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authorBastien Montagne <montagne29@wanadoo.fr>2018-06-07 11:58:52 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2018-06-07 11:59:21 +0300
commite27759152ab662145e22d89b061bd1b95949b378 (patch)
tree2e21d059350707c3feb4f845d646e716198f2e56
parente43065596bba574ec755fde12a75faea080b1f62 (diff)
Minor comment on possible TODO while validating paint ops for CoW...
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex_color_ops.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_vertex_color_ops.c b/source/blender/editors/sculpt_paint/paint_vertex_color_ops.c
index d7668a48139..8516d92214d 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex_color_ops.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex_color_ops.c
@@ -152,6 +152,7 @@ static bool vertex_paint_from_weight(Object *ob)
}
/* TODO: respect selection. */
+ /* TODO: Do we want to take weights from evaluated mesh instead? 2.7x was not doing it anyway... */
mp = me->mpoly;
vgroup_active = ob->actdef - 1;
for (int i = 0; i < me->totpoly; i++, mp++) {