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authorHans Goudey <h.goudey@me.com>2022-09-29 23:01:10 +0300
committerHans Goudey <h.goudey@me.com>2022-09-29 23:01:10 +0300
commitc938447ee261cbcf5a83ddb6ed1f5e3803c8dca3 (patch)
treedf0e034985c7900c38c863a148c9d6c0d4d6f940
parent912a1e2820cc2c63d75feccd93c4552835ea0543 (diff)
Cleanup: Naming in edge vertices node
- Use `enum class` - Use shorter names for field input classes for better line wrapping - Use "Vert" instead of "Vertex"
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_input_mesh_edge_vertices.cc35
1 files changed, 17 insertions, 18 deletions
diff --git a/source/blender/nodes/geometry/nodes/node_geo_input_mesh_edge_vertices.cc b/source/blender/nodes/geometry/nodes/node_geo_input_mesh_edge_vertices.cc
index c80b3797874..b345ea68cd1 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_input_mesh_edge_vertices.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_input_mesh_edge_vertices.cc
@@ -25,15 +25,15 @@ static void node_declare(NodeDeclarationBuilder &b)
.description(N_("The position of the second vertex in the edge"));
}
-enum VertexNumber { VERTEX_ONE, VERTEX_TWO };
+enum class VertNumber { V1, V2 };
static VArray<int> construct_edge_verts_gvarray(const Mesh &mesh,
- const VertexNumber vertex,
+ const VertNumber vertex,
const eAttrDomain domain)
{
const Span<MEdge> edges = mesh.edges();
if (domain == ATTR_DOMAIN_EDGE) {
- if (vertex == VERTEX_ONE) {
+ if (vertex == VertNumber::V1) {
return VArray<int>::ForFunc(edges.size(),
[edges](const int i) -> int { return edges[i].v1; });
}
@@ -42,12 +42,12 @@ static VArray<int> construct_edge_verts_gvarray(const Mesh &mesh,
return {};
}
-class EdgeVerticesFieldInput final : public bke::MeshFieldInput {
+class EdgeVertsInput final : public bke::MeshFieldInput {
private:
- VertexNumber vertex_;
+ VertNumber vertex_;
public:
- EdgeVerticesFieldInput(VertexNumber vertex)
+ EdgeVertsInput(VertNumber vertex)
: bke::MeshFieldInput(CPPType::get<int>(), "Edge Vertices Field"), vertex_(vertex)
{
category_ = Category::Generated;
@@ -62,13 +62,12 @@ class EdgeVerticesFieldInput final : public bke::MeshFieldInput {
uint64_t hash() const override
{
- return vertex_ == VERTEX_ONE ? 23847562893465 : 92384598734567;
+ return vertex_ == VertNumber::V1 ? 23847562893465 : 92384598734567;
}
bool is_equal_to(const fn::FieldNode &other) const override
{
- if (const EdgeVerticesFieldInput *other_field = dynamic_cast<const EdgeVerticesFieldInput *>(
- &other)) {
+ if (const EdgeVertsInput *other_field = dynamic_cast<const EdgeVertsInput *>(&other)) {
return vertex_ == other_field->vertex_;
}
return false;
@@ -81,13 +80,13 @@ class EdgeVerticesFieldInput final : public bke::MeshFieldInput {
};
static VArray<float3> construct_edge_positions_gvarray(const Mesh &mesh,
- const VertexNumber vertex,
+ const VertNumber vertex,
const eAttrDomain domain)
{
const Span<MVert> verts = mesh.verts();
const Span<MEdge> edges = mesh.edges();
- if (vertex == VERTEX_ONE) {
+ if (vertex == VertNumber::V1) {
return mesh.attributes().adapt_domain<float3>(
VArray<float3>::ForFunc(edges.size(),
[verts, edges](const int i) { return verts[edges[i].v1].co; }),
@@ -103,10 +102,10 @@ static VArray<float3> construct_edge_positions_gvarray(const Mesh &mesh,
class EdgePositionFieldInput final : public bke::MeshFieldInput {
private:
- VertexNumber vertex_;
+ VertNumber vertex_;
public:
- EdgePositionFieldInput(VertexNumber vertex)
+ EdgePositionFieldInput(VertNumber vertex)
: bke::MeshFieldInput(CPPType::get<float3>(), "Edge Position Field"), vertex_(vertex)
{
category_ = Category::Generated;
@@ -121,7 +120,7 @@ class EdgePositionFieldInput final : public bke::MeshFieldInput {
uint64_t hash() const override
{
- return vertex_ == VERTEX_ONE ? 987456978362 : 374587679866;
+ return vertex_ == VertNumber::V1 ? 987456978362 : 374587679866;
}
bool is_equal_to(const fn::FieldNode &other) const override
@@ -141,10 +140,10 @@ class EdgePositionFieldInput final : public bke::MeshFieldInput {
static void node_geo_exec(GeoNodeExecParams params)
{
- Field<int> vertex_field_1{std::make_shared<EdgeVerticesFieldInput>(VERTEX_ONE)};
- Field<int> vertex_field_2{std::make_shared<EdgeVerticesFieldInput>(VERTEX_TWO)};
- Field<float3> position_field_1{std::make_shared<EdgePositionFieldInput>(VERTEX_ONE)};
- Field<float3> position_field_2{std::make_shared<EdgePositionFieldInput>(VERTEX_TWO)};
+ Field<int> vertex_field_1{std::make_shared<EdgeVertsInput>(VertNumber::V1)};
+ Field<int> vertex_field_2{std::make_shared<EdgeVertsInput>(VertNumber::V2)};
+ Field<float3> position_field_1{std::make_shared<EdgePositionFieldInput>(VertNumber::V1)};
+ Field<float3> position_field_2{std::make_shared<EdgePositionFieldInput>(VertNumber::V2)};
params.set_output("Vertex Index 1", std::move(vertex_field_1));
params.set_output("Vertex Index 2", std::move(vertex_field_2));