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authorCampbell Barton <ideasman42@gmail.com>2010-11-09 12:53:17 +0300
committerCampbell Barton <ideasman42@gmail.com>2010-11-09 12:53:17 +0300
commit7a62c05204782c77cb02a6f133aed4dc116f7d70 (patch)
tree7df88776a03b9ecabc69fc6182e90f23a44b851f
parent989aea3ed003092af0ded3177441bf05f33aaf24 (diff)
bugfix [#24403] Object.copy() duplicates armature action
now duplicating ID data wont duplicate actions by default and the user preference is used with duplicate operators.
-rw-r--r--source/blender/blenkernel/BKE_animsys.h7
-rw-r--r--source/blender/blenkernel/BKE_library.h2
-rw-r--r--source/blender/blenkernel/intern/anim_sys.c35
-rw-r--r--source/blender/blenkernel/intern/library.c10
-rw-r--r--source/blender/blenkernel/intern/node.c2
-rw-r--r--source/blender/blenkernel/intern/scene.c4
-rw-r--r--source/blender/editors/object/object_add.c69
-rw-r--r--source/blender/editors/object/object_relations.c6
8 files changed, 92 insertions, 43 deletions
diff --git a/source/blender/blenkernel/BKE_animsys.h b/source/blender/blenkernel/BKE_animsys.h
index af5e31b1efa..07ab0e7ec2c 100644
--- a/source/blender/blenkernel/BKE_animsys.h
+++ b/source/blender/blenkernel/BKE_animsys.h
@@ -56,10 +56,13 @@ struct AnimData *BKE_id_add_animdata(struct ID *id);
void BKE_free_animdata(struct ID *id);
/* Copy AnimData */
-struct AnimData *BKE_copy_animdata(struct AnimData *adt);
+struct AnimData *BKE_copy_animdata(struct AnimData *adt, const short do_action);
/* Copy AnimData */
-int BKE_copy_animdata_id(struct ID *id_to, struct ID *id_from);
+int BKE_copy_animdata_id(struct ID *id_to, struct ID *id_from, const short do_action);
+
+/* Copy AnimData Actions */
+void BKE_copy_animdata_id_action(struct ID *id);
/* Make Local */
void BKE_animdata_make_local(struct AnimData *adt);
diff --git a/source/blender/blenkernel/BKE_library.h b/source/blender/blenkernel/BKE_library.h
index d98fb082aa9..4f0238854ef 100644
--- a/source/blender/blenkernel/BKE_library.h
+++ b/source/blender/blenkernel/BKE_library.h
@@ -46,7 +46,7 @@ struct bContext;
void *alloc_libblock(struct ListBase *lb, short type, const char *name);
void *copy_libblock(void *rt);
-void copy_libblock_data(struct ID *id, const struct ID *id_from);
+void copy_libblock_data(struct ID *id, const struct ID *id_from, const short do_action);
void id_lib_extern(struct ID *id);
void id_us_plus(struct ID *id);
diff --git a/source/blender/blenkernel/intern/anim_sys.c b/source/blender/blenkernel/intern/anim_sys.c
index febe8005317..e50d4880fbe 100644
--- a/source/blender/blenkernel/intern/anim_sys.c
+++ b/source/blender/blenkernel/intern/anim_sys.c
@@ -36,8 +36,10 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
+#include "BKE_library.h"
#include "BLI_dynstr.h"
+
#include "DNA_anim_types.h"
#include "DNA_scene_types.h"
@@ -175,7 +177,7 @@ void BKE_free_animdata (ID *id)
/* Freeing -------------------------------------------- */
/* Make a copy of the given AnimData - to be used when copying datablocks */
-AnimData *BKE_copy_animdata (AnimData *adt)
+AnimData *BKE_copy_animdata (AnimData *adt, const short do_action)
{
AnimData *dadt;
@@ -185,9 +187,15 @@ AnimData *BKE_copy_animdata (AnimData *adt)
dadt= MEM_dupallocN(adt);
/* make a copy of action - at worst, user has to delete copies... */
- dadt->action= copy_action(adt->action);
- dadt->tmpact= copy_action(adt->tmpact);
-
+ if(do_action) {
+ dadt->action= copy_action(adt->action);
+ dadt->tmpact= copy_action(adt->tmpact);
+ }
+ else {
+ id_us_plus((ID *)dadt->action);
+ id_us_plus((ID *)dadt->tmpact);
+ }
+
/* duplicate NLA data */
copy_nladata(&dadt->nla_tracks, &adt->nla_tracks);
@@ -201,7 +209,7 @@ AnimData *BKE_copy_animdata (AnimData *adt)
return dadt;
}
-int BKE_copy_animdata_id(struct ID *id_to, struct ID *id_from)
+int BKE_copy_animdata_id(struct ID *id_to, struct ID *id_from, const short do_action)
{
AnimData *adt;
@@ -213,13 +221,26 @@ int BKE_copy_animdata_id(struct ID *id_to, struct ID *id_from)
adt = BKE_animdata_from_id(id_from);
if (adt) {
IdAdtTemplate *iat = (IdAdtTemplate *)id_to;
- iat->adt= BKE_copy_animdata(adt);
+ iat->adt= BKE_copy_animdata(adt, do_action);
}
return 1;
}
-
+void BKE_copy_animdata_id_action(struct ID *id)
+{
+ AnimData *adt= BKE_animdata_from_id(id);
+ if(adt) {
+ if(adt->action) {
+ ((ID *)adt->action)->us--;
+ adt->action= copy_action(adt->action);
+ }
+ if(adt->tmpact) {
+ ((ID *)adt->tmpact)->us--;
+ adt->tmpact= copy_action(adt->tmpact);
+ }
+ }
+}
/* Make Local -------------------------------------------- */
diff --git a/source/blender/blenkernel/intern/library.c b/source/blender/blenkernel/intern/library.c
index 34351f9b113..c3bcb3dc69a 100644
--- a/source/blender/blenkernel/intern/library.c
+++ b/source/blender/blenkernel/intern/library.c
@@ -620,24 +620,24 @@ void *alloc_libblock(ListBase *lb, short type, const char *name)
/* by spec, animdata is first item after ID */
/* and, trust that BKE_animdata_from_id() will only find AnimData for valid ID-types */
-static void id_copy_animdata(ID *id)
+static void id_copy_animdata(ID *id, const short do_action)
{
AnimData *adt= BKE_animdata_from_id(id);
if (adt) {
IdAdtTemplate *iat = (IdAdtTemplate *)id;
- iat->adt= BKE_copy_animdata(iat->adt);
+ iat->adt= BKE_copy_animdata(iat->adt, do_action); /* could be set to FALSE, need to investigate */
}
}
/* material nodes use this since they are not treated as libdata */
-void copy_libblock_data(ID *id, const ID *id_from)
+void copy_libblock_data(ID *id, const ID *id_from, const short do_action)
{
if (id_from->properties)
id->properties = IDP_CopyProperty(id_from->properties);
/* the duplicate should get a copy of the animdata */
- id_copy_animdata(id);
+ id_copy_animdata(id, do_action);
}
/* used everywhere in blenkernel */
@@ -665,7 +665,7 @@ void *copy_libblock(void *rt)
id->newid= idn;
idn->flag |= LIB_NEW;
- copy_libblock_data(idn, id);
+ copy_libblock_data(idn, id, FALSE);
return idn;
}
diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c
index 6c4c566f5b1..7b25c38648d 100644
--- a/source/blender/blenkernel/intern/node.c
+++ b/source/blender/blenkernel/intern/node.c
@@ -1077,7 +1077,7 @@ bNodeTree *ntreeCopyTree(bNodeTree *ntree, int internal_select)
newtree= copy_libblock(ntree);
} else {
newtree= MEM_dupallocN(ntree);
- copy_libblock_data(&newtree->id, &ntree->id); /* copy animdata and ID props */
+ copy_libblock_data(&newtree->id, &ntree->id, TRUE); /* copy animdata and ID props */
}
newtree->nodes.first= newtree->nodes.last= NULL;
newtree->links.first= newtree->links.last= NULL;
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index e399e0bb83d..df02b3d12d2 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -171,7 +171,7 @@ Scene *copy_scene(Scene *sce, int type)
BKE_keyingsets_copy(&(scen->keyingsets), &(sce->keyingsets));
if(sce->nodetree) {
- scen->nodetree= ntreeCopyTree(sce->nodetree, 0);
+ scen->nodetree= ntreeCopyTree(sce->nodetree, 0); /* copies actions */
ntreeSwitchID(scen->nodetree, &sce->id, &scen->id);
}
@@ -216,9 +216,11 @@ Scene *copy_scene(Scene *sce, int type)
/* world */
if(type == SCE_COPY_FULL) {
+ BKE_copy_animdata_id_action((ID *)scen);
if(scen->world) {
id_us_plus((ID *)scen->world);
scen->world= copy_world(scen->world);
+ BKE_copy_animdata_id_action((ID *)scen->world);
}
if(sce->ed) {
diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c
index dd0f041342f..b87792d98d3 100644
--- a/source/blender/editors/object/object_add.c
+++ b/source/blender/editors/object/object_add.c
@@ -45,6 +45,7 @@
#include "BLI_listbase.h"
#include "BKE_anim.h"
+#include "BKE_animsys.h"
#include "BKE_armature.h"
#include "BKE_constraint.h"
#include "BKE_context.h"
@@ -1445,17 +1446,12 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base
}
}
}
- if(dupflag & USER_DUP_ACT){ /* Not buttons in the UI to modify this, add later? */
- id= (ID *)obn->action;
- if (id){
- ID_NEW_US(obn->action)
- else{
- obn->action= copy_action(obn->action);
- }
- id->us--;
- }
- }
#endif // XXX old animation system
+
+ if(dupflag & USER_DUP_ACT) {
+ BKE_copy_animdata_id_action(&obn->id);
+ }
+
if(dupflag & USER_DUP_MAT) {
for(a=0; a<obn->totcol; a++) {
id= (ID *)obn->mat[a];
@@ -1463,6 +1459,10 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base
ID_NEW_US(obn->mat[a])
else obn->mat[a]= copy_material(obn->mat[a]);
id->us--;
+
+ if(dupflag & USER_DUP_ACT) {
+ BKE_copy_animdata_id_action(&obn->mat[a]->id);
+ }
}
}
}
@@ -1473,6 +1473,11 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base
if(id) {
ID_NEW_US(psys->part)
else psys->part= psys_copy_settings(psys->part);
+
+ if(dupflag & USER_DUP_ACT) {
+ BKE_copy_animdata_id_action(&psys->part->id);
+ }
+
id->us--;
}
}
@@ -1540,7 +1545,10 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base
case OB_LAMP:
if(dupflag & USER_DUP_LAMP) {
ID_NEW_US2(obn->data )
- else obn->data= copy_lamp(obn->data);
+ else {
+ obn->data= copy_lamp(obn->data);
+ didit= 1;
+ }
id->us--;
}
break;
@@ -1564,29 +1572,42 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base
case OB_LATTICE:
if(dupflag!=0) {
ID_NEW_US2(obn->data )
- else obn->data= copy_lattice(obn->data);
+ else {
+ obn->data= copy_lattice(obn->data);
+ didit= 1;
+ }
id->us--;
}
break;
case OB_CAMERA:
if(dupflag!=0) {
ID_NEW_US2(obn->data )
- else obn->data= copy_camera(obn->data);
+ else {
+ obn->data= copy_camera(obn->data);
+ didit= 1;
+ }
id->us--;
}
break;
}
-
- if(dupflag & USER_DUP_MAT) {
- matarar= give_matarar(obn);
- if(didit && matarar) {
- for(a=0; a<obn->totcol; a++) {
- id= (ID *)(*matarar)[a];
- if(id) {
- ID_NEW_US( (*matarar)[a] )
- else (*matarar)[a]= copy_material((*matarar)[a]);
-
- id->us--;
+
+ /* check if obdata is copied */
+ if(didit) {
+ if(dupflag & USER_DUP_ACT) {
+ BKE_copy_animdata_id_action((ID *)obn->data);
+ }
+
+ if(dupflag & USER_DUP_MAT) {
+ matarar= give_matarar(obn);
+ if(matarar) {
+ for(a=0; a<obn->totcol; a++) {
+ id= (ID *)(*matarar)[a];
+ if(id) {
+ ID_NEW_US( (*matarar)[a] )
+ else (*matarar)[a]= copy_material((*matarar)[a]);
+
+ id->us--;
+ }
}
}
}
diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c
index c017895c016..36aa856aec6 100644
--- a/source/blender/editors/object/object_relations.c
+++ b/source/blender/editors/object/object_relations.c
@@ -1279,8 +1279,8 @@ static int make_links_data_exec(bContext *C, wmOperator *op)
}
break;
case MAKE_LINKS_ANIMDATA:
- BKE_copy_animdata_id((ID *)obt, (ID *)ob);
- BKE_copy_animdata_id((ID *)obt->data, (ID *)ob->data);
+ BKE_copy_animdata_id((ID *)obt, (ID *)ob, FALSE);
+ BKE_copy_animdata_id((ID *)obt->data, (ID *)ob->data, FALSE);
break;
case MAKE_LINKS_DUPLIGROUP:
obt->dup_group= ob->dup_group;
@@ -1573,6 +1573,8 @@ void single_ipo_users(Scene *UNUSED(scene), int UNUSED(flag))
}
}
#endif // XXX old animation system
+ // TODO, something like this but must check users first.
+ // BKE_copy_animdata_id_action((ID *)obn->data);
}
static void single_mat_users(Scene *scene, int flag, int do_textures)