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authorPablo Dobarro <pablodp606@gmail.com>2019-09-06 22:55:32 +0300
committerYimingWu <xp8110@outlook.com>2019-09-12 04:13:04 +0300
commit59c608a665724d343f8d36c3fccb7cfceca102c6 (patch)
treed49afe15bafaf143adf834c00360c8607e4a8805
parent0e448678ee367f3b749b45c347c794de2f25f99b (diff)
Sculpt: Draw Sharp Brush
This brush is similar to the draw brush but it deforms the mesh from the original coordinates. When used with the sharper curve presets it has a much more pleasant crease/cut behavior than any of the other brushes. This is useful for creating cloth wrinkles, stylized hair or hard surface edges. Reviewed By: brecht Differential Revision: https://developer.blender.org/D5530
-rw-r--r--source/blender/blenkernel/intern/brush.c7
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c91
-rw-r--r--source/blender/makesdna/DNA_brush_types.h4
-rw-r--r--source/blender/makesrna/intern/rna_brush.c1
4 files changed, 101 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c
index 126dff393ba..cb408d25a01 100644
--- a/source/blender/blenkernel/intern/brush.c
+++ b/source/blender/blenkernel/intern/brush.c
@@ -840,6 +840,12 @@ void BKE_brush_sculpt_reset(Brush *br)
brush_defaults(br);
BKE_brush_curve_preset(br, CURVE_PRESET_SMOOTH);
+ /* Use the curve presets by default */
+ br->curve_preset = BRUSH_CURVE_SMOOTH;
+ if (br->sculpt_tool == SCULPT_TOOL_DRAW_SHARP) {
+ br->curve_preset = BRUSH_CURVE_POW4;
+ }
+
switch (br->sculpt_tool) {
case SCULPT_TOOL_CLAY:
br->flag |= BRUSH_FRONTFACE;
@@ -1265,6 +1271,7 @@ bool BKE_brush_sculpt_has_secondary_color(const Brush *brush)
return ELEM(brush->sculpt_tool,
SCULPT_TOOL_BLOB,
SCULPT_TOOL_DRAW,
+ SCULPT_TOOL_DRAW_SHARP,
SCULPT_TOOL_INFLATE,
SCULPT_TOOL_CLAY,
SCULPT_TOOL_CLAY_STRIPS,
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index f252dae69fc..4ad69e5de2a 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -353,8 +353,12 @@ static bool sculpt_has_active_modifiers(Scene *scene, Object *ob)
static bool sculpt_tool_needs_original(const char sculpt_tool)
{
- return ELEM(
- sculpt_tool, SCULPT_TOOL_GRAB, SCULPT_TOOL_ROTATE, SCULPT_TOOL_THUMB, SCULPT_TOOL_LAYER);
+ return ELEM(sculpt_tool,
+ SCULPT_TOOL_GRAB,
+ SCULPT_TOOL_ROTATE,
+ SCULPT_TOOL_THUMB,
+ SCULPT_TOOL_LAYER,
+ SCULPT_TOOL_DRAW_SHARP);
}
static bool sculpt_tool_is_proxy_used(const char sculpt_tool)
@@ -380,6 +384,7 @@ static int sculpt_brush_needs_normal(const SculptSession *ss, const Brush *brush
SCULPT_TOOL_BLOB,
SCULPT_TOOL_CREASE,
SCULPT_TOOL_DRAW,
+ SCULPT_TOOL_DRAW_SHARP,
SCULPT_TOOL_LAYER,
SCULPT_TOOL_NUDGE,
SCULPT_TOOL_ROTATE,
@@ -1374,6 +1379,7 @@ static float brush_strength(const Sculpt *sd,
case SCULPT_TOOL_CLAY:
case SCULPT_TOOL_CLAY_STRIPS:
case SCULPT_TOOL_DRAW:
+ case SCULPT_TOOL_DRAW_SHARP:
case SCULPT_TOOL_LAYER:
return alpha * flip * pressure * overlap * feather;
@@ -2586,6 +2592,82 @@ static void do_draw_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
BLI_task_parallel_range(0, totnode, &data, do_draw_brush_task_cb_ex, &settings);
}
+static void do_draw_sharp_brush_task_cb_ex(void *__restrict userdata,
+ const int n,
+ const TaskParallelTLS *__restrict tls)
+{
+ SculptThreadedTaskData *data = userdata;
+ SculptSession *ss = data->ob->sculpt;
+ const Brush *brush = data->brush;
+ const float *offset = data->offset;
+
+ PBVHVertexIter vd;
+ SculptOrigVertData orig_data;
+ float(*proxy)[3];
+
+ sculpt_orig_vert_data_init(&orig_data, data->ob, data->nodes[n]);
+
+ proxy = BKE_pbvh_node_add_proxy(ss->pbvh, data->nodes[n])->co;
+
+ SculptBrushTest test;
+ SculptBrushTestFn sculpt_brush_test_sq_fn = sculpt_brush_test_init_with_falloff_shape(
+ ss, &test, data->brush->falloff_shape);
+
+ BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
+ {
+ sculpt_orig_vert_data_update(&orig_data, &vd);
+ if (sculpt_brush_test_sq_fn(&test, orig_data.co)) {
+ /* offset vertex */
+ const float fade = tex_strength(ss,
+ brush,
+ orig_data.co,
+ sqrtf(test.dist),
+ orig_data.no,
+ NULL,
+ vd.mask ? *vd.mask : 0.0f,
+ tls->thread_id);
+
+ mul_v3_v3fl(proxy[vd.i], offset, fade);
+
+ if (vd.mvert) {
+ vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
+ }
+ }
+ }
+ BKE_pbvh_vertex_iter_end;
+}
+
+static void do_draw_sharp_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
+{
+ SculptSession *ss = ob->sculpt;
+ Brush *brush = BKE_paint_brush(&sd->paint);
+ float offset[3];
+ const float bstrength = ss->cache->bstrength;
+
+ /* offset with as much as possible factored in already */
+ mul_v3_v3fl(offset, ss->cache->sculpt_normal_symm, ss->cache->radius);
+ mul_v3_v3(offset, ss->cache->scale);
+ mul_v3_fl(offset, bstrength);
+
+ /* XXX - this shouldn't be necessary, but sculpting crashes in blender2.8 otherwise
+ * initialize before threads so they can do curve mapping */
+ BKE_curvemapping_initialize(brush->curve);
+
+ /* threaded loop over nodes */
+ SculptThreadedTaskData data = {
+ .sd = sd,
+ .ob = ob,
+ .brush = brush,
+ .nodes = nodes,
+ .offset = offset,
+ };
+
+ TaskParallelSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ settings.use_threading = ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT);
+ BLI_task_parallel_range(0, totnode, &data, do_draw_sharp_brush_task_cb_ex, &settings);
+}
+
/**
* Used for 'SCULPT_TOOL_CREASE' and 'SCULPT_TOOL_BLOB'
*/
@@ -4225,6 +4307,9 @@ static void do_brush_action(Sculpt *sd, Object *ob, Brush *brush, UnifiedPaintSe
case SCULPT_TOOL_MASK:
do_mask_brush(sd, ob, nodes, totnode);
break;
+ case SCULPT_TOOL_DRAW_SHARP:
+ do_draw_sharp_brush(sd, ob, nodes, totnode);
+ break;
}
if (!ELEM(brush->sculpt_tool, SCULPT_TOOL_SMOOTH, SCULPT_TOOL_MASK) &&
@@ -4730,6 +4815,8 @@ static const char *sculpt_tool_name(Sculpt *sd)
return "Mask Brush";
case SCULPT_TOOL_SIMPLIFY:
return "Simplify Brush";
+ case SCULPT_TOOL_DRAW_SHARP:
+ return "Draw Sharp Brush";
}
return "Sculpting";
diff --git a/source/blender/makesdna/DNA_brush_types.h b/source/blender/makesdna/DNA_brush_types.h
index bae9c8f40ea..747c7cfb842 100644
--- a/source/blender/makesdna/DNA_brush_types.h
+++ b/source/blender/makesdna/DNA_brush_types.h
@@ -453,6 +453,7 @@ typedef enum eBrushSculptTool {
SCULPT_TOOL_BLOB = 17,
SCULPT_TOOL_CLAY_STRIPS = 18,
SCULPT_TOOL_MASK = 19,
+ SCULPT_TOOL_DRAW_SHARP = 20,
} eBrushSculptTool;
/* Brush.uv_sculpt_tool */
@@ -466,6 +467,7 @@ typedef enum eBrushUVSculptTool {
#define SCULPT_TOOL_HAS_ACCUMULATE(t) \
ELEM(t, \
SCULPT_TOOL_DRAW, \
+ SCULPT_TOOL_DRAW_SHARP, \
SCULPT_TOOL_CREASE, \
SCULPT_TOOL_BLOB, \
SCULPT_TOOL_LAYER, \
@@ -485,6 +487,7 @@ typedef enum eBrushUVSculptTool {
SCULPT_TOOL_ROTATE, \
SCULPT_TOOL_THUMB, \
SCULPT_TOOL_LAYER, \
+ SCULPT_TOOL_DRAW_SHARP, \
\
/* These brushes could handle dynamic topology, \
* but user feedback indicates it's better not to */ \
@@ -496,6 +499,7 @@ typedef enum eBrushUVSculptTool {
SCULPT_TOOL_GRAB, \
SCULPT_TOOL_ROTATE, \
SCULPT_TOOL_THUMB, \
+ SCULPT_TOOL_DRAW_SHARP, \
SCULPT_TOOL_MASK) == 0)
/* ImagePaintSettings.tool */
diff --git a/source/blender/makesrna/intern/rna_brush.c b/source/blender/makesrna/intern/rna_brush.c
index 14aa9c5d8cf..58771023aab 100644
--- a/source/blender/makesrna/intern/rna_brush.c
+++ b/source/blender/makesrna/intern/rna_brush.c
@@ -91,6 +91,7 @@ const EnumPropertyItem rna_enum_brush_sculpt_tool_items[] = {
{0, "", 0, NULL, NULL},
{SCULPT_TOOL_SIMPLIFY, "SIMPLIFY", ICON_BRUSH_DATA, "Simplify", ""},
{SCULPT_TOOL_MASK, "MASK", ICON_BRUSH_MASK, "Mask", ""},
+ {SCULPT_TOOL_DRAW_SHARP, "DRAW_SHARP", ICON_BRUSH_SCULPT_DRAW, "Draw Sharp", ""},
{0, NULL, 0, NULL, NULL},
};