++, tf->uv[3], uvedit_uv_selected(scene, efa, tf, 3));
- } else {
- if(uvedit_uv_selected(scene, efa, tf, 0)) UVsToTransData(sima, td++, td2d++, tf->uv[0], 1);
- if(uvedit_uv_selected(scene, efa, tf, 1)) UVsToTransData(sima, td++, td2d++, tf->uv[1], 1);
- if(uvedit_uv_selected(scene, efa, tf, 2)) UVsToTransData(sima, td++, td2d++, tf->uv[2], 1);
- if(efa->v4 && uvedit_uv_selected(scene, efa, tf, 3)) UVsToTransData(sima, td++, td2d++, tf->uv[3], 1);
- }
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BMINDEX_GET(efa))
+ continue;
+
+ tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ if (!propmode && !uvedit_uv_selected(em, scene, l))
+ continue;
+
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ UVsToTransData(sima, td++, td2d++, luv->uv, uvedit_uv_selected(em, scene, l));
}
}
if (sima->flag & SI_LIVE_UNWRAP)
ED_uvedit_live_unwrap_begin(t->scene, t->obedit);
-#endif
}
void flushTransUVs(TransInfo *t)
diff --git a/source/blender/editors/uvedit/SConscript b/source/blender/editors/uvedit/SConscript
index b472b89d23d..9926eb0c7ea 100644
--- a/source/blender/editors/uvedit/SConscript
+++ b/source/blender/editors/uvedit/SConscript
@@ -5,6 +5,6 @@ sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
-incs += ' ../../makesrna #/intern/opennl/extern ../../gpu'
+incs += ' ../../makesrna #/intern/opennl/extern ../../gpu ../../bmesh'
env.BlenderLib ( 'bf_editors_uvedit', sources, Split(incs), [], libtype=['core'], priority=[45] )
diff --git a/source/blender/editors/uvedit/uvedit_draw.c b/source/blender/editors/uvedit/uvedit_draw.c
index 0a747c951f5..8ec87976064 100644
--- a/source/blender/editors/uvedit/uvedit_draw.c
+++ b/source/blender/editors/uvedit/uvedit_draw.c
@@ -28,6 +28,9 @@
#include <float.h>
#include <math.h>
#include <stdlib.h>
+#include <string.h>
+
+#include "MEM_guardedalloc.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
@@ -41,7 +44,7 @@
#include "BKE_mesh.h"
#include "BKE_object.h"
#include "BKE_utildefines.h"
-#include "BKE_mesh.h"
+#include "BKE_tessmesh.h"
#include "BLI_arithb.h"
#include "BLI_editVert.h"
@@ -120,34 +123,33 @@ static int draw_uvs_face_check(Scene *scene)
static void draw_uvs_shadow(SpaceImage *sima, Object *obedit)
{
- EditMesh *em;
- EditFace *efa;
- MTFace *tf;
+ BMEditMesh *em;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MLoopUV *luv;
- em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ em= ((Mesh*)obedit->data)->edit_btmesh;
/* draws the grey mesh when painting */
glColor3ub(112, 112, 112);
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
glBegin(GL_LINE_LOOP);
- glVertex2fv(tf->uv[0]);
- glVertex2fv(tf->uv[1]);
- glVertex2fv(tf->uv[2]);
- if(efa->v4) glVertex2fv(tf->uv[3]);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv= CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ glVertex2fv(luv->uv);
+ }
glEnd();
}
-
- BKE_mesh_end_editmesh(obedit->data, em);
}
static int draw_uvs_dm_shadow(DerivedMesh *dm)
{
/* draw shadow mesh - this is the mesh with the modifier applied */
- if(dm && dm->drawUVEdges && CustomData_has_layer(&dm->faceData, CD_MTFACE)) {
+ if(dm && dm->drawUVEdges && CustomData_has_layer(&dm->loopData, CD_MLOOPUV)) {
glColor3ub(112, 112, 112);
dm->drawUVEdges(dm);
return 1;
@@ -156,13 +158,19 @@ static int draw_uvs_dm_shadow(DerivedMesh *dm)
return 0;
}
-static void draw_uvs_stretch(SpaceImage *sima, Scene *scene, EditMesh *em, MTFace *activetf)
+static void draw_uvs_stretch(SpaceImage *sima, Scene *scene, BMEditMesh *em, MTexPoly *activetf)
{
- EditFace *efa;
- MTFace *tf;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tf;
+ MLoopUV *luv;
Image *ima= sima->image;
- float aspx, aspy, col[4], tf_uv[4][2];
-
+ V_DECLARE(tf_uv);
+ V_DECLARE(tf_uvorig);
+ float aspx, aspy, col[4], (*tf_uv)[2] = NULL, (*tf_uvorig)[2] = NULL;
+ int i;
+
ED_space_image_uv_aspect(sima, &aspx, &aspy);
switch(sima->dt_uvstretch) {
@@ -170,21 +178,37 @@ static void draw_uvs_stretch(SpaceImage *sima, Scene *scene, EditMesh *em, MTFac
{
float totarea=0.0f, totuvarea=0.0f, areadiff, uvarea, area;
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- uv_copy_aspect(tf->uv, tf_uv, aspx, aspy);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+
+ V_RESET(tf_uv);
+ V_RESET(tf_uvorig);
+
+ i = 0;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv= CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ V_GROW(tf_uv);
+ V_GROW(tf_uvorig);
+
+ tf_uvorig[i][0] = luv->uv[0];
+ tf_uvorig[i][1] = luv->uv[1];
- totarea += EM_face_area(efa);
+ i++;
+ }
+
+ poly_copy_aspect(tf_uvorig, tf_uv, aspx, aspy, efa->len);
+
+ totarea += BM_face_area(efa);
//totuvarea += tf_area(tf, efa->v4!=0);
- totuvarea += uv_area(tf_uv, efa->v4!=0);
+ totuvarea += poly_uv_area(tf_uv, efa->len);
if(uvedit_face_visible(scene, ima, efa, tf)) {
- efa->tmp.p = tf;
+ BMINDEX_SET(efa, 1);
}
else {
if(tf == activetf)
activetf= NULL;
- efa->tmp.p = NULL;
+ BMINDEX_SET(efa, 0);
}
}
@@ -192,24 +216,41 @@ static void draw_uvs_stretch(SpaceImage *sima, Scene *scene, EditMesh *em, MTFac
col[0] = 1.0;
col[1] = col[2] = 0.0;
glColor3fv(col);
- for(efa= em->faces.first; efa; efa= efa->next) {
- if((tf=(MTFace *)efa->tmp.p)) {
- glBegin(efa->v4?GL_QUADS:GL_TRIANGLES);
- glVertex2fv(tf->uv[0]);
- glVertex2fv(tf->uv[1]);
- glVertex2fv(tf->uv[2]);
- if(efa->v4) glVertex2fv(tf->uv[3]);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if(BMINDEX_GET(efa)) {
+ glBegin(GL_POLYGON);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ glVertex2fv(luv->uv);
+ }
glEnd();
}
}
}
else {
- for(efa= em->faces.first; efa; efa= efa->next) {
- if((tf=(MTFace *)efa->tmp.p)) {
- area = EM_face_area(efa) / totarea;
- uv_copy_aspect(tf->uv, tf_uv, aspx, aspy);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if(BMINDEX_GET(efa)) {
+ area = BM_face_area(efa) / totarea;
+
+ V_RESET(tf_uv);
+ V_RESET(tf_uvorig);
+
+ i = 0;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv= CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ V_GROW(tf_uv);
+ V_GROW(tf_uvorig);
+
+ tf_uvorig[i][0] = luv->uv[0];
+ tf_uvorig[i][1] = luv->uv[1];
+
+ i++;
+ }
+
+ poly_copy_aspect(tf_uvorig, tf_uv, aspx, aspy, efa->len);
+
//uvarea = tf_area(tf, efa->v4!=0) / totuvarea;
- uvarea = uv_area(tf_uv, efa->v4!=0) / totuvarea;
+ uvarea = poly_uv_area(tf_uv, efa->len) / totuvarea;
if(area < FLT_EPSILON || uvarea < FLT_EPSILON)
areadiff = 1.0;
@@ -221,11 +262,11 @@ static void draw_uvs_stretch(SpaceImage *sima, Scene *scene, EditMesh *em, MTFac
weight_to_rgb(areadiff, col, col+1, col+2);
glColor3fv(col);
- glBegin(efa->v4?GL_QUADS:GL_TRIANGLES);
- glVertex2fv(tf->uv[0]);
- glVertex2fv(tf->uv[1]);
- glVertex2fv(tf->uv[2]);
- if(efa->v4) glVertex2fv(tf->uv[3]);
+ glBegin(GL_POLYGON);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ glVertex2fv(luv->uv);
+ }
glEnd();
}
}
@@ -234,6 +275,7 @@ static void draw_uvs_stretch(SpaceImage *sima, Scene *scene, EditMesh *em, MTFac
}
case SI_UVDT_STRETCH_ANGLE:
{
+#if 0 //BMESH_TODO
float uvang1,uvang2,uvang3,uvang4;
float ang1,ang2,ang3,ang4;
float av1[3], av2[3], av3[3], av4[3]; /* use for 2d and 3d angle vectors */
@@ -244,7 +286,7 @@ static void draw_uvs_stretch(SpaceImage *sima, Scene *scene, EditMesh *em, MTFac
glShadeModel(GL_SMOOTH);
for(efa= em->faces.first; efa; efa= efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ tf= CustomData_em_get(&em->fdata, efa->head.data, CD_MTFACE);
if(uvedit_face_visible(scene, ima, efa, tf)) {
efa->tmp.p = tf;
@@ -375,11 +417,13 @@ static void draw_uvs_stretch(SpaceImage *sima, Scene *scene, EditMesh *em, MTFac
glShadeModel(GL_FLAT);
break;
+
+#endif
}
}
}
-static void draw_uvs_other(SpaceImage *sima, Scene *scene, Object *obedit, MTFace *activetf)
+static void draw_uvs_other(SpaceImage *sima, Scene *scene, Object *obedit, MTexPoly *activetf)
{
Base *base;
Image *curimage;
@@ -399,17 +443,19 @@ static void draw_uvs_other(SpaceImage *sima, Scene *scene, Object *obedit, MTFac
Mesh *me= ob->data;
if(me->mtface) {
- MFace *mface= me->mface;
- MTFace *tface= me->mtface;
- int a;
+ MPoly *mface= me->mpoly;
+ MTexPoly *tface= me->mtpoly;
+ MLoopUV *mloopuv;
+ int a, b;
- for(a=me->totface; a>0; a--, tface++, mface++) {
+ for(a=me->totpoly; a>0; a--, tface++, mface++) {
if(tface->tpage == curimage) {
glBegin(GL_LINE_LOOP);
- glVertex2fv(tface->uv[0]);
- glVertex2fv(tface->uv[1]);
- glVertex2fv(tface->uv[2]);
- if(mface->v4) glVertex2fv(tface->uv[3]);
+
+ mloopuv = me->mloopuv + mface->loopstart;
+ for (b=0; b<mface->totloop; b++, mloopuv++) {
+ glVertex2fv(mloopuv->uv);
+ }
glEnd();
}
}
@@ -423,18 +469,22 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
{
ToolSettings *ts;
Mesh *me= obedit->data;
- EditMesh *em;
- EditFace *efa, *efa_act;
- MTFace *tf, *activetf = NULL;
+ BMEditMesh *em;
+ BMFace *efa, *efa_act, *activef;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tf, *activetf = NULL;
+ MLoopUV *luv;
DerivedMesh *finaldm, *cagedm;
char col1[4], col2[4];
float pointsize;
int drawfaces, interpedges, lastsel, sel;
+ int i;
Image *ima= sima->image;
- em= BKE_mesh_get_editmesh(me);
- activetf= EM_get_active_mtface(em, &efa_act, NULL, 0); /* will be set to NULL if hidden */
-
+ em= me->edit_btmesh;
+ activetf= EDBM_get_active_mtexpoly(em, &efa_act, 0); /* will be set to NULL if hidden */
+ activef = EDBM_get_actFace(em, 0);
ts= scene->toolsettings;
drawfaces= draw_uvs_face_check(scene);
@@ -478,45 +528,46 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glEnable(GL_BLEND);
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
if(uvedit_face_visible(scene, ima, efa, tf)) {
- efa->tmp.p = tf;
- if(tf==activetf) continue; /* important the temp pointer is set above */
+ BMINDEX_SET(efa, 1);
+ if(tf==activetf) continue; /* important the temp boolean is set above */
- if(uvedit_face_selected(scene, efa, tf))
+ if(uvedit_face_selected(scene, em, efa))
glColor4ubv((GLubyte *)col2);
else
glColor4ubv((GLubyte *)col1);
-
- glBegin(efa->v4?GL_QUADS:GL_TRIANGLES);
- glVertex2fv(tf->uv[0]);
- glVertex2fv(tf->uv[1]);
- glVertex2fv(tf->uv[2]);
- if(efa->v4) glVertex2fv(tf->uv[3]);
+
+ glBegin(GL_POLYGON);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ glVertex2fv(luv->uv);
+ }
glEnd();
}
else {
if(tf == activetf)
activetf= NULL;
- efa->tmp.p = NULL;
+ BMINDEX_SET(efa, 0);
}
}
glDisable(GL_BLEND);
}
else {
/* would be nice to do this within a draw loop but most below are optional, so it would involve too many checks */
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
if(uvedit_face_visible(scene, ima, efa, tf)) {
- efa->tmp.p = tf;
+ BMINDEX_SET(efa, 1);
}
else {
if(tf == activetf)
activetf= NULL;
- efa->tmp.p = NULL;
+ BMINDEX_SET(efa, 0);
}
}
@@ -524,7 +575,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
/* 3. draw active face stippled */
- if(activetf) {
+ if(activef) {
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
UI_ThemeColor4(TH_EDITMESH_ACTIVE);
@@ -532,11 +583,11 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
glEnable(GL_POLYGON_STIPPLE);
glPolygonStipple(stipple_quarttone);
- glBegin(efa_act->v4? GL_QUADS: GL_TRIANGLES);
- glVertex2fv(activetf->uv[0]);
- glVertex2fv(activetf->uv[1]);
- glVertex2fv(activetf->uv[2]);
- if(efa_act->v4) glVertex2fv(activetf->uv[3]);
+ glBegin(GL_POLYGON);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, activef) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ glVertex2fv(luv->uv);
+ }
glEnd();
glDisable(GL_POLYGON_STIPPLE);
@@ -553,39 +604,38 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
switch(sima->dt_uv) {
case SI_UVDT_DASH:
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= (MTFace *)efa->tmp.p; /* visible faces cached */
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BMINDEX_GET(efa))
+ continue;
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
if(tf) {
cpack(0x111111);
glBegin(GL_LINE_LOOP);
- glVertex2fv(tf->uv[0]);
- glVertex2fv(tf->uv[1]);
- glVertex2fv(tf->uv[2]);
- if(efa->v4) glVertex2fv(tf->uv[3]);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ glVertex2fv(luv->uv);
+ }
glEnd();
-
+
setlinestyle(2);
cpack(0x909090);
- glBegin(GL_LINE_STRIP);
- glVertex2fv(tf->uv[0]);
- glVertex2fv(tf->uv[1]);
- glEnd();
-
- glBegin(GL_LINE_STRIP);
- glVertex2fv(tf->uv[0]);
- if(efa->v4) glVertex2fv(tf->uv[3]);
- else glVertex2fv(tf->uv[2]);
- glEnd();
-
- glBegin(GL_LINE_STRIP);
- glVertex2fv(tf->uv[1]);
- glVertex2fv(tf->uv[2]);
- if(efa->v4) glVertex2fv(tf->uv[3]);
+ glBegin(GL_LINE_LOOP);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ glVertex2fv(luv->uv);
+ }
glEnd();
+ /*glBegin(GL_LINE_STRIP);
+ luv = CustomData_bmesh_get(&em->bm->ldata, efa->loopbase->head.data, CD_MLOOPUV);
+ glVertex2fv(luv->uv);
+ luv = CustomData_bmesh_get(&em->bm->ldata, efa->loopbase->head.next->data, CD_MLOOPUV);
+ glVertex2fv(luv->uv);
+ glEnd();*/
+
setlinestyle(0);
}
}
@@ -595,34 +645,32 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
if(sima->dt_uv==SI_UVDT_WHITE) glColor3f(1.0f, 1.0f, 1.0f);
else glColor3f(0.0f, 0.0f, 0.0f);
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= (MTFace *)efa->tmp.p; /* visible faces cached */
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BMINDEX_GET(efa))
+ continue;
- if(tf) {
- glBegin(GL_LINE_LOOP);
- glVertex2fv(tf->uv[0]);
- glVertex2fv(tf->uv[1]);
- glVertex2fv(tf->uv[2]);
- if(efa->v4) glVertex2fv(tf->uv[3]);
- glEnd();
+ glBegin(GL_LINE_LOOP);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ glVertex2fv(luv->uv);
}
+ glEnd();
}
break;
case SI_UVDT_OUTLINE:
glLineWidth(3);
cpack(0x0);
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= (MTFace *)efa->tmp.p; /* visible faces cached */
-
- if(tf) {
- glBegin(GL_LINE_LOOP);
- glVertex2fv(tf->uv[0]);
- glVertex2fv(tf->uv[1]);
- glVertex2fv(tf->uv[2]);
- if(efa->v4) glVertex2fv(tf->uv[3]);
- glEnd();
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BMINDEX_GET(efa))
+ continue;
+
+ glBegin(GL_LINE_LOOP);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ glVertex2fv(luv->uv);
}
+ glEnd();
}
glLineWidth(1);
@@ -636,83 +684,60 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
if(interpedges) {
glShadeModel(GL_SMOOTH);
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= (MTFace *)efa->tmp.p; /* visible faces cached */
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BMINDEX_GET(efa))
+ continue;
- if(tf) {
- glBegin(GL_LINE_LOOP);
- sel = (uvedit_uv_selected(scene, efa, tf, 0)? 1 : 0);
- if(sel != lastsel) { glColor4ubv(sel ? (GLubyte *)col1 : (GLubyte *)col2); lastsel = sel; }
- glVertex2fv(tf->uv[0]);
-
- sel = uvedit_uv_selected(scene, efa, tf, 1)? 1 : 0;
- if(sel != lastsel) { glColor4ubv(sel ? (GLubyte *)col1 : (GLubyte *)col2); lastsel = sel; }
- glVertex2fv(tf->uv[1]);
-
- sel = uvedit_uv_selected(scene, efa, tf, 2)? 1 : 0;
+ glBegin(GL_LINE_LOOP);
+ i = 0;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ sel = (uvedit_uv_selected(em, scene, l)? 1 : 0);
if(sel != lastsel) { glColor4ubv(sel ? (GLubyte *)col1 : (GLubyte *)col2); lastsel = sel; }
- glVertex2fv(tf->uv[2]);
-
- if(efa->v4) {
- sel = uvedit_uv_selected(scene, efa, tf, 3)? 1 : 0;
- if(sel != lastsel) { glColor4ubv(sel ? (GLubyte *)col1 : (GLubyte *)col2); lastsel = sel; }
- glVertex2fv(tf->uv[3]);
- }
-
- glEnd();
+
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ glVertex2fv(luv->uv);
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.next->data, CD_MLOOPUV);
+ glVertex2fv(luv->uv);
+ i += 1;
}
+ glEnd();
}
glShadeModel(GL_FLAT);
}
else {
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= (MTFace *)efa->tmp.p; /* visible faces cached */
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BMINDEX_GET(efa))
+ continue;
- if(tf) {
- glBegin(GL_LINES);
- sel = (uvedit_edge_selected(scene, efa, tf, 0)? 1 : 0);
- if(sel != lastsel) { glColor4ubv(sel ? (GLubyte *)col1 : (GLubyte *)col2); lastsel = sel; }
- glVertex2fv(tf->uv[0]);
- glVertex2fv(tf->uv[1]);
-
- sel = uvedit_edge_selected(scene, efa, tf, 1)? 1 : 0;
- if(sel != lastsel) { glColor4ubv(sel ? (GLubyte *)col1 : (GLubyte *)col2); lastsel = sel; }
- glVertex2fv(tf->uv[1]);
- glVertex2fv(tf->uv[2]);
-
- sel = uvedit_edge_selected(scene, efa, tf, 2)? 1 : 0;
+ glBegin(GL_LINE_LOOP);
+ i = 0;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ sel = (uvedit_edge_selected(em, scene, l)? 1 : 0);
if(sel != lastsel) { glColor4ubv(sel ? (GLubyte *)col1 : (GLubyte *)col2); lastsel = sel; }
- glVertex2fv(tf->uv[2]);
-
- if(efa->v4) {
- glVertex2fv(tf->uv[3]);
-
- sel = uvedit_edge_selected(scene, efa, tf, 3)? 1 : 0;
- if(sel != lastsel) { glColor4ubv(sel ? (GLubyte *)col1 : (GLubyte *)col2); lastsel = sel; }
- glVertex2fv(tf->uv[3]);
- }
-
- glVertex2fv(tf->uv[0]);
-
- glEnd();
+
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ glVertex2fv(luv->uv);
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.next->data, CD_MLOOPUV);
+ glVertex2fv(luv->uv);
+ i += 1;
}
+ glEnd();
}
}
}
else {
/* no nice edges */
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= (MTFace *)efa->tmp.p; /* visible faces cached */
-
- if(tf) {
- glBegin(GL_LINE_LOOP);
- glVertex2fv(tf->uv[0]);
- glVertex2fv(tf->uv[1]);
- glVertex2fv(tf->uv[2]);
- if(efa->v4) glVertex2fv(tf->uv[3]);
- glEnd();
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BMINDEX_GET(efa))
+ continue;
+
+ glBegin(GL_LINE_LOOP);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ glVertex2fv(luv->uv);
}
+ glEnd();
}
}
@@ -736,11 +761,12 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
UI_ThemeColor(TH_WIRE);
bglBegin(GL_POINTS);
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= (MTFace *)efa->tmp.p; /* visible faces cached */
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BMINDEX_GET(efa))
+ continue;
- if(tf && !uvedit_face_selected(scene, efa, tf)) {
- uv_center(tf->uv, cent, efa->v4 != NULL);
+ if(!uvedit_face_selected(scene, em, efa)) {
+ poly_uv_center(em, efa, cent);
bglVertex2fv(cent);
}
}
@@ -750,11 +776,12 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
UI_ThemeColor(TH_FACE_DOT);
bglBegin(GL_POINTS);
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= (MTFace *)efa->tmp.p; /* visible faces cached */
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BMINDEX_GET(efa))
+ continue;
- if(tf && uvedit_face_selected(scene, efa, tf)) {
- uv_center(tf->uv, cent, efa->v4 != NULL);
+ if(uvedit_face_selected(scene, em, efa)) {
+ poly_uv_center(em, efa, cent);
bglVertex2fv(cent);
}
}
@@ -770,18 +797,14 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
glPointSize(pointsize);
bglBegin(GL_POINTS);
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= (MTFace *)efa->tmp.p; /* visible faces cached */
-
- if(tf) {
- if(!uvedit_uv_selected(scene, efa, tf, 0))
- bglVertex2fv(tf->uv[0]);
- if(!uvedit_uv_selected(scene, efa, tf, 1))
- bglVertex2fv(tf->uv[1]);
- if(!uvedit_uv_selected(scene, efa, tf, 2))
- bglVertex2fv(tf->uv[2]);
- if(efa->v4 && !uvedit_uv_selected(scene, efa, tf, 3))
- bglVertex2fv(tf->uv[3]);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BMINDEX_GET(efa))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ if(!uvedit_uv_selected(em, scene, l))
+ bglVertex2fv(luv->uv);
}
}
bglEnd();
@@ -792,46 +815,39 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
cpack(0xFF);
bglBegin(GL_POINTS);
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= (MTFace *)efa->tmp.p; /* visible faces cached */
-
- if(tf) {
- if(tf->unwrap & TF_PIN1)
- bglVertex2fv(tf->uv[0]);
- if(tf->unwrap & TF_PIN2)
- bglVertex2fv(tf->uv[1]);
- if(tf->unwrap & TF_PIN3)
- bglVertex2fv(tf->uv[2]);
- if(efa->v4 && (tf->unwrap & TF_PIN4))
- bglVertex2fv(tf->uv[3]);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BMINDEX_GET(efa))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ if(luv->flag & MLOOPUV_PINNED)
+ bglVertex2fv(luv->uv);
}
}
bglEnd();
/* selected uvs */
UI_ThemeColor(TH_VERTEX_SELECT);
- glPointSize(pointsize);
+ glPointSize(pointsize);
bglBegin(GL_POINTS);
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= (MTFace *)efa->tmp.p; /* visible faces cached */
-
- if(tf) {
- if(uvedit_uv_selected(scene, efa, tf, 0))
- bglVertex2fv(tf->uv[0]);
- if(uvedit_uv_selected(scene, efa, tf, 1))
- bglVertex2fv(tf->uv[1]);
- if(uvedit_uv_selected(scene, efa, tf, 2))
- bglVertex2fv(tf->uv[2]);
- if(efa->v4 && uvedit_uv_selected(scene, efa, tf, 3))
- bglVertex2fv(tf->uv[3]);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BMINDEX_GET(efa))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ if(uvedit_uv_selected(em, scene, l))
+ bglVertex2fv(luv->uv);
}
}
bglEnd();
}
glPointSize(1.0);
- BKE_mesh_end_editmesh(obedit->data, em);
}
void draw_uvedit_main(SpaceImage *sima, ARegion *ar, Scene *scene, Object *obedit)
diff --git a/source/blender/editors/uvedit/uvedit_intern.h b/source/blender/editors/uvedit/uvedit_intern.h
index cca357c8685..a203fc9b55b 100644
--- a/source/blender/editors/uvedit/uvedit_intern.h
+++ b/source/blender/editors/uvedit/uvedit_intern.h
@@ -30,12 +30,16 @@
#define ED_UVEDIT_INTERN_H
struct SpaceImage;
-struct EditFace;
-struct MTFace;
+struct MTexPoly;
struct Scene;
struct Image;
struct Object;
struct wmOperatorType;
+struct BMEditMesh;
+struct BMFace;
+struct BMLoop;
+struct BMEdge;
+struct BMVert;
#define UV_SELECT_ALL 1
#define UV_SELECT_PINNED 2
@@ -45,26 +49,28 @@ struct wmOperatorType;
#define TF_SEL_MASK(id) (TF_SEL1 << id)
/* visibility and selection */
-int uvedit_face_visible_nolocal(struct Scene *scene, struct EditFace *efa);
-int uvedit_face_visible(struct Scene *scene, struct Image *ima, struct EditFace *efa, struct MTFace *tf);
+int uvedit_face_visible_nolocal(struct Scene *scene, struct BMFace *efa);
-int uvedit_face_selected(struct Scene *scene, struct EditFace *efa, struct MTFace *tf);
-void uvedit_face_select(struct Scene *scene, struct EditFace *efa, struct MTFace *tf);
-void uvedit_face_deselect(struct Scene *scene, struct EditFace *efa, struct MTFace *tf);
+/*all the uvedit_xxxx_[de]selected functions are
+ declared in ED_uvedit.h*/
+int uvedit_face_select(struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa);
+int uvedit_face_deselect(struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa);
-int uvedit_edge_selected(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i);
-void uvedit_edge_select(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i);
-void uvedit_edge_deselect(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i);
+void uvedit_edge_select(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l);
+void uvedit_edge_deselect(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l);
-int uvedit_uv_selected(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i);
-void uvedit_uv_select(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i);
-void uvedit_uv_deselect(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i);
+void uvedit_uv_select(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l);
+void uvedit_uv_deselect(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l);
/* geometric utilities */
void uv_center(float uv[][2], float cent[2], int quad);
float uv_area(float uv[][2], int quad);
void uv_copy_aspect(float uv_orig[][2], float uv[][2], float aspx, float aspy);
+float poly_uv_area(float uv[][2], int len);
+void poly_copy_aspect(float uv_orig[][2], float uv[][2], float aspx, float aspy, int len);
+void poly_uv_center(struct BMEditMesh *em, struct BMFace *f, float cent[2]);
+
/* operators */
void UV_OT_average_islands_scale(struct wmOperatorType *ot);
void UV_OT_cube_project(struct wmOperatorType *ot);
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c
index 6f8d710ed3e..ddae9fc075b 100644
--- a/source/blender/editors/uvedit/uvedit_ops.c
+++ b/source/blender/editors/uvedit/uvedit_ops.c
@@ -30,12 +30,14 @@
#include <stdlib.h>
#include <string.h>
#include <math.h>
+#include <string.h>
#include "MEM_guardedalloc.h"
#include "DNA_object_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
+#include "DNA_image_types.h"
#include "DNA_space_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
@@ -53,6 +55,7 @@
#include "BKE_mesh.h"
#include "BKE_report.h"
#include "BKE_utildefines.h"
+#include "BKE_tessmesh.h"
#include "ED_image.h"
#include "ED_mesh.h"
@@ -70,19 +73,20 @@
#include "uvedit_intern.h"
+#define EFA_F1_FLAG 2
+
/************************* state testing ************************/
int ED_uvedit_test(Object *obedit)
{
- EditMesh *em;
+ BMEditMesh *em;
int ret;
if(obedit->type != OB_MESH)
return 0;
- em = BKE_mesh_get_editmesh(obedit->data);
- ret = EM_texFaceCheck(em);
- BKE_mesh_end_editmesh(obedit->data, em);
+ em = ((Mesh*)obedit->data)->edit_btmesh;
+ ret = EDBM_texFaceCheck(em);
return ret;
}
@@ -91,9 +95,10 @@ int ED_uvedit_test(Object *obedit)
void ED_uvedit_assign_image(Scene *scene, Object *obedit, Image *ima, Image *previma)
{
- EditMesh *em;
- EditFace *efa;
- MTFace *tf;
+ BMEditMesh *em;
+ BMFace *efa;
+ BMIter iter;
+ MTexPoly *tf;
int update= 0;
/* skip assigning these procedural images... */
@@ -104,21 +109,20 @@ void ED_uvedit_assign_image(Scene *scene, Object *obedit, Image *ima, Image *pre
if(!obedit || (obedit->type != OB_MESH))
return;
- em= BKE_mesh_get_editmesh(((Mesh*)obedit->data));
- if(!em || !em->faces.first) {
- BKE_mesh_end_editmesh(obedit->data, em);
+ em= ((Mesh*)obedit->data)->edit_btmesh;
+ if(!em || !em->bm->totface) {
return;
}
/* ensure we have a uv layer */
- if(!CustomData_has_layer(&em->fdata, CD_MTFACE)) {
- EM_add_data_layer(em, &em->fdata, CD_MTFACE);
+ if(!CustomData_has_layer(&em->bm->pdata, CD_MTEXPOLY)) {
+ BM_add_data_layer(em->bm, &em->bm->pdata, CD_MTFACE);
update= 1;
}
/* now assign to all visible faces */
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
if(uvedit_face_visible(scene, previma, efa, tf)) {
if(ima) {
@@ -140,17 +144,16 @@ void ED_uvedit_assign_image(Scene *scene, Object *obedit, Image *ima, Image *pre
/* and update depdency graph */
if(update)
DAG_object_flush_update(scene, obedit, OB_RECALC_DATA);
-
- BKE_mesh_end_editmesh(obedit->data, em);
}
/* dotile - 1, set the tile flag (from the space image)
* 2, set the tile index for the faces. */
void ED_uvedit_set_tile(bContext *C, Scene *scene, Object *obedit, Image *ima, int curtile)
{
- EditMesh *em;
- EditFace *efa;
- MTFace *tf;
+ BMEditMesh *em;
+ BMFace *efa;
+ BMIter iter;
+ MTexPoly *tf;
/* verify if we have something to do */
if(!ima || !ED_uvedit_test(obedit))
@@ -160,18 +163,17 @@ void ED_uvedit_set_tile(bContext *C, Scene *scene, Object *obedit, Image *ima, i
if(ima->type==IMA_TYPE_R_RESULT || ima->type==IMA_TYPE_COMPOSITE)
return;
- em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ em= ((Mesh*)obedit->data)->edit_btmesh;
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
- if(efa->h==0 && efa->f & SELECT)
+ if(!BM_TestHFlag(efa, BM_HIDDEN) && BM_TestHFlag(efa, BM_SELECT))
tf->tile= curtile; /* set tile index */
}
DAG_object_flush_update(scene, obedit, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_DATA, obedit);
- BKE_mesh_end_editmesh(obedit->data, em);
}
/*********************** space conversion *********************/
@@ -188,18 +190,17 @@ static void uvedit_pixel_to_float(SpaceImage *sima, float *dist, float pixeldist
/*************** visibility and selection utilities **************/
-int uvedit_face_visible_nolocal(Scene *scene, EditFace *efa)
+int uvedit_face_visible_nolocal(Scene *scene, BMFace *efa)
{
ToolSettings *ts= scene->toolsettings;
if(ts->uv_flag & UV_SYNC_SELECTION)
- return (efa->h==0);
+ return (BM_TestHFlag(efa, BM_HIDDEN)==0);
else
- return (efa->h==0 && (efa->f & SELECT));
+ return (BM_TestHFlag(efa, BM_HIDDEN)==0 && BM_TestHFlag(efa, BM_SELECT));
}
-int uvedit_face_visible(Scene *scene, Image *ima, EditFace *efa, MTFace *tf)
-{
+int uvedit_face_visible(Scene *scene, Image *ima, BMFace *efa, MTexPoly *tf) {
ToolSettings *ts= scene->toolsettings;
if(ts->uv_flag & UV_SHOW_SAME_IMAGE)
@@ -208,134 +209,216 @@ int uvedit_face_visible(Scene *scene, Image *ima, EditFace *efa, MTFace *tf)
return uvedit_face_visible_nolocal(scene, efa);
}
-int uvedit_face_selected(Scene *scene, EditFace *efa, MTFace *tf)
+int uvedit_face_selected(Scene *scene, BMEditMesh *em, BMFace *efa)
{
ToolSettings *ts= scene->toolsettings;
if(ts->uv_flag & UV_SYNC_SELECTION)
- return (efa->f & SELECT);
- else
- return (!(~tf->flag & (TF_SEL1|TF_SEL2|TF_SEL3)) &&(!efa->v4 || tf->flag & TF_SEL4));
+ return (BM_TestHFlag(efa, BM_SELECT));
+ else {
+ BMLoop *l;
+ MLoopUV *luv;
+ BMIter liter;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ if (!(luv->flag & MLOOPUV_VERTSEL))
+ return 0;
+ }
+
+ return 1;
+ }
}
-void uvedit_face_select(Scene *scene, EditFace *efa, MTFace *tf)
+int uvedit_face_select(Scene *scene, BMEditMesh *em, BMFace *efa)
{
ToolSettings *ts= scene->toolsettings;
if(ts->uv_flag & UV_SYNC_SELECTION)
- EM_select_face(efa, 1);
- else
- tf->flag |= (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
+ BM_Select(em->bm, efa, 1);
+ else {
+ BMLoop *l;
+ MLoopUV *luv;
+ BMIter liter;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ luv->flag |= MLOOPUV_VERTSEL;
+ }
+
+ return 1;
+ }
+
+ return 0;
}
-void uvedit_face_deselect(Scene *scene, EditFace *efa, MTFace *tf)
+int uvedit_face_deselect(Scene *scene, BMEditMesh *em, BMFace *efa)
{
ToolSettings *ts= scene->toolsettings;
if(ts->uv_flag & UV_SYNC_SELECTION)
- EM_select_face(efa, 0);
- else
- tf->flag &= ~(TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
+ BM_Select(em->bm, efa, 0);
+ else {
+ BMLoop *l;
+ MLoopUV *luv;
+ BMIter liter;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ luv->flag &= ~MLOOPUV_VERTSEL;
+ }
+
+ return 1;
+ }
+
+ return 0;
}
-int uvedit_edge_selected(Scene *scene, EditFace *efa, MTFace *tf, int i)
+int uvedit_edge_selected(BMEditMesh *em, Scene *scene, BMLoop *l)
{
ToolSettings *ts= scene->toolsettings;
- int nvert= (efa->v4)? 4: 3;
if(ts->uv_flag & UV_SYNC_SELECTION) {
if(ts->selectmode == SCE_SELECT_FACE)
- return (efa->f & SELECT);
- else if(ts->selectmode == SCE_SELECT_EDGE)
- return (*(&efa->e1 + i))->f & SELECT;
- else
- return (((efa->v1 + i)->f & SELECT) && ((efa->v1 + (i+1)%nvert)->f & SELECT));
+ return BM_TestHFlag(l->f, BM_SELECT);
+ else if(ts->selectmode == SCE_SELECT_EDGE) {
+ return BM_TestHFlag(l->e, BM_SELECT);
+ } else
+ return BM_TestHFlag(l->v, BM_SELECT) &&
+ BM_TestHFlag(((BMLoop*)l->head.next)->v, BM_SELECT);
+ }
+ else {
+ MLoopUV *luv1, *luv2;
+
+ luv1 = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ luv2 = CustomData_bmesh_get(&em->bm->ldata, l->head.next->data, CD_MLOOPUV);
+
+ return (luv1->flag & MLOOPUV_VERTSEL) && (luv2->flag & MLOOPUV_VERTSEL);
}
- else
- return (tf->flag & TF_SEL_MASK(i)) && (tf->flag & TF_SEL_MASK((i+1)%nvert));
}
-void uvedit_edge_select(Scene *scene, EditFace *efa, MTFace *tf, int i)
+void uvedit_edge_select(BMEditMesh *em, Scene *scene, BMLoop *l)
+
{
ToolSettings *ts= scene->toolsettings;
- int nvert= (efa->v4)? 4: 3;
if(ts->uv_flag & UV_SYNC_SELECTION) {
if(ts->selectmode == SCE_SELECT_FACE)
- EM_select_face(efa, 1);
+ BM_Select(em->bm, l->f, 1);
else if(ts->selectmode == SCE_SELECT_EDGE)
- EM_select_edge((*(&efa->e1 + i)), 1);
+ BM_Select(em->bm, l->e, 1);
else {
- (efa->v1 + i)->f |= SELECT;
- (efa->v1 + (i+1)%nvert)->f |= SELECT;
+ BM_Select(em->bm, l->e->v1, 1);
+ BM_Select(em->bm, l->e->v2, 1);
}
}
- else
- tf->flag |= TF_SEL_MASK(i)|TF_SEL_MASK((i+1)%nvert);
+ else {
+ MLoopUV *luv1, *luv2;
+
+ luv1 = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ luv2 = CustomData_bmesh_get(&em->bm->ldata, l->head.next->data, CD_MLOOPUV);
+
+ luv1->flag |= MLOOPUV_VERTSEL;
+ luv2->flag |= MLOOPUV_VERTSEL;
+ }
}
-void uvedit_edge_deselect(Scene *scene, EditFace *efa, MTFace *tf, int i)
+void uvedit_edge_deselect(BMEditMesh *em, Scene *scene, BMLoop *l)
+
{
ToolSettings *ts= scene->toolsettings;
- int nvert= (efa->v4)? 4: 3;
if(ts->uv_flag & UV_SYNC_SELECTION) {
if(ts->selectmode == SCE_SELECT_FACE)
- EM_select_face(efa, 0);
+ BM_Select(em->bm, l->f, 0);
else if(ts->selectmode == SCE_SELECT_EDGE)
- EM_select_edge((*(&efa->e1 + i)), 0);
+ BM_Select(em->bm, l->e, 0);
else {
- (efa->v1 + i)->f &= ~SELECT;
- (efa->v1 + (i+1)%nvert)->f &= ~SELECT;
+ BM_Select(em->bm, l->e->v1, 0);
+ BM_Select(em->bm, l->e->v2, 0);
}
}
- else
- tf->flag &= ~(TF_SEL_MASK(i)|TF_SEL_MASK((i+1)%nvert));
+ else {
+ MLoopUV *luv1, *luv2;
+
+ luv1 = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ luv2 = CustomData_bmesh_get(&em->bm->ldata, l->head.next->data, CD_MLOOPUV);
+
+ luv1->flag &= ~MLOOPUV_VERTSEL;
+ luv2->flag &= ~MLOOPUV_VERTSEL;
+ }
}
-int uvedit_uv_selected(Scene *scene, EditFace *efa, MTFace *tf, int i)
+int uvedit_uv_selected(BMEditMesh *em, Scene *scene, BMLoop *l)
{
ToolSettings *ts= scene->toolsettings;
if(ts->uv_flag & UV_SYNC_SELECTION) {
if(ts->selectmode == SCE_SELECT_FACE)
- return (efa->f & SELECT);
+ return BM_TestHFlag(l->f, BM_SELECT);
else
- return (*(&efa->v1 + i))->f & SELECT;
+ return BM_TestHFlag(l, BM_SELECT);
+ }
+ else {
+ MLoopUV *luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ return luv->flag & MLOOPUV_VERTSEL;
}
- else
- return tf->flag & TF_SEL_MASK(i);
}
-void uvedit_uv_select(Scene *scene, EditFace *efa, MTFace *tf, int i)
+void uvedit_uv_select(BMEditMesh *em, Scene *scene, BMLoop *l)
{
ToolSettings *ts= scene->toolsettings;
if(ts->uv_flag & UV_SYNC_SELECTION) {
if(ts->selectmode == SCE_SELECT_FACE)
- EM_select_face(efa, 1);
+ BM_Select(em->bm, l->f, 1);
else
- (*(&efa->v1 + i))->f |= SELECT;
+ BM_Select(em->bm, l->v, 1);
+ }
+ else {
+ MLoopUV *luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ luv->flag |= MLOOPUV_VERTSEL;
}
- else
- tf->flag |= TF_SEL_MASK(i);
}
-void uvedit_uv_deselect(Scene *scene, EditFace *efa, MTFace *tf, int i)
+void uvedit_uv_deselect(BMEditMesh *em, Scene *scene, BMLoop *l)
{
ToolSettings *ts= scene->toolsettings;
if(ts->uv_flag & UV_SYNC_SELECTION) {
if(ts->selectmode == SCE_SELECT_FACE)
- EM_select_face(efa, 0);
+ BM_Select(em->bm, l->f, 0);
else
- (*(&efa->v1 + i))->f &= ~SELECT;
+ BM_Select(em->bm, l->v, 0);
+ }
+ else {
+ MLoopUV *luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ luv->flag &= ~MLOOPUV_VERTSEL;
}
- else
- tf->flag &= ~TF_SEL_MASK(i);
}
/*********************** geometric utilities ***********************/
+void poly_uv_center(BMEditMesh *em, BMFace *f, float cent[2])
+{
+ BMLoop *l;
+ MLoopUV *luv;
+ BMIter liter;
+
+ cent[0] = cent[1] = 0.0f;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, f) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ cent[0] += luv->uv[0];
+ cent[1] += luv->uv[1];
+ }
+
+ cent[0] /= (float) f->len;
+ cent[1] /= (float) f->len;
+}
+
void uv_center(float uv[][2], float cent[2], int quad)
{
@@ -357,6 +440,28 @@ float uv_area(float uv[][2], int quad)
return AreaF2Dfl(uv[0], uv[1], uv[2]);
}
+float poly_uv_area(float uv[][2], int len)
+{
+ //BMESH_TODO: make this not suck
+ //maybe use scanfill? I dunno.
+
+ if(len >= 4)
+ return AreaF2Dfl(uv[0], uv[1], uv[2]) + AreaF2Dfl(uv[0], uv[2], uv[3]);
+ else
+ return AreaF2Dfl(uv[0], uv[1], uv[2]);
+
+ return 1.0;
+}
+
+void poly_copy_aspect(float uv_orig[][2], float uv[][2], float aspx, float aspy, int len)
+{
+ int i;
+ for (i=0; i<len; i++) {
+ uv[i][0] = uv_orig[i][0]*aspx;
+ uv[i][1] = uv_orig[i][1]*aspy;
+ }
+}
+
void uv_copy_aspect(float uv_orig[][2], float uv[][2], float aspx, float aspy)
{
uv[0][0] = uv_orig[0][0]*aspx;
@@ -374,33 +479,42 @@ void uv_copy_aspect(float uv_orig[][2], float uv[][2], float aspx, float aspy)
int ED_uvedit_minmax(Scene *scene, Image *ima, Object *obedit, float *min, float *max)
{
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
- EditFace *efa;
- MTFace *tf;
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tf;
+ MLoopUV *luv;
int sel;
INIT_MINMAX2(min, max);
sel= 0;
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- if(uvedit_uv_selected(scene, efa, tf, 0)) { DO_MINMAX2(tf->uv[0], min, max); sel = 1; }
- if(uvedit_uv_selected(scene, efa, tf, 1)) { DO_MINMAX2(tf->uv[1], min, max); sel = 1; }
- if(uvedit_uv_selected(scene, efa, tf, 2)) { DO_MINMAX2(tf->uv[2], min, max); sel = 1; }
- if(efa->v4 && (uvedit_uv_selected(scene, efa, tf, 3))) { DO_MINMAX2(tf->uv[3], min, max); sel = 1; }
- }
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ if (uvedit_uv_selected(em, scene, l))
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ DO_MINMAX2(luv->uv, min, max);
+ sel = 1;
+ }
}
-
- BKE_mesh_end_editmesh(obedit->data, em);
+
return sel;
}
-int uvedit_center(Scene *scene, Image *ima, Object *obedit, float *cent, int mode)
+int uvedit_center(Scene *scene, Image *ima, Object *obedit,
+ float *cent, int mode)
{
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
- EditFace *efa;
- MTFace *tf;
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tf;
+ MLoopUV *luv;
float min[2], max[2];
int change= 0;
@@ -411,14 +525,18 @@ int uvedit_center(Scene *scene, Image *ima, Object *obedit, float *cent, int mod
else if(mode==1) {
INIT_MINMAX2(min, max);
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- if(uvedit_uv_selected(scene, efa, tf, 0)) { DO_MINMAX2(tf->uv[0], min, max); change= 1;}
- if(uvedit_uv_selected(scene, efa, tf, 1)) { DO_MINMAX2(tf->uv[1], min, max); change= 1;}
- if(uvedit_uv_selected(scene, efa, tf, 2)) { DO_MINMAX2(tf->uv[2], min, max); change= 1;}
- if(efa->v4 && (uvedit_uv_selected(scene, efa, tf, 3))) { DO_MINMAX2(tf->uv[3], min, max); change= 1;}
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ if (uvedit_uv_selected(em, scene, l)) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ DO_MINMAX2(luv->uv, min, max);
+ change= 1;
+ }
}
}
}
@@ -427,108 +545,140 @@ int uvedit_center(Scene *scene, Image *ima, Object *obedit, float *cent, int mod
cent[0]= (min[0]+max[0])/2.0;
cent[1]= (min[1]+max[1])/2.0;
- BKE_mesh_end_editmesh(obedit->data, em);
return 1;
}
- BKE_mesh_end_editmesh(obedit->data, em);
return 0;
}
/************************** find nearest ****************************/
typedef struct NearestHit {
- EditFace *efa;
- MTFace *tf;
-
- int vert, uv;
- int edge, vert2;
+ BMFace *efa;
+ MTexPoly *tf;
+ BMLoop *l, *nextl;
+ MLoopUV *luv, *nextluv;
+ int lindex; //index of loop within face
+ int vert1, vert2; //index in mesh of edge vertices
} NearestHit;
-static void find_nearest_uv_edge(Scene *scene, Image *ima, EditMesh *em, float co[2], NearestHit *hit)
+static void find_nearest_uv_edge(Scene *scene, Image *ima, BMEditMesh *em, float co[2], NearestHit *hit)
{
- MTFace *tf;
- EditFace *efa;
- EditVert *eve;
+ MTexPoly *tf;
+ BMFace *efa;
+ BMLoop *l;
+ BMVert *eve;
+ BMIter iter, liter;
+ MLoopUV *luv, *nextluv;
float mindist, dist;
- int i, nverts;
+ int i;
mindist= 1e10f;
memset(hit, 0, sizeof(*hit));
- for(i=0, eve=em->verts.first; eve; eve=eve->next, i++)
- eve->tmp.l = i;
+ eve = BMIter_New(&iter, em->bm, BM_VERTS_OF_MESH, NULL);
+ for (i=0; eve; eve=BMIter_Step(&iter), i++) {
+ BMINDEX_SET(eve, i);
+ }
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- nverts= efa->v4? 4: 3;
-
- for(i=0; i<nverts; i++) {
- dist= PdistVL2Dfl(co, tf->uv[i], tf->uv[(i+1)%nverts]);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+
+ i = 0;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ nextluv = CustomData_bmesh_get(&em->bm->ldata, l->head.next->data, CD_MLOOPUV);
- if(dist < mindist) {
- hit->tf= tf;
- hit->efa= efa;
- hit->edge= i;
- mindist= dist;
+ dist= PdistVL2Dfl(co, luv->uv, nextluv->uv);
- hit->vert= (*(&efa->v1 + i))->tmp.l;
- hit->vert2= (*(&efa->v1 + ((i+1)%nverts)))->tmp.l;
- }
+ if(dist < mindist) {
+ hit->tf= tf;
+ hit->efa= efa;
+
+ hit->l = l;
+ hit->nextl = (BMLoop*)l->head.next;
+ hit->luv = luv;
+ hit->nextluv = nextluv;
+ hit->lindex = i;
+ hit->vert1 = BMINDEX_GET(hit->l->v);
+ hit->vert2 = BMINDEX_GET(((BMLoop*)hit->l->head.next)->v);
}
+
+ i++;
}
}
}
-static void find_nearest_uv_face(Scene *scene, Image *ima, EditMesh *em, float co[2], NearestHit *hit)
+static void find_nearest_uv_face(Scene *scene, Image *ima, BMEditMesh *em, float co[2], NearestHit *hit)
{
- MTFace *tf;
- EditFace *efa;
+ MTexPoly *tf;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MLoopUV *luv;
float mindist, dist, cent[2];
- int i, nverts;
mindist= 1e10f;
memset(hit, 0, sizeof(*hit));
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- nverts= efa->v4? 4: 3;
- cent[0]= cent[1]= 0.0f;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+
+ cent[0]= cent[1]= 0.0f;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
- for(i=0; i<nverts; i++) {
- cent[0] += tf->uv[i][0];
- cent[1] += tf->uv[i][1];
- }
+ cent[0] += luv->uv[0];
+ cent[1] += luv->uv[1];
+ }
- cent[0] /= nverts;
- cent[1] /= nverts;
- dist= fabs(co[0]- cent[0]) + fabs(co[1]- cent[1]);
+ cent[0] /= efa->len;
+ cent[1] /= efa->len;
+ dist= fabs(co[0]- cent[0]) + fabs(co[1]- cent[1]);
- if(dist < mindist) {
- hit->tf= tf;
- hit->efa= efa;
- mindist= dist;
- }
+ if(dist < mindist) {
+ hit->tf= tf;
+ hit->efa= efa;
+ mindist= dist;
}
}
}
-static int nearest_uv_between(MTFace *tf, int nverts, int id, float co[2], float uv[2])
+static int nearest_uv_between(BMEditMesh *em, BMFace *efa, int nverts, int id,
+ float co[2], float uv[2])
{
- float m[3], v1[3], v2[3], c1, c2;
- int id1, id2;
+ BMLoop *l;
+ MLoopUV *luv;
+ BMIter iter;
+ float m[3], v1[3], v2[3], c1, c2, *uv1, *uv2, *uv3;
+ int id1, id2, i;
- id1= (id+nverts-1)%nverts;
- id2= (id+nverts+1)%nverts;
+ id1= (id+efa->len-1)%efa->len;
+ id2= (id+efa->len+1)%efa->len;
m[0]= co[0]-uv[0];
m[1]= co[1]-uv[1];
- Vec2Subf(v1, tf->uv[id1], tf->uv[id]);
- Vec2Subf(v2, tf->uv[id2], tf->uv[id]);
+
+ i = 0;
+ BM_ITER(l, &iter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ if (i == id1)
+ uv1 = luv->uv;
+ else if (i == id)
+ uv2 = luv->uv;
+ else if (i == id2)
+ uv3 = luv->uv;
+
+ i++;
+ }
+
+ VecSubf(v1, uv1, uv);
+ VecSubf(v2, uv3, uv);
/* m and v2 on same side of v-v1? */
c1= v1[0]*m[1] - v1[1]*m[0];
@@ -544,83 +694,98 @@ static int nearest_uv_between(MTFace *tf, int nverts, int id, float co[2], float
return (c1*c2 >= 0.0f);
}
-static void find_nearest_uv_vert(Scene *scene, Image *ima, EditMesh *em, float co[2], float penalty[2], NearestHit *hit)
+static void find_nearest_uv_vert(Scene *scene, Image *ima, BMEditMesh *em,
+ float co[2], float penalty[2], NearestHit *hit)
{
- EditFace *efa;
- EditVert *eve;
- MTFace *tf;
+ BMFace *efa;
+ BMVert *eve;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tf;
+ MLoopUV *luv;
float mindist, dist;
int i, nverts;
mindist= 1e10f;
memset(hit, 0, sizeof(*hit));
- for(i=0, eve=em->verts.first; eve; eve=eve->next, i++)
- eve->tmp.l = i;
-
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- nverts= efa->v4? 4: 3;
+ eve = BMIter_New(&iter, em->bm, BM_VERTS_OF_MESH, NULL);
+ for (i=0; eve; eve=BMIter_Step(&iter), i++) {
+ BMINDEX_SET(eve, i);
+ }
- for(i=0; i<nverts; i++) {
- if(penalty && uvedit_uv_selected(scene, efa, tf, i))
- dist= fabs(co[0]-tf->uv[i][0])+penalty[0] + fabs(co[1]-tf->uv[i][1])+penalty[1];
- else
- dist= fabs(co[0]-tf->uv[i][0]) + fabs(co[1]-tf->uv[i][1]);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+
+ i = 0;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
- if(dist<=mindist) {
- if(dist==mindist)
- if(!nearest_uv_between(tf, nverts, i, co, tf->uv[i]))
- continue;
+ if(penalty && uvedit_uv_selected(em, scene, l))
+ dist= fabs(co[0]-luv->uv[0])+penalty[0] + fabs(co[1]-luv->uv[1])+penalty[1];
+ else
+ dist= fabs(co[0]-luv->uv[0]) + fabs(co[1]-luv->uv[1]);
- mindist= dist;
+ if(dist<=mindist) {
+ if(dist==mindist)
+ if(!nearest_uv_between(em, efa, efa->len, i, co, luv->uv)) {
+ i++;
+ continue;
+ }
- hit->uv= i;
- hit->tf= tf;
- hit->efa= efa;
+ mindist= dist;
- hit->vert= (*(&efa->v1 + i))->tmp.l;
- }
+ hit->l = l;
+ hit->nextl = (BMLoop*)l->head.next;
+ hit->luv = luv;
+ hit->nextluv = CustomData_bmesh_get(&em->bm->ldata, l->head.next->data, CD_MLOOPUV);
+ hit->tf= tf;
+ hit->efa= efa;
+ hit->lindex = i;
+ hit->vert1 = BMINDEX_GET(hit->l->v);
}
+
+ i++;
}
}
}
int ED_uvedit_nearest_uv(Scene *scene, Object *obedit, Image *ima, float co[2], float uv[2])
{
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
- EditFace *efa;
- MTFace *tf;
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tf;
+ MLoopUV *luv;
float mindist, dist;
- int i, nverts, found= 0;
+ int found= 0;
mindist= 1e10f;
uv[0]= co[0];
uv[1]= co[1];
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- nverts= efa->v4? 4: 3;
-
- for(i=0; i<nverts; i++) {
- dist= fabs(co[0]-tf->uv[i][0]) + fabs(co[1]-tf->uv[i][1]);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ dist= fabs(co[0]-luv->uv[0]) + fabs(co[1]-luv->uv[1]);
- if(dist<=mindist) {
- mindist= dist;
+ if(dist<=mindist) {
+ mindist= dist;
- uv[0]= tf->uv[i][0];
- uv[1]= tf->uv[i][1];
- found= 1;
- }
+ uv[0]= luv->uv[0];
+ uv[1]= luv->uv[1];
+ found= 1;
}
}
}
- BKE_mesh_end_editmesh(obedit->data, em);
return found;
}
@@ -642,26 +807,28 @@ static void uv_vertex_loop_flag(UvMapVert *first)
first->flag= 1;
}
-static UvMapVert *uv_vertex_map_get(UvVertMap *vmap, EditFace *efa, int a)
+static UvMapVert *uv_vertex_map_get(UvVertMap *vmap, BMFace *efa, int a)
{
UvMapVert *iterv, *first;
-
- first= EM_get_uv_map_vert(vmap, (*(&efa->v1 + a))->tmp.l);
+ BMLoop *l;
+
+ l = BMIter_AtIndex(NULL, BM_LOOPS_OF_FACE, efa, a);
+ first= EDBM_get_uv_map_vert(vmap, BMINDEX_GET(l->v));
for(iterv=first; iterv; iterv=iterv->next) {
if(iterv->separate)
first= iterv;
- if(iterv->f == efa->tmp.l)
+ if(iterv->f == BMINDEX_GET(efa))
return first;
}
return NULL;
}
-static int uv_edge_tag_faces(UvMapVert *first1, UvMapVert *first2, int *totface)
+static int uv_edge_tag_faces(BMEditMesh *em, UvMapVert *first1, UvMapVert *first2, int *totface)
{
UvMapVert *iterv1, *iterv2;
- EditFace *efa;
+ BMFace *efa;
int tot = 0;
/* count number of faces this edge has */
@@ -675,8 +842,8 @@ static int uv_edge_tag_faces(UvMapVert *first1, UvMapVert *first2, int *totface)
if(iterv1->f == iterv2->f) {
/* if face already tagged, don't do this edge */
- efa= EM_get_face_for_index(iterv1->f);
- if(efa->f1)
+ efa= EDBM_get_face_for_index(em, iterv1->f);
+ if(BMO_TestFlag(em->bm, efa, EFA_F1_FLAG))
return 0;
tot++;
@@ -700,8 +867,8 @@ static int uv_edge_tag_faces(UvMapVert *first1, UvMapVert *first2, int *totface)
break;
if(iterv1->f == iterv2->f) {
- efa= EM_get_face_for_index(iterv1->f);
- efa->f1= 1;
+ efa= EDBM_get_face_for_index(em, iterv1->f);
+ BMO_SetFlag(em->bm, efa, EFA_F1_FLAG);
break;
}
}
@@ -710,41 +877,47 @@ static int uv_edge_tag_faces(UvMapVert *first1, UvMapVert *first2, int *totface)
return 1;
}
-static int select_edgeloop(Scene *scene, Image *ima, EditMesh *em, NearestHit *hit, float limit[2], int extend)
+static int select_edgeloop(Scene *scene, Image *ima, BMEditMesh *em, NearestHit *hit, float limit[2], int extend)
{
- EditVert *eve;
- EditFace *efa;
- MTFace *tf;
+ BMVert *eve;
+ BMFace *efa;
+ BMIter iter, liter;
+ BMLoop *l;
+ MTexPoly *tf;
UvVertMap *vmap;
UvMapVert *iterv1, *iterv2;
int a, count, looking, nverts, starttotf, select;
/* setup */
- EM_init_index_arrays(em, 0, 0, 1);
- vmap= EM_make_uv_vert_map(em, 0, 0, limit);
+ EDBM_init_index_arrays(em, 0, 0, 1);
+ vmap= EDBM_make_uv_vert_map(em, 0, 0, limit);
- for(count=0, eve=em->verts.first; eve; count++, eve= eve->next)
- eve->tmp.l = count;
+ count = 0;
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ BMINDEX_SET(eve, count);
+ count++;
+ }
- for(count=0, efa= em->faces.first; efa; count++, efa= efa->next) {
+ count = 0;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
if(!extend) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- uvedit_face_deselect(scene, efa, tf);
+ uvedit_face_deselect(scene, em, efa);
}
-
- efa->tmp.l= count;
- efa->f1= 0;
+
+ BMO_ClearFlag(em->bm, efa, EFA_F1_FLAG);
+ BMINDEX_SET(efa, count);
+ count++;
}
-
+
/* set flags for first face and verts */
- nverts= (hit->efa->v4)? 4: 3;
- iterv1= uv_vertex_map_get(vmap, hit->efa, hit->edge);
- iterv2= uv_vertex_map_get(vmap, hit->efa, (hit->edge+1)%nverts);
+ nverts= hit->efa->len;
+ iterv1= uv_vertex_map_get(vmap, hit->efa, hit->vert1);
+ iterv2= uv_vertex_map_get(vmap, hit->efa, (hit->vert1+1)%nverts);
uv_vertex_loop_flag(iterv1);
uv_vertex_loop_flag(iterv2);
starttotf= 0;
- uv_edge_tag_faces(iterv1, iterv2, &starttotf);
+ uv_edge_tag_faces(em, iterv1, iterv2, &starttotf);
/* sorry, first edge isnt even ok */
if(iterv1->flag==0 && iterv2->flag==0) looking= 0;
@@ -755,11 +928,12 @@ static int select_edgeloop(Scene *scene, Image *ima, EditMesh *em, NearestHit *h
looking= 0;
/* find correct valence edges which are not tagged yet, but connect to tagged one */
- for(efa= em->faces.first; efa; efa=efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if(!efa->f1 && uvedit_face_visible(scene, ima, efa, tf)) {
- nverts= (efa->v4)? 4: 3;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+
+ if(!BMO_TestFlag(em->bm, efa, EFA_F1_FLAG) && uvedit_face_visible(scene, ima, efa, tf)) {
+ nverts= efa->len;
for(a=0; a<nverts; a++) {
/* check face not hidden and not tagged */
iterv1= uv_vertex_map_get(vmap, efa, a);
@@ -767,9 +941,9 @@ static int select_edgeloop(Scene *scene, Image *ima, EditMesh *em, NearestHit *h
/* check if vertex is tagged and has right valence */
if(iterv1->flag || iterv2->flag) {
- if(uv_edge_tag_faces(iterv1, iterv2, &starttotf)) {
+ if(uv_edge_tag_faces(em, iterv1, iterv2, &starttotf)) {
looking= 1;
- efa->f1= 1;
+ BMO_SetFlag(em->bm, efa, EFA_F1_FLAG);
uv_vertex_loop_flag(iterv1);
uv_vertex_loop_flag(iterv2);
@@ -782,16 +956,14 @@ static int select_edgeloop(Scene *scene, Image *ima, EditMesh *em, NearestHit *h
}
/* do the actual select/deselect */
- nverts= (hit->efa->v4)? 4: 3;
- iterv1= uv_vertex_map_get(vmap, hit->efa, hit->edge);
- iterv2= uv_vertex_map_get(vmap, hit->efa, (hit->edge+1)%nverts);
+ nverts= efa->len;
+ iterv1= uv_vertex_map_get(vmap, hit->efa, hit->vert1);
+ iterv2= uv_vertex_map_get(vmap, hit->efa, (hit->vert1+1)%nverts);
iterv1->flag= 1;
iterv2->flag= 1;
if(extend) {
- tf= CustomData_em_get(&em->fdata, hit->efa->data, CD_MTFACE);
-
- if(uvedit_uv_selected(scene, hit->efa, tf, hit->edge) && uvedit_uv_selected(scene, hit->efa, tf, hit->edge))
+ if(uvedit_uv_selected(em, scene, hit->l) && uvedit_uv_selected(em, scene, hit->l))
select= 0;
else
select= 1;
@@ -799,66 +971,82 @@ static int select_edgeloop(Scene *scene, Image *ima, EditMesh *em, NearestHit *h
else
select= 1;
- for(efa= em->faces.first; efa; efa=efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf= CustomData_em_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
- nverts= (efa->v4)? 4: 3;
- for(a=0; a<nverts; a++) {
+ a = 0;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
iterv1= uv_vertex_map_get(vmap, efa, a);
if(iterv1->flag) {
- if(select) uvedit_uv_select(scene, efa, tf, a);
- else uvedit_uv_deselect(scene, efa, tf, a);
+ if(select) uvedit_uv_select(em, scene, l);
+ else uvedit_uv_deselect(em, scene, l);
}
+
+ a++;
}
}
/* cleanup */
- EM_free_uv_vert_map(vmap);
- EM_free_index_arrays();
+ EDBM_free_uv_vert_map(vmap);
+ EDBM_free_index_arrays(em);
return (select)? 1: -1;
}
/*********************** linked select ***********************/
-static void select_linked(Scene *scene, Image *ima, EditMesh *em, float limit[2], NearestHit *hit, int extend)
+static void select_linked(Scene *scene, Image *ima, BMEditMesh *em, float limit[2], NearestHit *hit, int extend)
{
- EditFace *efa;
- MTFace *tf;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tf;
+ MLoopUV *luv;
UvVertMap *vmap;
UvMapVert *vlist, *iterv, *startv;
int a, i, nverts, j, stacksize= 0, *stack;
char *flag;
- vmap= EM_make_uv_vert_map(em, 1, 1, limit);
+ vmap= EDBM_make_uv_vert_map(em, 1, 1, limit);
if(vmap == NULL)
return;
- stack= MEM_mallocN(sizeof(*stack)* BLI_countlist(&em->faces), "UvLinkStack");
- flag= MEM_callocN(sizeof(*flag)*BLI_countlist(&em->faces), "UvLinkFlag");
+ stack= MEM_mallocN(sizeof(*stack)*em->bm->totface, "UvLinkStack");
+ flag= MEM_callocN(sizeof(*flag)*em->bm->totface, "UvLinkFlag");
if(!hit) {
- for(a=0, efa= em->faces.first; efa; efa= efa->next, a++) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ a = 0;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- if(tf->flag & (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4)) {
- stack[stacksize]= a;
- stacksize++;
- flag[a]= 1;
+ if(uvedit_face_visible(scene, ima, efa, tf)) {
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ if (luv->flag & MLOOPUV_VERTSEL) {
+ stack[stacksize]= a;
+ stacksize++;
+ flag[a]= 1;
+
+ break;
+ }
}
}
}
+ a++;
}
else {
- for(a=0, efa= em->faces.first; efa; efa= efa->next, a++) {
+ a = 0;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
if(efa == hit->efa) {
stack[stacksize]= a;
stacksize++;
flag[a]= 1;
break;
}
+
+ a++;
}
}
@@ -866,15 +1054,21 @@ static void select_linked(Scene *scene, Image *ima, EditMesh *em, float limit[2]
stacksize--;
a= stack[stacksize];
- for(j=0, efa= em->faces.first; efa; efa= efa->next, j++)
+ j = 0;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
if(j==a)
break;
- nverts= efa->v4? 4: 3;
+ j++;
+ }
+
+ nverts= efa->len;
+
+ i = 0;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
- for(i=0; i<nverts; i++) {
/* make_uv_vert_map_EM sets verts tmp.l to the indicies */
- vlist= EM_get_uv_map_vert(vmap, (*(&efa->v1 + i))->tmp.l);
+ vlist= EDBM_get_uv_map_vert(vmap, BMINDEX_GET(l->v));
startv= vlist;
@@ -890,56 +1084,74 @@ static void select_linked(Scene *scene, Image *ima, EditMesh *em, float limit[2]
break;
else if(!flag[iterv->f]) {
flag[iterv->f]= 1;
- stack[stacksize]= iterv->f;;
+ stack[stacksize]= iterv->f;
stacksize++;
}
}
+
+ i++;
}
}
- if(!extend || hit) {
- for(a=0, efa= em->faces.first; efa; efa= efa->next, a++) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if(flag[a])
- tf->flag |= (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
- else
- tf->flag &= ~(TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
+ if(!extend || hit) {
+ a = 0;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ if (flag[a])
+ luv->flag |= MLOOPUV_VERTSEL;
+ else
+ luv->flag &= ~MLOOPUV_VERTSEL;
+ }
}
}
else if(extend && hit) {
- for(a=0, efa= em->faces.first; efa; efa= efa->next, a++) {
- if(flag[a]) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if(efa->v4) {
- if((tf->flag & (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4)))
- break;
- }
- else if(tf->flag & (TF_SEL1|TF_SEL2|TF_SEL3))
+ a = 0;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ if (luv->flag & MLOOPUV_VERTSEL)
break;
}
+
+ a++;
}
if(efa) {
- for(a=0, efa= em->faces.first; efa; efa= efa->next, a++) {
- if(flag[a]) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- tf->flag &= ~(TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
+ a = 0;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!flag[a]) continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ luv->flag &= ~MLOOPUV_VERTSEL;
}
+
+ a++;
}
}
else {
- for(a=0, efa= em->faces.first; efa; efa= efa->next, a++) {
- if(flag[a]) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- tf->flag |= (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
+ a = 0;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!flag[a]) continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ luv->flag |= MLOOPUV_VERTSEL;
}
+
+ a++;
}
}
}
MEM_freeN(stack);
MEM_freeN(flag);
- EM_free_uv_vert_map(vmap);
+ EDBM_free_uv_vert_map(vmap);
}
/* ******************** mirror operator **************** */
@@ -993,31 +1205,33 @@ static void weld_align_uv(bContext *C, int tool)
Scene *scene;
Object *obedit;
Image *ima;
- EditMesh *em;
- EditFace *efa;
- MTFace *tf;
+ BMEditMesh *em;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tf;
+ MLoopUV *luv;
float cent[2], min[2], max[2];
scene= CTX_data_scene(C);
obedit= CTX_data_edit_object(C);
- em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ em= ((Mesh*)obedit->data)->edit_btmesh;
ima= CTX_data_edit_image(C);
INIT_MINMAX2(min, max);
if(tool == 'a') {
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- if(uvedit_uv_selected(scene, efa, tf, 0))
- DO_MINMAX2(tf->uv[0], min, max)
- if(uvedit_uv_selected(scene, efa, tf, 1))
- DO_MINMAX2(tf->uv[1], min, max)
- if(uvedit_uv_selected(scene, efa, tf, 2))
- DO_MINMAX2(tf->uv[2], min, max)
- if(efa->v4 && uvedit_uv_selected(scene, efa, tf, 3))
- DO_MINMAX2(tf->uv[3], min, max)
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ if (uvedit_uv_selected(em, scene, l)) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ DO_MINMAX2(luv->uv, min, max)
+ }
}
}
@@ -1027,41 +1241,39 @@ static void weld_align_uv(bContext *C, int tool)
uvedit_center(scene, ima, obedit, cent, 0);
if(tool == 'x' || tool == 'w') {
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- if(uvedit_uv_selected(scene, efa, tf, 0))
- tf->uv[0][0]= cent[0];
- if(uvedit_uv_selected(scene, efa, tf, 1))
- tf->uv[1][0]= cent[0];
- if(uvedit_uv_selected(scene, efa, tf, 2))
- tf->uv[2][0]= cent[0];
- if(efa->v4 && uvedit_uv_selected(scene, efa, tf, 3))
- tf->uv[3][0]= cent[0];
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ if (uvedit_uv_selected(em, scene, l)) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ luv->uv[0] = cent[0];
+ }
+
}
}
}
if(tool == 'y' || tool == 'w') {
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- if(uvedit_uv_selected(scene, efa, tf, 0))
- tf->uv[0][1]= cent[1];
- if(uvedit_uv_selected(scene, efa, tf, 1))
- tf->uv[1][1]= cent[1];
- if(uvedit_uv_selected(scene, efa, tf, 2))
- tf->uv[2][1]= cent[1];
- if(efa->v4 && uvedit_uv_selected(scene, efa, tf, 3))
- tf->uv[3][1]= cent[1];
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ if (uvedit_uv_selected(em, scene, l)) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ luv->uv[1] = cent[1];
+ }
+
}
}
}
DAG_object_flush_update(scene, obedit, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_DATA, obedit);
-
- BKE_mesh_end_editmesh(obedit->data, em);
}
static int align_exec(bContext *C, wmOperator *op)
@@ -1126,16 +1338,19 @@ static int stitch_exec(bContext *C, wmOperator *op)
SpaceImage *sima;
Scene *scene;
Object *obedit;
- EditMesh *em;
- EditFace *efa;
- EditVert *eve;
+ BMEditMesh *em;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ BMVert *eve;
Image *ima;
- MTFace *tf;
+ MTexPoly *tf;
+ MLoopUV *luv;
sima= (SpaceImage*)CTX_wm_space_data(C);
scene= CTX_data_scene(C);
obedit= CTX_data_edit_object(C);
- em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ em= ((Mesh*)obedit->data)->edit_btmesh;
ima= CTX_data_edit_image(C);
if(RNA_boolean_get(op->ptr, "use_limit")) {
@@ -1147,15 +1362,15 @@ static int stitch_exec(bContext *C, wmOperator *op)
pixels= RNA_float_get(op->ptr, "limit");
uvedit_pixel_to_float(sima, limit, pixels);
- EM_init_index_arrays(em, 0, 0, 1);
- vmap= EM_make_uv_vert_map(em, 1, 0, limit);
+ EDBM_init_index_arrays(em, 0, 0, 1);
+ vmap= EDBM_make_uv_vert_map(em, 1, 0, limit);
if(vmap == NULL) {
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_CANCELLED;
}
-
- for(a=0, eve= em->verts.first; eve; a++, eve= eve->next) {
+
+ a = 0;
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
vlist= EM_get_uv_map_vert(vmap, a);
while(vlist) {
@@ -1166,12 +1381,15 @@ static int stitch_exec(bContext *C, wmOperator *op)
if((iterv != vlist) && iterv->separate)
break;
- efa = EM_get_face_for_index(iterv->f);
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ efa = EDBM_get_face_for_index(em, iterv->f);
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
- if(uvedit_uv_selected(scene, efa, tf, iterv->tfindex)) {
- newuv[0] += tf->uv[iterv->tfindex][0];
- newuv[1] += tf->uv[iterv->tfindex][1];
+ l = BMIter_AtIndex(em->bm, BM_LOOPS_OF_FACE, efa, iterv->tfindex);
+ if (uvedit_uv_selected(em, scene, l)) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ newuv[0] += luv->uv[0];
+ newuv[1] += luv->uv[1];
vtot++;
}
}
@@ -1183,95 +1401,72 @@ static int stitch_exec(bContext *C, wmOperator *op)
if((iterv != vlist) && iterv->separate)
break;
- efa = EM_get_face_for_index(iterv->f);
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ efa = EDBM_get_face_for_index(em, iterv->f);
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+
+ l = BMIter_AtIndex(em->bm, BM_LOOPS_OF_FACE, efa, iterv->tfindex);
+ if (uvedit_uv_selected(em, scene, l)) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
- if(uvedit_uv_selected(scene, efa, tf, iterv->tfindex)) {
- tf->uv[iterv->tfindex][0]= newuv[0];
- tf->uv[iterv->tfindex][1]= newuv[1];
+ luv->uv[0] = newuv[0];
+ luv->uv[1] = newuv[1];
+ vtot++;
}
}
}
vlist= iterv;
}
+
+ a++;
}
- EM_free_uv_vert_map(vmap);
- EM_free_index_arrays();
+ EDBM_free_uv_vert_map(vmap);
+ EDBM_free_index_arrays(em);
}
else {
UVVertAverage *uv_average, *uvav;
int count;
// index and count verts
- for(count=0, eve=em->verts.first; eve; count++, eve= eve->next)
- eve->tmp.l = count;
+ count=0;
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ BMINDEX_SET(eve, count);
+ count++;
+ }
uv_average= MEM_callocN(sizeof(UVVertAverage)*count, "Stitch");
// gather uv averages per vert
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- if(uvedit_uv_selected(scene, efa, tf, 0)) {
- uvav = uv_average + efa->v1->tmp.l;
- uvav->count++;
- uvav->uv[0] += tf->uv[0][0];
- uvav->uv[1] += tf->uv[0][1];
- }
-
- if(uvedit_uv_selected(scene, efa, tf, 1)) {
- uvav = uv_average + efa->v2->tmp.l;
- uvav->count++;
- uvav->uv[0] += tf->uv[1][0];
- uvav->uv[1] += tf->uv[1][1];
- }
-
- if(uvedit_uv_selected(scene, efa, tf, 2)) {
- uvav = uv_average + efa->v3->tmp.l;
- uvav->count++;
- uvav->uv[0] += tf->uv[2][0];
- uvav->uv[1] += tf->uv[2][1];
- }
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ if(uvedit_uv_selected(em, scene, l)) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ uvav = uv_average + BMINDEX_GET(l->v);
- if(efa->v4 && uvedit_uv_selected(scene, efa, tf, 3)) {
- uvav = uv_average + efa->v4->tmp.l;
uvav->count++;
- uvav->uv[0] += tf->uv[3][0];
- uvav->uv[1] += tf->uv[3][1];
+ uvav->uv[0] += luv->uv[0];
+ uvav->uv[1] += luv->uv[1];
}
}
}
// apply uv welding
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- if(uvedit_uv_selected(scene, efa, tf, 0)) {
- uvav = uv_average + efa->v1->tmp.l;
- tf->uv[0][0] = uvav->uv[0]/uvav->count;
- tf->uv[0][1] = uvav->uv[1]/uvav->count;
- }
-
- if(uvedit_uv_selected(scene, efa, tf, 1)) {
- uvav = uv_average + efa->v2->tmp.l;
- tf->uv[1][0] = uvav->uv[0]/uvav->count;
- tf->uv[1][1] = uvav->uv[1]/uvav->count;
- }
-
- if(uvedit_uv_selected(scene, efa, tf, 2)) {
- uvav = uv_average + efa->v3->tmp.l;
- tf->uv[2][0] = uvav->uv[0]/uvav->count;
- tf->uv[2][1] = uvav->uv[1]/uvav->count;
- }
-
- if(efa->v4 && uvedit_uv_selected(scene, efa, tf, 3)) {
- uvav = uv_average + efa->v4->tmp.l;
- tf->uv[3][0] = uvav->uv[0]/uvav->count;
- tf->uv[3][1] = uvav->uv[1]/uvav->count;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ if(uvedit_uv_selected(em, scene, l)) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ uvav = uv_average + BMINDEX_GET(l->v);
+ luv->uv[0] = uvav->uv[0]/uvav->count;
+ luv->uv[1] = uvav->uv[1]/uvav->count;
}
}
}
@@ -1282,7 +1477,6 @@ static int stitch_exec(bContext *C, wmOperator *op)
DAG_object_flush_update(scene, obedit, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_DATA, obedit);
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
}
@@ -1309,36 +1503,39 @@ static int select_inverse_exec(bContext *C, wmOperator *op)
Scene *scene;
ToolSettings *ts;
Object *obedit;
- EditMesh *em;
- EditFace *efa;
+ BMEditMesh *em;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
Image *ima;
- MTFace *tf;
+ MTexPoly *tf;
+ MLoopUV *luv;
scene= CTX_data_scene(C);
ts= CTX_data_tool_settings(C);
obedit= CTX_data_edit_object(C);
- em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ em= ((Mesh*)obedit->data)->edit_btmesh;
ima= CTX_data_edit_image(C);
if(ts->uv_flag & UV_SYNC_SELECTION) {
- EM_select_swap(em);
+ EDBM_select_swap(em);
}
else {
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf = CustomData_em_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- tf->flag ^= TF_SEL1;
- tf->flag ^= TF_SEL2;
- tf->flag ^= TF_SEL3;
- if(efa->v4) tf->flag ^= TF_SEL4;
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ luv->flag = luv->flag ^ MLOOPUV_VERTSEL;
}
}
}
WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit);
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
}
@@ -1361,54 +1558,59 @@ static int de_select_all_exec(bContext *C, wmOperator *op)
Scene *scene;
ToolSettings *ts;
Object *obedit;
- EditMesh *em;
- EditFace *efa;
+ BMEditMesh *em;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
Image *ima;
- MTFace *tf;
- int sel;
+ MTexPoly *tf;
+ MLoopUV *luv;
+ int sel = 1;
scene= CTX_data_scene(C);
ts= CTX_data_tool_settings(C);
obedit= CTX_data_edit_object(C);
- em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ em= ((Mesh*)obedit->data)->edit_btmesh;
ima= CTX_data_edit_image(C);
if(ts->uv_flag & UV_SYNC_SELECTION) {
EDBM_toggle_select_all(((Mesh*)obedit->data)->edit_btmesh);
}
else {
- sel= 0;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- if(tf->flag & (TF_SEL1+TF_SEL2+TF_SEL3+TF_SEL4)) {
- sel= 1;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ if (luv->flag & MLOOPUV_VERTSEL) {
+ sel= 0;
break;
}
}
}
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- if(efa->v4) {
- if(sel) tf->flag &= ~(TF_SEL1+TF_SEL2+TF_SEL3+TF_SEL4);
- else tf->flag |= (TF_SEL1+TF_SEL2+TF_SEL3+TF_SEL4);
- }
- else {
- if(sel) tf->flag &= ~(TF_SEL1+TF_SEL2+TF_SEL3+TF_SEL4);
- else tf->flag |= (TF_SEL1+TF_SEL2+TF_SEL3);
- }
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ if (sel) luv->flag |= MLOOPUV_VERTSEL;
+ else luv->flag &= ~MLOOPUV_VERTSEL;
}
}
}
WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit);
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
}
@@ -1426,7 +1628,7 @@ void UV_OT_select_all_toggle(wmOperatorType *ot)
/* ******************** mouse select operator **************** */
-static int sticky_select(float *limit, int hitv[4], int v, float *hituv[4], float *uv, int sticky)
+static int sticky_select(float *limit, int hitv[4], int v, float *hituv[4], float *uv, int sticky, int hitlen)
{
int i;
@@ -1435,7 +1637,7 @@ static int sticky_select(float *limit, int hitv[4], int v, float *hituv[4], floa
if(sticky == SI_STICKY_DISABLE)
return 0;
- for(i=0; i<4; i++) {
+ for(i=0; i<hitlen; i++) {
if(hitv[i] == v) {
if(sticky == SI_STICKY_LOC) {
if(fabs(hituv[i][0]-uv[0]) < limit[0] && fabs(hituv[i][1]-uv[1]) < limit[1])
@@ -1456,14 +1658,20 @@ static int mouse_select(bContext *C, float co[2], int extend, int loop)
ToolSettings *ts= CTX_data_tool_settings(C);
Object *obedit= CTX_data_edit_object(C);
Image *ima= CTX_data_edit_image(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
- EditFace *efa;
- MTFace *tf;
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tf;
+ MLoopUV *luv;
NearestHit hit;
- int a, i, select = 1, selectmode, sticky, sync, hitv[4], nvert;
- int flush = 0; /* 0 == dont flush, 1 == sel, -1 == desel; only use when selection sync is enabled */
- float limit[2], *hituv[4], penalty[2];
-
+ int a, i, select = 1, selectmode, sticky, sync, *hitv=NULL, nvert;
+ V_DECLARE(hitv);
+ int flush = 0, hitlen=0; /* 0 == dont flush, 1 == sel, -1 == desel; only use when selection sync is enabled */
+ float limit[2], **hituv = NULL;
+ V_DECLARE(hituv);
+ float penalty[2];
+
uvedit_pixel_to_float(sima, limit, 0.05f);
uvedit_pixel_to_float(sima, penalty, 5.0f);
@@ -1491,76 +1699,88 @@ static int mouse_select(bContext *C, float co[2], int extend, int loop)
/* find edge */
find_nearest_uv_edge(scene, ima, em, co, &hit);
if(hit.efa == NULL) {
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_CANCELLED;
}
+
+ hitlen = 0;
}
else if(selectmode == UV_SELECT_VERTEX) {
/* find vertex */
find_nearest_uv_vert(scene, ima, em, co, penalty, &hit);
if(hit.efa == NULL) {
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_CANCELLED;
}
/* mark 1 vertex as being hit */
- for(i=0; i<4; i++)
+ for(i=0; i<hit.efa->len; i++) {
+ V_GROW(hitv);
+ V_GROW(hituv);
hitv[i]= 0xFFFFFFFF;
+ }
+
+ hitv[hit.lindex]= hit.vert1;
+ hituv[hit.lindex]= hit.luv->uv;
- hitv[hit.uv]= hit.vert;
- hituv[hit.uv]= hit.tf->uv[hit.uv];
+ hitlen = hit.efa->len;
}
else if(selectmode == UV_SELECT_EDGE) {
/* find edge */
find_nearest_uv_edge(scene, ima, em, co, &hit);
if(hit.efa == NULL) {
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_CANCELLED;
}
/* mark 2 edge vertices as being hit */
- for(i=0; i<4; i++)
+ for(i=0; i<hit.efa->len; i++) {
+ V_GROW(hitv);
+ V_GROW(hituv);
hitv[i]= 0xFFFFFFFF;
+ }
+
+ nvert= hit.efa->len;
- nvert= (hit.efa->v4)? 4: 3;
+ hitv[hit.lindex]= hit.vert1;
+ hitv[(hit.lindex+1)%nvert]= hit.vert2;
+ hituv[hit.lindex]= hit.luv->uv;
+ hituv[(hit.lindex+1)%nvert]= hit.nextluv->uv;
- hitv[hit.edge]= hit.vert;
- hitv[(hit.edge+1)%nvert]= hit.vert2;
- hituv[hit.edge]= hit.tf->uv[hit.edge];
- hituv[(hit.edge+1)%nvert]= hit.tf->uv[(hit.edge+1)%nvert];
+ hitlen = hit.efa->len;
}
else if(selectmode == UV_SELECT_FACE) {
/* find face */
find_nearest_uv_face(scene, ima, em, co, &hit);
if(hit.efa == NULL) {
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_CANCELLED;
}
/* make active */
- EM_set_actFace(em, hit.efa);
+ EDBM_set_actFace(em, hit.efa);
/* mark all face vertices as being hit */
- for(i=0; i<4; i++)
- hituv[i]= hit.tf->uv[i];
+ i = 0;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, hit.efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
- hitv[0]= hit.efa->v1->tmp.l;
- hitv[1]= hit.efa->v2->tmp.l;
- hitv[2]= hit.efa->v3->tmp.l;
+ V_GROW(hitv);
+ V_GROW(hituv);
+ hituv[i]= luv->uv;
+ hitv[i] = BMINDEX_GET(l->v);
+ i++;
+ }
- if(hit.efa->v4) hitv[3]= hit.efa->v4->tmp.l;
- else hitv[3]= 0xFFFFFFFF;
+ hitlen = hit.efa->len;
}
else if(selectmode == UV_SELECT_ISLAND) {
find_nearest_uv_vert(scene, ima, em, co, NULL, &hit);
if(hit.efa==NULL) {
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_CANCELLED;
}
+
+ hitlen = 0;
}
else {
- BKE_mesh_end_editmesh(obedit->data, em);
+ hitlen = 0;
return OPERATOR_CANCELLED;
}
@@ -1574,36 +1794,36 @@ static int mouse_select(bContext *C, float co[2], int extend, int loop)
else if(extend) {
if(selectmode == UV_SELECT_VERTEX) {
/* (de)select uv vertex */
- if(uvedit_uv_selected(scene, hit.efa, hit.tf, hit.uv)) {
- uvedit_uv_deselect(scene, hit.efa, hit.tf, hit.uv);
+ if(uvedit_uv_selected(em, scene, hit.l)) {
+ uvedit_uv_deselect(em, scene, hit.l);
select= 0;
}
else {
- uvedit_uv_select(scene, hit.efa, hit.tf, hit.uv);
+ uvedit_uv_select(em, scene, hit.l);
select= 1;
}
flush = 1;
}
else if(selectmode == UV_SELECT_EDGE) {
/* (de)select edge */
- if(uvedit_edge_selected(scene, hit.efa, hit.tf, hit.edge)) {
- uvedit_edge_deselect(scene, hit.efa, hit.tf, hit.edge);
+ if(uvedit_edge_selected(em, scene, hit.l)) {
+ uvedit_edge_deselect(em, scene, hit.l);
select= 0;
}
else {
- uvedit_edge_select(scene, hit.efa, hit.tf, hit.edge);
+ uvedit_edge_select(em, scene, hit.l);
select= 1;
}
flush = 1;
}
else if(selectmode == UV_SELECT_FACE) {
/* (de)select face */
- if(uvedit_face_selected(scene, hit.efa, hit.tf)) {
- uvedit_face_deselect(scene, hit.efa, hit.tf);
+ if(uvedit_face_selected(scene, em, hit.efa)) {
+ uvedit_face_deselect(scene, em, hit.efa);
select= 0;
}
else {
- uvedit_face_select(scene, hit.efa, hit.tf);
+ uvedit_face_select(scene, em, hit.efa);
select= 1;
}
flush = -1;
@@ -1611,97 +1831,89 @@ static int mouse_select(bContext *C, float co[2], int extend, int loop)
/* (de)select sticky uv nodes */
if(sticky != SI_STICKY_DISABLE) {
- EditVert *ev;
-
- for(a=0, ev=em->verts.first; ev; ev = ev->next, a++)
- ev->tmp.l = a;
+ BMVert *ev;
+ a = 0;
+ BM_ITER(ev, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ BMINDEX_SET(ev, a);
+ a++;
+ }
+
/* deselect */
if(select==0) {
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- if(sticky_select(limit, hitv, efa->v1->tmp.l, hituv, tf->uv[0], sticky))
- uvedit_uv_deselect(scene, efa, tf, 0);
- if(sticky_select(limit, hitv, efa->v2->tmp.l, hituv, tf->uv[1], sticky))
- uvedit_uv_deselect(scene, efa, tf, 1);
- if(sticky_select(limit, hitv, efa->v3->tmp.l, hituv, tf->uv[2], sticky))
- uvedit_uv_deselect(scene, efa, tf, 2);
- if(efa->v4)
- if(sticky_select(limit, hitv, efa->v4->tmp.l, hituv, tf->uv[3], sticky))
- uvedit_uv_deselect(scene, efa, tf, 3);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf= CustomData_em_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ if(sticky_select(limit, hitv, BMINDEX_GET(l->v), hituv, luv->uv, sticky, hitlen))
+ uvedit_uv_deselect(em, scene, l);
}
}
flush = -1;
}
/* select */
else {
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- if(sticky_select(limit, hitv, efa->v1->tmp.l, hituv, tf->uv[0], sticky))
- uvedit_uv_select(scene, efa, tf, 0);
- if(sticky_select(limit, hitv, efa->v2->tmp.l, hituv, tf->uv[1], sticky))
- uvedit_uv_select(scene, efa, tf, 1);
- if(sticky_select(limit, hitv, efa->v3->tmp.l, hituv, tf->uv[2], sticky))
- uvedit_uv_select(scene, efa, tf, 2);
- if(efa->v4)
- if(sticky_select(limit, hitv, efa->v4->tmp.l, hituv, tf->uv[3], sticky))
- uvedit_uv_select(scene, efa, tf, 3);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ if(sticky_select(limit, hitv, BMINDEX_GET(l->v), hituv, luv->uv, sticky, hitlen))
+ uvedit_uv_select(em, scene, l);
}
}
-
+
flush = 1;
}
}
}
else {
/* deselect all */
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- uvedit_face_deselect(scene, efa, tf);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ uvedit_face_deselect(scene, em, efa);
}
if(selectmode == UV_SELECT_VERTEX) {
/* select vertex */
- uvedit_uv_select(scene, hit.efa, hit.tf, hit.uv);
+ uvedit_uv_select(em, scene, hit.l);
flush= 1;
}
else if(selectmode == UV_SELECT_EDGE) {
/* select edge */
- uvedit_edge_select(scene, hit.efa, hit.tf, hit.edge);
+ uvedit_edge_select(em, scene, hit.l);
flush= 1;
}
else if(selectmode == UV_SELECT_FACE) {
/* select face */
- uvedit_face_select(scene, hit.efa, hit.tf);
+ uvedit_face_select(scene, em, hit.efa);
}
/* select sticky uvs */
if(sticky != SI_STICKY_DISABLE) {
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if(uvedit_face_visible(scene, ima, efa, tf)) {
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf= CustomData_em_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
if(sticky == SI_STICKY_DISABLE) continue;
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
- if(sticky_select(limit, hitv, efa->v1->tmp.l, hituv, tf->uv[0], sticky))
- uvedit_uv_select(scene, efa, tf, 0);
- if(sticky_select(limit, hitv, efa->v2->tmp.l, hituv, tf->uv[1], sticky))
- uvedit_uv_select(scene, efa, tf, 1);
- if(sticky_select(limit, hitv, efa->v3->tmp.l, hituv, tf->uv[2], sticky))
- uvedit_uv_select(scene, efa, tf, 2);
- if(efa->v4)
- if(sticky_select(limit, hitv, efa->v4->tmp.l, hituv, tf->uv[3], sticky))
- uvedit_uv_select(scene, efa, tf, 3);
+ if(sticky_select(limit, hitv, BMINDEX_GET(l->v), hituv, luv->uv, sticky, hitlen))
+ uvedit_uv_select(em, scene, l);
flush= 1;
}
}
}
}
-
+#if 0 //bmesh does flushing through the BM_Select functions, so not sure
+ //what to do about this bit.
if(sync) {
/* flush for mesh selection */
if(ts->selectmode != SCE_SELECT_FACE) {
@@ -1709,11 +1921,10 @@ static int mouse_select(bContext *C, float co[2], int extend, int loop)
else if(flush==-1) EM_deselect_flush(em);
}
}
-
+#endif
DAG_object_flush_update(scene, obedit, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit);
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_PASS_THROUGH|OPERATOR_FINISHED;
}
@@ -1820,13 +2031,12 @@ static int select_linked_exec(bContext *C, wmOperator *op)
ToolSettings *ts= CTX_data_tool_settings(C);
Object *obedit= CTX_data_edit_object(C);
Image *ima= CTX_data_edit_image(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
float limit[2];
int extend;
if(ts->uv_flag & UV_SYNC_SELECTION) {
BKE_report(op->reports, RPT_ERROR, "Can't select linked when sync selection is enabled.");
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_CANCELLED;
}
@@ -1837,7 +2047,6 @@ static int select_linked_exec(bContext *C, wmOperator *op)
DAG_object_flush_update(scene, obedit, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit);
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
}
@@ -1865,27 +2074,38 @@ static int unlink_selection_exec(bContext *C, wmOperator *op)
ToolSettings *ts= CTX_data_tool_settings(C);
Object *obedit= CTX_data_edit_object(C);
Image *ima= CTX_data_edit_image(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
- EditFace *efa;
- MTFace *tf;
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tf;
+ MLoopUV *luv;
if(ts->uv_flag & UV_SYNC_SELECTION) {
BKE_report(op->reports, RPT_ERROR, "Can't unlink selection when sync selection is enabled.");
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_CANCELLED;
}
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ int desel = 0;
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- if(efa->v4) {
- if(~tf->flag & (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4))
- tf->flag &= ~(TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->pdata, l->head.data, CD_MLOOPUV);
+
+ if (!(luv->flag & MLOOPUV_VERTSEL)) {
+ desel = 1;
+ break;
}
- else {
- if(~tf->flag & (TF_SEL1|TF_SEL2|TF_SEL3))
- tf->flag &= ~(TF_SEL1|TF_SEL2|TF_SEL3);
+ }
+
+ if (desel) {
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->pdata, l->head.data, CD_MLOOPUV);
+ luv->flag &= ~MLOOPUV_VERTSEL;
}
}
}
@@ -1893,7 +2113,6 @@ static int unlink_selection_exec(bContext *C, wmOperator *op)
DAG_object_flush_update(scene, obedit, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit);
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
}
@@ -1927,78 +2146,77 @@ static void uv_faces_do_sticky(bContext *C, SpaceImage *sima, Scene *scene, Obje
* selection (so for sticky modes, vertex or location based). */
ToolSettings *ts= CTX_data_tool_settings(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
- EditFace *efa;
- MTFace *tf;
- int nverts, i;
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tf;
if((ts->uv_flag & UV_SYNC_SELECTION)==0 && sima->sticky == SI_STICKY_VERTEX) {
/* Tag all verts as untouched, then touch the ones that have a face center
- * in the loop and select all MTFace UV's that use a touched vert. */
- EditVert *eve;
+ * in the loop and select all MLoopUV's that use a touched vert. */
+ BMVert *eve;
- for(eve= em->verts.first; eve; eve= eve->next)
- eve->tmp.l = 0;
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL)
+ BMINDEX_SET(eve, 0);
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->tmp.l) {
- if(efa->v4)
- efa->v1->tmp.l= efa->v2->tmp.l= efa->v3->tmp.l= efa->v4->tmp.l=1;
- else
- efa->v1->tmp.l= efa->v2->tmp.l= efa->v3->tmp.l= 1;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if(BMINDEX_GET(efa)) {
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ BMINDEX_SET(l->v, 1);
+ }
}
}
/* now select tagged verts */
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- nverts= efa->v4? 4: 3;
- for(i=0; i<nverts; i++) {
- if((*(&efa->v1 + i))->tmp.l) {
- if(select)
- uvedit_uv_select(scene, efa, tf, i);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ if (BMINDEX_GET(l->v)) {
+ if (select)
+ uvedit_uv_select(em, scene, l);
else
- uvedit_uv_deselect(scene, efa, tf, i);
+ uvedit_uv_deselect(em, scene, l);
}
}
}
}
else if((ts->uv_flag & UV_SYNC_SELECTION)==0 && sima->sticky == SI_STICKY_LOC) {
- EditFace *efa_vlist;
- MTFace *tf_vlist;
+ BMFace *efa_vlist;
+ MTexPoly *tf_vlist;
UvMapVert *start_vlist=NULL, *vlist_iter;
struct UvVertMap *vmap;
float limit[2];
int efa_index;
- //EditVert *eve; /* removed vert counting for now */
+ //BMVert *eve; /* removed vert counting for now */
//int a;
uvedit_pixel_to_float(sima, limit, 0.05);
- EM_init_index_arrays(em, 0, 0, 1);
- vmap= EM_make_uv_vert_map(em, 0, 0, limit);
+ EDBM_init_index_arrays(em, 0, 0, 1);
+ vmap= EDBM_make_uv_vert_map(em, 0, 0, limit);
/* verts are numbered above in make_uv_vert_map_EM, make sure this stays true! */
/*for(a=0, eve= em->verts.first; eve; a++, eve= eve->next)
eve->tmp.l = a; */
if(vmap == NULL) {
- BKE_mesh_end_editmesh(obedit->data, em);
return;
}
- for(efa_index=0, efa= em->faces.first; efa; efa_index++, efa= efa->next) {
- if(efa->tmp.l) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- nverts= efa->v4? 4: 3;
-
- for(i=0; i<nverts; i++) {
+ efa = BMIter_New(&iter, em->bm, BM_FACES_OF_MESH, NULL);
+ for (efa_index=0; efa; efa=BMIter_Step(&iter), efa_index++) {
+ if(BMINDEX_GET(efa)) {
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
if(select)
- uvedit_uv_select(scene, efa, tf, i);
+ uvedit_uv_select(em, scene, l);
else
- uvedit_uv_deselect(scene, efa, tf, i);
+ uvedit_uv_deselect(em, scene, l);
- vlist_iter= EM_get_uv_map_vert(vmap, (*(&efa->v1 + i))->tmp.l);
+ vlist_iter= EDBM_get_uv_map_vert(vmap, BMINDEX_GET(l->v));
while (vlist_iter) {
if(vlist_iter->separate)
@@ -2017,35 +2235,33 @@ static void uv_faces_do_sticky(bContext *C, SpaceImage *sima, Scene *scene, Obje
break;
if(efa_index != vlist_iter->f) {
- efa_vlist = EM_get_face_for_index(vlist_iter->f);
- tf_vlist = CustomData_em_get(&em->fdata, efa_vlist->data, CD_MTFACE);
+ efa_vlist = EDBM_get_face_for_index(em, vlist_iter->f);
+ tf_vlist = CustomData_bmesh_get(&em->bm->pdata, efa_vlist->head.data, CD_MTEXPOLY);
if(select)
- uvedit_uv_select(scene, efa_vlist, tf_vlist, vlist_iter->tfindex);
+ uvedit_uv_select(em, scene, BMIter_AtIndex(em->bm, BM_LOOPS_OF_FACE, efa_vlist, vlist_iter->tfindex));
else
- uvedit_uv_deselect(scene, efa_vlist, tf_vlist, vlist_iter->tfindex);
+ uvedit_uv_deselect(em, scene, BMIter_AtIndex(em->bm, BM_LOOPS_OF_FACE, efa_vlist, vlist_iter->tfindex));
}
vlist_iter = vlist_iter->next;
}
}
}
}
- EM_free_index_arrays();
- EM_free_uv_vert_map(vmap);
+ EDBM_free_index_arrays(em);
+ EDBM_free_uv_vert_map(vmap);
}
else { /* SI_STICKY_DISABLE or ts->uv_flag & UV_SYNC_SELECTION */
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->tmp.l) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if(BMINDEX_GET(efa)) {
if(select)
- uvedit_face_select(scene, efa, tf);
+ uvedit_face_select(scene, em, efa);
else
- uvedit_face_deselect(scene, efa, tf);
+ uvedit_face_deselect(scene, em, efa);
}
}
}
- BKE_mesh_end_editmesh(obedit->data, em);
}
static int border_select_exec(bContext *C, wmOperator *op)
@@ -2056,9 +2272,12 @@ static int border_select_exec(bContext *C, wmOperator *op)
Object *obedit= CTX_data_edit_object(C);
Image *ima= CTX_data_edit_image(C);
ARegion *ar= CTX_wm_region(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
- EditFace *efa;
- MTFace *tface;
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tf;
+ MLoopUV *luv;
rcti rect;
rctf rectf;
int change, pinned, select, faces;
@@ -2088,14 +2307,16 @@ static int border_select_exec(bContext *C, wmOperator *op)
change= 0;
- for(efa= em->faces.first; efa; efa= efa->next) {
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
/* assume not touched */
- efa->tmp.l = 0;
- tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if(uvedit_face_visible(scene, ima, efa, tface)) {
- uv_center(tface->uv, cent, efa->v4 != NULL);
+ BMINDEX_SET(efa, 0);
+
+ tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(uvedit_face_visible(scene, ima, efa, tf)) {
+ poly_uv_center(em, efa, cent);
if(BLI_in_rctf(&rectf, cent[0], cent[1])) {
- efa->tmp.l = change = 1;
+ BMINDEX_SET(efa, 1);
+ change = 1;
}
}
}
@@ -2107,51 +2328,26 @@ static int border_select_exec(bContext *C, wmOperator *op)
else {
/* other selection modes */
change= 1;
+
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
- for(efa= em->faces.first; efa; efa= efa->next) {
- tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if(uvedit_face_visible(scene, ima, efa, tface)) {
if(!pinned || (ts->uv_flag & UV_SYNC_SELECTION) ) {
+
/* UV_SYNC_SELECTION - can't do pinned selection */
- if(BLI_in_rctf(&rectf, tface->uv[0][0], tface->uv[0][1])) {
- if(select) uvedit_uv_select(scene, efa, tface, 0);
- else uvedit_uv_deselect(scene, efa, tface, 0);
- }
- if(BLI_in_rctf(&rectf, tface->uv[1][0], tface->uv[1][1])) {
- if(select) uvedit_uv_select(scene, efa, tface, 1);
- else uvedit_uv_deselect(scene, efa, tface, 1);
- }
- if(BLI_in_rctf(&rectf, tface->uv[2][0], tface->uv[2][1])) {
- if(select) uvedit_uv_select(scene, efa, tface, 2);
- else uvedit_uv_deselect(scene, efa, tface, 2);
- }
- if(efa->v4 && BLI_in_rctf(&rectf, tface->uv[3][0], tface->uv[3][1])) {
- if(select) uvedit_uv_select(scene, efa, tface, 3);
- else uvedit_uv_deselect(scene, efa, tface, 3);
- }
- }
- else if(pinned) {
- if((tface->unwrap & TF_PIN1) &&
- BLI_in_rctf(&rectf, tface->uv[0][0], tface->uv[0][1])) {
-
- if(select) uvedit_uv_select(scene, efa, tface, 0);
- else uvedit_uv_deselect(scene, efa, tface, 0);
- }
- if((tface->unwrap & TF_PIN2) &&
- BLI_in_rctf(&rectf, tface->uv[1][0], tface->uv[1][1])) {
-
- if(select) uvedit_uv_select(scene, efa, tface, 1);
- else uvedit_uv_deselect(scene, efa, tface, 1);
- }
- if((tface->unwrap & TF_PIN3) &&
- BLI_in_rctf(&rectf, tface->uv[2][0], tface->uv[2][1])) {
-
- if(select) uvedit_uv_select(scene, efa, tface, 2);
- else uvedit_uv_deselect(scene, efa, tface, 2);
+ if(BLI_in_rctf(&rectf, luv->uv[0], luv->uv[1])) {
+ if(select) uvedit_uv_select(em, scene, l);
+ else uvedit_uv_deselect(em, scene, l);
}
- if((efa->v4) && (tface->unwrap & TF_PIN4) && BLI_in_rctf(&rectf, tface->uv[3][0], tface->uv[3][1])) {
- if(select) uvedit_uv_select(scene, efa, tface, 3);
- else uvedit_uv_deselect(scene, efa, tface, 3);
+ } else if(pinned) {
+ if ((luv->flag & MLOOPUV_PINNED) &&
+ BLI_in_rctf(&rectf, luv->uv[0], luv->uv[1])) {
+ if(select) uvedit_uv_select(em, scene, l);
+ else uvedit_uv_deselect(em, scene, l);
}
}
}
@@ -2160,20 +2356,20 @@ static int border_select_exec(bContext *C, wmOperator *op)
if(change) {
/* make sure newly selected vert selection is updated*/
+#if 0 //ok, I think the BM_Select API handles all of this?
if(ts->uv_flag & UV_SYNC_SELECTION) {
if(ts->selectmode != SCE_SELECT_FACE) {
if(select) EM_select_flush(em);
else EM_deselect_flush(em);
}
}
+#endif
WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit);
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
}
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_CANCELLED;
}
@@ -2204,20 +2400,23 @@ void UV_OT_select_border(wmOperatorType *ot)
/* ******************** circle select operator **************** */
-static void select_uv_inside_ellipse(SpaceImage *sima, Scene *scene, int select, EditFace *efa, MTFace *tface, int index, float *offset, float *ell, int select_index)
+static void select_uv_inside_ellipse(BMEditMesh *em, SpaceImage *sima,
+ Scene *scene, int select, float *offset,
+ float *ell, BMLoop *l, MLoopUV *luv)
{
/* normalized ellipse: ell[0] = scaleX, ell[1] = scaleY */
float x, y, r2, *uv;
- uv= tface->uv[index];
+
+ uv= luv->uv;
x= (uv[0] - offset[0])*ell[0];
y= (uv[1] - offset[1])*ell[1];
r2 = x*x + y*y;
if(r2 < 1.0) {
- if(select) uvedit_uv_select(scene, efa, tface, select_index);
- else uvedit_uv_deselect(scene, efa, tface, select_index);
+ if(select) uvedit_uv_select(em, scene, l);
+ else uvedit_uv_deselect(em, scene, l);
}
}
@@ -2226,10 +2425,13 @@ int circle_select_exec(bContext *C, wmOperator *op)
SpaceImage *sima= (SpaceImage*)CTX_wm_space_data(C);
Scene *scene= CTX_data_scene(C);
Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
ARegion *ar= CTX_wm_region(C);
- EditFace *efa;
- MTFace *tface;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MLoopUV *luv;
+ MTexPoly *tface;
int x, y, radius, width, height, select;
float zoomx, zoomy, offset[2], ellipse[2];
@@ -2250,21 +2452,19 @@ int circle_select_exec(bContext *C, wmOperator *op)
UI_view2d_region_to_view(&ar->v2d, x, y, &offset[0], &offset[1]);
/* do selection */
- for(efa= em->faces.first; efa; efa= efa->next) {
- tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- select_uv_inside_ellipse(sima, scene, select, efa, tface, 0, offset, ellipse, 0);
- select_uv_inside_ellipse(sima, scene, select, efa, tface, 1, offset, ellipse, 1);
- select_uv_inside_ellipse(sima, scene, select, efa, tface, 2, offset, ellipse, 2);
- if(efa->v4)
- select_uv_inside_ellipse(sima, scene, select, efa, tface, 3, offset, ellipse, 3);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ select_uv_inside_ellipse(em, sima, scene, select, offset, ellipse, l, luv);
+ }
}
+#if 0 //I think the BM_Select api stuff handles all this as necassary?
if(select) EM_select_flush(em);
else EM_deselect_flush(em);
-
+#endif
WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit);
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
}
@@ -2362,30 +2562,34 @@ void UV_OT_snap_cursor(wmOperatorType *ot)
static int snap_uvs_to_cursor(Scene *scene, Image *ima, Object *obedit, View2D *v2d)
{
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
- EditFace *efa;
- MTFace *tface;
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tface;
+ MLoopUV *luv;
short change= 0;
- for(efa= em->faces.first; efa; efa= efa->next) {
- tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if(uvedit_face_visible(scene, ima, efa, tface)) {
- if(uvedit_uv_selected(scene, efa, tface, 0)) VECCOPY2D(tface->uv[0], v2d->cursor);
- if(uvedit_uv_selected(scene, efa, tface, 1)) VECCOPY2D(tface->uv[1], v2d->cursor);
- if(uvedit_uv_selected(scene, efa, tface, 2)) VECCOPY2D(tface->uv[2], v2d->cursor);
- if(efa->v4)
- if(uvedit_uv_selected(scene, efa, tface, 3)) VECCOPY2D(tface->uv[3], v2d->cursor);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tface= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tface))
+ continue;
- change= 1;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ if(uvedit_uv_selected(em, scene, l)) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ VECCOPY2D(luv->uv, v2d->cursor);
+ change= 1;
+ }
}
}
- BKE_mesh_end_editmesh(obedit->data, em);
return change;
}
static int snap_uvs_to_adjacent_unselected(Scene *scene, Image *ima, Object *obedit)
{
+#if 0
EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
EditFace *efa;
EditVert *eve;
@@ -2405,11 +2609,11 @@ static int snap_uvs_to_adjacent_unselected(Scene *scene, Image *ima, Object *obe
tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
if(uvedit_face_visible(scene, ima, efa, tface)) {
- if(uvedit_uv_selected(scene, efa, tface, 0) && efa->v1->tmp.l==-1) efa->v1->tmp.l= count++;
- if(uvedit_uv_selected(scene, efa, tface, 1) && efa->v2->tmp.l==-1) efa->v2->tmp.l= count++;
- if(uvedit_uv_selected(scene, efa, tface, 2) && efa->v3->tmp.l==-1) efa->v3->tmp.l= count++;
+ if(uvedit_uv_selected(em, scene, efa, tface, 0) && efa->v1->tmp.l==-1) efa->v1->tmp.l= count++;
+ if(uvedit_uv_selected(em, scene, efa, tface, 1) && efa->v2->tmp.l==-1) efa->v2->tmp.l= count++;
+ if(uvedit_uv_selected(em, scene, efa, tface, 2) && efa->v3->tmp.l==-1) efa->v3->tmp.l= count++;
if(efa->v4)
- if(uvedit_uv_selected(scene, efa, tface, 3) && efa->v4->tmp.l==-1) efa->v4->tmp.l= count++;
+ if(uvedit_uv_selected(em, scene, efa, tface, 3) && efa->v4->tmp.l==-1) efa->v4->tmp.l= count++;
change = 1;
@@ -2427,19 +2631,19 @@ static int snap_uvs_to_adjacent_unselected(Scene *scene, Image *ima, Object *obe
for(efa= em->faces.first; efa; efa= efa->next) {
if((tface=(MTFace *)efa->tmp.p)) {
/* is this an unselected UV we can snap to? */
- if(efa->v1->tmp.l >= 0 && (!uvedit_uv_selected(scene, efa, tface, 0))) {
+ if(efa->v1->tmp.l >= 0 && (!uvedit_uv_selected(em, scene, efa, tface, 0))) {
coords[efa->v1->tmp.l*2] += tface->uv[0][0];
coords[(efa->v1->tmp.l*2)+1] += tface->uv[0][1];
usercount[efa->v1->tmp.l]++;
change = 1;
}
- if(efa->v2->tmp.l >= 0 && (!uvedit_uv_selected(scene, efa, tface, 1))) {
+ if(efa->v2->tmp.l >= 0 && (!uvedit_uv_selected(em, scene, efa, tface, 1))) {
coords[efa->v2->tmp.l*2] += tface->uv[1][0];
coords[(efa->v2->tmp.l*2)+1] += tface->uv[1][1];
usercount[efa->v2->tmp.l]++;
change = 1;
}
- if(efa->v3->tmp.l >= 0 && (!uvedit_uv_selected(scene, efa, tface, 2))) {
+ if(efa->v3->tmp.l >= 0 && (!uvedit_uv_selected(em, scene, efa, tface, 2))) {
coords[efa->v3->tmp.l*2] += tface->uv[2][0];
coords[(efa->v3->tmp.l*2)+1] += tface->uv[2][1];
usercount[efa->v3->tmp.l]++;
@@ -2447,7 +2651,7 @@ static int snap_uvs_to_adjacent_unselected(Scene *scene, Image *ima, Object *obe
}
if(efa->v4) {
- if(efa->v4->tmp.l >= 0 && (!uvedit_uv_selected(scene, efa, tface, 3))) {
+ if(efa->v4->tmp.l >= 0 && (!uvedit_uv_selected(em, scene, efa, tface, 3))) {
coords[efa->v4->tmp.l*2] += tface->uv[3][0];
coords[(efa->v4->tmp.l*2)+1] += tface->uv[3][1];
usercount[efa->v4->tmp.l]++;
@@ -2469,7 +2673,7 @@ static int snap_uvs_to_adjacent_unselected(Scene *scene, Image *ima, Object *obe
for(efa= em->faces.first; efa; efa= efa->next) {
if((tface=(MTFace *)efa->tmp.p)) {
- if( uvedit_uv_selected(scene, efa, tface, 0) &&
+ if( uvedit_uv_selected(em, scene, efa, tface, 0) &&
efa->v1->tmp.l >= 0 &&
(users = usercount[efa->v1->tmp.l])
) {
@@ -2477,7 +2681,7 @@ static int snap_uvs_to_adjacent_unselected(Scene *scene, Image *ima, Object *obe
tface->uv[0][1] = coords[(efa->v1->tmp.l*2)+1] / users;
}
- if( uvedit_uv_selected(scene, efa, tface, 1) &&
+ if( uvedit_uv_selected(em, scene, efa, tface, 1) &&
efa->v2->tmp.l >= 0 &&
(users = usercount[efa->v2->tmp.l])
) {
@@ -2485,7 +2689,7 @@ static int snap_uvs_to_adjacent_unselected(Scene *scene, Image *ima, Object *obe
tface->uv[1][1] = coords[(efa->v2->tmp.l*2)+1] / users;
}
- if( uvedit_uv_selected(scene, efa, tface, 2) &&
+ if( uvedit_uv_selected(em, scene, efa, tface, 2) &&
efa->v3->tmp.l >= 0 &&
(users = usercount[efa->v3->tmp.l])
) {
@@ -2494,7 +2698,7 @@ static int snap_uvs_to_adjacent_unselected(Scene *scene, Image *ima, Object *obe
}
if(efa->v4) {
- if( uvedit_uv_selected(scene, efa, tface, 3) &&
+ if( uvedit_uv_selected(em, scene, efa, tface, 3) &&
efa->v4->tmp.l >= 0 &&
(users = usercount[efa->v4->tmp.l])
) {
@@ -2510,10 +2714,12 @@ static int snap_uvs_to_adjacent_unselected(Scene *scene, Image *ima, Object *obe
BKE_mesh_end_editmesh(obedit->data, em);
return change;
+#endif
}
static int snap_uvs_to_pixels(SpaceImage *sima, Scene *scene, Object *obedit)
{
+#if 0
EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
Image *ima= sima->image;
EditFace *efa;
@@ -2529,11 +2735,11 @@ static int snap_uvs_to_pixels(SpaceImage *sima, Scene *scene, Object *obedit)
for(efa= em->faces.first; efa; efa= efa->next) {
tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
if(uvedit_face_visible(scene, ima, efa, tface)) {
- if(uvedit_uv_selected(scene, efa, tface, 0)) snap_uv_to_pixel(tface->uv[0], w, h);
- if(uvedit_uv_selected(scene, efa, tface, 1)) snap_uv_to_pixel(tface->uv[1], w, h);
- if(uvedit_uv_selected(scene, efa, tface, 2)) snap_uv_to_pixel(tface->uv[2], w, h);
+ if(uvedit_uv_selected(em, scene, efa, tface, 0)) snap_uv_to_pixel(tface->uv[0], w, h);
+ if(uvedit_uv_selected(em, scene, efa, tface, 1)) snap_uv_to_pixel(tface->uv[1], w, h);
+ if(uvedit_uv_selected(em, scene, efa, tface, 2)) snap_uv_to_pixel(tface->uv[2], w, h);
if(efa->v4)
- if(uvedit_uv_selected(scene, efa, tface, 3)) snap_uv_to_pixel(tface->uv[3], w, h);
+ if(uvedit_uv_selected(em, scene, efa, tface, 3)) snap_uv_to_pixel(tface->uv[3], w, h);
change = 1;
}
@@ -2541,6 +2747,7 @@ static int snap_uvs_to_pixels(SpaceImage *sima, Scene *scene, Object *obedit)
BKE_mesh_end_editmesh(obedit->data, em);
return change;
+#endif
}
static int snap_selection_exec(bContext *C, wmOperator *op)
@@ -2598,6 +2805,7 @@ void UV_OT_snap_selection(wmOperatorType *ot)
static int pin_exec(bContext *C, wmOperator *op)
{
+#if 0
Scene *scene= CTX_data_scene(C);
Object *obedit= CTX_data_edit_object(C);
Image *ima= CTX_data_edit_image(C);
@@ -2611,18 +2819,18 @@ static int pin_exec(bContext *C, wmOperator *op)
if(uvedit_face_visible(scene, ima, efa, tface)) {
if(!clear) {
- if(uvedit_uv_selected(scene, efa, tface, 0)) tface->unwrap |= TF_PIN1;
- if(uvedit_uv_selected(scene, efa, tface, 1)) tface->unwrap |= TF_PIN2;
- if(uvedit_uv_selected(scene, efa, tface, 2)) tface->unwrap |= TF_PIN3;
+ if(uvedit_uv_selected(em, scene, efa, tface, 0)) tface->unwrap |= TF_PIN1;
+ if(uvedit_uv_selected(em, scene, efa, tface, 1)) tface->unwrap |= TF_PIN2;
+ if(uvedit_uv_selected(em, scene, efa, tface, 2)) tface->unwrap |= TF_PIN3;
if(efa->v4)
- if(uvedit_uv_selected(scene, efa, tface, 3)) tface->unwrap |= TF_PIN4;
+ if(uvedit_uv_selected(em, scene, efa, tface, 3)) tface->unwrap |= TF_PIN4;
}
else {
- if(uvedit_uv_selected(scene, efa, tface, 0)) tface->unwrap &= ~TF_PIN1;
- if(uvedit_uv_selected(scene, efa, tface, 1)) tface->unwrap &= ~TF_PIN2;
- if(uvedit_uv_selected(scene, efa, tface, 2)) tface->unwrap &= ~TF_PIN3;
+ if(uvedit_uv_selected(em, scene, efa, tface, 0)) tface->unwrap &= ~TF_PIN1;
+ if(uvedit_uv_selected(em, scene, efa, tface, 1)) tface->unwrap &= ~TF_PIN2;
+ if(uvedit_uv_selected(em, scene, efa, tface, 2)) tface->unwrap &= ~TF_PIN3;
if(efa->v4)
- if(uvedit_uv_selected(scene, efa, tface, 3)) tface->unwrap &= ~TF_PIN4;
+ if(uvedit_uv_selected(em, scene, efa, tface, 3)) tface->unwrap &= ~TF_PIN4;
}
}
}
@@ -2631,6 +2839,7 @@ static int pin_exec(bContext *C, wmOperator *op)
BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
+#endif
}
void UV_OT_pin(wmOperatorType *ot)
@@ -2652,6 +2861,7 @@ void UV_OT_pin(wmOperatorType *ot)
static int select_pinned_exec(bContext *C, wmOperator *op)
{
+#if 0
Scene *scene= CTX_data_scene(C);
Object *obedit= CTX_data_edit_object(C);
Image *ima= CTX_data_edit_image(C);
@@ -2676,6 +2886,7 @@ static int select_pinned_exec(bContext *C, wmOperator *op)
BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
+#endif
}
void UV_OT_select_pinned(wmOperatorType *ot)
@@ -2694,6 +2905,7 @@ void UV_OT_select_pinned(wmOperatorType *ot)
static int hide_exec(bContext *C, wmOperator *op)
{
+#if 0
SpaceImage *sima= (SpaceImage*)CTX_wm_space_data(C);
ToolSettings *ts= CTX_data_tool_settings(C);
Object *obedit= CTX_data_edit_object(C);
@@ -2817,6 +3029,7 @@ static int hide_exec(bContext *C, wmOperator *op)
BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
+#endif
}
void UV_OT_hide(wmOperatorType *ot)
@@ -2838,6 +3051,7 @@ void UV_OT_hide(wmOperatorType *ot)
static int reveal_exec(bContext *C, wmOperator *op)
{
+#if 0
SpaceImage *sima= (SpaceImage*)CTX_wm_space_data(C);
ToolSettings *ts= CTX_data_tool_settings(C);
Object *obedit= CTX_data_edit_object(C);
@@ -2948,6 +3162,7 @@ static int reveal_exec(bContext *C, wmOperator *op)
BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
+#endif
}
void UV_OT_reveal(wmOperatorType *ot)
diff --git a/source/blender/makesdna/DNA_meshdata_types.h b/source/blender/makesdna/DNA_meshdata_types.h
index 94713cf0d76..f54aee1dfc0 100644
--- a/source/blender/makesdna/DNA_meshdata_types.h
+++ b/source/blender/makesdna/DNA_meshdata_types.h
@@ -95,8 +95,14 @@ typedef struct MTexPoly{
typedef struct MLoopUV{
float uv[2];
+ int flag;
}MLoopUV;
+/*mloopuv->flag*/
+#define MLOOPUV_EDGESEL 1
+#define MLOOPUV_VERTSEL 2
+#define MLOOPUV_PINNED 4
+
typedef struct MLoopCol{
char a, r, g, b;
int pad; /*waste!*/