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authorSergey Sharybin <sergey.vfx@gmail.com>2018-06-07 15:39:58 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2018-06-07 15:41:29 +0300
commit8366c3ecd8ea70edab27b17e31df21302c9c366f (patch)
tree7f0772c642250e5a660ea97eb2a97c08c93585ff
parent30ec94561c4ef4f2a4686e1ea217cfc8e3ea85f1 (diff)
Depsgraph: Ensure collections are up to date after modifications
Before that copied collection in copy-on-write were running out of sync with original ones. This was causing crash with the following scenario: - Delete some objects from scene - Add particle system to an object - Change particle mode to Hair Thanks Dalai for debug session! Pair programming ftw!
-rw-r--r--source/blender/blenkernel/intern/collection.c20
1 files changed, 13 insertions, 7 deletions
diff --git a/source/blender/blenkernel/intern/collection.c b/source/blender/blenkernel/intern/collection.c
index aa16c899612..ab0ec8b0491 100644
--- a/source/blender/blenkernel/intern/collection.c
+++ b/source/blender/blenkernel/intern/collection.c
@@ -59,7 +59,7 @@
static bool collection_child_add(Collection *parent, Collection *collection, int flag, const bool add_us);
static bool collection_child_remove(Collection *parent, Collection *collection);
-static bool collection_object_add(Collection *collection, Object *ob, int flag, const bool add_us);
+static bool collection_object_add(Main *bmain, Collection *collection, Object *ob, int flag, const bool add_us);
static bool collection_object_remove(Main *bmain, Collection *collection, Object *ob, const bool free_us);
static CollectionChild *collection_find_child(Collection *parent, Collection *collection);
@@ -163,7 +163,7 @@ bool BKE_collection_delete(Main *bmain, Collection *collection, bool hierarchy)
/* Link child object into parent collections. */
for (CollectionParent *cparent = collection->parents.first; cparent; cparent = cparent->next) {
Collection *parent = cparent->collection;
- collection_object_add(parent, cob->ob, 0, true);
+ collection_object_add(bmain, parent, cob->ob, 0, true);
}
/* Remove child object. */
@@ -190,7 +190,7 @@ bool BKE_collection_delete(Main *bmain, Collection *collection, bool hierarchy)
* \param flag Copying options (see BKE_library.h's LIB_ID_COPY_... flags for more).
*/
void BKE_collection_copy_data(
- Main *UNUSED(bmain), Collection *collection_dst, const Collection *collection_src, const int flag)
+ Main *bmain, Collection *collection_dst, const Collection *collection_src, const int flag)
{
/* Do not copy collection's preview (same behavior as for objects). */
if ((flag & LIB_ID_COPY_NO_PREVIEW) == 0 && false) { /* XXX TODO temp hack */
@@ -211,7 +211,7 @@ void BKE_collection_copy_data(
collection_child_add(collection_dst, child->collection, flag, false);
}
for (CollectionObject *cob = collection_src->gobject.first; cob; cob = cob->next) {
- collection_object_add(collection_dst, cob->ob, flag, false);
+ collection_object_add(bmain, collection_dst, cob->ob, flag, false);
}
}
@@ -505,7 +505,7 @@ Collection *BKE_collection_object_find(Main *bmain, Collection *collection, Obje
/********************** Collection Objects *********************/
-static bool collection_object_add(Collection *collection, Object *ob, int flag, const bool add_us)
+static bool collection_object_add(Main *bmain, Collection *collection, Object *ob, int flag, const bool add_us)
{
if (ob->dup_group) {
/* Cyclic dependency check. */
@@ -528,6 +528,10 @@ static bool collection_object_add(Collection *collection, Object *ob, int flag,
id_us_plus(&ob->id);
}
+ if ((flag & LIB_ID_CREATE_NO_MAIN) == 0) {
+ DEG_id_tag_update_ex(bmain, &collection->id, DEG_TAG_COPY_ON_WRITE);
+ }
+
return true;
}
@@ -548,6 +552,8 @@ static bool collection_object_remove(Main *bmain, Collection *collection, Object
id_us_min(&ob->id);
}
+ DEG_id_tag_update_ex(bmain, &collection->id, DEG_TAG_COPY_ON_WRITE);
+
return true;
}
@@ -560,7 +566,7 @@ bool BKE_collection_object_add(Main *bmain, Collection *collection, Object *ob)
return false;
}
- if (!collection_object_add(collection, ob, 0, true)) {
+ if (!collection_object_add(bmain, collection, ob, 0, true)) {
return false;
}
@@ -580,7 +586,7 @@ void BKE_collection_object_add_from(Main *bmain, Scene *scene, Object *ob_src, O
FOREACH_SCENE_COLLECTION_BEGIN(scene, collection)
{
if (BKE_collection_has_object(collection, ob_src)) {
- collection_object_add(collection, ob_dst, 0, true);
+ collection_object_add(bmain, collection, ob_dst, 0, true);
}
}
FOREACH_SCENE_COLLECTION_END;