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authorPhilipp Oeser <info@graphics-engineer.com>2019-04-08 13:41:57 +0300
committerPhilipp Oeser <info@graphics-engineer.com>2019-04-08 13:42:43 +0300
commitb8a442b202436da3b2e76791be762f5b284bcc53 (patch)
tree581417b63fa509da2ec38d89f0758caaeee4e22f
parente944835aa5e6bd4002465e8d05de21450e769b30 (diff)
cleanup: typo in comment
-rw-r--r--source/blender/editors/object/object_relations.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c
index d069772a0ce..6d3cca5477e 100644
--- a/source/blender/editors/object/object_relations.c
+++ b/source/blender/editors/object/object_relations.c
@@ -151,7 +151,7 @@ static int vertex_parent_set_exec(bContext *C, wmOperator *op)
EDBM_mesh_normals_update(em);
BKE_editmesh_tessface_calc(em);
- /* Make sure the evaluated mesh is updates.
+ /* Make sure the evaluated mesh is updated.
*
* Most reliable way is to update the tagged objects, which will ensure
* proper copy-on-write update, but also will make sure all dependent