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author | Hans Goudey <h.goudey@me.com> | 2021-02-23 08:33:04 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2021-02-23 08:33:04 +0300 |
commit | bfb2e87a9ea0d8490cb5faec4d0d8a7066f0093a (patch) | |
tree | 6fcd3db667bd8faa5f0dc86216c2c75e50ddbf31 | |
parent | 82605093e9bf3b68f6a218d46660ed62ea89816d (diff) |
Cleanup: Use shorter enum names
With the full node name at the beginning, these names can get quite long.
Slightly different words shorten them just a bit.
-rw-r--r-- | source/blender/makesdna/DNA_node_types.h | 10 | ||||
-rw-r--r-- | source/blender/nodes/geometry/nodes/node_geo_point_distribute.cc | 4 |
2 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h index e72e9632483..8b0bc235861 100644 --- a/source/blender/makesdna/DNA_node_types.h +++ b/source/blender/makesdna/DNA_node_types.h @@ -1203,7 +1203,7 @@ typedef struct NodeGeometryCollectionInfo { } NodeGeometryCollectionInfo; typedef struct NodeGeometryAttributeProximity { - /* GeometryNodeAttributeProximityTargetGeometryElement. */ + /* GeometryNodeAttributeProximityTargetType. */ uint8_t target_geometry_element; } NodeGeometryAttributeProximity; @@ -1613,11 +1613,11 @@ typedef enum NodeShaderOutputTarget { /* Geometry Nodes */ -typedef enum GeometryNodeAttributeProximityTargetGeometryElement { +typedef enum GeometryNodeAttributeProximityTargetType { GEO_NODE_ATTRIBUTE_PROXIMITY_TARGET_GEOMETRY_ELEMENT_POINTS = 0, GEO_NODE_ATTRIBUTE_PROXIMITY_TARGET_GEOMETRY_ELEMENT_EDGES = 1, GEO_NODE_ATTRIBUTE_PROXIMITY_TARGET_GEOMETRY_ELEMENT_FACES = 2, -} GeometryNodeAttributeProximityTargetGeometryElement; +} GeometryNodeAttributeProximityTargetType; /* Boolean Node */ typedef enum GeometryNodeBooleanOperation { @@ -1657,10 +1657,10 @@ typedef enum GeometryNodeAttributeInputMode { GEO_NODE_ATTRIBUTE_INPUT_INTEGER = 5, } GeometryNodeAttributeInputMode; -typedef enum GeometryNodePointDistributeMethod { +typedef enum GeometryNodePointDistributeMode { GEO_NODE_POINT_DISTRIBUTE_RANDOM = 0, GEO_NODE_POINT_DISTRIBUTE_POISSON = 1, -} GeometryNodePointDistributeMethod; +} GeometryNodePointDistributeMode; typedef enum GeometryNodeRotatePointsType { GEO_NODE_POINT_ROTATE_TYPE_EULER = 0, diff --git a/source/blender/nodes/geometry/nodes/node_geo_point_distribute.cc b/source/blender/nodes/geometry/nodes/node_geo_point_distribute.cc index 9b36090b6a0..553b8ea364f 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_point_distribute.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_point_distribute.cc @@ -425,8 +425,8 @@ static void geo_node_point_distribute_exec(GeoNodeExecParams params) /* TODO: This node only needs read-only access to input instances. */ geometry_set = geometry_set_realize_instances(geometry_set); - GeometryNodePointDistributeMethod distribute_method = - static_cast<GeometryNodePointDistributeMethod>(params.node().custom1); + GeometryNodePointDistributeMode distribute_method = static_cast<GeometryNodePointDistributeMode>( + params.node().custom1); if (!geometry_set.has_mesh()) { params.error_message_add(NodeWarningType::Error, "Geometry must contain a mesh."); |