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authorJean First <robbott>2019-09-07 01:00:48 +0300
committerYimingWu <xp8110@outlook.com>2019-09-12 04:13:02 +0300
commitdb9428c9ae022880ef7f2e2f29748095d2f7b2d9 (patch)
treefea5c7465bed635f881922e488429f7b95c5c86d
parent33e1fe12f5196d8ea591b36c7dda8d5f3e156a5c (diff)
Fix T68843: wireframe node in Eevee fails on macOS
Differential Revision: https://developer.blender.org/D5712
-rw-r--r--source/blender/gpu/intern/gpu_codegen.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_codegen.c b/source/blender/gpu/intern/gpu_codegen.c
index d655a43561e..5a2b2b254a7 100644
--- a/source/blender/gpu/intern/gpu_codegen.c
+++ b/source/blender/gpu/intern/gpu_codegen.c
@@ -1307,7 +1307,7 @@ static char *code_generate_geometry(ListBase *nodes, const char *geom_code, cons
BLI_dynstr_append(ds, "\tgl_Position = gl_in[2].gl_Position;\n");
BLI_dynstr_append(ds, "\tpass_attr(2);\n");
BLI_dynstr_append(ds, "\tEmitVertex();\n");
- BLI_dynstr_append(ds, "};\n");
+ BLI_dynstr_append(ds, "}\n");
}
}
else {