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author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2019-05-21 19:07:47 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2019-05-21 19:07:47 +0300 |
commit | 522320dadf5a675e3fb94084bb8eddfe55b15127 (patch) | |
tree | 5ab9d91ea2c67ae5f9f5476f06c67ac518beaf50 | |
parent | 0aa3f2acde17a54d20d60d3fecb4c0c4fb4e6de7 (diff) |
Fix T64738: pick short path seam not doing live unwrap
-rw-r--r-- | source/blender/editors/mesh/editmesh_path.c | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/source/blender/editors/mesh/editmesh_path.c b/source/blender/editors/mesh/editmesh_path.c index aafa25a8242..6fd0ee83b6c 100644 --- a/source/blender/editors/mesh/editmesh_path.c +++ b/source/blender/editors/mesh/editmesh_path.c @@ -375,7 +375,7 @@ static void edgetag_ensure_cd_flag(Mesh *me, const char edge_mode) /* mesh shortest path select, uses prev-selected edge */ /* since you want to create paths with multiple selects, it doesn't have extend option */ -static void mouse_mesh_shortest_path_edge(Scene *UNUSED(scene), +static void mouse_mesh_shortest_path_edge(Scene *scene, Object *obedit, const struct PathSelectParams *op_params, BMEdge *e_act, @@ -477,6 +477,10 @@ static void mouse_mesh_shortest_path_edge(Scene *UNUSED(scene), } EDBM_update_generic(em, false, false); + + if (op_params->edge_mode == EDGE_MODE_TAG_SEAM) { + ED_uvedit_live_unwrap(scene, &obedit, 1); + } } /** \} */ |