diff options
author | Julian Eisel <julian@blender.org> | 2020-07-23 18:58:03 +0300 |
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committer | Julian Eisel <julian@blender.org> | 2020-07-23 19:08:24 +0300 |
commit | 954aa441bf3790b2f18357d9ae58a9fc7583c395 (patch) | |
tree | b31248bce1b12724877e3e26eb8eb3d2d6a32352 | |
parent | ad586e7eeb1982cbc6ad8cb721b0df7cea868a2e (diff) |
Fix: Incorrect VR pose after changing landmark
Once the base pose was changed (e.g. by changing the active landmark), we'd always run the logic to reset to the base pose. That would mess up the final viewer pose.
Think this only got exposed through 607d745a79e0.
-rw-r--r-- | source/blender/windowmanager/xr/intern/wm_xr_session.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/windowmanager/xr/intern/wm_xr_session.c b/source/blender/windowmanager/xr/intern/wm_xr_session.c index 5d85045e8fa..88b7e589a9c 100644 --- a/source/blender/windowmanager/xr/intern/wm_xr_session.c +++ b/source/blender/windowmanager/xr/intern/wm_xr_session.c @@ -278,6 +278,8 @@ void wm_xr_session_state_update(const XrSessionSettings *settings, state->prev_base_pose_type = settings->base_pose_type; state->prev_base_pose_object = settings->base_pose_object; state->is_view_data_set = true; + /* Assume this was already done through wm_xr_session_draw_data_update(). */ + state->force_reset_to_base_pose = false; } wmXrSessionState *WM_xr_session_state_handle_get(const wmXrData *xr) |