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authorDalai Felinto <dfelinto@gmail.com>2019-03-13 01:55:33 +0300
committerDalai Felinto <dfelinto@gmail.com>2019-03-15 22:09:32 +0300
commit713010bd7795c539c1c18afc3df9f25ab8ba6c12 (patch)
tree00a02d1383b0e01fb6f81e7242ed3285dfe215f4
parentfcffbe1d1b31ed518b7a710c09d5fda389d8182e (diff)
Fix T62313 - No way to remove object from master collection in 3d view
This introduces a new iterator, FOREACH_COLLECTION, that unlike the FOREACH_SCENE_COLLECTION it iterates over all the Blender file collections, including the scene master collection, as well the database ones (bmain). Reviewers: brecht
-rw-r--r--source/blender/blenkernel/BKE_collection.h28
-rw-r--r--source/blender/blenkernel/BKE_object.h4
-rw-r--r--source/blender/blenkernel/intern/collection.c25
-rw-r--r--source/blender/blenkernel/intern/object.c8
-rw-r--r--source/blender/editors/object/object_collection.c41
-rw-r--r--source/blender/editors/object/object_relations.c4
6 files changed, 79 insertions, 31 deletions
diff --git a/source/blender/blenkernel/BKE_collection.h b/source/blender/blenkernel/BKE_collection.h
index a4b68a8cba2..f46405dceab 100644
--- a/source/blender/blenkernel/BKE_collection.h
+++ b/source/blender/blenkernel/BKE_collection.h
@@ -72,7 +72,7 @@ struct Scene *BKE_collection_master_scene_search(const struct Main *bmain, const
bool BKE_collection_has_object(struct Collection *collection, struct Object *ob);
bool BKE_collection_has_object_recursive(struct Collection *collection, struct Object *ob);
-struct Collection *BKE_collection_object_find(struct Main *bmain, struct Collection *collection, struct Object *ob);
+struct Collection *BKE_collection_object_find(struct Main *bmain, struct Scene *scene, struct Collection *collection, struct Object *ob);
bool BKE_collection_is_empty(struct Collection *collection);
bool BKE_collection_object_add(struct Main *bmain, struct Collection *collection, struct Object *ob);
@@ -179,6 +179,32 @@ void BKE_scene_objects_iterator_end(struct BLI_Iterator *iter);
#define FOREACH_SCENE_COLLECTION_END \
ITER_END
+#define FOREACH_COLLECTION_BEGIN(_bmain, _scene, Type, _instance) \
+{ \
+ Type _instance; \
+ Collection *_instance_next; \
+ bool is_scene_collection = (_scene) != NULL; \
+ \
+ if (_scene) { \
+ _instance_next = BKE_collection_master(_scene); \
+ } \
+ else { \
+ _instance_next = (_bmain)->collections.first; \
+ } \
+ \
+ while ((_instance = _instance_next)) { \
+ if (is_scene_collection) { \
+ _instance_next = (_bmain)->collections.first; \
+ is_scene_collection = false; \
+ } \
+ else { \
+ _instance_next = _instance->id.next; \
+ }
+
+#define FOREACH_COLLECTION_END \
+ } \
+}
+
#define FOREACH_SCENE_OBJECT_BEGIN(scene, _instance) \
ITER_BEGIN(BKE_scene_objects_iterator_begin, \
BKE_scene_objects_iterator_next, \
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h
index 9cd98232375..9e6366f9992 100644
--- a/source/blender/blenkernel/BKE_object.h
+++ b/source/blender/blenkernel/BKE_object.h
@@ -336,8 +336,8 @@ typedef enum eObjectSet {
struct LinkNode *BKE_object_relational_superset(
struct ViewLayer *view_layer, eObjectSet objectSet, eObRelationTypes includeFilter);
-struct LinkNode *BKE_object_groups(struct Main *bmain, struct Object *ob);
-void BKE_object_groups_clear(struct Main *bmain, struct Object *object);
+struct LinkNode *BKE_object_groups(struct Main *bmain, struct Scene *scene, struct Object *ob);
+void BKE_object_groups_clear(struct Main *bmain, struct Scene *scene, struct Object *object);
struct KDTree *BKE_object_as_kdtree(struct Object *ob, int *r_tot);
diff --git a/source/blender/blenkernel/intern/collection.c b/source/blender/blenkernel/intern/collection.c
index b00448cc8c3..29d9d105d6b 100644
--- a/source/blender/blenkernel/intern/collection.c
+++ b/source/blender/blenkernel/intern/collection.c
@@ -558,17 +558,32 @@ bool BKE_collection_has_object_recursive(Collection *collection, Object *ob)
return (BLI_findptr(&objects, ob, offsetof(Base, object)));
}
-Collection *BKE_collection_object_find(Main *bmain, Collection *collection, Object *ob)
+static Collection *collection_next_find(Main *bmain, Scene *scene, Collection *collection)
{
- if (collection)
- collection = collection->id.next;
- else
+ if (scene && collection == BKE_collection_master(scene)) {
+ return bmain->collections.first;
+ }
+ else {
+ return collection->id.next;
+ }
+}
+
+Collection *BKE_collection_object_find(Main *bmain, Scene *scene, Collection *collection, Object *ob)
+{
+ if (collection) {
+ collection = collection_next_find(bmain, scene, collection);
+ }
+ else if (scene) {
+ collection = BKE_collection_master(scene);
+ }
+ else {
collection = bmain->collections.first;
+ }
while (collection) {
if (BKE_collection_has_object(collection, ob))
return collection;
- collection = collection->id.next;
+ collection = collection_next_find(bmain, scene, collection);
}
return NULL;
}
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index 02b6f64a7c7..f7a719726b9 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -3944,21 +3944,21 @@ LinkNode *BKE_object_relational_superset(struct ViewLayer *view_layer, eObjectSe
/**
* return all groups this object is apart of, caller must free.
*/
-struct LinkNode *BKE_object_groups(Main *bmain, Object *ob)
+struct LinkNode *BKE_object_groups(Main *bmain, Scene *scene, Object *ob)
{
LinkNode *collection_linknode = NULL;
Collection *collection = NULL;
- while ((collection = BKE_collection_object_find(bmain, collection, ob))) {
+ while ((collection = BKE_collection_object_find(bmain, scene, collection, ob))) {
BLI_linklist_prepend(&collection_linknode, collection);
}
return collection_linknode;
}
-void BKE_object_groups_clear(Main *bmain, Object *ob)
+void BKE_object_groups_clear(Main *bmain, Scene *scene, Object *ob)
{
Collection *collection = NULL;
- while ((collection = BKE_collection_object_find(bmain, collection, ob))) {
+ while ((collection = BKE_collection_object_find(bmain, scene, collection, ob))) {
BKE_collection_object_remove(bmain, collection, ob, false);
DEG_id_tag_update(&collection->id, ID_RECALC_COPY_ON_WRITE);
}
diff --git a/source/blender/editors/object/object_collection.c b/source/blender/editors/object/object_collection.c
index 4aad3c14a62..c226ad7a47f 100644
--- a/source/blender/editors/object/object_collection.c
+++ b/source/blender/editors/object/object_collection.c
@@ -59,6 +59,7 @@
static const EnumPropertyItem *collection_object_active_itemf(bContext *C, PointerRNA *UNUSED(ptr), PropertyRNA *UNUSED(prop), bool *r_free)
{
Main *bmain = CTX_data_main(C);
+ Scene *scene = CTX_data_scene(C);
Object *ob;
EnumPropertyItem *item = NULL, item_tmp = {0};
int totitem = 0;
@@ -76,7 +77,7 @@ static const EnumPropertyItem *collection_object_active_itemf(bContext *C, Point
/* if 2 or more collections, add option to add to all collections */
collection = NULL;
- while ((collection = BKE_collection_object_find(bmain, collection, ob)))
+ while ((collection = BKE_collection_object_find(bmain, scene, collection, ob)))
count++;
if (count >= 2) {
@@ -88,7 +89,7 @@ static const EnumPropertyItem *collection_object_active_itemf(bContext *C, Point
/* add collections */
collection = NULL;
- while ((collection = BKE_collection_object_find(bmain, collection, ob))) {
+ while ((collection = BKE_collection_object_find(bmain, scene, collection, ob))) {
item_tmp.identifier = item_tmp.name = collection->id.name + 2;
/* item_tmp.icon = ICON_ARMATURE_DATA; */
item_tmp.value = i;
@@ -104,11 +105,11 @@ static const EnumPropertyItem *collection_object_active_itemf(bContext *C, Point
}
/* get the collection back from the enum index, quite awkward and UI specific */
-static Collection *collection_object_active_find_index(Main *bmain, Object *ob, const int collection_object_index)
+static Collection *collection_object_active_find_index(Main *bmain, Scene *scene, Object *ob, const int collection_object_index)
{
Collection *collection = NULL;
int i = 0;
- while ((collection = BKE_collection_object_find(bmain, collection, ob))) {
+ while ((collection = BKE_collection_object_find(bmain, scene, collection, ob))) {
if (i == collection_object_index) {
break;
}
@@ -122,9 +123,9 @@ static int objects_add_active_exec(bContext *C, wmOperator *op)
{
Object *ob = ED_object_context(C);
Main *bmain = CTX_data_main(C);
+ Scene *scene = CTX_data_scene(C);
int single_collection_index = RNA_enum_get(op->ptr, "collection");
- Collection *single_collection = collection_object_active_find_index(bmain, ob, single_collection_index);
- Collection *collection;
+ Collection *single_collection = collection_object_active_find_index(bmain, scene, ob, single_collection_index);
bool is_cycle = false;
bool updated = false;
@@ -132,7 +133,8 @@ static int objects_add_active_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
/* now add all selected objects to the collection(s) */
- for (collection = bmain->collections.first; collection; collection = collection->id.next) {
+ FOREACH_COLLECTION_BEGIN(bmain, scene, Collection *, collection)
+ {
if (single_collection && collection != single_collection)
continue;
if (!BKE_collection_has_object(collection, ob))
@@ -154,6 +156,7 @@ static int objects_add_active_exec(bContext *C, wmOperator *op)
}
CTX_DATA_END;
}
+ FOREACH_COLLECTION_END;
if (is_cycle)
BKE_report(op->reports, RPT_WARNING, "Skipped some collections because of cycle detected");
@@ -194,20 +197,20 @@ void COLLECTION_OT_objects_add_active(wmOperatorType *ot)
static int objects_remove_active_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
+ Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
Object *ob = OBACT(view_layer);
int single_collection_index = RNA_enum_get(op->ptr, "collection");
- Collection *single_collection = collection_object_active_find_index(bmain, ob, single_collection_index);
- Collection *collection;
+ Collection *single_collection = collection_object_active_find_index(bmain, scene, ob, single_collection_index);
bool ok = false;
if (ob == NULL)
return OPERATOR_CANCELLED;
- /* linking to same collection requires its own loop so we can avoid
- * looking up the active objects collections each time */
-
- for (collection = bmain->collections.first; collection; collection = collection->id.next) {
+ /* Linking to same collection requires its own loop so we can avoid
+ * looking up the active objects collections each time. */
+ FOREACH_COLLECTION_BEGIN(bmain, scene, Collection *, collection)
+ {
if (single_collection && collection != single_collection)
continue;
@@ -222,6 +225,7 @@ static int objects_remove_active_exec(bContext *C, wmOperator *op)
CTX_DATA_END;
}
}
+ FOREACH_COLLECTION_END;
if (!ok)
BKE_report(op->reports, RPT_ERROR, "Active object contains no collections");
@@ -259,10 +263,11 @@ void COLLECTION_OT_objects_remove_active(wmOperatorType *ot)
static int collection_objects_remove_all_exec(bContext *C, wmOperator *UNUSED(op))
{
Main *bmain = CTX_data_main(C);
+ Scene *scene = CTX_data_scene(C);
CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases)
{
- BKE_object_groups_clear(bmain, base->object);
+ BKE_object_groups_clear(bmain, scene, base->object);
}
CTX_DATA_END;
@@ -291,15 +296,16 @@ static int collection_objects_remove_exec(bContext *C, wmOperator *op)
{
Object *ob = ED_object_context(C);
Main *bmain = CTX_data_main(C);
+ Scene *scene = CTX_data_scene(C);
int single_collection_index = RNA_enum_get(op->ptr, "collection");
- Collection *single_collection = collection_object_active_find_index(bmain, ob, single_collection_index);
- Collection *collection;
+ Collection *single_collection = collection_object_active_find_index(bmain, scene, ob, single_collection_index);
bool updated = false;
if (ob == NULL)
return OPERATOR_CANCELLED;
- for (collection = bmain->collections.first; collection; collection = collection->id.next) {
+ FOREACH_COLLECTION_BEGIN(bmain, scene, Collection *, collection)
+ {
if (single_collection && collection != single_collection)
continue;
if (!BKE_collection_has_object(collection, ob))
@@ -314,6 +320,7 @@ static int collection_objects_remove_exec(bContext *C, wmOperator *op)
}
CTX_DATA_END;
}
+ FOREACH_COLLECTION_END
if (!updated)
return OPERATOR_CANCELLED;
diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c
index 95d1ddea7f3..6495575b76a 100644
--- a/source/blender/editors/object/object_relations.c
+++ b/source/blender/editors/object/object_relations.c
@@ -1394,7 +1394,7 @@ static int make_links_data_exec(bContext *C, wmOperator *op)
/* avoid searching all collections in source object each time */
if (type == MAKE_LINKS_GROUP) {
- ob_collections = BKE_object_groups(bmain, ob_src);
+ ob_collections = BKE_object_groups(bmain, scene, ob_src);
}
CTX_DATA_BEGIN (C, Base *, base_dst, selected_editable_bases)
@@ -1443,7 +1443,7 @@ static int make_links_data_exec(bContext *C, wmOperator *op)
LinkNode *collection_node;
/* first clear collections */
- BKE_object_groups_clear(bmain, ob_dst);
+ BKE_object_groups_clear(bmain, scene, ob_dst);
/* now add in the collections from the link nodes */
for (collection_node = ob_collections; collection_node; collection_node = collection_node->next) {